/******************************************************************************/ BUFFER(WaterSurface) Flt WaterScaleDif, WaterScaleNrm, WaterScaleBump, WaterRgh_2, WaterRflFake, WaterSpc, WaterFresnelPow, WaterFresnelRough; Vec WaterFresnelColor; Vec WaterCol; Vec4 WaterBumpDot; BUFFER_END BUFFER(Water) Flt WaterRfl, WaterRfr, WaterRfrRfl, WaterUnder, WaterUnderRfr, WaterFlow; Vec2 WaterOfs; Vec2 WaterDns; Vec WaterUnderCol0, WaterUnderCol1; Vec4 WaterRflMulAdd, WaterClamp; Flt WaterWave; Vec2 WaterYMulAdd; Vec WaterPlnPos, WaterPlnNrm; BUFFER_END /******************************************************************************/