MBansheeEngine.csproj 6.1 KB

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  1. <?xml version="1.0" encoding="utf-8"?>
  2. <Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  3. <Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
  4. <PropertyGroup>
  5. <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
  6. <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
  7. <ProjectGuid>{876EB338-489E-4727-84DA-8CBBF0DA5B5E}</ProjectGuid>
  8. <OutputType>Library</OutputType>
  9. <AppDesignerFolder>Properties</AppDesignerFolder>
  10. <RootNamespace>BansheeEngine</RootNamespace>
  11. <AssemblyName>MBansheeEngine</AssemblyName>
  12. <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
  13. <FileAlignment>512</FileAlignment>
  14. <TargetFrameworkProfile />
  15. <ProductVersion>10.0.0</ProductVersion>
  16. <SchemaVersion>2.0</SchemaVersion>
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  18. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
  19. <DebugSymbols>true</DebugSymbols>
  20. <DebugType>full</DebugType>
  21. <Optimize>false</Optimize>
  22. <OutputPath>..\bin\Assemblies\</OutputPath>
  23. <DefineConstants>DEBUG;TRACE</DefineConstants>
  24. <ErrorReport>prompt</ErrorReport>
  25. <WarningLevel>4</WarningLevel>
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  27. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
  28. <DebugType>pdbonly</DebugType>
  29. <Optimize>true</Optimize>
  30. <OutputPath>..\bin\Assemblies\</OutputPath>
  31. <DefineConstants>TRACE</DefineConstants>
  32. <ErrorReport>prompt</ErrorReport>
  33. <WarningLevel>4</WarningLevel>
  34. </PropertyGroup>
  35. <ItemGroup>
  36. <Reference Include="System" />
  37. <Reference Include="System.Core" />
  38. <Reference Include="System.Xml.Linq" />
  39. <Reference Include="System.Data.DataSetExtensions" />
  40. <Reference Include="Microsoft.CSharp" />
  41. <Reference Include="System.Data" />
  42. <Reference Include="System.Xml" />
  43. </ItemGroup>
  44. <ItemGroup>
  45. <Compile Include="AsyncOp.cs" />
  46. <Compile Include="BuiltinResources.cs" />
  47. <Compile Include="Camera.cs" />
  48. <Compile Include="CameraHandler.cs" />
  49. <Compile Include="Cursor.cs" />
  50. <Compile Include="Debug.cs" />
  51. <Compile Include="Color.cs" />
  52. <Compile Include="Component.cs" />
  53. <Compile Include="DbgComponent.cs" />
  54. <Compile Include="DbgComponent2.cs" />
  55. <Compile Include="DbgSerzCls.cs" />
  56. <Compile Include="DbgSerzObj.cs" />
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  58. <Compile Include="Font.cs" />
  59. <Compile Include="GameObject.cs" />
  60. <Compile Include="GUI\GUIArea.cs" />
  61. <Compile Include="GUI\GUILayoutExplicit.cs" />
  62. <Compile Include="GUI\GUILayoutUtility.cs" />
  63. <Compile Include="GUI\GUIPanel.cs" />
  64. <Compile Include="GUI\GUIButton.cs" />
  65. <Compile Include="GUI\GUIContent.cs" />
  66. <Compile Include="GUI\GUIElement.cs" />
  67. <Compile Include="GUI\GUIElementStateStyle.cs" />
  68. <Compile Include="GUI\GUIElementStyle.cs" />
  69. <Compile Include="GUI\GUIListBox.cs" />
  70. <Compile Include="GUI\GUIProgressBar.cs" />
  71. <Compile Include="GUI\GUIRenderTexture.cs" />
  72. <Compile Include="GUI\GUIScrollArea.cs" />
  73. <Compile Include="GUI\GUISlider.cs" />
  74. <Compile Include="GUI\GUITextBox.cs" />
  75. <Compile Include="GUI\GUILabel.cs" />
  76. <Compile Include="GUI\GUILayout.cs" />
  77. <Compile Include="GUI\GUILayoutX.cs" />
  78. <Compile Include="GUI\GUILayoutY.cs" />
  79. <Compile Include="GUI\GUIOption.cs" />
  80. <Compile Include="GUI\GUISkin.cs" />
  81. <Compile Include="GUI\GUISpace.cs" />
  82. <Compile Include="GUI\GUITexture.cs" />
  83. <Compile Include="GUI\GUIToggle.cs" />
  84. <Compile Include="GUI\GUIToggleGroup.cs" />
  85. <Compile Include="HideInInspector.cs" />
  86. <Compile Include="Input.cs" />
  87. <Compile Include="InputConfiguration.cs" />
  88. <Compile Include="LocString.cs" />
  89. <Compile Include="ManagedResource.cs" />
  90. <Compile Include="Math\AABox.cs" />
  91. <Compile Include="Math\BsRect3.cs" />
  92. <Compile Include="Math\Degree.cs" />
  93. <Compile Include="Math\MathEx.cs" />
  94. <Compile Include="Math\Matrix3.cs" />
  95. <Compile Include="Math\Matrix4.cs" />
  96. <Compile Include="Math\Radian.cs" />
  97. <Compile Include="Math\Ray.cs" />
  98. <Compile Include="Math\Rect2.cs" />
  99. <Compile Include="Math\Rect2I.cs" />
  100. <Compile Include="Math\Vector2I.cs" />
  101. <Compile Include="MissingComponent.cs" />
  102. <Compile Include="PixelData.cs" />
  103. <Compile Include="PixelUtility.cs" />
  104. <Compile Include="Program.cs" />
  105. <Compile Include="Properties\AssemblyInfo.cs" />
  106. <Compile Include="Math\Quaternion.cs" />
  107. <Compile Include="RenderTarget.cs" />
  108. <Compile Include="RenderTexture.cs" />
  109. <Compile Include="RenderTexture2D.cs" />
  110. <Compile Include="Resource.cs" />
  111. <Compile Include="SceneObject.cs" />
  112. <Compile Include="ScriptObject.cs" />
  113. <Compile Include="SerializableArray.cs" />
  114. <Compile Include="SerializableDictionary.cs" />
  115. <Compile Include="SerializableField.cs" />
  116. <Compile Include="SerializableList.cs" />
  117. <Compile Include="SerializableObject.cs" />
  118. <Compile Include="SerializableProperty.cs" />
  119. <Compile Include="SerializeObject.cs" />
  120. <Compile Include="SerializeField.cs" />
  121. <Compile Include="SpriteTexture.cs" />
  122. <Compile Include="StringTable.cs" />
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  124. <Compile Include="Texture2D.cs" />
  125. <Compile Include="Math\Vector2.cs" />
  126. <Compile Include="Math\Vector3.cs" />
  127. <Compile Include="Math\Vector4.cs" />
  128. <Compile Include="Texture3D.cs" />
  129. <Compile Include="TextureCube.cs" />
  130. <Compile Include="Time.cs" />
  131. <Compile Include="VirtualInput.cs" />
  132. </ItemGroup>
  133. <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
  134. <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
  135. Other similar extension points exist, see Microsoft.Common.targets.
  136. <Target Name="BeforeBuild">
  137. </Target>
  138. <Target Name="AfterBuild">
  139. </Target>
  140. -->
  141. </Project>