BsGUITabbedTitleBar.cpp 14 KB

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  1. //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
  2. //**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
  3. #include "GUI/BsGUITabbedTitleBar.h"
  4. #include "GUI/BsGUITexture.h"
  5. #include "GUI/BsGUIButton.h"
  6. #include "GUI/BsGUITabButton.h"
  7. #include "Resources/BsBuiltinResources.h"
  8. #include "GUI/BsGUIMouseEvent.h"
  9. #include "GUI/BsDragAndDropManager.h"
  10. #include "EditorWindow/BsEditorWidget.h"
  11. #include "Math/BsMath.h"
  12. using namespace std::placeholders;
  13. namespace bs
  14. {
  15. const INT32 GUITabbedTitleBar::TAB_SPACING = -7;
  16. const INT32 GUITabbedTitleBar::FIRST_TAB_OFFSET = 7;
  17. const INT32 GUITabbedTitleBar::OPTION_BTN_SPACING = 3;
  18. const INT32 GUITabbedTitleBar::OPTION_BTN_RIGHT_OFFSET = 3;
  19. GUITabbedTitleBar::GUITabbedTitleBar(const String& backgroundStyle, const String& tabBtnStyle,
  20. const String& maxBtnStyle, const String& closeBtnStyle, const GUIDimensions& dimensions)
  21. : GUIElementContainer(dimensions), mUniqueTabIdx(0), mActiveTabIdx(0), mBackgroundImage(nullptr), mMaxBtn(nullptr)
  22. , mCloseBtn(nullptr), mTempDraggedWidget(nullptr), mTempDraggedTabIdx(0), mDragInProgress(false)
  23. , mDraggedBtn(nullptr), mDragBtnOffset(0), mInitialDragOffset(0), mBackgroundStyle(backgroundStyle)
  24. , mCloseBtnStyle(closeBtnStyle), mMaximizeBtnStyle(maxBtnStyle), mTabBtnStyle(tabBtnStyle)
  25. {
  26. if(mBackgroundStyle == StringUtil::BLANK)
  27. mBackgroundStyle = "TabBarBackground";
  28. if(mMaximizeBtnStyle == StringUtil::BLANK)
  29. mMaximizeBtnStyle = "WinMaximizeBtn";
  30. if(mCloseBtnStyle == StringUtil::BLANK)
  31. mCloseBtnStyle = "WinCloseBtn";
  32. if(mTabBtnStyle == StringUtil::BLANK)
  33. mTabBtnStyle = "TabbedBarBtn";
  34. mMaxBtn = GUIButton::create(HString(""), mMaximizeBtnStyle);
  35. mMaxBtn->_setElementDepth(1);
  36. _registerChildElement(mMaxBtn);
  37. mCloseBtn = GUIButton::create(HString(""), mCloseBtnStyle);
  38. mCloseBtn->_setElementDepth(1);
  39. _registerChildElement(mCloseBtn);
  40. mBackgroundImage = GUITexture::create(mBackgroundStyle);
  41. mBackgroundImage->_setElementDepth(mMaxBtn->_getRenderElementDepthRange() + 3);
  42. _registerChildElement(mBackgroundImage);
  43. mCloseBtn->onClick.connect(std::bind(&GUITabbedTitleBar::tabClosed, this));
  44. mMaxBtn->onClick.connect(std::bind(&GUITabbedTitleBar::tabMaximize, this));
  45. mTabToggleGroup = GUIToggle::createToggleGroup();
  46. }
  47. GUITabbedTitleBar::~GUITabbedTitleBar()
  48. {
  49. }
  50. GUITabbedTitleBar* GUITabbedTitleBar::create(const String& backgroundStyle, const String& tabBtnStyle,
  51. const String& maxBtnStyle, const String& closeBtnStyle)
  52. {
  53. return new (bs_alloc<GUITabbedTitleBar>()) GUITabbedTitleBar(backgroundStyle, tabBtnStyle,
  54. maxBtnStyle, closeBtnStyle, GUIDimensions::create());
  55. }
  56. GUITabbedTitleBar* GUITabbedTitleBar::create(const GUIOptions& options, const String& backgroundStyle,
  57. const String& tabBtnStyle, const String& maxBtnStyle, const String& closeBtnStyle)
  58. {
  59. return new (bs_alloc<GUITabbedTitleBar>()) GUITabbedTitleBar(backgroundStyle, tabBtnStyle,
  60. maxBtnStyle, closeBtnStyle, GUIDimensions::create(options));
  61. }
  62. UINT32 GUITabbedTitleBar::addTab(const HString& name)
  63. {
  64. return insertTab((UINT32)mTabButtons.size(), name);
  65. }
  66. UINT32 GUITabbedTitleBar::insertTab(UINT32 position, const HString& name)
  67. {
  68. GUITabButton* newTabToggle = GUITabButton::create(mTabToggleGroup, mUniqueTabIdx, name, mTabBtnStyle);
  69. newTabToggle->_setElementDepth(1);
  70. _registerChildElement(newTabToggle);
  71. position = Math::clamp(position, 0U, (UINT32)mTabButtons.size());
  72. UINT32 uniqueIdx = mUniqueTabIdx++;
  73. newTabToggle->onToggled.connect(std::bind(&GUITabbedTitleBar::tabToggled, this, uniqueIdx, _1));
  74. newTabToggle->onDragged.connect(std::bind(&GUITabbedTitleBar::tabDragged, this, _1, _2));
  75. newTabToggle->onDragEnd.connect(std::bind(&GUITabbedTitleBar::tabDragEnd, this, _1, _2));
  76. mTabButtons.insert(mTabButtons.begin() + position, newTabToggle);
  77. return uniqueIdx;
  78. }
  79. void GUITabbedTitleBar::removeTab(UINT32 uniqueIdx)
  80. {
  81. INT32 idx = uniqueIdxToSeqIdx(uniqueIdx);
  82. if(idx == -1)
  83. return;
  84. idx = (INT32)Math::clamp((UINT32)idx, 0U, (UINT32)mTabButtons.size() - 1);
  85. GUIElement::destroy(mTabButtons[idx]);
  86. mTabButtons.erase(mTabButtons.begin() + idx);
  87. }
  88. void GUITabbedTitleBar::updateTabName(UINT32 uniqueIdx, const HString& name)
  89. {
  90. INT32 idx = uniqueIdxToSeqIdx(uniqueIdx);
  91. if (idx == -1)
  92. return;
  93. idx = (INT32)Math::clamp((UINT32)idx, 0U, (UINT32)mTabButtons.size() - 1);
  94. mTabButtons[idx]->setContent(GUIContent(name));
  95. }
  96. void GUITabbedTitleBar::setActive(UINT32 uniqueIdx)
  97. {
  98. mTabButtons[uniqueIdxToSeqIdx(uniqueIdx)]->toggleOn();
  99. }
  100. UINT32 GUITabbedTitleBar::getTabIdx(UINT32 position) const
  101. {
  102. return mTabButtons[position]->getIndex();
  103. }
  104. bool GUITabbedTitleBar::_mouseEvent(const GUIMouseEvent& event)
  105. {
  106. if(event.getType() == GUIMouseEventType::MouseDragAndDropDragged)
  107. {
  108. if(DragAndDropManager::instance().getDragTypeId() != (UINT32)DragAndDropType::EditorWidget)
  109. return false;
  110. EditorWidgetBase* draggedWidget = reinterpret_cast<EditorWidgetBase*>(DragAndDropManager::instance().getDragData());
  111. const Vector2I& widgetRelPos = event.getPosition();
  112. if(mTempDraggedWidget == nullptr)
  113. {
  114. UINT32 numTabButtons = (UINT32)mTabButtons.size();
  115. for(UINT32 i = 0; i < numTabButtons; i++)
  116. {
  117. UINT32 width = mTabButtons[i]->_getLayoutData().area.width;
  118. INT32 centerX = mTabButtons[i]->_getLayoutData().area.x + width / 2;
  119. if((i + 1) == numTabButtons)
  120. {
  121. if(i == 0 && widgetRelPos.x <= centerX)
  122. {
  123. insertTab(0, draggedWidget->getDisplayName());
  124. mTempDraggedTabIdx = mTabButtons[0]->getIndex();
  125. break;
  126. }
  127. else if(widgetRelPos.x > centerX)
  128. {
  129. addTab(draggedWidget->getDisplayName());
  130. mTempDraggedTabIdx = mTabButtons[i + 1]->getIndex();
  131. break;
  132. }
  133. }
  134. else
  135. {
  136. if(i == 0 && widgetRelPos.x <= centerX)
  137. {
  138. insertTab(0, draggedWidget->getDisplayName());
  139. mTempDraggedTabIdx = mTabButtons[0]->getIndex();
  140. break;
  141. }
  142. else
  143. {
  144. UINT32 nextWidth = mTabButtons[i + 1]->_getLayoutData().area.width;
  145. INT32 nextCenterX = mTabButtons[i + 1]->_getLayoutData().area.x + nextWidth / 2;
  146. if(widgetRelPos.x > centerX && widgetRelPos.x < nextCenterX)
  147. {
  148. insertTab(i + 1, draggedWidget->getDisplayName());
  149. mTempDraggedTabIdx = mTabButtons[i + 1]->getIndex();
  150. break;
  151. }
  152. }
  153. }
  154. }
  155. mTempDraggedWidget = draggedWidget;
  156. startDrag(uniqueIdxToSeqIdx(mTempDraggedTabIdx), Vector2I());
  157. mInitialDragOffset = Math::roundToInt(mDraggedBtn->_getOptimalSize().x * 0.5f);
  158. }
  159. if(mTempDraggedWidget != nullptr)
  160. tabDragged(mTempDraggedTabIdx, widgetRelPos);
  161. return true;
  162. }
  163. else if(event.getType() == GUIMouseEventType::MouseDragAndDropDropped)
  164. {
  165. if(DragAndDropManager::instance().getDragTypeId() != (UINT32)DragAndDropType::EditorWidget)
  166. return false;
  167. if(mTempDraggedWidget != nullptr)
  168. {
  169. UINT32 seqIdx = uniqueIdxToSeqIdx(mTempDraggedTabIdx);
  170. removeTab(mTempDraggedTabIdx);
  171. endDrag();
  172. if(!onTabDraggedOn.empty())
  173. onTabDraggedOn(seqIdx);
  174. }
  175. return true;
  176. }
  177. else if(event.getType() == GUIMouseEventType::MouseDragAndDropLeft)
  178. {
  179. if(mTempDraggedWidget != nullptr)
  180. {
  181. removeTab(mTempDraggedTabIdx);
  182. endDrag();
  183. }
  184. }
  185. return false;
  186. }
  187. void GUITabbedTitleBar::updateClippedBounds()
  188. {
  189. mClippedBounds = mLayoutData.area;
  190. }
  191. Vector2I GUITabbedTitleBar::_getOptimalSize() const
  192. {
  193. Vector2I optimalSize = mMaxBtn->_getOptimalSize();
  194. optimalSize.x += OPTION_BTN_SPACING + OPTION_BTN_RIGHT_OFFSET;
  195. Vector2I closeBtnOptimalSize = mCloseBtn->_getOptimalSize();
  196. optimalSize.x += closeBtnOptimalSize.x;
  197. optimalSize.y = std::max(optimalSize.y, closeBtnOptimalSize.y);
  198. UINT32 numTabs = (UINT32)mTabButtons.size();
  199. if (numTabs > 0)
  200. optimalSize.x += FIRST_TAB_OFFSET;
  201. for (UINT32 i = 0; i < numTabs; i++)
  202. {
  203. GUITabButton* btn = mTabButtons[i];
  204. Vector2I btnOptimalSize = btn->_getOptimalSize();
  205. optimalSize.x += btnOptimalSize.x + TAB_SPACING;
  206. optimalSize.y = std::max(optimalSize.y, btnOptimalSize.y);
  207. }
  208. return optimalSize;
  209. }
  210. void GUITabbedTitleBar::_updateLayoutInternal(const GUILayoutData& data)
  211. {
  212. Vector2I minBtnOptimalSize = mMaxBtn->_getOptimalSize();
  213. Vector2I closeBtnOptimalSize = mCloseBtn->_getOptimalSize();
  214. UINT32 endButtonWidth = minBtnOptimalSize.x + closeBtnOptimalSize.x + OPTION_BTN_SPACING + OPTION_BTN_RIGHT_OFFSET;
  215. Rect2I tabClipRect = data.clipRect;
  216. tabClipRect.width -= endButtonWidth;
  217. {
  218. Vector2I optimalSize = mBackgroundImage->_getOptimalSize();
  219. GUILayoutData childData = data;
  220. childData.area.height = optimalSize.y;
  221. mBackgroundImage->_setLayoutData(childData);
  222. }
  223. UINT32 curX = data.area.x + FIRST_TAB_OFFSET;
  224. UINT32 curY = data.area.y;
  225. UINT32 tabBtnHeight = 0;
  226. for(UINT32 i = 0; i < (UINT32)mTabButtons.size(); i++)
  227. {
  228. GUITabButton* btn = mTabButtons[i];
  229. Vector2I optimalSize = btn->_getOptimalSize();
  230. tabBtnHeight = optimalSize.y;
  231. curX += TAB_SPACING;
  232. Vector2I offset;
  233. if(!mDragInProgress || mDraggedBtn != btn)
  234. {
  235. offset = Vector2I(curX, curY);
  236. }
  237. else if(mDragInProgress && mDraggedBtn == btn)
  238. {
  239. offset.x = mDragBtnOffset;
  240. offset.y = curY;
  241. }
  242. GUILayoutData childData = data;
  243. childData.area.x = offset.x;
  244. childData.area.y = offset.y;
  245. childData.area.width = optimalSize.x;
  246. childData.area.height = optimalSize.y;
  247. childData.clipRect = tabClipRect;
  248. btn->_setLayoutData(childData);
  249. curX += optimalSize.x;
  250. }
  251. INT32 optionBtnXPos = data.area.x + data.area.width - endButtonWidth;
  252. {
  253. INT32 optionBtnYPos = curY + Math::floorToInt((tabBtnHeight - minBtnOptimalSize.y) * 0.5f);
  254. Vector2I offset(optionBtnXPos, optionBtnYPos);
  255. GUILayoutData childData = data;
  256. childData.area.x = offset.x;
  257. childData.area.y = offset.y;
  258. childData.area.width = minBtnOptimalSize.x;
  259. childData.area.height = minBtnOptimalSize.y;
  260. mMaxBtn->_setLayoutData(childData);
  261. }
  262. optionBtnXPos += minBtnOptimalSize.x + OPTION_BTN_SPACING;
  263. {
  264. INT32 optionBtnYPos = curY + Math::floorToInt((tabBtnHeight - closeBtnOptimalSize.y) * 0.5f);
  265. Vector2I offset(optionBtnXPos, optionBtnYPos);
  266. GUILayoutData childData = data;
  267. childData.area.x = offset.x;
  268. childData.area.y = offset.y;
  269. childData.area.width = closeBtnOptimalSize.x;
  270. childData.area.height = closeBtnOptimalSize.y;
  271. mCloseBtn->_setLayoutData(childData);
  272. }
  273. }
  274. Vector<Rect2I> GUITabbedTitleBar::calcDraggableAreas(INT32 x, INT32 y, UINT32 width, UINT32 height) const
  275. {
  276. Vector<Rect2I> draggableAreas;
  277. UINT32 curX = x;
  278. UINT32 curY = y;
  279. for(UINT32 i = 0; i < (UINT32)mTabButtons.size(); i++)
  280. {
  281. GUITabButton* btn = mTabButtons[i];
  282. Vector2I optimalSize = btn->_getOptimalSize();
  283. if(TAB_SPACING > 0)
  284. draggableAreas.push_back(Rect2I(curX, curY, TAB_SPACING, height));
  285. curX += TAB_SPACING + optimalSize.x;
  286. }
  287. Vector2I minBtnOptimalSize = mMaxBtn->_getOptimalSize();
  288. Vector2I closeBtnOptimalSize = mCloseBtn->_getOptimalSize();
  289. UINT32 endButtonWidth = minBtnOptimalSize.x + closeBtnOptimalSize.x + OPTION_BTN_SPACING;
  290. UINT32 remainingWidth = (UINT32)std::max(0, (INT32)(width - curX - endButtonWidth));
  291. if(remainingWidth > 0)
  292. draggableAreas.push_back(Rect2I(curX, curY, remainingWidth, height));
  293. return draggableAreas;
  294. }
  295. void GUITabbedTitleBar::tabToggled(UINT32 tabIdx, bool toggledOn)
  296. {
  297. if(!toggledOn)
  298. return;
  299. if(!onTabActivated.empty())
  300. onTabActivated(tabIdx);
  301. mActiveTabIdx = tabIdx;
  302. }
  303. void GUITabbedTitleBar::tabClosed()
  304. {
  305. removeTab(mActiveTabIdx);
  306. if(!onTabClosed.empty())
  307. onTabClosed(mActiveTabIdx);
  308. if(mTabButtons.size() > 0)
  309. mActiveTabIdx = mTabButtons[0]->getIndex();
  310. }
  311. void GUITabbedTitleBar::tabMaximize()
  312. {
  313. if (!onTabMaximized.empty())
  314. onTabMaximized(mActiveTabIdx);
  315. }
  316. void GUITabbedTitleBar::startDrag(UINT32 seqIdx, const Vector2I& startDragPos)
  317. {
  318. if(!mDragInProgress)
  319. {
  320. for(auto& btn : mTabButtons)
  321. btn->_setDraggedState(true);
  322. mDraggedBtn = mTabButtons[seqIdx];
  323. mInitialDragOffset = (startDragPos.x - mDraggedBtn->_getLayoutData().area.x);
  324. mDragInProgress = true;
  325. }
  326. }
  327. void GUITabbedTitleBar::endDrag()
  328. {
  329. for(auto& btn : mTabButtons)
  330. btn->_setDraggedState(false);
  331. mTempDraggedWidget = nullptr;
  332. mDragInProgress = false;
  333. mDraggedBtn = nullptr;
  334. }
  335. void GUITabbedTitleBar::tabDragged(UINT32 tabIdx, const Vector2I& dragPos)
  336. {
  337. INT32 idx = uniqueIdxToSeqIdx(tabIdx);
  338. if(idx != -1)
  339. {
  340. Rect2I bounds = _getLayoutData().area;
  341. if(bounds.contains(dragPos))
  342. {
  343. if(!mDragInProgress)
  344. startDrag(idx, dragPos);
  345. mDragBtnOffset = dragPos.x - mInitialDragOffset;
  346. for(INT32 i = 0; i < idx; i++)
  347. {
  348. UINT32 width = mTabButtons[i]->_getLayoutData().area.width;
  349. INT32 centerX = mTabButtons[i]->_getLayoutData().area.x + width / 2;
  350. if(dragPos.x < centerX)
  351. {
  352. GUITabButton* temp = mTabButtons[i];
  353. mTabButtons[i] = mTabButtons[idx];
  354. mTabButtons[idx] = temp;
  355. break;
  356. }
  357. }
  358. for(UINT32 i = idx + 1; i < (UINT32)mTabButtons.size(); i++)
  359. {
  360. UINT32 width = mTabButtons[i]->_getLayoutData().area.width;
  361. INT32 centerX = mTabButtons[i]->_getLayoutData().area.x + width / 2;
  362. if(dragPos.x > centerX)
  363. {
  364. GUITabButton* temp = mTabButtons[i];
  365. mTabButtons[i] = mTabButtons[idx];
  366. mTabButtons[idx] = temp;
  367. break;
  368. }
  369. }
  370. _markLayoutAsDirty();
  371. }
  372. else
  373. {
  374. endDrag();
  375. _markLayoutAsDirty();
  376. if(!onTabDraggedOff.empty())
  377. onTabDraggedOff(tabIdx);
  378. }
  379. }
  380. }
  381. void GUITabbedTitleBar::tabDragEnd(UINT32 tabIdx, const Vector2I& dragPos)
  382. {
  383. endDrag();
  384. if(mActiveTabIdx != tabIdx)
  385. tabToggled(tabIdx, true);
  386. _markLayoutAsDirty();
  387. }
  388. INT32 GUITabbedTitleBar::uniqueIdxToSeqIdx(UINT32 uniqueIdx) const
  389. {
  390. UINT32 idx = 0;
  391. for(auto& tab : mTabButtons)
  392. {
  393. if(tab->getIndex() == uniqueIdx)
  394. return idx;
  395. idx++;
  396. }
  397. return -1;
  398. }
  399. const String& GUITabbedTitleBar::getGUITypeName()
  400. {
  401. static String typeName = "TabbedTitleBar";
  402. return typeName;
  403. }
  404. }