BsBuiltinEditorResources.h 11 KB

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  1. #pragma once
  2. #include "BsEditorPrerequisites.h"
  3. #include "BsGUISkin.h"
  4. #include "BsModule.h"
  5. #include "BsApplication.h"
  6. namespace BansheeEngine
  7. {
  8. /**
  9. * @brief Types of valid icons used when viewing the project library
  10. */
  11. enum class ProjectIcon
  12. {
  13. Folder, Mesh, Font, Texture, PlainText, ScriptCode, SpriteTexture, Shader, ShaderInclude, Material, Prefab
  14. };
  15. /**
  16. * @brief Types of icons to be used along with log messages depending on their severity.
  17. */
  18. enum class LogMessageIcon
  19. {
  20. Info, Warning, Error
  21. };
  22. /**
  23. * @brief Contains a set of built-in resources used by the editor.
  24. */
  25. class BS_ED_EXPORT BuiltinEditorResources : public BansheeEngine::Module<BuiltinEditorResources>
  26. {
  27. public:
  28. BuiltinEditorResources();
  29. ~BuiltinEditorResources();
  30. /**
  31. * @brief Returns the default editor GUI skin.
  32. */
  33. const HGUISkin& getSkin() const { return mSkin; }
  34. /**
  35. * @brief Creates a material used for docking drop overlay used by the editor.
  36. */
  37. HMaterial createDockDropOverlayMaterial() const;
  38. /**
  39. * @brief Creates a material used for rendering the scene grid.
  40. */
  41. HMaterial createSceneGridMaterial() const;
  42. /**
  43. * @brief Creates a material used for picking non-transparent objects in scene view.
  44. */
  45. HMaterial createPicking(CullingMode cullMode) const;
  46. /**
  47. * @brief Creates a material used for picking transparent objects in scene view.
  48. */
  49. HMaterial createPickingAlpha(CullingMode cullMode) const;
  50. /**
  51. * @brief Creates a material used for rendering wireframe gizmos.
  52. */
  53. HMaterial createWireGizmoMat() const;
  54. /**
  55. * @brief Creates a material used for rendering solid gizmos.
  56. */
  57. HMaterial createSolidGizmoMat() const;
  58. /**
  59. * @brief Creates a material used for rendering icon gizmos.
  60. */
  61. HMaterial createIconGizmoMat() const;
  62. /**
  63. * @brief Creates a material used for picking non-transparent gizmos.
  64. */
  65. HMaterial createGizmoPickingMat() const;
  66. /**
  67. * @brief Creates a material used for picking transparent gizmos.
  68. */
  69. HMaterial createAlphaGizmoPickingMat() const;
  70. /**
  71. * @brief Creates a material used for rendering wireframe handles.
  72. */
  73. HMaterial createWireHandleMat() const;
  74. /**
  75. * @brief Creates a material used for rendering solid handles.
  76. */
  77. HMaterial createSolidHandleMat() const;
  78. /**
  79. * @brief Creates a material used for displaying selected objects.
  80. */
  81. HMaterial createSelectionMat() const;
  82. /**
  83. * @brief Retrieves an icon that represents a specific resource type
  84. * that may be displayed when viewing the project library.
  85. */
  86. HSpriteTexture getLibraryIcon(ProjectIcon icon) const;
  87. /**
  88. * @brief Retrieves an icon that represents a specific log message type.
  89. */
  90. HSpriteTexture getLogMessageIcon(LogMessageIcon icon) const;
  91. static const String ObjectFieldStyleName;
  92. static const String ObjectFieldLabelStyleName;
  93. static const String ObjectFieldDropBtnStyleName;
  94. static const String ObjectFieldClearBtnStyleName;
  95. static const String TextureFieldStyleName;
  96. static const String TextureFieldLabelStyleName;
  97. static const String TextureFieldDropStyleName;
  98. static const String TextureFieldClearBtnStyleName;
  99. static const Path BuiltinDataFolder;
  100. static const Path EditorSkinFolder;
  101. static const Path EditorIconFolder;
  102. static const Path EditorShaderFolder;
  103. static const Path EditorShaderIncludeFolder;
  104. static const Path DefaultWidgetLayoutPath;
  105. private:
  106. /**
  107. * @brief Imports all necessary resources and converts them to engine-ready format.
  108. *
  109. * @note Normally you only want to use this during development phase and then ship
  110. * with engine-ready format only.
  111. */
  112. void preprocess();
  113. /**
  114. * @brief Generates the default editor skin and all GUI element styles.
  115. */
  116. HGUISkin generateGUISkin();
  117. /**
  118. * @brief Loads a GUI skin texture with the specified filename.
  119. */
  120. static HSpriteTexture getGUITexture(const WString& name);
  121. /**
  122. * @brief Loads a GUI icon with the specified filename.
  123. */
  124. static HSpriteTexture getGUIIcon(const WString& name);
  125. /**
  126. * @brief Loads a shader with the specified filename
  127. */
  128. static HShader getShader(const WString& name);
  129. HShader mShaderDockOverlay;
  130. HShader mShaderSceneGrid;
  131. HShader mShaderPicking[3];
  132. HShader mShaderPickingAlpha[3];
  133. HShader mShaderGizmoSolid;
  134. HShader mShaderGizmoWire;
  135. HShader mShaderGizmoIcon;
  136. HShader mShaderGizmoPicking;
  137. HShader mShaderGizmoAlphaPicking;
  138. HShader mShaderHandleSolid;
  139. HShader mShaderHandleWire;
  140. HShader mShaderSelection;
  141. HGUISkin mSkin;
  142. ResourceManifestPtr mResourceManifest;
  143. static const Path ShaderFolder;
  144. static const Path SkinFolder;
  145. static const Path IconFolder;
  146. static const Path ShaderIncludeFolder;
  147. static const Path BuiltinRawDataFolder;
  148. static const Path EditorRawSkinFolder;
  149. static const Path EditorRawShaderIncludeFolder;
  150. static const Path EditorRawShaderFolder;
  151. static const Path ResourceManifestPath;
  152. static const WString DefaultFontFilename;
  153. static const UINT32 DefaultFontSize;
  154. static const WString GUISkinFile;
  155. static const WString FolderIconTex;
  156. static const WString MeshIconTex;
  157. static const WString TextureIconTex;
  158. static const WString FontIconTex;
  159. static const WString PlainTextIconTex;
  160. static const WString ScriptCodeIconTex;
  161. static const WString ShaderIconTex;
  162. static const WString ShaderIncludeIconTex;
  163. static const WString MaterialIconTex;
  164. static const WString SpriteTextureIconTex;
  165. static const WString PrefabIconTex;
  166. static const WString LogInfoIconTex;
  167. static const WString LogWarningIconTex;
  168. static const WString LogErrorIconTex;
  169. static const WString WindowBackgroundTexture;
  170. static const WString WindowFrameNormal;
  171. static const WString WindowFrameFocused;
  172. static const WString WindowTitleBarBg;
  173. static const WString WindowCloseButtonNormal;
  174. static const WString WindowCloseButtonHover;
  175. static const WString WindowMinButtonNormal;
  176. static const WString WindowMinButtonHover;
  177. static const WString WindowMaxButtonNormal;
  178. static const WString WindowMaxButtonHover;
  179. static const WString TabbedBarBtnNormal;
  180. static const WString TabbedBarBtnActive;
  181. static const WString ButtonNormalTex;
  182. static const WString ButtonHoverTex;
  183. static const WString ButtonActiveTex;
  184. static const WString ToggleNormalTex;
  185. static const WString ToggleHoverTex;
  186. static const WString ToggleActiveTex;
  187. static const WString ToggleNormalOnTex;
  188. static const WString ToggleHoverOnTex;
  189. static const WString ToggleActiveOnTex;
  190. static const WString ObjectDropBtnNormalTex;
  191. static const WString ObjectDropBtnNormalOnTex;
  192. static const WString ObjectClearBtnNormalTex;
  193. static const WString ObjectClearBtnHoverTex;
  194. static const WString ObjectClearBtnActiveTex;
  195. static const WString FoldoutOpenNormalTex;
  196. static const WString FoldoutOpenHoverTex;
  197. static const WString FoldoutClosedNormalTex;
  198. static const WString FoldoutClosedHoverTex;
  199. static const WString CmpFoldoutOpenNormalTex;
  200. static const WString CmpFoldoutOpenHoverTex;
  201. static const WString CmpFoldoutOpenActiveTex;
  202. static const WString CmpFoldoutClosedNormalTex;
  203. static const WString CmpFoldoutClosedHoverTex;
  204. static const WString CmpFoldoutClosedActiveTex;
  205. static const WString InputBoxNormalTex;
  206. static const WString InputBoxHoverTex;
  207. static const WString InputBoxFocusedTex;
  208. static const WString ScrollBarUpNormalTex;
  209. static const WString ScrollBarUpHoverTex;
  210. static const WString ScrollBarUpActiveTex;
  211. static const WString ScrollBarDownNormalTex;
  212. static const WString ScrollBarDownHoverTex;
  213. static const WString ScrollBarDownActiveTex;
  214. static const WString ScrollBarLeftNormalTex;
  215. static const WString ScrollBarLeftHoverTex;
  216. static const WString ScrollBarLeftActiveTex;
  217. static const WString ScrollBarRightNormalTex;
  218. static const WString ScrollBarRightHoverTex;
  219. static const WString ScrollBarRightActiveTex;
  220. static const WString ScrollBarHandleHorzNormalTex;
  221. static const WString ScrollBarHandleHorzHoverTex;
  222. static const WString ScrollBarHandleHorzActiveTex;
  223. static const WString ScrollBarHandleVertNormalTex;
  224. static const WString ScrollBarHandleVertHoverTex;
  225. static const WString ScrollBarHandleVertActiveTex;
  226. static const WString ScrollBarBgTex;
  227. static const WString DropDownBtnNormalTex;
  228. static const WString DropDownBtnHoverTex;
  229. static const WString DropDownBoxBgTex;
  230. static const WString DropDownBoxEntryNormalTex;
  231. static const WString DropDownBoxEntryHoverTex;
  232. static const WString DropDownBoxBtnUpNormalTex;
  233. static const WString DropDownBoxBtnUpHoverTex;
  234. static const WString DropDownBoxBtnDownNormalTex;
  235. static const WString DropDownBoxBtnDownHoverTex;
  236. static const WString DropDownBoxEntryExpNormalTex;
  237. static const WString DropDownBoxEntryExpHoverTex;
  238. static const WString DropDownSeparatorTex;
  239. static const WString DropDownBoxBtnUpArrowTex;
  240. static const WString DropDownBoxBtnDownArrowTex;
  241. static const WString MenuBarBgTex;
  242. static const WString MenuBarBtnNormalTex;
  243. static const WString MenuBarBtnHoverTex;
  244. static const WString MenuBarBansheeLogoTex;
  245. static const WString DockSliderNormalTex;
  246. static const WString TreeViewExpandButtonOffNormal;
  247. static const WString TreeViewExpandButtonOffHover;
  248. static const WString TreeViewExpandButtonOnNormal;
  249. static const WString TreeViewExpandButtonOnHover;
  250. static const WString TreeViewHighlightBackground;
  251. static const WString TreeViewEditBox;
  252. static const WString TreeViewElementHighlight;
  253. static const WString TreeViewElementSepHighlight;
  254. static const WString ColorPickerSliderHorzHandleTex;
  255. static const WString ColorPickerSliderVertHandleTex;
  256. static const WString ColorPickerSlider2DHandleTex;
  257. static const WString ProgressBarFillTex;
  258. static const WString ProgressBarBgTex;
  259. static const WString SelectionAreaTex;
  260. static const WString SelectionBgTex;
  261. static const WString TextureDropTex;
  262. static const WString TextureDropOnTex;
  263. static const WString XButtonNormalTex;
  264. static const WString XButtonHoverTex;
  265. static const WString StatusBarBgTex;
  266. static const WString ScrollAreaBgTex;
  267. static const WString ShaderDockOverlayFile;
  268. static const WString ShaderSceneGridFile;
  269. static const WString ShaderPickingCullNoneFile;
  270. static const WString ShaderPickingCullCWFile;
  271. static const WString ShaderPickingCullCCWFile;
  272. static const WString ShaderPickingAlphaCullNoneFile;
  273. static const WString ShaderPickingAlphaCullCWFile;
  274. static const WString ShaderPickingAlphaCullCCWFile;
  275. static const WString ShaderWireGizmoFile;
  276. static const WString ShaderSolidGizmoFile;
  277. static const WString ShaderWireHandleFile;
  278. static const WString ShaderSolidHandleFile;
  279. static const WString ShaderIconGizmoFile;
  280. static const WString ShaderGizmoPickingFile;
  281. static const WString ShaderGizmoPickingAlphaFile;
  282. static const WString ShaderSelectionFile;
  283. };
  284. }