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- #include <fstream>
- #include <sstream>
- #include <catch2/catch_test_macros.hpp>
- #include <catch2/benchmark/catch_benchmark.hpp>
- #include <fastgltf/base64.hpp>
- #include <fastgltf/types.hpp>
- #include <fastgltf/parser.hpp>
- #include "gltf_path.hpp"
- constexpr std::string_view testBase64 = "SGVsbG8gV29ybGQuIEhlbGxvIFdvcmxkLiBIZWxsbyBXb3JsZC4=";
- TEST_CASE("Check base64 utility functions", "[base64]") {
- REQUIRE(fastgltf::base64::getPadding("Li==") == 2);
- REQUIRE(fastgltf::base64::getPadding("Li4=") == 1);
- REQUIRE(fastgltf::base64::getPadding("Li4u") == 0);
- REQUIRE(fastgltf::base64::getOutputSize(4, 0) == 3); // Li4u
- REQUIRE(fastgltf::base64::getOutputSize(4, 1) == 2); // Li4=
- REQUIRE(fastgltf::base64::getOutputSize(4, 2) == 1); // Li==
- }
- TEST_CASE("Check base64 decoding", "[base64]") {
- // This is "Hello World. Hello World.". The decode function
- // uses the best possible SIMD version of the algorithm.
- auto bytes = fastgltf::base64::decode(testBase64);
- std::string strings(bytes.begin(), bytes.end());
- REQUIRE(strings == "Hello World. Hello World. Hello World.");
- }
- TEST_CASE("Check all base64 decoders", "[base64]") {
- // Checks that the base64 decoders return the same.
- auto bytes = fastgltf::base64::fallback_decode(testBase64);
- std::string strings(bytes.begin(), bytes.end());
- REQUIRE(strings == "Hello World. Hello World. Hello World.");
- #if defined(__x86_64__) || defined(_M_AMD64) || defined(_M_IX86)
- REQUIRE(bytes == fastgltf::base64::avx2_decode(testBase64));
- REQUIRE(bytes == fastgltf::base64::sse4_decode(testBase64));
- #endif
- #if defined(__aarch64__)
- REQUIRE(bytes == fastgltf::base64::neon_decode(testBase64));
- #endif
- }
- TEST_CASE("Check big base64 data decoding", "[base64]") {
- std::ifstream file(path / "base64.txt");
- REQUIRE(file.is_open());
- std::stringstream buffer;
- buffer << file.rdbuf();
- auto encodedBytes = buffer.str();
- auto bytes = fastgltf::base64::decode(encodedBytes);
- REQUIRE(!bytes.empty());
- std::ifstream output(path / "base64.txt.out", std::ios::binary | std::ios::ate);
- REQUIRE(output.is_open());
- std::vector<uint8_t> decodedBytes(output.tellg());
- output.seekg(0);
- output.read(reinterpret_cast<char*>(decodedBytes.data()), static_cast<std::streamsize>(decodedBytes.size()));
- REQUIRE(bytes == decodedBytes);
- }
- TEST_CASE("Test base64 buffer decoding", "[base64]") {
- fastgltf::Parser parser;
- fastgltf::Image texture;
- std::string bufferData;
- auto cylinderEngine = sampleModels / "2.0" / "2CylinderEngine" / "glTF-Embedded";
- auto boxTextured = sampleModels / "2.0" / "BoxTextured" / "glTF-Embedded";
- auto tceJsonData = std::make_unique<fastgltf::GltfDataBuffer>();
- REQUIRE(tceJsonData->loadFromFile(cylinderEngine / "2CylinderEngine.gltf"));
- auto btJsonData = std::make_unique<fastgltf::GltfDataBuffer>();
- REQUIRE(btJsonData->loadFromFile(boxTextured / "BoxTextured.gltf"));
- SECTION("Validate large buffer load from glTF") {
- auto asset = parser.loadGLTF(tceJsonData.get(), cylinderEngine, fastgltf::Options::None, fastgltf::Category::Buffers);
- REQUIRE(asset.error() == fastgltf::Error::None);
- REQUIRE(asset->buffers.size() == 1);
- // Load the buffer from the parsed glTF file.
- auto& buffer = asset->buffers.front();
- REQUIRE(buffer.byteLength == 1794612);
- auto bufferVector = std::get_if<fastgltf::sources::Vector>(&buffer.data);
- REQUIRE(bufferVector != nullptr);
- REQUIRE(bufferVector->mimeType == fastgltf::MimeType::OctetStream);
- REQUIRE(!bufferVector->bytes.empty());
- }
- SECTION("Validate base64 buffer and image load from glTF") {
- auto asset = parser.loadGLTF(btJsonData.get(), boxTextured, fastgltf::Options::None, fastgltf::Category::Images | fastgltf::Category::Buffers);
- REQUIRE(asset.error() == fastgltf::Error::None);
- REQUIRE(asset->buffers.size() == 1);
- REQUIRE(asset->images.size() == 1);
- auto& buffer = asset->buffers.front();
- REQUIRE(buffer.byteLength == 840);
- auto bufferVector = std::get_if<fastgltf::sources::Vector>(&buffer.data);
- REQUIRE(bufferVector != nullptr);
- REQUIRE(bufferVector->mimeType == fastgltf::MimeType::OctetStream);
- REQUIRE(!bufferVector->bytes.empty());
- auto& image = asset->images.front();
- auto imageVector = std::get_if<fastgltf::sources::Vector>(&image.data);
- REQUIRE(imageVector != nullptr);
- REQUIRE(imageVector->mimeType == fastgltf::MimeType::PNG);
- REQUIRE(!imageVector->bytes.empty());
- }
- }
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