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Readme.html



ReadMe


What is EAThread


EAThread is a package that implements a unified cross-platform
interface for multithreaded programming on various platforms. The
implementation is clean, efficient, and comprehensive. The package is
suitable for basic threading needs such as the creation of multiple
threads and mutual exclusion. It additionally contains features that
are suitable for advanced threading needs required by next generation
console platforms and advanced uses with existing PC and server
platforms.


Legal


EAThread is usable for all uses within Electronic Arts, both internally
and in shipping products for all platforms. All source code was written
by a single EA engineer and none of the source code comes from an
external source.


This Documentation


Each of the documents in this directory stands alone, though some of
the documents have links to others. Simply open any of the HTML
documents with your browser to read the given file.


Where to Go Next


If this is the first document you are reading then the next document you will want to read is the User Guide.







End of document