/******************************************************************************/ struct CloudLayer { VecH4 color; VecH2 scale, position; }; BUFFER(CloudLayer) Half LCScaleY; VecH2 LCMaskContrast; Vec2 LCRange; CloudLayer CL[4]; BUFFER_END /******************************************************************************/ inline Flt CloudAlpha(Flt y) {return y*8-0.15f;} /******************************************************************************/