| 1234567891011121314151617181920212223242526272829 |
- #pragma once
- #include "BsScriptEditorPrerequisites.h"
- #include "BsScriptGUIElement.h"
- namespace BansheeEngine
- {
- class BS_SCR_BED_EXPORT ScriptGUIVector4Field : public TScriptGUIElement<ScriptGUIVector4Field>
- {
- public:
- SCRIPT_OBJ(BansheeEditorAssemblyName, "BansheeEditor", "GUIVector4Field")
- private:
- static void internal_createInstance(MonoObject* instance, MonoObject* title, UINT32 titleWidth,
- MonoString* style, MonoArray* guiOptions, bool withTitle);
- static void internal_getValue(ScriptGUIVector4Field* nativeInstance, Vector4* output);
- static void internal_setValue(ScriptGUIVector4Field* nativeInstance, Vector4 value);
- static void internal_hasInputFocus(ScriptGUIVector4Field* nativeInstance, bool* output);
- static void onChanged(MonoObject* instance, Vector4 newValue);
- ScriptGUIVector4Field(MonoObject* instance, GUIVector4Field* vector4Field);
- typedef void(__stdcall *OnChangedThunkDef) (MonoObject*, Vector4, MonoException**);
- static OnChangedThunkDef onChangedThunk;
- };
- }
|