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- /****************************************************************************************
-
- Copyright (C) 2015 Autodesk, Inc.
- All rights reserved.
-
- Use of this software is subject to the terms of the Autodesk license agreement
- provided at the time of installation or download, or which otherwise accompanies
- this software in either electronic or hard copy form.
-
- ****************************************************************************************/
- //! \file fbxfolder.h
- #ifndef _FBXSDK_CORE_BASE_FOLDER_H_
- #define _FBXSDK_CORE_BASE_FOLDER_H_
- #include <fbxsdk/fbxsdk_def.h>
- #ifndef FBXSDK_ENV_WINSTORE
- #include <fbxsdk/core/base/fbxstring.h>
- #include <fbxsdk/fbxsdk_nsbegin.h>
- /** Class for iterating into file system folders and the items contained. */
- class FBXSDK_DLL FbxFolder
- {
- public:
- //! The different entry type that can be found in folders.
- enum EEntryType
- {
- eRegularEntry, //!< Regular entry, such as file.
- eFolderEntry //!< Folder entry that potentially contain more files.
- };
- /** Open the specified folder for browsing its content.
- * \param pFolderPath_UTF8 The folder path to open.
- * \return True if the folder path was successfully open, false otherwise. */
- bool Open(const char* pFolderPath_UTF8);
- /** Get the next item in the folder.
- * \return True if another item was found after the current one. */
- bool Next();
- /** Get the type of the current entry in the folder.
- * \return The entry type. */
- EEntryType GetEntryType() const;
- /** Retrieve the name of the current entry in the folder.
- * \return The name of the current entry. */
- FbxString GetEntryName() const;
- /** Retrieve the extension name of the current entry.
- * \return The extension name of the current entry. */
- char* GetEntryExtension() const;
- /** Close the folder when done browsing its content. */
- void Close();
- /** Find out if the folder was successfully opened the last time Open was called.
- * \return True if the folder is currently open. */
- bool IsOpen() const;
- /*****************************************************************************************************************************
- ** WARNING! Anything beyond these lines is for internal use, may not be documented and is subject to change without notice! **
- *****************************************************************************************************************************/
- #ifndef DOXYGEN_SHOULD_SKIP_THIS
- FbxFolder();
- ~FbxFolder();
- private:
- struct FolderImpl;
- FolderImpl* mImpl;
- #endif /* !DOXYGEN_SHOULD_SKIP_THIS *****************************************************************************************/
- };
- #include <fbxsdk/fbxsdk_nsend.h>
- #endif /* !FBXSDK_ENV_WINSTORE */
- #endif /* _FBXSDK_CORE_BASE_FOLDER_H_ */
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