| .. |
|
BsEditorShaderIncludeHandler.cpp
|
ea12a0b0ea
Build: Updated 'bsf' version
|
há 6 anos atrás |
|
BsEditorShaderIncludeHandler.h
|
d5884e2dd9
Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf
|
há 7 anos atrás |
|
BsProjectLibrary.cpp
|
5a701d067d
Bugfix: Fixing issues caused by project library meta file having no referenced resource metas
|
há 6 anos atrás |
|
BsProjectLibrary.h
|
903c7c300d
Bugfix: Native async resource import will no longer incorrectly destroy the resource before the import gets finalized, if no other handles are being held to it
|
há 6 anos atrás |
|
BsProjectLibraryEntries.cpp
|
4026780379
Refactor: Project libraries entries now use shared pointers, so their properties can be accessed from managed code without doing expensive lookup every time
|
há 6 anos atrás |
|
BsProjectLibraryEntries.h
|
4026780379
Refactor: Project libraries entries now use shared pointers, so their properties can be accessed from managed code without doing expensive lookup every time
|
há 6 anos atrás |
|
BsProjectResourceMeta.cpp
|
fad2f5f292
Bugfix: Project library meta files will no longer continuously accumulate inactive resource entries
|
há 6 anos atrás |
|
BsProjectResourceMeta.h
|
fad2f5f292
Bugfix: Project library meta files will no longer continuously accumulate inactive resource entries
|
há 6 anos atrás |