BearishSun ffc2208374 Refactor: Modified the renderer so it can work without texture view support (not present on earlier OpenGL versions) 8 yıl önce
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Blit.bsl.asset 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 yıl önce
Blit_1.bsl.asset 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 yıl önce
Blit_2.bsl.asset 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 yıl önce
Blit_3.bsl.asset 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 yıl önce
Blit_4.bsl.asset 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 yıl önce
Blit_5.bsl.asset 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 yıl önce
Blit_6.bsl.asset 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 yıl önce
Blit_7.bsl.asset 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 yıl önce
Clear.bsl.asset 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 yıl önce
DebugDraw.bsl.asset 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 yıl önce
DebugDraw_1.bsl.asset 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 yıl önce
DebugDraw_2.bsl.asset 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 yıl önce
Default.bsl.asset 441b7dc7dc WIP: Editor polish and cleanup 8 yıl önce
DeferredDirectionalLight.bsl.asset 441b7dc7dc WIP: Editor polish and cleanup 8 yıl önce
DeferredDirectionalLight_1.bsl.asset 441b7dc7dc WIP: Editor polish and cleanup 8 yıl önce
DeferredDirectionalLight_2.bsl.asset 441b7dc7dc WIP: Editor polish and cleanup 8 yıl önce
DeferredPointLight.bsl.asset 441b7dc7dc WIP: Editor polish and cleanup 8 yıl önce
DeferredPointLight_1.bsl.asset 441b7dc7dc WIP: Editor polish and cleanup 8 yıl önce
DeferredPointLight_2.bsl.asset 441b7dc7dc WIP: Editor polish and cleanup 8 yıl önce
DeferredPointLight_3.bsl.asset 441b7dc7dc WIP: Editor polish and cleanup 8 yıl önce
DeferredPointLight_4.bsl.asset 441b7dc7dc WIP: Editor polish and cleanup 8 yıl önce
DeferredPointLight_5.bsl.asset 441b7dc7dc WIP: Editor polish and cleanup 8 yıl önce
Diffuse.bsl.asset 441b7dc7dc WIP: Editor polish and cleanup 8 yıl önce
FlatFramebufferToTexture.bsl.asset 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 yıl önce
IrradianceComputeSH.bsl.asset ffc2208374 Refactor: Modified the renderer so it can work without texture view support (not present on earlier OpenGL versions) 8 yıl önce
IrradianceComputeSH_1.bsl.asset ffc2208374 Refactor: Modified the renderer so it can work without texture view support (not present on earlier OpenGL versions) 8 yıl önce
IrradianceEvaluate.bsl.asset 1517308b3b Bugfix: Significantly reduced flickering artifacts due SSR sampling 8 yıl önce
IrradianceEvaluate_1.bsl.asset 1517308b3b Bugfix: Significantly reduced flickering artifacts due SSR sampling 8 yıl önce
IrradianceEvaluate_2.bsl.asset 1517308b3b Bugfix: Significantly reduced flickering artifacts due SSR sampling 8 yıl önce
IrradianceEvaluate_3.bsl.asset 1517308b3b Bugfix: Significantly reduced flickering artifacts due SSR sampling 8 yıl önce
IrradianceEvaluate_4.bsl.asset 1517308b3b Bugfix: Significantly reduced flickering artifacts due SSR sampling 8 yıl önce
IrradianceEvaluate_5.bsl.asset 1517308b3b Bugfix: Significantly reduced flickering artifacts due SSR sampling 8 yıl önce
IrradianceProjectSH.bsl.asset ffc2208374 Refactor: Modified the renderer so it can work without texture view support (not present on earlier OpenGL versions) 8 yıl önce
IrradianceReduceSH.bsl.asset ffc2208374 Refactor: Modified the renderer so it can work without texture view support (not present on earlier OpenGL versions) 8 yıl önce
IrradianceReduceSH_1.bsl.asset ffc2208374 Refactor: Modified the renderer so it can work without texture view support (not present on earlier OpenGL versions) 8 yıl önce
LightGridLLCreation.bsl.asset ffc2208374 Refactor: Modified the renderer so it can work without texture view support (not present on earlier OpenGL versions) 8 yıl önce
LightGridLLReduction.bsl.asset 441b7dc7dc WIP: Editor polish and cleanup 8 yıl önce
MSAACoverage.bsl.asset 441b7dc7dc WIP: Editor polish and cleanup 8 yıl önce
MSAACoverageStencil.bsl.asset 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 yıl önce
MSAACoverage_1.bsl.asset 441b7dc7dc WIP: Editor polish and cleanup 8 yıl önce
MSAACoverage_2.bsl.asset 441b7dc7dc WIP: Editor polish and cleanup 8 yıl önce
PPBuildHiZ.bsl.asset ffc2208374 Refactor: Modified the renderer so it can work without texture view support (not present on earlier OpenGL versions) 8 yıl önce
PPCreateTonemapLUT.bsl.asset 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 yıl önce
PPDownsample.bsl.asset 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 yıl önce
PPDownsample_1.bsl.asset 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 yıl önce
PPDownsample_2.bsl.asset 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 yıl önce
PPDownsample_3.bsl.asset 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 yıl önce
PPEncodeDepth.bsl.asset 441b7dc7dc WIP: Editor polish and cleanup 8 yıl önce
PPEyeAdaptHistogram.bsl.asset 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 yıl önce
PPEyeAdaptHistogramReduce.bsl.asset 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 yıl önce
PPEyeAdaptation.bsl.asset 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 yıl önce
PPFXAA.bsl.asset 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 yıl önce
PPGaussianBlur.bsl.asset 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 yıl önce
PPGaussianDOFCombine.bsl.asset 441b7dc7dc WIP: Editor polish and cleanup 8 yıl önce
PPGaussianDOFCombine_1.bsl.asset 441b7dc7dc WIP: Editor polish and cleanup 8 yıl önce
PPGaussianDOFCombine_2.bsl.asset 441b7dc7dc WIP: Editor polish and cleanup 8 yıl önce
PPGaussianDOFSeparate.bsl.asset 441b7dc7dc WIP: Editor polish and cleanup 8 yıl önce
PPGaussianDOFSeparate_1.bsl.asset 441b7dc7dc WIP: Editor polish and cleanup 8 yıl önce
PPGaussianDOFSeparate_2.bsl.asset 441b7dc7dc WIP: Editor polish and cleanup 8 yıl önce
PPSSAO.bsl.asset 441b7dc7dc WIP: Editor polish and cleanup 8 yıl önce
PPSSAOBlur.bsl.asset 441b7dc7dc WIP: Editor polish and cleanup 8 yıl önce
PPSSAOBlur_1.bsl.asset 441b7dc7dc WIP: Editor polish and cleanup 8 yıl önce
PPSSAODownsample.bsl.asset 441b7dc7dc WIP: Editor polish and cleanup 8 yıl önce
PPSSAO_1.bsl.asset 441b7dc7dc WIP: Editor polish and cleanup 8 yıl önce
PPSSAO_10.bsl.asset 441b7dc7dc WIP: Editor polish and cleanup 8 yıl önce
PPSSAO_11.bsl.asset 441b7dc7dc WIP: Editor polish and cleanup 8 yıl önce
PPSSAO_12.bsl.asset 441b7dc7dc WIP: Editor polish and cleanup 8 yıl önce
PPSSAO_13.bsl.asset 441b7dc7dc WIP: Editor polish and cleanup 8 yıl önce
PPSSAO_14.bsl.asset 441b7dc7dc WIP: Editor polish and cleanup 8 yıl önce
PPSSAO_15.bsl.asset 441b7dc7dc WIP: Editor polish and cleanup 8 yıl önce
PPSSAO_16.bsl.asset 441b7dc7dc WIP: Editor polish and cleanup 8 yıl önce
PPSSAO_17.bsl.asset 441b7dc7dc WIP: Editor polish and cleanup 8 yıl önce
PPSSAO_18.bsl.asset 441b7dc7dc WIP: Editor polish and cleanup 8 yıl önce
PPSSAO_19.bsl.asset 441b7dc7dc WIP: Editor polish and cleanup 8 yıl önce
PPSSAO_2.bsl.asset 441b7dc7dc WIP: Editor polish and cleanup 8 yıl önce
PPSSAO_3.bsl.asset 441b7dc7dc WIP: Editor polish and cleanup 8 yıl önce
PPSSAO_4.bsl.asset 441b7dc7dc WIP: Editor polish and cleanup 8 yıl önce
PPSSAO_5.bsl.asset 441b7dc7dc WIP: Editor polish and cleanup 8 yıl önce
PPSSAO_6.bsl.asset 441b7dc7dc WIP: Editor polish and cleanup 8 yıl önce
PPSSAO_7.bsl.asset 441b7dc7dc WIP: Editor polish and cleanup 8 yıl önce
PPSSAO_8.bsl.asset 441b7dc7dc WIP: Editor polish and cleanup 8 yıl önce
PPSSAO_9.bsl.asset 441b7dc7dc WIP: Editor polish and cleanup 8 yıl önce
PPSSRResolve.bsl.asset ffc2208374 Refactor: Modified the renderer so it can work without texture view support (not present on earlier OpenGL versions) 8 yıl önce
PPSSRResolve_1.bsl.asset ffc2208374 Refactor: Modified the renderer so it can work without texture view support (not present on earlier OpenGL versions) 8 yıl önce
PPSSRStencil.bsl.asset 441b7dc7dc WIP: Editor polish and cleanup 8 yıl önce
PPSSRStencil_1.bsl.asset 441b7dc7dc WIP: Editor polish and cleanup 8 yıl önce
PPSSRStencil_2.bsl.asset 441b7dc7dc WIP: Editor polish and cleanup 8 yıl önce
PPSSRTrace.bsl.asset ffc2208374 Refactor: Modified the renderer so it can work without texture view support (not present on earlier OpenGL versions) 8 yıl önce
PPSSRTrace_1.bsl.asset ffc2208374 Refactor: Modified the renderer so it can work without texture view support (not present on earlier OpenGL versions) 8 yıl önce
PPSSRTrace_10.bsl.asset ffc2208374 Refactor: Modified the renderer so it can work without texture view support (not present on earlier OpenGL versions) 8 yıl önce
PPSSRTrace_11.bsl.asset ffc2208374 Refactor: Modified the renderer so it can work without texture view support (not present on earlier OpenGL versions) 8 yıl önce
PPSSRTrace_12.bsl.asset ffc2208374 Refactor: Modified the renderer so it can work without texture view support (not present on earlier OpenGL versions) 8 yıl önce
PPSSRTrace_13.bsl.asset ffc2208374 Refactor: Modified the renderer so it can work without texture view support (not present on earlier OpenGL versions) 8 yıl önce
PPSSRTrace_14.bsl.asset ffc2208374 Refactor: Modified the renderer so it can work without texture view support (not present on earlier OpenGL versions) 8 yıl önce
PPSSRTrace_2.bsl.asset ffc2208374 Refactor: Modified the renderer so it can work without texture view support (not present on earlier OpenGL versions) 8 yıl önce
PPSSRTrace_3.bsl.asset ffc2208374 Refactor: Modified the renderer so it can work without texture view support (not present on earlier OpenGL versions) 8 yıl önce
PPSSRTrace_4.bsl.asset ffc2208374 Refactor: Modified the renderer so it can work without texture view support (not present on earlier OpenGL versions) 8 yıl önce
PPSSRTrace_5.bsl.asset ffc2208374 Refactor: Modified the renderer so it can work without texture view support (not present on earlier OpenGL versions) 8 yıl önce
PPSSRTrace_6.bsl.asset ffc2208374 Refactor: Modified the renderer so it can work without texture view support (not present on earlier OpenGL versions) 8 yıl önce
PPSSRTrace_7.bsl.asset ffc2208374 Refactor: Modified the renderer so it can work without texture view support (not present on earlier OpenGL versions) 8 yıl önce
PPSSRTrace_8.bsl.asset ffc2208374 Refactor: Modified the renderer so it can work without texture view support (not present on earlier OpenGL versions) 8 yıl önce
PPSSRTrace_9.bsl.asset ffc2208374 Refactor: Modified the renderer so it can work without texture view support (not present on earlier OpenGL versions) 8 yıl önce
PPTonemapping.bsl.asset 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 yıl önce
PPTonemapping_1.bsl.asset 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 yıl önce
PPTonemapping_2.bsl.asset 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 yıl önce
PPTonemapping_3.bsl.asset 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 yıl önce
PPTonemapping_4.bsl.asset 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 yıl önce
PPTonemapping_5.bsl.asset 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 yıl önce
PPTonemapping_6.bsl.asset 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 yıl önce
PPTonemapping_7.bsl.asset 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 yıl önce
ReflectionCubeDownsample.bsl.asset ffc2208374 Refactor: Modified the renderer so it can work without texture view support (not present on earlier OpenGL versions) 8 yıl önce
ReflectionCubeImportanceSample.bsl.asset ffc2208374 Refactor: Modified the renderer so it can work without texture view support (not present on earlier OpenGL versions) 8 yıl önce
ShadowDepthCube.bsl.asset 441b7dc7dc WIP: Editor polish and cleanup 8 yıl önce
ShadowDepthDirectional.bsl.asset 441b7dc7dc WIP: Editor polish and cleanup 8 yıl önce
ShadowDepthNormal.bsl.asset 441b7dc7dc WIP: Editor polish and cleanup 8 yıl önce
ShadowProject.bsl.asset ffc2208374 Refactor: Modified the renderer so it can work without texture view support (not present on earlier OpenGL versions) 8 yıl önce
ShadowProjectOmni.bsl.asset 441b7dc7dc WIP: Editor polish and cleanup 8 yıl önce
ShadowProjectOmni_1.bsl.asset 441b7dc7dc WIP: Editor polish and cleanup 8 yıl önce
ShadowProjectOmni_10.bsl.asset 441b7dc7dc WIP: Editor polish and cleanup 8 yıl önce
ShadowProjectOmni_11.bsl.asset 441b7dc7dc WIP: Editor polish and cleanup 8 yıl önce
ShadowProjectOmni_12.bsl.asset 441b7dc7dc WIP: Editor polish and cleanup 8 yıl önce
ShadowProjectOmni_13.bsl.asset 441b7dc7dc WIP: Editor polish and cleanup 8 yıl önce
ShadowProjectOmni_14.bsl.asset 441b7dc7dc WIP: Editor polish and cleanup 8 yıl önce
ShadowProjectOmni_15.bsl.asset 441b7dc7dc WIP: Editor polish and cleanup 8 yıl önce
ShadowProjectOmni_2.bsl.asset 441b7dc7dc WIP: Editor polish and cleanup 8 yıl önce
ShadowProjectOmni_3.bsl.asset 441b7dc7dc WIP: Editor polish and cleanup 8 yıl önce
ShadowProjectOmni_4.bsl.asset 441b7dc7dc WIP: Editor polish and cleanup 8 yıl önce
ShadowProjectOmni_5.bsl.asset 441b7dc7dc WIP: Editor polish and cleanup 8 yıl önce
ShadowProjectOmni_6.bsl.asset 441b7dc7dc WIP: Editor polish and cleanup 8 yıl önce
ShadowProjectOmni_7.bsl.asset 441b7dc7dc WIP: Editor polish and cleanup 8 yıl önce
ShadowProjectOmni_8.bsl.asset 441b7dc7dc WIP: Editor polish and cleanup 8 yıl önce
ShadowProjectOmni_9.bsl.asset 441b7dc7dc WIP: Editor polish and cleanup 8 yıl önce
ShadowProjectStencil.bsl.asset 441b7dc7dc WIP: Editor polish and cleanup 8 yıl önce
ShadowProjectStencil_1.bsl.asset 441b7dc7dc WIP: Editor polish and cleanup 8 yıl önce
ShadowProjectStencil_2.bsl.asset 441b7dc7dc WIP: Editor polish and cleanup 8 yıl önce
ShadowProjectStencil_3.bsl.asset 441b7dc7dc WIP: Editor polish and cleanup 8 yıl önce
ShadowProject_1.bsl.asset ffc2208374 Refactor: Modified the renderer so it can work without texture view support (not present on earlier OpenGL versions) 8 yıl önce
ShadowProject_10.bsl.asset ffc2208374 Refactor: Modified the renderer so it can work without texture view support (not present on earlier OpenGL versions) 8 yıl önce
ShadowProject_11.bsl.asset ffc2208374 Refactor: Modified the renderer so it can work without texture view support (not present on earlier OpenGL versions) 8 yıl önce
ShadowProject_12.bsl.asset ffc2208374 Refactor: Modified the renderer so it can work without texture view support (not present on earlier OpenGL versions) 8 yıl önce
ShadowProject_13.bsl.asset ffc2208374 Refactor: Modified the renderer so it can work without texture view support (not present on earlier OpenGL versions) 8 yıl önce
ShadowProject_14.bsl.asset ffc2208374 Refactor: Modified the renderer so it can work without texture view support (not present on earlier OpenGL versions) 8 yıl önce
ShadowProject_15.bsl.asset ffc2208374 Refactor: Modified the renderer so it can work without texture view support (not present on earlier OpenGL versions) 8 yıl önce
ShadowProject_2.bsl.asset ffc2208374 Refactor: Modified the renderer so it can work without texture view support (not present on earlier OpenGL versions) 8 yıl önce
ShadowProject_3.bsl.asset ffc2208374 Refactor: Modified the renderer so it can work without texture view support (not present on earlier OpenGL versions) 8 yıl önce
ShadowProject_4.bsl.asset ffc2208374 Refactor: Modified the renderer so it can work without texture view support (not present on earlier OpenGL versions) 8 yıl önce
ShadowProject_5.bsl.asset ffc2208374 Refactor: Modified the renderer so it can work without texture view support (not present on earlier OpenGL versions) 8 yıl önce
ShadowProject_6.bsl.asset ffc2208374 Refactor: Modified the renderer so it can work without texture view support (not present on earlier OpenGL versions) 8 yıl önce
ShadowProject_7.bsl.asset ffc2208374 Refactor: Modified the renderer so it can work without texture view support (not present on earlier OpenGL versions) 8 yıl önce
ShadowProject_8.bsl.asset ffc2208374 Refactor: Modified the renderer so it can work without texture view support (not present on earlier OpenGL versions) 8 yıl önce
ShadowProject_9.bsl.asset ffc2208374 Refactor: Modified the renderer so it can work without texture view support (not present on earlier OpenGL versions) 8 yıl önce
Skybox.bsl.asset 441b7dc7dc WIP: Editor polish and cleanup 8 yıl önce
Skybox_1.bsl.asset 441b7dc7dc WIP: Editor polish and cleanup 8 yıl önce
SpriteImageAlpha.bsl.asset 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 yıl önce
SpriteImageNoAlpha.bsl.asset 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 yıl önce
SpriteLine.bsl.asset 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 yıl önce
SpriteText.bsl.asset 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 yıl önce
TetrahedraRender.bsl.asset 441b7dc7dc WIP: Editor polish and cleanup 8 yıl önce
TetrahedraRender_1.bsl.asset 441b7dc7dc WIP: Editor polish and cleanup 8 yıl önce
TetrahedraRender_2.bsl.asset 441b7dc7dc WIP: Editor polish and cleanup 8 yıl önce
TiledDeferredImageBasedLighting.bsl.asset ffc2208374 Refactor: Modified the renderer so it can work without texture view support (not present on earlier OpenGL versions) 8 yıl önce
TiledDeferredImageBasedLighting_1.bsl.asset ffc2208374 Refactor: Modified the renderer so it can work without texture view support (not present on earlier OpenGL versions) 8 yıl önce
TiledDeferredImageBasedLighting_2.bsl.asset ffc2208374 Refactor: Modified the renderer so it can work without texture view support (not present on earlier OpenGL versions) 8 yıl önce
TiledDeferredImageBasedLighting_3.bsl.asset ffc2208374 Refactor: Modified the renderer so it can work without texture view support (not present on earlier OpenGL versions) 8 yıl önce
TiledDeferredLighting.bsl.asset ffc2208374 Refactor: Modified the renderer so it can work without texture view support (not present on earlier OpenGL versions) 8 yıl önce
TiledDeferredLighting_1.bsl.asset ffc2208374 Refactor: Modified the renderer so it can work without texture view support (not present on earlier OpenGL versions) 8 yıl önce
TiledDeferredLighting_2.bsl.asset ffc2208374 Refactor: Modified the renderer so it can work without texture view support (not present on earlier OpenGL versions) 8 yıl önce
TiledDeferredLighting_3.bsl.asset ffc2208374 Refactor: Modified the renderer so it can work without texture view support (not present on earlier OpenGL versions) 8 yıl önce
Transparent.bsl.asset ffc2208374 Refactor: Modified the renderer so it can work without texture view support (not present on earlier OpenGL versions) 8 yıl önce