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- /* this ALWAYS GENERATED file contains the definitions for the interfaces */
- /* File created by MIDL compiler version 8.01.0622 */
- /* @@MIDL_FILE_HEADING( ) */
- /* verify that the <rpcndr.h> version is high enough to compile this file*/
- #ifndef __REQUIRED_RPCNDR_H_VERSION__
- #define __REQUIRED_RPCNDR_H_VERSION__ 500
- #endif
- /* verify that the <rpcsal.h> version is high enough to compile this file*/
- #ifndef __REQUIRED_RPCSAL_H_VERSION__
- #define __REQUIRED_RPCSAL_H_VERSION__ 100
- #endif
- #include "rpc.h"
- #include "rpcndr.h"
- #ifndef __RPCNDR_H_VERSION__
- #error this stub requires an updated version of <rpcndr.h>
- #endif /* __RPCNDR_H_VERSION__ */
- #ifndef COM_NO_WINDOWS_H
- #include "windows.h"
- #include "ole2.h"
- #endif /*COM_NO_WINDOWS_H*/
- #ifndef __d3d11ShaderTracing_h__
- #define __d3d11ShaderTracing_h__
- #if defined(_MSC_VER) && (_MSC_VER >= 1020)
- #pragma once
- #endif
- /* Forward Declarations */
- #ifndef __ID3D11ShaderTrace_FWD_DEFINED__
- #define __ID3D11ShaderTrace_FWD_DEFINED__
- typedef interface ID3D11ShaderTrace ID3D11ShaderTrace;
- #endif /* __ID3D11ShaderTrace_FWD_DEFINED__ */
- #ifndef __ID3D11ShaderTraceFactory_FWD_DEFINED__
- #define __ID3D11ShaderTraceFactory_FWD_DEFINED__
- typedef interface ID3D11ShaderTraceFactory ID3D11ShaderTraceFactory;
- #endif /* __ID3D11ShaderTraceFactory_FWD_DEFINED__ */
- /* header files for imported files */
- #include "oaidl.h"
- #include "ocidl.h"
- #ifdef __cplusplus
- extern "C"{
- #endif
- /* interface __MIDL_itf_d3d11ShaderTracing_0000_0000 */
- /* [local] */
- typedef
- enum D3D11_SHADER_TYPE
- {
- D3D11_VERTEX_SHADER = 1,
- D3D11_HULL_SHADER = 2,
- D3D11_DOMAIN_SHADER = 3,
- D3D11_GEOMETRY_SHADER = 4,
- D3D11_PIXEL_SHADER = 5,
- D3D11_COMPUTE_SHADER = 6
- } D3D11_SHADER_TYPE;
- #define D3D11_TRACE_COMPONENT_X 0x1
- #define D3D11_TRACE_COMPONENT_Y 0x2
- #define D3D11_TRACE_COMPONENT_Z 0x4
- #define D3D11_TRACE_COMPONENT_W 0x8
- typedef UINT8 D3D11_TRACE_COMPONENT_MASK;
- typedef struct D3D11_VERTEX_SHADER_TRACE_DESC
- {
- UINT64 Invocation;
- } D3D11_VERTEX_SHADER_TRACE_DESC;
- typedef struct D3D11_HULL_SHADER_TRACE_DESC
- {
- UINT64 Invocation;
- } D3D11_HULL_SHADER_TRACE_DESC;
- typedef struct D3D11_DOMAIN_SHADER_TRACE_DESC
- {
- UINT64 Invocation;
- } D3D11_DOMAIN_SHADER_TRACE_DESC;
- typedef struct D3D11_GEOMETRY_SHADER_TRACE_DESC
- {
- UINT64 Invocation;
- } D3D11_GEOMETRY_SHADER_TRACE_DESC;
- typedef struct D3D11_PIXEL_SHADER_TRACE_DESC
- {
- UINT64 Invocation;
- INT X;
- INT Y;
- UINT64 SampleMask;
- } D3D11_PIXEL_SHADER_TRACE_DESC;
- typedef struct D3D11_COMPUTE_SHADER_TRACE_DESC
- {
- UINT64 Invocation;
- UINT ThreadIDInGroup[ 3 ];
- UINT ThreadGroupID[ 3 ];
- } D3D11_COMPUTE_SHADER_TRACE_DESC;
- #define D3D11_SHADER_TRACE_FLAG_RECORD_REGISTER_WRITES 0x1
- #define D3D11_SHADER_TRACE_FLAG_RECORD_REGISTER_READS 0x2
- typedef struct D3D11_SHADER_TRACE_DESC
- {
- D3D11_SHADER_TYPE Type;
- UINT Flags;
- union
- {
- D3D11_VERTEX_SHADER_TRACE_DESC VertexShaderTraceDesc;
- D3D11_HULL_SHADER_TRACE_DESC HullShaderTraceDesc;
- D3D11_DOMAIN_SHADER_TRACE_DESC DomainShaderTraceDesc;
- D3D11_GEOMETRY_SHADER_TRACE_DESC GeometryShaderTraceDesc;
- D3D11_PIXEL_SHADER_TRACE_DESC PixelShaderTraceDesc;
- D3D11_COMPUTE_SHADER_TRACE_DESC ComputeShaderTraceDesc;
- } ;
- } D3D11_SHADER_TRACE_DESC;
- typedef
- enum D3D11_TRACE_GS_INPUT_PRIMITIVE
- {
- D3D11_TRACE_GS_INPUT_PRIMITIVE_UNDEFINED = 0,
- D3D11_TRACE_GS_INPUT_PRIMITIVE_POINT = 1,
- D3D11_TRACE_GS_INPUT_PRIMITIVE_LINE = 2,
- D3D11_TRACE_GS_INPUT_PRIMITIVE_TRIANGLE = 3,
- D3D11_TRACE_GS_INPUT_PRIMITIVE_LINE_ADJ = 6,
- D3D11_TRACE_GS_INPUT_PRIMITIVE_TRIANGLE_ADJ = 7
- } D3D11_TRACE_GS_INPUT_PRIMITIVE;
- typedef struct D3D11_TRACE_STATS
- {
- D3D11_SHADER_TRACE_DESC TraceDesc;
- UINT8 NumInvocationsInStamp;
- UINT8 TargetStampIndex;
- UINT NumTraceSteps;
- D3D11_TRACE_COMPONENT_MASK InputMask[ 32 ];
- D3D11_TRACE_COMPONENT_MASK OutputMask[ 32 ];
- UINT16 NumTemps;
- UINT16 MaxIndexableTempIndex;
- UINT16 IndexableTempSize[ 4096 ];
- UINT16 ImmediateConstantBufferSize;
- UINT PixelPosition[ 4 ][ 2 ];
- UINT64 PixelCoverageMask[ 4 ];
- UINT64 PixelDiscardedMask[ 4 ];
- UINT64 PixelCoverageMaskAfterShader[ 4 ];
- UINT64 PixelCoverageMaskAfterA2CSampleMask[ 4 ];
- UINT64 PixelCoverageMaskAfterA2CSampleMaskDepth[ 4 ];
- UINT64 PixelCoverageMaskAfterA2CSampleMaskDepthStencil[ 4 ];
- BOOL PSOutputsDepth;
- BOOL PSOutputsMask;
- D3D11_TRACE_GS_INPUT_PRIMITIVE GSInputPrimitive;
- BOOL GSInputsPrimitiveID;
- D3D11_TRACE_COMPONENT_MASK HSOutputPatchConstantMask[ 32 ];
- D3D11_TRACE_COMPONENT_MASK DSInputPatchConstantMask[ 32 ];
- } D3D11_TRACE_STATS;
- typedef struct D3D11_TRACE_VALUE
- {
- UINT Bits[ 4 ];
- D3D11_TRACE_COMPONENT_MASK ValidMask;
- } D3D11_TRACE_VALUE;
- typedef
- enum D3D11_TRACE_REGISTER_TYPE
- {
- D3D11_TRACE_OUTPUT_NULL_REGISTER = 0,
- D3D11_TRACE_INPUT_REGISTER = ( D3D11_TRACE_OUTPUT_NULL_REGISTER + 1 ) ,
- D3D11_TRACE_INPUT_PRIMITIVE_ID_REGISTER = ( D3D11_TRACE_INPUT_REGISTER + 1 ) ,
- D3D11_TRACE_IMMEDIATE_CONSTANT_BUFFER = ( D3D11_TRACE_INPUT_PRIMITIVE_ID_REGISTER + 1 ) ,
- D3D11_TRACE_TEMP_REGISTER = ( D3D11_TRACE_IMMEDIATE_CONSTANT_BUFFER + 1 ) ,
- D3D11_TRACE_INDEXABLE_TEMP_REGISTER = ( D3D11_TRACE_TEMP_REGISTER + 1 ) ,
- D3D11_TRACE_OUTPUT_REGISTER = ( D3D11_TRACE_INDEXABLE_TEMP_REGISTER + 1 ) ,
- D3D11_TRACE_OUTPUT_DEPTH_REGISTER = ( D3D11_TRACE_OUTPUT_REGISTER + 1 ) ,
- D3D11_TRACE_CONSTANT_BUFFER = ( D3D11_TRACE_OUTPUT_DEPTH_REGISTER + 1 ) ,
- D3D11_TRACE_IMMEDIATE32 = ( D3D11_TRACE_CONSTANT_BUFFER + 1 ) ,
- D3D11_TRACE_SAMPLER = ( D3D11_TRACE_IMMEDIATE32 + 1 ) ,
- D3D11_TRACE_RESOURCE = ( D3D11_TRACE_SAMPLER + 1 ) ,
- D3D11_TRACE_RASTERIZER = ( D3D11_TRACE_RESOURCE + 1 ) ,
- D3D11_TRACE_OUTPUT_COVERAGE_MASK = ( D3D11_TRACE_RASTERIZER + 1 ) ,
- D3D11_TRACE_STREAM = ( D3D11_TRACE_OUTPUT_COVERAGE_MASK + 1 ) ,
- D3D11_TRACE_THIS_POINTER = ( D3D11_TRACE_STREAM + 1 ) ,
- D3D11_TRACE_OUTPUT_CONTROL_POINT_ID_REGISTER = ( D3D11_TRACE_THIS_POINTER + 1 ) ,
- D3D11_TRACE_INPUT_FORK_INSTANCE_ID_REGISTER = ( D3D11_TRACE_OUTPUT_CONTROL_POINT_ID_REGISTER + 1 ) ,
- D3D11_TRACE_INPUT_JOIN_INSTANCE_ID_REGISTER = ( D3D11_TRACE_INPUT_FORK_INSTANCE_ID_REGISTER + 1 ) ,
- D3D11_TRACE_INPUT_CONTROL_POINT_REGISTER = ( D3D11_TRACE_INPUT_JOIN_INSTANCE_ID_REGISTER + 1 ) ,
- D3D11_TRACE_OUTPUT_CONTROL_POINT_REGISTER = ( D3D11_TRACE_INPUT_CONTROL_POINT_REGISTER + 1 ) ,
- D3D11_TRACE_INPUT_PATCH_CONSTANT_REGISTER = ( D3D11_TRACE_OUTPUT_CONTROL_POINT_REGISTER + 1 ) ,
- D3D11_TRACE_INPUT_DOMAIN_POINT_REGISTER = ( D3D11_TRACE_INPUT_PATCH_CONSTANT_REGISTER + 1 ) ,
- D3D11_TRACE_UNORDERED_ACCESS_VIEW = ( D3D11_TRACE_INPUT_DOMAIN_POINT_REGISTER + 1 ) ,
- D3D11_TRACE_THREAD_GROUP_SHARED_MEMORY = ( D3D11_TRACE_UNORDERED_ACCESS_VIEW + 1 ) ,
- D3D11_TRACE_INPUT_THREAD_ID_REGISTER = ( D3D11_TRACE_THREAD_GROUP_SHARED_MEMORY + 1 ) ,
- D3D11_TRACE_INPUT_THREAD_GROUP_ID_REGISTER = ( D3D11_TRACE_INPUT_THREAD_ID_REGISTER + 1 ) ,
- D3D11_TRACE_INPUT_THREAD_ID_IN_GROUP_REGISTER = ( D3D11_TRACE_INPUT_THREAD_GROUP_ID_REGISTER + 1 ) ,
- D3D11_TRACE_INPUT_COVERAGE_MASK_REGISTER = ( D3D11_TRACE_INPUT_THREAD_ID_IN_GROUP_REGISTER + 1 ) ,
- D3D11_TRACE_INPUT_THREAD_ID_IN_GROUP_FLATTENED_REGISTER = ( D3D11_TRACE_INPUT_COVERAGE_MASK_REGISTER + 1 ) ,
- D3D11_TRACE_INPUT_GS_INSTANCE_ID_REGISTER = ( D3D11_TRACE_INPUT_THREAD_ID_IN_GROUP_FLATTENED_REGISTER + 1 ) ,
- D3D11_TRACE_OUTPUT_DEPTH_GREATER_EQUAL_REGISTER = ( D3D11_TRACE_INPUT_GS_INSTANCE_ID_REGISTER + 1 ) ,
- D3D11_TRACE_OUTPUT_DEPTH_LESS_EQUAL_REGISTER = ( D3D11_TRACE_OUTPUT_DEPTH_GREATER_EQUAL_REGISTER + 1 ) ,
- D3D11_TRACE_IMMEDIATE64 = ( D3D11_TRACE_OUTPUT_DEPTH_LESS_EQUAL_REGISTER + 1 ) ,
- D3D11_TRACE_INPUT_CYCLE_COUNTER_REGISTER = ( D3D11_TRACE_IMMEDIATE64 + 1 ) ,
- D3D11_TRACE_INTERFACE_POINTER = ( D3D11_TRACE_INPUT_CYCLE_COUNTER_REGISTER + 1 )
- } D3D11_TRACE_REGISTER_TYPE;
- #define D3D11_TRACE_REGISTER_FLAGS_RELATIVE_INDEXING 0x1
- typedef struct D3D11_TRACE_REGISTER
- {
- D3D11_TRACE_REGISTER_TYPE RegType;
- union
- {
- UINT16 Index1D;
- UINT16 Index2D[ 2 ];
- } ;
- UINT8 OperandIndex;
- UINT8 Flags;
- } D3D11_TRACE_REGISTER;
- #define D3D11_TRACE_MISC_GS_EMIT 0x1
- #define D3D11_TRACE_MISC_GS_CUT 0x2
- #define D3D11_TRACE_MISC_PS_DISCARD 0x4
- #define D3D11_TRACE_MISC_GS_EMIT_STREAM 0x8
- #define D3D11_TRACE_MISC_GS_CUT_STREAM 0x10
- #define D3D11_TRACE_MISC_HALT 0x20
- #define D3D11_TRACE_MISC_MESSAGE 0x40
- typedef UINT16 D3D11_TRACE_MISC_OPERATIONS_MASK;
- typedef struct D3D11_TRACE_STEP
- {
- UINT ID;
- BOOL InstructionActive;
- UINT8 NumRegistersWritten;
- UINT8 NumRegistersRead;
- D3D11_TRACE_MISC_OPERATIONS_MASK MiscOperations;
- UINT OpcodeType;
- UINT64 CurrentGlobalCycle;
- } D3D11_TRACE_STEP;
- extern RPC_IF_HANDLE __MIDL_itf_d3d11ShaderTracing_0000_0000_v0_0_c_ifspec;
- extern RPC_IF_HANDLE __MIDL_itf_d3d11ShaderTracing_0000_0000_v0_0_s_ifspec;
- #ifndef __ID3D11ShaderTrace_INTERFACE_DEFINED__
- #define __ID3D11ShaderTrace_INTERFACE_DEFINED__
- /* interface ID3D11ShaderTrace */
- /* [unique][local][object][uuid] */
- EXTERN_C const IID IID_ID3D11ShaderTrace;
- #if defined(__cplusplus) && !defined(CINTERFACE)
-
- MIDL_INTERFACE("36b013e6-2811-4845-baa7-d623fe0df104")
- ID3D11ShaderTrace : public IUnknown
- {
- public:
- virtual HRESULT STDMETHODCALLTYPE TraceReady(
- /* [annotation] */
- _Out_opt_ UINT64 *pTestCount) = 0;
-
- virtual void STDMETHODCALLTYPE ResetTrace( void) = 0;
-
- virtual HRESULT STDMETHODCALLTYPE GetTraceStats(
- /* [annotation] */
- _Out_ D3D11_TRACE_STATS *pTraceStats) = 0;
-
- virtual HRESULT STDMETHODCALLTYPE PSSelectStamp(
- /* [annotation] */
- _In_ UINT stampIndex) = 0;
-
- virtual HRESULT STDMETHODCALLTYPE GetInitialRegisterContents(
- /* [annotation] */
- _In_ D3D11_TRACE_REGISTER *pRegister,
- /* [annotation] */
- _Out_ D3D11_TRACE_VALUE *pValue) = 0;
-
- virtual HRESULT STDMETHODCALLTYPE GetStep(
- /* [annotation] */
- _In_ UINT stepIndex,
- /* [annotation] */
- _Out_ D3D11_TRACE_STEP *pTraceStep) = 0;
-
- virtual HRESULT STDMETHODCALLTYPE GetWrittenRegister(
- /* [annotation] */
- _In_ UINT stepIndex,
- /* [annotation] */
- _In_ UINT writtenRegisterIndex,
- /* [annotation] */
- _Out_ D3D11_TRACE_REGISTER *pRegister,
- /* [annotation] */
- _Out_ D3D11_TRACE_VALUE *pValue) = 0;
-
- virtual HRESULT STDMETHODCALLTYPE GetReadRegister(
- /* [annotation] */
- _In_ UINT stepIndex,
- /* [annotation] */
- _In_ UINT readRegisterIndex,
- /* [annotation] */
- _Out_ D3D11_TRACE_REGISTER *pRegister,
- /* [annotation] */
- _Out_ D3D11_TRACE_VALUE *pValue) = 0;
-
- };
-
-
- #else /* C style interface */
- typedef struct ID3D11ShaderTraceVtbl
- {
- BEGIN_INTERFACE
-
- HRESULT ( STDMETHODCALLTYPE *QueryInterface )(
- ID3D11ShaderTrace * This,
- /* [in] */ REFIID riid,
- /* [annotation][iid_is][out] */
- _COM_Outptr_ void **ppvObject);
-
- ULONG ( STDMETHODCALLTYPE *AddRef )(
- ID3D11ShaderTrace * This);
-
- ULONG ( STDMETHODCALLTYPE *Release )(
- ID3D11ShaderTrace * This);
-
- HRESULT ( STDMETHODCALLTYPE *TraceReady )(
- ID3D11ShaderTrace * This,
- /* [annotation] */
- _Out_opt_ UINT64 *pTestCount);
-
- void ( STDMETHODCALLTYPE *ResetTrace )(
- ID3D11ShaderTrace * This);
-
- HRESULT ( STDMETHODCALLTYPE *GetTraceStats )(
- ID3D11ShaderTrace * This,
- /* [annotation] */
- _Out_ D3D11_TRACE_STATS *pTraceStats);
-
- HRESULT ( STDMETHODCALLTYPE *PSSelectStamp )(
- ID3D11ShaderTrace * This,
- /* [annotation] */
- _In_ UINT stampIndex);
-
- HRESULT ( STDMETHODCALLTYPE *GetInitialRegisterContents )(
- ID3D11ShaderTrace * This,
- /* [annotation] */
- _In_ D3D11_TRACE_REGISTER *pRegister,
- /* [annotation] */
- _Out_ D3D11_TRACE_VALUE *pValue);
-
- HRESULT ( STDMETHODCALLTYPE *GetStep )(
- ID3D11ShaderTrace * This,
- /* [annotation] */
- _In_ UINT stepIndex,
- /* [annotation] */
- _Out_ D3D11_TRACE_STEP *pTraceStep);
-
- HRESULT ( STDMETHODCALLTYPE *GetWrittenRegister )(
- ID3D11ShaderTrace * This,
- /* [annotation] */
- _In_ UINT stepIndex,
- /* [annotation] */
- _In_ UINT writtenRegisterIndex,
- /* [annotation] */
- _Out_ D3D11_TRACE_REGISTER *pRegister,
- /* [annotation] */
- _Out_ D3D11_TRACE_VALUE *pValue);
-
- HRESULT ( STDMETHODCALLTYPE *GetReadRegister )(
- ID3D11ShaderTrace * This,
- /* [annotation] */
- _In_ UINT stepIndex,
- /* [annotation] */
- _In_ UINT readRegisterIndex,
- /* [annotation] */
- _Out_ D3D11_TRACE_REGISTER *pRegister,
- /* [annotation] */
- _Out_ D3D11_TRACE_VALUE *pValue);
-
- END_INTERFACE
- } ID3D11ShaderTraceVtbl;
- interface ID3D11ShaderTrace
- {
- CONST_VTBL struct ID3D11ShaderTraceVtbl *lpVtbl;
- };
-
- #ifdef COBJMACROS
- #define ID3D11ShaderTrace_QueryInterface(This,riid,ppvObject) \
- ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) )
- #define ID3D11ShaderTrace_AddRef(This) \
- ( (This)->lpVtbl -> AddRef(This) )
- #define ID3D11ShaderTrace_Release(This) \
- ( (This)->lpVtbl -> Release(This) )
- #define ID3D11ShaderTrace_TraceReady(This,pTestCount) \
- ( (This)->lpVtbl -> TraceReady(This,pTestCount) )
- #define ID3D11ShaderTrace_ResetTrace(This) \
- ( (This)->lpVtbl -> ResetTrace(This) )
- #define ID3D11ShaderTrace_GetTraceStats(This,pTraceStats) \
- ( (This)->lpVtbl -> GetTraceStats(This,pTraceStats) )
- #define ID3D11ShaderTrace_PSSelectStamp(This,stampIndex) \
- ( (This)->lpVtbl -> PSSelectStamp(This,stampIndex) )
- #define ID3D11ShaderTrace_GetInitialRegisterContents(This,pRegister,pValue) \
- ( (This)->lpVtbl -> GetInitialRegisterContents(This,pRegister,pValue) )
- #define ID3D11ShaderTrace_GetStep(This,stepIndex,pTraceStep) \
- ( (This)->lpVtbl -> GetStep(This,stepIndex,pTraceStep) )
- #define ID3D11ShaderTrace_GetWrittenRegister(This,stepIndex,writtenRegisterIndex,pRegister,pValue) \
- ( (This)->lpVtbl -> GetWrittenRegister(This,stepIndex,writtenRegisterIndex,pRegister,pValue) )
- #define ID3D11ShaderTrace_GetReadRegister(This,stepIndex,readRegisterIndex,pRegister,pValue) \
- ( (This)->lpVtbl -> GetReadRegister(This,stepIndex,readRegisterIndex,pRegister,pValue) )
- #endif /* COBJMACROS */
- #endif /* C style interface */
- #endif /* __ID3D11ShaderTrace_INTERFACE_DEFINED__ */
- #ifndef __ID3D11ShaderTraceFactory_INTERFACE_DEFINED__
- #define __ID3D11ShaderTraceFactory_INTERFACE_DEFINED__
- /* interface ID3D11ShaderTraceFactory */
- /* [unique][local][object][uuid] */
- EXTERN_C const IID IID_ID3D11ShaderTraceFactory;
- #if defined(__cplusplus) && !defined(CINTERFACE)
-
- MIDL_INTERFACE("1fbad429-66ab-41cc-9617-667ac10e4459")
- ID3D11ShaderTraceFactory : public IUnknown
- {
- public:
- virtual HRESULT STDMETHODCALLTYPE CreateShaderTrace(
- /* [annotation] */
- _In_ IUnknown *pShader,
- /* [annotation] */
- _In_ D3D11_SHADER_TRACE_DESC *pTraceDesc,
- /* [annotation] */
- _COM_Outptr_ ID3D11ShaderTrace **ppShaderTrace) = 0;
-
- };
-
-
- #else /* C style interface */
- typedef struct ID3D11ShaderTraceFactoryVtbl
- {
- BEGIN_INTERFACE
-
- HRESULT ( STDMETHODCALLTYPE *QueryInterface )(
- ID3D11ShaderTraceFactory * This,
- /* [in] */ REFIID riid,
- /* [annotation][iid_is][out] */
- _COM_Outptr_ void **ppvObject);
-
- ULONG ( STDMETHODCALLTYPE *AddRef )(
- ID3D11ShaderTraceFactory * This);
-
- ULONG ( STDMETHODCALLTYPE *Release )(
- ID3D11ShaderTraceFactory * This);
-
- HRESULT ( STDMETHODCALLTYPE *CreateShaderTrace )(
- ID3D11ShaderTraceFactory * This,
- /* [annotation] */
- _In_ IUnknown *pShader,
- /* [annotation] */
- _In_ D3D11_SHADER_TRACE_DESC *pTraceDesc,
- /* [annotation] */
- _COM_Outptr_ ID3D11ShaderTrace **ppShaderTrace);
-
- END_INTERFACE
- } ID3D11ShaderTraceFactoryVtbl;
- interface ID3D11ShaderTraceFactory
- {
- CONST_VTBL struct ID3D11ShaderTraceFactoryVtbl *lpVtbl;
- };
-
- #ifdef COBJMACROS
- #define ID3D11ShaderTraceFactory_QueryInterface(This,riid,ppvObject) \
- ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) )
- #define ID3D11ShaderTraceFactory_AddRef(This) \
- ( (This)->lpVtbl -> AddRef(This) )
- #define ID3D11ShaderTraceFactory_Release(This) \
- ( (This)->lpVtbl -> Release(This) )
- #define ID3D11ShaderTraceFactory_CreateShaderTrace(This,pShader,pTraceDesc,ppShaderTrace) \
- ( (This)->lpVtbl -> CreateShaderTrace(This,pShader,pTraceDesc,ppShaderTrace) )
- #endif /* COBJMACROS */
- #endif /* C style interface */
- #endif /* __ID3D11ShaderTraceFactory_INTERFACE_DEFINED__ */
- /* interface __MIDL_itf_d3d11ShaderTracing_0000_0002 */
- /* [local] */
- HRESULT WINAPI
- D3DDisassemble11Trace(_In_reads_bytes_(SrcDataSize) LPCVOID pSrcData,
- _In_ SIZE_T SrcDataSize,
- _In_ ID3D11ShaderTrace* pTrace,
- _In_ UINT StartStep,
- _In_ UINT NumSteps,
- _In_ UINT Flags,
- _COM_Outptr_ interface ID3D10Blob** ppDisassembly);
- extern RPC_IF_HANDLE __MIDL_itf_d3d11ShaderTracing_0000_0002_v0_0_c_ifspec;
- extern RPC_IF_HANDLE __MIDL_itf_d3d11ShaderTracing_0000_0002_v0_0_s_ifspec;
- /* Additional Prototypes for ALL interfaces */
- /* end of Additional Prototypes */
- #ifdef __cplusplus
- }
- #endif
- #endif
|