BearishSun b4b3842050 More documentation 11 lat temu
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BsManagedComponent.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 12 lat temu
BsManagedSerializableArray.cpp 8bfe4ef813 Ported to VS2013 and removed boost completely 11 lat temu
BsManagedSerializableDictionary.cpp 0efa2ee228 Renamed C# serialization classes so they start with word Managed instead of Script (need the Script names for actual ScriptObjects) 12 lat temu
BsManagedSerializableField.cpp 0efa2ee228 Renamed C# serialization classes so they start with word Managed instead of Script (need the Script names for actual ScriptObjects) 12 lat temu
BsManagedSerializableList.cpp b4b3842050 More documentation 11 lat temu
BsManagedSerializableObject.cpp 0efa2ee228 Renamed C# serialization classes so they start with word Managed instead of Script (need the Script names for actual ScriptObjects) 12 lat temu
BsManagedSerializableObjectInfo.cpp 0efa2ee228 Renamed C# serialization classes so they start with word Managed instead of Script (need the Script names for actual ScriptObjects) 12 lat temu
BsRuntimeScriptObjects.cpp 8bfe4ef813 Ported to VS2013 and removed boost completely 11 lat temu
BsScriptComponent.cpp 84d73a2baa More fixes to prevent errors at shutdown - Mostly Mono and Script related 11 lat temu
BsScriptDebug.cpp ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 lat temu
BsScriptEnginePlugin.cpp 4221419a6b Modules can be created by passing parameters instead of constructing the instances externally 11 lat temu
BsScriptFont.cpp ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 lat temu
BsScriptGUIArea.cpp 1bf66e8e93 Fix crash on exit but not automatically deleting GUI objects that would be otherwise be deleted from native code 11 lat temu
BsScriptGUIButton.cpp 785f60e078 Script GUI elements now share a common base class 11 lat temu
BsScriptGUIContent.cpp ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 lat temu
BsScriptGUIElement.cpp 84d73a2baa More fixes to prevent errors at shutdown - Mostly Mono and Script related 11 lat temu
BsScriptGUIElementStateStyle.cpp ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 lat temu
BsScriptGUIElementStyle.cpp ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 lat temu
BsScriptGUIFixedSpace.cpp 84d73a2baa More fixes to prevent errors at shutdown - Mostly Mono and Script related 11 lat temu
BsScriptGUIFlexibleSpace.cpp 84d73a2baa More fixes to prevent errors at shutdown - Mostly Mono and Script related 11 lat temu
BsScriptGUIInputBox.cpp 785f60e078 Script GUI elements now share a common base class 11 lat temu
BsScriptGUILabel.cpp 785f60e078 Script GUI elements now share a common base class 11 lat temu
BsScriptGUILayout.cpp 84d73a2baa More fixes to prevent errors at shutdown - Mostly Mono and Script related 11 lat temu
BsScriptGUIListBox.cpp 8bfe4ef813 Ported to VS2013 and removed boost completely 11 lat temu
BsScriptGUIPanel.cpp ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 lat temu
BsScriptGUIScrollArea.cpp 785f60e078 Script GUI elements now share a common base class 11 lat temu
BsScriptGUITexture.cpp 785f60e078 Script GUI elements now share a common base class 11 lat temu
BsScriptGUIToggle.cpp 785f60e078 Script GUI elements now share a common base class 11 lat temu
BsScriptGUIToggleGroup.cpp ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 lat temu
BsScriptGameObjectManager.cpp ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 lat temu
BsScriptHString.cpp ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 lat temu
BsScriptObject.cpp b349c98754 Work on GPUProfiler 11 lat temu
BsScriptObjectImpl.cpp ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 lat temu
BsScriptResourceManager.cpp ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 lat temu
BsScriptSceneObject.cpp 84d73a2baa More fixes to prevent errors at shutdown - Mostly Mono and Script related 11 lat temu
BsScriptSerializableArray.cpp ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 lat temu
BsScriptSerializableField.cpp ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 lat temu
BsScriptSerializableObject.cpp ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 lat temu
BsScriptSerializableProperty.cpp ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 lat temu
BsScriptSpriteTexture.cpp 84d73a2baa More fixes to prevent errors at shutdown - Mostly Mono and Script related 11 lat temu
BsScriptStringTable.cpp ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 lat temu
BsScriptTexture2D.cpp 84d73a2baa More fixes to prevent errors at shutdown - Mostly Mono and Script related 11 lat temu