BearishSun 59f9e3ae5b Hooking up animation component so it can update scene object transforms (WIP) 9 years ago
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Interop eb5d33c976 Post processing: 9 years ago
BoxCollider.cs 0bb2ddcec1 Resized default box collider to be the same size as the box primitive 9 years ago
CapsuleCollider.cs 92321a6b19 Updated manuals 10 years ago
CharacterController.cs 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 10 years ago
Collider.cs 59f9e3ae5b Hooking up animation component so it can update scene object transforms (WIP) 9 years ago
D6Joint.cs 36cb81dc6d All joints tested and working 9 years ago
DistanceJoint.cs 92321a6b19 Updated manuals 10 years ago
FixedJoint.cs bbfbc8ba37 More tweaks to joint visualizations and transforms in order to make them more intuitive 9 years ago
HingeJoint.cs bbfbc8ba37 More tweaks to joint visualizations and transforms in order to make them more intuitive 9 years ago
Joint.cs 7074585593 No longer call constructor after managed object deserialization (no guarantees the class will have one) 9 years ago
MeshCollider.cs 92321a6b19 Updated manuals 10 years ago
Physics.cs 92321a6b19 Updated manuals 10 years ago
PhysicsCommon.cs 92321a6b19 Updated manuals 10 years ago
PhysicsMaterial.cs f81fdc1d27 Prefab fixes: 9 years ago
PhysicsMesh.cs 92321a6b19 Updated manuals 10 years ago
PlaneCollider.cs 92321a6b19 Updated manuals 10 years ago
Rigidbody.cs f92ea8ea21 Removed unused Physics code 9 years ago
SliderJoint.cs bbfbc8ba37 More tweaks to joint visualizations and transforms in order to make them more intuitive 9 years ago
SphereCollider.cs 92321a6b19 Updated manuals 10 years ago
SphericalJoint.cs 92321a6b19 Updated manuals 10 years ago