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- //--------------------------------------------------------------------------------------
- // File: D3DX11Effect.h
- //
- // Direct3D 11 Effect Types & APIs Header
- //
- // THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF
- // ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO
- // THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A
- // PARTICULAR PURPOSE.
- //
- // Copyright (c) Microsoft Corporation. All rights reserved.
- //
- // http://go.microsoft.com/fwlink/p/?LinkId=271568
- //--------------------------------------------------------------------------------------
- #pragma once
- #define D3DX11_EFFECTS_VERSION 1115
- #if defined(_XBOX_ONE) && defined(_TITLE)
- #include <d3d11_x.h>
- #define DCOMMON_H_INCLUDED
- #define NO_D3D11_DEBUG_NAME
- #elif (_WIN32_WINNT >= 0x0602) || defined(_WIN7_PLATFORM_UPDATE)
- #include <d3d11_1.h>
- #include <d3d11shader.h>
- #else
- #include <d3d11.h>
- #include <d3d11shader.h>
- #endif
- #pragma comment( lib, "d3dcompiler.lib" )
- #pragma comment( lib, "dxguid.lib" )
- // VS 2010's stdint.h conflicts with intsafe.h
- #pragma warning(push)
- #pragma warning(disable : 4005)
- #include <stdint.h>
- #pragma warning(pop)
- #if defined(_MSC_VER) && (_MSC_VER<1610) && !defined(_In_reads_)
- #define _Analysis_assume_(exp) __analysis_assume(exp)
- #define _In_reads_(exp) _In_count_x_(exp)
- #define _In_reads_opt_(exp) _In_opt_count_x_(exp)
- #define _In_reads_bytes_(exp) _In_bytecount_x_(exp)
- #define _Inout_updates_(exp) _Inout_cap_x_(exp)
- #define _Inout_updates_z_(exp) _Inout_z_cap_x_(exp)
- #define _Inout_updates_bytes_(exp) _Inout_bytecap_x_(exp)
- #define _Out_writes_(exp) _Out_cap_x_(exp)
- #define _Out_writes_bytes_(exp) _Out_bytecap_x_(exp)
- #define _Outptr_ _Deref_out_
- #define _Outptr_result_z_ _Deref_out_z_
- #define _Outptr_opt_result_maybenull_ _Deref_opt_out_opt_
- #define _Outptr_result_maybenull_z_ _Deref_opt_out_opt_z_
- #define _Outptr_result_buffer_(exp) _Deref_post_cap_x_(exp)
- #define _Outptr_result_buffer_all_maybenull_(exp) _Deref_post_opt_cap_x_(exp)
- #define _COM_Outptr_ _Deref_out_
- #define _When_(test,exp)
- #endif
- #ifndef _Use_decl_annotations_
- #define _Use_decl_annotations_
- #endif
- //////////////////////////////////////////////////////////////////////////////
- // File contents:
- //
- // 1) Stateblock enums, structs, interfaces, flat APIs
- // 2) Effect enums, structs, interfaces, flat APIs
- //////////////////////////////////////////////////////////////////////////////
- #ifndef D3DX11_BYTES_FROM_BITS
- #define D3DX11_BYTES_FROM_BITS(x) (((x) + 7) / 8)
- #endif // D3DX11_BYTES_FROM_BITS
- #ifndef D3DERR_INVALIDCALL
- #define D3DERR_INVALIDCALL MAKE_HRESULT( 1, 0x876, 2156 )
- #endif
- struct D3DX11_STATE_BLOCK_MASK
- {
- uint8_t VS;
- uint8_t VSSamplers[D3DX11_BYTES_FROM_BITS(D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT)];
- uint8_t VSShaderResources[D3DX11_BYTES_FROM_BITS(D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT)];
- uint8_t VSConstantBuffers[D3DX11_BYTES_FROM_BITS(D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT)];
- uint8_t VSInterfaces[D3DX11_BYTES_FROM_BITS(D3D11_SHADER_MAX_INTERFACES)];
-
- uint8_t HS;
- uint8_t HSSamplers[D3DX11_BYTES_FROM_BITS(D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT)];
- uint8_t HSShaderResources[D3DX11_BYTES_FROM_BITS(D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT)];
- uint8_t HSConstantBuffers[D3DX11_BYTES_FROM_BITS(D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT)];
- uint8_t HSInterfaces[D3DX11_BYTES_FROM_BITS(D3D11_SHADER_MAX_INTERFACES)];
- uint8_t DS;
- uint8_t DSSamplers[D3DX11_BYTES_FROM_BITS(D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT)];
- uint8_t DSShaderResources[D3DX11_BYTES_FROM_BITS(D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT)];
- uint8_t DSConstantBuffers[D3DX11_BYTES_FROM_BITS(D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT)];
- uint8_t DSInterfaces[D3DX11_BYTES_FROM_BITS(D3D11_SHADER_MAX_INTERFACES)];
- uint8_t GS;
- uint8_t GSSamplers[D3DX11_BYTES_FROM_BITS(D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT)];
- uint8_t GSShaderResources[D3DX11_BYTES_FROM_BITS(D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT)];
- uint8_t GSConstantBuffers[D3DX11_BYTES_FROM_BITS(D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT)];
- uint8_t GSInterfaces[D3DX11_BYTES_FROM_BITS(D3D11_SHADER_MAX_INTERFACES)];
-
- uint8_t PS;
- uint8_t PSSamplers[D3DX11_BYTES_FROM_BITS(D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT)];
- uint8_t PSShaderResources[D3DX11_BYTES_FROM_BITS(D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT)];
- uint8_t PSConstantBuffers[D3DX11_BYTES_FROM_BITS(D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT)];
- uint8_t PSInterfaces[D3DX11_BYTES_FROM_BITS(D3D11_SHADER_MAX_INTERFACES)];
- uint8_t PSUnorderedAccessViews;
-
- uint8_t CS;
- uint8_t CSSamplers[D3DX11_BYTES_FROM_BITS(D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT)];
- uint8_t CSShaderResources[D3DX11_BYTES_FROM_BITS(D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT)];
- uint8_t CSConstantBuffers[D3DX11_BYTES_FROM_BITS(D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT)];
- uint8_t CSInterfaces[D3DX11_BYTES_FROM_BITS(D3D11_SHADER_MAX_INTERFACES)];
- uint8_t CSUnorderedAccessViews;
- uint8_t IAVertexBuffers[D3DX11_BYTES_FROM_BITS(D3D11_IA_VERTEX_INPUT_RESOURCE_SLOT_COUNT)];
- uint8_t IAIndexBuffer;
- uint8_t IAInputLayout;
- uint8_t IAPrimitiveTopology;
-
- uint8_t OMRenderTargets;
- uint8_t OMDepthStencilState;
- uint8_t OMBlendState;
-
- uint8_t RSViewports;
- uint8_t RSScissorRects;
- uint8_t RSRasterizerState;
-
- uint8_t SOBuffers;
-
- uint8_t Predication;
- };
- //----------------------------------------------------------------------------
- // D3DX11_EFFECT flags:
- // -------------------------------------
- //
- // These flags are passed in when creating an effect, and affect
- // the runtime effect behavior:
- //
- // (Currently none)
- //
- //
- // These flags are set by the effect runtime:
- //
- // D3DX11_EFFECT_OPTIMIZED
- // This effect has been optimized. Reflection functions that rely on
- // names/semantics/strings should fail. This is set when Optimize() is
- // called, but CEffect::IsOptimized() should be used to test for this.
- //
- // D3DX11_EFFECT_CLONE
- // This effect is a clone of another effect. Single CBs will never be
- // updated when internal variable values are changed.
- // This flag is not set when the D3DX11_EFFECT_CLONE_FORCE_NONSINGLE flag
- // is used in cloning.
- //
- //----------------------------------------------------------------------------
- #define D3DX11_EFFECT_OPTIMIZED (1 << 21)
- #define D3DX11_EFFECT_CLONE (1 << 22)
- // Mask of valid D3DCOMPILE_EFFECT flags for D3DX11CreateEffect*
- #define D3DX11_EFFECT_RUNTIME_VALID_FLAGS (0)
- //----------------------------------------------------------------------------
- // D3DX11_EFFECT_VARIABLE flags:
- // ----------------------------
- //
- // These flags describe an effect variable (global or annotation),
- // and are returned in D3DX11_EFFECT_VARIABLE_DESC::Flags.
- //
- // D3DX11_EFFECT_VARIABLE_ANNOTATION
- // Indicates that this is an annotation on a technique, pass, or global
- // variable. Otherwise, this is a global variable. Annotations cannot
- // be shared.
- //
- // D3DX11_EFFECT_VARIABLE_EXPLICIT_BIND_POINT
- // Indicates that the variable has been explicitly bound using the
- // register keyword.
- //----------------------------------------------------------------------------
- #define D3DX11_EFFECT_VARIABLE_ANNOTATION (1 << 1)
- #define D3DX11_EFFECT_VARIABLE_EXPLICIT_BIND_POINT (1 << 2)
- //----------------------------------------------------------------------------
- // D3DX11_EFFECT_CLONE flags:
- // ----------------------------
- //
- // These flags modify the effect cloning process and are passed into Clone.
- //
- // D3DX11_EFFECT_CLONE_FORCE_NONSINGLE
- // Ignore all "single" qualifiers on cbuffers. All cbuffers will have their
- // own ID3D11Buffer's created in the cloned effect.
- //----------------------------------------------------------------------------
- #define D3DX11_EFFECT_CLONE_FORCE_NONSINGLE (1 << 0)
- //////////////////////////////////////////////////////////////////////////////
- // ID3DX11EffectType //////////////////////////////////////////////////////////
- //////////////////////////////////////////////////////////////////////////////
- //----------------------------------------------------------------------------
- // D3DX11_EFFECT_TYPE_DESC:
- //
- // Retrieved by ID3DX11EffectType::GetDesc()
- //----------------------------------------------------------------------------
- struct D3DX11_EFFECT_TYPE_DESC
- {
- LPCSTR TypeName; // Name of the type
- // (e.g. "float4" or "MyStruct")
- D3D_SHADER_VARIABLE_CLASS Class; // (e.g. scalar, vector, object, etc.)
- D3D_SHADER_VARIABLE_TYPE Type; // (e.g. float, texture, vertexshader, etc.)
-
- uint32_t Elements; // Number of elements in this type
- // (0 if not an array)
- uint32_t Members; // Number of members
- // (0 if not a structure)
- uint32_t Rows; // Number of rows in this type
- // (0 if not a numeric primitive)
- uint32_t Columns; // Number of columns in this type
- // (0 if not a numeric primitive)
-
- uint32_t PackedSize; // Number of bytes required to represent
- // this data type, when tightly packed
- uint32_t UnpackedSize; // Number of bytes occupied by this data
- // type, when laid out in a constant buffer
- uint32_t Stride; // Number of bytes to seek between elements,
- // when laid out in a constant buffer
- };
- typedef interface ID3DX11EffectType ID3DX11EffectType;
- typedef interface ID3DX11EffectType *LPD3D11EFFECTTYPE;
- // {4250D721-D5E5-491F-B62B-587C43186285}
- DEFINE_GUID(IID_ID3DX11EffectType,
- 0x4250d721, 0xd5e5, 0x491f, 0xb6, 0x2b, 0x58, 0x7c, 0x43, 0x18, 0x62, 0x85);
- #undef INTERFACE
- #define INTERFACE ID3DX11EffectType
- DECLARE_INTERFACE_(ID3DX11EffectType, IUnknown)
- {
- // IUnknown
- // ID3DX11EffectType
- STDMETHOD_(bool, IsValid)(THIS) PURE;
- STDMETHOD(GetDesc)(THIS_ _Out_ D3DX11_EFFECT_TYPE_DESC *pDesc) PURE;
- STDMETHOD_(ID3DX11EffectType*, GetMemberTypeByIndex)(THIS_ _In_ uint32_t Index) PURE;
- STDMETHOD_(ID3DX11EffectType*, GetMemberTypeByName)(THIS_ _In_z_ LPCSTR Name) PURE;
- STDMETHOD_(ID3DX11EffectType*, GetMemberTypeBySemantic)(THIS_ _In_z_ LPCSTR Semantic) PURE;
- STDMETHOD_(LPCSTR, GetMemberName)(THIS_ _In_ uint32_t Index) PURE;
- STDMETHOD_(LPCSTR, GetMemberSemantic)(THIS_ _In_ uint32_t Index) PURE;
- };
- //////////////////////////////////////////////////////////////////////////////
- // ID3DX11EffectVariable //////////////////////////////////////////////////////
- //////////////////////////////////////////////////////////////////////////////
- //----------------------------------------------------------------------------
- // D3DX11_EFFECT_VARIABLE_DESC:
- //
- // Retrieved by ID3DX11EffectVariable::GetDesc()
- //----------------------------------------------------------------------------
- struct D3DX11_EFFECT_VARIABLE_DESC
- {
- LPCSTR Name; // Name of this variable, annotation,
- // or structure member
- LPCSTR Semantic; // Semantic string of this variable
- // or structure member (nullptr for
- // annotations or if not present)
-
- uint32_t Flags; // D3DX11_EFFECT_VARIABLE_* flags
- uint32_t Annotations; // Number of annotations on this variable
- // (always 0 for annotations)
- uint32_t BufferOffset; // Offset into containing cbuffer or tbuffer
- // (always 0 for annotations or variables
- // not in constant buffers)
- uint32_t ExplicitBindPoint; // Used if the variable has been explicitly bound
- // using the register keyword. Check Flags for
- // D3DX11_EFFECT_VARIABLE_EXPLICIT_BIND_POINT;
- };
- typedef interface ID3DX11EffectVariable ID3DX11EffectVariable;
- typedef interface ID3DX11EffectVariable *LPD3D11EFFECTVARIABLE;
- // {036A777D-B56E-4B25-B313-CC3DDAB71873}
- DEFINE_GUID(IID_ID3DX11EffectVariable,
- 0x036a777d, 0xb56e, 0x4b25, 0xb3, 0x13, 0xcc, 0x3d, 0xda, 0xb7, 0x18, 0x73);
- #undef INTERFACE
- #define INTERFACE ID3DX11EffectVariable
- // Forward defines
- typedef interface ID3DX11EffectScalarVariable ID3DX11EffectScalarVariable;
- typedef interface ID3DX11EffectVectorVariable ID3DX11EffectVectorVariable;
- typedef interface ID3DX11EffectMatrixVariable ID3DX11EffectMatrixVariable;
- typedef interface ID3DX11EffectStringVariable ID3DX11EffectStringVariable;
- typedef interface ID3DX11EffectClassInstanceVariable ID3DX11EffectClassInstanceVariable;
- typedef interface ID3DX11EffectInterfaceVariable ID3DX11EffectInterfaceVariable;
- typedef interface ID3DX11EffectShaderResourceVariable ID3DX11EffectShaderResourceVariable;
- typedef interface ID3DX11EffectUnorderedAccessViewVariable ID3DX11EffectUnorderedAccessViewVariable;
- typedef interface ID3DX11EffectRenderTargetViewVariable ID3DX11EffectRenderTargetViewVariable;
- typedef interface ID3DX11EffectDepthStencilViewVariable ID3DX11EffectDepthStencilViewVariable;
- typedef interface ID3DX11EffectConstantBuffer ID3DX11EffectConstantBuffer;
- typedef interface ID3DX11EffectShaderVariable ID3DX11EffectShaderVariable;
- typedef interface ID3DX11EffectBlendVariable ID3DX11EffectBlendVariable;
- typedef interface ID3DX11EffectDepthStencilVariable ID3DX11EffectDepthStencilVariable;
- typedef interface ID3DX11EffectRasterizerVariable ID3DX11EffectRasterizerVariable;
- typedef interface ID3DX11EffectSamplerVariable ID3DX11EffectSamplerVariable;
- DECLARE_INTERFACE_(ID3DX11EffectVariable, IUnknown)
- {
- // IUnknown
- // ID3DX11EffectVariable
- STDMETHOD_(bool, IsValid)(THIS) PURE;
- STDMETHOD_(ID3DX11EffectType*, GetType)(THIS) PURE;
- STDMETHOD(GetDesc)(THIS_ _Out_ D3DX11_EFFECT_VARIABLE_DESC *pDesc) PURE;
-
- STDMETHOD_(ID3DX11EffectVariable*, GetAnnotationByIndex)(THIS_ _In_ uint32_t Index) PURE;
- STDMETHOD_(ID3DX11EffectVariable*, GetAnnotationByName)(THIS_ _In_z_ LPCSTR Name) PURE;
-
- STDMETHOD_(ID3DX11EffectVariable*, GetMemberByIndex)(THIS_ _In_ uint32_t Index) PURE;
- STDMETHOD_(ID3DX11EffectVariable*, GetMemberByName)(THIS_ _In_z_ LPCSTR Name) PURE;
- STDMETHOD_(ID3DX11EffectVariable*, GetMemberBySemantic)(THIS_ _In_z_ LPCSTR Semantic) PURE;
-
- STDMETHOD_(ID3DX11EffectVariable*, GetElement)(THIS_ _In_ uint32_t Index) PURE;
- STDMETHOD_(ID3DX11EffectConstantBuffer*, GetParentConstantBuffer)(THIS) PURE;
-
- STDMETHOD_(ID3DX11EffectScalarVariable*, AsScalar)(THIS) PURE;
- STDMETHOD_(ID3DX11EffectVectorVariable*, AsVector)(THIS) PURE;
- STDMETHOD_(ID3DX11EffectMatrixVariable*, AsMatrix)(THIS) PURE;
- STDMETHOD_(ID3DX11EffectStringVariable*, AsString)(THIS) PURE;
- STDMETHOD_(ID3DX11EffectClassInstanceVariable*, AsClassInstance)(THIS) PURE;
- STDMETHOD_(ID3DX11EffectInterfaceVariable*, AsInterface)(THIS) PURE;
- STDMETHOD_(ID3DX11EffectShaderResourceVariable*, AsShaderResource)(THIS) PURE;
- STDMETHOD_(ID3DX11EffectUnorderedAccessViewVariable*, AsUnorderedAccessView)(THIS) PURE;
- STDMETHOD_(ID3DX11EffectRenderTargetViewVariable*, AsRenderTargetView)(THIS) PURE;
- STDMETHOD_(ID3DX11EffectDepthStencilViewVariable*, AsDepthStencilView)(THIS) PURE;
- STDMETHOD_(ID3DX11EffectConstantBuffer*, AsConstantBuffer)(THIS) PURE;
- STDMETHOD_(ID3DX11EffectShaderVariable*, AsShader)(THIS) PURE;
- STDMETHOD_(ID3DX11EffectBlendVariable*, AsBlend)(THIS) PURE;
- STDMETHOD_(ID3DX11EffectDepthStencilVariable*, AsDepthStencil)(THIS) PURE;
- STDMETHOD_(ID3DX11EffectRasterizerVariable*, AsRasterizer)(THIS) PURE;
- STDMETHOD_(ID3DX11EffectSamplerVariable*, AsSampler)(THIS) PURE;
-
- STDMETHOD(SetRawValue)(THIS_ _In_reads_bytes_(ByteCount) const void *pData, _In_ uint32_t ByteOffset, _In_ uint32_t ByteCount) PURE;
- STDMETHOD(GetRawValue)(THIS_ _Out_writes_bytes_(ByteCount) void *pData, _In_ uint32_t ByteOffset, _In_ uint32_t ByteCount) PURE;
- };
- //////////////////////////////////////////////////////////////////////////////
- // ID3DX11EffectScalarVariable ////////////////////////////////////////////////
- //////////////////////////////////////////////////////////////////////////////
- typedef interface ID3DX11EffectScalarVariable ID3DX11EffectScalarVariable;
- typedef interface ID3DX11EffectScalarVariable *LPD3D11EFFECTSCALARVARIABLE;
- // {921EF2E5-A65D-4E92-9FC6-4E9CC09A4ADE}
- DEFINE_GUID(IID_ID3DX11EffectScalarVariable,
- 0x921ef2e5, 0xa65d, 0x4e92, 0x9f, 0xc6, 0x4e, 0x9c, 0xc0, 0x9a, 0x4a, 0xde);
- #undef INTERFACE
- #define INTERFACE ID3DX11EffectScalarVariable
- DECLARE_INTERFACE_(ID3DX11EffectScalarVariable, ID3DX11EffectVariable)
- {
- // IUnknown
- // ID3DX11EffectVariable
- // ID3DX11EffectScalarVariable
- STDMETHOD(SetFloat)(THIS_ _In_ const float Value) PURE;
- STDMETHOD(GetFloat)(THIS_ _Out_ float *pValue) PURE;
-
- STDMETHOD(SetFloatArray)(THIS_ _In_reads_(Count) const float *pData, _In_ uint32_t Offset, _In_ uint32_t Count) PURE;
- STDMETHOD(GetFloatArray)(THIS_ _Out_writes_(Count) float *pData, _In_ uint32_t Offset, _In_ uint32_t Count) PURE;
-
- STDMETHOD(SetInt)(THIS_ _In_ const int Value) PURE;
- STDMETHOD(GetInt)(THIS_ _Out_ int *pValue) PURE;
-
- STDMETHOD(SetIntArray)(THIS_ _In_reads_(Count) const int *pData, _In_ uint32_t Offset, _In_ uint32_t Count) PURE;
- STDMETHOD(GetIntArray)(THIS_ _Out_writes_(Count) int *pData, _In_ uint32_t Offset, _In_ uint32_t Count) PURE;
-
- STDMETHOD(SetBool)(THIS_ _In_ const bool Value) PURE;
- STDMETHOD(GetBool)(THIS_ _Out_ bool *pValue) PURE;
-
- STDMETHOD(SetBoolArray)(THIS_ _In_reads_(Count) const bool *pData, _In_ uint32_t Offset, _In_ uint32_t Count) PURE;
- STDMETHOD(GetBoolArray)(THIS_ _Out_writes_(Count) bool *pData, _In_ uint32_t Offset, _In_ uint32_t Count) PURE;
- };
- //////////////////////////////////////////////////////////////////////////////
- // ID3DX11EffectVectorVariable ////////////////////////////////////////////////
- //////////////////////////////////////////////////////////////////////////////
- typedef interface ID3DX11EffectVectorVariable ID3DX11EffectVectorVariable;
- typedef interface ID3DX11EffectVectorVariable *LPD3D11EFFECTVECTORVARIABLE;
- // {5E785D4A-D87B-48D8-B6E6-0F8CA7E7467A}
- DEFINE_GUID(IID_ID3DX11EffectVectorVariable,
- 0x5e785d4a, 0xd87b, 0x48d8, 0xb6, 0xe6, 0x0f, 0x8c, 0xa7, 0xe7, 0x46, 0x7a);
- #undef INTERFACE
- #define INTERFACE ID3DX11EffectVectorVariable
- DECLARE_INTERFACE_(ID3DX11EffectVectorVariable, ID3DX11EffectVariable)
- {
- // IUnknown
- // ID3DX11EffectVariable
- // ID3DX11EffectVectorVariable
- STDMETHOD(SetBoolVector) (THIS_ _In_reads_(4) const bool *pData) PURE;
- STDMETHOD(SetIntVector) (THIS_ _In_reads_(4) const int *pData) PURE;
- STDMETHOD(SetFloatVector)(THIS_ _In_reads_(4) const float *pData) PURE;
- STDMETHOD(GetBoolVector) (THIS_ _Out_writes_(4) bool *pData) PURE;
- STDMETHOD(GetIntVector) (THIS_ _Out_writes_(4) int *pData) PURE;
- STDMETHOD(GetFloatVector)(THIS_ _Out_writes_(4) float *pData) PURE;
- STDMETHOD(SetBoolVectorArray) (THIS_ _In_reads_(Count*4) const bool *pData, _In_ uint32_t Offset, _In_ uint32_t Count) PURE;
- STDMETHOD(SetIntVectorArray) (THIS_ _In_reads_(Count*4) const int *pData, _In_ uint32_t Offset, _In_ uint32_t Count) PURE;
- STDMETHOD(SetFloatVectorArray)(THIS_ _In_reads_(Count*4) const float *pData, _In_ uint32_t Offset, _In_ uint32_t Count) PURE;
- STDMETHOD(GetBoolVectorArray) (THIS_ _Out_writes_(Count*4) bool *pData, _In_ uint32_t Offset, _In_ uint32_t Count) PURE;
- STDMETHOD(GetIntVectorArray) (THIS_ _Out_writes_(Count*4) int *pData, _In_ uint32_t Offset, _In_ uint32_t Count) PURE;
- STDMETHOD(GetFloatVectorArray)(THIS_ _Out_writes_(Count*4) float *pData, _In_ uint32_t Offset, _In_ uint32_t Count) PURE;
- };
- //////////////////////////////////////////////////////////////////////////////
- // ID3DX11EffectMatrixVariable ////////////////////////////////////////////////
- //////////////////////////////////////////////////////////////////////////////
- typedef interface ID3DX11EffectMatrixVariable ID3DX11EffectMatrixVariable;
- typedef interface ID3DX11EffectMatrixVariable *LPD3D11EFFECTMATRIXVARIABLE;
- // {E1096CF4-C027-419A-8D86-D29173DC803E}
- DEFINE_GUID(IID_ID3DX11EffectMatrixVariable,
- 0xe1096cf4, 0xc027, 0x419a, 0x8d, 0x86, 0xd2, 0x91, 0x73, 0xdc, 0x80, 0x3e);
- #undef INTERFACE
- #define INTERFACE ID3DX11EffectMatrixVariable
- DECLARE_INTERFACE_(ID3DX11EffectMatrixVariable, ID3DX11EffectVariable)
- {
- // IUnknown
- // ID3DX11EffectVariable
- // ID3DX11EffectMatrixVariable
- STDMETHOD(SetMatrix)(THIS_ _In_reads_(16) const float *pData) PURE;
- STDMETHOD(GetMatrix)(THIS_ _Out_writes_(16) float *pData) PURE;
-
- STDMETHOD(SetMatrixArray)(THIS_ _In_reads_(Count*16) const float *pData, _In_ uint32_t Offset, _In_ uint32_t Count) PURE;
- STDMETHOD(GetMatrixArray)(THIS_ _Out_writes_(Count*16) float *pData, _In_ uint32_t Offset, _In_ uint32_t Count) PURE;
-
- STDMETHOD(SetMatrixPointerArray)(_In_reads_(Count*16) const float **ppData, uint32_t Offset, uint32_t Count) PURE;
- STDMETHOD(GetMatrixPointerArray)(_Out_writes_(Count*16) float **ppData, uint32_t Offset, uint32_t Count) PURE;
- STDMETHOD(SetMatrixTranspose)(THIS_ _In_reads_(16) const float *pData) PURE;
- STDMETHOD(GetMatrixTranspose)(THIS_ _Out_writes_(16) float *pData) PURE;
-
- STDMETHOD(SetMatrixTransposeArray)(THIS_ _In_reads_(Count*16) const float *pData, _In_ uint32_t Offset, _In_ uint32_t Count) PURE;
- STDMETHOD(GetMatrixTransposeArray)(THIS_ _Out_writes_(Count*16) float *pData, _In_ uint32_t Offset, _In_ uint32_t Count) PURE;
- STDMETHOD(SetMatrixTransposePointerArray)(_In_reads_(Count*16) const float **ppData, uint32_t Offset, uint32_t Count) PURE;
- STDMETHOD(GetMatrixTransposePointerArray)(_Out_writes_(Count*16) float **ppData, uint32_t Offset, uint32_t Count) PURE;
- };
- //////////////////////////////////////////////////////////////////////////////
- // ID3DX11EffectStringVariable ////////////////////////////////////////////////
- //////////////////////////////////////////////////////////////////////////////
- typedef interface ID3DX11EffectStringVariable ID3DX11EffectStringVariable;
- typedef interface ID3DX11EffectStringVariable *LPD3D11EFFECTSTRINGVARIABLE;
- // {F355C818-01BE-4653-A7CC-60FFFEDDC76D}
- DEFINE_GUID(IID_ID3DX11EffectStringVariable,
- 0xf355c818, 0x01be, 0x4653, 0xa7, 0xcc, 0x60, 0xff, 0xfe, 0xdd, 0xc7, 0x6d);
- #undef INTERFACE
- #define INTERFACE ID3DX11EffectStringVariable
- DECLARE_INTERFACE_(ID3DX11EffectStringVariable, ID3DX11EffectVariable)
- {
- // IUnknown
- // ID3DX11EffectVariable
- // ID3DX11EffectStringVariable
- STDMETHOD(GetString)(THIS_ _Outptr_result_z_ LPCSTR *ppString) PURE;
- STDMETHOD(GetStringArray)(THIS_ _Out_writes_(Count) LPCSTR *ppStrings, _In_ uint32_t Offset, _In_ uint32_t Count) PURE;
- };
- //////////////////////////////////////////////////////////////////////////////
- // ID3DX11EffectClassInstanceVariable ////////////////////////////////////////
- //////////////////////////////////////////////////////////////////////////////
- typedef interface ID3DX11EffectClassInstanceVariable ID3DX11EffectClassInstanceVariable;
- typedef interface ID3DX11EffectClassInstanceVariable *LPD3D11EFFECTCLASSINSTANCEVARIABLE;
- // {926A8053-2A39-4DB4-9BDE-CF649ADEBDC1}
- DEFINE_GUID(IID_ID3DX11EffectClassInstanceVariable,
- 0x926a8053, 0x2a39, 0x4db4, 0x9b, 0xde, 0xcf, 0x64, 0x9a, 0xde, 0xbd, 0xc1);
- #undef INTERFACE
- #define INTERFACE ID3DX11EffectClassInstanceVariable
- DECLARE_INTERFACE_(ID3DX11EffectClassInstanceVariable, ID3DX11EffectVariable)
- {
- // IUnknown
- // ID3DX11EffectVariable
- // ID3DX11EffectClassInstanceVariable
- STDMETHOD(GetClassInstance)(_Outptr_ ID3D11ClassInstance** ppClassInstance) PURE;
- };
- //////////////////////////////////////////////////////////////////////////////
- // ID3DX11EffectInterfaceVariable ////////////////////////////////////////
- //////////////////////////////////////////////////////////////////////////////
- typedef interface ID3DX11EffectInterfaceVariable ID3DX11EffectInterfaceVariable;
- typedef interface ID3DX11EffectInterfaceVariable *LPD3D11EFFECTINTERFACEVARIABLE;
- // {516C8CD8-1C80-40A4-B19B-0688792F11A5}
- DEFINE_GUID(IID_ID3DX11EffectInterfaceVariable,
- 0x516c8cd8, 0x1c80, 0x40a4, 0xb1, 0x9b, 0x06, 0x88, 0x79, 0x2f, 0x11, 0xa5);
- #undef INTERFACE
- #define INTERFACE ID3DX11EffectInterfaceVariable
- DECLARE_INTERFACE_(ID3DX11EffectInterfaceVariable, ID3DX11EffectVariable)
- {
- // IUnknown
- // ID3DX11EffectVariable
- // ID3DX11EffectInterfaceVariable
- STDMETHOD(SetClassInstance)(_In_ ID3DX11EffectClassInstanceVariable *pEffectClassInstance) PURE;
- STDMETHOD(GetClassInstance)(_Outptr_ ID3DX11EffectClassInstanceVariable **ppEffectClassInstance) PURE;
- };
- //////////////////////////////////////////////////////////////////////////////
- // ID3DX11EffectShaderResourceVariable ////////////////////////////////////////
- //////////////////////////////////////////////////////////////////////////////
- typedef interface ID3DX11EffectShaderResourceVariable ID3DX11EffectShaderResourceVariable;
- typedef interface ID3DX11EffectShaderResourceVariable *LPD3D11EFFECTSHADERRESOURCEVARIABLE;
- // {350DB233-BBE0-485C-9BFE-C0026B844F89}
- DEFINE_GUID(IID_ID3DX11EffectShaderResourceVariable,
- 0x350db233, 0xbbe0, 0x485c, 0x9b, 0xfe, 0xc0, 0x02, 0x6b, 0x84, 0x4f, 0x89);
- #undef INTERFACE
- #define INTERFACE ID3DX11EffectShaderResourceVariable
- DECLARE_INTERFACE_(ID3DX11EffectShaderResourceVariable, ID3DX11EffectVariable)
- {
- // IUnknown
- // ID3DX11EffectVariable
- // ID3DX11EffectShaderResourceVariable
- STDMETHOD(SetResource)(THIS_ _In_ ID3D11ShaderResourceView *pResource) PURE;
- STDMETHOD(GetResource)(THIS_ _Outptr_ ID3D11ShaderResourceView **ppResource) PURE;
-
- STDMETHOD(SetResourceArray)(THIS_ _In_reads_(Count) ID3D11ShaderResourceView **ppResources, _In_ uint32_t Offset, _In_ uint32_t Count) PURE;
- STDMETHOD(GetResourceArray)(THIS_ _Out_writes_(Count) ID3D11ShaderResourceView **ppResources, _In_ uint32_t Offset, _In_ uint32_t Count) PURE;
- };
- //////////////////////////////////////////////////////////////////////////////
- // ID3DX11EffectUnorderedAccessViewVariable ////////////////////////////////////////
- //////////////////////////////////////////////////////////////////////////////
- typedef interface ID3DX11EffectUnorderedAccessViewVariable ID3DX11EffectUnorderedAccessViewVariable;
- typedef interface ID3DX11EffectUnorderedAccessViewVariable *LPD3D11EFFECTUNORDEREDACCESSVIEWVARIABLE;
- // {79B4AC8C-870A-47D2-B05A-8BD5CC3EE6C9}
- DEFINE_GUID(IID_ID3DX11EffectUnorderedAccessViewVariable,
- 0x79b4ac8c, 0x870a, 0x47d2, 0xb0, 0x5a, 0x8b, 0xd5, 0xcc, 0x3e, 0xe6, 0xc9);
- #undef INTERFACE
- #define INTERFACE ID3DX11EffectUnorderedAccessViewVariable
- DECLARE_INTERFACE_(ID3DX11EffectUnorderedAccessViewVariable, ID3DX11EffectVariable)
- {
- // IUnknown
- // ID3DX11EffectVariable
- // ID3DX11EffectUnorderedAccessViewVariable
- STDMETHOD(SetUnorderedAccessView)(THIS_ _In_ ID3D11UnorderedAccessView *pResource) PURE;
- STDMETHOD(GetUnorderedAccessView)(THIS_ _Outptr_ ID3D11UnorderedAccessView **ppResource) PURE;
- STDMETHOD(SetUnorderedAccessViewArray)(THIS_ _In_reads_(Count) ID3D11UnorderedAccessView **ppResources, _In_ uint32_t Offset, _In_ uint32_t Count) PURE;
- STDMETHOD(GetUnorderedAccessViewArray)(THIS_ _Out_writes_(Count) ID3D11UnorderedAccessView **ppResources, _In_ uint32_t Offset, _In_ uint32_t Count) PURE;
- };
- //////////////////////////////////////////////////////////////////////////////
- // ID3DX11EffectRenderTargetViewVariable //////////////////////////////////////
- //////////////////////////////////////////////////////////////////////////////
- typedef interface ID3DX11EffectRenderTargetViewVariable ID3DX11EffectRenderTargetViewVariable;
- typedef interface ID3DX11EffectRenderTargetViewVariable *LPD3D11EFFECTRENDERTARGETVIEWVARIABLE;
- // {D5066909-F40C-43F8-9DB5-057C2A208552}
- DEFINE_GUID(IID_ID3DX11EffectRenderTargetViewVariable,
- 0xd5066909, 0xf40c, 0x43f8, 0x9d, 0xb5, 0x05, 0x7c, 0x2a, 0x20, 0x85, 0x52);
- #undef INTERFACE
- #define INTERFACE ID3DX11EffectRenderTargetViewVariable
- DECLARE_INTERFACE_(ID3DX11EffectRenderTargetViewVariable, ID3DX11EffectVariable)
- {
- // IUnknown
- // ID3DX11EffectVariable
- // ID3DX11EffectRenderTargetViewVariable
- STDMETHOD(SetRenderTarget)(THIS_ _In_ ID3D11RenderTargetView *pResource) PURE;
- STDMETHOD(GetRenderTarget)(THIS_ _Outptr_ ID3D11RenderTargetView **ppResource) PURE;
-
- STDMETHOD(SetRenderTargetArray)(THIS_ _In_reads_(Count) ID3D11RenderTargetView **ppResources, _In_ uint32_t Offset, _In_ uint32_t Count) PURE;
- STDMETHOD(GetRenderTargetArray)(THIS_ _Out_writes_(Count) ID3D11RenderTargetView **ppResources, _In_ uint32_t Offset, _In_ uint32_t Count) PURE;
- };
- //////////////////////////////////////////////////////////////////////////////
- // ID3DX11EffectDepthStencilViewVariable //////////////////////////////////////
- //////////////////////////////////////////////////////////////////////////////
- typedef interface ID3DX11EffectDepthStencilViewVariable ID3DX11EffectDepthStencilViewVariable;
- typedef interface ID3DX11EffectDepthStencilViewVariable *LPD3D11EFFECTDEPTHSTENCILVIEWVARIABLE;
- // {33C648AC-2E9E-4A2E-9CD6-DE31ACC5B347}
- DEFINE_GUID(IID_ID3DX11EffectDepthStencilViewVariable,
- 0x33c648ac, 0x2e9e, 0x4a2e, 0x9c, 0xd6, 0xde, 0x31, 0xac, 0xc5, 0xb3, 0x47);
- #undef INTERFACE
- #define INTERFACE ID3DX11EffectDepthStencilViewVariable
- DECLARE_INTERFACE_(ID3DX11EffectDepthStencilViewVariable, ID3DX11EffectVariable)
- {
- // IUnknown
- // ID3DX11EffectVariable
- // ID3DX11EffectDepthStencilViewVariable
- STDMETHOD(SetDepthStencil)(THIS_ _In_ ID3D11DepthStencilView *pResource) PURE;
- STDMETHOD(GetDepthStencil)(THIS_ _Outptr_ ID3D11DepthStencilView **ppResource) PURE;
-
- STDMETHOD(SetDepthStencilArray)(THIS_ _In_reads_(Count) ID3D11DepthStencilView **ppResources, _In_ uint32_t Offset, _In_ uint32_t Count) PURE;
- STDMETHOD(GetDepthStencilArray)(THIS_ _Out_writes_(Count) ID3D11DepthStencilView **ppResources, _In_ uint32_t Offset, _In_ uint32_t Count) PURE;
- };
- //////////////////////////////////////////////////////////////////////////////
- // ID3DX11EffectConstantBuffer ////////////////////////////////////////////////
- //////////////////////////////////////////////////////////////////////////////
- typedef interface ID3DX11EffectConstantBuffer ID3DX11EffectConstantBuffer;
- typedef interface ID3DX11EffectConstantBuffer *LPD3D11EFFECTCONSTANTBUFFER;
- // {2CB6C733-82D2-4000-B3DA-6219D9A99BF2}
- DEFINE_GUID(IID_ID3DX11EffectConstantBuffer,
- 0x2cb6c733, 0x82d2, 0x4000, 0xb3, 0xda, 0x62, 0x19, 0xd9, 0xa9, 0x9b, 0xf2);
- #undef INTERFACE
- #define INTERFACE ID3DX11EffectConstantBuffer
- DECLARE_INTERFACE_(ID3DX11EffectConstantBuffer, ID3DX11EffectVariable)
- {
- // IUnknown
- // ID3DX11EffectVariable
- // ID3DX11EffectConstantBuffer
- STDMETHOD(SetConstantBuffer)(THIS_ _In_ ID3D11Buffer *pConstantBuffer) PURE;
- STDMETHOD(UndoSetConstantBuffer)(THIS) PURE;
- STDMETHOD(GetConstantBuffer)(THIS_ _Outptr_ ID3D11Buffer **ppConstantBuffer) PURE;
-
- STDMETHOD(SetTextureBuffer)(THIS_ _In_ ID3D11ShaderResourceView *pTextureBuffer) PURE;
- STDMETHOD(UndoSetTextureBuffer)(THIS) PURE;
- STDMETHOD(GetTextureBuffer)(THIS_ _Outptr_ ID3D11ShaderResourceView **ppTextureBuffer) PURE;
- };
- //////////////////////////////////////////////////////////////////////////////
- // ID3DX11EffectShaderVariable ////////////////////////////////////////////////
- //////////////////////////////////////////////////////////////////////////////
- //----------------------------------------------------------------------------
- // D3DX11_EFFECT_SHADER_DESC:
- //
- // Retrieved by ID3DX11EffectShaderVariable::GetShaderDesc()
- //----------------------------------------------------------------------------
- struct D3DX11_EFFECT_SHADER_DESC
- {
- const uint8_t *pInputSignature; // Passed into CreateInputLayout,
- // valid on VS and GS only
-
- bool IsInline; // Is this an anonymous shader variable
- // resulting from an inline shader assignment?
-
-
- // -- The following fields are not valid after Optimize() --
- const uint8_t *pBytecode; // Shader bytecode
- uint32_t BytecodeLength;
-
- LPCSTR SODecls[D3D11_SO_STREAM_COUNT]; // Stream out declaration string (for GS with SO)
- uint32_t RasterizedStream;
-
- uint32_t NumInputSignatureEntries; // Number of entries in the input signature
- uint32_t NumOutputSignatureEntries; // Number of entries in the output signature
- uint32_t NumPatchConstantSignatureEntries; // Number of entries in the patch constant signature
- };
- typedef interface ID3DX11EffectShaderVariable ID3DX11EffectShaderVariable;
- typedef interface ID3DX11EffectShaderVariable *LPD3D11EFFECTSHADERVARIABLE;
- // {7508B344-020A-4EC7-9118-62CDD36C88D7}
- DEFINE_GUID(IID_ID3DX11EffectShaderVariable,
- 0x7508b344, 0x020a, 0x4ec7, 0x91, 0x18, 0x62, 0xcd, 0xd3, 0x6c, 0x88, 0xd7);
- #undef INTERFACE
- #define INTERFACE ID3DX11EffectShaderVariable
- DECLARE_INTERFACE_(ID3DX11EffectShaderVariable, ID3DX11EffectVariable)
- {
- // IUnknown
- // ID3DX11EffectVariable
- // ID3DX11EffectShaderVariable
- STDMETHOD(GetShaderDesc)(THIS_ _In_ uint32_t ShaderIndex, _Out_ D3DX11_EFFECT_SHADER_DESC *pDesc) PURE;
-
- STDMETHOD(GetVertexShader)(THIS_ _In_ uint32_t ShaderIndex, _Outptr_ ID3D11VertexShader **ppVS) PURE;
- STDMETHOD(GetGeometryShader)(THIS_ _In_ uint32_t ShaderIndex, _Outptr_ ID3D11GeometryShader **ppGS) PURE;
- STDMETHOD(GetPixelShader)(THIS_ _In_ uint32_t ShaderIndex, _Outptr_ ID3D11PixelShader **ppPS) PURE;
- STDMETHOD(GetHullShader)(THIS_ _In_ uint32_t ShaderIndex, _Outptr_ ID3D11HullShader **ppHS) PURE;
- STDMETHOD(GetDomainShader)(THIS_ _In_ uint32_t ShaderIndex, _Outptr_ ID3D11DomainShader **ppDS) PURE;
- STDMETHOD(GetComputeShader)(THIS_ _In_ uint32_t ShaderIndex, _Outptr_ ID3D11ComputeShader **ppCS) PURE;
-
- STDMETHOD(GetInputSignatureElementDesc)(THIS_ _In_ uint32_t ShaderIndex, _In_ uint32_t Element, _Out_ D3D11_SIGNATURE_PARAMETER_DESC *pDesc) PURE;
- STDMETHOD(GetOutputSignatureElementDesc)(THIS_ _In_ uint32_t ShaderIndex, _In_ uint32_t Element, _Out_ D3D11_SIGNATURE_PARAMETER_DESC *pDesc) PURE;
- STDMETHOD(GetPatchConstantSignatureElementDesc)(THIS_ _In_ uint32_t ShaderIndex, _In_ uint32_t Element, _Out_ D3D11_SIGNATURE_PARAMETER_DESC *pDesc) PURE;
- };
- //////////////////////////////////////////////////////////////////////////////
- // ID3DX11EffectBlendVariable /////////////////////////////////////////////////
- //////////////////////////////////////////////////////////////////////////////
- typedef interface ID3DX11EffectBlendVariable ID3DX11EffectBlendVariable;
- typedef interface ID3DX11EffectBlendVariable *LPD3D11EFFECTBLENDVARIABLE;
- // {D664F4D7-3B81-4805-B277-C1DF58C39F53}
- DEFINE_GUID(IID_ID3DX11EffectBlendVariable,
- 0xd664f4d7, 0x3b81, 0x4805, 0xb2, 0x77, 0xc1, 0xdf, 0x58, 0xc3, 0x9f, 0x53);
- #undef INTERFACE
- #define INTERFACE ID3DX11EffectBlendVariable
- DECLARE_INTERFACE_(ID3DX11EffectBlendVariable, ID3DX11EffectVariable)
- {
- // IUnknown
- // ID3DX11EffectVariable
- // ID3DX11EffectBlendVariable
- STDMETHOD(GetBlendState)(THIS_ _In_ uint32_t Index, _Outptr_ ID3D11BlendState **ppState) PURE;
- STDMETHOD(SetBlendState)(THIS_ _In_ uint32_t Index, _In_ ID3D11BlendState *pState) PURE;
- STDMETHOD(UndoSetBlendState)(THIS_ _In_ uint32_t Index) PURE;
- STDMETHOD(GetBackingStore)(THIS_ _In_ uint32_t Index, _Out_ D3D11_BLEND_DESC *pDesc) PURE;
- };
- //////////////////////////////////////////////////////////////////////////////
- // ID3DX11EffectDepthStencilVariable //////////////////////////////////////////
- //////////////////////////////////////////////////////////////////////////////
- typedef interface ID3DX11EffectDepthStencilVariable ID3DX11EffectDepthStencilVariable;
- typedef interface ID3DX11EffectDepthStencilVariable *LPD3D11EFFECTDEPTHSTENCILVARIABLE;
- // {69B5751B-61A5-48E5-BD41-D93988111563}
- DEFINE_GUID(IID_ID3DX11EffectDepthStencilVariable,
- 0x69b5751b, 0x61a5, 0x48e5, 0xbd, 0x41, 0xd9, 0x39, 0x88, 0x11, 0x15, 0x63);
- #undef INTERFACE
- #define INTERFACE ID3DX11EffectDepthStencilVariable
- DECLARE_INTERFACE_(ID3DX11EffectDepthStencilVariable, ID3DX11EffectVariable)
- {
- // IUnknown
- // ID3DX11EffectVariable
- // ID3DX11EffectDepthStencilVariable
- STDMETHOD(GetDepthStencilState)(THIS_ _In_ uint32_t Index, _Outptr_ ID3D11DepthStencilState **ppState) PURE;
- STDMETHOD(SetDepthStencilState)(THIS_ _In_ uint32_t Index, _In_ ID3D11DepthStencilState *pState) PURE;
- STDMETHOD(UndoSetDepthStencilState)(THIS_ _In_ uint32_t Index) PURE;
- STDMETHOD(GetBackingStore)(THIS_ _In_ uint32_t Index, _Out_ D3D11_DEPTH_STENCIL_DESC *pDesc) PURE;
- };
- //////////////////////////////////////////////////////////////////////////////
- // ID3DX11EffectRasterizerVariable ////////////////////////////////////////////
- //////////////////////////////////////////////////////////////////////////////
- typedef interface ID3DX11EffectRasterizerVariable ID3DX11EffectRasterizerVariable;
- typedef interface ID3DX11EffectRasterizerVariable *LPD3D11EFFECTRASTERIZERVARIABLE;
- // {53A262F6-5F74-4151-A132-E3DD19A62C9D}
- DEFINE_GUID(IID_ID3DX11EffectRasterizerVariable,
- 0x53a262f6, 0x5f74, 0x4151, 0xa1, 0x32, 0xe3, 0xdd, 0x19, 0xa6, 0x2c, 0x9d);
- #undef INTERFACE
- #define INTERFACE ID3DX11EffectRasterizerVariable
- DECLARE_INTERFACE_(ID3DX11EffectRasterizerVariable, ID3DX11EffectVariable)
- {
- // IUnknown
- // ID3DX11EffectVariable
- // ID3DX11EffectRasterizerVariable
- STDMETHOD(GetRasterizerState)(THIS_ _In_ uint32_t Index, _Outptr_ ID3D11RasterizerState **ppState) PURE;
- STDMETHOD(SetRasterizerState)(THIS_ _In_ uint32_t Index, _In_ ID3D11RasterizerState *pState) PURE;
- STDMETHOD(UndoSetRasterizerState)(THIS_ _In_ uint32_t Index) PURE;
- STDMETHOD(GetBackingStore)(THIS_ _In_ uint32_t Index, _Out_ D3D11_RASTERIZER_DESC *pDesc) PURE;
- };
- //////////////////////////////////////////////////////////////////////////////
- // ID3DX11EffectSamplerVariable ///////////////////////////////////////////////
- //////////////////////////////////////////////////////////////////////////////
- typedef interface ID3DX11EffectSamplerVariable ID3DX11EffectSamplerVariable;
- typedef interface ID3DX11EffectSamplerVariable *LPD3D11EFFECTSAMPLERVARIABLE;
- // {C6402E55-1095-4D95-8931-F92660513DD9}
- DEFINE_GUID(IID_ID3DX11EffectSamplerVariable,
- 0xc6402e55, 0x1095, 0x4d95, 0x89, 0x31, 0xf9, 0x26, 0x60, 0x51, 0x3d, 0xd9);
- #undef INTERFACE
- #define INTERFACE ID3DX11EffectSamplerVariable
- DECLARE_INTERFACE_(ID3DX11EffectSamplerVariable, ID3DX11EffectVariable)
- {
- // IUnknown
- // ID3DX11EffectVariable
- // ID3DX11EffectSamplerVariable
- STDMETHOD(GetSampler)(THIS_ _In_ uint32_t Index, _Outptr_ ID3D11SamplerState **ppSampler) PURE;
- STDMETHOD(SetSampler)(THIS_ _In_ uint32_t Index, _In_ ID3D11SamplerState *pSampler) PURE;
- STDMETHOD(UndoSetSampler)(THIS_ _In_ uint32_t Index) PURE;
- STDMETHOD(GetBackingStore)(THIS_ _In_ uint32_t Index, _Out_ D3D11_SAMPLER_DESC *pDesc) PURE;
- };
- //////////////////////////////////////////////////////////////////////////////
- // ID3DX11EffectPass //////////////////////////////////////////////////////////
- //////////////////////////////////////////////////////////////////////////////
- //----------------------------------------------------------------------------
- // D3DX11_PASS_DESC:
- //
- // Retrieved by ID3DX11EffectPass::GetDesc()
- //----------------------------------------------------------------------------
- struct D3DX11_PASS_DESC
- {
- LPCSTR Name; // Name of this pass (nullptr if not anonymous)
- uint32_t Annotations; // Number of annotations on this pass
-
- uint8_t *pIAInputSignature; // Signature from VS or GS (if there is no VS)
- // or nullptr if neither exists
- size_t IAInputSignatureSize; // Singature size in bytes
-
- uint32_t StencilRef; // Specified in SetDepthStencilState()
- uint32_t SampleMask; // Specified in SetBlendState()
- FLOAT BlendFactor[4]; // Specified in SetBlendState()
- };
- //----------------------------------------------------------------------------
- // D3DX11_PASS_SHADER_DESC:
- //
- // Retrieved by ID3DX11EffectPass::Get**ShaderDesc()
- //----------------------------------------------------------------------------
- struct D3DX11_PASS_SHADER_DESC
- {
- ID3DX11EffectShaderVariable *pShaderVariable; // The variable that this shader came from.
- // If this is an inline shader assignment,
- // the returned interface will be an
- // anonymous shader variable, which is
- // not retrievable any other way. It's
- // name in the variable description will
- // be "$Anonymous".
- // If there is no assignment of this type in
- // the pass block, pShaderVariable != nullptr,
- // but pShaderVariable->IsValid() == false.
-
- uint32_t ShaderIndex; // The element of pShaderVariable (if an array)
- // or 0 if not applicable
- };
- typedef interface ID3DX11EffectPass ID3DX11EffectPass;
- typedef interface ID3DX11EffectPass *LPD3D11EFFECTPASS;
- // {3437CEC4-4AC1-4D87-8916-F4BD5A41380C}
- DEFINE_GUID(IID_ID3DX11EffectPass,
- 0x3437cec4, 0x4ac1, 0x4d87, 0x89, 0x16, 0xf4, 0xbd, 0x5a, 0x41, 0x38, 0x0c);
- #undef INTERFACE
- #define INTERFACE ID3DX11EffectPass
- DECLARE_INTERFACE_(ID3DX11EffectPass, IUnknown)
- {
- // IUnknown
- // ID3DX11EffectPass
- STDMETHOD_(bool, IsValid)(THIS) PURE;
- STDMETHOD(GetDesc)(THIS_ _Out_ D3DX11_PASS_DESC *pDesc) PURE;
-
- STDMETHOD(GetVertexShaderDesc)(THIS_ _Out_ D3DX11_PASS_SHADER_DESC *pDesc) PURE;
- STDMETHOD(GetGeometryShaderDesc)(THIS_ _Out_ D3DX11_PASS_SHADER_DESC *pDesc) PURE;
- STDMETHOD(GetPixelShaderDesc)(THIS_ _Out_ D3DX11_PASS_SHADER_DESC *pDesc) PURE;
- STDMETHOD(GetHullShaderDesc)(THIS_ _Out_ D3DX11_PASS_SHADER_DESC *pDesc) PURE;
- STDMETHOD(GetDomainShaderDesc)(THIS_ _Out_ D3DX11_PASS_SHADER_DESC *pDesc) PURE;
- STDMETHOD(GetComputeShaderDesc)(THIS_ _Out_ D3DX11_PASS_SHADER_DESC *pDesc) PURE;
-
- STDMETHOD_(ID3DX11EffectVariable*, GetAnnotationByIndex)(THIS_ _In_ uint32_t Index) PURE;
- STDMETHOD_(ID3DX11EffectVariable*, GetAnnotationByName)(THIS_ _In_z_ LPCSTR Name) PURE;
-
- STDMETHOD(Apply)(THIS_ _In_ uint32_t Flags, _In_ ID3D11DeviceContext* pContext) PURE;
-
- STDMETHOD(ComputeStateBlockMask)(THIS_ _Inout_ D3DX11_STATE_BLOCK_MASK *pStateBlockMask) PURE;
- };
- //////////////////////////////////////////////////////////////////////////////
- // ID3DX11EffectTechnique /////////////////////////////////////////////////////
- //////////////////////////////////////////////////////////////////////////////
- //----------------------------------------------------------------------------
- // D3DX11_TECHNIQUE_DESC:
- //
- // Retrieved by ID3DX11EffectTechnique::GetDesc()
- //----------------------------------------------------------------------------
- struct D3DX11_TECHNIQUE_DESC
- {
- LPCSTR Name; // Name of this technique (nullptr if not anonymous)
- uint32_t Passes; // Number of passes contained within
- uint32_t Annotations; // Number of annotations on this technique
- };
- typedef interface ID3DX11EffectTechnique ID3DX11EffectTechnique;
- typedef interface ID3DX11EffectTechnique *LPD3D11EFFECTTECHNIQUE;
- // {51198831-1F1D-4F47-BD76-41CB0835B1DE}
- DEFINE_GUID(IID_ID3DX11EffectTechnique,
- 0x51198831, 0x1f1d, 0x4f47, 0xbd, 0x76, 0x41, 0xcb, 0x08, 0x35, 0xb1, 0xde);
- #undef INTERFACE
- #define INTERFACE ID3DX11EffectTechnique
- DECLARE_INTERFACE_(ID3DX11EffectTechnique, IUnknown)
- {
- // IUnknown
- // ID3DX11EffectTechnique
- STDMETHOD_(bool, IsValid)(THIS) PURE;
- STDMETHOD(GetDesc)(THIS_ _Out_ D3DX11_TECHNIQUE_DESC *pDesc) PURE;
-
- STDMETHOD_(ID3DX11EffectVariable*, GetAnnotationByIndex)(THIS_ _In_ uint32_t Index) PURE;
- STDMETHOD_(ID3DX11EffectVariable*, GetAnnotationByName)(THIS_ _In_z_ LPCSTR Name) PURE;
-
- STDMETHOD_(ID3DX11EffectPass*, GetPassByIndex)(THIS_ _In_ uint32_t Index) PURE;
- STDMETHOD_(ID3DX11EffectPass*, GetPassByName)(THIS_ _In_z_ LPCSTR Name) PURE;
-
- STDMETHOD(ComputeStateBlockMask)(THIS_ _Inout_ D3DX11_STATE_BLOCK_MASK *pStateBlockMask) PURE;
- };
- //////////////////////////////////////////////////////////////////////////////
- // ID3DX11EffectTechnique /////////////////////////////////////////////////////
- //////////////////////////////////////////////////////////////////////////////
- //----------------------------------------------------------------------------
- // D3DX11_GROUP_DESC:
- //
- // Retrieved by ID3DX11EffectTechnique::GetDesc()
- //----------------------------------------------------------------------------
- struct D3DX11_GROUP_DESC
- {
- LPCSTR Name; // Name of this group (only nullptr if global)
- uint32_t Techniques; // Number of techniques contained within
- uint32_t Annotations; // Number of annotations on this group
- };
- typedef interface ID3DX11EffectGroup ID3DX11EffectGroup;
- typedef interface ID3DX11EffectGroup *LPD3D11EFFECTGROUP;
- // {03074acf-97de-485f-b201-cb775264afd6}
- DEFINE_GUID(IID_ID3DX11EffectGroup,
- 0x03074acf, 0x97de, 0x485f, 0xb2, 0x01, 0xcb, 0x77, 0x52, 0x64, 0xaf, 0xd6);
- #undef INTERFACE
- #define INTERFACE ID3DX11EffectGroup
- DECLARE_INTERFACE_(ID3DX11EffectGroup, IUnknown)
- {
- // IUnknown
- // ID3DX11EffectGroup
- STDMETHOD_(bool, IsValid)(THIS) PURE;
- STDMETHOD(GetDesc)(THIS_ _Out_ D3DX11_GROUP_DESC *pDesc) PURE;
- STDMETHOD_(ID3DX11EffectVariable*, GetAnnotationByIndex)(THIS_ _In_ uint32_t Index) PURE;
- STDMETHOD_(ID3DX11EffectVariable*, GetAnnotationByName)(THIS_ _In_z_ LPCSTR Name) PURE;
- STDMETHOD_(ID3DX11EffectTechnique*, GetTechniqueByIndex)(THIS_ _In_ uint32_t Index) PURE;
- STDMETHOD_(ID3DX11EffectTechnique*, GetTechniqueByName)(THIS_ _In_z_ LPCSTR Name) PURE;
- };
- //////////////////////////////////////////////////////////////////////////////
- // ID3DX11Effect //////////////////////////////////////////////////////////////
- //////////////////////////////////////////////////////////////////////////////
- //----------------------------------------------------------------------------
- // D3DX11_EFFECT_DESC:
- //
- // Retrieved by ID3DX11Effect::GetDesc()
- //----------------------------------------------------------------------------
- struct D3DX11_EFFECT_DESC
- {
- uint32_t ConstantBuffers; // Number of constant buffers in this effect
- uint32_t GlobalVariables; // Number of global variables in this effect
- uint32_t InterfaceVariables; // Number of global interfaces in this effect
- uint32_t Techniques; // Number of techniques in this effect
- uint32_t Groups; // Number of groups in this effect
- };
- typedef interface ID3DX11Effect ID3DX11Effect;
- typedef interface ID3DX11Effect *LPD3D11EFFECT;
- // {FA61CA24-E4BA-4262-9DB8-B132E8CAE319}
- DEFINE_GUID(IID_ID3DX11Effect,
- 0xfa61ca24, 0xe4ba, 0x4262, 0x9d, 0xb8, 0xb1, 0x32, 0xe8, 0xca, 0xe3, 0x19);
- #undef INTERFACE
- #define INTERFACE ID3DX11Effect
- DECLARE_INTERFACE_(ID3DX11Effect, IUnknown)
- {
- // IUnknown
- // ID3DX11Effect
- STDMETHOD_(bool, IsValid)(THIS) PURE;
- STDMETHOD(GetDevice)(THIS_ _Outptr_ ID3D11Device** ppDevice) PURE;
-
- STDMETHOD(GetDesc)(THIS_ _Out_ D3DX11_EFFECT_DESC *pDesc) PURE;
-
- STDMETHOD_(ID3DX11EffectConstantBuffer*, GetConstantBufferByIndex)(THIS_ _In_ uint32_t Index) PURE;
- STDMETHOD_(ID3DX11EffectConstantBuffer*, GetConstantBufferByName)(THIS_ _In_z_ LPCSTR Name) PURE;
-
- STDMETHOD_(ID3DX11EffectVariable*, GetVariableByIndex)(THIS_ _In_ uint32_t Index) PURE;
- STDMETHOD_(ID3DX11EffectVariable*, GetVariableByName)(THIS_ _In_z_ LPCSTR Name) PURE;
- STDMETHOD_(ID3DX11EffectVariable*, GetVariableBySemantic)(THIS_ _In_z_ LPCSTR Semantic) PURE;
-
- STDMETHOD_(ID3DX11EffectGroup*, GetGroupByIndex)(THIS_ _In_ uint32_t Index) PURE;
- STDMETHOD_(ID3DX11EffectGroup*, GetGroupByName)(THIS_ _In_z_ LPCSTR Name) PURE;
- STDMETHOD_(ID3DX11EffectTechnique*, GetTechniqueByIndex)(THIS_ _In_ uint32_t Index) PURE;
- STDMETHOD_(ID3DX11EffectTechnique*, GetTechniqueByName)(THIS_ _In_z_ LPCSTR Name) PURE;
-
- STDMETHOD_(ID3D11ClassLinkage*, GetClassLinkage)(THIS) PURE;
- STDMETHOD(CloneEffect)(THIS_ _In_ uint32_t Flags, _Outptr_ ID3DX11Effect** ppClonedEffect ) PURE;
- STDMETHOD(Optimize)(THIS) PURE;
- STDMETHOD_(bool, IsOptimized)(THIS) PURE;
- };
- //////////////////////////////////////////////////////////////////////////////
- // APIs //////////////////////////////////////////////////////////////////////
- //////////////////////////////////////////////////////////////////////////////
- #ifdef __cplusplus
- extern "C" {
- #endif //__cplusplus
- //----------------------------------------------------------------------------
- // D3DX11CreateEffectFromMemory
- //
- // Creates an effect instance from a compiled effect in memory
- //
- // Parameters:
- //
- // [in]
- //
- // pData
- // Blob of compiled effect data
- // DataLength
- // Length of the data blob
- // FXFlags
- // Flags pertaining to Effect creation
- // pDevice
- // Pointer to the D3D11 device on which to create Effect resources
- // srcName [optional]
- // ASCII string to use for debug object naming
- //
- // [out]
- //
- // ppEffect
- // Address of the newly created Effect interface
- //
- //----------------------------------------------------------------------------
- HRESULT WINAPI D3DX11CreateEffectFromMemory( _In_reads_bytes_(DataLength) LPCVOID pData,
- _In_ SIZE_T DataLength,
- _In_ UINT FXFlags,
- _In_ ID3D11Device *pDevice,
- _Outptr_ ID3DX11Effect **ppEffect,
- _In_opt_z_ LPCSTR srcName = nullptr );
- //----------------------------------------------------------------------------
- // D3DX11CreateEffectFromFile
- //
- // Creates an effect instance from a compiled effect data file
- //
- // Parameters:
- //
- // [in]
- //
- // pFileName
- // Compiled effect file
- // FXFlags
- // Flags pertaining to Effect creation
- // pDevice
- // Pointer to the D3D11 device on which to create Effect resources
- //
- // [out]
- //
- // ppEffect
- // Address of the newly created Effect interface
- //
- //----------------------------------------------------------------------------
- HRESULT WINAPI D3DX11CreateEffectFromFile( _In_z_ LPCWSTR pFileName,
- _In_ UINT FXFlags,
- _In_ ID3D11Device *pDevice,
- _Outptr_ ID3DX11Effect **ppEffect );
- //----------------------------------------------------------------------------
- // D3DX11CompileEffectFromMemory
- //
- // Complies an effect shader source file in memory and then creates an effect instance
- //
- // Parameters:
- //
- // [in]
- //
- // pData
- // Pointer to FX shader as an ASCII string
- // DataLength
- // Length of the FX shader ASCII string
- // srcName [optional]
- // ASCII string to use for debug object naming
- // pDefines [optional]
- // A NULL-terminated array of shader macros
- // pInclude [optional]
- // A pointer to an include interface
- // HLSLFlags
- // HLSL compile options (see D3DCOMPILE flags)
- // FXFlags
- // Flags pertaining to Effect compilation (see D3DCOMPILE_EFFECT flags)
- // pDevice
- // Pointer to the D3D11 device on which to create Effect resources
- //
- // [out]
- //
- // ppEffect
- // Address of the newly created Effect interface
- //
- //----------------------------------------------------------------------------
- HRESULT D3DX11CompileEffectFromMemory( _In_reads_bytes_(DataLength) LPCVOID pData,
- _In_ SIZE_T DataLength,
- _In_opt_z_ LPCSTR srcName,
- _In_opt_ const D3D_SHADER_MACRO *pDefines,
- _In_opt_ ID3DInclude *pInclude,
- _In_ UINT HLSLFlags,
- _In_ UINT FXFlags,
- _In_ ID3D11Device *pDevice,
- _Out_ ID3DX11Effect **ppEffect,
- _Outptr_opt_result_maybenull_ ID3DBlob **ppErrors );
- //----------------------------------------------------------------------------
- // D3DX11CompileEffectFromFile
- //
- // Complies an effect shader source file and then creates an effect instance
- //
- // Parameters:
- //
- // [in]
- //
- // pFileName
- // FX shader source file
- // pDefines [optional]
- // A NULL-terminated array of shader macros
- // pInclude [optional]
- // A pointer to an include interface
- // HLSLFlags
- // HLSL compile options (see D3DCOMPILE flags)
- // FXFlags
- // Flags pertaining to Effect compilation (see D3DCOMPILE_EFFECT flags)
- // pDevice
- // Pointer to the D3D11 device on which to create Effect resources
- //
- // [out]
- //
- // ppEffect
- // Address of the newly created Effect interface
- //
- //----------------------------------------------------------------------------
- HRESULT D3DX11CompileEffectFromFile( _In_z_ LPCWSTR pFileName,
- _In_opt_ const D3D_SHADER_MACRO *pDefines,
- _In_opt_ ID3DInclude *pInclude,
- _In_ UINT HLSLFlags,
- _In_ UINT FXFlags,
- _In_ ID3D11Device *pDevice,
- _Out_ ID3DX11Effect **ppEffect,
- _Outptr_opt_result_maybenull_ ID3DBlob **ppErrors );
- #ifdef __cplusplus
- }
- #endif //__cplusplus
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