Marko Pintera fde4ac7233 Mono scripting start and first Script class há 12 anos atrás
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GLSL b19b034abb Added DebugRelease build há 12 anos atrás
GLX 1e81bf9e05 há 13 anos atrás
OSX 1e81bf9e05 há 13 anos atrás
SDL 1e81bf9e05 há 13 anos atrás
gtk 1e81bf9e05 há 13 anos atrás
win32 c5f46545e8 A bunch more code ported to new alloc system há 12 anos atrás
CmGLContext.cpp c5f46545e8 A bunch more code ported to new alloc system há 12 anos atrás
CmGLEventQuery.cpp 4a861a2399 Fixed OpenGL queries as they were being incorrectly created há 12 anos atrás
CmGLFrameBufferObject.cpp cb10df23fe Getting render target bindings to work so it shows up in GUI há 12 anos atrás
CmGLGpuBuffer.cpp a2ca5247a4 Added NoOverwrite support for all render system index/buffers há 12 anos atrás
CmGLGpuParamBlockBuffer.cpp b0f44650c9 Param buffer updates are now queued on the proper deferred context and are in general handled better há 12 anos atrás
CmGLGpuProgramManager.cpp df225bbba5 Ported remaining new/delete calls to the new system há 12 anos atrás
CmGLHardwareBufferManager.cpp a2ca5247a4 Added NoOverwrite support for all render system index/buffers há 12 anos atrás
CmGLIndexBuffer.cpp 9bb801f889 Bunch of fixes for MeshHeap and related systems há 12 anos atrás
CmGLMultiRenderTexture.cpp d8d41821ad Improved performance of static Texture write updates há 12 anos atrás
CmGLOcclusionQuery.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace há 12 anos atrás
CmGLPixelBuffer.cpp d8d41821ad Improved performance of static Texture write updates há 12 anos atrás
CmGLPixelFormat.cpp fde4ac7233 Mono scripting start and first Script class há 12 anos atrás
CmGLQueryManager.cpp 7214304ace Added Timer queries há 12 anos atrás
CmGLRenderSystem.cpp e51cbce52c Started work on scripting há 12 anos atrás
CmGLRenderSystemFactory.cpp c5f46545e8 A bunch more code ported to new alloc system há 12 anos atrás
CmGLRenderTexture.cpp d8d41821ad Improved performance of static Texture write updates há 12 anos atrás
CmGLRenderWindowManager.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace há 12 anos atrás
CmGLSupport.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace há 12 anos atrás
CmGLTexture.cpp fde4ac7233 Mono scripting start and first Script class há 12 anos atrás
CmGLTextureManager.cpp 044b85e1e0 Ensuring that texture fields are immutable (WIP for DX9 and DX11) há 12 anos atrás
CmGLTimerQuery.cpp 4a861a2399 Fixed OpenGL queries as they were being incorrectly created há 12 anos atrás
CmGLVertexBuffer.cpp 9bb801f889 Bunch of fixes for MeshHeap and related systems há 12 anos atrás
CmWin32GLSupport.cpp aaa7d3e3d6 Refactored DX11 windows as well há 12 anos atrás
CmWin32Window.cpp 644a56c379 Fixed an issue where OpenGL draw calls would take longer and longer due to a vector that was never cleared há 12 anos atrás
glew.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace há 12 anos atrás