eathread_rwmutex_ip.cpp 10 KB

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  1. ///////////////////////////////////////////////////////////////////////////////
  2. // Copyright (c) Electronic Arts Inc. All rights reserved.
  3. ///////////////////////////////////////////////////////////////////////////////
  4. #include <eathread/internal/config.h>
  5. #include <eathread/eathread_rwmutex_ip.h>
  6. #include <new> // include new for placement new operator
  7. #include <string.h>
  8. #if EA_WINAPI_FAMILY_PARTITION(EA_WINAPI_PARTITION_DESKTOP)
  9. ///////////////////////////////////////////////////////////////////////////
  10. // EARWMutexIPData
  11. ///////////////////////////////////////////////////////////////////////////
  12. EA::Thread::EARWMutexIPData::EARWMutexIPData()
  13. : mSharedData(), // This still needs to be Init-ed.
  14. mMutex(NULL),
  15. mReadSemaphore(NULL),
  16. mWriteSemaphore(NULL)
  17. {
  18. }
  19. EA::Thread::EARWMutexIPData::~EARWMutexIPData()
  20. {
  21. // mSharedData.Shutdown(); // This shouldn't be necessary, as the SharedData dtor will do this itself.
  22. }
  23. bool EA::Thread::EARWMutexIPData::Init(const char* pName)
  24. {
  25. char mutexName[256];
  26. mutexName[0] = '\0';
  27. if(pName)
  28. strcpy(mutexName, pName);
  29. strcat(mutexName, ".Mutex");
  30. mMutex = CreateMutexA(NULL, FALSE, mutexName);
  31. char readSemaphoreName[256];
  32. readSemaphoreName[0] = '\0';
  33. if(pName)
  34. strcpy(readSemaphoreName, pName);
  35. strcat(readSemaphoreName, ".SemR");
  36. mReadSemaphore = CreateSemaphoreA(NULL, 0, 9999, readSemaphoreName);
  37. char writeSemaphoreName[256];
  38. writeSemaphoreName[0] = '\0';
  39. if(pName)
  40. strcpy(writeSemaphoreName, pName);
  41. strcat(writeSemaphoreName, ".SemW");
  42. mWriteSemaphore = CreateSemaphoreA(NULL, 0, 9999, writeSemaphoreName);
  43. return mSharedData.Init(pName);
  44. }
  45. void EA::Thread::EARWMutexIPData::Shutdown()
  46. {
  47. if(mMutex)
  48. {
  49. CloseHandle(mMutex);
  50. mMutex = NULL;
  51. }
  52. if(mReadSemaphore)
  53. {
  54. CloseHandle(mReadSemaphore);
  55. mReadSemaphore = NULL;
  56. }
  57. if(mWriteSemaphore)
  58. {
  59. CloseHandle(mWriteSemaphore);
  60. mWriteSemaphore = NULL;
  61. }
  62. mSharedData.Shutdown();
  63. }
  64. ///////////////////////////////////////////////////////////////////////////
  65. // RWMutexIPParameters
  66. ///////////////////////////////////////////////////////////////////////////
  67. EA::Thread::RWMutexIPParameters::RWMutexIPParameters(bool bIntraProcess, const char* pName)
  68. : mbIntraProcess(bIntraProcess)
  69. {
  70. #ifdef EA_PLATFORM_WINDOWS
  71. if(pName)
  72. {
  73. strncpy(mName, pName, sizeof(mName)-1);
  74. mName[sizeof(mName)-1] = 0;
  75. }
  76. else
  77. mName[0] = 0;
  78. #else
  79. (void)pName; // Suppress possible warnings.
  80. #endif
  81. }
  82. ///////////////////////////////////////////////////////////////////////////
  83. // RWMutexIP
  84. ///////////////////////////////////////////////////////////////////////////
  85. EA::Thread::RWMutexIP::RWMutexIP(const RWMutexIPParameters* pRWMutexIPParameters, bool bDefaultParameters)
  86. {
  87. if(!pRWMutexIPParameters && bDefaultParameters)
  88. {
  89. RWMutexIPParameters parameters;
  90. Init(&parameters);
  91. }
  92. else
  93. Init(pRWMutexIPParameters);
  94. }
  95. EA::Thread::RWMutexIP::~RWMutexIP()
  96. {
  97. }
  98. bool EA::Thread::RWMutexIP::Init(const RWMutexIPParameters* pRWMutexIPParameters)
  99. {
  100. if(pRWMutexIPParameters)
  101. {
  102. // Must provide a valid name for inter-process RWMutex.
  103. EAT_ASSERT(pRWMutexIPParameters->mbIntraProcess || pRWMutexIPParameters->mName[0]);
  104. return mRWMutexIPData.Init(pRWMutexIPParameters->mName);
  105. }
  106. return false;
  107. }
  108. int EA::Thread::RWMutexIP::Lock(LockType lockType, const ThreadTime& /*timeoutAbsolute*/)
  109. {
  110. int result = 0;
  111. WaitForSingleObject(mRWMutexIPData.mMutex, INFINITE); // This lock should always be fast, as it belongs to us and we only hold onto it very temporarily.
  112. //EAT_ASSERT(mRWMutexIPData.mMutex.GetLockCount() == 1);
  113. // We cannot obtain a write lock recursively, else we will deadlock.
  114. // Alternatively, we can build a bunch of extra logic to deal with this.
  115. EAT_ASSERT(mRWMutexIPData.mSharedData->mThreadIdWriter != ::GetCurrentThreadId());
  116. // Assert that there aren't both readers and writers at the same time.
  117. EAT_ASSERT(!((mRWMutexIPData.mSharedData->mThreadIdWriter != kSysThreadIdInvalid) && mRWMutexIPData.mSharedData->mnReaders));
  118. if(lockType == kLockTypeRead)
  119. {
  120. while(mRWMutexIPData.mSharedData->mThreadIdWriter != kSysThreadIdInvalid)
  121. {
  122. //EAT_ASSERT(mRWMutexIPData.mMutex.GetLockCount() == 1);
  123. mRWMutexIPData.mSharedData->mnReadWaiters++;
  124. ReleaseMutex(mRWMutexIPData.mMutex);
  125. DWORD dwResult = WaitForSingleObject(mRWMutexIPData.mReadSemaphore, INFINITE); // To do: support timeoutAbsolute
  126. WaitForSingleObject(mRWMutexIPData.mMutex, INFINITE);
  127. mRWMutexIPData.mSharedData->mnReadWaiters--;
  128. EAT_ASSERT(dwResult != WAIT_FAILED);
  129. //EAT_ASSERT(mRWMutexIPData.mMutex.GetLockCount() == 1);
  130. if(dwResult == WAIT_TIMEOUT)
  131. {
  132. ReleaseMutex(mRWMutexIPData.mMutex);
  133. return kResultTimeout;
  134. }
  135. }
  136. result = ++mRWMutexIPData.mSharedData->mnReaders; // This is not an atomic operation. We are within a mutex lock.
  137. }
  138. else if(lockType == kLockTypeWrite)
  139. {
  140. while((mRWMutexIPData.mSharedData->mnReaders > 0) || // While somebody has the read lock or
  141. (mRWMutexIPData.mSharedData->mThreadIdWriter != kSysThreadIdInvalid)) // somebody has the write lock... go back to waiting.
  142. {
  143. //EAT_ASSERT(mRWMutexIPData.mMutex.GetLockCount() == 1);
  144. mRWMutexIPData.mSharedData->mnWriteWaiters++;
  145. ReleaseMutex(mRWMutexIPData.mMutex);
  146. DWORD dwResult = WaitForSingleObject(mRWMutexIPData.mWriteSemaphore, INFINITE); // To do: support timeoutAbsolute
  147. WaitForSingleObject(mRWMutexIPData.mMutex, INFINITE);
  148. mRWMutexIPData.mSharedData->mnWriteWaiters--;
  149. EAT_ASSERT(dwResult != WAIT_FAILED);
  150. //EAT_ASSERT(mRWMutexIPData.mMutex.GetLockCount() == 1);
  151. if(dwResult == WAIT_TIMEOUT)
  152. {
  153. ReleaseMutex(mRWMutexIPData.mMutex);
  154. return kResultTimeout;
  155. }
  156. }
  157. result = 1;
  158. mRWMutexIPData.mSharedData->mThreadIdWriter = ::GetCurrentThreadId();
  159. }
  160. //EAT_ASSERT(mRWMutexIPData.mMutex.GetLockCount() == 1);
  161. ReleaseMutex(mRWMutexIPData.mMutex);
  162. return result;
  163. }
  164. int EA::Thread::RWMutexIP::Unlock()
  165. {
  166. WaitForSingleObject(mRWMutexIPData.mMutex, INFINITE); // This lock should always be fast, as it belongs to us and we only hold onto it very temporarily.
  167. //EAT_ASSERT(mRWMutexIPData.mMutex.GetLockCount() == 1);
  168. if(mRWMutexIPData.mSharedData->mThreadIdWriter != kSysThreadIdInvalid) // If we have a write lock...
  169. {
  170. EAT_ASSERT(mRWMutexIPData.mSharedData->mThreadIdWriter == ::GetCurrentThreadId());
  171. mRWMutexIPData.mSharedData->mThreadIdWriter = kSysThreadIdInvalid;
  172. }
  173. else // Else we have a read lock...
  174. {
  175. EAT_ASSERT(mRWMutexIPData.mSharedData->mnReaders >= 1);
  176. const int nNewReaders = --mRWMutexIPData.mSharedData->mnReaders; // This is not an atomic operation. We are within a mutex lock.
  177. if(nNewReaders > 0)
  178. {
  179. //EAT_ASSERT(mRWMutexIPData.mMutex.GetLockCount() == 1);
  180. ReleaseMutex(mRWMutexIPData.mMutex);
  181. return nNewReaders;
  182. }
  183. }
  184. if(mRWMutexIPData.mSharedData->mnWriteWaiters > 0) // We ignore the possibility that
  185. {
  186. ReleaseSemaphore(mRWMutexIPData.mWriteSemaphore, 1, NULL);
  187. // We rely on the released write waiter to decrement mnWriteWaiters.
  188. // If the released write waiter doesn't wake up for a while, it's possible that the ReleaseMutex below
  189. // will be called and another read unlocker will execute this code and release the semaphore again and
  190. // we will have two writers that are released. But this isn't a problem because the released writers
  191. // must still lock our mMutex and contend for the write lock, and one of the two will fail and go back
  192. // to waiting on the semaphore.
  193. }
  194. else if(mRWMutexIPData.mSharedData->mnReadWaiters > 0)
  195. {
  196. // I'm a little concerned about this signal here. We release mnReadWaiters, though it's possible
  197. // that a reader could timeout before this function completes and not all the semaphore count
  198. // will be claimed by waiters. However, the read wait code in the Lock function above does
  199. // seem to be able to handle this case, as it does do a check to make sure it can hold the read
  200. // lock before it claims it.
  201. ReleaseSemaphore(mRWMutexIPData.mReadSemaphore, mRWMutexIPData.mSharedData->mnReadWaiters, NULL);
  202. }
  203. //EAT_ASSERT(mRWMutexIPData.mMutex.GetLockCount() == 1);
  204. ReleaseMutex(mRWMutexIPData.mMutex);
  205. return 0;
  206. }
  207. int EA::Thread::RWMutexIP::GetLockCount(LockType lockType)
  208. {
  209. if(lockType == kLockTypeRead)
  210. return mRWMutexIPData.mSharedData->mnReaders;
  211. else if((lockType == kLockTypeWrite) && (mRWMutexIPData.mSharedData->mThreadIdWriter != kSysThreadIdInvalid))
  212. return 1;
  213. return 0;
  214. }
  215. #else
  216. EA::Thread::RWMutexIPParameters::RWMutexIPParameters(bool /*bIntraProcess*/, const char* /*pName*/)
  217. {
  218. }
  219. EA::Thread::RWMutexIP::RWMutexIP(const RWMutexIPParameters* /*pRWMutexIPParameters*/, bool /*bDefaultParameters*/)
  220. {
  221. }
  222. EA::Thread::RWMutexIP::~RWMutexIP()
  223. {
  224. }
  225. bool EA::Thread::RWMutexIP::Init(const RWMutexIPParameters* /*pRWMutexIPParameters*/)
  226. {
  227. return false;
  228. }
  229. int EA::Thread::RWMutexIP::Lock(LockType /*lockType*/, const ThreadTime& /*timeoutAbsolute*/)
  230. {
  231. return 0;
  232. }
  233. int EA::Thread::RWMutexIP::Unlock()
  234. {
  235. return 0;
  236. }
  237. int EA::Thread::RWMutexIP::GetLockCount(LockType /*lockType*/)
  238. {
  239. return 0;
  240. }
  241. #endif // EA_PLATFORM_XXX
  242. namespace EA
  243. {
  244. namespace Thread
  245. {
  246. extern Allocator* gpAllocator;
  247. }
  248. }
  249. EA::Thread::RWMutexIP* EA::Thread::RWMutexIPFactory::CreateRWMutexIP()
  250. {
  251. if(gpAllocator)
  252. return new(gpAllocator->Alloc(sizeof(EA::Thread::RWMutexIP))) EA::Thread::RWMutexIP;
  253. else
  254. return new EA::Thread::RWMutexIP;
  255. }
  256. void EA::Thread::RWMutexIPFactory::DestroyRWMutexIP(EA::Thread::RWMutexIP* pRWMutexIP)
  257. {
  258. if(gpAllocator)
  259. {
  260. pRWMutexIP->~RWMutexIP();
  261. gpAllocator->Free(pRWMutexIP);
  262. }
  263. else
  264. delete pRWMutexIP;
  265. }
  266. size_t EA::Thread::RWMutexIPFactory::GetRWMutexIPSize()
  267. {
  268. return sizeof(EA::Thread::RWMutexIP);
  269. }
  270. EA::Thread::RWMutexIP* EA::Thread::RWMutexIPFactory::ConstructRWMutexIP(void* pMemory)
  271. {
  272. return new(pMemory) EA::Thread::RWMutexIP;
  273. }
  274. void EA::Thread::RWMutexIPFactory::DestructRWMutexIP(EA::Thread::RWMutexIP* pRWMutexIP)
  275. {
  276. pRWMutexIP->~RWMutexIP();
  277. }