BsVSCodeEditor.h 2.1 KB

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  1. //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
  2. //**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
  3. #pragma once
  4. #include "BsEditorPrerequisites.h"
  5. #include "CodeEditor/BsCodeEditor.h"
  6. namespace bs
  7. {
  8. /** @addtogroup CodeEditor-Internal
  9. * @{
  10. */
  11. /** Recognized types of Microsoft Visual Studio versions recognized by VSCodeEditor. */
  12. enum class VisualStudioVersion
  13. {
  14. VS2008,
  15. VS2010,
  16. VS2012,
  17. VS2013,
  18. VS2015,
  19. VS2017
  20. };
  21. /** Code editor implementation that handles interacting with Microsoft Visual Studio. */
  22. class BS_ED_EXPORT VSCodeEditor : public CodeEditor
  23. {
  24. public:
  25. VSCodeEditor(VisualStudioVersion version, const Path& execPath, const WString& CLSID);
  26. /** @copydoc CodeEditor::openFile */
  27. void openFile(const Path& solutionPath, const Path& path, UINT32 lineNumber) const override;
  28. /** @copydoc CodeEditor::syncSolution */
  29. void syncSolution(const CodeSolutionData& data, const Path& outputPath) const override;
  30. private:
  31. VisualStudioVersion mVersion;
  32. Path mExecPath;
  33. WString mCLSID;
  34. };
  35. /** Code editor factory used for creating specific instances of the Visual Studio code editor object. */
  36. class BS_ED_EXPORT VSCodeEditorFactory : public CodeEditorFactory
  37. {
  38. public:
  39. VSCodeEditorFactory();
  40. /** @copydoc CodeEditorFactory::getAvailableEditors */
  41. const Vector<CodeEditorType>& getAvailableEditors() const override { return mAvailableEditors; }
  42. /** @copydoc CodeEditorFactory::create */
  43. CodeEditor* create(CodeEditorType editor) const override;
  44. private:
  45. /** Contains detailed information about a specific Visual Studio version. */
  46. struct VSVersionInfo
  47. {
  48. WString name;
  49. Path execPath;
  50. WString CLSID;
  51. VisualStudioVersion version;
  52. };
  53. /** Returns a list of Visual Studio versions installed on this machine. */
  54. Map<CodeEditorType, VSVersionInfo> getAvailableVersions() const;
  55. Map<CodeEditorType, VSVersionInfo> mAvailableVersions;
  56. Vector<CodeEditorType> mAvailableEditors;
  57. };
  58. /** @} */
  59. }