BsScriptGUIElement.cpp 6.7 KB

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  1. #include "BsScriptGUIElement.h"
  2. #include "BsScriptMeta.h"
  3. #include "BsMonoField.h"
  4. #include "BsMonoClass.h"
  5. #include "BsMonoManager.h"
  6. #include "BsMonoMethod.h"
  7. #include "BsMonoUtil.h"
  8. #include "BsGUIElement.h"
  9. #include "BsScriptGUILayout.h"
  10. #include "BsScriptContextMenu.h"
  11. #include "BsGUIElement.h"
  12. using namespace std::placeholders;
  13. namespace BansheeEngine
  14. {
  15. ScriptGUIElementBaseTBase::ScriptGUIElementBaseTBase(MonoObject* instance)
  16. :ScriptObjectBase(instance), mIsDestroyed(false), mElement(nullptr), mParent(nullptr)
  17. { }
  18. void ScriptGUIElementBaseTBase::initialize(GUIElementBase* element)
  19. {
  20. mElement = element;
  21. if (mElement != nullptr && mElement->_getType() == GUIElementBase::Type::Element)
  22. {
  23. GUIElement* guiElem = static_cast<GUIElement*>(element);
  24. guiElem->onFocusChanged.connect(std::bind(&ScriptGUIElementBaseTBase::onFocusChanged, mManagedInstance, _1));
  25. }
  26. }
  27. void ScriptGUIElementBaseTBase::onFocusChanged(MonoObject* instance, bool focus)
  28. {
  29. MonoUtil::invokeThunk(ScriptGUIElement::onFocusChangedThunk, instance, focus);
  30. }
  31. void ScriptGUIElementBaseTBase::_onManagedInstanceDeleted()
  32. {
  33. destroy();
  34. ScriptObjectBase::_onManagedInstanceDeleted();
  35. }
  36. ScriptGUIElementTBase::ScriptGUIElementTBase(MonoObject* instance)
  37. :ScriptGUIElementBaseTBase(instance)
  38. {
  39. }
  40. void ScriptGUIElementTBase::destroy()
  41. {
  42. if(!mIsDestroyed)
  43. {
  44. if (mParent != nullptr)
  45. mParent->removeChild(this);
  46. if (mElement->_getType() == GUIElementBase::Type::Element)
  47. {
  48. GUIElement::destroy((GUIElement*)mElement);
  49. mElement = nullptr;
  50. mIsDestroyed = true;
  51. }
  52. }
  53. }
  54. ScriptGUIElement::OnFocusChangedThunkDef ScriptGUIElement::onFocusChangedThunk;
  55. ScriptGUIElement::ScriptGUIElement(MonoObject* instance)
  56. :ScriptObject(instance)
  57. {
  58. }
  59. void ScriptGUIElement::initRuntimeData()
  60. {
  61. metaData.scriptClass->addInternalCall("Internal_Destroy", &ScriptGUIElement::internal_destroy);
  62. metaData.scriptClass->addInternalCall("Internal_SetVisible", &ScriptGUIElement::internal_setVisible);
  63. metaData.scriptClass->addInternalCall("Internal_SetFocus", &ScriptGUIElement::internal_setFocus);
  64. metaData.scriptClass->addInternalCall("Internal_GetBounds", &ScriptGUIElement::internal_getBounds);
  65. metaData.scriptClass->addInternalCall("Internal_SetBounds", &ScriptGUIElement::internal_setBounds);
  66. metaData.scriptClass->addInternalCall("Internal_GetVisibleBounds", &ScriptGUIElement::internal_getVisibleBounds);
  67. metaData.scriptClass->addInternalCall("Internal_SetPosition", &ScriptGUIElement::internal_SetPosition);
  68. metaData.scriptClass->addInternalCall("Internal_SetWidth", &ScriptGUIElement::internal_SetWidth);
  69. metaData.scriptClass->addInternalCall("Internal_SetFlexibleWidth", &ScriptGUIElement::internal_SetFlexibleWidth);
  70. metaData.scriptClass->addInternalCall("Internal_SetHeight", &ScriptGUIElement::internal_SetHeight);
  71. metaData.scriptClass->addInternalCall("Internal_SetFlexibleHeight", &ScriptGUIElement::internal_SetFlexibleHeight);
  72. metaData.scriptClass->addInternalCall("Internal_ResetDimensions", &ScriptGUIElement::internal_ResetDimensions);
  73. metaData.scriptClass->addInternalCall("Internal_SetContextMenu", &ScriptGUIElement::internal_SetContextMenu);
  74. onFocusChangedThunk = (OnFocusChangedThunkDef)metaData.scriptClass->getMethod("InternalOnFocusChanged", 1)->getThunk();
  75. }
  76. void ScriptGUIElement::internal_destroy(ScriptGUIElementBaseTBase* nativeInstance)
  77. {
  78. nativeInstance->destroy();
  79. }
  80. void ScriptGUIElement::internal_setVisible(ScriptGUIElementBaseTBase* nativeInstance, bool visible)
  81. {
  82. if (nativeInstance->isDestroyed())
  83. return;
  84. if(visible)
  85. nativeInstance->getGUIElement()->enableRecursively();
  86. else
  87. nativeInstance->getGUIElement()->disableRecursively();
  88. }
  89. void ScriptGUIElement::internal_setFocus(ScriptGUIElementBaseTBase* nativeInstance, bool focus)
  90. {
  91. if (nativeInstance->isDestroyed())
  92. return;
  93. GUIElementBase* guiElemBase = nativeInstance->getGUIElement();
  94. if (guiElemBase->_getType() == GUIElementBase::Type::Element)
  95. {
  96. GUIElement* guiElem = static_cast<GUIElement*>(guiElemBase);
  97. guiElem->setFocus(focus);
  98. }
  99. }
  100. Rect2I ScriptGUIElement::internal_getBounds(ScriptGUIElementBaseTBase* nativeInstance)
  101. {
  102. if (nativeInstance->isDestroyed())
  103. return Rect2I();
  104. return nativeInstance->getGUIElement()->getBounds();
  105. }
  106. void ScriptGUIElement::internal_setBounds(ScriptGUIElementBaseTBase* nativeInstance, Rect2I bounds)
  107. {
  108. if (nativeInstance->isDestroyed())
  109. return;
  110. nativeInstance->getGUIElement()->setPosition(bounds.x, bounds.y);
  111. nativeInstance->getGUIElement()->setWidth(bounds.width);
  112. nativeInstance->getGUIElement()->setHeight(bounds.height);
  113. }
  114. Rect2I ScriptGUIElement::internal_getVisibleBounds(ScriptGUIElementBaseTBase* nativeInstance)
  115. {
  116. if (nativeInstance->isDestroyed())
  117. return Rect2I();
  118. return nativeInstance->getGUIElement()->getVisibleBounds();
  119. }
  120. void ScriptGUIElement::internal_SetPosition(ScriptGUIElementBaseTBase* nativeInstance, INT32 x, INT32 y)
  121. {
  122. if (nativeInstance->isDestroyed())
  123. return;
  124. nativeInstance->getGUIElement()->setPosition(x, y);
  125. }
  126. void ScriptGUIElement::internal_SetWidth(ScriptGUIElementBaseTBase* nativeInstance, UINT32 width)
  127. {
  128. if (nativeInstance->isDestroyed())
  129. return;
  130. nativeInstance->getGUIElement()->setWidth(width);
  131. }
  132. void ScriptGUIElement::internal_SetFlexibleWidth(ScriptGUIElementBaseTBase* nativeInstance, UINT32 minWidth, UINT32 maxWidth)
  133. {
  134. if (nativeInstance->isDestroyed())
  135. return;
  136. nativeInstance->getGUIElement()->setFlexibleWidth(minWidth, maxWidth);
  137. }
  138. void ScriptGUIElement::internal_SetHeight(ScriptGUIElementBaseTBase* nativeInstance, UINT32 height)
  139. {
  140. if (nativeInstance->isDestroyed())
  141. return;
  142. nativeInstance->getGUIElement()->setHeight(height);
  143. }
  144. void ScriptGUIElement::internal_SetFlexibleHeight(ScriptGUIElementBaseTBase* nativeInstance, UINT32 minHeight, UINT32 maxHeight)
  145. {
  146. if (nativeInstance->isDestroyed())
  147. return;
  148. nativeInstance->getGUIElement()->setFlexibleHeight(minHeight, maxHeight);
  149. }
  150. void ScriptGUIElement::internal_ResetDimensions(ScriptGUIElementBaseTBase* nativeInstance)
  151. {
  152. if (nativeInstance->isDestroyed())
  153. return;
  154. nativeInstance->getGUIElement()->resetDimensions();
  155. }
  156. void ScriptGUIElement::internal_SetContextMenu(ScriptGUIElementBaseTBase* nativeInstance, ScriptContextMenu* contextMenu)
  157. {
  158. if (nativeInstance->isDestroyed())
  159. return;
  160. GUIElementBase* guiElemBase = nativeInstance->getGUIElement();
  161. if (guiElemBase->_getType() == GUIElementBase::Type::Element)
  162. {
  163. GUIElement* guiElem = static_cast<GUIElement*>(guiElemBase);
  164. GUIContextMenuPtr nativeContextMenu;
  165. if (contextMenu != nullptr)
  166. nativeContextMenu = contextMenu->getInternal();
  167. guiElem->setContextMenu(nativeContextMenu);
  168. }
  169. }
  170. }