/******************************************************************************/ /******************************************************************************/ class PhysPath // Phys Body Settings for Path Generation { OBJ_PATH mode; PhysBodyPtr body; operator bool()C; bool operator==(C PhysPath &pp)C; bool operator!=(C PhysPath &pp)C; void set (OBJ_PATH mode, C PhysBodyPtr &body); void operator=(C Object &obj ); void operator=(C ObjData &obj ); PhysPath(OBJ_PATH mode, C PhysBodyPtr &body); PhysPath(C Object &obj ); PhysPath(C ObjData &obj ); public: PhysPath(); }; /******************************************************************************/ /******************************************************************************/ /******************************************************************************/