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- /*
- The MIT License (MIT)
- Copyright (c) 2012-2018 Syoyo Fujita and many contributors.
- Permission is hereby granted, free of charge, to any person obtaining a copy
- of this software and associated documentation files (the "Software"), to deal
- in the Software without restriction, including without limitation the rights
- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the Software is
- furnished to do so, subject to the following conditions:
- The above copyright notice and this permission notice shall be included in
- all copies or substantial portions of the Software.
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- THE SOFTWARE.
- */
- //
- // version 2.0.0 : Add new object oriented API. 1.x API is still provided.
- // * Support line primitive.
- // * Support points primitive.
- // * Support multiple search path for .mtl(v1 API).
- // version 1.4.0 : Modifed ParseTextureNameAndOption API
- // version 1.3.1 : Make ParseTextureNameAndOption API public
- // version 1.3.0 : Separate warning and error message(breaking API of LoadObj)
- // version 1.2.3 : Added color space extension('-colorspace') to tex opts.
- // version 1.2.2 : Parse multiple group names.
- // version 1.2.1 : Added initial support for line('l') primitive(PR #178)
- // version 1.2.0 : Hardened implementation(#175)
- // version 1.1.1 : Support smoothing groups(#162)
- // version 1.1.0 : Support parsing vertex color(#144)
- // version 1.0.8 : Fix parsing `g` tag just after `usemtl`(#138)
- // version 1.0.7 : Support multiple tex options(#126)
- // version 1.0.6 : Add TINYOBJLOADER_USE_DOUBLE option(#124)
- // version 1.0.5 : Ignore `Tr` when `d` exists in MTL(#43)
- // version 1.0.4 : Support multiple filenames for 'mtllib'(#112)
- // version 1.0.3 : Support parsing texture options(#85)
- // version 1.0.2 : Improve parsing speed by about a factor of 2 for large
- // files(#105)
- // version 1.0.1 : Fixes a shape is lost if obj ends with a 'usemtl'(#104)
- // version 1.0.0 : Change data structure. Change license from BSD to MIT.
- //
- //
- // Use this in *one* .cc
- // #define TINYOBJLOADER_IMPLEMENTATION
- // #include "tiny_obj_loader.h"
- //
- #ifndef TINY_OBJ_LOADER_H_
- #define TINY_OBJ_LOADER_H_
- #include <map>
- #include <string>
- #include <vector>
- namespace tinyobj {
- // TODO(syoyo): Better C++11 detection for older compiler
- #if __cplusplus > 199711L
- #define TINYOBJ_OVERRIDE override
- #else
- #define TINYOBJ_OVERRIDE
- #endif
- #ifdef __clang__
- #pragma clang diagnostic push
- #if __has_warning("-Wzero-as-null-pointer-constant")
- #pragma clang diagnostic ignored "-Wzero-as-null-pointer-constant"
- #endif
- #pragma clang diagnostic ignored "-Wpadded"
- #endif
- // https://en.wikipedia.org/wiki/Wavefront_.obj_file says ...
- //
- // -blendu on | off # set horizontal texture blending
- // (default on)
- // -blendv on | off # set vertical texture blending
- // (default on)
- // -boost real_value # boost mip-map sharpness
- // -mm base_value gain_value # modify texture map values (default
- // 0 1)
- // # base_value = brightness,
- // gain_value = contrast
- // -o u [v [w]] # Origin offset (default
- // 0 0 0)
- // -s u [v [w]] # Scale (default
- // 1 1 1)
- // -t u [v [w]] # Turbulence (default
- // 0 0 0)
- // -texres resolution # texture resolution to create
- // -clamp on | off # only render texels in the clamped
- // 0-1 range (default off)
- // # When unclamped, textures are
- // repeated across a surface,
- // # when clamped, only texels which
- // fall within the 0-1
- // # range are rendered.
- // -bm mult_value # bump multiplier (for bump maps
- // only)
- //
- // -imfchan r | g | b | m | l | z # specifies which channel of the file
- // is used to
- // # create a scalar or bump texture.
- // r:red, g:green,
- // # b:blue, m:matte, l:luminance,
- // z:z-depth..
- // # (the default for bump is 'l' and
- // for decal is 'm')
- // bump -imfchan r bumpmap.tga # says to use the red channel of
- // bumpmap.tga as the bumpmap
- //
- // For reflection maps...
- //
- // -type sphere # specifies a sphere for a "refl"
- // reflection map
- // -type cube_top | cube_bottom | # when using a cube map, the texture
- // file for each
- // cube_front | cube_back | # side of the cube is specified
- // separately
- // cube_left | cube_right
- //
- // TinyObjLoader extension.
- //
- // -colorspace SPACE # Color space of the texture. e.g.
- // 'sRGB` or 'linear'
- //
- #ifdef TINYOBJLOADER_USE_DOUBLE
- //#pragma message "using double"
- typedef double real_t;
- #else
- //#pragma message "using float"
- typedef float real_t;
- #endif
- typedef enum {
- TEXTURE_TYPE_NONE, // default
- TEXTURE_TYPE_SPHERE,
- TEXTURE_TYPE_CUBE_TOP,
- TEXTURE_TYPE_CUBE_BOTTOM,
- TEXTURE_TYPE_CUBE_FRONT,
- TEXTURE_TYPE_CUBE_BACK,
- TEXTURE_TYPE_CUBE_LEFT,
- TEXTURE_TYPE_CUBE_RIGHT
- } texture_type_t;
- struct texture_option_t {
- texture_type_t type; // -type (default TEXTURE_TYPE_NONE)
- real_t sharpness; // -boost (default 1.0?)
- real_t brightness; // base_value in -mm option (default 0)
- real_t contrast; // gain_value in -mm option (default 1)
- real_t origin_offset[3]; // -o u [v [w]] (default 0 0 0)
- real_t scale[3]; // -s u [v [w]] (default 1 1 1)
- real_t turbulence[3]; // -t u [v [w]] (default 0 0 0)
- int texture_resolution; // -texres resolution (No default value in the spec. We'll use -1)
- bool clamp; // -clamp (default false)
- char imfchan; // -imfchan (the default for bump is 'l' and for decal is 'm')
- bool blendu; // -blendu (default on)
- bool blendv; // -blendv (default on)
- real_t bump_multiplier; // -bm (for bump maps only, default 1.0)
- // extension
- std::string colorspace; // Explicitly specify color space of stored texel
- // value. Usually `sRGB` or `linear` (default empty).
- };
- struct material_t {
- std::string name;
- real_t ambient[3];
- real_t diffuse[3];
- real_t specular[3];
- real_t transmittance[3];
- real_t emission[3];
- real_t shininess;
- real_t ior; // index of refraction
- real_t dissolve; // 1 == opaque; 0 == fully transparent
- // illumination model (see http://www.fileformat.info/format/material/)
- int illum;
- int dummy; // Suppress padding warning.
- std::string ambient_texname; // map_Ka
- std::string diffuse_texname; // map_Kd
- std::string specular_texname; // map_Ks
- std::string specular_highlight_texname; // map_Ns
- std::string bump_texname; // map_bump, map_Bump, bump
- std::string displacement_texname; // disp
- std::string alpha_texname; // map_d
- std::string reflection_texname; // refl
- texture_option_t ambient_texopt;
- texture_option_t diffuse_texopt;
- texture_option_t specular_texopt;
- texture_option_t specular_highlight_texopt;
- texture_option_t bump_texopt;
- texture_option_t displacement_texopt;
- texture_option_t alpha_texopt;
- texture_option_t reflection_texopt;
- // PBR extension
- // http://exocortex.com/blog/extending_wavefront_mtl_to_support_pbr
- real_t roughness; // [0, 1] default 0
- real_t metallic; // [0, 1] default 0
- real_t sheen; // [0, 1] default 0
- real_t clearcoat_thickness; // [0, 1] default 0
- real_t clearcoat_roughness; // [0, 1] default 0
- real_t anisotropy; // aniso. [0, 1] default 0
- real_t anisotropy_rotation; // anisor. [0, 1] default 0
- real_t pad0;
- std::string roughness_texname; // map_Pr
- std::string metallic_texname; // map_Pm
- std::string sheen_texname; // map_Ps
- std::string emissive_texname; // map_Ke
- std::string normal_texname; // norm. For normal mapping.
- texture_option_t roughness_texopt;
- texture_option_t metallic_texopt;
- texture_option_t sheen_texopt;
- texture_option_t emissive_texopt;
- texture_option_t normal_texopt;
- int pad2;
- std::map<std::string, std::string> unknown_parameter;
- #ifdef TINY_OBJ_LOADER_PYTHON_BINDING
- // For pybind11
- std::array<double, 3> GetDiffuse() {
- std::array<double, 3> values;
- values[0] = double(diffuse[0]);
- values[1] = double(diffuse[1]);
- values[2] = double(diffuse[2]);
- return values;
- }
- std::array<double, 3> GetSpecular() {
- std::array<double, 3> values;
- values[0] = double(specular[0]);
- values[1] = double(specular[1]);
- values[2] = double(specular[2]);
- return values;
- }
- std::array<double, 3> GetTransmittance() {
- std::array<double, 3> values;
- values[0] = double(transmittance[0]);
- values[1] = double(transmittance[1]);
- values[2] = double(transmittance[2]);
- return values;
- }
- std::array<double, 3> GetEmission() {
- std::array<double, 3> values;
- values[0] = double(emission[0]);
- values[1] = double(emission[1]);
- values[2] = double(emission[2]);
- return values;
- }
- std::array<double, 3> GetAmbient() {
- std::array<double, 3> values;
- values[0] = double(ambient[0]);
- values[1] = double(ambient[1]);
- values[2] = double(ambient[2]);
- return values;
- }
- void SetDiffuse(std::array<double, 3> &a) {
- diffuse[0] = real_t(a[0]);
- diffuse[1] = real_t(a[1]);
- diffuse[2] = real_t(a[2]);
- }
- void SetAmbient(std::array<double, 3> &a) {
- ambient[0] = real_t(a[0]);
- ambient[1] = real_t(a[1]);
- ambient[2] = real_t(a[2]);
- }
- void SetSpecular(std::array<double, 3> &a) {
- specular[0] = real_t(a[0]);
- specular[1] = real_t(a[1]);
- specular[2] = real_t(a[2]);
- }
- void SetTransmittance(std::array<double, 3> &a) {
- transmittance[0] = real_t(a[0]);
- transmittance[1] = real_t(a[1]);
- transmittance[2] = real_t(a[2]);
- }
- std::string GetCustomParameter(const std::string &key) {
- std::map<std::string, std::string>::const_iterator it =
- unknown_parameter.find(key);
- if (it != unknown_parameter.end()) {
- return it->second;
- }
- return std::string();
- }
- #endif
- };
- struct tag_t {
- std::string name;
- std::vector<int> intValues;
- std::vector<real_t> floatValues;
- std::vector<std::string> stringValues;
- };
- // Index struct to support different indices for vtx/normal/texcoord.
- // -1 means not used.
- struct index_t {
- int vertex_index;
- int normal_index;
- int texcoord_index;
- };
- struct mesh_t {
- std::vector<index_t> indices;
- std::vector<unsigned char>
- num_face_vertices; // The number of vertices per
- // face. 3 = triangle, 4 = quad,
- // ... Up to 255 vertices per face.
- std::vector<int> material_ids; // per-face material ID
- std::vector<unsigned int> smoothing_group_ids; // per-face smoothing group
- // ID(0 = off. positive value
- // = group id)
- std::vector<tag_t> tags; // SubD tag
- };
- // struct path_t {
- // std::vector<int> indices; // pairs of indices for lines
- //};
- struct lines_t {
- // Linear flattened indices.
- std::vector<index_t> indices; // indices for vertices(poly lines)
- std::vector<int> num_line_vertices; // The number of vertices per line.
- };
- struct points_t {
- std::vector<index_t> indices; // indices for points
- };
- struct shape_t {
- std::string name;
- mesh_t mesh;
- lines_t lines;
- points_t points;
- };
- // Vertex attributes
- struct attrib_t {
- std::vector<real_t> vertices; // 'v'(xyz)
- // For backward compatibility, we store vertex weight in separate array.
- std::vector<real_t> vertex_weights; // 'v'(w)
- std::vector<real_t> normals; // 'vn'
- std::vector<real_t> texcoords; // 'vt'(uv)
- // For backward compatibility, we store texture coordinate 'w' in separate
- // array.
- std::vector<real_t> texcoord_ws; // 'vt'(w)
- std::vector<real_t> colors; // extension: vertex colors
- attrib_t() {}
- //
- // For pybind11
- //
- const std::vector<real_t> &GetVertices() const { return vertices; }
- const std::vector<real_t> &GetVertexWeights() const { return vertex_weights; }
- };
- struct callback_t {
- // W is optional and set to 1 if there is no `w` item in `v` line
- void (*vertex_cb)(void *user_data, real_t x, real_t y, real_t z, real_t w);
- void (*normal_cb)(void *user_data, real_t x, real_t y, real_t z);
- // y and z are optional and set to 0 if there is no `y` and/or `z` item(s) in
- // `vt` line.
- void (*texcoord_cb)(void *user_data, real_t x, real_t y, real_t z);
- // called per 'f' line. num_indices is the number of face indices(e.g. 3 for
- // triangle, 4 for quad)
- // 0 will be passed for undefined index in index_t members.
- void (*index_cb)(void *user_data, index_t *indices, int num_indices);
- // `name` material name, `material_id` = the array index of material_t[]. -1
- // if
- // a material not found in .mtl
- void (*usemtl_cb)(void *user_data, const char *name, int material_id);
- // `materials` = parsed material data.
- void (*mtllib_cb)(void *user_data, const material_t *materials,
- int num_materials);
- // There may be multiple group names
- void (*group_cb)(void *user_data, const char **names, int num_names);
- void (*object_cb)(void *user_data, const char *name);
- callback_t()
- : vertex_cb(NULL),
- normal_cb(NULL),
- texcoord_cb(NULL),
- index_cb(NULL),
- usemtl_cb(NULL),
- mtllib_cb(NULL),
- group_cb(NULL),
- object_cb(NULL) {}
- };
- class MaterialReader {
- public:
- MaterialReader() {}
- virtual ~MaterialReader();
- virtual bool operator()(const std::string &matId,
- std::vector<material_t> *materials,
- std::map<std::string, int> *matMap, std::string *warn,
- std::string *err) = 0;
- };
- ///
- /// Read .mtl from a file.
- ///
- class MaterialFileReader : public MaterialReader {
- public:
- // Path could contain separator(';' in Windows, ':' in Posix)
- explicit MaterialFileReader(const std::string &mtl_basedir)
- : m_mtlBaseDir(mtl_basedir) {}
- virtual ~MaterialFileReader() TINYOBJ_OVERRIDE {}
- virtual bool operator()(const std::string &matId,
- std::vector<material_t> *materials,
- std::map<std::string, int> *matMap, std::string *warn,
- std::string *err) TINYOBJ_OVERRIDE;
- private:
- std::string m_mtlBaseDir;
- };
- ///
- /// Read .mtl from a stream.
- ///
- class MaterialStreamReader : public MaterialReader {
- public:
- explicit MaterialStreamReader(std::istream &inStream)
- : m_inStream(inStream) {}
- virtual ~MaterialStreamReader() TINYOBJ_OVERRIDE {}
- virtual bool operator()(const std::string &matId,
- std::vector<material_t> *materials,
- std::map<std::string, int> *matMap, std::string *warn,
- std::string *err) TINYOBJ_OVERRIDE;
- private:
- std::istream &m_inStream;
- };
- // v2 API
- struct ObjReaderConfig {
- bool triangulate; // triangulate polygon?
- /// Parse vertex color.
- /// If vertex color is not present, its filled with default value.
- /// false = no vertex color
- /// This will increase memory of parsed .obj
- bool vertex_color;
- ///
- /// Search path to .mtl file.
- /// Default = "" = search from the same directory of .obj file.
- /// Valid only when loading .obj from a file.
- ///
- std::string mtl_search_path;
- ObjReaderConfig() : triangulate(true), vertex_color(true) {}
- };
- ///
- /// Wavefront .obj reader class(v2 API)
- ///
- class ObjReader {
- public:
- ObjReader() : valid_(false) {}
- ~ObjReader() {}
- ///
- /// Load .obj and .mtl from a file.
- ///
- /// @param[in] filename wavefront .obj filename
- /// @param[in] config Reader configuration
- ///
- bool ParseFromFile(const std::string &filename,
- const ObjReaderConfig &config = ObjReaderConfig());
- ///
- /// Parse .obj from a text string.
- /// Need to supply .mtl text string by `mtl_text`.
- /// This function ignores `mtllib` line in .obj text.
- ///
- /// @param[in] obj_text wavefront .obj filename
- /// @param[in] mtl_text wavefront .mtl filename
- /// @param[in] config Reader configuration
- ///
- bool ParseFromString(const std::string &obj_text, const std::string &mtl_text,
- const ObjReaderConfig &config = ObjReaderConfig());
- ///
- /// .obj was loaded or parsed correctly.
- ///
- bool Valid() const { return valid_; }
- const attrib_t &GetAttrib() const { return attrib_; }
- const std::vector<shape_t> &GetShapes() const { return shapes_; }
- const std::vector<material_t> &GetMaterials() const { return materials_; }
- ///
- /// Warning message(may be filled after `Load` or `Parse`)
- ///
- const std::string &Warning() const { return warning_; }
- ///
- /// Error message(filled when `Load` or `Parse` failed)
- ///
- const std::string &Error() const { return error_; }
- private:
- bool valid_;
- attrib_t attrib_;
- std::vector<shape_t> shapes_;
- std::vector<material_t> materials_;
- std::string warning_;
- std::string error_;
- };
- /// ==>>========= Legacy v1 API =============================================
- /// Loads .obj from a file.
- /// 'attrib', 'shapes' and 'materials' will be filled with parsed shape data
- /// 'shapes' will be filled with parsed shape data
- /// Returns true when loading .obj become success.
- /// Returns warning message into `warn`, and error message into `err`
- /// 'mtl_basedir' is optional, and used for base directory for .mtl file.
- /// In default(`NULL'), .mtl file is searched from an application's working
- /// directory.
- /// 'triangulate' is optional, and used whether triangulate polygon face in .obj
- /// or not.
- /// Option 'default_vcols_fallback' specifies whether vertex colors should
- /// always be defined, even if no colors are given (fallback to white).
- bool LoadObj(attrib_t *attrib, std::vector<shape_t> *shapes,
- std::vector<material_t> *materials, std::string *warn,
- std::string *err, const char *filename,
- const char *mtl_basedir = NULL, bool triangulate = true,
- bool default_vcols_fallback = true);
- /// Loads .obj from a file with custom user callback.
- /// .mtl is loaded as usual and parsed material_t data will be passed to
- /// `callback.mtllib_cb`.
- /// Returns true when loading .obj/.mtl become success.
- /// Returns warning message into `warn`, and error message into `err`
- /// See `examples/callback_api/` for how to use this function.
- bool LoadObjWithCallback(std::istream &inStream, const callback_t &callback,
- void *user_data = NULL,
- MaterialReader *readMatFn = NULL,
- std::string *warn = NULL, std::string *err = NULL);
- /// Loads object from a std::istream, uses `readMatFn` to retrieve
- /// std::istream for materials.
- /// Returns true when loading .obj become success.
- /// Returns warning and error message into `err`
- bool LoadObj(attrib_t *attrib, std::vector<shape_t> *shapes,
- std::vector<material_t> *materials, std::string *warn,
- std::string *err, std::istream *inStream,
- MaterialReader *readMatFn = NULL, bool triangulate = true,
- bool default_vcols_fallback = true);
- /// Loads materials into std::map
- void LoadMtl(std::map<std::string, int> *material_map,
- std::vector<material_t> *materials, std::istream *inStream,
- std::string *warning, std::string *err);
- ///
- /// Parse texture name and texture option for custom texture parameter through
- /// material::unknown_parameter
- ///
- /// @param[out] texname Parsed texture name
- /// @param[out] texopt Parsed texopt
- /// @param[in] linebuf Input string
- ///
- bool ParseTextureNameAndOption(std::string *texname, texture_option_t *texopt,
- const char *linebuf);
- /// =<<========== Legacy v1 API =============================================
- } // namespace tinyobj
- #endif // TINY_OBJ_LOADER_H_
- #ifdef TINYOBJLOADER_IMPLEMENTATION
- #include <cassert>
- #include <cctype>
- #include <cmath>
- #include <cstddef>
- #include <cstdlib>
- #include <cstring>
- #include <limits>
- #include <utility>
- #include <fstream>
- #include <sstream>
- namespace tinyobj {
- MaterialReader::~MaterialReader() {}
- struct vertex_index_t {
- int v_idx, vt_idx, vn_idx;
- vertex_index_t() : v_idx(-1), vt_idx(-1), vn_idx(-1) {}
- explicit vertex_index_t(int idx) : v_idx(idx), vt_idx(idx), vn_idx(idx) {}
- vertex_index_t(int vidx, int vtidx, int vnidx)
- : v_idx(vidx), vt_idx(vtidx), vn_idx(vnidx) {}
- };
- // Internal data structure for face representation
- // index + smoothing group.
- struct face_t {
- unsigned int
- smoothing_group_id; // smoothing group id. 0 = smoothing groupd is off.
- int pad_;
- std::vector<vertex_index_t> vertex_indices; // face vertex indices.
- face_t() : smoothing_group_id(0), pad_(0) {}
- };
- // Internal data structure for line representation
- struct __line_t {
- // l v1/vt1 v2/vt2 ...
- // In the specification, line primitrive does not have normal index, but
- // TinyObjLoader allow it
- std::vector<vertex_index_t> vertex_indices;
- };
- // Internal data structure for points representation
- struct __points_t {
- // p v1 v2 ...
- // In the specification, point primitrive does not have normal index and
- // texture coord index, but TinyObjLoader allow it.
- std::vector<vertex_index_t> vertex_indices;
- };
- struct tag_sizes {
- tag_sizes() : num_ints(0), num_reals(0), num_strings(0) {}
- int num_ints;
- int num_reals;
- int num_strings;
- };
- struct obj_shape {
- std::vector<real_t> v;
- std::vector<real_t> vn;
- std::vector<real_t> vt;
- };
- //
- // Manages group of primitives(face, line, points, ...)
- struct PrimGroup {
- std::vector<face_t> faceGroup;
- std::vector<__line_t> lineGroup;
- std::vector<__points_t> pointsGroup;
- void clear() {
- faceGroup.clear();
- lineGroup.clear();
- pointsGroup.clear();
- }
- bool IsEmpty() const {
- return faceGroup.empty() && lineGroup.empty() && pointsGroup.empty();
- }
- // TODO(syoyo): bspline, surface, ...
- };
- // See
- // http://stackoverflow.com/questions/6089231/getting-std-ifstream-to-handle-lf-cr-and-crlf
- static std::istream &safeGetline(std::istream &is, std::string &t) {
- t.clear();
- // The characters in the stream are read one-by-one using a std::streambuf.
- // That is faster than reading them one-by-one using the std::istream.
- // Code that uses streambuf this way must be guarded by a sentry object.
- // The sentry object performs various tasks,
- // such as thread synchronization and updating the stream state.
- std::istream::sentry se(is, true);
- std::streambuf *sb = is.rdbuf();
- if (se) {
- for (;;) {
- int c = sb->sbumpc();
- switch (c) {
- case '\n':
- return is;
- case '\r':
- if (sb->sgetc() == '\n') sb->sbumpc();
- return is;
- case EOF:
- // Also handle the case when the last line has no line ending
- if (t.empty()) is.setstate(std::ios::eofbit);
- return is;
- default:
- t += static_cast<char>(c);
- }
- }
- }
- return is;
- }
- #define IS_SPACE(x) (((x) == ' ') || ((x) == '\t'))
- #define IS_DIGIT(x) \
- (static_cast<unsigned int>((x) - '0') < static_cast<unsigned int>(10))
- #define IS_NEW_LINE(x) (((x) == '\r') || ((x) == '\n') || ((x) == '\0'))
- // Make index zero-base, and also support relative index.
- static inline bool fixIndex(int idx, int n, int *ret) {
- if (!ret) {
- return false;
- }
- if (idx > 0) {
- (*ret) = idx - 1;
- return true;
- }
- if (idx == 0) {
- // zero is not allowed according to the spec.
- return false;
- }
- if (idx < 0) {
- (*ret) = n + idx; // negative value = relative
- return true;
- }
- return false; // never reach here.
- }
- static inline std::string parseString(const char **token) {
- std::string s;
- (*token) += strspn((*token), " \t");
- size_t e = strcspn((*token), " \t\r");
- s = std::string((*token), &(*token)[e]);
- (*token) += e;
- return s;
- }
- static inline int parseInt(const char **token) {
- (*token) += strspn((*token), " \t");
- int i = atoi((*token));
- (*token) += strcspn((*token), " \t\r");
- return i;
- }
- // Tries to parse a floating point number located at s.
- //
- // s_end should be a location in the string where reading should absolutely
- // stop. For example at the end of the string, to prevent buffer overflows.
- //
- // Parses the following EBNF grammar:
- // sign = "+" | "-" ;
- // END = ? anything not in digit ?
- // digit = "0" | "1" | "2" | "3" | "4" | "5" | "6" | "7" | "8" | "9" ;
- // integer = [sign] , digit , {digit} ;
- // decimal = integer , ["." , integer] ;
- // float = ( decimal , END ) | ( decimal , ("E" | "e") , integer , END ) ;
- //
- // Valid strings are for example:
- // -0 +3.1417e+2 -0.0E-3 1.0324 -1.41 11e2
- //
- // If the parsing is a success, result is set to the parsed value and true
- // is returned.
- //
- // The function is greedy and will parse until any of the following happens:
- // - a non-conforming character is encountered.
- // - s_end is reached.
- //
- // The following situations triggers a failure:
- // - s >= s_end.
- // - parse failure.
- //
- static bool tryParseDouble(const char *s, const char *s_end, double *result) {
- if (s >= s_end) {
- return false;
- }
- double mantissa = 0.0;
- // This exponent is base 2 rather than 10.
- // However the exponent we parse is supposed to be one of ten,
- // thus we must take care to convert the exponent/and or the
- // mantissa to a * 2^E, where a is the mantissa and E is the
- // exponent.
- // To get the final double we will use ldexp, it requires the
- // exponent to be in base 2.
- int exponent = 0;
- // NOTE: THESE MUST BE DECLARED HERE SINCE WE ARE NOT ALLOWED
- // TO JUMP OVER DEFINITIONS.
- char sign = '+';
- char exp_sign = '+';
- char const *curr = s;
- // How many characters were read in a loop.
- int read = 0;
- // Tells whether a loop terminated due to reaching s_end.
- bool end_not_reached = false;
- bool leading_decimal_dots = false;
- /*
- BEGIN PARSING.
- */
- // Find out what sign we've got.
- if (*curr == '+' || *curr == '-') {
- sign = *curr;
- curr++;
- if ((curr != s_end) && (*curr == '.')) {
- // accept. Somethig like `.7e+2`, `-.5234`
- leading_decimal_dots = true;
- }
- } else if (IS_DIGIT(*curr)) { /* Pass through. */
- } else if (*curr == '.') {
- // accept. Somethig like `.7e+2`, `-.5234`
- leading_decimal_dots = true;
- } else {
- goto fail;
- }
- // Read the integer part.
- end_not_reached = (curr != s_end);
- if (!leading_decimal_dots) {
- while (end_not_reached && IS_DIGIT(*curr)) {
- mantissa *= 10;
- mantissa += static_cast<int>(*curr - 0x30);
- curr++;
- read++;
- end_not_reached = (curr != s_end);
- }
- // We must make sure we actually got something.
- if (read == 0) goto fail;
- }
- // We allow numbers of form "#", "###" etc.
- if (!end_not_reached) goto assemble;
- // Read the decimal part.
- if (*curr == '.') {
- curr++;
- read = 1;
- end_not_reached = (curr != s_end);
- while (end_not_reached && IS_DIGIT(*curr)) {
- static const double pow_lut[] = {
- 1.0, 0.1, 0.01, 0.001, 0.0001, 0.00001, 0.000001, 0.0000001,
- };
- const int lut_entries = sizeof pow_lut / sizeof pow_lut[0];
- // NOTE: Don't use powf here, it will absolutely murder precision.
- mantissa += static_cast<int>(*curr - 0x30) *
- (read < lut_entries ? pow_lut[read] : std::pow(10.0, -read));
- read++;
- curr++;
- end_not_reached = (curr != s_end);
- }
- } else if (*curr == 'e' || *curr == 'E') {
- } else {
- goto assemble;
- }
- if (!end_not_reached) goto assemble;
- // Read the exponent part.
- if (*curr == 'e' || *curr == 'E') {
- curr++;
- // Figure out if a sign is present and if it is.
- end_not_reached = (curr != s_end);
- if (end_not_reached && (*curr == '+' || *curr == '-')) {
- exp_sign = *curr;
- curr++;
- } else if (IS_DIGIT(*curr)) { /* Pass through. */
- } else {
- // Empty E is not allowed.
- goto fail;
- }
- read = 0;
- end_not_reached = (curr != s_end);
- while (end_not_reached && IS_DIGIT(*curr)) {
- exponent *= 10;
- exponent += static_cast<int>(*curr - 0x30);
- curr++;
- read++;
- end_not_reached = (curr != s_end);
- }
- exponent *= (exp_sign == '+' ? 1 : -1);
- if (read == 0) goto fail;
- }
- assemble:
- *result = (sign == '+' ? 1 : -1) *
- (exponent ? std::ldexp(mantissa * std::pow(5.0, exponent), exponent)
- : mantissa);
- return true;
- fail:
- return false;
- }
- static inline real_t parseReal(const char **token, double default_value = 0.0) {
- (*token) += strspn((*token), " \t");
- const char *end = (*token) + strcspn((*token), " \t\r");
- double val = default_value;
- tryParseDouble((*token), end, &val);
- real_t f = static_cast<real_t>(val);
- (*token) = end;
- return f;
- }
- static inline bool parseReal(const char **token, real_t *out) {
- (*token) += strspn((*token), " \t");
- const char *end = (*token) + strcspn((*token), " \t\r");
- double val;
- bool ret = tryParseDouble((*token), end, &val);
- if (ret) {
- real_t f = static_cast<real_t>(val);
- (*out) = f;
- }
- (*token) = end;
- return ret;
- }
- static inline void parseReal2(real_t *x, real_t *y, const char **token,
- const double default_x = 0.0,
- const double default_y = 0.0) {
- (*x) = parseReal(token, default_x);
- (*y) = parseReal(token, default_y);
- }
- static inline void parseReal3(real_t *x, real_t *y, real_t *z,
- const char **token, const double default_x = 0.0,
- const double default_y = 0.0,
- const double default_z = 0.0) {
- (*x) = parseReal(token, default_x);
- (*y) = parseReal(token, default_y);
- (*z) = parseReal(token, default_z);
- }
- static inline void parseV(real_t *x, real_t *y, real_t *z, real_t *w,
- const char **token, const double default_x = 0.0,
- const double default_y = 0.0,
- const double default_z = 0.0,
- const double default_w = 1.0) {
- (*x) = parseReal(token, default_x);
- (*y) = parseReal(token, default_y);
- (*z) = parseReal(token, default_z);
- (*w) = parseReal(token, default_w);
- }
- // Extension: parse vertex with colors(6 items)
- static inline bool parseVertexWithColor(real_t *x, real_t *y, real_t *z,
- real_t *r, real_t *g, real_t *b,
- const char **token,
- const double default_x = 0.0,
- const double default_y = 0.0,
- const double default_z = 0.0) {
- (*x) = parseReal(token, default_x);
- (*y) = parseReal(token, default_y);
- (*z) = parseReal(token, default_z);
- const bool found_color =
- parseReal(token, r) && parseReal(token, g) && parseReal(token, b);
- if (!found_color) {
- (*r) = (*g) = (*b) = 1.0;
- }
- return found_color;
- }
- static inline bool parseOnOff(const char **token, bool default_value = true) {
- (*token) += strspn((*token), " \t");
- const char *end = (*token) + strcspn((*token), " \t\r");
- bool ret = default_value;
- if ((0 == strncmp((*token), "on", 2))) {
- ret = true;
- } else if ((0 == strncmp((*token), "off", 3))) {
- ret = false;
- }
- (*token) = end;
- return ret;
- }
- static inline texture_type_t parseTextureType(
- const char **token, texture_type_t default_value = TEXTURE_TYPE_NONE) {
- (*token) += strspn((*token), " \t");
- const char *end = (*token) + strcspn((*token), " \t\r");
- texture_type_t ty = default_value;
- if ((0 == strncmp((*token), "cube_top", strlen("cube_top")))) {
- ty = TEXTURE_TYPE_CUBE_TOP;
- } else if ((0 == strncmp((*token), "cube_bottom", strlen("cube_bottom")))) {
- ty = TEXTURE_TYPE_CUBE_BOTTOM;
- } else if ((0 == strncmp((*token), "cube_left", strlen("cube_left")))) {
- ty = TEXTURE_TYPE_CUBE_LEFT;
- } else if ((0 == strncmp((*token), "cube_right", strlen("cube_right")))) {
- ty = TEXTURE_TYPE_CUBE_RIGHT;
- } else if ((0 == strncmp((*token), "cube_front", strlen("cube_front")))) {
- ty = TEXTURE_TYPE_CUBE_FRONT;
- } else if ((0 == strncmp((*token), "cube_back", strlen("cube_back")))) {
- ty = TEXTURE_TYPE_CUBE_BACK;
- } else if ((0 == strncmp((*token), "sphere", strlen("sphere")))) {
- ty = TEXTURE_TYPE_SPHERE;
- }
- (*token) = end;
- return ty;
- }
- static tag_sizes parseTagTriple(const char **token) {
- tag_sizes ts;
- (*token) += strspn((*token), " \t");
- ts.num_ints = atoi((*token));
- (*token) += strcspn((*token), "/ \t\r");
- if ((*token)[0] != '/') {
- return ts;
- }
- (*token)++; // Skip '/'
- (*token) += strspn((*token), " \t");
- ts.num_reals = atoi((*token));
- (*token) += strcspn((*token), "/ \t\r");
- if ((*token)[0] != '/') {
- return ts;
- }
- (*token)++; // Skip '/'
- ts.num_strings = parseInt(token);
- return ts;
- }
- // Parse triples with index offsets: i, i/j/k, i//k, i/j
- static bool parseTriple(const char **token, int vsize, int vnsize, int vtsize,
- vertex_index_t *ret) {
- if (!ret) {
- return false;
- }
- vertex_index_t vi(-1);
- if (!fixIndex(atoi((*token)), vsize, &(vi.v_idx))) {
- return false;
- }
- (*token) += strcspn((*token), "/ \t\r");
- if ((*token)[0] != '/') {
- (*ret) = vi;
- return true;
- }
- (*token)++;
- // i//k
- if ((*token)[0] == '/') {
- (*token)++;
- if (!fixIndex(atoi((*token)), vnsize, &(vi.vn_idx))) {
- return false;
- }
- (*token) += strcspn((*token), "/ \t\r");
- (*ret) = vi;
- return true;
- }
- // i/j/k or i/j
- if (!fixIndex(atoi((*token)), vtsize, &(vi.vt_idx))) {
- return false;
- }
- (*token) += strcspn((*token), "/ \t\r");
- if ((*token)[0] != '/') {
- (*ret) = vi;
- return true;
- }
- // i/j/k
- (*token)++; // skip '/'
- if (!fixIndex(atoi((*token)), vnsize, &(vi.vn_idx))) {
- return false;
- }
- (*token) += strcspn((*token), "/ \t\r");
- (*ret) = vi;
- return true;
- }
- // Parse raw triples: i, i/j/k, i//k, i/j
- static vertex_index_t parseRawTriple(const char **token) {
- vertex_index_t vi(static_cast<int>(0)); // 0 is an invalid index in OBJ
- vi.v_idx = atoi((*token));
- (*token) += strcspn((*token), "/ \t\r");
- if ((*token)[0] != '/') {
- return vi;
- }
- (*token)++;
- // i//k
- if ((*token)[0] == '/') {
- (*token)++;
- vi.vn_idx = atoi((*token));
- (*token) += strcspn((*token), "/ \t\r");
- return vi;
- }
- // i/j/k or i/j
- vi.vt_idx = atoi((*token));
- (*token) += strcspn((*token), "/ \t\r");
- if ((*token)[0] != '/') {
- return vi;
- }
- // i/j/k
- (*token)++; // skip '/'
- vi.vn_idx = atoi((*token));
- (*token) += strcspn((*token), "/ \t\r");
- return vi;
- }
- bool ParseTextureNameAndOption(std::string *texname, texture_option_t *texopt,
- const char *linebuf) {
- // @todo { write more robust lexer and parser. }
- bool found_texname = false;
- std::string texture_name;
- const char *token = linebuf; // Assume line ends with NULL
- while (!IS_NEW_LINE((*token))) {
- token += strspn(token, " \t"); // skip space
- if ((0 == strncmp(token, "-blendu", 7)) && IS_SPACE((token[7]))) {
- token += 8;
- texopt->blendu = parseOnOff(&token, /* default */ true);
- } else if ((0 == strncmp(token, "-blendv", 7)) && IS_SPACE((token[7]))) {
- token += 8;
- texopt->blendv = parseOnOff(&token, /* default */ true);
- } else if ((0 == strncmp(token, "-clamp", 6)) && IS_SPACE((token[6]))) {
- token += 7;
- texopt->clamp = parseOnOff(&token, /* default */ true);
- } else if ((0 == strncmp(token, "-boost", 6)) && IS_SPACE((token[6]))) {
- token += 7;
- texopt->sharpness = parseReal(&token, 1.0);
- } else if ((0 == strncmp(token, "-bm", 3)) && IS_SPACE((token[3]))) {
- token += 4;
- texopt->bump_multiplier = parseReal(&token, 1.0);
- } else if ((0 == strncmp(token, "-o", 2)) && IS_SPACE((token[2]))) {
- token += 3;
- parseReal3(&(texopt->origin_offset[0]), &(texopt->origin_offset[1]),
- &(texopt->origin_offset[2]), &token);
- } else if ((0 == strncmp(token, "-s", 2)) && IS_SPACE((token[2]))) {
- token += 3;
- parseReal3(&(texopt->scale[0]), &(texopt->scale[1]), &(texopt->scale[2]),
- &token, 1.0, 1.0, 1.0);
- } else if ((0 == strncmp(token, "-t", 2)) && IS_SPACE((token[2]))) {
- token += 3;
- parseReal3(&(texopt->turbulence[0]), &(texopt->turbulence[1]),
- &(texopt->turbulence[2]), &token);
- } else if ((0 == strncmp(token, "-type", 5)) && IS_SPACE((token[5]))) {
- token += 5;
- texopt->type = parseTextureType((&token), TEXTURE_TYPE_NONE);
- } else if ((0 == strncmp(token, "-texres", 7)) && IS_SPACE((token[7]))) {
- token += 7;
- // TODO(syoyo): Check if arg is int type.
- texopt->texture_resolution = parseInt(&token);
- } else if ((0 == strncmp(token, "-imfchan", 8)) && IS_SPACE((token[8]))) {
- token += 9;
- token += strspn(token, " \t");
- const char *end = token + strcspn(token, " \t\r");
- if ((end - token) == 1) { // Assume one char for -imfchan
- texopt->imfchan = (*token);
- }
- token = end;
- } else if ((0 == strncmp(token, "-mm", 3)) && IS_SPACE((token[3]))) {
- token += 4;
- parseReal2(&(texopt->brightness), &(texopt->contrast), &token, 0.0, 1.0);
- } else if ((0 == strncmp(token, "-colorspace", 11)) &&
- IS_SPACE((token[11]))) {
- token += 12;
- texopt->colorspace = parseString(&token);
- } else {
- // Assume texture filename
- #if 0
- size_t len = strcspn(token, " \t\r"); // untile next space
- texture_name = std::string(token, token + len);
- token += len;
- token += strspn(token, " \t"); // skip space
- #else
- // Read filename until line end to parse filename containing whitespace
- // TODO(syoyo): Support parsing texture option flag after the filename.
- texture_name = std::string(token);
- token += texture_name.length();
- #endif
- found_texname = true;
- }
- }
- if (found_texname) {
- (*texname) = texture_name;
- return true;
- } else {
- return false;
- }
- }
- static void InitTexOpt(texture_option_t *texopt, const bool is_bump) {
- if (is_bump) {
- texopt->imfchan = 'l';
- } else {
- texopt->imfchan = 'm';
- }
- texopt->bump_multiplier = static_cast<real_t>(1.0);
- texopt->clamp = false;
- texopt->blendu = true;
- texopt->blendv = true;
- texopt->sharpness = static_cast<real_t>(1.0);
- texopt->brightness = static_cast<real_t>(0.0);
- texopt->contrast = static_cast<real_t>(1.0);
- texopt->origin_offset[0] = static_cast<real_t>(0.0);
- texopt->origin_offset[1] = static_cast<real_t>(0.0);
- texopt->origin_offset[2] = static_cast<real_t>(0.0);
- texopt->scale[0] = static_cast<real_t>(1.0);
- texopt->scale[1] = static_cast<real_t>(1.0);
- texopt->scale[2] = static_cast<real_t>(1.0);
- texopt->turbulence[0] = static_cast<real_t>(0.0);
- texopt->turbulence[1] = static_cast<real_t>(0.0);
- texopt->turbulence[2] = static_cast<real_t>(0.0);
- texopt->texture_resolution = -1;
- texopt->type = TEXTURE_TYPE_NONE;
- }
- static void InitMaterial(material_t *material) {
- InitTexOpt(&material->ambient_texopt, /* is_bump */ false);
- InitTexOpt(&material->diffuse_texopt, /* is_bump */ false);
- InitTexOpt(&material->specular_texopt, /* is_bump */ false);
- InitTexOpt(&material->specular_highlight_texopt, /* is_bump */ false);
- InitTexOpt(&material->bump_texopt, /* is_bump */ true);
- InitTexOpt(&material->displacement_texopt, /* is_bump */ false);
- InitTexOpt(&material->alpha_texopt, /* is_bump */ false);
- InitTexOpt(&material->reflection_texopt, /* is_bump */ false);
- InitTexOpt(&material->roughness_texopt, /* is_bump */ false);
- InitTexOpt(&material->metallic_texopt, /* is_bump */ false);
- InitTexOpt(&material->sheen_texopt, /* is_bump */ false);
- InitTexOpt(&material->emissive_texopt, /* is_bump */ false);
- InitTexOpt(&material->normal_texopt,
- /* is_bump */ false); // @fixme { is_bump will be true? }
- material->name = "";
- material->ambient_texname = "";
- material->diffuse_texname = "";
- material->specular_texname = "";
- material->specular_highlight_texname = "";
- material->bump_texname = "";
- material->displacement_texname = "";
- material->reflection_texname = "";
- material->alpha_texname = "";
- for (int i = 0; i < 3; i++) {
- material->ambient[i] = static_cast<real_t>(0.0);
- material->diffuse[i] = static_cast<real_t>(0.0);
- material->specular[i] = static_cast<real_t>(0.0);
- material->transmittance[i] = static_cast<real_t>(0.0);
- material->emission[i] = static_cast<real_t>(0.0);
- }
- material->illum = 0;
- material->dissolve = static_cast<real_t>(1.0);
- material->shininess = static_cast<real_t>(1.0);
- material->ior = static_cast<real_t>(1.0);
- material->roughness = static_cast<real_t>(0.0);
- material->metallic = static_cast<real_t>(0.0);
- material->sheen = static_cast<real_t>(0.0);
- material->clearcoat_thickness = static_cast<real_t>(0.0);
- material->clearcoat_roughness = static_cast<real_t>(0.0);
- material->anisotropy_rotation = static_cast<real_t>(0.0);
- material->anisotropy = static_cast<real_t>(0.0);
- material->roughness_texname = "";
- material->metallic_texname = "";
- material->sheen_texname = "";
- material->emissive_texname = "";
- material->normal_texname = "";
- material->unknown_parameter.clear();
- }
- // code from https://wrf.ecse.rpi.edu//Research/Short_Notes/pnpoly.html
- template <typename T>
- static int pnpoly(int nvert, T *vertx, T *verty, T testx, T testy) {
- int i, j, c = 0;
- for (i = 0, j = nvert - 1; i < nvert; j = i++) {
- if (((verty[i] > testy) != (verty[j] > testy)) &&
- (testx <
- (vertx[j] - vertx[i]) * (testy - verty[i]) / (verty[j] - verty[i]) +
- vertx[i]))
- c = !c;
- }
- return c;
- }
- // TODO(syoyo): refactor function.
- static bool exportGroupsToShape(shape_t *shape, const PrimGroup &prim_group,
- const std::vector<tag_t> &tags,
- const int material_id, const std::string &name,
- bool triangulate,
- const std::vector<real_t> &v) {
- if (prim_group.IsEmpty()) {
- return false;
- }
- shape->name = name;
- // polygon
- if (!prim_group.faceGroup.empty()) {
- // Flatten vertices and indices
- for (size_t i = 0; i < prim_group.faceGroup.size(); i++) {
- const face_t &face = prim_group.faceGroup[i];
- size_t npolys = face.vertex_indices.size();
- if (npolys < 3) {
- // Face must have 3+ vertices.
- continue;
- }
- vertex_index_t i0 = face.vertex_indices[0];
- vertex_index_t i1(-1);
- vertex_index_t i2 = face.vertex_indices[1];
- if (triangulate) {
- // find the two axes to work in
- size_t axes[2] = {1, 2};
- for (size_t k = 0; k < npolys; ++k) {
- i0 = face.vertex_indices[(k + 0) % npolys];
- i1 = face.vertex_indices[(k + 1) % npolys];
- i2 = face.vertex_indices[(k + 2) % npolys];
- size_t vi0 = size_t(i0.v_idx);
- size_t vi1 = size_t(i1.v_idx);
- size_t vi2 = size_t(i2.v_idx);
- if (((3 * vi0 + 2) >= v.size()) || ((3 * vi1 + 2) >= v.size()) ||
- ((3 * vi2 + 2) >= v.size())) {
- // Invalid triangle.
- // FIXME(syoyo): Is it ok to simply skip this invalid triangle?
- continue;
- }
- real_t v0x = v[vi0 * 3 + 0];
- real_t v0y = v[vi0 * 3 + 1];
- real_t v0z = v[vi0 * 3 + 2];
- real_t v1x = v[vi1 * 3 + 0];
- real_t v1y = v[vi1 * 3 + 1];
- real_t v1z = v[vi1 * 3 + 2];
- real_t v2x = v[vi2 * 3 + 0];
- real_t v2y = v[vi2 * 3 + 1];
- real_t v2z = v[vi2 * 3 + 2];
- real_t e0x = v1x - v0x;
- real_t e0y = v1y - v0y;
- real_t e0z = v1z - v0z;
- real_t e1x = v2x - v1x;
- real_t e1y = v2y - v1y;
- real_t e1z = v2z - v1z;
- real_t cx = std::fabs(e0y * e1z - e0z * e1y);
- real_t cy = std::fabs(e0z * e1x - e0x * e1z);
- real_t cz = std::fabs(e0x * e1y - e0y * e1x);
- const real_t epsilon = std::numeric_limits<real_t>::epsilon();
- if (cx > epsilon || cy > epsilon || cz > epsilon) {
- // found a corner
- if (cx > cy && cx > cz) {
- } else {
- axes[0] = 0;
- if (cz > cx && cz > cy) axes[1] = 1;
- }
- break;
- }
- }
- real_t area = 0;
- for (size_t k = 0; k < npolys; ++k) {
- i0 = face.vertex_indices[(k + 0) % npolys];
- i1 = face.vertex_indices[(k + 1) % npolys];
- size_t vi0 = size_t(i0.v_idx);
- size_t vi1 = size_t(i1.v_idx);
- if (((vi0 * 3 + axes[0]) >= v.size()) ||
- ((vi0 * 3 + axes[1]) >= v.size()) ||
- ((vi1 * 3 + axes[0]) >= v.size()) ||
- ((vi1 * 3 + axes[1]) >= v.size())) {
- // Invalid index.
- continue;
- }
- real_t v0x = v[vi0 * 3 + axes[0]];
- real_t v0y = v[vi0 * 3 + axes[1]];
- real_t v1x = v[vi1 * 3 + axes[0]];
- real_t v1y = v[vi1 * 3 + axes[1]];
- area += (v0x * v1y - v0y * v1x) * static_cast<real_t>(0.5);
- }
- face_t remainingFace = face; // copy
- size_t guess_vert = 0;
- vertex_index_t ind[3];
- real_t vx[3];
- real_t vy[3];
- // How many iterations can we do without decreasing the remaining
- // vertices.
- size_t remainingIterations = face.vertex_indices.size();
- size_t previousRemainingVertices = remainingFace.vertex_indices.size();
- while (remainingFace.vertex_indices.size() > 3 &&
- remainingIterations > 0) {
- npolys = remainingFace.vertex_indices.size();
- if (guess_vert >= npolys) {
- guess_vert -= npolys;
- }
- if (previousRemainingVertices != npolys) {
- // The number of remaining vertices decreased. Reset counters.
- previousRemainingVertices = npolys;
- remainingIterations = npolys;
- } else {
- // We didn't consume a vertex on previous iteration, reduce the
- // available iterations.
- remainingIterations--;
- }
- for (size_t k = 0; k < 3; k++) {
- ind[k] = remainingFace.vertex_indices[(guess_vert + k) % npolys];
- size_t vi = size_t(ind[k].v_idx);
- if (((vi * 3 + axes[0]) >= v.size()) ||
- ((vi * 3 + axes[1]) >= v.size())) {
- // ???
- vx[k] = static_cast<real_t>(0.0);
- vy[k] = static_cast<real_t>(0.0);
- } else {
- vx[k] = v[vi * 3 + axes[0]];
- vy[k] = v[vi * 3 + axes[1]];
- }
- }
- real_t e0x = vx[1] - vx[0];
- real_t e0y = vy[1] - vy[0];
- real_t e1x = vx[2] - vx[1];
- real_t e1y = vy[2] - vy[1];
- real_t cross = e0x * e1y - e0y * e1x;
- // if an internal angle
- if (cross * area < static_cast<real_t>(0.0)) {
- guess_vert += 1;
- continue;
- }
- // check all other verts in case they are inside this triangle
- bool overlap = false;
- for (size_t otherVert = 3; otherVert < npolys; ++otherVert) {
- size_t idx = (guess_vert + otherVert) % npolys;
- if (idx >= remainingFace.vertex_indices.size()) {
- // ???
- continue;
- }
- size_t ovi = size_t(remainingFace.vertex_indices[idx].v_idx);
- if (((ovi * 3 + axes[0]) >= v.size()) ||
- ((ovi * 3 + axes[1]) >= v.size())) {
- // ???
- continue;
- }
- real_t tx = v[ovi * 3 + axes[0]];
- real_t ty = v[ovi * 3 + axes[1]];
- if (pnpoly(3, vx, vy, tx, ty)) {
- overlap = true;
- break;
- }
- }
- if (overlap) {
- guess_vert += 1;
- continue;
- }
- // this triangle is an ear
- {
- index_t idx0, idx1, idx2;
- idx0.vertex_index = ind[0].v_idx;
- idx0.normal_index = ind[0].vn_idx;
- idx0.texcoord_index = ind[0].vt_idx;
- idx1.vertex_index = ind[1].v_idx;
- idx1.normal_index = ind[1].vn_idx;
- idx1.texcoord_index = ind[1].vt_idx;
- idx2.vertex_index = ind[2].v_idx;
- idx2.normal_index = ind[2].vn_idx;
- idx2.texcoord_index = ind[2].vt_idx;
- shape->mesh.indices.push_back(idx0);
- shape->mesh.indices.push_back(idx1);
- shape->mesh.indices.push_back(idx2);
- shape->mesh.num_face_vertices.push_back(3);
- shape->mesh.material_ids.push_back(material_id);
- shape->mesh.smoothing_group_ids.push_back(face.smoothing_group_id);
- }
- // remove v1 from the list
- size_t removed_vert_index = (guess_vert + 1) % npolys;
- while (removed_vert_index + 1 < npolys) {
- remainingFace.vertex_indices[removed_vert_index] =
- remainingFace.vertex_indices[removed_vert_index + 1];
- removed_vert_index += 1;
- }
- remainingFace.vertex_indices.pop_back();
- }
- if (remainingFace.vertex_indices.size() == 3) {
- i0 = remainingFace.vertex_indices[0];
- i1 = remainingFace.vertex_indices[1];
- i2 = remainingFace.vertex_indices[2];
- {
- index_t idx0, idx1, idx2;
- idx0.vertex_index = i0.v_idx;
- idx0.normal_index = i0.vn_idx;
- idx0.texcoord_index = i0.vt_idx;
- idx1.vertex_index = i1.v_idx;
- idx1.normal_index = i1.vn_idx;
- idx1.texcoord_index = i1.vt_idx;
- idx2.vertex_index = i2.v_idx;
- idx2.normal_index = i2.vn_idx;
- idx2.texcoord_index = i2.vt_idx;
- shape->mesh.indices.push_back(idx0);
- shape->mesh.indices.push_back(idx1);
- shape->mesh.indices.push_back(idx2);
- shape->mesh.num_face_vertices.push_back(3);
- shape->mesh.material_ids.push_back(material_id);
- shape->mesh.smoothing_group_ids.push_back(face.smoothing_group_id);
- }
- }
- } else {
- for (size_t k = 0; k < npolys; k++) {
- index_t idx;
- idx.vertex_index = face.vertex_indices[k].v_idx;
- idx.normal_index = face.vertex_indices[k].vn_idx;
- idx.texcoord_index = face.vertex_indices[k].vt_idx;
- shape->mesh.indices.push_back(idx);
- }
- shape->mesh.num_face_vertices.push_back(
- static_cast<unsigned char>(npolys));
- shape->mesh.material_ids.push_back(material_id); // per face
- shape->mesh.smoothing_group_ids.push_back(
- face.smoothing_group_id); // per face
- }
- }
- shape->mesh.tags = tags;
- }
- // line
- if (!prim_group.lineGroup.empty()) {
- // Flatten indices
- for (size_t i = 0; i < prim_group.lineGroup.size(); i++) {
- for (size_t j = 0; j < prim_group.lineGroup[i].vertex_indices.size();
- j++) {
- const vertex_index_t &vi = prim_group.lineGroup[i].vertex_indices[j];
- index_t idx;
- idx.vertex_index = vi.v_idx;
- idx.normal_index = vi.vn_idx;
- idx.texcoord_index = vi.vt_idx;
- shape->lines.indices.push_back(idx);
- }
- shape->lines.num_line_vertices.push_back(
- int(prim_group.lineGroup[i].vertex_indices.size()));
- }
- }
- // points
- if (!prim_group.pointsGroup.empty()) {
- // Flatten & convert indices
- for (size_t i = 0; i < prim_group.pointsGroup.size(); i++) {
- for (size_t j = 0; j < prim_group.pointsGroup[i].vertex_indices.size();
- j++) {
- const vertex_index_t &vi = prim_group.pointsGroup[i].vertex_indices[j];
- index_t idx;
- idx.vertex_index = vi.v_idx;
- idx.normal_index = vi.vn_idx;
- idx.texcoord_index = vi.vt_idx;
- shape->points.indices.push_back(idx);
- }
- }
- }
- return true;
- }
- // Split a string with specified delimiter character.
- // http://stackoverflow.com/questions/236129/split-a-string-in-c
- static void SplitString(const std::string &s, char delim,
- std::vector<std::string> &elems) {
- std::stringstream ss;
- ss.str(s);
- std::string item;
- while (std::getline(ss, item, delim)) {
- elems.push_back(item);
- }
- }
- static std::string JoinPath(const std::string &dir,
- const std::string &filename) {
- if (dir.empty()) {
- return filename;
- } else {
- // check '/'
- char lastChar = *dir.rbegin();
- if (lastChar != '/') {
- return dir + std::string("/") + filename;
- } else {
- return dir + filename;
- }
- }
- }
- void LoadMtl(std::map<std::string, int> *material_map,
- std::vector<material_t> *materials, std::istream *inStream,
- std::string *warning, std::string *err) {
- (void)err;
- // Create a default material anyway.
- material_t material;
- InitMaterial(&material);
- // Issue 43. `d` wins against `Tr` since `Tr` is not in the MTL specification.
- bool has_d = false;
- bool has_tr = false;
- // has_kd is used to set a default diffuse value when map_Kd is present
- // and Kd is not.
- bool has_kd = false;
- std::stringstream warn_ss;
- size_t line_no = 0;
- std::string linebuf;
- while (inStream->peek() != -1) {
- safeGetline(*inStream, linebuf);
- line_no++;
- // Trim trailing whitespace.
- if (linebuf.size() > 0) {
- linebuf = linebuf.substr(0, linebuf.find_last_not_of(" \t") + 1);
- }
- // Trim newline '\r\n' or '\n'
- if (linebuf.size() > 0) {
- if (linebuf[linebuf.size() - 1] == '\n')
- linebuf.erase(linebuf.size() - 1);
- }
- if (linebuf.size() > 0) {
- if (linebuf[linebuf.size() - 1] == '\r')
- linebuf.erase(linebuf.size() - 1);
- }
- // Skip if empty line.
- if (linebuf.empty()) {
- continue;
- }
- // Skip leading space.
- const char *token = linebuf.c_str();
- token += strspn(token, " \t");
- assert(token);
- if (token[0] == '\0') continue; // empty line
- if (token[0] == '#') continue; // comment line
- // new mtl
- if ((0 == strncmp(token, "newmtl", 6)) && IS_SPACE((token[6]))) {
- // flush previous material.
- if (!material.name.empty()) {
- material_map->insert(std::pair<std::string, int>(
- material.name, static_cast<int>(materials->size())));
- materials->push_back(material);
- }
- // initial temporary material
- InitMaterial(&material);
- has_d = false;
- has_tr = false;
- // set new mtl name
- token += 7;
- {
- std::stringstream sstr;
- sstr << token;
- material.name = sstr.str();
- }
- continue;
- }
- // ambient
- if (token[0] == 'K' && token[1] == 'a' && IS_SPACE((token[2]))) {
- token += 2;
- real_t r, g, b;
- parseReal3(&r, &g, &b, &token);
- material.ambient[0] = r;
- material.ambient[1] = g;
- material.ambient[2] = b;
- continue;
- }
- // diffuse
- if (token[0] == 'K' && token[1] == 'd' && IS_SPACE((token[2]))) {
- token += 2;
- real_t r, g, b;
- parseReal3(&r, &g, &b, &token);
- material.diffuse[0] = r;
- material.diffuse[1] = g;
- material.diffuse[2] = b;
- has_kd = true;
- continue;
- }
- // specular
- if (token[0] == 'K' && token[1] == 's' && IS_SPACE((token[2]))) {
- token += 2;
- real_t r, g, b;
- parseReal3(&r, &g, &b, &token);
- material.specular[0] = r;
- material.specular[1] = g;
- material.specular[2] = b;
- continue;
- }
- // transmittance
- if ((token[0] == 'K' && token[1] == 't' && IS_SPACE((token[2]))) ||
- (token[0] == 'T' && token[1] == 'f' && IS_SPACE((token[2])))) {
- token += 2;
- real_t r, g, b;
- parseReal3(&r, &g, &b, &token);
- material.transmittance[0] = r;
- material.transmittance[1] = g;
- material.transmittance[2] = b;
- continue;
- }
- // ior(index of refraction)
- if (token[0] == 'N' && token[1] == 'i' && IS_SPACE((token[2]))) {
- token += 2;
- material.ior = parseReal(&token);
- continue;
- }
- // emission
- if (token[0] == 'K' && token[1] == 'e' && IS_SPACE(token[2])) {
- token += 2;
- real_t r, g, b;
- parseReal3(&r, &g, &b, &token);
- material.emission[0] = r;
- material.emission[1] = g;
- material.emission[2] = b;
- continue;
- }
- // shininess
- if (token[0] == 'N' && token[1] == 's' && IS_SPACE(token[2])) {
- token += 2;
- material.shininess = parseReal(&token);
- continue;
- }
- // illum model
- if (0 == strncmp(token, "illum", 5) && IS_SPACE(token[5])) {
- token += 6;
- material.illum = parseInt(&token);
- continue;
- }
- // dissolve
- if ((token[0] == 'd' && IS_SPACE(token[1]))) {
- token += 1;
- material.dissolve = parseReal(&token);
- if (has_tr) {
- warn_ss << "Both `d` and `Tr` parameters defined for \""
- << material.name
- << "\". Use the value of `d` for dissolve (line " << line_no
- << " in .mtl.)" << std::endl;
- }
- has_d = true;
- continue;
- }
- if (token[0] == 'T' && token[1] == 'r' && IS_SPACE(token[2])) {
- token += 2;
- if (has_d) {
- // `d` wins. Ignore `Tr` value.
- warn_ss << "Both `d` and `Tr` parameters defined for \""
- << material.name
- << "\". Use the value of `d` for dissolve (line " << line_no
- << " in .mtl.)" << std::endl;
- } else {
- // We invert value of Tr(assume Tr is in range [0, 1])
- // NOTE: Interpretation of Tr is application(exporter) dependent. For
- // some application(e.g. 3ds max obj exporter), Tr = d(Issue 43)
- material.dissolve = static_cast<real_t>(1.0) - parseReal(&token);
- }
- has_tr = true;
- continue;
- }
- // PBR: roughness
- if (token[0] == 'P' && token[1] == 'r' && IS_SPACE(token[2])) {
- token += 2;
- material.roughness = parseReal(&token);
- continue;
- }
- // PBR: metallic
- if (token[0] == 'P' && token[1] == 'm' && IS_SPACE(token[2])) {
- token += 2;
- material.metallic = parseReal(&token);
- continue;
- }
- // PBR: sheen
- if (token[0] == 'P' && token[1] == 's' && IS_SPACE(token[2])) {
- token += 2;
- material.sheen = parseReal(&token);
- continue;
- }
- // PBR: clearcoat thickness
- if (token[0] == 'P' && token[1] == 'c' && IS_SPACE(token[2])) {
- token += 2;
- material.clearcoat_thickness = parseReal(&token);
- continue;
- }
- // PBR: clearcoat roughness
- if ((0 == strncmp(token, "Pcr", 3)) && IS_SPACE(token[3])) {
- token += 4;
- material.clearcoat_roughness = parseReal(&token);
- continue;
- }
- // PBR: anisotropy
- if ((0 == strncmp(token, "aniso", 5)) && IS_SPACE(token[5])) {
- token += 6;
- material.anisotropy = parseReal(&token);
- continue;
- }
- // PBR: anisotropy rotation
- if ((0 == strncmp(token, "anisor", 6)) && IS_SPACE(token[6])) {
- token += 7;
- material.anisotropy_rotation = parseReal(&token);
- continue;
- }
- // ambient texture
- if ((0 == strncmp(token, "map_Ka", 6)) && IS_SPACE(token[6])) {
- token += 7;
- ParseTextureNameAndOption(&(material.ambient_texname),
- &(material.ambient_texopt), token);
- continue;
- }
- // diffuse texture
- if ((0 == strncmp(token, "map_Kd", 6)) && IS_SPACE(token[6])) {
- token += 7;
- ParseTextureNameAndOption(&(material.diffuse_texname),
- &(material.diffuse_texopt), token);
- // Set a decent diffuse default value if a diffuse texture is specified
- // without a matching Kd value.
- if (!has_kd)
- {
- material.diffuse[0] = static_cast<real_t>(0.6);
- material.diffuse[1] = static_cast<real_t>(0.6);
- material.diffuse[2] = static_cast<real_t>(0.6);
- }
- continue;
- }
- // specular texture
- if ((0 == strncmp(token, "map_Ks", 6)) && IS_SPACE(token[6])) {
- token += 7;
- ParseTextureNameAndOption(&(material.specular_texname),
- &(material.specular_texopt), token);
- continue;
- }
- // specular highlight texture
- if ((0 == strncmp(token, "map_Ns", 6)) && IS_SPACE(token[6])) {
- token += 7;
- ParseTextureNameAndOption(&(material.specular_highlight_texname),
- &(material.specular_highlight_texopt), token);
- continue;
- }
- // bump texture
- if ((0 == strncmp(token, "map_bump", 8)) && IS_SPACE(token[8])) {
- token += 9;
- ParseTextureNameAndOption(&(material.bump_texname),
- &(material.bump_texopt), token);
- continue;
- }
- // bump texture
- if ((0 == strncmp(token, "map_Bump", 8)) && IS_SPACE(token[8])) {
- token += 9;
- ParseTextureNameAndOption(&(material.bump_texname),
- &(material.bump_texopt), token);
- continue;
- }
- // bump texture
- if ((0 == strncmp(token, "bump", 4)) && IS_SPACE(token[4])) {
- token += 5;
- ParseTextureNameAndOption(&(material.bump_texname),
- &(material.bump_texopt), token);
- continue;
- }
- // alpha texture
- if ((0 == strncmp(token, "map_d", 5)) && IS_SPACE(token[5])) {
- token += 6;
- material.alpha_texname = token;
- ParseTextureNameAndOption(&(material.alpha_texname),
- &(material.alpha_texopt), token);
- continue;
- }
- // displacement texture
- if ((0 == strncmp(token, "disp", 4)) && IS_SPACE(token[4])) {
- token += 5;
- ParseTextureNameAndOption(&(material.displacement_texname),
- &(material.displacement_texopt), token);
- continue;
- }
- // reflection map
- if ((0 == strncmp(token, "refl", 4)) && IS_SPACE(token[4])) {
- token += 5;
- ParseTextureNameAndOption(&(material.reflection_texname),
- &(material.reflection_texopt), token);
- continue;
- }
- // PBR: roughness texture
- if ((0 == strncmp(token, "map_Pr", 6)) && IS_SPACE(token[6])) {
- token += 7;
- ParseTextureNameAndOption(&(material.roughness_texname),
- &(material.roughness_texopt), token);
- continue;
- }
- // PBR: metallic texture
- if ((0 == strncmp(token, "map_Pm", 6)) && IS_SPACE(token[6])) {
- token += 7;
- ParseTextureNameAndOption(&(material.metallic_texname),
- &(material.metallic_texopt), token);
- continue;
- }
- // PBR: sheen texture
- if ((0 == strncmp(token, "map_Ps", 6)) && IS_SPACE(token[6])) {
- token += 7;
- ParseTextureNameAndOption(&(material.sheen_texname),
- &(material.sheen_texopt), token);
- continue;
- }
- // PBR: emissive texture
- if ((0 == strncmp(token, "map_Ke", 6)) && IS_SPACE(token[6])) {
- token += 7;
- ParseTextureNameAndOption(&(material.emissive_texname),
- &(material.emissive_texopt), token);
- continue;
- }
- // PBR: normal map texture
- if ((0 == strncmp(token, "norm", 4)) && IS_SPACE(token[4])) {
- token += 5;
- ParseTextureNameAndOption(&(material.normal_texname),
- &(material.normal_texopt), token);
- continue;
- }
- // unknown parameter
- const char *_space = strchr(token, ' ');
- if (!_space) {
- _space = strchr(token, '\t');
- }
- if (_space) {
- std::ptrdiff_t len = _space - token;
- std::string key(token, static_cast<size_t>(len));
- std::string value = _space + 1;
- material.unknown_parameter.insert(
- std::pair<std::string, std::string>(key, value));
- }
- }
- // flush last material.
- material_map->insert(std::pair<std::string, int>(
- material.name, static_cast<int>(materials->size())));
- materials->push_back(material);
- if (warning) {
- (*warning) = warn_ss.str();
- }
- }
- bool MaterialFileReader::operator()(const std::string &matId,
- std::vector<material_t> *materials,
- std::map<std::string, int> *matMap,
- std::string *warn, std::string *err) {
- if (!m_mtlBaseDir.empty()) {
- #ifdef _WIN32
- char sep = ';';
- #else
- char sep = ':';
- #endif
- // https://stackoverflow.com/questions/5167625/splitting-a-c-stdstring-using-tokens-e-g
- std::vector<std::string> paths;
- std::istringstream f(m_mtlBaseDir);
- std::string s;
- while (getline(f, s, sep)) {
- paths.push_back(s);
- }
- for (size_t i = 0; i < paths.size(); i++) {
- std::string filepath = JoinPath(paths[i], matId);
- std::ifstream matIStream(filepath.c_str());
- if (matIStream) {
- LoadMtl(matMap, materials, &matIStream, warn, err);
- return true;
- }
- }
- std::stringstream ss;
- ss << "Material file [ " << matId
- << " ] not found in a path : " << m_mtlBaseDir << std::endl;
- if (warn) {
- (*warn) += ss.str();
- }
- return false;
- } else {
- std::string filepath = matId;
- std::ifstream matIStream(filepath.c_str());
- if (matIStream) {
- LoadMtl(matMap, materials, &matIStream, warn, err);
- return true;
- }
- std::stringstream ss;
- ss << "Material file [ " << filepath
- << " ] not found in a path : " << m_mtlBaseDir << std::endl;
- if (warn) {
- (*warn) += ss.str();
- }
- return false;
- }
- }
- bool MaterialStreamReader::operator()(const std::string &matId,
- std::vector<material_t> *materials,
- std::map<std::string, int> *matMap,
- std::string *warn, std::string *err) {
- (void)err;
- (void)matId;
- if (!m_inStream) {
- std::stringstream ss;
- ss << "Material stream in error state. " << std::endl;
- if (warn) {
- (*warn) += ss.str();
- }
- return false;
- }
- LoadMtl(matMap, materials, &m_inStream, warn, err);
- return true;
- }
- bool LoadObj(attrib_t *attrib, std::vector<shape_t> *shapes,
- std::vector<material_t> *materials, std::string *warn,
- std::string *err, const char *filename, const char *mtl_basedir,
- bool trianglulate, bool default_vcols_fallback) {
- attrib->vertices.clear();
- attrib->normals.clear();
- attrib->texcoords.clear();
- attrib->colors.clear();
- shapes->clear();
- std::stringstream errss;
- std::ifstream ifs(filename);
- if (!ifs) {
- errss << "Cannot open file [" << filename << "]" << std::endl;
- if (err) {
- (*err) = errss.str();
- }
- return false;
- }
- std::string baseDir = mtl_basedir ? mtl_basedir : "";
- if (!baseDir.empty()) {
- #ifndef _WIN32
- const char dirsep = '/';
- #else
- const char dirsep = '\\';
- #endif
- if (baseDir[baseDir.length() - 1] != dirsep) baseDir += dirsep;
- }
- MaterialFileReader matFileReader(baseDir);
- return LoadObj(attrib, shapes, materials, warn, err, &ifs, &matFileReader,
- trianglulate, default_vcols_fallback);
- }
- bool LoadObj(attrib_t *attrib, std::vector<shape_t> *shapes,
- std::vector<material_t> *materials, std::string *warn,
- std::string *err, std::istream *inStream,
- MaterialReader *readMatFn /*= NULL*/, bool triangulate,
- bool default_vcols_fallback) {
- std::stringstream errss;
- std::vector<real_t> v;
- std::vector<real_t> vn;
- std::vector<real_t> vt;
- std::vector<real_t> vc;
- std::vector<tag_t> tags;
- PrimGroup prim_group;
- std::string name;
- // material
- std::map<std::string, int> material_map;
- int material = -1;
- // smoothing group id
- unsigned int current_smoothing_id =
- 0; // Initial value. 0 means no smoothing.
- int greatest_v_idx = -1;
- int greatest_vn_idx = -1;
- int greatest_vt_idx = -1;
- shape_t shape;
- bool found_all_colors = true;
- size_t line_num = 0;
- std::string linebuf;
- while (inStream->peek() != -1) {
- safeGetline(*inStream, linebuf);
- line_num++;
- // Trim newline '\r\n' or '\n'
- if (linebuf.size() > 0) {
- if (linebuf[linebuf.size() - 1] == '\n')
- linebuf.erase(linebuf.size() - 1);
- }
- if (linebuf.size() > 0) {
- if (linebuf[linebuf.size() - 1] == '\r')
- linebuf.erase(linebuf.size() - 1);
- }
- // Skip if empty line.
- if (linebuf.empty()) {
- continue;
- }
- // Skip leading space.
- const char *token = linebuf.c_str();
- token += strspn(token, " \t");
- assert(token);
- if (token[0] == '\0') continue; // empty line
- if (token[0] == '#') continue; // comment line
- // vertex
- if (token[0] == 'v' && IS_SPACE((token[1]))) {
- token += 2;
- real_t x, y, z;
- real_t r, g, b;
- found_all_colors &= parseVertexWithColor(&x, &y, &z, &r, &g, &b, &token);
- v.push_back(x);
- v.push_back(y);
- v.push_back(z);
- if (found_all_colors || default_vcols_fallback) {
- vc.push_back(r);
- vc.push_back(g);
- vc.push_back(b);
- }
- continue;
- }
- // normal
- if (token[0] == 'v' && token[1] == 'n' && IS_SPACE((token[2]))) {
- token += 3;
- real_t x, y, z;
- parseReal3(&x, &y, &z, &token);
- vn.push_back(x);
- vn.push_back(y);
- vn.push_back(z);
- continue;
- }
- // texcoord
- if (token[0] == 'v' && token[1] == 't' && IS_SPACE((token[2]))) {
- token += 3;
- real_t x, y;
- parseReal2(&x, &y, &token);
- vt.push_back(x);
- vt.push_back(y);
- continue;
- }
- // line
- if (token[0] == 'l' && IS_SPACE((token[1]))) {
- token += 2;
- __line_t line;
- while (!IS_NEW_LINE(token[0])) {
- vertex_index_t vi;
- if (!parseTriple(&token, static_cast<int>(v.size() / 3),
- static_cast<int>(vn.size() / 3),
- static_cast<int>(vt.size() / 2), &vi)) {
- if (err) {
- std::stringstream ss;
- ss << "Failed parse `l' line(e.g. zero value for vertex index. "
- "line "
- << line_num << ".)\n";
- (*err) += ss.str();
- }
- return false;
- }
- line.vertex_indices.push_back(vi);
- size_t n = strspn(token, " \t\r");
- token += n;
- }
- prim_group.lineGroup.push_back(line);
- continue;
- }
- // points
- if (token[0] == 'p' && IS_SPACE((token[1]))) {
- token += 2;
- __points_t pts;
- while (!IS_NEW_LINE(token[0])) {
- vertex_index_t vi;
- if (!parseTriple(&token, static_cast<int>(v.size() / 3),
- static_cast<int>(vn.size() / 3),
- static_cast<int>(vt.size() / 2), &vi)) {
- if (err) {
- std::stringstream ss;
- ss << "Failed parse `p' line(e.g. zero value for vertex index. "
- "line "
- << line_num << ".)\n";
- (*err) += ss.str();
- }
- return false;
- }
- pts.vertex_indices.push_back(vi);
- size_t n = strspn(token, " \t\r");
- token += n;
- }
- prim_group.pointsGroup.push_back(pts);
- continue;
- }
- // face
- if (token[0] == 'f' && IS_SPACE((token[1]))) {
- token += 2;
- token += strspn(token, " \t");
- face_t face;
- face.smoothing_group_id = current_smoothing_id;
- face.vertex_indices.reserve(3);
- while (!IS_NEW_LINE(token[0])) {
- vertex_index_t vi;
- if (!parseTriple(&token, static_cast<int>(v.size() / 3),
- static_cast<int>(vn.size() / 3),
- static_cast<int>(vt.size() / 2), &vi)) {
- if (err) {
- std::stringstream ss;
- ss << "Failed parse `f' line(e.g. zero value for face index. line "
- << line_num << ".)\n";
- (*err) += ss.str();
- }
- return false;
- }
- greatest_v_idx = greatest_v_idx > vi.v_idx ? greatest_v_idx : vi.v_idx;
- greatest_vn_idx =
- greatest_vn_idx > vi.vn_idx ? greatest_vn_idx : vi.vn_idx;
- greatest_vt_idx =
- greatest_vt_idx > vi.vt_idx ? greatest_vt_idx : vi.vt_idx;
- face.vertex_indices.push_back(vi);
- size_t n = strspn(token, " \t\r");
- token += n;
- }
- // replace with emplace_back + std::move on C++11
- prim_group.faceGroup.push_back(face);
- continue;
- }
- // use mtl
- if ((0 == strncmp(token, "usemtl", 6))) {
- token += 6;
- std::string namebuf = parseString(&token);
- int newMaterialId = -1;
- std::map<std::string, int>::const_iterator it = material_map.find(namebuf);
- if (it != material_map.end()) {
- newMaterialId = it->second;
- } else {
- // { error!! material not found }
- if (warn) {
- (*warn) += "material [ '" + namebuf + "' ] not found in .mtl\n";
- }
- }
- if (newMaterialId != material) {
- // Create per-face material. Thus we don't add `shape` to `shapes` at
- // this time.
- // just clear `faceGroup` after `exportGroupsToShape()` call.
- exportGroupsToShape(&shape, prim_group, tags, material, name,
- triangulate, v);
- prim_group.faceGroup.clear();
- material = newMaterialId;
- }
- continue;
- }
- // load mtl
- if ((0 == strncmp(token, "mtllib", 6)) && IS_SPACE((token[6]))) {
- if (readMatFn) {
- token += 7;
- std::vector<std::string> filenames;
- SplitString(std::string(token), ' ', filenames);
- if (filenames.empty()) {
- if (warn) {
- std::stringstream ss;
- ss << "Looks like empty filename for mtllib. Use default "
- "material (line "
- << line_num << ".)\n";
- (*warn) += ss.str();
- }
- } else {
- bool found = false;
- for (size_t s = 0; s < filenames.size(); s++) {
- std::string warn_mtl;
- std::string err_mtl;
- bool ok = (*readMatFn)(filenames[s].c_str(), materials,
- &material_map, &warn_mtl, &err_mtl);
- if (warn && (!warn_mtl.empty())) {
- (*warn) += warn_mtl;
- }
- if (err && (!err_mtl.empty())) {
- (*err) += err_mtl;
- }
- if (ok) {
- found = true;
- break;
- }
- }
- if (!found) {
- if (warn) {
- (*warn) +=
- "Failed to load material file(s). Use default "
- "material.\n";
- }
- }
- }
- }
- continue;
- }
- // group name
- if (token[0] == 'g' && IS_SPACE((token[1]))) {
- // flush previous face group.
- bool ret = exportGroupsToShape(&shape, prim_group, tags, material, name,
- triangulate, v);
- (void)ret; // return value not used.
- if (shape.mesh.indices.size() > 0) {
- shapes->push_back(shape);
- }
- shape = shape_t();
- // material = -1;
- prim_group.clear();
- std::vector<std::string> names;
- while (!IS_NEW_LINE(token[0])) {
- std::string str = parseString(&token);
- names.push_back(str);
- token += strspn(token, " \t\r"); // skip tag
- }
- // names[0] must be 'g'
- if (names.size() < 2) {
- // 'g' with empty names
- if (warn) {
- std::stringstream ss;
- ss << "Empty group name. line: " << line_num << "\n";
- (*warn) += ss.str();
- name = "";
- }
- } else {
- std::stringstream ss;
- ss << names[1];
- // tinyobjloader does not support multiple groups for a primitive.
- // Currently we concatinate multiple group names with a space to get
- // single group name.
- for (size_t i = 2; i < names.size(); i++) {
- ss << " " << names[i];
- }
- name = ss.str();
- }
- continue;
- }
- // object name
- if (token[0] == 'o' && IS_SPACE((token[1]))) {
- // flush previous face group.
- bool ret = exportGroupsToShape(&shape, prim_group, tags, material, name,
- triangulate, v);
- (void)ret; // return value not used.
- if (shape.mesh.indices.size() > 0 || shape.lines.indices.size() > 0 ||
- shape.points.indices.size() > 0) {
- shapes->push_back(shape);
- }
- // material = -1;
- prim_group.clear();
- shape = shape_t();
- // @todo { multiple object name? }
- token += 2;
- std::stringstream ss;
- ss << token;
- name = ss.str();
- continue;
- }
- if (token[0] == 't' && IS_SPACE(token[1])) {
- const int max_tag_nums = 8192; // FIXME(syoyo): Parameterize.
- tag_t tag;
- token += 2;
- tag.name = parseString(&token);
- tag_sizes ts = parseTagTriple(&token);
- if (ts.num_ints < 0) {
- ts.num_ints = 0;
- }
- if (ts.num_ints > max_tag_nums) {
- ts.num_ints = max_tag_nums;
- }
- if (ts.num_reals < 0) {
- ts.num_reals = 0;
- }
- if (ts.num_reals > max_tag_nums) {
- ts.num_reals = max_tag_nums;
- }
- if (ts.num_strings < 0) {
- ts.num_strings = 0;
- }
- if (ts.num_strings > max_tag_nums) {
- ts.num_strings = max_tag_nums;
- }
- tag.intValues.resize(static_cast<size_t>(ts.num_ints));
- for (size_t i = 0; i < static_cast<size_t>(ts.num_ints); ++i) {
- tag.intValues[i] = parseInt(&token);
- }
- tag.floatValues.resize(static_cast<size_t>(ts.num_reals));
- for (size_t i = 0; i < static_cast<size_t>(ts.num_reals); ++i) {
- tag.floatValues[i] = parseReal(&token);
- }
- tag.stringValues.resize(static_cast<size_t>(ts.num_strings));
- for (size_t i = 0; i < static_cast<size_t>(ts.num_strings); ++i) {
- tag.stringValues[i] = parseString(&token);
- }
- tags.push_back(tag);
- continue;
- }
- if (token[0] == 's' && IS_SPACE(token[1])) {
- // smoothing group id
- token += 2;
- // skip space.
- token += strspn(token, " \t"); // skip space
- if (token[0] == '\0') {
- continue;
- }
- if (token[0] == '\r' || token[1] == '\n') {
- continue;
- }
- if (strlen(token) >= 3 && token[0] == 'o' && token[1] == 'f' &&
- token[2] == 'f') {
- current_smoothing_id = 0;
- } else {
- // assume number
- int smGroupId = parseInt(&token);
- if (smGroupId < 0) {
- // parse error. force set to 0.
- // FIXME(syoyo): Report warning.
- current_smoothing_id = 0;
- } else {
- current_smoothing_id = static_cast<unsigned int>(smGroupId);
- }
- }
- continue;
- } // smoothing group id
- // Ignore unknown command.
- }
- // not all vertices have colors, no default colors desired? -> clear colors
- if (!found_all_colors && !default_vcols_fallback) {
- vc.clear();
- }
- if (greatest_v_idx >= static_cast<int>(v.size() / 3)) {
- if (warn) {
- std::stringstream ss;
- ss << "Vertex indices out of bounds (line " << line_num << ".)\n"
- << std::endl;
- (*warn) += ss.str();
- }
- }
- if (greatest_vn_idx >= static_cast<int>(vn.size() / 3)) {
- if (warn) {
- std::stringstream ss;
- ss << "Vertex normal indices out of bounds (line " << line_num << ".)\n"
- << std::endl;
- (*warn) += ss.str();
- }
- }
- if (greatest_vt_idx >= static_cast<int>(vt.size() / 2)) {
- if (warn) {
- std::stringstream ss;
- ss << "Vertex texcoord indices out of bounds (line " << line_num << ".)\n"
- << std::endl;
- (*warn) += ss.str();
- }
- }
- bool ret = exportGroupsToShape(&shape, prim_group, tags, material, name,
- triangulate, v);
- // exportGroupsToShape return false when `usemtl` is called in the last
- // line.
- // we also add `shape` to `shapes` when `shape.mesh` has already some
- // faces(indices)
- if (ret || shape.mesh.indices
- .size()) { // FIXME(syoyo): Support other prims(e.g. lines)
- shapes->push_back(shape);
- }
- prim_group.clear(); // for safety
- if (err) {
- (*err) += errss.str();
- }
- attrib->vertices.swap(v);
- attrib->vertex_weights.swap(v);
- attrib->normals.swap(vn);
- attrib->texcoords.swap(vt);
- attrib->texcoord_ws.swap(vt);
- attrib->colors.swap(vc);
- return true;
- }
- bool LoadObjWithCallback(std::istream &inStream, const callback_t &callback,
- void *user_data /*= NULL*/,
- MaterialReader *readMatFn /*= NULL*/,
- std::string *warn, /* = NULL*/
- std::string *err /*= NULL*/) {
- std::stringstream errss;
- // material
- std::map<std::string, int> material_map;
- int material_id = -1; // -1 = invalid
- std::vector<index_t> indices;
- std::vector<material_t> materials;
- std::vector<std::string> names;
- names.reserve(2);
- std::vector<const char *> names_out;
- std::string linebuf;
- while (inStream.peek() != -1) {
- safeGetline(inStream, linebuf);
- // Trim newline '\r\n' or '\n'
- if (linebuf.size() > 0) {
- if (linebuf[linebuf.size() - 1] == '\n')
- linebuf.erase(linebuf.size() - 1);
- }
- if (linebuf.size() > 0) {
- if (linebuf[linebuf.size() - 1] == '\r')
- linebuf.erase(linebuf.size() - 1);
- }
- // Skip if empty line.
- if (linebuf.empty()) {
- continue;
- }
- // Skip leading space.
- const char *token = linebuf.c_str();
- token += strspn(token, " \t");
- assert(token);
- if (token[0] == '\0') continue; // empty line
- if (token[0] == '#') continue; // comment line
- // vertex
- if (token[0] == 'v' && IS_SPACE((token[1]))) {
- token += 2;
- // TODO(syoyo): Support parsing vertex color extension.
- real_t x, y, z, w; // w is optional. default = 1.0
- parseV(&x, &y, &z, &w, &token);
- if (callback.vertex_cb) {
- callback.vertex_cb(user_data, x, y, z, w);
- }
- continue;
- }
- // normal
- if (token[0] == 'v' && token[1] == 'n' && IS_SPACE((token[2]))) {
- token += 3;
- real_t x, y, z;
- parseReal3(&x, &y, &z, &token);
- if (callback.normal_cb) {
- callback.normal_cb(user_data, x, y, z);
- }
- continue;
- }
- // texcoord
- if (token[0] == 'v' && token[1] == 't' && IS_SPACE((token[2]))) {
- token += 3;
- real_t x, y, z; // y and z are optional. default = 0.0
- parseReal3(&x, &y, &z, &token);
- if (callback.texcoord_cb) {
- callback.texcoord_cb(user_data, x, y, z);
- }
- continue;
- }
- // face
- if (token[0] == 'f' && IS_SPACE((token[1]))) {
- token += 2;
- token += strspn(token, " \t");
- indices.clear();
- while (!IS_NEW_LINE(token[0])) {
- vertex_index_t vi = parseRawTriple(&token);
- index_t idx;
- idx.vertex_index = vi.v_idx;
- idx.normal_index = vi.vn_idx;
- idx.texcoord_index = vi.vt_idx;
- indices.push_back(idx);
- size_t n = strspn(token, " \t\r");
- token += n;
- }
- if (callback.index_cb && indices.size() > 0) {
- callback.index_cb(user_data, &indices.at(0),
- static_cast<int>(indices.size()));
- }
- continue;
- }
- // use mtl
- if ((0 == strncmp(token, "usemtl", 6)) && IS_SPACE((token[6]))) {
- token += 7;
- std::stringstream ss;
- ss << token;
- std::string namebuf = ss.str();
- int newMaterialId = -1;
- std::map<std::string, int>::const_iterator it = material_map.find(namebuf);
- if (it != material_map.end()) {
- newMaterialId = it->second;
- } else {
- // { warn!! material not found }
- if (warn && (!callback.usemtl_cb)) {
- (*warn) += "material [ " + namebuf + " ] not found in .mtl\n";
- }
- }
- if (newMaterialId != material_id) {
- material_id = newMaterialId;
- }
- if (callback.usemtl_cb) {
- callback.usemtl_cb(user_data, namebuf.c_str(), material_id);
- }
- continue;
- }
- // load mtl
- if ((0 == strncmp(token, "mtllib", 6)) && IS_SPACE((token[6]))) {
- if (readMatFn) {
- token += 7;
- std::vector<std::string> filenames;
- SplitString(std::string(token), ' ', filenames);
- if (filenames.empty()) {
- if (warn) {
- (*warn) +=
- "Looks like empty filename for mtllib. Use default "
- "material. \n";
- }
- } else {
- bool found = false;
- for (size_t s = 0; s < filenames.size(); s++) {
- std::string warn_mtl;
- std::string err_mtl;
- bool ok = (*readMatFn)(filenames[s].c_str(), &materials,
- &material_map, &warn_mtl, &err_mtl);
- if (warn && (!warn_mtl.empty())) {
- (*warn) += warn_mtl; // This should be warn message.
- }
- if (err && (!err_mtl.empty())) {
- (*err) += err_mtl;
- }
- if (ok) {
- found = true;
- break;
- }
- }
- if (!found) {
- if (warn) {
- (*warn) +=
- "Failed to load material file(s). Use default "
- "material.\n";
- }
- } else {
- if (callback.mtllib_cb) {
- callback.mtllib_cb(user_data, &materials.at(0),
- static_cast<int>(materials.size()));
- }
- }
- }
- }
- continue;
- }
- // group name
- if (token[0] == 'g' && IS_SPACE((token[1]))) {
- names.clear();
- while (!IS_NEW_LINE(token[0])) {
- std::string str = parseString(&token);
- names.push_back(str);
- token += strspn(token, " \t\r"); // skip tag
- }
- assert(names.size() > 0);
- if (callback.group_cb) {
- if (names.size() > 1) {
- // create const char* array.
- names_out.resize(names.size() - 1);
- for (size_t j = 0; j < names_out.size(); j++) {
- names_out[j] = names[j + 1].c_str();
- }
- callback.group_cb(user_data, &names_out.at(0),
- static_cast<int>(names_out.size()));
- } else {
- callback.group_cb(user_data, NULL, 0);
- }
- }
- continue;
- }
- // object name
- if (token[0] == 'o' && IS_SPACE((token[1]))) {
- // @todo { multiple object name? }
- token += 2;
- std::stringstream ss;
- ss << token;
- std::string object_name = ss.str();
- if (callback.object_cb) {
- callback.object_cb(user_data, object_name.c_str());
- }
- continue;
- }
- #if 0 // @todo
- if (token[0] == 't' && IS_SPACE(token[1])) {
- tag_t tag;
- token += 2;
- std::stringstream ss;
- ss << token;
- tag.name = ss.str();
- token += tag.name.size() + 1;
- tag_sizes ts = parseTagTriple(&token);
- tag.intValues.resize(static_cast<size_t>(ts.num_ints));
- for (size_t i = 0; i < static_cast<size_t>(ts.num_ints); ++i) {
- tag.intValues[i] = atoi(token);
- token += strcspn(token, "/ \t\r") + 1;
- }
- tag.floatValues.resize(static_cast<size_t>(ts.num_reals));
- for (size_t i = 0; i < static_cast<size_t>(ts.num_reals); ++i) {
- tag.floatValues[i] = parseReal(&token);
- token += strcspn(token, "/ \t\r") + 1;
- }
- tag.stringValues.resize(static_cast<size_t>(ts.num_strings));
- for (size_t i = 0; i < static_cast<size_t>(ts.num_strings); ++i) {
- std::stringstream ss;
- ss << token;
- tag.stringValues[i] = ss.str();
- token += tag.stringValues[i].size() + 1;
- }
- tags.push_back(tag);
- }
- #endif
- // Ignore unknown command.
- }
- if (err) {
- (*err) += errss.str();
- }
- return true;
- }
- bool ObjReader::ParseFromFile(const std::string &filename,
- const ObjReaderConfig &config) {
- std::string mtl_search_path;
- if (config.mtl_search_path.empty()) {
- //
- // split at last '/'(for unixish system) or '\\'(for windows) to get
- // the base directory of .obj file
- //
- size_t pos = filename.find_last_of("/\\");
- if (pos != std::string::npos) {
- mtl_search_path = filename.substr(0, pos);
- }
- } else {
- mtl_search_path = config.mtl_search_path;
- }
- valid_ = LoadObj(&attrib_, &shapes_, &materials_, &warning_, &error_,
- filename.c_str(), mtl_search_path.c_str(),
- config.triangulate, config.vertex_color);
- return valid_;
- }
- bool ObjReader::ParseFromString(const std::string &obj_text,
- const std::string &mtl_text,
- const ObjReaderConfig &config) {
- std::stringbuf obj_buf(obj_text);
- std::stringbuf mtl_buf(mtl_text);
- std::istream obj_ifs(&obj_buf);
- std::istream mtl_ifs(&mtl_buf);
- MaterialStreamReader mtl_ss(mtl_ifs);
- valid_ = LoadObj(&attrib_, &shapes_, &materials_, &warning_, &error_,
- &obj_ifs, &mtl_ss, config.triangulate, config.vertex_color);
- return valid_;
- }
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- } // namespace tinyobj
- #endif
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