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- using System;
- using System.Runtime.CompilerServices;
- namespace BansheeEngine
- {
- // TODO - Unfinished
- public sealed class SceneObject : GameObject
- {
- public SceneObject parent
- {
- set { Internal_SetParent(mCachedPtr, value); }
- get { return Internal_GetParent(mCachedPtr); }
- }
- public Vector3 position
- {
- get
- {
- Vector3 value;
- Internal_GetPosition(mCachedPtr, out value);
- return value;
- }
- set
- {
- Internal_SetPosition(mCachedPtr, value);
- }
- }
- public Vector3 localPosition
- {
- get
- {
- Vector3 value;
- Internal_GetLocalPosition(mCachedPtr, out value);
- return value;
- }
- set
- {
- Internal_SetLocalPosition(mCachedPtr, value);
- }
- }
- public Quaternion rotation
- {
- get
- {
- Quaternion value;
- Internal_GetRotation(mCachedPtr, out value);
- return value;
- }
- set
- {
- Internal_SetRotation(mCachedPtr, value);
- }
- }
- public Quaternion localRotation
- {
- get
- {
- Quaternion value;
- Internal_GetLocalRotation(mCachedPtr, out value);
- return value;
- }
- set
- {
- Internal_SetLocalRotation(mCachedPtr, value);
- }
- }
- public Vector3 scale
- {
- get
- {
- Vector3 value;
- Internal_GetScale(mCachedPtr, out value);
- return value;
- }
- }
- public Vector3 localScale
- {
- get
- {
- Vector3 value;
- Internal_GetLocalScale(mCachedPtr, out value);
- return value;
- }
- set
- {
- Internal_SetLocalScale(mCachedPtr, value);
- }
- }
- // For internal use
- private SceneObject()
- {
-
- }
- public SceneObject(string name)
- {
- Internal_CreateInstance(this, name);
- }
- public T AddComponent<T>() where T : Component
- {
- return (T)Component.Internal_AddComponent(this, typeof (T));
- }
- public T GetComponent<T>() where T : Component
- {
- return (T)Component.Internal_GetComponent(this, typeof(T));
- }
- public Component[] GetComponents()
- {
- return Component.Internal_GetComponents(this);
- }
- public void RemoveComponent<T>() where T : Component
- {
- Component.Internal_RemoveComponent(this, typeof(T));
- }
- public int GetNumChildren()
- {
- return Internal_GetNumChildren(mCachedPtr);
- }
- public SceneObject GetChild(int idx)
- {
- return Internal_GetChild(mCachedPtr, idx);
- }
- [MethodImpl(MethodImplOptions.InternalCall)]
- private static extern void Internal_CreateInstance(SceneObject instance, string name);
- [MethodImpl(MethodImplOptions.InternalCall)]
- private static extern void Internal_SetParent(IntPtr nativeInstance, SceneObject parent);
- [MethodImpl(MethodImplOptions.InternalCall)]
- private static extern SceneObject Internal_GetParent(IntPtr nativeInstance);
- [MethodImpl(MethodImplOptions.InternalCall)]
- private static extern int Internal_GetNumChildren(IntPtr nativeInstance);
- [MethodImpl(MethodImplOptions.InternalCall)]
- private static extern SceneObject Internal_GetChild(IntPtr nativeInstance, int idx);
- [MethodImpl(MethodImplOptions.InternalCall)]
- private static extern void Internal_GetPosition(IntPtr nativeInstance, out Vector3 value);
- [MethodImpl(MethodImplOptions.InternalCall)]
- private static extern void Internal_GetLocalPosition(IntPtr nativeInstance, out Vector3 value);
- [MethodImpl(MethodImplOptions.InternalCall)]
- private static extern void Internal_GetRotation(IntPtr nativeInstance, out Quaternion value);
- [MethodImpl(MethodImplOptions.InternalCall)]
- private static extern void Internal_GetLocalRotation(IntPtr nativeInstance, out Quaternion value);
- [MethodImpl(MethodImplOptions.InternalCall)]
- private static extern void Internal_GetScale(IntPtr nativeInstance, out Vector3 value);
- [MethodImpl(MethodImplOptions.InternalCall)]
- private static extern void Internal_GetLocalScale(IntPtr nativeInstance, out Vector3 value);
- [MethodImpl(MethodImplOptions.InternalCall)]
- private static extern void Internal_SetPosition(IntPtr nativeInstance, Vector3 value);
- [MethodImpl(MethodImplOptions.InternalCall)]
- private static extern void Internal_SetLocalPosition(IntPtr nativeInstance, Vector3 value);
- [MethodImpl(MethodImplOptions.InternalCall)]
- private static extern void Internal_SetRotation(IntPtr nativeInstance, Quaternion value);
- [MethodImpl(MethodImplOptions.InternalCall)]
- private static extern void Internal_SetLocalRotation(IntPtr nativeInstance, Quaternion value);
- [MethodImpl(MethodImplOptions.InternalCall)]
- private static extern void Internal_SetLocalScale(IntPtr nativeInstance, Vector3 value);
- }
- }
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