/******************************************************************************/ /****************************************************************************** Publishing is best done in separate state so: -we don't allow editing project elements during paking -we don't allow receiving project elements from the server during paking Windows: Engine.pak Project.pak EngineEmbed.pak (for engine data embedded into EXE, used when 'appEmbedEngineData') App.pak (for app specific data embedded into EXE, used always ) Android: Engine.pak Project.pak (will contain only app specific data when "!appPublishProjData") /******************************************************************************/ class ImageGenerate { Str src_mtrl, dest_base_0; DateTime time; void set(C Str &src_mtrl, C Str &dest_base_0, C DateTime &time); void process(); }; /******************************************************************************/ /******************************************************************************/ /******************************************************************************/