Marko Pintera 1bf66e8e93 Fix crash on exit but not automatically deleting GUI objects that would be otherwise be deleted from native code 11 lat temu
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BsManagedComponent.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 12 lat temu
BsManagedComponentRTTI.h e9202db0e5 Replaced boost::any with BansheeEngine::Any 11 lat temu
BsManagedSerializableArray.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 lat temu
BsManagedSerializableArrayRTTI.h 0efa2ee228 Renamed C# serialization classes so they start with word Managed instead of Script (need the Script names for actual ScriptObjects) 12 lat temu
BsManagedSerializableDictionary.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 lat temu
BsManagedSerializableDictionaryRTTI.h 0efa2ee228 Renamed C# serialization classes so they start with word Managed instead of Script (need the Script names for actual ScriptObjects) 12 lat temu
BsManagedSerializableField.h 0efa2ee228 Renamed C# serialization classes so they start with word Managed instead of Script (need the Script names for actual ScriptObjects) 12 lat temu
BsManagedSerializableFieldRTTI.h 0efa2ee228 Renamed C# serialization classes so they start with word Managed instead of Script (need the Script names for actual ScriptObjects) 12 lat temu
BsManagedSerializableList.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 lat temu
BsManagedSerializableListRTTI.h 0efa2ee228 Renamed C# serialization classes so they start with word Managed instead of Script (need the Script names for actual ScriptObjects) 12 lat temu
BsManagedSerializableObject.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 lat temu
BsManagedSerializableObjectInfo.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 lat temu
BsManagedSerializableObjectInfoRTTI.h 0efa2ee228 Renamed C# serialization classes so they start with word Managed instead of Script (need the Script names for actual ScriptObjects) 12 lat temu
BsManagedSerializableObjectRTTI.h 0efa2ee228 Renamed C# serialization classes so they start with word Managed instead of Script (need the Script names for actual ScriptObjects) 12 lat temu
BsRuntimeScriptObjects.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 lat temu
BsScriptComponent.h 84d73a2baa More fixes to prevent errors at shutdown - Mostly Mono and Script related 11 lat temu
BsScriptDebug.h ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 lat temu
BsScriptEnginePrerequisites.h 0efa2ee228 Renamed C# serialization classes so they start with word Managed instead of Script (need the Script names for actual ScriptObjects) 12 lat temu
BsScriptFont.h ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 lat temu
BsScriptGUIArea.h 1bf66e8e93 Fix crash on exit but not automatically deleting GUI objects that would be otherwise be deleted from native code 11 lat temu
BsScriptGUIButton.h 785f60e078 Script GUI elements now share a common base class 11 lat temu
BsScriptGUIContent.h ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 lat temu
BsScriptGUIElement.h 1bf66e8e93 Fix crash on exit but not automatically deleting GUI objects that would be otherwise be deleted from native code 11 lat temu
BsScriptGUIElementStateStyle.h ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 lat temu
BsScriptGUIElementStyle.h ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 lat temu
BsScriptGUIFixedSpace.h 84d73a2baa More fixes to prevent errors at shutdown - Mostly Mono and Script related 11 lat temu
BsScriptGUIFlexibleSpace.h 84d73a2baa More fixes to prevent errors at shutdown - Mostly Mono and Script related 11 lat temu
BsScriptGUIInputBox.h 0714a6ad8d Components foldout render (kinda) 11 lat temu
BsScriptGUILabel.h 785f60e078 Script GUI elements now share a common base class 11 lat temu
BsScriptGUILayout.h 84d73a2baa More fixes to prevent errors at shutdown - Mostly Mono and Script related 11 lat temu
BsScriptGUIListBox.h 785f60e078 Script GUI elements now share a common base class 11 lat temu
BsScriptGUIPanel.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 lat temu
BsScriptGUIScrollArea.h 785f60e078 Script GUI elements now share a common base class 11 lat temu
BsScriptGUITexture.h 785f60e078 Script GUI elements now share a common base class 11 lat temu
BsScriptGUIToggle.h 785f60e078 Script GUI elements now share a common base class 11 lat temu
BsScriptGUIToggleGroup.h ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 lat temu
BsScriptGameObject.h 84d73a2baa More fixes to prevent errors at shutdown - Mostly Mono and Script related 11 lat temu
BsScriptGameObjectManager.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 lat temu
BsScriptHString.h ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 lat temu
BsScriptMacros.h c12b03a92f Moved all Script stuff to separate libraries 12 lat temu
BsScriptObject.h 84d73a2baa More fixes to prevent errors at shutdown - Mostly Mono and Script related 11 lat temu
BsScriptObjectImpl.h ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 lat temu
BsScriptResource.h 84d73a2baa More fixes to prevent errors at shutdown - Mostly Mono and Script related 11 lat temu
BsScriptResourceManager.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 lat temu
BsScriptSceneObject.h 84d73a2baa More fixes to prevent errors at shutdown - Mostly Mono and Script related 11 lat temu
BsScriptSerializableArray.h ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 lat temu
BsScriptSerializableField.h ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 lat temu
BsScriptSerializableObject.h ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 lat temu
BsScriptSerializableProperty.h ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 lat temu
BsScriptSpriteTexture.h 84d73a2baa More fixes to prevent errors at shutdown - Mostly Mono and Script related 11 lat temu
BsScriptStringTable.h ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 lat temu
BsScriptTexture2D.h 84d73a2baa More fixes to prevent errors at shutdown - Mostly Mono and Script related 11 lat temu