BearishSun f0de730b0e WIP: UndoRedo refactor %!s(int64=6) %!d(string=hai) anos
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DragDrop.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace %!s(int64=7) %!d(string=hai) anos
EdAnimationCurve.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace %!s(int64=7) %!d(string=hai) anos
EditorUtility.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace %!s(int64=7) %!d(string=hai) anos
FolderMonitor.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace %!s(int64=7) %!d(string=hai) anos
GameObjectUndo.cs f0de730b0e WIP: UndoRedo refactor %!s(int64=6) %!d(string=hai) anos
OSDropTarget.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace %!s(int64=7) %!d(string=hai) anos
OnSelectionChanged.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace %!s(int64=7) %!d(string=hai) anos
PrefabUtility.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace %!s(int64=7) %!d(string=hai) anos
SerializedDiff.cs e1d84de9d6 WIP: UndoRedo refactor %!s(int64=6) %!d(string=hai) anos
SerializedObject.cs d76cdb7bdd Refactor: Removed unnecessary SerializedObject.Create overloads %!s(int64=6) %!d(string=hai) anos
UndoRedo.cs f0de730b0e WIP: UndoRedo refactor %!s(int64=6) %!d(string=hai) anos
UndoableCommand.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace %!s(int64=7) %!d(string=hai) anos