glew.cpp 1.0 MB

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  1. /******************************************************************************/
  2. #include "stdafx.h"
  3. /******************************************************************************/
  4. #if GL
  5. /******************************************************************************/
  6. /*
  7. ** The OpenGL Extension Wrangler Library
  8. ** Copyright (C) 2008-2015, Nigel Stewart <nigels[]users sourceforge net>
  9. ** Copyright (C) 2002-2008, Milan Ikits <milan ikits[]ieee org>
  10. ** Copyright (C) 2002-2008, Marcelo E. Magallon <mmagallo[]debian org>
  11. ** Copyright (C) 2002, Lev Povalahev
  12. ** All rights reserved.
  13. **
  14. ** Redistribution and use in source and binary forms, with or without
  15. ** modification, are permitted provided that the following conditions are met:
  16. **
  17. ** * Redistributions of source code must retain the above copyright notice,
  18. ** this list of conditions and the following disclaimer.
  19. ** * Redistributions in binary form must reproduce the above copyright notice,
  20. ** this list of conditions and the following disclaimer in the documentation
  21. ** and/or other materials provided with the distribution.
  22. ** * The name of the author may be used to endorse or promote products
  23. ** derived from this software without specific prior written permission.
  24. **
  25. ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
  26. ** AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
  27. ** IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
  28. ** ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
  29. ** LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
  30. ** CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
  31. ** SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
  32. ** INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
  33. ** CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
  34. ** ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
  35. ** THE POSSIBILITY OF SUCH DAMAGE.
  36. */
  37. #include <GL/glew.h>
  38. #if defined(GLEW_OSMESA)
  39. # define GLAPI extern
  40. # include <GL/osmesa.h>
  41. #elif defined(GLEW_EGL)
  42. # include <GL/eglew.h>
  43. #elif defined(_WIN32)
  44. # include <GL/wglew.h>
  45. #elif !defined(__ANDROID__) && !defined(__native_client__) && !defined(__HAIKU__) && (!defined(__APPLE__) || defined(GLEW_APPLE_GLX))
  46. # include <GL/glxew.h>
  47. #endif
  48. #include <stddef.h> /* For size_t */
  49. #if defined(GLEW_EGL)
  50. #elif defined(GLEW_REGAL)
  51. /* In GLEW_REGAL mode we call direcly into the linked
  52. libRegal.so glGetProcAddressREGAL for looking up
  53. the GL function pointers. */
  54. # undef glGetProcAddressREGAL
  55. # ifdef WIN32
  56. extern void * __stdcall glGetProcAddressREGAL(const GLchar *name);
  57. static void * (__stdcall * regalGetProcAddress) (const GLchar *) = glGetProcAddressREGAL;
  58. # else
  59. extern void * glGetProcAddressREGAL(const GLchar *name);
  60. static void * (*regalGetProcAddress) (const GLchar *) = glGetProcAddressREGAL;
  61. # endif
  62. # define glGetProcAddressREGAL GLEW_GET_FUN(__glewGetProcAddressREGAL)
  63. #elif defined(__sgi) || defined (__sun) || defined(__HAIKU__) || defined(GLEW_APPLE_GLX)
  64. #include <dlfcn.h>
  65. #include <stdio.h>
  66. #include <stdlib.h>
  67. void* dlGetProcAddress (const GLubyte* name)
  68. {
  69. static void* h = NULL;
  70. static void* gpa;
  71. if (h == NULL)
  72. {
  73. if ((h = dlopen(NULL, RTLD_LAZY | RTLD_LOCAL)) == NULL) return NULL;
  74. gpa = dlsym(h, "glXGetProcAddress");
  75. }
  76. if (gpa != NULL)
  77. return ((void*(*)(const GLubyte*))gpa)(name);
  78. else
  79. return dlsym(h, (const char*)name);
  80. }
  81. #endif /* __sgi || __sun || GLEW_APPLE_GLX */
  82. #if defined(__APPLE__)
  83. #include <stdlib.h>
  84. #include <string.h>
  85. #include <AvailabilityMacros.h>
  86. #ifdef MAC_OS_X_VERSION_10_3
  87. #include <dlfcn.h>
  88. void* NSGLGetProcAddress (const GLubyte *name)
  89. {
  90. static void* image = NULL;
  91. void* addr;
  92. if (NULL == image)
  93. {
  94. image = dlopen("/System/Library/Frameworks/OpenGL.framework/Versions/Current/OpenGL", RTLD_LAZY);
  95. }
  96. if( !image ) return NULL;
  97. addr = dlsym(image, (const char*)name);
  98. if( addr ) return addr;
  99. #ifdef GLEW_APPLE_GLX
  100. return dlGetProcAddress( name ); // try next for glx symbols
  101. #else
  102. return NULL;
  103. #endif
  104. }
  105. #else
  106. #include <mach-o/dyld.h>
  107. void* NSGLGetProcAddress (const GLubyte *name)
  108. {
  109. static const struct mach_header* image = NULL;
  110. NSSymbol symbol;
  111. char* symbolName;
  112. if (NULL == image)
  113. {
  114. image = NSAddImage("/System/Library/Frameworks/OpenGL.framework/Versions/Current/OpenGL", NSADDIMAGE_OPTION_RETURN_ON_ERROR);
  115. }
  116. /* prepend a '_' for the Unix C symbol mangling convention */
  117. symbolName = malloc(strlen((const char*)name) + 2);
  118. strcpy(symbolName+1, (const char*)name);
  119. symbolName[0] = '_';
  120. symbol = NULL;
  121. /* if (NSIsSymbolNameDefined(symbolName))
  122. symbol = NSLookupAndBindSymbol(symbolName); */
  123. symbol = image ? NSLookupSymbolInImage(image, symbolName, NSLOOKUPSYMBOLINIMAGE_OPTION_BIND | NSLOOKUPSYMBOLINIMAGE_OPTION_RETURN_ON_ERROR) : NULL;
  124. free(symbolName);
  125. if( symbol ) return NSAddressOfSymbol(symbol);
  126. #ifdef GLEW_APPLE_GLX
  127. return dlGetProcAddress( name ); // try next for glx symbols
  128. #else
  129. return NULL;
  130. #endif
  131. }
  132. #endif /* MAC_OS_X_VERSION_10_3 */
  133. #endif /* __APPLE__ */
  134. /*
  135. * Define glewGetProcAddress.
  136. */
  137. #if defined(GLEW_REGAL)
  138. # define glewGetProcAddress(name) regalGetProcAddress((const GLchar *)name)
  139. #elif defined(GLEW_OSMESA)
  140. # define glewGetProcAddress(name) OSMesaGetProcAddress((const char *)name)
  141. #elif defined(GLEW_EGL)
  142. # define glewGetProcAddress(name) eglGetProcAddress((const char *)name)
  143. #elif defined(_WIN32)
  144. # define glewGetProcAddress(name) wglGetProcAddress((LPCSTR)name)
  145. #elif defined(__APPLE__) && !defined(GLEW_APPLE_GLX)
  146. # define glewGetProcAddress(name) NSGLGetProcAddress(name)
  147. #elif defined(__sgi) || defined(__sun) || defined(__HAIKU__)
  148. # define glewGetProcAddress(name) dlGetProcAddress(name)
  149. #elif defined(__ANDROID__)
  150. # define glewGetProcAddress(name) NULL /* TODO */
  151. #elif defined(__native_client__)
  152. # define glewGetProcAddress(name) NULL /* TODO */
  153. #else /* __linux */
  154. # define glewGetProcAddress(name) (*glXGetProcAddressARB)(name)
  155. #endif
  156. /*
  157. * Redefine GLEW_GET_VAR etc without const cast
  158. */
  159. #undef GLEW_GET_VAR
  160. # define GLEW_GET_VAR(x) (x)
  161. #ifdef WGLEW_GET_VAR
  162. # undef WGLEW_GET_VAR
  163. # define WGLEW_GET_VAR(x) (x)
  164. #endif /* WGLEW_GET_VAR */
  165. #ifdef GLXEW_GET_VAR
  166. # undef GLXEW_GET_VAR
  167. # define GLXEW_GET_VAR(x) (x)
  168. #endif /* GLXEW_GET_VAR */
  169. #ifdef EGLEW_GET_VAR
  170. # undef EGLEW_GET_VAR
  171. # define EGLEW_GET_VAR(x) (x)
  172. #endif /* EGLEW_GET_VAR */
  173. /*
  174. * GLEW, just like OpenGL or GLU, does not rely on the standard C library.
  175. * These functions implement the functionality required in this file.
  176. */
  177. static GLuint _glewStrLen (const GLubyte* s)
  178. {
  179. GLuint i=0;
  180. if (s == NULL) return 0;
  181. while (s[i] != '\0') i++;
  182. return i;
  183. }
  184. static GLuint _glewStrCLen (const GLubyte* s, GLubyte c)
  185. {
  186. GLuint i=0;
  187. if (s == NULL) return 0;
  188. while (s[i] != '\0' && s[i] != c) i++;
  189. return i;
  190. }
  191. static GLuint _glewStrCopy(char *d, const char *s, char c)
  192. {
  193. GLuint i=0;
  194. if (s == NULL) return 0;
  195. while (s[i] != '\0' && s[i] != c) { d[i] = s[i]; i++; }
  196. d[i] = '\0';
  197. return i;
  198. }
  199. #if !defined(GLEW_OSMESA)
  200. #if !defined(__APPLE__) || defined(GLEW_APPLE_GLX)
  201. static GLboolean _glewStrSame (const GLubyte* a, const GLubyte* b, GLuint n)
  202. {
  203. GLuint i=0;
  204. if(a == NULL || b == NULL)
  205. return (a == NULL && b == NULL && n == 0) ? GL_TRUE : GL_FALSE;
  206. while (i < n && a[i] != '\0' && b[i] != '\0' && a[i] == b[i]) i++;
  207. return i == n ? GL_TRUE : GL_FALSE;
  208. }
  209. #endif
  210. #endif
  211. static GLboolean _glewStrSame1 (const GLubyte** a, GLuint* na, const GLubyte* b, GLuint nb)
  212. {
  213. while (*na > 0 && (**a == ' ' || **a == '\n' || **a == '\r' || **a == '\t'))
  214. {
  215. (*a)++;
  216. (*na)--;
  217. }
  218. if(*na >= nb)
  219. {
  220. GLuint i=0;
  221. while (i < nb && (*a)+i != NULL && b+i != NULL && (*a)[i] == b[i]) i++;
  222. if(i == nb)
  223. {
  224. *a = *a + nb;
  225. *na = *na - nb;
  226. return GL_TRUE;
  227. }
  228. }
  229. return GL_FALSE;
  230. }
  231. static GLboolean _glewStrSame2 (const GLubyte** a, GLuint* na, const GLubyte* b, GLuint nb)
  232. {
  233. if(*na >= nb)
  234. {
  235. GLuint i=0;
  236. while (i < nb && (*a)+i != NULL && b+i != NULL && (*a)[i] == b[i]) i++;
  237. if(i == nb)
  238. {
  239. *a = *a + nb;
  240. *na = *na - nb;
  241. return GL_TRUE;
  242. }
  243. }
  244. return GL_FALSE;
  245. }
  246. static GLboolean _glewStrSame3 (const GLubyte** a, GLuint* na, const GLubyte* b, GLuint nb)
  247. {
  248. if(*na >= nb)
  249. {
  250. GLuint i=0;
  251. while (i < nb && (*a)+i != NULL && b+i != NULL && (*a)[i] == b[i]) i++;
  252. if (i == nb && (*na == nb || (*a)[i] == ' ' || (*a)[i] == '\n' || (*a)[i] == '\r' || (*a)[i] == '\t'))
  253. {
  254. *a = *a + nb;
  255. *na = *na - nb;
  256. return GL_TRUE;
  257. }
  258. }
  259. return GL_FALSE;
  260. }
  261. /*
  262. * Search for name in the extensions string. Use of strstr()
  263. * is not sufficient because extension names can be prefixes of
  264. * other extension names. Could use strtok() but the constant
  265. * string returned by glGetString might be in read-only memory.
  266. */
  267. #if !defined(GLEW_OSMESA)
  268. #if !defined(__APPLE__) || defined(GLEW_APPLE_GLX)
  269. static GLboolean _glewSearchExtension (const char* name, const GLubyte *start, const GLubyte *end)
  270. {
  271. const GLubyte* p;
  272. GLuint len = _glewStrLen((const GLubyte*)name);
  273. p = start;
  274. while (p < end)
  275. {
  276. GLuint n = _glewStrCLen(p, ' ');
  277. if (len == n && _glewStrSame((const GLubyte*)name, p, n)) return GL_TRUE;
  278. p += n+1;
  279. }
  280. return GL_FALSE;
  281. }
  282. #endif
  283. #endif
  284. PFNGLCOPYTEXSUBIMAGE3DPROC __glewCopyTexSubImage3D = NULL;
  285. PFNGLDRAWRANGEELEMENTSPROC __glewDrawRangeElements = NULL;
  286. PFNGLTEXIMAGE3DPROC __glewTexImage3D = NULL;
  287. PFNGLTEXSUBIMAGE3DPROC __glewTexSubImage3D = NULL;
  288. PFNGLACTIVETEXTUREPROC __glewActiveTexture = NULL;
  289. PFNGLCLIENTACTIVETEXTUREPROC __glewClientActiveTexture = NULL;
  290. PFNGLCOMPRESSEDTEXIMAGE1DPROC __glewCompressedTexImage1D = NULL;
  291. PFNGLCOMPRESSEDTEXIMAGE2DPROC __glewCompressedTexImage2D = NULL;
  292. PFNGLCOMPRESSEDTEXIMAGE3DPROC __glewCompressedTexImage3D = NULL;
  293. PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC __glewCompressedTexSubImage1D = NULL;
  294. PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC __glewCompressedTexSubImage2D = NULL;
  295. PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC __glewCompressedTexSubImage3D = NULL;
  296. PFNGLGETCOMPRESSEDTEXIMAGEPROC __glewGetCompressedTexImage = NULL;
  297. PFNGLLOADTRANSPOSEMATRIXDPROC __glewLoadTransposeMatrixd = NULL;
  298. PFNGLLOADTRANSPOSEMATRIXFPROC __glewLoadTransposeMatrixf = NULL;
  299. PFNGLMULTTRANSPOSEMATRIXDPROC __glewMultTransposeMatrixd = NULL;
  300. PFNGLMULTTRANSPOSEMATRIXFPROC __glewMultTransposeMatrixf = NULL;
  301. PFNGLMULTITEXCOORD1DPROC __glewMultiTexCoord1d = NULL;
  302. PFNGLMULTITEXCOORD1DVPROC __glewMultiTexCoord1dv = NULL;
  303. PFNGLMULTITEXCOORD1FPROC __glewMultiTexCoord1f = NULL;
  304. PFNGLMULTITEXCOORD1FVPROC __glewMultiTexCoord1fv = NULL;
  305. PFNGLMULTITEXCOORD1IPROC __glewMultiTexCoord1i = NULL;
  306. PFNGLMULTITEXCOORD1IVPROC __glewMultiTexCoord1iv = NULL;
  307. PFNGLMULTITEXCOORD1SPROC __glewMultiTexCoord1s = NULL;
  308. PFNGLMULTITEXCOORD1SVPROC __glewMultiTexCoord1sv = NULL;
  309. PFNGLMULTITEXCOORD2DPROC __glewMultiTexCoord2d = NULL;
  310. PFNGLMULTITEXCOORD2DVPROC __glewMultiTexCoord2dv = NULL;
  311. PFNGLMULTITEXCOORD2FPROC __glewMultiTexCoord2f = NULL;
  312. PFNGLMULTITEXCOORD2FVPROC __glewMultiTexCoord2fv = NULL;
  313. PFNGLMULTITEXCOORD2IPROC __glewMultiTexCoord2i = NULL;
  314. PFNGLMULTITEXCOORD2IVPROC __glewMultiTexCoord2iv = NULL;
  315. PFNGLMULTITEXCOORD2SPROC __glewMultiTexCoord2s = NULL;
  316. PFNGLMULTITEXCOORD2SVPROC __glewMultiTexCoord2sv = NULL;
  317. PFNGLMULTITEXCOORD3DPROC __glewMultiTexCoord3d = NULL;
  318. PFNGLMULTITEXCOORD3DVPROC __glewMultiTexCoord3dv = NULL;
  319. PFNGLMULTITEXCOORD3FPROC __glewMultiTexCoord3f = NULL;
  320. PFNGLMULTITEXCOORD3FVPROC __glewMultiTexCoord3fv = NULL;
  321. PFNGLMULTITEXCOORD3IPROC __glewMultiTexCoord3i = NULL;
  322. PFNGLMULTITEXCOORD3IVPROC __glewMultiTexCoord3iv = NULL;
  323. PFNGLMULTITEXCOORD3SPROC __glewMultiTexCoord3s = NULL;
  324. PFNGLMULTITEXCOORD3SVPROC __glewMultiTexCoord3sv = NULL;
  325. PFNGLMULTITEXCOORD4DPROC __glewMultiTexCoord4d = NULL;
  326. PFNGLMULTITEXCOORD4DVPROC __glewMultiTexCoord4dv = NULL;
  327. PFNGLMULTITEXCOORD4FPROC __glewMultiTexCoord4f = NULL;
  328. PFNGLMULTITEXCOORD4FVPROC __glewMultiTexCoord4fv = NULL;
  329. PFNGLMULTITEXCOORD4IPROC __glewMultiTexCoord4i = NULL;
  330. PFNGLMULTITEXCOORD4IVPROC __glewMultiTexCoord4iv = NULL;
  331. PFNGLMULTITEXCOORD4SPROC __glewMultiTexCoord4s = NULL;
  332. PFNGLMULTITEXCOORD4SVPROC __glewMultiTexCoord4sv = NULL;
  333. PFNGLSAMPLECOVERAGEPROC __glewSampleCoverage = NULL;
  334. PFNGLBLENDCOLORPROC __glewBlendColor = NULL;
  335. PFNGLBLENDEQUATIONPROC __glewBlendEquation = NULL;
  336. PFNGLBLENDFUNCSEPARATEPROC __glewBlendFuncSeparate = NULL;
  337. PFNGLFOGCOORDPOINTERPROC __glewFogCoordPointer = NULL;
  338. PFNGLFOGCOORDDPROC __glewFogCoordd = NULL;
  339. PFNGLFOGCOORDDVPROC __glewFogCoorddv = NULL;
  340. PFNGLFOGCOORDFPROC __glewFogCoordf = NULL;
  341. PFNGLFOGCOORDFVPROC __glewFogCoordfv = NULL;
  342. PFNGLMULTIDRAWARRAYSPROC __glewMultiDrawArrays = NULL;
  343. PFNGLMULTIDRAWELEMENTSPROC __glewMultiDrawElements = NULL;
  344. PFNGLPOINTPARAMETERFPROC __glewPointParameterf = NULL;
  345. PFNGLPOINTPARAMETERFVPROC __glewPointParameterfv = NULL;
  346. PFNGLPOINTPARAMETERIPROC __glewPointParameteri = NULL;
  347. PFNGLPOINTPARAMETERIVPROC __glewPointParameteriv = NULL;
  348. PFNGLSECONDARYCOLOR3BPROC __glewSecondaryColor3b = NULL;
  349. PFNGLSECONDARYCOLOR3BVPROC __glewSecondaryColor3bv = NULL;
  350. PFNGLSECONDARYCOLOR3DPROC __glewSecondaryColor3d = NULL;
  351. PFNGLSECONDARYCOLOR3DVPROC __glewSecondaryColor3dv = NULL;
  352. PFNGLSECONDARYCOLOR3FPROC __glewSecondaryColor3f = NULL;
  353. PFNGLSECONDARYCOLOR3FVPROC __glewSecondaryColor3fv = NULL;
  354. PFNGLSECONDARYCOLOR3IPROC __glewSecondaryColor3i = NULL;
  355. PFNGLSECONDARYCOLOR3IVPROC __glewSecondaryColor3iv = NULL;
  356. PFNGLSECONDARYCOLOR3SPROC __glewSecondaryColor3s = NULL;
  357. PFNGLSECONDARYCOLOR3SVPROC __glewSecondaryColor3sv = NULL;
  358. PFNGLSECONDARYCOLOR3UBPROC __glewSecondaryColor3ub = NULL;
  359. PFNGLSECONDARYCOLOR3UBVPROC __glewSecondaryColor3ubv = NULL;
  360. PFNGLSECONDARYCOLOR3UIPROC __glewSecondaryColor3ui = NULL;
  361. PFNGLSECONDARYCOLOR3UIVPROC __glewSecondaryColor3uiv = NULL;
  362. PFNGLSECONDARYCOLOR3USPROC __glewSecondaryColor3us = NULL;
  363. PFNGLSECONDARYCOLOR3USVPROC __glewSecondaryColor3usv = NULL;
  364. PFNGLSECONDARYCOLORPOINTERPROC __glewSecondaryColorPointer = NULL;
  365. PFNGLWINDOWPOS2DPROC __glewWindowPos2d = NULL;
  366. PFNGLWINDOWPOS2DVPROC __glewWindowPos2dv = NULL;
  367. PFNGLWINDOWPOS2FPROC __glewWindowPos2f = NULL;
  368. PFNGLWINDOWPOS2FVPROC __glewWindowPos2fv = NULL;
  369. PFNGLWINDOWPOS2IPROC __glewWindowPos2i = NULL;
  370. PFNGLWINDOWPOS2IVPROC __glewWindowPos2iv = NULL;
  371. PFNGLWINDOWPOS2SPROC __glewWindowPos2s = NULL;
  372. PFNGLWINDOWPOS2SVPROC __glewWindowPos2sv = NULL;
  373. PFNGLWINDOWPOS3DPROC __glewWindowPos3d = NULL;
  374. PFNGLWINDOWPOS3DVPROC __glewWindowPos3dv = NULL;
  375. PFNGLWINDOWPOS3FPROC __glewWindowPos3f = NULL;
  376. PFNGLWINDOWPOS3FVPROC __glewWindowPos3fv = NULL;
  377. PFNGLWINDOWPOS3IPROC __glewWindowPos3i = NULL;
  378. PFNGLWINDOWPOS3IVPROC __glewWindowPos3iv = NULL;
  379. PFNGLWINDOWPOS3SPROC __glewWindowPos3s = NULL;
  380. PFNGLWINDOWPOS3SVPROC __glewWindowPos3sv = NULL;
  381. PFNGLBEGINQUERYPROC __glewBeginQuery = NULL;
  382. PFNGLBINDBUFFERPROC __glewBindBuffer = NULL;
  383. PFNGLBUFFERDATAPROC __glewBufferData = NULL;
  384. PFNGLBUFFERSUBDATAPROC __glewBufferSubData = NULL;
  385. PFNGLDELETEBUFFERSPROC __glewDeleteBuffers = NULL;
  386. PFNGLDELETEQUERIESPROC __glewDeleteQueries = NULL;
  387. PFNGLENDQUERYPROC __glewEndQuery = NULL;
  388. PFNGLGENBUFFERSPROC __glewGenBuffers = NULL;
  389. PFNGLGENQUERIESPROC __glewGenQueries = NULL;
  390. PFNGLGETBUFFERPARAMETERIVPROC __glewGetBufferParameteriv = NULL;
  391. PFNGLGETBUFFERPOINTERVPROC __glewGetBufferPointerv = NULL;
  392. PFNGLGETBUFFERSUBDATAPROC __glewGetBufferSubData = NULL;
  393. PFNGLGETQUERYOBJECTIVPROC __glewGetQueryObjectiv = NULL;
  394. PFNGLGETQUERYOBJECTUIVPROC __glewGetQueryObjectuiv = NULL;
  395. PFNGLGETQUERYIVPROC __glewGetQueryiv = NULL;
  396. PFNGLISBUFFERPROC __glewIsBuffer = NULL;
  397. PFNGLISQUERYPROC __glewIsQuery = NULL;
  398. PFNGLMAPBUFFERPROC __glewMapBuffer = NULL;
  399. PFNGLUNMAPBUFFERPROC __glewUnmapBuffer = NULL;
  400. PFNGLATTACHSHADERPROC __glewAttachShader = NULL;
  401. PFNGLBINDATTRIBLOCATIONPROC __glewBindAttribLocation = NULL;
  402. PFNGLBLENDEQUATIONSEPARATEPROC __glewBlendEquationSeparate = NULL;
  403. PFNGLCOMPILESHADERPROC __glewCompileShader = NULL;
  404. PFNGLCREATEPROGRAMPROC __glewCreateProgram = NULL;
  405. PFNGLCREATESHADERPROC __glewCreateShader = NULL;
  406. PFNGLDELETEPROGRAMPROC __glewDeleteProgram = NULL;
  407. PFNGLDELETESHADERPROC __glewDeleteShader = NULL;
  408. PFNGLDETACHSHADERPROC __glewDetachShader = NULL;
  409. PFNGLDISABLEVERTEXATTRIBARRAYPROC __glewDisableVertexAttribArray = NULL;
  410. PFNGLDRAWBUFFERSPROC __glewDrawBuffers = NULL;
  411. PFNGLENABLEVERTEXATTRIBARRAYPROC __glewEnableVertexAttribArray = NULL;
  412. PFNGLGETACTIVEATTRIBPROC __glewGetActiveAttrib = NULL;
  413. PFNGLGETACTIVEUNIFORMPROC __glewGetActiveUniform = NULL;
  414. PFNGLGETATTACHEDSHADERSPROC __glewGetAttachedShaders = NULL;
  415. PFNGLGETATTRIBLOCATIONPROC __glewGetAttribLocation = NULL;
  416. PFNGLGETPROGRAMINFOLOGPROC __glewGetProgramInfoLog = NULL;
  417. PFNGLGETPROGRAMIVPROC __glewGetProgramiv = NULL;
  418. PFNGLGETSHADERINFOLOGPROC __glewGetShaderInfoLog = NULL;
  419. PFNGLGETSHADERSOURCEPROC __glewGetShaderSource = NULL;
  420. PFNGLGETSHADERIVPROC __glewGetShaderiv = NULL;
  421. PFNGLGETUNIFORMLOCATIONPROC __glewGetUniformLocation = NULL;
  422. PFNGLGETUNIFORMFVPROC __glewGetUniformfv = NULL;
  423. PFNGLGETUNIFORMIVPROC __glewGetUniformiv = NULL;
  424. PFNGLGETVERTEXATTRIBPOINTERVPROC __glewGetVertexAttribPointerv = NULL;
  425. PFNGLGETVERTEXATTRIBDVPROC __glewGetVertexAttribdv = NULL;
  426. PFNGLGETVERTEXATTRIBFVPROC __glewGetVertexAttribfv = NULL;
  427. PFNGLGETVERTEXATTRIBIVPROC __glewGetVertexAttribiv = NULL;
  428. PFNGLISPROGRAMPROC __glewIsProgram = NULL;
  429. PFNGLISSHADERPROC __glewIsShader = NULL;
  430. PFNGLLINKPROGRAMPROC __glewLinkProgram = NULL;
  431. PFNGLSHADERSOURCEPROC __glewShaderSource = NULL;
  432. PFNGLSTENCILFUNCSEPARATEPROC __glewStencilFuncSeparate = NULL;
  433. PFNGLSTENCILMASKSEPARATEPROC __glewStencilMaskSeparate = NULL;
  434. PFNGLSTENCILOPSEPARATEPROC __glewStencilOpSeparate = NULL;
  435. PFNGLUNIFORM1FPROC __glewUniform1f = NULL;
  436. PFNGLUNIFORM1FVPROC __glewUniform1fv = NULL;
  437. PFNGLUNIFORM1IPROC __glewUniform1i = NULL;
  438. PFNGLUNIFORM1IVPROC __glewUniform1iv = NULL;
  439. PFNGLUNIFORM2FPROC __glewUniform2f = NULL;
  440. PFNGLUNIFORM2FVPROC __glewUniform2fv = NULL;
  441. PFNGLUNIFORM2IPROC __glewUniform2i = NULL;
  442. PFNGLUNIFORM2IVPROC __glewUniform2iv = NULL;
  443. PFNGLUNIFORM3FPROC __glewUniform3f = NULL;
  444. PFNGLUNIFORM3FVPROC __glewUniform3fv = NULL;
  445. PFNGLUNIFORM3IPROC __glewUniform3i = NULL;
  446. PFNGLUNIFORM3IVPROC __glewUniform3iv = NULL;
  447. PFNGLUNIFORM4FPROC __glewUniform4f = NULL;
  448. PFNGLUNIFORM4FVPROC __glewUniform4fv = NULL;
  449. PFNGLUNIFORM4IPROC __glewUniform4i = NULL;
  450. PFNGLUNIFORM4IVPROC __glewUniform4iv = NULL;
  451. PFNGLUNIFORMMATRIX2FVPROC __glewUniformMatrix2fv = NULL;
  452. PFNGLUNIFORMMATRIX3FVPROC __glewUniformMatrix3fv = NULL;
  453. PFNGLUNIFORMMATRIX4FVPROC __glewUniformMatrix4fv = NULL;
  454. PFNGLUSEPROGRAMPROC __glewUseProgram = NULL;
  455. PFNGLVALIDATEPROGRAMPROC __glewValidateProgram = NULL;
  456. PFNGLVERTEXATTRIB1DPROC __glewVertexAttrib1d = NULL;
  457. PFNGLVERTEXATTRIB1DVPROC __glewVertexAttrib1dv = NULL;
  458. PFNGLVERTEXATTRIB1FPROC __glewVertexAttrib1f = NULL;
  459. PFNGLVERTEXATTRIB1FVPROC __glewVertexAttrib1fv = NULL;
  460. PFNGLVERTEXATTRIB1SPROC __glewVertexAttrib1s = NULL;
  461. PFNGLVERTEXATTRIB1SVPROC __glewVertexAttrib1sv = NULL;
  462. PFNGLVERTEXATTRIB2DPROC __glewVertexAttrib2d = NULL;
  463. PFNGLVERTEXATTRIB2DVPROC __glewVertexAttrib2dv = NULL;
  464. PFNGLVERTEXATTRIB2FPROC __glewVertexAttrib2f = NULL;
  465. PFNGLVERTEXATTRIB2FVPROC __glewVertexAttrib2fv = NULL;
  466. PFNGLVERTEXATTRIB2SPROC __glewVertexAttrib2s = NULL;
  467. PFNGLVERTEXATTRIB2SVPROC __glewVertexAttrib2sv = NULL;
  468. PFNGLVERTEXATTRIB3DPROC __glewVertexAttrib3d = NULL;
  469. PFNGLVERTEXATTRIB3DVPROC __glewVertexAttrib3dv = NULL;
  470. PFNGLVERTEXATTRIB3FPROC __glewVertexAttrib3f = NULL;
  471. PFNGLVERTEXATTRIB3FVPROC __glewVertexAttrib3fv = NULL;
  472. PFNGLVERTEXATTRIB3SPROC __glewVertexAttrib3s = NULL;
  473. PFNGLVERTEXATTRIB3SVPROC __glewVertexAttrib3sv = NULL;
  474. PFNGLVERTEXATTRIB4NBVPROC __glewVertexAttrib4Nbv = NULL;
  475. PFNGLVERTEXATTRIB4NIVPROC __glewVertexAttrib4Niv = NULL;
  476. PFNGLVERTEXATTRIB4NSVPROC __glewVertexAttrib4Nsv = NULL;
  477. PFNGLVERTEXATTRIB4NUBPROC __glewVertexAttrib4Nub = NULL;
  478. PFNGLVERTEXATTRIB4NUBVPROC __glewVertexAttrib4Nubv = NULL;
  479. PFNGLVERTEXATTRIB4NUIVPROC __glewVertexAttrib4Nuiv = NULL;
  480. PFNGLVERTEXATTRIB4NUSVPROC __glewVertexAttrib4Nusv = NULL;
  481. PFNGLVERTEXATTRIB4BVPROC __glewVertexAttrib4bv = NULL;
  482. PFNGLVERTEXATTRIB4DPROC __glewVertexAttrib4d = NULL;
  483. PFNGLVERTEXATTRIB4DVPROC __glewVertexAttrib4dv = NULL;
  484. PFNGLVERTEXATTRIB4FPROC __glewVertexAttrib4f = NULL;
  485. PFNGLVERTEXATTRIB4FVPROC __glewVertexAttrib4fv = NULL;
  486. PFNGLVERTEXATTRIB4IVPROC __glewVertexAttrib4iv = NULL;
  487. PFNGLVERTEXATTRIB4SPROC __glewVertexAttrib4s = NULL;
  488. PFNGLVERTEXATTRIB4SVPROC __glewVertexAttrib4sv = NULL;
  489. PFNGLVERTEXATTRIB4UBVPROC __glewVertexAttrib4ubv = NULL;
  490. PFNGLVERTEXATTRIB4UIVPROC __glewVertexAttrib4uiv = NULL;
  491. PFNGLVERTEXATTRIB4USVPROC __glewVertexAttrib4usv = NULL;
  492. PFNGLVERTEXATTRIBPOINTERPROC __glewVertexAttribPointer = NULL;
  493. PFNGLUNIFORMMATRIX2X3FVPROC __glewUniformMatrix2x3fv = NULL;
  494. PFNGLUNIFORMMATRIX2X4FVPROC __glewUniformMatrix2x4fv = NULL;
  495. PFNGLUNIFORMMATRIX3X2FVPROC __glewUniformMatrix3x2fv = NULL;
  496. PFNGLUNIFORMMATRIX3X4FVPROC __glewUniformMatrix3x4fv = NULL;
  497. PFNGLUNIFORMMATRIX4X2FVPROC __glewUniformMatrix4x2fv = NULL;
  498. PFNGLUNIFORMMATRIX4X3FVPROC __glewUniformMatrix4x3fv = NULL;
  499. PFNGLBEGINCONDITIONALRENDERPROC __glewBeginConditionalRender = NULL;
  500. PFNGLBEGINTRANSFORMFEEDBACKPROC __glewBeginTransformFeedback = NULL;
  501. PFNGLBINDFRAGDATALOCATIONPROC __glewBindFragDataLocation = NULL;
  502. PFNGLCLAMPCOLORPROC __glewClampColor = NULL;
  503. PFNGLCLEARBUFFERFIPROC __glewClearBufferfi = NULL;
  504. PFNGLCLEARBUFFERFVPROC __glewClearBufferfv = NULL;
  505. PFNGLCLEARBUFFERIVPROC __glewClearBufferiv = NULL;
  506. PFNGLCLEARBUFFERUIVPROC __glewClearBufferuiv = NULL;
  507. PFNGLCOLORMASKIPROC __glewColorMaski = NULL;
  508. PFNGLDISABLEIPROC __glewDisablei = NULL;
  509. PFNGLENABLEIPROC __glewEnablei = NULL;
  510. PFNGLENDCONDITIONALRENDERPROC __glewEndConditionalRender = NULL;
  511. PFNGLENDTRANSFORMFEEDBACKPROC __glewEndTransformFeedback = NULL;
  512. PFNGLGETBOOLEANI_VPROC __glewGetBooleani_v = NULL;
  513. PFNGLGETFRAGDATALOCATIONPROC __glewGetFragDataLocation = NULL;
  514. PFNGLGETSTRINGIPROC __glewGetStringi = NULL;
  515. PFNGLGETTEXPARAMETERIIVPROC __glewGetTexParameterIiv = NULL;
  516. PFNGLGETTEXPARAMETERIUIVPROC __glewGetTexParameterIuiv = NULL;
  517. PFNGLGETTRANSFORMFEEDBACKVARYINGPROC __glewGetTransformFeedbackVarying = NULL;
  518. PFNGLGETUNIFORMUIVPROC __glewGetUniformuiv = NULL;
  519. PFNGLGETVERTEXATTRIBIIVPROC __glewGetVertexAttribIiv = NULL;
  520. PFNGLGETVERTEXATTRIBIUIVPROC __glewGetVertexAttribIuiv = NULL;
  521. PFNGLISENABLEDIPROC __glewIsEnabledi = NULL;
  522. PFNGLTEXPARAMETERIIVPROC __glewTexParameterIiv = NULL;
  523. PFNGLTEXPARAMETERIUIVPROC __glewTexParameterIuiv = NULL;
  524. PFNGLTRANSFORMFEEDBACKVARYINGSPROC __glewTransformFeedbackVaryings = NULL;
  525. PFNGLUNIFORM1UIPROC __glewUniform1ui = NULL;
  526. PFNGLUNIFORM1UIVPROC __glewUniform1uiv = NULL;
  527. PFNGLUNIFORM2UIPROC __glewUniform2ui = NULL;
  528. PFNGLUNIFORM2UIVPROC __glewUniform2uiv = NULL;
  529. PFNGLUNIFORM3UIPROC __glewUniform3ui = NULL;
  530. PFNGLUNIFORM3UIVPROC __glewUniform3uiv = NULL;
  531. PFNGLUNIFORM4UIPROC __glewUniform4ui = NULL;
  532. PFNGLUNIFORM4UIVPROC __glewUniform4uiv = NULL;
  533. PFNGLVERTEXATTRIBI1IPROC __glewVertexAttribI1i = NULL;
  534. PFNGLVERTEXATTRIBI1IVPROC __glewVertexAttribI1iv = NULL;
  535. PFNGLVERTEXATTRIBI1UIPROC __glewVertexAttribI1ui = NULL;
  536. PFNGLVERTEXATTRIBI1UIVPROC __glewVertexAttribI1uiv = NULL;
  537. PFNGLVERTEXATTRIBI2IPROC __glewVertexAttribI2i = NULL;
  538. PFNGLVERTEXATTRIBI2IVPROC __glewVertexAttribI2iv = NULL;
  539. PFNGLVERTEXATTRIBI2UIPROC __glewVertexAttribI2ui = NULL;
  540. PFNGLVERTEXATTRIBI2UIVPROC __glewVertexAttribI2uiv = NULL;
  541. PFNGLVERTEXATTRIBI3IPROC __glewVertexAttribI3i = NULL;
  542. PFNGLVERTEXATTRIBI3IVPROC __glewVertexAttribI3iv = NULL;
  543. PFNGLVERTEXATTRIBI3UIPROC __glewVertexAttribI3ui = NULL;
  544. PFNGLVERTEXATTRIBI3UIVPROC __glewVertexAttribI3uiv = NULL;
  545. PFNGLVERTEXATTRIBI4BVPROC __glewVertexAttribI4bv = NULL;
  546. PFNGLVERTEXATTRIBI4IPROC __glewVertexAttribI4i = NULL;
  547. PFNGLVERTEXATTRIBI4IVPROC __glewVertexAttribI4iv = NULL;
  548. PFNGLVERTEXATTRIBI4SVPROC __glewVertexAttribI4sv = NULL;
  549. PFNGLVERTEXATTRIBI4UBVPROC __glewVertexAttribI4ubv = NULL;
  550. PFNGLVERTEXATTRIBI4UIPROC __glewVertexAttribI4ui = NULL;
  551. PFNGLVERTEXATTRIBI4UIVPROC __glewVertexAttribI4uiv = NULL;
  552. PFNGLVERTEXATTRIBI4USVPROC __glewVertexAttribI4usv = NULL;
  553. PFNGLVERTEXATTRIBIPOINTERPROC __glewVertexAttribIPointer = NULL;
  554. PFNGLDRAWARRAYSINSTANCEDPROC __glewDrawArraysInstanced = NULL;
  555. PFNGLDRAWELEMENTSINSTANCEDPROC __glewDrawElementsInstanced = NULL;
  556. PFNGLPRIMITIVERESTARTINDEXPROC __glewPrimitiveRestartIndex = NULL;
  557. PFNGLTEXBUFFERPROC __glewTexBuffer = NULL;
  558. PFNGLFRAMEBUFFERTEXTUREPROC __glewFramebufferTexture = NULL;
  559. PFNGLGETBUFFERPARAMETERI64VPROC __glewGetBufferParameteri64v = NULL;
  560. PFNGLGETINTEGER64I_VPROC __glewGetInteger64i_v = NULL;
  561. PFNGLVERTEXATTRIBDIVISORPROC __glewVertexAttribDivisor = NULL;
  562. PFNGLBLENDEQUATIONSEPARATEIPROC __glewBlendEquationSeparatei = NULL;
  563. PFNGLBLENDEQUATIONIPROC __glewBlendEquationi = NULL;
  564. PFNGLBLENDFUNCSEPARATEIPROC __glewBlendFuncSeparatei = NULL;
  565. PFNGLBLENDFUNCIPROC __glewBlendFunci = NULL;
  566. PFNGLMINSAMPLESHADINGPROC __glewMinSampleShading = NULL;
  567. PFNGLGETGRAPHICSRESETSTATUSPROC __glewGetGraphicsResetStatus = NULL;
  568. PFNGLGETNCOMPRESSEDTEXIMAGEPROC __glewGetnCompressedTexImage = NULL;
  569. PFNGLGETNTEXIMAGEPROC __glewGetnTexImage = NULL;
  570. PFNGLGETNUNIFORMDVPROC __glewGetnUniformdv = NULL;
  571. PFNGLTBUFFERMASK3DFXPROC __glewTbufferMask3DFX = NULL;
  572. PFNGLDEBUGMESSAGECALLBACKAMDPROC __glewDebugMessageCallbackAMD = NULL;
  573. PFNGLDEBUGMESSAGEENABLEAMDPROC __glewDebugMessageEnableAMD = NULL;
  574. PFNGLDEBUGMESSAGEINSERTAMDPROC __glewDebugMessageInsertAMD = NULL;
  575. PFNGLGETDEBUGMESSAGELOGAMDPROC __glewGetDebugMessageLogAMD = NULL;
  576. PFNGLBLENDEQUATIONINDEXEDAMDPROC __glewBlendEquationIndexedAMD = NULL;
  577. PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC __glewBlendEquationSeparateIndexedAMD = NULL;
  578. PFNGLBLENDFUNCINDEXEDAMDPROC __glewBlendFuncIndexedAMD = NULL;
  579. PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC __glewBlendFuncSeparateIndexedAMD = NULL;
  580. PFNGLVERTEXATTRIBPARAMETERIAMDPROC __glewVertexAttribParameteriAMD = NULL;
  581. PFNGLMULTIDRAWARRAYSINDIRECTAMDPROC __glewMultiDrawArraysIndirectAMD = NULL;
  582. PFNGLMULTIDRAWELEMENTSINDIRECTAMDPROC __glewMultiDrawElementsIndirectAMD = NULL;
  583. PFNGLDELETENAMESAMDPROC __glewDeleteNamesAMD = NULL;
  584. PFNGLGENNAMESAMDPROC __glewGenNamesAMD = NULL;
  585. PFNGLISNAMEAMDPROC __glewIsNameAMD = NULL;
  586. PFNGLQUERYOBJECTPARAMETERUIAMDPROC __glewQueryObjectParameteruiAMD = NULL;
  587. PFNGLBEGINPERFMONITORAMDPROC __glewBeginPerfMonitorAMD = NULL;
  588. PFNGLDELETEPERFMONITORSAMDPROC __glewDeletePerfMonitorsAMD = NULL;
  589. PFNGLENDPERFMONITORAMDPROC __glewEndPerfMonitorAMD = NULL;
  590. PFNGLGENPERFMONITORSAMDPROC __glewGenPerfMonitorsAMD = NULL;
  591. PFNGLGETPERFMONITORCOUNTERDATAAMDPROC __glewGetPerfMonitorCounterDataAMD = NULL;
  592. PFNGLGETPERFMONITORCOUNTERINFOAMDPROC __glewGetPerfMonitorCounterInfoAMD = NULL;
  593. PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC __glewGetPerfMonitorCounterStringAMD = NULL;
  594. PFNGLGETPERFMONITORCOUNTERSAMDPROC __glewGetPerfMonitorCountersAMD = NULL;
  595. PFNGLGETPERFMONITORGROUPSTRINGAMDPROC __glewGetPerfMonitorGroupStringAMD = NULL;
  596. PFNGLGETPERFMONITORGROUPSAMDPROC __glewGetPerfMonitorGroupsAMD = NULL;
  597. PFNGLSELECTPERFMONITORCOUNTERSAMDPROC __glewSelectPerfMonitorCountersAMD = NULL;
  598. PFNGLSETMULTISAMPLEFVAMDPROC __glewSetMultisamplefvAMD = NULL;
  599. PFNGLTEXSTORAGESPARSEAMDPROC __glewTexStorageSparseAMD = NULL;
  600. PFNGLTEXTURESTORAGESPARSEAMDPROC __glewTextureStorageSparseAMD = NULL;
  601. PFNGLSTENCILOPVALUEAMDPROC __glewStencilOpValueAMD = NULL;
  602. PFNGLTESSELLATIONFACTORAMDPROC __glewTessellationFactorAMD = NULL;
  603. PFNGLTESSELLATIONMODEAMDPROC __glewTessellationModeAMD = NULL;
  604. PFNGLBLITFRAMEBUFFERANGLEPROC __glewBlitFramebufferANGLE = NULL;
  605. PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC __glewRenderbufferStorageMultisampleANGLE = NULL;
  606. PFNGLDRAWARRAYSINSTANCEDANGLEPROC __glewDrawArraysInstancedANGLE = NULL;
  607. PFNGLDRAWELEMENTSINSTANCEDANGLEPROC __glewDrawElementsInstancedANGLE = NULL;
  608. PFNGLVERTEXATTRIBDIVISORANGLEPROC __glewVertexAttribDivisorANGLE = NULL;
  609. PFNGLBEGINQUERYANGLEPROC __glewBeginQueryANGLE = NULL;
  610. PFNGLDELETEQUERIESANGLEPROC __glewDeleteQueriesANGLE = NULL;
  611. PFNGLENDQUERYANGLEPROC __glewEndQueryANGLE = NULL;
  612. PFNGLGENQUERIESANGLEPROC __glewGenQueriesANGLE = NULL;
  613. PFNGLGETQUERYOBJECTI64VANGLEPROC __glewGetQueryObjecti64vANGLE = NULL;
  614. PFNGLGETQUERYOBJECTIVANGLEPROC __glewGetQueryObjectivANGLE = NULL;
  615. PFNGLGETQUERYOBJECTUI64VANGLEPROC __glewGetQueryObjectui64vANGLE = NULL;
  616. PFNGLGETQUERYOBJECTUIVANGLEPROC __glewGetQueryObjectuivANGLE = NULL;
  617. PFNGLGETQUERYIVANGLEPROC __glewGetQueryivANGLE = NULL;
  618. PFNGLISQUERYANGLEPROC __glewIsQueryANGLE = NULL;
  619. PFNGLQUERYCOUNTERANGLEPROC __glewQueryCounterANGLE = NULL;
  620. PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC __glewGetTranslatedShaderSourceANGLE = NULL;
  621. PFNGLDRAWELEMENTARRAYAPPLEPROC __glewDrawElementArrayAPPLE = NULL;
  622. PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC __glewDrawRangeElementArrayAPPLE = NULL;
  623. PFNGLELEMENTPOINTERAPPLEPROC __glewElementPointerAPPLE = NULL;
  624. PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC __glewMultiDrawElementArrayAPPLE = NULL;
  625. PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC __glewMultiDrawRangeElementArrayAPPLE = NULL;
  626. PFNGLDELETEFENCESAPPLEPROC __glewDeleteFencesAPPLE = NULL;
  627. PFNGLFINISHFENCEAPPLEPROC __glewFinishFenceAPPLE = NULL;
  628. PFNGLFINISHOBJECTAPPLEPROC __glewFinishObjectAPPLE = NULL;
  629. PFNGLGENFENCESAPPLEPROC __glewGenFencesAPPLE = NULL;
  630. PFNGLISFENCEAPPLEPROC __glewIsFenceAPPLE = NULL;
  631. PFNGLSETFENCEAPPLEPROC __glewSetFenceAPPLE = NULL;
  632. PFNGLTESTFENCEAPPLEPROC __glewTestFenceAPPLE = NULL;
  633. PFNGLTESTOBJECTAPPLEPROC __glewTestObjectAPPLE = NULL;
  634. PFNGLBUFFERPARAMETERIAPPLEPROC __glewBufferParameteriAPPLE = NULL;
  635. PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC __glewFlushMappedBufferRangeAPPLE = NULL;
  636. PFNGLGETOBJECTPARAMETERIVAPPLEPROC __glewGetObjectParameterivAPPLE = NULL;
  637. PFNGLOBJECTPURGEABLEAPPLEPROC __glewObjectPurgeableAPPLE = NULL;
  638. PFNGLOBJECTUNPURGEABLEAPPLEPROC __glewObjectUnpurgeableAPPLE = NULL;
  639. PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC __glewGetTexParameterPointervAPPLE = NULL;
  640. PFNGLTEXTURERANGEAPPLEPROC __glewTextureRangeAPPLE = NULL;
  641. PFNGLBINDVERTEXARRAYAPPLEPROC __glewBindVertexArrayAPPLE = NULL;
  642. PFNGLDELETEVERTEXARRAYSAPPLEPROC __glewDeleteVertexArraysAPPLE = NULL;
  643. PFNGLGENVERTEXARRAYSAPPLEPROC __glewGenVertexArraysAPPLE = NULL;
  644. PFNGLISVERTEXARRAYAPPLEPROC __glewIsVertexArrayAPPLE = NULL;
  645. PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC __glewFlushVertexArrayRangeAPPLE = NULL;
  646. PFNGLVERTEXARRAYPARAMETERIAPPLEPROC __glewVertexArrayParameteriAPPLE = NULL;
  647. PFNGLVERTEXARRAYRANGEAPPLEPROC __glewVertexArrayRangeAPPLE = NULL;
  648. PFNGLDISABLEVERTEXATTRIBAPPLEPROC __glewDisableVertexAttribAPPLE = NULL;
  649. PFNGLENABLEVERTEXATTRIBAPPLEPROC __glewEnableVertexAttribAPPLE = NULL;
  650. PFNGLISVERTEXATTRIBENABLEDAPPLEPROC __glewIsVertexAttribEnabledAPPLE = NULL;
  651. PFNGLMAPVERTEXATTRIB1DAPPLEPROC __glewMapVertexAttrib1dAPPLE = NULL;
  652. PFNGLMAPVERTEXATTRIB1FAPPLEPROC __glewMapVertexAttrib1fAPPLE = NULL;
  653. PFNGLMAPVERTEXATTRIB2DAPPLEPROC __glewMapVertexAttrib2dAPPLE = NULL;
  654. PFNGLMAPVERTEXATTRIB2FAPPLEPROC __glewMapVertexAttrib2fAPPLE = NULL;
  655. PFNGLCLEARDEPTHFPROC __glewClearDepthf = NULL;
  656. PFNGLDEPTHRANGEFPROC __glewDepthRangef = NULL;
  657. PFNGLGETSHADERPRECISIONFORMATPROC __glewGetShaderPrecisionFormat = NULL;
  658. PFNGLRELEASESHADERCOMPILERPROC __glewReleaseShaderCompiler = NULL;
  659. PFNGLSHADERBINARYPROC __glewShaderBinary = NULL;
  660. PFNGLMEMORYBARRIERBYREGIONPROC __glewMemoryBarrierByRegion = NULL;
  661. PFNGLPRIMITIVEBOUNDINGBOXARBPROC __glewPrimitiveBoundingBoxARB = NULL;
  662. PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC __glewDrawArraysInstancedBaseInstance = NULL;
  663. PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC __glewDrawElementsInstancedBaseInstance = NULL;
  664. PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC __glewDrawElementsInstancedBaseVertexBaseInstance = NULL;
  665. PFNGLGETIMAGEHANDLEARBPROC __glewGetImageHandleARB = NULL;
  666. PFNGLGETTEXTUREHANDLEARBPROC __glewGetTextureHandleARB = NULL;
  667. PFNGLGETTEXTURESAMPLERHANDLEARBPROC __glewGetTextureSamplerHandleARB = NULL;
  668. PFNGLGETVERTEXATTRIBLUI64VARBPROC __glewGetVertexAttribLui64vARB = NULL;
  669. PFNGLISIMAGEHANDLERESIDENTARBPROC __glewIsImageHandleResidentARB = NULL;
  670. PFNGLISTEXTUREHANDLERESIDENTARBPROC __glewIsTextureHandleResidentARB = NULL;
  671. PFNGLMAKEIMAGEHANDLENONRESIDENTARBPROC __glewMakeImageHandleNonResidentARB = NULL;
  672. PFNGLMAKEIMAGEHANDLERESIDENTARBPROC __glewMakeImageHandleResidentARB = NULL;
  673. PFNGLMAKETEXTUREHANDLENONRESIDENTARBPROC __glewMakeTextureHandleNonResidentARB = NULL;
  674. PFNGLMAKETEXTUREHANDLERESIDENTARBPROC __glewMakeTextureHandleResidentARB = NULL;
  675. PFNGLPROGRAMUNIFORMHANDLEUI64ARBPROC __glewProgramUniformHandleui64ARB = NULL;
  676. PFNGLPROGRAMUNIFORMHANDLEUI64VARBPROC __glewProgramUniformHandleui64vARB = NULL;
  677. PFNGLUNIFORMHANDLEUI64ARBPROC __glewUniformHandleui64ARB = NULL;
  678. PFNGLUNIFORMHANDLEUI64VARBPROC __glewUniformHandleui64vARB = NULL;
  679. PFNGLVERTEXATTRIBL1UI64ARBPROC __glewVertexAttribL1ui64ARB = NULL;
  680. PFNGLVERTEXATTRIBL1UI64VARBPROC __glewVertexAttribL1ui64vARB = NULL;
  681. PFNGLBINDFRAGDATALOCATIONINDEXEDPROC __glewBindFragDataLocationIndexed = NULL;
  682. PFNGLGETFRAGDATAINDEXPROC __glewGetFragDataIndex = NULL;
  683. PFNGLBUFFERSTORAGEPROC __glewBufferStorage = NULL;
  684. PFNGLNAMEDBUFFERSTORAGEEXTPROC __glewNamedBufferStorageEXT = NULL;
  685. PFNGLCREATESYNCFROMCLEVENTARBPROC __glewCreateSyncFromCLeventARB = NULL;
  686. PFNGLCLEARBUFFERDATAPROC __glewClearBufferData = NULL;
  687. PFNGLCLEARBUFFERSUBDATAPROC __glewClearBufferSubData = NULL;
  688. PFNGLCLEARNAMEDBUFFERDATAEXTPROC __glewClearNamedBufferDataEXT = NULL;
  689. PFNGLCLEARNAMEDBUFFERSUBDATAEXTPROC __glewClearNamedBufferSubDataEXT = NULL;
  690. PFNGLCLEARTEXIMAGEPROC __glewClearTexImage = NULL;
  691. PFNGLCLEARTEXSUBIMAGEPROC __glewClearTexSubImage = NULL;
  692. PFNGLCLIPCONTROLPROC __glewClipControl = NULL;
  693. PFNGLCLAMPCOLORARBPROC __glewClampColorARB = NULL;
  694. PFNGLDISPATCHCOMPUTEPROC __glewDispatchCompute = NULL;
  695. PFNGLDISPATCHCOMPUTEINDIRECTPROC __glewDispatchComputeIndirect = NULL;
  696. PFNGLDISPATCHCOMPUTEGROUPSIZEARBPROC __glewDispatchComputeGroupSizeARB = NULL;
  697. PFNGLCOPYBUFFERSUBDATAPROC __glewCopyBufferSubData = NULL;
  698. PFNGLCOPYIMAGESUBDATAPROC __glewCopyImageSubData = NULL;
  699. PFNGLDEBUGMESSAGECALLBACKARBPROC __glewDebugMessageCallbackARB = NULL;
  700. PFNGLDEBUGMESSAGECONTROLARBPROC __glewDebugMessageControlARB = NULL;
  701. PFNGLDEBUGMESSAGEINSERTARBPROC __glewDebugMessageInsertARB = NULL;
  702. PFNGLGETDEBUGMESSAGELOGARBPROC __glewGetDebugMessageLogARB = NULL;
  703. PFNGLBINDTEXTUREUNITPROC __glewBindTextureUnit = NULL;
  704. PFNGLBLITNAMEDFRAMEBUFFERPROC __glewBlitNamedFramebuffer = NULL;
  705. PFNGLCHECKNAMEDFRAMEBUFFERSTATUSPROC __glewCheckNamedFramebufferStatus = NULL;
  706. PFNGLCLEARNAMEDBUFFERDATAPROC __glewClearNamedBufferData = NULL;
  707. PFNGLCLEARNAMEDBUFFERSUBDATAPROC __glewClearNamedBufferSubData = NULL;
  708. PFNGLCLEARNAMEDFRAMEBUFFERFIPROC __glewClearNamedFramebufferfi = NULL;
  709. PFNGLCLEARNAMEDFRAMEBUFFERFVPROC __glewClearNamedFramebufferfv = NULL;
  710. PFNGLCLEARNAMEDFRAMEBUFFERIVPROC __glewClearNamedFramebufferiv = NULL;
  711. PFNGLCLEARNAMEDFRAMEBUFFERUIVPROC __glewClearNamedFramebufferuiv = NULL;
  712. PFNGLCOMPRESSEDTEXTURESUBIMAGE1DPROC __glewCompressedTextureSubImage1D = NULL;
  713. PFNGLCOMPRESSEDTEXTURESUBIMAGE2DPROC __glewCompressedTextureSubImage2D = NULL;
  714. PFNGLCOMPRESSEDTEXTURESUBIMAGE3DPROC __glewCompressedTextureSubImage3D = NULL;
  715. PFNGLCOPYNAMEDBUFFERSUBDATAPROC __glewCopyNamedBufferSubData = NULL;
  716. PFNGLCOPYTEXTURESUBIMAGE1DPROC __glewCopyTextureSubImage1D = NULL;
  717. PFNGLCOPYTEXTURESUBIMAGE2DPROC __glewCopyTextureSubImage2D = NULL;
  718. PFNGLCOPYTEXTURESUBIMAGE3DPROC __glewCopyTextureSubImage3D = NULL;
  719. PFNGLCREATEBUFFERSPROC __glewCreateBuffers = NULL;
  720. PFNGLCREATEFRAMEBUFFERSPROC __glewCreateFramebuffers = NULL;
  721. PFNGLCREATEPROGRAMPIPELINESPROC __glewCreateProgramPipelines = NULL;
  722. PFNGLCREATEQUERIESPROC __glewCreateQueries = NULL;
  723. PFNGLCREATERENDERBUFFERSPROC __glewCreateRenderbuffers = NULL;
  724. PFNGLCREATESAMPLERSPROC __glewCreateSamplers = NULL;
  725. PFNGLCREATETEXTURESPROC __glewCreateTextures = NULL;
  726. PFNGLCREATETRANSFORMFEEDBACKSPROC __glewCreateTransformFeedbacks = NULL;
  727. PFNGLCREATEVERTEXARRAYSPROC __glewCreateVertexArrays = NULL;
  728. PFNGLDISABLEVERTEXARRAYATTRIBPROC __glewDisableVertexArrayAttrib = NULL;
  729. PFNGLENABLEVERTEXARRAYATTRIBPROC __glewEnableVertexArrayAttrib = NULL;
  730. PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEPROC __glewFlushMappedNamedBufferRange = NULL;
  731. PFNGLGENERATETEXTUREMIPMAPPROC __glewGenerateTextureMipmap = NULL;
  732. PFNGLGETCOMPRESSEDTEXTUREIMAGEPROC __glewGetCompressedTextureImage = NULL;
  733. PFNGLGETNAMEDBUFFERPARAMETERI64VPROC __glewGetNamedBufferParameteri64v = NULL;
  734. PFNGLGETNAMEDBUFFERPARAMETERIVPROC __glewGetNamedBufferParameteriv = NULL;
  735. PFNGLGETNAMEDBUFFERPOINTERVPROC __glewGetNamedBufferPointerv = NULL;
  736. PFNGLGETNAMEDBUFFERSUBDATAPROC __glewGetNamedBufferSubData = NULL;
  737. PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC __glewGetNamedFramebufferAttachmentParameteriv = NULL;
  738. PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVPROC __glewGetNamedFramebufferParameteriv = NULL;
  739. PFNGLGETNAMEDRENDERBUFFERPARAMETERIVPROC __glewGetNamedRenderbufferParameteriv = NULL;
  740. PFNGLGETQUERYBUFFEROBJECTI64VPROC __glewGetQueryBufferObjecti64v = NULL;
  741. PFNGLGETQUERYBUFFEROBJECTIVPROC __glewGetQueryBufferObjectiv = NULL;
  742. PFNGLGETQUERYBUFFEROBJECTUI64VPROC __glewGetQueryBufferObjectui64v = NULL;
  743. PFNGLGETQUERYBUFFEROBJECTUIVPROC __glewGetQueryBufferObjectuiv = NULL;
  744. PFNGLGETTEXTUREIMAGEPROC __glewGetTextureImage = NULL;
  745. PFNGLGETTEXTURELEVELPARAMETERFVPROC __glewGetTextureLevelParameterfv = NULL;
  746. PFNGLGETTEXTURELEVELPARAMETERIVPROC __glewGetTextureLevelParameteriv = NULL;
  747. PFNGLGETTEXTUREPARAMETERIIVPROC __glewGetTextureParameterIiv = NULL;
  748. PFNGLGETTEXTUREPARAMETERIUIVPROC __glewGetTextureParameterIuiv = NULL;
  749. PFNGLGETTEXTUREPARAMETERFVPROC __glewGetTextureParameterfv = NULL;
  750. PFNGLGETTEXTUREPARAMETERIVPROC __glewGetTextureParameteriv = NULL;
  751. PFNGLGETTRANSFORMFEEDBACKI64_VPROC __glewGetTransformFeedbacki64_v = NULL;
  752. PFNGLGETTRANSFORMFEEDBACKI_VPROC __glewGetTransformFeedbacki_v = NULL;
  753. PFNGLGETTRANSFORMFEEDBACKIVPROC __glewGetTransformFeedbackiv = NULL;
  754. PFNGLGETVERTEXARRAYINDEXED64IVPROC __glewGetVertexArrayIndexed64iv = NULL;
  755. PFNGLGETVERTEXARRAYINDEXEDIVPROC __glewGetVertexArrayIndexediv = NULL;
  756. PFNGLGETVERTEXARRAYIVPROC __glewGetVertexArrayiv = NULL;
  757. PFNGLINVALIDATENAMEDFRAMEBUFFERDATAPROC __glewInvalidateNamedFramebufferData = NULL;
  758. PFNGLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC __glewInvalidateNamedFramebufferSubData = NULL;
  759. PFNGLMAPNAMEDBUFFERPROC __glewMapNamedBuffer = NULL;
  760. PFNGLMAPNAMEDBUFFERRANGEPROC __glewMapNamedBufferRange = NULL;
  761. PFNGLNAMEDBUFFERDATAPROC __glewNamedBufferData = NULL;
  762. PFNGLNAMEDBUFFERSTORAGEPROC __glewNamedBufferStorage = NULL;
  763. PFNGLNAMEDBUFFERSUBDATAPROC __glewNamedBufferSubData = NULL;
  764. PFNGLNAMEDFRAMEBUFFERDRAWBUFFERPROC __glewNamedFramebufferDrawBuffer = NULL;
  765. PFNGLNAMEDFRAMEBUFFERDRAWBUFFERSPROC __glewNamedFramebufferDrawBuffers = NULL;
  766. PFNGLNAMEDFRAMEBUFFERPARAMETERIPROC __glewNamedFramebufferParameteri = NULL;
  767. PFNGLNAMEDFRAMEBUFFERREADBUFFERPROC __glewNamedFramebufferReadBuffer = NULL;
  768. PFNGLNAMEDFRAMEBUFFERRENDERBUFFERPROC __glewNamedFramebufferRenderbuffer = NULL;
  769. PFNGLNAMEDFRAMEBUFFERTEXTUREPROC __glewNamedFramebufferTexture = NULL;
  770. PFNGLNAMEDFRAMEBUFFERTEXTURELAYERPROC __glewNamedFramebufferTextureLayer = NULL;
  771. PFNGLNAMEDRENDERBUFFERSTORAGEPROC __glewNamedRenderbufferStorage = NULL;
  772. PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC __glewNamedRenderbufferStorageMultisample = NULL;
  773. PFNGLTEXTUREBUFFERPROC __glewTextureBuffer = NULL;
  774. PFNGLTEXTUREBUFFERRANGEPROC __glewTextureBufferRange = NULL;
  775. PFNGLTEXTUREPARAMETERIIVPROC __glewTextureParameterIiv = NULL;
  776. PFNGLTEXTUREPARAMETERIUIVPROC __glewTextureParameterIuiv = NULL;
  777. PFNGLTEXTUREPARAMETERFPROC __glewTextureParameterf = NULL;
  778. PFNGLTEXTUREPARAMETERFVPROC __glewTextureParameterfv = NULL;
  779. PFNGLTEXTUREPARAMETERIPROC __glewTextureParameteri = NULL;
  780. PFNGLTEXTUREPARAMETERIVPROC __glewTextureParameteriv = NULL;
  781. PFNGLTEXTURESTORAGE1DPROC __glewTextureStorage1D = NULL;
  782. PFNGLTEXTURESTORAGE2DPROC __glewTextureStorage2D = NULL;
  783. PFNGLTEXTURESTORAGE2DMULTISAMPLEPROC __glewTextureStorage2DMultisample = NULL;
  784. PFNGLTEXTURESTORAGE3DPROC __glewTextureStorage3D = NULL;
  785. PFNGLTEXTURESTORAGE3DMULTISAMPLEPROC __glewTextureStorage3DMultisample = NULL;
  786. PFNGLTEXTURESUBIMAGE1DPROC __glewTextureSubImage1D = NULL;
  787. PFNGLTEXTURESUBIMAGE2DPROC __glewTextureSubImage2D = NULL;
  788. PFNGLTEXTURESUBIMAGE3DPROC __glewTextureSubImage3D = NULL;
  789. PFNGLTRANSFORMFEEDBACKBUFFERBASEPROC __glewTransformFeedbackBufferBase = NULL;
  790. PFNGLTRANSFORMFEEDBACKBUFFERRANGEPROC __glewTransformFeedbackBufferRange = NULL;
  791. PFNGLUNMAPNAMEDBUFFERPROC __glewUnmapNamedBuffer = NULL;
  792. PFNGLVERTEXARRAYATTRIBBINDINGPROC __glewVertexArrayAttribBinding = NULL;
  793. PFNGLVERTEXARRAYATTRIBFORMATPROC __glewVertexArrayAttribFormat = NULL;
  794. PFNGLVERTEXARRAYATTRIBIFORMATPROC __glewVertexArrayAttribIFormat = NULL;
  795. PFNGLVERTEXARRAYATTRIBLFORMATPROC __glewVertexArrayAttribLFormat = NULL;
  796. PFNGLVERTEXARRAYBINDINGDIVISORPROC __glewVertexArrayBindingDivisor = NULL;
  797. PFNGLVERTEXARRAYELEMENTBUFFERPROC __glewVertexArrayElementBuffer = NULL;
  798. PFNGLVERTEXARRAYVERTEXBUFFERPROC __glewVertexArrayVertexBuffer = NULL;
  799. PFNGLVERTEXARRAYVERTEXBUFFERSPROC __glewVertexArrayVertexBuffers = NULL;
  800. PFNGLDRAWBUFFERSARBPROC __glewDrawBuffersARB = NULL;
  801. PFNGLBLENDEQUATIONSEPARATEIARBPROC __glewBlendEquationSeparateiARB = NULL;
  802. PFNGLBLENDEQUATIONIARBPROC __glewBlendEquationiARB = NULL;
  803. PFNGLBLENDFUNCSEPARATEIARBPROC __glewBlendFuncSeparateiARB = NULL;
  804. PFNGLBLENDFUNCIARBPROC __glewBlendFunciARB = NULL;
  805. PFNGLDRAWELEMENTSBASEVERTEXPROC __glewDrawElementsBaseVertex = NULL;
  806. PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC __glewDrawElementsInstancedBaseVertex = NULL;
  807. PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC __glewDrawRangeElementsBaseVertex = NULL;
  808. PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC __glewMultiDrawElementsBaseVertex = NULL;
  809. PFNGLDRAWARRAYSINDIRECTPROC __glewDrawArraysIndirect = NULL;
  810. PFNGLDRAWELEMENTSINDIRECTPROC __glewDrawElementsIndirect = NULL;
  811. PFNGLFRAMEBUFFERPARAMETERIPROC __glewFramebufferParameteri = NULL;
  812. PFNGLGETFRAMEBUFFERPARAMETERIVPROC __glewGetFramebufferParameteriv = NULL;
  813. PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVEXTPROC __glewGetNamedFramebufferParameterivEXT = NULL;
  814. PFNGLNAMEDFRAMEBUFFERPARAMETERIEXTPROC __glewNamedFramebufferParameteriEXT = NULL;
  815. PFNGLBINDFRAMEBUFFERPROC __glewBindFramebuffer = NULL;
  816. PFNGLBINDRENDERBUFFERPROC __glewBindRenderbuffer = NULL;
  817. PFNGLBLITFRAMEBUFFERPROC __glewBlitFramebuffer = NULL;
  818. PFNGLCHECKFRAMEBUFFERSTATUSPROC __glewCheckFramebufferStatus = NULL;
  819. PFNGLDELETEFRAMEBUFFERSPROC __glewDeleteFramebuffers = NULL;
  820. PFNGLDELETERENDERBUFFERSPROC __glewDeleteRenderbuffers = NULL;
  821. PFNGLFRAMEBUFFERRENDERBUFFERPROC __glewFramebufferRenderbuffer = NULL;
  822. PFNGLFRAMEBUFFERTEXTURE1DPROC __glewFramebufferTexture1D = NULL;
  823. PFNGLFRAMEBUFFERTEXTURE2DPROC __glewFramebufferTexture2D = NULL;
  824. PFNGLFRAMEBUFFERTEXTURE3DPROC __glewFramebufferTexture3D = NULL;
  825. PFNGLFRAMEBUFFERTEXTURELAYERPROC __glewFramebufferTextureLayer = NULL;
  826. PFNGLGENFRAMEBUFFERSPROC __glewGenFramebuffers = NULL;
  827. PFNGLGENRENDERBUFFERSPROC __glewGenRenderbuffers = NULL;
  828. PFNGLGENERATEMIPMAPPROC __glewGenerateMipmap = NULL;
  829. PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC __glewGetFramebufferAttachmentParameteriv = NULL;
  830. PFNGLGETRENDERBUFFERPARAMETERIVPROC __glewGetRenderbufferParameteriv = NULL;
  831. PFNGLISFRAMEBUFFERPROC __glewIsFramebuffer = NULL;
  832. PFNGLISRENDERBUFFERPROC __glewIsRenderbuffer = NULL;
  833. PFNGLRENDERBUFFERSTORAGEPROC __glewRenderbufferStorage = NULL;
  834. PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC __glewRenderbufferStorageMultisample = NULL;
  835. PFNGLFRAMEBUFFERTEXTUREARBPROC __glewFramebufferTextureARB = NULL;
  836. PFNGLFRAMEBUFFERTEXTUREFACEARBPROC __glewFramebufferTextureFaceARB = NULL;
  837. PFNGLFRAMEBUFFERTEXTURELAYERARBPROC __glewFramebufferTextureLayerARB = NULL;
  838. PFNGLPROGRAMPARAMETERIARBPROC __glewProgramParameteriARB = NULL;
  839. PFNGLGETPROGRAMBINARYPROC __glewGetProgramBinary = NULL;
  840. PFNGLPROGRAMBINARYPROC __glewProgramBinary = NULL;
  841. PFNGLPROGRAMPARAMETERIPROC __glewProgramParameteri = NULL;
  842. PFNGLGETCOMPRESSEDTEXTURESUBIMAGEPROC __glewGetCompressedTextureSubImage = NULL;
  843. PFNGLGETTEXTURESUBIMAGEPROC __glewGetTextureSubImage = NULL;
  844. PFNGLSPECIALIZESHADERARBPROC __glewSpecializeShaderARB = NULL;
  845. PFNGLGETUNIFORMDVPROC __glewGetUniformdv = NULL;
  846. PFNGLUNIFORM1DPROC __glewUniform1d = NULL;
  847. PFNGLUNIFORM1DVPROC __glewUniform1dv = NULL;
  848. PFNGLUNIFORM2DPROC __glewUniform2d = NULL;
  849. PFNGLUNIFORM2DVPROC __glewUniform2dv = NULL;
  850. PFNGLUNIFORM3DPROC __glewUniform3d = NULL;
  851. PFNGLUNIFORM3DVPROC __glewUniform3dv = NULL;
  852. PFNGLUNIFORM4DPROC __glewUniform4d = NULL;
  853. PFNGLUNIFORM4DVPROC __glewUniform4dv = NULL;
  854. PFNGLUNIFORMMATRIX2DVPROC __glewUniformMatrix2dv = NULL;
  855. PFNGLUNIFORMMATRIX2X3DVPROC __glewUniformMatrix2x3dv = NULL;
  856. PFNGLUNIFORMMATRIX2X4DVPROC __glewUniformMatrix2x4dv = NULL;
  857. PFNGLUNIFORMMATRIX3DVPROC __glewUniformMatrix3dv = NULL;
  858. PFNGLUNIFORMMATRIX3X2DVPROC __glewUniformMatrix3x2dv = NULL;
  859. PFNGLUNIFORMMATRIX3X4DVPROC __glewUniformMatrix3x4dv = NULL;
  860. PFNGLUNIFORMMATRIX4DVPROC __glewUniformMatrix4dv = NULL;
  861. PFNGLUNIFORMMATRIX4X2DVPROC __glewUniformMatrix4x2dv = NULL;
  862. PFNGLUNIFORMMATRIX4X3DVPROC __glewUniformMatrix4x3dv = NULL;
  863. PFNGLGETUNIFORMI64VARBPROC __glewGetUniformi64vARB = NULL;
  864. PFNGLGETUNIFORMUI64VARBPROC __glewGetUniformui64vARB = NULL;
  865. PFNGLGETNUNIFORMI64VARBPROC __glewGetnUniformi64vARB = NULL;
  866. PFNGLGETNUNIFORMUI64VARBPROC __glewGetnUniformui64vARB = NULL;
  867. PFNGLPROGRAMUNIFORM1I64ARBPROC __glewProgramUniform1i64ARB = NULL;
  868. PFNGLPROGRAMUNIFORM1I64VARBPROC __glewProgramUniform1i64vARB = NULL;
  869. PFNGLPROGRAMUNIFORM1UI64ARBPROC __glewProgramUniform1ui64ARB = NULL;
  870. PFNGLPROGRAMUNIFORM1UI64VARBPROC __glewProgramUniform1ui64vARB = NULL;
  871. PFNGLPROGRAMUNIFORM2I64ARBPROC __glewProgramUniform2i64ARB = NULL;
  872. PFNGLPROGRAMUNIFORM2I64VARBPROC __glewProgramUniform2i64vARB = NULL;
  873. PFNGLPROGRAMUNIFORM2UI64ARBPROC __glewProgramUniform2ui64ARB = NULL;
  874. PFNGLPROGRAMUNIFORM2UI64VARBPROC __glewProgramUniform2ui64vARB = NULL;
  875. PFNGLPROGRAMUNIFORM3I64ARBPROC __glewProgramUniform3i64ARB = NULL;
  876. PFNGLPROGRAMUNIFORM3I64VARBPROC __glewProgramUniform3i64vARB = NULL;
  877. PFNGLPROGRAMUNIFORM3UI64ARBPROC __glewProgramUniform3ui64ARB = NULL;
  878. PFNGLPROGRAMUNIFORM3UI64VARBPROC __glewProgramUniform3ui64vARB = NULL;
  879. PFNGLPROGRAMUNIFORM4I64ARBPROC __glewProgramUniform4i64ARB = NULL;
  880. PFNGLPROGRAMUNIFORM4I64VARBPROC __glewProgramUniform4i64vARB = NULL;
  881. PFNGLPROGRAMUNIFORM4UI64ARBPROC __glewProgramUniform4ui64ARB = NULL;
  882. PFNGLPROGRAMUNIFORM4UI64VARBPROC __glewProgramUniform4ui64vARB = NULL;
  883. PFNGLUNIFORM1I64ARBPROC __glewUniform1i64ARB = NULL;
  884. PFNGLUNIFORM1I64VARBPROC __glewUniform1i64vARB = NULL;
  885. PFNGLUNIFORM1UI64ARBPROC __glewUniform1ui64ARB = NULL;
  886. PFNGLUNIFORM1UI64VARBPROC __glewUniform1ui64vARB = NULL;
  887. PFNGLUNIFORM2I64ARBPROC __glewUniform2i64ARB = NULL;
  888. PFNGLUNIFORM2I64VARBPROC __glewUniform2i64vARB = NULL;
  889. PFNGLUNIFORM2UI64ARBPROC __glewUniform2ui64ARB = NULL;
  890. PFNGLUNIFORM2UI64VARBPROC __glewUniform2ui64vARB = NULL;
  891. PFNGLUNIFORM3I64ARBPROC __glewUniform3i64ARB = NULL;
  892. PFNGLUNIFORM3I64VARBPROC __glewUniform3i64vARB = NULL;
  893. PFNGLUNIFORM3UI64ARBPROC __glewUniform3ui64ARB = NULL;
  894. PFNGLUNIFORM3UI64VARBPROC __glewUniform3ui64vARB = NULL;
  895. PFNGLUNIFORM4I64ARBPROC __glewUniform4i64ARB = NULL;
  896. PFNGLUNIFORM4I64VARBPROC __glewUniform4i64vARB = NULL;
  897. PFNGLUNIFORM4UI64ARBPROC __glewUniform4ui64ARB = NULL;
  898. PFNGLUNIFORM4UI64VARBPROC __glewUniform4ui64vARB = NULL;
  899. PFNGLCOLORSUBTABLEPROC __glewColorSubTable = NULL;
  900. PFNGLCOLORTABLEPROC __glewColorTable = NULL;
  901. PFNGLCOLORTABLEPARAMETERFVPROC __glewColorTableParameterfv = NULL;
  902. PFNGLCOLORTABLEPARAMETERIVPROC __glewColorTableParameteriv = NULL;
  903. PFNGLCONVOLUTIONFILTER1DPROC __glewConvolutionFilter1D = NULL;
  904. PFNGLCONVOLUTIONFILTER2DPROC __glewConvolutionFilter2D = NULL;
  905. PFNGLCONVOLUTIONPARAMETERFPROC __glewConvolutionParameterf = NULL;
  906. PFNGLCONVOLUTIONPARAMETERFVPROC __glewConvolutionParameterfv = NULL;
  907. PFNGLCONVOLUTIONPARAMETERIPROC __glewConvolutionParameteri = NULL;
  908. PFNGLCONVOLUTIONPARAMETERIVPROC __glewConvolutionParameteriv = NULL;
  909. PFNGLCOPYCOLORSUBTABLEPROC __glewCopyColorSubTable = NULL;
  910. PFNGLCOPYCOLORTABLEPROC __glewCopyColorTable = NULL;
  911. PFNGLCOPYCONVOLUTIONFILTER1DPROC __glewCopyConvolutionFilter1D = NULL;
  912. PFNGLCOPYCONVOLUTIONFILTER2DPROC __glewCopyConvolutionFilter2D = NULL;
  913. PFNGLGETCOLORTABLEPROC __glewGetColorTable = NULL;
  914. PFNGLGETCOLORTABLEPARAMETERFVPROC __glewGetColorTableParameterfv = NULL;
  915. PFNGLGETCOLORTABLEPARAMETERIVPROC __glewGetColorTableParameteriv = NULL;
  916. PFNGLGETCONVOLUTIONFILTERPROC __glewGetConvolutionFilter = NULL;
  917. PFNGLGETCONVOLUTIONPARAMETERFVPROC __glewGetConvolutionParameterfv = NULL;
  918. PFNGLGETCONVOLUTIONPARAMETERIVPROC __glewGetConvolutionParameteriv = NULL;
  919. PFNGLGETHISTOGRAMPROC __glewGetHistogram = NULL;
  920. PFNGLGETHISTOGRAMPARAMETERFVPROC __glewGetHistogramParameterfv = NULL;
  921. PFNGLGETHISTOGRAMPARAMETERIVPROC __glewGetHistogramParameteriv = NULL;
  922. PFNGLGETMINMAXPROC __glewGetMinmax = NULL;
  923. PFNGLGETMINMAXPARAMETERFVPROC __glewGetMinmaxParameterfv = NULL;
  924. PFNGLGETMINMAXPARAMETERIVPROC __glewGetMinmaxParameteriv = NULL;
  925. PFNGLGETSEPARABLEFILTERPROC __glewGetSeparableFilter = NULL;
  926. PFNGLHISTOGRAMPROC __glewHistogram = NULL;
  927. PFNGLMINMAXPROC __glewMinmax = NULL;
  928. PFNGLRESETHISTOGRAMPROC __glewResetHistogram = NULL;
  929. PFNGLRESETMINMAXPROC __glewResetMinmax = NULL;
  930. PFNGLSEPARABLEFILTER2DPROC __glewSeparableFilter2D = NULL;
  931. PFNGLMULTIDRAWARRAYSINDIRECTCOUNTARBPROC __glewMultiDrawArraysIndirectCountARB = NULL;
  932. PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTARBPROC __glewMultiDrawElementsIndirectCountARB = NULL;
  933. PFNGLDRAWARRAYSINSTANCEDARBPROC __glewDrawArraysInstancedARB = NULL;
  934. PFNGLDRAWELEMENTSINSTANCEDARBPROC __glewDrawElementsInstancedARB = NULL;
  935. PFNGLVERTEXATTRIBDIVISORARBPROC __glewVertexAttribDivisorARB = NULL;
  936. PFNGLGETINTERNALFORMATIVPROC __glewGetInternalformativ = NULL;
  937. PFNGLGETINTERNALFORMATI64VPROC __glewGetInternalformati64v = NULL;
  938. PFNGLINVALIDATEBUFFERDATAPROC __glewInvalidateBufferData = NULL;
  939. PFNGLINVALIDATEBUFFERSUBDATAPROC __glewInvalidateBufferSubData = NULL;
  940. PFNGLINVALIDATEFRAMEBUFFERPROC __glewInvalidateFramebuffer = NULL;
  941. PFNGLINVALIDATESUBFRAMEBUFFERPROC __glewInvalidateSubFramebuffer = NULL;
  942. PFNGLINVALIDATETEXIMAGEPROC __glewInvalidateTexImage = NULL;
  943. PFNGLINVALIDATETEXSUBIMAGEPROC __glewInvalidateTexSubImage = NULL;
  944. PFNGLFLUSHMAPPEDBUFFERRANGEPROC __glewFlushMappedBufferRange = NULL;
  945. PFNGLMAPBUFFERRANGEPROC __glewMapBufferRange = NULL;
  946. PFNGLCURRENTPALETTEMATRIXARBPROC __glewCurrentPaletteMatrixARB = NULL;
  947. PFNGLMATRIXINDEXPOINTERARBPROC __glewMatrixIndexPointerARB = NULL;
  948. PFNGLMATRIXINDEXUBVARBPROC __glewMatrixIndexubvARB = NULL;
  949. PFNGLMATRIXINDEXUIVARBPROC __glewMatrixIndexuivARB = NULL;
  950. PFNGLMATRIXINDEXUSVARBPROC __glewMatrixIndexusvARB = NULL;
  951. PFNGLBINDBUFFERSBASEPROC __glewBindBuffersBase = NULL;
  952. PFNGLBINDBUFFERSRANGEPROC __glewBindBuffersRange = NULL;
  953. PFNGLBINDIMAGETEXTURESPROC __glewBindImageTextures = NULL;
  954. PFNGLBINDSAMPLERSPROC __glewBindSamplers = NULL;
  955. PFNGLBINDTEXTURESPROC __glewBindTextures = NULL;
  956. PFNGLBINDVERTEXBUFFERSPROC __glewBindVertexBuffers = NULL;
  957. PFNGLMULTIDRAWARRAYSINDIRECTPROC __glewMultiDrawArraysIndirect = NULL;
  958. PFNGLMULTIDRAWELEMENTSINDIRECTPROC __glewMultiDrawElementsIndirect = NULL;
  959. PFNGLSAMPLECOVERAGEARBPROC __glewSampleCoverageARB = NULL;
  960. PFNGLACTIVETEXTUREARBPROC __glewActiveTextureARB = NULL;
  961. PFNGLCLIENTACTIVETEXTUREARBPROC __glewClientActiveTextureARB = NULL;
  962. PFNGLMULTITEXCOORD1DARBPROC __glewMultiTexCoord1dARB = NULL;
  963. PFNGLMULTITEXCOORD1DVARBPROC __glewMultiTexCoord1dvARB = NULL;
  964. PFNGLMULTITEXCOORD1FARBPROC __glewMultiTexCoord1fARB = NULL;
  965. PFNGLMULTITEXCOORD1FVARBPROC __glewMultiTexCoord1fvARB = NULL;
  966. PFNGLMULTITEXCOORD1IARBPROC __glewMultiTexCoord1iARB = NULL;
  967. PFNGLMULTITEXCOORD1IVARBPROC __glewMultiTexCoord1ivARB = NULL;
  968. PFNGLMULTITEXCOORD1SARBPROC __glewMultiTexCoord1sARB = NULL;
  969. PFNGLMULTITEXCOORD1SVARBPROC __glewMultiTexCoord1svARB = NULL;
  970. PFNGLMULTITEXCOORD2DARBPROC __glewMultiTexCoord2dARB = NULL;
  971. PFNGLMULTITEXCOORD2DVARBPROC __glewMultiTexCoord2dvARB = NULL;
  972. PFNGLMULTITEXCOORD2FARBPROC __glewMultiTexCoord2fARB = NULL;
  973. PFNGLMULTITEXCOORD2FVARBPROC __glewMultiTexCoord2fvARB = NULL;
  974. PFNGLMULTITEXCOORD2IARBPROC __glewMultiTexCoord2iARB = NULL;
  975. PFNGLMULTITEXCOORD2IVARBPROC __glewMultiTexCoord2ivARB = NULL;
  976. PFNGLMULTITEXCOORD2SARBPROC __glewMultiTexCoord2sARB = NULL;
  977. PFNGLMULTITEXCOORD2SVARBPROC __glewMultiTexCoord2svARB = NULL;
  978. PFNGLMULTITEXCOORD3DARBPROC __glewMultiTexCoord3dARB = NULL;
  979. PFNGLMULTITEXCOORD3DVARBPROC __glewMultiTexCoord3dvARB = NULL;
  980. PFNGLMULTITEXCOORD3FARBPROC __glewMultiTexCoord3fARB = NULL;
  981. PFNGLMULTITEXCOORD3FVARBPROC __glewMultiTexCoord3fvARB = NULL;
  982. PFNGLMULTITEXCOORD3IARBPROC __glewMultiTexCoord3iARB = NULL;
  983. PFNGLMULTITEXCOORD3IVARBPROC __glewMultiTexCoord3ivARB = NULL;
  984. PFNGLMULTITEXCOORD3SARBPROC __glewMultiTexCoord3sARB = NULL;
  985. PFNGLMULTITEXCOORD3SVARBPROC __glewMultiTexCoord3svARB = NULL;
  986. PFNGLMULTITEXCOORD4DARBPROC __glewMultiTexCoord4dARB = NULL;
  987. PFNGLMULTITEXCOORD4DVARBPROC __glewMultiTexCoord4dvARB = NULL;
  988. PFNGLMULTITEXCOORD4FARBPROC __glewMultiTexCoord4fARB = NULL;
  989. PFNGLMULTITEXCOORD4FVARBPROC __glewMultiTexCoord4fvARB = NULL;
  990. PFNGLMULTITEXCOORD4IARBPROC __glewMultiTexCoord4iARB = NULL;
  991. PFNGLMULTITEXCOORD4IVARBPROC __glewMultiTexCoord4ivARB = NULL;
  992. PFNGLMULTITEXCOORD4SARBPROC __glewMultiTexCoord4sARB = NULL;
  993. PFNGLMULTITEXCOORD4SVARBPROC __glewMultiTexCoord4svARB = NULL;
  994. PFNGLBEGINQUERYARBPROC __glewBeginQueryARB = NULL;
  995. PFNGLDELETEQUERIESARBPROC __glewDeleteQueriesARB = NULL;
  996. PFNGLENDQUERYARBPROC __glewEndQueryARB = NULL;
  997. PFNGLGENQUERIESARBPROC __glewGenQueriesARB = NULL;
  998. PFNGLGETQUERYOBJECTIVARBPROC __glewGetQueryObjectivARB = NULL;
  999. PFNGLGETQUERYOBJECTUIVARBPROC __glewGetQueryObjectuivARB = NULL;
  1000. PFNGLGETQUERYIVARBPROC __glewGetQueryivARB = NULL;
  1001. PFNGLISQUERYARBPROC __glewIsQueryARB = NULL;
  1002. PFNGLMAXSHADERCOMPILERTHREADSARBPROC __glewMaxShaderCompilerThreadsARB = NULL;
  1003. PFNGLPOINTPARAMETERFARBPROC __glewPointParameterfARB = NULL;
  1004. PFNGLPOINTPARAMETERFVARBPROC __glewPointParameterfvARB = NULL;
  1005. PFNGLGETPROGRAMINTERFACEIVPROC __glewGetProgramInterfaceiv = NULL;
  1006. PFNGLGETPROGRAMRESOURCEINDEXPROC __glewGetProgramResourceIndex = NULL;
  1007. PFNGLGETPROGRAMRESOURCELOCATIONPROC __glewGetProgramResourceLocation = NULL;
  1008. PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC __glewGetProgramResourceLocationIndex = NULL;
  1009. PFNGLGETPROGRAMRESOURCENAMEPROC __glewGetProgramResourceName = NULL;
  1010. PFNGLGETPROGRAMRESOURCEIVPROC __glewGetProgramResourceiv = NULL;
  1011. PFNGLPROVOKINGVERTEXPROC __glewProvokingVertex = NULL;
  1012. PFNGLGETGRAPHICSRESETSTATUSARBPROC __glewGetGraphicsResetStatusARB = NULL;
  1013. PFNGLGETNCOLORTABLEARBPROC __glewGetnColorTableARB = NULL;
  1014. PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC __glewGetnCompressedTexImageARB = NULL;
  1015. PFNGLGETNCONVOLUTIONFILTERARBPROC __glewGetnConvolutionFilterARB = NULL;
  1016. PFNGLGETNHISTOGRAMARBPROC __glewGetnHistogramARB = NULL;
  1017. PFNGLGETNMAPDVARBPROC __glewGetnMapdvARB = NULL;
  1018. PFNGLGETNMAPFVARBPROC __glewGetnMapfvARB = NULL;
  1019. PFNGLGETNMAPIVARBPROC __glewGetnMapivARB = NULL;
  1020. PFNGLGETNMINMAXARBPROC __glewGetnMinmaxARB = NULL;
  1021. PFNGLGETNPIXELMAPFVARBPROC __glewGetnPixelMapfvARB = NULL;
  1022. PFNGLGETNPIXELMAPUIVARBPROC __glewGetnPixelMapuivARB = NULL;
  1023. PFNGLGETNPIXELMAPUSVARBPROC __glewGetnPixelMapusvARB = NULL;
  1024. PFNGLGETNPOLYGONSTIPPLEARBPROC __glewGetnPolygonStippleARB = NULL;
  1025. PFNGLGETNSEPARABLEFILTERARBPROC __glewGetnSeparableFilterARB = NULL;
  1026. PFNGLGETNTEXIMAGEARBPROC __glewGetnTexImageARB = NULL;
  1027. PFNGLGETNUNIFORMDVARBPROC __glewGetnUniformdvARB = NULL;
  1028. PFNGLGETNUNIFORMFVARBPROC __glewGetnUniformfvARB = NULL;
  1029. PFNGLGETNUNIFORMIVARBPROC __glewGetnUniformivARB = NULL;
  1030. PFNGLGETNUNIFORMUIVARBPROC __glewGetnUniformuivARB = NULL;
  1031. PFNGLREADNPIXELSARBPROC __glewReadnPixelsARB = NULL;
  1032. PFNGLFRAMEBUFFERSAMPLELOCATIONSFVARBPROC __glewFramebufferSampleLocationsfvARB = NULL;
  1033. PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVARBPROC __glewNamedFramebufferSampleLocationsfvARB = NULL;
  1034. PFNGLMINSAMPLESHADINGARBPROC __glewMinSampleShadingARB = NULL;
  1035. PFNGLBINDSAMPLERPROC __glewBindSampler = NULL;
  1036. PFNGLDELETESAMPLERSPROC __glewDeleteSamplers = NULL;
  1037. PFNGLGENSAMPLERSPROC __glewGenSamplers = NULL;
  1038. PFNGLGETSAMPLERPARAMETERIIVPROC __glewGetSamplerParameterIiv = NULL;
  1039. PFNGLGETSAMPLERPARAMETERIUIVPROC __glewGetSamplerParameterIuiv = NULL;
  1040. PFNGLGETSAMPLERPARAMETERFVPROC __glewGetSamplerParameterfv = NULL;
  1041. PFNGLGETSAMPLERPARAMETERIVPROC __glewGetSamplerParameteriv = NULL;
  1042. PFNGLISSAMPLERPROC __glewIsSampler = NULL;
  1043. PFNGLSAMPLERPARAMETERIIVPROC __glewSamplerParameterIiv = NULL;
  1044. PFNGLSAMPLERPARAMETERIUIVPROC __glewSamplerParameterIuiv = NULL;
  1045. PFNGLSAMPLERPARAMETERFPROC __glewSamplerParameterf = NULL;
  1046. PFNGLSAMPLERPARAMETERFVPROC __glewSamplerParameterfv = NULL;
  1047. PFNGLSAMPLERPARAMETERIPROC __glewSamplerParameteri = NULL;
  1048. PFNGLSAMPLERPARAMETERIVPROC __glewSamplerParameteriv = NULL;
  1049. PFNGLACTIVESHADERPROGRAMPROC __glewActiveShaderProgram = NULL;
  1050. PFNGLBINDPROGRAMPIPELINEPROC __glewBindProgramPipeline = NULL;
  1051. PFNGLCREATESHADERPROGRAMVPROC __glewCreateShaderProgramv = NULL;
  1052. PFNGLDELETEPROGRAMPIPELINESPROC __glewDeleteProgramPipelines = NULL;
  1053. PFNGLGENPROGRAMPIPELINESPROC __glewGenProgramPipelines = NULL;
  1054. PFNGLGETPROGRAMPIPELINEINFOLOGPROC __glewGetProgramPipelineInfoLog = NULL;
  1055. PFNGLGETPROGRAMPIPELINEIVPROC __glewGetProgramPipelineiv = NULL;
  1056. PFNGLISPROGRAMPIPELINEPROC __glewIsProgramPipeline = NULL;
  1057. PFNGLPROGRAMUNIFORM1DPROC __glewProgramUniform1d = NULL;
  1058. PFNGLPROGRAMUNIFORM1DVPROC __glewProgramUniform1dv = NULL;
  1059. PFNGLPROGRAMUNIFORM1FPROC __glewProgramUniform1f = NULL;
  1060. PFNGLPROGRAMUNIFORM1FVPROC __glewProgramUniform1fv = NULL;
  1061. PFNGLPROGRAMUNIFORM1IPROC __glewProgramUniform1i = NULL;
  1062. PFNGLPROGRAMUNIFORM1IVPROC __glewProgramUniform1iv = NULL;
  1063. PFNGLPROGRAMUNIFORM1UIPROC __glewProgramUniform1ui = NULL;
  1064. PFNGLPROGRAMUNIFORM1UIVPROC __glewProgramUniform1uiv = NULL;
  1065. PFNGLPROGRAMUNIFORM2DPROC __glewProgramUniform2d = NULL;
  1066. PFNGLPROGRAMUNIFORM2DVPROC __glewProgramUniform2dv = NULL;
  1067. PFNGLPROGRAMUNIFORM2FPROC __glewProgramUniform2f = NULL;
  1068. PFNGLPROGRAMUNIFORM2FVPROC __glewProgramUniform2fv = NULL;
  1069. PFNGLPROGRAMUNIFORM2IPROC __glewProgramUniform2i = NULL;
  1070. PFNGLPROGRAMUNIFORM2IVPROC __glewProgramUniform2iv = NULL;
  1071. PFNGLPROGRAMUNIFORM2UIPROC __glewProgramUniform2ui = NULL;
  1072. PFNGLPROGRAMUNIFORM2UIVPROC __glewProgramUniform2uiv = NULL;
  1073. PFNGLPROGRAMUNIFORM3DPROC __glewProgramUniform3d = NULL;
  1074. PFNGLPROGRAMUNIFORM3DVPROC __glewProgramUniform3dv = NULL;
  1075. PFNGLPROGRAMUNIFORM3FPROC __glewProgramUniform3f = NULL;
  1076. PFNGLPROGRAMUNIFORM3FVPROC __glewProgramUniform3fv = NULL;
  1077. PFNGLPROGRAMUNIFORM3IPROC __glewProgramUniform3i = NULL;
  1078. PFNGLPROGRAMUNIFORM3IVPROC __glewProgramUniform3iv = NULL;
  1079. PFNGLPROGRAMUNIFORM3UIPROC __glewProgramUniform3ui = NULL;
  1080. PFNGLPROGRAMUNIFORM3UIVPROC __glewProgramUniform3uiv = NULL;
  1081. PFNGLPROGRAMUNIFORM4DPROC __glewProgramUniform4d = NULL;
  1082. PFNGLPROGRAMUNIFORM4DVPROC __glewProgramUniform4dv = NULL;
  1083. PFNGLPROGRAMUNIFORM4FPROC __glewProgramUniform4f = NULL;
  1084. PFNGLPROGRAMUNIFORM4FVPROC __glewProgramUniform4fv = NULL;
  1085. PFNGLPROGRAMUNIFORM4IPROC __glewProgramUniform4i = NULL;
  1086. PFNGLPROGRAMUNIFORM4IVPROC __glewProgramUniform4iv = NULL;
  1087. PFNGLPROGRAMUNIFORM4UIPROC __glewProgramUniform4ui = NULL;
  1088. PFNGLPROGRAMUNIFORM4UIVPROC __glewProgramUniform4uiv = NULL;
  1089. PFNGLPROGRAMUNIFORMMATRIX2DVPROC __glewProgramUniformMatrix2dv = NULL;
  1090. PFNGLPROGRAMUNIFORMMATRIX2FVPROC __glewProgramUniformMatrix2fv = NULL;
  1091. PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC __glewProgramUniformMatrix2x3dv = NULL;
  1092. PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC __glewProgramUniformMatrix2x3fv = NULL;
  1093. PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC __glewProgramUniformMatrix2x4dv = NULL;
  1094. PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC __glewProgramUniformMatrix2x4fv = NULL;
  1095. PFNGLPROGRAMUNIFORMMATRIX3DVPROC __glewProgramUniformMatrix3dv = NULL;
  1096. PFNGLPROGRAMUNIFORMMATRIX3FVPROC __glewProgramUniformMatrix3fv = NULL;
  1097. PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC __glewProgramUniformMatrix3x2dv = NULL;
  1098. PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC __glewProgramUniformMatrix3x2fv = NULL;
  1099. PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC __glewProgramUniformMatrix3x4dv = NULL;
  1100. PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC __glewProgramUniformMatrix3x4fv = NULL;
  1101. PFNGLPROGRAMUNIFORMMATRIX4DVPROC __glewProgramUniformMatrix4dv = NULL;
  1102. PFNGLPROGRAMUNIFORMMATRIX4FVPROC __glewProgramUniformMatrix4fv = NULL;
  1103. PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC __glewProgramUniformMatrix4x2dv = NULL;
  1104. PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC __glewProgramUniformMatrix4x2fv = NULL;
  1105. PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC __glewProgramUniformMatrix4x3dv = NULL;
  1106. PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC __glewProgramUniformMatrix4x3fv = NULL;
  1107. PFNGLUSEPROGRAMSTAGESPROC __glewUseProgramStages = NULL;
  1108. PFNGLVALIDATEPROGRAMPIPELINEPROC __glewValidateProgramPipeline = NULL;
  1109. PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC __glewGetActiveAtomicCounterBufferiv = NULL;
  1110. PFNGLBINDIMAGETEXTUREPROC __glewBindImageTexture = NULL;
  1111. PFNGLMEMORYBARRIERPROC __glewMemoryBarrier = NULL;
  1112. PFNGLATTACHOBJECTARBPROC __glewAttachObjectARB = NULL;
  1113. PFNGLCOMPILESHADERARBPROC __glewCompileShaderARB = NULL;
  1114. PFNGLCREATEPROGRAMOBJECTARBPROC __glewCreateProgramObjectARB = NULL;
  1115. PFNGLCREATESHADEROBJECTARBPROC __glewCreateShaderObjectARB = NULL;
  1116. PFNGLDELETEOBJECTARBPROC __glewDeleteObjectARB = NULL;
  1117. PFNGLDETACHOBJECTARBPROC __glewDetachObjectARB = NULL;
  1118. PFNGLGETACTIVEUNIFORMARBPROC __glewGetActiveUniformARB = NULL;
  1119. PFNGLGETATTACHEDOBJECTSARBPROC __glewGetAttachedObjectsARB = NULL;
  1120. PFNGLGETHANDLEARBPROC __glewGetHandleARB = NULL;
  1121. PFNGLGETINFOLOGARBPROC __glewGetInfoLogARB = NULL;
  1122. PFNGLGETOBJECTPARAMETERFVARBPROC __glewGetObjectParameterfvARB = NULL;
  1123. PFNGLGETOBJECTPARAMETERIVARBPROC __glewGetObjectParameterivARB = NULL;
  1124. PFNGLGETSHADERSOURCEARBPROC __glewGetShaderSourceARB = NULL;
  1125. PFNGLGETUNIFORMLOCATIONARBPROC __glewGetUniformLocationARB = NULL;
  1126. PFNGLGETUNIFORMFVARBPROC __glewGetUniformfvARB = NULL;
  1127. PFNGLGETUNIFORMIVARBPROC __glewGetUniformivARB = NULL;
  1128. PFNGLLINKPROGRAMARBPROC __glewLinkProgramARB = NULL;
  1129. PFNGLSHADERSOURCEARBPROC __glewShaderSourceARB = NULL;
  1130. PFNGLUNIFORM1FARBPROC __glewUniform1fARB = NULL;
  1131. PFNGLUNIFORM1FVARBPROC __glewUniform1fvARB = NULL;
  1132. PFNGLUNIFORM1IARBPROC __glewUniform1iARB = NULL;
  1133. PFNGLUNIFORM1IVARBPROC __glewUniform1ivARB = NULL;
  1134. PFNGLUNIFORM2FARBPROC __glewUniform2fARB = NULL;
  1135. PFNGLUNIFORM2FVARBPROC __glewUniform2fvARB = NULL;
  1136. PFNGLUNIFORM2IARBPROC __glewUniform2iARB = NULL;
  1137. PFNGLUNIFORM2IVARBPROC __glewUniform2ivARB = NULL;
  1138. PFNGLUNIFORM3FARBPROC __glewUniform3fARB = NULL;
  1139. PFNGLUNIFORM3FVARBPROC __glewUniform3fvARB = NULL;
  1140. PFNGLUNIFORM3IARBPROC __glewUniform3iARB = NULL;
  1141. PFNGLUNIFORM3IVARBPROC __glewUniform3ivARB = NULL;
  1142. PFNGLUNIFORM4FARBPROC __glewUniform4fARB = NULL;
  1143. PFNGLUNIFORM4FVARBPROC __glewUniform4fvARB = NULL;
  1144. PFNGLUNIFORM4IARBPROC __glewUniform4iARB = NULL;
  1145. PFNGLUNIFORM4IVARBPROC __glewUniform4ivARB = NULL;
  1146. PFNGLUNIFORMMATRIX2FVARBPROC __glewUniformMatrix2fvARB = NULL;
  1147. PFNGLUNIFORMMATRIX3FVARBPROC __glewUniformMatrix3fvARB = NULL;
  1148. PFNGLUNIFORMMATRIX4FVARBPROC __glewUniformMatrix4fvARB = NULL;
  1149. PFNGLUSEPROGRAMOBJECTARBPROC __glewUseProgramObjectARB = NULL;
  1150. PFNGLVALIDATEPROGRAMARBPROC __glewValidateProgramARB = NULL;
  1151. PFNGLSHADERSTORAGEBLOCKBINDINGPROC __glewShaderStorageBlockBinding = NULL;
  1152. PFNGLGETACTIVESUBROUTINENAMEPROC __glewGetActiveSubroutineName = NULL;
  1153. PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC __glewGetActiveSubroutineUniformName = NULL;
  1154. PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC __glewGetActiveSubroutineUniformiv = NULL;
  1155. PFNGLGETPROGRAMSTAGEIVPROC __glewGetProgramStageiv = NULL;
  1156. PFNGLGETSUBROUTINEINDEXPROC __glewGetSubroutineIndex = NULL;
  1157. PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC __glewGetSubroutineUniformLocation = NULL;
  1158. PFNGLGETUNIFORMSUBROUTINEUIVPROC __glewGetUniformSubroutineuiv = NULL;
  1159. PFNGLUNIFORMSUBROUTINESUIVPROC __glewUniformSubroutinesuiv = NULL;
  1160. PFNGLCOMPILESHADERINCLUDEARBPROC __glewCompileShaderIncludeARB = NULL;
  1161. PFNGLDELETENAMEDSTRINGARBPROC __glewDeleteNamedStringARB = NULL;
  1162. PFNGLGETNAMEDSTRINGARBPROC __glewGetNamedStringARB = NULL;
  1163. PFNGLGETNAMEDSTRINGIVARBPROC __glewGetNamedStringivARB = NULL;
  1164. PFNGLISNAMEDSTRINGARBPROC __glewIsNamedStringARB = NULL;
  1165. PFNGLNAMEDSTRINGARBPROC __glewNamedStringARB = NULL;
  1166. PFNGLBUFFERPAGECOMMITMENTARBPROC __glewBufferPageCommitmentARB = NULL;
  1167. PFNGLTEXPAGECOMMITMENTARBPROC __glewTexPageCommitmentARB = NULL;
  1168. PFNGLTEXTUREPAGECOMMITMENTEXTPROC __glewTexturePageCommitmentEXT = NULL;
  1169. PFNGLCLIENTWAITSYNCPROC __glewClientWaitSync = NULL;
  1170. PFNGLDELETESYNCPROC __glewDeleteSync = NULL;
  1171. PFNGLFENCESYNCPROC __glewFenceSync = NULL;
  1172. PFNGLGETINTEGER64VPROC __glewGetInteger64v = NULL;
  1173. PFNGLGETSYNCIVPROC __glewGetSynciv = NULL;
  1174. PFNGLISSYNCPROC __glewIsSync = NULL;
  1175. PFNGLWAITSYNCPROC __glewWaitSync = NULL;
  1176. PFNGLPATCHPARAMETERFVPROC __glewPatchParameterfv = NULL;
  1177. PFNGLPATCHPARAMETERIPROC __glewPatchParameteri = NULL;
  1178. PFNGLTEXTUREBARRIERPROC __glewTextureBarrier = NULL;
  1179. PFNGLTEXBUFFERARBPROC __glewTexBufferARB = NULL;
  1180. PFNGLTEXBUFFERRANGEPROC __glewTexBufferRange = NULL;
  1181. PFNGLTEXTUREBUFFERRANGEEXTPROC __glewTextureBufferRangeEXT = NULL;
  1182. PFNGLCOMPRESSEDTEXIMAGE1DARBPROC __glewCompressedTexImage1DARB = NULL;
  1183. PFNGLCOMPRESSEDTEXIMAGE2DARBPROC __glewCompressedTexImage2DARB = NULL;
  1184. PFNGLCOMPRESSEDTEXIMAGE3DARBPROC __glewCompressedTexImage3DARB = NULL;
  1185. PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC __glewCompressedTexSubImage1DARB = NULL;
  1186. PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC __glewCompressedTexSubImage2DARB = NULL;
  1187. PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC __glewCompressedTexSubImage3DARB = NULL;
  1188. PFNGLGETCOMPRESSEDTEXIMAGEARBPROC __glewGetCompressedTexImageARB = NULL;
  1189. PFNGLGETMULTISAMPLEFVPROC __glewGetMultisamplefv = NULL;
  1190. PFNGLSAMPLEMASKIPROC __glewSampleMaski = NULL;
  1191. PFNGLTEXIMAGE2DMULTISAMPLEPROC __glewTexImage2DMultisample = NULL;
  1192. PFNGLTEXIMAGE3DMULTISAMPLEPROC __glewTexImage3DMultisample = NULL;
  1193. PFNGLTEXSTORAGE1DPROC __glewTexStorage1D = NULL;
  1194. PFNGLTEXSTORAGE2DPROC __glewTexStorage2D = NULL;
  1195. PFNGLTEXSTORAGE3DPROC __glewTexStorage3D = NULL;
  1196. PFNGLTEXTURESTORAGE1DEXTPROC __glewTextureStorage1DEXT = NULL;
  1197. PFNGLTEXTURESTORAGE2DEXTPROC __glewTextureStorage2DEXT = NULL;
  1198. PFNGLTEXTURESTORAGE3DEXTPROC __glewTextureStorage3DEXT = NULL;
  1199. PFNGLTEXSTORAGE2DMULTISAMPLEPROC __glewTexStorage2DMultisample = NULL;
  1200. PFNGLTEXSTORAGE3DMULTISAMPLEPROC __glewTexStorage3DMultisample = NULL;
  1201. PFNGLTEXTURESTORAGE2DMULTISAMPLEEXTPROC __glewTextureStorage2DMultisampleEXT = NULL;
  1202. PFNGLTEXTURESTORAGE3DMULTISAMPLEEXTPROC __glewTextureStorage3DMultisampleEXT = NULL;
  1203. PFNGLTEXTUREVIEWPROC __glewTextureView = NULL;
  1204. PFNGLGETQUERYOBJECTI64VPROC __glewGetQueryObjecti64v = NULL;
  1205. PFNGLGETQUERYOBJECTUI64VPROC __glewGetQueryObjectui64v = NULL;
  1206. PFNGLQUERYCOUNTERPROC __glewQueryCounter = NULL;
  1207. PFNGLBINDTRANSFORMFEEDBACKPROC __glewBindTransformFeedback = NULL;
  1208. PFNGLDELETETRANSFORMFEEDBACKSPROC __glewDeleteTransformFeedbacks = NULL;
  1209. PFNGLDRAWTRANSFORMFEEDBACKPROC __glewDrawTransformFeedback = NULL;
  1210. PFNGLGENTRANSFORMFEEDBACKSPROC __glewGenTransformFeedbacks = NULL;
  1211. PFNGLISTRANSFORMFEEDBACKPROC __glewIsTransformFeedback = NULL;
  1212. PFNGLPAUSETRANSFORMFEEDBACKPROC __glewPauseTransformFeedback = NULL;
  1213. PFNGLRESUMETRANSFORMFEEDBACKPROC __glewResumeTransformFeedback = NULL;
  1214. PFNGLBEGINQUERYINDEXEDPROC __glewBeginQueryIndexed = NULL;
  1215. PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC __glewDrawTransformFeedbackStream = NULL;
  1216. PFNGLENDQUERYINDEXEDPROC __glewEndQueryIndexed = NULL;
  1217. PFNGLGETQUERYINDEXEDIVPROC __glewGetQueryIndexediv = NULL;
  1218. PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC __glewDrawTransformFeedbackInstanced = NULL;
  1219. PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC __glewDrawTransformFeedbackStreamInstanced = NULL;
  1220. PFNGLLOADTRANSPOSEMATRIXDARBPROC __glewLoadTransposeMatrixdARB = NULL;
  1221. PFNGLLOADTRANSPOSEMATRIXFARBPROC __glewLoadTransposeMatrixfARB = NULL;
  1222. PFNGLMULTTRANSPOSEMATRIXDARBPROC __glewMultTransposeMatrixdARB = NULL;
  1223. PFNGLMULTTRANSPOSEMATRIXFARBPROC __glewMultTransposeMatrixfARB = NULL;
  1224. PFNGLBINDBUFFERBASEPROC __glewBindBufferBase = NULL;
  1225. PFNGLBINDBUFFERRANGEPROC __glewBindBufferRange = NULL;
  1226. PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC __glewGetActiveUniformBlockName = NULL;
  1227. PFNGLGETACTIVEUNIFORMBLOCKIVPROC __glewGetActiveUniformBlockiv = NULL;
  1228. PFNGLGETACTIVEUNIFORMNAMEPROC __glewGetActiveUniformName = NULL;
  1229. PFNGLGETACTIVEUNIFORMSIVPROC __glewGetActiveUniformsiv = NULL;
  1230. PFNGLGETINTEGERI_VPROC __glewGetIntegeri_v = NULL;
  1231. PFNGLGETUNIFORMBLOCKINDEXPROC __glewGetUniformBlockIndex = NULL;
  1232. PFNGLGETUNIFORMINDICESPROC __glewGetUniformIndices = NULL;
  1233. PFNGLUNIFORMBLOCKBINDINGPROC __glewUniformBlockBinding = NULL;
  1234. PFNGLBINDVERTEXARRAYPROC __glewBindVertexArray = NULL;
  1235. PFNGLDELETEVERTEXARRAYSPROC __glewDeleteVertexArrays = NULL;
  1236. PFNGLGENVERTEXARRAYSPROC __glewGenVertexArrays = NULL;
  1237. PFNGLISVERTEXARRAYPROC __glewIsVertexArray = NULL;
  1238. PFNGLGETVERTEXATTRIBLDVPROC __glewGetVertexAttribLdv = NULL;
  1239. PFNGLVERTEXATTRIBL1DPROC __glewVertexAttribL1d = NULL;
  1240. PFNGLVERTEXATTRIBL1DVPROC __glewVertexAttribL1dv = NULL;
  1241. PFNGLVERTEXATTRIBL2DPROC __glewVertexAttribL2d = NULL;
  1242. PFNGLVERTEXATTRIBL2DVPROC __glewVertexAttribL2dv = NULL;
  1243. PFNGLVERTEXATTRIBL3DPROC __glewVertexAttribL3d = NULL;
  1244. PFNGLVERTEXATTRIBL3DVPROC __glewVertexAttribL3dv = NULL;
  1245. PFNGLVERTEXATTRIBL4DPROC __glewVertexAttribL4d = NULL;
  1246. PFNGLVERTEXATTRIBL4DVPROC __glewVertexAttribL4dv = NULL;
  1247. PFNGLVERTEXATTRIBLPOINTERPROC __glewVertexAttribLPointer = NULL;
  1248. PFNGLBINDVERTEXBUFFERPROC __glewBindVertexBuffer = NULL;
  1249. PFNGLVERTEXARRAYBINDVERTEXBUFFEREXTPROC __glewVertexArrayBindVertexBufferEXT = NULL;
  1250. PFNGLVERTEXARRAYVERTEXATTRIBBINDINGEXTPROC __glewVertexArrayVertexAttribBindingEXT = NULL;
  1251. PFNGLVERTEXARRAYVERTEXATTRIBFORMATEXTPROC __glewVertexArrayVertexAttribFormatEXT = NULL;
  1252. PFNGLVERTEXARRAYVERTEXATTRIBIFORMATEXTPROC __glewVertexArrayVertexAttribIFormatEXT = NULL;
  1253. PFNGLVERTEXARRAYVERTEXATTRIBLFORMATEXTPROC __glewVertexArrayVertexAttribLFormatEXT = NULL;
  1254. PFNGLVERTEXARRAYVERTEXBINDINGDIVISOREXTPROC __glewVertexArrayVertexBindingDivisorEXT = NULL;
  1255. PFNGLVERTEXATTRIBBINDINGPROC __glewVertexAttribBinding = NULL;
  1256. PFNGLVERTEXATTRIBFORMATPROC __glewVertexAttribFormat = NULL;
  1257. PFNGLVERTEXATTRIBIFORMATPROC __glewVertexAttribIFormat = NULL;
  1258. PFNGLVERTEXATTRIBLFORMATPROC __glewVertexAttribLFormat = NULL;
  1259. PFNGLVERTEXBINDINGDIVISORPROC __glewVertexBindingDivisor = NULL;
  1260. PFNGLVERTEXBLENDARBPROC __glewVertexBlendARB = NULL;
  1261. PFNGLWEIGHTPOINTERARBPROC __glewWeightPointerARB = NULL;
  1262. PFNGLWEIGHTBVARBPROC __glewWeightbvARB = NULL;
  1263. PFNGLWEIGHTDVARBPROC __glewWeightdvARB = NULL;
  1264. PFNGLWEIGHTFVARBPROC __glewWeightfvARB = NULL;
  1265. PFNGLWEIGHTIVARBPROC __glewWeightivARB = NULL;
  1266. PFNGLWEIGHTSVARBPROC __glewWeightsvARB = NULL;
  1267. PFNGLWEIGHTUBVARBPROC __glewWeightubvARB = NULL;
  1268. PFNGLWEIGHTUIVARBPROC __glewWeightuivARB = NULL;
  1269. PFNGLWEIGHTUSVARBPROC __glewWeightusvARB = NULL;
  1270. PFNGLBINDBUFFERARBPROC __glewBindBufferARB = NULL;
  1271. PFNGLBUFFERDATAARBPROC __glewBufferDataARB = NULL;
  1272. PFNGLBUFFERSUBDATAARBPROC __glewBufferSubDataARB = NULL;
  1273. PFNGLDELETEBUFFERSARBPROC __glewDeleteBuffersARB = NULL;
  1274. PFNGLGENBUFFERSARBPROC __glewGenBuffersARB = NULL;
  1275. PFNGLGETBUFFERPARAMETERIVARBPROC __glewGetBufferParameterivARB = NULL;
  1276. PFNGLGETBUFFERPOINTERVARBPROC __glewGetBufferPointervARB = NULL;
  1277. PFNGLGETBUFFERSUBDATAARBPROC __glewGetBufferSubDataARB = NULL;
  1278. PFNGLISBUFFERARBPROC __glewIsBufferARB = NULL;
  1279. PFNGLMAPBUFFERARBPROC __glewMapBufferARB = NULL;
  1280. PFNGLUNMAPBUFFERARBPROC __glewUnmapBufferARB = NULL;
  1281. PFNGLBINDPROGRAMARBPROC __glewBindProgramARB = NULL;
  1282. PFNGLDELETEPROGRAMSARBPROC __glewDeleteProgramsARB = NULL;
  1283. PFNGLDISABLEVERTEXATTRIBARRAYARBPROC __glewDisableVertexAttribArrayARB = NULL;
  1284. PFNGLENABLEVERTEXATTRIBARRAYARBPROC __glewEnableVertexAttribArrayARB = NULL;
  1285. PFNGLGENPROGRAMSARBPROC __glewGenProgramsARB = NULL;
  1286. PFNGLGETPROGRAMENVPARAMETERDVARBPROC __glewGetProgramEnvParameterdvARB = NULL;
  1287. PFNGLGETPROGRAMENVPARAMETERFVARBPROC __glewGetProgramEnvParameterfvARB = NULL;
  1288. PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC __glewGetProgramLocalParameterdvARB = NULL;
  1289. PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC __glewGetProgramLocalParameterfvARB = NULL;
  1290. PFNGLGETPROGRAMSTRINGARBPROC __glewGetProgramStringARB = NULL;
  1291. PFNGLGETPROGRAMIVARBPROC __glewGetProgramivARB = NULL;
  1292. PFNGLGETVERTEXATTRIBPOINTERVARBPROC __glewGetVertexAttribPointervARB = NULL;
  1293. PFNGLGETVERTEXATTRIBDVARBPROC __glewGetVertexAttribdvARB = NULL;
  1294. PFNGLGETVERTEXATTRIBFVARBPROC __glewGetVertexAttribfvARB = NULL;
  1295. PFNGLGETVERTEXATTRIBIVARBPROC __glewGetVertexAttribivARB = NULL;
  1296. PFNGLISPROGRAMARBPROC __glewIsProgramARB = NULL;
  1297. PFNGLPROGRAMENVPARAMETER4DARBPROC __glewProgramEnvParameter4dARB = NULL;
  1298. PFNGLPROGRAMENVPARAMETER4DVARBPROC __glewProgramEnvParameter4dvARB = NULL;
  1299. PFNGLPROGRAMENVPARAMETER4FARBPROC __glewProgramEnvParameter4fARB = NULL;
  1300. PFNGLPROGRAMENVPARAMETER4FVARBPROC __glewProgramEnvParameter4fvARB = NULL;
  1301. PFNGLPROGRAMLOCALPARAMETER4DARBPROC __glewProgramLocalParameter4dARB = NULL;
  1302. PFNGLPROGRAMLOCALPARAMETER4DVARBPROC __glewProgramLocalParameter4dvARB = NULL;
  1303. PFNGLPROGRAMLOCALPARAMETER4FARBPROC __glewProgramLocalParameter4fARB = NULL;
  1304. PFNGLPROGRAMLOCALPARAMETER4FVARBPROC __glewProgramLocalParameter4fvARB = NULL;
  1305. PFNGLPROGRAMSTRINGARBPROC __glewProgramStringARB = NULL;
  1306. PFNGLVERTEXATTRIB1DARBPROC __glewVertexAttrib1dARB = NULL;
  1307. PFNGLVERTEXATTRIB1DVARBPROC __glewVertexAttrib1dvARB = NULL;
  1308. PFNGLVERTEXATTRIB1FARBPROC __glewVertexAttrib1fARB = NULL;
  1309. PFNGLVERTEXATTRIB1FVARBPROC __glewVertexAttrib1fvARB = NULL;
  1310. PFNGLVERTEXATTRIB1SARBPROC __glewVertexAttrib1sARB = NULL;
  1311. PFNGLVERTEXATTRIB1SVARBPROC __glewVertexAttrib1svARB = NULL;
  1312. PFNGLVERTEXATTRIB2DARBPROC __glewVertexAttrib2dARB = NULL;
  1313. PFNGLVERTEXATTRIB2DVARBPROC __glewVertexAttrib2dvARB = NULL;
  1314. PFNGLVERTEXATTRIB2FARBPROC __glewVertexAttrib2fARB = NULL;
  1315. PFNGLVERTEXATTRIB2FVARBPROC __glewVertexAttrib2fvARB = NULL;
  1316. PFNGLVERTEXATTRIB2SARBPROC __glewVertexAttrib2sARB = NULL;
  1317. PFNGLVERTEXATTRIB2SVARBPROC __glewVertexAttrib2svARB = NULL;
  1318. PFNGLVERTEXATTRIB3DARBPROC __glewVertexAttrib3dARB = NULL;
  1319. PFNGLVERTEXATTRIB3DVARBPROC __glewVertexAttrib3dvARB = NULL;
  1320. PFNGLVERTEXATTRIB3FARBPROC __glewVertexAttrib3fARB = NULL;
  1321. PFNGLVERTEXATTRIB3FVARBPROC __glewVertexAttrib3fvARB = NULL;
  1322. PFNGLVERTEXATTRIB3SARBPROC __glewVertexAttrib3sARB = NULL;
  1323. PFNGLVERTEXATTRIB3SVARBPROC __glewVertexAttrib3svARB = NULL;
  1324. PFNGLVERTEXATTRIB4NBVARBPROC __glewVertexAttrib4NbvARB = NULL;
  1325. PFNGLVERTEXATTRIB4NIVARBPROC __glewVertexAttrib4NivARB = NULL;
  1326. PFNGLVERTEXATTRIB4NSVARBPROC __glewVertexAttrib4NsvARB = NULL;
  1327. PFNGLVERTEXATTRIB4NUBARBPROC __glewVertexAttrib4NubARB = NULL;
  1328. PFNGLVERTEXATTRIB4NUBVARBPROC __glewVertexAttrib4NubvARB = NULL;
  1329. PFNGLVERTEXATTRIB4NUIVARBPROC __glewVertexAttrib4NuivARB = NULL;
  1330. PFNGLVERTEXATTRIB4NUSVARBPROC __glewVertexAttrib4NusvARB = NULL;
  1331. PFNGLVERTEXATTRIB4BVARBPROC __glewVertexAttrib4bvARB = NULL;
  1332. PFNGLVERTEXATTRIB4DARBPROC __glewVertexAttrib4dARB = NULL;
  1333. PFNGLVERTEXATTRIB4DVARBPROC __glewVertexAttrib4dvARB = NULL;
  1334. PFNGLVERTEXATTRIB4FARBPROC __glewVertexAttrib4fARB = NULL;
  1335. PFNGLVERTEXATTRIB4FVARBPROC __glewVertexAttrib4fvARB = NULL;
  1336. PFNGLVERTEXATTRIB4IVARBPROC __glewVertexAttrib4ivARB = NULL;
  1337. PFNGLVERTEXATTRIB4SARBPROC __glewVertexAttrib4sARB = NULL;
  1338. PFNGLVERTEXATTRIB4SVARBPROC __glewVertexAttrib4svARB = NULL;
  1339. PFNGLVERTEXATTRIB4UBVARBPROC __glewVertexAttrib4ubvARB = NULL;
  1340. PFNGLVERTEXATTRIB4UIVARBPROC __glewVertexAttrib4uivARB = NULL;
  1341. PFNGLVERTEXATTRIB4USVARBPROC __glewVertexAttrib4usvARB = NULL;
  1342. PFNGLVERTEXATTRIBPOINTERARBPROC __glewVertexAttribPointerARB = NULL;
  1343. PFNGLBINDATTRIBLOCATIONARBPROC __glewBindAttribLocationARB = NULL;
  1344. PFNGLGETACTIVEATTRIBARBPROC __glewGetActiveAttribARB = NULL;
  1345. PFNGLGETATTRIBLOCATIONARBPROC __glewGetAttribLocationARB = NULL;
  1346. PFNGLCOLORP3UIPROC __glewColorP3ui = NULL;
  1347. PFNGLCOLORP3UIVPROC __glewColorP3uiv = NULL;
  1348. PFNGLCOLORP4UIPROC __glewColorP4ui = NULL;
  1349. PFNGLCOLORP4UIVPROC __glewColorP4uiv = NULL;
  1350. PFNGLMULTITEXCOORDP1UIPROC __glewMultiTexCoordP1ui = NULL;
  1351. PFNGLMULTITEXCOORDP1UIVPROC __glewMultiTexCoordP1uiv = NULL;
  1352. PFNGLMULTITEXCOORDP2UIPROC __glewMultiTexCoordP2ui = NULL;
  1353. PFNGLMULTITEXCOORDP2UIVPROC __glewMultiTexCoordP2uiv = NULL;
  1354. PFNGLMULTITEXCOORDP3UIPROC __glewMultiTexCoordP3ui = NULL;
  1355. PFNGLMULTITEXCOORDP3UIVPROC __glewMultiTexCoordP3uiv = NULL;
  1356. PFNGLMULTITEXCOORDP4UIPROC __glewMultiTexCoordP4ui = NULL;
  1357. PFNGLMULTITEXCOORDP4UIVPROC __glewMultiTexCoordP4uiv = NULL;
  1358. PFNGLNORMALP3UIPROC __glewNormalP3ui = NULL;
  1359. PFNGLNORMALP3UIVPROC __glewNormalP3uiv = NULL;
  1360. PFNGLSECONDARYCOLORP3UIPROC __glewSecondaryColorP3ui = NULL;
  1361. PFNGLSECONDARYCOLORP3UIVPROC __glewSecondaryColorP3uiv = NULL;
  1362. PFNGLTEXCOORDP1UIPROC __glewTexCoordP1ui = NULL;
  1363. PFNGLTEXCOORDP1UIVPROC __glewTexCoordP1uiv = NULL;
  1364. PFNGLTEXCOORDP2UIPROC __glewTexCoordP2ui = NULL;
  1365. PFNGLTEXCOORDP2UIVPROC __glewTexCoordP2uiv = NULL;
  1366. PFNGLTEXCOORDP3UIPROC __glewTexCoordP3ui = NULL;
  1367. PFNGLTEXCOORDP3UIVPROC __glewTexCoordP3uiv = NULL;
  1368. PFNGLTEXCOORDP4UIPROC __glewTexCoordP4ui = NULL;
  1369. PFNGLTEXCOORDP4UIVPROC __glewTexCoordP4uiv = NULL;
  1370. PFNGLVERTEXATTRIBP1UIPROC __glewVertexAttribP1ui = NULL;
  1371. PFNGLVERTEXATTRIBP1UIVPROC __glewVertexAttribP1uiv = NULL;
  1372. PFNGLVERTEXATTRIBP2UIPROC __glewVertexAttribP2ui = NULL;
  1373. PFNGLVERTEXATTRIBP2UIVPROC __glewVertexAttribP2uiv = NULL;
  1374. PFNGLVERTEXATTRIBP3UIPROC __glewVertexAttribP3ui = NULL;
  1375. PFNGLVERTEXATTRIBP3UIVPROC __glewVertexAttribP3uiv = NULL;
  1376. PFNGLVERTEXATTRIBP4UIPROC __glewVertexAttribP4ui = NULL;
  1377. PFNGLVERTEXATTRIBP4UIVPROC __glewVertexAttribP4uiv = NULL;
  1378. PFNGLVERTEXP2UIPROC __glewVertexP2ui = NULL;
  1379. PFNGLVERTEXP2UIVPROC __glewVertexP2uiv = NULL;
  1380. PFNGLVERTEXP3UIPROC __glewVertexP3ui = NULL;
  1381. PFNGLVERTEXP3UIVPROC __glewVertexP3uiv = NULL;
  1382. PFNGLVERTEXP4UIPROC __glewVertexP4ui = NULL;
  1383. PFNGLVERTEXP4UIVPROC __glewVertexP4uiv = NULL;
  1384. PFNGLDEPTHRANGEARRAYVPROC __glewDepthRangeArrayv = NULL;
  1385. PFNGLDEPTHRANGEINDEXEDPROC __glewDepthRangeIndexed = NULL;
  1386. PFNGLGETDOUBLEI_VPROC __glewGetDoublei_v = NULL;
  1387. PFNGLGETFLOATI_VPROC __glewGetFloati_v = NULL;
  1388. PFNGLSCISSORARRAYVPROC __glewScissorArrayv = NULL;
  1389. PFNGLSCISSORINDEXEDPROC __glewScissorIndexed = NULL;
  1390. PFNGLSCISSORINDEXEDVPROC __glewScissorIndexedv = NULL;
  1391. PFNGLVIEWPORTARRAYVPROC __glewViewportArrayv = NULL;
  1392. PFNGLVIEWPORTINDEXEDFPROC __glewViewportIndexedf = NULL;
  1393. PFNGLVIEWPORTINDEXEDFVPROC __glewViewportIndexedfv = NULL;
  1394. PFNGLWINDOWPOS2DARBPROC __glewWindowPos2dARB = NULL;
  1395. PFNGLWINDOWPOS2DVARBPROC __glewWindowPos2dvARB = NULL;
  1396. PFNGLWINDOWPOS2FARBPROC __glewWindowPos2fARB = NULL;
  1397. PFNGLWINDOWPOS2FVARBPROC __glewWindowPos2fvARB = NULL;
  1398. PFNGLWINDOWPOS2IARBPROC __glewWindowPos2iARB = NULL;
  1399. PFNGLWINDOWPOS2IVARBPROC __glewWindowPos2ivARB = NULL;
  1400. PFNGLWINDOWPOS2SARBPROC __glewWindowPos2sARB = NULL;
  1401. PFNGLWINDOWPOS2SVARBPROC __glewWindowPos2svARB = NULL;
  1402. PFNGLWINDOWPOS3DARBPROC __glewWindowPos3dARB = NULL;
  1403. PFNGLWINDOWPOS3DVARBPROC __glewWindowPos3dvARB = NULL;
  1404. PFNGLWINDOWPOS3FARBPROC __glewWindowPos3fARB = NULL;
  1405. PFNGLWINDOWPOS3FVARBPROC __glewWindowPos3fvARB = NULL;
  1406. PFNGLWINDOWPOS3IARBPROC __glewWindowPos3iARB = NULL;
  1407. PFNGLWINDOWPOS3IVARBPROC __glewWindowPos3ivARB = NULL;
  1408. PFNGLWINDOWPOS3SARBPROC __glewWindowPos3sARB = NULL;
  1409. PFNGLWINDOWPOS3SVARBPROC __glewWindowPos3svARB = NULL;
  1410. PFNGLDRAWBUFFERSATIPROC __glewDrawBuffersATI = NULL;
  1411. PFNGLDRAWELEMENTARRAYATIPROC __glewDrawElementArrayATI = NULL;
  1412. PFNGLDRAWRANGEELEMENTARRAYATIPROC __glewDrawRangeElementArrayATI = NULL;
  1413. PFNGLELEMENTPOINTERATIPROC __glewElementPointerATI = NULL;
  1414. PFNGLGETTEXBUMPPARAMETERFVATIPROC __glewGetTexBumpParameterfvATI = NULL;
  1415. PFNGLGETTEXBUMPPARAMETERIVATIPROC __glewGetTexBumpParameterivATI = NULL;
  1416. PFNGLTEXBUMPPARAMETERFVATIPROC __glewTexBumpParameterfvATI = NULL;
  1417. PFNGLTEXBUMPPARAMETERIVATIPROC __glewTexBumpParameterivATI = NULL;
  1418. PFNGLALPHAFRAGMENTOP1ATIPROC __glewAlphaFragmentOp1ATI = NULL;
  1419. PFNGLALPHAFRAGMENTOP2ATIPROC __glewAlphaFragmentOp2ATI = NULL;
  1420. PFNGLALPHAFRAGMENTOP3ATIPROC __glewAlphaFragmentOp3ATI = NULL;
  1421. PFNGLBEGINFRAGMENTSHADERATIPROC __glewBeginFragmentShaderATI = NULL;
  1422. PFNGLBINDFRAGMENTSHADERATIPROC __glewBindFragmentShaderATI = NULL;
  1423. PFNGLCOLORFRAGMENTOP1ATIPROC __glewColorFragmentOp1ATI = NULL;
  1424. PFNGLCOLORFRAGMENTOP2ATIPROC __glewColorFragmentOp2ATI = NULL;
  1425. PFNGLCOLORFRAGMENTOP3ATIPROC __glewColorFragmentOp3ATI = NULL;
  1426. PFNGLDELETEFRAGMENTSHADERATIPROC __glewDeleteFragmentShaderATI = NULL;
  1427. PFNGLENDFRAGMENTSHADERATIPROC __glewEndFragmentShaderATI = NULL;
  1428. PFNGLGENFRAGMENTSHADERSATIPROC __glewGenFragmentShadersATI = NULL;
  1429. PFNGLPASSTEXCOORDATIPROC __glewPassTexCoordATI = NULL;
  1430. PFNGLSAMPLEMAPATIPROC __glewSampleMapATI = NULL;
  1431. PFNGLSETFRAGMENTSHADERCONSTANTATIPROC __glewSetFragmentShaderConstantATI = NULL;
  1432. PFNGLMAPOBJECTBUFFERATIPROC __glewMapObjectBufferATI = NULL;
  1433. PFNGLUNMAPOBJECTBUFFERATIPROC __glewUnmapObjectBufferATI = NULL;
  1434. PFNGLPNTRIANGLESFATIPROC __glewPNTrianglesfATI = NULL;
  1435. PFNGLPNTRIANGLESIATIPROC __glewPNTrianglesiATI = NULL;
  1436. PFNGLSTENCILFUNCSEPARATEATIPROC __glewStencilFuncSeparateATI = NULL;
  1437. PFNGLSTENCILOPSEPARATEATIPROC __glewStencilOpSeparateATI = NULL;
  1438. PFNGLARRAYOBJECTATIPROC __glewArrayObjectATI = NULL;
  1439. PFNGLFREEOBJECTBUFFERATIPROC __glewFreeObjectBufferATI = NULL;
  1440. PFNGLGETARRAYOBJECTFVATIPROC __glewGetArrayObjectfvATI = NULL;
  1441. PFNGLGETARRAYOBJECTIVATIPROC __glewGetArrayObjectivATI = NULL;
  1442. PFNGLGETOBJECTBUFFERFVATIPROC __glewGetObjectBufferfvATI = NULL;
  1443. PFNGLGETOBJECTBUFFERIVATIPROC __glewGetObjectBufferivATI = NULL;
  1444. PFNGLGETVARIANTARRAYOBJECTFVATIPROC __glewGetVariantArrayObjectfvATI = NULL;
  1445. PFNGLGETVARIANTARRAYOBJECTIVATIPROC __glewGetVariantArrayObjectivATI = NULL;
  1446. PFNGLISOBJECTBUFFERATIPROC __glewIsObjectBufferATI = NULL;
  1447. PFNGLNEWOBJECTBUFFERATIPROC __glewNewObjectBufferATI = NULL;
  1448. PFNGLUPDATEOBJECTBUFFERATIPROC __glewUpdateObjectBufferATI = NULL;
  1449. PFNGLVARIANTARRAYOBJECTATIPROC __glewVariantArrayObjectATI = NULL;
  1450. PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC __glewGetVertexAttribArrayObjectfvATI = NULL;
  1451. PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC __glewGetVertexAttribArrayObjectivATI = NULL;
  1452. PFNGLVERTEXATTRIBARRAYOBJECTATIPROC __glewVertexAttribArrayObjectATI = NULL;
  1453. PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC __glewClientActiveVertexStreamATI = NULL;
  1454. PFNGLNORMALSTREAM3BATIPROC __glewNormalStream3bATI = NULL;
  1455. PFNGLNORMALSTREAM3BVATIPROC __glewNormalStream3bvATI = NULL;
  1456. PFNGLNORMALSTREAM3DATIPROC __glewNormalStream3dATI = NULL;
  1457. PFNGLNORMALSTREAM3DVATIPROC __glewNormalStream3dvATI = NULL;
  1458. PFNGLNORMALSTREAM3FATIPROC __glewNormalStream3fATI = NULL;
  1459. PFNGLNORMALSTREAM3FVATIPROC __glewNormalStream3fvATI = NULL;
  1460. PFNGLNORMALSTREAM3IATIPROC __glewNormalStream3iATI = NULL;
  1461. PFNGLNORMALSTREAM3IVATIPROC __glewNormalStream3ivATI = NULL;
  1462. PFNGLNORMALSTREAM3SATIPROC __glewNormalStream3sATI = NULL;
  1463. PFNGLNORMALSTREAM3SVATIPROC __glewNormalStream3svATI = NULL;
  1464. PFNGLVERTEXBLENDENVFATIPROC __glewVertexBlendEnvfATI = NULL;
  1465. PFNGLVERTEXBLENDENVIATIPROC __glewVertexBlendEnviATI = NULL;
  1466. PFNGLVERTEXSTREAM1DATIPROC __glewVertexStream1dATI = NULL;
  1467. PFNGLVERTEXSTREAM1DVATIPROC __glewVertexStream1dvATI = NULL;
  1468. PFNGLVERTEXSTREAM1FATIPROC __glewVertexStream1fATI = NULL;
  1469. PFNGLVERTEXSTREAM1FVATIPROC __glewVertexStream1fvATI = NULL;
  1470. PFNGLVERTEXSTREAM1IATIPROC __glewVertexStream1iATI = NULL;
  1471. PFNGLVERTEXSTREAM1IVATIPROC __glewVertexStream1ivATI = NULL;
  1472. PFNGLVERTEXSTREAM1SATIPROC __glewVertexStream1sATI = NULL;
  1473. PFNGLVERTEXSTREAM1SVATIPROC __glewVertexStream1svATI = NULL;
  1474. PFNGLVERTEXSTREAM2DATIPROC __glewVertexStream2dATI = NULL;
  1475. PFNGLVERTEXSTREAM2DVATIPROC __glewVertexStream2dvATI = NULL;
  1476. PFNGLVERTEXSTREAM2FATIPROC __glewVertexStream2fATI = NULL;
  1477. PFNGLVERTEXSTREAM2FVATIPROC __glewVertexStream2fvATI = NULL;
  1478. PFNGLVERTEXSTREAM2IATIPROC __glewVertexStream2iATI = NULL;
  1479. PFNGLVERTEXSTREAM2IVATIPROC __glewVertexStream2ivATI = NULL;
  1480. PFNGLVERTEXSTREAM2SATIPROC __glewVertexStream2sATI = NULL;
  1481. PFNGLVERTEXSTREAM2SVATIPROC __glewVertexStream2svATI = NULL;
  1482. PFNGLVERTEXSTREAM3DATIPROC __glewVertexStream3dATI = NULL;
  1483. PFNGLVERTEXSTREAM3DVATIPROC __glewVertexStream3dvATI = NULL;
  1484. PFNGLVERTEXSTREAM3FATIPROC __glewVertexStream3fATI = NULL;
  1485. PFNGLVERTEXSTREAM3FVATIPROC __glewVertexStream3fvATI = NULL;
  1486. PFNGLVERTEXSTREAM3IATIPROC __glewVertexStream3iATI = NULL;
  1487. PFNGLVERTEXSTREAM3IVATIPROC __glewVertexStream3ivATI = NULL;
  1488. PFNGLVERTEXSTREAM3SATIPROC __glewVertexStream3sATI = NULL;
  1489. PFNGLVERTEXSTREAM3SVATIPROC __glewVertexStream3svATI = NULL;
  1490. PFNGLVERTEXSTREAM4DATIPROC __glewVertexStream4dATI = NULL;
  1491. PFNGLVERTEXSTREAM4DVATIPROC __glewVertexStream4dvATI = NULL;
  1492. PFNGLVERTEXSTREAM4FATIPROC __glewVertexStream4fATI = NULL;
  1493. PFNGLVERTEXSTREAM4FVATIPROC __glewVertexStream4fvATI = NULL;
  1494. PFNGLVERTEXSTREAM4IATIPROC __glewVertexStream4iATI = NULL;
  1495. PFNGLVERTEXSTREAM4IVATIPROC __glewVertexStream4ivATI = NULL;
  1496. PFNGLVERTEXSTREAM4SATIPROC __glewVertexStream4sATI = NULL;
  1497. PFNGLVERTEXSTREAM4SVATIPROC __glewVertexStream4svATI = NULL;
  1498. PFNGLGETUNIFORMBUFFERSIZEEXTPROC __glewGetUniformBufferSizeEXT = NULL;
  1499. PFNGLGETUNIFORMOFFSETEXTPROC __glewGetUniformOffsetEXT = NULL;
  1500. PFNGLUNIFORMBUFFEREXTPROC __glewUniformBufferEXT = NULL;
  1501. PFNGLBLENDCOLOREXTPROC __glewBlendColorEXT = NULL;
  1502. PFNGLBLENDEQUATIONSEPARATEEXTPROC __glewBlendEquationSeparateEXT = NULL;
  1503. PFNGLBLENDFUNCSEPARATEEXTPROC __glewBlendFuncSeparateEXT = NULL;
  1504. PFNGLBLENDEQUATIONEXTPROC __glewBlendEquationEXT = NULL;
  1505. PFNGLCOLORSUBTABLEEXTPROC __glewColorSubTableEXT = NULL;
  1506. PFNGLCOPYCOLORSUBTABLEEXTPROC __glewCopyColorSubTableEXT = NULL;
  1507. PFNGLLOCKARRAYSEXTPROC __glewLockArraysEXT = NULL;
  1508. PFNGLUNLOCKARRAYSEXTPROC __glewUnlockArraysEXT = NULL;
  1509. PFNGLCONVOLUTIONFILTER1DEXTPROC __glewConvolutionFilter1DEXT = NULL;
  1510. PFNGLCONVOLUTIONFILTER2DEXTPROC __glewConvolutionFilter2DEXT = NULL;
  1511. PFNGLCONVOLUTIONPARAMETERFEXTPROC __glewConvolutionParameterfEXT = NULL;
  1512. PFNGLCONVOLUTIONPARAMETERFVEXTPROC __glewConvolutionParameterfvEXT = NULL;
  1513. PFNGLCONVOLUTIONPARAMETERIEXTPROC __glewConvolutionParameteriEXT = NULL;
  1514. PFNGLCONVOLUTIONPARAMETERIVEXTPROC __glewConvolutionParameterivEXT = NULL;
  1515. PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC __glewCopyConvolutionFilter1DEXT = NULL;
  1516. PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC __glewCopyConvolutionFilter2DEXT = NULL;
  1517. PFNGLGETCONVOLUTIONFILTEREXTPROC __glewGetConvolutionFilterEXT = NULL;
  1518. PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC __glewGetConvolutionParameterfvEXT = NULL;
  1519. PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC __glewGetConvolutionParameterivEXT = NULL;
  1520. PFNGLGETSEPARABLEFILTEREXTPROC __glewGetSeparableFilterEXT = NULL;
  1521. PFNGLSEPARABLEFILTER2DEXTPROC __glewSeparableFilter2DEXT = NULL;
  1522. PFNGLBINORMALPOINTEREXTPROC __glewBinormalPointerEXT = NULL;
  1523. PFNGLTANGENTPOINTEREXTPROC __glewTangentPointerEXT = NULL;
  1524. PFNGLCOPYTEXIMAGE1DEXTPROC __glewCopyTexImage1DEXT = NULL;
  1525. PFNGLCOPYTEXIMAGE2DEXTPROC __glewCopyTexImage2DEXT = NULL;
  1526. PFNGLCOPYTEXSUBIMAGE1DEXTPROC __glewCopyTexSubImage1DEXT = NULL;
  1527. PFNGLCOPYTEXSUBIMAGE2DEXTPROC __glewCopyTexSubImage2DEXT = NULL;
  1528. PFNGLCOPYTEXSUBIMAGE3DEXTPROC __glewCopyTexSubImage3DEXT = NULL;
  1529. PFNGLCULLPARAMETERDVEXTPROC __glewCullParameterdvEXT = NULL;
  1530. PFNGLCULLPARAMETERFVEXTPROC __glewCullParameterfvEXT = NULL;
  1531. PFNGLGETOBJECTLABELEXTPROC __glewGetObjectLabelEXT = NULL;
  1532. PFNGLLABELOBJECTEXTPROC __glewLabelObjectEXT = NULL;
  1533. PFNGLINSERTEVENTMARKEREXTPROC __glewInsertEventMarkerEXT = NULL;
  1534. PFNGLPOPGROUPMARKEREXTPROC __glewPopGroupMarkerEXT = NULL;
  1535. PFNGLPUSHGROUPMARKEREXTPROC __glewPushGroupMarkerEXT = NULL;
  1536. PFNGLDEPTHBOUNDSEXTPROC __glewDepthBoundsEXT = NULL;
  1537. PFNGLBINDMULTITEXTUREEXTPROC __glewBindMultiTextureEXT = NULL;
  1538. PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC __glewCheckNamedFramebufferStatusEXT = NULL;
  1539. PFNGLCLIENTATTRIBDEFAULTEXTPROC __glewClientAttribDefaultEXT = NULL;
  1540. PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC __glewCompressedMultiTexImage1DEXT = NULL;
  1541. PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC __glewCompressedMultiTexImage2DEXT = NULL;
  1542. PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC __glewCompressedMultiTexImage3DEXT = NULL;
  1543. PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC __glewCompressedMultiTexSubImage1DEXT = NULL;
  1544. PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC __glewCompressedMultiTexSubImage2DEXT = NULL;
  1545. PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC __glewCompressedMultiTexSubImage3DEXT = NULL;
  1546. PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC __glewCompressedTextureImage1DEXT = NULL;
  1547. PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC __glewCompressedTextureImage2DEXT = NULL;
  1548. PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC __glewCompressedTextureImage3DEXT = NULL;
  1549. PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC __glewCompressedTextureSubImage1DEXT = NULL;
  1550. PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC __glewCompressedTextureSubImage2DEXT = NULL;
  1551. PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC __glewCompressedTextureSubImage3DEXT = NULL;
  1552. PFNGLCOPYMULTITEXIMAGE1DEXTPROC __glewCopyMultiTexImage1DEXT = NULL;
  1553. PFNGLCOPYMULTITEXIMAGE2DEXTPROC __glewCopyMultiTexImage2DEXT = NULL;
  1554. PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC __glewCopyMultiTexSubImage1DEXT = NULL;
  1555. PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC __glewCopyMultiTexSubImage2DEXT = NULL;
  1556. PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC __glewCopyMultiTexSubImage3DEXT = NULL;
  1557. PFNGLCOPYTEXTUREIMAGE1DEXTPROC __glewCopyTextureImage1DEXT = NULL;
  1558. PFNGLCOPYTEXTUREIMAGE2DEXTPROC __glewCopyTextureImage2DEXT = NULL;
  1559. PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC __glewCopyTextureSubImage1DEXT = NULL;
  1560. PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC __glewCopyTextureSubImage2DEXT = NULL;
  1561. PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC __glewCopyTextureSubImage3DEXT = NULL;
  1562. PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC __glewDisableClientStateIndexedEXT = NULL;
  1563. PFNGLDISABLECLIENTSTATEIEXTPROC __glewDisableClientStateiEXT = NULL;
  1564. PFNGLDISABLEVERTEXARRAYATTRIBEXTPROC __glewDisableVertexArrayAttribEXT = NULL;
  1565. PFNGLDISABLEVERTEXARRAYEXTPROC __glewDisableVertexArrayEXT = NULL;
  1566. PFNGLENABLECLIENTSTATEINDEXEDEXTPROC __glewEnableClientStateIndexedEXT = NULL;
  1567. PFNGLENABLECLIENTSTATEIEXTPROC __glewEnableClientStateiEXT = NULL;
  1568. PFNGLENABLEVERTEXARRAYATTRIBEXTPROC __glewEnableVertexArrayAttribEXT = NULL;
  1569. PFNGLENABLEVERTEXARRAYEXTPROC __glewEnableVertexArrayEXT = NULL;
  1570. PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC __glewFlushMappedNamedBufferRangeEXT = NULL;
  1571. PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC __glewFramebufferDrawBufferEXT = NULL;
  1572. PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC __glewFramebufferDrawBuffersEXT = NULL;
  1573. PFNGLFRAMEBUFFERREADBUFFEREXTPROC __glewFramebufferReadBufferEXT = NULL;
  1574. PFNGLGENERATEMULTITEXMIPMAPEXTPROC __glewGenerateMultiTexMipmapEXT = NULL;
  1575. PFNGLGENERATETEXTUREMIPMAPEXTPROC __glewGenerateTextureMipmapEXT = NULL;
  1576. PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC __glewGetCompressedMultiTexImageEXT = NULL;
  1577. PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC __glewGetCompressedTextureImageEXT = NULL;
  1578. PFNGLGETDOUBLEINDEXEDVEXTPROC __glewGetDoubleIndexedvEXT = NULL;
  1579. PFNGLGETDOUBLEI_VEXTPROC __glewGetDoublei_vEXT = NULL;
  1580. PFNGLGETFLOATINDEXEDVEXTPROC __glewGetFloatIndexedvEXT = NULL;
  1581. PFNGLGETFLOATI_VEXTPROC __glewGetFloati_vEXT = NULL;
  1582. PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC __glewGetFramebufferParameterivEXT = NULL;
  1583. PFNGLGETMULTITEXENVFVEXTPROC __glewGetMultiTexEnvfvEXT = NULL;
  1584. PFNGLGETMULTITEXENVIVEXTPROC __glewGetMultiTexEnvivEXT = NULL;
  1585. PFNGLGETMULTITEXGENDVEXTPROC __glewGetMultiTexGendvEXT = NULL;
  1586. PFNGLGETMULTITEXGENFVEXTPROC __glewGetMultiTexGenfvEXT = NULL;
  1587. PFNGLGETMULTITEXGENIVEXTPROC __glewGetMultiTexGenivEXT = NULL;
  1588. PFNGLGETMULTITEXIMAGEEXTPROC __glewGetMultiTexImageEXT = NULL;
  1589. PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC __glewGetMultiTexLevelParameterfvEXT = NULL;
  1590. PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC __glewGetMultiTexLevelParameterivEXT = NULL;
  1591. PFNGLGETMULTITEXPARAMETERIIVEXTPROC __glewGetMultiTexParameterIivEXT = NULL;
  1592. PFNGLGETMULTITEXPARAMETERIUIVEXTPROC __glewGetMultiTexParameterIuivEXT = NULL;
  1593. PFNGLGETMULTITEXPARAMETERFVEXTPROC __glewGetMultiTexParameterfvEXT = NULL;
  1594. PFNGLGETMULTITEXPARAMETERIVEXTPROC __glewGetMultiTexParameterivEXT = NULL;
  1595. PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC __glewGetNamedBufferParameterivEXT = NULL;
  1596. PFNGLGETNAMEDBUFFERPOINTERVEXTPROC __glewGetNamedBufferPointervEXT = NULL;
  1597. PFNGLGETNAMEDBUFFERSUBDATAEXTPROC __glewGetNamedBufferSubDataEXT = NULL;
  1598. PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC __glewGetNamedFramebufferAttachmentParameterivEXT = NULL;
  1599. PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC __glewGetNamedProgramLocalParameterIivEXT = NULL;
  1600. PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC __glewGetNamedProgramLocalParameterIuivEXT = NULL;
  1601. PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC __glewGetNamedProgramLocalParameterdvEXT = NULL;
  1602. PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC __glewGetNamedProgramLocalParameterfvEXT = NULL;
  1603. PFNGLGETNAMEDPROGRAMSTRINGEXTPROC __glewGetNamedProgramStringEXT = NULL;
  1604. PFNGLGETNAMEDPROGRAMIVEXTPROC __glewGetNamedProgramivEXT = NULL;
  1605. PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC __glewGetNamedRenderbufferParameterivEXT = NULL;
  1606. PFNGLGETPOINTERINDEXEDVEXTPROC __glewGetPointerIndexedvEXT = NULL;
  1607. PFNGLGETPOINTERI_VEXTPROC __glewGetPointeri_vEXT = NULL;
  1608. PFNGLGETTEXTUREIMAGEEXTPROC __glewGetTextureImageEXT = NULL;
  1609. PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC __glewGetTextureLevelParameterfvEXT = NULL;
  1610. PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC __glewGetTextureLevelParameterivEXT = NULL;
  1611. PFNGLGETTEXTUREPARAMETERIIVEXTPROC __glewGetTextureParameterIivEXT = NULL;
  1612. PFNGLGETTEXTUREPARAMETERIUIVEXTPROC __glewGetTextureParameterIuivEXT = NULL;
  1613. PFNGLGETTEXTUREPARAMETERFVEXTPROC __glewGetTextureParameterfvEXT = NULL;
  1614. PFNGLGETTEXTUREPARAMETERIVEXTPROC __glewGetTextureParameterivEXT = NULL;
  1615. PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC __glewGetVertexArrayIntegeri_vEXT = NULL;
  1616. PFNGLGETVERTEXARRAYINTEGERVEXTPROC __glewGetVertexArrayIntegervEXT = NULL;
  1617. PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC __glewGetVertexArrayPointeri_vEXT = NULL;
  1618. PFNGLGETVERTEXARRAYPOINTERVEXTPROC __glewGetVertexArrayPointervEXT = NULL;
  1619. PFNGLMAPNAMEDBUFFEREXTPROC __glewMapNamedBufferEXT = NULL;
  1620. PFNGLMAPNAMEDBUFFERRANGEEXTPROC __glewMapNamedBufferRangeEXT = NULL;
  1621. PFNGLMATRIXFRUSTUMEXTPROC __glewMatrixFrustumEXT = NULL;
  1622. PFNGLMATRIXLOADIDENTITYEXTPROC __glewMatrixLoadIdentityEXT = NULL;
  1623. PFNGLMATRIXLOADTRANSPOSEDEXTPROC __glewMatrixLoadTransposedEXT = NULL;
  1624. PFNGLMATRIXLOADTRANSPOSEFEXTPROC __glewMatrixLoadTransposefEXT = NULL;
  1625. PFNGLMATRIXLOADDEXTPROC __glewMatrixLoaddEXT = NULL;
  1626. PFNGLMATRIXLOADFEXTPROC __glewMatrixLoadfEXT = NULL;
  1627. PFNGLMATRIXMULTTRANSPOSEDEXTPROC __glewMatrixMultTransposedEXT = NULL;
  1628. PFNGLMATRIXMULTTRANSPOSEFEXTPROC __glewMatrixMultTransposefEXT = NULL;
  1629. PFNGLMATRIXMULTDEXTPROC __glewMatrixMultdEXT = NULL;
  1630. PFNGLMATRIXMULTFEXTPROC __glewMatrixMultfEXT = NULL;
  1631. PFNGLMATRIXORTHOEXTPROC __glewMatrixOrthoEXT = NULL;
  1632. PFNGLMATRIXPOPEXTPROC __glewMatrixPopEXT = NULL;
  1633. PFNGLMATRIXPUSHEXTPROC __glewMatrixPushEXT = NULL;
  1634. PFNGLMATRIXROTATEDEXTPROC __glewMatrixRotatedEXT = NULL;
  1635. PFNGLMATRIXROTATEFEXTPROC __glewMatrixRotatefEXT = NULL;
  1636. PFNGLMATRIXSCALEDEXTPROC __glewMatrixScaledEXT = NULL;
  1637. PFNGLMATRIXSCALEFEXTPROC __glewMatrixScalefEXT = NULL;
  1638. PFNGLMATRIXTRANSLATEDEXTPROC __glewMatrixTranslatedEXT = NULL;
  1639. PFNGLMATRIXTRANSLATEFEXTPROC __glewMatrixTranslatefEXT = NULL;
  1640. PFNGLMULTITEXBUFFEREXTPROC __glewMultiTexBufferEXT = NULL;
  1641. PFNGLMULTITEXCOORDPOINTEREXTPROC __glewMultiTexCoordPointerEXT = NULL;
  1642. PFNGLMULTITEXENVFEXTPROC __glewMultiTexEnvfEXT = NULL;
  1643. PFNGLMULTITEXENVFVEXTPROC __glewMultiTexEnvfvEXT = NULL;
  1644. PFNGLMULTITEXENVIEXTPROC __glewMultiTexEnviEXT = NULL;
  1645. PFNGLMULTITEXENVIVEXTPROC __glewMultiTexEnvivEXT = NULL;
  1646. PFNGLMULTITEXGENDEXTPROC __glewMultiTexGendEXT = NULL;
  1647. PFNGLMULTITEXGENDVEXTPROC __glewMultiTexGendvEXT = NULL;
  1648. PFNGLMULTITEXGENFEXTPROC __glewMultiTexGenfEXT = NULL;
  1649. PFNGLMULTITEXGENFVEXTPROC __glewMultiTexGenfvEXT = NULL;
  1650. PFNGLMULTITEXGENIEXTPROC __glewMultiTexGeniEXT = NULL;
  1651. PFNGLMULTITEXGENIVEXTPROC __glewMultiTexGenivEXT = NULL;
  1652. PFNGLMULTITEXIMAGE1DEXTPROC __glewMultiTexImage1DEXT = NULL;
  1653. PFNGLMULTITEXIMAGE2DEXTPROC __glewMultiTexImage2DEXT = NULL;
  1654. PFNGLMULTITEXIMAGE3DEXTPROC __glewMultiTexImage3DEXT = NULL;
  1655. PFNGLMULTITEXPARAMETERIIVEXTPROC __glewMultiTexParameterIivEXT = NULL;
  1656. PFNGLMULTITEXPARAMETERIUIVEXTPROC __glewMultiTexParameterIuivEXT = NULL;
  1657. PFNGLMULTITEXPARAMETERFEXTPROC __glewMultiTexParameterfEXT = NULL;
  1658. PFNGLMULTITEXPARAMETERFVEXTPROC __glewMultiTexParameterfvEXT = NULL;
  1659. PFNGLMULTITEXPARAMETERIEXTPROC __glewMultiTexParameteriEXT = NULL;
  1660. PFNGLMULTITEXPARAMETERIVEXTPROC __glewMultiTexParameterivEXT = NULL;
  1661. PFNGLMULTITEXRENDERBUFFEREXTPROC __glewMultiTexRenderbufferEXT = NULL;
  1662. PFNGLMULTITEXSUBIMAGE1DEXTPROC __glewMultiTexSubImage1DEXT = NULL;
  1663. PFNGLMULTITEXSUBIMAGE2DEXTPROC __glewMultiTexSubImage2DEXT = NULL;
  1664. PFNGLMULTITEXSUBIMAGE3DEXTPROC __glewMultiTexSubImage3DEXT = NULL;
  1665. PFNGLNAMEDBUFFERDATAEXTPROC __glewNamedBufferDataEXT = NULL;
  1666. PFNGLNAMEDBUFFERSUBDATAEXTPROC __glewNamedBufferSubDataEXT = NULL;
  1667. PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC __glewNamedCopyBufferSubDataEXT = NULL;
  1668. PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC __glewNamedFramebufferRenderbufferEXT = NULL;
  1669. PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC __glewNamedFramebufferTexture1DEXT = NULL;
  1670. PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC __glewNamedFramebufferTexture2DEXT = NULL;
  1671. PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC __glewNamedFramebufferTexture3DEXT = NULL;
  1672. PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC __glewNamedFramebufferTextureEXT = NULL;
  1673. PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC __glewNamedFramebufferTextureFaceEXT = NULL;
  1674. PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC __glewNamedFramebufferTextureLayerEXT = NULL;
  1675. PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC __glewNamedProgramLocalParameter4dEXT = NULL;
  1676. PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC __glewNamedProgramLocalParameter4dvEXT = NULL;
  1677. PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC __glewNamedProgramLocalParameter4fEXT = NULL;
  1678. PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC __glewNamedProgramLocalParameter4fvEXT = NULL;
  1679. PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC __glewNamedProgramLocalParameterI4iEXT = NULL;
  1680. PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC __glewNamedProgramLocalParameterI4ivEXT = NULL;
  1681. PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC __glewNamedProgramLocalParameterI4uiEXT = NULL;
  1682. PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC __glewNamedProgramLocalParameterI4uivEXT = NULL;
  1683. PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC __glewNamedProgramLocalParameters4fvEXT = NULL;
  1684. PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC __glewNamedProgramLocalParametersI4ivEXT = NULL;
  1685. PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC __glewNamedProgramLocalParametersI4uivEXT = NULL;
  1686. PFNGLNAMEDPROGRAMSTRINGEXTPROC __glewNamedProgramStringEXT = NULL;
  1687. PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC __glewNamedRenderbufferStorageEXT = NULL;
  1688. PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC __glewNamedRenderbufferStorageMultisampleCoverageEXT = NULL;
  1689. PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC __glewNamedRenderbufferStorageMultisampleEXT = NULL;
  1690. PFNGLPROGRAMUNIFORM1FEXTPROC __glewProgramUniform1fEXT = NULL;
  1691. PFNGLPROGRAMUNIFORM1FVEXTPROC __glewProgramUniform1fvEXT = NULL;
  1692. PFNGLPROGRAMUNIFORM1IEXTPROC __glewProgramUniform1iEXT = NULL;
  1693. PFNGLPROGRAMUNIFORM1IVEXTPROC __glewProgramUniform1ivEXT = NULL;
  1694. PFNGLPROGRAMUNIFORM1UIEXTPROC __glewProgramUniform1uiEXT = NULL;
  1695. PFNGLPROGRAMUNIFORM1UIVEXTPROC __glewProgramUniform1uivEXT = NULL;
  1696. PFNGLPROGRAMUNIFORM2FEXTPROC __glewProgramUniform2fEXT = NULL;
  1697. PFNGLPROGRAMUNIFORM2FVEXTPROC __glewProgramUniform2fvEXT = NULL;
  1698. PFNGLPROGRAMUNIFORM2IEXTPROC __glewProgramUniform2iEXT = NULL;
  1699. PFNGLPROGRAMUNIFORM2IVEXTPROC __glewProgramUniform2ivEXT = NULL;
  1700. PFNGLPROGRAMUNIFORM2UIEXTPROC __glewProgramUniform2uiEXT = NULL;
  1701. PFNGLPROGRAMUNIFORM2UIVEXTPROC __glewProgramUniform2uivEXT = NULL;
  1702. PFNGLPROGRAMUNIFORM3FEXTPROC __glewProgramUniform3fEXT = NULL;
  1703. PFNGLPROGRAMUNIFORM3FVEXTPROC __glewProgramUniform3fvEXT = NULL;
  1704. PFNGLPROGRAMUNIFORM3IEXTPROC __glewProgramUniform3iEXT = NULL;
  1705. PFNGLPROGRAMUNIFORM3IVEXTPROC __glewProgramUniform3ivEXT = NULL;
  1706. PFNGLPROGRAMUNIFORM3UIEXTPROC __glewProgramUniform3uiEXT = NULL;
  1707. PFNGLPROGRAMUNIFORM3UIVEXTPROC __glewProgramUniform3uivEXT = NULL;
  1708. PFNGLPROGRAMUNIFORM4FEXTPROC __glewProgramUniform4fEXT = NULL;
  1709. PFNGLPROGRAMUNIFORM4FVEXTPROC __glewProgramUniform4fvEXT = NULL;
  1710. PFNGLPROGRAMUNIFORM4IEXTPROC __glewProgramUniform4iEXT = NULL;
  1711. PFNGLPROGRAMUNIFORM4IVEXTPROC __glewProgramUniform4ivEXT = NULL;
  1712. PFNGLPROGRAMUNIFORM4UIEXTPROC __glewProgramUniform4uiEXT = NULL;
  1713. PFNGLPROGRAMUNIFORM4UIVEXTPROC __glewProgramUniform4uivEXT = NULL;
  1714. PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC __glewProgramUniformMatrix2fvEXT = NULL;
  1715. PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC __glewProgramUniformMatrix2x3fvEXT = NULL;
  1716. PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC __glewProgramUniformMatrix2x4fvEXT = NULL;
  1717. PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC __glewProgramUniformMatrix3fvEXT = NULL;
  1718. PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC __glewProgramUniformMatrix3x2fvEXT = NULL;
  1719. PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC __glewProgramUniformMatrix3x4fvEXT = NULL;
  1720. PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC __glewProgramUniformMatrix4fvEXT = NULL;
  1721. PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC __glewProgramUniformMatrix4x2fvEXT = NULL;
  1722. PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC __glewProgramUniformMatrix4x3fvEXT = NULL;
  1723. PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC __glewPushClientAttribDefaultEXT = NULL;
  1724. PFNGLTEXTUREBUFFEREXTPROC __glewTextureBufferEXT = NULL;
  1725. PFNGLTEXTUREIMAGE1DEXTPROC __glewTextureImage1DEXT = NULL;
  1726. PFNGLTEXTUREIMAGE2DEXTPROC __glewTextureImage2DEXT = NULL;
  1727. PFNGLTEXTUREIMAGE3DEXTPROC __glewTextureImage3DEXT = NULL;
  1728. PFNGLTEXTUREPARAMETERIIVEXTPROC __glewTextureParameterIivEXT = NULL;
  1729. PFNGLTEXTUREPARAMETERIUIVEXTPROC __glewTextureParameterIuivEXT = NULL;
  1730. PFNGLTEXTUREPARAMETERFEXTPROC __glewTextureParameterfEXT = NULL;
  1731. PFNGLTEXTUREPARAMETERFVEXTPROC __glewTextureParameterfvEXT = NULL;
  1732. PFNGLTEXTUREPARAMETERIEXTPROC __glewTextureParameteriEXT = NULL;
  1733. PFNGLTEXTUREPARAMETERIVEXTPROC __glewTextureParameterivEXT = NULL;
  1734. PFNGLTEXTURERENDERBUFFEREXTPROC __glewTextureRenderbufferEXT = NULL;
  1735. PFNGLTEXTURESUBIMAGE1DEXTPROC __glewTextureSubImage1DEXT = NULL;
  1736. PFNGLTEXTURESUBIMAGE2DEXTPROC __glewTextureSubImage2DEXT = NULL;
  1737. PFNGLTEXTURESUBIMAGE3DEXTPROC __glewTextureSubImage3DEXT = NULL;
  1738. PFNGLUNMAPNAMEDBUFFEREXTPROC __glewUnmapNamedBufferEXT = NULL;
  1739. PFNGLVERTEXARRAYCOLOROFFSETEXTPROC __glewVertexArrayColorOffsetEXT = NULL;
  1740. PFNGLVERTEXARRAYEDGEFLAGOFFSETEXTPROC __glewVertexArrayEdgeFlagOffsetEXT = NULL;
  1741. PFNGLVERTEXARRAYFOGCOORDOFFSETEXTPROC __glewVertexArrayFogCoordOffsetEXT = NULL;
  1742. PFNGLVERTEXARRAYINDEXOFFSETEXTPROC __glewVertexArrayIndexOffsetEXT = NULL;
  1743. PFNGLVERTEXARRAYMULTITEXCOORDOFFSETEXTPROC __glewVertexArrayMultiTexCoordOffsetEXT = NULL;
  1744. PFNGLVERTEXARRAYNORMALOFFSETEXTPROC __glewVertexArrayNormalOffsetEXT = NULL;
  1745. PFNGLVERTEXARRAYSECONDARYCOLOROFFSETEXTPROC __glewVertexArraySecondaryColorOffsetEXT = NULL;
  1746. PFNGLVERTEXARRAYTEXCOORDOFFSETEXTPROC __glewVertexArrayTexCoordOffsetEXT = NULL;
  1747. PFNGLVERTEXARRAYVERTEXATTRIBDIVISOREXTPROC __glewVertexArrayVertexAttribDivisorEXT = NULL;
  1748. PFNGLVERTEXARRAYVERTEXATTRIBIOFFSETEXTPROC __glewVertexArrayVertexAttribIOffsetEXT = NULL;
  1749. PFNGLVERTEXARRAYVERTEXATTRIBOFFSETEXTPROC __glewVertexArrayVertexAttribOffsetEXT = NULL;
  1750. PFNGLVERTEXARRAYVERTEXOFFSETEXTPROC __glewVertexArrayVertexOffsetEXT = NULL;
  1751. PFNGLCOLORMASKINDEXEDEXTPROC __glewColorMaskIndexedEXT = NULL;
  1752. PFNGLDISABLEINDEXEDEXTPROC __glewDisableIndexedEXT = NULL;
  1753. PFNGLENABLEINDEXEDEXTPROC __glewEnableIndexedEXT = NULL;
  1754. PFNGLGETBOOLEANINDEXEDVEXTPROC __glewGetBooleanIndexedvEXT = NULL;
  1755. PFNGLGETINTEGERINDEXEDVEXTPROC __glewGetIntegerIndexedvEXT = NULL;
  1756. PFNGLISENABLEDINDEXEDEXTPROC __glewIsEnabledIndexedEXT = NULL;
  1757. PFNGLDRAWARRAYSINSTANCEDEXTPROC __glewDrawArraysInstancedEXT = NULL;
  1758. PFNGLDRAWELEMENTSINSTANCEDEXTPROC __glewDrawElementsInstancedEXT = NULL;
  1759. PFNGLDRAWRANGEELEMENTSEXTPROC __glewDrawRangeElementsEXT = NULL;
  1760. PFNGLFOGCOORDPOINTEREXTPROC __glewFogCoordPointerEXT = NULL;
  1761. PFNGLFOGCOORDDEXTPROC __glewFogCoorddEXT = NULL;
  1762. PFNGLFOGCOORDDVEXTPROC __glewFogCoorddvEXT = NULL;
  1763. PFNGLFOGCOORDFEXTPROC __glewFogCoordfEXT = NULL;
  1764. PFNGLFOGCOORDFVEXTPROC __glewFogCoordfvEXT = NULL;
  1765. PFNGLFRAGMENTCOLORMATERIALEXTPROC __glewFragmentColorMaterialEXT = NULL;
  1766. PFNGLFRAGMENTLIGHTMODELFEXTPROC __glewFragmentLightModelfEXT = NULL;
  1767. PFNGLFRAGMENTLIGHTMODELFVEXTPROC __glewFragmentLightModelfvEXT = NULL;
  1768. PFNGLFRAGMENTLIGHTMODELIEXTPROC __glewFragmentLightModeliEXT = NULL;
  1769. PFNGLFRAGMENTLIGHTMODELIVEXTPROC __glewFragmentLightModelivEXT = NULL;
  1770. PFNGLFRAGMENTLIGHTFEXTPROC __glewFragmentLightfEXT = NULL;
  1771. PFNGLFRAGMENTLIGHTFVEXTPROC __glewFragmentLightfvEXT = NULL;
  1772. PFNGLFRAGMENTLIGHTIEXTPROC __glewFragmentLightiEXT = NULL;
  1773. PFNGLFRAGMENTLIGHTIVEXTPROC __glewFragmentLightivEXT = NULL;
  1774. PFNGLFRAGMENTMATERIALFEXTPROC __glewFragmentMaterialfEXT = NULL;
  1775. PFNGLFRAGMENTMATERIALFVEXTPROC __glewFragmentMaterialfvEXT = NULL;
  1776. PFNGLFRAGMENTMATERIALIEXTPROC __glewFragmentMaterialiEXT = NULL;
  1777. PFNGLFRAGMENTMATERIALIVEXTPROC __glewFragmentMaterialivEXT = NULL;
  1778. PFNGLGETFRAGMENTLIGHTFVEXTPROC __glewGetFragmentLightfvEXT = NULL;
  1779. PFNGLGETFRAGMENTLIGHTIVEXTPROC __glewGetFragmentLightivEXT = NULL;
  1780. PFNGLGETFRAGMENTMATERIALFVEXTPROC __glewGetFragmentMaterialfvEXT = NULL;
  1781. PFNGLGETFRAGMENTMATERIALIVEXTPROC __glewGetFragmentMaterialivEXT = NULL;
  1782. PFNGLLIGHTENVIEXTPROC __glewLightEnviEXT = NULL;
  1783. PFNGLBLITFRAMEBUFFEREXTPROC __glewBlitFramebufferEXT = NULL;
  1784. PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC __glewRenderbufferStorageMultisampleEXT = NULL;
  1785. PFNGLBINDFRAMEBUFFEREXTPROC __glewBindFramebufferEXT = NULL;
  1786. PFNGLBINDRENDERBUFFEREXTPROC __glewBindRenderbufferEXT = NULL;
  1787. PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC __glewCheckFramebufferStatusEXT = NULL;
  1788. PFNGLDELETEFRAMEBUFFERSEXTPROC __glewDeleteFramebuffersEXT = NULL;
  1789. PFNGLDELETERENDERBUFFERSEXTPROC __glewDeleteRenderbuffersEXT = NULL;
  1790. PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC __glewFramebufferRenderbufferEXT = NULL;
  1791. PFNGLFRAMEBUFFERTEXTURE1DEXTPROC __glewFramebufferTexture1DEXT = NULL;
  1792. PFNGLFRAMEBUFFERTEXTURE2DEXTPROC __glewFramebufferTexture2DEXT = NULL;
  1793. PFNGLFRAMEBUFFERTEXTURE3DEXTPROC __glewFramebufferTexture3DEXT = NULL;
  1794. PFNGLGENFRAMEBUFFERSEXTPROC __glewGenFramebuffersEXT = NULL;
  1795. PFNGLGENRENDERBUFFERSEXTPROC __glewGenRenderbuffersEXT = NULL;
  1796. PFNGLGENERATEMIPMAPEXTPROC __glewGenerateMipmapEXT = NULL;
  1797. PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC __glewGetFramebufferAttachmentParameterivEXT = NULL;
  1798. PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC __glewGetRenderbufferParameterivEXT = NULL;
  1799. PFNGLISFRAMEBUFFEREXTPROC __glewIsFramebufferEXT = NULL;
  1800. PFNGLISRENDERBUFFEREXTPROC __glewIsRenderbufferEXT = NULL;
  1801. PFNGLRENDERBUFFERSTORAGEEXTPROC __glewRenderbufferStorageEXT = NULL;
  1802. PFNGLFRAMEBUFFERTEXTUREEXTPROC __glewFramebufferTextureEXT = NULL;
  1803. PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC __glewFramebufferTextureFaceEXT = NULL;
  1804. PFNGLPROGRAMPARAMETERIEXTPROC __glewProgramParameteriEXT = NULL;
  1805. PFNGLPROGRAMENVPARAMETERS4FVEXTPROC __glewProgramEnvParameters4fvEXT = NULL;
  1806. PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC __glewProgramLocalParameters4fvEXT = NULL;
  1807. PFNGLBINDFRAGDATALOCATIONEXTPROC __glewBindFragDataLocationEXT = NULL;
  1808. PFNGLGETFRAGDATALOCATIONEXTPROC __glewGetFragDataLocationEXT = NULL;
  1809. PFNGLGETUNIFORMUIVEXTPROC __glewGetUniformuivEXT = NULL;
  1810. PFNGLGETVERTEXATTRIBIIVEXTPROC __glewGetVertexAttribIivEXT = NULL;
  1811. PFNGLGETVERTEXATTRIBIUIVEXTPROC __glewGetVertexAttribIuivEXT = NULL;
  1812. PFNGLUNIFORM1UIEXTPROC __glewUniform1uiEXT = NULL;
  1813. PFNGLUNIFORM1UIVEXTPROC __glewUniform1uivEXT = NULL;
  1814. PFNGLUNIFORM2UIEXTPROC __glewUniform2uiEXT = NULL;
  1815. PFNGLUNIFORM2UIVEXTPROC __glewUniform2uivEXT = NULL;
  1816. PFNGLUNIFORM3UIEXTPROC __glewUniform3uiEXT = NULL;
  1817. PFNGLUNIFORM3UIVEXTPROC __glewUniform3uivEXT = NULL;
  1818. PFNGLUNIFORM4UIEXTPROC __glewUniform4uiEXT = NULL;
  1819. PFNGLUNIFORM4UIVEXTPROC __glewUniform4uivEXT = NULL;
  1820. PFNGLVERTEXATTRIBI1IEXTPROC __glewVertexAttribI1iEXT = NULL;
  1821. PFNGLVERTEXATTRIBI1IVEXTPROC __glewVertexAttribI1ivEXT = NULL;
  1822. PFNGLVERTEXATTRIBI1UIEXTPROC __glewVertexAttribI1uiEXT = NULL;
  1823. PFNGLVERTEXATTRIBI1UIVEXTPROC __glewVertexAttribI1uivEXT = NULL;
  1824. PFNGLVERTEXATTRIBI2IEXTPROC __glewVertexAttribI2iEXT = NULL;
  1825. PFNGLVERTEXATTRIBI2IVEXTPROC __glewVertexAttribI2ivEXT = NULL;
  1826. PFNGLVERTEXATTRIBI2UIEXTPROC __glewVertexAttribI2uiEXT = NULL;
  1827. PFNGLVERTEXATTRIBI2UIVEXTPROC __glewVertexAttribI2uivEXT = NULL;
  1828. PFNGLVERTEXATTRIBI3IEXTPROC __glewVertexAttribI3iEXT = NULL;
  1829. PFNGLVERTEXATTRIBI3IVEXTPROC __glewVertexAttribI3ivEXT = NULL;
  1830. PFNGLVERTEXATTRIBI3UIEXTPROC __glewVertexAttribI3uiEXT = NULL;
  1831. PFNGLVERTEXATTRIBI3UIVEXTPROC __glewVertexAttribI3uivEXT = NULL;
  1832. PFNGLVERTEXATTRIBI4BVEXTPROC __glewVertexAttribI4bvEXT = NULL;
  1833. PFNGLVERTEXATTRIBI4IEXTPROC __glewVertexAttribI4iEXT = NULL;
  1834. PFNGLVERTEXATTRIBI4IVEXTPROC __glewVertexAttribI4ivEXT = NULL;
  1835. PFNGLVERTEXATTRIBI4SVEXTPROC __glewVertexAttribI4svEXT = NULL;
  1836. PFNGLVERTEXATTRIBI4UBVEXTPROC __glewVertexAttribI4ubvEXT = NULL;
  1837. PFNGLVERTEXATTRIBI4UIEXTPROC __glewVertexAttribI4uiEXT = NULL;
  1838. PFNGLVERTEXATTRIBI4UIVEXTPROC __glewVertexAttribI4uivEXT = NULL;
  1839. PFNGLVERTEXATTRIBI4USVEXTPROC __glewVertexAttribI4usvEXT = NULL;
  1840. PFNGLVERTEXATTRIBIPOINTEREXTPROC __glewVertexAttribIPointerEXT = NULL;
  1841. PFNGLGETHISTOGRAMEXTPROC __glewGetHistogramEXT = NULL;
  1842. PFNGLGETHISTOGRAMPARAMETERFVEXTPROC __glewGetHistogramParameterfvEXT = NULL;
  1843. PFNGLGETHISTOGRAMPARAMETERIVEXTPROC __glewGetHistogramParameterivEXT = NULL;
  1844. PFNGLGETMINMAXEXTPROC __glewGetMinmaxEXT = NULL;
  1845. PFNGLGETMINMAXPARAMETERFVEXTPROC __glewGetMinmaxParameterfvEXT = NULL;
  1846. PFNGLGETMINMAXPARAMETERIVEXTPROC __glewGetMinmaxParameterivEXT = NULL;
  1847. PFNGLHISTOGRAMEXTPROC __glewHistogramEXT = NULL;
  1848. PFNGLMINMAXEXTPROC __glewMinmaxEXT = NULL;
  1849. PFNGLRESETHISTOGRAMEXTPROC __glewResetHistogramEXT = NULL;
  1850. PFNGLRESETMINMAXEXTPROC __glewResetMinmaxEXT = NULL;
  1851. PFNGLINDEXFUNCEXTPROC __glewIndexFuncEXT = NULL;
  1852. PFNGLINDEXMATERIALEXTPROC __glewIndexMaterialEXT = NULL;
  1853. PFNGLAPPLYTEXTUREEXTPROC __glewApplyTextureEXT = NULL;
  1854. PFNGLTEXTURELIGHTEXTPROC __glewTextureLightEXT = NULL;
  1855. PFNGLTEXTUREMATERIALEXTPROC __glewTextureMaterialEXT = NULL;
  1856. PFNGLMULTIDRAWARRAYSEXTPROC __glewMultiDrawArraysEXT = NULL;
  1857. PFNGLMULTIDRAWELEMENTSEXTPROC __glewMultiDrawElementsEXT = NULL;
  1858. PFNGLSAMPLEMASKEXTPROC __glewSampleMaskEXT = NULL;
  1859. PFNGLSAMPLEPATTERNEXTPROC __glewSamplePatternEXT = NULL;
  1860. PFNGLCOLORTABLEEXTPROC __glewColorTableEXT = NULL;
  1861. PFNGLGETCOLORTABLEEXTPROC __glewGetColorTableEXT = NULL;
  1862. PFNGLGETCOLORTABLEPARAMETERFVEXTPROC __glewGetColorTableParameterfvEXT = NULL;
  1863. PFNGLGETCOLORTABLEPARAMETERIVEXTPROC __glewGetColorTableParameterivEXT = NULL;
  1864. PFNGLGETPIXELTRANSFORMPARAMETERFVEXTPROC __glewGetPixelTransformParameterfvEXT = NULL;
  1865. PFNGLGETPIXELTRANSFORMPARAMETERIVEXTPROC __glewGetPixelTransformParameterivEXT = NULL;
  1866. PFNGLPIXELTRANSFORMPARAMETERFEXTPROC __glewPixelTransformParameterfEXT = NULL;
  1867. PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC __glewPixelTransformParameterfvEXT = NULL;
  1868. PFNGLPIXELTRANSFORMPARAMETERIEXTPROC __glewPixelTransformParameteriEXT = NULL;
  1869. PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC __glewPixelTransformParameterivEXT = NULL;
  1870. PFNGLPOINTPARAMETERFEXTPROC __glewPointParameterfEXT = NULL;
  1871. PFNGLPOINTPARAMETERFVEXTPROC __glewPointParameterfvEXT = NULL;
  1872. PFNGLPOLYGONOFFSETEXTPROC __glewPolygonOffsetEXT = NULL;
  1873. PFNGLPOLYGONOFFSETCLAMPEXTPROC __glewPolygonOffsetClampEXT = NULL;
  1874. PFNGLPROVOKINGVERTEXEXTPROC __glewProvokingVertexEXT = NULL;
  1875. PFNGLCOVERAGEMODULATIONNVPROC __glewCoverageModulationNV = NULL;
  1876. PFNGLCOVERAGEMODULATIONTABLENVPROC __glewCoverageModulationTableNV = NULL;
  1877. PFNGLGETCOVERAGEMODULATIONTABLENVPROC __glewGetCoverageModulationTableNV = NULL;
  1878. PFNGLRASTERSAMPLESEXTPROC __glewRasterSamplesEXT = NULL;
  1879. PFNGLBEGINSCENEEXTPROC __glewBeginSceneEXT = NULL;
  1880. PFNGLENDSCENEEXTPROC __glewEndSceneEXT = NULL;
  1881. PFNGLSECONDARYCOLOR3BEXTPROC __glewSecondaryColor3bEXT = NULL;
  1882. PFNGLSECONDARYCOLOR3BVEXTPROC __glewSecondaryColor3bvEXT = NULL;
  1883. PFNGLSECONDARYCOLOR3DEXTPROC __glewSecondaryColor3dEXT = NULL;
  1884. PFNGLSECONDARYCOLOR3DVEXTPROC __glewSecondaryColor3dvEXT = NULL;
  1885. PFNGLSECONDARYCOLOR3FEXTPROC __glewSecondaryColor3fEXT = NULL;
  1886. PFNGLSECONDARYCOLOR3FVEXTPROC __glewSecondaryColor3fvEXT = NULL;
  1887. PFNGLSECONDARYCOLOR3IEXTPROC __glewSecondaryColor3iEXT = NULL;
  1888. PFNGLSECONDARYCOLOR3IVEXTPROC __glewSecondaryColor3ivEXT = NULL;
  1889. PFNGLSECONDARYCOLOR3SEXTPROC __glewSecondaryColor3sEXT = NULL;
  1890. PFNGLSECONDARYCOLOR3SVEXTPROC __glewSecondaryColor3svEXT = NULL;
  1891. PFNGLSECONDARYCOLOR3UBEXTPROC __glewSecondaryColor3ubEXT = NULL;
  1892. PFNGLSECONDARYCOLOR3UBVEXTPROC __glewSecondaryColor3ubvEXT = NULL;
  1893. PFNGLSECONDARYCOLOR3UIEXTPROC __glewSecondaryColor3uiEXT = NULL;
  1894. PFNGLSECONDARYCOLOR3UIVEXTPROC __glewSecondaryColor3uivEXT = NULL;
  1895. PFNGLSECONDARYCOLOR3USEXTPROC __glewSecondaryColor3usEXT = NULL;
  1896. PFNGLSECONDARYCOLOR3USVEXTPROC __glewSecondaryColor3usvEXT = NULL;
  1897. PFNGLSECONDARYCOLORPOINTEREXTPROC __glewSecondaryColorPointerEXT = NULL;
  1898. PFNGLACTIVEPROGRAMEXTPROC __glewActiveProgramEXT = NULL;
  1899. PFNGLCREATESHADERPROGRAMEXTPROC __glewCreateShaderProgramEXT = NULL;
  1900. PFNGLUSESHADERPROGRAMEXTPROC __glewUseShaderProgramEXT = NULL;
  1901. PFNGLBINDIMAGETEXTUREEXTPROC __glewBindImageTextureEXT = NULL;
  1902. PFNGLMEMORYBARRIEREXTPROC __glewMemoryBarrierEXT = NULL;
  1903. PFNGLACTIVESTENCILFACEEXTPROC __glewActiveStencilFaceEXT = NULL;
  1904. PFNGLTEXSUBIMAGE1DEXTPROC __glewTexSubImage1DEXT = NULL;
  1905. PFNGLTEXSUBIMAGE2DEXTPROC __glewTexSubImage2DEXT = NULL;
  1906. PFNGLTEXSUBIMAGE3DEXTPROC __glewTexSubImage3DEXT = NULL;
  1907. PFNGLTEXIMAGE3DEXTPROC __glewTexImage3DEXT = NULL;
  1908. PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC __glewFramebufferTextureLayerEXT = NULL;
  1909. PFNGLTEXBUFFEREXTPROC __glewTexBufferEXT = NULL;
  1910. PFNGLCLEARCOLORIIEXTPROC __glewClearColorIiEXT = NULL;
  1911. PFNGLCLEARCOLORIUIEXTPROC __glewClearColorIuiEXT = NULL;
  1912. PFNGLGETTEXPARAMETERIIVEXTPROC __glewGetTexParameterIivEXT = NULL;
  1913. PFNGLGETTEXPARAMETERIUIVEXTPROC __glewGetTexParameterIuivEXT = NULL;
  1914. PFNGLTEXPARAMETERIIVEXTPROC __glewTexParameterIivEXT = NULL;
  1915. PFNGLTEXPARAMETERIUIVEXTPROC __glewTexParameterIuivEXT = NULL;
  1916. PFNGLARETEXTURESRESIDENTEXTPROC __glewAreTexturesResidentEXT = NULL;
  1917. PFNGLBINDTEXTUREEXTPROC __glewBindTextureEXT = NULL;
  1918. PFNGLDELETETEXTURESEXTPROC __glewDeleteTexturesEXT = NULL;
  1919. PFNGLGENTEXTURESEXTPROC __glewGenTexturesEXT = NULL;
  1920. PFNGLISTEXTUREEXTPROC __glewIsTextureEXT = NULL;
  1921. PFNGLPRIORITIZETEXTURESEXTPROC __glewPrioritizeTexturesEXT = NULL;
  1922. PFNGLTEXTURENORMALEXTPROC __glewTextureNormalEXT = NULL;
  1923. PFNGLGETQUERYOBJECTI64VEXTPROC __glewGetQueryObjecti64vEXT = NULL;
  1924. PFNGLGETQUERYOBJECTUI64VEXTPROC __glewGetQueryObjectui64vEXT = NULL;
  1925. PFNGLBEGINTRANSFORMFEEDBACKEXTPROC __glewBeginTransformFeedbackEXT = NULL;
  1926. PFNGLBINDBUFFERBASEEXTPROC __glewBindBufferBaseEXT = NULL;
  1927. PFNGLBINDBUFFEROFFSETEXTPROC __glewBindBufferOffsetEXT = NULL;
  1928. PFNGLBINDBUFFERRANGEEXTPROC __glewBindBufferRangeEXT = NULL;
  1929. PFNGLENDTRANSFORMFEEDBACKEXTPROC __glewEndTransformFeedbackEXT = NULL;
  1930. PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC __glewGetTransformFeedbackVaryingEXT = NULL;
  1931. PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC __glewTransformFeedbackVaryingsEXT = NULL;
  1932. PFNGLARRAYELEMENTEXTPROC __glewArrayElementEXT = NULL;
  1933. PFNGLCOLORPOINTEREXTPROC __glewColorPointerEXT = NULL;
  1934. PFNGLDRAWARRAYSEXTPROC __glewDrawArraysEXT = NULL;
  1935. PFNGLEDGEFLAGPOINTEREXTPROC __glewEdgeFlagPointerEXT = NULL;
  1936. PFNGLINDEXPOINTEREXTPROC __glewIndexPointerEXT = NULL;
  1937. PFNGLNORMALPOINTEREXTPROC __glewNormalPointerEXT = NULL;
  1938. PFNGLTEXCOORDPOINTEREXTPROC __glewTexCoordPointerEXT = NULL;
  1939. PFNGLVERTEXPOINTEREXTPROC __glewVertexPointerEXT = NULL;
  1940. PFNGLGETVERTEXATTRIBLDVEXTPROC __glewGetVertexAttribLdvEXT = NULL;
  1941. PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC __glewVertexArrayVertexAttribLOffsetEXT = NULL;
  1942. PFNGLVERTEXATTRIBL1DEXTPROC __glewVertexAttribL1dEXT = NULL;
  1943. PFNGLVERTEXATTRIBL1DVEXTPROC __glewVertexAttribL1dvEXT = NULL;
  1944. PFNGLVERTEXATTRIBL2DEXTPROC __glewVertexAttribL2dEXT = NULL;
  1945. PFNGLVERTEXATTRIBL2DVEXTPROC __glewVertexAttribL2dvEXT = NULL;
  1946. PFNGLVERTEXATTRIBL3DEXTPROC __glewVertexAttribL3dEXT = NULL;
  1947. PFNGLVERTEXATTRIBL3DVEXTPROC __glewVertexAttribL3dvEXT = NULL;
  1948. PFNGLVERTEXATTRIBL4DEXTPROC __glewVertexAttribL4dEXT = NULL;
  1949. PFNGLVERTEXATTRIBL4DVEXTPROC __glewVertexAttribL4dvEXT = NULL;
  1950. PFNGLVERTEXATTRIBLPOINTEREXTPROC __glewVertexAttribLPointerEXT = NULL;
  1951. PFNGLBEGINVERTEXSHADEREXTPROC __glewBeginVertexShaderEXT = NULL;
  1952. PFNGLBINDLIGHTPARAMETEREXTPROC __glewBindLightParameterEXT = NULL;
  1953. PFNGLBINDMATERIALPARAMETEREXTPROC __glewBindMaterialParameterEXT = NULL;
  1954. PFNGLBINDPARAMETEREXTPROC __glewBindParameterEXT = NULL;
  1955. PFNGLBINDTEXGENPARAMETEREXTPROC __glewBindTexGenParameterEXT = NULL;
  1956. PFNGLBINDTEXTUREUNITPARAMETEREXTPROC __glewBindTextureUnitParameterEXT = NULL;
  1957. PFNGLBINDVERTEXSHADEREXTPROC __glewBindVertexShaderEXT = NULL;
  1958. PFNGLDELETEVERTEXSHADEREXTPROC __glewDeleteVertexShaderEXT = NULL;
  1959. PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC __glewDisableVariantClientStateEXT = NULL;
  1960. PFNGLENABLEVARIANTCLIENTSTATEEXTPROC __glewEnableVariantClientStateEXT = NULL;
  1961. PFNGLENDVERTEXSHADEREXTPROC __glewEndVertexShaderEXT = NULL;
  1962. PFNGLEXTRACTCOMPONENTEXTPROC __glewExtractComponentEXT = NULL;
  1963. PFNGLGENSYMBOLSEXTPROC __glewGenSymbolsEXT = NULL;
  1964. PFNGLGENVERTEXSHADERSEXTPROC __glewGenVertexShadersEXT = NULL;
  1965. PFNGLGETINVARIANTBOOLEANVEXTPROC __glewGetInvariantBooleanvEXT = NULL;
  1966. PFNGLGETINVARIANTFLOATVEXTPROC __glewGetInvariantFloatvEXT = NULL;
  1967. PFNGLGETINVARIANTINTEGERVEXTPROC __glewGetInvariantIntegervEXT = NULL;
  1968. PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC __glewGetLocalConstantBooleanvEXT = NULL;
  1969. PFNGLGETLOCALCONSTANTFLOATVEXTPROC __glewGetLocalConstantFloatvEXT = NULL;
  1970. PFNGLGETLOCALCONSTANTINTEGERVEXTPROC __glewGetLocalConstantIntegervEXT = NULL;
  1971. PFNGLGETVARIANTBOOLEANVEXTPROC __glewGetVariantBooleanvEXT = NULL;
  1972. PFNGLGETVARIANTFLOATVEXTPROC __glewGetVariantFloatvEXT = NULL;
  1973. PFNGLGETVARIANTINTEGERVEXTPROC __glewGetVariantIntegervEXT = NULL;
  1974. PFNGLGETVARIANTPOINTERVEXTPROC __glewGetVariantPointervEXT = NULL;
  1975. PFNGLINSERTCOMPONENTEXTPROC __glewInsertComponentEXT = NULL;
  1976. PFNGLISVARIANTENABLEDEXTPROC __glewIsVariantEnabledEXT = NULL;
  1977. PFNGLSETINVARIANTEXTPROC __glewSetInvariantEXT = NULL;
  1978. PFNGLSETLOCALCONSTANTEXTPROC __glewSetLocalConstantEXT = NULL;
  1979. PFNGLSHADEROP1EXTPROC __glewShaderOp1EXT = NULL;
  1980. PFNGLSHADEROP2EXTPROC __glewShaderOp2EXT = NULL;
  1981. PFNGLSHADEROP3EXTPROC __glewShaderOp3EXT = NULL;
  1982. PFNGLSWIZZLEEXTPROC __glewSwizzleEXT = NULL;
  1983. PFNGLVARIANTPOINTEREXTPROC __glewVariantPointerEXT = NULL;
  1984. PFNGLVARIANTBVEXTPROC __glewVariantbvEXT = NULL;
  1985. PFNGLVARIANTDVEXTPROC __glewVariantdvEXT = NULL;
  1986. PFNGLVARIANTFVEXTPROC __glewVariantfvEXT = NULL;
  1987. PFNGLVARIANTIVEXTPROC __glewVariantivEXT = NULL;
  1988. PFNGLVARIANTSVEXTPROC __glewVariantsvEXT = NULL;
  1989. PFNGLVARIANTUBVEXTPROC __glewVariantubvEXT = NULL;
  1990. PFNGLVARIANTUIVEXTPROC __glewVariantuivEXT = NULL;
  1991. PFNGLVARIANTUSVEXTPROC __glewVariantusvEXT = NULL;
  1992. PFNGLWRITEMASKEXTPROC __glewWriteMaskEXT = NULL;
  1993. PFNGLVERTEXWEIGHTPOINTEREXTPROC __glewVertexWeightPointerEXT = NULL;
  1994. PFNGLVERTEXWEIGHTFEXTPROC __glewVertexWeightfEXT = NULL;
  1995. PFNGLVERTEXWEIGHTFVEXTPROC __glewVertexWeightfvEXT = NULL;
  1996. PFNGLWINDOWRECTANGLESEXTPROC __glewWindowRectanglesEXT = NULL;
  1997. PFNGLIMPORTSYNCEXTPROC __glewImportSyncEXT = NULL;
  1998. PFNGLFRAMETERMINATORGREMEDYPROC __glewFrameTerminatorGREMEDY = NULL;
  1999. PFNGLSTRINGMARKERGREMEDYPROC __glewStringMarkerGREMEDY = NULL;
  2000. PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC __glewGetImageTransformParameterfvHP = NULL;
  2001. PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC __glewGetImageTransformParameterivHP = NULL;
  2002. PFNGLIMAGETRANSFORMPARAMETERFHPPROC __glewImageTransformParameterfHP = NULL;
  2003. PFNGLIMAGETRANSFORMPARAMETERFVHPPROC __glewImageTransformParameterfvHP = NULL;
  2004. PFNGLIMAGETRANSFORMPARAMETERIHPPROC __glewImageTransformParameteriHP = NULL;
  2005. PFNGLIMAGETRANSFORMPARAMETERIVHPPROC __glewImageTransformParameterivHP = NULL;
  2006. PFNGLMULTIMODEDRAWARRAYSIBMPROC __glewMultiModeDrawArraysIBM = NULL;
  2007. PFNGLMULTIMODEDRAWELEMENTSIBMPROC __glewMultiModeDrawElementsIBM = NULL;
  2008. PFNGLCOLORPOINTERLISTIBMPROC __glewColorPointerListIBM = NULL;
  2009. PFNGLEDGEFLAGPOINTERLISTIBMPROC __glewEdgeFlagPointerListIBM = NULL;
  2010. PFNGLFOGCOORDPOINTERLISTIBMPROC __glewFogCoordPointerListIBM = NULL;
  2011. PFNGLINDEXPOINTERLISTIBMPROC __glewIndexPointerListIBM = NULL;
  2012. PFNGLNORMALPOINTERLISTIBMPROC __glewNormalPointerListIBM = NULL;
  2013. PFNGLSECONDARYCOLORPOINTERLISTIBMPROC __glewSecondaryColorPointerListIBM = NULL;
  2014. PFNGLTEXCOORDPOINTERLISTIBMPROC __glewTexCoordPointerListIBM = NULL;
  2015. PFNGLVERTEXPOINTERLISTIBMPROC __glewVertexPointerListIBM = NULL;
  2016. PFNGLMAPTEXTURE2DINTELPROC __glewMapTexture2DINTEL = NULL;
  2017. PFNGLSYNCTEXTUREINTELPROC __glewSyncTextureINTEL = NULL;
  2018. PFNGLUNMAPTEXTURE2DINTELPROC __glewUnmapTexture2DINTEL = NULL;
  2019. PFNGLCOLORPOINTERVINTELPROC __glewColorPointervINTEL = NULL;
  2020. PFNGLNORMALPOINTERVINTELPROC __glewNormalPointervINTEL = NULL;
  2021. PFNGLTEXCOORDPOINTERVINTELPROC __glewTexCoordPointervINTEL = NULL;
  2022. PFNGLVERTEXPOINTERVINTELPROC __glewVertexPointervINTEL = NULL;
  2023. PFNGLBEGINPERFQUERYINTELPROC __glewBeginPerfQueryINTEL = NULL;
  2024. PFNGLCREATEPERFQUERYINTELPROC __glewCreatePerfQueryINTEL = NULL;
  2025. PFNGLDELETEPERFQUERYINTELPROC __glewDeletePerfQueryINTEL = NULL;
  2026. PFNGLENDPERFQUERYINTELPROC __glewEndPerfQueryINTEL = NULL;
  2027. PFNGLGETFIRSTPERFQUERYIDINTELPROC __glewGetFirstPerfQueryIdINTEL = NULL;
  2028. PFNGLGETNEXTPERFQUERYIDINTELPROC __glewGetNextPerfQueryIdINTEL = NULL;
  2029. PFNGLGETPERFCOUNTERINFOINTELPROC __glewGetPerfCounterInfoINTEL = NULL;
  2030. PFNGLGETPERFQUERYDATAINTELPROC __glewGetPerfQueryDataINTEL = NULL;
  2031. PFNGLGETPERFQUERYIDBYNAMEINTELPROC __glewGetPerfQueryIdByNameINTEL = NULL;
  2032. PFNGLGETPERFQUERYINFOINTELPROC __glewGetPerfQueryInfoINTEL = NULL;
  2033. PFNGLTEXSCISSORFUNCINTELPROC __glewTexScissorFuncINTEL = NULL;
  2034. PFNGLTEXSCISSORINTELPROC __glewTexScissorINTEL = NULL;
  2035. PFNGLBLENDBARRIERKHRPROC __glewBlendBarrierKHR = NULL;
  2036. PFNGLDEBUGMESSAGECALLBACKPROC __glewDebugMessageCallback = NULL;
  2037. PFNGLDEBUGMESSAGECONTROLPROC __glewDebugMessageControl = NULL;
  2038. PFNGLDEBUGMESSAGEINSERTPROC __glewDebugMessageInsert = NULL;
  2039. PFNGLGETDEBUGMESSAGELOGPROC __glewGetDebugMessageLog = NULL;
  2040. PFNGLGETOBJECTLABELPROC __glewGetObjectLabel = NULL;
  2041. PFNGLGETOBJECTPTRLABELPROC __glewGetObjectPtrLabel = NULL;
  2042. PFNGLOBJECTLABELPROC __glewObjectLabel = NULL;
  2043. PFNGLOBJECTPTRLABELPROC __glewObjectPtrLabel = NULL;
  2044. PFNGLPOPDEBUGGROUPPROC __glewPopDebugGroup = NULL;
  2045. PFNGLPUSHDEBUGGROUPPROC __glewPushDebugGroup = NULL;
  2046. PFNGLGETNUNIFORMFVPROC __glewGetnUniformfv = NULL;
  2047. PFNGLGETNUNIFORMIVPROC __glewGetnUniformiv = NULL;
  2048. PFNGLGETNUNIFORMUIVPROC __glewGetnUniformuiv = NULL;
  2049. PFNGLREADNPIXELSPROC __glewReadnPixels = NULL;
  2050. PFNGLBUFFERREGIONENABLEDPROC __glewBufferRegionEnabled = NULL;
  2051. PFNGLDELETEBUFFERREGIONPROC __glewDeleteBufferRegion = NULL;
  2052. PFNGLDRAWBUFFERREGIONPROC __glewDrawBufferRegion = NULL;
  2053. PFNGLNEWBUFFERREGIONPROC __glewNewBufferRegion = NULL;
  2054. PFNGLREADBUFFERREGIONPROC __glewReadBufferRegion = NULL;
  2055. PFNGLRESIZEBUFFERSMESAPROC __glewResizeBuffersMESA = NULL;
  2056. PFNGLWINDOWPOS2DMESAPROC __glewWindowPos2dMESA = NULL;
  2057. PFNGLWINDOWPOS2DVMESAPROC __glewWindowPos2dvMESA = NULL;
  2058. PFNGLWINDOWPOS2FMESAPROC __glewWindowPos2fMESA = NULL;
  2059. PFNGLWINDOWPOS2FVMESAPROC __glewWindowPos2fvMESA = NULL;
  2060. PFNGLWINDOWPOS2IMESAPROC __glewWindowPos2iMESA = NULL;
  2061. PFNGLWINDOWPOS2IVMESAPROC __glewWindowPos2ivMESA = NULL;
  2062. PFNGLWINDOWPOS2SMESAPROC __glewWindowPos2sMESA = NULL;
  2063. PFNGLWINDOWPOS2SVMESAPROC __glewWindowPos2svMESA = NULL;
  2064. PFNGLWINDOWPOS3DMESAPROC __glewWindowPos3dMESA = NULL;
  2065. PFNGLWINDOWPOS3DVMESAPROC __glewWindowPos3dvMESA = NULL;
  2066. PFNGLWINDOWPOS3FMESAPROC __glewWindowPos3fMESA = NULL;
  2067. PFNGLWINDOWPOS3FVMESAPROC __glewWindowPos3fvMESA = NULL;
  2068. PFNGLWINDOWPOS3IMESAPROC __glewWindowPos3iMESA = NULL;
  2069. PFNGLWINDOWPOS3IVMESAPROC __glewWindowPos3ivMESA = NULL;
  2070. PFNGLWINDOWPOS3SMESAPROC __glewWindowPos3sMESA = NULL;
  2071. PFNGLWINDOWPOS3SVMESAPROC __glewWindowPos3svMESA = NULL;
  2072. PFNGLWINDOWPOS4DMESAPROC __glewWindowPos4dMESA = NULL;
  2073. PFNGLWINDOWPOS4DVMESAPROC __glewWindowPos4dvMESA = NULL;
  2074. PFNGLWINDOWPOS4FMESAPROC __glewWindowPos4fMESA = NULL;
  2075. PFNGLWINDOWPOS4FVMESAPROC __glewWindowPos4fvMESA = NULL;
  2076. PFNGLWINDOWPOS4IMESAPROC __glewWindowPos4iMESA = NULL;
  2077. PFNGLWINDOWPOS4IVMESAPROC __glewWindowPos4ivMESA = NULL;
  2078. PFNGLWINDOWPOS4SMESAPROC __glewWindowPos4sMESA = NULL;
  2079. PFNGLWINDOWPOS4SVMESAPROC __glewWindowPos4svMESA = NULL;
  2080. PFNGLBEGINCONDITIONALRENDERNVXPROC __glewBeginConditionalRenderNVX = NULL;
  2081. PFNGLENDCONDITIONALRENDERNVXPROC __glewEndConditionalRenderNVX = NULL;
  2082. PFNGLLGPUCOPYIMAGESUBDATANVXPROC __glewLGPUCopyImageSubDataNVX = NULL;
  2083. PFNGLLGPUINTERLOCKNVXPROC __glewLGPUInterlockNVX = NULL;
  2084. PFNGLLGPUNAMEDBUFFERSUBDATANVXPROC __glewLGPUNamedBufferSubDataNVX = NULL;
  2085. PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSNVPROC __glewMultiDrawArraysIndirectBindlessNV = NULL;
  2086. PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSNVPROC __glewMultiDrawElementsIndirectBindlessNV = NULL;
  2087. PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSCOUNTNVPROC __glewMultiDrawArraysIndirectBindlessCountNV = NULL;
  2088. PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSCOUNTNVPROC __glewMultiDrawElementsIndirectBindlessCountNV = NULL;
  2089. PFNGLGETIMAGEHANDLENVPROC __glewGetImageHandleNV = NULL;
  2090. PFNGLGETTEXTUREHANDLENVPROC __glewGetTextureHandleNV = NULL;
  2091. PFNGLGETTEXTURESAMPLERHANDLENVPROC __glewGetTextureSamplerHandleNV = NULL;
  2092. PFNGLISIMAGEHANDLERESIDENTNVPROC __glewIsImageHandleResidentNV = NULL;
  2093. PFNGLISTEXTUREHANDLERESIDENTNVPROC __glewIsTextureHandleResidentNV = NULL;
  2094. PFNGLMAKEIMAGEHANDLENONRESIDENTNVPROC __glewMakeImageHandleNonResidentNV = NULL;
  2095. PFNGLMAKEIMAGEHANDLERESIDENTNVPROC __glewMakeImageHandleResidentNV = NULL;
  2096. PFNGLMAKETEXTUREHANDLENONRESIDENTNVPROC __glewMakeTextureHandleNonResidentNV = NULL;
  2097. PFNGLMAKETEXTUREHANDLERESIDENTNVPROC __glewMakeTextureHandleResidentNV = NULL;
  2098. PFNGLPROGRAMUNIFORMHANDLEUI64NVPROC __glewProgramUniformHandleui64NV = NULL;
  2099. PFNGLPROGRAMUNIFORMHANDLEUI64VNVPROC __glewProgramUniformHandleui64vNV = NULL;
  2100. PFNGLUNIFORMHANDLEUI64NVPROC __glewUniformHandleui64NV = NULL;
  2101. PFNGLUNIFORMHANDLEUI64VNVPROC __glewUniformHandleui64vNV = NULL;
  2102. PFNGLBLENDBARRIERNVPROC __glewBlendBarrierNV = NULL;
  2103. PFNGLBLENDPARAMETERINVPROC __glewBlendParameteriNV = NULL;
  2104. PFNGLVIEWPORTPOSITIONWSCALENVPROC __glewViewportPositionWScaleNV = NULL;
  2105. PFNGLCALLCOMMANDLISTNVPROC __glewCallCommandListNV = NULL;
  2106. PFNGLCOMMANDLISTSEGMENTSNVPROC __glewCommandListSegmentsNV = NULL;
  2107. PFNGLCOMPILECOMMANDLISTNVPROC __glewCompileCommandListNV = NULL;
  2108. PFNGLCREATECOMMANDLISTSNVPROC __glewCreateCommandListsNV = NULL;
  2109. PFNGLCREATESTATESNVPROC __glewCreateStatesNV = NULL;
  2110. PFNGLDELETECOMMANDLISTSNVPROC __glewDeleteCommandListsNV = NULL;
  2111. PFNGLDELETESTATESNVPROC __glewDeleteStatesNV = NULL;
  2112. PFNGLDRAWCOMMANDSADDRESSNVPROC __glewDrawCommandsAddressNV = NULL;
  2113. PFNGLDRAWCOMMANDSNVPROC __glewDrawCommandsNV = NULL;
  2114. PFNGLDRAWCOMMANDSSTATESADDRESSNVPROC __glewDrawCommandsStatesAddressNV = NULL;
  2115. PFNGLDRAWCOMMANDSSTATESNVPROC __glewDrawCommandsStatesNV = NULL;
  2116. PFNGLGETCOMMANDHEADERNVPROC __glewGetCommandHeaderNV = NULL;
  2117. PFNGLGETSTAGEINDEXNVPROC __glewGetStageIndexNV = NULL;
  2118. PFNGLISCOMMANDLISTNVPROC __glewIsCommandListNV = NULL;
  2119. PFNGLISSTATENVPROC __glewIsStateNV = NULL;
  2120. PFNGLLISTDRAWCOMMANDSSTATESCLIENTNVPROC __glewListDrawCommandsStatesClientNV = NULL;
  2121. PFNGLSTATECAPTURENVPROC __glewStateCaptureNV = NULL;
  2122. PFNGLBEGINCONDITIONALRENDERNVPROC __glewBeginConditionalRenderNV = NULL;
  2123. PFNGLENDCONDITIONALRENDERNVPROC __glewEndConditionalRenderNV = NULL;
  2124. PFNGLSUBPIXELPRECISIONBIASNVPROC __glewSubpixelPrecisionBiasNV = NULL;
  2125. PFNGLCONSERVATIVERASTERPARAMETERFNVPROC __glewConservativeRasterParameterfNV = NULL;
  2126. PFNGLCONSERVATIVERASTERPARAMETERINVPROC __glewConservativeRasterParameteriNV = NULL;
  2127. PFNGLCOPYIMAGESUBDATANVPROC __glewCopyImageSubDataNV = NULL;
  2128. PFNGLCLEARDEPTHDNVPROC __glewClearDepthdNV = NULL;
  2129. PFNGLDEPTHBOUNDSDNVPROC __glewDepthBoundsdNV = NULL;
  2130. PFNGLDEPTHRANGEDNVPROC __glewDepthRangedNV = NULL;
  2131. PFNGLDRAWTEXTURENVPROC __glewDrawTextureNV = NULL;
  2132. PFNGLDRAWVKIMAGENVPROC __glewDrawVkImageNV = NULL;
  2133. PFNGLGETVKPROCADDRNVPROC __glewGetVkProcAddrNV = NULL;
  2134. PFNGLSIGNALVKFENCENVPROC __glewSignalVkFenceNV = NULL;
  2135. PFNGLSIGNALVKSEMAPHORENVPROC __glewSignalVkSemaphoreNV = NULL;
  2136. PFNGLWAITVKSEMAPHORENVPROC __glewWaitVkSemaphoreNV = NULL;
  2137. PFNGLEVALMAPSNVPROC __glewEvalMapsNV = NULL;
  2138. PFNGLGETMAPATTRIBPARAMETERFVNVPROC __glewGetMapAttribParameterfvNV = NULL;
  2139. PFNGLGETMAPATTRIBPARAMETERIVNVPROC __glewGetMapAttribParameterivNV = NULL;
  2140. PFNGLGETMAPCONTROLPOINTSNVPROC __glewGetMapControlPointsNV = NULL;
  2141. PFNGLGETMAPPARAMETERFVNVPROC __glewGetMapParameterfvNV = NULL;
  2142. PFNGLGETMAPPARAMETERIVNVPROC __glewGetMapParameterivNV = NULL;
  2143. PFNGLMAPCONTROLPOINTSNVPROC __glewMapControlPointsNV = NULL;
  2144. PFNGLMAPPARAMETERFVNVPROC __glewMapParameterfvNV = NULL;
  2145. PFNGLMAPPARAMETERIVNVPROC __glewMapParameterivNV = NULL;
  2146. PFNGLGETMULTISAMPLEFVNVPROC __glewGetMultisamplefvNV = NULL;
  2147. PFNGLSAMPLEMASKINDEXEDNVPROC __glewSampleMaskIndexedNV = NULL;
  2148. PFNGLTEXRENDERBUFFERNVPROC __glewTexRenderbufferNV = NULL;
  2149. PFNGLDELETEFENCESNVPROC __glewDeleteFencesNV = NULL;
  2150. PFNGLFINISHFENCENVPROC __glewFinishFenceNV = NULL;
  2151. PFNGLGENFENCESNVPROC __glewGenFencesNV = NULL;
  2152. PFNGLGETFENCEIVNVPROC __glewGetFenceivNV = NULL;
  2153. PFNGLISFENCENVPROC __glewIsFenceNV = NULL;
  2154. PFNGLSETFENCENVPROC __glewSetFenceNV = NULL;
  2155. PFNGLTESTFENCENVPROC __glewTestFenceNV = NULL;
  2156. PFNGLFRAGMENTCOVERAGECOLORNVPROC __glewFragmentCoverageColorNV = NULL;
  2157. PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC __glewGetProgramNamedParameterdvNV = NULL;
  2158. PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC __glewGetProgramNamedParameterfvNV = NULL;
  2159. PFNGLPROGRAMNAMEDPARAMETER4DNVPROC __glewProgramNamedParameter4dNV = NULL;
  2160. PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC __glewProgramNamedParameter4dvNV = NULL;
  2161. PFNGLPROGRAMNAMEDPARAMETER4FNVPROC __glewProgramNamedParameter4fNV = NULL;
  2162. PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC __glewProgramNamedParameter4fvNV = NULL;
  2163. PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC __glewRenderbufferStorageMultisampleCoverageNV = NULL;
  2164. PFNGLPROGRAMVERTEXLIMITNVPROC __glewProgramVertexLimitNV = NULL;
  2165. PFNGLMULTICASTBARRIERNVPROC __glewMulticastBarrierNV = NULL;
  2166. PFNGLMULTICASTBLITFRAMEBUFFERNVPROC __glewMulticastBlitFramebufferNV = NULL;
  2167. PFNGLMULTICASTBUFFERSUBDATANVPROC __glewMulticastBufferSubDataNV = NULL;
  2168. PFNGLMULTICASTCOPYBUFFERSUBDATANVPROC __glewMulticastCopyBufferSubDataNV = NULL;
  2169. PFNGLMULTICASTCOPYIMAGESUBDATANVPROC __glewMulticastCopyImageSubDataNV = NULL;
  2170. PFNGLMULTICASTFRAMEBUFFERSAMPLELOCATIONSFVNVPROC __glewMulticastFramebufferSampleLocationsfvNV = NULL;
  2171. PFNGLMULTICASTGETQUERYOBJECTI64VNVPROC __glewMulticastGetQueryObjecti64vNV = NULL;
  2172. PFNGLMULTICASTGETQUERYOBJECTIVNVPROC __glewMulticastGetQueryObjectivNV = NULL;
  2173. PFNGLMULTICASTGETQUERYOBJECTUI64VNVPROC __glewMulticastGetQueryObjectui64vNV = NULL;
  2174. PFNGLMULTICASTGETQUERYOBJECTUIVNVPROC __glewMulticastGetQueryObjectuivNV = NULL;
  2175. PFNGLMULTICASTWAITSYNCNVPROC __glewMulticastWaitSyncNV = NULL;
  2176. PFNGLRENDERGPUMASKNVPROC __glewRenderGpuMaskNV = NULL;
  2177. PFNGLPROGRAMENVPARAMETERI4INVPROC __glewProgramEnvParameterI4iNV = NULL;
  2178. PFNGLPROGRAMENVPARAMETERI4IVNVPROC __glewProgramEnvParameterI4ivNV = NULL;
  2179. PFNGLPROGRAMENVPARAMETERI4UINVPROC __glewProgramEnvParameterI4uiNV = NULL;
  2180. PFNGLPROGRAMENVPARAMETERI4UIVNVPROC __glewProgramEnvParameterI4uivNV = NULL;
  2181. PFNGLPROGRAMENVPARAMETERSI4IVNVPROC __glewProgramEnvParametersI4ivNV = NULL;
  2182. PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC __glewProgramEnvParametersI4uivNV = NULL;
  2183. PFNGLPROGRAMLOCALPARAMETERI4INVPROC __glewProgramLocalParameterI4iNV = NULL;
  2184. PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC __glewProgramLocalParameterI4ivNV = NULL;
  2185. PFNGLPROGRAMLOCALPARAMETERI4UINVPROC __glewProgramLocalParameterI4uiNV = NULL;
  2186. PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC __glewProgramLocalParameterI4uivNV = NULL;
  2187. PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC __glewProgramLocalParametersI4ivNV = NULL;
  2188. PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC __glewProgramLocalParametersI4uivNV = NULL;
  2189. PFNGLGETUNIFORMI64VNVPROC __glewGetUniformi64vNV = NULL;
  2190. PFNGLGETUNIFORMUI64VNVPROC __glewGetUniformui64vNV = NULL;
  2191. PFNGLPROGRAMUNIFORM1I64NVPROC __glewProgramUniform1i64NV = NULL;
  2192. PFNGLPROGRAMUNIFORM1I64VNVPROC __glewProgramUniform1i64vNV = NULL;
  2193. PFNGLPROGRAMUNIFORM1UI64NVPROC __glewProgramUniform1ui64NV = NULL;
  2194. PFNGLPROGRAMUNIFORM1UI64VNVPROC __glewProgramUniform1ui64vNV = NULL;
  2195. PFNGLPROGRAMUNIFORM2I64NVPROC __glewProgramUniform2i64NV = NULL;
  2196. PFNGLPROGRAMUNIFORM2I64VNVPROC __glewProgramUniform2i64vNV = NULL;
  2197. PFNGLPROGRAMUNIFORM2UI64NVPROC __glewProgramUniform2ui64NV = NULL;
  2198. PFNGLPROGRAMUNIFORM2UI64VNVPROC __glewProgramUniform2ui64vNV = NULL;
  2199. PFNGLPROGRAMUNIFORM3I64NVPROC __glewProgramUniform3i64NV = NULL;
  2200. PFNGLPROGRAMUNIFORM3I64VNVPROC __glewProgramUniform3i64vNV = NULL;
  2201. PFNGLPROGRAMUNIFORM3UI64NVPROC __glewProgramUniform3ui64NV = NULL;
  2202. PFNGLPROGRAMUNIFORM3UI64VNVPROC __glewProgramUniform3ui64vNV = NULL;
  2203. PFNGLPROGRAMUNIFORM4I64NVPROC __glewProgramUniform4i64NV = NULL;
  2204. PFNGLPROGRAMUNIFORM4I64VNVPROC __glewProgramUniform4i64vNV = NULL;
  2205. PFNGLPROGRAMUNIFORM4UI64NVPROC __glewProgramUniform4ui64NV = NULL;
  2206. PFNGLPROGRAMUNIFORM4UI64VNVPROC __glewProgramUniform4ui64vNV = NULL;
  2207. PFNGLUNIFORM1I64NVPROC __glewUniform1i64NV = NULL;
  2208. PFNGLUNIFORM1I64VNVPROC __glewUniform1i64vNV = NULL;
  2209. PFNGLUNIFORM1UI64NVPROC __glewUniform1ui64NV = NULL;
  2210. PFNGLUNIFORM1UI64VNVPROC __glewUniform1ui64vNV = NULL;
  2211. PFNGLUNIFORM2I64NVPROC __glewUniform2i64NV = NULL;
  2212. PFNGLUNIFORM2I64VNVPROC __glewUniform2i64vNV = NULL;
  2213. PFNGLUNIFORM2UI64NVPROC __glewUniform2ui64NV = NULL;
  2214. PFNGLUNIFORM2UI64VNVPROC __glewUniform2ui64vNV = NULL;
  2215. PFNGLUNIFORM3I64NVPROC __glewUniform3i64NV = NULL;
  2216. PFNGLUNIFORM3I64VNVPROC __glewUniform3i64vNV = NULL;
  2217. PFNGLUNIFORM3UI64NVPROC __glewUniform3ui64NV = NULL;
  2218. PFNGLUNIFORM3UI64VNVPROC __glewUniform3ui64vNV = NULL;
  2219. PFNGLUNIFORM4I64NVPROC __glewUniform4i64NV = NULL;
  2220. PFNGLUNIFORM4I64VNVPROC __glewUniform4i64vNV = NULL;
  2221. PFNGLUNIFORM4UI64NVPROC __glewUniform4ui64NV = NULL;
  2222. PFNGLUNIFORM4UI64VNVPROC __glewUniform4ui64vNV = NULL;
  2223. PFNGLCOLOR3HNVPROC __glewColor3hNV = NULL;
  2224. PFNGLCOLOR3HVNVPROC __glewColor3hvNV = NULL;
  2225. PFNGLCOLOR4HNVPROC __glewColor4hNV = NULL;
  2226. PFNGLCOLOR4HVNVPROC __glewColor4hvNV = NULL;
  2227. PFNGLFOGCOORDHNVPROC __glewFogCoordhNV = NULL;
  2228. PFNGLFOGCOORDHVNVPROC __glewFogCoordhvNV = NULL;
  2229. PFNGLMULTITEXCOORD1HNVPROC __glewMultiTexCoord1hNV = NULL;
  2230. PFNGLMULTITEXCOORD1HVNVPROC __glewMultiTexCoord1hvNV = NULL;
  2231. PFNGLMULTITEXCOORD2HNVPROC __glewMultiTexCoord2hNV = NULL;
  2232. PFNGLMULTITEXCOORD2HVNVPROC __glewMultiTexCoord2hvNV = NULL;
  2233. PFNGLMULTITEXCOORD3HNVPROC __glewMultiTexCoord3hNV = NULL;
  2234. PFNGLMULTITEXCOORD3HVNVPROC __glewMultiTexCoord3hvNV = NULL;
  2235. PFNGLMULTITEXCOORD4HNVPROC __glewMultiTexCoord4hNV = NULL;
  2236. PFNGLMULTITEXCOORD4HVNVPROC __glewMultiTexCoord4hvNV = NULL;
  2237. PFNGLNORMAL3HNVPROC __glewNormal3hNV = NULL;
  2238. PFNGLNORMAL3HVNVPROC __glewNormal3hvNV = NULL;
  2239. PFNGLSECONDARYCOLOR3HNVPROC __glewSecondaryColor3hNV = NULL;
  2240. PFNGLSECONDARYCOLOR3HVNVPROC __glewSecondaryColor3hvNV = NULL;
  2241. PFNGLTEXCOORD1HNVPROC __glewTexCoord1hNV = NULL;
  2242. PFNGLTEXCOORD1HVNVPROC __glewTexCoord1hvNV = NULL;
  2243. PFNGLTEXCOORD2HNVPROC __glewTexCoord2hNV = NULL;
  2244. PFNGLTEXCOORD2HVNVPROC __glewTexCoord2hvNV = NULL;
  2245. PFNGLTEXCOORD3HNVPROC __glewTexCoord3hNV = NULL;
  2246. PFNGLTEXCOORD3HVNVPROC __glewTexCoord3hvNV = NULL;
  2247. PFNGLTEXCOORD4HNVPROC __glewTexCoord4hNV = NULL;
  2248. PFNGLTEXCOORD4HVNVPROC __glewTexCoord4hvNV = NULL;
  2249. PFNGLVERTEX2HNVPROC __glewVertex2hNV = NULL;
  2250. PFNGLVERTEX2HVNVPROC __glewVertex2hvNV = NULL;
  2251. PFNGLVERTEX3HNVPROC __glewVertex3hNV = NULL;
  2252. PFNGLVERTEX3HVNVPROC __glewVertex3hvNV = NULL;
  2253. PFNGLVERTEX4HNVPROC __glewVertex4hNV = NULL;
  2254. PFNGLVERTEX4HVNVPROC __glewVertex4hvNV = NULL;
  2255. PFNGLVERTEXATTRIB1HNVPROC __glewVertexAttrib1hNV = NULL;
  2256. PFNGLVERTEXATTRIB1HVNVPROC __glewVertexAttrib1hvNV = NULL;
  2257. PFNGLVERTEXATTRIB2HNVPROC __glewVertexAttrib2hNV = NULL;
  2258. PFNGLVERTEXATTRIB2HVNVPROC __glewVertexAttrib2hvNV = NULL;
  2259. PFNGLVERTEXATTRIB3HNVPROC __glewVertexAttrib3hNV = NULL;
  2260. PFNGLVERTEXATTRIB3HVNVPROC __glewVertexAttrib3hvNV = NULL;
  2261. PFNGLVERTEXATTRIB4HNVPROC __glewVertexAttrib4hNV = NULL;
  2262. PFNGLVERTEXATTRIB4HVNVPROC __glewVertexAttrib4hvNV = NULL;
  2263. PFNGLVERTEXATTRIBS1HVNVPROC __glewVertexAttribs1hvNV = NULL;
  2264. PFNGLVERTEXATTRIBS2HVNVPROC __glewVertexAttribs2hvNV = NULL;
  2265. PFNGLVERTEXATTRIBS3HVNVPROC __glewVertexAttribs3hvNV = NULL;
  2266. PFNGLVERTEXATTRIBS4HVNVPROC __glewVertexAttribs4hvNV = NULL;
  2267. PFNGLVERTEXWEIGHTHNVPROC __glewVertexWeighthNV = NULL;
  2268. PFNGLVERTEXWEIGHTHVNVPROC __glewVertexWeighthvNV = NULL;
  2269. PFNGLGETINTERNALFORMATSAMPLEIVNVPROC __glewGetInternalformatSampleivNV = NULL;
  2270. PFNGLBEGINOCCLUSIONQUERYNVPROC __glewBeginOcclusionQueryNV = NULL;
  2271. PFNGLDELETEOCCLUSIONQUERIESNVPROC __glewDeleteOcclusionQueriesNV = NULL;
  2272. PFNGLENDOCCLUSIONQUERYNVPROC __glewEndOcclusionQueryNV = NULL;
  2273. PFNGLGENOCCLUSIONQUERIESNVPROC __glewGenOcclusionQueriesNV = NULL;
  2274. PFNGLGETOCCLUSIONQUERYIVNVPROC __glewGetOcclusionQueryivNV = NULL;
  2275. PFNGLGETOCCLUSIONQUERYUIVNVPROC __glewGetOcclusionQueryuivNV = NULL;
  2276. PFNGLISOCCLUSIONQUERYNVPROC __glewIsOcclusionQueryNV = NULL;
  2277. PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC __glewProgramBufferParametersIivNV = NULL;
  2278. PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC __glewProgramBufferParametersIuivNV = NULL;
  2279. PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC __glewProgramBufferParametersfvNV = NULL;
  2280. PFNGLCOPYPATHNVPROC __glewCopyPathNV = NULL;
  2281. PFNGLCOVERFILLPATHINSTANCEDNVPROC __glewCoverFillPathInstancedNV = NULL;
  2282. PFNGLCOVERFILLPATHNVPROC __glewCoverFillPathNV = NULL;
  2283. PFNGLCOVERSTROKEPATHINSTANCEDNVPROC __glewCoverStrokePathInstancedNV = NULL;
  2284. PFNGLCOVERSTROKEPATHNVPROC __glewCoverStrokePathNV = NULL;
  2285. PFNGLDELETEPATHSNVPROC __glewDeletePathsNV = NULL;
  2286. PFNGLGENPATHSNVPROC __glewGenPathsNV = NULL;
  2287. PFNGLGETPATHCOLORGENFVNVPROC __glewGetPathColorGenfvNV = NULL;
  2288. PFNGLGETPATHCOLORGENIVNVPROC __glewGetPathColorGenivNV = NULL;
  2289. PFNGLGETPATHCOMMANDSNVPROC __glewGetPathCommandsNV = NULL;
  2290. PFNGLGETPATHCOORDSNVPROC __glewGetPathCoordsNV = NULL;
  2291. PFNGLGETPATHDASHARRAYNVPROC __glewGetPathDashArrayNV = NULL;
  2292. PFNGLGETPATHLENGTHNVPROC __glewGetPathLengthNV = NULL;
  2293. PFNGLGETPATHMETRICRANGENVPROC __glewGetPathMetricRangeNV = NULL;
  2294. PFNGLGETPATHMETRICSNVPROC __glewGetPathMetricsNV = NULL;
  2295. PFNGLGETPATHPARAMETERFVNVPROC __glewGetPathParameterfvNV = NULL;
  2296. PFNGLGETPATHPARAMETERIVNVPROC __glewGetPathParameterivNV = NULL;
  2297. PFNGLGETPATHSPACINGNVPROC __glewGetPathSpacingNV = NULL;
  2298. PFNGLGETPATHTEXGENFVNVPROC __glewGetPathTexGenfvNV = NULL;
  2299. PFNGLGETPATHTEXGENIVNVPROC __glewGetPathTexGenivNV = NULL;
  2300. PFNGLGETPROGRAMRESOURCEFVNVPROC __glewGetProgramResourcefvNV = NULL;
  2301. PFNGLINTERPOLATEPATHSNVPROC __glewInterpolatePathsNV = NULL;
  2302. PFNGLISPATHNVPROC __glewIsPathNV = NULL;
  2303. PFNGLISPOINTINFILLPATHNVPROC __glewIsPointInFillPathNV = NULL;
  2304. PFNGLISPOINTINSTROKEPATHNVPROC __glewIsPointInStrokePathNV = NULL;
  2305. PFNGLMATRIXLOAD3X2FNVPROC __glewMatrixLoad3x2fNV = NULL;
  2306. PFNGLMATRIXLOAD3X3FNVPROC __glewMatrixLoad3x3fNV = NULL;
  2307. PFNGLMATRIXLOADTRANSPOSE3X3FNVPROC __glewMatrixLoadTranspose3x3fNV = NULL;
  2308. PFNGLMATRIXMULT3X2FNVPROC __glewMatrixMult3x2fNV = NULL;
  2309. PFNGLMATRIXMULT3X3FNVPROC __glewMatrixMult3x3fNV = NULL;
  2310. PFNGLMATRIXMULTTRANSPOSE3X3FNVPROC __glewMatrixMultTranspose3x3fNV = NULL;
  2311. PFNGLPATHCOLORGENNVPROC __glewPathColorGenNV = NULL;
  2312. PFNGLPATHCOMMANDSNVPROC __glewPathCommandsNV = NULL;
  2313. PFNGLPATHCOORDSNVPROC __glewPathCoordsNV = NULL;
  2314. PFNGLPATHCOVERDEPTHFUNCNVPROC __glewPathCoverDepthFuncNV = NULL;
  2315. PFNGLPATHDASHARRAYNVPROC __glewPathDashArrayNV = NULL;
  2316. PFNGLPATHFOGGENNVPROC __glewPathFogGenNV = NULL;
  2317. PFNGLPATHGLYPHINDEXARRAYNVPROC __glewPathGlyphIndexArrayNV = NULL;
  2318. PFNGLPATHGLYPHINDEXRANGENVPROC __glewPathGlyphIndexRangeNV = NULL;
  2319. PFNGLPATHGLYPHRANGENVPROC __glewPathGlyphRangeNV = NULL;
  2320. PFNGLPATHGLYPHSNVPROC __glewPathGlyphsNV = NULL;
  2321. PFNGLPATHMEMORYGLYPHINDEXARRAYNVPROC __glewPathMemoryGlyphIndexArrayNV = NULL;
  2322. PFNGLPATHPARAMETERFNVPROC __glewPathParameterfNV = NULL;
  2323. PFNGLPATHPARAMETERFVNVPROC __glewPathParameterfvNV = NULL;
  2324. PFNGLPATHPARAMETERINVPROC __glewPathParameteriNV = NULL;
  2325. PFNGLPATHPARAMETERIVNVPROC __glewPathParameterivNV = NULL;
  2326. PFNGLPATHSTENCILDEPTHOFFSETNVPROC __glewPathStencilDepthOffsetNV = NULL;
  2327. PFNGLPATHSTENCILFUNCNVPROC __glewPathStencilFuncNV = NULL;
  2328. PFNGLPATHSTRINGNVPROC __glewPathStringNV = NULL;
  2329. PFNGLPATHSUBCOMMANDSNVPROC __glewPathSubCommandsNV = NULL;
  2330. PFNGLPATHSUBCOORDSNVPROC __glewPathSubCoordsNV = NULL;
  2331. PFNGLPATHTEXGENNVPROC __glewPathTexGenNV = NULL;
  2332. PFNGLPOINTALONGPATHNVPROC __glewPointAlongPathNV = NULL;
  2333. PFNGLPROGRAMPATHFRAGMENTINPUTGENNVPROC __glewProgramPathFragmentInputGenNV = NULL;
  2334. PFNGLSTENCILFILLPATHINSTANCEDNVPROC __glewStencilFillPathInstancedNV = NULL;
  2335. PFNGLSTENCILFILLPATHNVPROC __glewStencilFillPathNV = NULL;
  2336. PFNGLSTENCILSTROKEPATHINSTANCEDNVPROC __glewStencilStrokePathInstancedNV = NULL;
  2337. PFNGLSTENCILSTROKEPATHNVPROC __glewStencilStrokePathNV = NULL;
  2338. PFNGLSTENCILTHENCOVERFILLPATHINSTANCEDNVPROC __glewStencilThenCoverFillPathInstancedNV = NULL;
  2339. PFNGLSTENCILTHENCOVERFILLPATHNVPROC __glewStencilThenCoverFillPathNV = NULL;
  2340. PFNGLSTENCILTHENCOVERSTROKEPATHINSTANCEDNVPROC __glewStencilThenCoverStrokePathInstancedNV = NULL;
  2341. PFNGLSTENCILTHENCOVERSTROKEPATHNVPROC __glewStencilThenCoverStrokePathNV = NULL;
  2342. PFNGLTRANSFORMPATHNVPROC __glewTransformPathNV = NULL;
  2343. PFNGLWEIGHTPATHSNVPROC __glewWeightPathsNV = NULL;
  2344. PFNGLFLUSHPIXELDATARANGENVPROC __glewFlushPixelDataRangeNV = NULL;
  2345. PFNGLPIXELDATARANGENVPROC __glewPixelDataRangeNV = NULL;
  2346. PFNGLPOINTPARAMETERINVPROC __glewPointParameteriNV = NULL;
  2347. PFNGLPOINTPARAMETERIVNVPROC __glewPointParameterivNV = NULL;
  2348. PFNGLGETVIDEOI64VNVPROC __glewGetVideoi64vNV = NULL;
  2349. PFNGLGETVIDEOIVNVPROC __glewGetVideoivNV = NULL;
  2350. PFNGLGETVIDEOUI64VNVPROC __glewGetVideoui64vNV = NULL;
  2351. PFNGLGETVIDEOUIVNVPROC __glewGetVideouivNV = NULL;
  2352. PFNGLPRESENTFRAMEDUALFILLNVPROC __glewPresentFrameDualFillNV = NULL;
  2353. PFNGLPRESENTFRAMEKEYEDNVPROC __glewPresentFrameKeyedNV = NULL;
  2354. PFNGLPRIMITIVERESTARTINDEXNVPROC __glewPrimitiveRestartIndexNV = NULL;
  2355. PFNGLPRIMITIVERESTARTNVPROC __glewPrimitiveRestartNV = NULL;
  2356. PFNGLCOMBINERINPUTNVPROC __glewCombinerInputNV = NULL;
  2357. PFNGLCOMBINEROUTPUTNVPROC __glewCombinerOutputNV = NULL;
  2358. PFNGLCOMBINERPARAMETERFNVPROC __glewCombinerParameterfNV = NULL;
  2359. PFNGLCOMBINERPARAMETERFVNVPROC __glewCombinerParameterfvNV = NULL;
  2360. PFNGLCOMBINERPARAMETERINVPROC __glewCombinerParameteriNV = NULL;
  2361. PFNGLCOMBINERPARAMETERIVNVPROC __glewCombinerParameterivNV = NULL;
  2362. PFNGLFINALCOMBINERINPUTNVPROC __glewFinalCombinerInputNV = NULL;
  2363. PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC __glewGetCombinerInputParameterfvNV = NULL;
  2364. PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC __glewGetCombinerInputParameterivNV = NULL;
  2365. PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC __glewGetCombinerOutputParameterfvNV = NULL;
  2366. PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC __glewGetCombinerOutputParameterivNV = NULL;
  2367. PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC __glewGetFinalCombinerInputParameterfvNV = NULL;
  2368. PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC __glewGetFinalCombinerInputParameterivNV = NULL;
  2369. PFNGLCOMBINERSTAGEPARAMETERFVNVPROC __glewCombinerStageParameterfvNV = NULL;
  2370. PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC __glewGetCombinerStageParameterfvNV = NULL;
  2371. PFNGLFRAMEBUFFERSAMPLELOCATIONSFVNVPROC __glewFramebufferSampleLocationsfvNV = NULL;
  2372. PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVNVPROC __glewNamedFramebufferSampleLocationsfvNV = NULL;
  2373. PFNGLGETBUFFERPARAMETERUI64VNVPROC __glewGetBufferParameterui64vNV = NULL;
  2374. PFNGLGETINTEGERUI64VNVPROC __glewGetIntegerui64vNV = NULL;
  2375. PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC __glewGetNamedBufferParameterui64vNV = NULL;
  2376. PFNGLISBUFFERRESIDENTNVPROC __glewIsBufferResidentNV = NULL;
  2377. PFNGLISNAMEDBUFFERRESIDENTNVPROC __glewIsNamedBufferResidentNV = NULL;
  2378. PFNGLMAKEBUFFERNONRESIDENTNVPROC __glewMakeBufferNonResidentNV = NULL;
  2379. PFNGLMAKEBUFFERRESIDENTNVPROC __glewMakeBufferResidentNV = NULL;
  2380. PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC __glewMakeNamedBufferNonResidentNV = NULL;
  2381. PFNGLMAKENAMEDBUFFERRESIDENTNVPROC __glewMakeNamedBufferResidentNV = NULL;
  2382. PFNGLPROGRAMUNIFORMUI64NVPROC __glewProgramUniformui64NV = NULL;
  2383. PFNGLPROGRAMUNIFORMUI64VNVPROC __glewProgramUniformui64vNV = NULL;
  2384. PFNGLUNIFORMUI64NVPROC __glewUniformui64NV = NULL;
  2385. PFNGLUNIFORMUI64VNVPROC __glewUniformui64vNV = NULL;
  2386. PFNGLTEXTUREBARRIERNVPROC __glewTextureBarrierNV = NULL;
  2387. PFNGLTEXIMAGE2DMULTISAMPLECOVERAGENVPROC __glewTexImage2DMultisampleCoverageNV = NULL;
  2388. PFNGLTEXIMAGE3DMULTISAMPLECOVERAGENVPROC __glewTexImage3DMultisampleCoverageNV = NULL;
  2389. PFNGLTEXTUREIMAGE2DMULTISAMPLECOVERAGENVPROC __glewTextureImage2DMultisampleCoverageNV = NULL;
  2390. PFNGLTEXTUREIMAGE2DMULTISAMPLENVPROC __glewTextureImage2DMultisampleNV = NULL;
  2391. PFNGLTEXTUREIMAGE3DMULTISAMPLECOVERAGENVPROC __glewTextureImage3DMultisampleCoverageNV = NULL;
  2392. PFNGLTEXTUREIMAGE3DMULTISAMPLENVPROC __glewTextureImage3DMultisampleNV = NULL;
  2393. PFNGLACTIVEVARYINGNVPROC __glewActiveVaryingNV = NULL;
  2394. PFNGLBEGINTRANSFORMFEEDBACKNVPROC __glewBeginTransformFeedbackNV = NULL;
  2395. PFNGLBINDBUFFERBASENVPROC __glewBindBufferBaseNV = NULL;
  2396. PFNGLBINDBUFFEROFFSETNVPROC __glewBindBufferOffsetNV = NULL;
  2397. PFNGLBINDBUFFERRANGENVPROC __glewBindBufferRangeNV = NULL;
  2398. PFNGLENDTRANSFORMFEEDBACKNVPROC __glewEndTransformFeedbackNV = NULL;
  2399. PFNGLGETACTIVEVARYINGNVPROC __glewGetActiveVaryingNV = NULL;
  2400. PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC __glewGetTransformFeedbackVaryingNV = NULL;
  2401. PFNGLGETVARYINGLOCATIONNVPROC __glewGetVaryingLocationNV = NULL;
  2402. PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC __glewTransformFeedbackAttribsNV = NULL;
  2403. PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC __glewTransformFeedbackVaryingsNV = NULL;
  2404. PFNGLBINDTRANSFORMFEEDBACKNVPROC __glewBindTransformFeedbackNV = NULL;
  2405. PFNGLDELETETRANSFORMFEEDBACKSNVPROC __glewDeleteTransformFeedbacksNV = NULL;
  2406. PFNGLDRAWTRANSFORMFEEDBACKNVPROC __glewDrawTransformFeedbackNV = NULL;
  2407. PFNGLGENTRANSFORMFEEDBACKSNVPROC __glewGenTransformFeedbacksNV = NULL;
  2408. PFNGLISTRANSFORMFEEDBACKNVPROC __glewIsTransformFeedbackNV = NULL;
  2409. PFNGLPAUSETRANSFORMFEEDBACKNVPROC __glewPauseTransformFeedbackNV = NULL;
  2410. PFNGLRESUMETRANSFORMFEEDBACKNVPROC __glewResumeTransformFeedbackNV = NULL;
  2411. PFNGLVDPAUFININVPROC __glewVDPAUFiniNV = NULL;
  2412. PFNGLVDPAUGETSURFACEIVNVPROC __glewVDPAUGetSurfaceivNV = NULL;
  2413. PFNGLVDPAUINITNVPROC __glewVDPAUInitNV = NULL;
  2414. PFNGLVDPAUISSURFACENVPROC __glewVDPAUIsSurfaceNV = NULL;
  2415. PFNGLVDPAUMAPSURFACESNVPROC __glewVDPAUMapSurfacesNV = NULL;
  2416. PFNGLVDPAUREGISTEROUTPUTSURFACENVPROC __glewVDPAURegisterOutputSurfaceNV = NULL;
  2417. PFNGLVDPAUREGISTERVIDEOSURFACENVPROC __glewVDPAURegisterVideoSurfaceNV = NULL;
  2418. PFNGLVDPAUSURFACEACCESSNVPROC __glewVDPAUSurfaceAccessNV = NULL;
  2419. PFNGLVDPAUUNMAPSURFACESNVPROC __glewVDPAUUnmapSurfacesNV = NULL;
  2420. PFNGLVDPAUUNREGISTERSURFACENVPROC __glewVDPAUUnregisterSurfaceNV = NULL;
  2421. PFNGLFLUSHVERTEXARRAYRANGENVPROC __glewFlushVertexArrayRangeNV = NULL;
  2422. PFNGLVERTEXARRAYRANGENVPROC __glewVertexArrayRangeNV = NULL;
  2423. PFNGLGETVERTEXATTRIBLI64VNVPROC __glewGetVertexAttribLi64vNV = NULL;
  2424. PFNGLGETVERTEXATTRIBLUI64VNVPROC __glewGetVertexAttribLui64vNV = NULL;
  2425. PFNGLVERTEXATTRIBL1I64NVPROC __glewVertexAttribL1i64NV = NULL;
  2426. PFNGLVERTEXATTRIBL1I64VNVPROC __glewVertexAttribL1i64vNV = NULL;
  2427. PFNGLVERTEXATTRIBL1UI64NVPROC __glewVertexAttribL1ui64NV = NULL;
  2428. PFNGLVERTEXATTRIBL1UI64VNVPROC __glewVertexAttribL1ui64vNV = NULL;
  2429. PFNGLVERTEXATTRIBL2I64NVPROC __glewVertexAttribL2i64NV = NULL;
  2430. PFNGLVERTEXATTRIBL2I64VNVPROC __glewVertexAttribL2i64vNV = NULL;
  2431. PFNGLVERTEXATTRIBL2UI64NVPROC __glewVertexAttribL2ui64NV = NULL;
  2432. PFNGLVERTEXATTRIBL2UI64VNVPROC __glewVertexAttribL2ui64vNV = NULL;
  2433. PFNGLVERTEXATTRIBL3I64NVPROC __glewVertexAttribL3i64NV = NULL;
  2434. PFNGLVERTEXATTRIBL3I64VNVPROC __glewVertexAttribL3i64vNV = NULL;
  2435. PFNGLVERTEXATTRIBL3UI64NVPROC __glewVertexAttribL3ui64NV = NULL;
  2436. PFNGLVERTEXATTRIBL3UI64VNVPROC __glewVertexAttribL3ui64vNV = NULL;
  2437. PFNGLVERTEXATTRIBL4I64NVPROC __glewVertexAttribL4i64NV = NULL;
  2438. PFNGLVERTEXATTRIBL4I64VNVPROC __glewVertexAttribL4i64vNV = NULL;
  2439. PFNGLVERTEXATTRIBL4UI64NVPROC __glewVertexAttribL4ui64NV = NULL;
  2440. PFNGLVERTEXATTRIBL4UI64VNVPROC __glewVertexAttribL4ui64vNV = NULL;
  2441. PFNGLVERTEXATTRIBLFORMATNVPROC __glewVertexAttribLFormatNV = NULL;
  2442. PFNGLBUFFERADDRESSRANGENVPROC __glewBufferAddressRangeNV = NULL;
  2443. PFNGLCOLORFORMATNVPROC __glewColorFormatNV = NULL;
  2444. PFNGLEDGEFLAGFORMATNVPROC __glewEdgeFlagFormatNV = NULL;
  2445. PFNGLFOGCOORDFORMATNVPROC __glewFogCoordFormatNV = NULL;
  2446. PFNGLGETINTEGERUI64I_VNVPROC __glewGetIntegerui64i_vNV = NULL;
  2447. PFNGLINDEXFORMATNVPROC __glewIndexFormatNV = NULL;
  2448. PFNGLNORMALFORMATNVPROC __glewNormalFormatNV = NULL;
  2449. PFNGLSECONDARYCOLORFORMATNVPROC __glewSecondaryColorFormatNV = NULL;
  2450. PFNGLTEXCOORDFORMATNVPROC __glewTexCoordFormatNV = NULL;
  2451. PFNGLVERTEXATTRIBFORMATNVPROC __glewVertexAttribFormatNV = NULL;
  2452. PFNGLVERTEXATTRIBIFORMATNVPROC __glewVertexAttribIFormatNV = NULL;
  2453. PFNGLVERTEXFORMATNVPROC __glewVertexFormatNV = NULL;
  2454. PFNGLAREPROGRAMSRESIDENTNVPROC __glewAreProgramsResidentNV = NULL;
  2455. PFNGLBINDPROGRAMNVPROC __glewBindProgramNV = NULL;
  2456. PFNGLDELETEPROGRAMSNVPROC __glewDeleteProgramsNV = NULL;
  2457. PFNGLEXECUTEPROGRAMNVPROC __glewExecuteProgramNV = NULL;
  2458. PFNGLGENPROGRAMSNVPROC __glewGenProgramsNV = NULL;
  2459. PFNGLGETPROGRAMPARAMETERDVNVPROC __glewGetProgramParameterdvNV = NULL;
  2460. PFNGLGETPROGRAMPARAMETERFVNVPROC __glewGetProgramParameterfvNV = NULL;
  2461. PFNGLGETPROGRAMSTRINGNVPROC __glewGetProgramStringNV = NULL;
  2462. PFNGLGETPROGRAMIVNVPROC __glewGetProgramivNV = NULL;
  2463. PFNGLGETTRACKMATRIXIVNVPROC __glewGetTrackMatrixivNV = NULL;
  2464. PFNGLGETVERTEXATTRIBPOINTERVNVPROC __glewGetVertexAttribPointervNV = NULL;
  2465. PFNGLGETVERTEXATTRIBDVNVPROC __glewGetVertexAttribdvNV = NULL;
  2466. PFNGLGETVERTEXATTRIBFVNVPROC __glewGetVertexAttribfvNV = NULL;
  2467. PFNGLGETVERTEXATTRIBIVNVPROC __glewGetVertexAttribivNV = NULL;
  2468. PFNGLISPROGRAMNVPROC __glewIsProgramNV = NULL;
  2469. PFNGLLOADPROGRAMNVPROC __glewLoadProgramNV = NULL;
  2470. PFNGLPROGRAMPARAMETER4DNVPROC __glewProgramParameter4dNV = NULL;
  2471. PFNGLPROGRAMPARAMETER4DVNVPROC __glewProgramParameter4dvNV = NULL;
  2472. PFNGLPROGRAMPARAMETER4FNVPROC __glewProgramParameter4fNV = NULL;
  2473. PFNGLPROGRAMPARAMETER4FVNVPROC __glewProgramParameter4fvNV = NULL;
  2474. PFNGLPROGRAMPARAMETERS4DVNVPROC __glewProgramParameters4dvNV = NULL;
  2475. PFNGLPROGRAMPARAMETERS4FVNVPROC __glewProgramParameters4fvNV = NULL;
  2476. PFNGLREQUESTRESIDENTPROGRAMSNVPROC __glewRequestResidentProgramsNV = NULL;
  2477. PFNGLTRACKMATRIXNVPROC __glewTrackMatrixNV = NULL;
  2478. PFNGLVERTEXATTRIB1DNVPROC __glewVertexAttrib1dNV = NULL;
  2479. PFNGLVERTEXATTRIB1DVNVPROC __glewVertexAttrib1dvNV = NULL;
  2480. PFNGLVERTEXATTRIB1FNVPROC __glewVertexAttrib1fNV = NULL;
  2481. PFNGLVERTEXATTRIB1FVNVPROC __glewVertexAttrib1fvNV = NULL;
  2482. PFNGLVERTEXATTRIB1SNVPROC __glewVertexAttrib1sNV = NULL;
  2483. PFNGLVERTEXATTRIB1SVNVPROC __glewVertexAttrib1svNV = NULL;
  2484. PFNGLVERTEXATTRIB2DNVPROC __glewVertexAttrib2dNV = NULL;
  2485. PFNGLVERTEXATTRIB2DVNVPROC __glewVertexAttrib2dvNV = NULL;
  2486. PFNGLVERTEXATTRIB2FNVPROC __glewVertexAttrib2fNV = NULL;
  2487. PFNGLVERTEXATTRIB2FVNVPROC __glewVertexAttrib2fvNV = NULL;
  2488. PFNGLVERTEXATTRIB2SNVPROC __glewVertexAttrib2sNV = NULL;
  2489. PFNGLVERTEXATTRIB2SVNVPROC __glewVertexAttrib2svNV = NULL;
  2490. PFNGLVERTEXATTRIB3DNVPROC __glewVertexAttrib3dNV = NULL;
  2491. PFNGLVERTEXATTRIB3DVNVPROC __glewVertexAttrib3dvNV = NULL;
  2492. PFNGLVERTEXATTRIB3FNVPROC __glewVertexAttrib3fNV = NULL;
  2493. PFNGLVERTEXATTRIB3FVNVPROC __glewVertexAttrib3fvNV = NULL;
  2494. PFNGLVERTEXATTRIB3SNVPROC __glewVertexAttrib3sNV = NULL;
  2495. PFNGLVERTEXATTRIB3SVNVPROC __glewVertexAttrib3svNV = NULL;
  2496. PFNGLVERTEXATTRIB4DNVPROC __glewVertexAttrib4dNV = NULL;
  2497. PFNGLVERTEXATTRIB4DVNVPROC __glewVertexAttrib4dvNV = NULL;
  2498. PFNGLVERTEXATTRIB4FNVPROC __glewVertexAttrib4fNV = NULL;
  2499. PFNGLVERTEXATTRIB4FVNVPROC __glewVertexAttrib4fvNV = NULL;
  2500. PFNGLVERTEXATTRIB4SNVPROC __glewVertexAttrib4sNV = NULL;
  2501. PFNGLVERTEXATTRIB4SVNVPROC __glewVertexAttrib4svNV = NULL;
  2502. PFNGLVERTEXATTRIB4UBNVPROC __glewVertexAttrib4ubNV = NULL;
  2503. PFNGLVERTEXATTRIB4UBVNVPROC __glewVertexAttrib4ubvNV = NULL;
  2504. PFNGLVERTEXATTRIBPOINTERNVPROC __glewVertexAttribPointerNV = NULL;
  2505. PFNGLVERTEXATTRIBS1DVNVPROC __glewVertexAttribs1dvNV = NULL;
  2506. PFNGLVERTEXATTRIBS1FVNVPROC __glewVertexAttribs1fvNV = NULL;
  2507. PFNGLVERTEXATTRIBS1SVNVPROC __glewVertexAttribs1svNV = NULL;
  2508. PFNGLVERTEXATTRIBS2DVNVPROC __glewVertexAttribs2dvNV = NULL;
  2509. PFNGLVERTEXATTRIBS2FVNVPROC __glewVertexAttribs2fvNV = NULL;
  2510. PFNGLVERTEXATTRIBS2SVNVPROC __glewVertexAttribs2svNV = NULL;
  2511. PFNGLVERTEXATTRIBS3DVNVPROC __glewVertexAttribs3dvNV = NULL;
  2512. PFNGLVERTEXATTRIBS3FVNVPROC __glewVertexAttribs3fvNV = NULL;
  2513. PFNGLVERTEXATTRIBS3SVNVPROC __glewVertexAttribs3svNV = NULL;
  2514. PFNGLVERTEXATTRIBS4DVNVPROC __glewVertexAttribs4dvNV = NULL;
  2515. PFNGLVERTEXATTRIBS4FVNVPROC __glewVertexAttribs4fvNV = NULL;
  2516. PFNGLVERTEXATTRIBS4SVNVPROC __glewVertexAttribs4svNV = NULL;
  2517. PFNGLVERTEXATTRIBS4UBVNVPROC __glewVertexAttribs4ubvNV = NULL;
  2518. PFNGLBEGINVIDEOCAPTURENVPROC __glewBeginVideoCaptureNV = NULL;
  2519. PFNGLBINDVIDEOCAPTURESTREAMBUFFERNVPROC __glewBindVideoCaptureStreamBufferNV = NULL;
  2520. PFNGLBINDVIDEOCAPTURESTREAMTEXTURENVPROC __glewBindVideoCaptureStreamTextureNV = NULL;
  2521. PFNGLENDVIDEOCAPTURENVPROC __glewEndVideoCaptureNV = NULL;
  2522. PFNGLGETVIDEOCAPTURESTREAMDVNVPROC __glewGetVideoCaptureStreamdvNV = NULL;
  2523. PFNGLGETVIDEOCAPTURESTREAMFVNVPROC __glewGetVideoCaptureStreamfvNV = NULL;
  2524. PFNGLGETVIDEOCAPTURESTREAMIVNVPROC __glewGetVideoCaptureStreamivNV = NULL;
  2525. PFNGLGETVIDEOCAPTUREIVNVPROC __glewGetVideoCaptureivNV = NULL;
  2526. PFNGLVIDEOCAPTURENVPROC __glewVideoCaptureNV = NULL;
  2527. PFNGLVIDEOCAPTURESTREAMPARAMETERDVNVPROC __glewVideoCaptureStreamParameterdvNV = NULL;
  2528. PFNGLVIDEOCAPTURESTREAMPARAMETERFVNVPROC __glewVideoCaptureStreamParameterfvNV = NULL;
  2529. PFNGLVIDEOCAPTURESTREAMPARAMETERIVNVPROC __glewVideoCaptureStreamParameterivNV = NULL;
  2530. PFNGLVIEWPORTSWIZZLENVPROC __glewViewportSwizzleNV = NULL;
  2531. PFNGLCLEARDEPTHFOESPROC __glewClearDepthfOES = NULL;
  2532. PFNGLCLIPPLANEFOESPROC __glewClipPlanefOES = NULL;
  2533. PFNGLDEPTHRANGEFOESPROC __glewDepthRangefOES = NULL;
  2534. PFNGLFRUSTUMFOESPROC __glewFrustumfOES = NULL;
  2535. PFNGLGETCLIPPLANEFOESPROC __glewGetClipPlanefOES = NULL;
  2536. PFNGLORTHOFOESPROC __glewOrthofOES = NULL;
  2537. PFNGLFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC __glewFramebufferTextureMultiviewOVR = NULL;
  2538. PFNGLALPHAFUNCXPROC __glewAlphaFuncx = NULL;
  2539. PFNGLCLEARCOLORXPROC __glewClearColorx = NULL;
  2540. PFNGLCLEARDEPTHXPROC __glewClearDepthx = NULL;
  2541. PFNGLCOLOR4XPROC __glewColor4x = NULL;
  2542. PFNGLDEPTHRANGEXPROC __glewDepthRangex = NULL;
  2543. PFNGLFOGXPROC __glewFogx = NULL;
  2544. PFNGLFOGXVPROC __glewFogxv = NULL;
  2545. PFNGLFRUSTUMFPROC __glewFrustumf = NULL;
  2546. PFNGLFRUSTUMXPROC __glewFrustumx = NULL;
  2547. PFNGLLIGHTMODELXPROC __glewLightModelx = NULL;
  2548. PFNGLLIGHTMODELXVPROC __glewLightModelxv = NULL;
  2549. PFNGLLIGHTXPROC __glewLightx = NULL;
  2550. PFNGLLIGHTXVPROC __glewLightxv = NULL;
  2551. PFNGLLINEWIDTHXPROC __glewLineWidthx = NULL;
  2552. PFNGLLOADMATRIXXPROC __glewLoadMatrixx = NULL;
  2553. PFNGLMATERIALXPROC __glewMaterialx = NULL;
  2554. PFNGLMATERIALXVPROC __glewMaterialxv = NULL;
  2555. PFNGLMULTMATRIXXPROC __glewMultMatrixx = NULL;
  2556. PFNGLMULTITEXCOORD4XPROC __glewMultiTexCoord4x = NULL;
  2557. PFNGLNORMAL3XPROC __glewNormal3x = NULL;
  2558. PFNGLORTHOFPROC __glewOrthof = NULL;
  2559. PFNGLORTHOXPROC __glewOrthox = NULL;
  2560. PFNGLPOINTSIZEXPROC __glewPointSizex = NULL;
  2561. PFNGLPOLYGONOFFSETXPROC __glewPolygonOffsetx = NULL;
  2562. PFNGLROTATEXPROC __glewRotatex = NULL;
  2563. PFNGLSAMPLECOVERAGEXPROC __glewSampleCoveragex = NULL;
  2564. PFNGLSCALEXPROC __glewScalex = NULL;
  2565. PFNGLTEXENVXPROC __glewTexEnvx = NULL;
  2566. PFNGLTEXENVXVPROC __glewTexEnvxv = NULL;
  2567. PFNGLTEXPARAMETERXPROC __glewTexParameterx = NULL;
  2568. PFNGLTRANSLATEXPROC __glewTranslatex = NULL;
  2569. PFNGLCLIPPLANEFPROC __glewClipPlanef = NULL;
  2570. PFNGLCLIPPLANEXPROC __glewClipPlanex = NULL;
  2571. PFNGLGETCLIPPLANEFPROC __glewGetClipPlanef = NULL;
  2572. PFNGLGETCLIPPLANEXPROC __glewGetClipPlanex = NULL;
  2573. PFNGLGETFIXEDVPROC __glewGetFixedv = NULL;
  2574. PFNGLGETLIGHTXVPROC __glewGetLightxv = NULL;
  2575. PFNGLGETMATERIALXVPROC __glewGetMaterialxv = NULL;
  2576. PFNGLGETTEXENVXVPROC __glewGetTexEnvxv = NULL;
  2577. PFNGLGETTEXPARAMETERXVPROC __glewGetTexParameterxv = NULL;
  2578. PFNGLPOINTPARAMETERXPROC __glewPointParameterx = NULL;
  2579. PFNGLPOINTPARAMETERXVPROC __glewPointParameterxv = NULL;
  2580. PFNGLPOINTSIZEPOINTEROESPROC __glewPointSizePointerOES = NULL;
  2581. PFNGLTEXPARAMETERXVPROC __glewTexParameterxv = NULL;
  2582. PFNGLERRORSTRINGREGALPROC __glewErrorStringREGAL = NULL;
  2583. PFNGLGETEXTENSIONREGALPROC __glewGetExtensionREGAL = NULL;
  2584. PFNGLISSUPPORTEDREGALPROC __glewIsSupportedREGAL = NULL;
  2585. PFNGLLOGMESSAGECALLBACKREGALPROC __glewLogMessageCallbackREGAL = NULL;
  2586. PFNGLGETPROCADDRESSREGALPROC __glewGetProcAddressREGAL = NULL;
  2587. PFNGLDETAILTEXFUNCSGISPROC __glewDetailTexFuncSGIS = NULL;
  2588. PFNGLGETDETAILTEXFUNCSGISPROC __glewGetDetailTexFuncSGIS = NULL;
  2589. PFNGLFOGFUNCSGISPROC __glewFogFuncSGIS = NULL;
  2590. PFNGLGETFOGFUNCSGISPROC __glewGetFogFuncSGIS = NULL;
  2591. PFNGLSAMPLEMASKSGISPROC __glewSampleMaskSGIS = NULL;
  2592. PFNGLSAMPLEPATTERNSGISPROC __glewSamplePatternSGIS = NULL;
  2593. PFNGLGETSHARPENTEXFUNCSGISPROC __glewGetSharpenTexFuncSGIS = NULL;
  2594. PFNGLSHARPENTEXFUNCSGISPROC __glewSharpenTexFuncSGIS = NULL;
  2595. PFNGLTEXIMAGE4DSGISPROC __glewTexImage4DSGIS = NULL;
  2596. PFNGLTEXSUBIMAGE4DSGISPROC __glewTexSubImage4DSGIS = NULL;
  2597. PFNGLGETTEXFILTERFUNCSGISPROC __glewGetTexFilterFuncSGIS = NULL;
  2598. PFNGLTEXFILTERFUNCSGISPROC __glewTexFilterFuncSGIS = NULL;
  2599. PFNGLASYNCMARKERSGIXPROC __glewAsyncMarkerSGIX = NULL;
  2600. PFNGLDELETEASYNCMARKERSSGIXPROC __glewDeleteAsyncMarkersSGIX = NULL;
  2601. PFNGLFINISHASYNCSGIXPROC __glewFinishAsyncSGIX = NULL;
  2602. PFNGLGENASYNCMARKERSSGIXPROC __glewGenAsyncMarkersSGIX = NULL;
  2603. PFNGLISASYNCMARKERSGIXPROC __glewIsAsyncMarkerSGIX = NULL;
  2604. PFNGLPOLLASYNCSGIXPROC __glewPollAsyncSGIX = NULL;
  2605. PFNGLFLUSHRASTERSGIXPROC __glewFlushRasterSGIX = NULL;
  2606. PFNGLTEXTUREFOGSGIXPROC __glewTextureFogSGIX = NULL;
  2607. PFNGLFRAGMENTCOLORMATERIALSGIXPROC __glewFragmentColorMaterialSGIX = NULL;
  2608. PFNGLFRAGMENTLIGHTMODELFSGIXPROC __glewFragmentLightModelfSGIX = NULL;
  2609. PFNGLFRAGMENTLIGHTMODELFVSGIXPROC __glewFragmentLightModelfvSGIX = NULL;
  2610. PFNGLFRAGMENTLIGHTMODELISGIXPROC __glewFragmentLightModeliSGIX = NULL;
  2611. PFNGLFRAGMENTLIGHTMODELIVSGIXPROC __glewFragmentLightModelivSGIX = NULL;
  2612. PFNGLFRAGMENTLIGHTFSGIXPROC __glewFragmentLightfSGIX = NULL;
  2613. PFNGLFRAGMENTLIGHTFVSGIXPROC __glewFragmentLightfvSGIX = NULL;
  2614. PFNGLFRAGMENTLIGHTISGIXPROC __glewFragmentLightiSGIX = NULL;
  2615. PFNGLFRAGMENTLIGHTIVSGIXPROC __glewFragmentLightivSGIX = NULL;
  2616. PFNGLFRAGMENTMATERIALFSGIXPROC __glewFragmentMaterialfSGIX = NULL;
  2617. PFNGLFRAGMENTMATERIALFVSGIXPROC __glewFragmentMaterialfvSGIX = NULL;
  2618. PFNGLFRAGMENTMATERIALISGIXPROC __glewFragmentMaterialiSGIX = NULL;
  2619. PFNGLFRAGMENTMATERIALIVSGIXPROC __glewFragmentMaterialivSGIX = NULL;
  2620. PFNGLGETFRAGMENTLIGHTFVSGIXPROC __glewGetFragmentLightfvSGIX = NULL;
  2621. PFNGLGETFRAGMENTLIGHTIVSGIXPROC __glewGetFragmentLightivSGIX = NULL;
  2622. PFNGLGETFRAGMENTMATERIALFVSGIXPROC __glewGetFragmentMaterialfvSGIX = NULL;
  2623. PFNGLGETFRAGMENTMATERIALIVSGIXPROC __glewGetFragmentMaterialivSGIX = NULL;
  2624. PFNGLFRAMEZOOMSGIXPROC __glewFrameZoomSGIX = NULL;
  2625. PFNGLPIXELTEXGENSGIXPROC __glewPixelTexGenSGIX = NULL;
  2626. PFNGLREFERENCEPLANESGIXPROC __glewReferencePlaneSGIX = NULL;
  2627. PFNGLSPRITEPARAMETERFSGIXPROC __glewSpriteParameterfSGIX = NULL;
  2628. PFNGLSPRITEPARAMETERFVSGIXPROC __glewSpriteParameterfvSGIX = NULL;
  2629. PFNGLSPRITEPARAMETERISGIXPROC __glewSpriteParameteriSGIX = NULL;
  2630. PFNGLSPRITEPARAMETERIVSGIXPROC __glewSpriteParameterivSGIX = NULL;
  2631. PFNGLTAGSAMPLEBUFFERSGIXPROC __glewTagSampleBufferSGIX = NULL;
  2632. PFNGLCOLORTABLEPARAMETERFVSGIPROC __glewColorTableParameterfvSGI = NULL;
  2633. PFNGLCOLORTABLEPARAMETERIVSGIPROC __glewColorTableParameterivSGI = NULL;
  2634. PFNGLCOLORTABLESGIPROC __glewColorTableSGI = NULL;
  2635. PFNGLCOPYCOLORTABLESGIPROC __glewCopyColorTableSGI = NULL;
  2636. PFNGLGETCOLORTABLEPARAMETERFVSGIPROC __glewGetColorTableParameterfvSGI = NULL;
  2637. PFNGLGETCOLORTABLEPARAMETERIVSGIPROC __glewGetColorTableParameterivSGI = NULL;
  2638. PFNGLGETCOLORTABLESGIPROC __glewGetColorTableSGI = NULL;
  2639. PFNGLFINISHTEXTURESUNXPROC __glewFinishTextureSUNX = NULL;
  2640. PFNGLGLOBALALPHAFACTORBSUNPROC __glewGlobalAlphaFactorbSUN = NULL;
  2641. PFNGLGLOBALALPHAFACTORDSUNPROC __glewGlobalAlphaFactordSUN = NULL;
  2642. PFNGLGLOBALALPHAFACTORFSUNPROC __glewGlobalAlphaFactorfSUN = NULL;
  2643. PFNGLGLOBALALPHAFACTORISUNPROC __glewGlobalAlphaFactoriSUN = NULL;
  2644. PFNGLGLOBALALPHAFACTORSSUNPROC __glewGlobalAlphaFactorsSUN = NULL;
  2645. PFNGLGLOBALALPHAFACTORUBSUNPROC __glewGlobalAlphaFactorubSUN = NULL;
  2646. PFNGLGLOBALALPHAFACTORUISUNPROC __glewGlobalAlphaFactoruiSUN = NULL;
  2647. PFNGLGLOBALALPHAFACTORUSSUNPROC __glewGlobalAlphaFactorusSUN = NULL;
  2648. PFNGLREADVIDEOPIXELSSUNPROC __glewReadVideoPixelsSUN = NULL;
  2649. PFNGLREPLACEMENTCODEPOINTERSUNPROC __glewReplacementCodePointerSUN = NULL;
  2650. PFNGLREPLACEMENTCODEUBSUNPROC __glewReplacementCodeubSUN = NULL;
  2651. PFNGLREPLACEMENTCODEUBVSUNPROC __glewReplacementCodeubvSUN = NULL;
  2652. PFNGLREPLACEMENTCODEUISUNPROC __glewReplacementCodeuiSUN = NULL;
  2653. PFNGLREPLACEMENTCODEUIVSUNPROC __glewReplacementCodeuivSUN = NULL;
  2654. PFNGLREPLACEMENTCODEUSSUNPROC __glewReplacementCodeusSUN = NULL;
  2655. PFNGLREPLACEMENTCODEUSVSUNPROC __glewReplacementCodeusvSUN = NULL;
  2656. PFNGLCOLOR3FVERTEX3FSUNPROC __glewColor3fVertex3fSUN = NULL;
  2657. PFNGLCOLOR3FVERTEX3FVSUNPROC __glewColor3fVertex3fvSUN = NULL;
  2658. PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC __glewColor4fNormal3fVertex3fSUN = NULL;
  2659. PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewColor4fNormal3fVertex3fvSUN = NULL;
  2660. PFNGLCOLOR4UBVERTEX2FSUNPROC __glewColor4ubVertex2fSUN = NULL;
  2661. PFNGLCOLOR4UBVERTEX2FVSUNPROC __glewColor4ubVertex2fvSUN = NULL;
  2662. PFNGLCOLOR4UBVERTEX3FSUNPROC __glewColor4ubVertex3fSUN = NULL;
  2663. PFNGLCOLOR4UBVERTEX3FVSUNPROC __glewColor4ubVertex3fvSUN = NULL;
  2664. PFNGLNORMAL3FVERTEX3FSUNPROC __glewNormal3fVertex3fSUN = NULL;
  2665. PFNGLNORMAL3FVERTEX3FVSUNPROC __glewNormal3fVertex3fvSUN = NULL;
  2666. PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC __glewReplacementCodeuiColor3fVertex3fSUN = NULL;
  2667. PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC __glewReplacementCodeuiColor3fVertex3fvSUN = NULL;
  2668. PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiColor4fNormal3fVertex3fSUN = NULL;
  2669. PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiColor4fNormal3fVertex3fvSUN = NULL;
  2670. PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC __glewReplacementCodeuiColor4ubVertex3fSUN = NULL;
  2671. PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC __glewReplacementCodeuiColor4ubVertex3fvSUN = NULL;
  2672. PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiNormal3fVertex3fSUN = NULL;
  2673. PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiNormal3fVertex3fvSUN = NULL;
  2674. PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN = NULL;
  2675. PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN = NULL;
  2676. PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiTexCoord2fNormal3fVertex3fSUN = NULL;
  2677. PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN = NULL;
  2678. PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC __glewReplacementCodeuiTexCoord2fVertex3fSUN = NULL;
  2679. PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC __glewReplacementCodeuiTexCoord2fVertex3fvSUN = NULL;
  2680. PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC __glewReplacementCodeuiVertex3fSUN = NULL;
  2681. PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC __glewReplacementCodeuiVertex3fvSUN = NULL;
  2682. PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC __glewTexCoord2fColor3fVertex3fSUN = NULL;
  2683. PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC __glewTexCoord2fColor3fVertex3fvSUN = NULL;
  2684. PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC __glewTexCoord2fColor4fNormal3fVertex3fSUN = NULL;
  2685. PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewTexCoord2fColor4fNormal3fVertex3fvSUN = NULL;
  2686. PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC __glewTexCoord2fColor4ubVertex3fSUN = NULL;
  2687. PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC __glewTexCoord2fColor4ubVertex3fvSUN = NULL;
  2688. PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC __glewTexCoord2fNormal3fVertex3fSUN = NULL;
  2689. PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC __glewTexCoord2fNormal3fVertex3fvSUN = NULL;
  2690. PFNGLTEXCOORD2FVERTEX3FSUNPROC __glewTexCoord2fVertex3fSUN = NULL;
  2691. PFNGLTEXCOORD2FVERTEX3FVSUNPROC __glewTexCoord2fVertex3fvSUN = NULL;
  2692. PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC __glewTexCoord4fColor4fNormal3fVertex4fSUN = NULL;
  2693. PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC __glewTexCoord4fColor4fNormal3fVertex4fvSUN = NULL;
  2694. PFNGLTEXCOORD4FVERTEX4FSUNPROC __glewTexCoord4fVertex4fSUN = NULL;
  2695. PFNGLTEXCOORD4FVERTEX4FVSUNPROC __glewTexCoord4fVertex4fvSUN = NULL;
  2696. PFNGLADDSWAPHINTRECTWINPROC __glewAddSwapHintRectWIN = NULL;
  2697. GLboolean __GLEW_VERSION_1_1 = GL_FALSE;
  2698. GLboolean __GLEW_VERSION_1_2 = GL_FALSE;
  2699. GLboolean __GLEW_VERSION_1_2_1 = GL_FALSE;
  2700. GLboolean __GLEW_VERSION_1_3 = GL_FALSE;
  2701. GLboolean __GLEW_VERSION_1_4 = GL_FALSE;
  2702. GLboolean __GLEW_VERSION_1_5 = GL_FALSE;
  2703. GLboolean __GLEW_VERSION_2_0 = GL_FALSE;
  2704. GLboolean __GLEW_VERSION_2_1 = GL_FALSE;
  2705. GLboolean __GLEW_VERSION_3_0 = GL_FALSE;
  2706. GLboolean __GLEW_VERSION_3_1 = GL_FALSE;
  2707. GLboolean __GLEW_VERSION_3_2 = GL_FALSE;
  2708. GLboolean __GLEW_VERSION_3_3 = GL_FALSE;
  2709. GLboolean __GLEW_VERSION_4_0 = GL_FALSE;
  2710. GLboolean __GLEW_VERSION_4_1 = GL_FALSE;
  2711. GLboolean __GLEW_VERSION_4_2 = GL_FALSE;
  2712. GLboolean __GLEW_VERSION_4_3 = GL_FALSE;
  2713. GLboolean __GLEW_VERSION_4_4 = GL_FALSE;
  2714. GLboolean __GLEW_VERSION_4_5 = GL_FALSE;
  2715. GLboolean __GLEW_3DFX_multisample = GL_FALSE;
  2716. GLboolean __GLEW_3DFX_tbuffer = GL_FALSE;
  2717. GLboolean __GLEW_3DFX_texture_compression_FXT1 = GL_FALSE;
  2718. GLboolean __GLEW_AMD_blend_minmax_factor = GL_FALSE;
  2719. GLboolean __GLEW_AMD_conservative_depth = GL_FALSE;
  2720. GLboolean __GLEW_AMD_debug_output = GL_FALSE;
  2721. GLboolean __GLEW_AMD_depth_clamp_separate = GL_FALSE;
  2722. GLboolean __GLEW_AMD_draw_buffers_blend = GL_FALSE;
  2723. GLboolean __GLEW_AMD_gcn_shader = GL_FALSE;
  2724. GLboolean __GLEW_AMD_gpu_shader_int64 = GL_FALSE;
  2725. GLboolean __GLEW_AMD_interleaved_elements = GL_FALSE;
  2726. GLboolean __GLEW_AMD_multi_draw_indirect = GL_FALSE;
  2727. GLboolean __GLEW_AMD_name_gen_delete = GL_FALSE;
  2728. GLboolean __GLEW_AMD_occlusion_query_event = GL_FALSE;
  2729. GLboolean __GLEW_AMD_performance_monitor = GL_FALSE;
  2730. GLboolean __GLEW_AMD_pinned_memory = GL_FALSE;
  2731. GLboolean __GLEW_AMD_query_buffer_object = GL_FALSE;
  2732. GLboolean __GLEW_AMD_sample_positions = GL_FALSE;
  2733. GLboolean __GLEW_AMD_seamless_cubemap_per_texture = GL_FALSE;
  2734. GLboolean __GLEW_AMD_shader_atomic_counter_ops = GL_FALSE;
  2735. GLboolean __GLEW_AMD_shader_explicit_vertex_parameter = GL_FALSE;
  2736. GLboolean __GLEW_AMD_shader_stencil_export = GL_FALSE;
  2737. GLboolean __GLEW_AMD_shader_stencil_value_export = GL_FALSE;
  2738. GLboolean __GLEW_AMD_shader_trinary_minmax = GL_FALSE;
  2739. GLboolean __GLEW_AMD_sparse_texture = GL_FALSE;
  2740. GLboolean __GLEW_AMD_stencil_operation_extended = GL_FALSE;
  2741. GLboolean __GLEW_AMD_texture_texture4 = GL_FALSE;
  2742. GLboolean __GLEW_AMD_transform_feedback3_lines_triangles = GL_FALSE;
  2743. GLboolean __GLEW_AMD_transform_feedback4 = GL_FALSE;
  2744. GLboolean __GLEW_AMD_vertex_shader_layer = GL_FALSE;
  2745. GLboolean __GLEW_AMD_vertex_shader_tessellator = GL_FALSE;
  2746. GLboolean __GLEW_AMD_vertex_shader_viewport_index = GL_FALSE;
  2747. GLboolean __GLEW_ANGLE_depth_texture = GL_FALSE;
  2748. GLboolean __GLEW_ANGLE_framebuffer_blit = GL_FALSE;
  2749. GLboolean __GLEW_ANGLE_framebuffer_multisample = GL_FALSE;
  2750. GLboolean __GLEW_ANGLE_instanced_arrays = GL_FALSE;
  2751. GLboolean __GLEW_ANGLE_pack_reverse_row_order = GL_FALSE;
  2752. GLboolean __GLEW_ANGLE_program_binary = GL_FALSE;
  2753. GLboolean __GLEW_ANGLE_texture_compression_dxt1 = GL_FALSE;
  2754. GLboolean __GLEW_ANGLE_texture_compression_dxt3 = GL_FALSE;
  2755. GLboolean __GLEW_ANGLE_texture_compression_dxt5 = GL_FALSE;
  2756. GLboolean __GLEW_ANGLE_texture_usage = GL_FALSE;
  2757. GLboolean __GLEW_ANGLE_timer_query = GL_FALSE;
  2758. GLboolean __GLEW_ANGLE_translated_shader_source = GL_FALSE;
  2759. GLboolean __GLEW_APPLE_aux_depth_stencil = GL_FALSE;
  2760. GLboolean __GLEW_APPLE_client_storage = GL_FALSE;
  2761. GLboolean __GLEW_APPLE_element_array = GL_FALSE;
  2762. GLboolean __GLEW_APPLE_fence = GL_FALSE;
  2763. GLboolean __GLEW_APPLE_float_pixels = GL_FALSE;
  2764. GLboolean __GLEW_APPLE_flush_buffer_range = GL_FALSE;
  2765. GLboolean __GLEW_APPLE_object_purgeable = GL_FALSE;
  2766. GLboolean __GLEW_APPLE_pixel_buffer = GL_FALSE;
  2767. GLboolean __GLEW_APPLE_rgb_422 = GL_FALSE;
  2768. GLboolean __GLEW_APPLE_row_bytes = GL_FALSE;
  2769. GLboolean __GLEW_APPLE_specular_vector = GL_FALSE;
  2770. GLboolean __GLEW_APPLE_texture_range = GL_FALSE;
  2771. GLboolean __GLEW_APPLE_transform_hint = GL_FALSE;
  2772. GLboolean __GLEW_APPLE_vertex_array_object = GL_FALSE;
  2773. GLboolean __GLEW_APPLE_vertex_array_range = GL_FALSE;
  2774. GLboolean __GLEW_APPLE_vertex_program_evaluators = GL_FALSE;
  2775. GLboolean __GLEW_APPLE_ycbcr_422 = GL_FALSE;
  2776. GLboolean __GLEW_ARB_ES2_compatibility = GL_FALSE;
  2777. GLboolean __GLEW_ARB_ES3_1_compatibility = GL_FALSE;
  2778. GLboolean __GLEW_ARB_ES3_2_compatibility = GL_FALSE;
  2779. GLboolean __GLEW_ARB_ES3_compatibility = GL_FALSE;
  2780. GLboolean __GLEW_ARB_arrays_of_arrays = GL_FALSE;
  2781. GLboolean __GLEW_ARB_base_instance = GL_FALSE;
  2782. GLboolean __GLEW_ARB_bindless_texture = GL_FALSE;
  2783. GLboolean __GLEW_ARB_blend_func_extended = GL_FALSE;
  2784. GLboolean __GLEW_ARB_buffer_storage = GL_FALSE;
  2785. GLboolean __GLEW_ARB_cl_event = GL_FALSE;
  2786. GLboolean __GLEW_ARB_clear_buffer_object = GL_FALSE;
  2787. GLboolean __GLEW_ARB_clear_texture = GL_FALSE;
  2788. GLboolean __GLEW_ARB_clip_control = GL_FALSE;
  2789. GLboolean __GLEW_ARB_color_buffer_float = GL_FALSE;
  2790. GLboolean __GLEW_ARB_compatibility = GL_FALSE;
  2791. GLboolean __GLEW_ARB_compressed_texture_pixel_storage = GL_FALSE;
  2792. GLboolean __GLEW_ARB_compute_shader = GL_FALSE;
  2793. GLboolean __GLEW_ARB_compute_variable_group_size = GL_FALSE;
  2794. GLboolean __GLEW_ARB_conditional_render_inverted = GL_FALSE;
  2795. GLboolean __GLEW_ARB_conservative_depth = GL_FALSE;
  2796. GLboolean __GLEW_ARB_copy_buffer = GL_FALSE;
  2797. GLboolean __GLEW_ARB_copy_image = GL_FALSE;
  2798. GLboolean __GLEW_ARB_cull_distance = GL_FALSE;
  2799. GLboolean __GLEW_ARB_debug_output = GL_FALSE;
  2800. GLboolean __GLEW_ARB_depth_buffer_float = GL_FALSE;
  2801. GLboolean __GLEW_ARB_depth_clamp = GL_FALSE;
  2802. GLboolean __GLEW_ARB_depth_texture = GL_FALSE;
  2803. GLboolean __GLEW_ARB_derivative_control = GL_FALSE;
  2804. GLboolean __GLEW_ARB_direct_state_access = GL_FALSE;
  2805. GLboolean __GLEW_ARB_draw_buffers = GL_FALSE;
  2806. GLboolean __GLEW_ARB_draw_buffers_blend = GL_FALSE;
  2807. GLboolean __GLEW_ARB_draw_elements_base_vertex = GL_FALSE;
  2808. GLboolean __GLEW_ARB_draw_indirect = GL_FALSE;
  2809. GLboolean __GLEW_ARB_draw_instanced = GL_FALSE;
  2810. GLboolean __GLEW_ARB_enhanced_layouts = GL_FALSE;
  2811. GLboolean __GLEW_ARB_explicit_attrib_location = GL_FALSE;
  2812. GLboolean __GLEW_ARB_explicit_uniform_location = GL_FALSE;
  2813. GLboolean __GLEW_ARB_fragment_coord_conventions = GL_FALSE;
  2814. GLboolean __GLEW_ARB_fragment_layer_viewport = GL_FALSE;
  2815. GLboolean __GLEW_ARB_fragment_program = GL_FALSE;
  2816. GLboolean __GLEW_ARB_fragment_program_shadow = GL_FALSE;
  2817. GLboolean __GLEW_ARB_fragment_shader = GL_FALSE;
  2818. GLboolean __GLEW_ARB_fragment_shader_interlock = GL_FALSE;
  2819. GLboolean __GLEW_ARB_framebuffer_no_attachments = GL_FALSE;
  2820. GLboolean __GLEW_ARB_framebuffer_object = GL_FALSE;
  2821. GLboolean __GLEW_ARB_framebuffer_sRGB = GL_FALSE;
  2822. GLboolean __GLEW_ARB_geometry_shader4 = GL_FALSE;
  2823. GLboolean __GLEW_ARB_get_program_binary = GL_FALSE;
  2824. GLboolean __GLEW_ARB_get_texture_sub_image = GL_FALSE;
  2825. GLboolean __GLEW_ARB_gl_spirv = GL_FALSE;
  2826. GLboolean __GLEW_ARB_gpu_shader5 = GL_FALSE;
  2827. GLboolean __GLEW_ARB_gpu_shader_fp64 = GL_FALSE;
  2828. GLboolean __GLEW_ARB_gpu_shader_int64 = GL_FALSE;
  2829. GLboolean __GLEW_ARB_half_float_pixel = GL_FALSE;
  2830. GLboolean __GLEW_ARB_half_float_vertex = GL_FALSE;
  2831. GLboolean __GLEW_ARB_imaging = GL_FALSE;
  2832. GLboolean __GLEW_ARB_indirect_parameters = GL_FALSE;
  2833. GLboolean __GLEW_ARB_instanced_arrays = GL_FALSE;
  2834. GLboolean __GLEW_ARB_internalformat_query = GL_FALSE;
  2835. GLboolean __GLEW_ARB_internalformat_query2 = GL_FALSE;
  2836. GLboolean __GLEW_ARB_invalidate_subdata = GL_FALSE;
  2837. GLboolean __GLEW_ARB_map_buffer_alignment = GL_FALSE;
  2838. GLboolean __GLEW_ARB_map_buffer_range = GL_FALSE;
  2839. GLboolean __GLEW_ARB_matrix_palette = GL_FALSE;
  2840. GLboolean __GLEW_ARB_multi_bind = GL_FALSE;
  2841. GLboolean __GLEW_ARB_multi_draw_indirect = GL_FALSE;
  2842. GLboolean __GLEW_ARB_multisample = GL_FALSE;
  2843. GLboolean __GLEW_ARB_multitexture = GL_FALSE;
  2844. GLboolean __GLEW_ARB_occlusion_query = GL_FALSE;
  2845. GLboolean __GLEW_ARB_occlusion_query2 = GL_FALSE;
  2846. GLboolean __GLEW_ARB_parallel_shader_compile = GL_FALSE;
  2847. GLboolean __GLEW_ARB_pipeline_statistics_query = GL_FALSE;
  2848. GLboolean __GLEW_ARB_pixel_buffer_object = GL_FALSE;
  2849. GLboolean __GLEW_ARB_point_parameters = GL_FALSE;
  2850. GLboolean __GLEW_ARB_point_sprite = GL_FALSE;
  2851. GLboolean __GLEW_ARB_post_depth_coverage = GL_FALSE;
  2852. GLboolean __GLEW_ARB_program_interface_query = GL_FALSE;
  2853. GLboolean __GLEW_ARB_provoking_vertex = GL_FALSE;
  2854. GLboolean __GLEW_ARB_query_buffer_object = GL_FALSE;
  2855. GLboolean __GLEW_ARB_robust_buffer_access_behavior = GL_FALSE;
  2856. GLboolean __GLEW_ARB_robustness = GL_FALSE;
  2857. GLboolean __GLEW_ARB_robustness_application_isolation = GL_FALSE;
  2858. GLboolean __GLEW_ARB_robustness_share_group_isolation = GL_FALSE;
  2859. GLboolean __GLEW_ARB_sample_locations = GL_FALSE;
  2860. GLboolean __GLEW_ARB_sample_shading = GL_FALSE;
  2861. GLboolean __GLEW_ARB_sampler_objects = GL_FALSE;
  2862. GLboolean __GLEW_ARB_seamless_cube_map = GL_FALSE;
  2863. GLboolean __GLEW_ARB_seamless_cubemap_per_texture = GL_FALSE;
  2864. GLboolean __GLEW_ARB_separate_shader_objects = GL_FALSE;
  2865. GLboolean __GLEW_ARB_shader_atomic_counter_ops = GL_FALSE;
  2866. GLboolean __GLEW_ARB_shader_atomic_counters = GL_FALSE;
  2867. GLboolean __GLEW_ARB_shader_ballot = GL_FALSE;
  2868. GLboolean __GLEW_ARB_shader_bit_encoding = GL_FALSE;
  2869. GLboolean __GLEW_ARB_shader_clock = GL_FALSE;
  2870. GLboolean __GLEW_ARB_shader_draw_parameters = GL_FALSE;
  2871. GLboolean __GLEW_ARB_shader_group_vote = GL_FALSE;
  2872. GLboolean __GLEW_ARB_shader_image_load_store = GL_FALSE;
  2873. GLboolean __GLEW_ARB_shader_image_size = GL_FALSE;
  2874. GLboolean __GLEW_ARB_shader_objects = GL_FALSE;
  2875. GLboolean __GLEW_ARB_shader_precision = GL_FALSE;
  2876. GLboolean __GLEW_ARB_shader_stencil_export = GL_FALSE;
  2877. GLboolean __GLEW_ARB_shader_storage_buffer_object = GL_FALSE;
  2878. GLboolean __GLEW_ARB_shader_subroutine = GL_FALSE;
  2879. GLboolean __GLEW_ARB_shader_texture_image_samples = GL_FALSE;
  2880. GLboolean __GLEW_ARB_shader_texture_lod = GL_FALSE;
  2881. GLboolean __GLEW_ARB_shader_viewport_layer_array = GL_FALSE;
  2882. GLboolean __GLEW_ARB_shading_language_100 = GL_FALSE;
  2883. GLboolean __GLEW_ARB_shading_language_420pack = GL_FALSE;
  2884. GLboolean __GLEW_ARB_shading_language_include = GL_FALSE;
  2885. GLboolean __GLEW_ARB_shading_language_packing = GL_FALSE;
  2886. GLboolean __GLEW_ARB_shadow = GL_FALSE;
  2887. GLboolean __GLEW_ARB_shadow_ambient = GL_FALSE;
  2888. GLboolean __GLEW_ARB_sparse_buffer = GL_FALSE;
  2889. GLboolean __GLEW_ARB_sparse_texture = GL_FALSE;
  2890. GLboolean __GLEW_ARB_sparse_texture2 = GL_FALSE;
  2891. GLboolean __GLEW_ARB_sparse_texture_clamp = GL_FALSE;
  2892. GLboolean __GLEW_ARB_stencil_texturing = GL_FALSE;
  2893. GLboolean __GLEW_ARB_sync = GL_FALSE;
  2894. GLboolean __GLEW_ARB_tessellation_shader = GL_FALSE;
  2895. GLboolean __GLEW_ARB_texture_barrier = GL_FALSE;
  2896. GLboolean __GLEW_ARB_texture_border_clamp = GL_FALSE;
  2897. GLboolean __GLEW_ARB_texture_buffer_object = GL_FALSE;
  2898. GLboolean __GLEW_ARB_texture_buffer_object_rgb32 = GL_FALSE;
  2899. GLboolean __GLEW_ARB_texture_buffer_range = GL_FALSE;
  2900. GLboolean __GLEW_ARB_texture_compression = GL_FALSE;
  2901. GLboolean __GLEW_ARB_texture_compression_bptc = GL_FALSE;
  2902. GLboolean __GLEW_ARB_texture_compression_rgtc = GL_FALSE;
  2903. GLboolean __GLEW_ARB_texture_cube_map = GL_FALSE;
  2904. GLboolean __GLEW_ARB_texture_cube_map_array = GL_FALSE;
  2905. GLboolean __GLEW_ARB_texture_env_add = GL_FALSE;
  2906. GLboolean __GLEW_ARB_texture_env_combine = GL_FALSE;
  2907. GLboolean __GLEW_ARB_texture_env_crossbar = GL_FALSE;
  2908. GLboolean __GLEW_ARB_texture_env_dot3 = GL_FALSE;
  2909. GLboolean __GLEW_ARB_texture_filter_minmax = GL_FALSE;
  2910. GLboolean __GLEW_ARB_texture_float = GL_FALSE;
  2911. GLboolean __GLEW_ARB_texture_gather = GL_FALSE;
  2912. GLboolean __GLEW_ARB_texture_mirror_clamp_to_edge = GL_FALSE;
  2913. GLboolean __GLEW_ARB_texture_mirrored_repeat = GL_FALSE;
  2914. GLboolean __GLEW_ARB_texture_multisample = GL_FALSE;
  2915. GLboolean __GLEW_ARB_texture_non_power_of_two = GL_FALSE;
  2916. GLboolean __GLEW_ARB_texture_query_levels = GL_FALSE;
  2917. GLboolean __GLEW_ARB_texture_query_lod = GL_FALSE;
  2918. GLboolean __GLEW_ARB_texture_rectangle = GL_FALSE;
  2919. GLboolean __GLEW_ARB_texture_rg = GL_FALSE;
  2920. GLboolean __GLEW_ARB_texture_rgb10_a2ui = GL_FALSE;
  2921. GLboolean __GLEW_ARB_texture_stencil8 = GL_FALSE;
  2922. GLboolean __GLEW_ARB_texture_storage = GL_FALSE;
  2923. GLboolean __GLEW_ARB_texture_storage_multisample = GL_FALSE;
  2924. GLboolean __GLEW_ARB_texture_swizzle = GL_FALSE;
  2925. GLboolean __GLEW_ARB_texture_view = GL_FALSE;
  2926. GLboolean __GLEW_ARB_timer_query = GL_FALSE;
  2927. GLboolean __GLEW_ARB_transform_feedback2 = GL_FALSE;
  2928. GLboolean __GLEW_ARB_transform_feedback3 = GL_FALSE;
  2929. GLboolean __GLEW_ARB_transform_feedback_instanced = GL_FALSE;
  2930. GLboolean __GLEW_ARB_transform_feedback_overflow_query = GL_FALSE;
  2931. GLboolean __GLEW_ARB_transpose_matrix = GL_FALSE;
  2932. GLboolean __GLEW_ARB_uniform_buffer_object = GL_FALSE;
  2933. GLboolean __GLEW_ARB_vertex_array_bgra = GL_FALSE;
  2934. GLboolean __GLEW_ARB_vertex_array_object = GL_FALSE;
  2935. GLboolean __GLEW_ARB_vertex_attrib_64bit = GL_FALSE;
  2936. GLboolean __GLEW_ARB_vertex_attrib_binding = GL_FALSE;
  2937. GLboolean __GLEW_ARB_vertex_blend = GL_FALSE;
  2938. GLboolean __GLEW_ARB_vertex_buffer_object = GL_FALSE;
  2939. GLboolean __GLEW_ARB_vertex_program = GL_FALSE;
  2940. GLboolean __GLEW_ARB_vertex_shader = GL_FALSE;
  2941. GLboolean __GLEW_ARB_vertex_type_10f_11f_11f_rev = GL_FALSE;
  2942. GLboolean __GLEW_ARB_vertex_type_2_10_10_10_rev = GL_FALSE;
  2943. GLboolean __GLEW_ARB_viewport_array = GL_FALSE;
  2944. GLboolean __GLEW_ARB_window_pos = GL_FALSE;
  2945. GLboolean __GLEW_ATIX_point_sprites = GL_FALSE;
  2946. GLboolean __GLEW_ATIX_texture_env_combine3 = GL_FALSE;
  2947. GLboolean __GLEW_ATIX_texture_env_route = GL_FALSE;
  2948. GLboolean __GLEW_ATIX_vertex_shader_output_point_size = GL_FALSE;
  2949. GLboolean __GLEW_ATI_draw_buffers = GL_FALSE;
  2950. GLboolean __GLEW_ATI_element_array = GL_FALSE;
  2951. GLboolean __GLEW_ATI_envmap_bumpmap = GL_FALSE;
  2952. GLboolean __GLEW_ATI_fragment_shader = GL_FALSE;
  2953. GLboolean __GLEW_ATI_map_object_buffer = GL_FALSE;
  2954. GLboolean __GLEW_ATI_meminfo = GL_FALSE;
  2955. GLboolean __GLEW_ATI_pn_triangles = GL_FALSE;
  2956. GLboolean __GLEW_ATI_separate_stencil = GL_FALSE;
  2957. GLboolean __GLEW_ATI_shader_texture_lod = GL_FALSE;
  2958. GLboolean __GLEW_ATI_text_fragment_shader = GL_FALSE;
  2959. GLboolean __GLEW_ATI_texture_compression_3dc = GL_FALSE;
  2960. GLboolean __GLEW_ATI_texture_env_combine3 = GL_FALSE;
  2961. GLboolean __GLEW_ATI_texture_float = GL_FALSE;
  2962. GLboolean __GLEW_ATI_texture_mirror_once = GL_FALSE;
  2963. GLboolean __GLEW_ATI_vertex_array_object = GL_FALSE;
  2964. GLboolean __GLEW_ATI_vertex_attrib_array_object = GL_FALSE;
  2965. GLboolean __GLEW_ATI_vertex_streams = GL_FALSE;
  2966. GLboolean __GLEW_EGL_NV_robustness_video_memory_purge = GL_FALSE;
  2967. GLboolean __GLEW_EXT_422_pixels = GL_FALSE;
  2968. GLboolean __GLEW_EXT_Cg_shader = GL_FALSE;
  2969. GLboolean __GLEW_EXT_abgr = GL_FALSE;
  2970. GLboolean __GLEW_EXT_bgra = GL_FALSE;
  2971. GLboolean __GLEW_EXT_bindable_uniform = GL_FALSE;
  2972. GLboolean __GLEW_EXT_blend_color = GL_FALSE;
  2973. GLboolean __GLEW_EXT_blend_equation_separate = GL_FALSE;
  2974. GLboolean __GLEW_EXT_blend_func_separate = GL_FALSE;
  2975. GLboolean __GLEW_EXT_blend_logic_op = GL_FALSE;
  2976. GLboolean __GLEW_EXT_blend_minmax = GL_FALSE;
  2977. GLboolean __GLEW_EXT_blend_subtract = GL_FALSE;
  2978. GLboolean __GLEW_EXT_clip_volume_hint = GL_FALSE;
  2979. GLboolean __GLEW_EXT_cmyka = GL_FALSE;
  2980. GLboolean __GLEW_EXT_color_subtable = GL_FALSE;
  2981. GLboolean __GLEW_EXT_compiled_vertex_array = GL_FALSE;
  2982. GLboolean __GLEW_EXT_convolution = GL_FALSE;
  2983. GLboolean __GLEW_EXT_coordinate_frame = GL_FALSE;
  2984. GLboolean __GLEW_EXT_copy_texture = GL_FALSE;
  2985. GLboolean __GLEW_EXT_cull_vertex = GL_FALSE;
  2986. GLboolean __GLEW_EXT_debug_label = GL_FALSE;
  2987. GLboolean __GLEW_EXT_debug_marker = GL_FALSE;
  2988. GLboolean __GLEW_EXT_depth_bounds_test = GL_FALSE;
  2989. GLboolean __GLEW_EXT_direct_state_access = GL_FALSE;
  2990. GLboolean __GLEW_EXT_draw_buffers2 = GL_FALSE;
  2991. GLboolean __GLEW_EXT_draw_instanced = GL_FALSE;
  2992. GLboolean __GLEW_EXT_draw_range_elements = GL_FALSE;
  2993. GLboolean __GLEW_EXT_fog_coord = GL_FALSE;
  2994. GLboolean __GLEW_EXT_fragment_lighting = GL_FALSE;
  2995. GLboolean __GLEW_EXT_framebuffer_blit = GL_FALSE;
  2996. GLboolean __GLEW_EXT_framebuffer_multisample = GL_FALSE;
  2997. GLboolean __GLEW_EXT_framebuffer_multisample_blit_scaled = GL_FALSE;
  2998. GLboolean __GLEW_EXT_framebuffer_object = GL_FALSE;
  2999. GLboolean __GLEW_EXT_framebuffer_sRGB = GL_FALSE;
  3000. GLboolean __GLEW_EXT_geometry_shader4 = GL_FALSE;
  3001. GLboolean __GLEW_EXT_gpu_program_parameters = GL_FALSE;
  3002. GLboolean __GLEW_EXT_gpu_shader4 = GL_FALSE;
  3003. GLboolean __GLEW_EXT_histogram = GL_FALSE;
  3004. GLboolean __GLEW_EXT_index_array_formats = GL_FALSE;
  3005. GLboolean __GLEW_EXT_index_func = GL_FALSE;
  3006. GLboolean __GLEW_EXT_index_material = GL_FALSE;
  3007. GLboolean __GLEW_EXT_index_texture = GL_FALSE;
  3008. GLboolean __GLEW_EXT_light_texture = GL_FALSE;
  3009. GLboolean __GLEW_EXT_misc_attribute = GL_FALSE;
  3010. GLboolean __GLEW_EXT_multi_draw_arrays = GL_FALSE;
  3011. GLboolean __GLEW_EXT_multisample = GL_FALSE;
  3012. GLboolean __GLEW_EXT_packed_depth_stencil = GL_FALSE;
  3013. GLboolean __GLEW_EXT_packed_float = GL_FALSE;
  3014. GLboolean __GLEW_EXT_packed_pixels = GL_FALSE;
  3015. GLboolean __GLEW_EXT_paletted_texture = GL_FALSE;
  3016. GLboolean __GLEW_EXT_pixel_buffer_object = GL_FALSE;
  3017. GLboolean __GLEW_EXT_pixel_transform = GL_FALSE;
  3018. GLboolean __GLEW_EXT_pixel_transform_color_table = GL_FALSE;
  3019. GLboolean __GLEW_EXT_point_parameters = GL_FALSE;
  3020. GLboolean __GLEW_EXT_polygon_offset = GL_FALSE;
  3021. GLboolean __GLEW_EXT_polygon_offset_clamp = GL_FALSE;
  3022. GLboolean __GLEW_EXT_post_depth_coverage = GL_FALSE;
  3023. GLboolean __GLEW_EXT_provoking_vertex = GL_FALSE;
  3024. GLboolean __GLEW_EXT_raster_multisample = GL_FALSE;
  3025. GLboolean __GLEW_EXT_rescale_normal = GL_FALSE;
  3026. GLboolean __GLEW_EXT_scene_marker = GL_FALSE;
  3027. GLboolean __GLEW_EXT_secondary_color = GL_FALSE;
  3028. GLboolean __GLEW_EXT_separate_shader_objects = GL_FALSE;
  3029. GLboolean __GLEW_EXT_separate_specular_color = GL_FALSE;
  3030. GLboolean __GLEW_EXT_shader_image_load_formatted = GL_FALSE;
  3031. GLboolean __GLEW_EXT_shader_image_load_store = GL_FALSE;
  3032. GLboolean __GLEW_EXT_shader_integer_mix = GL_FALSE;
  3033. GLboolean __GLEW_EXT_shadow_funcs = GL_FALSE;
  3034. GLboolean __GLEW_EXT_shared_texture_palette = GL_FALSE;
  3035. GLboolean __GLEW_EXT_sparse_texture2 = GL_FALSE;
  3036. GLboolean __GLEW_EXT_stencil_clear_tag = GL_FALSE;
  3037. GLboolean __GLEW_EXT_stencil_two_side = GL_FALSE;
  3038. GLboolean __GLEW_EXT_stencil_wrap = GL_FALSE;
  3039. GLboolean __GLEW_EXT_subtexture = GL_FALSE;
  3040. GLboolean __GLEW_EXT_texture = GL_FALSE;
  3041. GLboolean __GLEW_EXT_texture3D = GL_FALSE;
  3042. GLboolean __GLEW_EXT_texture_array = GL_FALSE;
  3043. GLboolean __GLEW_EXT_texture_buffer_object = GL_FALSE;
  3044. GLboolean __GLEW_EXT_texture_compression_dxt1 = GL_FALSE;
  3045. GLboolean __GLEW_EXT_texture_compression_latc = GL_FALSE;
  3046. GLboolean __GLEW_EXT_texture_compression_rgtc = GL_FALSE;
  3047. GLboolean __GLEW_EXT_texture_compression_s3tc = GL_FALSE;
  3048. GLboolean __GLEW_EXT_texture_cube_map = GL_FALSE;
  3049. GLboolean __GLEW_EXT_texture_edge_clamp = GL_FALSE;
  3050. GLboolean __GLEW_EXT_texture_env = GL_FALSE;
  3051. GLboolean __GLEW_EXT_texture_env_add = GL_FALSE;
  3052. GLboolean __GLEW_EXT_texture_env_combine = GL_FALSE;
  3053. GLboolean __GLEW_EXT_texture_env_dot3 = GL_FALSE;
  3054. GLboolean __GLEW_EXT_texture_filter_anisotropic = GL_FALSE;
  3055. GLboolean __GLEW_EXT_texture_filter_minmax = GL_FALSE;
  3056. GLboolean __GLEW_EXT_texture_integer = GL_FALSE;
  3057. GLboolean __GLEW_EXT_texture_lod_bias = GL_FALSE;
  3058. GLboolean __GLEW_EXT_texture_mirror_clamp = GL_FALSE;
  3059. GLboolean __GLEW_EXT_texture_object = GL_FALSE;
  3060. GLboolean __GLEW_EXT_texture_perturb_normal = GL_FALSE;
  3061. GLboolean __GLEW_EXT_texture_rectangle = GL_FALSE;
  3062. GLboolean __GLEW_EXT_texture_sRGB = GL_FALSE;
  3063. GLboolean __GLEW_EXT_texture_sRGB_decode = GL_FALSE;
  3064. GLboolean __GLEW_EXT_texture_shared_exponent = GL_FALSE;
  3065. GLboolean __GLEW_EXT_texture_snorm = GL_FALSE;
  3066. GLboolean __GLEW_EXT_texture_swizzle = GL_FALSE;
  3067. GLboolean __GLEW_EXT_timer_query = GL_FALSE;
  3068. GLboolean __GLEW_EXT_transform_feedback = GL_FALSE;
  3069. GLboolean __GLEW_EXT_vertex_array = GL_FALSE;
  3070. GLboolean __GLEW_EXT_vertex_array_bgra = GL_FALSE;
  3071. GLboolean __GLEW_EXT_vertex_attrib_64bit = GL_FALSE;
  3072. GLboolean __GLEW_EXT_vertex_shader = GL_FALSE;
  3073. GLboolean __GLEW_EXT_vertex_weighting = GL_FALSE;
  3074. GLboolean __GLEW_EXT_window_rectangles = GL_FALSE;
  3075. GLboolean __GLEW_EXT_x11_sync_object = GL_FALSE;
  3076. GLboolean __GLEW_GREMEDY_frame_terminator = GL_FALSE;
  3077. GLboolean __GLEW_GREMEDY_string_marker = GL_FALSE;
  3078. GLboolean __GLEW_HP_convolution_border_modes = GL_FALSE;
  3079. GLboolean __GLEW_HP_image_transform = GL_FALSE;
  3080. GLboolean __GLEW_HP_occlusion_test = GL_FALSE;
  3081. GLboolean __GLEW_HP_texture_lighting = GL_FALSE;
  3082. GLboolean __GLEW_IBM_cull_vertex = GL_FALSE;
  3083. GLboolean __GLEW_IBM_multimode_draw_arrays = GL_FALSE;
  3084. GLboolean __GLEW_IBM_rasterpos_clip = GL_FALSE;
  3085. GLboolean __GLEW_IBM_static_data = GL_FALSE;
  3086. GLboolean __GLEW_IBM_texture_mirrored_repeat = GL_FALSE;
  3087. GLboolean __GLEW_IBM_vertex_array_lists = GL_FALSE;
  3088. GLboolean __GLEW_INGR_color_clamp = GL_FALSE;
  3089. GLboolean __GLEW_INGR_interlace_read = GL_FALSE;
  3090. GLboolean __GLEW_INTEL_conservative_rasterization = GL_FALSE;
  3091. GLboolean __GLEW_INTEL_fragment_shader_ordering = GL_FALSE;
  3092. GLboolean __GLEW_INTEL_framebuffer_CMAA = GL_FALSE;
  3093. GLboolean __GLEW_INTEL_map_texture = GL_FALSE;
  3094. GLboolean __GLEW_INTEL_parallel_arrays = GL_FALSE;
  3095. GLboolean __GLEW_INTEL_performance_query = GL_FALSE;
  3096. GLboolean __GLEW_INTEL_texture_scissor = GL_FALSE;
  3097. GLboolean __GLEW_KHR_blend_equation_advanced = GL_FALSE;
  3098. GLboolean __GLEW_KHR_blend_equation_advanced_coherent = GL_FALSE;
  3099. GLboolean __GLEW_KHR_context_flush_control = GL_FALSE;
  3100. GLboolean __GLEW_KHR_debug = GL_FALSE;
  3101. GLboolean __GLEW_KHR_no_error = GL_FALSE;
  3102. GLboolean __GLEW_KHR_robust_buffer_access_behavior = GL_FALSE;
  3103. GLboolean __GLEW_KHR_robustness = GL_FALSE;
  3104. GLboolean __GLEW_KHR_texture_compression_astc_hdr = GL_FALSE;
  3105. GLboolean __GLEW_KHR_texture_compression_astc_ldr = GL_FALSE;
  3106. GLboolean __GLEW_KHR_texture_compression_astc_sliced_3d = GL_FALSE;
  3107. GLboolean __GLEW_KTX_buffer_region = GL_FALSE;
  3108. GLboolean __GLEW_MESAX_texture_stack = GL_FALSE;
  3109. GLboolean __GLEW_MESA_pack_invert = GL_FALSE;
  3110. GLboolean __GLEW_MESA_resize_buffers = GL_FALSE;
  3111. GLboolean __GLEW_MESA_shader_integer_functions = GL_FALSE;
  3112. GLboolean __GLEW_MESA_window_pos = GL_FALSE;
  3113. GLboolean __GLEW_MESA_ycbcr_texture = GL_FALSE;
  3114. GLboolean __GLEW_NVX_blend_equation_advanced_multi_draw_buffers = GL_FALSE;
  3115. GLboolean __GLEW_NVX_conditional_render = GL_FALSE;
  3116. GLboolean __GLEW_NVX_gpu_memory_info = GL_FALSE;
  3117. GLboolean __GLEW_NVX_linked_gpu_multicast = GL_FALSE;
  3118. GLboolean __GLEW_NV_bindless_multi_draw_indirect = GL_FALSE;
  3119. GLboolean __GLEW_NV_bindless_multi_draw_indirect_count = GL_FALSE;
  3120. GLboolean __GLEW_NV_bindless_texture = GL_FALSE;
  3121. GLboolean __GLEW_NV_blend_equation_advanced = GL_FALSE;
  3122. GLboolean __GLEW_NV_blend_equation_advanced_coherent = GL_FALSE;
  3123. GLboolean __GLEW_NV_blend_square = GL_FALSE;
  3124. GLboolean __GLEW_NV_clip_space_w_scaling = GL_FALSE;
  3125. GLboolean __GLEW_NV_command_list = GL_FALSE;
  3126. GLboolean __GLEW_NV_compute_program5 = GL_FALSE;
  3127. GLboolean __GLEW_NV_conditional_render = GL_FALSE;
  3128. GLboolean __GLEW_NV_conservative_raster = GL_FALSE;
  3129. GLboolean __GLEW_NV_conservative_raster_dilate = GL_FALSE;
  3130. GLboolean __GLEW_NV_conservative_raster_pre_snap_triangles = GL_FALSE;
  3131. GLboolean __GLEW_NV_copy_depth_to_color = GL_FALSE;
  3132. GLboolean __GLEW_NV_copy_image = GL_FALSE;
  3133. GLboolean __GLEW_NV_deep_texture3D = GL_FALSE;
  3134. GLboolean __GLEW_NV_depth_buffer_float = GL_FALSE;
  3135. GLboolean __GLEW_NV_depth_clamp = GL_FALSE;
  3136. GLboolean __GLEW_NV_depth_range_unclamped = GL_FALSE;
  3137. GLboolean __GLEW_NV_draw_texture = GL_FALSE;
  3138. GLboolean __GLEW_NV_draw_vulkan_image = GL_FALSE;
  3139. GLboolean __GLEW_NV_evaluators = GL_FALSE;
  3140. GLboolean __GLEW_NV_explicit_multisample = GL_FALSE;
  3141. GLboolean __GLEW_NV_fence = GL_FALSE;
  3142. GLboolean __GLEW_NV_fill_rectangle = GL_FALSE;
  3143. GLboolean __GLEW_NV_float_buffer = GL_FALSE;
  3144. GLboolean __GLEW_NV_fog_distance = GL_FALSE;
  3145. GLboolean __GLEW_NV_fragment_coverage_to_color = GL_FALSE;
  3146. GLboolean __GLEW_NV_fragment_program = GL_FALSE;
  3147. GLboolean __GLEW_NV_fragment_program2 = GL_FALSE;
  3148. GLboolean __GLEW_NV_fragment_program4 = GL_FALSE;
  3149. GLboolean __GLEW_NV_fragment_program_option = GL_FALSE;
  3150. GLboolean __GLEW_NV_fragment_shader_interlock = GL_FALSE;
  3151. GLboolean __GLEW_NV_framebuffer_mixed_samples = GL_FALSE;
  3152. GLboolean __GLEW_NV_framebuffer_multisample_coverage = GL_FALSE;
  3153. GLboolean __GLEW_NV_geometry_program4 = GL_FALSE;
  3154. GLboolean __GLEW_NV_geometry_shader4 = GL_FALSE;
  3155. GLboolean __GLEW_NV_geometry_shader_passthrough = GL_FALSE;
  3156. GLboolean __GLEW_NV_gpu_multicast = GL_FALSE;
  3157. GLboolean __GLEW_NV_gpu_program4 = GL_FALSE;
  3158. GLboolean __GLEW_NV_gpu_program5 = GL_FALSE;
  3159. GLboolean __GLEW_NV_gpu_program5_mem_extended = GL_FALSE;
  3160. GLboolean __GLEW_NV_gpu_program_fp64 = GL_FALSE;
  3161. GLboolean __GLEW_NV_gpu_shader5 = GL_FALSE;
  3162. GLboolean __GLEW_NV_half_float = GL_FALSE;
  3163. GLboolean __GLEW_NV_internalformat_sample_query = GL_FALSE;
  3164. GLboolean __GLEW_NV_light_max_exponent = GL_FALSE;
  3165. GLboolean __GLEW_NV_multisample_coverage = GL_FALSE;
  3166. GLboolean __GLEW_NV_multisample_filter_hint = GL_FALSE;
  3167. GLboolean __GLEW_NV_occlusion_query = GL_FALSE;
  3168. GLboolean __GLEW_NV_packed_depth_stencil = GL_FALSE;
  3169. GLboolean __GLEW_NV_parameter_buffer_object = GL_FALSE;
  3170. GLboolean __GLEW_NV_parameter_buffer_object2 = GL_FALSE;
  3171. GLboolean __GLEW_NV_path_rendering = GL_FALSE;
  3172. GLboolean __GLEW_NV_path_rendering_shared_edge = GL_FALSE;
  3173. GLboolean __GLEW_NV_pixel_data_range = GL_FALSE;
  3174. GLboolean __GLEW_NV_point_sprite = GL_FALSE;
  3175. GLboolean __GLEW_NV_present_video = GL_FALSE;
  3176. GLboolean __GLEW_NV_primitive_restart = GL_FALSE;
  3177. GLboolean __GLEW_NV_register_combiners = GL_FALSE;
  3178. GLboolean __GLEW_NV_register_combiners2 = GL_FALSE;
  3179. GLboolean __GLEW_NV_robustness_video_memory_purge = GL_FALSE;
  3180. GLboolean __GLEW_NV_sample_locations = GL_FALSE;
  3181. GLboolean __GLEW_NV_sample_mask_override_coverage = GL_FALSE;
  3182. GLboolean __GLEW_NV_shader_atomic_counters = GL_FALSE;
  3183. GLboolean __GLEW_NV_shader_atomic_float = GL_FALSE;
  3184. GLboolean __GLEW_NV_shader_atomic_float64 = GL_FALSE;
  3185. GLboolean __GLEW_NV_shader_atomic_fp16_vector = GL_FALSE;
  3186. GLboolean __GLEW_NV_shader_atomic_int64 = GL_FALSE;
  3187. GLboolean __GLEW_NV_shader_buffer_load = GL_FALSE;
  3188. GLboolean __GLEW_NV_shader_storage_buffer_object = GL_FALSE;
  3189. GLboolean __GLEW_NV_shader_thread_group = GL_FALSE;
  3190. GLboolean __GLEW_NV_shader_thread_shuffle = GL_FALSE;
  3191. GLboolean __GLEW_NV_stereo_view_rendering = GL_FALSE;
  3192. GLboolean __GLEW_NV_tessellation_program5 = GL_FALSE;
  3193. GLboolean __GLEW_NV_texgen_emboss = GL_FALSE;
  3194. GLboolean __GLEW_NV_texgen_reflection = GL_FALSE;
  3195. GLboolean __GLEW_NV_texture_barrier = GL_FALSE;
  3196. GLboolean __GLEW_NV_texture_compression_vtc = GL_FALSE;
  3197. GLboolean __GLEW_NV_texture_env_combine4 = GL_FALSE;
  3198. GLboolean __GLEW_NV_texture_expand_normal = GL_FALSE;
  3199. GLboolean __GLEW_NV_texture_multisample = GL_FALSE;
  3200. GLboolean __GLEW_NV_texture_rectangle = GL_FALSE;
  3201. GLboolean __GLEW_NV_texture_shader = GL_FALSE;
  3202. GLboolean __GLEW_NV_texture_shader2 = GL_FALSE;
  3203. GLboolean __GLEW_NV_texture_shader3 = GL_FALSE;
  3204. GLboolean __GLEW_NV_transform_feedback = GL_FALSE;
  3205. GLboolean __GLEW_NV_transform_feedback2 = GL_FALSE;
  3206. GLboolean __GLEW_NV_uniform_buffer_unified_memory = GL_FALSE;
  3207. GLboolean __GLEW_NV_vdpau_interop = GL_FALSE;
  3208. GLboolean __GLEW_NV_vertex_array_range = GL_FALSE;
  3209. GLboolean __GLEW_NV_vertex_array_range2 = GL_FALSE;
  3210. GLboolean __GLEW_NV_vertex_attrib_integer_64bit = GL_FALSE;
  3211. GLboolean __GLEW_NV_vertex_buffer_unified_memory = GL_FALSE;
  3212. GLboolean __GLEW_NV_vertex_program = GL_FALSE;
  3213. GLboolean __GLEW_NV_vertex_program1_1 = GL_FALSE;
  3214. GLboolean __GLEW_NV_vertex_program2 = GL_FALSE;
  3215. GLboolean __GLEW_NV_vertex_program2_option = GL_FALSE;
  3216. GLboolean __GLEW_NV_vertex_program3 = GL_FALSE;
  3217. GLboolean __GLEW_NV_vertex_program4 = GL_FALSE;
  3218. GLboolean __GLEW_NV_video_capture = GL_FALSE;
  3219. GLboolean __GLEW_NV_viewport_array2 = GL_FALSE;
  3220. GLboolean __GLEW_NV_viewport_swizzle = GL_FALSE;
  3221. GLboolean __GLEW_OES_byte_coordinates = GL_FALSE;
  3222. GLboolean __GLEW_OES_compressed_paletted_texture = GL_FALSE;
  3223. GLboolean __GLEW_OES_read_format = GL_FALSE;
  3224. GLboolean __GLEW_OES_single_precision = GL_FALSE;
  3225. GLboolean __GLEW_OML_interlace = GL_FALSE;
  3226. GLboolean __GLEW_OML_resample = GL_FALSE;
  3227. GLboolean __GLEW_OML_subsample = GL_FALSE;
  3228. GLboolean __GLEW_OVR_multiview = GL_FALSE;
  3229. GLboolean __GLEW_OVR_multiview2 = GL_FALSE;
  3230. GLboolean __GLEW_PGI_misc_hints = GL_FALSE;
  3231. GLboolean __GLEW_PGI_vertex_hints = GL_FALSE;
  3232. GLboolean __GLEW_REGAL_ES1_0_compatibility = GL_FALSE;
  3233. GLboolean __GLEW_REGAL_ES1_1_compatibility = GL_FALSE;
  3234. GLboolean __GLEW_REGAL_enable = GL_FALSE;
  3235. GLboolean __GLEW_REGAL_error_string = GL_FALSE;
  3236. GLboolean __GLEW_REGAL_extension_query = GL_FALSE;
  3237. GLboolean __GLEW_REGAL_log = GL_FALSE;
  3238. GLboolean __GLEW_REGAL_proc_address = GL_FALSE;
  3239. GLboolean __GLEW_REND_screen_coordinates = GL_FALSE;
  3240. GLboolean __GLEW_S3_s3tc = GL_FALSE;
  3241. GLboolean __GLEW_SGIS_color_range = GL_FALSE;
  3242. GLboolean __GLEW_SGIS_detail_texture = GL_FALSE;
  3243. GLboolean __GLEW_SGIS_fog_function = GL_FALSE;
  3244. GLboolean __GLEW_SGIS_generate_mipmap = GL_FALSE;
  3245. GLboolean __GLEW_SGIS_multisample = GL_FALSE;
  3246. GLboolean __GLEW_SGIS_pixel_texture = GL_FALSE;
  3247. GLboolean __GLEW_SGIS_point_line_texgen = GL_FALSE;
  3248. GLboolean __GLEW_SGIS_sharpen_texture = GL_FALSE;
  3249. GLboolean __GLEW_SGIS_texture4D = GL_FALSE;
  3250. GLboolean __GLEW_SGIS_texture_border_clamp = GL_FALSE;
  3251. GLboolean __GLEW_SGIS_texture_edge_clamp = GL_FALSE;
  3252. GLboolean __GLEW_SGIS_texture_filter4 = GL_FALSE;
  3253. GLboolean __GLEW_SGIS_texture_lod = GL_FALSE;
  3254. GLboolean __GLEW_SGIS_texture_select = GL_FALSE;
  3255. GLboolean __GLEW_SGIX_async = GL_FALSE;
  3256. GLboolean __GLEW_SGIX_async_histogram = GL_FALSE;
  3257. GLboolean __GLEW_SGIX_async_pixel = GL_FALSE;
  3258. GLboolean __GLEW_SGIX_blend_alpha_minmax = GL_FALSE;
  3259. GLboolean __GLEW_SGIX_clipmap = GL_FALSE;
  3260. GLboolean __GLEW_SGIX_convolution_accuracy = GL_FALSE;
  3261. GLboolean __GLEW_SGIX_depth_texture = GL_FALSE;
  3262. GLboolean __GLEW_SGIX_flush_raster = GL_FALSE;
  3263. GLboolean __GLEW_SGIX_fog_offset = GL_FALSE;
  3264. GLboolean __GLEW_SGIX_fog_texture = GL_FALSE;
  3265. GLboolean __GLEW_SGIX_fragment_specular_lighting = GL_FALSE;
  3266. GLboolean __GLEW_SGIX_framezoom = GL_FALSE;
  3267. GLboolean __GLEW_SGIX_interlace = GL_FALSE;
  3268. GLboolean __GLEW_SGIX_ir_instrument1 = GL_FALSE;
  3269. GLboolean __GLEW_SGIX_list_priority = GL_FALSE;
  3270. GLboolean __GLEW_SGIX_pixel_texture = GL_FALSE;
  3271. GLboolean __GLEW_SGIX_pixel_texture_bits = GL_FALSE;
  3272. GLboolean __GLEW_SGIX_reference_plane = GL_FALSE;
  3273. GLboolean __GLEW_SGIX_resample = GL_FALSE;
  3274. GLboolean __GLEW_SGIX_shadow = GL_FALSE;
  3275. GLboolean __GLEW_SGIX_shadow_ambient = GL_FALSE;
  3276. GLboolean __GLEW_SGIX_sprite = GL_FALSE;
  3277. GLboolean __GLEW_SGIX_tag_sample_buffer = GL_FALSE;
  3278. GLboolean __GLEW_SGIX_texture_add_env = GL_FALSE;
  3279. GLboolean __GLEW_SGIX_texture_coordinate_clamp = GL_FALSE;
  3280. GLboolean __GLEW_SGIX_texture_lod_bias = GL_FALSE;
  3281. GLboolean __GLEW_SGIX_texture_multi_buffer = GL_FALSE;
  3282. GLboolean __GLEW_SGIX_texture_range = GL_FALSE;
  3283. GLboolean __GLEW_SGIX_texture_scale_bias = GL_FALSE;
  3284. GLboolean __GLEW_SGIX_vertex_preclip = GL_FALSE;
  3285. GLboolean __GLEW_SGIX_vertex_preclip_hint = GL_FALSE;
  3286. GLboolean __GLEW_SGIX_ycrcb = GL_FALSE;
  3287. GLboolean __GLEW_SGI_color_matrix = GL_FALSE;
  3288. GLboolean __GLEW_SGI_color_table = GL_FALSE;
  3289. GLboolean __GLEW_SGI_texture_color_table = GL_FALSE;
  3290. GLboolean __GLEW_SUNX_constant_data = GL_FALSE;
  3291. GLboolean __GLEW_SUN_convolution_border_modes = GL_FALSE;
  3292. GLboolean __GLEW_SUN_global_alpha = GL_FALSE;
  3293. GLboolean __GLEW_SUN_mesh_array = GL_FALSE;
  3294. GLboolean __GLEW_SUN_read_video_pixels = GL_FALSE;
  3295. GLboolean __GLEW_SUN_slice_accum = GL_FALSE;
  3296. GLboolean __GLEW_SUN_triangle_list = GL_FALSE;
  3297. GLboolean __GLEW_SUN_vertex = GL_FALSE;
  3298. GLboolean __GLEW_WIN_phong_shading = GL_FALSE;
  3299. GLboolean __GLEW_WIN_specular_fog = GL_FALSE;
  3300. GLboolean __GLEW_WIN_swap_hint = GL_FALSE;
  3301. static const char * _glewExtensionLookup[] = {
  3302. #ifdef GL_VERSION_1_2
  3303. "GL_VERSION_1_2",
  3304. #endif
  3305. #ifdef GL_VERSION_1_2_1
  3306. "GL_VERSION_1_2_1",
  3307. #endif
  3308. #ifdef GL_VERSION_1_3
  3309. "GL_VERSION_1_3",
  3310. #endif
  3311. #ifdef GL_VERSION_1_4
  3312. "GL_VERSION_1_4",
  3313. #endif
  3314. #ifdef GL_VERSION_1_5
  3315. "GL_VERSION_1_5",
  3316. #endif
  3317. #ifdef GL_VERSION_2_0
  3318. "GL_VERSION_2_0",
  3319. #endif
  3320. #ifdef GL_VERSION_2_1
  3321. "GL_VERSION_2_1",
  3322. #endif
  3323. #ifdef GL_VERSION_3_0
  3324. "GL_VERSION_3_0",
  3325. #endif
  3326. #ifdef GL_VERSION_3_1
  3327. "GL_VERSION_3_1",
  3328. #endif
  3329. #ifdef GL_VERSION_3_2
  3330. "GL_VERSION_3_2",
  3331. #endif
  3332. #ifdef GL_VERSION_3_3
  3333. "GL_VERSION_3_3",
  3334. #endif
  3335. #ifdef GL_VERSION_4_0
  3336. "GL_VERSION_4_0",
  3337. #endif
  3338. #ifdef GL_VERSION_4_1
  3339. "GL_VERSION_4_1",
  3340. #endif
  3341. #ifdef GL_VERSION_4_2
  3342. "GL_VERSION_4_2",
  3343. #endif
  3344. #ifdef GL_VERSION_4_3
  3345. "GL_VERSION_4_3",
  3346. #endif
  3347. #ifdef GL_VERSION_4_4
  3348. "GL_VERSION_4_4",
  3349. #endif
  3350. #ifdef GL_VERSION_4_5
  3351. "GL_VERSION_4_5",
  3352. #endif
  3353. #ifdef GL_3DFX_multisample
  3354. "GL_3DFX_multisample",
  3355. #endif
  3356. #ifdef GL_3DFX_tbuffer
  3357. "GL_3DFX_tbuffer",
  3358. #endif
  3359. #ifdef GL_3DFX_texture_compression_FXT1
  3360. "GL_3DFX_texture_compression_FXT1",
  3361. #endif
  3362. #ifdef GL_AMD_blend_minmax_factor
  3363. "GL_AMD_blend_minmax_factor",
  3364. #endif
  3365. #ifdef GL_AMD_conservative_depth
  3366. "GL_AMD_conservative_depth",
  3367. #endif
  3368. #ifdef GL_AMD_debug_output
  3369. "GL_AMD_debug_output",
  3370. #endif
  3371. #ifdef GL_AMD_depth_clamp_separate
  3372. "GL_AMD_depth_clamp_separate",
  3373. #endif
  3374. #ifdef GL_AMD_draw_buffers_blend
  3375. "GL_AMD_draw_buffers_blend",
  3376. #endif
  3377. #ifdef GL_AMD_gcn_shader
  3378. "GL_AMD_gcn_shader",
  3379. #endif
  3380. #ifdef GL_AMD_gpu_shader_int64
  3381. "GL_AMD_gpu_shader_int64",
  3382. #endif
  3383. #ifdef GL_AMD_interleaved_elements
  3384. "GL_AMD_interleaved_elements",
  3385. #endif
  3386. #ifdef GL_AMD_multi_draw_indirect
  3387. "GL_AMD_multi_draw_indirect",
  3388. #endif
  3389. #ifdef GL_AMD_name_gen_delete
  3390. "GL_AMD_name_gen_delete",
  3391. #endif
  3392. #ifdef GL_AMD_occlusion_query_event
  3393. "GL_AMD_occlusion_query_event",
  3394. #endif
  3395. #ifdef GL_AMD_performance_monitor
  3396. "GL_AMD_performance_monitor",
  3397. #endif
  3398. #ifdef GL_AMD_pinned_memory
  3399. "GL_AMD_pinned_memory",
  3400. #endif
  3401. #ifdef GL_AMD_query_buffer_object
  3402. "GL_AMD_query_buffer_object",
  3403. #endif
  3404. #ifdef GL_AMD_sample_positions
  3405. "GL_AMD_sample_positions",
  3406. #endif
  3407. #ifdef GL_AMD_seamless_cubemap_per_texture
  3408. "GL_AMD_seamless_cubemap_per_texture",
  3409. #endif
  3410. #ifdef GL_AMD_shader_atomic_counter_ops
  3411. "GL_AMD_shader_atomic_counter_ops",
  3412. #endif
  3413. #ifdef GL_AMD_shader_explicit_vertex_parameter
  3414. "GL_AMD_shader_explicit_vertex_parameter",
  3415. #endif
  3416. #ifdef GL_AMD_shader_stencil_export
  3417. "GL_AMD_shader_stencil_export",
  3418. #endif
  3419. #ifdef GL_AMD_shader_stencil_value_export
  3420. "GL_AMD_shader_stencil_value_export",
  3421. #endif
  3422. #ifdef GL_AMD_shader_trinary_minmax
  3423. "GL_AMD_shader_trinary_minmax",
  3424. #endif
  3425. #ifdef GL_AMD_sparse_texture
  3426. "GL_AMD_sparse_texture",
  3427. #endif
  3428. #ifdef GL_AMD_stencil_operation_extended
  3429. "GL_AMD_stencil_operation_extended",
  3430. #endif
  3431. #ifdef GL_AMD_texture_texture4
  3432. "GL_AMD_texture_texture4",
  3433. #endif
  3434. #ifdef GL_AMD_transform_feedback3_lines_triangles
  3435. "GL_AMD_transform_feedback3_lines_triangles",
  3436. #endif
  3437. #ifdef GL_AMD_transform_feedback4
  3438. "GL_AMD_transform_feedback4",
  3439. #endif
  3440. #ifdef GL_AMD_vertex_shader_layer
  3441. "GL_AMD_vertex_shader_layer",
  3442. #endif
  3443. #ifdef GL_AMD_vertex_shader_tessellator
  3444. "GL_AMD_vertex_shader_tessellator",
  3445. #endif
  3446. #ifdef GL_AMD_vertex_shader_viewport_index
  3447. "GL_AMD_vertex_shader_viewport_index",
  3448. #endif
  3449. #ifdef GL_ANGLE_depth_texture
  3450. "GL_ANGLE_depth_texture",
  3451. #endif
  3452. #ifdef GL_ANGLE_framebuffer_blit
  3453. "GL_ANGLE_framebuffer_blit",
  3454. #endif
  3455. #ifdef GL_ANGLE_framebuffer_multisample
  3456. "GL_ANGLE_framebuffer_multisample",
  3457. #endif
  3458. #ifdef GL_ANGLE_instanced_arrays
  3459. "GL_ANGLE_instanced_arrays",
  3460. #endif
  3461. #ifdef GL_ANGLE_pack_reverse_row_order
  3462. "GL_ANGLE_pack_reverse_row_order",
  3463. #endif
  3464. #ifdef GL_ANGLE_program_binary
  3465. "GL_ANGLE_program_binary",
  3466. #endif
  3467. #ifdef GL_ANGLE_texture_compression_dxt1
  3468. "GL_ANGLE_texture_compression_dxt1",
  3469. #endif
  3470. #ifdef GL_ANGLE_texture_compression_dxt3
  3471. "GL_ANGLE_texture_compression_dxt3",
  3472. #endif
  3473. #ifdef GL_ANGLE_texture_compression_dxt5
  3474. "GL_ANGLE_texture_compression_dxt5",
  3475. #endif
  3476. #ifdef GL_ANGLE_texture_usage
  3477. "GL_ANGLE_texture_usage",
  3478. #endif
  3479. #ifdef GL_ANGLE_timer_query
  3480. "GL_ANGLE_timer_query",
  3481. #endif
  3482. #ifdef GL_ANGLE_translated_shader_source
  3483. "GL_ANGLE_translated_shader_source",
  3484. #endif
  3485. #ifdef GL_APPLE_aux_depth_stencil
  3486. "GL_APPLE_aux_depth_stencil",
  3487. #endif
  3488. #ifdef GL_APPLE_client_storage
  3489. "GL_APPLE_client_storage",
  3490. #endif
  3491. #ifdef GL_APPLE_element_array
  3492. "GL_APPLE_element_array",
  3493. #endif
  3494. #ifdef GL_APPLE_fence
  3495. "GL_APPLE_fence",
  3496. #endif
  3497. #ifdef GL_APPLE_float_pixels
  3498. "GL_APPLE_float_pixels",
  3499. #endif
  3500. #ifdef GL_APPLE_flush_buffer_range
  3501. "GL_APPLE_flush_buffer_range",
  3502. #endif
  3503. #ifdef GL_APPLE_object_purgeable
  3504. "GL_APPLE_object_purgeable",
  3505. #endif
  3506. #ifdef GL_APPLE_pixel_buffer
  3507. "GL_APPLE_pixel_buffer",
  3508. #endif
  3509. #ifdef GL_APPLE_rgb_422
  3510. "GL_APPLE_rgb_422",
  3511. #endif
  3512. #ifdef GL_APPLE_row_bytes
  3513. "GL_APPLE_row_bytes",
  3514. #endif
  3515. #ifdef GL_APPLE_specular_vector
  3516. "GL_APPLE_specular_vector",
  3517. #endif
  3518. #ifdef GL_APPLE_texture_range
  3519. "GL_APPLE_texture_range",
  3520. #endif
  3521. #ifdef GL_APPLE_transform_hint
  3522. "GL_APPLE_transform_hint",
  3523. #endif
  3524. #ifdef GL_APPLE_vertex_array_object
  3525. "GL_APPLE_vertex_array_object",
  3526. #endif
  3527. #ifdef GL_APPLE_vertex_array_range
  3528. "GL_APPLE_vertex_array_range",
  3529. #endif
  3530. #ifdef GL_APPLE_vertex_program_evaluators
  3531. "GL_APPLE_vertex_program_evaluators",
  3532. #endif
  3533. #ifdef GL_APPLE_ycbcr_422
  3534. "GL_APPLE_ycbcr_422",
  3535. #endif
  3536. #ifdef GL_ARB_ES2_compatibility
  3537. "GL_ARB_ES2_compatibility",
  3538. #endif
  3539. #ifdef GL_ARB_ES3_1_compatibility
  3540. "GL_ARB_ES3_1_compatibility",
  3541. #endif
  3542. #ifdef GL_ARB_ES3_2_compatibility
  3543. "GL_ARB_ES3_2_compatibility",
  3544. #endif
  3545. #ifdef GL_ARB_ES3_compatibility
  3546. "GL_ARB_ES3_compatibility",
  3547. #endif
  3548. #ifdef GL_ARB_arrays_of_arrays
  3549. "GL_ARB_arrays_of_arrays",
  3550. #endif
  3551. #ifdef GL_ARB_base_instance
  3552. "GL_ARB_base_instance",
  3553. #endif
  3554. #ifdef GL_ARB_bindless_texture
  3555. "GL_ARB_bindless_texture",
  3556. #endif
  3557. #ifdef GL_ARB_blend_func_extended
  3558. "GL_ARB_blend_func_extended",
  3559. #endif
  3560. #ifdef GL_ARB_buffer_storage
  3561. "GL_ARB_buffer_storage",
  3562. #endif
  3563. #ifdef GL_ARB_cl_event
  3564. "GL_ARB_cl_event",
  3565. #endif
  3566. #ifdef GL_ARB_clear_buffer_object
  3567. "GL_ARB_clear_buffer_object",
  3568. #endif
  3569. #ifdef GL_ARB_clear_texture
  3570. "GL_ARB_clear_texture",
  3571. #endif
  3572. #ifdef GL_ARB_clip_control
  3573. "GL_ARB_clip_control",
  3574. #endif
  3575. #ifdef GL_ARB_color_buffer_float
  3576. "GL_ARB_color_buffer_float",
  3577. #endif
  3578. #ifdef GL_ARB_compatibility
  3579. "GL_ARB_compatibility",
  3580. #endif
  3581. #ifdef GL_ARB_compressed_texture_pixel_storage
  3582. "GL_ARB_compressed_texture_pixel_storage",
  3583. #endif
  3584. #ifdef GL_ARB_compute_shader
  3585. "GL_ARB_compute_shader",
  3586. #endif
  3587. #ifdef GL_ARB_compute_variable_group_size
  3588. "GL_ARB_compute_variable_group_size",
  3589. #endif
  3590. #ifdef GL_ARB_conditional_render_inverted
  3591. "GL_ARB_conditional_render_inverted",
  3592. #endif
  3593. #ifdef GL_ARB_conservative_depth
  3594. "GL_ARB_conservative_depth",
  3595. #endif
  3596. #ifdef GL_ARB_copy_buffer
  3597. "GL_ARB_copy_buffer",
  3598. #endif
  3599. #ifdef GL_ARB_copy_image
  3600. "GL_ARB_copy_image",
  3601. #endif
  3602. #ifdef GL_ARB_cull_distance
  3603. "GL_ARB_cull_distance",
  3604. #endif
  3605. #ifdef GL_ARB_debug_output
  3606. "GL_ARB_debug_output",
  3607. #endif
  3608. #ifdef GL_ARB_depth_buffer_float
  3609. "GL_ARB_depth_buffer_float",
  3610. #endif
  3611. #ifdef GL_ARB_depth_clamp
  3612. "GL_ARB_depth_clamp",
  3613. #endif
  3614. #ifdef GL_ARB_depth_texture
  3615. "GL_ARB_depth_texture",
  3616. #endif
  3617. #ifdef GL_ARB_derivative_control
  3618. "GL_ARB_derivative_control",
  3619. #endif
  3620. #ifdef GL_ARB_direct_state_access
  3621. "GL_ARB_direct_state_access",
  3622. #endif
  3623. #ifdef GL_ARB_draw_buffers
  3624. "GL_ARB_draw_buffers",
  3625. #endif
  3626. #ifdef GL_ARB_draw_buffers_blend
  3627. "GL_ARB_draw_buffers_blend",
  3628. #endif
  3629. #ifdef GL_ARB_draw_elements_base_vertex
  3630. "GL_ARB_draw_elements_base_vertex",
  3631. #endif
  3632. #ifdef GL_ARB_draw_indirect
  3633. "GL_ARB_draw_indirect",
  3634. #endif
  3635. #ifdef GL_ARB_draw_instanced
  3636. "GL_ARB_draw_instanced",
  3637. #endif
  3638. #ifdef GL_ARB_enhanced_layouts
  3639. "GL_ARB_enhanced_layouts",
  3640. #endif
  3641. #ifdef GL_ARB_explicit_attrib_location
  3642. "GL_ARB_explicit_attrib_location",
  3643. #endif
  3644. #ifdef GL_ARB_explicit_uniform_location
  3645. "GL_ARB_explicit_uniform_location",
  3646. #endif
  3647. #ifdef GL_ARB_fragment_coord_conventions
  3648. "GL_ARB_fragment_coord_conventions",
  3649. #endif
  3650. #ifdef GL_ARB_fragment_layer_viewport
  3651. "GL_ARB_fragment_layer_viewport",
  3652. #endif
  3653. #ifdef GL_ARB_fragment_program
  3654. "GL_ARB_fragment_program",
  3655. #endif
  3656. #ifdef GL_ARB_fragment_program_shadow
  3657. "GL_ARB_fragment_program_shadow",
  3658. #endif
  3659. #ifdef GL_ARB_fragment_shader
  3660. "GL_ARB_fragment_shader",
  3661. #endif
  3662. #ifdef GL_ARB_fragment_shader_interlock
  3663. "GL_ARB_fragment_shader_interlock",
  3664. #endif
  3665. #ifdef GL_ARB_framebuffer_no_attachments
  3666. "GL_ARB_framebuffer_no_attachments",
  3667. #endif
  3668. #ifdef GL_ARB_framebuffer_object
  3669. "GL_ARB_framebuffer_object",
  3670. #endif
  3671. #ifdef GL_ARB_framebuffer_sRGB
  3672. "GL_ARB_framebuffer_sRGB",
  3673. #endif
  3674. #ifdef GL_ARB_geometry_shader4
  3675. "GL_ARB_geometry_shader4",
  3676. #endif
  3677. #ifdef GL_ARB_get_program_binary
  3678. "GL_ARB_get_program_binary",
  3679. #endif
  3680. #ifdef GL_ARB_get_texture_sub_image
  3681. "GL_ARB_get_texture_sub_image",
  3682. #endif
  3683. #ifdef GL_ARB_gl_spirv
  3684. "GL_ARB_gl_spirv",
  3685. #endif
  3686. #ifdef GL_ARB_gpu_shader5
  3687. "GL_ARB_gpu_shader5",
  3688. #endif
  3689. #ifdef GL_ARB_gpu_shader_fp64
  3690. "GL_ARB_gpu_shader_fp64",
  3691. #endif
  3692. #ifdef GL_ARB_gpu_shader_int64
  3693. "GL_ARB_gpu_shader_int64",
  3694. #endif
  3695. #ifdef GL_ARB_half_float_pixel
  3696. "GL_ARB_half_float_pixel",
  3697. #endif
  3698. #ifdef GL_ARB_half_float_vertex
  3699. "GL_ARB_half_float_vertex",
  3700. #endif
  3701. #ifdef GL_ARB_imaging
  3702. "GL_ARB_imaging",
  3703. #endif
  3704. #ifdef GL_ARB_indirect_parameters
  3705. "GL_ARB_indirect_parameters",
  3706. #endif
  3707. #ifdef GL_ARB_instanced_arrays
  3708. "GL_ARB_instanced_arrays",
  3709. #endif
  3710. #ifdef GL_ARB_internalformat_query
  3711. "GL_ARB_internalformat_query",
  3712. #endif
  3713. #ifdef GL_ARB_internalformat_query2
  3714. "GL_ARB_internalformat_query2",
  3715. #endif
  3716. #ifdef GL_ARB_invalidate_subdata
  3717. "GL_ARB_invalidate_subdata",
  3718. #endif
  3719. #ifdef GL_ARB_map_buffer_alignment
  3720. "GL_ARB_map_buffer_alignment",
  3721. #endif
  3722. #ifdef GL_ARB_map_buffer_range
  3723. "GL_ARB_map_buffer_range",
  3724. #endif
  3725. #ifdef GL_ARB_matrix_palette
  3726. "GL_ARB_matrix_palette",
  3727. #endif
  3728. #ifdef GL_ARB_multi_bind
  3729. "GL_ARB_multi_bind",
  3730. #endif
  3731. #ifdef GL_ARB_multi_draw_indirect
  3732. "GL_ARB_multi_draw_indirect",
  3733. #endif
  3734. #ifdef GL_ARB_multisample
  3735. "GL_ARB_multisample",
  3736. #endif
  3737. #ifdef GL_ARB_multitexture
  3738. "GL_ARB_multitexture",
  3739. #endif
  3740. #ifdef GL_ARB_occlusion_query
  3741. "GL_ARB_occlusion_query",
  3742. #endif
  3743. #ifdef GL_ARB_occlusion_query2
  3744. "GL_ARB_occlusion_query2",
  3745. #endif
  3746. #ifdef GL_ARB_parallel_shader_compile
  3747. "GL_ARB_parallel_shader_compile",
  3748. #endif
  3749. #ifdef GL_ARB_pipeline_statistics_query
  3750. "GL_ARB_pipeline_statistics_query",
  3751. #endif
  3752. #ifdef GL_ARB_pixel_buffer_object
  3753. "GL_ARB_pixel_buffer_object",
  3754. #endif
  3755. #ifdef GL_ARB_point_parameters
  3756. "GL_ARB_point_parameters",
  3757. #endif
  3758. #ifdef GL_ARB_point_sprite
  3759. "GL_ARB_point_sprite",
  3760. #endif
  3761. #ifdef GL_ARB_post_depth_coverage
  3762. "GL_ARB_post_depth_coverage",
  3763. #endif
  3764. #ifdef GL_ARB_program_interface_query
  3765. "GL_ARB_program_interface_query",
  3766. #endif
  3767. #ifdef GL_ARB_provoking_vertex
  3768. "GL_ARB_provoking_vertex",
  3769. #endif
  3770. #ifdef GL_ARB_query_buffer_object
  3771. "GL_ARB_query_buffer_object",
  3772. #endif
  3773. #ifdef GL_ARB_robust_buffer_access_behavior
  3774. "GL_ARB_robust_buffer_access_behavior",
  3775. #endif
  3776. #ifdef GL_ARB_robustness
  3777. "GL_ARB_robustness",
  3778. #endif
  3779. #ifdef GL_ARB_robustness_application_isolation
  3780. "GL_ARB_robustness_application_isolation",
  3781. #endif
  3782. #ifdef GL_ARB_robustness_share_group_isolation
  3783. "GL_ARB_robustness_share_group_isolation",
  3784. #endif
  3785. #ifdef GL_ARB_sample_locations
  3786. "GL_ARB_sample_locations",
  3787. #endif
  3788. #ifdef GL_ARB_sample_shading
  3789. "GL_ARB_sample_shading",
  3790. #endif
  3791. #ifdef GL_ARB_sampler_objects
  3792. "GL_ARB_sampler_objects",
  3793. #endif
  3794. #ifdef GL_ARB_seamless_cube_map
  3795. "GL_ARB_seamless_cube_map",
  3796. #endif
  3797. #ifdef GL_ARB_seamless_cubemap_per_texture
  3798. "GL_ARB_seamless_cubemap_per_texture",
  3799. #endif
  3800. #ifdef GL_ARB_separate_shader_objects
  3801. "GL_ARB_separate_shader_objects",
  3802. #endif
  3803. #ifdef GL_ARB_shader_atomic_counter_ops
  3804. "GL_ARB_shader_atomic_counter_ops",
  3805. #endif
  3806. #ifdef GL_ARB_shader_atomic_counters
  3807. "GL_ARB_shader_atomic_counters",
  3808. #endif
  3809. #ifdef GL_ARB_shader_ballot
  3810. "GL_ARB_shader_ballot",
  3811. #endif
  3812. #ifdef GL_ARB_shader_bit_encoding
  3813. "GL_ARB_shader_bit_encoding",
  3814. #endif
  3815. #ifdef GL_ARB_shader_clock
  3816. "GL_ARB_shader_clock",
  3817. #endif
  3818. #ifdef GL_ARB_shader_draw_parameters
  3819. "GL_ARB_shader_draw_parameters",
  3820. #endif
  3821. #ifdef GL_ARB_shader_group_vote
  3822. "GL_ARB_shader_group_vote",
  3823. #endif
  3824. #ifdef GL_ARB_shader_image_load_store
  3825. "GL_ARB_shader_image_load_store",
  3826. #endif
  3827. #ifdef GL_ARB_shader_image_size
  3828. "GL_ARB_shader_image_size",
  3829. #endif
  3830. #ifdef GL_ARB_shader_objects
  3831. "GL_ARB_shader_objects",
  3832. #endif
  3833. #ifdef GL_ARB_shader_precision
  3834. "GL_ARB_shader_precision",
  3835. #endif
  3836. #ifdef GL_ARB_shader_stencil_export
  3837. "GL_ARB_shader_stencil_export",
  3838. #endif
  3839. #ifdef GL_ARB_shader_storage_buffer_object
  3840. "GL_ARB_shader_storage_buffer_object",
  3841. #endif
  3842. #ifdef GL_ARB_shader_subroutine
  3843. "GL_ARB_shader_subroutine",
  3844. #endif
  3845. #ifdef GL_ARB_shader_texture_image_samples
  3846. "GL_ARB_shader_texture_image_samples",
  3847. #endif
  3848. #ifdef GL_ARB_shader_texture_lod
  3849. "GL_ARB_shader_texture_lod",
  3850. #endif
  3851. #ifdef GL_ARB_shader_viewport_layer_array
  3852. "GL_ARB_shader_viewport_layer_array",
  3853. #endif
  3854. #ifdef GL_ARB_shading_language_100
  3855. "GL_ARB_shading_language_100",
  3856. #endif
  3857. #ifdef GL_ARB_shading_language_420pack
  3858. "GL_ARB_shading_language_420pack",
  3859. #endif
  3860. #ifdef GL_ARB_shading_language_include
  3861. "GL_ARB_shading_language_include",
  3862. #endif
  3863. #ifdef GL_ARB_shading_language_packing
  3864. "GL_ARB_shading_language_packing",
  3865. #endif
  3866. #ifdef GL_ARB_shadow
  3867. "GL_ARB_shadow",
  3868. #endif
  3869. #ifdef GL_ARB_shadow_ambient
  3870. "GL_ARB_shadow_ambient",
  3871. #endif
  3872. #ifdef GL_ARB_sparse_buffer
  3873. "GL_ARB_sparse_buffer",
  3874. #endif
  3875. #ifdef GL_ARB_sparse_texture
  3876. "GL_ARB_sparse_texture",
  3877. #endif
  3878. #ifdef GL_ARB_sparse_texture2
  3879. "GL_ARB_sparse_texture2",
  3880. #endif
  3881. #ifdef GL_ARB_sparse_texture_clamp
  3882. "GL_ARB_sparse_texture_clamp",
  3883. #endif
  3884. #ifdef GL_ARB_stencil_texturing
  3885. "GL_ARB_stencil_texturing",
  3886. #endif
  3887. #ifdef GL_ARB_sync
  3888. "GL_ARB_sync",
  3889. #endif
  3890. #ifdef GL_ARB_tessellation_shader
  3891. "GL_ARB_tessellation_shader",
  3892. #endif
  3893. #ifdef GL_ARB_texture_barrier
  3894. "GL_ARB_texture_barrier",
  3895. #endif
  3896. #ifdef GL_ARB_texture_border_clamp
  3897. "GL_ARB_texture_border_clamp",
  3898. #endif
  3899. #ifdef GL_ARB_texture_buffer_object
  3900. "GL_ARB_texture_buffer_object",
  3901. #endif
  3902. #ifdef GL_ARB_texture_buffer_object_rgb32
  3903. "GL_ARB_texture_buffer_object_rgb32",
  3904. #endif
  3905. #ifdef GL_ARB_texture_buffer_range
  3906. "GL_ARB_texture_buffer_range",
  3907. #endif
  3908. #ifdef GL_ARB_texture_compression
  3909. "GL_ARB_texture_compression",
  3910. #endif
  3911. #ifdef GL_ARB_texture_compression_bptc
  3912. "GL_ARB_texture_compression_bptc",
  3913. #endif
  3914. #ifdef GL_ARB_texture_compression_rgtc
  3915. "GL_ARB_texture_compression_rgtc",
  3916. #endif
  3917. #ifdef GL_ARB_texture_cube_map
  3918. "GL_ARB_texture_cube_map",
  3919. #endif
  3920. #ifdef GL_ARB_texture_cube_map_array
  3921. "GL_ARB_texture_cube_map_array",
  3922. #endif
  3923. #ifdef GL_ARB_texture_env_add
  3924. "GL_ARB_texture_env_add",
  3925. #endif
  3926. #ifdef GL_ARB_texture_env_combine
  3927. "GL_ARB_texture_env_combine",
  3928. #endif
  3929. #ifdef GL_ARB_texture_env_crossbar
  3930. "GL_ARB_texture_env_crossbar",
  3931. #endif
  3932. #ifdef GL_ARB_texture_env_dot3
  3933. "GL_ARB_texture_env_dot3",
  3934. #endif
  3935. #ifdef GL_ARB_texture_filter_minmax
  3936. "GL_ARB_texture_filter_minmax",
  3937. #endif
  3938. #ifdef GL_ARB_texture_float
  3939. "GL_ARB_texture_float",
  3940. #endif
  3941. #ifdef GL_ARB_texture_gather
  3942. "GL_ARB_texture_gather",
  3943. #endif
  3944. #ifdef GL_ARB_texture_mirror_clamp_to_edge
  3945. "GL_ARB_texture_mirror_clamp_to_edge",
  3946. #endif
  3947. #ifdef GL_ARB_texture_mirrored_repeat
  3948. "GL_ARB_texture_mirrored_repeat",
  3949. #endif
  3950. #ifdef GL_ARB_texture_multisample
  3951. "GL_ARB_texture_multisample",
  3952. #endif
  3953. #ifdef GL_ARB_texture_non_power_of_two
  3954. "GL_ARB_texture_non_power_of_two",
  3955. #endif
  3956. #ifdef GL_ARB_texture_query_levels
  3957. "GL_ARB_texture_query_levels",
  3958. #endif
  3959. #ifdef GL_ARB_texture_query_lod
  3960. "GL_ARB_texture_query_lod",
  3961. #endif
  3962. #ifdef GL_ARB_texture_rectangle
  3963. "GL_ARB_texture_rectangle",
  3964. #endif
  3965. #ifdef GL_ARB_texture_rg
  3966. "GL_ARB_texture_rg",
  3967. #endif
  3968. #ifdef GL_ARB_texture_rgb10_a2ui
  3969. "GL_ARB_texture_rgb10_a2ui",
  3970. #endif
  3971. #ifdef GL_ARB_texture_stencil8
  3972. "GL_ARB_texture_stencil8",
  3973. #endif
  3974. #ifdef GL_ARB_texture_storage
  3975. "GL_ARB_texture_storage",
  3976. #endif
  3977. #ifdef GL_ARB_texture_storage_multisample
  3978. "GL_ARB_texture_storage_multisample",
  3979. #endif
  3980. #ifdef GL_ARB_texture_swizzle
  3981. "GL_ARB_texture_swizzle",
  3982. #endif
  3983. #ifdef GL_ARB_texture_view
  3984. "GL_ARB_texture_view",
  3985. #endif
  3986. #ifdef GL_ARB_timer_query
  3987. "GL_ARB_timer_query",
  3988. #endif
  3989. #ifdef GL_ARB_transform_feedback2
  3990. "GL_ARB_transform_feedback2",
  3991. #endif
  3992. #ifdef GL_ARB_transform_feedback3
  3993. "GL_ARB_transform_feedback3",
  3994. #endif
  3995. #ifdef GL_ARB_transform_feedback_instanced
  3996. "GL_ARB_transform_feedback_instanced",
  3997. #endif
  3998. #ifdef GL_ARB_transform_feedback_overflow_query
  3999. "GL_ARB_transform_feedback_overflow_query",
  4000. #endif
  4001. #ifdef GL_ARB_transpose_matrix
  4002. "GL_ARB_transpose_matrix",
  4003. #endif
  4004. #ifdef GL_ARB_uniform_buffer_object
  4005. "GL_ARB_uniform_buffer_object",
  4006. #endif
  4007. #ifdef GL_ARB_vertex_array_bgra
  4008. "GL_ARB_vertex_array_bgra",
  4009. #endif
  4010. #ifdef GL_ARB_vertex_array_object
  4011. "GL_ARB_vertex_array_object",
  4012. #endif
  4013. #ifdef GL_ARB_vertex_attrib_64bit
  4014. "GL_ARB_vertex_attrib_64bit",
  4015. #endif
  4016. #ifdef GL_ARB_vertex_attrib_binding
  4017. "GL_ARB_vertex_attrib_binding",
  4018. #endif
  4019. #ifdef GL_ARB_vertex_blend
  4020. "GL_ARB_vertex_blend",
  4021. #endif
  4022. #ifdef GL_ARB_vertex_buffer_object
  4023. "GL_ARB_vertex_buffer_object",
  4024. #endif
  4025. #ifdef GL_ARB_vertex_program
  4026. "GL_ARB_vertex_program",
  4027. #endif
  4028. #ifdef GL_ARB_vertex_shader
  4029. "GL_ARB_vertex_shader",
  4030. #endif
  4031. #ifdef GL_ARB_vertex_type_10f_11f_11f_rev
  4032. "GL_ARB_vertex_type_10f_11f_11f_rev",
  4033. #endif
  4034. #ifdef GL_ARB_vertex_type_2_10_10_10_rev
  4035. "GL_ARB_vertex_type_2_10_10_10_rev",
  4036. #endif
  4037. #ifdef GL_ARB_viewport_array
  4038. "GL_ARB_viewport_array",
  4039. #endif
  4040. #ifdef GL_ARB_window_pos
  4041. "GL_ARB_window_pos",
  4042. #endif
  4043. #ifdef GL_ATIX_point_sprites
  4044. "GL_ATIX_point_sprites",
  4045. #endif
  4046. #ifdef GL_ATIX_texture_env_combine3
  4047. "GL_ATIX_texture_env_combine3",
  4048. #endif
  4049. #ifdef GL_ATIX_texture_env_route
  4050. "GL_ATIX_texture_env_route",
  4051. #endif
  4052. #ifdef GL_ATIX_vertex_shader_output_point_size
  4053. "GL_ATIX_vertex_shader_output_point_size",
  4054. #endif
  4055. #ifdef GL_ATI_draw_buffers
  4056. "GL_ATI_draw_buffers",
  4057. #endif
  4058. #ifdef GL_ATI_element_array
  4059. "GL_ATI_element_array",
  4060. #endif
  4061. #ifdef GL_ATI_envmap_bumpmap
  4062. "GL_ATI_envmap_bumpmap",
  4063. #endif
  4064. #ifdef GL_ATI_fragment_shader
  4065. "GL_ATI_fragment_shader",
  4066. #endif
  4067. #ifdef GL_ATI_map_object_buffer
  4068. "GL_ATI_map_object_buffer",
  4069. #endif
  4070. #ifdef GL_ATI_meminfo
  4071. "GL_ATI_meminfo",
  4072. #endif
  4073. #ifdef GL_ATI_pn_triangles
  4074. "GL_ATI_pn_triangles",
  4075. #endif
  4076. #ifdef GL_ATI_separate_stencil
  4077. "GL_ATI_separate_stencil",
  4078. #endif
  4079. #ifdef GL_ATI_shader_texture_lod
  4080. "GL_ATI_shader_texture_lod",
  4081. #endif
  4082. #ifdef GL_ATI_text_fragment_shader
  4083. "GL_ATI_text_fragment_shader",
  4084. #endif
  4085. #ifdef GL_ATI_texture_compression_3dc
  4086. "GL_ATI_texture_compression_3dc",
  4087. #endif
  4088. #ifdef GL_ATI_texture_env_combine3
  4089. "GL_ATI_texture_env_combine3",
  4090. #endif
  4091. #ifdef GL_ATI_texture_float
  4092. "GL_ATI_texture_float",
  4093. #endif
  4094. #ifdef GL_ATI_texture_mirror_once
  4095. "GL_ATI_texture_mirror_once",
  4096. #endif
  4097. #ifdef GL_ATI_vertex_array_object
  4098. "GL_ATI_vertex_array_object",
  4099. #endif
  4100. #ifdef GL_ATI_vertex_attrib_array_object
  4101. "GL_ATI_vertex_attrib_array_object",
  4102. #endif
  4103. #ifdef GL_ATI_vertex_streams
  4104. "GL_ATI_vertex_streams",
  4105. #endif
  4106. #ifdef GL_EGL_NV_robustness_video_memory_purge
  4107. "GL_EGL_NV_robustness_video_memory_purge",
  4108. #endif
  4109. #ifdef GL_EXT_422_pixels
  4110. "GL_EXT_422_pixels",
  4111. #endif
  4112. #ifdef GL_EXT_Cg_shader
  4113. "GL_EXT_Cg_shader",
  4114. #endif
  4115. #ifdef GL_EXT_abgr
  4116. "GL_EXT_abgr",
  4117. #endif
  4118. #ifdef GL_EXT_bgra
  4119. "GL_EXT_bgra",
  4120. #endif
  4121. #ifdef GL_EXT_bindable_uniform
  4122. "GL_EXT_bindable_uniform",
  4123. #endif
  4124. #ifdef GL_EXT_blend_color
  4125. "GL_EXT_blend_color",
  4126. #endif
  4127. #ifdef GL_EXT_blend_equation_separate
  4128. "GL_EXT_blend_equation_separate",
  4129. #endif
  4130. #ifdef GL_EXT_blend_func_separate
  4131. "GL_EXT_blend_func_separate",
  4132. #endif
  4133. #ifdef GL_EXT_blend_logic_op
  4134. "GL_EXT_blend_logic_op",
  4135. #endif
  4136. #ifdef GL_EXT_blend_minmax
  4137. "GL_EXT_blend_minmax",
  4138. #endif
  4139. #ifdef GL_EXT_blend_subtract
  4140. "GL_EXT_blend_subtract",
  4141. #endif
  4142. #ifdef GL_EXT_clip_volume_hint
  4143. "GL_EXT_clip_volume_hint",
  4144. #endif
  4145. #ifdef GL_EXT_cmyka
  4146. "GL_EXT_cmyka",
  4147. #endif
  4148. #ifdef GL_EXT_color_subtable
  4149. "GL_EXT_color_subtable",
  4150. #endif
  4151. #ifdef GL_EXT_compiled_vertex_array
  4152. "GL_EXT_compiled_vertex_array",
  4153. #endif
  4154. #ifdef GL_EXT_convolution
  4155. "GL_EXT_convolution",
  4156. #endif
  4157. #ifdef GL_EXT_coordinate_frame
  4158. "GL_EXT_coordinate_frame",
  4159. #endif
  4160. #ifdef GL_EXT_copy_texture
  4161. "GL_EXT_copy_texture",
  4162. #endif
  4163. #ifdef GL_EXT_cull_vertex
  4164. "GL_EXT_cull_vertex",
  4165. #endif
  4166. #ifdef GL_EXT_debug_label
  4167. "GL_EXT_debug_label",
  4168. #endif
  4169. #ifdef GL_EXT_debug_marker
  4170. "GL_EXT_debug_marker",
  4171. #endif
  4172. #ifdef GL_EXT_depth_bounds_test
  4173. "GL_EXT_depth_bounds_test",
  4174. #endif
  4175. #ifdef GL_EXT_direct_state_access
  4176. "GL_EXT_direct_state_access",
  4177. #endif
  4178. #ifdef GL_EXT_draw_buffers2
  4179. "GL_EXT_draw_buffers2",
  4180. #endif
  4181. #ifdef GL_EXT_draw_instanced
  4182. "GL_EXT_draw_instanced",
  4183. #endif
  4184. #ifdef GL_EXT_draw_range_elements
  4185. "GL_EXT_draw_range_elements",
  4186. #endif
  4187. #ifdef GL_EXT_fog_coord
  4188. "GL_EXT_fog_coord",
  4189. #endif
  4190. #ifdef GL_EXT_fragment_lighting
  4191. "GL_EXT_fragment_lighting",
  4192. #endif
  4193. #ifdef GL_EXT_framebuffer_blit
  4194. "GL_EXT_framebuffer_blit",
  4195. #endif
  4196. #ifdef GL_EXT_framebuffer_multisample
  4197. "GL_EXT_framebuffer_multisample",
  4198. #endif
  4199. #ifdef GL_EXT_framebuffer_multisample_blit_scaled
  4200. "GL_EXT_framebuffer_multisample_blit_scaled",
  4201. #endif
  4202. #ifdef GL_EXT_framebuffer_object
  4203. "GL_EXT_framebuffer_object",
  4204. #endif
  4205. #ifdef GL_EXT_framebuffer_sRGB
  4206. "GL_EXT_framebuffer_sRGB",
  4207. #endif
  4208. #ifdef GL_EXT_geometry_shader4
  4209. "GL_EXT_geometry_shader4",
  4210. #endif
  4211. #ifdef GL_EXT_gpu_program_parameters
  4212. "GL_EXT_gpu_program_parameters",
  4213. #endif
  4214. #ifdef GL_EXT_gpu_shader4
  4215. "GL_EXT_gpu_shader4",
  4216. #endif
  4217. #ifdef GL_EXT_histogram
  4218. "GL_EXT_histogram",
  4219. #endif
  4220. #ifdef GL_EXT_index_array_formats
  4221. "GL_EXT_index_array_formats",
  4222. #endif
  4223. #ifdef GL_EXT_index_func
  4224. "GL_EXT_index_func",
  4225. #endif
  4226. #ifdef GL_EXT_index_material
  4227. "GL_EXT_index_material",
  4228. #endif
  4229. #ifdef GL_EXT_index_texture
  4230. "GL_EXT_index_texture",
  4231. #endif
  4232. #ifdef GL_EXT_light_texture
  4233. "GL_EXT_light_texture",
  4234. #endif
  4235. #ifdef GL_EXT_misc_attribute
  4236. "GL_EXT_misc_attribute",
  4237. #endif
  4238. #ifdef GL_EXT_multi_draw_arrays
  4239. "GL_EXT_multi_draw_arrays",
  4240. #endif
  4241. #ifdef GL_EXT_multisample
  4242. "GL_EXT_multisample",
  4243. #endif
  4244. #ifdef GL_EXT_packed_depth_stencil
  4245. "GL_EXT_packed_depth_stencil",
  4246. #endif
  4247. #ifdef GL_EXT_packed_float
  4248. "GL_EXT_packed_float",
  4249. #endif
  4250. #ifdef GL_EXT_packed_pixels
  4251. "GL_EXT_packed_pixels",
  4252. #endif
  4253. #ifdef GL_EXT_paletted_texture
  4254. "GL_EXT_paletted_texture",
  4255. #endif
  4256. #ifdef GL_EXT_pixel_buffer_object
  4257. "GL_EXT_pixel_buffer_object",
  4258. #endif
  4259. #ifdef GL_EXT_pixel_transform
  4260. "GL_EXT_pixel_transform",
  4261. #endif
  4262. #ifdef GL_EXT_pixel_transform_color_table
  4263. "GL_EXT_pixel_transform_color_table",
  4264. #endif
  4265. #ifdef GL_EXT_point_parameters
  4266. "GL_EXT_point_parameters",
  4267. #endif
  4268. #ifdef GL_EXT_polygon_offset
  4269. "GL_EXT_polygon_offset",
  4270. #endif
  4271. #ifdef GL_EXT_polygon_offset_clamp
  4272. "GL_EXT_polygon_offset_clamp",
  4273. #endif
  4274. #ifdef GL_EXT_post_depth_coverage
  4275. "GL_EXT_post_depth_coverage",
  4276. #endif
  4277. #ifdef GL_EXT_provoking_vertex
  4278. "GL_EXT_provoking_vertex",
  4279. #endif
  4280. #ifdef GL_EXT_raster_multisample
  4281. "GL_EXT_raster_multisample",
  4282. #endif
  4283. #ifdef GL_EXT_rescale_normal
  4284. "GL_EXT_rescale_normal",
  4285. #endif
  4286. #ifdef GL_EXT_scene_marker
  4287. "GL_EXT_scene_marker",
  4288. #endif
  4289. #ifdef GL_EXT_secondary_color
  4290. "GL_EXT_secondary_color",
  4291. #endif
  4292. #ifdef GL_EXT_separate_shader_objects
  4293. "GL_EXT_separate_shader_objects",
  4294. #endif
  4295. #ifdef GL_EXT_separate_specular_color
  4296. "GL_EXT_separate_specular_color",
  4297. #endif
  4298. #ifdef GL_EXT_shader_image_load_formatted
  4299. "GL_EXT_shader_image_load_formatted",
  4300. #endif
  4301. #ifdef GL_EXT_shader_image_load_store
  4302. "GL_EXT_shader_image_load_store",
  4303. #endif
  4304. #ifdef GL_EXT_shader_integer_mix
  4305. "GL_EXT_shader_integer_mix",
  4306. #endif
  4307. #ifdef GL_EXT_shadow_funcs
  4308. "GL_EXT_shadow_funcs",
  4309. #endif
  4310. #ifdef GL_EXT_shared_texture_palette
  4311. "GL_EXT_shared_texture_palette",
  4312. #endif
  4313. #ifdef GL_EXT_sparse_texture2
  4314. "GL_EXT_sparse_texture2",
  4315. #endif
  4316. #ifdef GL_EXT_stencil_clear_tag
  4317. "GL_EXT_stencil_clear_tag",
  4318. #endif
  4319. #ifdef GL_EXT_stencil_two_side
  4320. "GL_EXT_stencil_two_side",
  4321. #endif
  4322. #ifdef GL_EXT_stencil_wrap
  4323. "GL_EXT_stencil_wrap",
  4324. #endif
  4325. #ifdef GL_EXT_subtexture
  4326. "GL_EXT_subtexture",
  4327. #endif
  4328. #ifdef GL_EXT_texture
  4329. "GL_EXT_texture",
  4330. #endif
  4331. #ifdef GL_EXT_texture3D
  4332. "GL_EXT_texture3D",
  4333. #endif
  4334. #ifdef GL_EXT_texture_array
  4335. "GL_EXT_texture_array",
  4336. #endif
  4337. #ifdef GL_EXT_texture_buffer_object
  4338. "GL_EXT_texture_buffer_object",
  4339. #endif
  4340. #ifdef GL_EXT_texture_compression_dxt1
  4341. "GL_EXT_texture_compression_dxt1",
  4342. #endif
  4343. #ifdef GL_EXT_texture_compression_latc
  4344. "GL_EXT_texture_compression_latc",
  4345. #endif
  4346. #ifdef GL_EXT_texture_compression_rgtc
  4347. "GL_EXT_texture_compression_rgtc",
  4348. #endif
  4349. #ifdef GL_EXT_texture_compression_s3tc
  4350. "GL_EXT_texture_compression_s3tc",
  4351. #endif
  4352. #ifdef GL_EXT_texture_cube_map
  4353. "GL_EXT_texture_cube_map",
  4354. #endif
  4355. #ifdef GL_EXT_texture_edge_clamp
  4356. "GL_EXT_texture_edge_clamp",
  4357. #endif
  4358. #ifdef GL_EXT_texture_env
  4359. "GL_EXT_texture_env",
  4360. #endif
  4361. #ifdef GL_EXT_texture_env_add
  4362. "GL_EXT_texture_env_add",
  4363. #endif
  4364. #ifdef GL_EXT_texture_env_combine
  4365. "GL_EXT_texture_env_combine",
  4366. #endif
  4367. #ifdef GL_EXT_texture_env_dot3
  4368. "GL_EXT_texture_env_dot3",
  4369. #endif
  4370. #ifdef GL_EXT_texture_filter_anisotropic
  4371. "GL_EXT_texture_filter_anisotropic",
  4372. #endif
  4373. #ifdef GL_EXT_texture_filter_minmax
  4374. "GL_EXT_texture_filter_minmax",
  4375. #endif
  4376. #ifdef GL_EXT_texture_integer
  4377. "GL_EXT_texture_integer",
  4378. #endif
  4379. #ifdef GL_EXT_texture_lod_bias
  4380. "GL_EXT_texture_lod_bias",
  4381. #endif
  4382. #ifdef GL_EXT_texture_mirror_clamp
  4383. "GL_EXT_texture_mirror_clamp",
  4384. #endif
  4385. #ifdef GL_EXT_texture_object
  4386. "GL_EXT_texture_object",
  4387. #endif
  4388. #ifdef GL_EXT_texture_perturb_normal
  4389. "GL_EXT_texture_perturb_normal",
  4390. #endif
  4391. #ifdef GL_EXT_texture_rectangle
  4392. "GL_EXT_texture_rectangle",
  4393. #endif
  4394. #ifdef GL_EXT_texture_sRGB
  4395. "GL_EXT_texture_sRGB",
  4396. #endif
  4397. #ifdef GL_EXT_texture_sRGB_decode
  4398. "GL_EXT_texture_sRGB_decode",
  4399. #endif
  4400. #ifdef GL_EXT_texture_shared_exponent
  4401. "GL_EXT_texture_shared_exponent",
  4402. #endif
  4403. #ifdef GL_EXT_texture_snorm
  4404. "GL_EXT_texture_snorm",
  4405. #endif
  4406. #ifdef GL_EXT_texture_swizzle
  4407. "GL_EXT_texture_swizzle",
  4408. #endif
  4409. #ifdef GL_EXT_timer_query
  4410. "GL_EXT_timer_query",
  4411. #endif
  4412. #ifdef GL_EXT_transform_feedback
  4413. "GL_EXT_transform_feedback",
  4414. #endif
  4415. #ifdef GL_EXT_vertex_array
  4416. "GL_EXT_vertex_array",
  4417. #endif
  4418. #ifdef GL_EXT_vertex_array_bgra
  4419. "GL_EXT_vertex_array_bgra",
  4420. #endif
  4421. #ifdef GL_EXT_vertex_attrib_64bit
  4422. "GL_EXT_vertex_attrib_64bit",
  4423. #endif
  4424. #ifdef GL_EXT_vertex_shader
  4425. "GL_EXT_vertex_shader",
  4426. #endif
  4427. #ifdef GL_EXT_vertex_weighting
  4428. "GL_EXT_vertex_weighting",
  4429. #endif
  4430. #ifdef GL_EXT_window_rectangles
  4431. "GL_EXT_window_rectangles",
  4432. #endif
  4433. #ifdef GL_EXT_x11_sync_object
  4434. "GL_EXT_x11_sync_object",
  4435. #endif
  4436. #ifdef GL_GREMEDY_frame_terminator
  4437. "GL_GREMEDY_frame_terminator",
  4438. #endif
  4439. #ifdef GL_GREMEDY_string_marker
  4440. "GL_GREMEDY_string_marker",
  4441. #endif
  4442. #ifdef GL_HP_convolution_border_modes
  4443. "GL_HP_convolution_border_modes",
  4444. #endif
  4445. #ifdef GL_HP_image_transform
  4446. "GL_HP_image_transform",
  4447. #endif
  4448. #ifdef GL_HP_occlusion_test
  4449. "GL_HP_occlusion_test",
  4450. #endif
  4451. #ifdef GL_HP_texture_lighting
  4452. "GL_HP_texture_lighting",
  4453. #endif
  4454. #ifdef GL_IBM_cull_vertex
  4455. "GL_IBM_cull_vertex",
  4456. #endif
  4457. #ifdef GL_IBM_multimode_draw_arrays
  4458. "GL_IBM_multimode_draw_arrays",
  4459. #endif
  4460. #ifdef GL_IBM_rasterpos_clip
  4461. "GL_IBM_rasterpos_clip",
  4462. #endif
  4463. #ifdef GL_IBM_static_data
  4464. "GL_IBM_static_data",
  4465. #endif
  4466. #ifdef GL_IBM_texture_mirrored_repeat
  4467. "GL_IBM_texture_mirrored_repeat",
  4468. #endif
  4469. #ifdef GL_IBM_vertex_array_lists
  4470. "GL_IBM_vertex_array_lists",
  4471. #endif
  4472. #ifdef GL_INGR_color_clamp
  4473. "GL_INGR_color_clamp",
  4474. #endif
  4475. #ifdef GL_INGR_interlace_read
  4476. "GL_INGR_interlace_read",
  4477. #endif
  4478. #ifdef GL_INTEL_conservative_rasterization
  4479. "GL_INTEL_conservative_rasterization",
  4480. #endif
  4481. #ifdef GL_INTEL_fragment_shader_ordering
  4482. "GL_INTEL_fragment_shader_ordering",
  4483. #endif
  4484. #ifdef GL_INTEL_framebuffer_CMAA
  4485. "GL_INTEL_framebuffer_CMAA",
  4486. #endif
  4487. #ifdef GL_INTEL_map_texture
  4488. "GL_INTEL_map_texture",
  4489. #endif
  4490. #ifdef GL_INTEL_parallel_arrays
  4491. "GL_INTEL_parallel_arrays",
  4492. #endif
  4493. #ifdef GL_INTEL_performance_query
  4494. "GL_INTEL_performance_query",
  4495. #endif
  4496. #ifdef GL_INTEL_texture_scissor
  4497. "GL_INTEL_texture_scissor",
  4498. #endif
  4499. #ifdef GL_KHR_blend_equation_advanced
  4500. "GL_KHR_blend_equation_advanced",
  4501. #endif
  4502. #ifdef GL_KHR_blend_equation_advanced_coherent
  4503. "GL_KHR_blend_equation_advanced_coherent",
  4504. #endif
  4505. #ifdef GL_KHR_context_flush_control
  4506. "GL_KHR_context_flush_control",
  4507. #endif
  4508. #ifdef GL_KHR_debug
  4509. "GL_KHR_debug",
  4510. #endif
  4511. #ifdef GL_KHR_no_error
  4512. "GL_KHR_no_error",
  4513. #endif
  4514. #ifdef GL_KHR_robust_buffer_access_behavior
  4515. "GL_KHR_robust_buffer_access_behavior",
  4516. #endif
  4517. #ifdef GL_KHR_robustness
  4518. "GL_KHR_robustness",
  4519. #endif
  4520. #ifdef GL_KHR_texture_compression_astc_hdr
  4521. "GL_KHR_texture_compression_astc_hdr",
  4522. #endif
  4523. #ifdef GL_KHR_texture_compression_astc_ldr
  4524. "GL_KHR_texture_compression_astc_ldr",
  4525. #endif
  4526. #ifdef GL_KHR_texture_compression_astc_sliced_3d
  4527. "GL_KHR_texture_compression_astc_sliced_3d",
  4528. #endif
  4529. #ifdef GL_KTX_buffer_region
  4530. "GL_KTX_buffer_region",
  4531. #endif
  4532. #ifdef GL_MESAX_texture_stack
  4533. "GL_MESAX_texture_stack",
  4534. #endif
  4535. #ifdef GL_MESA_pack_invert
  4536. "GL_MESA_pack_invert",
  4537. #endif
  4538. #ifdef GL_MESA_resize_buffers
  4539. "GL_MESA_resize_buffers",
  4540. #endif
  4541. #ifdef GL_MESA_shader_integer_functions
  4542. "GL_MESA_shader_integer_functions",
  4543. #endif
  4544. #ifdef GL_MESA_window_pos
  4545. "GL_MESA_window_pos",
  4546. #endif
  4547. #ifdef GL_MESA_ycbcr_texture
  4548. "GL_MESA_ycbcr_texture",
  4549. #endif
  4550. #ifdef GL_NVX_blend_equation_advanced_multi_draw_buffers
  4551. "GL_NVX_blend_equation_advanced_multi_draw_buffers",
  4552. #endif
  4553. #ifdef GL_NVX_conditional_render
  4554. "GL_NVX_conditional_render",
  4555. #endif
  4556. #ifdef GL_NVX_gpu_memory_info
  4557. "GL_NVX_gpu_memory_info",
  4558. #endif
  4559. #ifdef GL_NVX_linked_gpu_multicast
  4560. "GL_NVX_linked_gpu_multicast",
  4561. #endif
  4562. #ifdef GL_NV_bindless_multi_draw_indirect
  4563. "GL_NV_bindless_multi_draw_indirect",
  4564. #endif
  4565. #ifdef GL_NV_bindless_multi_draw_indirect_count
  4566. "GL_NV_bindless_multi_draw_indirect_count",
  4567. #endif
  4568. #ifdef GL_NV_bindless_texture
  4569. "GL_NV_bindless_texture",
  4570. #endif
  4571. #ifdef GL_NV_blend_equation_advanced
  4572. "GL_NV_blend_equation_advanced",
  4573. #endif
  4574. #ifdef GL_NV_blend_equation_advanced_coherent
  4575. "GL_NV_blend_equation_advanced_coherent",
  4576. #endif
  4577. #ifdef GL_NV_blend_square
  4578. "GL_NV_blend_square",
  4579. #endif
  4580. #ifdef GL_NV_clip_space_w_scaling
  4581. "GL_NV_clip_space_w_scaling",
  4582. #endif
  4583. #ifdef GL_NV_command_list
  4584. "GL_NV_command_list",
  4585. #endif
  4586. #ifdef GL_NV_compute_program5
  4587. "GL_NV_compute_program5",
  4588. #endif
  4589. #ifdef GL_NV_conditional_render
  4590. "GL_NV_conditional_render",
  4591. #endif
  4592. #ifdef GL_NV_conservative_raster
  4593. "GL_NV_conservative_raster",
  4594. #endif
  4595. #ifdef GL_NV_conservative_raster_dilate
  4596. "GL_NV_conservative_raster_dilate",
  4597. #endif
  4598. #ifdef GL_NV_conservative_raster_pre_snap_triangles
  4599. "GL_NV_conservative_raster_pre_snap_triangles",
  4600. #endif
  4601. #ifdef GL_NV_copy_depth_to_color
  4602. "GL_NV_copy_depth_to_color",
  4603. #endif
  4604. #ifdef GL_NV_copy_image
  4605. "GL_NV_copy_image",
  4606. #endif
  4607. #ifdef GL_NV_deep_texture3D
  4608. "GL_NV_deep_texture3D",
  4609. #endif
  4610. #ifdef GL_NV_depth_buffer_float
  4611. "GL_NV_depth_buffer_float",
  4612. #endif
  4613. #ifdef GL_NV_depth_clamp
  4614. "GL_NV_depth_clamp",
  4615. #endif
  4616. #ifdef GL_NV_depth_range_unclamped
  4617. "GL_NV_depth_range_unclamped",
  4618. #endif
  4619. #ifdef GL_NV_draw_texture
  4620. "GL_NV_draw_texture",
  4621. #endif
  4622. #ifdef GL_NV_draw_vulkan_image
  4623. "GL_NV_draw_vulkan_image",
  4624. #endif
  4625. #ifdef GL_NV_evaluators
  4626. "GL_NV_evaluators",
  4627. #endif
  4628. #ifdef GL_NV_explicit_multisample
  4629. "GL_NV_explicit_multisample",
  4630. #endif
  4631. #ifdef GL_NV_fence
  4632. "GL_NV_fence",
  4633. #endif
  4634. #ifdef GL_NV_fill_rectangle
  4635. "GL_NV_fill_rectangle",
  4636. #endif
  4637. #ifdef GL_NV_float_buffer
  4638. "GL_NV_float_buffer",
  4639. #endif
  4640. #ifdef GL_NV_fog_distance
  4641. "GL_NV_fog_distance",
  4642. #endif
  4643. #ifdef GL_NV_fragment_coverage_to_color
  4644. "GL_NV_fragment_coverage_to_color",
  4645. #endif
  4646. #ifdef GL_NV_fragment_program
  4647. "GL_NV_fragment_program",
  4648. #endif
  4649. #ifdef GL_NV_fragment_program2
  4650. "GL_NV_fragment_program2",
  4651. #endif
  4652. #ifdef GL_NV_fragment_program4
  4653. "GL_NV_fragment_program4",
  4654. #endif
  4655. #ifdef GL_NV_fragment_program_option
  4656. "GL_NV_fragment_program_option",
  4657. #endif
  4658. #ifdef GL_NV_fragment_shader_interlock
  4659. "GL_NV_fragment_shader_interlock",
  4660. #endif
  4661. #ifdef GL_NV_framebuffer_mixed_samples
  4662. "GL_NV_framebuffer_mixed_samples",
  4663. #endif
  4664. #ifdef GL_NV_framebuffer_multisample_coverage
  4665. "GL_NV_framebuffer_multisample_coverage",
  4666. #endif
  4667. #ifdef GL_NV_geometry_program4
  4668. "GL_NV_geometry_program4",
  4669. #endif
  4670. #ifdef GL_NV_geometry_shader4
  4671. "GL_NV_geometry_shader4",
  4672. #endif
  4673. #ifdef GL_NV_geometry_shader_passthrough
  4674. "GL_NV_geometry_shader_passthrough",
  4675. #endif
  4676. #ifdef GL_NV_gpu_multicast
  4677. "GL_NV_gpu_multicast",
  4678. #endif
  4679. #ifdef GL_NV_gpu_program4
  4680. "GL_NV_gpu_program4",
  4681. #endif
  4682. #ifdef GL_NV_gpu_program5
  4683. "GL_NV_gpu_program5",
  4684. #endif
  4685. #ifdef GL_NV_gpu_program5_mem_extended
  4686. "GL_NV_gpu_program5_mem_extended",
  4687. #endif
  4688. #ifdef GL_NV_gpu_program_fp64
  4689. "GL_NV_gpu_program_fp64",
  4690. #endif
  4691. #ifdef GL_NV_gpu_shader5
  4692. "GL_NV_gpu_shader5",
  4693. #endif
  4694. #ifdef GL_NV_half_float
  4695. "GL_NV_half_float",
  4696. #endif
  4697. #ifdef GL_NV_internalformat_sample_query
  4698. "GL_NV_internalformat_sample_query",
  4699. #endif
  4700. #ifdef GL_NV_light_max_exponent
  4701. "GL_NV_light_max_exponent",
  4702. #endif
  4703. #ifdef GL_NV_multisample_coverage
  4704. "GL_NV_multisample_coverage",
  4705. #endif
  4706. #ifdef GL_NV_multisample_filter_hint
  4707. "GL_NV_multisample_filter_hint",
  4708. #endif
  4709. #ifdef GL_NV_occlusion_query
  4710. "GL_NV_occlusion_query",
  4711. #endif
  4712. #ifdef GL_NV_packed_depth_stencil
  4713. "GL_NV_packed_depth_stencil",
  4714. #endif
  4715. #ifdef GL_NV_parameter_buffer_object
  4716. "GL_NV_parameter_buffer_object",
  4717. #endif
  4718. #ifdef GL_NV_parameter_buffer_object2
  4719. "GL_NV_parameter_buffer_object2",
  4720. #endif
  4721. #ifdef GL_NV_path_rendering
  4722. "GL_NV_path_rendering",
  4723. #endif
  4724. #ifdef GL_NV_path_rendering_shared_edge
  4725. "GL_NV_path_rendering_shared_edge",
  4726. #endif
  4727. #ifdef GL_NV_pixel_data_range
  4728. "GL_NV_pixel_data_range",
  4729. #endif
  4730. #ifdef GL_NV_point_sprite
  4731. "GL_NV_point_sprite",
  4732. #endif
  4733. #ifdef GL_NV_present_video
  4734. "GL_NV_present_video",
  4735. #endif
  4736. #ifdef GL_NV_primitive_restart
  4737. "GL_NV_primitive_restart",
  4738. #endif
  4739. #ifdef GL_NV_register_combiners
  4740. "GL_NV_register_combiners",
  4741. #endif
  4742. #ifdef GL_NV_register_combiners2
  4743. "GL_NV_register_combiners2",
  4744. #endif
  4745. #ifdef GL_NV_robustness_video_memory_purge
  4746. "GL_NV_robustness_video_memory_purge",
  4747. #endif
  4748. #ifdef GL_NV_sample_locations
  4749. "GL_NV_sample_locations",
  4750. #endif
  4751. #ifdef GL_NV_sample_mask_override_coverage
  4752. "GL_NV_sample_mask_override_coverage",
  4753. #endif
  4754. #ifdef GL_NV_shader_atomic_counters
  4755. "GL_NV_shader_atomic_counters",
  4756. #endif
  4757. #ifdef GL_NV_shader_atomic_float
  4758. "GL_NV_shader_atomic_float",
  4759. #endif
  4760. #ifdef GL_NV_shader_atomic_float64
  4761. "GL_NV_shader_atomic_float64",
  4762. #endif
  4763. #ifdef GL_NV_shader_atomic_fp16_vector
  4764. "GL_NV_shader_atomic_fp16_vector",
  4765. #endif
  4766. #ifdef GL_NV_shader_atomic_int64
  4767. "GL_NV_shader_atomic_int64",
  4768. #endif
  4769. #ifdef GL_NV_shader_buffer_load
  4770. "GL_NV_shader_buffer_load",
  4771. #endif
  4772. #ifdef GL_NV_shader_storage_buffer_object
  4773. "GL_NV_shader_storage_buffer_object",
  4774. #endif
  4775. #ifdef GL_NV_shader_thread_group
  4776. "GL_NV_shader_thread_group",
  4777. #endif
  4778. #ifdef GL_NV_shader_thread_shuffle
  4779. "GL_NV_shader_thread_shuffle",
  4780. #endif
  4781. #ifdef GL_NV_stereo_view_rendering
  4782. "GL_NV_stereo_view_rendering",
  4783. #endif
  4784. #ifdef GL_NV_tessellation_program5
  4785. "GL_NV_tessellation_program5",
  4786. #endif
  4787. #ifdef GL_NV_texgen_emboss
  4788. "GL_NV_texgen_emboss",
  4789. #endif
  4790. #ifdef GL_NV_texgen_reflection
  4791. "GL_NV_texgen_reflection",
  4792. #endif
  4793. #ifdef GL_NV_texture_barrier
  4794. "GL_NV_texture_barrier",
  4795. #endif
  4796. #ifdef GL_NV_texture_compression_vtc
  4797. "GL_NV_texture_compression_vtc",
  4798. #endif
  4799. #ifdef GL_NV_texture_env_combine4
  4800. "GL_NV_texture_env_combine4",
  4801. #endif
  4802. #ifdef GL_NV_texture_expand_normal
  4803. "GL_NV_texture_expand_normal",
  4804. #endif
  4805. #ifdef GL_NV_texture_multisample
  4806. "GL_NV_texture_multisample",
  4807. #endif
  4808. #ifdef GL_NV_texture_rectangle
  4809. "GL_NV_texture_rectangle",
  4810. #endif
  4811. #ifdef GL_NV_texture_shader
  4812. "GL_NV_texture_shader",
  4813. #endif
  4814. #ifdef GL_NV_texture_shader2
  4815. "GL_NV_texture_shader2",
  4816. #endif
  4817. #ifdef GL_NV_texture_shader3
  4818. "GL_NV_texture_shader3",
  4819. #endif
  4820. #ifdef GL_NV_transform_feedback
  4821. "GL_NV_transform_feedback",
  4822. #endif
  4823. #ifdef GL_NV_transform_feedback2
  4824. "GL_NV_transform_feedback2",
  4825. #endif
  4826. #ifdef GL_NV_uniform_buffer_unified_memory
  4827. "GL_NV_uniform_buffer_unified_memory",
  4828. #endif
  4829. #ifdef GL_NV_vdpau_interop
  4830. "GL_NV_vdpau_interop",
  4831. #endif
  4832. #ifdef GL_NV_vertex_array_range
  4833. "GL_NV_vertex_array_range",
  4834. #endif
  4835. #ifdef GL_NV_vertex_array_range2
  4836. "GL_NV_vertex_array_range2",
  4837. #endif
  4838. #ifdef GL_NV_vertex_attrib_integer_64bit
  4839. "GL_NV_vertex_attrib_integer_64bit",
  4840. #endif
  4841. #ifdef GL_NV_vertex_buffer_unified_memory
  4842. "GL_NV_vertex_buffer_unified_memory",
  4843. #endif
  4844. #ifdef GL_NV_vertex_program
  4845. "GL_NV_vertex_program",
  4846. #endif
  4847. #ifdef GL_NV_vertex_program1_1
  4848. "GL_NV_vertex_program1_1",
  4849. #endif
  4850. #ifdef GL_NV_vertex_program2
  4851. "GL_NV_vertex_program2",
  4852. #endif
  4853. #ifdef GL_NV_vertex_program2_option
  4854. "GL_NV_vertex_program2_option",
  4855. #endif
  4856. #ifdef GL_NV_vertex_program3
  4857. "GL_NV_vertex_program3",
  4858. #endif
  4859. #ifdef GL_NV_vertex_program4
  4860. "GL_NV_vertex_program4",
  4861. #endif
  4862. #ifdef GL_NV_video_capture
  4863. "GL_NV_video_capture",
  4864. #endif
  4865. #ifdef GL_NV_viewport_array2
  4866. "GL_NV_viewport_array2",
  4867. #endif
  4868. #ifdef GL_NV_viewport_swizzle
  4869. "GL_NV_viewport_swizzle",
  4870. #endif
  4871. #ifdef GL_OES_byte_coordinates
  4872. "GL_OES_byte_coordinates",
  4873. #endif
  4874. #ifdef GL_OES_compressed_paletted_texture
  4875. "GL_OES_compressed_paletted_texture",
  4876. #endif
  4877. #ifdef GL_OES_read_format
  4878. "GL_OES_read_format",
  4879. #endif
  4880. #ifdef GL_OES_single_precision
  4881. "GL_OES_single_precision",
  4882. #endif
  4883. #ifdef GL_OML_interlace
  4884. "GL_OML_interlace",
  4885. #endif
  4886. #ifdef GL_OML_resample
  4887. "GL_OML_resample",
  4888. #endif
  4889. #ifdef GL_OML_subsample
  4890. "GL_OML_subsample",
  4891. #endif
  4892. #ifdef GL_OVR_multiview
  4893. "GL_OVR_multiview",
  4894. #endif
  4895. #ifdef GL_OVR_multiview2
  4896. "GL_OVR_multiview2",
  4897. #endif
  4898. #ifdef GL_PGI_misc_hints
  4899. "GL_PGI_misc_hints",
  4900. #endif
  4901. #ifdef GL_PGI_vertex_hints
  4902. "GL_PGI_vertex_hints",
  4903. #endif
  4904. #ifdef GL_REGAL_ES1_0_compatibility
  4905. "GL_REGAL_ES1_0_compatibility",
  4906. #endif
  4907. #ifdef GL_REGAL_ES1_1_compatibility
  4908. "GL_REGAL_ES1_1_compatibility",
  4909. #endif
  4910. #ifdef GL_REGAL_enable
  4911. "GL_REGAL_enable",
  4912. #endif
  4913. #ifdef GL_REGAL_error_string
  4914. "GL_REGAL_error_string",
  4915. #endif
  4916. #ifdef GL_REGAL_extension_query
  4917. "GL_REGAL_extension_query",
  4918. #endif
  4919. #ifdef GL_REGAL_log
  4920. "GL_REGAL_log",
  4921. #endif
  4922. #ifdef GL_REGAL_proc_address
  4923. "GL_REGAL_proc_address",
  4924. #endif
  4925. #ifdef GL_REND_screen_coordinates
  4926. "GL_REND_screen_coordinates",
  4927. #endif
  4928. #ifdef GL_S3_s3tc
  4929. "GL_S3_s3tc",
  4930. #endif
  4931. #ifdef GL_SGIS_color_range
  4932. "GL_SGIS_color_range",
  4933. #endif
  4934. #ifdef GL_SGIS_detail_texture
  4935. "GL_SGIS_detail_texture",
  4936. #endif
  4937. #ifdef GL_SGIS_fog_function
  4938. "GL_SGIS_fog_function",
  4939. #endif
  4940. #ifdef GL_SGIS_generate_mipmap
  4941. "GL_SGIS_generate_mipmap",
  4942. #endif
  4943. #ifdef GL_SGIS_multisample
  4944. "GL_SGIS_multisample",
  4945. #endif
  4946. #ifdef GL_SGIS_pixel_texture
  4947. "GL_SGIS_pixel_texture",
  4948. #endif
  4949. #ifdef GL_SGIS_point_line_texgen
  4950. "GL_SGIS_point_line_texgen",
  4951. #endif
  4952. #ifdef GL_SGIS_sharpen_texture
  4953. "GL_SGIS_sharpen_texture",
  4954. #endif
  4955. #ifdef GL_SGIS_texture4D
  4956. "GL_SGIS_texture4D",
  4957. #endif
  4958. #ifdef GL_SGIS_texture_border_clamp
  4959. "GL_SGIS_texture_border_clamp",
  4960. #endif
  4961. #ifdef GL_SGIS_texture_edge_clamp
  4962. "GL_SGIS_texture_edge_clamp",
  4963. #endif
  4964. #ifdef GL_SGIS_texture_filter4
  4965. "GL_SGIS_texture_filter4",
  4966. #endif
  4967. #ifdef GL_SGIS_texture_lod
  4968. "GL_SGIS_texture_lod",
  4969. #endif
  4970. #ifdef GL_SGIS_texture_select
  4971. "GL_SGIS_texture_select",
  4972. #endif
  4973. #ifdef GL_SGIX_async
  4974. "GL_SGIX_async",
  4975. #endif
  4976. #ifdef GL_SGIX_async_histogram
  4977. "GL_SGIX_async_histogram",
  4978. #endif
  4979. #ifdef GL_SGIX_async_pixel
  4980. "GL_SGIX_async_pixel",
  4981. #endif
  4982. #ifdef GL_SGIX_blend_alpha_minmax
  4983. "GL_SGIX_blend_alpha_minmax",
  4984. #endif
  4985. #ifdef GL_SGIX_clipmap
  4986. "GL_SGIX_clipmap",
  4987. #endif
  4988. #ifdef GL_SGIX_convolution_accuracy
  4989. "GL_SGIX_convolution_accuracy",
  4990. #endif
  4991. #ifdef GL_SGIX_depth_texture
  4992. "GL_SGIX_depth_texture",
  4993. #endif
  4994. #ifdef GL_SGIX_flush_raster
  4995. "GL_SGIX_flush_raster",
  4996. #endif
  4997. #ifdef GL_SGIX_fog_offset
  4998. "GL_SGIX_fog_offset",
  4999. #endif
  5000. #ifdef GL_SGIX_fog_texture
  5001. "GL_SGIX_fog_texture",
  5002. #endif
  5003. #ifdef GL_SGIX_fragment_specular_lighting
  5004. "GL_SGIX_fragment_specular_lighting",
  5005. #endif
  5006. #ifdef GL_SGIX_framezoom
  5007. "GL_SGIX_framezoom",
  5008. #endif
  5009. #ifdef GL_SGIX_interlace
  5010. "GL_SGIX_interlace",
  5011. #endif
  5012. #ifdef GL_SGIX_ir_instrument1
  5013. "GL_SGIX_ir_instrument1",
  5014. #endif
  5015. #ifdef GL_SGIX_list_priority
  5016. "GL_SGIX_list_priority",
  5017. #endif
  5018. #ifdef GL_SGIX_pixel_texture
  5019. "GL_SGIX_pixel_texture",
  5020. #endif
  5021. #ifdef GL_SGIX_pixel_texture_bits
  5022. "GL_SGIX_pixel_texture_bits",
  5023. #endif
  5024. #ifdef GL_SGIX_reference_plane
  5025. "GL_SGIX_reference_plane",
  5026. #endif
  5027. #ifdef GL_SGIX_resample
  5028. "GL_SGIX_resample",
  5029. #endif
  5030. #ifdef GL_SGIX_shadow
  5031. "GL_SGIX_shadow",
  5032. #endif
  5033. #ifdef GL_SGIX_shadow_ambient
  5034. "GL_SGIX_shadow_ambient",
  5035. #endif
  5036. #ifdef GL_SGIX_sprite
  5037. "GL_SGIX_sprite",
  5038. #endif
  5039. #ifdef GL_SGIX_tag_sample_buffer
  5040. "GL_SGIX_tag_sample_buffer",
  5041. #endif
  5042. #ifdef GL_SGIX_texture_add_env
  5043. "GL_SGIX_texture_add_env",
  5044. #endif
  5045. #ifdef GL_SGIX_texture_coordinate_clamp
  5046. "GL_SGIX_texture_coordinate_clamp",
  5047. #endif
  5048. #ifdef GL_SGIX_texture_lod_bias
  5049. "GL_SGIX_texture_lod_bias",
  5050. #endif
  5051. #ifdef GL_SGIX_texture_multi_buffer
  5052. "GL_SGIX_texture_multi_buffer",
  5053. #endif
  5054. #ifdef GL_SGIX_texture_range
  5055. "GL_SGIX_texture_range",
  5056. #endif
  5057. #ifdef GL_SGIX_texture_scale_bias
  5058. "GL_SGIX_texture_scale_bias",
  5059. #endif
  5060. #ifdef GL_SGIX_vertex_preclip
  5061. "GL_SGIX_vertex_preclip",
  5062. #endif
  5063. #ifdef GL_SGIX_vertex_preclip_hint
  5064. "GL_SGIX_vertex_preclip_hint",
  5065. #endif
  5066. #ifdef GL_SGIX_ycrcb
  5067. "GL_SGIX_ycrcb",
  5068. #endif
  5069. #ifdef GL_SGI_color_matrix
  5070. "GL_SGI_color_matrix",
  5071. #endif
  5072. #ifdef GL_SGI_color_table
  5073. "GL_SGI_color_table",
  5074. #endif
  5075. #ifdef GL_SGI_texture_color_table
  5076. "GL_SGI_texture_color_table",
  5077. #endif
  5078. #ifdef GL_SUNX_constant_data
  5079. "GL_SUNX_constant_data",
  5080. #endif
  5081. #ifdef GL_SUN_convolution_border_modes
  5082. "GL_SUN_convolution_border_modes",
  5083. #endif
  5084. #ifdef GL_SUN_global_alpha
  5085. "GL_SUN_global_alpha",
  5086. #endif
  5087. #ifdef GL_SUN_mesh_array
  5088. "GL_SUN_mesh_array",
  5089. #endif
  5090. #ifdef GL_SUN_read_video_pixels
  5091. "GL_SUN_read_video_pixels",
  5092. #endif
  5093. #ifdef GL_SUN_slice_accum
  5094. "GL_SUN_slice_accum",
  5095. #endif
  5096. #ifdef GL_SUN_triangle_list
  5097. "GL_SUN_triangle_list",
  5098. #endif
  5099. #ifdef GL_SUN_vertex
  5100. "GL_SUN_vertex",
  5101. #endif
  5102. #ifdef GL_WIN_phong_shading
  5103. "GL_WIN_phong_shading",
  5104. #endif
  5105. #ifdef GL_WIN_specular_fog
  5106. "GL_WIN_specular_fog",
  5107. #endif
  5108. #ifdef GL_WIN_swap_hint
  5109. "GL_WIN_swap_hint",
  5110. #endif
  5111. NULL
  5112. };
  5113. /* Detected in the extension string or strings */
  5114. static GLboolean _glewExtensionString[603];
  5115. /* Detected via extension string or experimental mode */
  5116. static GLboolean* _glewExtensionEnabled[] = {
  5117. #ifdef GL_VERSION_1_2
  5118. &__GLEW_VERSION_1_2,
  5119. #endif
  5120. #ifdef GL_VERSION_1_2_1
  5121. &__GLEW_VERSION_1_2_1,
  5122. #endif
  5123. #ifdef GL_VERSION_1_3
  5124. &__GLEW_VERSION_1_3,
  5125. #endif
  5126. #ifdef GL_VERSION_1_4
  5127. &__GLEW_VERSION_1_4,
  5128. #endif
  5129. #ifdef GL_VERSION_1_5
  5130. &__GLEW_VERSION_1_5,
  5131. #endif
  5132. #ifdef GL_VERSION_2_0
  5133. &__GLEW_VERSION_2_0,
  5134. #endif
  5135. #ifdef GL_VERSION_2_1
  5136. &__GLEW_VERSION_2_1,
  5137. #endif
  5138. #ifdef GL_VERSION_3_0
  5139. &__GLEW_VERSION_3_0,
  5140. #endif
  5141. #ifdef GL_VERSION_3_1
  5142. &__GLEW_VERSION_3_1,
  5143. #endif
  5144. #ifdef GL_VERSION_3_2
  5145. &__GLEW_VERSION_3_2,
  5146. #endif
  5147. #ifdef GL_VERSION_3_3
  5148. &__GLEW_VERSION_3_3,
  5149. #endif
  5150. #ifdef GL_VERSION_4_0
  5151. &__GLEW_VERSION_4_0,
  5152. #endif
  5153. #ifdef GL_VERSION_4_1
  5154. &__GLEW_VERSION_4_1,
  5155. #endif
  5156. #ifdef GL_VERSION_4_2
  5157. &__GLEW_VERSION_4_2,
  5158. #endif
  5159. #ifdef GL_VERSION_4_3
  5160. &__GLEW_VERSION_4_3,
  5161. #endif
  5162. #ifdef GL_VERSION_4_4
  5163. &__GLEW_VERSION_4_4,
  5164. #endif
  5165. #ifdef GL_VERSION_4_5
  5166. &__GLEW_VERSION_4_5,
  5167. #endif
  5168. #ifdef GL_3DFX_multisample
  5169. &__GLEW_3DFX_multisample,
  5170. #endif
  5171. #ifdef GL_3DFX_tbuffer
  5172. &__GLEW_3DFX_tbuffer,
  5173. #endif
  5174. #ifdef GL_3DFX_texture_compression_FXT1
  5175. &__GLEW_3DFX_texture_compression_FXT1,
  5176. #endif
  5177. #ifdef GL_AMD_blend_minmax_factor
  5178. &__GLEW_AMD_blend_minmax_factor,
  5179. #endif
  5180. #ifdef GL_AMD_conservative_depth
  5181. &__GLEW_AMD_conservative_depth,
  5182. #endif
  5183. #ifdef GL_AMD_debug_output
  5184. &__GLEW_AMD_debug_output,
  5185. #endif
  5186. #ifdef GL_AMD_depth_clamp_separate
  5187. &__GLEW_AMD_depth_clamp_separate,
  5188. #endif
  5189. #ifdef GL_AMD_draw_buffers_blend
  5190. &__GLEW_AMD_draw_buffers_blend,
  5191. #endif
  5192. #ifdef GL_AMD_gcn_shader
  5193. &__GLEW_AMD_gcn_shader,
  5194. #endif
  5195. #ifdef GL_AMD_gpu_shader_int64
  5196. &__GLEW_AMD_gpu_shader_int64,
  5197. #endif
  5198. #ifdef GL_AMD_interleaved_elements
  5199. &__GLEW_AMD_interleaved_elements,
  5200. #endif
  5201. #ifdef GL_AMD_multi_draw_indirect
  5202. &__GLEW_AMD_multi_draw_indirect,
  5203. #endif
  5204. #ifdef GL_AMD_name_gen_delete
  5205. &__GLEW_AMD_name_gen_delete,
  5206. #endif
  5207. #ifdef GL_AMD_occlusion_query_event
  5208. &__GLEW_AMD_occlusion_query_event,
  5209. #endif
  5210. #ifdef GL_AMD_performance_monitor
  5211. &__GLEW_AMD_performance_monitor,
  5212. #endif
  5213. #ifdef GL_AMD_pinned_memory
  5214. &__GLEW_AMD_pinned_memory,
  5215. #endif
  5216. #ifdef GL_AMD_query_buffer_object
  5217. &__GLEW_AMD_query_buffer_object,
  5218. #endif
  5219. #ifdef GL_AMD_sample_positions
  5220. &__GLEW_AMD_sample_positions,
  5221. #endif
  5222. #ifdef GL_AMD_seamless_cubemap_per_texture
  5223. &__GLEW_AMD_seamless_cubemap_per_texture,
  5224. #endif
  5225. #ifdef GL_AMD_shader_atomic_counter_ops
  5226. &__GLEW_AMD_shader_atomic_counter_ops,
  5227. #endif
  5228. #ifdef GL_AMD_shader_explicit_vertex_parameter
  5229. &__GLEW_AMD_shader_explicit_vertex_parameter,
  5230. #endif
  5231. #ifdef GL_AMD_shader_stencil_export
  5232. &__GLEW_AMD_shader_stencil_export,
  5233. #endif
  5234. #ifdef GL_AMD_shader_stencil_value_export
  5235. &__GLEW_AMD_shader_stencil_value_export,
  5236. #endif
  5237. #ifdef GL_AMD_shader_trinary_minmax
  5238. &__GLEW_AMD_shader_trinary_minmax,
  5239. #endif
  5240. #ifdef GL_AMD_sparse_texture
  5241. &__GLEW_AMD_sparse_texture,
  5242. #endif
  5243. #ifdef GL_AMD_stencil_operation_extended
  5244. &__GLEW_AMD_stencil_operation_extended,
  5245. #endif
  5246. #ifdef GL_AMD_texture_texture4
  5247. &__GLEW_AMD_texture_texture4,
  5248. #endif
  5249. #ifdef GL_AMD_transform_feedback3_lines_triangles
  5250. &__GLEW_AMD_transform_feedback3_lines_triangles,
  5251. #endif
  5252. #ifdef GL_AMD_transform_feedback4
  5253. &__GLEW_AMD_transform_feedback4,
  5254. #endif
  5255. #ifdef GL_AMD_vertex_shader_layer
  5256. &__GLEW_AMD_vertex_shader_layer,
  5257. #endif
  5258. #ifdef GL_AMD_vertex_shader_tessellator
  5259. &__GLEW_AMD_vertex_shader_tessellator,
  5260. #endif
  5261. #ifdef GL_AMD_vertex_shader_viewport_index
  5262. &__GLEW_AMD_vertex_shader_viewport_index,
  5263. #endif
  5264. #ifdef GL_ANGLE_depth_texture
  5265. &__GLEW_ANGLE_depth_texture,
  5266. #endif
  5267. #ifdef GL_ANGLE_framebuffer_blit
  5268. &__GLEW_ANGLE_framebuffer_blit,
  5269. #endif
  5270. #ifdef GL_ANGLE_framebuffer_multisample
  5271. &__GLEW_ANGLE_framebuffer_multisample,
  5272. #endif
  5273. #ifdef GL_ANGLE_instanced_arrays
  5274. &__GLEW_ANGLE_instanced_arrays,
  5275. #endif
  5276. #ifdef GL_ANGLE_pack_reverse_row_order
  5277. &__GLEW_ANGLE_pack_reverse_row_order,
  5278. #endif
  5279. #ifdef GL_ANGLE_program_binary
  5280. &__GLEW_ANGLE_program_binary,
  5281. #endif
  5282. #ifdef GL_ANGLE_texture_compression_dxt1
  5283. &__GLEW_ANGLE_texture_compression_dxt1,
  5284. #endif
  5285. #ifdef GL_ANGLE_texture_compression_dxt3
  5286. &__GLEW_ANGLE_texture_compression_dxt3,
  5287. #endif
  5288. #ifdef GL_ANGLE_texture_compression_dxt5
  5289. &__GLEW_ANGLE_texture_compression_dxt5,
  5290. #endif
  5291. #ifdef GL_ANGLE_texture_usage
  5292. &__GLEW_ANGLE_texture_usage,
  5293. #endif
  5294. #ifdef GL_ANGLE_timer_query
  5295. &__GLEW_ANGLE_timer_query,
  5296. #endif
  5297. #ifdef GL_ANGLE_translated_shader_source
  5298. &__GLEW_ANGLE_translated_shader_source,
  5299. #endif
  5300. #ifdef GL_APPLE_aux_depth_stencil
  5301. &__GLEW_APPLE_aux_depth_stencil,
  5302. #endif
  5303. #ifdef GL_APPLE_client_storage
  5304. &__GLEW_APPLE_client_storage,
  5305. #endif
  5306. #ifdef GL_APPLE_element_array
  5307. &__GLEW_APPLE_element_array,
  5308. #endif
  5309. #ifdef GL_APPLE_fence
  5310. &__GLEW_APPLE_fence,
  5311. #endif
  5312. #ifdef GL_APPLE_float_pixels
  5313. &__GLEW_APPLE_float_pixels,
  5314. #endif
  5315. #ifdef GL_APPLE_flush_buffer_range
  5316. &__GLEW_APPLE_flush_buffer_range,
  5317. #endif
  5318. #ifdef GL_APPLE_object_purgeable
  5319. &__GLEW_APPLE_object_purgeable,
  5320. #endif
  5321. #ifdef GL_APPLE_pixel_buffer
  5322. &__GLEW_APPLE_pixel_buffer,
  5323. #endif
  5324. #ifdef GL_APPLE_rgb_422
  5325. &__GLEW_APPLE_rgb_422,
  5326. #endif
  5327. #ifdef GL_APPLE_row_bytes
  5328. &__GLEW_APPLE_row_bytes,
  5329. #endif
  5330. #ifdef GL_APPLE_specular_vector
  5331. &__GLEW_APPLE_specular_vector,
  5332. #endif
  5333. #ifdef GL_APPLE_texture_range
  5334. &__GLEW_APPLE_texture_range,
  5335. #endif
  5336. #ifdef GL_APPLE_transform_hint
  5337. &__GLEW_APPLE_transform_hint,
  5338. #endif
  5339. #ifdef GL_APPLE_vertex_array_object
  5340. &__GLEW_APPLE_vertex_array_object,
  5341. #endif
  5342. #ifdef GL_APPLE_vertex_array_range
  5343. &__GLEW_APPLE_vertex_array_range,
  5344. #endif
  5345. #ifdef GL_APPLE_vertex_program_evaluators
  5346. &__GLEW_APPLE_vertex_program_evaluators,
  5347. #endif
  5348. #ifdef GL_APPLE_ycbcr_422
  5349. &__GLEW_APPLE_ycbcr_422,
  5350. #endif
  5351. #ifdef GL_ARB_ES2_compatibility
  5352. &__GLEW_ARB_ES2_compatibility,
  5353. #endif
  5354. #ifdef GL_ARB_ES3_1_compatibility
  5355. &__GLEW_ARB_ES3_1_compatibility,
  5356. #endif
  5357. #ifdef GL_ARB_ES3_2_compatibility
  5358. &__GLEW_ARB_ES3_2_compatibility,
  5359. #endif
  5360. #ifdef GL_ARB_ES3_compatibility
  5361. &__GLEW_ARB_ES3_compatibility,
  5362. #endif
  5363. #ifdef GL_ARB_arrays_of_arrays
  5364. &__GLEW_ARB_arrays_of_arrays,
  5365. #endif
  5366. #ifdef GL_ARB_base_instance
  5367. &__GLEW_ARB_base_instance,
  5368. #endif
  5369. #ifdef GL_ARB_bindless_texture
  5370. &__GLEW_ARB_bindless_texture,
  5371. #endif
  5372. #ifdef GL_ARB_blend_func_extended
  5373. &__GLEW_ARB_blend_func_extended,
  5374. #endif
  5375. #ifdef GL_ARB_buffer_storage
  5376. &__GLEW_ARB_buffer_storage,
  5377. #endif
  5378. #ifdef GL_ARB_cl_event
  5379. &__GLEW_ARB_cl_event,
  5380. #endif
  5381. #ifdef GL_ARB_clear_buffer_object
  5382. &__GLEW_ARB_clear_buffer_object,
  5383. #endif
  5384. #ifdef GL_ARB_clear_texture
  5385. &__GLEW_ARB_clear_texture,
  5386. #endif
  5387. #ifdef GL_ARB_clip_control
  5388. &__GLEW_ARB_clip_control,
  5389. #endif
  5390. #ifdef GL_ARB_color_buffer_float
  5391. &__GLEW_ARB_color_buffer_float,
  5392. #endif
  5393. #ifdef GL_ARB_compatibility
  5394. &__GLEW_ARB_compatibility,
  5395. #endif
  5396. #ifdef GL_ARB_compressed_texture_pixel_storage
  5397. &__GLEW_ARB_compressed_texture_pixel_storage,
  5398. #endif
  5399. #ifdef GL_ARB_compute_shader
  5400. &__GLEW_ARB_compute_shader,
  5401. #endif
  5402. #ifdef GL_ARB_compute_variable_group_size
  5403. &__GLEW_ARB_compute_variable_group_size,
  5404. #endif
  5405. #ifdef GL_ARB_conditional_render_inverted
  5406. &__GLEW_ARB_conditional_render_inverted,
  5407. #endif
  5408. #ifdef GL_ARB_conservative_depth
  5409. &__GLEW_ARB_conservative_depth,
  5410. #endif
  5411. #ifdef GL_ARB_copy_buffer
  5412. &__GLEW_ARB_copy_buffer,
  5413. #endif
  5414. #ifdef GL_ARB_copy_image
  5415. &__GLEW_ARB_copy_image,
  5416. #endif
  5417. #ifdef GL_ARB_cull_distance
  5418. &__GLEW_ARB_cull_distance,
  5419. #endif
  5420. #ifdef GL_ARB_debug_output
  5421. &__GLEW_ARB_debug_output,
  5422. #endif
  5423. #ifdef GL_ARB_depth_buffer_float
  5424. &__GLEW_ARB_depth_buffer_float,
  5425. #endif
  5426. #ifdef GL_ARB_depth_clamp
  5427. &__GLEW_ARB_depth_clamp,
  5428. #endif
  5429. #ifdef GL_ARB_depth_texture
  5430. &__GLEW_ARB_depth_texture,
  5431. #endif
  5432. #ifdef GL_ARB_derivative_control
  5433. &__GLEW_ARB_derivative_control,
  5434. #endif
  5435. #ifdef GL_ARB_direct_state_access
  5436. &__GLEW_ARB_direct_state_access,
  5437. #endif
  5438. #ifdef GL_ARB_draw_buffers
  5439. &__GLEW_ARB_draw_buffers,
  5440. #endif
  5441. #ifdef GL_ARB_draw_buffers_blend
  5442. &__GLEW_ARB_draw_buffers_blend,
  5443. #endif
  5444. #ifdef GL_ARB_draw_elements_base_vertex
  5445. &__GLEW_ARB_draw_elements_base_vertex,
  5446. #endif
  5447. #ifdef GL_ARB_draw_indirect
  5448. &__GLEW_ARB_draw_indirect,
  5449. #endif
  5450. #ifdef GL_ARB_draw_instanced
  5451. &__GLEW_ARB_draw_instanced,
  5452. #endif
  5453. #ifdef GL_ARB_enhanced_layouts
  5454. &__GLEW_ARB_enhanced_layouts,
  5455. #endif
  5456. #ifdef GL_ARB_explicit_attrib_location
  5457. &__GLEW_ARB_explicit_attrib_location,
  5458. #endif
  5459. #ifdef GL_ARB_explicit_uniform_location
  5460. &__GLEW_ARB_explicit_uniform_location,
  5461. #endif
  5462. #ifdef GL_ARB_fragment_coord_conventions
  5463. &__GLEW_ARB_fragment_coord_conventions,
  5464. #endif
  5465. #ifdef GL_ARB_fragment_layer_viewport
  5466. &__GLEW_ARB_fragment_layer_viewport,
  5467. #endif
  5468. #ifdef GL_ARB_fragment_program
  5469. &__GLEW_ARB_fragment_program,
  5470. #endif
  5471. #ifdef GL_ARB_fragment_program_shadow
  5472. &__GLEW_ARB_fragment_program_shadow,
  5473. #endif
  5474. #ifdef GL_ARB_fragment_shader
  5475. &__GLEW_ARB_fragment_shader,
  5476. #endif
  5477. #ifdef GL_ARB_fragment_shader_interlock
  5478. &__GLEW_ARB_fragment_shader_interlock,
  5479. #endif
  5480. #ifdef GL_ARB_framebuffer_no_attachments
  5481. &__GLEW_ARB_framebuffer_no_attachments,
  5482. #endif
  5483. #ifdef GL_ARB_framebuffer_object
  5484. &__GLEW_ARB_framebuffer_object,
  5485. #endif
  5486. #ifdef GL_ARB_framebuffer_sRGB
  5487. &__GLEW_ARB_framebuffer_sRGB,
  5488. #endif
  5489. #ifdef GL_ARB_geometry_shader4
  5490. &__GLEW_ARB_geometry_shader4,
  5491. #endif
  5492. #ifdef GL_ARB_get_program_binary
  5493. &__GLEW_ARB_get_program_binary,
  5494. #endif
  5495. #ifdef GL_ARB_get_texture_sub_image
  5496. &__GLEW_ARB_get_texture_sub_image,
  5497. #endif
  5498. #ifdef GL_ARB_gl_spirv
  5499. &__GLEW_ARB_gl_spirv,
  5500. #endif
  5501. #ifdef GL_ARB_gpu_shader5
  5502. &__GLEW_ARB_gpu_shader5,
  5503. #endif
  5504. #ifdef GL_ARB_gpu_shader_fp64
  5505. &__GLEW_ARB_gpu_shader_fp64,
  5506. #endif
  5507. #ifdef GL_ARB_gpu_shader_int64
  5508. &__GLEW_ARB_gpu_shader_int64,
  5509. #endif
  5510. #ifdef GL_ARB_half_float_pixel
  5511. &__GLEW_ARB_half_float_pixel,
  5512. #endif
  5513. #ifdef GL_ARB_half_float_vertex
  5514. &__GLEW_ARB_half_float_vertex,
  5515. #endif
  5516. #ifdef GL_ARB_imaging
  5517. &__GLEW_ARB_imaging,
  5518. #endif
  5519. #ifdef GL_ARB_indirect_parameters
  5520. &__GLEW_ARB_indirect_parameters,
  5521. #endif
  5522. #ifdef GL_ARB_instanced_arrays
  5523. &__GLEW_ARB_instanced_arrays,
  5524. #endif
  5525. #ifdef GL_ARB_internalformat_query
  5526. &__GLEW_ARB_internalformat_query,
  5527. #endif
  5528. #ifdef GL_ARB_internalformat_query2
  5529. &__GLEW_ARB_internalformat_query2,
  5530. #endif
  5531. #ifdef GL_ARB_invalidate_subdata
  5532. &__GLEW_ARB_invalidate_subdata,
  5533. #endif
  5534. #ifdef GL_ARB_map_buffer_alignment
  5535. &__GLEW_ARB_map_buffer_alignment,
  5536. #endif
  5537. #ifdef GL_ARB_map_buffer_range
  5538. &__GLEW_ARB_map_buffer_range,
  5539. #endif
  5540. #ifdef GL_ARB_matrix_palette
  5541. &__GLEW_ARB_matrix_palette,
  5542. #endif
  5543. #ifdef GL_ARB_multi_bind
  5544. &__GLEW_ARB_multi_bind,
  5545. #endif
  5546. #ifdef GL_ARB_multi_draw_indirect
  5547. &__GLEW_ARB_multi_draw_indirect,
  5548. #endif
  5549. #ifdef GL_ARB_multisample
  5550. &__GLEW_ARB_multisample,
  5551. #endif
  5552. #ifdef GL_ARB_multitexture
  5553. &__GLEW_ARB_multitexture,
  5554. #endif
  5555. #ifdef GL_ARB_occlusion_query
  5556. &__GLEW_ARB_occlusion_query,
  5557. #endif
  5558. #ifdef GL_ARB_occlusion_query2
  5559. &__GLEW_ARB_occlusion_query2,
  5560. #endif
  5561. #ifdef GL_ARB_parallel_shader_compile
  5562. &__GLEW_ARB_parallel_shader_compile,
  5563. #endif
  5564. #ifdef GL_ARB_pipeline_statistics_query
  5565. &__GLEW_ARB_pipeline_statistics_query,
  5566. #endif
  5567. #ifdef GL_ARB_pixel_buffer_object
  5568. &__GLEW_ARB_pixel_buffer_object,
  5569. #endif
  5570. #ifdef GL_ARB_point_parameters
  5571. &__GLEW_ARB_point_parameters,
  5572. #endif
  5573. #ifdef GL_ARB_point_sprite
  5574. &__GLEW_ARB_point_sprite,
  5575. #endif
  5576. #ifdef GL_ARB_post_depth_coverage
  5577. &__GLEW_ARB_post_depth_coverage,
  5578. #endif
  5579. #ifdef GL_ARB_program_interface_query
  5580. &__GLEW_ARB_program_interface_query,
  5581. #endif
  5582. #ifdef GL_ARB_provoking_vertex
  5583. &__GLEW_ARB_provoking_vertex,
  5584. #endif
  5585. #ifdef GL_ARB_query_buffer_object
  5586. &__GLEW_ARB_query_buffer_object,
  5587. #endif
  5588. #ifdef GL_ARB_robust_buffer_access_behavior
  5589. &__GLEW_ARB_robust_buffer_access_behavior,
  5590. #endif
  5591. #ifdef GL_ARB_robustness
  5592. &__GLEW_ARB_robustness,
  5593. #endif
  5594. #ifdef GL_ARB_robustness_application_isolation
  5595. &__GLEW_ARB_robustness_application_isolation,
  5596. #endif
  5597. #ifdef GL_ARB_robustness_share_group_isolation
  5598. &__GLEW_ARB_robustness_share_group_isolation,
  5599. #endif
  5600. #ifdef GL_ARB_sample_locations
  5601. &__GLEW_ARB_sample_locations,
  5602. #endif
  5603. #ifdef GL_ARB_sample_shading
  5604. &__GLEW_ARB_sample_shading,
  5605. #endif
  5606. #ifdef GL_ARB_sampler_objects
  5607. &__GLEW_ARB_sampler_objects,
  5608. #endif
  5609. #ifdef GL_ARB_seamless_cube_map
  5610. &__GLEW_ARB_seamless_cube_map,
  5611. #endif
  5612. #ifdef GL_ARB_seamless_cubemap_per_texture
  5613. &__GLEW_ARB_seamless_cubemap_per_texture,
  5614. #endif
  5615. #ifdef GL_ARB_separate_shader_objects
  5616. &__GLEW_ARB_separate_shader_objects,
  5617. #endif
  5618. #ifdef GL_ARB_shader_atomic_counter_ops
  5619. &__GLEW_ARB_shader_atomic_counter_ops,
  5620. #endif
  5621. #ifdef GL_ARB_shader_atomic_counters
  5622. &__GLEW_ARB_shader_atomic_counters,
  5623. #endif
  5624. #ifdef GL_ARB_shader_ballot
  5625. &__GLEW_ARB_shader_ballot,
  5626. #endif
  5627. #ifdef GL_ARB_shader_bit_encoding
  5628. &__GLEW_ARB_shader_bit_encoding,
  5629. #endif
  5630. #ifdef GL_ARB_shader_clock
  5631. &__GLEW_ARB_shader_clock,
  5632. #endif
  5633. #ifdef GL_ARB_shader_draw_parameters
  5634. &__GLEW_ARB_shader_draw_parameters,
  5635. #endif
  5636. #ifdef GL_ARB_shader_group_vote
  5637. &__GLEW_ARB_shader_group_vote,
  5638. #endif
  5639. #ifdef GL_ARB_shader_image_load_store
  5640. &__GLEW_ARB_shader_image_load_store,
  5641. #endif
  5642. #ifdef GL_ARB_shader_image_size
  5643. &__GLEW_ARB_shader_image_size,
  5644. #endif
  5645. #ifdef GL_ARB_shader_objects
  5646. &__GLEW_ARB_shader_objects,
  5647. #endif
  5648. #ifdef GL_ARB_shader_precision
  5649. &__GLEW_ARB_shader_precision,
  5650. #endif
  5651. #ifdef GL_ARB_shader_stencil_export
  5652. &__GLEW_ARB_shader_stencil_export,
  5653. #endif
  5654. #ifdef GL_ARB_shader_storage_buffer_object
  5655. &__GLEW_ARB_shader_storage_buffer_object,
  5656. #endif
  5657. #ifdef GL_ARB_shader_subroutine
  5658. &__GLEW_ARB_shader_subroutine,
  5659. #endif
  5660. #ifdef GL_ARB_shader_texture_image_samples
  5661. &__GLEW_ARB_shader_texture_image_samples,
  5662. #endif
  5663. #ifdef GL_ARB_shader_texture_lod
  5664. &__GLEW_ARB_shader_texture_lod,
  5665. #endif
  5666. #ifdef GL_ARB_shader_viewport_layer_array
  5667. &__GLEW_ARB_shader_viewport_layer_array,
  5668. #endif
  5669. #ifdef GL_ARB_shading_language_100
  5670. &__GLEW_ARB_shading_language_100,
  5671. #endif
  5672. #ifdef GL_ARB_shading_language_420pack
  5673. &__GLEW_ARB_shading_language_420pack,
  5674. #endif
  5675. #ifdef GL_ARB_shading_language_include
  5676. &__GLEW_ARB_shading_language_include,
  5677. #endif
  5678. #ifdef GL_ARB_shading_language_packing
  5679. &__GLEW_ARB_shading_language_packing,
  5680. #endif
  5681. #ifdef GL_ARB_shadow
  5682. &__GLEW_ARB_shadow,
  5683. #endif
  5684. #ifdef GL_ARB_shadow_ambient
  5685. &__GLEW_ARB_shadow_ambient,
  5686. #endif
  5687. #ifdef GL_ARB_sparse_buffer
  5688. &__GLEW_ARB_sparse_buffer,
  5689. #endif
  5690. #ifdef GL_ARB_sparse_texture
  5691. &__GLEW_ARB_sparse_texture,
  5692. #endif
  5693. #ifdef GL_ARB_sparse_texture2
  5694. &__GLEW_ARB_sparse_texture2,
  5695. #endif
  5696. #ifdef GL_ARB_sparse_texture_clamp
  5697. &__GLEW_ARB_sparse_texture_clamp,
  5698. #endif
  5699. #ifdef GL_ARB_stencil_texturing
  5700. &__GLEW_ARB_stencil_texturing,
  5701. #endif
  5702. #ifdef GL_ARB_sync
  5703. &__GLEW_ARB_sync,
  5704. #endif
  5705. #ifdef GL_ARB_tessellation_shader
  5706. &__GLEW_ARB_tessellation_shader,
  5707. #endif
  5708. #ifdef GL_ARB_texture_barrier
  5709. &__GLEW_ARB_texture_barrier,
  5710. #endif
  5711. #ifdef GL_ARB_texture_border_clamp
  5712. &__GLEW_ARB_texture_border_clamp,
  5713. #endif
  5714. #ifdef GL_ARB_texture_buffer_object
  5715. &__GLEW_ARB_texture_buffer_object,
  5716. #endif
  5717. #ifdef GL_ARB_texture_buffer_object_rgb32
  5718. &__GLEW_ARB_texture_buffer_object_rgb32,
  5719. #endif
  5720. #ifdef GL_ARB_texture_buffer_range
  5721. &__GLEW_ARB_texture_buffer_range,
  5722. #endif
  5723. #ifdef GL_ARB_texture_compression
  5724. &__GLEW_ARB_texture_compression,
  5725. #endif
  5726. #ifdef GL_ARB_texture_compression_bptc
  5727. &__GLEW_ARB_texture_compression_bptc,
  5728. #endif
  5729. #ifdef GL_ARB_texture_compression_rgtc
  5730. &__GLEW_ARB_texture_compression_rgtc,
  5731. #endif
  5732. #ifdef GL_ARB_texture_cube_map
  5733. &__GLEW_ARB_texture_cube_map,
  5734. #endif
  5735. #ifdef GL_ARB_texture_cube_map_array
  5736. &__GLEW_ARB_texture_cube_map_array,
  5737. #endif
  5738. #ifdef GL_ARB_texture_env_add
  5739. &__GLEW_ARB_texture_env_add,
  5740. #endif
  5741. #ifdef GL_ARB_texture_env_combine
  5742. &__GLEW_ARB_texture_env_combine,
  5743. #endif
  5744. #ifdef GL_ARB_texture_env_crossbar
  5745. &__GLEW_ARB_texture_env_crossbar,
  5746. #endif
  5747. #ifdef GL_ARB_texture_env_dot3
  5748. &__GLEW_ARB_texture_env_dot3,
  5749. #endif
  5750. #ifdef GL_ARB_texture_filter_minmax
  5751. &__GLEW_ARB_texture_filter_minmax,
  5752. #endif
  5753. #ifdef GL_ARB_texture_float
  5754. &__GLEW_ARB_texture_float,
  5755. #endif
  5756. #ifdef GL_ARB_texture_gather
  5757. &__GLEW_ARB_texture_gather,
  5758. #endif
  5759. #ifdef GL_ARB_texture_mirror_clamp_to_edge
  5760. &__GLEW_ARB_texture_mirror_clamp_to_edge,
  5761. #endif
  5762. #ifdef GL_ARB_texture_mirrored_repeat
  5763. &__GLEW_ARB_texture_mirrored_repeat,
  5764. #endif
  5765. #ifdef GL_ARB_texture_multisample
  5766. &__GLEW_ARB_texture_multisample,
  5767. #endif
  5768. #ifdef GL_ARB_texture_non_power_of_two
  5769. &__GLEW_ARB_texture_non_power_of_two,
  5770. #endif
  5771. #ifdef GL_ARB_texture_query_levels
  5772. &__GLEW_ARB_texture_query_levels,
  5773. #endif
  5774. #ifdef GL_ARB_texture_query_lod
  5775. &__GLEW_ARB_texture_query_lod,
  5776. #endif
  5777. #ifdef GL_ARB_texture_rectangle
  5778. &__GLEW_ARB_texture_rectangle,
  5779. #endif
  5780. #ifdef GL_ARB_texture_rg
  5781. &__GLEW_ARB_texture_rg,
  5782. #endif
  5783. #ifdef GL_ARB_texture_rgb10_a2ui
  5784. &__GLEW_ARB_texture_rgb10_a2ui,
  5785. #endif
  5786. #ifdef GL_ARB_texture_stencil8
  5787. &__GLEW_ARB_texture_stencil8,
  5788. #endif
  5789. #ifdef GL_ARB_texture_storage
  5790. &__GLEW_ARB_texture_storage,
  5791. #endif
  5792. #ifdef GL_ARB_texture_storage_multisample
  5793. &__GLEW_ARB_texture_storage_multisample,
  5794. #endif
  5795. #ifdef GL_ARB_texture_swizzle
  5796. &__GLEW_ARB_texture_swizzle,
  5797. #endif
  5798. #ifdef GL_ARB_texture_view
  5799. &__GLEW_ARB_texture_view,
  5800. #endif
  5801. #ifdef GL_ARB_timer_query
  5802. &__GLEW_ARB_timer_query,
  5803. #endif
  5804. #ifdef GL_ARB_transform_feedback2
  5805. &__GLEW_ARB_transform_feedback2,
  5806. #endif
  5807. #ifdef GL_ARB_transform_feedback3
  5808. &__GLEW_ARB_transform_feedback3,
  5809. #endif
  5810. #ifdef GL_ARB_transform_feedback_instanced
  5811. &__GLEW_ARB_transform_feedback_instanced,
  5812. #endif
  5813. #ifdef GL_ARB_transform_feedback_overflow_query
  5814. &__GLEW_ARB_transform_feedback_overflow_query,
  5815. #endif
  5816. #ifdef GL_ARB_transpose_matrix
  5817. &__GLEW_ARB_transpose_matrix,
  5818. #endif
  5819. #ifdef GL_ARB_uniform_buffer_object
  5820. &__GLEW_ARB_uniform_buffer_object,
  5821. #endif
  5822. #ifdef GL_ARB_vertex_array_bgra
  5823. &__GLEW_ARB_vertex_array_bgra,
  5824. #endif
  5825. #ifdef GL_ARB_vertex_array_object
  5826. &__GLEW_ARB_vertex_array_object,
  5827. #endif
  5828. #ifdef GL_ARB_vertex_attrib_64bit
  5829. &__GLEW_ARB_vertex_attrib_64bit,
  5830. #endif
  5831. #ifdef GL_ARB_vertex_attrib_binding
  5832. &__GLEW_ARB_vertex_attrib_binding,
  5833. #endif
  5834. #ifdef GL_ARB_vertex_blend
  5835. &__GLEW_ARB_vertex_blend,
  5836. #endif
  5837. #ifdef GL_ARB_vertex_buffer_object
  5838. &__GLEW_ARB_vertex_buffer_object,
  5839. #endif
  5840. #ifdef GL_ARB_vertex_program
  5841. &__GLEW_ARB_vertex_program,
  5842. #endif
  5843. #ifdef GL_ARB_vertex_shader
  5844. &__GLEW_ARB_vertex_shader,
  5845. #endif
  5846. #ifdef GL_ARB_vertex_type_10f_11f_11f_rev
  5847. &__GLEW_ARB_vertex_type_10f_11f_11f_rev,
  5848. #endif
  5849. #ifdef GL_ARB_vertex_type_2_10_10_10_rev
  5850. &__GLEW_ARB_vertex_type_2_10_10_10_rev,
  5851. #endif
  5852. #ifdef GL_ARB_viewport_array
  5853. &__GLEW_ARB_viewport_array,
  5854. #endif
  5855. #ifdef GL_ARB_window_pos
  5856. &__GLEW_ARB_window_pos,
  5857. #endif
  5858. #ifdef GL_ATIX_point_sprites
  5859. &__GLEW_ATIX_point_sprites,
  5860. #endif
  5861. #ifdef GL_ATIX_texture_env_combine3
  5862. &__GLEW_ATIX_texture_env_combine3,
  5863. #endif
  5864. #ifdef GL_ATIX_texture_env_route
  5865. &__GLEW_ATIX_texture_env_route,
  5866. #endif
  5867. #ifdef GL_ATIX_vertex_shader_output_point_size
  5868. &__GLEW_ATIX_vertex_shader_output_point_size,
  5869. #endif
  5870. #ifdef GL_ATI_draw_buffers
  5871. &__GLEW_ATI_draw_buffers,
  5872. #endif
  5873. #ifdef GL_ATI_element_array
  5874. &__GLEW_ATI_element_array,
  5875. #endif
  5876. #ifdef GL_ATI_envmap_bumpmap
  5877. &__GLEW_ATI_envmap_bumpmap,
  5878. #endif
  5879. #ifdef GL_ATI_fragment_shader
  5880. &__GLEW_ATI_fragment_shader,
  5881. #endif
  5882. #ifdef GL_ATI_map_object_buffer
  5883. &__GLEW_ATI_map_object_buffer,
  5884. #endif
  5885. #ifdef GL_ATI_meminfo
  5886. &__GLEW_ATI_meminfo,
  5887. #endif
  5888. #ifdef GL_ATI_pn_triangles
  5889. &__GLEW_ATI_pn_triangles,
  5890. #endif
  5891. #ifdef GL_ATI_separate_stencil
  5892. &__GLEW_ATI_separate_stencil,
  5893. #endif
  5894. #ifdef GL_ATI_shader_texture_lod
  5895. &__GLEW_ATI_shader_texture_lod,
  5896. #endif
  5897. #ifdef GL_ATI_text_fragment_shader
  5898. &__GLEW_ATI_text_fragment_shader,
  5899. #endif
  5900. #ifdef GL_ATI_texture_compression_3dc
  5901. &__GLEW_ATI_texture_compression_3dc,
  5902. #endif
  5903. #ifdef GL_ATI_texture_env_combine3
  5904. &__GLEW_ATI_texture_env_combine3,
  5905. #endif
  5906. #ifdef GL_ATI_texture_float
  5907. &__GLEW_ATI_texture_float,
  5908. #endif
  5909. #ifdef GL_ATI_texture_mirror_once
  5910. &__GLEW_ATI_texture_mirror_once,
  5911. #endif
  5912. #ifdef GL_ATI_vertex_array_object
  5913. &__GLEW_ATI_vertex_array_object,
  5914. #endif
  5915. #ifdef GL_ATI_vertex_attrib_array_object
  5916. &__GLEW_ATI_vertex_attrib_array_object,
  5917. #endif
  5918. #ifdef GL_ATI_vertex_streams
  5919. &__GLEW_ATI_vertex_streams,
  5920. #endif
  5921. #ifdef GL_EGL_NV_robustness_video_memory_purge
  5922. &__GLEW_EGL_NV_robustness_video_memory_purge,
  5923. #endif
  5924. #ifdef GL_EXT_422_pixels
  5925. &__GLEW_EXT_422_pixels,
  5926. #endif
  5927. #ifdef GL_EXT_Cg_shader
  5928. &__GLEW_EXT_Cg_shader,
  5929. #endif
  5930. #ifdef GL_EXT_abgr
  5931. &__GLEW_EXT_abgr,
  5932. #endif
  5933. #ifdef GL_EXT_bgra
  5934. &__GLEW_EXT_bgra,
  5935. #endif
  5936. #ifdef GL_EXT_bindable_uniform
  5937. &__GLEW_EXT_bindable_uniform,
  5938. #endif
  5939. #ifdef GL_EXT_blend_color
  5940. &__GLEW_EXT_blend_color,
  5941. #endif
  5942. #ifdef GL_EXT_blend_equation_separate
  5943. &__GLEW_EXT_blend_equation_separate,
  5944. #endif
  5945. #ifdef GL_EXT_blend_func_separate
  5946. &__GLEW_EXT_blend_func_separate,
  5947. #endif
  5948. #ifdef GL_EXT_blend_logic_op
  5949. &__GLEW_EXT_blend_logic_op,
  5950. #endif
  5951. #ifdef GL_EXT_blend_minmax
  5952. &__GLEW_EXT_blend_minmax,
  5953. #endif
  5954. #ifdef GL_EXT_blend_subtract
  5955. &__GLEW_EXT_blend_subtract,
  5956. #endif
  5957. #ifdef GL_EXT_clip_volume_hint
  5958. &__GLEW_EXT_clip_volume_hint,
  5959. #endif
  5960. #ifdef GL_EXT_cmyka
  5961. &__GLEW_EXT_cmyka,
  5962. #endif
  5963. #ifdef GL_EXT_color_subtable
  5964. &__GLEW_EXT_color_subtable,
  5965. #endif
  5966. #ifdef GL_EXT_compiled_vertex_array
  5967. &__GLEW_EXT_compiled_vertex_array,
  5968. #endif
  5969. #ifdef GL_EXT_convolution
  5970. &__GLEW_EXT_convolution,
  5971. #endif
  5972. #ifdef GL_EXT_coordinate_frame
  5973. &__GLEW_EXT_coordinate_frame,
  5974. #endif
  5975. #ifdef GL_EXT_copy_texture
  5976. &__GLEW_EXT_copy_texture,
  5977. #endif
  5978. #ifdef GL_EXT_cull_vertex
  5979. &__GLEW_EXT_cull_vertex,
  5980. #endif
  5981. #ifdef GL_EXT_debug_label
  5982. &__GLEW_EXT_debug_label,
  5983. #endif
  5984. #ifdef GL_EXT_debug_marker
  5985. &__GLEW_EXT_debug_marker,
  5986. #endif
  5987. #ifdef GL_EXT_depth_bounds_test
  5988. &__GLEW_EXT_depth_bounds_test,
  5989. #endif
  5990. #ifdef GL_EXT_direct_state_access
  5991. &__GLEW_EXT_direct_state_access,
  5992. #endif
  5993. #ifdef GL_EXT_draw_buffers2
  5994. &__GLEW_EXT_draw_buffers2,
  5995. #endif
  5996. #ifdef GL_EXT_draw_instanced
  5997. &__GLEW_EXT_draw_instanced,
  5998. #endif
  5999. #ifdef GL_EXT_draw_range_elements
  6000. &__GLEW_EXT_draw_range_elements,
  6001. #endif
  6002. #ifdef GL_EXT_fog_coord
  6003. &__GLEW_EXT_fog_coord,
  6004. #endif
  6005. #ifdef GL_EXT_fragment_lighting
  6006. &__GLEW_EXT_fragment_lighting,
  6007. #endif
  6008. #ifdef GL_EXT_framebuffer_blit
  6009. &__GLEW_EXT_framebuffer_blit,
  6010. #endif
  6011. #ifdef GL_EXT_framebuffer_multisample
  6012. &__GLEW_EXT_framebuffer_multisample,
  6013. #endif
  6014. #ifdef GL_EXT_framebuffer_multisample_blit_scaled
  6015. &__GLEW_EXT_framebuffer_multisample_blit_scaled,
  6016. #endif
  6017. #ifdef GL_EXT_framebuffer_object
  6018. &__GLEW_EXT_framebuffer_object,
  6019. #endif
  6020. #ifdef GL_EXT_framebuffer_sRGB
  6021. &__GLEW_EXT_framebuffer_sRGB,
  6022. #endif
  6023. #ifdef GL_EXT_geometry_shader4
  6024. &__GLEW_EXT_geometry_shader4,
  6025. #endif
  6026. #ifdef GL_EXT_gpu_program_parameters
  6027. &__GLEW_EXT_gpu_program_parameters,
  6028. #endif
  6029. #ifdef GL_EXT_gpu_shader4
  6030. &__GLEW_EXT_gpu_shader4,
  6031. #endif
  6032. #ifdef GL_EXT_histogram
  6033. &__GLEW_EXT_histogram,
  6034. #endif
  6035. #ifdef GL_EXT_index_array_formats
  6036. &__GLEW_EXT_index_array_formats,
  6037. #endif
  6038. #ifdef GL_EXT_index_func
  6039. &__GLEW_EXT_index_func,
  6040. #endif
  6041. #ifdef GL_EXT_index_material
  6042. &__GLEW_EXT_index_material,
  6043. #endif
  6044. #ifdef GL_EXT_index_texture
  6045. &__GLEW_EXT_index_texture,
  6046. #endif
  6047. #ifdef GL_EXT_light_texture
  6048. &__GLEW_EXT_light_texture,
  6049. #endif
  6050. #ifdef GL_EXT_misc_attribute
  6051. &__GLEW_EXT_misc_attribute,
  6052. #endif
  6053. #ifdef GL_EXT_multi_draw_arrays
  6054. &__GLEW_EXT_multi_draw_arrays,
  6055. #endif
  6056. #ifdef GL_EXT_multisample
  6057. &__GLEW_EXT_multisample,
  6058. #endif
  6059. #ifdef GL_EXT_packed_depth_stencil
  6060. &__GLEW_EXT_packed_depth_stencil,
  6061. #endif
  6062. #ifdef GL_EXT_packed_float
  6063. &__GLEW_EXT_packed_float,
  6064. #endif
  6065. #ifdef GL_EXT_packed_pixels
  6066. &__GLEW_EXT_packed_pixels,
  6067. #endif
  6068. #ifdef GL_EXT_paletted_texture
  6069. &__GLEW_EXT_paletted_texture,
  6070. #endif
  6071. #ifdef GL_EXT_pixel_buffer_object
  6072. &__GLEW_EXT_pixel_buffer_object,
  6073. #endif
  6074. #ifdef GL_EXT_pixel_transform
  6075. &__GLEW_EXT_pixel_transform,
  6076. #endif
  6077. #ifdef GL_EXT_pixel_transform_color_table
  6078. &__GLEW_EXT_pixel_transform_color_table,
  6079. #endif
  6080. #ifdef GL_EXT_point_parameters
  6081. &__GLEW_EXT_point_parameters,
  6082. #endif
  6083. #ifdef GL_EXT_polygon_offset
  6084. &__GLEW_EXT_polygon_offset,
  6085. #endif
  6086. #ifdef GL_EXT_polygon_offset_clamp
  6087. &__GLEW_EXT_polygon_offset_clamp,
  6088. #endif
  6089. #ifdef GL_EXT_post_depth_coverage
  6090. &__GLEW_EXT_post_depth_coverage,
  6091. #endif
  6092. #ifdef GL_EXT_provoking_vertex
  6093. &__GLEW_EXT_provoking_vertex,
  6094. #endif
  6095. #ifdef GL_EXT_raster_multisample
  6096. &__GLEW_EXT_raster_multisample,
  6097. #endif
  6098. #ifdef GL_EXT_rescale_normal
  6099. &__GLEW_EXT_rescale_normal,
  6100. #endif
  6101. #ifdef GL_EXT_scene_marker
  6102. &__GLEW_EXT_scene_marker,
  6103. #endif
  6104. #ifdef GL_EXT_secondary_color
  6105. &__GLEW_EXT_secondary_color,
  6106. #endif
  6107. #ifdef GL_EXT_separate_shader_objects
  6108. &__GLEW_EXT_separate_shader_objects,
  6109. #endif
  6110. #ifdef GL_EXT_separate_specular_color
  6111. &__GLEW_EXT_separate_specular_color,
  6112. #endif
  6113. #ifdef GL_EXT_shader_image_load_formatted
  6114. &__GLEW_EXT_shader_image_load_formatted,
  6115. #endif
  6116. #ifdef GL_EXT_shader_image_load_store
  6117. &__GLEW_EXT_shader_image_load_store,
  6118. #endif
  6119. #ifdef GL_EXT_shader_integer_mix
  6120. &__GLEW_EXT_shader_integer_mix,
  6121. #endif
  6122. #ifdef GL_EXT_shadow_funcs
  6123. &__GLEW_EXT_shadow_funcs,
  6124. #endif
  6125. #ifdef GL_EXT_shared_texture_palette
  6126. &__GLEW_EXT_shared_texture_palette,
  6127. #endif
  6128. #ifdef GL_EXT_sparse_texture2
  6129. &__GLEW_EXT_sparse_texture2,
  6130. #endif
  6131. #ifdef GL_EXT_stencil_clear_tag
  6132. &__GLEW_EXT_stencil_clear_tag,
  6133. #endif
  6134. #ifdef GL_EXT_stencil_two_side
  6135. &__GLEW_EXT_stencil_two_side,
  6136. #endif
  6137. #ifdef GL_EXT_stencil_wrap
  6138. &__GLEW_EXT_stencil_wrap,
  6139. #endif
  6140. #ifdef GL_EXT_subtexture
  6141. &__GLEW_EXT_subtexture,
  6142. #endif
  6143. #ifdef GL_EXT_texture
  6144. &__GLEW_EXT_texture,
  6145. #endif
  6146. #ifdef GL_EXT_texture3D
  6147. &__GLEW_EXT_texture3D,
  6148. #endif
  6149. #ifdef GL_EXT_texture_array
  6150. &__GLEW_EXT_texture_array,
  6151. #endif
  6152. #ifdef GL_EXT_texture_buffer_object
  6153. &__GLEW_EXT_texture_buffer_object,
  6154. #endif
  6155. #ifdef GL_EXT_texture_compression_dxt1
  6156. &__GLEW_EXT_texture_compression_dxt1,
  6157. #endif
  6158. #ifdef GL_EXT_texture_compression_latc
  6159. &__GLEW_EXT_texture_compression_latc,
  6160. #endif
  6161. #ifdef GL_EXT_texture_compression_rgtc
  6162. &__GLEW_EXT_texture_compression_rgtc,
  6163. #endif
  6164. #ifdef GL_EXT_texture_compression_s3tc
  6165. &__GLEW_EXT_texture_compression_s3tc,
  6166. #endif
  6167. #ifdef GL_EXT_texture_cube_map
  6168. &__GLEW_EXT_texture_cube_map,
  6169. #endif
  6170. #ifdef GL_EXT_texture_edge_clamp
  6171. &__GLEW_EXT_texture_edge_clamp,
  6172. #endif
  6173. #ifdef GL_EXT_texture_env
  6174. &__GLEW_EXT_texture_env,
  6175. #endif
  6176. #ifdef GL_EXT_texture_env_add
  6177. &__GLEW_EXT_texture_env_add,
  6178. #endif
  6179. #ifdef GL_EXT_texture_env_combine
  6180. &__GLEW_EXT_texture_env_combine,
  6181. #endif
  6182. #ifdef GL_EXT_texture_env_dot3
  6183. &__GLEW_EXT_texture_env_dot3,
  6184. #endif
  6185. #ifdef GL_EXT_texture_filter_anisotropic
  6186. &__GLEW_EXT_texture_filter_anisotropic,
  6187. #endif
  6188. #ifdef GL_EXT_texture_filter_minmax
  6189. &__GLEW_EXT_texture_filter_minmax,
  6190. #endif
  6191. #ifdef GL_EXT_texture_integer
  6192. &__GLEW_EXT_texture_integer,
  6193. #endif
  6194. #ifdef GL_EXT_texture_lod_bias
  6195. &__GLEW_EXT_texture_lod_bias,
  6196. #endif
  6197. #ifdef GL_EXT_texture_mirror_clamp
  6198. &__GLEW_EXT_texture_mirror_clamp,
  6199. #endif
  6200. #ifdef GL_EXT_texture_object
  6201. &__GLEW_EXT_texture_object,
  6202. #endif
  6203. #ifdef GL_EXT_texture_perturb_normal
  6204. &__GLEW_EXT_texture_perturb_normal,
  6205. #endif
  6206. #ifdef GL_EXT_texture_rectangle
  6207. &__GLEW_EXT_texture_rectangle,
  6208. #endif
  6209. #ifdef GL_EXT_texture_sRGB
  6210. &__GLEW_EXT_texture_sRGB,
  6211. #endif
  6212. #ifdef GL_EXT_texture_sRGB_decode
  6213. &__GLEW_EXT_texture_sRGB_decode,
  6214. #endif
  6215. #ifdef GL_EXT_texture_shared_exponent
  6216. &__GLEW_EXT_texture_shared_exponent,
  6217. #endif
  6218. #ifdef GL_EXT_texture_snorm
  6219. &__GLEW_EXT_texture_snorm,
  6220. #endif
  6221. #ifdef GL_EXT_texture_swizzle
  6222. &__GLEW_EXT_texture_swizzle,
  6223. #endif
  6224. #ifdef GL_EXT_timer_query
  6225. &__GLEW_EXT_timer_query,
  6226. #endif
  6227. #ifdef GL_EXT_transform_feedback
  6228. &__GLEW_EXT_transform_feedback,
  6229. #endif
  6230. #ifdef GL_EXT_vertex_array
  6231. &__GLEW_EXT_vertex_array,
  6232. #endif
  6233. #ifdef GL_EXT_vertex_array_bgra
  6234. &__GLEW_EXT_vertex_array_bgra,
  6235. #endif
  6236. #ifdef GL_EXT_vertex_attrib_64bit
  6237. &__GLEW_EXT_vertex_attrib_64bit,
  6238. #endif
  6239. #ifdef GL_EXT_vertex_shader
  6240. &__GLEW_EXT_vertex_shader,
  6241. #endif
  6242. #ifdef GL_EXT_vertex_weighting
  6243. &__GLEW_EXT_vertex_weighting,
  6244. #endif
  6245. #ifdef GL_EXT_window_rectangles
  6246. &__GLEW_EXT_window_rectangles,
  6247. #endif
  6248. #ifdef GL_EXT_x11_sync_object
  6249. &__GLEW_EXT_x11_sync_object,
  6250. #endif
  6251. #ifdef GL_GREMEDY_frame_terminator
  6252. &__GLEW_GREMEDY_frame_terminator,
  6253. #endif
  6254. #ifdef GL_GREMEDY_string_marker
  6255. &__GLEW_GREMEDY_string_marker,
  6256. #endif
  6257. #ifdef GL_HP_convolution_border_modes
  6258. &__GLEW_HP_convolution_border_modes,
  6259. #endif
  6260. #ifdef GL_HP_image_transform
  6261. &__GLEW_HP_image_transform,
  6262. #endif
  6263. #ifdef GL_HP_occlusion_test
  6264. &__GLEW_HP_occlusion_test,
  6265. #endif
  6266. #ifdef GL_HP_texture_lighting
  6267. &__GLEW_HP_texture_lighting,
  6268. #endif
  6269. #ifdef GL_IBM_cull_vertex
  6270. &__GLEW_IBM_cull_vertex,
  6271. #endif
  6272. #ifdef GL_IBM_multimode_draw_arrays
  6273. &__GLEW_IBM_multimode_draw_arrays,
  6274. #endif
  6275. #ifdef GL_IBM_rasterpos_clip
  6276. &__GLEW_IBM_rasterpos_clip,
  6277. #endif
  6278. #ifdef GL_IBM_static_data
  6279. &__GLEW_IBM_static_data,
  6280. #endif
  6281. #ifdef GL_IBM_texture_mirrored_repeat
  6282. &__GLEW_IBM_texture_mirrored_repeat,
  6283. #endif
  6284. #ifdef GL_IBM_vertex_array_lists
  6285. &__GLEW_IBM_vertex_array_lists,
  6286. #endif
  6287. #ifdef GL_INGR_color_clamp
  6288. &__GLEW_INGR_color_clamp,
  6289. #endif
  6290. #ifdef GL_INGR_interlace_read
  6291. &__GLEW_INGR_interlace_read,
  6292. #endif
  6293. #ifdef GL_INTEL_conservative_rasterization
  6294. &__GLEW_INTEL_conservative_rasterization,
  6295. #endif
  6296. #ifdef GL_INTEL_fragment_shader_ordering
  6297. &__GLEW_INTEL_fragment_shader_ordering,
  6298. #endif
  6299. #ifdef GL_INTEL_framebuffer_CMAA
  6300. &__GLEW_INTEL_framebuffer_CMAA,
  6301. #endif
  6302. #ifdef GL_INTEL_map_texture
  6303. &__GLEW_INTEL_map_texture,
  6304. #endif
  6305. #ifdef GL_INTEL_parallel_arrays
  6306. &__GLEW_INTEL_parallel_arrays,
  6307. #endif
  6308. #ifdef GL_INTEL_performance_query
  6309. &__GLEW_INTEL_performance_query,
  6310. #endif
  6311. #ifdef GL_INTEL_texture_scissor
  6312. &__GLEW_INTEL_texture_scissor,
  6313. #endif
  6314. #ifdef GL_KHR_blend_equation_advanced
  6315. &__GLEW_KHR_blend_equation_advanced,
  6316. #endif
  6317. #ifdef GL_KHR_blend_equation_advanced_coherent
  6318. &__GLEW_KHR_blend_equation_advanced_coherent,
  6319. #endif
  6320. #ifdef GL_KHR_context_flush_control
  6321. &__GLEW_KHR_context_flush_control,
  6322. #endif
  6323. #ifdef GL_KHR_debug
  6324. &__GLEW_KHR_debug,
  6325. #endif
  6326. #ifdef GL_KHR_no_error
  6327. &__GLEW_KHR_no_error,
  6328. #endif
  6329. #ifdef GL_KHR_robust_buffer_access_behavior
  6330. &__GLEW_KHR_robust_buffer_access_behavior,
  6331. #endif
  6332. #ifdef GL_KHR_robustness
  6333. &__GLEW_KHR_robustness,
  6334. #endif
  6335. #ifdef GL_KHR_texture_compression_astc_hdr
  6336. &__GLEW_KHR_texture_compression_astc_hdr,
  6337. #endif
  6338. #ifdef GL_KHR_texture_compression_astc_ldr
  6339. &__GLEW_KHR_texture_compression_astc_ldr,
  6340. #endif
  6341. #ifdef GL_KHR_texture_compression_astc_sliced_3d
  6342. &__GLEW_KHR_texture_compression_astc_sliced_3d,
  6343. #endif
  6344. #ifdef GL_KTX_buffer_region
  6345. &__GLEW_KTX_buffer_region,
  6346. #endif
  6347. #ifdef GL_MESAX_texture_stack
  6348. &__GLEW_MESAX_texture_stack,
  6349. #endif
  6350. #ifdef GL_MESA_pack_invert
  6351. &__GLEW_MESA_pack_invert,
  6352. #endif
  6353. #ifdef GL_MESA_resize_buffers
  6354. &__GLEW_MESA_resize_buffers,
  6355. #endif
  6356. #ifdef GL_MESA_shader_integer_functions
  6357. &__GLEW_MESA_shader_integer_functions,
  6358. #endif
  6359. #ifdef GL_MESA_window_pos
  6360. &__GLEW_MESA_window_pos,
  6361. #endif
  6362. #ifdef GL_MESA_ycbcr_texture
  6363. &__GLEW_MESA_ycbcr_texture,
  6364. #endif
  6365. #ifdef GL_NVX_blend_equation_advanced_multi_draw_buffers
  6366. &__GLEW_NVX_blend_equation_advanced_multi_draw_buffers,
  6367. #endif
  6368. #ifdef GL_NVX_conditional_render
  6369. &__GLEW_NVX_conditional_render,
  6370. #endif
  6371. #ifdef GL_NVX_gpu_memory_info
  6372. &__GLEW_NVX_gpu_memory_info,
  6373. #endif
  6374. #ifdef GL_NVX_linked_gpu_multicast
  6375. &__GLEW_NVX_linked_gpu_multicast,
  6376. #endif
  6377. #ifdef GL_NV_bindless_multi_draw_indirect
  6378. &__GLEW_NV_bindless_multi_draw_indirect,
  6379. #endif
  6380. #ifdef GL_NV_bindless_multi_draw_indirect_count
  6381. &__GLEW_NV_bindless_multi_draw_indirect_count,
  6382. #endif
  6383. #ifdef GL_NV_bindless_texture
  6384. &__GLEW_NV_bindless_texture,
  6385. #endif
  6386. #ifdef GL_NV_blend_equation_advanced
  6387. &__GLEW_NV_blend_equation_advanced,
  6388. #endif
  6389. #ifdef GL_NV_blend_equation_advanced_coherent
  6390. &__GLEW_NV_blend_equation_advanced_coherent,
  6391. #endif
  6392. #ifdef GL_NV_blend_square
  6393. &__GLEW_NV_blend_square,
  6394. #endif
  6395. #ifdef GL_NV_clip_space_w_scaling
  6396. &__GLEW_NV_clip_space_w_scaling,
  6397. #endif
  6398. #ifdef GL_NV_command_list
  6399. &__GLEW_NV_command_list,
  6400. #endif
  6401. #ifdef GL_NV_compute_program5
  6402. &__GLEW_NV_compute_program5,
  6403. #endif
  6404. #ifdef GL_NV_conditional_render
  6405. &__GLEW_NV_conditional_render,
  6406. #endif
  6407. #ifdef GL_NV_conservative_raster
  6408. &__GLEW_NV_conservative_raster,
  6409. #endif
  6410. #ifdef GL_NV_conservative_raster_dilate
  6411. &__GLEW_NV_conservative_raster_dilate,
  6412. #endif
  6413. #ifdef GL_NV_conservative_raster_pre_snap_triangles
  6414. &__GLEW_NV_conservative_raster_pre_snap_triangles,
  6415. #endif
  6416. #ifdef GL_NV_copy_depth_to_color
  6417. &__GLEW_NV_copy_depth_to_color,
  6418. #endif
  6419. #ifdef GL_NV_copy_image
  6420. &__GLEW_NV_copy_image,
  6421. #endif
  6422. #ifdef GL_NV_deep_texture3D
  6423. &__GLEW_NV_deep_texture3D,
  6424. #endif
  6425. #ifdef GL_NV_depth_buffer_float
  6426. &__GLEW_NV_depth_buffer_float,
  6427. #endif
  6428. #ifdef GL_NV_depth_clamp
  6429. &__GLEW_NV_depth_clamp,
  6430. #endif
  6431. #ifdef GL_NV_depth_range_unclamped
  6432. &__GLEW_NV_depth_range_unclamped,
  6433. #endif
  6434. #ifdef GL_NV_draw_texture
  6435. &__GLEW_NV_draw_texture,
  6436. #endif
  6437. #ifdef GL_NV_draw_vulkan_image
  6438. &__GLEW_NV_draw_vulkan_image,
  6439. #endif
  6440. #ifdef GL_NV_evaluators
  6441. &__GLEW_NV_evaluators,
  6442. #endif
  6443. #ifdef GL_NV_explicit_multisample
  6444. &__GLEW_NV_explicit_multisample,
  6445. #endif
  6446. #ifdef GL_NV_fence
  6447. &__GLEW_NV_fence,
  6448. #endif
  6449. #ifdef GL_NV_fill_rectangle
  6450. &__GLEW_NV_fill_rectangle,
  6451. #endif
  6452. #ifdef GL_NV_float_buffer
  6453. &__GLEW_NV_float_buffer,
  6454. #endif
  6455. #ifdef GL_NV_fog_distance
  6456. &__GLEW_NV_fog_distance,
  6457. #endif
  6458. #ifdef GL_NV_fragment_coverage_to_color
  6459. &__GLEW_NV_fragment_coverage_to_color,
  6460. #endif
  6461. #ifdef GL_NV_fragment_program
  6462. &__GLEW_NV_fragment_program,
  6463. #endif
  6464. #ifdef GL_NV_fragment_program2
  6465. &__GLEW_NV_fragment_program2,
  6466. #endif
  6467. #ifdef GL_NV_fragment_program4
  6468. &__GLEW_NV_fragment_program4,
  6469. #endif
  6470. #ifdef GL_NV_fragment_program_option
  6471. &__GLEW_NV_fragment_program_option,
  6472. #endif
  6473. #ifdef GL_NV_fragment_shader_interlock
  6474. &__GLEW_NV_fragment_shader_interlock,
  6475. #endif
  6476. #ifdef GL_NV_framebuffer_mixed_samples
  6477. &__GLEW_NV_framebuffer_mixed_samples,
  6478. #endif
  6479. #ifdef GL_NV_framebuffer_multisample_coverage
  6480. &__GLEW_NV_framebuffer_multisample_coverage,
  6481. #endif
  6482. #ifdef GL_NV_geometry_program4
  6483. &__GLEW_NV_geometry_program4,
  6484. #endif
  6485. #ifdef GL_NV_geometry_shader4
  6486. &__GLEW_NV_geometry_shader4,
  6487. #endif
  6488. #ifdef GL_NV_geometry_shader_passthrough
  6489. &__GLEW_NV_geometry_shader_passthrough,
  6490. #endif
  6491. #ifdef GL_NV_gpu_multicast
  6492. &__GLEW_NV_gpu_multicast,
  6493. #endif
  6494. #ifdef GL_NV_gpu_program4
  6495. &__GLEW_NV_gpu_program4,
  6496. #endif
  6497. #ifdef GL_NV_gpu_program5
  6498. &__GLEW_NV_gpu_program5,
  6499. #endif
  6500. #ifdef GL_NV_gpu_program5_mem_extended
  6501. &__GLEW_NV_gpu_program5_mem_extended,
  6502. #endif
  6503. #ifdef GL_NV_gpu_program_fp64
  6504. &__GLEW_NV_gpu_program_fp64,
  6505. #endif
  6506. #ifdef GL_NV_gpu_shader5
  6507. &__GLEW_NV_gpu_shader5,
  6508. #endif
  6509. #ifdef GL_NV_half_float
  6510. &__GLEW_NV_half_float,
  6511. #endif
  6512. #ifdef GL_NV_internalformat_sample_query
  6513. &__GLEW_NV_internalformat_sample_query,
  6514. #endif
  6515. #ifdef GL_NV_light_max_exponent
  6516. &__GLEW_NV_light_max_exponent,
  6517. #endif
  6518. #ifdef GL_NV_multisample_coverage
  6519. &__GLEW_NV_multisample_coverage,
  6520. #endif
  6521. #ifdef GL_NV_multisample_filter_hint
  6522. &__GLEW_NV_multisample_filter_hint,
  6523. #endif
  6524. #ifdef GL_NV_occlusion_query
  6525. &__GLEW_NV_occlusion_query,
  6526. #endif
  6527. #ifdef GL_NV_packed_depth_stencil
  6528. &__GLEW_NV_packed_depth_stencil,
  6529. #endif
  6530. #ifdef GL_NV_parameter_buffer_object
  6531. &__GLEW_NV_parameter_buffer_object,
  6532. #endif
  6533. #ifdef GL_NV_parameter_buffer_object2
  6534. &__GLEW_NV_parameter_buffer_object2,
  6535. #endif
  6536. #ifdef GL_NV_path_rendering
  6537. &__GLEW_NV_path_rendering,
  6538. #endif
  6539. #ifdef GL_NV_path_rendering_shared_edge
  6540. &__GLEW_NV_path_rendering_shared_edge,
  6541. #endif
  6542. #ifdef GL_NV_pixel_data_range
  6543. &__GLEW_NV_pixel_data_range,
  6544. #endif
  6545. #ifdef GL_NV_point_sprite
  6546. &__GLEW_NV_point_sprite,
  6547. #endif
  6548. #ifdef GL_NV_present_video
  6549. &__GLEW_NV_present_video,
  6550. #endif
  6551. #ifdef GL_NV_primitive_restart
  6552. &__GLEW_NV_primitive_restart,
  6553. #endif
  6554. #ifdef GL_NV_register_combiners
  6555. &__GLEW_NV_register_combiners,
  6556. #endif
  6557. #ifdef GL_NV_register_combiners2
  6558. &__GLEW_NV_register_combiners2,
  6559. #endif
  6560. #ifdef GL_NV_robustness_video_memory_purge
  6561. &__GLEW_NV_robustness_video_memory_purge,
  6562. #endif
  6563. #ifdef GL_NV_sample_locations
  6564. &__GLEW_NV_sample_locations,
  6565. #endif
  6566. #ifdef GL_NV_sample_mask_override_coverage
  6567. &__GLEW_NV_sample_mask_override_coverage,
  6568. #endif
  6569. #ifdef GL_NV_shader_atomic_counters
  6570. &__GLEW_NV_shader_atomic_counters,
  6571. #endif
  6572. #ifdef GL_NV_shader_atomic_float
  6573. &__GLEW_NV_shader_atomic_float,
  6574. #endif
  6575. #ifdef GL_NV_shader_atomic_float64
  6576. &__GLEW_NV_shader_atomic_float64,
  6577. #endif
  6578. #ifdef GL_NV_shader_atomic_fp16_vector
  6579. &__GLEW_NV_shader_atomic_fp16_vector,
  6580. #endif
  6581. #ifdef GL_NV_shader_atomic_int64
  6582. &__GLEW_NV_shader_atomic_int64,
  6583. #endif
  6584. #ifdef GL_NV_shader_buffer_load
  6585. &__GLEW_NV_shader_buffer_load,
  6586. #endif
  6587. #ifdef GL_NV_shader_storage_buffer_object
  6588. &__GLEW_NV_shader_storage_buffer_object,
  6589. #endif
  6590. #ifdef GL_NV_shader_thread_group
  6591. &__GLEW_NV_shader_thread_group,
  6592. #endif
  6593. #ifdef GL_NV_shader_thread_shuffle
  6594. &__GLEW_NV_shader_thread_shuffle,
  6595. #endif
  6596. #ifdef GL_NV_stereo_view_rendering
  6597. &__GLEW_NV_stereo_view_rendering,
  6598. #endif
  6599. #ifdef GL_NV_tessellation_program5
  6600. &__GLEW_NV_tessellation_program5,
  6601. #endif
  6602. #ifdef GL_NV_texgen_emboss
  6603. &__GLEW_NV_texgen_emboss,
  6604. #endif
  6605. #ifdef GL_NV_texgen_reflection
  6606. &__GLEW_NV_texgen_reflection,
  6607. #endif
  6608. #ifdef GL_NV_texture_barrier
  6609. &__GLEW_NV_texture_barrier,
  6610. #endif
  6611. #ifdef GL_NV_texture_compression_vtc
  6612. &__GLEW_NV_texture_compression_vtc,
  6613. #endif
  6614. #ifdef GL_NV_texture_env_combine4
  6615. &__GLEW_NV_texture_env_combine4,
  6616. #endif
  6617. #ifdef GL_NV_texture_expand_normal
  6618. &__GLEW_NV_texture_expand_normal,
  6619. #endif
  6620. #ifdef GL_NV_texture_multisample
  6621. &__GLEW_NV_texture_multisample,
  6622. #endif
  6623. #ifdef GL_NV_texture_rectangle
  6624. &__GLEW_NV_texture_rectangle,
  6625. #endif
  6626. #ifdef GL_NV_texture_shader
  6627. &__GLEW_NV_texture_shader,
  6628. #endif
  6629. #ifdef GL_NV_texture_shader2
  6630. &__GLEW_NV_texture_shader2,
  6631. #endif
  6632. #ifdef GL_NV_texture_shader3
  6633. &__GLEW_NV_texture_shader3,
  6634. #endif
  6635. #ifdef GL_NV_transform_feedback
  6636. &__GLEW_NV_transform_feedback,
  6637. #endif
  6638. #ifdef GL_NV_transform_feedback2
  6639. &__GLEW_NV_transform_feedback2,
  6640. #endif
  6641. #ifdef GL_NV_uniform_buffer_unified_memory
  6642. &__GLEW_NV_uniform_buffer_unified_memory,
  6643. #endif
  6644. #ifdef GL_NV_vdpau_interop
  6645. &__GLEW_NV_vdpau_interop,
  6646. #endif
  6647. #ifdef GL_NV_vertex_array_range
  6648. &__GLEW_NV_vertex_array_range,
  6649. #endif
  6650. #ifdef GL_NV_vertex_array_range2
  6651. &__GLEW_NV_vertex_array_range2,
  6652. #endif
  6653. #ifdef GL_NV_vertex_attrib_integer_64bit
  6654. &__GLEW_NV_vertex_attrib_integer_64bit,
  6655. #endif
  6656. #ifdef GL_NV_vertex_buffer_unified_memory
  6657. &__GLEW_NV_vertex_buffer_unified_memory,
  6658. #endif
  6659. #ifdef GL_NV_vertex_program
  6660. &__GLEW_NV_vertex_program,
  6661. #endif
  6662. #ifdef GL_NV_vertex_program1_1
  6663. &__GLEW_NV_vertex_program1_1,
  6664. #endif
  6665. #ifdef GL_NV_vertex_program2
  6666. &__GLEW_NV_vertex_program2,
  6667. #endif
  6668. #ifdef GL_NV_vertex_program2_option
  6669. &__GLEW_NV_vertex_program2_option,
  6670. #endif
  6671. #ifdef GL_NV_vertex_program3
  6672. &__GLEW_NV_vertex_program3,
  6673. #endif
  6674. #ifdef GL_NV_vertex_program4
  6675. &__GLEW_NV_vertex_program4,
  6676. #endif
  6677. #ifdef GL_NV_video_capture
  6678. &__GLEW_NV_video_capture,
  6679. #endif
  6680. #ifdef GL_NV_viewport_array2
  6681. &__GLEW_NV_viewport_array2,
  6682. #endif
  6683. #ifdef GL_NV_viewport_swizzle
  6684. &__GLEW_NV_viewport_swizzle,
  6685. #endif
  6686. #ifdef GL_OES_byte_coordinates
  6687. &__GLEW_OES_byte_coordinates,
  6688. #endif
  6689. #ifdef GL_OES_compressed_paletted_texture
  6690. &__GLEW_OES_compressed_paletted_texture,
  6691. #endif
  6692. #ifdef GL_OES_read_format
  6693. &__GLEW_OES_read_format,
  6694. #endif
  6695. #ifdef GL_OES_single_precision
  6696. &__GLEW_OES_single_precision,
  6697. #endif
  6698. #ifdef GL_OML_interlace
  6699. &__GLEW_OML_interlace,
  6700. #endif
  6701. #ifdef GL_OML_resample
  6702. &__GLEW_OML_resample,
  6703. #endif
  6704. #ifdef GL_OML_subsample
  6705. &__GLEW_OML_subsample,
  6706. #endif
  6707. #ifdef GL_OVR_multiview
  6708. &__GLEW_OVR_multiview,
  6709. #endif
  6710. #ifdef GL_OVR_multiview2
  6711. &__GLEW_OVR_multiview2,
  6712. #endif
  6713. #ifdef GL_PGI_misc_hints
  6714. &__GLEW_PGI_misc_hints,
  6715. #endif
  6716. #ifdef GL_PGI_vertex_hints
  6717. &__GLEW_PGI_vertex_hints,
  6718. #endif
  6719. #ifdef GL_REGAL_ES1_0_compatibility
  6720. &__GLEW_REGAL_ES1_0_compatibility,
  6721. #endif
  6722. #ifdef GL_REGAL_ES1_1_compatibility
  6723. &__GLEW_REGAL_ES1_1_compatibility,
  6724. #endif
  6725. #ifdef GL_REGAL_enable
  6726. &__GLEW_REGAL_enable,
  6727. #endif
  6728. #ifdef GL_REGAL_error_string
  6729. &__GLEW_REGAL_error_string,
  6730. #endif
  6731. #ifdef GL_REGAL_extension_query
  6732. &__GLEW_REGAL_extension_query,
  6733. #endif
  6734. #ifdef GL_REGAL_log
  6735. &__GLEW_REGAL_log,
  6736. #endif
  6737. #ifdef GL_REGAL_proc_address
  6738. &__GLEW_REGAL_proc_address,
  6739. #endif
  6740. #ifdef GL_REND_screen_coordinates
  6741. &__GLEW_REND_screen_coordinates,
  6742. #endif
  6743. #ifdef GL_S3_s3tc
  6744. &__GLEW_S3_s3tc,
  6745. #endif
  6746. #ifdef GL_SGIS_color_range
  6747. &__GLEW_SGIS_color_range,
  6748. #endif
  6749. #ifdef GL_SGIS_detail_texture
  6750. &__GLEW_SGIS_detail_texture,
  6751. #endif
  6752. #ifdef GL_SGIS_fog_function
  6753. &__GLEW_SGIS_fog_function,
  6754. #endif
  6755. #ifdef GL_SGIS_generate_mipmap
  6756. &__GLEW_SGIS_generate_mipmap,
  6757. #endif
  6758. #ifdef GL_SGIS_multisample
  6759. &__GLEW_SGIS_multisample,
  6760. #endif
  6761. #ifdef GL_SGIS_pixel_texture
  6762. &__GLEW_SGIS_pixel_texture,
  6763. #endif
  6764. #ifdef GL_SGIS_point_line_texgen
  6765. &__GLEW_SGIS_point_line_texgen,
  6766. #endif
  6767. #ifdef GL_SGIS_sharpen_texture
  6768. &__GLEW_SGIS_sharpen_texture,
  6769. #endif
  6770. #ifdef GL_SGIS_texture4D
  6771. &__GLEW_SGIS_texture4D,
  6772. #endif
  6773. #ifdef GL_SGIS_texture_border_clamp
  6774. &__GLEW_SGIS_texture_border_clamp,
  6775. #endif
  6776. #ifdef GL_SGIS_texture_edge_clamp
  6777. &__GLEW_SGIS_texture_edge_clamp,
  6778. #endif
  6779. #ifdef GL_SGIS_texture_filter4
  6780. &__GLEW_SGIS_texture_filter4,
  6781. #endif
  6782. #ifdef GL_SGIS_texture_lod
  6783. &__GLEW_SGIS_texture_lod,
  6784. #endif
  6785. #ifdef GL_SGIS_texture_select
  6786. &__GLEW_SGIS_texture_select,
  6787. #endif
  6788. #ifdef GL_SGIX_async
  6789. &__GLEW_SGIX_async,
  6790. #endif
  6791. #ifdef GL_SGIX_async_histogram
  6792. &__GLEW_SGIX_async_histogram,
  6793. #endif
  6794. #ifdef GL_SGIX_async_pixel
  6795. &__GLEW_SGIX_async_pixel,
  6796. #endif
  6797. #ifdef GL_SGIX_blend_alpha_minmax
  6798. &__GLEW_SGIX_blend_alpha_minmax,
  6799. #endif
  6800. #ifdef GL_SGIX_clipmap
  6801. &__GLEW_SGIX_clipmap,
  6802. #endif
  6803. #ifdef GL_SGIX_convolution_accuracy
  6804. &__GLEW_SGIX_convolution_accuracy,
  6805. #endif
  6806. #ifdef GL_SGIX_depth_texture
  6807. &__GLEW_SGIX_depth_texture,
  6808. #endif
  6809. #ifdef GL_SGIX_flush_raster
  6810. &__GLEW_SGIX_flush_raster,
  6811. #endif
  6812. #ifdef GL_SGIX_fog_offset
  6813. &__GLEW_SGIX_fog_offset,
  6814. #endif
  6815. #ifdef GL_SGIX_fog_texture
  6816. &__GLEW_SGIX_fog_texture,
  6817. #endif
  6818. #ifdef GL_SGIX_fragment_specular_lighting
  6819. &__GLEW_SGIX_fragment_specular_lighting,
  6820. #endif
  6821. #ifdef GL_SGIX_framezoom
  6822. &__GLEW_SGIX_framezoom,
  6823. #endif
  6824. #ifdef GL_SGIX_interlace
  6825. &__GLEW_SGIX_interlace,
  6826. #endif
  6827. #ifdef GL_SGIX_ir_instrument1
  6828. &__GLEW_SGIX_ir_instrument1,
  6829. #endif
  6830. #ifdef GL_SGIX_list_priority
  6831. &__GLEW_SGIX_list_priority,
  6832. #endif
  6833. #ifdef GL_SGIX_pixel_texture
  6834. &__GLEW_SGIX_pixel_texture,
  6835. #endif
  6836. #ifdef GL_SGIX_pixel_texture_bits
  6837. &__GLEW_SGIX_pixel_texture_bits,
  6838. #endif
  6839. #ifdef GL_SGIX_reference_plane
  6840. &__GLEW_SGIX_reference_plane,
  6841. #endif
  6842. #ifdef GL_SGIX_resample
  6843. &__GLEW_SGIX_resample,
  6844. #endif
  6845. #ifdef GL_SGIX_shadow
  6846. &__GLEW_SGIX_shadow,
  6847. #endif
  6848. #ifdef GL_SGIX_shadow_ambient
  6849. &__GLEW_SGIX_shadow_ambient,
  6850. #endif
  6851. #ifdef GL_SGIX_sprite
  6852. &__GLEW_SGIX_sprite,
  6853. #endif
  6854. #ifdef GL_SGIX_tag_sample_buffer
  6855. &__GLEW_SGIX_tag_sample_buffer,
  6856. #endif
  6857. #ifdef GL_SGIX_texture_add_env
  6858. &__GLEW_SGIX_texture_add_env,
  6859. #endif
  6860. #ifdef GL_SGIX_texture_coordinate_clamp
  6861. &__GLEW_SGIX_texture_coordinate_clamp,
  6862. #endif
  6863. #ifdef GL_SGIX_texture_lod_bias
  6864. &__GLEW_SGIX_texture_lod_bias,
  6865. #endif
  6866. #ifdef GL_SGIX_texture_multi_buffer
  6867. &__GLEW_SGIX_texture_multi_buffer,
  6868. #endif
  6869. #ifdef GL_SGIX_texture_range
  6870. &__GLEW_SGIX_texture_range,
  6871. #endif
  6872. #ifdef GL_SGIX_texture_scale_bias
  6873. &__GLEW_SGIX_texture_scale_bias,
  6874. #endif
  6875. #ifdef GL_SGIX_vertex_preclip
  6876. &__GLEW_SGIX_vertex_preclip,
  6877. #endif
  6878. #ifdef GL_SGIX_vertex_preclip_hint
  6879. &__GLEW_SGIX_vertex_preclip_hint,
  6880. #endif
  6881. #ifdef GL_SGIX_ycrcb
  6882. &__GLEW_SGIX_ycrcb,
  6883. #endif
  6884. #ifdef GL_SGI_color_matrix
  6885. &__GLEW_SGI_color_matrix,
  6886. #endif
  6887. #ifdef GL_SGI_color_table
  6888. &__GLEW_SGI_color_table,
  6889. #endif
  6890. #ifdef GL_SGI_texture_color_table
  6891. &__GLEW_SGI_texture_color_table,
  6892. #endif
  6893. #ifdef GL_SUNX_constant_data
  6894. &__GLEW_SUNX_constant_data,
  6895. #endif
  6896. #ifdef GL_SUN_convolution_border_modes
  6897. &__GLEW_SUN_convolution_border_modes,
  6898. #endif
  6899. #ifdef GL_SUN_global_alpha
  6900. &__GLEW_SUN_global_alpha,
  6901. #endif
  6902. #ifdef GL_SUN_mesh_array
  6903. &__GLEW_SUN_mesh_array,
  6904. #endif
  6905. #ifdef GL_SUN_read_video_pixels
  6906. &__GLEW_SUN_read_video_pixels,
  6907. #endif
  6908. #ifdef GL_SUN_slice_accum
  6909. &__GLEW_SUN_slice_accum,
  6910. #endif
  6911. #ifdef GL_SUN_triangle_list
  6912. &__GLEW_SUN_triangle_list,
  6913. #endif
  6914. #ifdef GL_SUN_vertex
  6915. &__GLEW_SUN_vertex,
  6916. #endif
  6917. #ifdef GL_WIN_phong_shading
  6918. &__GLEW_WIN_phong_shading,
  6919. #endif
  6920. #ifdef GL_WIN_specular_fog
  6921. &__GLEW_WIN_specular_fog,
  6922. #endif
  6923. #ifdef GL_WIN_swap_hint
  6924. &__GLEW_WIN_swap_hint,
  6925. #endif
  6926. NULL
  6927. };
  6928. static GLboolean _glewInit_GL_VERSION_1_2 ();
  6929. static GLboolean _glewInit_GL_VERSION_1_3 ();
  6930. static GLboolean _glewInit_GL_VERSION_1_4 ();
  6931. static GLboolean _glewInit_GL_VERSION_1_5 ();
  6932. static GLboolean _glewInit_GL_VERSION_2_0 ();
  6933. static GLboolean _glewInit_GL_VERSION_2_1 ();
  6934. static GLboolean _glewInit_GL_VERSION_3_0 ();
  6935. static GLboolean _glewInit_GL_VERSION_3_1 ();
  6936. static GLboolean _glewInit_GL_VERSION_3_2 ();
  6937. static GLboolean _glewInit_GL_VERSION_3_3 ();
  6938. static GLboolean _glewInit_GL_VERSION_4_0 ();
  6939. static GLboolean _glewInit_GL_VERSION_4_5 ();
  6940. static GLboolean _glewInit_GL_3DFX_tbuffer ();
  6941. static GLboolean _glewInit_GL_AMD_debug_output ();
  6942. static GLboolean _glewInit_GL_AMD_draw_buffers_blend ();
  6943. static GLboolean _glewInit_GL_AMD_interleaved_elements ();
  6944. static GLboolean _glewInit_GL_AMD_multi_draw_indirect ();
  6945. static GLboolean _glewInit_GL_AMD_name_gen_delete ();
  6946. static GLboolean _glewInit_GL_AMD_occlusion_query_event ();
  6947. static GLboolean _glewInit_GL_AMD_performance_monitor ();
  6948. static GLboolean _glewInit_GL_AMD_sample_positions ();
  6949. static GLboolean _glewInit_GL_AMD_sparse_texture ();
  6950. static GLboolean _glewInit_GL_AMD_stencil_operation_extended ();
  6951. static GLboolean _glewInit_GL_AMD_vertex_shader_tessellator ();
  6952. static GLboolean _glewInit_GL_ANGLE_framebuffer_blit ();
  6953. static GLboolean _glewInit_GL_ANGLE_framebuffer_multisample ();
  6954. static GLboolean _glewInit_GL_ANGLE_instanced_arrays ();
  6955. static GLboolean _glewInit_GL_ANGLE_timer_query ();
  6956. static GLboolean _glewInit_GL_ANGLE_translated_shader_source ();
  6957. static GLboolean _glewInit_GL_APPLE_element_array ();
  6958. static GLboolean _glewInit_GL_APPLE_fence ();
  6959. static GLboolean _glewInit_GL_APPLE_flush_buffer_range ();
  6960. static GLboolean _glewInit_GL_APPLE_object_purgeable ();
  6961. static GLboolean _glewInit_GL_APPLE_texture_range ();
  6962. static GLboolean _glewInit_GL_APPLE_vertex_array_object ();
  6963. static GLboolean _glewInit_GL_APPLE_vertex_array_range ();
  6964. static GLboolean _glewInit_GL_APPLE_vertex_program_evaluators ();
  6965. static GLboolean _glewInit_GL_ARB_ES2_compatibility ();
  6966. static GLboolean _glewInit_GL_ARB_ES3_1_compatibility ();
  6967. static GLboolean _glewInit_GL_ARB_ES3_2_compatibility ();
  6968. static GLboolean _glewInit_GL_ARB_base_instance ();
  6969. static GLboolean _glewInit_GL_ARB_bindless_texture ();
  6970. static GLboolean _glewInit_GL_ARB_blend_func_extended ();
  6971. static GLboolean _glewInit_GL_ARB_buffer_storage ();
  6972. static GLboolean _glewInit_GL_ARB_cl_event ();
  6973. static GLboolean _glewInit_GL_ARB_clear_buffer_object ();
  6974. static GLboolean _glewInit_GL_ARB_clear_texture ();
  6975. static GLboolean _glewInit_GL_ARB_clip_control ();
  6976. static GLboolean _glewInit_GL_ARB_color_buffer_float ();
  6977. static GLboolean _glewInit_GL_ARB_compute_shader ();
  6978. static GLboolean _glewInit_GL_ARB_compute_variable_group_size ();
  6979. static GLboolean _glewInit_GL_ARB_copy_buffer ();
  6980. static GLboolean _glewInit_GL_ARB_copy_image ();
  6981. static GLboolean _glewInit_GL_ARB_debug_output ();
  6982. static GLboolean _glewInit_GL_ARB_direct_state_access ();
  6983. static GLboolean _glewInit_GL_ARB_draw_buffers ();
  6984. static GLboolean _glewInit_GL_ARB_draw_buffers_blend ();
  6985. static GLboolean _glewInit_GL_ARB_draw_elements_base_vertex ();
  6986. static GLboolean _glewInit_GL_ARB_draw_indirect ();
  6987. static GLboolean _glewInit_GL_ARB_framebuffer_no_attachments ();
  6988. static GLboolean _glewInit_GL_ARB_framebuffer_object ();
  6989. static GLboolean _glewInit_GL_ARB_geometry_shader4 ();
  6990. static GLboolean _glewInit_GL_ARB_get_program_binary ();
  6991. static GLboolean _glewInit_GL_ARB_get_texture_sub_image ();
  6992. static GLboolean _glewInit_GL_ARB_gl_spirv ();
  6993. static GLboolean _glewInit_GL_ARB_gpu_shader_fp64 ();
  6994. static GLboolean _glewInit_GL_ARB_gpu_shader_int64 ();
  6995. static GLboolean _glewInit_GL_ARB_imaging ();
  6996. static GLboolean _glewInit_GL_ARB_indirect_parameters ();
  6997. static GLboolean _glewInit_GL_ARB_instanced_arrays ();
  6998. static GLboolean _glewInit_GL_ARB_internalformat_query ();
  6999. static GLboolean _glewInit_GL_ARB_internalformat_query2 ();
  7000. static GLboolean _glewInit_GL_ARB_invalidate_subdata ();
  7001. static GLboolean _glewInit_GL_ARB_map_buffer_range ();
  7002. static GLboolean _glewInit_GL_ARB_matrix_palette ();
  7003. static GLboolean _glewInit_GL_ARB_multi_bind ();
  7004. static GLboolean _glewInit_GL_ARB_multi_draw_indirect ();
  7005. static GLboolean _glewInit_GL_ARB_multisample ();
  7006. static GLboolean _glewInit_GL_ARB_multitexture ();
  7007. static GLboolean _glewInit_GL_ARB_occlusion_query ();
  7008. static GLboolean _glewInit_GL_ARB_parallel_shader_compile ();
  7009. static GLboolean _glewInit_GL_ARB_point_parameters ();
  7010. static GLboolean _glewInit_GL_ARB_program_interface_query ();
  7011. static GLboolean _glewInit_GL_ARB_provoking_vertex ();
  7012. static GLboolean _glewInit_GL_ARB_robustness ();
  7013. static GLboolean _glewInit_GL_ARB_sample_locations ();
  7014. static GLboolean _glewInit_GL_ARB_sample_shading ();
  7015. static GLboolean _glewInit_GL_ARB_sampler_objects ();
  7016. static GLboolean _glewInit_GL_ARB_separate_shader_objects ();
  7017. static GLboolean _glewInit_GL_ARB_shader_atomic_counters ();
  7018. static GLboolean _glewInit_GL_ARB_shader_image_load_store ();
  7019. static GLboolean _glewInit_GL_ARB_shader_objects ();
  7020. static GLboolean _glewInit_GL_ARB_shader_storage_buffer_object ();
  7021. static GLboolean _glewInit_GL_ARB_shader_subroutine ();
  7022. static GLboolean _glewInit_GL_ARB_shading_language_include ();
  7023. static GLboolean _glewInit_GL_ARB_sparse_buffer ();
  7024. static GLboolean _glewInit_GL_ARB_sparse_texture ();
  7025. static GLboolean _glewInit_GL_ARB_sync ();
  7026. static GLboolean _glewInit_GL_ARB_tessellation_shader ();
  7027. static GLboolean _glewInit_GL_ARB_texture_barrier ();
  7028. static GLboolean _glewInit_GL_ARB_texture_buffer_object ();
  7029. static GLboolean _glewInit_GL_ARB_texture_buffer_range ();
  7030. static GLboolean _glewInit_GL_ARB_texture_compression ();
  7031. static GLboolean _glewInit_GL_ARB_texture_multisample ();
  7032. static GLboolean _glewInit_GL_ARB_texture_storage ();
  7033. static GLboolean _glewInit_GL_ARB_texture_storage_multisample ();
  7034. static GLboolean _glewInit_GL_ARB_texture_view ();
  7035. static GLboolean _glewInit_GL_ARB_timer_query ();
  7036. static GLboolean _glewInit_GL_ARB_transform_feedback2 ();
  7037. static GLboolean _glewInit_GL_ARB_transform_feedback3 ();
  7038. static GLboolean _glewInit_GL_ARB_transform_feedback_instanced ();
  7039. static GLboolean _glewInit_GL_ARB_transpose_matrix ();
  7040. static GLboolean _glewInit_GL_ARB_uniform_buffer_object ();
  7041. static GLboolean _glewInit_GL_ARB_vertex_array_object ();
  7042. static GLboolean _glewInit_GL_ARB_vertex_attrib_64bit ();
  7043. static GLboolean _glewInit_GL_ARB_vertex_attrib_binding ();
  7044. static GLboolean _glewInit_GL_ARB_vertex_blend ();
  7045. static GLboolean _glewInit_GL_ARB_vertex_buffer_object ();
  7046. static GLboolean _glewInit_GL_ARB_vertex_program ();
  7047. static GLboolean _glewInit_GL_ARB_vertex_shader ();
  7048. static GLboolean _glewInit_GL_ARB_vertex_type_2_10_10_10_rev ();
  7049. static GLboolean _glewInit_GL_ARB_viewport_array ();
  7050. static GLboolean _glewInit_GL_ARB_window_pos ();
  7051. static GLboolean _glewInit_GL_ATI_draw_buffers ();
  7052. static GLboolean _glewInit_GL_ATI_element_array ();
  7053. static GLboolean _glewInit_GL_ATI_envmap_bumpmap ();
  7054. static GLboolean _glewInit_GL_ATI_fragment_shader ();
  7055. static GLboolean _glewInit_GL_ATI_map_object_buffer ();
  7056. static GLboolean _glewInit_GL_ATI_pn_triangles ();
  7057. static GLboolean _glewInit_GL_ATI_separate_stencil ();
  7058. static GLboolean _glewInit_GL_ATI_vertex_array_object ();
  7059. static GLboolean _glewInit_GL_ATI_vertex_attrib_array_object ();
  7060. static GLboolean _glewInit_GL_ATI_vertex_streams ();
  7061. static GLboolean _glewInit_GL_EXT_bindable_uniform ();
  7062. static GLboolean _glewInit_GL_EXT_blend_color ();
  7063. static GLboolean _glewInit_GL_EXT_blend_equation_separate ();
  7064. static GLboolean _glewInit_GL_EXT_blend_func_separate ();
  7065. static GLboolean _glewInit_GL_EXT_blend_minmax ();
  7066. static GLboolean _glewInit_GL_EXT_color_subtable ();
  7067. static GLboolean _glewInit_GL_EXT_compiled_vertex_array ();
  7068. static GLboolean _glewInit_GL_EXT_convolution ();
  7069. static GLboolean _glewInit_GL_EXT_coordinate_frame ();
  7070. static GLboolean _glewInit_GL_EXT_copy_texture ();
  7071. static GLboolean _glewInit_GL_EXT_cull_vertex ();
  7072. static GLboolean _glewInit_GL_EXT_debug_label ();
  7073. static GLboolean _glewInit_GL_EXT_debug_marker ();
  7074. static GLboolean _glewInit_GL_EXT_depth_bounds_test ();
  7075. static GLboolean _glewInit_GL_EXT_direct_state_access ();
  7076. static GLboolean _glewInit_GL_EXT_draw_buffers2 ();
  7077. static GLboolean _glewInit_GL_EXT_draw_instanced ();
  7078. static GLboolean _glewInit_GL_EXT_draw_range_elements ();
  7079. static GLboolean _glewInit_GL_EXT_fog_coord ();
  7080. static GLboolean _glewInit_GL_EXT_fragment_lighting ();
  7081. static GLboolean _glewInit_GL_EXT_framebuffer_blit ();
  7082. static GLboolean _glewInit_GL_EXT_framebuffer_multisample ();
  7083. static GLboolean _glewInit_GL_EXT_framebuffer_object ();
  7084. static GLboolean _glewInit_GL_EXT_geometry_shader4 ();
  7085. static GLboolean _glewInit_GL_EXT_gpu_program_parameters ();
  7086. static GLboolean _glewInit_GL_EXT_gpu_shader4 ();
  7087. static GLboolean _glewInit_GL_EXT_histogram ();
  7088. static GLboolean _glewInit_GL_EXT_index_func ();
  7089. static GLboolean _glewInit_GL_EXT_index_material ();
  7090. static GLboolean _glewInit_GL_EXT_light_texture ();
  7091. static GLboolean _glewInit_GL_EXT_multi_draw_arrays ();
  7092. static GLboolean _glewInit_GL_EXT_multisample ();
  7093. static GLboolean _glewInit_GL_EXT_paletted_texture ();
  7094. static GLboolean _glewInit_GL_EXT_pixel_transform ();
  7095. static GLboolean _glewInit_GL_EXT_point_parameters ();
  7096. static GLboolean _glewInit_GL_EXT_polygon_offset ();
  7097. static GLboolean _glewInit_GL_EXT_polygon_offset_clamp ();
  7098. static GLboolean _glewInit_GL_EXT_provoking_vertex ();
  7099. static GLboolean _glewInit_GL_EXT_raster_multisample ();
  7100. static GLboolean _glewInit_GL_EXT_scene_marker ();
  7101. static GLboolean _glewInit_GL_EXT_secondary_color ();
  7102. static GLboolean _glewInit_GL_EXT_separate_shader_objects ();
  7103. static GLboolean _glewInit_GL_EXT_shader_image_load_store ();
  7104. static GLboolean _glewInit_GL_EXT_stencil_two_side ();
  7105. static GLboolean _glewInit_GL_EXT_subtexture ();
  7106. static GLboolean _glewInit_GL_EXT_texture3D ();
  7107. static GLboolean _glewInit_GL_EXT_texture_array ();
  7108. static GLboolean _glewInit_GL_EXT_texture_buffer_object ();
  7109. static GLboolean _glewInit_GL_EXT_texture_integer ();
  7110. static GLboolean _glewInit_GL_EXT_texture_object ();
  7111. static GLboolean _glewInit_GL_EXT_texture_perturb_normal ();
  7112. static GLboolean _glewInit_GL_EXT_timer_query ();
  7113. static GLboolean _glewInit_GL_EXT_transform_feedback ();
  7114. static GLboolean _glewInit_GL_EXT_vertex_array ();
  7115. static GLboolean _glewInit_GL_EXT_vertex_attrib_64bit ();
  7116. static GLboolean _glewInit_GL_EXT_vertex_shader ();
  7117. static GLboolean _glewInit_GL_EXT_vertex_weighting ();
  7118. static GLboolean _glewInit_GL_EXT_window_rectangles ();
  7119. static GLboolean _glewInit_GL_EXT_x11_sync_object ();
  7120. static GLboolean _glewInit_GL_GREMEDY_frame_terminator ();
  7121. static GLboolean _glewInit_GL_GREMEDY_string_marker ();
  7122. static GLboolean _glewInit_GL_HP_image_transform ();
  7123. static GLboolean _glewInit_GL_IBM_multimode_draw_arrays ();
  7124. static GLboolean _glewInit_GL_IBM_vertex_array_lists ();
  7125. static GLboolean _glewInit_GL_INTEL_map_texture ();
  7126. static GLboolean _glewInit_GL_INTEL_parallel_arrays ();
  7127. static GLboolean _glewInit_GL_INTEL_performance_query ();
  7128. static GLboolean _glewInit_GL_INTEL_texture_scissor ();
  7129. static GLboolean _glewInit_GL_KHR_blend_equation_advanced ();
  7130. static GLboolean _glewInit_GL_KHR_debug ();
  7131. static GLboolean _glewInit_GL_KHR_robustness ();
  7132. static GLboolean _glewInit_GL_KTX_buffer_region ();
  7133. static GLboolean _glewInit_GL_MESA_resize_buffers ();
  7134. static GLboolean _glewInit_GL_MESA_window_pos ();
  7135. static GLboolean _glewInit_GL_NVX_conditional_render ();
  7136. static GLboolean _glewInit_GL_NVX_linked_gpu_multicast ();
  7137. static GLboolean _glewInit_GL_NV_bindless_multi_draw_indirect ();
  7138. static GLboolean _glewInit_GL_NV_bindless_multi_draw_indirect_count ();
  7139. static GLboolean _glewInit_GL_NV_bindless_texture ();
  7140. static GLboolean _glewInit_GL_NV_blend_equation_advanced ();
  7141. static GLboolean _glewInit_GL_NV_clip_space_w_scaling ();
  7142. static GLboolean _glewInit_GL_NV_command_list ();
  7143. static GLboolean _glewInit_GL_NV_conditional_render ();
  7144. static GLboolean _glewInit_GL_NV_conservative_raster ();
  7145. static GLboolean _glewInit_GL_NV_conservative_raster_dilate ();
  7146. static GLboolean _glewInit_GL_NV_conservative_raster_pre_snap_triangles ();
  7147. static GLboolean _glewInit_GL_NV_copy_image ();
  7148. static GLboolean _glewInit_GL_NV_depth_buffer_float ();
  7149. static GLboolean _glewInit_GL_NV_draw_texture ();
  7150. static GLboolean _glewInit_GL_NV_draw_vulkan_image ();
  7151. static GLboolean _glewInit_GL_NV_evaluators ();
  7152. static GLboolean _glewInit_GL_NV_explicit_multisample ();
  7153. static GLboolean _glewInit_GL_NV_fence ();
  7154. static GLboolean _glewInit_GL_NV_fragment_coverage_to_color ();
  7155. static GLboolean _glewInit_GL_NV_fragment_program ();
  7156. static GLboolean _glewInit_GL_NV_framebuffer_multisample_coverage ();
  7157. static GLboolean _glewInit_GL_NV_geometry_program4 ();
  7158. static GLboolean _glewInit_GL_NV_gpu_multicast ();
  7159. static GLboolean _glewInit_GL_NV_gpu_program4 ();
  7160. static GLboolean _glewInit_GL_NV_gpu_shader5 ();
  7161. static GLboolean _glewInit_GL_NV_half_float ();
  7162. static GLboolean _glewInit_GL_NV_internalformat_sample_query ();
  7163. static GLboolean _glewInit_GL_NV_occlusion_query ();
  7164. static GLboolean _glewInit_GL_NV_parameter_buffer_object ();
  7165. static GLboolean _glewInit_GL_NV_path_rendering ();
  7166. static GLboolean _glewInit_GL_NV_pixel_data_range ();
  7167. static GLboolean _glewInit_GL_NV_point_sprite ();
  7168. static GLboolean _glewInit_GL_NV_present_video ();
  7169. static GLboolean _glewInit_GL_NV_primitive_restart ();
  7170. static GLboolean _glewInit_GL_NV_register_combiners ();
  7171. static GLboolean _glewInit_GL_NV_register_combiners2 ();
  7172. static GLboolean _glewInit_GL_NV_sample_locations ();
  7173. static GLboolean _glewInit_GL_NV_shader_buffer_load ();
  7174. static GLboolean _glewInit_GL_NV_texture_barrier ();
  7175. static GLboolean _glewInit_GL_NV_texture_multisample ();
  7176. static GLboolean _glewInit_GL_NV_transform_feedback ();
  7177. static GLboolean _glewInit_GL_NV_transform_feedback2 ();
  7178. static GLboolean _glewInit_GL_NV_vdpau_interop ();
  7179. static GLboolean _glewInit_GL_NV_vertex_array_range ();
  7180. static GLboolean _glewInit_GL_NV_vertex_attrib_integer_64bit ();
  7181. static GLboolean _glewInit_GL_NV_vertex_buffer_unified_memory ();
  7182. static GLboolean _glewInit_GL_NV_vertex_program ();
  7183. static GLboolean _glewInit_GL_NV_video_capture ();
  7184. static GLboolean _glewInit_GL_NV_viewport_swizzle ();
  7185. static GLboolean _glewInit_GL_OES_single_precision ();
  7186. static GLboolean _glewInit_GL_OVR_multiview ();
  7187. static GLboolean _glewInit_GL_REGAL_ES1_0_compatibility ();
  7188. static GLboolean _glewInit_GL_REGAL_ES1_1_compatibility ();
  7189. static GLboolean _glewInit_GL_REGAL_error_string ();
  7190. static GLboolean _glewInit_GL_REGAL_extension_query ();
  7191. static GLboolean _glewInit_GL_REGAL_log ();
  7192. static GLboolean _glewInit_GL_REGAL_proc_address ();
  7193. static GLboolean _glewInit_GL_SGIS_detail_texture ();
  7194. static GLboolean _glewInit_GL_SGIS_fog_function ();
  7195. static GLboolean _glewInit_GL_SGIS_multisample ();
  7196. static GLboolean _glewInit_GL_SGIS_sharpen_texture ();
  7197. static GLboolean _glewInit_GL_SGIS_texture4D ();
  7198. static GLboolean _glewInit_GL_SGIS_texture_filter4 ();
  7199. static GLboolean _glewInit_GL_SGIX_async ();
  7200. static GLboolean _glewInit_GL_SGIX_flush_raster ();
  7201. static GLboolean _glewInit_GL_SGIX_fog_texture ();
  7202. static GLboolean _glewInit_GL_SGIX_fragment_specular_lighting ();
  7203. static GLboolean _glewInit_GL_SGIX_framezoom ();
  7204. static GLboolean _glewInit_GL_SGIX_pixel_texture ();
  7205. static GLboolean _glewInit_GL_SGIX_reference_plane ();
  7206. static GLboolean _glewInit_GL_SGIX_sprite ();
  7207. static GLboolean _glewInit_GL_SGIX_tag_sample_buffer ();
  7208. static GLboolean _glewInit_GL_SGI_color_table ();
  7209. static GLboolean _glewInit_GL_SUNX_constant_data ();
  7210. static GLboolean _glewInit_GL_SUN_global_alpha ();
  7211. static GLboolean _glewInit_GL_SUN_read_video_pixels ();
  7212. static GLboolean _glewInit_GL_SUN_triangle_list ();
  7213. static GLboolean _glewInit_GL_SUN_vertex ();
  7214. static GLboolean _glewInit_GL_WIN_swap_hint ();
  7215. #ifdef GL_VERSION_1_2
  7216. static GLboolean _glewInit_GL_VERSION_1_2 ()
  7217. {
  7218. GLboolean r = GL_FALSE;
  7219. r = ((glCopyTexSubImage3D = (PFNGLCOPYTEXSUBIMAGE3DPROC)glewGetProcAddress((const GLubyte*)"glCopyTexSubImage3D")) == NULL) || r;
  7220. r = ((glDrawRangeElements = (PFNGLDRAWRANGEELEMENTSPROC)glewGetProcAddress((const GLubyte*)"glDrawRangeElements")) == NULL) || r;
  7221. r = ((glTexImage3D = (PFNGLTEXIMAGE3DPROC)glewGetProcAddress((const GLubyte*)"glTexImage3D")) == NULL) || r;
  7222. r = ((glTexSubImage3D = (PFNGLTEXSUBIMAGE3DPROC)glewGetProcAddress((const GLubyte*)"glTexSubImage3D")) == NULL) || r;
  7223. return r;
  7224. }
  7225. #endif /* GL_VERSION_1_2 */
  7226. #ifdef GL_VERSION_1_3
  7227. static GLboolean _glewInit_GL_VERSION_1_3 ()
  7228. {
  7229. GLboolean r = GL_FALSE;
  7230. r = ((glActiveTexture = (PFNGLACTIVETEXTUREPROC)glewGetProcAddress((const GLubyte*)"glActiveTexture")) == NULL) || r;
  7231. r = ((glClientActiveTexture = (PFNGLCLIENTACTIVETEXTUREPROC)glewGetProcAddress((const GLubyte*)"glClientActiveTexture")) == NULL) || r;
  7232. r = ((glCompressedTexImage1D = (PFNGLCOMPRESSEDTEXIMAGE1DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexImage1D")) == NULL) || r;
  7233. r = ((glCompressedTexImage2D = (PFNGLCOMPRESSEDTEXIMAGE2DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexImage2D")) == NULL) || r;
  7234. r = ((glCompressedTexImage3D = (PFNGLCOMPRESSEDTEXIMAGE3DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexImage3D")) == NULL) || r;
  7235. r = ((glCompressedTexSubImage1D = (PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexSubImage1D")) == NULL) || r;
  7236. r = ((glCompressedTexSubImage2D = (PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexSubImage2D")) == NULL) || r;
  7237. r = ((glCompressedTexSubImage3D = (PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexSubImage3D")) == NULL) || r;
  7238. r = ((glGetCompressedTexImage = (PFNGLGETCOMPRESSEDTEXIMAGEPROC)glewGetProcAddress((const GLubyte*)"glGetCompressedTexImage")) == NULL) || r;
  7239. r = ((glLoadTransposeMatrixd = (PFNGLLOADTRANSPOSEMATRIXDPROC)glewGetProcAddress((const GLubyte*)"glLoadTransposeMatrixd")) == NULL) || r;
  7240. r = ((glLoadTransposeMatrixf = (PFNGLLOADTRANSPOSEMATRIXFPROC)glewGetProcAddress((const GLubyte*)"glLoadTransposeMatrixf")) == NULL) || r;
  7241. r = ((glMultTransposeMatrixd = (PFNGLMULTTRANSPOSEMATRIXDPROC)glewGetProcAddress((const GLubyte*)"glMultTransposeMatrixd")) == NULL) || r;
  7242. r = ((glMultTransposeMatrixf = (PFNGLMULTTRANSPOSEMATRIXFPROC)glewGetProcAddress((const GLubyte*)"glMultTransposeMatrixf")) == NULL) || r;
  7243. r = ((glMultiTexCoord1d = (PFNGLMULTITEXCOORD1DPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1d")) == NULL) || r;
  7244. r = ((glMultiTexCoord1dv = (PFNGLMULTITEXCOORD1DVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1dv")) == NULL) || r;
  7245. r = ((glMultiTexCoord1f = (PFNGLMULTITEXCOORD1FPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1f")) == NULL) || r;
  7246. r = ((glMultiTexCoord1fv = (PFNGLMULTITEXCOORD1FVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1fv")) == NULL) || r;
  7247. r = ((glMultiTexCoord1i = (PFNGLMULTITEXCOORD1IPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1i")) == NULL) || r;
  7248. r = ((glMultiTexCoord1iv = (PFNGLMULTITEXCOORD1IVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1iv")) == NULL) || r;
  7249. r = ((glMultiTexCoord1s = (PFNGLMULTITEXCOORD1SPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1s")) == NULL) || r;
  7250. r = ((glMultiTexCoord1sv = (PFNGLMULTITEXCOORD1SVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1sv")) == NULL) || r;
  7251. r = ((glMultiTexCoord2d = (PFNGLMULTITEXCOORD2DPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2d")) == NULL) || r;
  7252. r = ((glMultiTexCoord2dv = (PFNGLMULTITEXCOORD2DVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2dv")) == NULL) || r;
  7253. r = ((glMultiTexCoord2f = (PFNGLMULTITEXCOORD2FPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2f")) == NULL) || r;
  7254. r = ((glMultiTexCoord2fv = (PFNGLMULTITEXCOORD2FVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2fv")) == NULL) || r;
  7255. r = ((glMultiTexCoord2i = (PFNGLMULTITEXCOORD2IPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2i")) == NULL) || r;
  7256. r = ((glMultiTexCoord2iv = (PFNGLMULTITEXCOORD2IVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2iv")) == NULL) || r;
  7257. r = ((glMultiTexCoord2s = (PFNGLMULTITEXCOORD2SPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2s")) == NULL) || r;
  7258. r = ((glMultiTexCoord2sv = (PFNGLMULTITEXCOORD2SVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2sv")) == NULL) || r;
  7259. r = ((glMultiTexCoord3d = (PFNGLMULTITEXCOORD3DPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3d")) == NULL) || r;
  7260. r = ((glMultiTexCoord3dv = (PFNGLMULTITEXCOORD3DVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3dv")) == NULL) || r;
  7261. r = ((glMultiTexCoord3f = (PFNGLMULTITEXCOORD3FPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3f")) == NULL) || r;
  7262. r = ((glMultiTexCoord3fv = (PFNGLMULTITEXCOORD3FVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3fv")) == NULL) || r;
  7263. r = ((glMultiTexCoord3i = (PFNGLMULTITEXCOORD3IPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3i")) == NULL) || r;
  7264. r = ((glMultiTexCoord3iv = (PFNGLMULTITEXCOORD3IVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3iv")) == NULL) || r;
  7265. r = ((glMultiTexCoord3s = (PFNGLMULTITEXCOORD3SPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3s")) == NULL) || r;
  7266. r = ((glMultiTexCoord3sv = (PFNGLMULTITEXCOORD3SVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3sv")) == NULL) || r;
  7267. r = ((glMultiTexCoord4d = (PFNGLMULTITEXCOORD4DPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4d")) == NULL) || r;
  7268. r = ((glMultiTexCoord4dv = (PFNGLMULTITEXCOORD4DVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4dv")) == NULL) || r;
  7269. r = ((glMultiTexCoord4f = (PFNGLMULTITEXCOORD4FPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4f")) == NULL) || r;
  7270. r = ((glMultiTexCoord4fv = (PFNGLMULTITEXCOORD4FVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4fv")) == NULL) || r;
  7271. r = ((glMultiTexCoord4i = (PFNGLMULTITEXCOORD4IPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4i")) == NULL) || r;
  7272. r = ((glMultiTexCoord4iv = (PFNGLMULTITEXCOORD4IVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4iv")) == NULL) || r;
  7273. r = ((glMultiTexCoord4s = (PFNGLMULTITEXCOORD4SPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4s")) == NULL) || r;
  7274. r = ((glMultiTexCoord4sv = (PFNGLMULTITEXCOORD4SVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4sv")) == NULL) || r;
  7275. r = ((glSampleCoverage = (PFNGLSAMPLECOVERAGEPROC)glewGetProcAddress((const GLubyte*)"glSampleCoverage")) == NULL) || r;
  7276. return r;
  7277. }
  7278. #endif /* GL_VERSION_1_3 */
  7279. #ifdef GL_VERSION_1_4
  7280. static GLboolean _glewInit_GL_VERSION_1_4 ()
  7281. {
  7282. GLboolean r = GL_FALSE;
  7283. r = ((glBlendColor = (PFNGLBLENDCOLORPROC)glewGetProcAddress((const GLubyte*)"glBlendColor")) == NULL) || r;
  7284. r = ((glBlendEquation = (PFNGLBLENDEQUATIONPROC)glewGetProcAddress((const GLubyte*)"glBlendEquation")) == NULL) || r;
  7285. r = ((glBlendFuncSeparate = (PFNGLBLENDFUNCSEPARATEPROC)glewGetProcAddress((const GLubyte*)"glBlendFuncSeparate")) == NULL) || r;
  7286. r = ((glFogCoordPointer = (PFNGLFOGCOORDPOINTERPROC)glewGetProcAddress((const GLubyte*)"glFogCoordPointer")) == NULL) || r;
  7287. r = ((glFogCoordd = (PFNGLFOGCOORDDPROC)glewGetProcAddress((const GLubyte*)"glFogCoordd")) == NULL) || r;
  7288. r = ((glFogCoorddv = (PFNGLFOGCOORDDVPROC)glewGetProcAddress((const GLubyte*)"glFogCoorddv")) == NULL) || r;
  7289. r = ((glFogCoordf = (PFNGLFOGCOORDFPROC)glewGetProcAddress((const GLubyte*)"glFogCoordf")) == NULL) || r;
  7290. r = ((glFogCoordfv = (PFNGLFOGCOORDFVPROC)glewGetProcAddress((const GLubyte*)"glFogCoordfv")) == NULL) || r;
  7291. r = ((glMultiDrawArrays = (PFNGLMULTIDRAWARRAYSPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawArrays")) == NULL) || r;
  7292. r = ((glMultiDrawElements = (PFNGLMULTIDRAWELEMENTSPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElements")) == NULL) || r;
  7293. r = ((glPointParameterf = (PFNGLPOINTPARAMETERFPROC)glewGetProcAddress((const GLubyte*)"glPointParameterf")) == NULL) || r;
  7294. r = ((glPointParameterfv = (PFNGLPOINTPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glPointParameterfv")) == NULL) || r;
  7295. r = ((glPointParameteri = (PFNGLPOINTPARAMETERIPROC)glewGetProcAddress((const GLubyte*)"glPointParameteri")) == NULL) || r;
  7296. r = ((glPointParameteriv = (PFNGLPOINTPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glPointParameteriv")) == NULL) || r;
  7297. r = ((glSecondaryColor3b = (PFNGLSECONDARYCOLOR3BPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3b")) == NULL) || r;
  7298. r = ((glSecondaryColor3bv = (PFNGLSECONDARYCOLOR3BVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3bv")) == NULL) || r;
  7299. r = ((glSecondaryColor3d = (PFNGLSECONDARYCOLOR3DPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3d")) == NULL) || r;
  7300. r = ((glSecondaryColor3dv = (PFNGLSECONDARYCOLOR3DVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3dv")) == NULL) || r;
  7301. r = ((glSecondaryColor3f = (PFNGLSECONDARYCOLOR3FPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3f")) == NULL) || r;
  7302. r = ((glSecondaryColor3fv = (PFNGLSECONDARYCOLOR3FVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3fv")) == NULL) || r;
  7303. r = ((glSecondaryColor3i = (PFNGLSECONDARYCOLOR3IPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3i")) == NULL) || r;
  7304. r = ((glSecondaryColor3iv = (PFNGLSECONDARYCOLOR3IVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3iv")) == NULL) || r;
  7305. r = ((glSecondaryColor3s = (PFNGLSECONDARYCOLOR3SPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3s")) == NULL) || r;
  7306. r = ((glSecondaryColor3sv = (PFNGLSECONDARYCOLOR3SVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3sv")) == NULL) || r;
  7307. r = ((glSecondaryColor3ub = (PFNGLSECONDARYCOLOR3UBPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3ub")) == NULL) || r;
  7308. r = ((glSecondaryColor3ubv = (PFNGLSECONDARYCOLOR3UBVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3ubv")) == NULL) || r;
  7309. r = ((glSecondaryColor3ui = (PFNGLSECONDARYCOLOR3UIPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3ui")) == NULL) || r;
  7310. r = ((glSecondaryColor3uiv = (PFNGLSECONDARYCOLOR3UIVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3uiv")) == NULL) || r;
  7311. r = ((glSecondaryColor3us = (PFNGLSECONDARYCOLOR3USPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3us")) == NULL) || r;
  7312. r = ((glSecondaryColor3usv = (PFNGLSECONDARYCOLOR3USVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3usv")) == NULL) || r;
  7313. r = ((glSecondaryColorPointer = (PFNGLSECONDARYCOLORPOINTERPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColorPointer")) == NULL) || r;
  7314. r = ((glWindowPos2d = (PFNGLWINDOWPOS2DPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2d")) == NULL) || r;
  7315. r = ((glWindowPos2dv = (PFNGLWINDOWPOS2DVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2dv")) == NULL) || r;
  7316. r = ((glWindowPos2f = (PFNGLWINDOWPOS2FPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2f")) == NULL) || r;
  7317. r = ((glWindowPos2fv = (PFNGLWINDOWPOS2FVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2fv")) == NULL) || r;
  7318. r = ((glWindowPos2i = (PFNGLWINDOWPOS2IPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2i")) == NULL) || r;
  7319. r = ((glWindowPos2iv = (PFNGLWINDOWPOS2IVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2iv")) == NULL) || r;
  7320. r = ((glWindowPos2s = (PFNGLWINDOWPOS2SPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2s")) == NULL) || r;
  7321. r = ((glWindowPos2sv = (PFNGLWINDOWPOS2SVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2sv")) == NULL) || r;
  7322. r = ((glWindowPos3d = (PFNGLWINDOWPOS3DPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3d")) == NULL) || r;
  7323. r = ((glWindowPos3dv = (PFNGLWINDOWPOS3DVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3dv")) == NULL) || r;
  7324. r = ((glWindowPos3f = (PFNGLWINDOWPOS3FPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3f")) == NULL) || r;
  7325. r = ((glWindowPos3fv = (PFNGLWINDOWPOS3FVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3fv")) == NULL) || r;
  7326. r = ((glWindowPos3i = (PFNGLWINDOWPOS3IPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3i")) == NULL) || r;
  7327. r = ((glWindowPos3iv = (PFNGLWINDOWPOS3IVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3iv")) == NULL) || r;
  7328. r = ((glWindowPos3s = (PFNGLWINDOWPOS3SPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3s")) == NULL) || r;
  7329. r = ((glWindowPos3sv = (PFNGLWINDOWPOS3SVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3sv")) == NULL) || r;
  7330. return r;
  7331. }
  7332. #endif /* GL_VERSION_1_4 */
  7333. #ifdef GL_VERSION_1_5
  7334. static GLboolean _glewInit_GL_VERSION_1_5 ()
  7335. {
  7336. GLboolean r = GL_FALSE;
  7337. r = ((glBeginQuery = (PFNGLBEGINQUERYPROC)glewGetProcAddress((const GLubyte*)"glBeginQuery")) == NULL) || r;
  7338. r = ((glBindBuffer = (PFNGLBINDBUFFERPROC)glewGetProcAddress((const GLubyte*)"glBindBuffer")) == NULL) || r;
  7339. r = ((glBufferData = (PFNGLBUFFERDATAPROC)glewGetProcAddress((const GLubyte*)"glBufferData")) == NULL) || r;
  7340. r = ((glBufferSubData = (PFNGLBUFFERSUBDATAPROC)glewGetProcAddress((const GLubyte*)"glBufferSubData")) == NULL) || r;
  7341. r = ((glDeleteBuffers = (PFNGLDELETEBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glDeleteBuffers")) == NULL) || r;
  7342. r = ((glDeleteQueries = (PFNGLDELETEQUERIESPROC)glewGetProcAddress((const GLubyte*)"glDeleteQueries")) == NULL) || r;
  7343. r = ((glEndQuery = (PFNGLENDQUERYPROC)glewGetProcAddress((const GLubyte*)"glEndQuery")) == NULL) || r;
  7344. r = ((glGenBuffers = (PFNGLGENBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glGenBuffers")) == NULL) || r;
  7345. r = ((glGenQueries = (PFNGLGENQUERIESPROC)glewGetProcAddress((const GLubyte*)"glGenQueries")) == NULL) || r;
  7346. r = ((glGetBufferParameteriv = (PFNGLGETBUFFERPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetBufferParameteriv")) == NULL) || r;
  7347. r = ((glGetBufferPointerv = (PFNGLGETBUFFERPOINTERVPROC)glewGetProcAddress((const GLubyte*)"glGetBufferPointerv")) == NULL) || r;
  7348. r = ((glGetBufferSubData = (PFNGLGETBUFFERSUBDATAPROC)glewGetProcAddress((const GLubyte*)"glGetBufferSubData")) == NULL) || r;
  7349. r = ((glGetQueryObjectiv = (PFNGLGETQUERYOBJECTIVPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectiv")) == NULL) || r;
  7350. r = ((glGetQueryObjectuiv = (PFNGLGETQUERYOBJECTUIVPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectuiv")) == NULL) || r;
  7351. r = ((glGetQueryiv = (PFNGLGETQUERYIVPROC)glewGetProcAddress((const GLubyte*)"glGetQueryiv")) == NULL) || r;
  7352. r = ((glIsBuffer = (PFNGLISBUFFERPROC)glewGetProcAddress((const GLubyte*)"glIsBuffer")) == NULL) || r;
  7353. r = ((glIsQuery = (PFNGLISQUERYPROC)glewGetProcAddress((const GLubyte*)"glIsQuery")) == NULL) || r;
  7354. r = ((glMapBuffer = (PFNGLMAPBUFFERPROC)glewGetProcAddress((const GLubyte*)"glMapBuffer")) == NULL) || r;
  7355. r = ((glUnmapBuffer = (PFNGLUNMAPBUFFERPROC)glewGetProcAddress((const GLubyte*)"glUnmapBuffer")) == NULL) || r;
  7356. return r;
  7357. }
  7358. #endif /* GL_VERSION_1_5 */
  7359. #ifdef GL_VERSION_2_0
  7360. static GLboolean _glewInit_GL_VERSION_2_0 ()
  7361. {
  7362. GLboolean r = GL_FALSE;
  7363. r = ((glAttachShader = (PFNGLATTACHSHADERPROC)glewGetProcAddress((const GLubyte*)"glAttachShader")) == NULL) || r;
  7364. r = ((glBindAttribLocation = (PFNGLBINDATTRIBLOCATIONPROC)glewGetProcAddress((const GLubyte*)"glBindAttribLocation")) == NULL) || r;
  7365. r = ((glBlendEquationSeparate = (PFNGLBLENDEQUATIONSEPARATEPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationSeparate")) == NULL) || r;
  7366. r = ((glCompileShader = (PFNGLCOMPILESHADERPROC)glewGetProcAddress((const GLubyte*)"glCompileShader")) == NULL) || r;
  7367. r = ((glCreateProgram = (PFNGLCREATEPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glCreateProgram")) == NULL) || r;
  7368. r = ((glCreateShader = (PFNGLCREATESHADERPROC)glewGetProcAddress((const GLubyte*)"glCreateShader")) == NULL) || r;
  7369. r = ((glDeleteProgram = (PFNGLDELETEPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glDeleteProgram")) == NULL) || r;
  7370. r = ((glDeleteShader = (PFNGLDELETESHADERPROC)glewGetProcAddress((const GLubyte*)"glDeleteShader")) == NULL) || r;
  7371. r = ((glDetachShader = (PFNGLDETACHSHADERPROC)glewGetProcAddress((const GLubyte*)"glDetachShader")) == NULL) || r;
  7372. r = ((glDisableVertexAttribArray = (PFNGLDISABLEVERTEXATTRIBARRAYPROC)glewGetProcAddress((const GLubyte*)"glDisableVertexAttribArray")) == NULL) || r;
  7373. r = ((glDrawBuffers = (PFNGLDRAWBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glDrawBuffers")) == NULL) || r;
  7374. r = ((glEnableVertexAttribArray = (PFNGLENABLEVERTEXATTRIBARRAYPROC)glewGetProcAddress((const GLubyte*)"glEnableVertexAttribArray")) == NULL) || r;
  7375. r = ((glGetActiveAttrib = (PFNGLGETACTIVEATTRIBPROC)glewGetProcAddress((const GLubyte*)"glGetActiveAttrib")) == NULL) || r;
  7376. r = ((glGetActiveUniform = (PFNGLGETACTIVEUNIFORMPROC)glewGetProcAddress((const GLubyte*)"glGetActiveUniform")) == NULL) || r;
  7377. r = ((glGetAttachedShaders = (PFNGLGETATTACHEDSHADERSPROC)glewGetProcAddress((const GLubyte*)"glGetAttachedShaders")) == NULL) || r;
  7378. r = ((glGetAttribLocation = (PFNGLGETATTRIBLOCATIONPROC)glewGetProcAddress((const GLubyte*)"glGetAttribLocation")) == NULL) || r;
  7379. r = ((glGetProgramInfoLog = (PFNGLGETPROGRAMINFOLOGPROC)glewGetProcAddress((const GLubyte*)"glGetProgramInfoLog")) == NULL) || r;
  7380. r = ((glGetProgramiv = (PFNGLGETPROGRAMIVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramiv")) == NULL) || r;
  7381. r = ((glGetShaderInfoLog = (PFNGLGETSHADERINFOLOGPROC)glewGetProcAddress((const GLubyte*)"glGetShaderInfoLog")) == NULL) || r;
  7382. r = ((glGetShaderSource = (PFNGLGETSHADERSOURCEPROC)glewGetProcAddress((const GLubyte*)"glGetShaderSource")) == NULL) || r;
  7383. r = ((glGetShaderiv = (PFNGLGETSHADERIVPROC)glewGetProcAddress((const GLubyte*)"glGetShaderiv")) == NULL) || r;
  7384. r = ((glGetUniformLocation = (PFNGLGETUNIFORMLOCATIONPROC)glewGetProcAddress((const GLubyte*)"glGetUniformLocation")) == NULL) || r;
  7385. r = ((glGetUniformfv = (PFNGLGETUNIFORMFVPROC)glewGetProcAddress((const GLubyte*)"glGetUniformfv")) == NULL) || r;
  7386. r = ((glGetUniformiv = (PFNGLGETUNIFORMIVPROC)glewGetProcAddress((const GLubyte*)"glGetUniformiv")) == NULL) || r;
  7387. r = ((glGetVertexAttribPointerv = (PFNGLGETVERTEXATTRIBPOINTERVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribPointerv")) == NULL) || r;
  7388. r = ((glGetVertexAttribdv = (PFNGLGETVERTEXATTRIBDVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribdv")) == NULL) || r;
  7389. r = ((glGetVertexAttribfv = (PFNGLGETVERTEXATTRIBFVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribfv")) == NULL) || r;
  7390. r = ((glGetVertexAttribiv = (PFNGLGETVERTEXATTRIBIVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribiv")) == NULL) || r;
  7391. r = ((glIsProgram = (PFNGLISPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glIsProgram")) == NULL) || r;
  7392. r = ((glIsShader = (PFNGLISSHADERPROC)glewGetProcAddress((const GLubyte*)"glIsShader")) == NULL) || r;
  7393. r = ((glLinkProgram = (PFNGLLINKPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glLinkProgram")) == NULL) || r;
  7394. r = ((glShaderSource = (PFNGLSHADERSOURCEPROC)glewGetProcAddress((const GLubyte*)"glShaderSource")) == NULL) || r;
  7395. r = ((glStencilFuncSeparate = (PFNGLSTENCILFUNCSEPARATEPROC)glewGetProcAddress((const GLubyte*)"glStencilFuncSeparate")) == NULL) || r;
  7396. r = ((glStencilMaskSeparate = (PFNGLSTENCILMASKSEPARATEPROC)glewGetProcAddress((const GLubyte*)"glStencilMaskSeparate")) == NULL) || r;
  7397. r = ((glStencilOpSeparate = (PFNGLSTENCILOPSEPARATEPROC)glewGetProcAddress((const GLubyte*)"glStencilOpSeparate")) == NULL) || r;
  7398. r = ((glUniform1f = (PFNGLUNIFORM1FPROC)glewGetProcAddress((const GLubyte*)"glUniform1f")) == NULL) || r;
  7399. r = ((glUniform1fv = (PFNGLUNIFORM1FVPROC)glewGetProcAddress((const GLubyte*)"glUniform1fv")) == NULL) || r;
  7400. r = ((glUniform1i = (PFNGLUNIFORM1IPROC)glewGetProcAddress((const GLubyte*)"glUniform1i")) == NULL) || r;
  7401. r = ((glUniform1iv = (PFNGLUNIFORM1IVPROC)glewGetProcAddress((const GLubyte*)"glUniform1iv")) == NULL) || r;
  7402. r = ((glUniform2f = (PFNGLUNIFORM2FPROC)glewGetProcAddress((const GLubyte*)"glUniform2f")) == NULL) || r;
  7403. r = ((glUniform2fv = (PFNGLUNIFORM2FVPROC)glewGetProcAddress((const GLubyte*)"glUniform2fv")) == NULL) || r;
  7404. r = ((glUniform2i = (PFNGLUNIFORM2IPROC)glewGetProcAddress((const GLubyte*)"glUniform2i")) == NULL) || r;
  7405. r = ((glUniform2iv = (PFNGLUNIFORM2IVPROC)glewGetProcAddress((const GLubyte*)"glUniform2iv")) == NULL) || r;
  7406. r = ((glUniform3f = (PFNGLUNIFORM3FPROC)glewGetProcAddress((const GLubyte*)"glUniform3f")) == NULL) || r;
  7407. r = ((glUniform3fv = (PFNGLUNIFORM3FVPROC)glewGetProcAddress((const GLubyte*)"glUniform3fv")) == NULL) || r;
  7408. r = ((glUniform3i = (PFNGLUNIFORM3IPROC)glewGetProcAddress((const GLubyte*)"glUniform3i")) == NULL) || r;
  7409. r = ((glUniform3iv = (PFNGLUNIFORM3IVPROC)glewGetProcAddress((const GLubyte*)"glUniform3iv")) == NULL) || r;
  7410. r = ((glUniform4f = (PFNGLUNIFORM4FPROC)glewGetProcAddress((const GLubyte*)"glUniform4f")) == NULL) || r;
  7411. r = ((glUniform4fv = (PFNGLUNIFORM4FVPROC)glewGetProcAddress((const GLubyte*)"glUniform4fv")) == NULL) || r;
  7412. r = ((glUniform4i = (PFNGLUNIFORM4IPROC)glewGetProcAddress((const GLubyte*)"glUniform4i")) == NULL) || r;
  7413. r = ((glUniform4iv = (PFNGLUNIFORM4IVPROC)glewGetProcAddress((const GLubyte*)"glUniform4iv")) == NULL) || r;
  7414. r = ((glUniformMatrix2fv = (PFNGLUNIFORMMATRIX2FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2fv")) == NULL) || r;
  7415. r = ((glUniformMatrix3fv = (PFNGLUNIFORMMATRIX3FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3fv")) == NULL) || r;
  7416. r = ((glUniformMatrix4fv = (PFNGLUNIFORMMATRIX4FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4fv")) == NULL) || r;
  7417. r = ((glUseProgram = (PFNGLUSEPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glUseProgram")) == NULL) || r;
  7418. r = ((glValidateProgram = (PFNGLVALIDATEPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glValidateProgram")) == NULL) || r;
  7419. r = ((glVertexAttrib1d = (PFNGLVERTEXATTRIB1DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1d")) == NULL) || r;
  7420. r = ((glVertexAttrib1dv = (PFNGLVERTEXATTRIB1DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1dv")) == NULL) || r;
  7421. r = ((glVertexAttrib1f = (PFNGLVERTEXATTRIB1FPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1f")) == NULL) || r;
  7422. r = ((glVertexAttrib1fv = (PFNGLVERTEXATTRIB1FVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1fv")) == NULL) || r;
  7423. r = ((glVertexAttrib1s = (PFNGLVERTEXATTRIB1SPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1s")) == NULL) || r;
  7424. r = ((glVertexAttrib1sv = (PFNGLVERTEXATTRIB1SVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1sv")) == NULL) || r;
  7425. r = ((glVertexAttrib2d = (PFNGLVERTEXATTRIB2DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2d")) == NULL) || r;
  7426. r = ((glVertexAttrib2dv = (PFNGLVERTEXATTRIB2DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2dv")) == NULL) || r;
  7427. r = ((glVertexAttrib2f = (PFNGLVERTEXATTRIB2FPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2f")) == NULL) || r;
  7428. r = ((glVertexAttrib2fv = (PFNGLVERTEXATTRIB2FVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2fv")) == NULL) || r;
  7429. r = ((glVertexAttrib2s = (PFNGLVERTEXATTRIB2SPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2s")) == NULL) || r;
  7430. r = ((glVertexAttrib2sv = (PFNGLVERTEXATTRIB2SVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2sv")) == NULL) || r;
  7431. r = ((glVertexAttrib3d = (PFNGLVERTEXATTRIB3DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3d")) == NULL) || r;
  7432. r = ((glVertexAttrib3dv = (PFNGLVERTEXATTRIB3DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3dv")) == NULL) || r;
  7433. r = ((glVertexAttrib3f = (PFNGLVERTEXATTRIB3FPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3f")) == NULL) || r;
  7434. r = ((glVertexAttrib3fv = (PFNGLVERTEXATTRIB3FVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3fv")) == NULL) || r;
  7435. r = ((glVertexAttrib3s = (PFNGLVERTEXATTRIB3SPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3s")) == NULL) || r;
  7436. r = ((glVertexAttrib3sv = (PFNGLVERTEXATTRIB3SVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3sv")) == NULL) || r;
  7437. r = ((glVertexAttrib4Nbv = (PFNGLVERTEXATTRIB4NBVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Nbv")) == NULL) || r;
  7438. r = ((glVertexAttrib4Niv = (PFNGLVERTEXATTRIB4NIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Niv")) == NULL) || r;
  7439. r = ((glVertexAttrib4Nsv = (PFNGLVERTEXATTRIB4NSVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Nsv")) == NULL) || r;
  7440. r = ((glVertexAttrib4Nub = (PFNGLVERTEXATTRIB4NUBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Nub")) == NULL) || r;
  7441. r = ((glVertexAttrib4Nubv = (PFNGLVERTEXATTRIB4NUBVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Nubv")) == NULL) || r;
  7442. r = ((glVertexAttrib4Nuiv = (PFNGLVERTEXATTRIB4NUIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Nuiv")) == NULL) || r;
  7443. r = ((glVertexAttrib4Nusv = (PFNGLVERTEXATTRIB4NUSVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Nusv")) == NULL) || r;
  7444. r = ((glVertexAttrib4bv = (PFNGLVERTEXATTRIB4BVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4bv")) == NULL) || r;
  7445. r = ((glVertexAttrib4d = (PFNGLVERTEXATTRIB4DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4d")) == NULL) || r;
  7446. r = ((glVertexAttrib4dv = (PFNGLVERTEXATTRIB4DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4dv")) == NULL) || r;
  7447. r = ((glVertexAttrib4f = (PFNGLVERTEXATTRIB4FPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4f")) == NULL) || r;
  7448. r = ((glVertexAttrib4fv = (PFNGLVERTEXATTRIB4FVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4fv")) == NULL) || r;
  7449. r = ((glVertexAttrib4iv = (PFNGLVERTEXATTRIB4IVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4iv")) == NULL) || r;
  7450. r = ((glVertexAttrib4s = (PFNGLVERTEXATTRIB4SPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4s")) == NULL) || r;
  7451. r = ((glVertexAttrib4sv = (PFNGLVERTEXATTRIB4SVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4sv")) == NULL) || r;
  7452. r = ((glVertexAttrib4ubv = (PFNGLVERTEXATTRIB4UBVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4ubv")) == NULL) || r;
  7453. r = ((glVertexAttrib4uiv = (PFNGLVERTEXATTRIB4UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4uiv")) == NULL) || r;
  7454. r = ((glVertexAttrib4usv = (PFNGLVERTEXATTRIB4USVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4usv")) == NULL) || r;
  7455. r = ((glVertexAttribPointer = (PFNGLVERTEXATTRIBPOINTERPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribPointer")) == NULL) || r;
  7456. return r;
  7457. }
  7458. #endif /* GL_VERSION_2_0 */
  7459. #ifdef GL_VERSION_2_1
  7460. static GLboolean _glewInit_GL_VERSION_2_1 ()
  7461. {
  7462. GLboolean r = GL_FALSE;
  7463. r = ((glUniformMatrix2x3fv = (PFNGLUNIFORMMATRIX2X3FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2x3fv")) == NULL) || r;
  7464. r = ((glUniformMatrix2x4fv = (PFNGLUNIFORMMATRIX2X4FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2x4fv")) == NULL) || r;
  7465. r = ((glUniformMatrix3x2fv = (PFNGLUNIFORMMATRIX3X2FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3x2fv")) == NULL) || r;
  7466. r = ((glUniformMatrix3x4fv = (PFNGLUNIFORMMATRIX3X4FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3x4fv")) == NULL) || r;
  7467. r = ((glUniformMatrix4x2fv = (PFNGLUNIFORMMATRIX4X2FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4x2fv")) == NULL) || r;
  7468. r = ((glUniformMatrix4x3fv = (PFNGLUNIFORMMATRIX4X3FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4x3fv")) == NULL) || r;
  7469. return r;
  7470. }
  7471. #endif /* GL_VERSION_2_1 */
  7472. #ifdef GL_VERSION_3_0
  7473. static GLboolean _glewInit_GL_VERSION_3_0 ()
  7474. {
  7475. GLboolean r = GL_FALSE;
  7476. r = _glewInit_GL_ARB_framebuffer_object() || r;
  7477. r = _glewInit_GL_ARB_map_buffer_range() || r;
  7478. r = _glewInit_GL_ARB_uniform_buffer_object() || r;
  7479. r = _glewInit_GL_ARB_vertex_array_object() || r;
  7480. r = ((glBeginConditionalRender = (PFNGLBEGINCONDITIONALRENDERPROC)glewGetProcAddress((const GLubyte*)"glBeginConditionalRender")) == NULL) || r;
  7481. r = ((glBeginTransformFeedback = (PFNGLBEGINTRANSFORMFEEDBACKPROC)glewGetProcAddress((const GLubyte*)"glBeginTransformFeedback")) == NULL) || r;
  7482. r = ((glBindFragDataLocation = (PFNGLBINDFRAGDATALOCATIONPROC)glewGetProcAddress((const GLubyte*)"glBindFragDataLocation")) == NULL) || r;
  7483. r = ((glClampColor = (PFNGLCLAMPCOLORPROC)glewGetProcAddress((const GLubyte*)"glClampColor")) == NULL) || r;
  7484. r = ((glClearBufferfi = (PFNGLCLEARBUFFERFIPROC)glewGetProcAddress((const GLubyte*)"glClearBufferfi")) == NULL) || r;
  7485. r = ((glClearBufferfv = (PFNGLCLEARBUFFERFVPROC)glewGetProcAddress((const GLubyte*)"glClearBufferfv")) == NULL) || r;
  7486. r = ((glClearBufferiv = (PFNGLCLEARBUFFERIVPROC)glewGetProcAddress((const GLubyte*)"glClearBufferiv")) == NULL) || r;
  7487. r = ((glClearBufferuiv = (PFNGLCLEARBUFFERUIVPROC)glewGetProcAddress((const GLubyte*)"glClearBufferuiv")) == NULL) || r;
  7488. r = ((glColorMaski = (PFNGLCOLORMASKIPROC)glewGetProcAddress((const GLubyte*)"glColorMaski")) == NULL) || r;
  7489. r = ((glDisablei = (PFNGLDISABLEIPROC)glewGetProcAddress((const GLubyte*)"glDisablei")) == NULL) || r;
  7490. r = ((glEnablei = (PFNGLENABLEIPROC)glewGetProcAddress((const GLubyte*)"glEnablei")) == NULL) || r;
  7491. r = ((glEndConditionalRender = (PFNGLENDCONDITIONALRENDERPROC)glewGetProcAddress((const GLubyte*)"glEndConditionalRender")) == NULL) || r;
  7492. r = ((glEndTransformFeedback = (PFNGLENDTRANSFORMFEEDBACKPROC)glewGetProcAddress((const GLubyte*)"glEndTransformFeedback")) == NULL) || r;
  7493. r = ((glGetBooleani_v = (PFNGLGETBOOLEANI_VPROC)glewGetProcAddress((const GLubyte*)"glGetBooleani_v")) == NULL) || r;
  7494. r = ((glGetFragDataLocation = (PFNGLGETFRAGDATALOCATIONPROC)glewGetProcAddress((const GLubyte*)"glGetFragDataLocation")) == NULL) || r;
  7495. r = ((glGetStringi = (PFNGLGETSTRINGIPROC)glewGetProcAddress((const GLubyte*)"glGetStringi")) == NULL) || r;
  7496. r = ((glGetTexParameterIiv = (PFNGLGETTEXPARAMETERIIVPROC)glewGetProcAddress((const GLubyte*)"glGetTexParameterIiv")) == NULL) || r;
  7497. r = ((glGetTexParameterIuiv = (PFNGLGETTEXPARAMETERIUIVPROC)glewGetProcAddress((const GLubyte*)"glGetTexParameterIuiv")) == NULL) || r;
  7498. r = ((glGetTransformFeedbackVarying = (PFNGLGETTRANSFORMFEEDBACKVARYINGPROC)glewGetProcAddress((const GLubyte*)"glGetTransformFeedbackVarying")) == NULL) || r;
  7499. r = ((glGetUniformuiv = (PFNGLGETUNIFORMUIVPROC)glewGetProcAddress((const GLubyte*)"glGetUniformuiv")) == NULL) || r;
  7500. r = ((glGetVertexAttribIiv = (PFNGLGETVERTEXATTRIBIIVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribIiv")) == NULL) || r;
  7501. r = ((glGetVertexAttribIuiv = (PFNGLGETVERTEXATTRIBIUIVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribIuiv")) == NULL) || r;
  7502. r = ((glIsEnabledi = (PFNGLISENABLEDIPROC)glewGetProcAddress((const GLubyte*)"glIsEnabledi")) == NULL) || r;
  7503. r = ((glTexParameterIiv = (PFNGLTEXPARAMETERIIVPROC)glewGetProcAddress((const GLubyte*)"glTexParameterIiv")) == NULL) || r;
  7504. r = ((glTexParameterIuiv = (PFNGLTEXPARAMETERIUIVPROC)glewGetProcAddress((const GLubyte*)"glTexParameterIuiv")) == NULL) || r;
  7505. r = ((glTransformFeedbackVaryings = (PFNGLTRANSFORMFEEDBACKVARYINGSPROC)glewGetProcAddress((const GLubyte*)"glTransformFeedbackVaryings")) == NULL) || r;
  7506. r = ((glUniform1ui = (PFNGLUNIFORM1UIPROC)glewGetProcAddress((const GLubyte*)"glUniform1ui")) == NULL) || r;
  7507. r = ((glUniform1uiv = (PFNGLUNIFORM1UIVPROC)glewGetProcAddress((const GLubyte*)"glUniform1uiv")) == NULL) || r;
  7508. r = ((glUniform2ui = (PFNGLUNIFORM2UIPROC)glewGetProcAddress((const GLubyte*)"glUniform2ui")) == NULL) || r;
  7509. r = ((glUniform2uiv = (PFNGLUNIFORM2UIVPROC)glewGetProcAddress((const GLubyte*)"glUniform2uiv")) == NULL) || r;
  7510. r = ((glUniform3ui = (PFNGLUNIFORM3UIPROC)glewGetProcAddress((const GLubyte*)"glUniform3ui")) == NULL) || r;
  7511. r = ((glUniform3uiv = (PFNGLUNIFORM3UIVPROC)glewGetProcAddress((const GLubyte*)"glUniform3uiv")) == NULL) || r;
  7512. r = ((glUniform4ui = (PFNGLUNIFORM4UIPROC)glewGetProcAddress((const GLubyte*)"glUniform4ui")) == NULL) || r;
  7513. r = ((glUniform4uiv = (PFNGLUNIFORM4UIVPROC)glewGetProcAddress((const GLubyte*)"glUniform4uiv")) == NULL) || r;
  7514. r = ((glVertexAttribI1i = (PFNGLVERTEXATTRIBI1IPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1i")) == NULL) || r;
  7515. r = ((glVertexAttribI1iv = (PFNGLVERTEXATTRIBI1IVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1iv")) == NULL) || r;
  7516. r = ((glVertexAttribI1ui = (PFNGLVERTEXATTRIBI1UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1ui")) == NULL) || r;
  7517. r = ((glVertexAttribI1uiv = (PFNGLVERTEXATTRIBI1UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1uiv")) == NULL) || r;
  7518. r = ((glVertexAttribI2i = (PFNGLVERTEXATTRIBI2IPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2i")) == NULL) || r;
  7519. r = ((glVertexAttribI2iv = (PFNGLVERTEXATTRIBI2IVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2iv")) == NULL) || r;
  7520. r = ((glVertexAttribI2ui = (PFNGLVERTEXATTRIBI2UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2ui")) == NULL) || r;
  7521. r = ((glVertexAttribI2uiv = (PFNGLVERTEXATTRIBI2UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2uiv")) == NULL) || r;
  7522. r = ((glVertexAttribI3i = (PFNGLVERTEXATTRIBI3IPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3i")) == NULL) || r;
  7523. r = ((glVertexAttribI3iv = (PFNGLVERTEXATTRIBI3IVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3iv")) == NULL) || r;
  7524. r = ((glVertexAttribI3ui = (PFNGLVERTEXATTRIBI3UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3ui")) == NULL) || r;
  7525. r = ((glVertexAttribI3uiv = (PFNGLVERTEXATTRIBI3UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3uiv")) == NULL) || r;
  7526. r = ((glVertexAttribI4bv = (PFNGLVERTEXATTRIBI4BVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4bv")) == NULL) || r;
  7527. r = ((glVertexAttribI4i = (PFNGLVERTEXATTRIBI4IPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4i")) == NULL) || r;
  7528. r = ((glVertexAttribI4iv = (PFNGLVERTEXATTRIBI4IVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4iv")) == NULL) || r;
  7529. r = ((glVertexAttribI4sv = (PFNGLVERTEXATTRIBI4SVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4sv")) == NULL) || r;
  7530. r = ((glVertexAttribI4ubv = (PFNGLVERTEXATTRIBI4UBVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4ubv")) == NULL) || r;
  7531. r = ((glVertexAttribI4ui = (PFNGLVERTEXATTRIBI4UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4ui")) == NULL) || r;
  7532. r = ((glVertexAttribI4uiv = (PFNGLVERTEXATTRIBI4UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4uiv")) == NULL) || r;
  7533. r = ((glVertexAttribI4usv = (PFNGLVERTEXATTRIBI4USVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4usv")) == NULL) || r;
  7534. r = ((glVertexAttribIPointer = (PFNGLVERTEXATTRIBIPOINTERPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribIPointer")) == NULL) || r;
  7535. return r;
  7536. }
  7537. #endif /* GL_VERSION_3_0 */
  7538. #ifdef GL_VERSION_3_1
  7539. static GLboolean _glewInit_GL_VERSION_3_1 ()
  7540. {
  7541. GLboolean r = GL_FALSE;
  7542. r = _glewInit_GL_ARB_copy_buffer() || r;
  7543. r = ((glDrawArraysInstanced = (PFNGLDRAWARRAYSINSTANCEDPROC)glewGetProcAddress((const GLubyte*)"glDrawArraysInstanced")) == NULL) || r;
  7544. r = ((glDrawElementsInstanced = (PFNGLDRAWELEMENTSINSTANCEDPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsInstanced")) == NULL) || r;
  7545. r = ((glPrimitiveRestartIndex = (PFNGLPRIMITIVERESTARTINDEXPROC)glewGetProcAddress((const GLubyte*)"glPrimitiveRestartIndex")) == NULL) || r;
  7546. r = ((glTexBuffer = (PFNGLTEXBUFFERPROC)glewGetProcAddress((const GLubyte*)"glTexBuffer")) == NULL) || r;
  7547. return r;
  7548. }
  7549. #endif /* GL_VERSION_3_1 */
  7550. #ifdef GL_VERSION_3_2
  7551. static GLboolean _glewInit_GL_VERSION_3_2 ()
  7552. {
  7553. GLboolean r = GL_FALSE;
  7554. r = _glewInit_GL_ARB_draw_elements_base_vertex() || r;
  7555. r = _glewInit_GL_ARB_provoking_vertex() || r;
  7556. r = _glewInit_GL_ARB_sync() || r;
  7557. r = _glewInit_GL_ARB_texture_multisample() || r;
  7558. r = ((glFramebufferTexture = (PFNGLFRAMEBUFFERTEXTUREPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture")) == NULL) || r;
  7559. r = ((glGetBufferParameteri64v = (PFNGLGETBUFFERPARAMETERI64VPROC)glewGetProcAddress((const GLubyte*)"glGetBufferParameteri64v")) == NULL) || r;
  7560. r = ((glGetInteger64i_v = (PFNGLGETINTEGER64I_VPROC)glewGetProcAddress((const GLubyte*)"glGetInteger64i_v")) == NULL) || r;
  7561. return r;
  7562. }
  7563. #endif /* GL_VERSION_3_2 */
  7564. #ifdef GL_VERSION_3_3
  7565. static GLboolean _glewInit_GL_VERSION_3_3 ()
  7566. {
  7567. GLboolean r = GL_FALSE;
  7568. r = ((glVertexAttribDivisor = (PFNGLVERTEXATTRIBDIVISORPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribDivisor")) == NULL) || r;
  7569. return r;
  7570. }
  7571. #endif /* GL_VERSION_3_3 */
  7572. #ifdef GL_VERSION_4_0
  7573. static GLboolean _glewInit_GL_VERSION_4_0 ()
  7574. {
  7575. GLboolean r = GL_FALSE;
  7576. r = ((glBlendEquationSeparatei = (PFNGLBLENDEQUATIONSEPARATEIPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationSeparatei")) == NULL) || r;
  7577. r = ((glBlendEquationi = (PFNGLBLENDEQUATIONIPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationi")) == NULL) || r;
  7578. r = ((glBlendFuncSeparatei = (PFNGLBLENDFUNCSEPARATEIPROC)glewGetProcAddress((const GLubyte*)"glBlendFuncSeparatei")) == NULL) || r;
  7579. r = ((glBlendFunci = (PFNGLBLENDFUNCIPROC)glewGetProcAddress((const GLubyte*)"glBlendFunci")) == NULL) || r;
  7580. r = ((glMinSampleShading = (PFNGLMINSAMPLESHADINGPROC)glewGetProcAddress((const GLubyte*)"glMinSampleShading")) == NULL) || r;
  7581. return r;
  7582. }
  7583. #endif /* GL_VERSION_4_0 */
  7584. #ifdef GL_VERSION_4_5
  7585. static GLboolean _glewInit_GL_VERSION_4_5 ()
  7586. {
  7587. GLboolean r = GL_FALSE;
  7588. r = ((glGetGraphicsResetStatus = (PFNGLGETGRAPHICSRESETSTATUSPROC)glewGetProcAddress((const GLubyte*)"glGetGraphicsResetStatus")) == NULL) || r;
  7589. r = ((glGetnCompressedTexImage = (PFNGLGETNCOMPRESSEDTEXIMAGEPROC)glewGetProcAddress((const GLubyte*)"glGetnCompressedTexImage")) == NULL) || r;
  7590. r = ((glGetnTexImage = (PFNGLGETNTEXIMAGEPROC)glewGetProcAddress((const GLubyte*)"glGetnTexImage")) == NULL) || r;
  7591. r = ((glGetnUniformdv = (PFNGLGETNUNIFORMDVPROC)glewGetProcAddress((const GLubyte*)"glGetnUniformdv")) == NULL) || r;
  7592. return r;
  7593. }
  7594. #endif /* GL_VERSION_4_5 */
  7595. #ifdef GL_3DFX_tbuffer
  7596. static GLboolean _glewInit_GL_3DFX_tbuffer ()
  7597. {
  7598. GLboolean r = GL_FALSE;
  7599. r = ((glTbufferMask3DFX = (PFNGLTBUFFERMASK3DFXPROC)glewGetProcAddress((const GLubyte*)"glTbufferMask3DFX")) == NULL) || r;
  7600. return r;
  7601. }
  7602. #endif /* GL_3DFX_tbuffer */
  7603. #ifdef GL_AMD_debug_output
  7604. static GLboolean _glewInit_GL_AMD_debug_output ()
  7605. {
  7606. GLboolean r = GL_FALSE;
  7607. r = ((glDebugMessageCallbackAMD = (PFNGLDEBUGMESSAGECALLBACKAMDPROC)glewGetProcAddress((const GLubyte*)"glDebugMessageCallbackAMD")) == NULL) || r;
  7608. r = ((glDebugMessageEnableAMD = (PFNGLDEBUGMESSAGEENABLEAMDPROC)glewGetProcAddress((const GLubyte*)"glDebugMessageEnableAMD")) == NULL) || r;
  7609. r = ((glDebugMessageInsertAMD = (PFNGLDEBUGMESSAGEINSERTAMDPROC)glewGetProcAddress((const GLubyte*)"glDebugMessageInsertAMD")) == NULL) || r;
  7610. r = ((glGetDebugMessageLogAMD = (PFNGLGETDEBUGMESSAGELOGAMDPROC)glewGetProcAddress((const GLubyte*)"glGetDebugMessageLogAMD")) == NULL) || r;
  7611. return r;
  7612. }
  7613. #endif /* GL_AMD_debug_output */
  7614. #ifdef GL_AMD_draw_buffers_blend
  7615. static GLboolean _glewInit_GL_AMD_draw_buffers_blend ()
  7616. {
  7617. GLboolean r = GL_FALSE;
  7618. r = ((glBlendEquationIndexedAMD = (PFNGLBLENDEQUATIONINDEXEDAMDPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationIndexedAMD")) == NULL) || r;
  7619. r = ((glBlendEquationSeparateIndexedAMD = (PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationSeparateIndexedAMD")) == NULL) || r;
  7620. r = ((glBlendFuncIndexedAMD = (PFNGLBLENDFUNCINDEXEDAMDPROC)glewGetProcAddress((const GLubyte*)"glBlendFuncIndexedAMD")) == NULL) || r;
  7621. r = ((glBlendFuncSeparateIndexedAMD = (PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC)glewGetProcAddress((const GLubyte*)"glBlendFuncSeparateIndexedAMD")) == NULL) || r;
  7622. return r;
  7623. }
  7624. #endif /* GL_AMD_draw_buffers_blend */
  7625. #ifdef GL_AMD_interleaved_elements
  7626. static GLboolean _glewInit_GL_AMD_interleaved_elements ()
  7627. {
  7628. GLboolean r = GL_FALSE;
  7629. r = ((glVertexAttribParameteriAMD = (PFNGLVERTEXATTRIBPARAMETERIAMDPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribParameteriAMD")) == NULL) || r;
  7630. return r;
  7631. }
  7632. #endif /* GL_AMD_interleaved_elements */
  7633. #ifdef GL_AMD_multi_draw_indirect
  7634. static GLboolean _glewInit_GL_AMD_multi_draw_indirect ()
  7635. {
  7636. GLboolean r = GL_FALSE;
  7637. r = ((glMultiDrawArraysIndirectAMD = (PFNGLMULTIDRAWARRAYSINDIRECTAMDPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawArraysIndirectAMD")) == NULL) || r;
  7638. r = ((glMultiDrawElementsIndirectAMD = (PFNGLMULTIDRAWELEMENTSINDIRECTAMDPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElementsIndirectAMD")) == NULL) || r;
  7639. return r;
  7640. }
  7641. #endif /* GL_AMD_multi_draw_indirect */
  7642. #ifdef GL_AMD_name_gen_delete
  7643. static GLboolean _glewInit_GL_AMD_name_gen_delete ()
  7644. {
  7645. GLboolean r = GL_FALSE;
  7646. r = ((glDeleteNamesAMD = (PFNGLDELETENAMESAMDPROC)glewGetProcAddress((const GLubyte*)"glDeleteNamesAMD")) == NULL) || r;
  7647. r = ((glGenNamesAMD = (PFNGLGENNAMESAMDPROC)glewGetProcAddress((const GLubyte*)"glGenNamesAMD")) == NULL) || r;
  7648. r = ((glIsNameAMD = (PFNGLISNAMEAMDPROC)glewGetProcAddress((const GLubyte*)"glIsNameAMD")) == NULL) || r;
  7649. return r;
  7650. }
  7651. #endif /* GL_AMD_name_gen_delete */
  7652. #ifdef GL_AMD_occlusion_query_event
  7653. static GLboolean _glewInit_GL_AMD_occlusion_query_event ()
  7654. {
  7655. GLboolean r = GL_FALSE;
  7656. r = ((glQueryObjectParameteruiAMD = (PFNGLQUERYOBJECTPARAMETERUIAMDPROC)glewGetProcAddress((const GLubyte*)"glQueryObjectParameteruiAMD")) == NULL) || r;
  7657. return r;
  7658. }
  7659. #endif /* GL_AMD_occlusion_query_event */
  7660. #ifdef GL_AMD_performance_monitor
  7661. static GLboolean _glewInit_GL_AMD_performance_monitor ()
  7662. {
  7663. GLboolean r = GL_FALSE;
  7664. r = ((glBeginPerfMonitorAMD = (PFNGLBEGINPERFMONITORAMDPROC)glewGetProcAddress((const GLubyte*)"glBeginPerfMonitorAMD")) == NULL) || r;
  7665. r = ((glDeletePerfMonitorsAMD = (PFNGLDELETEPERFMONITORSAMDPROC)glewGetProcAddress((const GLubyte*)"glDeletePerfMonitorsAMD")) == NULL) || r;
  7666. r = ((glEndPerfMonitorAMD = (PFNGLENDPERFMONITORAMDPROC)glewGetProcAddress((const GLubyte*)"glEndPerfMonitorAMD")) == NULL) || r;
  7667. r = ((glGenPerfMonitorsAMD = (PFNGLGENPERFMONITORSAMDPROC)glewGetProcAddress((const GLubyte*)"glGenPerfMonitorsAMD")) == NULL) || r;
  7668. r = ((glGetPerfMonitorCounterDataAMD = (PFNGLGETPERFMONITORCOUNTERDATAAMDPROC)glewGetProcAddress((const GLubyte*)"glGetPerfMonitorCounterDataAMD")) == NULL) || r;
  7669. r = ((glGetPerfMonitorCounterInfoAMD = (PFNGLGETPERFMONITORCOUNTERINFOAMDPROC)glewGetProcAddress((const GLubyte*)"glGetPerfMonitorCounterInfoAMD")) == NULL) || r;
  7670. r = ((glGetPerfMonitorCounterStringAMD = (PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC)glewGetProcAddress((const GLubyte*)"glGetPerfMonitorCounterStringAMD")) == NULL) || r;
  7671. r = ((glGetPerfMonitorCountersAMD = (PFNGLGETPERFMONITORCOUNTERSAMDPROC)glewGetProcAddress((const GLubyte*)"glGetPerfMonitorCountersAMD")) == NULL) || r;
  7672. r = ((glGetPerfMonitorGroupStringAMD = (PFNGLGETPERFMONITORGROUPSTRINGAMDPROC)glewGetProcAddress((const GLubyte*)"glGetPerfMonitorGroupStringAMD")) == NULL) || r;
  7673. r = ((glGetPerfMonitorGroupsAMD = (PFNGLGETPERFMONITORGROUPSAMDPROC)glewGetProcAddress((const GLubyte*)"glGetPerfMonitorGroupsAMD")) == NULL) || r;
  7674. r = ((glSelectPerfMonitorCountersAMD = (PFNGLSELECTPERFMONITORCOUNTERSAMDPROC)glewGetProcAddress((const GLubyte*)"glSelectPerfMonitorCountersAMD")) == NULL) || r;
  7675. return r;
  7676. }
  7677. #endif /* GL_AMD_performance_monitor */
  7678. #ifdef GL_AMD_sample_positions
  7679. static GLboolean _glewInit_GL_AMD_sample_positions ()
  7680. {
  7681. GLboolean r = GL_FALSE;
  7682. r = ((glSetMultisamplefvAMD = (PFNGLSETMULTISAMPLEFVAMDPROC)glewGetProcAddress((const GLubyte*)"glSetMultisamplefvAMD")) == NULL) || r;
  7683. return r;
  7684. }
  7685. #endif /* GL_AMD_sample_positions */
  7686. #ifdef GL_AMD_sparse_texture
  7687. static GLboolean _glewInit_GL_AMD_sparse_texture ()
  7688. {
  7689. GLboolean r = GL_FALSE;
  7690. r = ((glTexStorageSparseAMD = (PFNGLTEXSTORAGESPARSEAMDPROC)glewGetProcAddress((const GLubyte*)"glTexStorageSparseAMD")) == NULL) || r;
  7691. r = ((glTextureStorageSparseAMD = (PFNGLTEXTURESTORAGESPARSEAMDPROC)glewGetProcAddress((const GLubyte*)"glTextureStorageSparseAMD")) == NULL) || r;
  7692. return r;
  7693. }
  7694. #endif /* GL_AMD_sparse_texture */
  7695. #ifdef GL_AMD_stencil_operation_extended
  7696. static GLboolean _glewInit_GL_AMD_stencil_operation_extended ()
  7697. {
  7698. GLboolean r = GL_FALSE;
  7699. r = ((glStencilOpValueAMD = (PFNGLSTENCILOPVALUEAMDPROC)glewGetProcAddress((const GLubyte*)"glStencilOpValueAMD")) == NULL) || r;
  7700. return r;
  7701. }
  7702. #endif /* GL_AMD_stencil_operation_extended */
  7703. #ifdef GL_AMD_vertex_shader_tessellator
  7704. static GLboolean _glewInit_GL_AMD_vertex_shader_tessellator ()
  7705. {
  7706. GLboolean r = GL_FALSE;
  7707. r = ((glTessellationFactorAMD = (PFNGLTESSELLATIONFACTORAMDPROC)glewGetProcAddress((const GLubyte*)"glTessellationFactorAMD")) == NULL) || r;
  7708. r = ((glTessellationModeAMD = (PFNGLTESSELLATIONMODEAMDPROC)glewGetProcAddress((const GLubyte*)"glTessellationModeAMD")) == NULL) || r;
  7709. return r;
  7710. }
  7711. #endif /* GL_AMD_vertex_shader_tessellator */
  7712. #ifdef GL_ANGLE_framebuffer_blit
  7713. static GLboolean _glewInit_GL_ANGLE_framebuffer_blit ()
  7714. {
  7715. GLboolean r = GL_FALSE;
  7716. r = ((glBlitFramebufferANGLE = (PFNGLBLITFRAMEBUFFERANGLEPROC)glewGetProcAddress((const GLubyte*)"glBlitFramebufferANGLE")) == NULL) || r;
  7717. return r;
  7718. }
  7719. #endif /* GL_ANGLE_framebuffer_blit */
  7720. #ifdef GL_ANGLE_framebuffer_multisample
  7721. static GLboolean _glewInit_GL_ANGLE_framebuffer_multisample ()
  7722. {
  7723. GLboolean r = GL_FALSE;
  7724. r = ((glRenderbufferStorageMultisampleANGLE = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC)glewGetProcAddress((const GLubyte*)"glRenderbufferStorageMultisampleANGLE")) == NULL) || r;
  7725. return r;
  7726. }
  7727. #endif /* GL_ANGLE_framebuffer_multisample */
  7728. #ifdef GL_ANGLE_instanced_arrays
  7729. static GLboolean _glewInit_GL_ANGLE_instanced_arrays ()
  7730. {
  7731. GLboolean r = GL_FALSE;
  7732. r = ((glDrawArraysInstancedANGLE = (PFNGLDRAWARRAYSINSTANCEDANGLEPROC)glewGetProcAddress((const GLubyte*)"glDrawArraysInstancedANGLE")) == NULL) || r;
  7733. r = ((glDrawElementsInstancedANGLE = (PFNGLDRAWELEMENTSINSTANCEDANGLEPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsInstancedANGLE")) == NULL) || r;
  7734. r = ((glVertexAttribDivisorANGLE = (PFNGLVERTEXATTRIBDIVISORANGLEPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribDivisorANGLE")) == NULL) || r;
  7735. return r;
  7736. }
  7737. #endif /* GL_ANGLE_instanced_arrays */
  7738. #ifdef GL_ANGLE_timer_query
  7739. static GLboolean _glewInit_GL_ANGLE_timer_query ()
  7740. {
  7741. GLboolean r = GL_FALSE;
  7742. r = ((glBeginQueryANGLE = (PFNGLBEGINQUERYANGLEPROC)glewGetProcAddress((const GLubyte*)"glBeginQueryANGLE")) == NULL) || r;
  7743. r = ((glDeleteQueriesANGLE = (PFNGLDELETEQUERIESANGLEPROC)glewGetProcAddress((const GLubyte*)"glDeleteQueriesANGLE")) == NULL) || r;
  7744. r = ((glEndQueryANGLE = (PFNGLENDQUERYANGLEPROC)glewGetProcAddress((const GLubyte*)"glEndQueryANGLE")) == NULL) || r;
  7745. r = ((glGenQueriesANGLE = (PFNGLGENQUERIESANGLEPROC)glewGetProcAddress((const GLubyte*)"glGenQueriesANGLE")) == NULL) || r;
  7746. r = ((glGetQueryObjecti64vANGLE = (PFNGLGETQUERYOBJECTI64VANGLEPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjecti64vANGLE")) == NULL) || r;
  7747. r = ((glGetQueryObjectivANGLE = (PFNGLGETQUERYOBJECTIVANGLEPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectivANGLE")) == NULL) || r;
  7748. r = ((glGetQueryObjectui64vANGLE = (PFNGLGETQUERYOBJECTUI64VANGLEPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectui64vANGLE")) == NULL) || r;
  7749. r = ((glGetQueryObjectuivANGLE = (PFNGLGETQUERYOBJECTUIVANGLEPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectuivANGLE")) == NULL) || r;
  7750. r = ((glGetQueryivANGLE = (PFNGLGETQUERYIVANGLEPROC)glewGetProcAddress((const GLubyte*)"glGetQueryivANGLE")) == NULL) || r;
  7751. r = ((glIsQueryANGLE = (PFNGLISQUERYANGLEPROC)glewGetProcAddress((const GLubyte*)"glIsQueryANGLE")) == NULL) || r;
  7752. r = ((glQueryCounterANGLE = (PFNGLQUERYCOUNTERANGLEPROC)glewGetProcAddress((const GLubyte*)"glQueryCounterANGLE")) == NULL) || r;
  7753. return r;
  7754. }
  7755. #endif /* GL_ANGLE_timer_query */
  7756. #ifdef GL_ANGLE_translated_shader_source
  7757. static GLboolean _glewInit_GL_ANGLE_translated_shader_source ()
  7758. {
  7759. GLboolean r = GL_FALSE;
  7760. r = ((glGetTranslatedShaderSourceANGLE = (PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC)glewGetProcAddress((const GLubyte*)"glGetTranslatedShaderSourceANGLE")) == NULL) || r;
  7761. return r;
  7762. }
  7763. #endif /* GL_ANGLE_translated_shader_source */
  7764. #ifdef GL_APPLE_element_array
  7765. static GLboolean _glewInit_GL_APPLE_element_array ()
  7766. {
  7767. GLboolean r = GL_FALSE;
  7768. r = ((glDrawElementArrayAPPLE = (PFNGLDRAWELEMENTARRAYAPPLEPROC)glewGetProcAddress((const GLubyte*)"glDrawElementArrayAPPLE")) == NULL) || r;
  7769. r = ((glDrawRangeElementArrayAPPLE = (PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC)glewGetProcAddress((const GLubyte*)"glDrawRangeElementArrayAPPLE")) == NULL) || r;
  7770. r = ((glElementPointerAPPLE = (PFNGLELEMENTPOINTERAPPLEPROC)glewGetProcAddress((const GLubyte*)"glElementPointerAPPLE")) == NULL) || r;
  7771. r = ((glMultiDrawElementArrayAPPLE = (PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElementArrayAPPLE")) == NULL) || r;
  7772. r = ((glMultiDrawRangeElementArrayAPPLE = (PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawRangeElementArrayAPPLE")) == NULL) || r;
  7773. return r;
  7774. }
  7775. #endif /* GL_APPLE_element_array */
  7776. #ifdef GL_APPLE_fence
  7777. static GLboolean _glewInit_GL_APPLE_fence ()
  7778. {
  7779. GLboolean r = GL_FALSE;
  7780. r = ((glDeleteFencesAPPLE = (PFNGLDELETEFENCESAPPLEPROC)glewGetProcAddress((const GLubyte*)"glDeleteFencesAPPLE")) == NULL) || r;
  7781. r = ((glFinishFenceAPPLE = (PFNGLFINISHFENCEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glFinishFenceAPPLE")) == NULL) || r;
  7782. r = ((glFinishObjectAPPLE = (PFNGLFINISHOBJECTAPPLEPROC)glewGetProcAddress((const GLubyte*)"glFinishObjectAPPLE")) == NULL) || r;
  7783. r = ((glGenFencesAPPLE = (PFNGLGENFENCESAPPLEPROC)glewGetProcAddress((const GLubyte*)"glGenFencesAPPLE")) == NULL) || r;
  7784. r = ((glIsFenceAPPLE = (PFNGLISFENCEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glIsFenceAPPLE")) == NULL) || r;
  7785. r = ((glSetFenceAPPLE = (PFNGLSETFENCEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glSetFenceAPPLE")) == NULL) || r;
  7786. r = ((glTestFenceAPPLE = (PFNGLTESTFENCEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glTestFenceAPPLE")) == NULL) || r;
  7787. r = ((glTestObjectAPPLE = (PFNGLTESTOBJECTAPPLEPROC)glewGetProcAddress((const GLubyte*)"glTestObjectAPPLE")) == NULL) || r;
  7788. return r;
  7789. }
  7790. #endif /* GL_APPLE_fence */
  7791. #ifdef GL_APPLE_flush_buffer_range
  7792. static GLboolean _glewInit_GL_APPLE_flush_buffer_range ()
  7793. {
  7794. GLboolean r = GL_FALSE;
  7795. r = ((glBufferParameteriAPPLE = (PFNGLBUFFERPARAMETERIAPPLEPROC)glewGetProcAddress((const GLubyte*)"glBufferParameteriAPPLE")) == NULL) || r;
  7796. r = ((glFlushMappedBufferRangeAPPLE = (PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glFlushMappedBufferRangeAPPLE")) == NULL) || r;
  7797. return r;
  7798. }
  7799. #endif /* GL_APPLE_flush_buffer_range */
  7800. #ifdef GL_APPLE_object_purgeable
  7801. static GLboolean _glewInit_GL_APPLE_object_purgeable ()
  7802. {
  7803. GLboolean r = GL_FALSE;
  7804. r = ((glGetObjectParameterivAPPLE = (PFNGLGETOBJECTPARAMETERIVAPPLEPROC)glewGetProcAddress((const GLubyte*)"glGetObjectParameterivAPPLE")) == NULL) || r;
  7805. r = ((glObjectPurgeableAPPLE = (PFNGLOBJECTPURGEABLEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glObjectPurgeableAPPLE")) == NULL) || r;
  7806. r = ((glObjectUnpurgeableAPPLE = (PFNGLOBJECTUNPURGEABLEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glObjectUnpurgeableAPPLE")) == NULL) || r;
  7807. return r;
  7808. }
  7809. #endif /* GL_APPLE_object_purgeable */
  7810. #ifdef GL_APPLE_texture_range
  7811. static GLboolean _glewInit_GL_APPLE_texture_range ()
  7812. {
  7813. GLboolean r = GL_FALSE;
  7814. r = ((glGetTexParameterPointervAPPLE = (PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC)glewGetProcAddress((const GLubyte*)"glGetTexParameterPointervAPPLE")) == NULL) || r;
  7815. r = ((glTextureRangeAPPLE = (PFNGLTEXTURERANGEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glTextureRangeAPPLE")) == NULL) || r;
  7816. return r;
  7817. }
  7818. #endif /* GL_APPLE_texture_range */
  7819. #ifdef GL_APPLE_vertex_array_object
  7820. static GLboolean _glewInit_GL_APPLE_vertex_array_object ()
  7821. {
  7822. GLboolean r = GL_FALSE;
  7823. r = ((glBindVertexArrayAPPLE = (PFNGLBINDVERTEXARRAYAPPLEPROC)glewGetProcAddress((const GLubyte*)"glBindVertexArrayAPPLE")) == NULL) || r;
  7824. r = ((glDeleteVertexArraysAPPLE = (PFNGLDELETEVERTEXARRAYSAPPLEPROC)glewGetProcAddress((const GLubyte*)"glDeleteVertexArraysAPPLE")) == NULL) || r;
  7825. r = ((glGenVertexArraysAPPLE = (PFNGLGENVERTEXARRAYSAPPLEPROC)glewGetProcAddress((const GLubyte*)"glGenVertexArraysAPPLE")) == NULL) || r;
  7826. r = ((glIsVertexArrayAPPLE = (PFNGLISVERTEXARRAYAPPLEPROC)glewGetProcAddress((const GLubyte*)"glIsVertexArrayAPPLE")) == NULL) || r;
  7827. return r;
  7828. }
  7829. #endif /* GL_APPLE_vertex_array_object */
  7830. #ifdef GL_APPLE_vertex_array_range
  7831. static GLboolean _glewInit_GL_APPLE_vertex_array_range ()
  7832. {
  7833. GLboolean r = GL_FALSE;
  7834. r = ((glFlushVertexArrayRangeAPPLE = (PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glFlushVertexArrayRangeAPPLE")) == NULL) || r;
  7835. r = ((glVertexArrayParameteriAPPLE = (PFNGLVERTEXARRAYPARAMETERIAPPLEPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayParameteriAPPLE")) == NULL) || r;
  7836. r = ((glVertexArrayRangeAPPLE = (PFNGLVERTEXARRAYRANGEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayRangeAPPLE")) == NULL) || r;
  7837. return r;
  7838. }
  7839. #endif /* GL_APPLE_vertex_array_range */
  7840. #ifdef GL_APPLE_vertex_program_evaluators
  7841. static GLboolean _glewInit_GL_APPLE_vertex_program_evaluators ()
  7842. {
  7843. GLboolean r = GL_FALSE;
  7844. r = ((glDisableVertexAttribAPPLE = (PFNGLDISABLEVERTEXATTRIBAPPLEPROC)glewGetProcAddress((const GLubyte*)"glDisableVertexAttribAPPLE")) == NULL) || r;
  7845. r = ((glEnableVertexAttribAPPLE = (PFNGLENABLEVERTEXATTRIBAPPLEPROC)glewGetProcAddress((const GLubyte*)"glEnableVertexAttribAPPLE")) == NULL) || r;
  7846. r = ((glIsVertexAttribEnabledAPPLE = (PFNGLISVERTEXATTRIBENABLEDAPPLEPROC)glewGetProcAddress((const GLubyte*)"glIsVertexAttribEnabledAPPLE")) == NULL) || r;
  7847. r = ((glMapVertexAttrib1dAPPLE = (PFNGLMAPVERTEXATTRIB1DAPPLEPROC)glewGetProcAddress((const GLubyte*)"glMapVertexAttrib1dAPPLE")) == NULL) || r;
  7848. r = ((glMapVertexAttrib1fAPPLE = (PFNGLMAPVERTEXATTRIB1FAPPLEPROC)glewGetProcAddress((const GLubyte*)"glMapVertexAttrib1fAPPLE")) == NULL) || r;
  7849. r = ((glMapVertexAttrib2dAPPLE = (PFNGLMAPVERTEXATTRIB2DAPPLEPROC)glewGetProcAddress((const GLubyte*)"glMapVertexAttrib2dAPPLE")) == NULL) || r;
  7850. r = ((glMapVertexAttrib2fAPPLE = (PFNGLMAPVERTEXATTRIB2FAPPLEPROC)glewGetProcAddress((const GLubyte*)"glMapVertexAttrib2fAPPLE")) == NULL) || r;
  7851. return r;
  7852. }
  7853. #endif /* GL_APPLE_vertex_program_evaluators */
  7854. #ifdef GL_ARB_ES2_compatibility
  7855. static GLboolean _glewInit_GL_ARB_ES2_compatibility ()
  7856. {
  7857. GLboolean r = GL_FALSE;
  7858. r = ((glClearDepthf = (PFNGLCLEARDEPTHFPROC)glewGetProcAddress((const GLubyte*)"glClearDepthf")) == NULL) || r;
  7859. r = ((glDepthRangef = (PFNGLDEPTHRANGEFPROC)glewGetProcAddress((const GLubyte*)"glDepthRangef")) == NULL) || r;
  7860. r = ((glGetShaderPrecisionFormat = (PFNGLGETSHADERPRECISIONFORMATPROC)glewGetProcAddress((const GLubyte*)"glGetShaderPrecisionFormat")) == NULL) || r;
  7861. r = ((glReleaseShaderCompiler = (PFNGLRELEASESHADERCOMPILERPROC)glewGetProcAddress((const GLubyte*)"glReleaseShaderCompiler")) == NULL) || r;
  7862. r = ((glShaderBinary = (PFNGLSHADERBINARYPROC)glewGetProcAddress((const GLubyte*)"glShaderBinary")) == NULL) || r;
  7863. return r;
  7864. }
  7865. #endif /* GL_ARB_ES2_compatibility */
  7866. #ifdef GL_ARB_ES3_1_compatibility
  7867. static GLboolean _glewInit_GL_ARB_ES3_1_compatibility ()
  7868. {
  7869. GLboolean r = GL_FALSE;
  7870. r = ((glMemoryBarrierByRegion = (PFNGLMEMORYBARRIERBYREGIONPROC)glewGetProcAddress((const GLubyte*)"glMemoryBarrierByRegion")) == NULL) || r;
  7871. return r;
  7872. }
  7873. #endif /* GL_ARB_ES3_1_compatibility */
  7874. #ifdef GL_ARB_ES3_2_compatibility
  7875. static GLboolean _glewInit_GL_ARB_ES3_2_compatibility ()
  7876. {
  7877. GLboolean r = GL_FALSE;
  7878. r = ((glPrimitiveBoundingBoxARB = (PFNGLPRIMITIVEBOUNDINGBOXARBPROC)glewGetProcAddress((const GLubyte*)"glPrimitiveBoundingBoxARB")) == NULL) || r;
  7879. return r;
  7880. }
  7881. #endif /* GL_ARB_ES3_2_compatibility */
  7882. #ifdef GL_ARB_base_instance
  7883. static GLboolean _glewInit_GL_ARB_base_instance ()
  7884. {
  7885. GLboolean r = GL_FALSE;
  7886. r = ((glDrawArraysInstancedBaseInstance = (PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC)glewGetProcAddress((const GLubyte*)"glDrawArraysInstancedBaseInstance")) == NULL) || r;
  7887. r = ((glDrawElementsInstancedBaseInstance = (PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsInstancedBaseInstance")) == NULL) || r;
  7888. r = ((glDrawElementsInstancedBaseVertexBaseInstance = (PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsInstancedBaseVertexBaseInstance")) == NULL) || r;
  7889. return r;
  7890. }
  7891. #endif /* GL_ARB_base_instance */
  7892. #ifdef GL_ARB_bindless_texture
  7893. static GLboolean _glewInit_GL_ARB_bindless_texture ()
  7894. {
  7895. GLboolean r = GL_FALSE;
  7896. r = ((glGetImageHandleARB = (PFNGLGETIMAGEHANDLEARBPROC)glewGetProcAddress((const GLubyte*)"glGetImageHandleARB")) == NULL) || r;
  7897. r = ((glGetTextureHandleARB = (PFNGLGETTEXTUREHANDLEARBPROC)glewGetProcAddress((const GLubyte*)"glGetTextureHandleARB")) == NULL) || r;
  7898. r = ((glGetTextureSamplerHandleARB = (PFNGLGETTEXTURESAMPLERHANDLEARBPROC)glewGetProcAddress((const GLubyte*)"glGetTextureSamplerHandleARB")) == NULL) || r;
  7899. r = ((glGetVertexAttribLui64vARB = (PFNGLGETVERTEXATTRIBLUI64VARBPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribLui64vARB")) == NULL) || r;
  7900. r = ((glIsImageHandleResidentARB = (PFNGLISIMAGEHANDLERESIDENTARBPROC)glewGetProcAddress((const GLubyte*)"glIsImageHandleResidentARB")) == NULL) || r;
  7901. r = ((glIsTextureHandleResidentARB = (PFNGLISTEXTUREHANDLERESIDENTARBPROC)glewGetProcAddress((const GLubyte*)"glIsTextureHandleResidentARB")) == NULL) || r;
  7902. r = ((glMakeImageHandleNonResidentARB = (PFNGLMAKEIMAGEHANDLENONRESIDENTARBPROC)glewGetProcAddress((const GLubyte*)"glMakeImageHandleNonResidentARB")) == NULL) || r;
  7903. r = ((glMakeImageHandleResidentARB = (PFNGLMAKEIMAGEHANDLERESIDENTARBPROC)glewGetProcAddress((const GLubyte*)"glMakeImageHandleResidentARB")) == NULL) || r;
  7904. r = ((glMakeTextureHandleNonResidentARB = (PFNGLMAKETEXTUREHANDLENONRESIDENTARBPROC)glewGetProcAddress((const GLubyte*)"glMakeTextureHandleNonResidentARB")) == NULL) || r;
  7905. r = ((glMakeTextureHandleResidentARB = (PFNGLMAKETEXTUREHANDLERESIDENTARBPROC)glewGetProcAddress((const GLubyte*)"glMakeTextureHandleResidentARB")) == NULL) || r;
  7906. r = ((glProgramUniformHandleui64ARB = (PFNGLPROGRAMUNIFORMHANDLEUI64ARBPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformHandleui64ARB")) == NULL) || r;
  7907. r = ((glProgramUniformHandleui64vARB = (PFNGLPROGRAMUNIFORMHANDLEUI64VARBPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformHandleui64vARB")) == NULL) || r;
  7908. r = ((glUniformHandleui64ARB = (PFNGLUNIFORMHANDLEUI64ARBPROC)glewGetProcAddress((const GLubyte*)"glUniformHandleui64ARB")) == NULL) || r;
  7909. r = ((glUniformHandleui64vARB = (PFNGLUNIFORMHANDLEUI64VARBPROC)glewGetProcAddress((const GLubyte*)"glUniformHandleui64vARB")) == NULL) || r;
  7910. r = ((glVertexAttribL1ui64ARB = (PFNGLVERTEXATTRIBL1UI64ARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1ui64ARB")) == NULL) || r;
  7911. r = ((glVertexAttribL1ui64vARB = (PFNGLVERTEXATTRIBL1UI64VARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1ui64vARB")) == NULL) || r;
  7912. return r;
  7913. }
  7914. #endif /* GL_ARB_bindless_texture */
  7915. #ifdef GL_ARB_blend_func_extended
  7916. static GLboolean _glewInit_GL_ARB_blend_func_extended ()
  7917. {
  7918. GLboolean r = GL_FALSE;
  7919. r = ((glBindFragDataLocationIndexed = (PFNGLBINDFRAGDATALOCATIONINDEXEDPROC)glewGetProcAddress((const GLubyte*)"glBindFragDataLocationIndexed")) == NULL) || r;
  7920. r = ((glGetFragDataIndex = (PFNGLGETFRAGDATAINDEXPROC)glewGetProcAddress((const GLubyte*)"glGetFragDataIndex")) == NULL) || r;
  7921. return r;
  7922. }
  7923. #endif /* GL_ARB_blend_func_extended */
  7924. #ifdef GL_ARB_buffer_storage
  7925. static GLboolean _glewInit_GL_ARB_buffer_storage ()
  7926. {
  7927. GLboolean r = GL_FALSE;
  7928. r = ((glBufferStorage = (PFNGLBUFFERSTORAGEPROC)glewGetProcAddress((const GLubyte*)"glBufferStorage")) == NULL) || r;
  7929. r = ((glNamedBufferStorageEXT = (PFNGLNAMEDBUFFERSTORAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedBufferStorageEXT")) == NULL) || r;
  7930. return r;
  7931. }
  7932. #endif /* GL_ARB_buffer_storage */
  7933. #ifdef GL_ARB_cl_event
  7934. static GLboolean _glewInit_GL_ARB_cl_event ()
  7935. {
  7936. GLboolean r = GL_FALSE;
  7937. r = ((glCreateSyncFromCLeventARB = (PFNGLCREATESYNCFROMCLEVENTARBPROC)glewGetProcAddress((const GLubyte*)"glCreateSyncFromCLeventARB")) == NULL) || r;
  7938. return r;
  7939. }
  7940. #endif /* GL_ARB_cl_event */
  7941. #ifdef GL_ARB_clear_buffer_object
  7942. static GLboolean _glewInit_GL_ARB_clear_buffer_object ()
  7943. {
  7944. GLboolean r = GL_FALSE;
  7945. r = ((glClearBufferData = (PFNGLCLEARBUFFERDATAPROC)glewGetProcAddress((const GLubyte*)"glClearBufferData")) == NULL) || r;
  7946. r = ((glClearBufferSubData = (PFNGLCLEARBUFFERSUBDATAPROC)glewGetProcAddress((const GLubyte*)"glClearBufferSubData")) == NULL) || r;
  7947. r = ((glClearNamedBufferDataEXT = (PFNGLCLEARNAMEDBUFFERDATAEXTPROC)glewGetProcAddress((const GLubyte*)"glClearNamedBufferDataEXT")) == NULL) || r;
  7948. r = ((glClearNamedBufferSubDataEXT = (PFNGLCLEARNAMEDBUFFERSUBDATAEXTPROC)glewGetProcAddress((const GLubyte*)"glClearNamedBufferSubDataEXT")) == NULL) || r;
  7949. return r;
  7950. }
  7951. #endif /* GL_ARB_clear_buffer_object */
  7952. #ifdef GL_ARB_clear_texture
  7953. static GLboolean _glewInit_GL_ARB_clear_texture ()
  7954. {
  7955. GLboolean r = GL_FALSE;
  7956. r = ((glClearTexImage = (PFNGLCLEARTEXIMAGEPROC)glewGetProcAddress((const GLubyte*)"glClearTexImage")) == NULL) || r;
  7957. r = ((glClearTexSubImage = (PFNGLCLEARTEXSUBIMAGEPROC)glewGetProcAddress((const GLubyte*)"glClearTexSubImage")) == NULL) || r;
  7958. return r;
  7959. }
  7960. #endif /* GL_ARB_clear_texture */
  7961. #ifdef GL_ARB_clip_control
  7962. static GLboolean _glewInit_GL_ARB_clip_control ()
  7963. {
  7964. GLboolean r = GL_FALSE;
  7965. r = ((glClipControl = (PFNGLCLIPCONTROLPROC)glewGetProcAddress((const GLubyte*)"glClipControl")) == NULL) || r;
  7966. return r;
  7967. }
  7968. #endif /* GL_ARB_clip_control */
  7969. #ifdef GL_ARB_color_buffer_float
  7970. static GLboolean _glewInit_GL_ARB_color_buffer_float ()
  7971. {
  7972. GLboolean r = GL_FALSE;
  7973. r = ((glClampColorARB = (PFNGLCLAMPCOLORARBPROC)glewGetProcAddress((const GLubyte*)"glClampColorARB")) == NULL) || r;
  7974. return r;
  7975. }
  7976. #endif /* GL_ARB_color_buffer_float */
  7977. #ifdef GL_ARB_compute_shader
  7978. static GLboolean _glewInit_GL_ARB_compute_shader ()
  7979. {
  7980. GLboolean r = GL_FALSE;
  7981. r = ((glDispatchCompute = (PFNGLDISPATCHCOMPUTEPROC)glewGetProcAddress((const GLubyte*)"glDispatchCompute")) == NULL) || r;
  7982. r = ((glDispatchComputeIndirect = (PFNGLDISPATCHCOMPUTEINDIRECTPROC)glewGetProcAddress((const GLubyte*)"glDispatchComputeIndirect")) == NULL) || r;
  7983. return r;
  7984. }
  7985. #endif /* GL_ARB_compute_shader */
  7986. #ifdef GL_ARB_compute_variable_group_size
  7987. static GLboolean _glewInit_GL_ARB_compute_variable_group_size ()
  7988. {
  7989. GLboolean r = GL_FALSE;
  7990. r = ((glDispatchComputeGroupSizeARB = (PFNGLDISPATCHCOMPUTEGROUPSIZEARBPROC)glewGetProcAddress((const GLubyte*)"glDispatchComputeGroupSizeARB")) == NULL) || r;
  7991. return r;
  7992. }
  7993. #endif /* GL_ARB_compute_variable_group_size */
  7994. #ifdef GL_ARB_copy_buffer
  7995. static GLboolean _glewInit_GL_ARB_copy_buffer ()
  7996. {
  7997. GLboolean r = GL_FALSE;
  7998. r = ((glCopyBufferSubData = (PFNGLCOPYBUFFERSUBDATAPROC)glewGetProcAddress((const GLubyte*)"glCopyBufferSubData")) == NULL) || r;
  7999. return r;
  8000. }
  8001. #endif /* GL_ARB_copy_buffer */
  8002. #ifdef GL_ARB_copy_image
  8003. static GLboolean _glewInit_GL_ARB_copy_image ()
  8004. {
  8005. GLboolean r = GL_FALSE;
  8006. r = ((glCopyImageSubData = (PFNGLCOPYIMAGESUBDATAPROC)glewGetProcAddress((const GLubyte*)"glCopyImageSubData")) == NULL) || r;
  8007. return r;
  8008. }
  8009. #endif /* GL_ARB_copy_image */
  8010. #ifdef GL_ARB_debug_output
  8011. static GLboolean _glewInit_GL_ARB_debug_output ()
  8012. {
  8013. GLboolean r = GL_FALSE;
  8014. r = ((glDebugMessageCallbackARB = (PFNGLDEBUGMESSAGECALLBACKARBPROC)glewGetProcAddress((const GLubyte*)"glDebugMessageCallbackARB")) == NULL) || r;
  8015. r = ((glDebugMessageControlARB = (PFNGLDEBUGMESSAGECONTROLARBPROC)glewGetProcAddress((const GLubyte*)"glDebugMessageControlARB")) == NULL) || r;
  8016. r = ((glDebugMessageInsertARB = (PFNGLDEBUGMESSAGEINSERTARBPROC)glewGetProcAddress((const GLubyte*)"glDebugMessageInsertARB")) == NULL) || r;
  8017. r = ((glGetDebugMessageLogARB = (PFNGLGETDEBUGMESSAGELOGARBPROC)glewGetProcAddress((const GLubyte*)"glGetDebugMessageLogARB")) == NULL) || r;
  8018. return r;
  8019. }
  8020. #endif /* GL_ARB_debug_output */
  8021. #ifdef GL_ARB_direct_state_access
  8022. static GLboolean _glewInit_GL_ARB_direct_state_access ()
  8023. {
  8024. GLboolean r = GL_FALSE;
  8025. r = ((glBindTextureUnit = (PFNGLBINDTEXTUREUNITPROC)glewGetProcAddress((const GLubyte*)"glBindTextureUnit")) == NULL) || r;
  8026. r = ((glBlitNamedFramebuffer = (PFNGLBLITNAMEDFRAMEBUFFERPROC)glewGetProcAddress((const GLubyte*)"glBlitNamedFramebuffer")) == NULL) || r;
  8027. r = ((glCheckNamedFramebufferStatus = (PFNGLCHECKNAMEDFRAMEBUFFERSTATUSPROC)glewGetProcAddress((const GLubyte*)"glCheckNamedFramebufferStatus")) == NULL) || r;
  8028. r = ((glClearNamedBufferData = (PFNGLCLEARNAMEDBUFFERDATAPROC)glewGetProcAddress((const GLubyte*)"glClearNamedBufferData")) == NULL) || r;
  8029. r = ((glClearNamedBufferSubData = (PFNGLCLEARNAMEDBUFFERSUBDATAPROC)glewGetProcAddress((const GLubyte*)"glClearNamedBufferSubData")) == NULL) || r;
  8030. r = ((glClearNamedFramebufferfi = (PFNGLCLEARNAMEDFRAMEBUFFERFIPROC)glewGetProcAddress((const GLubyte*)"glClearNamedFramebufferfi")) == NULL) || r;
  8031. r = ((glClearNamedFramebufferfv = (PFNGLCLEARNAMEDFRAMEBUFFERFVPROC)glewGetProcAddress((const GLubyte*)"glClearNamedFramebufferfv")) == NULL) || r;
  8032. r = ((glClearNamedFramebufferiv = (PFNGLCLEARNAMEDFRAMEBUFFERIVPROC)glewGetProcAddress((const GLubyte*)"glClearNamedFramebufferiv")) == NULL) || r;
  8033. r = ((glClearNamedFramebufferuiv = (PFNGLCLEARNAMEDFRAMEBUFFERUIVPROC)glewGetProcAddress((const GLubyte*)"glClearNamedFramebufferuiv")) == NULL) || r;
  8034. r = ((glCompressedTextureSubImage1D = (PFNGLCOMPRESSEDTEXTURESUBIMAGE1DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTextureSubImage1D")) == NULL) || r;
  8035. r = ((glCompressedTextureSubImage2D = (PFNGLCOMPRESSEDTEXTURESUBIMAGE2DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTextureSubImage2D")) == NULL) || r;
  8036. r = ((glCompressedTextureSubImage3D = (PFNGLCOMPRESSEDTEXTURESUBIMAGE3DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTextureSubImage3D")) == NULL) || r;
  8037. r = ((glCopyNamedBufferSubData = (PFNGLCOPYNAMEDBUFFERSUBDATAPROC)glewGetProcAddress((const GLubyte*)"glCopyNamedBufferSubData")) == NULL) || r;
  8038. r = ((glCopyTextureSubImage1D = (PFNGLCOPYTEXTURESUBIMAGE1DPROC)glewGetProcAddress((const GLubyte*)"glCopyTextureSubImage1D")) == NULL) || r;
  8039. r = ((glCopyTextureSubImage2D = (PFNGLCOPYTEXTURESUBIMAGE2DPROC)glewGetProcAddress((const GLubyte*)"glCopyTextureSubImage2D")) == NULL) || r;
  8040. r = ((glCopyTextureSubImage3D = (PFNGLCOPYTEXTURESUBIMAGE3DPROC)glewGetProcAddress((const GLubyte*)"glCopyTextureSubImage3D")) == NULL) || r;
  8041. r = ((glCreateBuffers = (PFNGLCREATEBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glCreateBuffers")) == NULL) || r;
  8042. r = ((glCreateFramebuffers = (PFNGLCREATEFRAMEBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glCreateFramebuffers")) == NULL) || r;
  8043. r = ((glCreateProgramPipelines = (PFNGLCREATEPROGRAMPIPELINESPROC)glewGetProcAddress((const GLubyte*)"glCreateProgramPipelines")) == NULL) || r;
  8044. r = ((glCreateQueries = (PFNGLCREATEQUERIESPROC)glewGetProcAddress((const GLubyte*)"glCreateQueries")) == NULL) || r;
  8045. r = ((glCreateRenderbuffers = (PFNGLCREATERENDERBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glCreateRenderbuffers")) == NULL) || r;
  8046. r = ((glCreateSamplers = (PFNGLCREATESAMPLERSPROC)glewGetProcAddress((const GLubyte*)"glCreateSamplers")) == NULL) || r;
  8047. r = ((glCreateTextures = (PFNGLCREATETEXTURESPROC)glewGetProcAddress((const GLubyte*)"glCreateTextures")) == NULL) || r;
  8048. r = ((glCreateTransformFeedbacks = (PFNGLCREATETRANSFORMFEEDBACKSPROC)glewGetProcAddress((const GLubyte*)"glCreateTransformFeedbacks")) == NULL) || r;
  8049. r = ((glCreateVertexArrays = (PFNGLCREATEVERTEXARRAYSPROC)glewGetProcAddress((const GLubyte*)"glCreateVertexArrays")) == NULL) || r;
  8050. r = ((glDisableVertexArrayAttrib = (PFNGLDISABLEVERTEXARRAYATTRIBPROC)glewGetProcAddress((const GLubyte*)"glDisableVertexArrayAttrib")) == NULL) || r;
  8051. r = ((glEnableVertexArrayAttrib = (PFNGLENABLEVERTEXARRAYATTRIBPROC)glewGetProcAddress((const GLubyte*)"glEnableVertexArrayAttrib")) == NULL) || r;
  8052. r = ((glFlushMappedNamedBufferRange = (PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEPROC)glewGetProcAddress((const GLubyte*)"glFlushMappedNamedBufferRange")) == NULL) || r;
  8053. r = ((glGenerateTextureMipmap = (PFNGLGENERATETEXTUREMIPMAPPROC)glewGetProcAddress((const GLubyte*)"glGenerateTextureMipmap")) == NULL) || r;
  8054. r = ((glGetCompressedTextureImage = (PFNGLGETCOMPRESSEDTEXTUREIMAGEPROC)glewGetProcAddress((const GLubyte*)"glGetCompressedTextureImage")) == NULL) || r;
  8055. r = ((glGetNamedBufferParameteri64v = (PFNGLGETNAMEDBUFFERPARAMETERI64VPROC)glewGetProcAddress((const GLubyte*)"glGetNamedBufferParameteri64v")) == NULL) || r;
  8056. r = ((glGetNamedBufferParameteriv = (PFNGLGETNAMEDBUFFERPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetNamedBufferParameteriv")) == NULL) || r;
  8057. r = ((glGetNamedBufferPointerv = (PFNGLGETNAMEDBUFFERPOINTERVPROC)glewGetProcAddress((const GLubyte*)"glGetNamedBufferPointerv")) == NULL) || r;
  8058. r = ((glGetNamedBufferSubData = (PFNGLGETNAMEDBUFFERSUBDATAPROC)glewGetProcAddress((const GLubyte*)"glGetNamedBufferSubData")) == NULL) || r;
  8059. r = ((glGetNamedFramebufferAttachmentParameteriv = (PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetNamedFramebufferAttachmentParameteriv")) == NULL) || r;
  8060. r = ((glGetNamedFramebufferParameteriv = (PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetNamedFramebufferParameteriv")) == NULL) || r;
  8061. r = ((glGetNamedRenderbufferParameteriv = (PFNGLGETNAMEDRENDERBUFFERPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetNamedRenderbufferParameteriv")) == NULL) || r;
  8062. r = ((glGetQueryBufferObjecti64v = (PFNGLGETQUERYBUFFEROBJECTI64VPROC)glewGetProcAddress((const GLubyte*)"glGetQueryBufferObjecti64v")) == NULL) || r;
  8063. r = ((glGetQueryBufferObjectiv = (PFNGLGETQUERYBUFFEROBJECTIVPROC)glewGetProcAddress((const GLubyte*)"glGetQueryBufferObjectiv")) == NULL) || r;
  8064. r = ((glGetQueryBufferObjectui64v = (PFNGLGETQUERYBUFFEROBJECTUI64VPROC)glewGetProcAddress((const GLubyte*)"glGetQueryBufferObjectui64v")) == NULL) || r;
  8065. r = ((glGetQueryBufferObjectuiv = (PFNGLGETQUERYBUFFEROBJECTUIVPROC)glewGetProcAddress((const GLubyte*)"glGetQueryBufferObjectuiv")) == NULL) || r;
  8066. r = ((glGetTextureImage = (PFNGLGETTEXTUREIMAGEPROC)glewGetProcAddress((const GLubyte*)"glGetTextureImage")) == NULL) || r;
  8067. r = ((glGetTextureLevelParameterfv = (PFNGLGETTEXTURELEVELPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glGetTextureLevelParameterfv")) == NULL) || r;
  8068. r = ((glGetTextureLevelParameteriv = (PFNGLGETTEXTURELEVELPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetTextureLevelParameteriv")) == NULL) || r;
  8069. r = ((glGetTextureParameterIiv = (PFNGLGETTEXTUREPARAMETERIIVPROC)glewGetProcAddress((const GLubyte*)"glGetTextureParameterIiv")) == NULL) || r;
  8070. r = ((glGetTextureParameterIuiv = (PFNGLGETTEXTUREPARAMETERIUIVPROC)glewGetProcAddress((const GLubyte*)"glGetTextureParameterIuiv")) == NULL) || r;
  8071. r = ((glGetTextureParameterfv = (PFNGLGETTEXTUREPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glGetTextureParameterfv")) == NULL) || r;
  8072. r = ((glGetTextureParameteriv = (PFNGLGETTEXTUREPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetTextureParameteriv")) == NULL) || r;
  8073. r = ((glGetTransformFeedbacki64_v = (PFNGLGETTRANSFORMFEEDBACKI64_VPROC)glewGetProcAddress((const GLubyte*)"glGetTransformFeedbacki64_v")) == NULL) || r;
  8074. r = ((glGetTransformFeedbacki_v = (PFNGLGETTRANSFORMFEEDBACKI_VPROC)glewGetProcAddress((const GLubyte*)"glGetTransformFeedbacki_v")) == NULL) || r;
  8075. r = ((glGetTransformFeedbackiv = (PFNGLGETTRANSFORMFEEDBACKIVPROC)glewGetProcAddress((const GLubyte*)"glGetTransformFeedbackiv")) == NULL) || r;
  8076. r = ((glGetVertexArrayIndexed64iv = (PFNGLGETVERTEXARRAYINDEXED64IVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexArrayIndexed64iv")) == NULL) || r;
  8077. r = ((glGetVertexArrayIndexediv = (PFNGLGETVERTEXARRAYINDEXEDIVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexArrayIndexediv")) == NULL) || r;
  8078. r = ((glGetVertexArrayiv = (PFNGLGETVERTEXARRAYIVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexArrayiv")) == NULL) || r;
  8079. r = ((glInvalidateNamedFramebufferData = (PFNGLINVALIDATENAMEDFRAMEBUFFERDATAPROC)glewGetProcAddress((const GLubyte*)"glInvalidateNamedFramebufferData")) == NULL) || r;
  8080. r = ((glInvalidateNamedFramebufferSubData = (PFNGLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC)glewGetProcAddress((const GLubyte*)"glInvalidateNamedFramebufferSubData")) == NULL) || r;
  8081. r = ((glMapNamedBuffer = (PFNGLMAPNAMEDBUFFERPROC)glewGetProcAddress((const GLubyte*)"glMapNamedBuffer")) == NULL) || r;
  8082. r = ((glMapNamedBufferRange = (PFNGLMAPNAMEDBUFFERRANGEPROC)glewGetProcAddress((const GLubyte*)"glMapNamedBufferRange")) == NULL) || r;
  8083. r = ((glNamedBufferData = (PFNGLNAMEDBUFFERDATAPROC)glewGetProcAddress((const GLubyte*)"glNamedBufferData")) == NULL) || r;
  8084. r = ((glNamedBufferStorage = (PFNGLNAMEDBUFFERSTORAGEPROC)glewGetProcAddress((const GLubyte*)"glNamedBufferStorage")) == NULL) || r;
  8085. r = ((glNamedBufferSubData = (PFNGLNAMEDBUFFERSUBDATAPROC)glewGetProcAddress((const GLubyte*)"glNamedBufferSubData")) == NULL) || r;
  8086. r = ((glNamedFramebufferDrawBuffer = (PFNGLNAMEDFRAMEBUFFERDRAWBUFFERPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferDrawBuffer")) == NULL) || r;
  8087. r = ((glNamedFramebufferDrawBuffers = (PFNGLNAMEDFRAMEBUFFERDRAWBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferDrawBuffers")) == NULL) || r;
  8088. r = ((glNamedFramebufferParameteri = (PFNGLNAMEDFRAMEBUFFERPARAMETERIPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferParameteri")) == NULL) || r;
  8089. r = ((glNamedFramebufferReadBuffer = (PFNGLNAMEDFRAMEBUFFERREADBUFFERPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferReadBuffer")) == NULL) || r;
  8090. r = ((glNamedFramebufferRenderbuffer = (PFNGLNAMEDFRAMEBUFFERRENDERBUFFERPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferRenderbuffer")) == NULL) || r;
  8091. r = ((glNamedFramebufferTexture = (PFNGLNAMEDFRAMEBUFFERTEXTUREPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTexture")) == NULL) || r;
  8092. r = ((glNamedFramebufferTextureLayer = (PFNGLNAMEDFRAMEBUFFERTEXTURELAYERPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTextureLayer")) == NULL) || r;
  8093. r = ((glNamedRenderbufferStorage = (PFNGLNAMEDRENDERBUFFERSTORAGEPROC)glewGetProcAddress((const GLubyte*)"glNamedRenderbufferStorage")) == NULL) || r;
  8094. r = ((glNamedRenderbufferStorageMultisample = (PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC)glewGetProcAddress((const GLubyte*)"glNamedRenderbufferStorageMultisample")) == NULL) || r;
  8095. r = ((glTextureBuffer = (PFNGLTEXTUREBUFFERPROC)glewGetProcAddress((const GLubyte*)"glTextureBuffer")) == NULL) || r;
  8096. r = ((glTextureBufferRange = (PFNGLTEXTUREBUFFERRANGEPROC)glewGetProcAddress((const GLubyte*)"glTextureBufferRange")) == NULL) || r;
  8097. r = ((glTextureParameterIiv = (PFNGLTEXTUREPARAMETERIIVPROC)glewGetProcAddress((const GLubyte*)"glTextureParameterIiv")) == NULL) || r;
  8098. r = ((glTextureParameterIuiv = (PFNGLTEXTUREPARAMETERIUIVPROC)glewGetProcAddress((const GLubyte*)"glTextureParameterIuiv")) == NULL) || r;
  8099. r = ((glTextureParameterf = (PFNGLTEXTUREPARAMETERFPROC)glewGetProcAddress((const GLubyte*)"glTextureParameterf")) == NULL) || r;
  8100. r = ((glTextureParameterfv = (PFNGLTEXTUREPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glTextureParameterfv")) == NULL) || r;
  8101. r = ((glTextureParameteri = (PFNGLTEXTUREPARAMETERIPROC)glewGetProcAddress((const GLubyte*)"glTextureParameteri")) == NULL) || r;
  8102. r = ((glTextureParameteriv = (PFNGLTEXTUREPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glTextureParameteriv")) == NULL) || r;
  8103. r = ((glTextureStorage1D = (PFNGLTEXTURESTORAGE1DPROC)glewGetProcAddress((const GLubyte*)"glTextureStorage1D")) == NULL) || r;
  8104. r = ((glTextureStorage2D = (PFNGLTEXTURESTORAGE2DPROC)glewGetProcAddress((const GLubyte*)"glTextureStorage2D")) == NULL) || r;
  8105. r = ((glTextureStorage2DMultisample = (PFNGLTEXTURESTORAGE2DMULTISAMPLEPROC)glewGetProcAddress((const GLubyte*)"glTextureStorage2DMultisample")) == NULL) || r;
  8106. r = ((glTextureStorage3D = (PFNGLTEXTURESTORAGE3DPROC)glewGetProcAddress((const GLubyte*)"glTextureStorage3D")) == NULL) || r;
  8107. r = ((glTextureStorage3DMultisample = (PFNGLTEXTURESTORAGE3DMULTISAMPLEPROC)glewGetProcAddress((const GLubyte*)"glTextureStorage3DMultisample")) == NULL) || r;
  8108. r = ((glTextureSubImage1D = (PFNGLTEXTURESUBIMAGE1DPROC)glewGetProcAddress((const GLubyte*)"glTextureSubImage1D")) == NULL) || r;
  8109. r = ((glTextureSubImage2D = (PFNGLTEXTURESUBIMAGE2DPROC)glewGetProcAddress((const GLubyte*)"glTextureSubImage2D")) == NULL) || r;
  8110. r = ((glTextureSubImage3D = (PFNGLTEXTURESUBIMAGE3DPROC)glewGetProcAddress((const GLubyte*)"glTextureSubImage3D")) == NULL) || r;
  8111. r = ((glTransformFeedbackBufferBase = (PFNGLTRANSFORMFEEDBACKBUFFERBASEPROC)glewGetProcAddress((const GLubyte*)"glTransformFeedbackBufferBase")) == NULL) || r;
  8112. r = ((glTransformFeedbackBufferRange = (PFNGLTRANSFORMFEEDBACKBUFFERRANGEPROC)glewGetProcAddress((const GLubyte*)"glTransformFeedbackBufferRange")) == NULL) || r;
  8113. r = ((glUnmapNamedBuffer = (PFNGLUNMAPNAMEDBUFFERPROC)glewGetProcAddress((const GLubyte*)"glUnmapNamedBuffer")) == NULL) || r;
  8114. r = ((glVertexArrayAttribBinding = (PFNGLVERTEXARRAYATTRIBBINDINGPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayAttribBinding")) == NULL) || r;
  8115. r = ((glVertexArrayAttribFormat = (PFNGLVERTEXARRAYATTRIBFORMATPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayAttribFormat")) == NULL) || r;
  8116. r = ((glVertexArrayAttribIFormat = (PFNGLVERTEXARRAYATTRIBIFORMATPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayAttribIFormat")) == NULL) || r;
  8117. r = ((glVertexArrayAttribLFormat = (PFNGLVERTEXARRAYATTRIBLFORMATPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayAttribLFormat")) == NULL) || r;
  8118. r = ((glVertexArrayBindingDivisor = (PFNGLVERTEXARRAYBINDINGDIVISORPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayBindingDivisor")) == NULL) || r;
  8119. r = ((glVertexArrayElementBuffer = (PFNGLVERTEXARRAYELEMENTBUFFERPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayElementBuffer")) == NULL) || r;
  8120. r = ((glVertexArrayVertexBuffer = (PFNGLVERTEXARRAYVERTEXBUFFERPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexBuffer")) == NULL) || r;
  8121. r = ((glVertexArrayVertexBuffers = (PFNGLVERTEXARRAYVERTEXBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexBuffers")) == NULL) || r;
  8122. return r;
  8123. }
  8124. #endif /* GL_ARB_direct_state_access */
  8125. #ifdef GL_ARB_draw_buffers
  8126. static GLboolean _glewInit_GL_ARB_draw_buffers ()
  8127. {
  8128. GLboolean r = GL_FALSE;
  8129. r = ((glDrawBuffersARB = (PFNGLDRAWBUFFERSARBPROC)glewGetProcAddress((const GLubyte*)"glDrawBuffersARB")) == NULL) || r;
  8130. return r;
  8131. }
  8132. #endif /* GL_ARB_draw_buffers */
  8133. #ifdef GL_ARB_draw_buffers_blend
  8134. static GLboolean _glewInit_GL_ARB_draw_buffers_blend ()
  8135. {
  8136. GLboolean r = GL_FALSE;
  8137. r = ((glBlendEquationSeparateiARB = (PFNGLBLENDEQUATIONSEPARATEIARBPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationSeparateiARB")) == NULL) || r;
  8138. r = ((glBlendEquationiARB = (PFNGLBLENDEQUATIONIARBPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationiARB")) == NULL) || r;
  8139. r = ((glBlendFuncSeparateiARB = (PFNGLBLENDFUNCSEPARATEIARBPROC)glewGetProcAddress((const GLubyte*)"glBlendFuncSeparateiARB")) == NULL) || r;
  8140. r = ((glBlendFunciARB = (PFNGLBLENDFUNCIARBPROC)glewGetProcAddress((const GLubyte*)"glBlendFunciARB")) == NULL) || r;
  8141. return r;
  8142. }
  8143. #endif /* GL_ARB_draw_buffers_blend */
  8144. #ifdef GL_ARB_draw_elements_base_vertex
  8145. static GLboolean _glewInit_GL_ARB_draw_elements_base_vertex ()
  8146. {
  8147. GLboolean r = GL_FALSE;
  8148. r = ((glDrawElementsBaseVertex = (PFNGLDRAWELEMENTSBASEVERTEXPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsBaseVertex")) == NULL) || r;
  8149. r = ((glDrawElementsInstancedBaseVertex = (PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsInstancedBaseVertex")) == NULL) || r;
  8150. r = ((glDrawRangeElementsBaseVertex = (PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC)glewGetProcAddress((const GLubyte*)"glDrawRangeElementsBaseVertex")) == NULL) || r;
  8151. r = ((glMultiDrawElementsBaseVertex = (PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElementsBaseVertex")) == NULL) || r;
  8152. return r;
  8153. }
  8154. #endif /* GL_ARB_draw_elements_base_vertex */
  8155. #ifdef GL_ARB_draw_indirect
  8156. static GLboolean _glewInit_GL_ARB_draw_indirect ()
  8157. {
  8158. GLboolean r = GL_FALSE;
  8159. r = ((glDrawArraysIndirect = (PFNGLDRAWARRAYSINDIRECTPROC)glewGetProcAddress((const GLubyte*)"glDrawArraysIndirect")) == NULL) || r;
  8160. r = ((glDrawElementsIndirect = (PFNGLDRAWELEMENTSINDIRECTPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsIndirect")) == NULL) || r;
  8161. return r;
  8162. }
  8163. #endif /* GL_ARB_draw_indirect */
  8164. #ifdef GL_ARB_framebuffer_no_attachments
  8165. static GLboolean _glewInit_GL_ARB_framebuffer_no_attachments ()
  8166. {
  8167. GLboolean r = GL_FALSE;
  8168. r = ((glFramebufferParameteri = (PFNGLFRAMEBUFFERPARAMETERIPROC)glewGetProcAddress((const GLubyte*)"glFramebufferParameteri")) == NULL) || r;
  8169. r = ((glGetFramebufferParameteriv = (PFNGLGETFRAMEBUFFERPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetFramebufferParameteriv")) == NULL) || r;
  8170. r = ((glGetNamedFramebufferParameterivEXT = (PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedFramebufferParameterivEXT")) == NULL) || r;
  8171. r = ((glNamedFramebufferParameteriEXT = (PFNGLNAMEDFRAMEBUFFERPARAMETERIEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferParameteriEXT")) == NULL) || r;
  8172. return r;
  8173. }
  8174. #endif /* GL_ARB_framebuffer_no_attachments */
  8175. #ifdef GL_ARB_framebuffer_object
  8176. static GLboolean _glewInit_GL_ARB_framebuffer_object ()
  8177. {
  8178. GLboolean r = GL_FALSE;
  8179. r = ((glBindFramebuffer = (PFNGLBINDFRAMEBUFFERPROC)glewGetProcAddress((const GLubyte*)"glBindFramebuffer")) == NULL) || r;
  8180. r = ((glBindRenderbuffer = (PFNGLBINDRENDERBUFFERPROC)glewGetProcAddress((const GLubyte*)"glBindRenderbuffer")) == NULL) || r;
  8181. r = ((glBlitFramebuffer = (PFNGLBLITFRAMEBUFFERPROC)glewGetProcAddress((const GLubyte*)"glBlitFramebuffer")) == NULL) || r;
  8182. r = ((glCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSPROC)glewGetProcAddress((const GLubyte*)"glCheckFramebufferStatus")) == NULL) || r;
  8183. r = ((glDeleteFramebuffers = (PFNGLDELETEFRAMEBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glDeleteFramebuffers")) == NULL) || r;
  8184. r = ((glDeleteRenderbuffers = (PFNGLDELETERENDERBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glDeleteRenderbuffers")) == NULL) || r;
  8185. r = ((glFramebufferRenderbuffer = (PFNGLFRAMEBUFFERRENDERBUFFERPROC)glewGetProcAddress((const GLubyte*)"glFramebufferRenderbuffer")) == NULL) || r;
  8186. r = ((glFramebufferTexture1D = (PFNGLFRAMEBUFFERTEXTURE1DPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture1D")) == NULL) || r;
  8187. r = ((glFramebufferTexture2D = (PFNGLFRAMEBUFFERTEXTURE2DPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture2D")) == NULL) || r;
  8188. r = ((glFramebufferTexture3D = (PFNGLFRAMEBUFFERTEXTURE3DPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture3D")) == NULL) || r;
  8189. r = ((glFramebufferTextureLayer = (PFNGLFRAMEBUFFERTEXTURELAYERPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureLayer")) == NULL) || r;
  8190. r = ((glGenFramebuffers = (PFNGLGENFRAMEBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glGenFramebuffers")) == NULL) || r;
  8191. r = ((glGenRenderbuffers = (PFNGLGENRENDERBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glGenRenderbuffers")) == NULL) || r;
  8192. r = ((glGenerateMipmap = (PFNGLGENERATEMIPMAPPROC)glewGetProcAddress((const GLubyte*)"glGenerateMipmap")) == NULL) || r;
  8193. r = ((glGetFramebufferAttachmentParameteriv = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetFramebufferAttachmentParameteriv")) == NULL) || r;
  8194. r = ((glGetRenderbufferParameteriv = (PFNGLGETRENDERBUFFERPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetRenderbufferParameteriv")) == NULL) || r;
  8195. r = ((glIsFramebuffer = (PFNGLISFRAMEBUFFERPROC)glewGetProcAddress((const GLubyte*)"glIsFramebuffer")) == NULL) || r;
  8196. r = ((glIsRenderbuffer = (PFNGLISRENDERBUFFERPROC)glewGetProcAddress((const GLubyte*)"glIsRenderbuffer")) == NULL) || r;
  8197. r = ((glRenderbufferStorage = (PFNGLRENDERBUFFERSTORAGEPROC)glewGetProcAddress((const GLubyte*)"glRenderbufferStorage")) == NULL) || r;
  8198. r = ((glRenderbufferStorageMultisample = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC)glewGetProcAddress((const GLubyte*)"glRenderbufferStorageMultisample")) == NULL) || r;
  8199. return r;
  8200. }
  8201. #endif /* GL_ARB_framebuffer_object */
  8202. #ifdef GL_ARB_geometry_shader4
  8203. static GLboolean _glewInit_GL_ARB_geometry_shader4 ()
  8204. {
  8205. GLboolean r = GL_FALSE;
  8206. r = ((glFramebufferTextureARB = (PFNGLFRAMEBUFFERTEXTUREARBPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureARB")) == NULL) || r;
  8207. r = ((glFramebufferTextureFaceARB = (PFNGLFRAMEBUFFERTEXTUREFACEARBPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureFaceARB")) == NULL) || r;
  8208. r = ((glFramebufferTextureLayerARB = (PFNGLFRAMEBUFFERTEXTURELAYERARBPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureLayerARB")) == NULL) || r;
  8209. r = ((glProgramParameteriARB = (PFNGLPROGRAMPARAMETERIARBPROC)glewGetProcAddress((const GLubyte*)"glProgramParameteriARB")) == NULL) || r;
  8210. return r;
  8211. }
  8212. #endif /* GL_ARB_geometry_shader4 */
  8213. #ifdef GL_ARB_get_program_binary
  8214. static GLboolean _glewInit_GL_ARB_get_program_binary ()
  8215. {
  8216. GLboolean r = GL_FALSE;
  8217. r = ((glGetProgramBinary = (PFNGLGETPROGRAMBINARYPROC)glewGetProcAddress((const GLubyte*)"glGetProgramBinary")) == NULL) || r;
  8218. r = ((glProgramBinary = (PFNGLPROGRAMBINARYPROC)glewGetProcAddress((const GLubyte*)"glProgramBinary")) == NULL) || r;
  8219. r = ((glProgramParameteri = (PFNGLPROGRAMPARAMETERIPROC)glewGetProcAddress((const GLubyte*)"glProgramParameteri")) == NULL) || r;
  8220. return r;
  8221. }
  8222. #endif /* GL_ARB_get_program_binary */
  8223. #ifdef GL_ARB_get_texture_sub_image
  8224. static GLboolean _glewInit_GL_ARB_get_texture_sub_image ()
  8225. {
  8226. GLboolean r = GL_FALSE;
  8227. r = ((glGetCompressedTextureSubImage = (PFNGLGETCOMPRESSEDTEXTURESUBIMAGEPROC)glewGetProcAddress((const GLubyte*)"glGetCompressedTextureSubImage")) == NULL) || r;
  8228. r = ((glGetTextureSubImage = (PFNGLGETTEXTURESUBIMAGEPROC)glewGetProcAddress((const GLubyte*)"glGetTextureSubImage")) == NULL) || r;
  8229. return r;
  8230. }
  8231. #endif /* GL_ARB_get_texture_sub_image */
  8232. #ifdef GL_ARB_gl_spirv
  8233. static GLboolean _glewInit_GL_ARB_gl_spirv ()
  8234. {
  8235. GLboolean r = GL_FALSE;
  8236. r = ((glSpecializeShaderARB = (PFNGLSPECIALIZESHADERARBPROC)glewGetProcAddress((const GLubyte*)"glSpecializeShaderARB")) == NULL) || r;
  8237. return r;
  8238. }
  8239. #endif /* GL_ARB_gl_spirv */
  8240. #ifdef GL_ARB_gpu_shader_fp64
  8241. static GLboolean _glewInit_GL_ARB_gpu_shader_fp64 ()
  8242. {
  8243. GLboolean r = GL_FALSE;
  8244. r = ((glGetUniformdv = (PFNGLGETUNIFORMDVPROC)glewGetProcAddress((const GLubyte*)"glGetUniformdv")) == NULL) || r;
  8245. r = ((glUniform1d = (PFNGLUNIFORM1DPROC)glewGetProcAddress((const GLubyte*)"glUniform1d")) == NULL) || r;
  8246. r = ((glUniform1dv = (PFNGLUNIFORM1DVPROC)glewGetProcAddress((const GLubyte*)"glUniform1dv")) == NULL) || r;
  8247. r = ((glUniform2d = (PFNGLUNIFORM2DPROC)glewGetProcAddress((const GLubyte*)"glUniform2d")) == NULL) || r;
  8248. r = ((glUniform2dv = (PFNGLUNIFORM2DVPROC)glewGetProcAddress((const GLubyte*)"glUniform2dv")) == NULL) || r;
  8249. r = ((glUniform3d = (PFNGLUNIFORM3DPROC)glewGetProcAddress((const GLubyte*)"glUniform3d")) == NULL) || r;
  8250. r = ((glUniform3dv = (PFNGLUNIFORM3DVPROC)glewGetProcAddress((const GLubyte*)"glUniform3dv")) == NULL) || r;
  8251. r = ((glUniform4d = (PFNGLUNIFORM4DPROC)glewGetProcAddress((const GLubyte*)"glUniform4d")) == NULL) || r;
  8252. r = ((glUniform4dv = (PFNGLUNIFORM4DVPROC)glewGetProcAddress((const GLubyte*)"glUniform4dv")) == NULL) || r;
  8253. r = ((glUniformMatrix2dv = (PFNGLUNIFORMMATRIX2DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2dv")) == NULL) || r;
  8254. r = ((glUniformMatrix2x3dv = (PFNGLUNIFORMMATRIX2X3DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2x3dv")) == NULL) || r;
  8255. r = ((glUniformMatrix2x4dv = (PFNGLUNIFORMMATRIX2X4DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2x4dv")) == NULL) || r;
  8256. r = ((glUniformMatrix3dv = (PFNGLUNIFORMMATRIX3DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3dv")) == NULL) || r;
  8257. r = ((glUniformMatrix3x2dv = (PFNGLUNIFORMMATRIX3X2DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3x2dv")) == NULL) || r;
  8258. r = ((glUniformMatrix3x4dv = (PFNGLUNIFORMMATRIX3X4DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3x4dv")) == NULL) || r;
  8259. r = ((glUniformMatrix4dv = (PFNGLUNIFORMMATRIX4DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4dv")) == NULL) || r;
  8260. r = ((glUniformMatrix4x2dv = (PFNGLUNIFORMMATRIX4X2DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4x2dv")) == NULL) || r;
  8261. r = ((glUniformMatrix4x3dv = (PFNGLUNIFORMMATRIX4X3DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4x3dv")) == NULL) || r;
  8262. return r;
  8263. }
  8264. #endif /* GL_ARB_gpu_shader_fp64 */
  8265. #ifdef GL_ARB_gpu_shader_int64
  8266. static GLboolean _glewInit_GL_ARB_gpu_shader_int64 ()
  8267. {
  8268. GLboolean r = GL_FALSE;
  8269. r = ((glGetUniformi64vARB = (PFNGLGETUNIFORMI64VARBPROC)glewGetProcAddress((const GLubyte*)"glGetUniformi64vARB")) == NULL) || r;
  8270. r = ((glGetUniformui64vARB = (PFNGLGETUNIFORMUI64VARBPROC)glewGetProcAddress((const GLubyte*)"glGetUniformui64vARB")) == NULL) || r;
  8271. r = ((glGetnUniformi64vARB = (PFNGLGETNUNIFORMI64VARBPROC)glewGetProcAddress((const GLubyte*)"glGetnUniformi64vARB")) == NULL) || r;
  8272. r = ((glGetnUniformui64vARB = (PFNGLGETNUNIFORMUI64VARBPROC)glewGetProcAddress((const GLubyte*)"glGetnUniformui64vARB")) == NULL) || r;
  8273. r = ((glProgramUniform1i64ARB = (PFNGLPROGRAMUNIFORM1I64ARBPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1i64ARB")) == NULL) || r;
  8274. r = ((glProgramUniform1i64vARB = (PFNGLPROGRAMUNIFORM1I64VARBPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1i64vARB")) == NULL) || r;
  8275. r = ((glProgramUniform1ui64ARB = (PFNGLPROGRAMUNIFORM1UI64ARBPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1ui64ARB")) == NULL) || r;
  8276. r = ((glProgramUniform1ui64vARB = (PFNGLPROGRAMUNIFORM1UI64VARBPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1ui64vARB")) == NULL) || r;
  8277. r = ((glProgramUniform2i64ARB = (PFNGLPROGRAMUNIFORM2I64ARBPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2i64ARB")) == NULL) || r;
  8278. r = ((glProgramUniform2i64vARB = (PFNGLPROGRAMUNIFORM2I64VARBPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2i64vARB")) == NULL) || r;
  8279. r = ((glProgramUniform2ui64ARB = (PFNGLPROGRAMUNIFORM2UI64ARBPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2ui64ARB")) == NULL) || r;
  8280. r = ((glProgramUniform2ui64vARB = (PFNGLPROGRAMUNIFORM2UI64VARBPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2ui64vARB")) == NULL) || r;
  8281. r = ((glProgramUniform3i64ARB = (PFNGLPROGRAMUNIFORM3I64ARBPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3i64ARB")) == NULL) || r;
  8282. r = ((glProgramUniform3i64vARB = (PFNGLPROGRAMUNIFORM3I64VARBPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3i64vARB")) == NULL) || r;
  8283. r = ((glProgramUniform3ui64ARB = (PFNGLPROGRAMUNIFORM3UI64ARBPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3ui64ARB")) == NULL) || r;
  8284. r = ((glProgramUniform3ui64vARB = (PFNGLPROGRAMUNIFORM3UI64VARBPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3ui64vARB")) == NULL) || r;
  8285. r = ((glProgramUniform4i64ARB = (PFNGLPROGRAMUNIFORM4I64ARBPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4i64ARB")) == NULL) || r;
  8286. r = ((glProgramUniform4i64vARB = (PFNGLPROGRAMUNIFORM4I64VARBPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4i64vARB")) == NULL) || r;
  8287. r = ((glProgramUniform4ui64ARB = (PFNGLPROGRAMUNIFORM4UI64ARBPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4ui64ARB")) == NULL) || r;
  8288. r = ((glProgramUniform4ui64vARB = (PFNGLPROGRAMUNIFORM4UI64VARBPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4ui64vARB")) == NULL) || r;
  8289. r = ((glUniform1i64ARB = (PFNGLUNIFORM1I64ARBPROC)glewGetProcAddress((const GLubyte*)"glUniform1i64ARB")) == NULL) || r;
  8290. r = ((glUniform1i64vARB = (PFNGLUNIFORM1I64VARBPROC)glewGetProcAddress((const GLubyte*)"glUniform1i64vARB")) == NULL) || r;
  8291. r = ((glUniform1ui64ARB = (PFNGLUNIFORM1UI64ARBPROC)glewGetProcAddress((const GLubyte*)"glUniform1ui64ARB")) == NULL) || r;
  8292. r = ((glUniform1ui64vARB = (PFNGLUNIFORM1UI64VARBPROC)glewGetProcAddress((const GLubyte*)"glUniform1ui64vARB")) == NULL) || r;
  8293. r = ((glUniform2i64ARB = (PFNGLUNIFORM2I64ARBPROC)glewGetProcAddress((const GLubyte*)"glUniform2i64ARB")) == NULL) || r;
  8294. r = ((glUniform2i64vARB = (PFNGLUNIFORM2I64VARBPROC)glewGetProcAddress((const GLubyte*)"glUniform2i64vARB")) == NULL) || r;
  8295. r = ((glUniform2ui64ARB = (PFNGLUNIFORM2UI64ARBPROC)glewGetProcAddress((const GLubyte*)"glUniform2ui64ARB")) == NULL) || r;
  8296. r = ((glUniform2ui64vARB = (PFNGLUNIFORM2UI64VARBPROC)glewGetProcAddress((const GLubyte*)"glUniform2ui64vARB")) == NULL) || r;
  8297. r = ((glUniform3i64ARB = (PFNGLUNIFORM3I64ARBPROC)glewGetProcAddress((const GLubyte*)"glUniform3i64ARB")) == NULL) || r;
  8298. r = ((glUniform3i64vARB = (PFNGLUNIFORM3I64VARBPROC)glewGetProcAddress((const GLubyte*)"glUniform3i64vARB")) == NULL) || r;
  8299. r = ((glUniform3ui64ARB = (PFNGLUNIFORM3UI64ARBPROC)glewGetProcAddress((const GLubyte*)"glUniform3ui64ARB")) == NULL) || r;
  8300. r = ((glUniform3ui64vARB = (PFNGLUNIFORM3UI64VARBPROC)glewGetProcAddress((const GLubyte*)"glUniform3ui64vARB")) == NULL) || r;
  8301. r = ((glUniform4i64ARB = (PFNGLUNIFORM4I64ARBPROC)glewGetProcAddress((const GLubyte*)"glUniform4i64ARB")) == NULL) || r;
  8302. r = ((glUniform4i64vARB = (PFNGLUNIFORM4I64VARBPROC)glewGetProcAddress((const GLubyte*)"glUniform4i64vARB")) == NULL) || r;
  8303. r = ((glUniform4ui64ARB = (PFNGLUNIFORM4UI64ARBPROC)glewGetProcAddress((const GLubyte*)"glUniform4ui64ARB")) == NULL) || r;
  8304. r = ((glUniform4ui64vARB = (PFNGLUNIFORM4UI64VARBPROC)glewGetProcAddress((const GLubyte*)"glUniform4ui64vARB")) == NULL) || r;
  8305. return r;
  8306. }
  8307. #endif /* GL_ARB_gpu_shader_int64 */
  8308. #ifdef GL_ARB_imaging
  8309. static GLboolean _glewInit_GL_ARB_imaging ()
  8310. {
  8311. GLboolean r = GL_FALSE;
  8312. r = ((glBlendEquation = (PFNGLBLENDEQUATIONPROC)glewGetProcAddress((const GLubyte*)"glBlendEquation")) == NULL) || r;
  8313. r = ((glColorSubTable = (PFNGLCOLORSUBTABLEPROC)glewGetProcAddress((const GLubyte*)"glColorSubTable")) == NULL) || r;
  8314. r = ((glColorTable = (PFNGLCOLORTABLEPROC)glewGetProcAddress((const GLubyte*)"glColorTable")) == NULL) || r;
  8315. r = ((glColorTableParameterfv = (PFNGLCOLORTABLEPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glColorTableParameterfv")) == NULL) || r;
  8316. r = ((glColorTableParameteriv = (PFNGLCOLORTABLEPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glColorTableParameteriv")) == NULL) || r;
  8317. r = ((glConvolutionFilter1D = (PFNGLCONVOLUTIONFILTER1DPROC)glewGetProcAddress((const GLubyte*)"glConvolutionFilter1D")) == NULL) || r;
  8318. r = ((glConvolutionFilter2D = (PFNGLCONVOLUTIONFILTER2DPROC)glewGetProcAddress((const GLubyte*)"glConvolutionFilter2D")) == NULL) || r;
  8319. r = ((glConvolutionParameterf = (PFNGLCONVOLUTIONPARAMETERFPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameterf")) == NULL) || r;
  8320. r = ((glConvolutionParameterfv = (PFNGLCONVOLUTIONPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameterfv")) == NULL) || r;
  8321. r = ((glConvolutionParameteri = (PFNGLCONVOLUTIONPARAMETERIPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameteri")) == NULL) || r;
  8322. r = ((glConvolutionParameteriv = (PFNGLCONVOLUTIONPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameteriv")) == NULL) || r;
  8323. r = ((glCopyColorSubTable = (PFNGLCOPYCOLORSUBTABLEPROC)glewGetProcAddress((const GLubyte*)"glCopyColorSubTable")) == NULL) || r;
  8324. r = ((glCopyColorTable = (PFNGLCOPYCOLORTABLEPROC)glewGetProcAddress((const GLubyte*)"glCopyColorTable")) == NULL) || r;
  8325. r = ((glCopyConvolutionFilter1D = (PFNGLCOPYCONVOLUTIONFILTER1DPROC)glewGetProcAddress((const GLubyte*)"glCopyConvolutionFilter1D")) == NULL) || r;
  8326. r = ((glCopyConvolutionFilter2D = (PFNGLCOPYCONVOLUTIONFILTER2DPROC)glewGetProcAddress((const GLubyte*)"glCopyConvolutionFilter2D")) == NULL) || r;
  8327. r = ((glGetColorTable = (PFNGLGETCOLORTABLEPROC)glewGetProcAddress((const GLubyte*)"glGetColorTable")) == NULL) || r;
  8328. r = ((glGetColorTableParameterfv = (PFNGLGETCOLORTABLEPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableParameterfv")) == NULL) || r;
  8329. r = ((glGetColorTableParameteriv = (PFNGLGETCOLORTABLEPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableParameteriv")) == NULL) || r;
  8330. r = ((glGetConvolutionFilter = (PFNGLGETCONVOLUTIONFILTERPROC)glewGetProcAddress((const GLubyte*)"glGetConvolutionFilter")) == NULL) || r;
  8331. r = ((glGetConvolutionParameterfv = (PFNGLGETCONVOLUTIONPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glGetConvolutionParameterfv")) == NULL) || r;
  8332. r = ((glGetConvolutionParameteriv = (PFNGLGETCONVOLUTIONPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetConvolutionParameteriv")) == NULL) || r;
  8333. r = ((glGetHistogram = (PFNGLGETHISTOGRAMPROC)glewGetProcAddress((const GLubyte*)"glGetHistogram")) == NULL) || r;
  8334. r = ((glGetHistogramParameterfv = (PFNGLGETHISTOGRAMPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glGetHistogramParameterfv")) == NULL) || r;
  8335. r = ((glGetHistogramParameteriv = (PFNGLGETHISTOGRAMPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetHistogramParameteriv")) == NULL) || r;
  8336. r = ((glGetMinmax = (PFNGLGETMINMAXPROC)glewGetProcAddress((const GLubyte*)"glGetMinmax")) == NULL) || r;
  8337. r = ((glGetMinmaxParameterfv = (PFNGLGETMINMAXPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glGetMinmaxParameterfv")) == NULL) || r;
  8338. r = ((glGetMinmaxParameteriv = (PFNGLGETMINMAXPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetMinmaxParameteriv")) == NULL) || r;
  8339. r = ((glGetSeparableFilter = (PFNGLGETSEPARABLEFILTERPROC)glewGetProcAddress((const GLubyte*)"glGetSeparableFilter")) == NULL) || r;
  8340. r = ((glHistogram = (PFNGLHISTOGRAMPROC)glewGetProcAddress((const GLubyte*)"glHistogram")) == NULL) || r;
  8341. r = ((glMinmax = (PFNGLMINMAXPROC)glewGetProcAddress((const GLubyte*)"glMinmax")) == NULL) || r;
  8342. r = ((glResetHistogram = (PFNGLRESETHISTOGRAMPROC)glewGetProcAddress((const GLubyte*)"glResetHistogram")) == NULL) || r;
  8343. r = ((glResetMinmax = (PFNGLRESETMINMAXPROC)glewGetProcAddress((const GLubyte*)"glResetMinmax")) == NULL) || r;
  8344. r = ((glSeparableFilter2D = (PFNGLSEPARABLEFILTER2DPROC)glewGetProcAddress((const GLubyte*)"glSeparableFilter2D")) == NULL) || r;
  8345. return r;
  8346. }
  8347. #endif /* GL_ARB_imaging */
  8348. #ifdef GL_ARB_indirect_parameters
  8349. static GLboolean _glewInit_GL_ARB_indirect_parameters ()
  8350. {
  8351. GLboolean r = GL_FALSE;
  8352. r = ((glMultiDrawArraysIndirectCountARB = (PFNGLMULTIDRAWARRAYSINDIRECTCOUNTARBPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawArraysIndirectCountARB")) == NULL) || r;
  8353. r = ((glMultiDrawElementsIndirectCountARB = (PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTARBPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElementsIndirectCountARB")) == NULL) || r;
  8354. return r;
  8355. }
  8356. #endif /* GL_ARB_indirect_parameters */
  8357. #ifdef GL_ARB_instanced_arrays
  8358. static GLboolean _glewInit_GL_ARB_instanced_arrays ()
  8359. {
  8360. GLboolean r = GL_FALSE;
  8361. r = ((glDrawArraysInstancedARB = (PFNGLDRAWARRAYSINSTANCEDARBPROC)glewGetProcAddress((const GLubyte*)"glDrawArraysInstancedARB")) == NULL) || r;
  8362. r = ((glDrawElementsInstancedARB = (PFNGLDRAWELEMENTSINSTANCEDARBPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsInstancedARB")) == NULL) || r;
  8363. r = ((glVertexAttribDivisorARB = (PFNGLVERTEXATTRIBDIVISORARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribDivisorARB")) == NULL) || r;
  8364. return r;
  8365. }
  8366. #endif /* GL_ARB_instanced_arrays */
  8367. #ifdef GL_ARB_internalformat_query
  8368. static GLboolean _glewInit_GL_ARB_internalformat_query ()
  8369. {
  8370. GLboolean r = GL_FALSE;
  8371. r = ((glGetInternalformativ = (PFNGLGETINTERNALFORMATIVPROC)glewGetProcAddress((const GLubyte*)"glGetInternalformativ")) == NULL) || r;
  8372. return r;
  8373. }
  8374. #endif /* GL_ARB_internalformat_query */
  8375. #ifdef GL_ARB_internalformat_query2
  8376. static GLboolean _glewInit_GL_ARB_internalformat_query2 ()
  8377. {
  8378. GLboolean r = GL_FALSE;
  8379. r = ((glGetInternalformati64v = (PFNGLGETINTERNALFORMATI64VPROC)glewGetProcAddress((const GLubyte*)"glGetInternalformati64v")) == NULL) || r;
  8380. return r;
  8381. }
  8382. #endif /* GL_ARB_internalformat_query2 */
  8383. #ifdef GL_ARB_invalidate_subdata
  8384. static GLboolean _glewInit_GL_ARB_invalidate_subdata ()
  8385. {
  8386. GLboolean r = GL_FALSE;
  8387. r = ((glInvalidateBufferData = (PFNGLINVALIDATEBUFFERDATAPROC)glewGetProcAddress((const GLubyte*)"glInvalidateBufferData")) == NULL) || r;
  8388. r = ((glInvalidateBufferSubData = (PFNGLINVALIDATEBUFFERSUBDATAPROC)glewGetProcAddress((const GLubyte*)"glInvalidateBufferSubData")) == NULL) || r;
  8389. r = ((glInvalidateFramebuffer = (PFNGLINVALIDATEFRAMEBUFFERPROC)glewGetProcAddress((const GLubyte*)"glInvalidateFramebuffer")) == NULL) || r;
  8390. r = ((glInvalidateSubFramebuffer = (PFNGLINVALIDATESUBFRAMEBUFFERPROC)glewGetProcAddress((const GLubyte*)"glInvalidateSubFramebuffer")) == NULL) || r;
  8391. r = ((glInvalidateTexImage = (PFNGLINVALIDATETEXIMAGEPROC)glewGetProcAddress((const GLubyte*)"glInvalidateTexImage")) == NULL) || r;
  8392. r = ((glInvalidateTexSubImage = (PFNGLINVALIDATETEXSUBIMAGEPROC)glewGetProcAddress((const GLubyte*)"glInvalidateTexSubImage")) == NULL) || r;
  8393. return r;
  8394. }
  8395. #endif /* GL_ARB_invalidate_subdata */
  8396. #ifdef GL_ARB_map_buffer_range
  8397. static GLboolean _glewInit_GL_ARB_map_buffer_range ()
  8398. {
  8399. GLboolean r = GL_FALSE;
  8400. r = ((glFlushMappedBufferRange = (PFNGLFLUSHMAPPEDBUFFERRANGEPROC)glewGetProcAddress((const GLubyte*)"glFlushMappedBufferRange")) == NULL) || r;
  8401. r = ((glMapBufferRange = (PFNGLMAPBUFFERRANGEPROC)glewGetProcAddress((const GLubyte*)"glMapBufferRange")) == NULL) || r;
  8402. return r;
  8403. }
  8404. #endif /* GL_ARB_map_buffer_range */
  8405. #ifdef GL_ARB_matrix_palette
  8406. static GLboolean _glewInit_GL_ARB_matrix_palette ()
  8407. {
  8408. GLboolean r = GL_FALSE;
  8409. r = ((glCurrentPaletteMatrixARB = (PFNGLCURRENTPALETTEMATRIXARBPROC)glewGetProcAddress((const GLubyte*)"glCurrentPaletteMatrixARB")) == NULL) || r;
  8410. r = ((glMatrixIndexPointerARB = (PFNGLMATRIXINDEXPOINTERARBPROC)glewGetProcAddress((const GLubyte*)"glMatrixIndexPointerARB")) == NULL) || r;
  8411. r = ((glMatrixIndexubvARB = (PFNGLMATRIXINDEXUBVARBPROC)glewGetProcAddress((const GLubyte*)"glMatrixIndexubvARB")) == NULL) || r;
  8412. r = ((glMatrixIndexuivARB = (PFNGLMATRIXINDEXUIVARBPROC)glewGetProcAddress((const GLubyte*)"glMatrixIndexuivARB")) == NULL) || r;
  8413. r = ((glMatrixIndexusvARB = (PFNGLMATRIXINDEXUSVARBPROC)glewGetProcAddress((const GLubyte*)"glMatrixIndexusvARB")) == NULL) || r;
  8414. return r;
  8415. }
  8416. #endif /* GL_ARB_matrix_palette */
  8417. #ifdef GL_ARB_multi_bind
  8418. static GLboolean _glewInit_GL_ARB_multi_bind ()
  8419. {
  8420. GLboolean r = GL_FALSE;
  8421. r = ((glBindBuffersBase = (PFNGLBINDBUFFERSBASEPROC)glewGetProcAddress((const GLubyte*)"glBindBuffersBase")) == NULL) || r;
  8422. r = ((glBindBuffersRange = (PFNGLBINDBUFFERSRANGEPROC)glewGetProcAddress((const GLubyte*)"glBindBuffersRange")) == NULL) || r;
  8423. r = ((glBindImageTextures = (PFNGLBINDIMAGETEXTURESPROC)glewGetProcAddress((const GLubyte*)"glBindImageTextures")) == NULL) || r;
  8424. r = ((glBindSamplers = (PFNGLBINDSAMPLERSPROC)glewGetProcAddress((const GLubyte*)"glBindSamplers")) == NULL) || r;
  8425. r = ((glBindTextures = (PFNGLBINDTEXTURESPROC)glewGetProcAddress((const GLubyte*)"glBindTextures")) == NULL) || r;
  8426. r = ((glBindVertexBuffers = (PFNGLBINDVERTEXBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glBindVertexBuffers")) == NULL) || r;
  8427. return r;
  8428. }
  8429. #endif /* GL_ARB_multi_bind */
  8430. #ifdef GL_ARB_multi_draw_indirect
  8431. static GLboolean _glewInit_GL_ARB_multi_draw_indirect ()
  8432. {
  8433. GLboolean r = GL_FALSE;
  8434. r = ((glMultiDrawArraysIndirect = (PFNGLMULTIDRAWARRAYSINDIRECTPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawArraysIndirect")) == NULL) || r;
  8435. r = ((glMultiDrawElementsIndirect = (PFNGLMULTIDRAWELEMENTSINDIRECTPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElementsIndirect")) == NULL) || r;
  8436. return r;
  8437. }
  8438. #endif /* GL_ARB_multi_draw_indirect */
  8439. #ifdef GL_ARB_multisample
  8440. static GLboolean _glewInit_GL_ARB_multisample ()
  8441. {
  8442. GLboolean r = GL_FALSE;
  8443. r = ((glSampleCoverageARB = (PFNGLSAMPLECOVERAGEARBPROC)glewGetProcAddress((const GLubyte*)"glSampleCoverageARB")) == NULL) || r;
  8444. return r;
  8445. }
  8446. #endif /* GL_ARB_multisample */
  8447. #ifdef GL_ARB_multitexture
  8448. static GLboolean _glewInit_GL_ARB_multitexture ()
  8449. {
  8450. GLboolean r = GL_FALSE;
  8451. r = ((glActiveTextureARB = (PFNGLACTIVETEXTUREARBPROC)glewGetProcAddress((const GLubyte*)"glActiveTextureARB")) == NULL) || r;
  8452. r = ((glClientActiveTextureARB = (PFNGLCLIENTACTIVETEXTUREARBPROC)glewGetProcAddress((const GLubyte*)"glClientActiveTextureARB")) == NULL) || r;
  8453. r = ((glMultiTexCoord1dARB = (PFNGLMULTITEXCOORD1DARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1dARB")) == NULL) || r;
  8454. r = ((glMultiTexCoord1dvARB = (PFNGLMULTITEXCOORD1DVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1dvARB")) == NULL) || r;
  8455. r = ((glMultiTexCoord1fARB = (PFNGLMULTITEXCOORD1FARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1fARB")) == NULL) || r;
  8456. r = ((glMultiTexCoord1fvARB = (PFNGLMULTITEXCOORD1FVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1fvARB")) == NULL) || r;
  8457. r = ((glMultiTexCoord1iARB = (PFNGLMULTITEXCOORD1IARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1iARB")) == NULL) || r;
  8458. r = ((glMultiTexCoord1ivARB = (PFNGLMULTITEXCOORD1IVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1ivARB")) == NULL) || r;
  8459. r = ((glMultiTexCoord1sARB = (PFNGLMULTITEXCOORD1SARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1sARB")) == NULL) || r;
  8460. r = ((glMultiTexCoord1svARB = (PFNGLMULTITEXCOORD1SVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1svARB")) == NULL) || r;
  8461. r = ((glMultiTexCoord2dARB = (PFNGLMULTITEXCOORD2DARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2dARB")) == NULL) || r;
  8462. r = ((glMultiTexCoord2dvARB = (PFNGLMULTITEXCOORD2DVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2dvARB")) == NULL) || r;
  8463. r = ((glMultiTexCoord2fARB = (PFNGLMULTITEXCOORD2FARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2fARB")) == NULL) || r;
  8464. r = ((glMultiTexCoord2fvARB = (PFNGLMULTITEXCOORD2FVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2fvARB")) == NULL) || r;
  8465. r = ((glMultiTexCoord2iARB = (PFNGLMULTITEXCOORD2IARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2iARB")) == NULL) || r;
  8466. r = ((glMultiTexCoord2ivARB = (PFNGLMULTITEXCOORD2IVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2ivARB")) == NULL) || r;
  8467. r = ((glMultiTexCoord2sARB = (PFNGLMULTITEXCOORD2SARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2sARB")) == NULL) || r;
  8468. r = ((glMultiTexCoord2svARB = (PFNGLMULTITEXCOORD2SVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2svARB")) == NULL) || r;
  8469. r = ((glMultiTexCoord3dARB = (PFNGLMULTITEXCOORD3DARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3dARB")) == NULL) || r;
  8470. r = ((glMultiTexCoord3dvARB = (PFNGLMULTITEXCOORD3DVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3dvARB")) == NULL) || r;
  8471. r = ((glMultiTexCoord3fARB = (PFNGLMULTITEXCOORD3FARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3fARB")) == NULL) || r;
  8472. r = ((glMultiTexCoord3fvARB = (PFNGLMULTITEXCOORD3FVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3fvARB")) == NULL) || r;
  8473. r = ((glMultiTexCoord3iARB = (PFNGLMULTITEXCOORD3IARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3iARB")) == NULL) || r;
  8474. r = ((glMultiTexCoord3ivARB = (PFNGLMULTITEXCOORD3IVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3ivARB")) == NULL) || r;
  8475. r = ((glMultiTexCoord3sARB = (PFNGLMULTITEXCOORD3SARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3sARB")) == NULL) || r;
  8476. r = ((glMultiTexCoord3svARB = (PFNGLMULTITEXCOORD3SVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3svARB")) == NULL) || r;
  8477. r = ((glMultiTexCoord4dARB = (PFNGLMULTITEXCOORD4DARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4dARB")) == NULL) || r;
  8478. r = ((glMultiTexCoord4dvARB = (PFNGLMULTITEXCOORD4DVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4dvARB")) == NULL) || r;
  8479. r = ((glMultiTexCoord4fARB = (PFNGLMULTITEXCOORD4FARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4fARB")) == NULL) || r;
  8480. r = ((glMultiTexCoord4fvARB = (PFNGLMULTITEXCOORD4FVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4fvARB")) == NULL) || r;
  8481. r = ((glMultiTexCoord4iARB = (PFNGLMULTITEXCOORD4IARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4iARB")) == NULL) || r;
  8482. r = ((glMultiTexCoord4ivARB = (PFNGLMULTITEXCOORD4IVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4ivARB")) == NULL) || r;
  8483. r = ((glMultiTexCoord4sARB = (PFNGLMULTITEXCOORD4SARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4sARB")) == NULL) || r;
  8484. r = ((glMultiTexCoord4svARB = (PFNGLMULTITEXCOORD4SVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4svARB")) == NULL) || r;
  8485. return r;
  8486. }
  8487. #endif /* GL_ARB_multitexture */
  8488. #ifdef GL_ARB_occlusion_query
  8489. static GLboolean _glewInit_GL_ARB_occlusion_query ()
  8490. {
  8491. GLboolean r = GL_FALSE;
  8492. r = ((glBeginQueryARB = (PFNGLBEGINQUERYARBPROC)glewGetProcAddress((const GLubyte*)"glBeginQueryARB")) == NULL) || r;
  8493. r = ((glDeleteQueriesARB = (PFNGLDELETEQUERIESARBPROC)glewGetProcAddress((const GLubyte*)"glDeleteQueriesARB")) == NULL) || r;
  8494. r = ((glEndQueryARB = (PFNGLENDQUERYARBPROC)glewGetProcAddress((const GLubyte*)"glEndQueryARB")) == NULL) || r;
  8495. r = ((glGenQueriesARB = (PFNGLGENQUERIESARBPROC)glewGetProcAddress((const GLubyte*)"glGenQueriesARB")) == NULL) || r;
  8496. r = ((glGetQueryObjectivARB = (PFNGLGETQUERYOBJECTIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectivARB")) == NULL) || r;
  8497. r = ((glGetQueryObjectuivARB = (PFNGLGETQUERYOBJECTUIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectuivARB")) == NULL) || r;
  8498. r = ((glGetQueryivARB = (PFNGLGETQUERYIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetQueryivARB")) == NULL) || r;
  8499. r = ((glIsQueryARB = (PFNGLISQUERYARBPROC)glewGetProcAddress((const GLubyte*)"glIsQueryARB")) == NULL) || r;
  8500. return r;
  8501. }
  8502. #endif /* GL_ARB_occlusion_query */
  8503. #ifdef GL_ARB_parallel_shader_compile
  8504. static GLboolean _glewInit_GL_ARB_parallel_shader_compile ()
  8505. {
  8506. GLboolean r = GL_FALSE;
  8507. r = ((glMaxShaderCompilerThreadsARB = (PFNGLMAXSHADERCOMPILERTHREADSARBPROC)glewGetProcAddress((const GLubyte*)"glMaxShaderCompilerThreadsARB")) == NULL) || r;
  8508. return r;
  8509. }
  8510. #endif /* GL_ARB_parallel_shader_compile */
  8511. #ifdef GL_ARB_point_parameters
  8512. static GLboolean _glewInit_GL_ARB_point_parameters ()
  8513. {
  8514. GLboolean r = GL_FALSE;
  8515. r = ((glPointParameterfARB = (PFNGLPOINTPARAMETERFARBPROC)glewGetProcAddress((const GLubyte*)"glPointParameterfARB")) == NULL) || r;
  8516. r = ((glPointParameterfvARB = (PFNGLPOINTPARAMETERFVARBPROC)glewGetProcAddress((const GLubyte*)"glPointParameterfvARB")) == NULL) || r;
  8517. return r;
  8518. }
  8519. #endif /* GL_ARB_point_parameters */
  8520. #ifdef GL_ARB_program_interface_query
  8521. static GLboolean _glewInit_GL_ARB_program_interface_query ()
  8522. {
  8523. GLboolean r = GL_FALSE;
  8524. r = ((glGetProgramInterfaceiv = (PFNGLGETPROGRAMINTERFACEIVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramInterfaceiv")) == NULL) || r;
  8525. r = ((glGetProgramResourceIndex = (PFNGLGETPROGRAMRESOURCEINDEXPROC)glewGetProcAddress((const GLubyte*)"glGetProgramResourceIndex")) == NULL) || r;
  8526. r = ((glGetProgramResourceLocation = (PFNGLGETPROGRAMRESOURCELOCATIONPROC)glewGetProcAddress((const GLubyte*)"glGetProgramResourceLocation")) == NULL) || r;
  8527. r = ((glGetProgramResourceLocationIndex = (PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC)glewGetProcAddress((const GLubyte*)"glGetProgramResourceLocationIndex")) == NULL) || r;
  8528. r = ((glGetProgramResourceName = (PFNGLGETPROGRAMRESOURCENAMEPROC)glewGetProcAddress((const GLubyte*)"glGetProgramResourceName")) == NULL) || r;
  8529. r = ((glGetProgramResourceiv = (PFNGLGETPROGRAMRESOURCEIVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramResourceiv")) == NULL) || r;
  8530. return r;
  8531. }
  8532. #endif /* GL_ARB_program_interface_query */
  8533. #ifdef GL_ARB_provoking_vertex
  8534. static GLboolean _glewInit_GL_ARB_provoking_vertex ()
  8535. {
  8536. GLboolean r = GL_FALSE;
  8537. r = ((glProvokingVertex = (PFNGLPROVOKINGVERTEXPROC)glewGetProcAddress((const GLubyte*)"glProvokingVertex")) == NULL) || r;
  8538. return r;
  8539. }
  8540. #endif /* GL_ARB_provoking_vertex */
  8541. #ifdef GL_ARB_robustness
  8542. static GLboolean _glewInit_GL_ARB_robustness ()
  8543. {
  8544. GLboolean r = GL_FALSE;
  8545. r = ((glGetGraphicsResetStatusARB = (PFNGLGETGRAPHICSRESETSTATUSARBPROC)glewGetProcAddress((const GLubyte*)"glGetGraphicsResetStatusARB")) == NULL) || r;
  8546. r = ((glGetnColorTableARB = (PFNGLGETNCOLORTABLEARBPROC)glewGetProcAddress((const GLubyte*)"glGetnColorTableARB")) == NULL) || r;
  8547. r = ((glGetnCompressedTexImageARB = (PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC)glewGetProcAddress((const GLubyte*)"glGetnCompressedTexImageARB")) == NULL) || r;
  8548. r = ((glGetnConvolutionFilterARB = (PFNGLGETNCONVOLUTIONFILTERARBPROC)glewGetProcAddress((const GLubyte*)"glGetnConvolutionFilterARB")) == NULL) || r;
  8549. r = ((glGetnHistogramARB = (PFNGLGETNHISTOGRAMARBPROC)glewGetProcAddress((const GLubyte*)"glGetnHistogramARB")) == NULL) || r;
  8550. r = ((glGetnMapdvARB = (PFNGLGETNMAPDVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnMapdvARB")) == NULL) || r;
  8551. r = ((glGetnMapfvARB = (PFNGLGETNMAPFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnMapfvARB")) == NULL) || r;
  8552. r = ((glGetnMapivARB = (PFNGLGETNMAPIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnMapivARB")) == NULL) || r;
  8553. r = ((glGetnMinmaxARB = (PFNGLGETNMINMAXARBPROC)glewGetProcAddress((const GLubyte*)"glGetnMinmaxARB")) == NULL) || r;
  8554. r = ((glGetnPixelMapfvARB = (PFNGLGETNPIXELMAPFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnPixelMapfvARB")) == NULL) || r;
  8555. r = ((glGetnPixelMapuivARB = (PFNGLGETNPIXELMAPUIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnPixelMapuivARB")) == NULL) || r;
  8556. r = ((glGetnPixelMapusvARB = (PFNGLGETNPIXELMAPUSVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnPixelMapusvARB")) == NULL) || r;
  8557. r = ((glGetnPolygonStippleARB = (PFNGLGETNPOLYGONSTIPPLEARBPROC)glewGetProcAddress((const GLubyte*)"glGetnPolygonStippleARB")) == NULL) || r;
  8558. r = ((glGetnSeparableFilterARB = (PFNGLGETNSEPARABLEFILTERARBPROC)glewGetProcAddress((const GLubyte*)"glGetnSeparableFilterARB")) == NULL) || r;
  8559. r = ((glGetnTexImageARB = (PFNGLGETNTEXIMAGEARBPROC)glewGetProcAddress((const GLubyte*)"glGetnTexImageARB")) == NULL) || r;
  8560. r = ((glGetnUniformdvARB = (PFNGLGETNUNIFORMDVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnUniformdvARB")) == NULL) || r;
  8561. r = ((glGetnUniformfvARB = (PFNGLGETNUNIFORMFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnUniformfvARB")) == NULL) || r;
  8562. r = ((glGetnUniformivARB = (PFNGLGETNUNIFORMIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnUniformivARB")) == NULL) || r;
  8563. r = ((glGetnUniformuivARB = (PFNGLGETNUNIFORMUIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnUniformuivARB")) == NULL) || r;
  8564. r = ((glReadnPixelsARB = (PFNGLREADNPIXELSARBPROC)glewGetProcAddress((const GLubyte*)"glReadnPixelsARB")) == NULL) || r;
  8565. return r;
  8566. }
  8567. #endif /* GL_ARB_robustness */
  8568. #ifdef GL_ARB_sample_locations
  8569. static GLboolean _glewInit_GL_ARB_sample_locations ()
  8570. {
  8571. GLboolean r = GL_FALSE;
  8572. r = ((glFramebufferSampleLocationsfvARB = (PFNGLFRAMEBUFFERSAMPLELOCATIONSFVARBPROC)glewGetProcAddress((const GLubyte*)"glFramebufferSampleLocationsfvARB")) == NULL) || r;
  8573. r = ((glNamedFramebufferSampleLocationsfvARB = (PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVARBPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferSampleLocationsfvARB")) == NULL) || r;
  8574. return r;
  8575. }
  8576. #endif /* GL_ARB_sample_locations */
  8577. #ifdef GL_ARB_sample_shading
  8578. static GLboolean _glewInit_GL_ARB_sample_shading ()
  8579. {
  8580. GLboolean r = GL_FALSE;
  8581. r = ((glMinSampleShadingARB = (PFNGLMINSAMPLESHADINGARBPROC)glewGetProcAddress((const GLubyte*)"glMinSampleShadingARB")) == NULL) || r;
  8582. return r;
  8583. }
  8584. #endif /* GL_ARB_sample_shading */
  8585. #ifdef GL_ARB_sampler_objects
  8586. static GLboolean _glewInit_GL_ARB_sampler_objects ()
  8587. {
  8588. GLboolean r = GL_FALSE;
  8589. r = ((glBindSampler = (PFNGLBINDSAMPLERPROC)glewGetProcAddress((const GLubyte*)"glBindSampler")) == NULL) || r;
  8590. r = ((glDeleteSamplers = (PFNGLDELETESAMPLERSPROC)glewGetProcAddress((const GLubyte*)"glDeleteSamplers")) == NULL) || r;
  8591. r = ((glGenSamplers = (PFNGLGENSAMPLERSPROC)glewGetProcAddress((const GLubyte*)"glGenSamplers")) == NULL) || r;
  8592. r = ((glGetSamplerParameterIiv = (PFNGLGETSAMPLERPARAMETERIIVPROC)glewGetProcAddress((const GLubyte*)"glGetSamplerParameterIiv")) == NULL) || r;
  8593. r = ((glGetSamplerParameterIuiv = (PFNGLGETSAMPLERPARAMETERIUIVPROC)glewGetProcAddress((const GLubyte*)"glGetSamplerParameterIuiv")) == NULL) || r;
  8594. r = ((glGetSamplerParameterfv = (PFNGLGETSAMPLERPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glGetSamplerParameterfv")) == NULL) || r;
  8595. r = ((glGetSamplerParameteriv = (PFNGLGETSAMPLERPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetSamplerParameteriv")) == NULL) || r;
  8596. r = ((glIsSampler = (PFNGLISSAMPLERPROC)glewGetProcAddress((const GLubyte*)"glIsSampler")) == NULL) || r;
  8597. r = ((glSamplerParameterIiv = (PFNGLSAMPLERPARAMETERIIVPROC)glewGetProcAddress((const GLubyte*)"glSamplerParameterIiv")) == NULL) || r;
  8598. r = ((glSamplerParameterIuiv = (PFNGLSAMPLERPARAMETERIUIVPROC)glewGetProcAddress((const GLubyte*)"glSamplerParameterIuiv")) == NULL) || r;
  8599. r = ((glSamplerParameterf = (PFNGLSAMPLERPARAMETERFPROC)glewGetProcAddress((const GLubyte*)"glSamplerParameterf")) == NULL) || r;
  8600. r = ((glSamplerParameterfv = (PFNGLSAMPLERPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glSamplerParameterfv")) == NULL) || r;
  8601. r = ((glSamplerParameteri = (PFNGLSAMPLERPARAMETERIPROC)glewGetProcAddress((const GLubyte*)"glSamplerParameteri")) == NULL) || r;
  8602. r = ((glSamplerParameteriv = (PFNGLSAMPLERPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glSamplerParameteriv")) == NULL) || r;
  8603. return r;
  8604. }
  8605. #endif /* GL_ARB_sampler_objects */
  8606. #ifdef GL_ARB_separate_shader_objects
  8607. static GLboolean _glewInit_GL_ARB_separate_shader_objects ()
  8608. {
  8609. GLboolean r = GL_FALSE;
  8610. r = ((glActiveShaderProgram = (PFNGLACTIVESHADERPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glActiveShaderProgram")) == NULL) || r;
  8611. r = ((glBindProgramPipeline = (PFNGLBINDPROGRAMPIPELINEPROC)glewGetProcAddress((const GLubyte*)"glBindProgramPipeline")) == NULL) || r;
  8612. r = ((glCreateShaderProgramv = (PFNGLCREATESHADERPROGRAMVPROC)glewGetProcAddress((const GLubyte*)"glCreateShaderProgramv")) == NULL) || r;
  8613. r = ((glDeleteProgramPipelines = (PFNGLDELETEPROGRAMPIPELINESPROC)glewGetProcAddress((const GLubyte*)"glDeleteProgramPipelines")) == NULL) || r;
  8614. r = ((glGenProgramPipelines = (PFNGLGENPROGRAMPIPELINESPROC)glewGetProcAddress((const GLubyte*)"glGenProgramPipelines")) == NULL) || r;
  8615. r = ((glGetProgramPipelineInfoLog = (PFNGLGETPROGRAMPIPELINEINFOLOGPROC)glewGetProcAddress((const GLubyte*)"glGetProgramPipelineInfoLog")) == NULL) || r;
  8616. r = ((glGetProgramPipelineiv = (PFNGLGETPROGRAMPIPELINEIVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramPipelineiv")) == NULL) || r;
  8617. r = ((glIsProgramPipeline = (PFNGLISPROGRAMPIPELINEPROC)glewGetProcAddress((const GLubyte*)"glIsProgramPipeline")) == NULL) || r;
  8618. r = ((glProgramUniform1d = (PFNGLPROGRAMUNIFORM1DPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1d")) == NULL) || r;
  8619. r = ((glProgramUniform1dv = (PFNGLPROGRAMUNIFORM1DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1dv")) == NULL) || r;
  8620. r = ((glProgramUniform1f = (PFNGLPROGRAMUNIFORM1FPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1f")) == NULL) || r;
  8621. r = ((glProgramUniform1fv = (PFNGLPROGRAMUNIFORM1FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1fv")) == NULL) || r;
  8622. r = ((glProgramUniform1i = (PFNGLPROGRAMUNIFORM1IPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1i")) == NULL) || r;
  8623. r = ((glProgramUniform1iv = (PFNGLPROGRAMUNIFORM1IVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1iv")) == NULL) || r;
  8624. r = ((glProgramUniform1ui = (PFNGLPROGRAMUNIFORM1UIPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1ui")) == NULL) || r;
  8625. r = ((glProgramUniform1uiv = (PFNGLPROGRAMUNIFORM1UIVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1uiv")) == NULL) || r;
  8626. r = ((glProgramUniform2d = (PFNGLPROGRAMUNIFORM2DPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2d")) == NULL) || r;
  8627. r = ((glProgramUniform2dv = (PFNGLPROGRAMUNIFORM2DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2dv")) == NULL) || r;
  8628. r = ((glProgramUniform2f = (PFNGLPROGRAMUNIFORM2FPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2f")) == NULL) || r;
  8629. r = ((glProgramUniform2fv = (PFNGLPROGRAMUNIFORM2FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2fv")) == NULL) || r;
  8630. r = ((glProgramUniform2i = (PFNGLPROGRAMUNIFORM2IPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2i")) == NULL) || r;
  8631. r = ((glProgramUniform2iv = (PFNGLPROGRAMUNIFORM2IVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2iv")) == NULL) || r;
  8632. r = ((glProgramUniform2ui = (PFNGLPROGRAMUNIFORM2UIPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2ui")) == NULL) || r;
  8633. r = ((glProgramUniform2uiv = (PFNGLPROGRAMUNIFORM2UIVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2uiv")) == NULL) || r;
  8634. r = ((glProgramUniform3d = (PFNGLPROGRAMUNIFORM3DPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3d")) == NULL) || r;
  8635. r = ((glProgramUniform3dv = (PFNGLPROGRAMUNIFORM3DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3dv")) == NULL) || r;
  8636. r = ((glProgramUniform3f = (PFNGLPROGRAMUNIFORM3FPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3f")) == NULL) || r;
  8637. r = ((glProgramUniform3fv = (PFNGLPROGRAMUNIFORM3FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3fv")) == NULL) || r;
  8638. r = ((glProgramUniform3i = (PFNGLPROGRAMUNIFORM3IPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3i")) == NULL) || r;
  8639. r = ((glProgramUniform3iv = (PFNGLPROGRAMUNIFORM3IVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3iv")) == NULL) || r;
  8640. r = ((glProgramUniform3ui = (PFNGLPROGRAMUNIFORM3UIPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3ui")) == NULL) || r;
  8641. r = ((glProgramUniform3uiv = (PFNGLPROGRAMUNIFORM3UIVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3uiv")) == NULL) || r;
  8642. r = ((glProgramUniform4d = (PFNGLPROGRAMUNIFORM4DPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4d")) == NULL) || r;
  8643. r = ((glProgramUniform4dv = (PFNGLPROGRAMUNIFORM4DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4dv")) == NULL) || r;
  8644. r = ((glProgramUniform4f = (PFNGLPROGRAMUNIFORM4FPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4f")) == NULL) || r;
  8645. r = ((glProgramUniform4fv = (PFNGLPROGRAMUNIFORM4FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4fv")) == NULL) || r;
  8646. r = ((glProgramUniform4i = (PFNGLPROGRAMUNIFORM4IPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4i")) == NULL) || r;
  8647. r = ((glProgramUniform4iv = (PFNGLPROGRAMUNIFORM4IVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4iv")) == NULL) || r;
  8648. r = ((glProgramUniform4ui = (PFNGLPROGRAMUNIFORM4UIPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4ui")) == NULL) || r;
  8649. r = ((glProgramUniform4uiv = (PFNGLPROGRAMUNIFORM4UIVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4uiv")) == NULL) || r;
  8650. r = ((glProgramUniformMatrix2dv = (PFNGLPROGRAMUNIFORMMATRIX2DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2dv")) == NULL) || r;
  8651. r = ((glProgramUniformMatrix2fv = (PFNGLPROGRAMUNIFORMMATRIX2FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2fv")) == NULL) || r;
  8652. r = ((glProgramUniformMatrix2x3dv = (PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2x3dv")) == NULL) || r;
  8653. r = ((glProgramUniformMatrix2x3fv = (PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2x3fv")) == NULL) || r;
  8654. r = ((glProgramUniformMatrix2x4dv = (PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2x4dv")) == NULL) || r;
  8655. r = ((glProgramUniformMatrix2x4fv = (PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2x4fv")) == NULL) || r;
  8656. r = ((glProgramUniformMatrix3dv = (PFNGLPROGRAMUNIFORMMATRIX3DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3dv")) == NULL) || r;
  8657. r = ((glProgramUniformMatrix3fv = (PFNGLPROGRAMUNIFORMMATRIX3FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3fv")) == NULL) || r;
  8658. r = ((glProgramUniformMatrix3x2dv = (PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3x2dv")) == NULL) || r;
  8659. r = ((glProgramUniformMatrix3x2fv = (PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3x2fv")) == NULL) || r;
  8660. r = ((glProgramUniformMatrix3x4dv = (PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3x4dv")) == NULL) || r;
  8661. r = ((glProgramUniformMatrix3x4fv = (PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3x4fv")) == NULL) || r;
  8662. r = ((glProgramUniformMatrix4dv = (PFNGLPROGRAMUNIFORMMATRIX4DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4dv")) == NULL) || r;
  8663. r = ((glProgramUniformMatrix4fv = (PFNGLPROGRAMUNIFORMMATRIX4FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4fv")) == NULL) || r;
  8664. r = ((glProgramUniformMatrix4x2dv = (PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4x2dv")) == NULL) || r;
  8665. r = ((glProgramUniformMatrix4x2fv = (PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4x2fv")) == NULL) || r;
  8666. r = ((glProgramUniformMatrix4x3dv = (PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4x3dv")) == NULL) || r;
  8667. r = ((glProgramUniformMatrix4x3fv = (PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4x3fv")) == NULL) || r;
  8668. r = ((glUseProgramStages = (PFNGLUSEPROGRAMSTAGESPROC)glewGetProcAddress((const GLubyte*)"glUseProgramStages")) == NULL) || r;
  8669. r = ((glValidateProgramPipeline = (PFNGLVALIDATEPROGRAMPIPELINEPROC)glewGetProcAddress((const GLubyte*)"glValidateProgramPipeline")) == NULL) || r;
  8670. return r;
  8671. }
  8672. #endif /* GL_ARB_separate_shader_objects */
  8673. #ifdef GL_ARB_shader_atomic_counters
  8674. static GLboolean _glewInit_GL_ARB_shader_atomic_counters ()
  8675. {
  8676. GLboolean r = GL_FALSE;
  8677. r = ((glGetActiveAtomicCounterBufferiv = (PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC)glewGetProcAddress((const GLubyte*)"glGetActiveAtomicCounterBufferiv")) == NULL) || r;
  8678. return r;
  8679. }
  8680. #endif /* GL_ARB_shader_atomic_counters */
  8681. #ifdef GL_ARB_shader_image_load_store
  8682. static GLboolean _glewInit_GL_ARB_shader_image_load_store ()
  8683. {
  8684. GLboolean r = GL_FALSE;
  8685. r = ((glBindImageTexture = (PFNGLBINDIMAGETEXTUREPROC)glewGetProcAddress((const GLubyte*)"glBindImageTexture")) == NULL) || r;
  8686. r = ((glMemoryBarrier = (PFNGLMEMORYBARRIERPROC)glewGetProcAddress((const GLubyte*)"glMemoryBarrier")) == NULL) || r;
  8687. return r;
  8688. }
  8689. #endif /* GL_ARB_shader_image_load_store */
  8690. #ifdef GL_ARB_shader_objects
  8691. static GLboolean _glewInit_GL_ARB_shader_objects ()
  8692. {
  8693. GLboolean r = GL_FALSE;
  8694. r = ((glAttachObjectARB = (PFNGLATTACHOBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glAttachObjectARB")) == NULL) || r;
  8695. r = ((glCompileShaderARB = (PFNGLCOMPILESHADERARBPROC)glewGetProcAddress((const GLubyte*)"glCompileShaderARB")) == NULL) || r;
  8696. r = ((glCreateProgramObjectARB = (PFNGLCREATEPROGRAMOBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glCreateProgramObjectARB")) == NULL) || r;
  8697. r = ((glCreateShaderObjectARB = (PFNGLCREATESHADEROBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glCreateShaderObjectARB")) == NULL) || r;
  8698. r = ((glDeleteObjectARB = (PFNGLDELETEOBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glDeleteObjectARB")) == NULL) || r;
  8699. r = ((glDetachObjectARB = (PFNGLDETACHOBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glDetachObjectARB")) == NULL) || r;
  8700. r = ((glGetActiveUniformARB = (PFNGLGETACTIVEUNIFORMARBPROC)glewGetProcAddress((const GLubyte*)"glGetActiveUniformARB")) == NULL) || r;
  8701. r = ((glGetAttachedObjectsARB = (PFNGLGETATTACHEDOBJECTSARBPROC)glewGetProcAddress((const GLubyte*)"glGetAttachedObjectsARB")) == NULL) || r;
  8702. r = ((glGetHandleARB = (PFNGLGETHANDLEARBPROC)glewGetProcAddress((const GLubyte*)"glGetHandleARB")) == NULL) || r;
  8703. r = ((glGetInfoLogARB = (PFNGLGETINFOLOGARBPROC)glewGetProcAddress((const GLubyte*)"glGetInfoLogARB")) == NULL) || r;
  8704. r = ((glGetObjectParameterfvARB = (PFNGLGETOBJECTPARAMETERFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetObjectParameterfvARB")) == NULL) || r;
  8705. r = ((glGetObjectParameterivARB = (PFNGLGETOBJECTPARAMETERIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetObjectParameterivARB")) == NULL) || r;
  8706. r = ((glGetShaderSourceARB = (PFNGLGETSHADERSOURCEARBPROC)glewGetProcAddress((const GLubyte*)"glGetShaderSourceARB")) == NULL) || r;
  8707. r = ((glGetUniformLocationARB = (PFNGLGETUNIFORMLOCATIONARBPROC)glewGetProcAddress((const GLubyte*)"glGetUniformLocationARB")) == NULL) || r;
  8708. r = ((glGetUniformfvARB = (PFNGLGETUNIFORMFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetUniformfvARB")) == NULL) || r;
  8709. r = ((glGetUniformivARB = (PFNGLGETUNIFORMIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetUniformivARB")) == NULL) || r;
  8710. r = ((glLinkProgramARB = (PFNGLLINKPROGRAMARBPROC)glewGetProcAddress((const GLubyte*)"glLinkProgramARB")) == NULL) || r;
  8711. r = ((glShaderSourceARB = (PFNGLSHADERSOURCEARBPROC)glewGetProcAddress((const GLubyte*)"glShaderSourceARB")) == NULL) || r;
  8712. r = ((glUniform1fARB = (PFNGLUNIFORM1FARBPROC)glewGetProcAddress((const GLubyte*)"glUniform1fARB")) == NULL) || r;
  8713. r = ((glUniform1fvARB = (PFNGLUNIFORM1FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform1fvARB")) == NULL) || r;
  8714. r = ((glUniform1iARB = (PFNGLUNIFORM1IARBPROC)glewGetProcAddress((const GLubyte*)"glUniform1iARB")) == NULL) || r;
  8715. r = ((glUniform1ivARB = (PFNGLUNIFORM1IVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform1ivARB")) == NULL) || r;
  8716. r = ((glUniform2fARB = (PFNGLUNIFORM2FARBPROC)glewGetProcAddress((const GLubyte*)"glUniform2fARB")) == NULL) || r;
  8717. r = ((glUniform2fvARB = (PFNGLUNIFORM2FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform2fvARB")) == NULL) || r;
  8718. r = ((glUniform2iARB = (PFNGLUNIFORM2IARBPROC)glewGetProcAddress((const GLubyte*)"glUniform2iARB")) == NULL) || r;
  8719. r = ((glUniform2ivARB = (PFNGLUNIFORM2IVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform2ivARB")) == NULL) || r;
  8720. r = ((glUniform3fARB = (PFNGLUNIFORM3FARBPROC)glewGetProcAddress((const GLubyte*)"glUniform3fARB")) == NULL) || r;
  8721. r = ((glUniform3fvARB = (PFNGLUNIFORM3FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform3fvARB")) == NULL) || r;
  8722. r = ((glUniform3iARB = (PFNGLUNIFORM3IARBPROC)glewGetProcAddress((const GLubyte*)"glUniform3iARB")) == NULL) || r;
  8723. r = ((glUniform3ivARB = (PFNGLUNIFORM3IVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform3ivARB")) == NULL) || r;
  8724. r = ((glUniform4fARB = (PFNGLUNIFORM4FARBPROC)glewGetProcAddress((const GLubyte*)"glUniform4fARB")) == NULL) || r;
  8725. r = ((glUniform4fvARB = (PFNGLUNIFORM4FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform4fvARB")) == NULL) || r;
  8726. r = ((glUniform4iARB = (PFNGLUNIFORM4IARBPROC)glewGetProcAddress((const GLubyte*)"glUniform4iARB")) == NULL) || r;
  8727. r = ((glUniform4ivARB = (PFNGLUNIFORM4IVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform4ivARB")) == NULL) || r;
  8728. r = ((glUniformMatrix2fvARB = (PFNGLUNIFORMMATRIX2FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2fvARB")) == NULL) || r;
  8729. r = ((glUniformMatrix3fvARB = (PFNGLUNIFORMMATRIX3FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3fvARB")) == NULL) || r;
  8730. r = ((glUniformMatrix4fvARB = (PFNGLUNIFORMMATRIX4FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4fvARB")) == NULL) || r;
  8731. r = ((glUseProgramObjectARB = (PFNGLUSEPROGRAMOBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glUseProgramObjectARB")) == NULL) || r;
  8732. r = ((glValidateProgramARB = (PFNGLVALIDATEPROGRAMARBPROC)glewGetProcAddress((const GLubyte*)"glValidateProgramARB")) == NULL) || r;
  8733. return r;
  8734. }
  8735. #endif /* GL_ARB_shader_objects */
  8736. #ifdef GL_ARB_shader_storage_buffer_object
  8737. static GLboolean _glewInit_GL_ARB_shader_storage_buffer_object ()
  8738. {
  8739. GLboolean r = GL_FALSE;
  8740. r = ((glShaderStorageBlockBinding = (PFNGLSHADERSTORAGEBLOCKBINDINGPROC)glewGetProcAddress((const GLubyte*)"glShaderStorageBlockBinding")) == NULL) || r;
  8741. return r;
  8742. }
  8743. #endif /* GL_ARB_shader_storage_buffer_object */
  8744. #ifdef GL_ARB_shader_subroutine
  8745. static GLboolean _glewInit_GL_ARB_shader_subroutine ()
  8746. {
  8747. GLboolean r = GL_FALSE;
  8748. r = ((glGetActiveSubroutineName = (PFNGLGETACTIVESUBROUTINENAMEPROC)glewGetProcAddress((const GLubyte*)"glGetActiveSubroutineName")) == NULL) || r;
  8749. r = ((glGetActiveSubroutineUniformName = (PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC)glewGetProcAddress((const GLubyte*)"glGetActiveSubroutineUniformName")) == NULL) || r;
  8750. r = ((glGetActiveSubroutineUniformiv = (PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC)glewGetProcAddress((const GLubyte*)"glGetActiveSubroutineUniformiv")) == NULL) || r;
  8751. r = ((glGetProgramStageiv = (PFNGLGETPROGRAMSTAGEIVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramStageiv")) == NULL) || r;
  8752. r = ((glGetSubroutineIndex = (PFNGLGETSUBROUTINEINDEXPROC)glewGetProcAddress((const GLubyte*)"glGetSubroutineIndex")) == NULL) || r;
  8753. r = ((glGetSubroutineUniformLocation = (PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC)glewGetProcAddress((const GLubyte*)"glGetSubroutineUniformLocation")) == NULL) || r;
  8754. r = ((glGetUniformSubroutineuiv = (PFNGLGETUNIFORMSUBROUTINEUIVPROC)glewGetProcAddress((const GLubyte*)"glGetUniformSubroutineuiv")) == NULL) || r;
  8755. r = ((glUniformSubroutinesuiv = (PFNGLUNIFORMSUBROUTINESUIVPROC)glewGetProcAddress((const GLubyte*)"glUniformSubroutinesuiv")) == NULL) || r;
  8756. return r;
  8757. }
  8758. #endif /* GL_ARB_shader_subroutine */
  8759. #ifdef GL_ARB_shading_language_include
  8760. static GLboolean _glewInit_GL_ARB_shading_language_include ()
  8761. {
  8762. GLboolean r = GL_FALSE;
  8763. r = ((glCompileShaderIncludeARB = (PFNGLCOMPILESHADERINCLUDEARBPROC)glewGetProcAddress((const GLubyte*)"glCompileShaderIncludeARB")) == NULL) || r;
  8764. r = ((glDeleteNamedStringARB = (PFNGLDELETENAMEDSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"glDeleteNamedStringARB")) == NULL) || r;
  8765. r = ((glGetNamedStringARB = (PFNGLGETNAMEDSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"glGetNamedStringARB")) == NULL) || r;
  8766. r = ((glGetNamedStringivARB = (PFNGLGETNAMEDSTRINGIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetNamedStringivARB")) == NULL) || r;
  8767. r = ((glIsNamedStringARB = (PFNGLISNAMEDSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"glIsNamedStringARB")) == NULL) || r;
  8768. r = ((glNamedStringARB = (PFNGLNAMEDSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"glNamedStringARB")) == NULL) || r;
  8769. return r;
  8770. }
  8771. #endif /* GL_ARB_shading_language_include */
  8772. #ifdef GL_ARB_sparse_buffer
  8773. static GLboolean _glewInit_GL_ARB_sparse_buffer ()
  8774. {
  8775. GLboolean r = GL_FALSE;
  8776. r = ((glBufferPageCommitmentARB = (PFNGLBUFFERPAGECOMMITMENTARBPROC)glewGetProcAddress((const GLubyte*)"glBufferPageCommitmentARB")) == NULL) || r;
  8777. return r;
  8778. }
  8779. #endif /* GL_ARB_sparse_buffer */
  8780. #ifdef GL_ARB_sparse_texture
  8781. static GLboolean _glewInit_GL_ARB_sparse_texture ()
  8782. {
  8783. GLboolean r = GL_FALSE;
  8784. r = ((glTexPageCommitmentARB = (PFNGLTEXPAGECOMMITMENTARBPROC)glewGetProcAddress((const GLubyte*)"glTexPageCommitmentARB")) == NULL) || r;
  8785. r = ((glTexturePageCommitmentEXT = (PFNGLTEXTUREPAGECOMMITMENTEXTPROC)glewGetProcAddress((const GLubyte*)"glTexturePageCommitmentEXT")) == NULL) || r;
  8786. return r;
  8787. }
  8788. #endif /* GL_ARB_sparse_texture */
  8789. #ifdef GL_ARB_sync
  8790. static GLboolean _glewInit_GL_ARB_sync ()
  8791. {
  8792. GLboolean r = GL_FALSE;
  8793. r = ((glClientWaitSync = (PFNGLCLIENTWAITSYNCPROC)glewGetProcAddress((const GLubyte*)"glClientWaitSync")) == NULL) || r;
  8794. r = ((glDeleteSync = (PFNGLDELETESYNCPROC)glewGetProcAddress((const GLubyte*)"glDeleteSync")) == NULL) || r;
  8795. r = ((glFenceSync = (PFNGLFENCESYNCPROC)glewGetProcAddress((const GLubyte*)"glFenceSync")) == NULL) || r;
  8796. r = ((glGetInteger64v = (PFNGLGETINTEGER64VPROC)glewGetProcAddress((const GLubyte*)"glGetInteger64v")) == NULL) || r;
  8797. r = ((glGetSynciv = (PFNGLGETSYNCIVPROC)glewGetProcAddress((const GLubyte*)"glGetSynciv")) == NULL) || r;
  8798. r = ((glIsSync = (PFNGLISSYNCPROC)glewGetProcAddress((const GLubyte*)"glIsSync")) == NULL) || r;
  8799. r = ((glWaitSync = (PFNGLWAITSYNCPROC)glewGetProcAddress((const GLubyte*)"glWaitSync")) == NULL) || r;
  8800. return r;
  8801. }
  8802. #endif /* GL_ARB_sync */
  8803. #ifdef GL_ARB_tessellation_shader
  8804. static GLboolean _glewInit_GL_ARB_tessellation_shader ()
  8805. {
  8806. GLboolean r = GL_FALSE;
  8807. r = ((glPatchParameterfv = (PFNGLPATCHPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glPatchParameterfv")) == NULL) || r;
  8808. r = ((glPatchParameteri = (PFNGLPATCHPARAMETERIPROC)glewGetProcAddress((const GLubyte*)"glPatchParameteri")) == NULL) || r;
  8809. return r;
  8810. }
  8811. #endif /* GL_ARB_tessellation_shader */
  8812. #ifdef GL_ARB_texture_barrier
  8813. static GLboolean _glewInit_GL_ARB_texture_barrier ()
  8814. {
  8815. GLboolean r = GL_FALSE;
  8816. r = ((glTextureBarrier = (PFNGLTEXTUREBARRIERPROC)glewGetProcAddress((const GLubyte*)"glTextureBarrier")) == NULL) || r;
  8817. return r;
  8818. }
  8819. #endif /* GL_ARB_texture_barrier */
  8820. #ifdef GL_ARB_texture_buffer_object
  8821. static GLboolean _glewInit_GL_ARB_texture_buffer_object ()
  8822. {
  8823. GLboolean r = GL_FALSE;
  8824. r = ((glTexBufferARB = (PFNGLTEXBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"glTexBufferARB")) == NULL) || r;
  8825. return r;
  8826. }
  8827. #endif /* GL_ARB_texture_buffer_object */
  8828. #ifdef GL_ARB_texture_buffer_range
  8829. static GLboolean _glewInit_GL_ARB_texture_buffer_range ()
  8830. {
  8831. GLboolean r = GL_FALSE;
  8832. r = ((glTexBufferRange = (PFNGLTEXBUFFERRANGEPROC)glewGetProcAddress((const GLubyte*)"glTexBufferRange")) == NULL) || r;
  8833. r = ((glTextureBufferRangeEXT = (PFNGLTEXTUREBUFFERRANGEEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureBufferRangeEXT")) == NULL) || r;
  8834. return r;
  8835. }
  8836. #endif /* GL_ARB_texture_buffer_range */
  8837. #ifdef GL_ARB_texture_compression
  8838. static GLboolean _glewInit_GL_ARB_texture_compression ()
  8839. {
  8840. GLboolean r = GL_FALSE;
  8841. r = ((glCompressedTexImage1DARB = (PFNGLCOMPRESSEDTEXIMAGE1DARBPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexImage1DARB")) == NULL) || r;
  8842. r = ((glCompressedTexImage2DARB = (PFNGLCOMPRESSEDTEXIMAGE2DARBPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexImage2DARB")) == NULL) || r;
  8843. r = ((glCompressedTexImage3DARB = (PFNGLCOMPRESSEDTEXIMAGE3DARBPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexImage3DARB")) == NULL) || r;
  8844. r = ((glCompressedTexSubImage1DARB = (PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexSubImage1DARB")) == NULL) || r;
  8845. r = ((glCompressedTexSubImage2DARB = (PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexSubImage2DARB")) == NULL) || r;
  8846. r = ((glCompressedTexSubImage3DARB = (PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexSubImage3DARB")) == NULL) || r;
  8847. r = ((glGetCompressedTexImageARB = (PFNGLGETCOMPRESSEDTEXIMAGEARBPROC)glewGetProcAddress((const GLubyte*)"glGetCompressedTexImageARB")) == NULL) || r;
  8848. return r;
  8849. }
  8850. #endif /* GL_ARB_texture_compression */
  8851. #ifdef GL_ARB_texture_multisample
  8852. static GLboolean _glewInit_GL_ARB_texture_multisample ()
  8853. {
  8854. GLboolean r = GL_FALSE;
  8855. r = ((glGetMultisamplefv = (PFNGLGETMULTISAMPLEFVPROC)glewGetProcAddress((const GLubyte*)"glGetMultisamplefv")) == NULL) || r;
  8856. r = ((glSampleMaski = (PFNGLSAMPLEMASKIPROC)glewGetProcAddress((const GLubyte*)"glSampleMaski")) == NULL) || r;
  8857. r = ((glTexImage2DMultisample = (PFNGLTEXIMAGE2DMULTISAMPLEPROC)glewGetProcAddress((const GLubyte*)"glTexImage2DMultisample")) == NULL) || r;
  8858. r = ((glTexImage3DMultisample = (PFNGLTEXIMAGE3DMULTISAMPLEPROC)glewGetProcAddress((const GLubyte*)"glTexImage3DMultisample")) == NULL) || r;
  8859. return r;
  8860. }
  8861. #endif /* GL_ARB_texture_multisample */
  8862. #ifdef GL_ARB_texture_storage
  8863. static GLboolean _glewInit_GL_ARB_texture_storage ()
  8864. {
  8865. GLboolean r = GL_FALSE;
  8866. r = ((glTexStorage1D = (PFNGLTEXSTORAGE1DPROC)glewGetProcAddress((const GLubyte*)"glTexStorage1D")) == NULL) || r;
  8867. r = ((glTexStorage2D = (PFNGLTEXSTORAGE2DPROC)glewGetProcAddress((const GLubyte*)"glTexStorage2D")) == NULL) || r;
  8868. r = ((glTexStorage3D = (PFNGLTEXSTORAGE3DPROC)glewGetProcAddress((const GLubyte*)"glTexStorage3D")) == NULL) || r;
  8869. r = ((glTextureStorage1DEXT = (PFNGLTEXTURESTORAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureStorage1DEXT")) == NULL) || r;
  8870. r = ((glTextureStorage2DEXT = (PFNGLTEXTURESTORAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureStorage2DEXT")) == NULL) || r;
  8871. r = ((glTextureStorage3DEXT = (PFNGLTEXTURESTORAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureStorage3DEXT")) == NULL) || r;
  8872. return r;
  8873. }
  8874. #endif /* GL_ARB_texture_storage */
  8875. #ifdef GL_ARB_texture_storage_multisample
  8876. static GLboolean _glewInit_GL_ARB_texture_storage_multisample ()
  8877. {
  8878. GLboolean r = GL_FALSE;
  8879. r = ((glTexStorage2DMultisample = (PFNGLTEXSTORAGE2DMULTISAMPLEPROC)glewGetProcAddress((const GLubyte*)"glTexStorage2DMultisample")) == NULL) || r;
  8880. r = ((glTexStorage3DMultisample = (PFNGLTEXSTORAGE3DMULTISAMPLEPROC)glewGetProcAddress((const GLubyte*)"glTexStorage3DMultisample")) == NULL) || r;
  8881. r = ((glTextureStorage2DMultisampleEXT = (PFNGLTEXTURESTORAGE2DMULTISAMPLEEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureStorage2DMultisampleEXT")) == NULL) || r;
  8882. r = ((glTextureStorage3DMultisampleEXT = (PFNGLTEXTURESTORAGE3DMULTISAMPLEEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureStorage3DMultisampleEXT")) == NULL) || r;
  8883. return r;
  8884. }
  8885. #endif /* GL_ARB_texture_storage_multisample */
  8886. #ifdef GL_ARB_texture_view
  8887. static GLboolean _glewInit_GL_ARB_texture_view ()
  8888. {
  8889. GLboolean r = GL_FALSE;
  8890. r = ((glTextureView = (PFNGLTEXTUREVIEWPROC)glewGetProcAddress((const GLubyte*)"glTextureView")) == NULL) || r;
  8891. return r;
  8892. }
  8893. #endif /* GL_ARB_texture_view */
  8894. #ifdef GL_ARB_timer_query
  8895. static GLboolean _glewInit_GL_ARB_timer_query ()
  8896. {
  8897. GLboolean r = GL_FALSE;
  8898. r = ((glGetQueryObjecti64v = (PFNGLGETQUERYOBJECTI64VPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjecti64v")) == NULL) || r;
  8899. r = ((glGetQueryObjectui64v = (PFNGLGETQUERYOBJECTUI64VPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectui64v")) == NULL) || r;
  8900. r = ((glQueryCounter = (PFNGLQUERYCOUNTERPROC)glewGetProcAddress((const GLubyte*)"glQueryCounter")) == NULL) || r;
  8901. return r;
  8902. }
  8903. #endif /* GL_ARB_timer_query */
  8904. #ifdef GL_ARB_transform_feedback2
  8905. static GLboolean _glewInit_GL_ARB_transform_feedback2 ()
  8906. {
  8907. GLboolean r = GL_FALSE;
  8908. r = ((glBindTransformFeedback = (PFNGLBINDTRANSFORMFEEDBACKPROC)glewGetProcAddress((const GLubyte*)"glBindTransformFeedback")) == NULL) || r;
  8909. r = ((glDeleteTransformFeedbacks = (PFNGLDELETETRANSFORMFEEDBACKSPROC)glewGetProcAddress((const GLubyte*)"glDeleteTransformFeedbacks")) == NULL) || r;
  8910. r = ((glDrawTransformFeedback = (PFNGLDRAWTRANSFORMFEEDBACKPROC)glewGetProcAddress((const GLubyte*)"glDrawTransformFeedback")) == NULL) || r;
  8911. r = ((glGenTransformFeedbacks = (PFNGLGENTRANSFORMFEEDBACKSPROC)glewGetProcAddress((const GLubyte*)"glGenTransformFeedbacks")) == NULL) || r;
  8912. r = ((glIsTransformFeedback = (PFNGLISTRANSFORMFEEDBACKPROC)glewGetProcAddress((const GLubyte*)"glIsTransformFeedback")) == NULL) || r;
  8913. r = ((glPauseTransformFeedback = (PFNGLPAUSETRANSFORMFEEDBACKPROC)glewGetProcAddress((const GLubyte*)"glPauseTransformFeedback")) == NULL) || r;
  8914. r = ((glResumeTransformFeedback = (PFNGLRESUMETRANSFORMFEEDBACKPROC)glewGetProcAddress((const GLubyte*)"glResumeTransformFeedback")) == NULL) || r;
  8915. return r;
  8916. }
  8917. #endif /* GL_ARB_transform_feedback2 */
  8918. #ifdef GL_ARB_transform_feedback3
  8919. static GLboolean _glewInit_GL_ARB_transform_feedback3 ()
  8920. {
  8921. GLboolean r = GL_FALSE;
  8922. r = ((glBeginQueryIndexed = (PFNGLBEGINQUERYINDEXEDPROC)glewGetProcAddress((const GLubyte*)"glBeginQueryIndexed")) == NULL) || r;
  8923. r = ((glDrawTransformFeedbackStream = (PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC)glewGetProcAddress((const GLubyte*)"glDrawTransformFeedbackStream")) == NULL) || r;
  8924. r = ((glEndQueryIndexed = (PFNGLENDQUERYINDEXEDPROC)glewGetProcAddress((const GLubyte*)"glEndQueryIndexed")) == NULL) || r;
  8925. r = ((glGetQueryIndexediv = (PFNGLGETQUERYINDEXEDIVPROC)glewGetProcAddress((const GLubyte*)"glGetQueryIndexediv")) == NULL) || r;
  8926. return r;
  8927. }
  8928. #endif /* GL_ARB_transform_feedback3 */
  8929. #ifdef GL_ARB_transform_feedback_instanced
  8930. static GLboolean _glewInit_GL_ARB_transform_feedback_instanced ()
  8931. {
  8932. GLboolean r = GL_FALSE;
  8933. r = ((glDrawTransformFeedbackInstanced = (PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC)glewGetProcAddress((const GLubyte*)"glDrawTransformFeedbackInstanced")) == NULL) || r;
  8934. r = ((glDrawTransformFeedbackStreamInstanced = (PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC)glewGetProcAddress((const GLubyte*)"glDrawTransformFeedbackStreamInstanced")) == NULL) || r;
  8935. return r;
  8936. }
  8937. #endif /* GL_ARB_transform_feedback_instanced */
  8938. #ifdef GL_ARB_transpose_matrix
  8939. static GLboolean _glewInit_GL_ARB_transpose_matrix ()
  8940. {
  8941. GLboolean r = GL_FALSE;
  8942. r = ((glLoadTransposeMatrixdARB = (PFNGLLOADTRANSPOSEMATRIXDARBPROC)glewGetProcAddress((const GLubyte*)"glLoadTransposeMatrixdARB")) == NULL) || r;
  8943. r = ((glLoadTransposeMatrixfARB = (PFNGLLOADTRANSPOSEMATRIXFARBPROC)glewGetProcAddress((const GLubyte*)"glLoadTransposeMatrixfARB")) == NULL) || r;
  8944. r = ((glMultTransposeMatrixdARB = (PFNGLMULTTRANSPOSEMATRIXDARBPROC)glewGetProcAddress((const GLubyte*)"glMultTransposeMatrixdARB")) == NULL) || r;
  8945. r = ((glMultTransposeMatrixfARB = (PFNGLMULTTRANSPOSEMATRIXFARBPROC)glewGetProcAddress((const GLubyte*)"glMultTransposeMatrixfARB")) == NULL) || r;
  8946. return r;
  8947. }
  8948. #endif /* GL_ARB_transpose_matrix */
  8949. #ifdef GL_ARB_uniform_buffer_object
  8950. static GLboolean _glewInit_GL_ARB_uniform_buffer_object ()
  8951. {
  8952. GLboolean r = GL_FALSE;
  8953. r = ((glBindBufferBase = (PFNGLBINDBUFFERBASEPROC)glewGetProcAddress((const GLubyte*)"glBindBufferBase")) == NULL) || r;
  8954. r = ((glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC)glewGetProcAddress((const GLubyte*)"glBindBufferRange")) == NULL) || r;
  8955. r = ((glGetActiveUniformBlockName = (PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC)glewGetProcAddress((const GLubyte*)"glGetActiveUniformBlockName")) == NULL) || r;
  8956. r = ((glGetActiveUniformBlockiv = (PFNGLGETACTIVEUNIFORMBLOCKIVPROC)glewGetProcAddress((const GLubyte*)"glGetActiveUniformBlockiv")) == NULL) || r;
  8957. r = ((glGetActiveUniformName = (PFNGLGETACTIVEUNIFORMNAMEPROC)glewGetProcAddress((const GLubyte*)"glGetActiveUniformName")) == NULL) || r;
  8958. r = ((glGetActiveUniformsiv = (PFNGLGETACTIVEUNIFORMSIVPROC)glewGetProcAddress((const GLubyte*)"glGetActiveUniformsiv")) == NULL) || r;
  8959. r = ((glGetIntegeri_v = (PFNGLGETINTEGERI_VPROC)glewGetProcAddress((const GLubyte*)"glGetIntegeri_v")) == NULL) || r;
  8960. r = ((glGetUniformBlockIndex = (PFNGLGETUNIFORMBLOCKINDEXPROC)glewGetProcAddress((const GLubyte*)"glGetUniformBlockIndex")) == NULL) || r;
  8961. r = ((glGetUniformIndices = (PFNGLGETUNIFORMINDICESPROC)glewGetProcAddress((const GLubyte*)"glGetUniformIndices")) == NULL) || r;
  8962. r = ((glUniformBlockBinding = (PFNGLUNIFORMBLOCKBINDINGPROC)glewGetProcAddress((const GLubyte*)"glUniformBlockBinding")) == NULL) || r;
  8963. return r;
  8964. }
  8965. #endif /* GL_ARB_uniform_buffer_object */
  8966. #ifdef GL_ARB_vertex_array_object
  8967. static GLboolean _glewInit_GL_ARB_vertex_array_object ()
  8968. {
  8969. GLboolean r = GL_FALSE;
  8970. r = ((glBindVertexArray = (PFNGLBINDVERTEXARRAYPROC)glewGetProcAddress((const GLubyte*)"glBindVertexArray")) == NULL) || r;
  8971. r = ((glDeleteVertexArrays = (PFNGLDELETEVERTEXARRAYSPROC)glewGetProcAddress((const GLubyte*)"glDeleteVertexArrays")) == NULL) || r;
  8972. r = ((glGenVertexArrays = (PFNGLGENVERTEXARRAYSPROC)glewGetProcAddress((const GLubyte*)"glGenVertexArrays")) == NULL) || r;
  8973. r = ((glIsVertexArray = (PFNGLISVERTEXARRAYPROC)glewGetProcAddress((const GLubyte*)"glIsVertexArray")) == NULL) || r;
  8974. return r;
  8975. }
  8976. #endif /* GL_ARB_vertex_array_object */
  8977. #ifdef GL_ARB_vertex_attrib_64bit
  8978. static GLboolean _glewInit_GL_ARB_vertex_attrib_64bit ()
  8979. {
  8980. GLboolean r = GL_FALSE;
  8981. r = ((glGetVertexAttribLdv = (PFNGLGETVERTEXATTRIBLDVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribLdv")) == NULL) || r;
  8982. r = ((glVertexAttribL1d = (PFNGLVERTEXATTRIBL1DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1d")) == NULL) || r;
  8983. r = ((glVertexAttribL1dv = (PFNGLVERTEXATTRIBL1DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1dv")) == NULL) || r;
  8984. r = ((glVertexAttribL2d = (PFNGLVERTEXATTRIBL2DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL2d")) == NULL) || r;
  8985. r = ((glVertexAttribL2dv = (PFNGLVERTEXATTRIBL2DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL2dv")) == NULL) || r;
  8986. r = ((glVertexAttribL3d = (PFNGLVERTEXATTRIBL3DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL3d")) == NULL) || r;
  8987. r = ((glVertexAttribL3dv = (PFNGLVERTEXATTRIBL3DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL3dv")) == NULL) || r;
  8988. r = ((glVertexAttribL4d = (PFNGLVERTEXATTRIBL4DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL4d")) == NULL) || r;
  8989. r = ((glVertexAttribL4dv = (PFNGLVERTEXATTRIBL4DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL4dv")) == NULL) || r;
  8990. r = ((glVertexAttribLPointer = (PFNGLVERTEXATTRIBLPOINTERPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribLPointer")) == NULL) || r;
  8991. return r;
  8992. }
  8993. #endif /* GL_ARB_vertex_attrib_64bit */
  8994. #ifdef GL_ARB_vertex_attrib_binding
  8995. static GLboolean _glewInit_GL_ARB_vertex_attrib_binding ()
  8996. {
  8997. GLboolean r = GL_FALSE;
  8998. r = ((glBindVertexBuffer = (PFNGLBINDVERTEXBUFFERPROC)glewGetProcAddress((const GLubyte*)"glBindVertexBuffer")) == NULL) || r;
  8999. r = ((glVertexArrayBindVertexBufferEXT = (PFNGLVERTEXARRAYBINDVERTEXBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayBindVertexBufferEXT")) == NULL) || r;
  9000. r = ((glVertexArrayVertexAttribBindingEXT = (PFNGLVERTEXARRAYVERTEXATTRIBBINDINGEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexAttribBindingEXT")) == NULL) || r;
  9001. r = ((glVertexArrayVertexAttribFormatEXT = (PFNGLVERTEXARRAYVERTEXATTRIBFORMATEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexAttribFormatEXT")) == NULL) || r;
  9002. r = ((glVertexArrayVertexAttribIFormatEXT = (PFNGLVERTEXARRAYVERTEXATTRIBIFORMATEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexAttribIFormatEXT")) == NULL) || r;
  9003. r = ((glVertexArrayVertexAttribLFormatEXT = (PFNGLVERTEXARRAYVERTEXATTRIBLFORMATEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexAttribLFormatEXT")) == NULL) || r;
  9004. r = ((glVertexArrayVertexBindingDivisorEXT = (PFNGLVERTEXARRAYVERTEXBINDINGDIVISOREXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexBindingDivisorEXT")) == NULL) || r;
  9005. r = ((glVertexAttribBinding = (PFNGLVERTEXATTRIBBINDINGPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribBinding")) == NULL) || r;
  9006. r = ((glVertexAttribFormat = (PFNGLVERTEXATTRIBFORMATPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribFormat")) == NULL) || r;
  9007. r = ((glVertexAttribIFormat = (PFNGLVERTEXATTRIBIFORMATPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribIFormat")) == NULL) || r;
  9008. r = ((glVertexAttribLFormat = (PFNGLVERTEXATTRIBLFORMATPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribLFormat")) == NULL) || r;
  9009. r = ((glVertexBindingDivisor = (PFNGLVERTEXBINDINGDIVISORPROC)glewGetProcAddress((const GLubyte*)"glVertexBindingDivisor")) == NULL) || r;
  9010. return r;
  9011. }
  9012. #endif /* GL_ARB_vertex_attrib_binding */
  9013. #ifdef GL_ARB_vertex_blend
  9014. static GLboolean _glewInit_GL_ARB_vertex_blend ()
  9015. {
  9016. GLboolean r = GL_FALSE;
  9017. r = ((glVertexBlendARB = (PFNGLVERTEXBLENDARBPROC)glewGetProcAddress((const GLubyte*)"glVertexBlendARB")) == NULL) || r;
  9018. r = ((glWeightPointerARB = (PFNGLWEIGHTPOINTERARBPROC)glewGetProcAddress((const GLubyte*)"glWeightPointerARB")) == NULL) || r;
  9019. r = ((glWeightbvARB = (PFNGLWEIGHTBVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightbvARB")) == NULL) || r;
  9020. r = ((glWeightdvARB = (PFNGLWEIGHTDVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightdvARB")) == NULL) || r;
  9021. r = ((glWeightfvARB = (PFNGLWEIGHTFVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightfvARB")) == NULL) || r;
  9022. r = ((glWeightivARB = (PFNGLWEIGHTIVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightivARB")) == NULL) || r;
  9023. r = ((glWeightsvARB = (PFNGLWEIGHTSVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightsvARB")) == NULL) || r;
  9024. r = ((glWeightubvARB = (PFNGLWEIGHTUBVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightubvARB")) == NULL) || r;
  9025. r = ((glWeightuivARB = (PFNGLWEIGHTUIVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightuivARB")) == NULL) || r;
  9026. r = ((glWeightusvARB = (PFNGLWEIGHTUSVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightusvARB")) == NULL) || r;
  9027. return r;
  9028. }
  9029. #endif /* GL_ARB_vertex_blend */
  9030. #ifdef GL_ARB_vertex_buffer_object
  9031. static GLboolean _glewInit_GL_ARB_vertex_buffer_object ()
  9032. {
  9033. GLboolean r = GL_FALSE;
  9034. r = ((glBindBufferARB = (PFNGLBINDBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"glBindBufferARB")) == NULL) || r;
  9035. r = ((glBufferDataARB = (PFNGLBUFFERDATAARBPROC)glewGetProcAddress((const GLubyte*)"glBufferDataARB")) == NULL) || r;
  9036. r = ((glBufferSubDataARB = (PFNGLBUFFERSUBDATAARBPROC)glewGetProcAddress((const GLubyte*)"glBufferSubDataARB")) == NULL) || r;
  9037. r = ((glDeleteBuffersARB = (PFNGLDELETEBUFFERSARBPROC)glewGetProcAddress((const GLubyte*)"glDeleteBuffersARB")) == NULL) || r;
  9038. r = ((glGenBuffersARB = (PFNGLGENBUFFERSARBPROC)glewGetProcAddress((const GLubyte*)"glGenBuffersARB")) == NULL) || r;
  9039. r = ((glGetBufferParameterivARB = (PFNGLGETBUFFERPARAMETERIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetBufferParameterivARB")) == NULL) || r;
  9040. r = ((glGetBufferPointervARB = (PFNGLGETBUFFERPOINTERVARBPROC)glewGetProcAddress((const GLubyte*)"glGetBufferPointervARB")) == NULL) || r;
  9041. r = ((glGetBufferSubDataARB = (PFNGLGETBUFFERSUBDATAARBPROC)glewGetProcAddress((const GLubyte*)"glGetBufferSubDataARB")) == NULL) || r;
  9042. r = ((glIsBufferARB = (PFNGLISBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"glIsBufferARB")) == NULL) || r;
  9043. r = ((glMapBufferARB = (PFNGLMAPBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"glMapBufferARB")) == NULL) || r;
  9044. r = ((glUnmapBufferARB = (PFNGLUNMAPBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"glUnmapBufferARB")) == NULL) || r;
  9045. return r;
  9046. }
  9047. #endif /* GL_ARB_vertex_buffer_object */
  9048. #ifdef GL_ARB_vertex_program
  9049. static GLboolean _glewInit_GL_ARB_vertex_program ()
  9050. {
  9051. GLboolean r = GL_FALSE;
  9052. r = ((glBindProgramARB = (PFNGLBINDPROGRAMARBPROC)glewGetProcAddress((const GLubyte*)"glBindProgramARB")) == NULL) || r;
  9053. r = ((glDeleteProgramsARB = (PFNGLDELETEPROGRAMSARBPROC)glewGetProcAddress((const GLubyte*)"glDeleteProgramsARB")) == NULL) || r;
  9054. r = ((glDisableVertexAttribArrayARB = (PFNGLDISABLEVERTEXATTRIBARRAYARBPROC)glewGetProcAddress((const GLubyte*)"glDisableVertexAttribArrayARB")) == NULL) || r;
  9055. r = ((glEnableVertexAttribArrayARB = (PFNGLENABLEVERTEXATTRIBARRAYARBPROC)glewGetProcAddress((const GLubyte*)"glEnableVertexAttribArrayARB")) == NULL) || r;
  9056. r = ((glGenProgramsARB = (PFNGLGENPROGRAMSARBPROC)glewGetProcAddress((const GLubyte*)"glGenProgramsARB")) == NULL) || r;
  9057. r = ((glGetProgramEnvParameterdvARB = (PFNGLGETPROGRAMENVPARAMETERDVARBPROC)glewGetProcAddress((const GLubyte*)"glGetProgramEnvParameterdvARB")) == NULL) || r;
  9058. r = ((glGetProgramEnvParameterfvARB = (PFNGLGETPROGRAMENVPARAMETERFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetProgramEnvParameterfvARB")) == NULL) || r;
  9059. r = ((glGetProgramLocalParameterdvARB = (PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC)glewGetProcAddress((const GLubyte*)"glGetProgramLocalParameterdvARB")) == NULL) || r;
  9060. r = ((glGetProgramLocalParameterfvARB = (PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetProgramLocalParameterfvARB")) == NULL) || r;
  9061. r = ((glGetProgramStringARB = (PFNGLGETPROGRAMSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"glGetProgramStringARB")) == NULL) || r;
  9062. r = ((glGetProgramivARB = (PFNGLGETPROGRAMIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetProgramivARB")) == NULL) || r;
  9063. r = ((glGetVertexAttribPointervARB = (PFNGLGETVERTEXATTRIBPOINTERVARBPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribPointervARB")) == NULL) || r;
  9064. r = ((glGetVertexAttribdvARB = (PFNGLGETVERTEXATTRIBDVARBPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribdvARB")) == NULL) || r;
  9065. r = ((glGetVertexAttribfvARB = (PFNGLGETVERTEXATTRIBFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribfvARB")) == NULL) || r;
  9066. r = ((glGetVertexAttribivARB = (PFNGLGETVERTEXATTRIBIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribivARB")) == NULL) || r;
  9067. r = ((glIsProgramARB = (PFNGLISPROGRAMARBPROC)glewGetProcAddress((const GLubyte*)"glIsProgramARB")) == NULL) || r;
  9068. r = ((glProgramEnvParameter4dARB = (PFNGLPROGRAMENVPARAMETER4DARBPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameter4dARB")) == NULL) || r;
  9069. r = ((glProgramEnvParameter4dvARB = (PFNGLPROGRAMENVPARAMETER4DVARBPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameter4dvARB")) == NULL) || r;
  9070. r = ((glProgramEnvParameter4fARB = (PFNGLPROGRAMENVPARAMETER4FARBPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameter4fARB")) == NULL) || r;
  9071. r = ((glProgramEnvParameter4fvARB = (PFNGLPROGRAMENVPARAMETER4FVARBPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameter4fvARB")) == NULL) || r;
  9072. r = ((glProgramLocalParameter4dARB = (PFNGLPROGRAMLOCALPARAMETER4DARBPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameter4dARB")) == NULL) || r;
  9073. r = ((glProgramLocalParameter4dvARB = (PFNGLPROGRAMLOCALPARAMETER4DVARBPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameter4dvARB")) == NULL) || r;
  9074. r = ((glProgramLocalParameter4fARB = (PFNGLPROGRAMLOCALPARAMETER4FARBPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameter4fARB")) == NULL) || r;
  9075. r = ((glProgramLocalParameter4fvARB = (PFNGLPROGRAMLOCALPARAMETER4FVARBPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameter4fvARB")) == NULL) || r;
  9076. r = ((glProgramStringARB = (PFNGLPROGRAMSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"glProgramStringARB")) == NULL) || r;
  9077. r = ((glVertexAttrib1dARB = (PFNGLVERTEXATTRIB1DARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1dARB")) == NULL) || r;
  9078. r = ((glVertexAttrib1dvARB = (PFNGLVERTEXATTRIB1DVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1dvARB")) == NULL) || r;
  9079. r = ((glVertexAttrib1fARB = (PFNGLVERTEXATTRIB1FARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1fARB")) == NULL) || r;
  9080. r = ((glVertexAttrib1fvARB = (PFNGLVERTEXATTRIB1FVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1fvARB")) == NULL) || r;
  9081. r = ((glVertexAttrib1sARB = (PFNGLVERTEXATTRIB1SARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1sARB")) == NULL) || r;
  9082. r = ((glVertexAttrib1svARB = (PFNGLVERTEXATTRIB1SVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1svARB")) == NULL) || r;
  9083. r = ((glVertexAttrib2dARB = (PFNGLVERTEXATTRIB2DARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2dARB")) == NULL) || r;
  9084. r = ((glVertexAttrib2dvARB = (PFNGLVERTEXATTRIB2DVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2dvARB")) == NULL) || r;
  9085. r = ((glVertexAttrib2fARB = (PFNGLVERTEXATTRIB2FARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2fARB")) == NULL) || r;
  9086. r = ((glVertexAttrib2fvARB = (PFNGLVERTEXATTRIB2FVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2fvARB")) == NULL) || r;
  9087. r = ((glVertexAttrib2sARB = (PFNGLVERTEXATTRIB2SARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2sARB")) == NULL) || r;
  9088. r = ((glVertexAttrib2svARB = (PFNGLVERTEXATTRIB2SVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2svARB")) == NULL) || r;
  9089. r = ((glVertexAttrib3dARB = (PFNGLVERTEXATTRIB3DARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3dARB")) == NULL) || r;
  9090. r = ((glVertexAttrib3dvARB = (PFNGLVERTEXATTRIB3DVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3dvARB")) == NULL) || r;
  9091. r = ((glVertexAttrib3fARB = (PFNGLVERTEXATTRIB3FARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3fARB")) == NULL) || r;
  9092. r = ((glVertexAttrib3fvARB = (PFNGLVERTEXATTRIB3FVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3fvARB")) == NULL) || r;
  9093. r = ((glVertexAttrib3sARB = (PFNGLVERTEXATTRIB3SARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3sARB")) == NULL) || r;
  9094. r = ((glVertexAttrib3svARB = (PFNGLVERTEXATTRIB3SVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3svARB")) == NULL) || r;
  9095. r = ((glVertexAttrib4NbvARB = (PFNGLVERTEXATTRIB4NBVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NbvARB")) == NULL) || r;
  9096. r = ((glVertexAttrib4NivARB = (PFNGLVERTEXATTRIB4NIVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NivARB")) == NULL) || r;
  9097. r = ((glVertexAttrib4NsvARB = (PFNGLVERTEXATTRIB4NSVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NsvARB")) == NULL) || r;
  9098. r = ((glVertexAttrib4NubARB = (PFNGLVERTEXATTRIB4NUBARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NubARB")) == NULL) || r;
  9099. r = ((glVertexAttrib4NubvARB = (PFNGLVERTEXATTRIB4NUBVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NubvARB")) == NULL) || r;
  9100. r = ((glVertexAttrib4NuivARB = (PFNGLVERTEXATTRIB4NUIVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NuivARB")) == NULL) || r;
  9101. r = ((glVertexAttrib4NusvARB = (PFNGLVERTEXATTRIB4NUSVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NusvARB")) == NULL) || r;
  9102. r = ((glVertexAttrib4bvARB = (PFNGLVERTEXATTRIB4BVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4bvARB")) == NULL) || r;
  9103. r = ((glVertexAttrib4dARB = (PFNGLVERTEXATTRIB4DARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4dARB")) == NULL) || r;
  9104. r = ((glVertexAttrib4dvARB = (PFNGLVERTEXATTRIB4DVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4dvARB")) == NULL) || r;
  9105. r = ((glVertexAttrib4fARB = (PFNGLVERTEXATTRIB4FARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4fARB")) == NULL) || r;
  9106. r = ((glVertexAttrib4fvARB = (PFNGLVERTEXATTRIB4FVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4fvARB")) == NULL) || r;
  9107. r = ((glVertexAttrib4ivARB = (PFNGLVERTEXATTRIB4IVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4ivARB")) == NULL) || r;
  9108. r = ((glVertexAttrib4sARB = (PFNGLVERTEXATTRIB4SARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4sARB")) == NULL) || r;
  9109. r = ((glVertexAttrib4svARB = (PFNGLVERTEXATTRIB4SVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4svARB")) == NULL) || r;
  9110. r = ((glVertexAttrib4ubvARB = (PFNGLVERTEXATTRIB4UBVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4ubvARB")) == NULL) || r;
  9111. r = ((glVertexAttrib4uivARB = (PFNGLVERTEXATTRIB4UIVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4uivARB")) == NULL) || r;
  9112. r = ((glVertexAttrib4usvARB = (PFNGLVERTEXATTRIB4USVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4usvARB")) == NULL) || r;
  9113. r = ((glVertexAttribPointerARB = (PFNGLVERTEXATTRIBPOINTERARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribPointerARB")) == NULL) || r;
  9114. return r;
  9115. }
  9116. #endif /* GL_ARB_vertex_program */
  9117. #ifdef GL_ARB_vertex_shader
  9118. static GLboolean _glewInit_GL_ARB_vertex_shader ()
  9119. {
  9120. GLboolean r = GL_FALSE;
  9121. r = ((glBindAttribLocationARB = (PFNGLBINDATTRIBLOCATIONARBPROC)glewGetProcAddress((const GLubyte*)"glBindAttribLocationARB")) == NULL) || r;
  9122. r = ((glGetActiveAttribARB = (PFNGLGETACTIVEATTRIBARBPROC)glewGetProcAddress((const GLubyte*)"glGetActiveAttribARB")) == NULL) || r;
  9123. r = ((glGetAttribLocationARB = (PFNGLGETATTRIBLOCATIONARBPROC)glewGetProcAddress((const GLubyte*)"glGetAttribLocationARB")) == NULL) || r;
  9124. return r;
  9125. }
  9126. #endif /* GL_ARB_vertex_shader */
  9127. #ifdef GL_ARB_vertex_type_2_10_10_10_rev
  9128. static GLboolean _glewInit_GL_ARB_vertex_type_2_10_10_10_rev ()
  9129. {
  9130. GLboolean r = GL_FALSE;
  9131. r = ((glColorP3ui = (PFNGLCOLORP3UIPROC)glewGetProcAddress((const GLubyte*)"glColorP3ui")) == NULL) || r;
  9132. r = ((glColorP3uiv = (PFNGLCOLORP3UIVPROC)glewGetProcAddress((const GLubyte*)"glColorP3uiv")) == NULL) || r;
  9133. r = ((glColorP4ui = (PFNGLCOLORP4UIPROC)glewGetProcAddress((const GLubyte*)"glColorP4ui")) == NULL) || r;
  9134. r = ((glColorP4uiv = (PFNGLCOLORP4UIVPROC)glewGetProcAddress((const GLubyte*)"glColorP4uiv")) == NULL) || r;
  9135. r = ((glMultiTexCoordP1ui = (PFNGLMULTITEXCOORDP1UIPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordP1ui")) == NULL) || r;
  9136. r = ((glMultiTexCoordP1uiv = (PFNGLMULTITEXCOORDP1UIVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordP1uiv")) == NULL) || r;
  9137. r = ((glMultiTexCoordP2ui = (PFNGLMULTITEXCOORDP2UIPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordP2ui")) == NULL) || r;
  9138. r = ((glMultiTexCoordP2uiv = (PFNGLMULTITEXCOORDP2UIVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordP2uiv")) == NULL) || r;
  9139. r = ((glMultiTexCoordP3ui = (PFNGLMULTITEXCOORDP3UIPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordP3ui")) == NULL) || r;
  9140. r = ((glMultiTexCoordP3uiv = (PFNGLMULTITEXCOORDP3UIVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordP3uiv")) == NULL) || r;
  9141. r = ((glMultiTexCoordP4ui = (PFNGLMULTITEXCOORDP4UIPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordP4ui")) == NULL) || r;
  9142. r = ((glMultiTexCoordP4uiv = (PFNGLMULTITEXCOORDP4UIVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordP4uiv")) == NULL) || r;
  9143. r = ((glNormalP3ui = (PFNGLNORMALP3UIPROC)glewGetProcAddress((const GLubyte*)"glNormalP3ui")) == NULL) || r;
  9144. r = ((glNormalP3uiv = (PFNGLNORMALP3UIVPROC)glewGetProcAddress((const GLubyte*)"glNormalP3uiv")) == NULL) || r;
  9145. r = ((glSecondaryColorP3ui = (PFNGLSECONDARYCOLORP3UIPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColorP3ui")) == NULL) || r;
  9146. r = ((glSecondaryColorP3uiv = (PFNGLSECONDARYCOLORP3UIVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColorP3uiv")) == NULL) || r;
  9147. r = ((glTexCoordP1ui = (PFNGLTEXCOORDP1UIPROC)glewGetProcAddress((const GLubyte*)"glTexCoordP1ui")) == NULL) || r;
  9148. r = ((glTexCoordP1uiv = (PFNGLTEXCOORDP1UIVPROC)glewGetProcAddress((const GLubyte*)"glTexCoordP1uiv")) == NULL) || r;
  9149. r = ((glTexCoordP2ui = (PFNGLTEXCOORDP2UIPROC)glewGetProcAddress((const GLubyte*)"glTexCoordP2ui")) == NULL) || r;
  9150. r = ((glTexCoordP2uiv = (PFNGLTEXCOORDP2UIVPROC)glewGetProcAddress((const GLubyte*)"glTexCoordP2uiv")) == NULL) || r;
  9151. r = ((glTexCoordP3ui = (PFNGLTEXCOORDP3UIPROC)glewGetProcAddress((const GLubyte*)"glTexCoordP3ui")) == NULL) || r;
  9152. r = ((glTexCoordP3uiv = (PFNGLTEXCOORDP3UIVPROC)glewGetProcAddress((const GLubyte*)"glTexCoordP3uiv")) == NULL) || r;
  9153. r = ((glTexCoordP4ui = (PFNGLTEXCOORDP4UIPROC)glewGetProcAddress((const GLubyte*)"glTexCoordP4ui")) == NULL) || r;
  9154. r = ((glTexCoordP4uiv = (PFNGLTEXCOORDP4UIVPROC)glewGetProcAddress((const GLubyte*)"glTexCoordP4uiv")) == NULL) || r;
  9155. r = ((glVertexAttribP1ui = (PFNGLVERTEXATTRIBP1UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribP1ui")) == NULL) || r;
  9156. r = ((glVertexAttribP1uiv = (PFNGLVERTEXATTRIBP1UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribP1uiv")) == NULL) || r;
  9157. r = ((glVertexAttribP2ui = (PFNGLVERTEXATTRIBP2UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribP2ui")) == NULL) || r;
  9158. r = ((glVertexAttribP2uiv = (PFNGLVERTEXATTRIBP2UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribP2uiv")) == NULL) || r;
  9159. r = ((glVertexAttribP3ui = (PFNGLVERTEXATTRIBP3UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribP3ui")) == NULL) || r;
  9160. r = ((glVertexAttribP3uiv = (PFNGLVERTEXATTRIBP3UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribP3uiv")) == NULL) || r;
  9161. r = ((glVertexAttribP4ui = (PFNGLVERTEXATTRIBP4UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribP4ui")) == NULL) || r;
  9162. r = ((glVertexAttribP4uiv = (PFNGLVERTEXATTRIBP4UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribP4uiv")) == NULL) || r;
  9163. r = ((glVertexP2ui = (PFNGLVERTEXP2UIPROC)glewGetProcAddress((const GLubyte*)"glVertexP2ui")) == NULL) || r;
  9164. r = ((glVertexP2uiv = (PFNGLVERTEXP2UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexP2uiv")) == NULL) || r;
  9165. r = ((glVertexP3ui = (PFNGLVERTEXP3UIPROC)glewGetProcAddress((const GLubyte*)"glVertexP3ui")) == NULL) || r;
  9166. r = ((glVertexP3uiv = (PFNGLVERTEXP3UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexP3uiv")) == NULL) || r;
  9167. r = ((glVertexP4ui = (PFNGLVERTEXP4UIPROC)glewGetProcAddress((const GLubyte*)"glVertexP4ui")) == NULL) || r;
  9168. r = ((glVertexP4uiv = (PFNGLVERTEXP4UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexP4uiv")) == NULL) || r;
  9169. return r;
  9170. }
  9171. #endif /* GL_ARB_vertex_type_2_10_10_10_rev */
  9172. #ifdef GL_ARB_viewport_array
  9173. static GLboolean _glewInit_GL_ARB_viewport_array ()
  9174. {
  9175. GLboolean r = GL_FALSE;
  9176. r = ((glDepthRangeArrayv = (PFNGLDEPTHRANGEARRAYVPROC)glewGetProcAddress((const GLubyte*)"glDepthRangeArrayv")) == NULL) || r;
  9177. r = ((glDepthRangeIndexed = (PFNGLDEPTHRANGEINDEXEDPROC)glewGetProcAddress((const GLubyte*)"glDepthRangeIndexed")) == NULL) || r;
  9178. r = ((glGetDoublei_v = (PFNGLGETDOUBLEI_VPROC)glewGetProcAddress((const GLubyte*)"glGetDoublei_v")) == NULL) || r;
  9179. r = ((glGetFloati_v = (PFNGLGETFLOATI_VPROC)glewGetProcAddress((const GLubyte*)"glGetFloati_v")) == NULL) || r;
  9180. r = ((glScissorArrayv = (PFNGLSCISSORARRAYVPROC)glewGetProcAddress((const GLubyte*)"glScissorArrayv")) == NULL) || r;
  9181. r = ((glScissorIndexed = (PFNGLSCISSORINDEXEDPROC)glewGetProcAddress((const GLubyte*)"glScissorIndexed")) == NULL) || r;
  9182. r = ((glScissorIndexedv = (PFNGLSCISSORINDEXEDVPROC)glewGetProcAddress((const GLubyte*)"glScissorIndexedv")) == NULL) || r;
  9183. r = ((glViewportArrayv = (PFNGLVIEWPORTARRAYVPROC)glewGetProcAddress((const GLubyte*)"glViewportArrayv")) == NULL) || r;
  9184. r = ((glViewportIndexedf = (PFNGLVIEWPORTINDEXEDFPROC)glewGetProcAddress((const GLubyte*)"glViewportIndexedf")) == NULL) || r;
  9185. r = ((glViewportIndexedfv = (PFNGLVIEWPORTINDEXEDFVPROC)glewGetProcAddress((const GLubyte*)"glViewportIndexedfv")) == NULL) || r;
  9186. return r;
  9187. }
  9188. #endif /* GL_ARB_viewport_array */
  9189. #ifdef GL_ARB_window_pos
  9190. static GLboolean _glewInit_GL_ARB_window_pos ()
  9191. {
  9192. GLboolean r = GL_FALSE;
  9193. r = ((glWindowPos2dARB = (PFNGLWINDOWPOS2DARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2dARB")) == NULL) || r;
  9194. r = ((glWindowPos2dvARB = (PFNGLWINDOWPOS2DVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2dvARB")) == NULL) || r;
  9195. r = ((glWindowPos2fARB = (PFNGLWINDOWPOS2FARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2fARB")) == NULL) || r;
  9196. r = ((glWindowPos2fvARB = (PFNGLWINDOWPOS2FVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2fvARB")) == NULL) || r;
  9197. r = ((glWindowPos2iARB = (PFNGLWINDOWPOS2IARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2iARB")) == NULL) || r;
  9198. r = ((glWindowPos2ivARB = (PFNGLWINDOWPOS2IVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2ivARB")) == NULL) || r;
  9199. r = ((glWindowPos2sARB = (PFNGLWINDOWPOS2SARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2sARB")) == NULL) || r;
  9200. r = ((glWindowPos2svARB = (PFNGLWINDOWPOS2SVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2svARB")) == NULL) || r;
  9201. r = ((glWindowPos3dARB = (PFNGLWINDOWPOS3DARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3dARB")) == NULL) || r;
  9202. r = ((glWindowPos3dvARB = (PFNGLWINDOWPOS3DVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3dvARB")) == NULL) || r;
  9203. r = ((glWindowPos3fARB = (PFNGLWINDOWPOS3FARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3fARB")) == NULL) || r;
  9204. r = ((glWindowPos3fvARB = (PFNGLWINDOWPOS3FVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3fvARB")) == NULL) || r;
  9205. r = ((glWindowPos3iARB = (PFNGLWINDOWPOS3IARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3iARB")) == NULL) || r;
  9206. r = ((glWindowPos3ivARB = (PFNGLWINDOWPOS3IVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3ivARB")) == NULL) || r;
  9207. r = ((glWindowPos3sARB = (PFNGLWINDOWPOS3SARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3sARB")) == NULL) || r;
  9208. r = ((glWindowPos3svARB = (PFNGLWINDOWPOS3SVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3svARB")) == NULL) || r;
  9209. return r;
  9210. }
  9211. #endif /* GL_ARB_window_pos */
  9212. #ifdef GL_ATI_draw_buffers
  9213. static GLboolean _glewInit_GL_ATI_draw_buffers ()
  9214. {
  9215. GLboolean r = GL_FALSE;
  9216. r = ((glDrawBuffersATI = (PFNGLDRAWBUFFERSATIPROC)glewGetProcAddress((const GLubyte*)"glDrawBuffersATI")) == NULL) || r;
  9217. return r;
  9218. }
  9219. #endif /* GL_ATI_draw_buffers */
  9220. #ifdef GL_ATI_element_array
  9221. static GLboolean _glewInit_GL_ATI_element_array ()
  9222. {
  9223. GLboolean r = GL_FALSE;
  9224. r = ((glDrawElementArrayATI = (PFNGLDRAWELEMENTARRAYATIPROC)glewGetProcAddress((const GLubyte*)"glDrawElementArrayATI")) == NULL) || r;
  9225. r = ((glDrawRangeElementArrayATI = (PFNGLDRAWRANGEELEMENTARRAYATIPROC)glewGetProcAddress((const GLubyte*)"glDrawRangeElementArrayATI")) == NULL) || r;
  9226. r = ((glElementPointerATI = (PFNGLELEMENTPOINTERATIPROC)glewGetProcAddress((const GLubyte*)"glElementPointerATI")) == NULL) || r;
  9227. return r;
  9228. }
  9229. #endif /* GL_ATI_element_array */
  9230. #ifdef GL_ATI_envmap_bumpmap
  9231. static GLboolean _glewInit_GL_ATI_envmap_bumpmap ()
  9232. {
  9233. GLboolean r = GL_FALSE;
  9234. r = ((glGetTexBumpParameterfvATI = (PFNGLGETTEXBUMPPARAMETERFVATIPROC)glewGetProcAddress((const GLubyte*)"glGetTexBumpParameterfvATI")) == NULL) || r;
  9235. r = ((glGetTexBumpParameterivATI = (PFNGLGETTEXBUMPPARAMETERIVATIPROC)glewGetProcAddress((const GLubyte*)"glGetTexBumpParameterivATI")) == NULL) || r;
  9236. r = ((glTexBumpParameterfvATI = (PFNGLTEXBUMPPARAMETERFVATIPROC)glewGetProcAddress((const GLubyte*)"glTexBumpParameterfvATI")) == NULL) || r;
  9237. r = ((glTexBumpParameterivATI = (PFNGLTEXBUMPPARAMETERIVATIPROC)glewGetProcAddress((const GLubyte*)"glTexBumpParameterivATI")) == NULL) || r;
  9238. return r;
  9239. }
  9240. #endif /* GL_ATI_envmap_bumpmap */
  9241. #ifdef GL_ATI_fragment_shader
  9242. static GLboolean _glewInit_GL_ATI_fragment_shader ()
  9243. {
  9244. GLboolean r = GL_FALSE;
  9245. r = ((glAlphaFragmentOp1ATI = (PFNGLALPHAFRAGMENTOP1ATIPROC)glewGetProcAddress((const GLubyte*)"glAlphaFragmentOp1ATI")) == NULL) || r;
  9246. r = ((glAlphaFragmentOp2ATI = (PFNGLALPHAFRAGMENTOP2ATIPROC)glewGetProcAddress((const GLubyte*)"glAlphaFragmentOp2ATI")) == NULL) || r;
  9247. r = ((glAlphaFragmentOp3ATI = (PFNGLALPHAFRAGMENTOP3ATIPROC)glewGetProcAddress((const GLubyte*)"glAlphaFragmentOp3ATI")) == NULL) || r;
  9248. r = ((glBeginFragmentShaderATI = (PFNGLBEGINFRAGMENTSHADERATIPROC)glewGetProcAddress((const GLubyte*)"glBeginFragmentShaderATI")) == NULL) || r;
  9249. r = ((glBindFragmentShaderATI = (PFNGLBINDFRAGMENTSHADERATIPROC)glewGetProcAddress((const GLubyte*)"glBindFragmentShaderATI")) == NULL) || r;
  9250. r = ((glColorFragmentOp1ATI = (PFNGLCOLORFRAGMENTOP1ATIPROC)glewGetProcAddress((const GLubyte*)"glColorFragmentOp1ATI")) == NULL) || r;
  9251. r = ((glColorFragmentOp2ATI = (PFNGLCOLORFRAGMENTOP2ATIPROC)glewGetProcAddress((const GLubyte*)"glColorFragmentOp2ATI")) == NULL) || r;
  9252. r = ((glColorFragmentOp3ATI = (PFNGLCOLORFRAGMENTOP3ATIPROC)glewGetProcAddress((const GLubyte*)"glColorFragmentOp3ATI")) == NULL) || r;
  9253. r = ((glDeleteFragmentShaderATI = (PFNGLDELETEFRAGMENTSHADERATIPROC)glewGetProcAddress((const GLubyte*)"glDeleteFragmentShaderATI")) == NULL) || r;
  9254. r = ((glEndFragmentShaderATI = (PFNGLENDFRAGMENTSHADERATIPROC)glewGetProcAddress((const GLubyte*)"glEndFragmentShaderATI")) == NULL) || r;
  9255. r = ((glGenFragmentShadersATI = (PFNGLGENFRAGMENTSHADERSATIPROC)glewGetProcAddress((const GLubyte*)"glGenFragmentShadersATI")) == NULL) || r;
  9256. r = ((glPassTexCoordATI = (PFNGLPASSTEXCOORDATIPROC)glewGetProcAddress((const GLubyte*)"glPassTexCoordATI")) == NULL) || r;
  9257. r = ((glSampleMapATI = (PFNGLSAMPLEMAPATIPROC)glewGetProcAddress((const GLubyte*)"glSampleMapATI")) == NULL) || r;
  9258. r = ((glSetFragmentShaderConstantATI = (PFNGLSETFRAGMENTSHADERCONSTANTATIPROC)glewGetProcAddress((const GLubyte*)"glSetFragmentShaderConstantATI")) == NULL) || r;
  9259. return r;
  9260. }
  9261. #endif /* GL_ATI_fragment_shader */
  9262. #ifdef GL_ATI_map_object_buffer
  9263. static GLboolean _glewInit_GL_ATI_map_object_buffer ()
  9264. {
  9265. GLboolean r = GL_FALSE;
  9266. r = ((glMapObjectBufferATI = (PFNGLMAPOBJECTBUFFERATIPROC)glewGetProcAddress((const GLubyte*)"glMapObjectBufferATI")) == NULL) || r;
  9267. r = ((glUnmapObjectBufferATI = (PFNGLUNMAPOBJECTBUFFERATIPROC)glewGetProcAddress((const GLubyte*)"glUnmapObjectBufferATI")) == NULL) || r;
  9268. return r;
  9269. }
  9270. #endif /* GL_ATI_map_object_buffer */
  9271. #ifdef GL_ATI_pn_triangles
  9272. static GLboolean _glewInit_GL_ATI_pn_triangles ()
  9273. {
  9274. GLboolean r = GL_FALSE;
  9275. r = ((glPNTrianglesfATI = (PFNGLPNTRIANGLESFATIPROC)glewGetProcAddress((const GLubyte*)"glPNTrianglesfATI")) == NULL) || r;
  9276. r = ((glPNTrianglesiATI = (PFNGLPNTRIANGLESIATIPROC)glewGetProcAddress((const GLubyte*)"glPNTrianglesiATI")) == NULL) || r;
  9277. return r;
  9278. }
  9279. #endif /* GL_ATI_pn_triangles */
  9280. #ifdef GL_ATI_separate_stencil
  9281. static GLboolean _glewInit_GL_ATI_separate_stencil ()
  9282. {
  9283. GLboolean r = GL_FALSE;
  9284. r = ((glStencilFuncSeparateATI = (PFNGLSTENCILFUNCSEPARATEATIPROC)glewGetProcAddress((const GLubyte*)"glStencilFuncSeparateATI")) == NULL) || r;
  9285. r = ((glStencilOpSeparateATI = (PFNGLSTENCILOPSEPARATEATIPROC)glewGetProcAddress((const GLubyte*)"glStencilOpSeparateATI")) == NULL) || r;
  9286. return r;
  9287. }
  9288. #endif /* GL_ATI_separate_stencil */
  9289. #ifdef GL_ATI_vertex_array_object
  9290. static GLboolean _glewInit_GL_ATI_vertex_array_object ()
  9291. {
  9292. GLboolean r = GL_FALSE;
  9293. r = ((glArrayObjectATI = (PFNGLARRAYOBJECTATIPROC)glewGetProcAddress((const GLubyte*)"glArrayObjectATI")) == NULL) || r;
  9294. r = ((glFreeObjectBufferATI = (PFNGLFREEOBJECTBUFFERATIPROC)glewGetProcAddress((const GLubyte*)"glFreeObjectBufferATI")) == NULL) || r;
  9295. r = ((glGetArrayObjectfvATI = (PFNGLGETARRAYOBJECTFVATIPROC)glewGetProcAddress((const GLubyte*)"glGetArrayObjectfvATI")) == NULL) || r;
  9296. r = ((glGetArrayObjectivATI = (PFNGLGETARRAYOBJECTIVATIPROC)glewGetProcAddress((const GLubyte*)"glGetArrayObjectivATI")) == NULL) || r;
  9297. r = ((glGetObjectBufferfvATI = (PFNGLGETOBJECTBUFFERFVATIPROC)glewGetProcAddress((const GLubyte*)"glGetObjectBufferfvATI")) == NULL) || r;
  9298. r = ((glGetObjectBufferivATI = (PFNGLGETOBJECTBUFFERIVATIPROC)glewGetProcAddress((const GLubyte*)"glGetObjectBufferivATI")) == NULL) || r;
  9299. r = ((glGetVariantArrayObjectfvATI = (PFNGLGETVARIANTARRAYOBJECTFVATIPROC)glewGetProcAddress((const GLubyte*)"glGetVariantArrayObjectfvATI")) == NULL) || r;
  9300. r = ((glGetVariantArrayObjectivATI = (PFNGLGETVARIANTARRAYOBJECTIVATIPROC)glewGetProcAddress((const GLubyte*)"glGetVariantArrayObjectivATI")) == NULL) || r;
  9301. r = ((glIsObjectBufferATI = (PFNGLISOBJECTBUFFERATIPROC)glewGetProcAddress((const GLubyte*)"glIsObjectBufferATI")) == NULL) || r;
  9302. r = ((glNewObjectBufferATI = (PFNGLNEWOBJECTBUFFERATIPROC)glewGetProcAddress((const GLubyte*)"glNewObjectBufferATI")) == NULL) || r;
  9303. r = ((glUpdateObjectBufferATI = (PFNGLUPDATEOBJECTBUFFERATIPROC)glewGetProcAddress((const GLubyte*)"glUpdateObjectBufferATI")) == NULL) || r;
  9304. r = ((glVariantArrayObjectATI = (PFNGLVARIANTARRAYOBJECTATIPROC)glewGetProcAddress((const GLubyte*)"glVariantArrayObjectATI")) == NULL) || r;
  9305. return r;
  9306. }
  9307. #endif /* GL_ATI_vertex_array_object */
  9308. #ifdef GL_ATI_vertex_attrib_array_object
  9309. static GLboolean _glewInit_GL_ATI_vertex_attrib_array_object ()
  9310. {
  9311. GLboolean r = GL_FALSE;
  9312. r = ((glGetVertexAttribArrayObjectfvATI = (PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribArrayObjectfvATI")) == NULL) || r;
  9313. r = ((glGetVertexAttribArrayObjectivATI = (PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribArrayObjectivATI")) == NULL) || r;
  9314. r = ((glVertexAttribArrayObjectATI = (PFNGLVERTEXATTRIBARRAYOBJECTATIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribArrayObjectATI")) == NULL) || r;
  9315. return r;
  9316. }
  9317. #endif /* GL_ATI_vertex_attrib_array_object */
  9318. #ifdef GL_ATI_vertex_streams
  9319. static GLboolean _glewInit_GL_ATI_vertex_streams ()
  9320. {
  9321. GLboolean r = GL_FALSE;
  9322. r = ((glClientActiveVertexStreamATI = (PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC)glewGetProcAddress((const GLubyte*)"glClientActiveVertexStreamATI")) == NULL) || r;
  9323. r = ((glNormalStream3bATI = (PFNGLNORMALSTREAM3BATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3bATI")) == NULL) || r;
  9324. r = ((glNormalStream3bvATI = (PFNGLNORMALSTREAM3BVATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3bvATI")) == NULL) || r;
  9325. r = ((glNormalStream3dATI = (PFNGLNORMALSTREAM3DATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3dATI")) == NULL) || r;
  9326. r = ((glNormalStream3dvATI = (PFNGLNORMALSTREAM3DVATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3dvATI")) == NULL) || r;
  9327. r = ((glNormalStream3fATI = (PFNGLNORMALSTREAM3FATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3fATI")) == NULL) || r;
  9328. r = ((glNormalStream3fvATI = (PFNGLNORMALSTREAM3FVATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3fvATI")) == NULL) || r;
  9329. r = ((glNormalStream3iATI = (PFNGLNORMALSTREAM3IATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3iATI")) == NULL) || r;
  9330. r = ((glNormalStream3ivATI = (PFNGLNORMALSTREAM3IVATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3ivATI")) == NULL) || r;
  9331. r = ((glNormalStream3sATI = (PFNGLNORMALSTREAM3SATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3sATI")) == NULL) || r;
  9332. r = ((glNormalStream3svATI = (PFNGLNORMALSTREAM3SVATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3svATI")) == NULL) || r;
  9333. r = ((glVertexBlendEnvfATI = (PFNGLVERTEXBLENDENVFATIPROC)glewGetProcAddress((const GLubyte*)"glVertexBlendEnvfATI")) == NULL) || r;
  9334. r = ((glVertexBlendEnviATI = (PFNGLVERTEXBLENDENVIATIPROC)glewGetProcAddress((const GLubyte*)"glVertexBlendEnviATI")) == NULL) || r;
  9335. r = ((glVertexStream1dATI = (PFNGLVERTEXSTREAM1DATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream1dATI")) == NULL) || r;
  9336. r = ((glVertexStream1dvATI = (PFNGLVERTEXSTREAM1DVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream1dvATI")) == NULL) || r;
  9337. r = ((glVertexStream1fATI = (PFNGLVERTEXSTREAM1FATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream1fATI")) == NULL) || r;
  9338. r = ((glVertexStream1fvATI = (PFNGLVERTEXSTREAM1FVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream1fvATI")) == NULL) || r;
  9339. r = ((glVertexStream1iATI = (PFNGLVERTEXSTREAM1IATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream1iATI")) == NULL) || r;
  9340. r = ((glVertexStream1ivATI = (PFNGLVERTEXSTREAM1IVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream1ivATI")) == NULL) || r;
  9341. r = ((glVertexStream1sATI = (PFNGLVERTEXSTREAM1SATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream1sATI")) == NULL) || r;
  9342. r = ((glVertexStream1svATI = (PFNGLVERTEXSTREAM1SVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream1svATI")) == NULL) || r;
  9343. r = ((glVertexStream2dATI = (PFNGLVERTEXSTREAM2DATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2dATI")) == NULL) || r;
  9344. r = ((glVertexStream2dvATI = (PFNGLVERTEXSTREAM2DVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2dvATI")) == NULL) || r;
  9345. r = ((glVertexStream2fATI = (PFNGLVERTEXSTREAM2FATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2fATI")) == NULL) || r;
  9346. r = ((glVertexStream2fvATI = (PFNGLVERTEXSTREAM2FVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2fvATI")) == NULL) || r;
  9347. r = ((glVertexStream2iATI = (PFNGLVERTEXSTREAM2IATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2iATI")) == NULL) || r;
  9348. r = ((glVertexStream2ivATI = (PFNGLVERTEXSTREAM2IVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2ivATI")) == NULL) || r;
  9349. r = ((glVertexStream2sATI = (PFNGLVERTEXSTREAM2SATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2sATI")) == NULL) || r;
  9350. r = ((glVertexStream2svATI = (PFNGLVERTEXSTREAM2SVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2svATI")) == NULL) || r;
  9351. r = ((glVertexStream3dATI = (PFNGLVERTEXSTREAM3DATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3dATI")) == NULL) || r;
  9352. r = ((glVertexStream3dvATI = (PFNGLVERTEXSTREAM3DVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3dvATI")) == NULL) || r;
  9353. r = ((glVertexStream3fATI = (PFNGLVERTEXSTREAM3FATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3fATI")) == NULL) || r;
  9354. r = ((glVertexStream3fvATI = (PFNGLVERTEXSTREAM3FVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3fvATI")) == NULL) || r;
  9355. r = ((glVertexStream3iATI = (PFNGLVERTEXSTREAM3IATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3iATI")) == NULL) || r;
  9356. r = ((glVertexStream3ivATI = (PFNGLVERTEXSTREAM3IVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3ivATI")) == NULL) || r;
  9357. r = ((glVertexStream3sATI = (PFNGLVERTEXSTREAM3SATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3sATI")) == NULL) || r;
  9358. r = ((glVertexStream3svATI = (PFNGLVERTEXSTREAM3SVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3svATI")) == NULL) || r;
  9359. r = ((glVertexStream4dATI = (PFNGLVERTEXSTREAM4DATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4dATI")) == NULL) || r;
  9360. r = ((glVertexStream4dvATI = (PFNGLVERTEXSTREAM4DVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4dvATI")) == NULL) || r;
  9361. r = ((glVertexStream4fATI = (PFNGLVERTEXSTREAM4FATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4fATI")) == NULL) || r;
  9362. r = ((glVertexStream4fvATI = (PFNGLVERTEXSTREAM4FVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4fvATI")) == NULL) || r;
  9363. r = ((glVertexStream4iATI = (PFNGLVERTEXSTREAM4IATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4iATI")) == NULL) || r;
  9364. r = ((glVertexStream4ivATI = (PFNGLVERTEXSTREAM4IVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4ivATI")) == NULL) || r;
  9365. r = ((glVertexStream4sATI = (PFNGLVERTEXSTREAM4SATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4sATI")) == NULL) || r;
  9366. r = ((glVertexStream4svATI = (PFNGLVERTEXSTREAM4SVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4svATI")) == NULL) || r;
  9367. return r;
  9368. }
  9369. #endif /* GL_ATI_vertex_streams */
  9370. #ifdef GL_EXT_bindable_uniform
  9371. static GLboolean _glewInit_GL_EXT_bindable_uniform ()
  9372. {
  9373. GLboolean r = GL_FALSE;
  9374. r = ((glGetUniformBufferSizeEXT = (PFNGLGETUNIFORMBUFFERSIZEEXTPROC)glewGetProcAddress((const GLubyte*)"glGetUniformBufferSizeEXT")) == NULL) || r;
  9375. r = ((glGetUniformOffsetEXT = (PFNGLGETUNIFORMOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glGetUniformOffsetEXT")) == NULL) || r;
  9376. r = ((glUniformBufferEXT = (PFNGLUNIFORMBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glUniformBufferEXT")) == NULL) || r;
  9377. return r;
  9378. }
  9379. #endif /* GL_EXT_bindable_uniform */
  9380. #ifdef GL_EXT_blend_color
  9381. static GLboolean _glewInit_GL_EXT_blend_color ()
  9382. {
  9383. GLboolean r = GL_FALSE;
  9384. r = ((glBlendColorEXT = (PFNGLBLENDCOLOREXTPROC)glewGetProcAddress((const GLubyte*)"glBlendColorEXT")) == NULL) || r;
  9385. return r;
  9386. }
  9387. #endif /* GL_EXT_blend_color */
  9388. #ifdef GL_EXT_blend_equation_separate
  9389. static GLboolean _glewInit_GL_EXT_blend_equation_separate ()
  9390. {
  9391. GLboolean r = GL_FALSE;
  9392. r = ((glBlendEquationSeparateEXT = (PFNGLBLENDEQUATIONSEPARATEEXTPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationSeparateEXT")) == NULL) || r;
  9393. return r;
  9394. }
  9395. #endif /* GL_EXT_blend_equation_separate */
  9396. #ifdef GL_EXT_blend_func_separate
  9397. static GLboolean _glewInit_GL_EXT_blend_func_separate ()
  9398. {
  9399. GLboolean r = GL_FALSE;
  9400. r = ((glBlendFuncSeparateEXT = (PFNGLBLENDFUNCSEPARATEEXTPROC)glewGetProcAddress((const GLubyte*)"glBlendFuncSeparateEXT")) == NULL) || r;
  9401. return r;
  9402. }
  9403. #endif /* GL_EXT_blend_func_separate */
  9404. #ifdef GL_EXT_blend_minmax
  9405. static GLboolean _glewInit_GL_EXT_blend_minmax ()
  9406. {
  9407. GLboolean r = GL_FALSE;
  9408. r = ((glBlendEquationEXT = (PFNGLBLENDEQUATIONEXTPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationEXT")) == NULL) || r;
  9409. return r;
  9410. }
  9411. #endif /* GL_EXT_blend_minmax */
  9412. #ifdef GL_EXT_color_subtable
  9413. static GLboolean _glewInit_GL_EXT_color_subtable ()
  9414. {
  9415. GLboolean r = GL_FALSE;
  9416. r = ((glColorSubTableEXT = (PFNGLCOLORSUBTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"glColorSubTableEXT")) == NULL) || r;
  9417. r = ((glCopyColorSubTableEXT = (PFNGLCOPYCOLORSUBTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyColorSubTableEXT")) == NULL) || r;
  9418. return r;
  9419. }
  9420. #endif /* GL_EXT_color_subtable */
  9421. #ifdef GL_EXT_compiled_vertex_array
  9422. static GLboolean _glewInit_GL_EXT_compiled_vertex_array ()
  9423. {
  9424. GLboolean r = GL_FALSE;
  9425. r = ((glLockArraysEXT = (PFNGLLOCKARRAYSEXTPROC)glewGetProcAddress((const GLubyte*)"glLockArraysEXT")) == NULL) || r;
  9426. r = ((glUnlockArraysEXT = (PFNGLUNLOCKARRAYSEXTPROC)glewGetProcAddress((const GLubyte*)"glUnlockArraysEXT")) == NULL) || r;
  9427. return r;
  9428. }
  9429. #endif /* GL_EXT_compiled_vertex_array */
  9430. #ifdef GL_EXT_convolution
  9431. static GLboolean _glewInit_GL_EXT_convolution ()
  9432. {
  9433. GLboolean r = GL_FALSE;
  9434. r = ((glConvolutionFilter1DEXT = (PFNGLCONVOLUTIONFILTER1DEXTPROC)glewGetProcAddress((const GLubyte*)"glConvolutionFilter1DEXT")) == NULL) || r;
  9435. r = ((glConvolutionFilter2DEXT = (PFNGLCONVOLUTIONFILTER2DEXTPROC)glewGetProcAddress((const GLubyte*)"glConvolutionFilter2DEXT")) == NULL) || r;
  9436. r = ((glConvolutionParameterfEXT = (PFNGLCONVOLUTIONPARAMETERFEXTPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameterfEXT")) == NULL) || r;
  9437. r = ((glConvolutionParameterfvEXT = (PFNGLCONVOLUTIONPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameterfvEXT")) == NULL) || r;
  9438. r = ((glConvolutionParameteriEXT = (PFNGLCONVOLUTIONPARAMETERIEXTPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameteriEXT")) == NULL) || r;
  9439. r = ((glConvolutionParameterivEXT = (PFNGLCONVOLUTIONPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameterivEXT")) == NULL) || r;
  9440. r = ((glCopyConvolutionFilter1DEXT = (PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyConvolutionFilter1DEXT")) == NULL) || r;
  9441. r = ((glCopyConvolutionFilter2DEXT = (PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyConvolutionFilter2DEXT")) == NULL) || r;
  9442. r = ((glGetConvolutionFilterEXT = (PFNGLGETCONVOLUTIONFILTEREXTPROC)glewGetProcAddress((const GLubyte*)"glGetConvolutionFilterEXT")) == NULL) || r;
  9443. r = ((glGetConvolutionParameterfvEXT = (PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetConvolutionParameterfvEXT")) == NULL) || r;
  9444. r = ((glGetConvolutionParameterivEXT = (PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetConvolutionParameterivEXT")) == NULL) || r;
  9445. r = ((glGetSeparableFilterEXT = (PFNGLGETSEPARABLEFILTEREXTPROC)glewGetProcAddress((const GLubyte*)"glGetSeparableFilterEXT")) == NULL) || r;
  9446. r = ((glSeparableFilter2DEXT = (PFNGLSEPARABLEFILTER2DEXTPROC)glewGetProcAddress((const GLubyte*)"glSeparableFilter2DEXT")) == NULL) || r;
  9447. return r;
  9448. }
  9449. #endif /* GL_EXT_convolution */
  9450. #ifdef GL_EXT_coordinate_frame
  9451. static GLboolean _glewInit_GL_EXT_coordinate_frame ()
  9452. {
  9453. GLboolean r = GL_FALSE;
  9454. r = ((glBinormalPointerEXT = (PFNGLBINORMALPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glBinormalPointerEXT")) == NULL) || r;
  9455. r = ((glTangentPointerEXT = (PFNGLTANGENTPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glTangentPointerEXT")) == NULL) || r;
  9456. return r;
  9457. }
  9458. #endif /* GL_EXT_coordinate_frame */
  9459. #ifdef GL_EXT_copy_texture
  9460. static GLboolean _glewInit_GL_EXT_copy_texture ()
  9461. {
  9462. GLboolean r = GL_FALSE;
  9463. r = ((glCopyTexImage1DEXT = (PFNGLCOPYTEXIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTexImage1DEXT")) == NULL) || r;
  9464. r = ((glCopyTexImage2DEXT = (PFNGLCOPYTEXIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTexImage2DEXT")) == NULL) || r;
  9465. r = ((glCopyTexSubImage1DEXT = (PFNGLCOPYTEXSUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTexSubImage1DEXT")) == NULL) || r;
  9466. r = ((glCopyTexSubImage2DEXT = (PFNGLCOPYTEXSUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTexSubImage2DEXT")) == NULL) || r;
  9467. r = ((glCopyTexSubImage3DEXT = (PFNGLCOPYTEXSUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTexSubImage3DEXT")) == NULL) || r;
  9468. return r;
  9469. }
  9470. #endif /* GL_EXT_copy_texture */
  9471. #ifdef GL_EXT_cull_vertex
  9472. static GLboolean _glewInit_GL_EXT_cull_vertex ()
  9473. {
  9474. GLboolean r = GL_FALSE;
  9475. r = ((glCullParameterdvEXT = (PFNGLCULLPARAMETERDVEXTPROC)glewGetProcAddress((const GLubyte*)"glCullParameterdvEXT")) == NULL) || r;
  9476. r = ((glCullParameterfvEXT = (PFNGLCULLPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glCullParameterfvEXT")) == NULL) || r;
  9477. return r;
  9478. }
  9479. #endif /* GL_EXT_cull_vertex */
  9480. #ifdef GL_EXT_debug_label
  9481. static GLboolean _glewInit_GL_EXT_debug_label ()
  9482. {
  9483. GLboolean r = GL_FALSE;
  9484. r = ((glGetObjectLabelEXT = (PFNGLGETOBJECTLABELEXTPROC)glewGetProcAddress((const GLubyte*)"glGetObjectLabelEXT")) == NULL) || r;
  9485. r = ((glLabelObjectEXT = (PFNGLLABELOBJECTEXTPROC)glewGetProcAddress((const GLubyte*)"glLabelObjectEXT")) == NULL) || r;
  9486. return r;
  9487. }
  9488. #endif /* GL_EXT_debug_label */
  9489. #ifdef GL_EXT_debug_marker
  9490. static GLboolean _glewInit_GL_EXT_debug_marker ()
  9491. {
  9492. GLboolean r = GL_FALSE;
  9493. r = ((glInsertEventMarkerEXT = (PFNGLINSERTEVENTMARKEREXTPROC)glewGetProcAddress((const GLubyte*)"glInsertEventMarkerEXT")) == NULL) || r;
  9494. r = ((glPopGroupMarkerEXT = (PFNGLPOPGROUPMARKEREXTPROC)glewGetProcAddress((const GLubyte*)"glPopGroupMarkerEXT")) == NULL) || r;
  9495. r = ((glPushGroupMarkerEXT = (PFNGLPUSHGROUPMARKEREXTPROC)glewGetProcAddress((const GLubyte*)"glPushGroupMarkerEXT")) == NULL) || r;
  9496. return r;
  9497. }
  9498. #endif /* GL_EXT_debug_marker */
  9499. #ifdef GL_EXT_depth_bounds_test
  9500. static GLboolean _glewInit_GL_EXT_depth_bounds_test ()
  9501. {
  9502. GLboolean r = GL_FALSE;
  9503. r = ((glDepthBoundsEXT = (PFNGLDEPTHBOUNDSEXTPROC)glewGetProcAddress((const GLubyte*)"glDepthBoundsEXT")) == NULL) || r;
  9504. return r;
  9505. }
  9506. #endif /* GL_EXT_depth_bounds_test */
  9507. #ifdef GL_EXT_direct_state_access
  9508. static GLboolean _glewInit_GL_EXT_direct_state_access ()
  9509. {
  9510. GLboolean r = GL_FALSE;
  9511. r = ((glBindMultiTextureEXT = (PFNGLBINDMULTITEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glBindMultiTextureEXT")) == NULL) || r;
  9512. r = ((glCheckNamedFramebufferStatusEXT = (PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC)glewGetProcAddress((const GLubyte*)"glCheckNamedFramebufferStatusEXT")) == NULL) || r;
  9513. r = ((glClientAttribDefaultEXT = (PFNGLCLIENTATTRIBDEFAULTEXTPROC)glewGetProcAddress((const GLubyte*)"glClientAttribDefaultEXT")) == NULL) || r;
  9514. r = ((glCompressedMultiTexImage1DEXT = (PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedMultiTexImage1DEXT")) == NULL) || r;
  9515. r = ((glCompressedMultiTexImage2DEXT = (PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedMultiTexImage2DEXT")) == NULL) || r;
  9516. r = ((glCompressedMultiTexImage3DEXT = (PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedMultiTexImage3DEXT")) == NULL) || r;
  9517. r = ((glCompressedMultiTexSubImage1DEXT = (PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedMultiTexSubImage1DEXT")) == NULL) || r;
  9518. r = ((glCompressedMultiTexSubImage2DEXT = (PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedMultiTexSubImage2DEXT")) == NULL) || r;
  9519. r = ((glCompressedMultiTexSubImage3DEXT = (PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedMultiTexSubImage3DEXT")) == NULL) || r;
  9520. r = ((glCompressedTextureImage1DEXT = (PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedTextureImage1DEXT")) == NULL) || r;
  9521. r = ((glCompressedTextureImage2DEXT = (PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedTextureImage2DEXT")) == NULL) || r;
  9522. r = ((glCompressedTextureImage3DEXT = (PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedTextureImage3DEXT")) == NULL) || r;
  9523. r = ((glCompressedTextureSubImage1DEXT = (PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedTextureSubImage1DEXT")) == NULL) || r;
  9524. r = ((glCompressedTextureSubImage2DEXT = (PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedTextureSubImage2DEXT")) == NULL) || r;
  9525. r = ((glCompressedTextureSubImage3DEXT = (PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedTextureSubImage3DEXT")) == NULL) || r;
  9526. r = ((glCopyMultiTexImage1DEXT = (PFNGLCOPYMULTITEXIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyMultiTexImage1DEXT")) == NULL) || r;
  9527. r = ((glCopyMultiTexImage2DEXT = (PFNGLCOPYMULTITEXIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyMultiTexImage2DEXT")) == NULL) || r;
  9528. r = ((glCopyMultiTexSubImage1DEXT = (PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyMultiTexSubImage1DEXT")) == NULL) || r;
  9529. r = ((glCopyMultiTexSubImage2DEXT = (PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyMultiTexSubImage2DEXT")) == NULL) || r;
  9530. r = ((glCopyMultiTexSubImage3DEXT = (PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyMultiTexSubImage3DEXT")) == NULL) || r;
  9531. r = ((glCopyTextureImage1DEXT = (PFNGLCOPYTEXTUREIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTextureImage1DEXT")) == NULL) || r;
  9532. r = ((glCopyTextureImage2DEXT = (PFNGLCOPYTEXTUREIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTextureImage2DEXT")) == NULL) || r;
  9533. r = ((glCopyTextureSubImage1DEXT = (PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTextureSubImage1DEXT")) == NULL) || r;
  9534. r = ((glCopyTextureSubImage2DEXT = (PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTextureSubImage2DEXT")) == NULL) || r;
  9535. r = ((glCopyTextureSubImage3DEXT = (PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTextureSubImage3DEXT")) == NULL) || r;
  9536. r = ((glDisableClientStateIndexedEXT = (PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glDisableClientStateIndexedEXT")) == NULL) || r;
  9537. r = ((glDisableClientStateiEXT = (PFNGLDISABLECLIENTSTATEIEXTPROC)glewGetProcAddress((const GLubyte*)"glDisableClientStateiEXT")) == NULL) || r;
  9538. r = ((glDisableVertexArrayAttribEXT = (PFNGLDISABLEVERTEXARRAYATTRIBEXTPROC)glewGetProcAddress((const GLubyte*)"glDisableVertexArrayAttribEXT")) == NULL) || r;
  9539. r = ((glDisableVertexArrayEXT = (PFNGLDISABLEVERTEXARRAYEXTPROC)glewGetProcAddress((const GLubyte*)"glDisableVertexArrayEXT")) == NULL) || r;
  9540. r = ((glEnableClientStateIndexedEXT = (PFNGLENABLECLIENTSTATEINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glEnableClientStateIndexedEXT")) == NULL) || r;
  9541. r = ((glEnableClientStateiEXT = (PFNGLENABLECLIENTSTATEIEXTPROC)glewGetProcAddress((const GLubyte*)"glEnableClientStateiEXT")) == NULL) || r;
  9542. r = ((glEnableVertexArrayAttribEXT = (PFNGLENABLEVERTEXARRAYATTRIBEXTPROC)glewGetProcAddress((const GLubyte*)"glEnableVertexArrayAttribEXT")) == NULL) || r;
  9543. r = ((glEnableVertexArrayEXT = (PFNGLENABLEVERTEXARRAYEXTPROC)glewGetProcAddress((const GLubyte*)"glEnableVertexArrayEXT")) == NULL) || r;
  9544. r = ((glFlushMappedNamedBufferRangeEXT = (PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC)glewGetProcAddress((const GLubyte*)"glFlushMappedNamedBufferRangeEXT")) == NULL) || r;
  9545. r = ((glFramebufferDrawBufferEXT = (PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferDrawBufferEXT")) == NULL) || r;
  9546. r = ((glFramebufferDrawBuffersEXT = (PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferDrawBuffersEXT")) == NULL) || r;
  9547. r = ((glFramebufferReadBufferEXT = (PFNGLFRAMEBUFFERREADBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferReadBufferEXT")) == NULL) || r;
  9548. r = ((glGenerateMultiTexMipmapEXT = (PFNGLGENERATEMULTITEXMIPMAPEXTPROC)glewGetProcAddress((const GLubyte*)"glGenerateMultiTexMipmapEXT")) == NULL) || r;
  9549. r = ((glGenerateTextureMipmapEXT = (PFNGLGENERATETEXTUREMIPMAPEXTPROC)glewGetProcAddress((const GLubyte*)"glGenerateTextureMipmapEXT")) == NULL) || r;
  9550. r = ((glGetCompressedMultiTexImageEXT = (PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glGetCompressedMultiTexImageEXT")) == NULL) || r;
  9551. r = ((glGetCompressedTextureImageEXT = (PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glGetCompressedTextureImageEXT")) == NULL) || r;
  9552. r = ((glGetDoubleIndexedvEXT = (PFNGLGETDOUBLEINDEXEDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetDoubleIndexedvEXT")) == NULL) || r;
  9553. r = ((glGetDoublei_vEXT = (PFNGLGETDOUBLEI_VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetDoublei_vEXT")) == NULL) || r;
  9554. r = ((glGetFloatIndexedvEXT = (PFNGLGETFLOATINDEXEDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFloatIndexedvEXT")) == NULL) || r;
  9555. r = ((glGetFloati_vEXT = (PFNGLGETFLOATI_VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFloati_vEXT")) == NULL) || r;
  9556. r = ((glGetFramebufferParameterivEXT = (PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFramebufferParameterivEXT")) == NULL) || r;
  9557. r = ((glGetMultiTexEnvfvEXT = (PFNGLGETMULTITEXENVFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexEnvfvEXT")) == NULL) || r;
  9558. r = ((glGetMultiTexEnvivEXT = (PFNGLGETMULTITEXENVIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexEnvivEXT")) == NULL) || r;
  9559. r = ((glGetMultiTexGendvEXT = (PFNGLGETMULTITEXGENDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexGendvEXT")) == NULL) || r;
  9560. r = ((glGetMultiTexGenfvEXT = (PFNGLGETMULTITEXGENFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexGenfvEXT")) == NULL) || r;
  9561. r = ((glGetMultiTexGenivEXT = (PFNGLGETMULTITEXGENIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexGenivEXT")) == NULL) || r;
  9562. r = ((glGetMultiTexImageEXT = (PFNGLGETMULTITEXIMAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexImageEXT")) == NULL) || r;
  9563. r = ((glGetMultiTexLevelParameterfvEXT = (PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexLevelParameterfvEXT")) == NULL) || r;
  9564. r = ((glGetMultiTexLevelParameterivEXT = (PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexLevelParameterivEXT")) == NULL) || r;
  9565. r = ((glGetMultiTexParameterIivEXT = (PFNGLGETMULTITEXPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexParameterIivEXT")) == NULL) || r;
  9566. r = ((glGetMultiTexParameterIuivEXT = (PFNGLGETMULTITEXPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexParameterIuivEXT")) == NULL) || r;
  9567. r = ((glGetMultiTexParameterfvEXT = (PFNGLGETMULTITEXPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexParameterfvEXT")) == NULL) || r;
  9568. r = ((glGetMultiTexParameterivEXT = (PFNGLGETMULTITEXPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexParameterivEXT")) == NULL) || r;
  9569. r = ((glGetNamedBufferParameterivEXT = (PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedBufferParameterivEXT")) == NULL) || r;
  9570. r = ((glGetNamedBufferPointervEXT = (PFNGLGETNAMEDBUFFERPOINTERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedBufferPointervEXT")) == NULL) || r;
  9571. r = ((glGetNamedBufferSubDataEXT = (PFNGLGETNAMEDBUFFERSUBDATAEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedBufferSubDataEXT")) == NULL) || r;
  9572. r = ((glGetNamedFramebufferAttachmentParameterivEXT = (PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedFramebufferAttachmentParameterivEXT")) == NULL) || r;
  9573. r = ((glGetNamedProgramLocalParameterIivEXT = (PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedProgramLocalParameterIivEXT")) == NULL) || r;
  9574. r = ((glGetNamedProgramLocalParameterIuivEXT = (PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedProgramLocalParameterIuivEXT")) == NULL) || r;
  9575. r = ((glGetNamedProgramLocalParameterdvEXT = (PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedProgramLocalParameterdvEXT")) == NULL) || r;
  9576. r = ((glGetNamedProgramLocalParameterfvEXT = (PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedProgramLocalParameterfvEXT")) == NULL) || r;
  9577. r = ((glGetNamedProgramStringEXT = (PFNGLGETNAMEDPROGRAMSTRINGEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedProgramStringEXT")) == NULL) || r;
  9578. r = ((glGetNamedProgramivEXT = (PFNGLGETNAMEDPROGRAMIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedProgramivEXT")) == NULL) || r;
  9579. r = ((glGetNamedRenderbufferParameterivEXT = (PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedRenderbufferParameterivEXT")) == NULL) || r;
  9580. r = ((glGetPointerIndexedvEXT = (PFNGLGETPOINTERINDEXEDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetPointerIndexedvEXT")) == NULL) || r;
  9581. r = ((glGetPointeri_vEXT = (PFNGLGETPOINTERI_VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetPointeri_vEXT")) == NULL) || r;
  9582. r = ((glGetTextureImageEXT = (PFNGLGETTEXTUREIMAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureImageEXT")) == NULL) || r;
  9583. r = ((glGetTextureLevelParameterfvEXT = (PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureLevelParameterfvEXT")) == NULL) || r;
  9584. r = ((glGetTextureLevelParameterivEXT = (PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureLevelParameterivEXT")) == NULL) || r;
  9585. r = ((glGetTextureParameterIivEXT = (PFNGLGETTEXTUREPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureParameterIivEXT")) == NULL) || r;
  9586. r = ((glGetTextureParameterIuivEXT = (PFNGLGETTEXTUREPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureParameterIuivEXT")) == NULL) || r;
  9587. r = ((glGetTextureParameterfvEXT = (PFNGLGETTEXTUREPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureParameterfvEXT")) == NULL) || r;
  9588. r = ((glGetTextureParameterivEXT = (PFNGLGETTEXTUREPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureParameterivEXT")) == NULL) || r;
  9589. r = ((glGetVertexArrayIntegeri_vEXT = (PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexArrayIntegeri_vEXT")) == NULL) || r;
  9590. r = ((glGetVertexArrayIntegervEXT = (PFNGLGETVERTEXARRAYINTEGERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexArrayIntegervEXT")) == NULL) || r;
  9591. r = ((glGetVertexArrayPointeri_vEXT = (PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexArrayPointeri_vEXT")) == NULL) || r;
  9592. r = ((glGetVertexArrayPointervEXT = (PFNGLGETVERTEXARRAYPOINTERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexArrayPointervEXT")) == NULL) || r;
  9593. r = ((glMapNamedBufferEXT = (PFNGLMAPNAMEDBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glMapNamedBufferEXT")) == NULL) || r;
  9594. r = ((glMapNamedBufferRangeEXT = (PFNGLMAPNAMEDBUFFERRANGEEXTPROC)glewGetProcAddress((const GLubyte*)"glMapNamedBufferRangeEXT")) == NULL) || r;
  9595. r = ((glMatrixFrustumEXT = (PFNGLMATRIXFRUSTUMEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixFrustumEXT")) == NULL) || r;
  9596. r = ((glMatrixLoadIdentityEXT = (PFNGLMATRIXLOADIDENTITYEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixLoadIdentityEXT")) == NULL) || r;
  9597. r = ((glMatrixLoadTransposedEXT = (PFNGLMATRIXLOADTRANSPOSEDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixLoadTransposedEXT")) == NULL) || r;
  9598. r = ((glMatrixLoadTransposefEXT = (PFNGLMATRIXLOADTRANSPOSEFEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixLoadTransposefEXT")) == NULL) || r;
  9599. r = ((glMatrixLoaddEXT = (PFNGLMATRIXLOADDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixLoaddEXT")) == NULL) || r;
  9600. r = ((glMatrixLoadfEXT = (PFNGLMATRIXLOADFEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixLoadfEXT")) == NULL) || r;
  9601. r = ((glMatrixMultTransposedEXT = (PFNGLMATRIXMULTTRANSPOSEDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixMultTransposedEXT")) == NULL) || r;
  9602. r = ((glMatrixMultTransposefEXT = (PFNGLMATRIXMULTTRANSPOSEFEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixMultTransposefEXT")) == NULL) || r;
  9603. r = ((glMatrixMultdEXT = (PFNGLMATRIXMULTDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixMultdEXT")) == NULL) || r;
  9604. r = ((glMatrixMultfEXT = (PFNGLMATRIXMULTFEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixMultfEXT")) == NULL) || r;
  9605. r = ((glMatrixOrthoEXT = (PFNGLMATRIXORTHOEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixOrthoEXT")) == NULL) || r;
  9606. r = ((glMatrixPopEXT = (PFNGLMATRIXPOPEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixPopEXT")) == NULL) || r;
  9607. r = ((glMatrixPushEXT = (PFNGLMATRIXPUSHEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixPushEXT")) == NULL) || r;
  9608. r = ((glMatrixRotatedEXT = (PFNGLMATRIXROTATEDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixRotatedEXT")) == NULL) || r;
  9609. r = ((glMatrixRotatefEXT = (PFNGLMATRIXROTATEFEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixRotatefEXT")) == NULL) || r;
  9610. r = ((glMatrixScaledEXT = (PFNGLMATRIXSCALEDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixScaledEXT")) == NULL) || r;
  9611. r = ((glMatrixScalefEXT = (PFNGLMATRIXSCALEFEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixScalefEXT")) == NULL) || r;
  9612. r = ((glMatrixTranslatedEXT = (PFNGLMATRIXTRANSLATEDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixTranslatedEXT")) == NULL) || r;
  9613. r = ((glMatrixTranslatefEXT = (PFNGLMATRIXTRANSLATEFEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixTranslatefEXT")) == NULL) || r;
  9614. r = ((glMultiTexBufferEXT = (PFNGLMULTITEXBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexBufferEXT")) == NULL) || r;
  9615. r = ((glMultiTexCoordPointerEXT = (PFNGLMULTITEXCOORDPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordPointerEXT")) == NULL) || r;
  9616. r = ((glMultiTexEnvfEXT = (PFNGLMULTITEXENVFEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexEnvfEXT")) == NULL) || r;
  9617. r = ((glMultiTexEnvfvEXT = (PFNGLMULTITEXENVFVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexEnvfvEXT")) == NULL) || r;
  9618. r = ((glMultiTexEnviEXT = (PFNGLMULTITEXENVIEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexEnviEXT")) == NULL) || r;
  9619. r = ((glMultiTexEnvivEXT = (PFNGLMULTITEXENVIVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexEnvivEXT")) == NULL) || r;
  9620. r = ((glMultiTexGendEXT = (PFNGLMULTITEXGENDEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexGendEXT")) == NULL) || r;
  9621. r = ((glMultiTexGendvEXT = (PFNGLMULTITEXGENDVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexGendvEXT")) == NULL) || r;
  9622. r = ((glMultiTexGenfEXT = (PFNGLMULTITEXGENFEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexGenfEXT")) == NULL) || r;
  9623. r = ((glMultiTexGenfvEXT = (PFNGLMULTITEXGENFVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexGenfvEXT")) == NULL) || r;
  9624. r = ((glMultiTexGeniEXT = (PFNGLMULTITEXGENIEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexGeniEXT")) == NULL) || r;
  9625. r = ((glMultiTexGenivEXT = (PFNGLMULTITEXGENIVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexGenivEXT")) == NULL) || r;
  9626. r = ((glMultiTexImage1DEXT = (PFNGLMULTITEXIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexImage1DEXT")) == NULL) || r;
  9627. r = ((glMultiTexImage2DEXT = (PFNGLMULTITEXIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexImage2DEXT")) == NULL) || r;
  9628. r = ((glMultiTexImage3DEXT = (PFNGLMULTITEXIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexImage3DEXT")) == NULL) || r;
  9629. r = ((glMultiTexParameterIivEXT = (PFNGLMULTITEXPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexParameterIivEXT")) == NULL) || r;
  9630. r = ((glMultiTexParameterIuivEXT = (PFNGLMULTITEXPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexParameterIuivEXT")) == NULL) || r;
  9631. r = ((glMultiTexParameterfEXT = (PFNGLMULTITEXPARAMETERFEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexParameterfEXT")) == NULL) || r;
  9632. r = ((glMultiTexParameterfvEXT = (PFNGLMULTITEXPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexParameterfvEXT")) == NULL) || r;
  9633. r = ((glMultiTexParameteriEXT = (PFNGLMULTITEXPARAMETERIEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexParameteriEXT")) == NULL) || r;
  9634. r = ((glMultiTexParameterivEXT = (PFNGLMULTITEXPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexParameterivEXT")) == NULL) || r;
  9635. r = ((glMultiTexRenderbufferEXT = (PFNGLMULTITEXRENDERBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexRenderbufferEXT")) == NULL) || r;
  9636. r = ((glMultiTexSubImage1DEXT = (PFNGLMULTITEXSUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexSubImage1DEXT")) == NULL) || r;
  9637. r = ((glMultiTexSubImage2DEXT = (PFNGLMULTITEXSUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexSubImage2DEXT")) == NULL) || r;
  9638. r = ((glMultiTexSubImage3DEXT = (PFNGLMULTITEXSUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexSubImage3DEXT")) == NULL) || r;
  9639. r = ((glNamedBufferDataEXT = (PFNGLNAMEDBUFFERDATAEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedBufferDataEXT")) == NULL) || r;
  9640. r = ((glNamedBufferSubDataEXT = (PFNGLNAMEDBUFFERSUBDATAEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedBufferSubDataEXT")) == NULL) || r;
  9641. r = ((glNamedCopyBufferSubDataEXT = (PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedCopyBufferSubDataEXT")) == NULL) || r;
  9642. r = ((glNamedFramebufferRenderbufferEXT = (PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferRenderbufferEXT")) == NULL) || r;
  9643. r = ((glNamedFramebufferTexture1DEXT = (PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTexture1DEXT")) == NULL) || r;
  9644. r = ((glNamedFramebufferTexture2DEXT = (PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTexture2DEXT")) == NULL) || r;
  9645. r = ((glNamedFramebufferTexture3DEXT = (PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTexture3DEXT")) == NULL) || r;
  9646. r = ((glNamedFramebufferTextureEXT = (PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTextureEXT")) == NULL) || r;
  9647. r = ((glNamedFramebufferTextureFaceEXT = (PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTextureFaceEXT")) == NULL) || r;
  9648. r = ((glNamedFramebufferTextureLayerEXT = (PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTextureLayerEXT")) == NULL) || r;
  9649. r = ((glNamedProgramLocalParameter4dEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameter4dEXT")) == NULL) || r;
  9650. r = ((glNamedProgramLocalParameter4dvEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameter4dvEXT")) == NULL) || r;
  9651. r = ((glNamedProgramLocalParameter4fEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameter4fEXT")) == NULL) || r;
  9652. r = ((glNamedProgramLocalParameter4fvEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameter4fvEXT")) == NULL) || r;
  9653. r = ((glNamedProgramLocalParameterI4iEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameterI4iEXT")) == NULL) || r;
  9654. r = ((glNamedProgramLocalParameterI4ivEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameterI4ivEXT")) == NULL) || r;
  9655. r = ((glNamedProgramLocalParameterI4uiEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameterI4uiEXT")) == NULL) || r;
  9656. r = ((glNamedProgramLocalParameterI4uivEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameterI4uivEXT")) == NULL) || r;
  9657. r = ((glNamedProgramLocalParameters4fvEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameters4fvEXT")) == NULL) || r;
  9658. r = ((glNamedProgramLocalParametersI4ivEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParametersI4ivEXT")) == NULL) || r;
  9659. r = ((glNamedProgramLocalParametersI4uivEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParametersI4uivEXT")) == NULL) || r;
  9660. r = ((glNamedProgramStringEXT = (PFNGLNAMEDPROGRAMSTRINGEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramStringEXT")) == NULL) || r;
  9661. r = ((glNamedRenderbufferStorageEXT = (PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedRenderbufferStorageEXT")) == NULL) || r;
  9662. r = ((glNamedRenderbufferStorageMultisampleCoverageEXT = (PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedRenderbufferStorageMultisampleCoverageEXT")) == NULL) || r;
  9663. r = ((glNamedRenderbufferStorageMultisampleEXT = (PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedRenderbufferStorageMultisampleEXT")) == NULL) || r;
  9664. r = ((glProgramUniform1fEXT = (PFNGLPROGRAMUNIFORM1FEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1fEXT")) == NULL) || r;
  9665. r = ((glProgramUniform1fvEXT = (PFNGLPROGRAMUNIFORM1FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1fvEXT")) == NULL) || r;
  9666. r = ((glProgramUniform1iEXT = (PFNGLPROGRAMUNIFORM1IEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1iEXT")) == NULL) || r;
  9667. r = ((glProgramUniform1ivEXT = (PFNGLPROGRAMUNIFORM1IVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1ivEXT")) == NULL) || r;
  9668. r = ((glProgramUniform1uiEXT = (PFNGLPROGRAMUNIFORM1UIEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1uiEXT")) == NULL) || r;
  9669. r = ((glProgramUniform1uivEXT = (PFNGLPROGRAMUNIFORM1UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1uivEXT")) == NULL) || r;
  9670. r = ((glProgramUniform2fEXT = (PFNGLPROGRAMUNIFORM2FEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2fEXT")) == NULL) || r;
  9671. r = ((glProgramUniform2fvEXT = (PFNGLPROGRAMUNIFORM2FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2fvEXT")) == NULL) || r;
  9672. r = ((glProgramUniform2iEXT = (PFNGLPROGRAMUNIFORM2IEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2iEXT")) == NULL) || r;
  9673. r = ((glProgramUniform2ivEXT = (PFNGLPROGRAMUNIFORM2IVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2ivEXT")) == NULL) || r;
  9674. r = ((glProgramUniform2uiEXT = (PFNGLPROGRAMUNIFORM2UIEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2uiEXT")) == NULL) || r;
  9675. r = ((glProgramUniform2uivEXT = (PFNGLPROGRAMUNIFORM2UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2uivEXT")) == NULL) || r;
  9676. r = ((glProgramUniform3fEXT = (PFNGLPROGRAMUNIFORM3FEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3fEXT")) == NULL) || r;
  9677. r = ((glProgramUniform3fvEXT = (PFNGLPROGRAMUNIFORM3FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3fvEXT")) == NULL) || r;
  9678. r = ((glProgramUniform3iEXT = (PFNGLPROGRAMUNIFORM3IEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3iEXT")) == NULL) || r;
  9679. r = ((glProgramUniform3ivEXT = (PFNGLPROGRAMUNIFORM3IVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3ivEXT")) == NULL) || r;
  9680. r = ((glProgramUniform3uiEXT = (PFNGLPROGRAMUNIFORM3UIEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3uiEXT")) == NULL) || r;
  9681. r = ((glProgramUniform3uivEXT = (PFNGLPROGRAMUNIFORM3UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3uivEXT")) == NULL) || r;
  9682. r = ((glProgramUniform4fEXT = (PFNGLPROGRAMUNIFORM4FEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4fEXT")) == NULL) || r;
  9683. r = ((glProgramUniform4fvEXT = (PFNGLPROGRAMUNIFORM4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4fvEXT")) == NULL) || r;
  9684. r = ((glProgramUniform4iEXT = (PFNGLPROGRAMUNIFORM4IEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4iEXT")) == NULL) || r;
  9685. r = ((glProgramUniform4ivEXT = (PFNGLPROGRAMUNIFORM4IVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4ivEXT")) == NULL) || r;
  9686. r = ((glProgramUniform4uiEXT = (PFNGLPROGRAMUNIFORM4UIEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4uiEXT")) == NULL) || r;
  9687. r = ((glProgramUniform4uivEXT = (PFNGLPROGRAMUNIFORM4UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4uivEXT")) == NULL) || r;
  9688. r = ((glProgramUniformMatrix2fvEXT = (PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2fvEXT")) == NULL) || r;
  9689. r = ((glProgramUniformMatrix2x3fvEXT = (PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2x3fvEXT")) == NULL) || r;
  9690. r = ((glProgramUniformMatrix2x4fvEXT = (PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2x4fvEXT")) == NULL) || r;
  9691. r = ((glProgramUniformMatrix3fvEXT = (PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3fvEXT")) == NULL) || r;
  9692. r = ((glProgramUniformMatrix3x2fvEXT = (PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3x2fvEXT")) == NULL) || r;
  9693. r = ((glProgramUniformMatrix3x4fvEXT = (PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3x4fvEXT")) == NULL) || r;
  9694. r = ((glProgramUniformMatrix4fvEXT = (PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4fvEXT")) == NULL) || r;
  9695. r = ((glProgramUniformMatrix4x2fvEXT = (PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4x2fvEXT")) == NULL) || r;
  9696. r = ((glProgramUniformMatrix4x3fvEXT = (PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4x3fvEXT")) == NULL) || r;
  9697. r = ((glPushClientAttribDefaultEXT = (PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC)glewGetProcAddress((const GLubyte*)"glPushClientAttribDefaultEXT")) == NULL) || r;
  9698. r = ((glTextureBufferEXT = (PFNGLTEXTUREBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glTextureBufferEXT")) == NULL) || r;
  9699. r = ((glTextureImage1DEXT = (PFNGLTEXTUREIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureImage1DEXT")) == NULL) || r;
  9700. r = ((glTextureImage2DEXT = (PFNGLTEXTUREIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureImage2DEXT")) == NULL) || r;
  9701. r = ((glTextureImage3DEXT = (PFNGLTEXTUREIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureImage3DEXT")) == NULL) || r;
  9702. r = ((glTextureParameterIivEXT = (PFNGLTEXTUREPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureParameterIivEXT")) == NULL) || r;
  9703. r = ((glTextureParameterIuivEXT = (PFNGLTEXTUREPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureParameterIuivEXT")) == NULL) || r;
  9704. r = ((glTextureParameterfEXT = (PFNGLTEXTUREPARAMETERFEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureParameterfEXT")) == NULL) || r;
  9705. r = ((glTextureParameterfvEXT = (PFNGLTEXTUREPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureParameterfvEXT")) == NULL) || r;
  9706. r = ((glTextureParameteriEXT = (PFNGLTEXTUREPARAMETERIEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureParameteriEXT")) == NULL) || r;
  9707. r = ((glTextureParameterivEXT = (PFNGLTEXTUREPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureParameterivEXT")) == NULL) || r;
  9708. r = ((glTextureRenderbufferEXT = (PFNGLTEXTURERENDERBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glTextureRenderbufferEXT")) == NULL) || r;
  9709. r = ((glTextureSubImage1DEXT = (PFNGLTEXTURESUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureSubImage1DEXT")) == NULL) || r;
  9710. r = ((glTextureSubImage2DEXT = (PFNGLTEXTURESUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureSubImage2DEXT")) == NULL) || r;
  9711. r = ((glTextureSubImage3DEXT = (PFNGLTEXTURESUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureSubImage3DEXT")) == NULL) || r;
  9712. r = ((glUnmapNamedBufferEXT = (PFNGLUNMAPNAMEDBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glUnmapNamedBufferEXT")) == NULL) || r;
  9713. r = ((glVertexArrayColorOffsetEXT = (PFNGLVERTEXARRAYCOLOROFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayColorOffsetEXT")) == NULL) || r;
  9714. r = ((glVertexArrayEdgeFlagOffsetEXT = (PFNGLVERTEXARRAYEDGEFLAGOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayEdgeFlagOffsetEXT")) == NULL) || r;
  9715. r = ((glVertexArrayFogCoordOffsetEXT = (PFNGLVERTEXARRAYFOGCOORDOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayFogCoordOffsetEXT")) == NULL) || r;
  9716. r = ((glVertexArrayIndexOffsetEXT = (PFNGLVERTEXARRAYINDEXOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayIndexOffsetEXT")) == NULL) || r;
  9717. r = ((glVertexArrayMultiTexCoordOffsetEXT = (PFNGLVERTEXARRAYMULTITEXCOORDOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayMultiTexCoordOffsetEXT")) == NULL) || r;
  9718. r = ((glVertexArrayNormalOffsetEXT = (PFNGLVERTEXARRAYNORMALOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayNormalOffsetEXT")) == NULL) || r;
  9719. r = ((glVertexArraySecondaryColorOffsetEXT = (PFNGLVERTEXARRAYSECONDARYCOLOROFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArraySecondaryColorOffsetEXT")) == NULL) || r;
  9720. r = ((glVertexArrayTexCoordOffsetEXT = (PFNGLVERTEXARRAYTEXCOORDOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayTexCoordOffsetEXT")) == NULL) || r;
  9721. r = ((glVertexArrayVertexAttribDivisorEXT = (PFNGLVERTEXARRAYVERTEXATTRIBDIVISOREXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexAttribDivisorEXT")) == NULL) || r;
  9722. r = ((glVertexArrayVertexAttribIOffsetEXT = (PFNGLVERTEXARRAYVERTEXATTRIBIOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexAttribIOffsetEXT")) == NULL) || r;
  9723. r = ((glVertexArrayVertexAttribOffsetEXT = (PFNGLVERTEXARRAYVERTEXATTRIBOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexAttribOffsetEXT")) == NULL) || r;
  9724. r = ((glVertexArrayVertexOffsetEXT = (PFNGLVERTEXARRAYVERTEXOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexOffsetEXT")) == NULL) || r;
  9725. return r;
  9726. }
  9727. #endif /* GL_EXT_direct_state_access */
  9728. #ifdef GL_EXT_draw_buffers2
  9729. static GLboolean _glewInit_GL_EXT_draw_buffers2 ()
  9730. {
  9731. GLboolean r = GL_FALSE;
  9732. r = ((glColorMaskIndexedEXT = (PFNGLCOLORMASKINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glColorMaskIndexedEXT")) == NULL) || r;
  9733. r = ((glDisableIndexedEXT = (PFNGLDISABLEINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glDisableIndexedEXT")) == NULL) || r;
  9734. r = ((glEnableIndexedEXT = (PFNGLENABLEINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glEnableIndexedEXT")) == NULL) || r;
  9735. r = ((glGetBooleanIndexedvEXT = (PFNGLGETBOOLEANINDEXEDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetBooleanIndexedvEXT")) == NULL) || r;
  9736. r = ((glGetIntegerIndexedvEXT = (PFNGLGETINTEGERINDEXEDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetIntegerIndexedvEXT")) == NULL) || r;
  9737. r = ((glIsEnabledIndexedEXT = (PFNGLISENABLEDINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glIsEnabledIndexedEXT")) == NULL) || r;
  9738. return r;
  9739. }
  9740. #endif /* GL_EXT_draw_buffers2 */
  9741. #ifdef GL_EXT_draw_instanced
  9742. static GLboolean _glewInit_GL_EXT_draw_instanced ()
  9743. {
  9744. GLboolean r = GL_FALSE;
  9745. r = ((glDrawArraysInstancedEXT = (PFNGLDRAWARRAYSINSTANCEDEXTPROC)glewGetProcAddress((const GLubyte*)"glDrawArraysInstancedEXT")) == NULL) || r;
  9746. r = ((glDrawElementsInstancedEXT = (PFNGLDRAWELEMENTSINSTANCEDEXTPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsInstancedEXT")) == NULL) || r;
  9747. return r;
  9748. }
  9749. #endif /* GL_EXT_draw_instanced */
  9750. #ifdef GL_EXT_draw_range_elements
  9751. static GLboolean _glewInit_GL_EXT_draw_range_elements ()
  9752. {
  9753. GLboolean r = GL_FALSE;
  9754. r = ((glDrawRangeElementsEXT = (PFNGLDRAWRANGEELEMENTSEXTPROC)glewGetProcAddress((const GLubyte*)"glDrawRangeElementsEXT")) == NULL) || r;
  9755. return r;
  9756. }
  9757. #endif /* GL_EXT_draw_range_elements */
  9758. #ifdef GL_EXT_fog_coord
  9759. static GLboolean _glewInit_GL_EXT_fog_coord ()
  9760. {
  9761. GLboolean r = GL_FALSE;
  9762. r = ((glFogCoordPointerEXT = (PFNGLFOGCOORDPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glFogCoordPointerEXT")) == NULL) || r;
  9763. r = ((glFogCoorddEXT = (PFNGLFOGCOORDDEXTPROC)glewGetProcAddress((const GLubyte*)"glFogCoorddEXT")) == NULL) || r;
  9764. r = ((glFogCoorddvEXT = (PFNGLFOGCOORDDVEXTPROC)glewGetProcAddress((const GLubyte*)"glFogCoorddvEXT")) == NULL) || r;
  9765. r = ((glFogCoordfEXT = (PFNGLFOGCOORDFEXTPROC)glewGetProcAddress((const GLubyte*)"glFogCoordfEXT")) == NULL) || r;
  9766. r = ((glFogCoordfvEXT = (PFNGLFOGCOORDFVEXTPROC)glewGetProcAddress((const GLubyte*)"glFogCoordfvEXT")) == NULL) || r;
  9767. return r;
  9768. }
  9769. #endif /* GL_EXT_fog_coord */
  9770. #ifdef GL_EXT_fragment_lighting
  9771. static GLboolean _glewInit_GL_EXT_fragment_lighting ()
  9772. {
  9773. GLboolean r = GL_FALSE;
  9774. r = ((glFragmentColorMaterialEXT = (PFNGLFRAGMENTCOLORMATERIALEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentColorMaterialEXT")) == NULL) || r;
  9775. r = ((glFragmentLightModelfEXT = (PFNGLFRAGMENTLIGHTMODELFEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModelfEXT")) == NULL) || r;
  9776. r = ((glFragmentLightModelfvEXT = (PFNGLFRAGMENTLIGHTMODELFVEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModelfvEXT")) == NULL) || r;
  9777. r = ((glFragmentLightModeliEXT = (PFNGLFRAGMENTLIGHTMODELIEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModeliEXT")) == NULL) || r;
  9778. r = ((glFragmentLightModelivEXT = (PFNGLFRAGMENTLIGHTMODELIVEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModelivEXT")) == NULL) || r;
  9779. r = ((glFragmentLightfEXT = (PFNGLFRAGMENTLIGHTFEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightfEXT")) == NULL) || r;
  9780. r = ((glFragmentLightfvEXT = (PFNGLFRAGMENTLIGHTFVEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightfvEXT")) == NULL) || r;
  9781. r = ((glFragmentLightiEXT = (PFNGLFRAGMENTLIGHTIEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightiEXT")) == NULL) || r;
  9782. r = ((glFragmentLightivEXT = (PFNGLFRAGMENTLIGHTIVEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightivEXT")) == NULL) || r;
  9783. r = ((glFragmentMaterialfEXT = (PFNGLFRAGMENTMATERIALFEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialfEXT")) == NULL) || r;
  9784. r = ((glFragmentMaterialfvEXT = (PFNGLFRAGMENTMATERIALFVEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialfvEXT")) == NULL) || r;
  9785. r = ((glFragmentMaterialiEXT = (PFNGLFRAGMENTMATERIALIEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialiEXT")) == NULL) || r;
  9786. r = ((glFragmentMaterialivEXT = (PFNGLFRAGMENTMATERIALIVEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialivEXT")) == NULL) || r;
  9787. r = ((glGetFragmentLightfvEXT = (PFNGLGETFRAGMENTLIGHTFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentLightfvEXT")) == NULL) || r;
  9788. r = ((glGetFragmentLightivEXT = (PFNGLGETFRAGMENTLIGHTIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentLightivEXT")) == NULL) || r;
  9789. r = ((glGetFragmentMaterialfvEXT = (PFNGLGETFRAGMENTMATERIALFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentMaterialfvEXT")) == NULL) || r;
  9790. r = ((glGetFragmentMaterialivEXT = (PFNGLGETFRAGMENTMATERIALIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentMaterialivEXT")) == NULL) || r;
  9791. r = ((glLightEnviEXT = (PFNGLLIGHTENVIEXTPROC)glewGetProcAddress((const GLubyte*)"glLightEnviEXT")) == NULL) || r;
  9792. return r;
  9793. }
  9794. #endif /* GL_EXT_fragment_lighting */
  9795. #ifdef GL_EXT_framebuffer_blit
  9796. static GLboolean _glewInit_GL_EXT_framebuffer_blit ()
  9797. {
  9798. GLboolean r = GL_FALSE;
  9799. r = ((glBlitFramebufferEXT = (PFNGLBLITFRAMEBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glBlitFramebufferEXT")) == NULL) || r;
  9800. return r;
  9801. }
  9802. #endif /* GL_EXT_framebuffer_blit */
  9803. #ifdef GL_EXT_framebuffer_multisample
  9804. static GLboolean _glewInit_GL_EXT_framebuffer_multisample ()
  9805. {
  9806. GLboolean r = GL_FALSE;
  9807. r = ((glRenderbufferStorageMultisampleEXT = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC)glewGetProcAddress((const GLubyte*)"glRenderbufferStorageMultisampleEXT")) == NULL) || r;
  9808. return r;
  9809. }
  9810. #endif /* GL_EXT_framebuffer_multisample */
  9811. #ifdef GL_EXT_framebuffer_object
  9812. static GLboolean _glewInit_GL_EXT_framebuffer_object ()
  9813. {
  9814. GLboolean r = GL_FALSE;
  9815. r = ((glBindFramebufferEXT = (PFNGLBINDFRAMEBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindFramebufferEXT")) == NULL) || r;
  9816. r = ((glBindRenderbufferEXT = (PFNGLBINDRENDERBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindRenderbufferEXT")) == NULL) || r;
  9817. r = ((glCheckFramebufferStatusEXT = (PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC)glewGetProcAddress((const GLubyte*)"glCheckFramebufferStatusEXT")) == NULL) || r;
  9818. r = ((glDeleteFramebuffersEXT = (PFNGLDELETEFRAMEBUFFERSEXTPROC)glewGetProcAddress((const GLubyte*)"glDeleteFramebuffersEXT")) == NULL) || r;
  9819. r = ((glDeleteRenderbuffersEXT = (PFNGLDELETERENDERBUFFERSEXTPROC)glewGetProcAddress((const GLubyte*)"glDeleteRenderbuffersEXT")) == NULL) || r;
  9820. r = ((glFramebufferRenderbufferEXT = (PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferRenderbufferEXT")) == NULL) || r;
  9821. r = ((glFramebufferTexture1DEXT = (PFNGLFRAMEBUFFERTEXTURE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture1DEXT")) == NULL) || r;
  9822. r = ((glFramebufferTexture2DEXT = (PFNGLFRAMEBUFFERTEXTURE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture2DEXT")) == NULL) || r;
  9823. r = ((glFramebufferTexture3DEXT = (PFNGLFRAMEBUFFERTEXTURE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture3DEXT")) == NULL) || r;
  9824. r = ((glGenFramebuffersEXT = (PFNGLGENFRAMEBUFFERSEXTPROC)glewGetProcAddress((const GLubyte*)"glGenFramebuffersEXT")) == NULL) || r;
  9825. r = ((glGenRenderbuffersEXT = (PFNGLGENRENDERBUFFERSEXTPROC)glewGetProcAddress((const GLubyte*)"glGenRenderbuffersEXT")) == NULL) || r;
  9826. r = ((glGenerateMipmapEXT = (PFNGLGENERATEMIPMAPEXTPROC)glewGetProcAddress((const GLubyte*)"glGenerateMipmapEXT")) == NULL) || r;
  9827. r = ((glGetFramebufferAttachmentParameterivEXT = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFramebufferAttachmentParameterivEXT")) == NULL) || r;
  9828. r = ((glGetRenderbufferParameterivEXT = (PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetRenderbufferParameterivEXT")) == NULL) || r;
  9829. r = ((glIsFramebufferEXT = (PFNGLISFRAMEBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glIsFramebufferEXT")) == NULL) || r;
  9830. r = ((glIsRenderbufferEXT = (PFNGLISRENDERBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glIsRenderbufferEXT")) == NULL) || r;
  9831. r = ((glRenderbufferStorageEXT = (PFNGLRENDERBUFFERSTORAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glRenderbufferStorageEXT")) == NULL) || r;
  9832. return r;
  9833. }
  9834. #endif /* GL_EXT_framebuffer_object */
  9835. #ifdef GL_EXT_geometry_shader4
  9836. static GLboolean _glewInit_GL_EXT_geometry_shader4 ()
  9837. {
  9838. GLboolean r = GL_FALSE;
  9839. r = ((glFramebufferTextureEXT = (PFNGLFRAMEBUFFERTEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureEXT")) == NULL) || r;
  9840. r = ((glFramebufferTextureFaceEXT = (PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureFaceEXT")) == NULL) || r;
  9841. r = ((glProgramParameteriEXT = (PFNGLPROGRAMPARAMETERIEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramParameteriEXT")) == NULL) || r;
  9842. return r;
  9843. }
  9844. #endif /* GL_EXT_geometry_shader4 */
  9845. #ifdef GL_EXT_gpu_program_parameters
  9846. static GLboolean _glewInit_GL_EXT_gpu_program_parameters ()
  9847. {
  9848. GLboolean r = GL_FALSE;
  9849. r = ((glProgramEnvParameters4fvEXT = (PFNGLPROGRAMENVPARAMETERS4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameters4fvEXT")) == NULL) || r;
  9850. r = ((glProgramLocalParameters4fvEXT = (PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameters4fvEXT")) == NULL) || r;
  9851. return r;
  9852. }
  9853. #endif /* GL_EXT_gpu_program_parameters */
  9854. #ifdef GL_EXT_gpu_shader4
  9855. static GLboolean _glewInit_GL_EXT_gpu_shader4 ()
  9856. {
  9857. GLboolean r = GL_FALSE;
  9858. r = ((glBindFragDataLocationEXT = (PFNGLBINDFRAGDATALOCATIONEXTPROC)glewGetProcAddress((const GLubyte*)"glBindFragDataLocationEXT")) == NULL) || r;
  9859. r = ((glGetFragDataLocationEXT = (PFNGLGETFRAGDATALOCATIONEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFragDataLocationEXT")) == NULL) || r;
  9860. r = ((glGetUniformuivEXT = (PFNGLGETUNIFORMUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetUniformuivEXT")) == NULL) || r;
  9861. r = ((glGetVertexAttribIivEXT = (PFNGLGETVERTEXATTRIBIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribIivEXT")) == NULL) || r;
  9862. r = ((glGetVertexAttribIuivEXT = (PFNGLGETVERTEXATTRIBIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribIuivEXT")) == NULL) || r;
  9863. r = ((glUniform1uiEXT = (PFNGLUNIFORM1UIEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform1uiEXT")) == NULL) || r;
  9864. r = ((glUniform1uivEXT = (PFNGLUNIFORM1UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform1uivEXT")) == NULL) || r;
  9865. r = ((glUniform2uiEXT = (PFNGLUNIFORM2UIEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform2uiEXT")) == NULL) || r;
  9866. r = ((glUniform2uivEXT = (PFNGLUNIFORM2UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform2uivEXT")) == NULL) || r;
  9867. r = ((glUniform3uiEXT = (PFNGLUNIFORM3UIEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform3uiEXT")) == NULL) || r;
  9868. r = ((glUniform3uivEXT = (PFNGLUNIFORM3UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform3uivEXT")) == NULL) || r;
  9869. r = ((glUniform4uiEXT = (PFNGLUNIFORM4UIEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform4uiEXT")) == NULL) || r;
  9870. r = ((glUniform4uivEXT = (PFNGLUNIFORM4UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform4uivEXT")) == NULL) || r;
  9871. r = ((glVertexAttribI1iEXT = (PFNGLVERTEXATTRIBI1IEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1iEXT")) == NULL) || r;
  9872. r = ((glVertexAttribI1ivEXT = (PFNGLVERTEXATTRIBI1IVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1ivEXT")) == NULL) || r;
  9873. r = ((glVertexAttribI1uiEXT = (PFNGLVERTEXATTRIBI1UIEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1uiEXT")) == NULL) || r;
  9874. r = ((glVertexAttribI1uivEXT = (PFNGLVERTEXATTRIBI1UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1uivEXT")) == NULL) || r;
  9875. r = ((glVertexAttribI2iEXT = (PFNGLVERTEXATTRIBI2IEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2iEXT")) == NULL) || r;
  9876. r = ((glVertexAttribI2ivEXT = (PFNGLVERTEXATTRIBI2IVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2ivEXT")) == NULL) || r;
  9877. r = ((glVertexAttribI2uiEXT = (PFNGLVERTEXATTRIBI2UIEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2uiEXT")) == NULL) || r;
  9878. r = ((glVertexAttribI2uivEXT = (PFNGLVERTEXATTRIBI2UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2uivEXT")) == NULL) || r;
  9879. r = ((glVertexAttribI3iEXT = (PFNGLVERTEXATTRIBI3IEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3iEXT")) == NULL) || r;
  9880. r = ((glVertexAttribI3ivEXT = (PFNGLVERTEXATTRIBI3IVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3ivEXT")) == NULL) || r;
  9881. r = ((glVertexAttribI3uiEXT = (PFNGLVERTEXATTRIBI3UIEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3uiEXT")) == NULL) || r;
  9882. r = ((glVertexAttribI3uivEXT = (PFNGLVERTEXATTRIBI3UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3uivEXT")) == NULL) || r;
  9883. r = ((glVertexAttribI4bvEXT = (PFNGLVERTEXATTRIBI4BVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4bvEXT")) == NULL) || r;
  9884. r = ((glVertexAttribI4iEXT = (PFNGLVERTEXATTRIBI4IEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4iEXT")) == NULL) || r;
  9885. r = ((glVertexAttribI4ivEXT = (PFNGLVERTEXATTRIBI4IVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4ivEXT")) == NULL) || r;
  9886. r = ((glVertexAttribI4svEXT = (PFNGLVERTEXATTRIBI4SVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4svEXT")) == NULL) || r;
  9887. r = ((glVertexAttribI4ubvEXT = (PFNGLVERTEXATTRIBI4UBVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4ubvEXT")) == NULL) || r;
  9888. r = ((glVertexAttribI4uiEXT = (PFNGLVERTEXATTRIBI4UIEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4uiEXT")) == NULL) || r;
  9889. r = ((glVertexAttribI4uivEXT = (PFNGLVERTEXATTRIBI4UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4uivEXT")) == NULL) || r;
  9890. r = ((glVertexAttribI4usvEXT = (PFNGLVERTEXATTRIBI4USVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4usvEXT")) == NULL) || r;
  9891. r = ((glVertexAttribIPointerEXT = (PFNGLVERTEXATTRIBIPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribIPointerEXT")) == NULL) || r;
  9892. return r;
  9893. }
  9894. #endif /* GL_EXT_gpu_shader4 */
  9895. #ifdef GL_EXT_histogram
  9896. static GLboolean _glewInit_GL_EXT_histogram ()
  9897. {
  9898. GLboolean r = GL_FALSE;
  9899. r = ((glGetHistogramEXT = (PFNGLGETHISTOGRAMEXTPROC)glewGetProcAddress((const GLubyte*)"glGetHistogramEXT")) == NULL) || r;
  9900. r = ((glGetHistogramParameterfvEXT = (PFNGLGETHISTOGRAMPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetHistogramParameterfvEXT")) == NULL) || r;
  9901. r = ((glGetHistogramParameterivEXT = (PFNGLGETHISTOGRAMPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetHistogramParameterivEXT")) == NULL) || r;
  9902. r = ((glGetMinmaxEXT = (PFNGLGETMINMAXEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMinmaxEXT")) == NULL) || r;
  9903. r = ((glGetMinmaxParameterfvEXT = (PFNGLGETMINMAXPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMinmaxParameterfvEXT")) == NULL) || r;
  9904. r = ((glGetMinmaxParameterivEXT = (PFNGLGETMINMAXPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMinmaxParameterivEXT")) == NULL) || r;
  9905. r = ((glHistogramEXT = (PFNGLHISTOGRAMEXTPROC)glewGetProcAddress((const GLubyte*)"glHistogramEXT")) == NULL) || r;
  9906. r = ((glMinmaxEXT = (PFNGLMINMAXEXTPROC)glewGetProcAddress((const GLubyte*)"glMinmaxEXT")) == NULL) || r;
  9907. r = ((glResetHistogramEXT = (PFNGLRESETHISTOGRAMEXTPROC)glewGetProcAddress((const GLubyte*)"glResetHistogramEXT")) == NULL) || r;
  9908. r = ((glResetMinmaxEXT = (PFNGLRESETMINMAXEXTPROC)glewGetProcAddress((const GLubyte*)"glResetMinmaxEXT")) == NULL) || r;
  9909. return r;
  9910. }
  9911. #endif /* GL_EXT_histogram */
  9912. #ifdef GL_EXT_index_func
  9913. static GLboolean _glewInit_GL_EXT_index_func ()
  9914. {
  9915. GLboolean r = GL_FALSE;
  9916. r = ((glIndexFuncEXT = (PFNGLINDEXFUNCEXTPROC)glewGetProcAddress((const GLubyte*)"glIndexFuncEXT")) == NULL) || r;
  9917. return r;
  9918. }
  9919. #endif /* GL_EXT_index_func */
  9920. #ifdef GL_EXT_index_material
  9921. static GLboolean _glewInit_GL_EXT_index_material ()
  9922. {
  9923. GLboolean r = GL_FALSE;
  9924. r = ((glIndexMaterialEXT = (PFNGLINDEXMATERIALEXTPROC)glewGetProcAddress((const GLubyte*)"glIndexMaterialEXT")) == NULL) || r;
  9925. return r;
  9926. }
  9927. #endif /* GL_EXT_index_material */
  9928. #ifdef GL_EXT_light_texture
  9929. static GLboolean _glewInit_GL_EXT_light_texture ()
  9930. {
  9931. GLboolean r = GL_FALSE;
  9932. r = ((glApplyTextureEXT = (PFNGLAPPLYTEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glApplyTextureEXT")) == NULL) || r;
  9933. r = ((glTextureLightEXT = (PFNGLTEXTURELIGHTEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureLightEXT")) == NULL) || r;
  9934. r = ((glTextureMaterialEXT = (PFNGLTEXTUREMATERIALEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureMaterialEXT")) == NULL) || r;
  9935. return r;
  9936. }
  9937. #endif /* GL_EXT_light_texture */
  9938. #ifdef GL_EXT_multi_draw_arrays
  9939. static GLboolean _glewInit_GL_EXT_multi_draw_arrays ()
  9940. {
  9941. GLboolean r = GL_FALSE;
  9942. r = ((glMultiDrawArraysEXT = (PFNGLMULTIDRAWARRAYSEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawArraysEXT")) == NULL) || r;
  9943. r = ((glMultiDrawElementsEXT = (PFNGLMULTIDRAWELEMENTSEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElementsEXT")) == NULL) || r;
  9944. return r;
  9945. }
  9946. #endif /* GL_EXT_multi_draw_arrays */
  9947. #ifdef GL_EXT_multisample
  9948. static GLboolean _glewInit_GL_EXT_multisample ()
  9949. {
  9950. GLboolean r = GL_FALSE;
  9951. r = ((glSampleMaskEXT = (PFNGLSAMPLEMASKEXTPROC)glewGetProcAddress((const GLubyte*)"glSampleMaskEXT")) == NULL) || r;
  9952. r = ((glSamplePatternEXT = (PFNGLSAMPLEPATTERNEXTPROC)glewGetProcAddress((const GLubyte*)"glSamplePatternEXT")) == NULL) || r;
  9953. return r;
  9954. }
  9955. #endif /* GL_EXT_multisample */
  9956. #ifdef GL_EXT_paletted_texture
  9957. static GLboolean _glewInit_GL_EXT_paletted_texture ()
  9958. {
  9959. GLboolean r = GL_FALSE;
  9960. r = ((glColorTableEXT = (PFNGLCOLORTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"glColorTableEXT")) == NULL) || r;
  9961. r = ((glGetColorTableEXT = (PFNGLGETCOLORTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableEXT")) == NULL) || r;
  9962. r = ((glGetColorTableParameterfvEXT = (PFNGLGETCOLORTABLEPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableParameterfvEXT")) == NULL) || r;
  9963. r = ((glGetColorTableParameterivEXT = (PFNGLGETCOLORTABLEPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableParameterivEXT")) == NULL) || r;
  9964. return r;
  9965. }
  9966. #endif /* GL_EXT_paletted_texture */
  9967. #ifdef GL_EXT_pixel_transform
  9968. static GLboolean _glewInit_GL_EXT_pixel_transform ()
  9969. {
  9970. GLboolean r = GL_FALSE;
  9971. r = ((glGetPixelTransformParameterfvEXT = (PFNGLGETPIXELTRANSFORMPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetPixelTransformParameterfvEXT")) == NULL) || r;
  9972. r = ((glGetPixelTransformParameterivEXT = (PFNGLGETPIXELTRANSFORMPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetPixelTransformParameterivEXT")) == NULL) || r;
  9973. r = ((glPixelTransformParameterfEXT = (PFNGLPIXELTRANSFORMPARAMETERFEXTPROC)glewGetProcAddress((const GLubyte*)"glPixelTransformParameterfEXT")) == NULL) || r;
  9974. r = ((glPixelTransformParameterfvEXT = (PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glPixelTransformParameterfvEXT")) == NULL) || r;
  9975. r = ((glPixelTransformParameteriEXT = (PFNGLPIXELTRANSFORMPARAMETERIEXTPROC)glewGetProcAddress((const GLubyte*)"glPixelTransformParameteriEXT")) == NULL) || r;
  9976. r = ((glPixelTransformParameterivEXT = (PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glPixelTransformParameterivEXT")) == NULL) || r;
  9977. return r;
  9978. }
  9979. #endif /* GL_EXT_pixel_transform */
  9980. #ifdef GL_EXT_point_parameters
  9981. static GLboolean _glewInit_GL_EXT_point_parameters ()
  9982. {
  9983. GLboolean r = GL_FALSE;
  9984. r = ((glPointParameterfEXT = (PFNGLPOINTPARAMETERFEXTPROC)glewGetProcAddress((const GLubyte*)"glPointParameterfEXT")) == NULL) || r;
  9985. r = ((glPointParameterfvEXT = (PFNGLPOINTPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glPointParameterfvEXT")) == NULL) || r;
  9986. return r;
  9987. }
  9988. #endif /* GL_EXT_point_parameters */
  9989. #ifdef GL_EXT_polygon_offset
  9990. static GLboolean _glewInit_GL_EXT_polygon_offset ()
  9991. {
  9992. GLboolean r = GL_FALSE;
  9993. r = ((glPolygonOffsetEXT = (PFNGLPOLYGONOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glPolygonOffsetEXT")) == NULL) || r;
  9994. return r;
  9995. }
  9996. #endif /* GL_EXT_polygon_offset */
  9997. #ifdef GL_EXT_polygon_offset_clamp
  9998. static GLboolean _glewInit_GL_EXT_polygon_offset_clamp ()
  9999. {
  10000. GLboolean r = GL_FALSE;
  10001. r = ((glPolygonOffsetClampEXT = (PFNGLPOLYGONOFFSETCLAMPEXTPROC)glewGetProcAddress((const GLubyte*)"glPolygonOffsetClampEXT")) == NULL) || r;
  10002. return r;
  10003. }
  10004. #endif /* GL_EXT_polygon_offset_clamp */
  10005. #ifdef GL_EXT_provoking_vertex
  10006. static GLboolean _glewInit_GL_EXT_provoking_vertex ()
  10007. {
  10008. GLboolean r = GL_FALSE;
  10009. r = ((glProvokingVertexEXT = (PFNGLPROVOKINGVERTEXEXTPROC)glewGetProcAddress((const GLubyte*)"glProvokingVertexEXT")) == NULL) || r;
  10010. return r;
  10011. }
  10012. #endif /* GL_EXT_provoking_vertex */
  10013. #ifdef GL_EXT_raster_multisample
  10014. static GLboolean _glewInit_GL_EXT_raster_multisample ()
  10015. {
  10016. GLboolean r = GL_FALSE;
  10017. r = ((glCoverageModulationNV = (PFNGLCOVERAGEMODULATIONNVPROC)glewGetProcAddress((const GLubyte*)"glCoverageModulationNV")) == NULL) || r;
  10018. r = ((glCoverageModulationTableNV = (PFNGLCOVERAGEMODULATIONTABLENVPROC)glewGetProcAddress((const GLubyte*)"glCoverageModulationTableNV")) == NULL) || r;
  10019. r = ((glGetCoverageModulationTableNV = (PFNGLGETCOVERAGEMODULATIONTABLENVPROC)glewGetProcAddress((const GLubyte*)"glGetCoverageModulationTableNV")) == NULL) || r;
  10020. r = ((glRasterSamplesEXT = (PFNGLRASTERSAMPLESEXTPROC)glewGetProcAddress((const GLubyte*)"glRasterSamplesEXT")) == NULL) || r;
  10021. return r;
  10022. }
  10023. #endif /* GL_EXT_raster_multisample */
  10024. #ifdef GL_EXT_scene_marker
  10025. static GLboolean _glewInit_GL_EXT_scene_marker ()
  10026. {
  10027. GLboolean r = GL_FALSE;
  10028. r = ((glBeginSceneEXT = (PFNGLBEGINSCENEEXTPROC)glewGetProcAddress((const GLubyte*)"glBeginSceneEXT")) == NULL) || r;
  10029. r = ((glEndSceneEXT = (PFNGLENDSCENEEXTPROC)glewGetProcAddress((const GLubyte*)"glEndSceneEXT")) == NULL) || r;
  10030. return r;
  10031. }
  10032. #endif /* GL_EXT_scene_marker */
  10033. #ifdef GL_EXT_secondary_color
  10034. static GLboolean _glewInit_GL_EXT_secondary_color ()
  10035. {
  10036. GLboolean r = GL_FALSE;
  10037. r = ((glSecondaryColor3bEXT = (PFNGLSECONDARYCOLOR3BEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3bEXT")) == NULL) || r;
  10038. r = ((glSecondaryColor3bvEXT = (PFNGLSECONDARYCOLOR3BVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3bvEXT")) == NULL) || r;
  10039. r = ((glSecondaryColor3dEXT = (PFNGLSECONDARYCOLOR3DEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3dEXT")) == NULL) || r;
  10040. r = ((glSecondaryColor3dvEXT = (PFNGLSECONDARYCOLOR3DVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3dvEXT")) == NULL) || r;
  10041. r = ((glSecondaryColor3fEXT = (PFNGLSECONDARYCOLOR3FEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3fEXT")) == NULL) || r;
  10042. r = ((glSecondaryColor3fvEXT = (PFNGLSECONDARYCOLOR3FVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3fvEXT")) == NULL) || r;
  10043. r = ((glSecondaryColor3iEXT = (PFNGLSECONDARYCOLOR3IEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3iEXT")) == NULL) || r;
  10044. r = ((glSecondaryColor3ivEXT = (PFNGLSECONDARYCOLOR3IVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3ivEXT")) == NULL) || r;
  10045. r = ((glSecondaryColor3sEXT = (PFNGLSECONDARYCOLOR3SEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3sEXT")) == NULL) || r;
  10046. r = ((glSecondaryColor3svEXT = (PFNGLSECONDARYCOLOR3SVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3svEXT")) == NULL) || r;
  10047. r = ((glSecondaryColor3ubEXT = (PFNGLSECONDARYCOLOR3UBEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3ubEXT")) == NULL) || r;
  10048. r = ((glSecondaryColor3ubvEXT = (PFNGLSECONDARYCOLOR3UBVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3ubvEXT")) == NULL) || r;
  10049. r = ((glSecondaryColor3uiEXT = (PFNGLSECONDARYCOLOR3UIEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3uiEXT")) == NULL) || r;
  10050. r = ((glSecondaryColor3uivEXT = (PFNGLSECONDARYCOLOR3UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3uivEXT")) == NULL) || r;
  10051. r = ((glSecondaryColor3usEXT = (PFNGLSECONDARYCOLOR3USEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3usEXT")) == NULL) || r;
  10052. r = ((glSecondaryColor3usvEXT = (PFNGLSECONDARYCOLOR3USVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3usvEXT")) == NULL) || r;
  10053. r = ((glSecondaryColorPointerEXT = (PFNGLSECONDARYCOLORPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColorPointerEXT")) == NULL) || r;
  10054. return r;
  10055. }
  10056. #endif /* GL_EXT_secondary_color */
  10057. #ifdef GL_EXT_separate_shader_objects
  10058. static GLboolean _glewInit_GL_EXT_separate_shader_objects ()
  10059. {
  10060. GLboolean r = GL_FALSE;
  10061. r = ((glActiveProgramEXT = (PFNGLACTIVEPROGRAMEXTPROC)glewGetProcAddress((const GLubyte*)"glActiveProgramEXT")) == NULL) || r;
  10062. r = ((glCreateShaderProgramEXT = (PFNGLCREATESHADERPROGRAMEXTPROC)glewGetProcAddress((const GLubyte*)"glCreateShaderProgramEXT")) == NULL) || r;
  10063. r = ((glUseShaderProgramEXT = (PFNGLUSESHADERPROGRAMEXTPROC)glewGetProcAddress((const GLubyte*)"glUseShaderProgramEXT")) == NULL) || r;
  10064. return r;
  10065. }
  10066. #endif /* GL_EXT_separate_shader_objects */
  10067. #ifdef GL_EXT_shader_image_load_store
  10068. static GLboolean _glewInit_GL_EXT_shader_image_load_store ()
  10069. {
  10070. GLboolean r = GL_FALSE;
  10071. r = ((glBindImageTextureEXT = (PFNGLBINDIMAGETEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glBindImageTextureEXT")) == NULL) || r;
  10072. r = ((glMemoryBarrierEXT = (PFNGLMEMORYBARRIEREXTPROC)glewGetProcAddress((const GLubyte*)"glMemoryBarrierEXT")) == NULL) || r;
  10073. return r;
  10074. }
  10075. #endif /* GL_EXT_shader_image_load_store */
  10076. #ifdef GL_EXT_stencil_two_side
  10077. static GLboolean _glewInit_GL_EXT_stencil_two_side ()
  10078. {
  10079. GLboolean r = GL_FALSE;
  10080. r = ((glActiveStencilFaceEXT = (PFNGLACTIVESTENCILFACEEXTPROC)glewGetProcAddress((const GLubyte*)"glActiveStencilFaceEXT")) == NULL) || r;
  10081. return r;
  10082. }
  10083. #endif /* GL_EXT_stencil_two_side */
  10084. #ifdef GL_EXT_subtexture
  10085. static GLboolean _glewInit_GL_EXT_subtexture ()
  10086. {
  10087. GLboolean r = GL_FALSE;
  10088. r = ((glTexSubImage1DEXT = (PFNGLTEXSUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glTexSubImage1DEXT")) == NULL) || r;
  10089. r = ((glTexSubImage2DEXT = (PFNGLTEXSUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glTexSubImage2DEXT")) == NULL) || r;
  10090. r = ((glTexSubImage3DEXT = (PFNGLTEXSUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glTexSubImage3DEXT")) == NULL) || r;
  10091. return r;
  10092. }
  10093. #endif /* GL_EXT_subtexture */
  10094. #ifdef GL_EXT_texture3D
  10095. static GLboolean _glewInit_GL_EXT_texture3D ()
  10096. {
  10097. GLboolean r = GL_FALSE;
  10098. r = ((glTexImage3DEXT = (PFNGLTEXIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glTexImage3DEXT")) == NULL) || r;
  10099. return r;
  10100. }
  10101. #endif /* GL_EXT_texture3D */
  10102. #ifdef GL_EXT_texture_array
  10103. static GLboolean _glewInit_GL_EXT_texture_array ()
  10104. {
  10105. GLboolean r = GL_FALSE;
  10106. r = ((glFramebufferTextureLayerEXT = (PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureLayerEXT")) == NULL) || r;
  10107. return r;
  10108. }
  10109. #endif /* GL_EXT_texture_array */
  10110. #ifdef GL_EXT_texture_buffer_object
  10111. static GLboolean _glewInit_GL_EXT_texture_buffer_object ()
  10112. {
  10113. GLboolean r = GL_FALSE;
  10114. r = ((glTexBufferEXT = (PFNGLTEXBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glTexBufferEXT")) == NULL) || r;
  10115. return r;
  10116. }
  10117. #endif /* GL_EXT_texture_buffer_object */
  10118. #ifdef GL_EXT_texture_integer
  10119. static GLboolean _glewInit_GL_EXT_texture_integer ()
  10120. {
  10121. GLboolean r = GL_FALSE;
  10122. r = ((glClearColorIiEXT = (PFNGLCLEARCOLORIIEXTPROC)glewGetProcAddress((const GLubyte*)"glClearColorIiEXT")) == NULL) || r;
  10123. r = ((glClearColorIuiEXT = (PFNGLCLEARCOLORIUIEXTPROC)glewGetProcAddress((const GLubyte*)"glClearColorIuiEXT")) == NULL) || r;
  10124. r = ((glGetTexParameterIivEXT = (PFNGLGETTEXPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTexParameterIivEXT")) == NULL) || r;
  10125. r = ((glGetTexParameterIuivEXT = (PFNGLGETTEXPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTexParameterIuivEXT")) == NULL) || r;
  10126. r = ((glTexParameterIivEXT = (PFNGLTEXPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glTexParameterIivEXT")) == NULL) || r;
  10127. r = ((glTexParameterIuivEXT = (PFNGLTEXPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glTexParameterIuivEXT")) == NULL) || r;
  10128. return r;
  10129. }
  10130. #endif /* GL_EXT_texture_integer */
  10131. #ifdef GL_EXT_texture_object
  10132. static GLboolean _glewInit_GL_EXT_texture_object ()
  10133. {
  10134. GLboolean r = GL_FALSE;
  10135. r = ((glAreTexturesResidentEXT = (PFNGLARETEXTURESRESIDENTEXTPROC)glewGetProcAddress((const GLubyte*)"glAreTexturesResidentEXT")) == NULL) || r;
  10136. r = ((glBindTextureEXT = (PFNGLBINDTEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glBindTextureEXT")) == NULL) || r;
  10137. r = ((glDeleteTexturesEXT = (PFNGLDELETETEXTURESEXTPROC)glewGetProcAddress((const GLubyte*)"glDeleteTexturesEXT")) == NULL) || r;
  10138. r = ((glGenTexturesEXT = (PFNGLGENTEXTURESEXTPROC)glewGetProcAddress((const GLubyte*)"glGenTexturesEXT")) == NULL) || r;
  10139. r = ((glIsTextureEXT = (PFNGLISTEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glIsTextureEXT")) == NULL) || r;
  10140. r = ((glPrioritizeTexturesEXT = (PFNGLPRIORITIZETEXTURESEXTPROC)glewGetProcAddress((const GLubyte*)"glPrioritizeTexturesEXT")) == NULL) || r;
  10141. return r;
  10142. }
  10143. #endif /* GL_EXT_texture_object */
  10144. #ifdef GL_EXT_texture_perturb_normal
  10145. static GLboolean _glewInit_GL_EXT_texture_perturb_normal ()
  10146. {
  10147. GLboolean r = GL_FALSE;
  10148. r = ((glTextureNormalEXT = (PFNGLTEXTURENORMALEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureNormalEXT")) == NULL) || r;
  10149. return r;
  10150. }
  10151. #endif /* GL_EXT_texture_perturb_normal */
  10152. #ifdef GL_EXT_timer_query
  10153. static GLboolean _glewInit_GL_EXT_timer_query ()
  10154. {
  10155. GLboolean r = GL_FALSE;
  10156. r = ((glGetQueryObjecti64vEXT = (PFNGLGETQUERYOBJECTI64VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjecti64vEXT")) == NULL) || r;
  10157. r = ((glGetQueryObjectui64vEXT = (PFNGLGETQUERYOBJECTUI64VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectui64vEXT")) == NULL) || r;
  10158. return r;
  10159. }
  10160. #endif /* GL_EXT_timer_query */
  10161. #ifdef GL_EXT_transform_feedback
  10162. static GLboolean _glewInit_GL_EXT_transform_feedback ()
  10163. {
  10164. GLboolean r = GL_FALSE;
  10165. r = ((glBeginTransformFeedbackEXT = (PFNGLBEGINTRANSFORMFEEDBACKEXTPROC)glewGetProcAddress((const GLubyte*)"glBeginTransformFeedbackEXT")) == NULL) || r;
  10166. r = ((glBindBufferBaseEXT = (PFNGLBINDBUFFERBASEEXTPROC)glewGetProcAddress((const GLubyte*)"glBindBufferBaseEXT")) == NULL) || r;
  10167. r = ((glBindBufferOffsetEXT = (PFNGLBINDBUFFEROFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glBindBufferOffsetEXT")) == NULL) || r;
  10168. r = ((glBindBufferRangeEXT = (PFNGLBINDBUFFERRANGEEXTPROC)glewGetProcAddress((const GLubyte*)"glBindBufferRangeEXT")) == NULL) || r;
  10169. r = ((glEndTransformFeedbackEXT = (PFNGLENDTRANSFORMFEEDBACKEXTPROC)glewGetProcAddress((const GLubyte*)"glEndTransformFeedbackEXT")) == NULL) || r;
  10170. r = ((glGetTransformFeedbackVaryingEXT = (PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTransformFeedbackVaryingEXT")) == NULL) || r;
  10171. r = ((glTransformFeedbackVaryingsEXT = (PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC)glewGetProcAddress((const GLubyte*)"glTransformFeedbackVaryingsEXT")) == NULL) || r;
  10172. return r;
  10173. }
  10174. #endif /* GL_EXT_transform_feedback */
  10175. #ifdef GL_EXT_vertex_array
  10176. static GLboolean _glewInit_GL_EXT_vertex_array ()
  10177. {
  10178. GLboolean r = GL_FALSE;
  10179. r = ((glArrayElementEXT = (PFNGLARRAYELEMENTEXTPROC)glewGetProcAddress((const GLubyte*)"glArrayElementEXT")) == NULL) || r;
  10180. r = ((glColorPointerEXT = (PFNGLCOLORPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glColorPointerEXT")) == NULL) || r;
  10181. r = ((glDrawArraysEXT = (PFNGLDRAWARRAYSEXTPROC)glewGetProcAddress((const GLubyte*)"glDrawArraysEXT")) == NULL) || r;
  10182. r = ((glEdgeFlagPointerEXT = (PFNGLEDGEFLAGPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glEdgeFlagPointerEXT")) == NULL) || r;
  10183. r = ((glIndexPointerEXT = (PFNGLINDEXPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glIndexPointerEXT")) == NULL) || r;
  10184. r = ((glNormalPointerEXT = (PFNGLNORMALPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glNormalPointerEXT")) == NULL) || r;
  10185. r = ((glTexCoordPointerEXT = (PFNGLTEXCOORDPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glTexCoordPointerEXT")) == NULL) || r;
  10186. r = ((glVertexPointerEXT = (PFNGLVERTEXPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glVertexPointerEXT")) == NULL) || r;
  10187. return r;
  10188. }
  10189. #endif /* GL_EXT_vertex_array */
  10190. #ifdef GL_EXT_vertex_attrib_64bit
  10191. static GLboolean _glewInit_GL_EXT_vertex_attrib_64bit ()
  10192. {
  10193. GLboolean r = GL_FALSE;
  10194. r = ((glGetVertexAttribLdvEXT = (PFNGLGETVERTEXATTRIBLDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribLdvEXT")) == NULL) || r;
  10195. r = ((glVertexArrayVertexAttribLOffsetEXT = (PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexAttribLOffsetEXT")) == NULL) || r;
  10196. r = ((glVertexAttribL1dEXT = (PFNGLVERTEXATTRIBL1DEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1dEXT")) == NULL) || r;
  10197. r = ((glVertexAttribL1dvEXT = (PFNGLVERTEXATTRIBL1DVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1dvEXT")) == NULL) || r;
  10198. r = ((glVertexAttribL2dEXT = (PFNGLVERTEXATTRIBL2DEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL2dEXT")) == NULL) || r;
  10199. r = ((glVertexAttribL2dvEXT = (PFNGLVERTEXATTRIBL2DVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL2dvEXT")) == NULL) || r;
  10200. r = ((glVertexAttribL3dEXT = (PFNGLVERTEXATTRIBL3DEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL3dEXT")) == NULL) || r;
  10201. r = ((glVertexAttribL3dvEXT = (PFNGLVERTEXATTRIBL3DVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL3dvEXT")) == NULL) || r;
  10202. r = ((glVertexAttribL4dEXT = (PFNGLVERTEXATTRIBL4DEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL4dEXT")) == NULL) || r;
  10203. r = ((glVertexAttribL4dvEXT = (PFNGLVERTEXATTRIBL4DVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL4dvEXT")) == NULL) || r;
  10204. r = ((glVertexAttribLPointerEXT = (PFNGLVERTEXATTRIBLPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribLPointerEXT")) == NULL) || r;
  10205. return r;
  10206. }
  10207. #endif /* GL_EXT_vertex_attrib_64bit */
  10208. #ifdef GL_EXT_vertex_shader
  10209. static GLboolean _glewInit_GL_EXT_vertex_shader ()
  10210. {
  10211. GLboolean r = GL_FALSE;
  10212. r = ((glBeginVertexShaderEXT = (PFNGLBEGINVERTEXSHADEREXTPROC)glewGetProcAddress((const GLubyte*)"glBeginVertexShaderEXT")) == NULL) || r;
  10213. r = ((glBindLightParameterEXT = (PFNGLBINDLIGHTPARAMETEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindLightParameterEXT")) == NULL) || r;
  10214. r = ((glBindMaterialParameterEXT = (PFNGLBINDMATERIALPARAMETEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindMaterialParameterEXT")) == NULL) || r;
  10215. r = ((glBindParameterEXT = (PFNGLBINDPARAMETEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindParameterEXT")) == NULL) || r;
  10216. r = ((glBindTexGenParameterEXT = (PFNGLBINDTEXGENPARAMETEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindTexGenParameterEXT")) == NULL) || r;
  10217. r = ((glBindTextureUnitParameterEXT = (PFNGLBINDTEXTUREUNITPARAMETEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindTextureUnitParameterEXT")) == NULL) || r;
  10218. r = ((glBindVertexShaderEXT = (PFNGLBINDVERTEXSHADEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindVertexShaderEXT")) == NULL) || r;
  10219. r = ((glDeleteVertexShaderEXT = (PFNGLDELETEVERTEXSHADEREXTPROC)glewGetProcAddress((const GLubyte*)"glDeleteVertexShaderEXT")) == NULL) || r;
  10220. r = ((glDisableVariantClientStateEXT = (PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC)glewGetProcAddress((const GLubyte*)"glDisableVariantClientStateEXT")) == NULL) || r;
  10221. r = ((glEnableVariantClientStateEXT = (PFNGLENABLEVARIANTCLIENTSTATEEXTPROC)glewGetProcAddress((const GLubyte*)"glEnableVariantClientStateEXT")) == NULL) || r;
  10222. r = ((glEndVertexShaderEXT = (PFNGLENDVERTEXSHADEREXTPROC)glewGetProcAddress((const GLubyte*)"glEndVertexShaderEXT")) == NULL) || r;
  10223. r = ((glExtractComponentEXT = (PFNGLEXTRACTCOMPONENTEXTPROC)glewGetProcAddress((const GLubyte*)"glExtractComponentEXT")) == NULL) || r;
  10224. r = ((glGenSymbolsEXT = (PFNGLGENSYMBOLSEXTPROC)glewGetProcAddress((const GLubyte*)"glGenSymbolsEXT")) == NULL) || r;
  10225. r = ((glGenVertexShadersEXT = (PFNGLGENVERTEXSHADERSEXTPROC)glewGetProcAddress((const GLubyte*)"glGenVertexShadersEXT")) == NULL) || r;
  10226. r = ((glGetInvariantBooleanvEXT = (PFNGLGETINVARIANTBOOLEANVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetInvariantBooleanvEXT")) == NULL) || r;
  10227. r = ((glGetInvariantFloatvEXT = (PFNGLGETINVARIANTFLOATVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetInvariantFloatvEXT")) == NULL) || r;
  10228. r = ((glGetInvariantIntegervEXT = (PFNGLGETINVARIANTINTEGERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetInvariantIntegervEXT")) == NULL) || r;
  10229. r = ((glGetLocalConstantBooleanvEXT = (PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetLocalConstantBooleanvEXT")) == NULL) || r;
  10230. r = ((glGetLocalConstantFloatvEXT = (PFNGLGETLOCALCONSTANTFLOATVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetLocalConstantFloatvEXT")) == NULL) || r;
  10231. r = ((glGetLocalConstantIntegervEXT = (PFNGLGETLOCALCONSTANTINTEGERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetLocalConstantIntegervEXT")) == NULL) || r;
  10232. r = ((glGetVariantBooleanvEXT = (PFNGLGETVARIANTBOOLEANVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVariantBooleanvEXT")) == NULL) || r;
  10233. r = ((glGetVariantFloatvEXT = (PFNGLGETVARIANTFLOATVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVariantFloatvEXT")) == NULL) || r;
  10234. r = ((glGetVariantIntegervEXT = (PFNGLGETVARIANTINTEGERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVariantIntegervEXT")) == NULL) || r;
  10235. r = ((glGetVariantPointervEXT = (PFNGLGETVARIANTPOINTERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVariantPointervEXT")) == NULL) || r;
  10236. r = ((glInsertComponentEXT = (PFNGLINSERTCOMPONENTEXTPROC)glewGetProcAddress((const GLubyte*)"glInsertComponentEXT")) == NULL) || r;
  10237. r = ((glIsVariantEnabledEXT = (PFNGLISVARIANTENABLEDEXTPROC)glewGetProcAddress((const GLubyte*)"glIsVariantEnabledEXT")) == NULL) || r;
  10238. r = ((glSetInvariantEXT = (PFNGLSETINVARIANTEXTPROC)glewGetProcAddress((const GLubyte*)"glSetInvariantEXT")) == NULL) || r;
  10239. r = ((glSetLocalConstantEXT = (PFNGLSETLOCALCONSTANTEXTPROC)glewGetProcAddress((const GLubyte*)"glSetLocalConstantEXT")) == NULL) || r;
  10240. r = ((glShaderOp1EXT = (PFNGLSHADEROP1EXTPROC)glewGetProcAddress((const GLubyte*)"glShaderOp1EXT")) == NULL) || r;
  10241. r = ((glShaderOp2EXT = (PFNGLSHADEROP2EXTPROC)glewGetProcAddress((const GLubyte*)"glShaderOp2EXT")) == NULL) || r;
  10242. r = ((glShaderOp3EXT = (PFNGLSHADEROP3EXTPROC)glewGetProcAddress((const GLubyte*)"glShaderOp3EXT")) == NULL) || r;
  10243. r = ((glSwizzleEXT = (PFNGLSWIZZLEEXTPROC)glewGetProcAddress((const GLubyte*)"glSwizzleEXT")) == NULL) || r;
  10244. r = ((glVariantPointerEXT = (PFNGLVARIANTPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glVariantPointerEXT")) == NULL) || r;
  10245. r = ((glVariantbvEXT = (PFNGLVARIANTBVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantbvEXT")) == NULL) || r;
  10246. r = ((glVariantdvEXT = (PFNGLVARIANTDVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantdvEXT")) == NULL) || r;
  10247. r = ((glVariantfvEXT = (PFNGLVARIANTFVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantfvEXT")) == NULL) || r;
  10248. r = ((glVariantivEXT = (PFNGLVARIANTIVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantivEXT")) == NULL) || r;
  10249. r = ((glVariantsvEXT = (PFNGLVARIANTSVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantsvEXT")) == NULL) || r;
  10250. r = ((glVariantubvEXT = (PFNGLVARIANTUBVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantubvEXT")) == NULL) || r;
  10251. r = ((glVariantuivEXT = (PFNGLVARIANTUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantuivEXT")) == NULL) || r;
  10252. r = ((glVariantusvEXT = (PFNGLVARIANTUSVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantusvEXT")) == NULL) || r;
  10253. r = ((glWriteMaskEXT = (PFNGLWRITEMASKEXTPROC)glewGetProcAddress((const GLubyte*)"glWriteMaskEXT")) == NULL) || r;
  10254. return r;
  10255. }
  10256. #endif /* GL_EXT_vertex_shader */
  10257. #ifdef GL_EXT_vertex_weighting
  10258. static GLboolean _glewInit_GL_EXT_vertex_weighting ()
  10259. {
  10260. GLboolean r = GL_FALSE;
  10261. r = ((glVertexWeightPointerEXT = (PFNGLVERTEXWEIGHTPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glVertexWeightPointerEXT")) == NULL) || r;
  10262. r = ((glVertexWeightfEXT = (PFNGLVERTEXWEIGHTFEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexWeightfEXT")) == NULL) || r;
  10263. r = ((glVertexWeightfvEXT = (PFNGLVERTEXWEIGHTFVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexWeightfvEXT")) == NULL) || r;
  10264. return r;
  10265. }
  10266. #endif /* GL_EXT_vertex_weighting */
  10267. #ifdef GL_EXT_window_rectangles
  10268. static GLboolean _glewInit_GL_EXT_window_rectangles ()
  10269. {
  10270. GLboolean r = GL_FALSE;
  10271. r = ((glWindowRectanglesEXT = (PFNGLWINDOWRECTANGLESEXTPROC)glewGetProcAddress((const GLubyte*)"glWindowRectanglesEXT")) == NULL) || r;
  10272. return r;
  10273. }
  10274. #endif /* GL_EXT_window_rectangles */
  10275. #ifdef GL_EXT_x11_sync_object
  10276. static GLboolean _glewInit_GL_EXT_x11_sync_object ()
  10277. {
  10278. GLboolean r = GL_FALSE;
  10279. r = ((glImportSyncEXT = (PFNGLIMPORTSYNCEXTPROC)glewGetProcAddress((const GLubyte*)"glImportSyncEXT")) == NULL) || r;
  10280. return r;
  10281. }
  10282. #endif /* GL_EXT_x11_sync_object */
  10283. #ifdef GL_GREMEDY_frame_terminator
  10284. static GLboolean _glewInit_GL_GREMEDY_frame_terminator ()
  10285. {
  10286. GLboolean r = GL_FALSE;
  10287. r = ((glFrameTerminatorGREMEDY = (PFNGLFRAMETERMINATORGREMEDYPROC)glewGetProcAddress((const GLubyte*)"glFrameTerminatorGREMEDY")) == NULL) || r;
  10288. return r;
  10289. }
  10290. #endif /* GL_GREMEDY_frame_terminator */
  10291. #ifdef GL_GREMEDY_string_marker
  10292. static GLboolean _glewInit_GL_GREMEDY_string_marker ()
  10293. {
  10294. GLboolean r = GL_FALSE;
  10295. r = ((glStringMarkerGREMEDY = (PFNGLSTRINGMARKERGREMEDYPROC)glewGetProcAddress((const GLubyte*)"glStringMarkerGREMEDY")) == NULL) || r;
  10296. return r;
  10297. }
  10298. #endif /* GL_GREMEDY_string_marker */
  10299. #ifdef GL_HP_image_transform
  10300. static GLboolean _glewInit_GL_HP_image_transform ()
  10301. {
  10302. GLboolean r = GL_FALSE;
  10303. r = ((glGetImageTransformParameterfvHP = (PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC)glewGetProcAddress((const GLubyte*)"glGetImageTransformParameterfvHP")) == NULL) || r;
  10304. r = ((glGetImageTransformParameterivHP = (PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC)glewGetProcAddress((const GLubyte*)"glGetImageTransformParameterivHP")) == NULL) || r;
  10305. r = ((glImageTransformParameterfHP = (PFNGLIMAGETRANSFORMPARAMETERFHPPROC)glewGetProcAddress((const GLubyte*)"glImageTransformParameterfHP")) == NULL) || r;
  10306. r = ((glImageTransformParameterfvHP = (PFNGLIMAGETRANSFORMPARAMETERFVHPPROC)glewGetProcAddress((const GLubyte*)"glImageTransformParameterfvHP")) == NULL) || r;
  10307. r = ((glImageTransformParameteriHP = (PFNGLIMAGETRANSFORMPARAMETERIHPPROC)glewGetProcAddress((const GLubyte*)"glImageTransformParameteriHP")) == NULL) || r;
  10308. r = ((glImageTransformParameterivHP = (PFNGLIMAGETRANSFORMPARAMETERIVHPPROC)glewGetProcAddress((const GLubyte*)"glImageTransformParameterivHP")) == NULL) || r;
  10309. return r;
  10310. }
  10311. #endif /* GL_HP_image_transform */
  10312. #ifdef GL_IBM_multimode_draw_arrays
  10313. static GLboolean _glewInit_GL_IBM_multimode_draw_arrays ()
  10314. {
  10315. GLboolean r = GL_FALSE;
  10316. r = ((glMultiModeDrawArraysIBM = (PFNGLMULTIMODEDRAWARRAYSIBMPROC)glewGetProcAddress((const GLubyte*)"glMultiModeDrawArraysIBM")) == NULL) || r;
  10317. r = ((glMultiModeDrawElementsIBM = (PFNGLMULTIMODEDRAWELEMENTSIBMPROC)glewGetProcAddress((const GLubyte*)"glMultiModeDrawElementsIBM")) == NULL) || r;
  10318. return r;
  10319. }
  10320. #endif /* GL_IBM_multimode_draw_arrays */
  10321. #ifdef GL_IBM_vertex_array_lists
  10322. static GLboolean _glewInit_GL_IBM_vertex_array_lists ()
  10323. {
  10324. GLboolean r = GL_FALSE;
  10325. r = ((glColorPointerListIBM = (PFNGLCOLORPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glColorPointerListIBM")) == NULL) || r;
  10326. r = ((glEdgeFlagPointerListIBM = (PFNGLEDGEFLAGPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glEdgeFlagPointerListIBM")) == NULL) || r;
  10327. r = ((glFogCoordPointerListIBM = (PFNGLFOGCOORDPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glFogCoordPointerListIBM")) == NULL) || r;
  10328. r = ((glIndexPointerListIBM = (PFNGLINDEXPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glIndexPointerListIBM")) == NULL) || r;
  10329. r = ((glNormalPointerListIBM = (PFNGLNORMALPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glNormalPointerListIBM")) == NULL) || r;
  10330. r = ((glSecondaryColorPointerListIBM = (PFNGLSECONDARYCOLORPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColorPointerListIBM")) == NULL) || r;
  10331. r = ((glTexCoordPointerListIBM = (PFNGLTEXCOORDPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glTexCoordPointerListIBM")) == NULL) || r;
  10332. r = ((glVertexPointerListIBM = (PFNGLVERTEXPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glVertexPointerListIBM")) == NULL) || r;
  10333. return r;
  10334. }
  10335. #endif /* GL_IBM_vertex_array_lists */
  10336. #ifdef GL_INTEL_map_texture
  10337. static GLboolean _glewInit_GL_INTEL_map_texture ()
  10338. {
  10339. GLboolean r = GL_FALSE;
  10340. r = ((glMapTexture2DINTEL = (PFNGLMAPTEXTURE2DINTELPROC)glewGetProcAddress((const GLubyte*)"glMapTexture2DINTEL")) == NULL) || r;
  10341. r = ((glSyncTextureINTEL = (PFNGLSYNCTEXTUREINTELPROC)glewGetProcAddress((const GLubyte*)"glSyncTextureINTEL")) == NULL) || r;
  10342. r = ((glUnmapTexture2DINTEL = (PFNGLUNMAPTEXTURE2DINTELPROC)glewGetProcAddress((const GLubyte*)"glUnmapTexture2DINTEL")) == NULL) || r;
  10343. return r;
  10344. }
  10345. #endif /* GL_INTEL_map_texture */
  10346. #ifdef GL_INTEL_parallel_arrays
  10347. static GLboolean _glewInit_GL_INTEL_parallel_arrays ()
  10348. {
  10349. GLboolean r = GL_FALSE;
  10350. r = ((glColorPointervINTEL = (PFNGLCOLORPOINTERVINTELPROC)glewGetProcAddress((const GLubyte*)"glColorPointervINTEL")) == NULL) || r;
  10351. r = ((glNormalPointervINTEL = (PFNGLNORMALPOINTERVINTELPROC)glewGetProcAddress((const GLubyte*)"glNormalPointervINTEL")) == NULL) || r;
  10352. r = ((glTexCoordPointervINTEL = (PFNGLTEXCOORDPOINTERVINTELPROC)glewGetProcAddress((const GLubyte*)"glTexCoordPointervINTEL")) == NULL) || r;
  10353. r = ((glVertexPointervINTEL = (PFNGLVERTEXPOINTERVINTELPROC)glewGetProcAddress((const GLubyte*)"glVertexPointervINTEL")) == NULL) || r;
  10354. return r;
  10355. }
  10356. #endif /* GL_INTEL_parallel_arrays */
  10357. #ifdef GL_INTEL_performance_query
  10358. static GLboolean _glewInit_GL_INTEL_performance_query ()
  10359. {
  10360. GLboolean r = GL_FALSE;
  10361. r = ((glBeginPerfQueryINTEL = (PFNGLBEGINPERFQUERYINTELPROC)glewGetProcAddress((const GLubyte*)"glBeginPerfQueryINTEL")) == NULL) || r;
  10362. r = ((glCreatePerfQueryINTEL = (PFNGLCREATEPERFQUERYINTELPROC)glewGetProcAddress((const GLubyte*)"glCreatePerfQueryINTEL")) == NULL) || r;
  10363. r = ((glDeletePerfQueryINTEL = (PFNGLDELETEPERFQUERYINTELPROC)glewGetProcAddress((const GLubyte*)"glDeletePerfQueryINTEL")) == NULL) || r;
  10364. r = ((glEndPerfQueryINTEL = (PFNGLENDPERFQUERYINTELPROC)glewGetProcAddress((const GLubyte*)"glEndPerfQueryINTEL")) == NULL) || r;
  10365. r = ((glGetFirstPerfQueryIdINTEL = (PFNGLGETFIRSTPERFQUERYIDINTELPROC)glewGetProcAddress((const GLubyte*)"glGetFirstPerfQueryIdINTEL")) == NULL) || r;
  10366. r = ((glGetNextPerfQueryIdINTEL = (PFNGLGETNEXTPERFQUERYIDINTELPROC)glewGetProcAddress((const GLubyte*)"glGetNextPerfQueryIdINTEL")) == NULL) || r;
  10367. r = ((glGetPerfCounterInfoINTEL = (PFNGLGETPERFCOUNTERINFOINTELPROC)glewGetProcAddress((const GLubyte*)"glGetPerfCounterInfoINTEL")) == NULL) || r;
  10368. r = ((glGetPerfQueryDataINTEL = (PFNGLGETPERFQUERYDATAINTELPROC)glewGetProcAddress((const GLubyte*)"glGetPerfQueryDataINTEL")) == NULL) || r;
  10369. r = ((glGetPerfQueryIdByNameINTEL = (PFNGLGETPERFQUERYIDBYNAMEINTELPROC)glewGetProcAddress((const GLubyte*)"glGetPerfQueryIdByNameINTEL")) == NULL) || r;
  10370. r = ((glGetPerfQueryInfoINTEL = (PFNGLGETPERFQUERYINFOINTELPROC)glewGetProcAddress((const GLubyte*)"glGetPerfQueryInfoINTEL")) == NULL) || r;
  10371. return r;
  10372. }
  10373. #endif /* GL_INTEL_performance_query */
  10374. #ifdef GL_INTEL_texture_scissor
  10375. static GLboolean _glewInit_GL_INTEL_texture_scissor ()
  10376. {
  10377. GLboolean r = GL_FALSE;
  10378. r = ((glTexScissorFuncINTEL = (PFNGLTEXSCISSORFUNCINTELPROC)glewGetProcAddress((const GLubyte*)"glTexScissorFuncINTEL")) == NULL) || r;
  10379. r = ((glTexScissorINTEL = (PFNGLTEXSCISSORINTELPROC)glewGetProcAddress((const GLubyte*)"glTexScissorINTEL")) == NULL) || r;
  10380. return r;
  10381. }
  10382. #endif /* GL_INTEL_texture_scissor */
  10383. #ifdef GL_KHR_blend_equation_advanced
  10384. static GLboolean _glewInit_GL_KHR_blend_equation_advanced ()
  10385. {
  10386. GLboolean r = GL_FALSE;
  10387. r = ((glBlendBarrierKHR = (PFNGLBLENDBARRIERKHRPROC)glewGetProcAddress((const GLubyte*)"glBlendBarrierKHR")) == NULL) || r;
  10388. return r;
  10389. }
  10390. #endif /* GL_KHR_blend_equation_advanced */
  10391. #ifdef GL_KHR_debug
  10392. static GLboolean _glewInit_GL_KHR_debug ()
  10393. {
  10394. GLboolean r = GL_FALSE;
  10395. r = ((glDebugMessageCallback = (PFNGLDEBUGMESSAGECALLBACKPROC)glewGetProcAddress((const GLubyte*)"glDebugMessageCallback")) == NULL) || r;
  10396. r = ((glDebugMessageControl = (PFNGLDEBUGMESSAGECONTROLPROC)glewGetProcAddress((const GLubyte*)"glDebugMessageControl")) == NULL) || r;
  10397. r = ((glDebugMessageInsert = (PFNGLDEBUGMESSAGEINSERTPROC)glewGetProcAddress((const GLubyte*)"glDebugMessageInsert")) == NULL) || r;
  10398. r = ((glGetDebugMessageLog = (PFNGLGETDEBUGMESSAGELOGPROC)glewGetProcAddress((const GLubyte*)"glGetDebugMessageLog")) == NULL) || r;
  10399. r = ((glGetObjectLabel = (PFNGLGETOBJECTLABELPROC)glewGetProcAddress((const GLubyte*)"glGetObjectLabel")) == NULL) || r;
  10400. r = ((glGetObjectPtrLabel = (PFNGLGETOBJECTPTRLABELPROC)glewGetProcAddress((const GLubyte*)"glGetObjectPtrLabel")) == NULL) || r;
  10401. r = ((glObjectLabel = (PFNGLOBJECTLABELPROC)glewGetProcAddress((const GLubyte*)"glObjectLabel")) == NULL) || r;
  10402. r = ((glObjectPtrLabel = (PFNGLOBJECTPTRLABELPROC)glewGetProcAddress((const GLubyte*)"glObjectPtrLabel")) == NULL) || r;
  10403. r = ((glPopDebugGroup = (PFNGLPOPDEBUGGROUPPROC)glewGetProcAddress((const GLubyte*)"glPopDebugGroup")) == NULL) || r;
  10404. r = ((glPushDebugGroup = (PFNGLPUSHDEBUGGROUPPROC)glewGetProcAddress((const GLubyte*)"glPushDebugGroup")) == NULL) || r;
  10405. return r;
  10406. }
  10407. #endif /* GL_KHR_debug */
  10408. #ifdef GL_KHR_robustness
  10409. static GLboolean _glewInit_GL_KHR_robustness ()
  10410. {
  10411. GLboolean r = GL_FALSE;
  10412. r = ((glGetnUniformfv = (PFNGLGETNUNIFORMFVPROC)glewGetProcAddress((const GLubyte*)"glGetnUniformfv")) == NULL) || r;
  10413. r = ((glGetnUniformiv = (PFNGLGETNUNIFORMIVPROC)glewGetProcAddress((const GLubyte*)"glGetnUniformiv")) == NULL) || r;
  10414. r = ((glGetnUniformuiv = (PFNGLGETNUNIFORMUIVPROC)glewGetProcAddress((const GLubyte*)"glGetnUniformuiv")) == NULL) || r;
  10415. r = ((glReadnPixels = (PFNGLREADNPIXELSPROC)glewGetProcAddress((const GLubyte*)"glReadnPixels")) == NULL) || r;
  10416. return r;
  10417. }
  10418. #endif /* GL_KHR_robustness */
  10419. #ifdef GL_KTX_buffer_region
  10420. static GLboolean _glewInit_GL_KTX_buffer_region ()
  10421. {
  10422. GLboolean r = GL_FALSE;
  10423. r = ((glBufferRegionEnabled = (PFNGLBUFFERREGIONENABLEDPROC)glewGetProcAddress((const GLubyte*)"glBufferRegionEnabled")) == NULL) || r;
  10424. r = ((glDeleteBufferRegion = (PFNGLDELETEBUFFERREGIONPROC)glewGetProcAddress((const GLubyte*)"glDeleteBufferRegion")) == NULL) || r;
  10425. r = ((glDrawBufferRegion = (PFNGLDRAWBUFFERREGIONPROC)glewGetProcAddress((const GLubyte*)"glDrawBufferRegion")) == NULL) || r;
  10426. r = ((glNewBufferRegion = (PFNGLNEWBUFFERREGIONPROC)glewGetProcAddress((const GLubyte*)"glNewBufferRegion")) == NULL) || r;
  10427. r = ((glReadBufferRegion = (PFNGLREADBUFFERREGIONPROC)glewGetProcAddress((const GLubyte*)"glReadBufferRegion")) == NULL) || r;
  10428. return r;
  10429. }
  10430. #endif /* GL_KTX_buffer_region */
  10431. #ifdef GL_MESA_resize_buffers
  10432. static GLboolean _glewInit_GL_MESA_resize_buffers ()
  10433. {
  10434. GLboolean r = GL_FALSE;
  10435. r = ((glResizeBuffersMESA = (PFNGLRESIZEBUFFERSMESAPROC)glewGetProcAddress((const GLubyte*)"glResizeBuffersMESA")) == NULL) || r;
  10436. return r;
  10437. }
  10438. #endif /* GL_MESA_resize_buffers */
  10439. #ifdef GL_MESA_window_pos
  10440. static GLboolean _glewInit_GL_MESA_window_pos ()
  10441. {
  10442. GLboolean r = GL_FALSE;
  10443. r = ((glWindowPos2dMESA = (PFNGLWINDOWPOS2DMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2dMESA")) == NULL) || r;
  10444. r = ((glWindowPos2dvMESA = (PFNGLWINDOWPOS2DVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2dvMESA")) == NULL) || r;
  10445. r = ((glWindowPos2fMESA = (PFNGLWINDOWPOS2FMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2fMESA")) == NULL) || r;
  10446. r = ((glWindowPos2fvMESA = (PFNGLWINDOWPOS2FVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2fvMESA")) == NULL) || r;
  10447. r = ((glWindowPos2iMESA = (PFNGLWINDOWPOS2IMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2iMESA")) == NULL) || r;
  10448. r = ((glWindowPos2ivMESA = (PFNGLWINDOWPOS2IVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2ivMESA")) == NULL) || r;
  10449. r = ((glWindowPos2sMESA = (PFNGLWINDOWPOS2SMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2sMESA")) == NULL) || r;
  10450. r = ((glWindowPos2svMESA = (PFNGLWINDOWPOS2SVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2svMESA")) == NULL) || r;
  10451. r = ((glWindowPos3dMESA = (PFNGLWINDOWPOS3DMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3dMESA")) == NULL) || r;
  10452. r = ((glWindowPos3dvMESA = (PFNGLWINDOWPOS3DVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3dvMESA")) == NULL) || r;
  10453. r = ((glWindowPos3fMESA = (PFNGLWINDOWPOS3FMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3fMESA")) == NULL) || r;
  10454. r = ((glWindowPos3fvMESA = (PFNGLWINDOWPOS3FVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3fvMESA")) == NULL) || r;
  10455. r = ((glWindowPos3iMESA = (PFNGLWINDOWPOS3IMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3iMESA")) == NULL) || r;
  10456. r = ((glWindowPos3ivMESA = (PFNGLWINDOWPOS3IVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3ivMESA")) == NULL) || r;
  10457. r = ((glWindowPos3sMESA = (PFNGLWINDOWPOS3SMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3sMESA")) == NULL) || r;
  10458. r = ((glWindowPos3svMESA = (PFNGLWINDOWPOS3SVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3svMESA")) == NULL) || r;
  10459. r = ((glWindowPos4dMESA = (PFNGLWINDOWPOS4DMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4dMESA")) == NULL) || r;
  10460. r = ((glWindowPos4dvMESA = (PFNGLWINDOWPOS4DVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4dvMESA")) == NULL) || r;
  10461. r = ((glWindowPos4fMESA = (PFNGLWINDOWPOS4FMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4fMESA")) == NULL) || r;
  10462. r = ((glWindowPos4fvMESA = (PFNGLWINDOWPOS4FVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4fvMESA")) == NULL) || r;
  10463. r = ((glWindowPos4iMESA = (PFNGLWINDOWPOS4IMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4iMESA")) == NULL) || r;
  10464. r = ((glWindowPos4ivMESA = (PFNGLWINDOWPOS4IVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4ivMESA")) == NULL) || r;
  10465. r = ((glWindowPos4sMESA = (PFNGLWINDOWPOS4SMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4sMESA")) == NULL) || r;
  10466. r = ((glWindowPos4svMESA = (PFNGLWINDOWPOS4SVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4svMESA")) == NULL) || r;
  10467. return r;
  10468. }
  10469. #endif /* GL_MESA_window_pos */
  10470. #ifdef GL_NVX_conditional_render
  10471. static GLboolean _glewInit_GL_NVX_conditional_render ()
  10472. {
  10473. GLboolean r = GL_FALSE;
  10474. r = ((glBeginConditionalRenderNVX = (PFNGLBEGINCONDITIONALRENDERNVXPROC)glewGetProcAddress((const GLubyte*)"glBeginConditionalRenderNVX")) == NULL) || r;
  10475. r = ((glEndConditionalRenderNVX = (PFNGLENDCONDITIONALRENDERNVXPROC)glewGetProcAddress((const GLubyte*)"glEndConditionalRenderNVX")) == NULL) || r;
  10476. return r;
  10477. }
  10478. #endif /* GL_NVX_conditional_render */
  10479. #ifdef GL_NVX_linked_gpu_multicast
  10480. static GLboolean _glewInit_GL_NVX_linked_gpu_multicast ()
  10481. {
  10482. GLboolean r = GL_FALSE;
  10483. r = ((glLGPUCopyImageSubDataNVX = (PFNGLLGPUCOPYIMAGESUBDATANVXPROC)glewGetProcAddress((const GLubyte*)"glLGPUCopyImageSubDataNVX")) == NULL) || r;
  10484. r = ((glLGPUInterlockNVX = (PFNGLLGPUINTERLOCKNVXPROC)glewGetProcAddress((const GLubyte*)"glLGPUInterlockNVX")) == NULL) || r;
  10485. r = ((glLGPUNamedBufferSubDataNVX = (PFNGLLGPUNAMEDBUFFERSUBDATANVXPROC)glewGetProcAddress((const GLubyte*)"glLGPUNamedBufferSubDataNVX")) == NULL) || r;
  10486. return r;
  10487. }
  10488. #endif /* GL_NVX_linked_gpu_multicast */
  10489. #ifdef GL_NV_bindless_multi_draw_indirect
  10490. static GLboolean _glewInit_GL_NV_bindless_multi_draw_indirect ()
  10491. {
  10492. GLboolean r = GL_FALSE;
  10493. r = ((glMultiDrawArraysIndirectBindlessNV = (PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSNVPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawArraysIndirectBindlessNV")) == NULL) || r;
  10494. r = ((glMultiDrawElementsIndirectBindlessNV = (PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSNVPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElementsIndirectBindlessNV")) == NULL) || r;
  10495. return r;
  10496. }
  10497. #endif /* GL_NV_bindless_multi_draw_indirect */
  10498. #ifdef GL_NV_bindless_multi_draw_indirect_count
  10499. static GLboolean _glewInit_GL_NV_bindless_multi_draw_indirect_count ()
  10500. {
  10501. GLboolean r = GL_FALSE;
  10502. r = ((glMultiDrawArraysIndirectBindlessCountNV = (PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSCOUNTNVPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawArraysIndirectBindlessCountNV")) == NULL) || r;
  10503. r = ((glMultiDrawElementsIndirectBindlessCountNV = (PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSCOUNTNVPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElementsIndirectBindlessCountNV")) == NULL) || r;
  10504. return r;
  10505. }
  10506. #endif /* GL_NV_bindless_multi_draw_indirect_count */
  10507. #ifdef GL_NV_bindless_texture
  10508. static GLboolean _glewInit_GL_NV_bindless_texture ()
  10509. {
  10510. GLboolean r = GL_FALSE;
  10511. r = ((glGetImageHandleNV = (PFNGLGETIMAGEHANDLENVPROC)glewGetProcAddress((const GLubyte*)"glGetImageHandleNV")) == NULL) || r;
  10512. r = ((glGetTextureHandleNV = (PFNGLGETTEXTUREHANDLENVPROC)glewGetProcAddress((const GLubyte*)"glGetTextureHandleNV")) == NULL) || r;
  10513. r = ((glGetTextureSamplerHandleNV = (PFNGLGETTEXTURESAMPLERHANDLENVPROC)glewGetProcAddress((const GLubyte*)"glGetTextureSamplerHandleNV")) == NULL) || r;
  10514. r = ((glIsImageHandleResidentNV = (PFNGLISIMAGEHANDLERESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glIsImageHandleResidentNV")) == NULL) || r;
  10515. r = ((glIsTextureHandleResidentNV = (PFNGLISTEXTUREHANDLERESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glIsTextureHandleResidentNV")) == NULL) || r;
  10516. r = ((glMakeImageHandleNonResidentNV = (PFNGLMAKEIMAGEHANDLENONRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeImageHandleNonResidentNV")) == NULL) || r;
  10517. r = ((glMakeImageHandleResidentNV = (PFNGLMAKEIMAGEHANDLERESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeImageHandleResidentNV")) == NULL) || r;
  10518. r = ((glMakeTextureHandleNonResidentNV = (PFNGLMAKETEXTUREHANDLENONRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeTextureHandleNonResidentNV")) == NULL) || r;
  10519. r = ((glMakeTextureHandleResidentNV = (PFNGLMAKETEXTUREHANDLERESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeTextureHandleResidentNV")) == NULL) || r;
  10520. r = ((glProgramUniformHandleui64NV = (PFNGLPROGRAMUNIFORMHANDLEUI64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformHandleui64NV")) == NULL) || r;
  10521. r = ((glProgramUniformHandleui64vNV = (PFNGLPROGRAMUNIFORMHANDLEUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformHandleui64vNV")) == NULL) || r;
  10522. r = ((glUniformHandleui64NV = (PFNGLUNIFORMHANDLEUI64NVPROC)glewGetProcAddress((const GLubyte*)"glUniformHandleui64NV")) == NULL) || r;
  10523. r = ((glUniformHandleui64vNV = (PFNGLUNIFORMHANDLEUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniformHandleui64vNV")) == NULL) || r;
  10524. return r;
  10525. }
  10526. #endif /* GL_NV_bindless_texture */
  10527. #ifdef GL_NV_blend_equation_advanced
  10528. static GLboolean _glewInit_GL_NV_blend_equation_advanced ()
  10529. {
  10530. GLboolean r = GL_FALSE;
  10531. r = ((glBlendBarrierNV = (PFNGLBLENDBARRIERNVPROC)glewGetProcAddress((const GLubyte*)"glBlendBarrierNV")) == NULL) || r;
  10532. r = ((glBlendParameteriNV = (PFNGLBLENDPARAMETERINVPROC)glewGetProcAddress((const GLubyte*)"glBlendParameteriNV")) == NULL) || r;
  10533. return r;
  10534. }
  10535. #endif /* GL_NV_blend_equation_advanced */
  10536. #ifdef GL_NV_clip_space_w_scaling
  10537. static GLboolean _glewInit_GL_NV_clip_space_w_scaling ()
  10538. {
  10539. GLboolean r = GL_FALSE;
  10540. r = ((glViewportPositionWScaleNV = (PFNGLVIEWPORTPOSITIONWSCALENVPROC)glewGetProcAddress((const GLubyte*)"glViewportPositionWScaleNV")) == NULL) || r;
  10541. return r;
  10542. }
  10543. #endif /* GL_NV_clip_space_w_scaling */
  10544. #ifdef GL_NV_command_list
  10545. static GLboolean _glewInit_GL_NV_command_list ()
  10546. {
  10547. GLboolean r = GL_FALSE;
  10548. r = ((glCallCommandListNV = (PFNGLCALLCOMMANDLISTNVPROC)glewGetProcAddress((const GLubyte*)"glCallCommandListNV")) == NULL) || r;
  10549. r = ((glCommandListSegmentsNV = (PFNGLCOMMANDLISTSEGMENTSNVPROC)glewGetProcAddress((const GLubyte*)"glCommandListSegmentsNV")) == NULL) || r;
  10550. r = ((glCompileCommandListNV = (PFNGLCOMPILECOMMANDLISTNVPROC)glewGetProcAddress((const GLubyte*)"glCompileCommandListNV")) == NULL) || r;
  10551. r = ((glCreateCommandListsNV = (PFNGLCREATECOMMANDLISTSNVPROC)glewGetProcAddress((const GLubyte*)"glCreateCommandListsNV")) == NULL) || r;
  10552. r = ((glCreateStatesNV = (PFNGLCREATESTATESNVPROC)glewGetProcAddress((const GLubyte*)"glCreateStatesNV")) == NULL) || r;
  10553. r = ((glDeleteCommandListsNV = (PFNGLDELETECOMMANDLISTSNVPROC)glewGetProcAddress((const GLubyte*)"glDeleteCommandListsNV")) == NULL) || r;
  10554. r = ((glDeleteStatesNV = (PFNGLDELETESTATESNVPROC)glewGetProcAddress((const GLubyte*)"glDeleteStatesNV")) == NULL) || r;
  10555. r = ((glDrawCommandsAddressNV = (PFNGLDRAWCOMMANDSADDRESSNVPROC)glewGetProcAddress((const GLubyte*)"glDrawCommandsAddressNV")) == NULL) || r;
  10556. r = ((glDrawCommandsNV = (PFNGLDRAWCOMMANDSNVPROC)glewGetProcAddress((const GLubyte*)"glDrawCommandsNV")) == NULL) || r;
  10557. r = ((glDrawCommandsStatesAddressNV = (PFNGLDRAWCOMMANDSSTATESADDRESSNVPROC)glewGetProcAddress((const GLubyte*)"glDrawCommandsStatesAddressNV")) == NULL) || r;
  10558. r = ((glDrawCommandsStatesNV = (PFNGLDRAWCOMMANDSSTATESNVPROC)glewGetProcAddress((const GLubyte*)"glDrawCommandsStatesNV")) == NULL) || r;
  10559. r = ((glGetCommandHeaderNV = (PFNGLGETCOMMANDHEADERNVPROC)glewGetProcAddress((const GLubyte*)"glGetCommandHeaderNV")) == NULL) || r;
  10560. r = ((glGetStageIndexNV = (PFNGLGETSTAGEINDEXNVPROC)glewGetProcAddress((const GLubyte*)"glGetStageIndexNV")) == NULL) || r;
  10561. r = ((glIsCommandListNV = (PFNGLISCOMMANDLISTNVPROC)glewGetProcAddress((const GLubyte*)"glIsCommandListNV")) == NULL) || r;
  10562. r = ((glIsStateNV = (PFNGLISSTATENVPROC)glewGetProcAddress((const GLubyte*)"glIsStateNV")) == NULL) || r;
  10563. r = ((glListDrawCommandsStatesClientNV = (PFNGLLISTDRAWCOMMANDSSTATESCLIENTNVPROC)glewGetProcAddress((const GLubyte*)"glListDrawCommandsStatesClientNV")) == NULL) || r;
  10564. r = ((glStateCaptureNV = (PFNGLSTATECAPTURENVPROC)glewGetProcAddress((const GLubyte*)"glStateCaptureNV")) == NULL) || r;
  10565. return r;
  10566. }
  10567. #endif /* GL_NV_command_list */
  10568. #ifdef GL_NV_conditional_render
  10569. static GLboolean _glewInit_GL_NV_conditional_render ()
  10570. {
  10571. GLboolean r = GL_FALSE;
  10572. r = ((glBeginConditionalRenderNV = (PFNGLBEGINCONDITIONALRENDERNVPROC)glewGetProcAddress((const GLubyte*)"glBeginConditionalRenderNV")) == NULL) || r;
  10573. r = ((glEndConditionalRenderNV = (PFNGLENDCONDITIONALRENDERNVPROC)glewGetProcAddress((const GLubyte*)"glEndConditionalRenderNV")) == NULL) || r;
  10574. return r;
  10575. }
  10576. #endif /* GL_NV_conditional_render */
  10577. #ifdef GL_NV_conservative_raster
  10578. static GLboolean _glewInit_GL_NV_conservative_raster ()
  10579. {
  10580. GLboolean r = GL_FALSE;
  10581. r = ((glSubpixelPrecisionBiasNV = (PFNGLSUBPIXELPRECISIONBIASNVPROC)glewGetProcAddress((const GLubyte*)"glSubpixelPrecisionBiasNV")) == NULL) || r;
  10582. return r;
  10583. }
  10584. #endif /* GL_NV_conservative_raster */
  10585. #ifdef GL_NV_conservative_raster_dilate
  10586. static GLboolean _glewInit_GL_NV_conservative_raster_dilate ()
  10587. {
  10588. GLboolean r = GL_FALSE;
  10589. r = ((glConservativeRasterParameterfNV = (PFNGLCONSERVATIVERASTERPARAMETERFNVPROC)glewGetProcAddress((const GLubyte*)"glConservativeRasterParameterfNV")) == NULL) || r;
  10590. return r;
  10591. }
  10592. #endif /* GL_NV_conservative_raster_dilate */
  10593. #ifdef GL_NV_conservative_raster_pre_snap_triangles
  10594. static GLboolean _glewInit_GL_NV_conservative_raster_pre_snap_triangles ()
  10595. {
  10596. GLboolean r = GL_FALSE;
  10597. r = ((glConservativeRasterParameteriNV = (PFNGLCONSERVATIVERASTERPARAMETERINVPROC)glewGetProcAddress((const GLubyte*)"glConservativeRasterParameteriNV")) == NULL) || r;
  10598. return r;
  10599. }
  10600. #endif /* GL_NV_conservative_raster_pre_snap_triangles */
  10601. #ifdef GL_NV_copy_image
  10602. static GLboolean _glewInit_GL_NV_copy_image ()
  10603. {
  10604. GLboolean r = GL_FALSE;
  10605. r = ((glCopyImageSubDataNV = (PFNGLCOPYIMAGESUBDATANVPROC)glewGetProcAddress((const GLubyte*)"glCopyImageSubDataNV")) == NULL) || r;
  10606. return r;
  10607. }
  10608. #endif /* GL_NV_copy_image */
  10609. #ifdef GL_NV_depth_buffer_float
  10610. static GLboolean _glewInit_GL_NV_depth_buffer_float ()
  10611. {
  10612. GLboolean r = GL_FALSE;
  10613. r = ((glClearDepthdNV = (PFNGLCLEARDEPTHDNVPROC)glewGetProcAddress((const GLubyte*)"glClearDepthdNV")) == NULL) || r;
  10614. r = ((glDepthBoundsdNV = (PFNGLDEPTHBOUNDSDNVPROC)glewGetProcAddress((const GLubyte*)"glDepthBoundsdNV")) == NULL) || r;
  10615. r = ((glDepthRangedNV = (PFNGLDEPTHRANGEDNVPROC)glewGetProcAddress((const GLubyte*)"glDepthRangedNV")) == NULL) || r;
  10616. return r;
  10617. }
  10618. #endif /* GL_NV_depth_buffer_float */
  10619. #ifdef GL_NV_draw_texture
  10620. static GLboolean _glewInit_GL_NV_draw_texture ()
  10621. {
  10622. GLboolean r = GL_FALSE;
  10623. r = ((glDrawTextureNV = (PFNGLDRAWTEXTURENVPROC)glewGetProcAddress((const GLubyte*)"glDrawTextureNV")) == NULL) || r;
  10624. return r;
  10625. }
  10626. #endif /* GL_NV_draw_texture */
  10627. #ifdef GL_NV_draw_vulkan_image
  10628. static GLboolean _glewInit_GL_NV_draw_vulkan_image ()
  10629. {
  10630. GLboolean r = GL_FALSE;
  10631. r = ((glDrawVkImageNV = (PFNGLDRAWVKIMAGENVPROC)glewGetProcAddress((const GLubyte*)"glDrawVkImageNV")) == NULL) || r;
  10632. r = ((glGetVkProcAddrNV = (PFNGLGETVKPROCADDRNVPROC)glewGetProcAddress((const GLubyte*)"glGetVkProcAddrNV")) == NULL) || r;
  10633. r = ((glSignalVkFenceNV = (PFNGLSIGNALVKFENCENVPROC)glewGetProcAddress((const GLubyte*)"glSignalVkFenceNV")) == NULL) || r;
  10634. r = ((glSignalVkSemaphoreNV = (PFNGLSIGNALVKSEMAPHORENVPROC)glewGetProcAddress((const GLubyte*)"glSignalVkSemaphoreNV")) == NULL) || r;
  10635. r = ((glWaitVkSemaphoreNV = (PFNGLWAITVKSEMAPHORENVPROC)glewGetProcAddress((const GLubyte*)"glWaitVkSemaphoreNV")) == NULL) || r;
  10636. return r;
  10637. }
  10638. #endif /* GL_NV_draw_vulkan_image */
  10639. #ifdef GL_NV_evaluators
  10640. static GLboolean _glewInit_GL_NV_evaluators ()
  10641. {
  10642. GLboolean r = GL_FALSE;
  10643. r = ((glEvalMapsNV = (PFNGLEVALMAPSNVPROC)glewGetProcAddress((const GLubyte*)"glEvalMapsNV")) == NULL) || r;
  10644. r = ((glGetMapAttribParameterfvNV = (PFNGLGETMAPATTRIBPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetMapAttribParameterfvNV")) == NULL) || r;
  10645. r = ((glGetMapAttribParameterivNV = (PFNGLGETMAPATTRIBPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetMapAttribParameterivNV")) == NULL) || r;
  10646. r = ((glGetMapControlPointsNV = (PFNGLGETMAPCONTROLPOINTSNVPROC)glewGetProcAddress((const GLubyte*)"glGetMapControlPointsNV")) == NULL) || r;
  10647. r = ((glGetMapParameterfvNV = (PFNGLGETMAPPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetMapParameterfvNV")) == NULL) || r;
  10648. r = ((glGetMapParameterivNV = (PFNGLGETMAPPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetMapParameterivNV")) == NULL) || r;
  10649. r = ((glMapControlPointsNV = (PFNGLMAPCONTROLPOINTSNVPROC)glewGetProcAddress((const GLubyte*)"glMapControlPointsNV")) == NULL) || r;
  10650. r = ((glMapParameterfvNV = (PFNGLMAPPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glMapParameterfvNV")) == NULL) || r;
  10651. r = ((glMapParameterivNV = (PFNGLMAPPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glMapParameterivNV")) == NULL) || r;
  10652. return r;
  10653. }
  10654. #endif /* GL_NV_evaluators */
  10655. #ifdef GL_NV_explicit_multisample
  10656. static GLboolean _glewInit_GL_NV_explicit_multisample ()
  10657. {
  10658. GLboolean r = GL_FALSE;
  10659. r = ((glGetMultisamplefvNV = (PFNGLGETMULTISAMPLEFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetMultisamplefvNV")) == NULL) || r;
  10660. r = ((glSampleMaskIndexedNV = (PFNGLSAMPLEMASKINDEXEDNVPROC)glewGetProcAddress((const GLubyte*)"glSampleMaskIndexedNV")) == NULL) || r;
  10661. r = ((glTexRenderbufferNV = (PFNGLTEXRENDERBUFFERNVPROC)glewGetProcAddress((const GLubyte*)"glTexRenderbufferNV")) == NULL) || r;
  10662. return r;
  10663. }
  10664. #endif /* GL_NV_explicit_multisample */
  10665. #ifdef GL_NV_fence
  10666. static GLboolean _glewInit_GL_NV_fence ()
  10667. {
  10668. GLboolean r = GL_FALSE;
  10669. r = ((glDeleteFencesNV = (PFNGLDELETEFENCESNVPROC)glewGetProcAddress((const GLubyte*)"glDeleteFencesNV")) == NULL) || r;
  10670. r = ((glFinishFenceNV = (PFNGLFINISHFENCENVPROC)glewGetProcAddress((const GLubyte*)"glFinishFenceNV")) == NULL) || r;
  10671. r = ((glGenFencesNV = (PFNGLGENFENCESNVPROC)glewGetProcAddress((const GLubyte*)"glGenFencesNV")) == NULL) || r;
  10672. r = ((glGetFenceivNV = (PFNGLGETFENCEIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetFenceivNV")) == NULL) || r;
  10673. r = ((glIsFenceNV = (PFNGLISFENCENVPROC)glewGetProcAddress((const GLubyte*)"glIsFenceNV")) == NULL) || r;
  10674. r = ((glSetFenceNV = (PFNGLSETFENCENVPROC)glewGetProcAddress((const GLubyte*)"glSetFenceNV")) == NULL) || r;
  10675. r = ((glTestFenceNV = (PFNGLTESTFENCENVPROC)glewGetProcAddress((const GLubyte*)"glTestFenceNV")) == NULL) || r;
  10676. return r;
  10677. }
  10678. #endif /* GL_NV_fence */
  10679. #ifdef GL_NV_fragment_coverage_to_color
  10680. static GLboolean _glewInit_GL_NV_fragment_coverage_to_color ()
  10681. {
  10682. GLboolean r = GL_FALSE;
  10683. r = ((glFragmentCoverageColorNV = (PFNGLFRAGMENTCOVERAGECOLORNVPROC)glewGetProcAddress((const GLubyte*)"glFragmentCoverageColorNV")) == NULL) || r;
  10684. return r;
  10685. }
  10686. #endif /* GL_NV_fragment_coverage_to_color */
  10687. #ifdef GL_NV_fragment_program
  10688. static GLboolean _glewInit_GL_NV_fragment_program ()
  10689. {
  10690. GLboolean r = GL_FALSE;
  10691. r = ((glGetProgramNamedParameterdvNV = (PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramNamedParameterdvNV")) == NULL) || r;
  10692. r = ((glGetProgramNamedParameterfvNV = (PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramNamedParameterfvNV")) == NULL) || r;
  10693. r = ((glProgramNamedParameter4dNV = (PFNGLPROGRAMNAMEDPARAMETER4DNVPROC)glewGetProcAddress((const GLubyte*)"glProgramNamedParameter4dNV")) == NULL) || r;
  10694. r = ((glProgramNamedParameter4dvNV = (PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramNamedParameter4dvNV")) == NULL) || r;
  10695. r = ((glProgramNamedParameter4fNV = (PFNGLPROGRAMNAMEDPARAMETER4FNVPROC)glewGetProcAddress((const GLubyte*)"glProgramNamedParameter4fNV")) == NULL) || r;
  10696. r = ((glProgramNamedParameter4fvNV = (PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramNamedParameter4fvNV")) == NULL) || r;
  10697. return r;
  10698. }
  10699. #endif /* GL_NV_fragment_program */
  10700. #ifdef GL_NV_framebuffer_multisample_coverage
  10701. static GLboolean _glewInit_GL_NV_framebuffer_multisample_coverage ()
  10702. {
  10703. GLboolean r = GL_FALSE;
  10704. r = ((glRenderbufferStorageMultisampleCoverageNV = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC)glewGetProcAddress((const GLubyte*)"glRenderbufferStorageMultisampleCoverageNV")) == NULL) || r;
  10705. return r;
  10706. }
  10707. #endif /* GL_NV_framebuffer_multisample_coverage */
  10708. #ifdef GL_NV_geometry_program4
  10709. static GLboolean _glewInit_GL_NV_geometry_program4 ()
  10710. {
  10711. GLboolean r = GL_FALSE;
  10712. r = ((glProgramVertexLimitNV = (PFNGLPROGRAMVERTEXLIMITNVPROC)glewGetProcAddress((const GLubyte*)"glProgramVertexLimitNV")) == NULL) || r;
  10713. return r;
  10714. }
  10715. #endif /* GL_NV_geometry_program4 */
  10716. #ifdef GL_NV_gpu_multicast
  10717. static GLboolean _glewInit_GL_NV_gpu_multicast ()
  10718. {
  10719. GLboolean r = GL_FALSE;
  10720. r = ((glMulticastBarrierNV = (PFNGLMULTICASTBARRIERNVPROC)glewGetProcAddress((const GLubyte*)"glMulticastBarrierNV")) == NULL) || r;
  10721. r = ((glMulticastBlitFramebufferNV = (PFNGLMULTICASTBLITFRAMEBUFFERNVPROC)glewGetProcAddress((const GLubyte*)"glMulticastBlitFramebufferNV")) == NULL) || r;
  10722. r = ((glMulticastBufferSubDataNV = (PFNGLMULTICASTBUFFERSUBDATANVPROC)glewGetProcAddress((const GLubyte*)"glMulticastBufferSubDataNV")) == NULL) || r;
  10723. r = ((glMulticastCopyBufferSubDataNV = (PFNGLMULTICASTCOPYBUFFERSUBDATANVPROC)glewGetProcAddress((const GLubyte*)"glMulticastCopyBufferSubDataNV")) == NULL) || r;
  10724. r = ((glMulticastCopyImageSubDataNV = (PFNGLMULTICASTCOPYIMAGESUBDATANVPROC)glewGetProcAddress((const GLubyte*)"glMulticastCopyImageSubDataNV")) == NULL) || r;
  10725. r = ((glMulticastFramebufferSampleLocationsfvNV = (PFNGLMULTICASTFRAMEBUFFERSAMPLELOCATIONSFVNVPROC)glewGetProcAddress((const GLubyte*)"glMulticastFramebufferSampleLocationsfvNV")) == NULL) || r;
  10726. r = ((glMulticastGetQueryObjecti64vNV = (PFNGLMULTICASTGETQUERYOBJECTI64VNVPROC)glewGetProcAddress((const GLubyte*)"glMulticastGetQueryObjecti64vNV")) == NULL) || r;
  10727. r = ((glMulticastGetQueryObjectivNV = (PFNGLMULTICASTGETQUERYOBJECTIVNVPROC)glewGetProcAddress((const GLubyte*)"glMulticastGetQueryObjectivNV")) == NULL) || r;
  10728. r = ((glMulticastGetQueryObjectui64vNV = (PFNGLMULTICASTGETQUERYOBJECTUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glMulticastGetQueryObjectui64vNV")) == NULL) || r;
  10729. r = ((glMulticastGetQueryObjectuivNV = (PFNGLMULTICASTGETQUERYOBJECTUIVNVPROC)glewGetProcAddress((const GLubyte*)"glMulticastGetQueryObjectuivNV")) == NULL) || r;
  10730. r = ((glMulticastWaitSyncNV = (PFNGLMULTICASTWAITSYNCNVPROC)glewGetProcAddress((const GLubyte*)"glMulticastWaitSyncNV")) == NULL) || r;
  10731. r = ((glRenderGpuMaskNV = (PFNGLRENDERGPUMASKNVPROC)glewGetProcAddress((const GLubyte*)"glRenderGpuMaskNV")) == NULL) || r;
  10732. return r;
  10733. }
  10734. #endif /* GL_NV_gpu_multicast */
  10735. #ifdef GL_NV_gpu_program4
  10736. static GLboolean _glewInit_GL_NV_gpu_program4 ()
  10737. {
  10738. GLboolean r = GL_FALSE;
  10739. r = ((glProgramEnvParameterI4iNV = (PFNGLPROGRAMENVPARAMETERI4INVPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameterI4iNV")) == NULL) || r;
  10740. r = ((glProgramEnvParameterI4ivNV = (PFNGLPROGRAMENVPARAMETERI4IVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameterI4ivNV")) == NULL) || r;
  10741. r = ((glProgramEnvParameterI4uiNV = (PFNGLPROGRAMENVPARAMETERI4UINVPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameterI4uiNV")) == NULL) || r;
  10742. r = ((glProgramEnvParameterI4uivNV = (PFNGLPROGRAMENVPARAMETERI4UIVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameterI4uivNV")) == NULL) || r;
  10743. r = ((glProgramEnvParametersI4ivNV = (PFNGLPROGRAMENVPARAMETERSI4IVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParametersI4ivNV")) == NULL) || r;
  10744. r = ((glProgramEnvParametersI4uivNV = (PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParametersI4uivNV")) == NULL) || r;
  10745. r = ((glProgramLocalParameterI4iNV = (PFNGLPROGRAMLOCALPARAMETERI4INVPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameterI4iNV")) == NULL) || r;
  10746. r = ((glProgramLocalParameterI4ivNV = (PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameterI4ivNV")) == NULL) || r;
  10747. r = ((glProgramLocalParameterI4uiNV = (PFNGLPROGRAMLOCALPARAMETERI4UINVPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameterI4uiNV")) == NULL) || r;
  10748. r = ((glProgramLocalParameterI4uivNV = (PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameterI4uivNV")) == NULL) || r;
  10749. r = ((glProgramLocalParametersI4ivNV = (PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParametersI4ivNV")) == NULL) || r;
  10750. r = ((glProgramLocalParametersI4uivNV = (PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParametersI4uivNV")) == NULL) || r;
  10751. return r;
  10752. }
  10753. #endif /* GL_NV_gpu_program4 */
  10754. #ifdef GL_NV_gpu_shader5
  10755. static GLboolean _glewInit_GL_NV_gpu_shader5 ()
  10756. {
  10757. GLboolean r = GL_FALSE;
  10758. r = ((glGetUniformi64vNV = (PFNGLGETUNIFORMI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetUniformi64vNV")) == NULL) || r;
  10759. r = ((glGetUniformui64vNV = (PFNGLGETUNIFORMUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetUniformui64vNV")) == NULL) || r;
  10760. r = ((glProgramUniform1i64NV = (PFNGLPROGRAMUNIFORM1I64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1i64NV")) == NULL) || r;
  10761. r = ((glProgramUniform1i64vNV = (PFNGLPROGRAMUNIFORM1I64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1i64vNV")) == NULL) || r;
  10762. r = ((glProgramUniform1ui64NV = (PFNGLPROGRAMUNIFORM1UI64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1ui64NV")) == NULL) || r;
  10763. r = ((glProgramUniform1ui64vNV = (PFNGLPROGRAMUNIFORM1UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1ui64vNV")) == NULL) || r;
  10764. r = ((glProgramUniform2i64NV = (PFNGLPROGRAMUNIFORM2I64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2i64NV")) == NULL) || r;
  10765. r = ((glProgramUniform2i64vNV = (PFNGLPROGRAMUNIFORM2I64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2i64vNV")) == NULL) || r;
  10766. r = ((glProgramUniform2ui64NV = (PFNGLPROGRAMUNIFORM2UI64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2ui64NV")) == NULL) || r;
  10767. r = ((glProgramUniform2ui64vNV = (PFNGLPROGRAMUNIFORM2UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2ui64vNV")) == NULL) || r;
  10768. r = ((glProgramUniform3i64NV = (PFNGLPROGRAMUNIFORM3I64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3i64NV")) == NULL) || r;
  10769. r = ((glProgramUniform3i64vNV = (PFNGLPROGRAMUNIFORM3I64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3i64vNV")) == NULL) || r;
  10770. r = ((glProgramUniform3ui64NV = (PFNGLPROGRAMUNIFORM3UI64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3ui64NV")) == NULL) || r;
  10771. r = ((glProgramUniform3ui64vNV = (PFNGLPROGRAMUNIFORM3UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3ui64vNV")) == NULL) || r;
  10772. r = ((glProgramUniform4i64NV = (PFNGLPROGRAMUNIFORM4I64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4i64NV")) == NULL) || r;
  10773. r = ((glProgramUniform4i64vNV = (PFNGLPROGRAMUNIFORM4I64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4i64vNV")) == NULL) || r;
  10774. r = ((glProgramUniform4ui64NV = (PFNGLPROGRAMUNIFORM4UI64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4ui64NV")) == NULL) || r;
  10775. r = ((glProgramUniform4ui64vNV = (PFNGLPROGRAMUNIFORM4UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4ui64vNV")) == NULL) || r;
  10776. r = ((glUniform1i64NV = (PFNGLUNIFORM1I64NVPROC)glewGetProcAddress((const GLubyte*)"glUniform1i64NV")) == NULL) || r;
  10777. r = ((glUniform1i64vNV = (PFNGLUNIFORM1I64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniform1i64vNV")) == NULL) || r;
  10778. r = ((glUniform1ui64NV = (PFNGLUNIFORM1UI64NVPROC)glewGetProcAddress((const GLubyte*)"glUniform1ui64NV")) == NULL) || r;
  10779. r = ((glUniform1ui64vNV = (PFNGLUNIFORM1UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniform1ui64vNV")) == NULL) || r;
  10780. r = ((glUniform2i64NV = (PFNGLUNIFORM2I64NVPROC)glewGetProcAddress((const GLubyte*)"glUniform2i64NV")) == NULL) || r;
  10781. r = ((glUniform2i64vNV = (PFNGLUNIFORM2I64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniform2i64vNV")) == NULL) || r;
  10782. r = ((glUniform2ui64NV = (PFNGLUNIFORM2UI64NVPROC)glewGetProcAddress((const GLubyte*)"glUniform2ui64NV")) == NULL) || r;
  10783. r = ((glUniform2ui64vNV = (PFNGLUNIFORM2UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniform2ui64vNV")) == NULL) || r;
  10784. r = ((glUniform3i64NV = (PFNGLUNIFORM3I64NVPROC)glewGetProcAddress((const GLubyte*)"glUniform3i64NV")) == NULL) || r;
  10785. r = ((glUniform3i64vNV = (PFNGLUNIFORM3I64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniform3i64vNV")) == NULL) || r;
  10786. r = ((glUniform3ui64NV = (PFNGLUNIFORM3UI64NVPROC)glewGetProcAddress((const GLubyte*)"glUniform3ui64NV")) == NULL) || r;
  10787. r = ((glUniform3ui64vNV = (PFNGLUNIFORM3UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniform3ui64vNV")) == NULL) || r;
  10788. r = ((glUniform4i64NV = (PFNGLUNIFORM4I64NVPROC)glewGetProcAddress((const GLubyte*)"glUniform4i64NV")) == NULL) || r;
  10789. r = ((glUniform4i64vNV = (PFNGLUNIFORM4I64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniform4i64vNV")) == NULL) || r;
  10790. r = ((glUniform4ui64NV = (PFNGLUNIFORM4UI64NVPROC)glewGetProcAddress((const GLubyte*)"glUniform4ui64NV")) == NULL) || r;
  10791. r = ((glUniform4ui64vNV = (PFNGLUNIFORM4UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniform4ui64vNV")) == NULL) || r;
  10792. return r;
  10793. }
  10794. #endif /* GL_NV_gpu_shader5 */
  10795. #ifdef GL_NV_half_float
  10796. static GLboolean _glewInit_GL_NV_half_float ()
  10797. {
  10798. GLboolean r = GL_FALSE;
  10799. r = ((glColor3hNV = (PFNGLCOLOR3HNVPROC)glewGetProcAddress((const GLubyte*)"glColor3hNV")) == NULL) || r;
  10800. r = ((glColor3hvNV = (PFNGLCOLOR3HVNVPROC)glewGetProcAddress((const GLubyte*)"glColor3hvNV")) == NULL) || r;
  10801. r = ((glColor4hNV = (PFNGLCOLOR4HNVPROC)glewGetProcAddress((const GLubyte*)"glColor4hNV")) == NULL) || r;
  10802. r = ((glColor4hvNV = (PFNGLCOLOR4HVNVPROC)glewGetProcAddress((const GLubyte*)"glColor4hvNV")) == NULL) || r;
  10803. r = ((glFogCoordhNV = (PFNGLFOGCOORDHNVPROC)glewGetProcAddress((const GLubyte*)"glFogCoordhNV")) == NULL) || r;
  10804. r = ((glFogCoordhvNV = (PFNGLFOGCOORDHVNVPROC)glewGetProcAddress((const GLubyte*)"glFogCoordhvNV")) == NULL) || r;
  10805. r = ((glMultiTexCoord1hNV = (PFNGLMULTITEXCOORD1HNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1hNV")) == NULL) || r;
  10806. r = ((glMultiTexCoord1hvNV = (PFNGLMULTITEXCOORD1HVNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1hvNV")) == NULL) || r;
  10807. r = ((glMultiTexCoord2hNV = (PFNGLMULTITEXCOORD2HNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2hNV")) == NULL) || r;
  10808. r = ((glMultiTexCoord2hvNV = (PFNGLMULTITEXCOORD2HVNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2hvNV")) == NULL) || r;
  10809. r = ((glMultiTexCoord3hNV = (PFNGLMULTITEXCOORD3HNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3hNV")) == NULL) || r;
  10810. r = ((glMultiTexCoord3hvNV = (PFNGLMULTITEXCOORD3HVNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3hvNV")) == NULL) || r;
  10811. r = ((glMultiTexCoord4hNV = (PFNGLMULTITEXCOORD4HNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4hNV")) == NULL) || r;
  10812. r = ((glMultiTexCoord4hvNV = (PFNGLMULTITEXCOORD4HVNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4hvNV")) == NULL) || r;
  10813. r = ((glNormal3hNV = (PFNGLNORMAL3HNVPROC)glewGetProcAddress((const GLubyte*)"glNormal3hNV")) == NULL) || r;
  10814. r = ((glNormal3hvNV = (PFNGLNORMAL3HVNVPROC)glewGetProcAddress((const GLubyte*)"glNormal3hvNV")) == NULL) || r;
  10815. r = ((glSecondaryColor3hNV = (PFNGLSECONDARYCOLOR3HNVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3hNV")) == NULL) || r;
  10816. r = ((glSecondaryColor3hvNV = (PFNGLSECONDARYCOLOR3HVNVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3hvNV")) == NULL) || r;
  10817. r = ((glTexCoord1hNV = (PFNGLTEXCOORD1HNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord1hNV")) == NULL) || r;
  10818. r = ((glTexCoord1hvNV = (PFNGLTEXCOORD1HVNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord1hvNV")) == NULL) || r;
  10819. r = ((glTexCoord2hNV = (PFNGLTEXCOORD2HNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2hNV")) == NULL) || r;
  10820. r = ((glTexCoord2hvNV = (PFNGLTEXCOORD2HVNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2hvNV")) == NULL) || r;
  10821. r = ((glTexCoord3hNV = (PFNGLTEXCOORD3HNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord3hNV")) == NULL) || r;
  10822. r = ((glTexCoord3hvNV = (PFNGLTEXCOORD3HVNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord3hvNV")) == NULL) || r;
  10823. r = ((glTexCoord4hNV = (PFNGLTEXCOORD4HNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord4hNV")) == NULL) || r;
  10824. r = ((glTexCoord4hvNV = (PFNGLTEXCOORD4HVNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord4hvNV")) == NULL) || r;
  10825. r = ((glVertex2hNV = (PFNGLVERTEX2HNVPROC)glewGetProcAddress((const GLubyte*)"glVertex2hNV")) == NULL) || r;
  10826. r = ((glVertex2hvNV = (PFNGLVERTEX2HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertex2hvNV")) == NULL) || r;
  10827. r = ((glVertex3hNV = (PFNGLVERTEX3HNVPROC)glewGetProcAddress((const GLubyte*)"glVertex3hNV")) == NULL) || r;
  10828. r = ((glVertex3hvNV = (PFNGLVERTEX3HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertex3hvNV")) == NULL) || r;
  10829. r = ((glVertex4hNV = (PFNGLVERTEX4HNVPROC)glewGetProcAddress((const GLubyte*)"glVertex4hNV")) == NULL) || r;
  10830. r = ((glVertex4hvNV = (PFNGLVERTEX4HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertex4hvNV")) == NULL) || r;
  10831. r = ((glVertexAttrib1hNV = (PFNGLVERTEXATTRIB1HNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1hNV")) == NULL) || r;
  10832. r = ((glVertexAttrib1hvNV = (PFNGLVERTEXATTRIB1HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1hvNV")) == NULL) || r;
  10833. r = ((glVertexAttrib2hNV = (PFNGLVERTEXATTRIB2HNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2hNV")) == NULL) || r;
  10834. r = ((glVertexAttrib2hvNV = (PFNGLVERTEXATTRIB2HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2hvNV")) == NULL) || r;
  10835. r = ((glVertexAttrib3hNV = (PFNGLVERTEXATTRIB3HNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3hNV")) == NULL) || r;
  10836. r = ((glVertexAttrib3hvNV = (PFNGLVERTEXATTRIB3HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3hvNV")) == NULL) || r;
  10837. r = ((glVertexAttrib4hNV = (PFNGLVERTEXATTRIB4HNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4hNV")) == NULL) || r;
  10838. r = ((glVertexAttrib4hvNV = (PFNGLVERTEXATTRIB4HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4hvNV")) == NULL) || r;
  10839. r = ((glVertexAttribs1hvNV = (PFNGLVERTEXATTRIBS1HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs1hvNV")) == NULL) || r;
  10840. r = ((glVertexAttribs2hvNV = (PFNGLVERTEXATTRIBS2HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs2hvNV")) == NULL) || r;
  10841. r = ((glVertexAttribs3hvNV = (PFNGLVERTEXATTRIBS3HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs3hvNV")) == NULL) || r;
  10842. r = ((glVertexAttribs4hvNV = (PFNGLVERTEXATTRIBS4HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs4hvNV")) == NULL) || r;
  10843. r = ((glVertexWeighthNV = (PFNGLVERTEXWEIGHTHNVPROC)glewGetProcAddress((const GLubyte*)"glVertexWeighthNV")) == NULL) || r;
  10844. r = ((glVertexWeighthvNV = (PFNGLVERTEXWEIGHTHVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexWeighthvNV")) == NULL) || r;
  10845. return r;
  10846. }
  10847. #endif /* GL_NV_half_float */
  10848. #ifdef GL_NV_internalformat_sample_query
  10849. static GLboolean _glewInit_GL_NV_internalformat_sample_query ()
  10850. {
  10851. GLboolean r = GL_FALSE;
  10852. r = ((glGetInternalformatSampleivNV = (PFNGLGETINTERNALFORMATSAMPLEIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetInternalformatSampleivNV")) == NULL) || r;
  10853. return r;
  10854. }
  10855. #endif /* GL_NV_internalformat_sample_query */
  10856. #ifdef GL_NV_occlusion_query
  10857. static GLboolean _glewInit_GL_NV_occlusion_query ()
  10858. {
  10859. GLboolean r = GL_FALSE;
  10860. r = ((glBeginOcclusionQueryNV = (PFNGLBEGINOCCLUSIONQUERYNVPROC)glewGetProcAddress((const GLubyte*)"glBeginOcclusionQueryNV")) == NULL) || r;
  10861. r = ((glDeleteOcclusionQueriesNV = (PFNGLDELETEOCCLUSIONQUERIESNVPROC)glewGetProcAddress((const GLubyte*)"glDeleteOcclusionQueriesNV")) == NULL) || r;
  10862. r = ((glEndOcclusionQueryNV = (PFNGLENDOCCLUSIONQUERYNVPROC)glewGetProcAddress((const GLubyte*)"glEndOcclusionQueryNV")) == NULL) || r;
  10863. r = ((glGenOcclusionQueriesNV = (PFNGLGENOCCLUSIONQUERIESNVPROC)glewGetProcAddress((const GLubyte*)"glGenOcclusionQueriesNV")) == NULL) || r;
  10864. r = ((glGetOcclusionQueryivNV = (PFNGLGETOCCLUSIONQUERYIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetOcclusionQueryivNV")) == NULL) || r;
  10865. r = ((glGetOcclusionQueryuivNV = (PFNGLGETOCCLUSIONQUERYUIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetOcclusionQueryuivNV")) == NULL) || r;
  10866. r = ((glIsOcclusionQueryNV = (PFNGLISOCCLUSIONQUERYNVPROC)glewGetProcAddress((const GLubyte*)"glIsOcclusionQueryNV")) == NULL) || r;
  10867. return r;
  10868. }
  10869. #endif /* GL_NV_occlusion_query */
  10870. #ifdef GL_NV_parameter_buffer_object
  10871. static GLboolean _glewInit_GL_NV_parameter_buffer_object ()
  10872. {
  10873. GLboolean r = GL_FALSE;
  10874. r = ((glProgramBufferParametersIivNV = (PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramBufferParametersIivNV")) == NULL) || r;
  10875. r = ((glProgramBufferParametersIuivNV = (PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramBufferParametersIuivNV")) == NULL) || r;
  10876. r = ((glProgramBufferParametersfvNV = (PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramBufferParametersfvNV")) == NULL) || r;
  10877. return r;
  10878. }
  10879. #endif /* GL_NV_parameter_buffer_object */
  10880. #ifdef GL_NV_path_rendering
  10881. static GLboolean _glewInit_GL_NV_path_rendering ()
  10882. {
  10883. GLboolean r = GL_FALSE;
  10884. r = ((glCopyPathNV = (PFNGLCOPYPATHNVPROC)glewGetProcAddress((const GLubyte*)"glCopyPathNV")) == NULL) || r;
  10885. r = ((glCoverFillPathInstancedNV = (PFNGLCOVERFILLPATHINSTANCEDNVPROC)glewGetProcAddress((const GLubyte*)"glCoverFillPathInstancedNV")) == NULL) || r;
  10886. r = ((glCoverFillPathNV = (PFNGLCOVERFILLPATHNVPROC)glewGetProcAddress((const GLubyte*)"glCoverFillPathNV")) == NULL) || r;
  10887. r = ((glCoverStrokePathInstancedNV = (PFNGLCOVERSTROKEPATHINSTANCEDNVPROC)glewGetProcAddress((const GLubyte*)"glCoverStrokePathInstancedNV")) == NULL) || r;
  10888. r = ((glCoverStrokePathNV = (PFNGLCOVERSTROKEPATHNVPROC)glewGetProcAddress((const GLubyte*)"glCoverStrokePathNV")) == NULL) || r;
  10889. r = ((glDeletePathsNV = (PFNGLDELETEPATHSNVPROC)glewGetProcAddress((const GLubyte*)"glDeletePathsNV")) == NULL) || r;
  10890. r = ((glGenPathsNV = (PFNGLGENPATHSNVPROC)glewGetProcAddress((const GLubyte*)"glGenPathsNV")) == NULL) || r;
  10891. r = ((glGetPathColorGenfvNV = (PFNGLGETPATHCOLORGENFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathColorGenfvNV")) == NULL) || r;
  10892. r = ((glGetPathColorGenivNV = (PFNGLGETPATHCOLORGENIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathColorGenivNV")) == NULL) || r;
  10893. r = ((glGetPathCommandsNV = (PFNGLGETPATHCOMMANDSNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathCommandsNV")) == NULL) || r;
  10894. r = ((glGetPathCoordsNV = (PFNGLGETPATHCOORDSNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathCoordsNV")) == NULL) || r;
  10895. r = ((glGetPathDashArrayNV = (PFNGLGETPATHDASHARRAYNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathDashArrayNV")) == NULL) || r;
  10896. r = ((glGetPathLengthNV = (PFNGLGETPATHLENGTHNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathLengthNV")) == NULL) || r;
  10897. r = ((glGetPathMetricRangeNV = (PFNGLGETPATHMETRICRANGENVPROC)glewGetProcAddress((const GLubyte*)"glGetPathMetricRangeNV")) == NULL) || r;
  10898. r = ((glGetPathMetricsNV = (PFNGLGETPATHMETRICSNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathMetricsNV")) == NULL) || r;
  10899. r = ((glGetPathParameterfvNV = (PFNGLGETPATHPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathParameterfvNV")) == NULL) || r;
  10900. r = ((glGetPathParameterivNV = (PFNGLGETPATHPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathParameterivNV")) == NULL) || r;
  10901. r = ((glGetPathSpacingNV = (PFNGLGETPATHSPACINGNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathSpacingNV")) == NULL) || r;
  10902. r = ((glGetPathTexGenfvNV = (PFNGLGETPATHTEXGENFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathTexGenfvNV")) == NULL) || r;
  10903. r = ((glGetPathTexGenivNV = (PFNGLGETPATHTEXGENIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathTexGenivNV")) == NULL) || r;
  10904. r = ((glGetProgramResourcefvNV = (PFNGLGETPROGRAMRESOURCEFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramResourcefvNV")) == NULL) || r;
  10905. r = ((glInterpolatePathsNV = (PFNGLINTERPOLATEPATHSNVPROC)glewGetProcAddress((const GLubyte*)"glInterpolatePathsNV")) == NULL) || r;
  10906. r = ((glIsPathNV = (PFNGLISPATHNVPROC)glewGetProcAddress((const GLubyte*)"glIsPathNV")) == NULL) || r;
  10907. r = ((glIsPointInFillPathNV = (PFNGLISPOINTINFILLPATHNVPROC)glewGetProcAddress((const GLubyte*)"glIsPointInFillPathNV")) == NULL) || r;
  10908. r = ((glIsPointInStrokePathNV = (PFNGLISPOINTINSTROKEPATHNVPROC)glewGetProcAddress((const GLubyte*)"glIsPointInStrokePathNV")) == NULL) || r;
  10909. r = ((glMatrixLoad3x2fNV = (PFNGLMATRIXLOAD3X2FNVPROC)glewGetProcAddress((const GLubyte*)"glMatrixLoad3x2fNV")) == NULL) || r;
  10910. r = ((glMatrixLoad3x3fNV = (PFNGLMATRIXLOAD3X3FNVPROC)glewGetProcAddress((const GLubyte*)"glMatrixLoad3x3fNV")) == NULL) || r;
  10911. r = ((glMatrixLoadTranspose3x3fNV = (PFNGLMATRIXLOADTRANSPOSE3X3FNVPROC)glewGetProcAddress((const GLubyte*)"glMatrixLoadTranspose3x3fNV")) == NULL) || r;
  10912. r = ((glMatrixMult3x2fNV = (PFNGLMATRIXMULT3X2FNVPROC)glewGetProcAddress((const GLubyte*)"glMatrixMult3x2fNV")) == NULL) || r;
  10913. r = ((glMatrixMult3x3fNV = (PFNGLMATRIXMULT3X3FNVPROC)glewGetProcAddress((const GLubyte*)"glMatrixMult3x3fNV")) == NULL) || r;
  10914. r = ((glMatrixMultTranspose3x3fNV = (PFNGLMATRIXMULTTRANSPOSE3X3FNVPROC)glewGetProcAddress((const GLubyte*)"glMatrixMultTranspose3x3fNV")) == NULL) || r;
  10915. r = ((glPathColorGenNV = (PFNGLPATHCOLORGENNVPROC)glewGetProcAddress((const GLubyte*)"glPathColorGenNV")) == NULL) || r;
  10916. r = ((glPathCommandsNV = (PFNGLPATHCOMMANDSNVPROC)glewGetProcAddress((const GLubyte*)"glPathCommandsNV")) == NULL) || r;
  10917. r = ((glPathCoordsNV = (PFNGLPATHCOORDSNVPROC)glewGetProcAddress((const GLubyte*)"glPathCoordsNV")) == NULL) || r;
  10918. r = ((glPathCoverDepthFuncNV = (PFNGLPATHCOVERDEPTHFUNCNVPROC)glewGetProcAddress((const GLubyte*)"glPathCoverDepthFuncNV")) == NULL) || r;
  10919. r = ((glPathDashArrayNV = (PFNGLPATHDASHARRAYNVPROC)glewGetProcAddress((const GLubyte*)"glPathDashArrayNV")) == NULL) || r;
  10920. r = ((glPathFogGenNV = (PFNGLPATHFOGGENNVPROC)glewGetProcAddress((const GLubyte*)"glPathFogGenNV")) == NULL) || r;
  10921. r = ((glPathGlyphIndexArrayNV = (PFNGLPATHGLYPHINDEXARRAYNVPROC)glewGetProcAddress((const GLubyte*)"glPathGlyphIndexArrayNV")) == NULL) || r;
  10922. r = ((glPathGlyphIndexRangeNV = (PFNGLPATHGLYPHINDEXRANGENVPROC)glewGetProcAddress((const GLubyte*)"glPathGlyphIndexRangeNV")) == NULL) || r;
  10923. r = ((glPathGlyphRangeNV = (PFNGLPATHGLYPHRANGENVPROC)glewGetProcAddress((const GLubyte*)"glPathGlyphRangeNV")) == NULL) || r;
  10924. r = ((glPathGlyphsNV = (PFNGLPATHGLYPHSNVPROC)glewGetProcAddress((const GLubyte*)"glPathGlyphsNV")) == NULL) || r;
  10925. r = ((glPathMemoryGlyphIndexArrayNV = (PFNGLPATHMEMORYGLYPHINDEXARRAYNVPROC)glewGetProcAddress((const GLubyte*)"glPathMemoryGlyphIndexArrayNV")) == NULL) || r;
  10926. r = ((glPathParameterfNV = (PFNGLPATHPARAMETERFNVPROC)glewGetProcAddress((const GLubyte*)"glPathParameterfNV")) == NULL) || r;
  10927. r = ((glPathParameterfvNV = (PFNGLPATHPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glPathParameterfvNV")) == NULL) || r;
  10928. r = ((glPathParameteriNV = (PFNGLPATHPARAMETERINVPROC)glewGetProcAddress((const GLubyte*)"glPathParameteriNV")) == NULL) || r;
  10929. r = ((glPathParameterivNV = (PFNGLPATHPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glPathParameterivNV")) == NULL) || r;
  10930. r = ((glPathStencilDepthOffsetNV = (PFNGLPATHSTENCILDEPTHOFFSETNVPROC)glewGetProcAddress((const GLubyte*)"glPathStencilDepthOffsetNV")) == NULL) || r;
  10931. r = ((glPathStencilFuncNV = (PFNGLPATHSTENCILFUNCNVPROC)glewGetProcAddress((const GLubyte*)"glPathStencilFuncNV")) == NULL) || r;
  10932. r = ((glPathStringNV = (PFNGLPATHSTRINGNVPROC)glewGetProcAddress((const GLubyte*)"glPathStringNV")) == NULL) || r;
  10933. r = ((glPathSubCommandsNV = (PFNGLPATHSUBCOMMANDSNVPROC)glewGetProcAddress((const GLubyte*)"glPathSubCommandsNV")) == NULL) || r;
  10934. r = ((glPathSubCoordsNV = (PFNGLPATHSUBCOORDSNVPROC)glewGetProcAddress((const GLubyte*)"glPathSubCoordsNV")) == NULL) || r;
  10935. r = ((glPathTexGenNV = (PFNGLPATHTEXGENNVPROC)glewGetProcAddress((const GLubyte*)"glPathTexGenNV")) == NULL) || r;
  10936. r = ((glPointAlongPathNV = (PFNGLPOINTALONGPATHNVPROC)glewGetProcAddress((const GLubyte*)"glPointAlongPathNV")) == NULL) || r;
  10937. r = ((glProgramPathFragmentInputGenNV = (PFNGLPROGRAMPATHFRAGMENTINPUTGENNVPROC)glewGetProcAddress((const GLubyte*)"glProgramPathFragmentInputGenNV")) == NULL) || r;
  10938. r = ((glStencilFillPathInstancedNV = (PFNGLSTENCILFILLPATHINSTANCEDNVPROC)glewGetProcAddress((const GLubyte*)"glStencilFillPathInstancedNV")) == NULL) || r;
  10939. r = ((glStencilFillPathNV = (PFNGLSTENCILFILLPATHNVPROC)glewGetProcAddress((const GLubyte*)"glStencilFillPathNV")) == NULL) || r;
  10940. r = ((glStencilStrokePathInstancedNV = (PFNGLSTENCILSTROKEPATHINSTANCEDNVPROC)glewGetProcAddress((const GLubyte*)"glStencilStrokePathInstancedNV")) == NULL) || r;
  10941. r = ((glStencilStrokePathNV = (PFNGLSTENCILSTROKEPATHNVPROC)glewGetProcAddress((const GLubyte*)"glStencilStrokePathNV")) == NULL) || r;
  10942. r = ((glStencilThenCoverFillPathInstancedNV = (PFNGLSTENCILTHENCOVERFILLPATHINSTANCEDNVPROC)glewGetProcAddress((const GLubyte*)"glStencilThenCoverFillPathInstancedNV")) == NULL) || r;
  10943. r = ((glStencilThenCoverFillPathNV = (PFNGLSTENCILTHENCOVERFILLPATHNVPROC)glewGetProcAddress((const GLubyte*)"glStencilThenCoverFillPathNV")) == NULL) || r;
  10944. r = ((glStencilThenCoverStrokePathInstancedNV = (PFNGLSTENCILTHENCOVERSTROKEPATHINSTANCEDNVPROC)glewGetProcAddress((const GLubyte*)"glStencilThenCoverStrokePathInstancedNV")) == NULL) || r;
  10945. r = ((glStencilThenCoverStrokePathNV = (PFNGLSTENCILTHENCOVERSTROKEPATHNVPROC)glewGetProcAddress((const GLubyte*)"glStencilThenCoverStrokePathNV")) == NULL) || r;
  10946. r = ((glTransformPathNV = (PFNGLTRANSFORMPATHNVPROC)glewGetProcAddress((const GLubyte*)"glTransformPathNV")) == NULL) || r;
  10947. r = ((glWeightPathsNV = (PFNGLWEIGHTPATHSNVPROC)glewGetProcAddress((const GLubyte*)"glWeightPathsNV")) == NULL) || r;
  10948. return r;
  10949. }
  10950. #endif /* GL_NV_path_rendering */
  10951. #ifdef GL_NV_pixel_data_range
  10952. static GLboolean _glewInit_GL_NV_pixel_data_range ()
  10953. {
  10954. GLboolean r = GL_FALSE;
  10955. r = ((glFlushPixelDataRangeNV = (PFNGLFLUSHPIXELDATARANGENVPROC)glewGetProcAddress((const GLubyte*)"glFlushPixelDataRangeNV")) == NULL) || r;
  10956. r = ((glPixelDataRangeNV = (PFNGLPIXELDATARANGENVPROC)glewGetProcAddress((const GLubyte*)"glPixelDataRangeNV")) == NULL) || r;
  10957. return r;
  10958. }
  10959. #endif /* GL_NV_pixel_data_range */
  10960. #ifdef GL_NV_point_sprite
  10961. static GLboolean _glewInit_GL_NV_point_sprite ()
  10962. {
  10963. GLboolean r = GL_FALSE;
  10964. r = ((glPointParameteriNV = (PFNGLPOINTPARAMETERINVPROC)glewGetProcAddress((const GLubyte*)"glPointParameteriNV")) == NULL) || r;
  10965. r = ((glPointParameterivNV = (PFNGLPOINTPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glPointParameterivNV")) == NULL) || r;
  10966. return r;
  10967. }
  10968. #endif /* GL_NV_point_sprite */
  10969. #ifdef GL_NV_present_video
  10970. static GLboolean _glewInit_GL_NV_present_video ()
  10971. {
  10972. GLboolean r = GL_FALSE;
  10973. r = ((glGetVideoi64vNV = (PFNGLGETVIDEOI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetVideoi64vNV")) == NULL) || r;
  10974. r = ((glGetVideoivNV = (PFNGLGETVIDEOIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVideoivNV")) == NULL) || r;
  10975. r = ((glGetVideoui64vNV = (PFNGLGETVIDEOUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetVideoui64vNV")) == NULL) || r;
  10976. r = ((glGetVideouivNV = (PFNGLGETVIDEOUIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVideouivNV")) == NULL) || r;
  10977. r = ((glPresentFrameDualFillNV = (PFNGLPRESENTFRAMEDUALFILLNVPROC)glewGetProcAddress((const GLubyte*)"glPresentFrameDualFillNV")) == NULL) || r;
  10978. r = ((glPresentFrameKeyedNV = (PFNGLPRESENTFRAMEKEYEDNVPROC)glewGetProcAddress((const GLubyte*)"glPresentFrameKeyedNV")) == NULL) || r;
  10979. return r;
  10980. }
  10981. #endif /* GL_NV_present_video */
  10982. #ifdef GL_NV_primitive_restart
  10983. static GLboolean _glewInit_GL_NV_primitive_restart ()
  10984. {
  10985. GLboolean r = GL_FALSE;
  10986. r = ((glPrimitiveRestartIndexNV = (PFNGLPRIMITIVERESTARTINDEXNVPROC)glewGetProcAddress((const GLubyte*)"glPrimitiveRestartIndexNV")) == NULL) || r;
  10987. r = ((glPrimitiveRestartNV = (PFNGLPRIMITIVERESTARTNVPROC)glewGetProcAddress((const GLubyte*)"glPrimitiveRestartNV")) == NULL) || r;
  10988. return r;
  10989. }
  10990. #endif /* GL_NV_primitive_restart */
  10991. #ifdef GL_NV_register_combiners
  10992. static GLboolean _glewInit_GL_NV_register_combiners ()
  10993. {
  10994. GLboolean r = GL_FALSE;
  10995. r = ((glCombinerInputNV = (PFNGLCOMBINERINPUTNVPROC)glewGetProcAddress((const GLubyte*)"glCombinerInputNV")) == NULL) || r;
  10996. r = ((glCombinerOutputNV = (PFNGLCOMBINEROUTPUTNVPROC)glewGetProcAddress((const GLubyte*)"glCombinerOutputNV")) == NULL) || r;
  10997. r = ((glCombinerParameterfNV = (PFNGLCOMBINERPARAMETERFNVPROC)glewGetProcAddress((const GLubyte*)"glCombinerParameterfNV")) == NULL) || r;
  10998. r = ((glCombinerParameterfvNV = (PFNGLCOMBINERPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glCombinerParameterfvNV")) == NULL) || r;
  10999. r = ((glCombinerParameteriNV = (PFNGLCOMBINERPARAMETERINVPROC)glewGetProcAddress((const GLubyte*)"glCombinerParameteriNV")) == NULL) || r;
  11000. r = ((glCombinerParameterivNV = (PFNGLCOMBINERPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glCombinerParameterivNV")) == NULL) || r;
  11001. r = ((glFinalCombinerInputNV = (PFNGLFINALCOMBINERINPUTNVPROC)glewGetProcAddress((const GLubyte*)"glFinalCombinerInputNV")) == NULL) || r;
  11002. r = ((glGetCombinerInputParameterfvNV = (PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetCombinerInputParameterfvNV")) == NULL) || r;
  11003. r = ((glGetCombinerInputParameterivNV = (PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetCombinerInputParameterivNV")) == NULL) || r;
  11004. r = ((glGetCombinerOutputParameterfvNV = (PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetCombinerOutputParameterfvNV")) == NULL) || r;
  11005. r = ((glGetCombinerOutputParameterivNV = (PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetCombinerOutputParameterivNV")) == NULL) || r;
  11006. r = ((glGetFinalCombinerInputParameterfvNV = (PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetFinalCombinerInputParameterfvNV")) == NULL) || r;
  11007. r = ((glGetFinalCombinerInputParameterivNV = (PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetFinalCombinerInputParameterivNV")) == NULL) || r;
  11008. return r;
  11009. }
  11010. #endif /* GL_NV_register_combiners */
  11011. #ifdef GL_NV_register_combiners2
  11012. static GLboolean _glewInit_GL_NV_register_combiners2 ()
  11013. {
  11014. GLboolean r = GL_FALSE;
  11015. r = ((glCombinerStageParameterfvNV = (PFNGLCOMBINERSTAGEPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glCombinerStageParameterfvNV")) == NULL) || r;
  11016. r = ((glGetCombinerStageParameterfvNV = (PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetCombinerStageParameterfvNV")) == NULL) || r;
  11017. return r;
  11018. }
  11019. #endif /* GL_NV_register_combiners2 */
  11020. #ifdef GL_NV_sample_locations
  11021. static GLboolean _glewInit_GL_NV_sample_locations ()
  11022. {
  11023. GLboolean r = GL_FALSE;
  11024. r = ((glFramebufferSampleLocationsfvNV = (PFNGLFRAMEBUFFERSAMPLELOCATIONSFVNVPROC)glewGetProcAddress((const GLubyte*)"glFramebufferSampleLocationsfvNV")) == NULL) || r;
  11025. r = ((glNamedFramebufferSampleLocationsfvNV = (PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVNVPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferSampleLocationsfvNV")) == NULL) || r;
  11026. return r;
  11027. }
  11028. #endif /* GL_NV_sample_locations */
  11029. #ifdef GL_NV_shader_buffer_load
  11030. static GLboolean _glewInit_GL_NV_shader_buffer_load ()
  11031. {
  11032. GLboolean r = GL_FALSE;
  11033. r = ((glGetBufferParameterui64vNV = (PFNGLGETBUFFERPARAMETERUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetBufferParameterui64vNV")) == NULL) || r;
  11034. r = ((glGetIntegerui64vNV = (PFNGLGETINTEGERUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetIntegerui64vNV")) == NULL) || r;
  11035. r = ((glGetNamedBufferParameterui64vNV = (PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetNamedBufferParameterui64vNV")) == NULL) || r;
  11036. r = ((glIsBufferResidentNV = (PFNGLISBUFFERRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glIsBufferResidentNV")) == NULL) || r;
  11037. r = ((glIsNamedBufferResidentNV = (PFNGLISNAMEDBUFFERRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glIsNamedBufferResidentNV")) == NULL) || r;
  11038. r = ((glMakeBufferNonResidentNV = (PFNGLMAKEBUFFERNONRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeBufferNonResidentNV")) == NULL) || r;
  11039. r = ((glMakeBufferResidentNV = (PFNGLMAKEBUFFERRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeBufferResidentNV")) == NULL) || r;
  11040. r = ((glMakeNamedBufferNonResidentNV = (PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeNamedBufferNonResidentNV")) == NULL) || r;
  11041. r = ((glMakeNamedBufferResidentNV = (PFNGLMAKENAMEDBUFFERRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeNamedBufferResidentNV")) == NULL) || r;
  11042. r = ((glProgramUniformui64NV = (PFNGLPROGRAMUNIFORMUI64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformui64NV")) == NULL) || r;
  11043. r = ((glProgramUniformui64vNV = (PFNGLPROGRAMUNIFORMUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformui64vNV")) == NULL) || r;
  11044. r = ((glUniformui64NV = (PFNGLUNIFORMUI64NVPROC)glewGetProcAddress((const GLubyte*)"glUniformui64NV")) == NULL) || r;
  11045. r = ((glUniformui64vNV = (PFNGLUNIFORMUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniformui64vNV")) == NULL) || r;
  11046. return r;
  11047. }
  11048. #endif /* GL_NV_shader_buffer_load */
  11049. #ifdef GL_NV_texture_barrier
  11050. static GLboolean _glewInit_GL_NV_texture_barrier ()
  11051. {
  11052. GLboolean r = GL_FALSE;
  11053. r = ((glTextureBarrierNV = (PFNGLTEXTUREBARRIERNVPROC)glewGetProcAddress((const GLubyte*)"glTextureBarrierNV")) == NULL) || r;
  11054. return r;
  11055. }
  11056. #endif /* GL_NV_texture_barrier */
  11057. #ifdef GL_NV_texture_multisample
  11058. static GLboolean _glewInit_GL_NV_texture_multisample ()
  11059. {
  11060. GLboolean r = GL_FALSE;
  11061. r = ((glTexImage2DMultisampleCoverageNV = (PFNGLTEXIMAGE2DMULTISAMPLECOVERAGENVPROC)glewGetProcAddress((const GLubyte*)"glTexImage2DMultisampleCoverageNV")) == NULL) || r;
  11062. r = ((glTexImage3DMultisampleCoverageNV = (PFNGLTEXIMAGE3DMULTISAMPLECOVERAGENVPROC)glewGetProcAddress((const GLubyte*)"glTexImage3DMultisampleCoverageNV")) == NULL) || r;
  11063. r = ((glTextureImage2DMultisampleCoverageNV = (PFNGLTEXTUREIMAGE2DMULTISAMPLECOVERAGENVPROC)glewGetProcAddress((const GLubyte*)"glTextureImage2DMultisampleCoverageNV")) == NULL) || r;
  11064. r = ((glTextureImage2DMultisampleNV = (PFNGLTEXTUREIMAGE2DMULTISAMPLENVPROC)glewGetProcAddress((const GLubyte*)"glTextureImage2DMultisampleNV")) == NULL) || r;
  11065. r = ((glTextureImage3DMultisampleCoverageNV = (PFNGLTEXTUREIMAGE3DMULTISAMPLECOVERAGENVPROC)glewGetProcAddress((const GLubyte*)"glTextureImage3DMultisampleCoverageNV")) == NULL) || r;
  11066. r = ((glTextureImage3DMultisampleNV = (PFNGLTEXTUREIMAGE3DMULTISAMPLENVPROC)glewGetProcAddress((const GLubyte*)"glTextureImage3DMultisampleNV")) == NULL) || r;
  11067. return r;
  11068. }
  11069. #endif /* GL_NV_texture_multisample */
  11070. #ifdef GL_NV_transform_feedback
  11071. static GLboolean _glewInit_GL_NV_transform_feedback ()
  11072. {
  11073. GLboolean r = GL_FALSE;
  11074. r = ((glActiveVaryingNV = (PFNGLACTIVEVARYINGNVPROC)glewGetProcAddress((const GLubyte*)"glActiveVaryingNV")) == NULL) || r;
  11075. r = ((glBeginTransformFeedbackNV = (PFNGLBEGINTRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glBeginTransformFeedbackNV")) == NULL) || r;
  11076. r = ((glBindBufferBaseNV = (PFNGLBINDBUFFERBASENVPROC)glewGetProcAddress((const GLubyte*)"glBindBufferBaseNV")) == NULL) || r;
  11077. r = ((glBindBufferOffsetNV = (PFNGLBINDBUFFEROFFSETNVPROC)glewGetProcAddress((const GLubyte*)"glBindBufferOffsetNV")) == NULL) || r;
  11078. r = ((glBindBufferRangeNV = (PFNGLBINDBUFFERRANGENVPROC)glewGetProcAddress((const GLubyte*)"glBindBufferRangeNV")) == NULL) || r;
  11079. r = ((glEndTransformFeedbackNV = (PFNGLENDTRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glEndTransformFeedbackNV")) == NULL) || r;
  11080. r = ((glGetActiveVaryingNV = (PFNGLGETACTIVEVARYINGNVPROC)glewGetProcAddress((const GLubyte*)"glGetActiveVaryingNV")) == NULL) || r;
  11081. r = ((glGetTransformFeedbackVaryingNV = (PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC)glewGetProcAddress((const GLubyte*)"glGetTransformFeedbackVaryingNV")) == NULL) || r;
  11082. r = ((glGetVaryingLocationNV = (PFNGLGETVARYINGLOCATIONNVPROC)glewGetProcAddress((const GLubyte*)"glGetVaryingLocationNV")) == NULL) || r;
  11083. r = ((glTransformFeedbackAttribsNV = (PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC)glewGetProcAddress((const GLubyte*)"glTransformFeedbackAttribsNV")) == NULL) || r;
  11084. r = ((glTransformFeedbackVaryingsNV = (PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC)glewGetProcAddress((const GLubyte*)"glTransformFeedbackVaryingsNV")) == NULL) || r;
  11085. return r;
  11086. }
  11087. #endif /* GL_NV_transform_feedback */
  11088. #ifdef GL_NV_transform_feedback2
  11089. static GLboolean _glewInit_GL_NV_transform_feedback2 ()
  11090. {
  11091. GLboolean r = GL_FALSE;
  11092. r = ((glBindTransformFeedbackNV = (PFNGLBINDTRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glBindTransformFeedbackNV")) == NULL) || r;
  11093. r = ((glDeleteTransformFeedbacksNV = (PFNGLDELETETRANSFORMFEEDBACKSNVPROC)glewGetProcAddress((const GLubyte*)"glDeleteTransformFeedbacksNV")) == NULL) || r;
  11094. r = ((glDrawTransformFeedbackNV = (PFNGLDRAWTRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glDrawTransformFeedbackNV")) == NULL) || r;
  11095. r = ((glGenTransformFeedbacksNV = (PFNGLGENTRANSFORMFEEDBACKSNVPROC)glewGetProcAddress((const GLubyte*)"glGenTransformFeedbacksNV")) == NULL) || r;
  11096. r = ((glIsTransformFeedbackNV = (PFNGLISTRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glIsTransformFeedbackNV")) == NULL) || r;
  11097. r = ((glPauseTransformFeedbackNV = (PFNGLPAUSETRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glPauseTransformFeedbackNV")) == NULL) || r;
  11098. r = ((glResumeTransformFeedbackNV = (PFNGLRESUMETRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glResumeTransformFeedbackNV")) == NULL) || r;
  11099. return r;
  11100. }
  11101. #endif /* GL_NV_transform_feedback2 */
  11102. #ifdef GL_NV_vdpau_interop
  11103. static GLboolean _glewInit_GL_NV_vdpau_interop ()
  11104. {
  11105. GLboolean r = GL_FALSE;
  11106. r = ((glVDPAUFiniNV = (PFNGLVDPAUFININVPROC)glewGetProcAddress((const GLubyte*)"glVDPAUFiniNV")) == NULL) || r;
  11107. r = ((glVDPAUGetSurfaceivNV = (PFNGLVDPAUGETSURFACEIVNVPROC)glewGetProcAddress((const GLubyte*)"glVDPAUGetSurfaceivNV")) == NULL) || r;
  11108. r = ((glVDPAUInitNV = (PFNGLVDPAUINITNVPROC)glewGetProcAddress((const GLubyte*)"glVDPAUInitNV")) == NULL) || r;
  11109. r = ((glVDPAUIsSurfaceNV = (PFNGLVDPAUISSURFACENVPROC)glewGetProcAddress((const GLubyte*)"glVDPAUIsSurfaceNV")) == NULL) || r;
  11110. r = ((glVDPAUMapSurfacesNV = (PFNGLVDPAUMAPSURFACESNVPROC)glewGetProcAddress((const GLubyte*)"glVDPAUMapSurfacesNV")) == NULL) || r;
  11111. r = ((glVDPAURegisterOutputSurfaceNV = (PFNGLVDPAUREGISTEROUTPUTSURFACENVPROC)glewGetProcAddress((const GLubyte*)"glVDPAURegisterOutputSurfaceNV")) == NULL) || r;
  11112. r = ((glVDPAURegisterVideoSurfaceNV = (PFNGLVDPAUREGISTERVIDEOSURFACENVPROC)glewGetProcAddress((const GLubyte*)"glVDPAURegisterVideoSurfaceNV")) == NULL) || r;
  11113. r = ((glVDPAUSurfaceAccessNV = (PFNGLVDPAUSURFACEACCESSNVPROC)glewGetProcAddress((const GLubyte*)"glVDPAUSurfaceAccessNV")) == NULL) || r;
  11114. r = ((glVDPAUUnmapSurfacesNV = (PFNGLVDPAUUNMAPSURFACESNVPROC)glewGetProcAddress((const GLubyte*)"glVDPAUUnmapSurfacesNV")) == NULL) || r;
  11115. r = ((glVDPAUUnregisterSurfaceNV = (PFNGLVDPAUUNREGISTERSURFACENVPROC)glewGetProcAddress((const GLubyte*)"glVDPAUUnregisterSurfaceNV")) == NULL) || r;
  11116. return r;
  11117. }
  11118. #endif /* GL_NV_vdpau_interop */
  11119. #ifdef GL_NV_vertex_array_range
  11120. static GLboolean _glewInit_GL_NV_vertex_array_range ()
  11121. {
  11122. GLboolean r = GL_FALSE;
  11123. r = ((glFlushVertexArrayRangeNV = (PFNGLFLUSHVERTEXARRAYRANGENVPROC)glewGetProcAddress((const GLubyte*)"glFlushVertexArrayRangeNV")) == NULL) || r;
  11124. r = ((glVertexArrayRangeNV = (PFNGLVERTEXARRAYRANGENVPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayRangeNV")) == NULL) || r;
  11125. return r;
  11126. }
  11127. #endif /* GL_NV_vertex_array_range */
  11128. #ifdef GL_NV_vertex_attrib_integer_64bit
  11129. static GLboolean _glewInit_GL_NV_vertex_attrib_integer_64bit ()
  11130. {
  11131. GLboolean r = GL_FALSE;
  11132. r = ((glGetVertexAttribLi64vNV = (PFNGLGETVERTEXATTRIBLI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribLi64vNV")) == NULL) || r;
  11133. r = ((glGetVertexAttribLui64vNV = (PFNGLGETVERTEXATTRIBLUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribLui64vNV")) == NULL) || r;
  11134. r = ((glVertexAttribL1i64NV = (PFNGLVERTEXATTRIBL1I64NVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1i64NV")) == NULL) || r;
  11135. r = ((glVertexAttribL1i64vNV = (PFNGLVERTEXATTRIBL1I64VNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1i64vNV")) == NULL) || r;
  11136. r = ((glVertexAttribL1ui64NV = (PFNGLVERTEXATTRIBL1UI64NVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1ui64NV")) == NULL) || r;
  11137. r = ((glVertexAttribL1ui64vNV = (PFNGLVERTEXATTRIBL1UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1ui64vNV")) == NULL) || r;
  11138. r = ((glVertexAttribL2i64NV = (PFNGLVERTEXATTRIBL2I64NVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL2i64NV")) == NULL) || r;
  11139. r = ((glVertexAttribL2i64vNV = (PFNGLVERTEXATTRIBL2I64VNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL2i64vNV")) == NULL) || r;
  11140. r = ((glVertexAttribL2ui64NV = (PFNGLVERTEXATTRIBL2UI64NVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL2ui64NV")) == NULL) || r;
  11141. r = ((glVertexAttribL2ui64vNV = (PFNGLVERTEXATTRIBL2UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL2ui64vNV")) == NULL) || r;
  11142. r = ((glVertexAttribL3i64NV = (PFNGLVERTEXATTRIBL3I64NVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL3i64NV")) == NULL) || r;
  11143. r = ((glVertexAttribL3i64vNV = (PFNGLVERTEXATTRIBL3I64VNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL3i64vNV")) == NULL) || r;
  11144. r = ((glVertexAttribL3ui64NV = (PFNGLVERTEXATTRIBL3UI64NVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL3ui64NV")) == NULL) || r;
  11145. r = ((glVertexAttribL3ui64vNV = (PFNGLVERTEXATTRIBL3UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL3ui64vNV")) == NULL) || r;
  11146. r = ((glVertexAttribL4i64NV = (PFNGLVERTEXATTRIBL4I64NVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL4i64NV")) == NULL) || r;
  11147. r = ((glVertexAttribL4i64vNV = (PFNGLVERTEXATTRIBL4I64VNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL4i64vNV")) == NULL) || r;
  11148. r = ((glVertexAttribL4ui64NV = (PFNGLVERTEXATTRIBL4UI64NVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL4ui64NV")) == NULL) || r;
  11149. r = ((glVertexAttribL4ui64vNV = (PFNGLVERTEXATTRIBL4UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL4ui64vNV")) == NULL) || r;
  11150. r = ((glVertexAttribLFormatNV = (PFNGLVERTEXATTRIBLFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribLFormatNV")) == NULL) || r;
  11151. return r;
  11152. }
  11153. #endif /* GL_NV_vertex_attrib_integer_64bit */
  11154. #ifdef GL_NV_vertex_buffer_unified_memory
  11155. static GLboolean _glewInit_GL_NV_vertex_buffer_unified_memory ()
  11156. {
  11157. GLboolean r = GL_FALSE;
  11158. r = ((glBufferAddressRangeNV = (PFNGLBUFFERADDRESSRANGENVPROC)glewGetProcAddress((const GLubyte*)"glBufferAddressRangeNV")) == NULL) || r;
  11159. r = ((glColorFormatNV = (PFNGLCOLORFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glColorFormatNV")) == NULL) || r;
  11160. r = ((glEdgeFlagFormatNV = (PFNGLEDGEFLAGFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glEdgeFlagFormatNV")) == NULL) || r;
  11161. r = ((glFogCoordFormatNV = (PFNGLFOGCOORDFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glFogCoordFormatNV")) == NULL) || r;
  11162. r = ((glGetIntegerui64i_vNV = (PFNGLGETINTEGERUI64I_VNVPROC)glewGetProcAddress((const GLubyte*)"glGetIntegerui64i_vNV")) == NULL) || r;
  11163. r = ((glIndexFormatNV = (PFNGLINDEXFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glIndexFormatNV")) == NULL) || r;
  11164. r = ((glNormalFormatNV = (PFNGLNORMALFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glNormalFormatNV")) == NULL) || r;
  11165. r = ((glSecondaryColorFormatNV = (PFNGLSECONDARYCOLORFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColorFormatNV")) == NULL) || r;
  11166. r = ((glTexCoordFormatNV = (PFNGLTEXCOORDFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoordFormatNV")) == NULL) || r;
  11167. r = ((glVertexAttribFormatNV = (PFNGLVERTEXATTRIBFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribFormatNV")) == NULL) || r;
  11168. r = ((glVertexAttribIFormatNV = (PFNGLVERTEXATTRIBIFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribIFormatNV")) == NULL) || r;
  11169. r = ((glVertexFormatNV = (PFNGLVERTEXFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glVertexFormatNV")) == NULL) || r;
  11170. return r;
  11171. }
  11172. #endif /* GL_NV_vertex_buffer_unified_memory */
  11173. #ifdef GL_NV_vertex_program
  11174. static GLboolean _glewInit_GL_NV_vertex_program ()
  11175. {
  11176. GLboolean r = GL_FALSE;
  11177. r = ((glAreProgramsResidentNV = (PFNGLAREPROGRAMSRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glAreProgramsResidentNV")) == NULL) || r;
  11178. r = ((glBindProgramNV = (PFNGLBINDPROGRAMNVPROC)glewGetProcAddress((const GLubyte*)"glBindProgramNV")) == NULL) || r;
  11179. r = ((glDeleteProgramsNV = (PFNGLDELETEPROGRAMSNVPROC)glewGetProcAddress((const GLubyte*)"glDeleteProgramsNV")) == NULL) || r;
  11180. r = ((glExecuteProgramNV = (PFNGLEXECUTEPROGRAMNVPROC)glewGetProcAddress((const GLubyte*)"glExecuteProgramNV")) == NULL) || r;
  11181. r = ((glGenProgramsNV = (PFNGLGENPROGRAMSNVPROC)glewGetProcAddress((const GLubyte*)"glGenProgramsNV")) == NULL) || r;
  11182. r = ((glGetProgramParameterdvNV = (PFNGLGETPROGRAMPARAMETERDVNVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramParameterdvNV")) == NULL) || r;
  11183. r = ((glGetProgramParameterfvNV = (PFNGLGETPROGRAMPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramParameterfvNV")) == NULL) || r;
  11184. r = ((glGetProgramStringNV = (PFNGLGETPROGRAMSTRINGNVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramStringNV")) == NULL) || r;
  11185. r = ((glGetProgramivNV = (PFNGLGETPROGRAMIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramivNV")) == NULL) || r;
  11186. r = ((glGetTrackMatrixivNV = (PFNGLGETTRACKMATRIXIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetTrackMatrixivNV")) == NULL) || r;
  11187. r = ((glGetVertexAttribPointervNV = (PFNGLGETVERTEXATTRIBPOINTERVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribPointervNV")) == NULL) || r;
  11188. r = ((glGetVertexAttribdvNV = (PFNGLGETVERTEXATTRIBDVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribdvNV")) == NULL) || r;
  11189. r = ((glGetVertexAttribfvNV = (PFNGLGETVERTEXATTRIBFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribfvNV")) == NULL) || r;
  11190. r = ((glGetVertexAttribivNV = (PFNGLGETVERTEXATTRIBIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribivNV")) == NULL) || r;
  11191. r = ((glIsProgramNV = (PFNGLISPROGRAMNVPROC)glewGetProcAddress((const GLubyte*)"glIsProgramNV")) == NULL) || r;
  11192. r = ((glLoadProgramNV = (PFNGLLOADPROGRAMNVPROC)glewGetProcAddress((const GLubyte*)"glLoadProgramNV")) == NULL) || r;
  11193. r = ((glProgramParameter4dNV = (PFNGLPROGRAMPARAMETER4DNVPROC)glewGetProcAddress((const GLubyte*)"glProgramParameter4dNV")) == NULL) || r;
  11194. r = ((glProgramParameter4dvNV = (PFNGLPROGRAMPARAMETER4DVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramParameter4dvNV")) == NULL) || r;
  11195. r = ((glProgramParameter4fNV = (PFNGLPROGRAMPARAMETER4FNVPROC)glewGetProcAddress((const GLubyte*)"glProgramParameter4fNV")) == NULL) || r;
  11196. r = ((glProgramParameter4fvNV = (PFNGLPROGRAMPARAMETER4FVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramParameter4fvNV")) == NULL) || r;
  11197. r = ((glProgramParameters4dvNV = (PFNGLPROGRAMPARAMETERS4DVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramParameters4dvNV")) == NULL) || r;
  11198. r = ((glProgramParameters4fvNV = (PFNGLPROGRAMPARAMETERS4FVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramParameters4fvNV")) == NULL) || r;
  11199. r = ((glRequestResidentProgramsNV = (PFNGLREQUESTRESIDENTPROGRAMSNVPROC)glewGetProcAddress((const GLubyte*)"glRequestResidentProgramsNV")) == NULL) || r;
  11200. r = ((glTrackMatrixNV = (PFNGLTRACKMATRIXNVPROC)glewGetProcAddress((const GLubyte*)"glTrackMatrixNV")) == NULL) || r;
  11201. r = ((glVertexAttrib1dNV = (PFNGLVERTEXATTRIB1DNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1dNV")) == NULL) || r;
  11202. r = ((glVertexAttrib1dvNV = (PFNGLVERTEXATTRIB1DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1dvNV")) == NULL) || r;
  11203. r = ((glVertexAttrib1fNV = (PFNGLVERTEXATTRIB1FNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1fNV")) == NULL) || r;
  11204. r = ((glVertexAttrib1fvNV = (PFNGLVERTEXATTRIB1FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1fvNV")) == NULL) || r;
  11205. r = ((glVertexAttrib1sNV = (PFNGLVERTEXATTRIB1SNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1sNV")) == NULL) || r;
  11206. r = ((glVertexAttrib1svNV = (PFNGLVERTEXATTRIB1SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1svNV")) == NULL) || r;
  11207. r = ((glVertexAttrib2dNV = (PFNGLVERTEXATTRIB2DNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2dNV")) == NULL) || r;
  11208. r = ((glVertexAttrib2dvNV = (PFNGLVERTEXATTRIB2DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2dvNV")) == NULL) || r;
  11209. r = ((glVertexAttrib2fNV = (PFNGLVERTEXATTRIB2FNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2fNV")) == NULL) || r;
  11210. r = ((glVertexAttrib2fvNV = (PFNGLVERTEXATTRIB2FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2fvNV")) == NULL) || r;
  11211. r = ((glVertexAttrib2sNV = (PFNGLVERTEXATTRIB2SNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2sNV")) == NULL) || r;
  11212. r = ((glVertexAttrib2svNV = (PFNGLVERTEXATTRIB2SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2svNV")) == NULL) || r;
  11213. r = ((glVertexAttrib3dNV = (PFNGLVERTEXATTRIB3DNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3dNV")) == NULL) || r;
  11214. r = ((glVertexAttrib3dvNV = (PFNGLVERTEXATTRIB3DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3dvNV")) == NULL) || r;
  11215. r = ((glVertexAttrib3fNV = (PFNGLVERTEXATTRIB3FNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3fNV")) == NULL) || r;
  11216. r = ((glVertexAttrib3fvNV = (PFNGLVERTEXATTRIB3FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3fvNV")) == NULL) || r;
  11217. r = ((glVertexAttrib3sNV = (PFNGLVERTEXATTRIB3SNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3sNV")) == NULL) || r;
  11218. r = ((glVertexAttrib3svNV = (PFNGLVERTEXATTRIB3SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3svNV")) == NULL) || r;
  11219. r = ((glVertexAttrib4dNV = (PFNGLVERTEXATTRIB4DNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4dNV")) == NULL) || r;
  11220. r = ((glVertexAttrib4dvNV = (PFNGLVERTEXATTRIB4DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4dvNV")) == NULL) || r;
  11221. r = ((glVertexAttrib4fNV = (PFNGLVERTEXATTRIB4FNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4fNV")) == NULL) || r;
  11222. r = ((glVertexAttrib4fvNV = (PFNGLVERTEXATTRIB4FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4fvNV")) == NULL) || r;
  11223. r = ((glVertexAttrib4sNV = (PFNGLVERTEXATTRIB4SNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4sNV")) == NULL) || r;
  11224. r = ((glVertexAttrib4svNV = (PFNGLVERTEXATTRIB4SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4svNV")) == NULL) || r;
  11225. r = ((glVertexAttrib4ubNV = (PFNGLVERTEXATTRIB4UBNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4ubNV")) == NULL) || r;
  11226. r = ((glVertexAttrib4ubvNV = (PFNGLVERTEXATTRIB4UBVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4ubvNV")) == NULL) || r;
  11227. r = ((glVertexAttribPointerNV = (PFNGLVERTEXATTRIBPOINTERNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribPointerNV")) == NULL) || r;
  11228. r = ((glVertexAttribs1dvNV = (PFNGLVERTEXATTRIBS1DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs1dvNV")) == NULL) || r;
  11229. r = ((glVertexAttribs1fvNV = (PFNGLVERTEXATTRIBS1FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs1fvNV")) == NULL) || r;
  11230. r = ((glVertexAttribs1svNV = (PFNGLVERTEXATTRIBS1SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs1svNV")) == NULL) || r;
  11231. r = ((glVertexAttribs2dvNV = (PFNGLVERTEXATTRIBS2DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs2dvNV")) == NULL) || r;
  11232. r = ((glVertexAttribs2fvNV = (PFNGLVERTEXATTRIBS2FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs2fvNV")) == NULL) || r;
  11233. r = ((glVertexAttribs2svNV = (PFNGLVERTEXATTRIBS2SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs2svNV")) == NULL) || r;
  11234. r = ((glVertexAttribs3dvNV = (PFNGLVERTEXATTRIBS3DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs3dvNV")) == NULL) || r;
  11235. r = ((glVertexAttribs3fvNV = (PFNGLVERTEXATTRIBS3FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs3fvNV")) == NULL) || r;
  11236. r = ((glVertexAttribs3svNV = (PFNGLVERTEXATTRIBS3SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs3svNV")) == NULL) || r;
  11237. r = ((glVertexAttribs4dvNV = (PFNGLVERTEXATTRIBS4DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs4dvNV")) == NULL) || r;
  11238. r = ((glVertexAttribs4fvNV = (PFNGLVERTEXATTRIBS4FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs4fvNV")) == NULL) || r;
  11239. r = ((glVertexAttribs4svNV = (PFNGLVERTEXATTRIBS4SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs4svNV")) == NULL) || r;
  11240. r = ((glVertexAttribs4ubvNV = (PFNGLVERTEXATTRIBS4UBVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs4ubvNV")) == NULL) || r;
  11241. return r;
  11242. }
  11243. #endif /* GL_NV_vertex_program */
  11244. #ifdef GL_NV_video_capture
  11245. static GLboolean _glewInit_GL_NV_video_capture ()
  11246. {
  11247. GLboolean r = GL_FALSE;
  11248. r = ((glBeginVideoCaptureNV = (PFNGLBEGINVIDEOCAPTURENVPROC)glewGetProcAddress((const GLubyte*)"glBeginVideoCaptureNV")) == NULL) || r;
  11249. r = ((glBindVideoCaptureStreamBufferNV = (PFNGLBINDVIDEOCAPTURESTREAMBUFFERNVPROC)glewGetProcAddress((const GLubyte*)"glBindVideoCaptureStreamBufferNV")) == NULL) || r;
  11250. r = ((glBindVideoCaptureStreamTextureNV = (PFNGLBINDVIDEOCAPTURESTREAMTEXTURENVPROC)glewGetProcAddress((const GLubyte*)"glBindVideoCaptureStreamTextureNV")) == NULL) || r;
  11251. r = ((glEndVideoCaptureNV = (PFNGLENDVIDEOCAPTURENVPROC)glewGetProcAddress((const GLubyte*)"glEndVideoCaptureNV")) == NULL) || r;
  11252. r = ((glGetVideoCaptureStreamdvNV = (PFNGLGETVIDEOCAPTURESTREAMDVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVideoCaptureStreamdvNV")) == NULL) || r;
  11253. r = ((glGetVideoCaptureStreamfvNV = (PFNGLGETVIDEOCAPTURESTREAMFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVideoCaptureStreamfvNV")) == NULL) || r;
  11254. r = ((glGetVideoCaptureStreamivNV = (PFNGLGETVIDEOCAPTURESTREAMIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVideoCaptureStreamivNV")) == NULL) || r;
  11255. r = ((glGetVideoCaptureivNV = (PFNGLGETVIDEOCAPTUREIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVideoCaptureivNV")) == NULL) || r;
  11256. r = ((glVideoCaptureNV = (PFNGLVIDEOCAPTURENVPROC)glewGetProcAddress((const GLubyte*)"glVideoCaptureNV")) == NULL) || r;
  11257. r = ((glVideoCaptureStreamParameterdvNV = (PFNGLVIDEOCAPTURESTREAMPARAMETERDVNVPROC)glewGetProcAddress((const GLubyte*)"glVideoCaptureStreamParameterdvNV")) == NULL) || r;
  11258. r = ((glVideoCaptureStreamParameterfvNV = (PFNGLVIDEOCAPTURESTREAMPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glVideoCaptureStreamParameterfvNV")) == NULL) || r;
  11259. r = ((glVideoCaptureStreamParameterivNV = (PFNGLVIDEOCAPTURESTREAMPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glVideoCaptureStreamParameterivNV")) == NULL) || r;
  11260. return r;
  11261. }
  11262. #endif /* GL_NV_video_capture */
  11263. #ifdef GL_NV_viewport_swizzle
  11264. static GLboolean _glewInit_GL_NV_viewport_swizzle ()
  11265. {
  11266. GLboolean r = GL_FALSE;
  11267. r = ((glViewportSwizzleNV = (PFNGLVIEWPORTSWIZZLENVPROC)glewGetProcAddress((const GLubyte*)"glViewportSwizzleNV")) == NULL) || r;
  11268. return r;
  11269. }
  11270. #endif /* GL_NV_viewport_swizzle */
  11271. #ifdef GL_OES_single_precision
  11272. static GLboolean _glewInit_GL_OES_single_precision ()
  11273. {
  11274. GLboolean r = GL_FALSE;
  11275. r = ((glClearDepthfOES = (PFNGLCLEARDEPTHFOESPROC)glewGetProcAddress((const GLubyte*)"glClearDepthfOES")) == NULL) || r;
  11276. r = ((glClipPlanefOES = (PFNGLCLIPPLANEFOESPROC)glewGetProcAddress((const GLubyte*)"glClipPlanefOES")) == NULL) || r;
  11277. r = ((glDepthRangefOES = (PFNGLDEPTHRANGEFOESPROC)glewGetProcAddress((const GLubyte*)"glDepthRangefOES")) == NULL) || r;
  11278. r = ((glFrustumfOES = (PFNGLFRUSTUMFOESPROC)glewGetProcAddress((const GLubyte*)"glFrustumfOES")) == NULL) || r;
  11279. r = ((glGetClipPlanefOES = (PFNGLGETCLIPPLANEFOESPROC)glewGetProcAddress((const GLubyte*)"glGetClipPlanefOES")) == NULL) || r;
  11280. r = ((glOrthofOES = (PFNGLORTHOFOESPROC)glewGetProcAddress((const GLubyte*)"glOrthofOES")) == NULL) || r;
  11281. return r;
  11282. }
  11283. #endif /* GL_OES_single_precision */
  11284. #ifdef GL_OVR_multiview
  11285. static GLboolean _glewInit_GL_OVR_multiview ()
  11286. {
  11287. GLboolean r = GL_FALSE;
  11288. r = ((glFramebufferTextureMultiviewOVR = (PFNGLFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureMultiviewOVR")) == NULL) || r;
  11289. return r;
  11290. }
  11291. #endif /* GL_OVR_multiview */
  11292. #ifdef GL_REGAL_ES1_0_compatibility
  11293. static GLboolean _glewInit_GL_REGAL_ES1_0_compatibility ()
  11294. {
  11295. GLboolean r = GL_FALSE;
  11296. r = ((glAlphaFuncx = (PFNGLALPHAFUNCXPROC)glewGetProcAddress((const GLubyte*)"glAlphaFuncx")) == NULL) || r;
  11297. r = ((glClearColorx = (PFNGLCLEARCOLORXPROC)glewGetProcAddress((const GLubyte*)"glClearColorx")) == NULL) || r;
  11298. r = ((glClearDepthx = (PFNGLCLEARDEPTHXPROC)glewGetProcAddress((const GLubyte*)"glClearDepthx")) == NULL) || r;
  11299. r = ((glColor4x = (PFNGLCOLOR4XPROC)glewGetProcAddress((const GLubyte*)"glColor4x")) == NULL) || r;
  11300. r = ((glDepthRangex = (PFNGLDEPTHRANGEXPROC)glewGetProcAddress((const GLubyte*)"glDepthRangex")) == NULL) || r;
  11301. r = ((glFogx = (PFNGLFOGXPROC)glewGetProcAddress((const GLubyte*)"glFogx")) == NULL) || r;
  11302. r = ((glFogxv = (PFNGLFOGXVPROC)glewGetProcAddress((const GLubyte*)"glFogxv")) == NULL) || r;
  11303. r = ((glFrustumf = (PFNGLFRUSTUMFPROC)glewGetProcAddress((const GLubyte*)"glFrustumf")) == NULL) || r;
  11304. r = ((glFrustumx = (PFNGLFRUSTUMXPROC)glewGetProcAddress((const GLubyte*)"glFrustumx")) == NULL) || r;
  11305. r = ((glLightModelx = (PFNGLLIGHTMODELXPROC)glewGetProcAddress((const GLubyte*)"glLightModelx")) == NULL) || r;
  11306. r = ((glLightModelxv = (PFNGLLIGHTMODELXVPROC)glewGetProcAddress((const GLubyte*)"glLightModelxv")) == NULL) || r;
  11307. r = ((glLightx = (PFNGLLIGHTXPROC)glewGetProcAddress((const GLubyte*)"glLightx")) == NULL) || r;
  11308. r = ((glLightxv = (PFNGLLIGHTXVPROC)glewGetProcAddress((const GLubyte*)"glLightxv")) == NULL) || r;
  11309. r = ((glLineWidthx = (PFNGLLINEWIDTHXPROC)glewGetProcAddress((const GLubyte*)"glLineWidthx")) == NULL) || r;
  11310. r = ((glLoadMatrixx = (PFNGLLOADMATRIXXPROC)glewGetProcAddress((const GLubyte*)"glLoadMatrixx")) == NULL) || r;
  11311. r = ((glMaterialx = (PFNGLMATERIALXPROC)glewGetProcAddress((const GLubyte*)"glMaterialx")) == NULL) || r;
  11312. r = ((glMaterialxv = (PFNGLMATERIALXVPROC)glewGetProcAddress((const GLubyte*)"glMaterialxv")) == NULL) || r;
  11313. r = ((glMultMatrixx = (PFNGLMULTMATRIXXPROC)glewGetProcAddress((const GLubyte*)"glMultMatrixx")) == NULL) || r;
  11314. r = ((glMultiTexCoord4x = (PFNGLMULTITEXCOORD4XPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4x")) == NULL) || r;
  11315. r = ((glNormal3x = (PFNGLNORMAL3XPROC)glewGetProcAddress((const GLubyte*)"glNormal3x")) == NULL) || r;
  11316. r = ((glOrthof = (PFNGLORTHOFPROC)glewGetProcAddress((const GLubyte*)"glOrthof")) == NULL) || r;
  11317. r = ((glOrthox = (PFNGLORTHOXPROC)glewGetProcAddress((const GLubyte*)"glOrthox")) == NULL) || r;
  11318. r = ((glPointSizex = (PFNGLPOINTSIZEXPROC)glewGetProcAddress((const GLubyte*)"glPointSizex")) == NULL) || r;
  11319. r = ((glPolygonOffsetx = (PFNGLPOLYGONOFFSETXPROC)glewGetProcAddress((const GLubyte*)"glPolygonOffsetx")) == NULL) || r;
  11320. r = ((glRotatex = (PFNGLROTATEXPROC)glewGetProcAddress((const GLubyte*)"glRotatex")) == NULL) || r;
  11321. r = ((glSampleCoveragex = (PFNGLSAMPLECOVERAGEXPROC)glewGetProcAddress((const GLubyte*)"glSampleCoveragex")) == NULL) || r;
  11322. r = ((glScalex = (PFNGLSCALEXPROC)glewGetProcAddress((const GLubyte*)"glScalex")) == NULL) || r;
  11323. r = ((glTexEnvx = (PFNGLTEXENVXPROC)glewGetProcAddress((const GLubyte*)"glTexEnvx")) == NULL) || r;
  11324. r = ((glTexEnvxv = (PFNGLTEXENVXVPROC)glewGetProcAddress((const GLubyte*)"glTexEnvxv")) == NULL) || r;
  11325. r = ((glTexParameterx = (PFNGLTEXPARAMETERXPROC)glewGetProcAddress((const GLubyte*)"glTexParameterx")) == NULL) || r;
  11326. r = ((glTranslatex = (PFNGLTRANSLATEXPROC)glewGetProcAddress((const GLubyte*)"glTranslatex")) == NULL) || r;
  11327. return r;
  11328. }
  11329. #endif /* GL_REGAL_ES1_0_compatibility */
  11330. #ifdef GL_REGAL_ES1_1_compatibility
  11331. static GLboolean _glewInit_GL_REGAL_ES1_1_compatibility ()
  11332. {
  11333. GLboolean r = GL_FALSE;
  11334. r = ((glClipPlanef = (PFNGLCLIPPLANEFPROC)glewGetProcAddress((const GLubyte*)"glClipPlanef")) == NULL) || r;
  11335. r = ((glClipPlanex = (PFNGLCLIPPLANEXPROC)glewGetProcAddress((const GLubyte*)"glClipPlanex")) == NULL) || r;
  11336. r = ((glGetClipPlanef = (PFNGLGETCLIPPLANEFPROC)glewGetProcAddress((const GLubyte*)"glGetClipPlanef")) == NULL) || r;
  11337. r = ((glGetClipPlanex = (PFNGLGETCLIPPLANEXPROC)glewGetProcAddress((const GLubyte*)"glGetClipPlanex")) == NULL) || r;
  11338. r = ((glGetFixedv = (PFNGLGETFIXEDVPROC)glewGetProcAddress((const GLubyte*)"glGetFixedv")) == NULL) || r;
  11339. r = ((glGetLightxv = (PFNGLGETLIGHTXVPROC)glewGetProcAddress((const GLubyte*)"glGetLightxv")) == NULL) || r;
  11340. r = ((glGetMaterialxv = (PFNGLGETMATERIALXVPROC)glewGetProcAddress((const GLubyte*)"glGetMaterialxv")) == NULL) || r;
  11341. r = ((glGetTexEnvxv = (PFNGLGETTEXENVXVPROC)glewGetProcAddress((const GLubyte*)"glGetTexEnvxv")) == NULL) || r;
  11342. r = ((glGetTexParameterxv = (PFNGLGETTEXPARAMETERXVPROC)glewGetProcAddress((const GLubyte*)"glGetTexParameterxv")) == NULL) || r;
  11343. r = ((glPointParameterx = (PFNGLPOINTPARAMETERXPROC)glewGetProcAddress((const GLubyte*)"glPointParameterx")) == NULL) || r;
  11344. r = ((glPointParameterxv = (PFNGLPOINTPARAMETERXVPROC)glewGetProcAddress((const GLubyte*)"glPointParameterxv")) == NULL) || r;
  11345. r = ((glPointSizePointerOES = (PFNGLPOINTSIZEPOINTEROESPROC)glewGetProcAddress((const GLubyte*)"glPointSizePointerOES")) == NULL) || r;
  11346. r = ((glTexParameterxv = (PFNGLTEXPARAMETERXVPROC)glewGetProcAddress((const GLubyte*)"glTexParameterxv")) == NULL) || r;
  11347. return r;
  11348. }
  11349. #endif /* GL_REGAL_ES1_1_compatibility */
  11350. #ifdef GL_REGAL_error_string
  11351. static GLboolean _glewInit_GL_REGAL_error_string ()
  11352. {
  11353. GLboolean r = GL_FALSE;
  11354. r = ((glErrorStringREGAL = (PFNGLERRORSTRINGREGALPROC)glewGetProcAddress((const GLubyte*)"glErrorStringREGAL")) == NULL) || r;
  11355. return r;
  11356. }
  11357. #endif /* GL_REGAL_error_string */
  11358. #ifdef GL_REGAL_extension_query
  11359. static GLboolean _glewInit_GL_REGAL_extension_query ()
  11360. {
  11361. GLboolean r = GL_FALSE;
  11362. r = ((glGetExtensionREGAL = (PFNGLGETEXTENSIONREGALPROC)glewGetProcAddress((const GLubyte*)"glGetExtensionREGAL")) == NULL) || r;
  11363. r = ((glIsSupportedREGAL = (PFNGLISSUPPORTEDREGALPROC)glewGetProcAddress((const GLubyte*)"glIsSupportedREGAL")) == NULL) || r;
  11364. return r;
  11365. }
  11366. #endif /* GL_REGAL_extension_query */
  11367. #ifdef GL_REGAL_log
  11368. static GLboolean _glewInit_GL_REGAL_log ()
  11369. {
  11370. GLboolean r = GL_FALSE;
  11371. r = ((glLogMessageCallbackREGAL = (PFNGLLOGMESSAGECALLBACKREGALPROC)glewGetProcAddress((const GLubyte*)"glLogMessageCallbackREGAL")) == NULL) || r;
  11372. return r;
  11373. }
  11374. #endif /* GL_REGAL_log */
  11375. #ifdef GL_REGAL_proc_address
  11376. static GLboolean _glewInit_GL_REGAL_proc_address ()
  11377. {
  11378. GLboolean r = GL_FALSE;
  11379. r = ((glGetProcAddressREGAL = (PFNGLGETPROCADDRESSREGALPROC)glewGetProcAddress((const GLubyte*)"glGetProcAddressREGAL")) == NULL) || r;
  11380. return r;
  11381. }
  11382. #endif /* GL_REGAL_proc_address */
  11383. #ifdef GL_SGIS_detail_texture
  11384. static GLboolean _glewInit_GL_SGIS_detail_texture ()
  11385. {
  11386. GLboolean r = GL_FALSE;
  11387. r = ((glDetailTexFuncSGIS = (PFNGLDETAILTEXFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glDetailTexFuncSGIS")) == NULL) || r;
  11388. r = ((glGetDetailTexFuncSGIS = (PFNGLGETDETAILTEXFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glGetDetailTexFuncSGIS")) == NULL) || r;
  11389. return r;
  11390. }
  11391. #endif /* GL_SGIS_detail_texture */
  11392. #ifdef GL_SGIS_fog_function
  11393. static GLboolean _glewInit_GL_SGIS_fog_function ()
  11394. {
  11395. GLboolean r = GL_FALSE;
  11396. r = ((glFogFuncSGIS = (PFNGLFOGFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glFogFuncSGIS")) == NULL) || r;
  11397. r = ((glGetFogFuncSGIS = (PFNGLGETFOGFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glGetFogFuncSGIS")) == NULL) || r;
  11398. return r;
  11399. }
  11400. #endif /* GL_SGIS_fog_function */
  11401. #ifdef GL_SGIS_multisample
  11402. static GLboolean _glewInit_GL_SGIS_multisample ()
  11403. {
  11404. GLboolean r = GL_FALSE;
  11405. r = ((glSampleMaskSGIS = (PFNGLSAMPLEMASKSGISPROC)glewGetProcAddress((const GLubyte*)"glSampleMaskSGIS")) == NULL) || r;
  11406. r = ((glSamplePatternSGIS = (PFNGLSAMPLEPATTERNSGISPROC)glewGetProcAddress((const GLubyte*)"glSamplePatternSGIS")) == NULL) || r;
  11407. return r;
  11408. }
  11409. #endif /* GL_SGIS_multisample */
  11410. #ifdef GL_SGIS_sharpen_texture
  11411. static GLboolean _glewInit_GL_SGIS_sharpen_texture ()
  11412. {
  11413. GLboolean r = GL_FALSE;
  11414. r = ((glGetSharpenTexFuncSGIS = (PFNGLGETSHARPENTEXFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glGetSharpenTexFuncSGIS")) == NULL) || r;
  11415. r = ((glSharpenTexFuncSGIS = (PFNGLSHARPENTEXFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glSharpenTexFuncSGIS")) == NULL) || r;
  11416. return r;
  11417. }
  11418. #endif /* GL_SGIS_sharpen_texture */
  11419. #ifdef GL_SGIS_texture4D
  11420. static GLboolean _glewInit_GL_SGIS_texture4D ()
  11421. {
  11422. GLboolean r = GL_FALSE;
  11423. r = ((glTexImage4DSGIS = (PFNGLTEXIMAGE4DSGISPROC)glewGetProcAddress((const GLubyte*)"glTexImage4DSGIS")) == NULL) || r;
  11424. r = ((glTexSubImage4DSGIS = (PFNGLTEXSUBIMAGE4DSGISPROC)glewGetProcAddress((const GLubyte*)"glTexSubImage4DSGIS")) == NULL) || r;
  11425. return r;
  11426. }
  11427. #endif /* GL_SGIS_texture4D */
  11428. #ifdef GL_SGIS_texture_filter4
  11429. static GLboolean _glewInit_GL_SGIS_texture_filter4 ()
  11430. {
  11431. GLboolean r = GL_FALSE;
  11432. r = ((glGetTexFilterFuncSGIS = (PFNGLGETTEXFILTERFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glGetTexFilterFuncSGIS")) == NULL) || r;
  11433. r = ((glTexFilterFuncSGIS = (PFNGLTEXFILTERFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glTexFilterFuncSGIS")) == NULL) || r;
  11434. return r;
  11435. }
  11436. #endif /* GL_SGIS_texture_filter4 */
  11437. #ifdef GL_SGIX_async
  11438. static GLboolean _glewInit_GL_SGIX_async ()
  11439. {
  11440. GLboolean r = GL_FALSE;
  11441. r = ((glAsyncMarkerSGIX = (PFNGLASYNCMARKERSGIXPROC)glewGetProcAddress((const GLubyte*)"glAsyncMarkerSGIX")) == NULL) || r;
  11442. r = ((glDeleteAsyncMarkersSGIX = (PFNGLDELETEASYNCMARKERSSGIXPROC)glewGetProcAddress((const GLubyte*)"glDeleteAsyncMarkersSGIX")) == NULL) || r;
  11443. r = ((glFinishAsyncSGIX = (PFNGLFINISHASYNCSGIXPROC)glewGetProcAddress((const GLubyte*)"glFinishAsyncSGIX")) == NULL) || r;
  11444. r = ((glGenAsyncMarkersSGIX = (PFNGLGENASYNCMARKERSSGIXPROC)glewGetProcAddress((const GLubyte*)"glGenAsyncMarkersSGIX")) == NULL) || r;
  11445. r = ((glIsAsyncMarkerSGIX = (PFNGLISASYNCMARKERSGIXPROC)glewGetProcAddress((const GLubyte*)"glIsAsyncMarkerSGIX")) == NULL) || r;
  11446. r = ((glPollAsyncSGIX = (PFNGLPOLLASYNCSGIXPROC)glewGetProcAddress((const GLubyte*)"glPollAsyncSGIX")) == NULL) || r;
  11447. return r;
  11448. }
  11449. #endif /* GL_SGIX_async */
  11450. #ifdef GL_SGIX_flush_raster
  11451. static GLboolean _glewInit_GL_SGIX_flush_raster ()
  11452. {
  11453. GLboolean r = GL_FALSE;
  11454. r = ((glFlushRasterSGIX = (PFNGLFLUSHRASTERSGIXPROC)glewGetProcAddress((const GLubyte*)"glFlushRasterSGIX")) == NULL) || r;
  11455. return r;
  11456. }
  11457. #endif /* GL_SGIX_flush_raster */
  11458. #ifdef GL_SGIX_fog_texture
  11459. static GLboolean _glewInit_GL_SGIX_fog_texture ()
  11460. {
  11461. GLboolean r = GL_FALSE;
  11462. r = ((glTextureFogSGIX = (PFNGLTEXTUREFOGSGIXPROC)glewGetProcAddress((const GLubyte*)"glTextureFogSGIX")) == NULL) || r;
  11463. return r;
  11464. }
  11465. #endif /* GL_SGIX_fog_texture */
  11466. #ifdef GL_SGIX_fragment_specular_lighting
  11467. static GLboolean _glewInit_GL_SGIX_fragment_specular_lighting ()
  11468. {
  11469. GLboolean r = GL_FALSE;
  11470. r = ((glFragmentColorMaterialSGIX = (PFNGLFRAGMENTCOLORMATERIALSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentColorMaterialSGIX")) == NULL) || r;
  11471. r = ((glFragmentLightModelfSGIX = (PFNGLFRAGMENTLIGHTMODELFSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModelfSGIX")) == NULL) || r;
  11472. r = ((glFragmentLightModelfvSGIX = (PFNGLFRAGMENTLIGHTMODELFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModelfvSGIX")) == NULL) || r;
  11473. r = ((glFragmentLightModeliSGIX = (PFNGLFRAGMENTLIGHTMODELISGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModeliSGIX")) == NULL) || r;
  11474. r = ((glFragmentLightModelivSGIX = (PFNGLFRAGMENTLIGHTMODELIVSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModelivSGIX")) == NULL) || r;
  11475. r = ((glFragmentLightfSGIX = (PFNGLFRAGMENTLIGHTFSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightfSGIX")) == NULL) || r;
  11476. r = ((glFragmentLightfvSGIX = (PFNGLFRAGMENTLIGHTFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightfvSGIX")) == NULL) || r;
  11477. r = ((glFragmentLightiSGIX = (PFNGLFRAGMENTLIGHTISGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightiSGIX")) == NULL) || r;
  11478. r = ((glFragmentLightivSGIX = (PFNGLFRAGMENTLIGHTIVSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightivSGIX")) == NULL) || r;
  11479. r = ((glFragmentMaterialfSGIX = (PFNGLFRAGMENTMATERIALFSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialfSGIX")) == NULL) || r;
  11480. r = ((glFragmentMaterialfvSGIX = (PFNGLFRAGMENTMATERIALFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialfvSGIX")) == NULL) || r;
  11481. r = ((glFragmentMaterialiSGIX = (PFNGLFRAGMENTMATERIALISGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialiSGIX")) == NULL) || r;
  11482. r = ((glFragmentMaterialivSGIX = (PFNGLFRAGMENTMATERIALIVSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialivSGIX")) == NULL) || r;
  11483. r = ((glGetFragmentLightfvSGIX = (PFNGLGETFRAGMENTLIGHTFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentLightfvSGIX")) == NULL) || r;
  11484. r = ((glGetFragmentLightivSGIX = (PFNGLGETFRAGMENTLIGHTIVSGIXPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentLightivSGIX")) == NULL) || r;
  11485. r = ((glGetFragmentMaterialfvSGIX = (PFNGLGETFRAGMENTMATERIALFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentMaterialfvSGIX")) == NULL) || r;
  11486. r = ((glGetFragmentMaterialivSGIX = (PFNGLGETFRAGMENTMATERIALIVSGIXPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentMaterialivSGIX")) == NULL) || r;
  11487. return r;
  11488. }
  11489. #endif /* GL_SGIX_fragment_specular_lighting */
  11490. #ifdef GL_SGIX_framezoom
  11491. static GLboolean _glewInit_GL_SGIX_framezoom ()
  11492. {
  11493. GLboolean r = GL_FALSE;
  11494. r = ((glFrameZoomSGIX = (PFNGLFRAMEZOOMSGIXPROC)glewGetProcAddress((const GLubyte*)"glFrameZoomSGIX")) == NULL) || r;
  11495. return r;
  11496. }
  11497. #endif /* GL_SGIX_framezoom */
  11498. #ifdef GL_SGIX_pixel_texture
  11499. static GLboolean _glewInit_GL_SGIX_pixel_texture ()
  11500. {
  11501. GLboolean r = GL_FALSE;
  11502. r = ((glPixelTexGenSGIX = (PFNGLPIXELTEXGENSGIXPROC)glewGetProcAddress((const GLubyte*)"glPixelTexGenSGIX")) == NULL) || r;
  11503. return r;
  11504. }
  11505. #endif /* GL_SGIX_pixel_texture */
  11506. #ifdef GL_SGIX_reference_plane
  11507. static GLboolean _glewInit_GL_SGIX_reference_plane ()
  11508. {
  11509. GLboolean r = GL_FALSE;
  11510. r = ((glReferencePlaneSGIX = (PFNGLREFERENCEPLANESGIXPROC)glewGetProcAddress((const GLubyte*)"glReferencePlaneSGIX")) == NULL) || r;
  11511. return r;
  11512. }
  11513. #endif /* GL_SGIX_reference_plane */
  11514. #ifdef GL_SGIX_sprite
  11515. static GLboolean _glewInit_GL_SGIX_sprite ()
  11516. {
  11517. GLboolean r = GL_FALSE;
  11518. r = ((glSpriteParameterfSGIX = (PFNGLSPRITEPARAMETERFSGIXPROC)glewGetProcAddress((const GLubyte*)"glSpriteParameterfSGIX")) == NULL) || r;
  11519. r = ((glSpriteParameterfvSGIX = (PFNGLSPRITEPARAMETERFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glSpriteParameterfvSGIX")) == NULL) || r;
  11520. r = ((glSpriteParameteriSGIX = (PFNGLSPRITEPARAMETERISGIXPROC)glewGetProcAddress((const GLubyte*)"glSpriteParameteriSGIX")) == NULL) || r;
  11521. r = ((glSpriteParameterivSGIX = (PFNGLSPRITEPARAMETERIVSGIXPROC)glewGetProcAddress((const GLubyte*)"glSpriteParameterivSGIX")) == NULL) || r;
  11522. return r;
  11523. }
  11524. #endif /* GL_SGIX_sprite */
  11525. #ifdef GL_SGIX_tag_sample_buffer
  11526. static GLboolean _glewInit_GL_SGIX_tag_sample_buffer ()
  11527. {
  11528. GLboolean r = GL_FALSE;
  11529. r = ((glTagSampleBufferSGIX = (PFNGLTAGSAMPLEBUFFERSGIXPROC)glewGetProcAddress((const GLubyte*)"glTagSampleBufferSGIX")) == NULL) || r;
  11530. return r;
  11531. }
  11532. #endif /* GL_SGIX_tag_sample_buffer */
  11533. #ifdef GL_SGI_color_table
  11534. static GLboolean _glewInit_GL_SGI_color_table ()
  11535. {
  11536. GLboolean r = GL_FALSE;
  11537. r = ((glColorTableParameterfvSGI = (PFNGLCOLORTABLEPARAMETERFVSGIPROC)glewGetProcAddress((const GLubyte*)"glColorTableParameterfvSGI")) == NULL) || r;
  11538. r = ((glColorTableParameterivSGI = (PFNGLCOLORTABLEPARAMETERIVSGIPROC)glewGetProcAddress((const GLubyte*)"glColorTableParameterivSGI")) == NULL) || r;
  11539. r = ((glColorTableSGI = (PFNGLCOLORTABLESGIPROC)glewGetProcAddress((const GLubyte*)"glColorTableSGI")) == NULL) || r;
  11540. r = ((glCopyColorTableSGI = (PFNGLCOPYCOLORTABLESGIPROC)glewGetProcAddress((const GLubyte*)"glCopyColorTableSGI")) == NULL) || r;
  11541. r = ((glGetColorTableParameterfvSGI = (PFNGLGETCOLORTABLEPARAMETERFVSGIPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableParameterfvSGI")) == NULL) || r;
  11542. r = ((glGetColorTableParameterivSGI = (PFNGLGETCOLORTABLEPARAMETERIVSGIPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableParameterivSGI")) == NULL) || r;
  11543. r = ((glGetColorTableSGI = (PFNGLGETCOLORTABLESGIPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableSGI")) == NULL) || r;
  11544. return r;
  11545. }
  11546. #endif /* GL_SGI_color_table */
  11547. #ifdef GL_SUNX_constant_data
  11548. static GLboolean _glewInit_GL_SUNX_constant_data ()
  11549. {
  11550. GLboolean r = GL_FALSE;
  11551. r = ((glFinishTextureSUNX = (PFNGLFINISHTEXTURESUNXPROC)glewGetProcAddress((const GLubyte*)"glFinishTextureSUNX")) == NULL) || r;
  11552. return r;
  11553. }
  11554. #endif /* GL_SUNX_constant_data */
  11555. #ifdef GL_SUN_global_alpha
  11556. static GLboolean _glewInit_GL_SUN_global_alpha ()
  11557. {
  11558. GLboolean r = GL_FALSE;
  11559. r = ((glGlobalAlphaFactorbSUN = (PFNGLGLOBALALPHAFACTORBSUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactorbSUN")) == NULL) || r;
  11560. r = ((glGlobalAlphaFactordSUN = (PFNGLGLOBALALPHAFACTORDSUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactordSUN")) == NULL) || r;
  11561. r = ((glGlobalAlphaFactorfSUN = (PFNGLGLOBALALPHAFACTORFSUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactorfSUN")) == NULL) || r;
  11562. r = ((glGlobalAlphaFactoriSUN = (PFNGLGLOBALALPHAFACTORISUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactoriSUN")) == NULL) || r;
  11563. r = ((glGlobalAlphaFactorsSUN = (PFNGLGLOBALALPHAFACTORSSUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactorsSUN")) == NULL) || r;
  11564. r = ((glGlobalAlphaFactorubSUN = (PFNGLGLOBALALPHAFACTORUBSUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactorubSUN")) == NULL) || r;
  11565. r = ((glGlobalAlphaFactoruiSUN = (PFNGLGLOBALALPHAFACTORUISUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactoruiSUN")) == NULL) || r;
  11566. r = ((glGlobalAlphaFactorusSUN = (PFNGLGLOBALALPHAFACTORUSSUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactorusSUN")) == NULL) || r;
  11567. return r;
  11568. }
  11569. #endif /* GL_SUN_global_alpha */
  11570. #ifdef GL_SUN_read_video_pixels
  11571. static GLboolean _glewInit_GL_SUN_read_video_pixels ()
  11572. {
  11573. GLboolean r = GL_FALSE;
  11574. r = ((glReadVideoPixelsSUN = (PFNGLREADVIDEOPIXELSSUNPROC)glewGetProcAddress((const GLubyte*)"glReadVideoPixelsSUN")) == NULL) || r;
  11575. return r;
  11576. }
  11577. #endif /* GL_SUN_read_video_pixels */
  11578. #ifdef GL_SUN_triangle_list
  11579. static GLboolean _glewInit_GL_SUN_triangle_list ()
  11580. {
  11581. GLboolean r = GL_FALSE;
  11582. r = ((glReplacementCodePointerSUN = (PFNGLREPLACEMENTCODEPOINTERSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodePointerSUN")) == NULL) || r;
  11583. r = ((glReplacementCodeubSUN = (PFNGLREPLACEMENTCODEUBSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeubSUN")) == NULL) || r;
  11584. r = ((glReplacementCodeubvSUN = (PFNGLREPLACEMENTCODEUBVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeubvSUN")) == NULL) || r;
  11585. r = ((glReplacementCodeuiSUN = (PFNGLREPLACEMENTCODEUISUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiSUN")) == NULL) || r;
  11586. r = ((glReplacementCodeuivSUN = (PFNGLREPLACEMENTCODEUIVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuivSUN")) == NULL) || r;
  11587. r = ((glReplacementCodeusSUN = (PFNGLREPLACEMENTCODEUSSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeusSUN")) == NULL) || r;
  11588. r = ((glReplacementCodeusvSUN = (PFNGLREPLACEMENTCODEUSVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeusvSUN")) == NULL) || r;
  11589. return r;
  11590. }
  11591. #endif /* GL_SUN_triangle_list */
  11592. #ifdef GL_SUN_vertex
  11593. static GLboolean _glewInit_GL_SUN_vertex ()
  11594. {
  11595. GLboolean r = GL_FALSE;
  11596. r = ((glColor3fVertex3fSUN = (PFNGLCOLOR3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glColor3fVertex3fSUN")) == NULL) || r;
  11597. r = ((glColor3fVertex3fvSUN = (PFNGLCOLOR3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glColor3fVertex3fvSUN")) == NULL) || r;
  11598. r = ((glColor4fNormal3fVertex3fSUN = (PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glColor4fNormal3fVertex3fSUN")) == NULL) || r;
  11599. r = ((glColor4fNormal3fVertex3fvSUN = (PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glColor4fNormal3fVertex3fvSUN")) == NULL) || r;
  11600. r = ((glColor4ubVertex2fSUN = (PFNGLCOLOR4UBVERTEX2FSUNPROC)glewGetProcAddress((const GLubyte*)"glColor4ubVertex2fSUN")) == NULL) || r;
  11601. r = ((glColor4ubVertex2fvSUN = (PFNGLCOLOR4UBVERTEX2FVSUNPROC)glewGetProcAddress((const GLubyte*)"glColor4ubVertex2fvSUN")) == NULL) || r;
  11602. r = ((glColor4ubVertex3fSUN = (PFNGLCOLOR4UBVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glColor4ubVertex3fSUN")) == NULL) || r;
  11603. r = ((glColor4ubVertex3fvSUN = (PFNGLCOLOR4UBVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glColor4ubVertex3fvSUN")) == NULL) || r;
  11604. r = ((glNormal3fVertex3fSUN = (PFNGLNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glNormal3fVertex3fSUN")) == NULL) || r;
  11605. r = ((glNormal3fVertex3fvSUN = (PFNGLNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glNormal3fVertex3fvSUN")) == NULL) || r;
  11606. r = ((glReplacementCodeuiColor3fVertex3fSUN = (PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiColor3fVertex3fSUN")) == NULL) || r;
  11607. r = ((glReplacementCodeuiColor3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiColor3fVertex3fvSUN")) == NULL) || r;
  11608. r = ((glReplacementCodeuiColor4fNormal3fVertex3fSUN = (PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiColor4fNormal3fVertex3fSUN")) == NULL) || r;
  11609. r = ((glReplacementCodeuiColor4fNormal3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiColor4fNormal3fVertex3fvSUN")) == NULL) || r;
  11610. r = ((glReplacementCodeuiColor4ubVertex3fSUN = (PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiColor4ubVertex3fSUN")) == NULL) || r;
  11611. r = ((glReplacementCodeuiColor4ubVertex3fvSUN = (PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiColor4ubVertex3fvSUN")) == NULL) || r;
  11612. r = ((glReplacementCodeuiNormal3fVertex3fSUN = (PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiNormal3fVertex3fSUN")) == NULL) || r;
  11613. r = ((glReplacementCodeuiNormal3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiNormal3fVertex3fvSUN")) == NULL) || r;
  11614. r = ((glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN")) == NULL) || r;
  11615. r = ((glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN")) == NULL) || r;
  11616. r = ((glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN")) == NULL) || r;
  11617. r = ((glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN")) == NULL) || r;
  11618. r = ((glReplacementCodeuiTexCoord2fVertex3fSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiTexCoord2fVertex3fSUN")) == NULL) || r;
  11619. r = ((glReplacementCodeuiTexCoord2fVertex3fvSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiTexCoord2fVertex3fvSUN")) == NULL) || r;
  11620. r = ((glReplacementCodeuiVertex3fSUN = (PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiVertex3fSUN")) == NULL) || r;
  11621. r = ((glReplacementCodeuiVertex3fvSUN = (PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiVertex3fvSUN")) == NULL) || r;
  11622. r = ((glTexCoord2fColor3fVertex3fSUN = (PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fColor3fVertex3fSUN")) == NULL) || r;
  11623. r = ((glTexCoord2fColor3fVertex3fvSUN = (PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fColor3fVertex3fvSUN")) == NULL) || r;
  11624. r = ((glTexCoord2fColor4fNormal3fVertex3fSUN = (PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fColor4fNormal3fVertex3fSUN")) == NULL) || r;
  11625. r = ((glTexCoord2fColor4fNormal3fVertex3fvSUN = (PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fColor4fNormal3fVertex3fvSUN")) == NULL) || r;
  11626. r = ((glTexCoord2fColor4ubVertex3fSUN = (PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fColor4ubVertex3fSUN")) == NULL) || r;
  11627. r = ((glTexCoord2fColor4ubVertex3fvSUN = (PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fColor4ubVertex3fvSUN")) == NULL) || r;
  11628. r = ((glTexCoord2fNormal3fVertex3fSUN = (PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fNormal3fVertex3fSUN")) == NULL) || r;
  11629. r = ((glTexCoord2fNormal3fVertex3fvSUN = (PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fNormal3fVertex3fvSUN")) == NULL) || r;
  11630. r = ((glTexCoord2fVertex3fSUN = (PFNGLTEXCOORD2FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fVertex3fSUN")) == NULL) || r;
  11631. r = ((glTexCoord2fVertex3fvSUN = (PFNGLTEXCOORD2FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fVertex3fvSUN")) == NULL) || r;
  11632. r = ((glTexCoord4fColor4fNormal3fVertex4fSUN = (PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord4fColor4fNormal3fVertex4fSUN")) == NULL) || r;
  11633. r = ((glTexCoord4fColor4fNormal3fVertex4fvSUN = (PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord4fColor4fNormal3fVertex4fvSUN")) == NULL) || r;
  11634. r = ((glTexCoord4fVertex4fSUN = (PFNGLTEXCOORD4FVERTEX4FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord4fVertex4fSUN")) == NULL) || r;
  11635. r = ((glTexCoord4fVertex4fvSUN = (PFNGLTEXCOORD4FVERTEX4FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord4fVertex4fvSUN")) == NULL) || r;
  11636. return r;
  11637. }
  11638. #endif /* GL_SUN_vertex */
  11639. #ifdef GL_WIN_swap_hint
  11640. static GLboolean _glewInit_GL_WIN_swap_hint ()
  11641. {
  11642. GLboolean r = GL_FALSE;
  11643. r = ((glAddSwapHintRectWIN = (PFNGLADDSWAPHINTRECTWINPROC)glewGetProcAddress((const GLubyte*)"glAddSwapHintRectWIN")) == NULL) || r;
  11644. return r;
  11645. }
  11646. #endif /* GL_WIN_swap_hint */
  11647. /* ------------------------------------------------------------------------- */
  11648. static int _glewExtensionCompare(const char *s1, const char *s2)
  11649. {
  11650. /* http://www.chanduthedev.com/2012/07/strcmp-implementation-in-c.html */
  11651. while (*s1 || *s2)
  11652. {
  11653. if (*s1 > *s2)
  11654. return 1;
  11655. if (*s1 < *s2)
  11656. return -1;
  11657. s1++;
  11658. s2++;
  11659. }
  11660. return 0;
  11661. }
  11662. static ptrdiff_t _glewBsearchExtension(const char* name)
  11663. {
  11664. ptrdiff_t lo = 0, hi = sizeof(_glewExtensionLookup) / sizeof(char*) - 2;
  11665. while (lo <= hi)
  11666. {
  11667. ptrdiff_t mid = (lo + hi) / 2;
  11668. const int cmp = _glewExtensionCompare(name, _glewExtensionLookup[mid]);
  11669. if (cmp < 0) hi = mid - 1;
  11670. else if (cmp > 0) lo = mid + 1;
  11671. else return mid;
  11672. }
  11673. return -1;
  11674. }
  11675. static GLboolean *_glewGetExtensionString(const char *name)
  11676. {
  11677. ptrdiff_t n = _glewBsearchExtension(name);
  11678. if (n >= 0) return &_glewExtensionString[n];
  11679. return NULL;
  11680. }
  11681. static GLboolean *_glewGetExtensionEnable(const char *name)
  11682. {
  11683. ptrdiff_t n = _glewBsearchExtension(name);
  11684. if (n >= 0) return _glewExtensionEnabled[n];
  11685. return NULL;
  11686. }
  11687. static const char *_glewNextSpace(const char *i)
  11688. {
  11689. const char *j = i;
  11690. if (j)
  11691. while (*j!=' ' && *j) ++j;
  11692. return j;
  11693. }
  11694. static const char *_glewNextNonSpace(const char *i)
  11695. {
  11696. const char *j = i;
  11697. if (j)
  11698. while (*j==' ') ++j;
  11699. return j;
  11700. }
  11701. GLboolean GLEWAPIENTRY glewGetExtension (const char* name)
  11702. {
  11703. GLboolean *enable = _glewGetExtensionString(name);
  11704. if (enable)
  11705. return *enable;
  11706. return GL_FALSE;
  11707. }
  11708. /* ------------------------------------------------------------------------- */
  11709. typedef const GLubyte* (GLAPIENTRY * PFNGLGETSTRINGPROC) (GLenum name);
  11710. typedef void (GLAPIENTRY * PFNGLGETINTEGERVPROC) (GLenum pname, GLint *params);
  11711. static GLenum GLEWAPIENTRY glewContextInit ()
  11712. {
  11713. PFNGLGETSTRINGPROC getString;
  11714. const GLubyte* s;
  11715. GLuint dot;
  11716. GLint major, minor;
  11717. size_t n;
  11718. #ifdef _WIN32
  11719. getString = glGetString;
  11720. #else
  11721. getString = (PFNGLGETSTRINGPROC) glewGetProcAddress((const GLubyte*)"glGetString");
  11722. if (!getString)
  11723. return GLEW_ERROR_NO_GL_VERSION;
  11724. #endif
  11725. /* query opengl version */
  11726. s = getString(GL_VERSION);
  11727. dot = _glewStrCLen(s, '.');
  11728. if (dot == 0)
  11729. return GLEW_ERROR_NO_GL_VERSION;
  11730. major = s[dot-1]-'0';
  11731. minor = s[dot+1]-'0';
  11732. if (minor < 0 || minor > 9)
  11733. minor = 0;
  11734. if (major<0 || major>9)
  11735. return GLEW_ERROR_NO_GL_VERSION;
  11736. if (major == 1 && minor == 0)
  11737. {
  11738. return GLEW_ERROR_GL_VERSION_10_ONLY;
  11739. }
  11740. else
  11741. {
  11742. GLEW_VERSION_4_5 = ( major > 4 ) || ( major == 4 && minor >= 5 ) ? GL_TRUE : GL_FALSE;
  11743. GLEW_VERSION_4_4 = GLEW_VERSION_4_5 == GL_TRUE || ( major == 4 && minor >= 4 ) ? GL_TRUE : GL_FALSE;
  11744. GLEW_VERSION_4_3 = GLEW_VERSION_4_4 == GL_TRUE || ( major == 4 && minor >= 3 ) ? GL_TRUE : GL_FALSE;
  11745. GLEW_VERSION_4_2 = GLEW_VERSION_4_3 == GL_TRUE || ( major == 4 && minor >= 2 ) ? GL_TRUE : GL_FALSE;
  11746. GLEW_VERSION_4_1 = GLEW_VERSION_4_2 == GL_TRUE || ( major == 4 && minor >= 1 ) ? GL_TRUE : GL_FALSE;
  11747. GLEW_VERSION_4_0 = GLEW_VERSION_4_1 == GL_TRUE || ( major == 4 ) ? GL_TRUE : GL_FALSE;
  11748. GLEW_VERSION_3_3 = GLEW_VERSION_4_0 == GL_TRUE || ( major == 3 && minor >= 3 ) ? GL_TRUE : GL_FALSE;
  11749. GLEW_VERSION_3_2 = GLEW_VERSION_3_3 == GL_TRUE || ( major == 3 && minor >= 2 ) ? GL_TRUE : GL_FALSE;
  11750. GLEW_VERSION_3_1 = GLEW_VERSION_3_2 == GL_TRUE || ( major == 3 && minor >= 1 ) ? GL_TRUE : GL_FALSE;
  11751. GLEW_VERSION_3_0 = GLEW_VERSION_3_1 == GL_TRUE || ( major == 3 ) ? GL_TRUE : GL_FALSE;
  11752. GLEW_VERSION_2_1 = GLEW_VERSION_3_0 == GL_TRUE || ( major == 2 && minor >= 1 ) ? GL_TRUE : GL_FALSE;
  11753. GLEW_VERSION_2_0 = GLEW_VERSION_2_1 == GL_TRUE || ( major == 2 ) ? GL_TRUE : GL_FALSE;
  11754. GLEW_VERSION_1_5 = GLEW_VERSION_2_0 == GL_TRUE || ( major == 1 && minor >= 5 ) ? GL_TRUE : GL_FALSE;
  11755. GLEW_VERSION_1_4 = GLEW_VERSION_1_5 == GL_TRUE || ( major == 1 && minor >= 4 ) ? GL_TRUE : GL_FALSE;
  11756. GLEW_VERSION_1_3 = GLEW_VERSION_1_4 == GL_TRUE || ( major == 1 && minor >= 3 ) ? GL_TRUE : GL_FALSE;
  11757. GLEW_VERSION_1_2_1 = GLEW_VERSION_1_3 == GL_TRUE ? GL_TRUE : GL_FALSE;
  11758. GLEW_VERSION_1_2 = GLEW_VERSION_1_2_1 == GL_TRUE || ( major == 1 && minor >= 2 ) ? GL_TRUE : GL_FALSE;
  11759. GLEW_VERSION_1_1 = GLEW_VERSION_1_2 == GL_TRUE || ( major == 1 && minor >= 1 ) ? GL_TRUE : GL_FALSE;
  11760. }
  11761. for (n = 0; n < sizeof(_glewExtensionString) / sizeof(_glewExtensionString[0]); ++n)
  11762. _glewExtensionString[n] = GL_FALSE;
  11763. if (GLEW_VERSION_3_0)
  11764. {
  11765. GLint n = 0;
  11766. GLint i;
  11767. PFNGLGETINTEGERVPROC getIntegerv;
  11768. PFNGLGETSTRINGIPROC getStringi;
  11769. const char *ext;
  11770. GLboolean *enable;
  11771. #ifdef _WIN32
  11772. getIntegerv = glGetIntegerv;
  11773. #else
  11774. getIntegerv = (PFNGLGETINTEGERVPROC) glewGetProcAddress((const GLubyte*)"glGetIntegerv");
  11775. #endif
  11776. if (getIntegerv)
  11777. getIntegerv(GL_NUM_EXTENSIONS, &n);
  11778. /* glGetStringi is OpenGL 3.0 */
  11779. getStringi = (PFNGLGETSTRINGIPROC) glewGetProcAddress((const GLubyte*)"glGetStringi");
  11780. if (getStringi)
  11781. for (i = 0; i<n; ++i)
  11782. {
  11783. ext = (const char *) getStringi(GL_EXTENSIONS, i);
  11784. /* Based on extension string(s), glewGetExtension purposes */
  11785. enable = _glewGetExtensionString(ext);
  11786. if (enable)
  11787. *enable = GL_TRUE;
  11788. /* Based on extension string(s), experimental mode, glewIsSupported purposes */
  11789. enable = _glewGetExtensionEnable(ext);
  11790. if (enable)
  11791. *enable = GL_TRUE;
  11792. }
  11793. }
  11794. else
  11795. {
  11796. const char *extensions;
  11797. const char *end;
  11798. const char *i;
  11799. const char *j;
  11800. char ext[128];
  11801. GLboolean *enable;
  11802. extensions = (const char *) getString(GL_EXTENSIONS);
  11803. if (extensions)
  11804. {
  11805. end = extensions + _glewStrLen((const GLubyte *) extensions);
  11806. for (i=extensions; i<end; i = j + 1)
  11807. {
  11808. i = _glewNextNonSpace(i);
  11809. j = _glewNextSpace(i);
  11810. /* Copy extension into NUL terminated string */
  11811. if (j-i >= (ptrdiff_t) sizeof(ext))
  11812. continue;
  11813. _glewStrCopy(ext, i, ' ');
  11814. /* Based on extension string(s), glewGetExtension purposes */
  11815. enable = _glewGetExtensionString(ext);
  11816. if (enable)
  11817. *enable = GL_TRUE;
  11818. /* Based on extension string(s), experimental mode, glewIsSupported purposes */
  11819. enable = _glewGetExtensionEnable(ext);
  11820. if (enable)
  11821. *enable = GL_TRUE;
  11822. }
  11823. }
  11824. }
  11825. #ifdef GL_VERSION_1_2
  11826. if (glewExperimental || GLEW_VERSION_1_2) GLEW_VERSION_1_2 = !_glewInit_GL_VERSION_1_2();
  11827. #endif /* GL_VERSION_1_2 */
  11828. #ifdef GL_VERSION_1_3
  11829. if (glewExperimental || GLEW_VERSION_1_3) GLEW_VERSION_1_3 = !_glewInit_GL_VERSION_1_3();
  11830. #endif /* GL_VERSION_1_3 */
  11831. #ifdef GL_VERSION_1_4
  11832. if (glewExperimental || GLEW_VERSION_1_4) GLEW_VERSION_1_4 = !_glewInit_GL_VERSION_1_4();
  11833. #endif /* GL_VERSION_1_4 */
  11834. #ifdef GL_VERSION_1_5
  11835. if (glewExperimental || GLEW_VERSION_1_5) GLEW_VERSION_1_5 = !_glewInit_GL_VERSION_1_5();
  11836. #endif /* GL_VERSION_1_5 */
  11837. #ifdef GL_VERSION_2_0
  11838. if (glewExperimental || GLEW_VERSION_2_0) GLEW_VERSION_2_0 = !_glewInit_GL_VERSION_2_0();
  11839. #endif /* GL_VERSION_2_0 */
  11840. #ifdef GL_VERSION_2_1
  11841. if (glewExperimental || GLEW_VERSION_2_1) GLEW_VERSION_2_1 = !_glewInit_GL_VERSION_2_1();
  11842. #endif /* GL_VERSION_2_1 */
  11843. #ifdef GL_VERSION_3_0
  11844. if (glewExperimental || GLEW_VERSION_3_0) GLEW_VERSION_3_0 = !_glewInit_GL_VERSION_3_0();
  11845. #endif /* GL_VERSION_3_0 */
  11846. #ifdef GL_VERSION_3_1
  11847. if (glewExperimental || GLEW_VERSION_3_1) GLEW_VERSION_3_1 = !_glewInit_GL_VERSION_3_1();
  11848. #endif /* GL_VERSION_3_1 */
  11849. #ifdef GL_VERSION_3_2
  11850. if (glewExperimental || GLEW_VERSION_3_2) GLEW_VERSION_3_2 = !_glewInit_GL_VERSION_3_2();
  11851. #endif /* GL_VERSION_3_2 */
  11852. #ifdef GL_VERSION_3_3
  11853. if (glewExperimental || GLEW_VERSION_3_3) GLEW_VERSION_3_3 = !_glewInit_GL_VERSION_3_3();
  11854. #endif /* GL_VERSION_3_3 */
  11855. #ifdef GL_VERSION_4_0
  11856. if (glewExperimental || GLEW_VERSION_4_0) GLEW_VERSION_4_0 = !_glewInit_GL_VERSION_4_0();
  11857. #endif /* GL_VERSION_4_0 */
  11858. #ifdef GL_VERSION_4_5
  11859. if (glewExperimental || GLEW_VERSION_4_5) GLEW_VERSION_4_5 = !_glewInit_GL_VERSION_4_5();
  11860. #endif /* GL_VERSION_4_5 */
  11861. #ifdef GL_3DFX_tbuffer
  11862. if (glewExperimental || GLEW_3DFX_tbuffer) GLEW_3DFX_tbuffer = !_glewInit_GL_3DFX_tbuffer();
  11863. #endif /* GL_3DFX_tbuffer */
  11864. #ifdef GL_AMD_debug_output
  11865. if (glewExperimental || GLEW_AMD_debug_output) GLEW_AMD_debug_output = !_glewInit_GL_AMD_debug_output();
  11866. #endif /* GL_AMD_debug_output */
  11867. #ifdef GL_AMD_draw_buffers_blend
  11868. if (glewExperimental || GLEW_AMD_draw_buffers_blend) GLEW_AMD_draw_buffers_blend = !_glewInit_GL_AMD_draw_buffers_blend();
  11869. #endif /* GL_AMD_draw_buffers_blend */
  11870. #ifdef GL_AMD_interleaved_elements
  11871. if (glewExperimental || GLEW_AMD_interleaved_elements) GLEW_AMD_interleaved_elements = !_glewInit_GL_AMD_interleaved_elements();
  11872. #endif /* GL_AMD_interleaved_elements */
  11873. #ifdef GL_AMD_multi_draw_indirect
  11874. if (glewExperimental || GLEW_AMD_multi_draw_indirect) GLEW_AMD_multi_draw_indirect = !_glewInit_GL_AMD_multi_draw_indirect();
  11875. #endif /* GL_AMD_multi_draw_indirect */
  11876. #ifdef GL_AMD_name_gen_delete
  11877. if (glewExperimental || GLEW_AMD_name_gen_delete) GLEW_AMD_name_gen_delete = !_glewInit_GL_AMD_name_gen_delete();
  11878. #endif /* GL_AMD_name_gen_delete */
  11879. #ifdef GL_AMD_occlusion_query_event
  11880. if (glewExperimental || GLEW_AMD_occlusion_query_event) GLEW_AMD_occlusion_query_event = !_glewInit_GL_AMD_occlusion_query_event();
  11881. #endif /* GL_AMD_occlusion_query_event */
  11882. #ifdef GL_AMD_performance_monitor
  11883. if (glewExperimental || GLEW_AMD_performance_monitor) GLEW_AMD_performance_monitor = !_glewInit_GL_AMD_performance_monitor();
  11884. #endif /* GL_AMD_performance_monitor */
  11885. #ifdef GL_AMD_sample_positions
  11886. if (glewExperimental || GLEW_AMD_sample_positions) GLEW_AMD_sample_positions = !_glewInit_GL_AMD_sample_positions();
  11887. #endif /* GL_AMD_sample_positions */
  11888. #ifdef GL_AMD_sparse_texture
  11889. if (glewExperimental || GLEW_AMD_sparse_texture) GLEW_AMD_sparse_texture = !_glewInit_GL_AMD_sparse_texture();
  11890. #endif /* GL_AMD_sparse_texture */
  11891. #ifdef GL_AMD_stencil_operation_extended
  11892. if (glewExperimental || GLEW_AMD_stencil_operation_extended) GLEW_AMD_stencil_operation_extended = !_glewInit_GL_AMD_stencil_operation_extended();
  11893. #endif /* GL_AMD_stencil_operation_extended */
  11894. #ifdef GL_AMD_vertex_shader_tessellator
  11895. if (glewExperimental || GLEW_AMD_vertex_shader_tessellator) GLEW_AMD_vertex_shader_tessellator = !_glewInit_GL_AMD_vertex_shader_tessellator();
  11896. #endif /* GL_AMD_vertex_shader_tessellator */
  11897. #ifdef GL_ANGLE_framebuffer_blit
  11898. if (glewExperimental || GLEW_ANGLE_framebuffer_blit) GLEW_ANGLE_framebuffer_blit = !_glewInit_GL_ANGLE_framebuffer_blit();
  11899. #endif /* GL_ANGLE_framebuffer_blit */
  11900. #ifdef GL_ANGLE_framebuffer_multisample
  11901. if (glewExperimental || GLEW_ANGLE_framebuffer_multisample) GLEW_ANGLE_framebuffer_multisample = !_glewInit_GL_ANGLE_framebuffer_multisample();
  11902. #endif /* GL_ANGLE_framebuffer_multisample */
  11903. #ifdef GL_ANGLE_instanced_arrays
  11904. if (glewExperimental || GLEW_ANGLE_instanced_arrays) GLEW_ANGLE_instanced_arrays = !_glewInit_GL_ANGLE_instanced_arrays();
  11905. #endif /* GL_ANGLE_instanced_arrays */
  11906. #ifdef GL_ANGLE_timer_query
  11907. if (glewExperimental || GLEW_ANGLE_timer_query) GLEW_ANGLE_timer_query = !_glewInit_GL_ANGLE_timer_query();
  11908. #endif /* GL_ANGLE_timer_query */
  11909. #ifdef GL_ANGLE_translated_shader_source
  11910. if (glewExperimental || GLEW_ANGLE_translated_shader_source) GLEW_ANGLE_translated_shader_source = !_glewInit_GL_ANGLE_translated_shader_source();
  11911. #endif /* GL_ANGLE_translated_shader_source */
  11912. #ifdef GL_APPLE_element_array
  11913. if (glewExperimental || GLEW_APPLE_element_array) GLEW_APPLE_element_array = !_glewInit_GL_APPLE_element_array();
  11914. #endif /* GL_APPLE_element_array */
  11915. #ifdef GL_APPLE_fence
  11916. if (glewExperimental || GLEW_APPLE_fence) GLEW_APPLE_fence = !_glewInit_GL_APPLE_fence();
  11917. #endif /* GL_APPLE_fence */
  11918. #ifdef GL_APPLE_flush_buffer_range
  11919. if (glewExperimental || GLEW_APPLE_flush_buffer_range) GLEW_APPLE_flush_buffer_range = !_glewInit_GL_APPLE_flush_buffer_range();
  11920. #endif /* GL_APPLE_flush_buffer_range */
  11921. #ifdef GL_APPLE_object_purgeable
  11922. if (glewExperimental || GLEW_APPLE_object_purgeable) GLEW_APPLE_object_purgeable = !_glewInit_GL_APPLE_object_purgeable();
  11923. #endif /* GL_APPLE_object_purgeable */
  11924. #ifdef GL_APPLE_texture_range
  11925. if (glewExperimental || GLEW_APPLE_texture_range) GLEW_APPLE_texture_range = !_glewInit_GL_APPLE_texture_range();
  11926. #endif /* GL_APPLE_texture_range */
  11927. #ifdef GL_APPLE_vertex_array_object
  11928. if (glewExperimental || GLEW_APPLE_vertex_array_object) GLEW_APPLE_vertex_array_object = !_glewInit_GL_APPLE_vertex_array_object();
  11929. #endif /* GL_APPLE_vertex_array_object */
  11930. #ifdef GL_APPLE_vertex_array_range
  11931. if (glewExperimental || GLEW_APPLE_vertex_array_range) GLEW_APPLE_vertex_array_range = !_glewInit_GL_APPLE_vertex_array_range();
  11932. #endif /* GL_APPLE_vertex_array_range */
  11933. #ifdef GL_APPLE_vertex_program_evaluators
  11934. if (glewExperimental || GLEW_APPLE_vertex_program_evaluators) GLEW_APPLE_vertex_program_evaluators = !_glewInit_GL_APPLE_vertex_program_evaluators();
  11935. #endif /* GL_APPLE_vertex_program_evaluators */
  11936. #ifdef GL_ARB_ES2_compatibility
  11937. if (glewExperimental || GLEW_ARB_ES2_compatibility) GLEW_ARB_ES2_compatibility = !_glewInit_GL_ARB_ES2_compatibility();
  11938. #endif /* GL_ARB_ES2_compatibility */
  11939. #ifdef GL_ARB_ES3_1_compatibility
  11940. if (glewExperimental || GLEW_ARB_ES3_1_compatibility) GLEW_ARB_ES3_1_compatibility = !_glewInit_GL_ARB_ES3_1_compatibility();
  11941. #endif /* GL_ARB_ES3_1_compatibility */
  11942. #ifdef GL_ARB_ES3_2_compatibility
  11943. if (glewExperimental || GLEW_ARB_ES3_2_compatibility) GLEW_ARB_ES3_2_compatibility = !_glewInit_GL_ARB_ES3_2_compatibility();
  11944. #endif /* GL_ARB_ES3_2_compatibility */
  11945. #ifdef GL_ARB_base_instance
  11946. if (glewExperimental || GLEW_ARB_base_instance) GLEW_ARB_base_instance = !_glewInit_GL_ARB_base_instance();
  11947. #endif /* GL_ARB_base_instance */
  11948. #ifdef GL_ARB_bindless_texture
  11949. if (glewExperimental || GLEW_ARB_bindless_texture) GLEW_ARB_bindless_texture = !_glewInit_GL_ARB_bindless_texture();
  11950. #endif /* GL_ARB_bindless_texture */
  11951. #ifdef GL_ARB_blend_func_extended
  11952. if (glewExperimental || GLEW_ARB_blend_func_extended) GLEW_ARB_blend_func_extended = !_glewInit_GL_ARB_blend_func_extended();
  11953. #endif /* GL_ARB_blend_func_extended */
  11954. #ifdef GL_ARB_buffer_storage
  11955. if (glewExperimental || GLEW_ARB_buffer_storage) GLEW_ARB_buffer_storage = !_glewInit_GL_ARB_buffer_storage();
  11956. #endif /* GL_ARB_buffer_storage */
  11957. #ifdef GL_ARB_cl_event
  11958. if (glewExperimental || GLEW_ARB_cl_event) GLEW_ARB_cl_event = !_glewInit_GL_ARB_cl_event();
  11959. #endif /* GL_ARB_cl_event */
  11960. #ifdef GL_ARB_clear_buffer_object
  11961. if (glewExperimental || GLEW_ARB_clear_buffer_object) GLEW_ARB_clear_buffer_object = !_glewInit_GL_ARB_clear_buffer_object();
  11962. #endif /* GL_ARB_clear_buffer_object */
  11963. #ifdef GL_ARB_clear_texture
  11964. if (glewExperimental || GLEW_ARB_clear_texture) GLEW_ARB_clear_texture = !_glewInit_GL_ARB_clear_texture();
  11965. #endif /* GL_ARB_clear_texture */
  11966. #ifdef GL_ARB_clip_control
  11967. if (glewExperimental || GLEW_ARB_clip_control) GLEW_ARB_clip_control = !_glewInit_GL_ARB_clip_control();
  11968. #endif /* GL_ARB_clip_control */
  11969. #ifdef GL_ARB_color_buffer_float
  11970. if (glewExperimental || GLEW_ARB_color_buffer_float) GLEW_ARB_color_buffer_float = !_glewInit_GL_ARB_color_buffer_float();
  11971. #endif /* GL_ARB_color_buffer_float */
  11972. #ifdef GL_ARB_compute_shader
  11973. if (glewExperimental || GLEW_ARB_compute_shader) GLEW_ARB_compute_shader = !_glewInit_GL_ARB_compute_shader();
  11974. #endif /* GL_ARB_compute_shader */
  11975. #ifdef GL_ARB_compute_variable_group_size
  11976. if (glewExperimental || GLEW_ARB_compute_variable_group_size) GLEW_ARB_compute_variable_group_size = !_glewInit_GL_ARB_compute_variable_group_size();
  11977. #endif /* GL_ARB_compute_variable_group_size */
  11978. #ifdef GL_ARB_copy_buffer
  11979. if (glewExperimental || GLEW_ARB_copy_buffer) GLEW_ARB_copy_buffer = !_glewInit_GL_ARB_copy_buffer();
  11980. #endif /* GL_ARB_copy_buffer */
  11981. #ifdef GL_ARB_copy_image
  11982. if (glewExperimental || GLEW_ARB_copy_image) GLEW_ARB_copy_image = !_glewInit_GL_ARB_copy_image();
  11983. #endif /* GL_ARB_copy_image */
  11984. #ifdef GL_ARB_debug_output
  11985. if (glewExperimental || GLEW_ARB_debug_output) GLEW_ARB_debug_output = !_glewInit_GL_ARB_debug_output();
  11986. #endif /* GL_ARB_debug_output */
  11987. #ifdef GL_ARB_direct_state_access
  11988. if (glewExperimental || GLEW_ARB_direct_state_access) GLEW_ARB_direct_state_access = !_glewInit_GL_ARB_direct_state_access();
  11989. #endif /* GL_ARB_direct_state_access */
  11990. #ifdef GL_ARB_draw_buffers
  11991. if (glewExperimental || GLEW_ARB_draw_buffers) GLEW_ARB_draw_buffers = !_glewInit_GL_ARB_draw_buffers();
  11992. #endif /* GL_ARB_draw_buffers */
  11993. #ifdef GL_ARB_draw_buffers_blend
  11994. if (glewExperimental || GLEW_ARB_draw_buffers_blend) GLEW_ARB_draw_buffers_blend = !_glewInit_GL_ARB_draw_buffers_blend();
  11995. #endif /* GL_ARB_draw_buffers_blend */
  11996. #ifdef GL_ARB_draw_elements_base_vertex
  11997. if (glewExperimental || GLEW_ARB_draw_elements_base_vertex) GLEW_ARB_draw_elements_base_vertex = !_glewInit_GL_ARB_draw_elements_base_vertex();
  11998. #endif /* GL_ARB_draw_elements_base_vertex */
  11999. #ifdef GL_ARB_draw_indirect
  12000. if (glewExperimental || GLEW_ARB_draw_indirect) GLEW_ARB_draw_indirect = !_glewInit_GL_ARB_draw_indirect();
  12001. #endif /* GL_ARB_draw_indirect */
  12002. #ifdef GL_ARB_framebuffer_no_attachments
  12003. if (glewExperimental || GLEW_ARB_framebuffer_no_attachments) GLEW_ARB_framebuffer_no_attachments = !_glewInit_GL_ARB_framebuffer_no_attachments();
  12004. #endif /* GL_ARB_framebuffer_no_attachments */
  12005. #ifdef GL_ARB_framebuffer_object
  12006. if (glewExperimental || GLEW_ARB_framebuffer_object) GLEW_ARB_framebuffer_object = !_glewInit_GL_ARB_framebuffer_object();
  12007. #endif /* GL_ARB_framebuffer_object */
  12008. #ifdef GL_ARB_geometry_shader4
  12009. if (glewExperimental || GLEW_ARB_geometry_shader4) GLEW_ARB_geometry_shader4 = !_glewInit_GL_ARB_geometry_shader4();
  12010. #endif /* GL_ARB_geometry_shader4 */
  12011. #ifdef GL_ARB_get_program_binary
  12012. if (glewExperimental || GLEW_ARB_get_program_binary) GLEW_ARB_get_program_binary = !_glewInit_GL_ARB_get_program_binary();
  12013. #endif /* GL_ARB_get_program_binary */
  12014. #ifdef GL_ARB_get_texture_sub_image
  12015. if (glewExperimental || GLEW_ARB_get_texture_sub_image) GLEW_ARB_get_texture_sub_image = !_glewInit_GL_ARB_get_texture_sub_image();
  12016. #endif /* GL_ARB_get_texture_sub_image */
  12017. #ifdef GL_ARB_gl_spirv
  12018. if (glewExperimental || GLEW_ARB_gl_spirv) GLEW_ARB_gl_spirv = !_glewInit_GL_ARB_gl_spirv();
  12019. #endif /* GL_ARB_gl_spirv */
  12020. #ifdef GL_ARB_gpu_shader_fp64
  12021. if (glewExperimental || GLEW_ARB_gpu_shader_fp64) GLEW_ARB_gpu_shader_fp64 = !_glewInit_GL_ARB_gpu_shader_fp64();
  12022. #endif /* GL_ARB_gpu_shader_fp64 */
  12023. #ifdef GL_ARB_gpu_shader_int64
  12024. if (glewExperimental || GLEW_ARB_gpu_shader_int64) GLEW_ARB_gpu_shader_int64 = !_glewInit_GL_ARB_gpu_shader_int64();
  12025. #endif /* GL_ARB_gpu_shader_int64 */
  12026. #ifdef GL_ARB_imaging
  12027. if (glewExperimental || GLEW_ARB_imaging) GLEW_ARB_imaging = !_glewInit_GL_ARB_imaging();
  12028. #endif /* GL_ARB_imaging */
  12029. #ifdef GL_ARB_indirect_parameters
  12030. if (glewExperimental || GLEW_ARB_indirect_parameters) GLEW_ARB_indirect_parameters = !_glewInit_GL_ARB_indirect_parameters();
  12031. #endif /* GL_ARB_indirect_parameters */
  12032. #ifdef GL_ARB_instanced_arrays
  12033. if (glewExperimental || GLEW_ARB_instanced_arrays) GLEW_ARB_instanced_arrays = !_glewInit_GL_ARB_instanced_arrays();
  12034. #endif /* GL_ARB_instanced_arrays */
  12035. #ifdef GL_ARB_internalformat_query
  12036. if (glewExperimental || GLEW_ARB_internalformat_query) GLEW_ARB_internalformat_query = !_glewInit_GL_ARB_internalformat_query();
  12037. #endif /* GL_ARB_internalformat_query */
  12038. #ifdef GL_ARB_internalformat_query2
  12039. if (glewExperimental || GLEW_ARB_internalformat_query2) GLEW_ARB_internalformat_query2 = !_glewInit_GL_ARB_internalformat_query2();
  12040. #endif /* GL_ARB_internalformat_query2 */
  12041. #ifdef GL_ARB_invalidate_subdata
  12042. if (glewExperimental || GLEW_ARB_invalidate_subdata) GLEW_ARB_invalidate_subdata = !_glewInit_GL_ARB_invalidate_subdata();
  12043. #endif /* GL_ARB_invalidate_subdata */
  12044. #ifdef GL_ARB_map_buffer_range
  12045. if (glewExperimental || GLEW_ARB_map_buffer_range) GLEW_ARB_map_buffer_range = !_glewInit_GL_ARB_map_buffer_range();
  12046. #endif /* GL_ARB_map_buffer_range */
  12047. #ifdef GL_ARB_matrix_palette
  12048. if (glewExperimental || GLEW_ARB_matrix_palette) GLEW_ARB_matrix_palette = !_glewInit_GL_ARB_matrix_palette();
  12049. #endif /* GL_ARB_matrix_palette */
  12050. #ifdef GL_ARB_multi_bind
  12051. if (glewExperimental || GLEW_ARB_multi_bind) GLEW_ARB_multi_bind = !_glewInit_GL_ARB_multi_bind();
  12052. #endif /* GL_ARB_multi_bind */
  12053. #ifdef GL_ARB_multi_draw_indirect
  12054. if (glewExperimental || GLEW_ARB_multi_draw_indirect) GLEW_ARB_multi_draw_indirect = !_glewInit_GL_ARB_multi_draw_indirect();
  12055. #endif /* GL_ARB_multi_draw_indirect */
  12056. #ifdef GL_ARB_multisample
  12057. if (glewExperimental || GLEW_ARB_multisample) GLEW_ARB_multisample = !_glewInit_GL_ARB_multisample();
  12058. #endif /* GL_ARB_multisample */
  12059. #ifdef GL_ARB_multitexture
  12060. if (glewExperimental || GLEW_ARB_multitexture) GLEW_ARB_multitexture = !_glewInit_GL_ARB_multitexture();
  12061. #endif /* GL_ARB_multitexture */
  12062. #ifdef GL_ARB_occlusion_query
  12063. if (glewExperimental || GLEW_ARB_occlusion_query) GLEW_ARB_occlusion_query = !_glewInit_GL_ARB_occlusion_query();
  12064. #endif /* GL_ARB_occlusion_query */
  12065. #ifdef GL_ARB_parallel_shader_compile
  12066. if (glewExperimental || GLEW_ARB_parallel_shader_compile) GLEW_ARB_parallel_shader_compile = !_glewInit_GL_ARB_parallel_shader_compile();
  12067. #endif /* GL_ARB_parallel_shader_compile */
  12068. #ifdef GL_ARB_point_parameters
  12069. if (glewExperimental || GLEW_ARB_point_parameters) GLEW_ARB_point_parameters = !_glewInit_GL_ARB_point_parameters();
  12070. #endif /* GL_ARB_point_parameters */
  12071. #ifdef GL_ARB_program_interface_query
  12072. if (glewExperimental || GLEW_ARB_program_interface_query) GLEW_ARB_program_interface_query = !_glewInit_GL_ARB_program_interface_query();
  12073. #endif /* GL_ARB_program_interface_query */
  12074. #ifdef GL_ARB_provoking_vertex
  12075. if (glewExperimental || GLEW_ARB_provoking_vertex) GLEW_ARB_provoking_vertex = !_glewInit_GL_ARB_provoking_vertex();
  12076. #endif /* GL_ARB_provoking_vertex */
  12077. #ifdef GL_ARB_robustness
  12078. if (glewExperimental || GLEW_ARB_robustness) GLEW_ARB_robustness = !_glewInit_GL_ARB_robustness();
  12079. #endif /* GL_ARB_robustness */
  12080. #ifdef GL_ARB_sample_locations
  12081. if (glewExperimental || GLEW_ARB_sample_locations) GLEW_ARB_sample_locations = !_glewInit_GL_ARB_sample_locations();
  12082. #endif /* GL_ARB_sample_locations */
  12083. #ifdef GL_ARB_sample_shading
  12084. if (glewExperimental || GLEW_ARB_sample_shading) GLEW_ARB_sample_shading = !_glewInit_GL_ARB_sample_shading();
  12085. #endif /* GL_ARB_sample_shading */
  12086. #ifdef GL_ARB_sampler_objects
  12087. if (glewExperimental || GLEW_ARB_sampler_objects) GLEW_ARB_sampler_objects = !_glewInit_GL_ARB_sampler_objects();
  12088. #endif /* GL_ARB_sampler_objects */
  12089. #ifdef GL_ARB_separate_shader_objects
  12090. if (glewExperimental || GLEW_ARB_separate_shader_objects) GLEW_ARB_separate_shader_objects = !_glewInit_GL_ARB_separate_shader_objects();
  12091. #endif /* GL_ARB_separate_shader_objects */
  12092. #ifdef GL_ARB_shader_atomic_counters
  12093. if (glewExperimental || GLEW_ARB_shader_atomic_counters) GLEW_ARB_shader_atomic_counters = !_glewInit_GL_ARB_shader_atomic_counters();
  12094. #endif /* GL_ARB_shader_atomic_counters */
  12095. #ifdef GL_ARB_shader_image_load_store
  12096. if (glewExperimental || GLEW_ARB_shader_image_load_store) GLEW_ARB_shader_image_load_store = !_glewInit_GL_ARB_shader_image_load_store();
  12097. #endif /* GL_ARB_shader_image_load_store */
  12098. #ifdef GL_ARB_shader_objects
  12099. if (glewExperimental || GLEW_ARB_shader_objects) GLEW_ARB_shader_objects = !_glewInit_GL_ARB_shader_objects();
  12100. #endif /* GL_ARB_shader_objects */
  12101. #ifdef GL_ARB_shader_storage_buffer_object
  12102. if (glewExperimental || GLEW_ARB_shader_storage_buffer_object) GLEW_ARB_shader_storage_buffer_object = !_glewInit_GL_ARB_shader_storage_buffer_object();
  12103. #endif /* GL_ARB_shader_storage_buffer_object */
  12104. #ifdef GL_ARB_shader_subroutine
  12105. if (glewExperimental || GLEW_ARB_shader_subroutine) GLEW_ARB_shader_subroutine = !_glewInit_GL_ARB_shader_subroutine();
  12106. #endif /* GL_ARB_shader_subroutine */
  12107. #ifdef GL_ARB_shading_language_include
  12108. if (glewExperimental || GLEW_ARB_shading_language_include) GLEW_ARB_shading_language_include = !_glewInit_GL_ARB_shading_language_include();
  12109. #endif /* GL_ARB_shading_language_include */
  12110. #ifdef GL_ARB_sparse_buffer
  12111. if (glewExperimental || GLEW_ARB_sparse_buffer) GLEW_ARB_sparse_buffer = !_glewInit_GL_ARB_sparse_buffer();
  12112. #endif /* GL_ARB_sparse_buffer */
  12113. #ifdef GL_ARB_sparse_texture
  12114. if (glewExperimental || GLEW_ARB_sparse_texture) GLEW_ARB_sparse_texture = !_glewInit_GL_ARB_sparse_texture();
  12115. #endif /* GL_ARB_sparse_texture */
  12116. #ifdef GL_ARB_sync
  12117. if (glewExperimental || GLEW_ARB_sync) GLEW_ARB_sync = !_glewInit_GL_ARB_sync();
  12118. #endif /* GL_ARB_sync */
  12119. #ifdef GL_ARB_tessellation_shader
  12120. if (glewExperimental || GLEW_ARB_tessellation_shader) GLEW_ARB_tessellation_shader = !_glewInit_GL_ARB_tessellation_shader();
  12121. #endif /* GL_ARB_tessellation_shader */
  12122. #ifdef GL_ARB_texture_barrier
  12123. if (glewExperimental || GLEW_ARB_texture_barrier) GLEW_ARB_texture_barrier = !_glewInit_GL_ARB_texture_barrier();
  12124. #endif /* GL_ARB_texture_barrier */
  12125. #ifdef GL_ARB_texture_buffer_object
  12126. if (glewExperimental || GLEW_ARB_texture_buffer_object) GLEW_ARB_texture_buffer_object = !_glewInit_GL_ARB_texture_buffer_object();
  12127. #endif /* GL_ARB_texture_buffer_object */
  12128. #ifdef GL_ARB_texture_buffer_range
  12129. if (glewExperimental || GLEW_ARB_texture_buffer_range) GLEW_ARB_texture_buffer_range = !_glewInit_GL_ARB_texture_buffer_range();
  12130. #endif /* GL_ARB_texture_buffer_range */
  12131. #ifdef GL_ARB_texture_compression
  12132. if (glewExperimental || GLEW_ARB_texture_compression) GLEW_ARB_texture_compression = !_glewInit_GL_ARB_texture_compression();
  12133. #endif /* GL_ARB_texture_compression */
  12134. #ifdef GL_ARB_texture_multisample
  12135. if (glewExperimental || GLEW_ARB_texture_multisample) GLEW_ARB_texture_multisample = !_glewInit_GL_ARB_texture_multisample();
  12136. #endif /* GL_ARB_texture_multisample */
  12137. #ifdef GL_ARB_texture_storage
  12138. if (glewExperimental || GLEW_ARB_texture_storage) GLEW_ARB_texture_storage = !_glewInit_GL_ARB_texture_storage();
  12139. #endif /* GL_ARB_texture_storage */
  12140. #ifdef GL_ARB_texture_storage_multisample
  12141. if (glewExperimental || GLEW_ARB_texture_storage_multisample) GLEW_ARB_texture_storage_multisample = !_glewInit_GL_ARB_texture_storage_multisample();
  12142. #endif /* GL_ARB_texture_storage_multisample */
  12143. #ifdef GL_ARB_texture_view
  12144. if (glewExperimental || GLEW_ARB_texture_view) GLEW_ARB_texture_view = !_glewInit_GL_ARB_texture_view();
  12145. #endif /* GL_ARB_texture_view */
  12146. #ifdef GL_ARB_timer_query
  12147. if (glewExperimental || GLEW_ARB_timer_query) GLEW_ARB_timer_query = !_glewInit_GL_ARB_timer_query();
  12148. #endif /* GL_ARB_timer_query */
  12149. #ifdef GL_ARB_transform_feedback2
  12150. if (glewExperimental || GLEW_ARB_transform_feedback2) GLEW_ARB_transform_feedback2 = !_glewInit_GL_ARB_transform_feedback2();
  12151. #endif /* GL_ARB_transform_feedback2 */
  12152. #ifdef GL_ARB_transform_feedback3
  12153. if (glewExperimental || GLEW_ARB_transform_feedback3) GLEW_ARB_transform_feedback3 = !_glewInit_GL_ARB_transform_feedback3();
  12154. #endif /* GL_ARB_transform_feedback3 */
  12155. #ifdef GL_ARB_transform_feedback_instanced
  12156. if (glewExperimental || GLEW_ARB_transform_feedback_instanced) GLEW_ARB_transform_feedback_instanced = !_glewInit_GL_ARB_transform_feedback_instanced();
  12157. #endif /* GL_ARB_transform_feedback_instanced */
  12158. #ifdef GL_ARB_transpose_matrix
  12159. if (glewExperimental || GLEW_ARB_transpose_matrix) GLEW_ARB_transpose_matrix = !_glewInit_GL_ARB_transpose_matrix();
  12160. #endif /* GL_ARB_transpose_matrix */
  12161. #ifdef GL_ARB_uniform_buffer_object
  12162. if (glewExperimental || GLEW_ARB_uniform_buffer_object) GLEW_ARB_uniform_buffer_object = !_glewInit_GL_ARB_uniform_buffer_object();
  12163. #endif /* GL_ARB_uniform_buffer_object */
  12164. #ifdef GL_ARB_vertex_array_object
  12165. if (glewExperimental || GLEW_ARB_vertex_array_object) GLEW_ARB_vertex_array_object = !_glewInit_GL_ARB_vertex_array_object();
  12166. #endif /* GL_ARB_vertex_array_object */
  12167. #ifdef GL_ARB_vertex_attrib_64bit
  12168. if (glewExperimental || GLEW_ARB_vertex_attrib_64bit) GLEW_ARB_vertex_attrib_64bit = !_glewInit_GL_ARB_vertex_attrib_64bit();
  12169. #endif /* GL_ARB_vertex_attrib_64bit */
  12170. #ifdef GL_ARB_vertex_attrib_binding
  12171. if (glewExperimental || GLEW_ARB_vertex_attrib_binding) GLEW_ARB_vertex_attrib_binding = !_glewInit_GL_ARB_vertex_attrib_binding();
  12172. #endif /* GL_ARB_vertex_attrib_binding */
  12173. #ifdef GL_ARB_vertex_blend
  12174. if (glewExperimental || GLEW_ARB_vertex_blend) GLEW_ARB_vertex_blend = !_glewInit_GL_ARB_vertex_blend();
  12175. #endif /* GL_ARB_vertex_blend */
  12176. #ifdef GL_ARB_vertex_buffer_object
  12177. if (glewExperimental || GLEW_ARB_vertex_buffer_object) GLEW_ARB_vertex_buffer_object = !_glewInit_GL_ARB_vertex_buffer_object();
  12178. #endif /* GL_ARB_vertex_buffer_object */
  12179. #ifdef GL_ARB_vertex_program
  12180. if (glewExperimental || GLEW_ARB_vertex_program) GLEW_ARB_vertex_program = !_glewInit_GL_ARB_vertex_program();
  12181. #endif /* GL_ARB_vertex_program */
  12182. #ifdef GL_ARB_vertex_shader
  12183. if (glewExperimental || GLEW_ARB_vertex_shader) { GLEW_ARB_vertex_shader = !_glewInit_GL_ARB_vertex_shader(); _glewInit_GL_ARB_vertex_program(); }
  12184. #endif /* GL_ARB_vertex_shader */
  12185. #ifdef GL_ARB_vertex_type_2_10_10_10_rev
  12186. if (glewExperimental || GLEW_ARB_vertex_type_2_10_10_10_rev) GLEW_ARB_vertex_type_2_10_10_10_rev = !_glewInit_GL_ARB_vertex_type_2_10_10_10_rev();
  12187. #endif /* GL_ARB_vertex_type_2_10_10_10_rev */
  12188. #ifdef GL_ARB_viewport_array
  12189. if (glewExperimental || GLEW_ARB_viewport_array) GLEW_ARB_viewport_array = !_glewInit_GL_ARB_viewport_array();
  12190. #endif /* GL_ARB_viewport_array */
  12191. #ifdef GL_ARB_window_pos
  12192. if (glewExperimental || GLEW_ARB_window_pos) GLEW_ARB_window_pos = !_glewInit_GL_ARB_window_pos();
  12193. #endif /* GL_ARB_window_pos */
  12194. #ifdef GL_ATI_draw_buffers
  12195. if (glewExperimental || GLEW_ATI_draw_buffers) GLEW_ATI_draw_buffers = !_glewInit_GL_ATI_draw_buffers();
  12196. #endif /* GL_ATI_draw_buffers */
  12197. #ifdef GL_ATI_element_array
  12198. if (glewExperimental || GLEW_ATI_element_array) GLEW_ATI_element_array = !_glewInit_GL_ATI_element_array();
  12199. #endif /* GL_ATI_element_array */
  12200. #ifdef GL_ATI_envmap_bumpmap
  12201. if (glewExperimental || GLEW_ATI_envmap_bumpmap) GLEW_ATI_envmap_bumpmap = !_glewInit_GL_ATI_envmap_bumpmap();
  12202. #endif /* GL_ATI_envmap_bumpmap */
  12203. #ifdef GL_ATI_fragment_shader
  12204. if (glewExperimental || GLEW_ATI_fragment_shader) GLEW_ATI_fragment_shader = !_glewInit_GL_ATI_fragment_shader();
  12205. #endif /* GL_ATI_fragment_shader */
  12206. #ifdef GL_ATI_map_object_buffer
  12207. if (glewExperimental || GLEW_ATI_map_object_buffer) GLEW_ATI_map_object_buffer = !_glewInit_GL_ATI_map_object_buffer();
  12208. #endif /* GL_ATI_map_object_buffer */
  12209. #ifdef GL_ATI_pn_triangles
  12210. if (glewExperimental || GLEW_ATI_pn_triangles) GLEW_ATI_pn_triangles = !_glewInit_GL_ATI_pn_triangles();
  12211. #endif /* GL_ATI_pn_triangles */
  12212. #ifdef GL_ATI_separate_stencil
  12213. if (glewExperimental || GLEW_ATI_separate_stencil) GLEW_ATI_separate_stencil = !_glewInit_GL_ATI_separate_stencil();
  12214. #endif /* GL_ATI_separate_stencil */
  12215. #ifdef GL_ATI_vertex_array_object
  12216. if (glewExperimental || GLEW_ATI_vertex_array_object) GLEW_ATI_vertex_array_object = !_glewInit_GL_ATI_vertex_array_object();
  12217. #endif /* GL_ATI_vertex_array_object */
  12218. #ifdef GL_ATI_vertex_attrib_array_object
  12219. if (glewExperimental || GLEW_ATI_vertex_attrib_array_object) GLEW_ATI_vertex_attrib_array_object = !_glewInit_GL_ATI_vertex_attrib_array_object();
  12220. #endif /* GL_ATI_vertex_attrib_array_object */
  12221. #ifdef GL_ATI_vertex_streams
  12222. if (glewExperimental || GLEW_ATI_vertex_streams) GLEW_ATI_vertex_streams = !_glewInit_GL_ATI_vertex_streams();
  12223. #endif /* GL_ATI_vertex_streams */
  12224. #ifdef GL_EXT_bindable_uniform
  12225. if (glewExperimental || GLEW_EXT_bindable_uniform) GLEW_EXT_bindable_uniform = !_glewInit_GL_EXT_bindable_uniform();
  12226. #endif /* GL_EXT_bindable_uniform */
  12227. #ifdef GL_EXT_blend_color
  12228. if (glewExperimental || GLEW_EXT_blend_color) GLEW_EXT_blend_color = !_glewInit_GL_EXT_blend_color();
  12229. #endif /* GL_EXT_blend_color */
  12230. #ifdef GL_EXT_blend_equation_separate
  12231. if (glewExperimental || GLEW_EXT_blend_equation_separate) GLEW_EXT_blend_equation_separate = !_glewInit_GL_EXT_blend_equation_separate();
  12232. #endif /* GL_EXT_blend_equation_separate */
  12233. #ifdef GL_EXT_blend_func_separate
  12234. if (glewExperimental || GLEW_EXT_blend_func_separate) GLEW_EXT_blend_func_separate = !_glewInit_GL_EXT_blend_func_separate();
  12235. #endif /* GL_EXT_blend_func_separate */
  12236. #ifdef GL_EXT_blend_minmax
  12237. if (glewExperimental || GLEW_EXT_blend_minmax) GLEW_EXT_blend_minmax = !_glewInit_GL_EXT_blend_minmax();
  12238. #endif /* GL_EXT_blend_minmax */
  12239. #ifdef GL_EXT_color_subtable
  12240. if (glewExperimental || GLEW_EXT_color_subtable) GLEW_EXT_color_subtable = !_glewInit_GL_EXT_color_subtable();
  12241. #endif /* GL_EXT_color_subtable */
  12242. #ifdef GL_EXT_compiled_vertex_array
  12243. if (glewExperimental || GLEW_EXT_compiled_vertex_array) GLEW_EXT_compiled_vertex_array = !_glewInit_GL_EXT_compiled_vertex_array();
  12244. #endif /* GL_EXT_compiled_vertex_array */
  12245. #ifdef GL_EXT_convolution
  12246. if (glewExperimental || GLEW_EXT_convolution) GLEW_EXT_convolution = !_glewInit_GL_EXT_convolution();
  12247. #endif /* GL_EXT_convolution */
  12248. #ifdef GL_EXT_coordinate_frame
  12249. if (glewExperimental || GLEW_EXT_coordinate_frame) GLEW_EXT_coordinate_frame = !_glewInit_GL_EXT_coordinate_frame();
  12250. #endif /* GL_EXT_coordinate_frame */
  12251. #ifdef GL_EXT_copy_texture
  12252. if (glewExperimental || GLEW_EXT_copy_texture) GLEW_EXT_copy_texture = !_glewInit_GL_EXT_copy_texture();
  12253. #endif /* GL_EXT_copy_texture */
  12254. #ifdef GL_EXT_cull_vertex
  12255. if (glewExperimental || GLEW_EXT_cull_vertex) GLEW_EXT_cull_vertex = !_glewInit_GL_EXT_cull_vertex();
  12256. #endif /* GL_EXT_cull_vertex */
  12257. #ifdef GL_EXT_debug_label
  12258. if (glewExperimental || GLEW_EXT_debug_label) GLEW_EXT_debug_label = !_glewInit_GL_EXT_debug_label();
  12259. #endif /* GL_EXT_debug_label */
  12260. #ifdef GL_EXT_debug_marker
  12261. if (glewExperimental || GLEW_EXT_debug_marker) GLEW_EXT_debug_marker = !_glewInit_GL_EXT_debug_marker();
  12262. #endif /* GL_EXT_debug_marker */
  12263. #ifdef GL_EXT_depth_bounds_test
  12264. if (glewExperimental || GLEW_EXT_depth_bounds_test) GLEW_EXT_depth_bounds_test = !_glewInit_GL_EXT_depth_bounds_test();
  12265. #endif /* GL_EXT_depth_bounds_test */
  12266. #ifdef GL_EXT_direct_state_access
  12267. if (glewExperimental || GLEW_EXT_direct_state_access) GLEW_EXT_direct_state_access = !_glewInit_GL_EXT_direct_state_access();
  12268. #endif /* GL_EXT_direct_state_access */
  12269. #ifdef GL_EXT_draw_buffers2
  12270. if (glewExperimental || GLEW_EXT_draw_buffers2) GLEW_EXT_draw_buffers2 = !_glewInit_GL_EXT_draw_buffers2();
  12271. #endif /* GL_EXT_draw_buffers2 */
  12272. #ifdef GL_EXT_draw_instanced
  12273. if (glewExperimental || GLEW_EXT_draw_instanced) GLEW_EXT_draw_instanced = !_glewInit_GL_EXT_draw_instanced();
  12274. #endif /* GL_EXT_draw_instanced */
  12275. #ifdef GL_EXT_draw_range_elements
  12276. if (glewExperimental || GLEW_EXT_draw_range_elements) GLEW_EXT_draw_range_elements = !_glewInit_GL_EXT_draw_range_elements();
  12277. #endif /* GL_EXT_draw_range_elements */
  12278. #ifdef GL_EXT_fog_coord
  12279. if (glewExperimental || GLEW_EXT_fog_coord) GLEW_EXT_fog_coord = !_glewInit_GL_EXT_fog_coord();
  12280. #endif /* GL_EXT_fog_coord */
  12281. #ifdef GL_EXT_fragment_lighting
  12282. if (glewExperimental || GLEW_EXT_fragment_lighting) GLEW_EXT_fragment_lighting = !_glewInit_GL_EXT_fragment_lighting();
  12283. #endif /* GL_EXT_fragment_lighting */
  12284. #ifdef GL_EXT_framebuffer_blit
  12285. if (glewExperimental || GLEW_EXT_framebuffer_blit) GLEW_EXT_framebuffer_blit = !_glewInit_GL_EXT_framebuffer_blit();
  12286. #endif /* GL_EXT_framebuffer_blit */
  12287. #ifdef GL_EXT_framebuffer_multisample
  12288. if (glewExperimental || GLEW_EXT_framebuffer_multisample) GLEW_EXT_framebuffer_multisample = !_glewInit_GL_EXT_framebuffer_multisample();
  12289. #endif /* GL_EXT_framebuffer_multisample */
  12290. #ifdef GL_EXT_framebuffer_object
  12291. if (glewExperimental || GLEW_EXT_framebuffer_object) GLEW_EXT_framebuffer_object = !_glewInit_GL_EXT_framebuffer_object();
  12292. #endif /* GL_EXT_framebuffer_object */
  12293. #ifdef GL_EXT_geometry_shader4
  12294. if (glewExperimental || GLEW_EXT_geometry_shader4) GLEW_EXT_geometry_shader4 = !_glewInit_GL_EXT_geometry_shader4();
  12295. #endif /* GL_EXT_geometry_shader4 */
  12296. #ifdef GL_EXT_gpu_program_parameters
  12297. if (glewExperimental || GLEW_EXT_gpu_program_parameters) GLEW_EXT_gpu_program_parameters = !_glewInit_GL_EXT_gpu_program_parameters();
  12298. #endif /* GL_EXT_gpu_program_parameters */
  12299. #ifdef GL_EXT_gpu_shader4
  12300. if (glewExperimental || GLEW_EXT_gpu_shader4) GLEW_EXT_gpu_shader4 = !_glewInit_GL_EXT_gpu_shader4();
  12301. #endif /* GL_EXT_gpu_shader4 */
  12302. #ifdef GL_EXT_histogram
  12303. if (glewExperimental || GLEW_EXT_histogram) GLEW_EXT_histogram = !_glewInit_GL_EXT_histogram();
  12304. #endif /* GL_EXT_histogram */
  12305. #ifdef GL_EXT_index_func
  12306. if (glewExperimental || GLEW_EXT_index_func) GLEW_EXT_index_func = !_glewInit_GL_EXT_index_func();
  12307. #endif /* GL_EXT_index_func */
  12308. #ifdef GL_EXT_index_material
  12309. if (glewExperimental || GLEW_EXT_index_material) GLEW_EXT_index_material = !_glewInit_GL_EXT_index_material();
  12310. #endif /* GL_EXT_index_material */
  12311. #ifdef GL_EXT_light_texture
  12312. if (glewExperimental || GLEW_EXT_light_texture) GLEW_EXT_light_texture = !_glewInit_GL_EXT_light_texture();
  12313. #endif /* GL_EXT_light_texture */
  12314. #ifdef GL_EXT_multi_draw_arrays
  12315. if (glewExperimental || GLEW_EXT_multi_draw_arrays) GLEW_EXT_multi_draw_arrays = !_glewInit_GL_EXT_multi_draw_arrays();
  12316. #endif /* GL_EXT_multi_draw_arrays */
  12317. #ifdef GL_EXT_multisample
  12318. if (glewExperimental || GLEW_EXT_multisample) GLEW_EXT_multisample = !_glewInit_GL_EXT_multisample();
  12319. #endif /* GL_EXT_multisample */
  12320. #ifdef GL_EXT_paletted_texture
  12321. if (glewExperimental || GLEW_EXT_paletted_texture) GLEW_EXT_paletted_texture = !_glewInit_GL_EXT_paletted_texture();
  12322. #endif /* GL_EXT_paletted_texture */
  12323. #ifdef GL_EXT_pixel_transform
  12324. if (glewExperimental || GLEW_EXT_pixel_transform) GLEW_EXT_pixel_transform = !_glewInit_GL_EXT_pixel_transform();
  12325. #endif /* GL_EXT_pixel_transform */
  12326. #ifdef GL_EXT_point_parameters
  12327. if (glewExperimental || GLEW_EXT_point_parameters) GLEW_EXT_point_parameters = !_glewInit_GL_EXT_point_parameters();
  12328. #endif /* GL_EXT_point_parameters */
  12329. #ifdef GL_EXT_polygon_offset
  12330. if (glewExperimental || GLEW_EXT_polygon_offset) GLEW_EXT_polygon_offset = !_glewInit_GL_EXT_polygon_offset();
  12331. #endif /* GL_EXT_polygon_offset */
  12332. #ifdef GL_EXT_polygon_offset_clamp
  12333. if (glewExperimental || GLEW_EXT_polygon_offset_clamp) GLEW_EXT_polygon_offset_clamp = !_glewInit_GL_EXT_polygon_offset_clamp();
  12334. #endif /* GL_EXT_polygon_offset_clamp */
  12335. #ifdef GL_EXT_provoking_vertex
  12336. if (glewExperimental || GLEW_EXT_provoking_vertex) GLEW_EXT_provoking_vertex = !_glewInit_GL_EXT_provoking_vertex();
  12337. #endif /* GL_EXT_provoking_vertex */
  12338. #ifdef GL_EXT_raster_multisample
  12339. if (glewExperimental || GLEW_EXT_raster_multisample) GLEW_EXT_raster_multisample = !_glewInit_GL_EXT_raster_multisample();
  12340. #endif /* GL_EXT_raster_multisample */
  12341. #ifdef GL_EXT_scene_marker
  12342. if (glewExperimental || GLEW_EXT_scene_marker) GLEW_EXT_scene_marker = !_glewInit_GL_EXT_scene_marker();
  12343. #endif /* GL_EXT_scene_marker */
  12344. #ifdef GL_EXT_secondary_color
  12345. if (glewExperimental || GLEW_EXT_secondary_color) GLEW_EXT_secondary_color = !_glewInit_GL_EXT_secondary_color();
  12346. #endif /* GL_EXT_secondary_color */
  12347. #ifdef GL_EXT_separate_shader_objects
  12348. if (glewExperimental || GLEW_EXT_separate_shader_objects) GLEW_EXT_separate_shader_objects = !_glewInit_GL_EXT_separate_shader_objects();
  12349. #endif /* GL_EXT_separate_shader_objects */
  12350. #ifdef GL_EXT_shader_image_load_store
  12351. if (glewExperimental || GLEW_EXT_shader_image_load_store) GLEW_EXT_shader_image_load_store = !_glewInit_GL_EXT_shader_image_load_store();
  12352. #endif /* GL_EXT_shader_image_load_store */
  12353. #ifdef GL_EXT_stencil_two_side
  12354. if (glewExperimental || GLEW_EXT_stencil_two_side) GLEW_EXT_stencil_two_side = !_glewInit_GL_EXT_stencil_two_side();
  12355. #endif /* GL_EXT_stencil_two_side */
  12356. #ifdef GL_EXT_subtexture
  12357. if (glewExperimental || GLEW_EXT_subtexture) GLEW_EXT_subtexture = !_glewInit_GL_EXT_subtexture();
  12358. #endif /* GL_EXT_subtexture */
  12359. #ifdef GL_EXT_texture3D
  12360. if (glewExperimental || GLEW_EXT_texture3D) GLEW_EXT_texture3D = !_glewInit_GL_EXT_texture3D();
  12361. #endif /* GL_EXT_texture3D */
  12362. #ifdef GL_EXT_texture_array
  12363. if (glewExperimental || GLEW_EXT_texture_array) GLEW_EXT_texture_array = !_glewInit_GL_EXT_texture_array();
  12364. #endif /* GL_EXT_texture_array */
  12365. #ifdef GL_EXT_texture_buffer_object
  12366. if (glewExperimental || GLEW_EXT_texture_buffer_object) GLEW_EXT_texture_buffer_object = !_glewInit_GL_EXT_texture_buffer_object();
  12367. #endif /* GL_EXT_texture_buffer_object */
  12368. #ifdef GL_EXT_texture_integer
  12369. if (glewExperimental || GLEW_EXT_texture_integer) GLEW_EXT_texture_integer = !_glewInit_GL_EXT_texture_integer();
  12370. #endif /* GL_EXT_texture_integer */
  12371. #ifdef GL_EXT_texture_object
  12372. if (glewExperimental || GLEW_EXT_texture_object) GLEW_EXT_texture_object = !_glewInit_GL_EXT_texture_object();
  12373. #endif /* GL_EXT_texture_object */
  12374. #ifdef GL_EXT_texture_perturb_normal
  12375. if (glewExperimental || GLEW_EXT_texture_perturb_normal) GLEW_EXT_texture_perturb_normal = !_glewInit_GL_EXT_texture_perturb_normal();
  12376. #endif /* GL_EXT_texture_perturb_normal */
  12377. #ifdef GL_EXT_timer_query
  12378. if (glewExperimental || GLEW_EXT_timer_query) GLEW_EXT_timer_query = !_glewInit_GL_EXT_timer_query();
  12379. #endif /* GL_EXT_timer_query */
  12380. #ifdef GL_EXT_transform_feedback
  12381. if (glewExperimental || GLEW_EXT_transform_feedback) GLEW_EXT_transform_feedback = !_glewInit_GL_EXT_transform_feedback();
  12382. #endif /* GL_EXT_transform_feedback */
  12383. #ifdef GL_EXT_vertex_array
  12384. if (glewExperimental || GLEW_EXT_vertex_array) GLEW_EXT_vertex_array = !_glewInit_GL_EXT_vertex_array();
  12385. #endif /* GL_EXT_vertex_array */
  12386. #ifdef GL_EXT_vertex_attrib_64bit
  12387. if (glewExperimental || GLEW_EXT_vertex_attrib_64bit) GLEW_EXT_vertex_attrib_64bit = !_glewInit_GL_EXT_vertex_attrib_64bit();
  12388. #endif /* GL_EXT_vertex_attrib_64bit */
  12389. #ifdef GL_EXT_vertex_shader
  12390. if (glewExperimental || GLEW_EXT_vertex_shader) GLEW_EXT_vertex_shader = !_glewInit_GL_EXT_vertex_shader();
  12391. #endif /* GL_EXT_vertex_shader */
  12392. #ifdef GL_EXT_vertex_weighting
  12393. if (glewExperimental || GLEW_EXT_vertex_weighting) GLEW_EXT_vertex_weighting = !_glewInit_GL_EXT_vertex_weighting();
  12394. #endif /* GL_EXT_vertex_weighting */
  12395. #ifdef GL_EXT_window_rectangles
  12396. if (glewExperimental || GLEW_EXT_window_rectangles) GLEW_EXT_window_rectangles = !_glewInit_GL_EXT_window_rectangles();
  12397. #endif /* GL_EXT_window_rectangles */
  12398. #ifdef GL_EXT_x11_sync_object
  12399. if (glewExperimental || GLEW_EXT_x11_sync_object) GLEW_EXT_x11_sync_object = !_glewInit_GL_EXT_x11_sync_object();
  12400. #endif /* GL_EXT_x11_sync_object */
  12401. #ifdef GL_GREMEDY_frame_terminator
  12402. if (glewExperimental || GLEW_GREMEDY_frame_terminator) GLEW_GREMEDY_frame_terminator = !_glewInit_GL_GREMEDY_frame_terminator();
  12403. #endif /* GL_GREMEDY_frame_terminator */
  12404. #ifdef GL_GREMEDY_string_marker
  12405. if (glewExperimental || GLEW_GREMEDY_string_marker) GLEW_GREMEDY_string_marker = !_glewInit_GL_GREMEDY_string_marker();
  12406. #endif /* GL_GREMEDY_string_marker */
  12407. #ifdef GL_HP_image_transform
  12408. if (glewExperimental || GLEW_HP_image_transform) GLEW_HP_image_transform = !_glewInit_GL_HP_image_transform();
  12409. #endif /* GL_HP_image_transform */
  12410. #ifdef GL_IBM_multimode_draw_arrays
  12411. if (glewExperimental || GLEW_IBM_multimode_draw_arrays) GLEW_IBM_multimode_draw_arrays = !_glewInit_GL_IBM_multimode_draw_arrays();
  12412. #endif /* GL_IBM_multimode_draw_arrays */
  12413. #ifdef GL_IBM_vertex_array_lists
  12414. if (glewExperimental || GLEW_IBM_vertex_array_lists) GLEW_IBM_vertex_array_lists = !_glewInit_GL_IBM_vertex_array_lists();
  12415. #endif /* GL_IBM_vertex_array_lists */
  12416. #ifdef GL_INTEL_map_texture
  12417. if (glewExperimental || GLEW_INTEL_map_texture) GLEW_INTEL_map_texture = !_glewInit_GL_INTEL_map_texture();
  12418. #endif /* GL_INTEL_map_texture */
  12419. #ifdef GL_INTEL_parallel_arrays
  12420. if (glewExperimental || GLEW_INTEL_parallel_arrays) GLEW_INTEL_parallel_arrays = !_glewInit_GL_INTEL_parallel_arrays();
  12421. #endif /* GL_INTEL_parallel_arrays */
  12422. #ifdef GL_INTEL_performance_query
  12423. if (glewExperimental || GLEW_INTEL_performance_query) GLEW_INTEL_performance_query = !_glewInit_GL_INTEL_performance_query();
  12424. #endif /* GL_INTEL_performance_query */
  12425. #ifdef GL_INTEL_texture_scissor
  12426. if (glewExperimental || GLEW_INTEL_texture_scissor) GLEW_INTEL_texture_scissor = !_glewInit_GL_INTEL_texture_scissor();
  12427. #endif /* GL_INTEL_texture_scissor */
  12428. #ifdef GL_KHR_blend_equation_advanced
  12429. if (glewExperimental || GLEW_KHR_blend_equation_advanced) GLEW_KHR_blend_equation_advanced = !_glewInit_GL_KHR_blend_equation_advanced();
  12430. #endif /* GL_KHR_blend_equation_advanced */
  12431. #ifdef GL_KHR_debug
  12432. if (glewExperimental || GLEW_KHR_debug) GLEW_KHR_debug = !_glewInit_GL_KHR_debug();
  12433. #endif /* GL_KHR_debug */
  12434. #ifdef GL_KHR_robustness
  12435. if (glewExperimental || GLEW_KHR_robustness) GLEW_KHR_robustness = !_glewInit_GL_KHR_robustness();
  12436. #endif /* GL_KHR_robustness */
  12437. #ifdef GL_KTX_buffer_region
  12438. if (glewExperimental || GLEW_KTX_buffer_region) GLEW_KTX_buffer_region = !_glewInit_GL_KTX_buffer_region();
  12439. #endif /* GL_KTX_buffer_region */
  12440. #ifdef GL_MESA_resize_buffers
  12441. if (glewExperimental || GLEW_MESA_resize_buffers) GLEW_MESA_resize_buffers = !_glewInit_GL_MESA_resize_buffers();
  12442. #endif /* GL_MESA_resize_buffers */
  12443. #ifdef GL_MESA_window_pos
  12444. if (glewExperimental || GLEW_MESA_window_pos) GLEW_MESA_window_pos = !_glewInit_GL_MESA_window_pos();
  12445. #endif /* GL_MESA_window_pos */
  12446. #ifdef GL_NVX_conditional_render
  12447. if (glewExperimental || GLEW_NVX_conditional_render) GLEW_NVX_conditional_render = !_glewInit_GL_NVX_conditional_render();
  12448. #endif /* GL_NVX_conditional_render */
  12449. #ifdef GL_NVX_linked_gpu_multicast
  12450. if (glewExperimental || GLEW_NVX_linked_gpu_multicast) GLEW_NVX_linked_gpu_multicast = !_glewInit_GL_NVX_linked_gpu_multicast();
  12451. #endif /* GL_NVX_linked_gpu_multicast */
  12452. #ifdef GL_NV_bindless_multi_draw_indirect
  12453. if (glewExperimental || GLEW_NV_bindless_multi_draw_indirect) GLEW_NV_bindless_multi_draw_indirect = !_glewInit_GL_NV_bindless_multi_draw_indirect();
  12454. #endif /* GL_NV_bindless_multi_draw_indirect */
  12455. #ifdef GL_NV_bindless_multi_draw_indirect_count
  12456. if (glewExperimental || GLEW_NV_bindless_multi_draw_indirect_count) GLEW_NV_bindless_multi_draw_indirect_count = !_glewInit_GL_NV_bindless_multi_draw_indirect_count();
  12457. #endif /* GL_NV_bindless_multi_draw_indirect_count */
  12458. #ifdef GL_NV_bindless_texture
  12459. if (glewExperimental || GLEW_NV_bindless_texture) GLEW_NV_bindless_texture = !_glewInit_GL_NV_bindless_texture();
  12460. #endif /* GL_NV_bindless_texture */
  12461. #ifdef GL_NV_blend_equation_advanced
  12462. if (glewExperimental || GLEW_NV_blend_equation_advanced) GLEW_NV_blend_equation_advanced = !_glewInit_GL_NV_blend_equation_advanced();
  12463. #endif /* GL_NV_blend_equation_advanced */
  12464. #ifdef GL_NV_clip_space_w_scaling
  12465. if (glewExperimental || GLEW_NV_clip_space_w_scaling) GLEW_NV_clip_space_w_scaling = !_glewInit_GL_NV_clip_space_w_scaling();
  12466. #endif /* GL_NV_clip_space_w_scaling */
  12467. #ifdef GL_NV_command_list
  12468. if (glewExperimental || GLEW_NV_command_list) GLEW_NV_command_list = !_glewInit_GL_NV_command_list();
  12469. #endif /* GL_NV_command_list */
  12470. #ifdef GL_NV_conditional_render
  12471. if (glewExperimental || GLEW_NV_conditional_render) GLEW_NV_conditional_render = !_glewInit_GL_NV_conditional_render();
  12472. #endif /* GL_NV_conditional_render */
  12473. #ifdef GL_NV_conservative_raster
  12474. if (glewExperimental || GLEW_NV_conservative_raster) GLEW_NV_conservative_raster = !_glewInit_GL_NV_conservative_raster();
  12475. #endif /* GL_NV_conservative_raster */
  12476. #ifdef GL_NV_conservative_raster_dilate
  12477. if (glewExperimental || GLEW_NV_conservative_raster_dilate) GLEW_NV_conservative_raster_dilate = !_glewInit_GL_NV_conservative_raster_dilate();
  12478. #endif /* GL_NV_conservative_raster_dilate */
  12479. #ifdef GL_NV_conservative_raster_pre_snap_triangles
  12480. if (glewExperimental || GLEW_NV_conservative_raster_pre_snap_triangles) GLEW_NV_conservative_raster_pre_snap_triangles = !_glewInit_GL_NV_conservative_raster_pre_snap_triangles();
  12481. #endif /* GL_NV_conservative_raster_pre_snap_triangles */
  12482. #ifdef GL_NV_copy_image
  12483. if (glewExperimental || GLEW_NV_copy_image) GLEW_NV_copy_image = !_glewInit_GL_NV_copy_image();
  12484. #endif /* GL_NV_copy_image */
  12485. #ifdef GL_NV_depth_buffer_float
  12486. if (glewExperimental || GLEW_NV_depth_buffer_float) GLEW_NV_depth_buffer_float = !_glewInit_GL_NV_depth_buffer_float();
  12487. #endif /* GL_NV_depth_buffer_float */
  12488. #ifdef GL_NV_draw_texture
  12489. if (glewExperimental || GLEW_NV_draw_texture) GLEW_NV_draw_texture = !_glewInit_GL_NV_draw_texture();
  12490. #endif /* GL_NV_draw_texture */
  12491. #ifdef GL_NV_draw_vulkan_image
  12492. if (glewExperimental || GLEW_NV_draw_vulkan_image) GLEW_NV_draw_vulkan_image = !_glewInit_GL_NV_draw_vulkan_image();
  12493. #endif /* GL_NV_draw_vulkan_image */
  12494. #ifdef GL_NV_evaluators
  12495. if (glewExperimental || GLEW_NV_evaluators) GLEW_NV_evaluators = !_glewInit_GL_NV_evaluators();
  12496. #endif /* GL_NV_evaluators */
  12497. #ifdef GL_NV_explicit_multisample
  12498. if (glewExperimental || GLEW_NV_explicit_multisample) GLEW_NV_explicit_multisample = !_glewInit_GL_NV_explicit_multisample();
  12499. #endif /* GL_NV_explicit_multisample */
  12500. #ifdef GL_NV_fence
  12501. if (glewExperimental || GLEW_NV_fence) GLEW_NV_fence = !_glewInit_GL_NV_fence();
  12502. #endif /* GL_NV_fence */
  12503. #ifdef GL_NV_fragment_coverage_to_color
  12504. if (glewExperimental || GLEW_NV_fragment_coverage_to_color) GLEW_NV_fragment_coverage_to_color = !_glewInit_GL_NV_fragment_coverage_to_color();
  12505. #endif /* GL_NV_fragment_coverage_to_color */
  12506. #ifdef GL_NV_fragment_program
  12507. if (glewExperimental || GLEW_NV_fragment_program) GLEW_NV_fragment_program = !_glewInit_GL_NV_fragment_program();
  12508. #endif /* GL_NV_fragment_program */
  12509. #ifdef GL_NV_framebuffer_multisample_coverage
  12510. if (glewExperimental || GLEW_NV_framebuffer_multisample_coverage) GLEW_NV_framebuffer_multisample_coverage = !_glewInit_GL_NV_framebuffer_multisample_coverage();
  12511. #endif /* GL_NV_framebuffer_multisample_coverage */
  12512. #ifdef GL_NV_geometry_program4
  12513. if (glewExperimental || GLEW_NV_geometry_program4) GLEW_NV_geometry_program4 = !_glewInit_GL_NV_geometry_program4();
  12514. #endif /* GL_NV_geometry_program4 */
  12515. #ifdef GL_NV_gpu_multicast
  12516. if (glewExperimental || GLEW_NV_gpu_multicast) GLEW_NV_gpu_multicast = !_glewInit_GL_NV_gpu_multicast();
  12517. #endif /* GL_NV_gpu_multicast */
  12518. #ifdef GL_NV_gpu_program4
  12519. if (glewExperimental || GLEW_NV_gpu_program4) GLEW_NV_gpu_program4 = !_glewInit_GL_NV_gpu_program4();
  12520. #endif /* GL_NV_gpu_program4 */
  12521. #ifdef GL_NV_gpu_shader5
  12522. if (glewExperimental || GLEW_NV_gpu_shader5) GLEW_NV_gpu_shader5 = !_glewInit_GL_NV_gpu_shader5();
  12523. #endif /* GL_NV_gpu_shader5 */
  12524. #ifdef GL_NV_half_float
  12525. if (glewExperimental || GLEW_NV_half_float) GLEW_NV_half_float = !_glewInit_GL_NV_half_float();
  12526. #endif /* GL_NV_half_float */
  12527. #ifdef GL_NV_internalformat_sample_query
  12528. if (glewExperimental || GLEW_NV_internalformat_sample_query) GLEW_NV_internalformat_sample_query = !_glewInit_GL_NV_internalformat_sample_query();
  12529. #endif /* GL_NV_internalformat_sample_query */
  12530. #ifdef GL_NV_occlusion_query
  12531. if (glewExperimental || GLEW_NV_occlusion_query) GLEW_NV_occlusion_query = !_glewInit_GL_NV_occlusion_query();
  12532. #endif /* GL_NV_occlusion_query */
  12533. #ifdef GL_NV_parameter_buffer_object
  12534. if (glewExperimental || GLEW_NV_parameter_buffer_object) GLEW_NV_parameter_buffer_object = !_glewInit_GL_NV_parameter_buffer_object();
  12535. #endif /* GL_NV_parameter_buffer_object */
  12536. #ifdef GL_NV_path_rendering
  12537. if (glewExperimental || GLEW_NV_path_rendering) GLEW_NV_path_rendering = !_glewInit_GL_NV_path_rendering();
  12538. #endif /* GL_NV_path_rendering */
  12539. #ifdef GL_NV_pixel_data_range
  12540. if (glewExperimental || GLEW_NV_pixel_data_range) GLEW_NV_pixel_data_range = !_glewInit_GL_NV_pixel_data_range();
  12541. #endif /* GL_NV_pixel_data_range */
  12542. #ifdef GL_NV_point_sprite
  12543. if (glewExperimental || GLEW_NV_point_sprite) GLEW_NV_point_sprite = !_glewInit_GL_NV_point_sprite();
  12544. #endif /* GL_NV_point_sprite */
  12545. #ifdef GL_NV_present_video
  12546. if (glewExperimental || GLEW_NV_present_video) GLEW_NV_present_video = !_glewInit_GL_NV_present_video();
  12547. #endif /* GL_NV_present_video */
  12548. #ifdef GL_NV_primitive_restart
  12549. if (glewExperimental || GLEW_NV_primitive_restart) GLEW_NV_primitive_restart = !_glewInit_GL_NV_primitive_restart();
  12550. #endif /* GL_NV_primitive_restart */
  12551. #ifdef GL_NV_register_combiners
  12552. if (glewExperimental || GLEW_NV_register_combiners) GLEW_NV_register_combiners = !_glewInit_GL_NV_register_combiners();
  12553. #endif /* GL_NV_register_combiners */
  12554. #ifdef GL_NV_register_combiners2
  12555. if (glewExperimental || GLEW_NV_register_combiners2) GLEW_NV_register_combiners2 = !_glewInit_GL_NV_register_combiners2();
  12556. #endif /* GL_NV_register_combiners2 */
  12557. #ifdef GL_NV_sample_locations
  12558. if (glewExperimental || GLEW_NV_sample_locations) GLEW_NV_sample_locations = !_glewInit_GL_NV_sample_locations();
  12559. #endif /* GL_NV_sample_locations */
  12560. #ifdef GL_NV_shader_buffer_load
  12561. if (glewExperimental || GLEW_NV_shader_buffer_load) GLEW_NV_shader_buffer_load = !_glewInit_GL_NV_shader_buffer_load();
  12562. #endif /* GL_NV_shader_buffer_load */
  12563. #ifdef GL_NV_texture_barrier
  12564. if (glewExperimental || GLEW_NV_texture_barrier) GLEW_NV_texture_barrier = !_glewInit_GL_NV_texture_barrier();
  12565. #endif /* GL_NV_texture_barrier */
  12566. #ifdef GL_NV_texture_multisample
  12567. if (glewExperimental || GLEW_NV_texture_multisample) GLEW_NV_texture_multisample = !_glewInit_GL_NV_texture_multisample();
  12568. #endif /* GL_NV_texture_multisample */
  12569. #ifdef GL_NV_transform_feedback
  12570. if (glewExperimental || GLEW_NV_transform_feedback) GLEW_NV_transform_feedback = !_glewInit_GL_NV_transform_feedback();
  12571. #endif /* GL_NV_transform_feedback */
  12572. #ifdef GL_NV_transform_feedback2
  12573. if (glewExperimental || GLEW_NV_transform_feedback2) GLEW_NV_transform_feedback2 = !_glewInit_GL_NV_transform_feedback2();
  12574. #endif /* GL_NV_transform_feedback2 */
  12575. #ifdef GL_NV_vdpau_interop
  12576. if (glewExperimental || GLEW_NV_vdpau_interop) GLEW_NV_vdpau_interop = !_glewInit_GL_NV_vdpau_interop();
  12577. #endif /* GL_NV_vdpau_interop */
  12578. #ifdef GL_NV_vertex_array_range
  12579. if (glewExperimental || GLEW_NV_vertex_array_range) GLEW_NV_vertex_array_range = !_glewInit_GL_NV_vertex_array_range();
  12580. #endif /* GL_NV_vertex_array_range */
  12581. #ifdef GL_NV_vertex_attrib_integer_64bit
  12582. if (glewExperimental || GLEW_NV_vertex_attrib_integer_64bit) GLEW_NV_vertex_attrib_integer_64bit = !_glewInit_GL_NV_vertex_attrib_integer_64bit();
  12583. #endif /* GL_NV_vertex_attrib_integer_64bit */
  12584. #ifdef GL_NV_vertex_buffer_unified_memory
  12585. if (glewExperimental || GLEW_NV_vertex_buffer_unified_memory) GLEW_NV_vertex_buffer_unified_memory = !_glewInit_GL_NV_vertex_buffer_unified_memory();
  12586. #endif /* GL_NV_vertex_buffer_unified_memory */
  12587. #ifdef GL_NV_vertex_program
  12588. if (glewExperimental || GLEW_NV_vertex_program) GLEW_NV_vertex_program = !_glewInit_GL_NV_vertex_program();
  12589. #endif /* GL_NV_vertex_program */
  12590. #ifdef GL_NV_video_capture
  12591. if (glewExperimental || GLEW_NV_video_capture) GLEW_NV_video_capture = !_glewInit_GL_NV_video_capture();
  12592. #endif /* GL_NV_video_capture */
  12593. #ifdef GL_NV_viewport_swizzle
  12594. if (glewExperimental || GLEW_NV_viewport_swizzle) GLEW_NV_viewport_swizzle = !_glewInit_GL_NV_viewport_swizzle();
  12595. #endif /* GL_NV_viewport_swizzle */
  12596. #ifdef GL_OES_single_precision
  12597. if (glewExperimental || GLEW_OES_single_precision) GLEW_OES_single_precision = !_glewInit_GL_OES_single_precision();
  12598. #endif /* GL_OES_single_precision */
  12599. #ifdef GL_OVR_multiview
  12600. if (glewExperimental || GLEW_OVR_multiview) GLEW_OVR_multiview = !_glewInit_GL_OVR_multiview();
  12601. #endif /* GL_OVR_multiview */
  12602. #ifdef GL_REGAL_ES1_0_compatibility
  12603. if (glewExperimental || GLEW_REGAL_ES1_0_compatibility) GLEW_REGAL_ES1_0_compatibility = !_glewInit_GL_REGAL_ES1_0_compatibility();
  12604. #endif /* GL_REGAL_ES1_0_compatibility */
  12605. #ifdef GL_REGAL_ES1_1_compatibility
  12606. if (glewExperimental || GLEW_REGAL_ES1_1_compatibility) GLEW_REGAL_ES1_1_compatibility = !_glewInit_GL_REGAL_ES1_1_compatibility();
  12607. #endif /* GL_REGAL_ES1_1_compatibility */
  12608. #ifdef GL_REGAL_error_string
  12609. if (glewExperimental || GLEW_REGAL_error_string) GLEW_REGAL_error_string = !_glewInit_GL_REGAL_error_string();
  12610. #endif /* GL_REGAL_error_string */
  12611. #ifdef GL_REGAL_extension_query
  12612. if (glewExperimental || GLEW_REGAL_extension_query) GLEW_REGAL_extension_query = !_glewInit_GL_REGAL_extension_query();
  12613. #endif /* GL_REGAL_extension_query */
  12614. #ifdef GL_REGAL_log
  12615. if (glewExperimental || GLEW_REGAL_log) GLEW_REGAL_log = !_glewInit_GL_REGAL_log();
  12616. #endif /* GL_REGAL_log */
  12617. #ifdef GL_REGAL_proc_address
  12618. if (glewExperimental || GLEW_REGAL_proc_address) GLEW_REGAL_proc_address = !_glewInit_GL_REGAL_proc_address();
  12619. #endif /* GL_REGAL_proc_address */
  12620. #ifdef GL_SGIS_detail_texture
  12621. if (glewExperimental || GLEW_SGIS_detail_texture) GLEW_SGIS_detail_texture = !_glewInit_GL_SGIS_detail_texture();
  12622. #endif /* GL_SGIS_detail_texture */
  12623. #ifdef GL_SGIS_fog_function
  12624. if (glewExperimental || GLEW_SGIS_fog_function) GLEW_SGIS_fog_function = !_glewInit_GL_SGIS_fog_function();
  12625. #endif /* GL_SGIS_fog_function */
  12626. #ifdef GL_SGIS_multisample
  12627. if (glewExperimental || GLEW_SGIS_multisample) GLEW_SGIS_multisample = !_glewInit_GL_SGIS_multisample();
  12628. #endif /* GL_SGIS_multisample */
  12629. #ifdef GL_SGIS_sharpen_texture
  12630. if (glewExperimental || GLEW_SGIS_sharpen_texture) GLEW_SGIS_sharpen_texture = !_glewInit_GL_SGIS_sharpen_texture();
  12631. #endif /* GL_SGIS_sharpen_texture */
  12632. #ifdef GL_SGIS_texture4D
  12633. if (glewExperimental || GLEW_SGIS_texture4D) GLEW_SGIS_texture4D = !_glewInit_GL_SGIS_texture4D();
  12634. #endif /* GL_SGIS_texture4D */
  12635. #ifdef GL_SGIS_texture_filter4
  12636. if (glewExperimental || GLEW_SGIS_texture_filter4) GLEW_SGIS_texture_filter4 = !_glewInit_GL_SGIS_texture_filter4();
  12637. #endif /* GL_SGIS_texture_filter4 */
  12638. #ifdef GL_SGIX_async
  12639. if (glewExperimental || GLEW_SGIX_async) GLEW_SGIX_async = !_glewInit_GL_SGIX_async();
  12640. #endif /* GL_SGIX_async */
  12641. #ifdef GL_SGIX_flush_raster
  12642. if (glewExperimental || GLEW_SGIX_flush_raster) GLEW_SGIX_flush_raster = !_glewInit_GL_SGIX_flush_raster();
  12643. #endif /* GL_SGIX_flush_raster */
  12644. #ifdef GL_SGIX_fog_texture
  12645. if (glewExperimental || GLEW_SGIX_fog_texture) GLEW_SGIX_fog_texture = !_glewInit_GL_SGIX_fog_texture();
  12646. #endif /* GL_SGIX_fog_texture */
  12647. #ifdef GL_SGIX_fragment_specular_lighting
  12648. if (glewExperimental || GLEW_SGIX_fragment_specular_lighting) GLEW_SGIX_fragment_specular_lighting = !_glewInit_GL_SGIX_fragment_specular_lighting();
  12649. #endif /* GL_SGIX_fragment_specular_lighting */
  12650. #ifdef GL_SGIX_framezoom
  12651. if (glewExperimental || GLEW_SGIX_framezoom) GLEW_SGIX_framezoom = !_glewInit_GL_SGIX_framezoom();
  12652. #endif /* GL_SGIX_framezoom */
  12653. #ifdef GL_SGIX_pixel_texture
  12654. if (glewExperimental || GLEW_SGIX_pixel_texture) GLEW_SGIX_pixel_texture = !_glewInit_GL_SGIX_pixel_texture();
  12655. #endif /* GL_SGIX_pixel_texture */
  12656. #ifdef GL_SGIX_reference_plane
  12657. if (glewExperimental || GLEW_SGIX_reference_plane) GLEW_SGIX_reference_plane = !_glewInit_GL_SGIX_reference_plane();
  12658. #endif /* GL_SGIX_reference_plane */
  12659. #ifdef GL_SGIX_sprite
  12660. if (glewExperimental || GLEW_SGIX_sprite) GLEW_SGIX_sprite = !_glewInit_GL_SGIX_sprite();
  12661. #endif /* GL_SGIX_sprite */
  12662. #ifdef GL_SGIX_tag_sample_buffer
  12663. if (glewExperimental || GLEW_SGIX_tag_sample_buffer) GLEW_SGIX_tag_sample_buffer = !_glewInit_GL_SGIX_tag_sample_buffer();
  12664. #endif /* GL_SGIX_tag_sample_buffer */
  12665. #ifdef GL_SGI_color_table
  12666. if (glewExperimental || GLEW_SGI_color_table) GLEW_SGI_color_table = !_glewInit_GL_SGI_color_table();
  12667. #endif /* GL_SGI_color_table */
  12668. #ifdef GL_SUNX_constant_data
  12669. if (glewExperimental || GLEW_SUNX_constant_data) GLEW_SUNX_constant_data = !_glewInit_GL_SUNX_constant_data();
  12670. #endif /* GL_SUNX_constant_data */
  12671. #ifdef GL_SUN_global_alpha
  12672. if (glewExperimental || GLEW_SUN_global_alpha) GLEW_SUN_global_alpha = !_glewInit_GL_SUN_global_alpha();
  12673. #endif /* GL_SUN_global_alpha */
  12674. #ifdef GL_SUN_read_video_pixels
  12675. if (glewExperimental || GLEW_SUN_read_video_pixels) GLEW_SUN_read_video_pixels = !_glewInit_GL_SUN_read_video_pixels();
  12676. #endif /* GL_SUN_read_video_pixels */
  12677. #ifdef GL_SUN_triangle_list
  12678. if (glewExperimental || GLEW_SUN_triangle_list) GLEW_SUN_triangle_list = !_glewInit_GL_SUN_triangle_list();
  12679. #endif /* GL_SUN_triangle_list */
  12680. #ifdef GL_SUN_vertex
  12681. if (glewExperimental || GLEW_SUN_vertex) GLEW_SUN_vertex = !_glewInit_GL_SUN_vertex();
  12682. #endif /* GL_SUN_vertex */
  12683. #ifdef GL_WIN_swap_hint
  12684. if (glewExperimental || GLEW_WIN_swap_hint) GLEW_WIN_swap_hint = !_glewInit_GL_WIN_swap_hint();
  12685. #endif /* GL_WIN_swap_hint */
  12686. #ifdef GL_NV_fragment_program4
  12687. GLEW_NV_fragment_program4 = GLEW_NV_gpu_program4;
  12688. #endif /* GL_NV_fragment_program4 */
  12689. #ifdef GL_NV_geometry_program4
  12690. GLEW_NV_geometry_program4 = GLEW_NV_gpu_program4;
  12691. #endif /* GL_NV_geometry_program4 */
  12692. #ifdef GL_NV_tessellation_program5
  12693. GLEW_NV_tessellation_program5 = GLEW_NV_gpu_program5;
  12694. #endif /* GL_NV_tessellation_program5 */
  12695. #ifdef GL_NV_vertex_program4
  12696. GLEW_NV_vertex_program4 = GLEW_NV_gpu_program4;
  12697. #endif /* GL_NV_vertex_program4 */
  12698. return GLEW_OK;
  12699. }
  12700. #if defined(GLEW_OSMESA)
  12701. #elif defined(GLEW_EGL)
  12702. PFNEGLCHOOSECONFIGPROC __eglewChooseConfig = NULL;
  12703. PFNEGLCOPYBUFFERSPROC __eglewCopyBuffers = NULL;
  12704. PFNEGLCREATECONTEXTPROC __eglewCreateContext = NULL;
  12705. PFNEGLCREATEPBUFFERSURFACEPROC __eglewCreatePbufferSurface = NULL;
  12706. PFNEGLCREATEPIXMAPSURFACEPROC __eglewCreatePixmapSurface = NULL;
  12707. PFNEGLCREATEWINDOWSURFACEPROC __eglewCreateWindowSurface = NULL;
  12708. PFNEGLDESTROYCONTEXTPROC __eglewDestroyContext = NULL;
  12709. PFNEGLDESTROYSURFACEPROC __eglewDestroySurface = NULL;
  12710. PFNEGLGETCONFIGATTRIBPROC __eglewGetConfigAttrib = NULL;
  12711. PFNEGLGETCONFIGSPROC __eglewGetConfigs = NULL;
  12712. PFNEGLGETCURRENTDISPLAYPROC __eglewGetCurrentDisplay = NULL;
  12713. PFNEGLGETCURRENTSURFACEPROC __eglewGetCurrentSurface = NULL;
  12714. PFNEGLGETDISPLAYPROC __eglewGetDisplay = NULL;
  12715. PFNEGLGETERRORPROC __eglewGetError = NULL;
  12716. PFNEGLINITIALIZEPROC __eglewInitialize = NULL;
  12717. PFNEGLMAKECURRENTPROC __eglewMakeCurrent = NULL;
  12718. PFNEGLQUERYCONTEXTPROC __eglewQueryContext = NULL;
  12719. PFNEGLQUERYSTRINGPROC __eglewQueryString = NULL;
  12720. PFNEGLQUERYSURFACEPROC __eglewQuerySurface = NULL;
  12721. PFNEGLSWAPBUFFERSPROC __eglewSwapBuffers = NULL;
  12722. PFNEGLTERMINATEPROC __eglewTerminate = NULL;
  12723. PFNEGLWAITGLPROC __eglewWaitGL = NULL;
  12724. PFNEGLWAITNATIVEPROC __eglewWaitNative = NULL;
  12725. PFNEGLBINDTEXIMAGEPROC __eglewBindTexImage = NULL;
  12726. PFNEGLRELEASETEXIMAGEPROC __eglewReleaseTexImage = NULL;
  12727. PFNEGLSURFACEATTRIBPROC __eglewSurfaceAttrib = NULL;
  12728. PFNEGLSWAPINTERVALPROC __eglewSwapInterval = NULL;
  12729. PFNEGLBINDAPIPROC __eglewBindAPI = NULL;
  12730. PFNEGLCREATEPBUFFERFROMCLIENTBUFFERPROC __eglewCreatePbufferFromClientBuffer = NULL;
  12731. PFNEGLQUERYAPIPROC __eglewQueryAPI = NULL;
  12732. PFNEGLRELEASETHREADPROC __eglewReleaseThread = NULL;
  12733. PFNEGLWAITCLIENTPROC __eglewWaitClient = NULL;
  12734. PFNEGLGETCURRENTCONTEXTPROC __eglewGetCurrentContext = NULL;
  12735. PFNEGLCLIENTWAITSYNCPROC __eglewClientWaitSync = NULL;
  12736. PFNEGLCREATEIMAGEPROC __eglewCreateImage = NULL;
  12737. PFNEGLCREATEPLATFORMPIXMAPSURFACEPROC __eglewCreatePlatformPixmapSurface = NULL;
  12738. PFNEGLCREATEPLATFORMWINDOWSURFACEPROC __eglewCreatePlatformWindowSurface = NULL;
  12739. PFNEGLCREATESYNCPROC __eglewCreateSync = NULL;
  12740. PFNEGLDESTROYIMAGEPROC __eglewDestroyImage = NULL;
  12741. PFNEGLDESTROYSYNCPROC __eglewDestroySync = NULL;
  12742. PFNEGLGETPLATFORMDISPLAYPROC __eglewGetPlatformDisplay = NULL;
  12743. PFNEGLGETSYNCATTRIBPROC __eglewGetSyncAttrib = NULL;
  12744. PFNEGLWAITSYNCPROC __eglewWaitSync = NULL;
  12745. PFNEGLSETBLOBCACHEFUNCSANDROIDPROC __eglewSetBlobCacheFuncsANDROID = NULL;
  12746. PFNEGLCREATENATIVECLIENTBUFFERANDROIDPROC __eglewCreateNativeClientBufferANDROID = NULL;
  12747. PFNEGLDUPNATIVEFENCEFDANDROIDPROC __eglewDupNativeFenceFDANDROID = NULL;
  12748. PFNEGLPRESENTATIONTIMEANDROIDPROC __eglewPresentationTimeANDROID = NULL;
  12749. PFNEGLQUERYSURFACEPOINTERANGLEPROC __eglewQuerySurfacePointerANGLE = NULL;
  12750. PFNEGLQUERYDEVICESEXTPROC __eglewQueryDevicesEXT = NULL;
  12751. PFNEGLQUERYDEVICEATTRIBEXTPROC __eglewQueryDeviceAttribEXT = NULL;
  12752. PFNEGLQUERYDEVICESTRINGEXTPROC __eglewQueryDeviceStringEXT = NULL;
  12753. PFNEGLQUERYDISPLAYATTRIBEXTPROC __eglewQueryDisplayAttribEXT = NULL;
  12754. PFNEGLGETOUTPUTLAYERSEXTPROC __eglewGetOutputLayersEXT = NULL;
  12755. PFNEGLGETOUTPUTPORTSEXTPROC __eglewGetOutputPortsEXT = NULL;
  12756. PFNEGLOUTPUTLAYERATTRIBEXTPROC __eglewOutputLayerAttribEXT = NULL;
  12757. PFNEGLOUTPUTPORTATTRIBEXTPROC __eglewOutputPortAttribEXT = NULL;
  12758. PFNEGLQUERYOUTPUTLAYERATTRIBEXTPROC __eglewQueryOutputLayerAttribEXT = NULL;
  12759. PFNEGLQUERYOUTPUTLAYERSTRINGEXTPROC __eglewQueryOutputLayerStringEXT = NULL;
  12760. PFNEGLQUERYOUTPUTPORTATTRIBEXTPROC __eglewQueryOutputPortAttribEXT = NULL;
  12761. PFNEGLQUERYOUTPUTPORTSTRINGEXTPROC __eglewQueryOutputPortStringEXT = NULL;
  12762. PFNEGLCREATEPLATFORMPIXMAPSURFACEEXTPROC __eglewCreatePlatformPixmapSurfaceEXT = NULL;
  12763. PFNEGLCREATEPLATFORMWINDOWSURFACEEXTPROC __eglewCreatePlatformWindowSurfaceEXT = NULL;
  12764. PFNEGLGETPLATFORMDISPLAYEXTPROC __eglewGetPlatformDisplayEXT = NULL;
  12765. PFNEGLSTREAMCONSUMEROUTPUTEXTPROC __eglewStreamConsumerOutputEXT = NULL;
  12766. PFNEGLSWAPBUFFERSWITHDAMAGEEXTPROC __eglewSwapBuffersWithDamageEXT = NULL;
  12767. PFNEGLCREATEPIXMAPSURFACEHIPROC __eglewCreatePixmapSurfaceHI = NULL;
  12768. PFNEGLCREATESYNC64KHRPROC __eglewCreateSync64KHR = NULL;
  12769. PFNEGLDEBUGMESSAGECONTROLKHRPROC __eglewDebugMessageControlKHR = NULL;
  12770. PFNEGLLABELOBJECTKHRPROC __eglewLabelObjectKHR = NULL;
  12771. PFNEGLQUERYDEBUGKHRPROC __eglewQueryDebugKHR = NULL;
  12772. PFNEGLCREATEIMAGEKHRPROC __eglewCreateImageKHR = NULL;
  12773. PFNEGLDESTROYIMAGEKHRPROC __eglewDestroyImageKHR = NULL;
  12774. PFNEGLLOCKSURFACEKHRPROC __eglewLockSurfaceKHR = NULL;
  12775. PFNEGLUNLOCKSURFACEKHRPROC __eglewUnlockSurfaceKHR = NULL;
  12776. PFNEGLQUERYSURFACE64KHRPROC __eglewQuerySurface64KHR = NULL;
  12777. PFNEGLSETDAMAGEREGIONKHRPROC __eglewSetDamageRegionKHR = NULL;
  12778. PFNEGLCLIENTWAITSYNCKHRPROC __eglewClientWaitSyncKHR = NULL;
  12779. PFNEGLCREATESYNCKHRPROC __eglewCreateSyncKHR = NULL;
  12780. PFNEGLDESTROYSYNCKHRPROC __eglewDestroySyncKHR = NULL;
  12781. PFNEGLGETSYNCATTRIBKHRPROC __eglewGetSyncAttribKHR = NULL;
  12782. PFNEGLSIGNALSYNCKHRPROC __eglewSignalSyncKHR = NULL;
  12783. PFNEGLCREATESTREAMKHRPROC __eglewCreateStreamKHR = NULL;
  12784. PFNEGLDESTROYSTREAMKHRPROC __eglewDestroyStreamKHR = NULL;
  12785. PFNEGLQUERYSTREAMKHRPROC __eglewQueryStreamKHR = NULL;
  12786. PFNEGLQUERYSTREAMU64KHRPROC __eglewQueryStreamu64KHR = NULL;
  12787. PFNEGLSTREAMATTRIBKHRPROC __eglewStreamAttribKHR = NULL;
  12788. PFNEGLSTREAMCONSUMERACQUIREKHRPROC __eglewStreamConsumerAcquireKHR = NULL;
  12789. PFNEGLSTREAMCONSUMERGLTEXTUREEXTERNALKHRPROC __eglewStreamConsumerGLTextureExternalKHR = NULL;
  12790. PFNEGLSTREAMCONSUMERRELEASEKHRPROC __eglewStreamConsumerReleaseKHR = NULL;
  12791. PFNEGLCREATESTREAMFROMFILEDESCRIPTORKHRPROC __eglewCreateStreamFromFileDescriptorKHR = NULL;
  12792. PFNEGLGETSTREAMFILEDESCRIPTORKHRPROC __eglewGetStreamFileDescriptorKHR = NULL;
  12793. PFNEGLQUERYSTREAMTIMEKHRPROC __eglewQueryStreamTimeKHR = NULL;
  12794. PFNEGLCREATESTREAMPRODUCERSURFACEKHRPROC __eglewCreateStreamProducerSurfaceKHR = NULL;
  12795. PFNEGLSWAPBUFFERSWITHDAMAGEKHRPROC __eglewSwapBuffersWithDamageKHR = NULL;
  12796. PFNEGLWAITSYNCKHRPROC __eglewWaitSyncKHR = NULL;
  12797. PFNEGLCREATEDRMIMAGEMESAPROC __eglewCreateDRMImageMESA = NULL;
  12798. PFNEGLEXPORTDRMIMAGEMESAPROC __eglewExportDRMImageMESA = NULL;
  12799. PFNEGLEXPORTDMABUFIMAGEMESAPROC __eglewExportDMABUFImageMESA = NULL;
  12800. PFNEGLEXPORTDMABUFIMAGEQUERYMESAPROC __eglewExportDMABUFImageQueryMESA = NULL;
  12801. PFNEGLSWAPBUFFERSREGIONNOKPROC __eglewSwapBuffersRegionNOK = NULL;
  12802. PFNEGLSWAPBUFFERSREGION2NOKPROC __eglewSwapBuffersRegion2NOK = NULL;
  12803. PFNEGLQUERYNATIVEDISPLAYNVPROC __eglewQueryNativeDisplayNV = NULL;
  12804. PFNEGLQUERYNATIVEPIXMAPNVPROC __eglewQueryNativePixmapNV = NULL;
  12805. PFNEGLQUERYNATIVEWINDOWNVPROC __eglewQueryNativeWindowNV = NULL;
  12806. PFNEGLPOSTSUBBUFFERNVPROC __eglewPostSubBufferNV = NULL;
  12807. PFNEGLSTREAMCONSUMERGLTEXTUREEXTERNALATTRIBSNVPROC __eglewStreamConsumerGLTextureExternalAttribsNV = NULL;
  12808. PFNEGLQUERYDISPLAYATTRIBNVPROC __eglewQueryDisplayAttribNV = NULL;
  12809. PFNEGLQUERYSTREAMMETADATANVPROC __eglewQueryStreamMetadataNV = NULL;
  12810. PFNEGLSETSTREAMMETADATANVPROC __eglewSetStreamMetadataNV = NULL;
  12811. PFNEGLCREATESTREAMSYNCNVPROC __eglewCreateStreamSyncNV = NULL;
  12812. PFNEGLCLIENTWAITSYNCNVPROC __eglewClientWaitSyncNV = NULL;
  12813. PFNEGLCREATEFENCESYNCNVPROC __eglewCreateFenceSyncNV = NULL;
  12814. PFNEGLDESTROYSYNCNVPROC __eglewDestroySyncNV = NULL;
  12815. PFNEGLFENCENVPROC __eglewFenceNV = NULL;
  12816. PFNEGLGETSYNCATTRIBNVPROC __eglewGetSyncAttribNV = NULL;
  12817. PFNEGLSIGNALSYNCNVPROC __eglewSignalSyncNV = NULL;
  12818. PFNEGLGETSYSTEMTIMEFREQUENCYNVPROC __eglewGetSystemTimeFrequencyNV = NULL;
  12819. PFNEGLGETSYSTEMTIMENVPROC __eglewGetSystemTimeNV = NULL;
  12820. GLboolean __EGLEW_VERSION_1_0 = GL_FALSE;
  12821. GLboolean __EGLEW_VERSION_1_1 = GL_FALSE;
  12822. GLboolean __EGLEW_VERSION_1_2 = GL_FALSE;
  12823. GLboolean __EGLEW_VERSION_1_3 = GL_FALSE;
  12824. GLboolean __EGLEW_VERSION_1_4 = GL_FALSE;
  12825. GLboolean __EGLEW_VERSION_1_5 = GL_FALSE;
  12826. GLboolean __EGLEW_ANDROID_blob_cache = GL_FALSE;
  12827. GLboolean __EGLEW_ANDROID_create_native_client_buffer = GL_FALSE;
  12828. GLboolean __EGLEW_ANDROID_framebuffer_target = GL_FALSE;
  12829. GLboolean __EGLEW_ANDROID_front_buffer_auto_refresh = GL_FALSE;
  12830. GLboolean __EGLEW_ANDROID_image_native_buffer = GL_FALSE;
  12831. GLboolean __EGLEW_ANDROID_native_fence_sync = GL_FALSE;
  12832. GLboolean __EGLEW_ANDROID_presentation_time = GL_FALSE;
  12833. GLboolean __EGLEW_ANDROID_recordable = GL_FALSE;
  12834. GLboolean __EGLEW_ANGLE_d3d_share_handle_client_buffer = GL_FALSE;
  12835. GLboolean __EGLEW_ANGLE_device_d3d = GL_FALSE;
  12836. GLboolean __EGLEW_ANGLE_query_surface_pointer = GL_FALSE;
  12837. GLboolean __EGLEW_ANGLE_surface_d3d_texture_2d_share_handle = GL_FALSE;
  12838. GLboolean __EGLEW_ANGLE_window_fixed_size = GL_FALSE;
  12839. GLboolean __EGLEW_ARM_pixmap_multisample_discard = GL_FALSE;
  12840. GLboolean __EGLEW_EXT_buffer_age = GL_FALSE;
  12841. GLboolean __EGLEW_EXT_client_extensions = GL_FALSE;
  12842. GLboolean __EGLEW_EXT_create_context_robustness = GL_FALSE;
  12843. GLboolean __EGLEW_EXT_device_base = GL_FALSE;
  12844. GLboolean __EGLEW_EXT_device_drm = GL_FALSE;
  12845. GLboolean __EGLEW_EXT_device_enumeration = GL_FALSE;
  12846. GLboolean __EGLEW_EXT_device_openwf = GL_FALSE;
  12847. GLboolean __EGLEW_EXT_device_query = GL_FALSE;
  12848. GLboolean __EGLEW_EXT_image_dma_buf_import = GL_FALSE;
  12849. GLboolean __EGLEW_EXT_multiview_window = GL_FALSE;
  12850. GLboolean __EGLEW_EXT_output_base = GL_FALSE;
  12851. GLboolean __EGLEW_EXT_output_drm = GL_FALSE;
  12852. GLboolean __EGLEW_EXT_output_openwf = GL_FALSE;
  12853. GLboolean __EGLEW_EXT_platform_base = GL_FALSE;
  12854. GLboolean __EGLEW_EXT_platform_device = GL_FALSE;
  12855. GLboolean __EGLEW_EXT_platform_wayland = GL_FALSE;
  12856. GLboolean __EGLEW_EXT_platform_x11 = GL_FALSE;
  12857. GLboolean __EGLEW_EXT_protected_content = GL_FALSE;
  12858. GLboolean __EGLEW_EXT_protected_surface = GL_FALSE;
  12859. GLboolean __EGLEW_EXT_stream_consumer_egloutput = GL_FALSE;
  12860. GLboolean __EGLEW_EXT_swap_buffers_with_damage = GL_FALSE;
  12861. GLboolean __EGLEW_EXT_yuv_surface = GL_FALSE;
  12862. GLboolean __EGLEW_HI_clientpixmap = GL_FALSE;
  12863. GLboolean __EGLEW_HI_colorformats = GL_FALSE;
  12864. GLboolean __EGLEW_IMG_context_priority = GL_FALSE;
  12865. GLboolean __EGLEW_IMG_image_plane_attribs = GL_FALSE;
  12866. GLboolean __EGLEW_KHR_cl_event = GL_FALSE;
  12867. GLboolean __EGLEW_KHR_cl_event2 = GL_FALSE;
  12868. GLboolean __EGLEW_KHR_client_get_all_proc_addresses = GL_FALSE;
  12869. GLboolean __EGLEW_KHR_config_attribs = GL_FALSE;
  12870. GLboolean __EGLEW_KHR_create_context = GL_FALSE;
  12871. GLboolean __EGLEW_KHR_create_context_no_error = GL_FALSE;
  12872. GLboolean __EGLEW_KHR_debug = GL_FALSE;
  12873. GLboolean __EGLEW_KHR_fence_sync = GL_FALSE;
  12874. GLboolean __EGLEW_KHR_get_all_proc_addresses = GL_FALSE;
  12875. GLboolean __EGLEW_KHR_gl_colorspace = GL_FALSE;
  12876. GLboolean __EGLEW_KHR_gl_renderbuffer_image = GL_FALSE;
  12877. GLboolean __EGLEW_KHR_gl_texture_2D_image = GL_FALSE;
  12878. GLboolean __EGLEW_KHR_gl_texture_3D_image = GL_FALSE;
  12879. GLboolean __EGLEW_KHR_gl_texture_cubemap_image = GL_FALSE;
  12880. GLboolean __EGLEW_KHR_image = GL_FALSE;
  12881. GLboolean __EGLEW_KHR_image_base = GL_FALSE;
  12882. GLboolean __EGLEW_KHR_image_pixmap = GL_FALSE;
  12883. GLboolean __EGLEW_KHR_lock_surface = GL_FALSE;
  12884. GLboolean __EGLEW_KHR_lock_surface2 = GL_FALSE;
  12885. GLboolean __EGLEW_KHR_lock_surface3 = GL_FALSE;
  12886. GLboolean __EGLEW_KHR_mutable_render_buffer = GL_FALSE;
  12887. GLboolean __EGLEW_KHR_partial_update = GL_FALSE;
  12888. GLboolean __EGLEW_KHR_platform_android = GL_FALSE;
  12889. GLboolean __EGLEW_KHR_platform_gbm = GL_FALSE;
  12890. GLboolean __EGLEW_KHR_platform_wayland = GL_FALSE;
  12891. GLboolean __EGLEW_KHR_platform_x11 = GL_FALSE;
  12892. GLboolean __EGLEW_KHR_reusable_sync = GL_FALSE;
  12893. GLboolean __EGLEW_KHR_stream = GL_FALSE;
  12894. GLboolean __EGLEW_KHR_stream_consumer_gltexture = GL_FALSE;
  12895. GLboolean __EGLEW_KHR_stream_cross_process_fd = GL_FALSE;
  12896. GLboolean __EGLEW_KHR_stream_fifo = GL_FALSE;
  12897. GLboolean __EGLEW_KHR_stream_producer_aldatalocator = GL_FALSE;
  12898. GLboolean __EGLEW_KHR_stream_producer_eglsurface = GL_FALSE;
  12899. GLboolean __EGLEW_KHR_surfaceless_context = GL_FALSE;
  12900. GLboolean __EGLEW_KHR_swap_buffers_with_damage = GL_FALSE;
  12901. GLboolean __EGLEW_KHR_vg_parent_image = GL_FALSE;
  12902. GLboolean __EGLEW_KHR_wait_sync = GL_FALSE;
  12903. GLboolean __EGLEW_MESA_drm_image = GL_FALSE;
  12904. GLboolean __EGLEW_MESA_image_dma_buf_export = GL_FALSE;
  12905. GLboolean __EGLEW_MESA_platform_gbm = GL_FALSE;
  12906. GLboolean __EGLEW_NOK_swap_region = GL_FALSE;
  12907. GLboolean __EGLEW_NOK_swap_region2 = GL_FALSE;
  12908. GLboolean __EGLEW_NOK_texture_from_pixmap = GL_FALSE;
  12909. GLboolean __EGLEW_NV_3dvision_surface = GL_FALSE;
  12910. GLboolean __EGLEW_NV_coverage_sample = GL_FALSE;
  12911. GLboolean __EGLEW_NV_coverage_sample_resolve = GL_FALSE;
  12912. GLboolean __EGLEW_NV_cuda_event = GL_FALSE;
  12913. GLboolean __EGLEW_NV_depth_nonlinear = GL_FALSE;
  12914. GLboolean __EGLEW_NV_device_cuda = GL_FALSE;
  12915. GLboolean __EGLEW_NV_native_query = GL_FALSE;
  12916. GLboolean __EGLEW_NV_post_convert_rounding = GL_FALSE;
  12917. GLboolean __EGLEW_NV_post_sub_buffer = GL_FALSE;
  12918. GLboolean __EGLEW_NV_robustness_video_memory_purge = GL_FALSE;
  12919. GLboolean __EGLEW_NV_stream_consumer_gltexture_yuv = GL_FALSE;
  12920. GLboolean __EGLEW_NV_stream_metadata = GL_FALSE;
  12921. GLboolean __EGLEW_NV_stream_sync = GL_FALSE;
  12922. GLboolean __EGLEW_NV_sync = GL_FALSE;
  12923. GLboolean __EGLEW_NV_system_time = GL_FALSE;
  12924. GLboolean __EGLEW_TIZEN_image_native_buffer = GL_FALSE;
  12925. GLboolean __EGLEW_TIZEN_image_native_surface = GL_FALSE;
  12926. #ifdef EGL_VERSION_1_0
  12927. static GLboolean _glewInit_EGL_VERSION_1_0 ()
  12928. {
  12929. GLboolean r = GL_FALSE;
  12930. r = ((eglChooseConfig = (PFNEGLCHOOSECONFIGPROC)glewGetProcAddress((const GLubyte*)"eglChooseConfig")) == NULL) || r;
  12931. r = ((eglCopyBuffers = (PFNEGLCOPYBUFFERSPROC)glewGetProcAddress((const GLubyte*)"eglCopyBuffers")) == NULL) || r;
  12932. r = ((eglCreateContext = (PFNEGLCREATECONTEXTPROC)glewGetProcAddress((const GLubyte*)"eglCreateContext")) == NULL) || r;
  12933. r = ((eglCreatePbufferSurface = (PFNEGLCREATEPBUFFERSURFACEPROC)glewGetProcAddress((const GLubyte*)"eglCreatePbufferSurface")) == NULL) || r;
  12934. r = ((eglCreatePixmapSurface = (PFNEGLCREATEPIXMAPSURFACEPROC)glewGetProcAddress((const GLubyte*)"eglCreatePixmapSurface")) == NULL) || r;
  12935. r = ((eglCreateWindowSurface = (PFNEGLCREATEWINDOWSURFACEPROC)glewGetProcAddress((const GLubyte*)"eglCreateWindowSurface")) == NULL) || r;
  12936. r = ((eglDestroyContext = (PFNEGLDESTROYCONTEXTPROC)glewGetProcAddress((const GLubyte*)"eglDestroyContext")) == NULL) || r;
  12937. r = ((eglDestroySurface = (PFNEGLDESTROYSURFACEPROC)glewGetProcAddress((const GLubyte*)"eglDestroySurface")) == NULL) || r;
  12938. r = ((eglGetConfigAttrib = (PFNEGLGETCONFIGATTRIBPROC)glewGetProcAddress((const GLubyte*)"eglGetConfigAttrib")) == NULL) || r;
  12939. r = ((eglGetConfigs = (PFNEGLGETCONFIGSPROC)glewGetProcAddress((const GLubyte*)"eglGetConfigs")) == NULL) || r;
  12940. r = ((eglGetCurrentDisplay = (PFNEGLGETCURRENTDISPLAYPROC)glewGetProcAddress((const GLubyte*)"eglGetCurrentDisplay")) == NULL) || r;
  12941. r = ((eglGetCurrentSurface = (PFNEGLGETCURRENTSURFACEPROC)glewGetProcAddress((const GLubyte*)"eglGetCurrentSurface")) == NULL) || r;
  12942. r = ((eglGetDisplay = (PFNEGLGETDISPLAYPROC)glewGetProcAddress((const GLubyte*)"eglGetDisplay")) == NULL) || r;
  12943. r = ((eglGetError = (PFNEGLGETERRORPROC)glewGetProcAddress((const GLubyte*)"eglGetError")) == NULL) || r;
  12944. r = ((eglInitialize = (PFNEGLINITIALIZEPROC)glewGetProcAddress((const GLubyte*)"eglInitialize")) == NULL) || r;
  12945. r = ((eglMakeCurrent = (PFNEGLMAKECURRENTPROC)glewGetProcAddress((const GLubyte*)"eglMakeCurrent")) == NULL) || r;
  12946. r = ((eglQueryContext = (PFNEGLQUERYCONTEXTPROC)glewGetProcAddress((const GLubyte*)"eglQueryContext")) == NULL) || r;
  12947. r = ((eglQueryString = (PFNEGLQUERYSTRINGPROC)glewGetProcAddress((const GLubyte*)"eglQueryString")) == NULL) || r;
  12948. r = ((eglQuerySurface = (PFNEGLQUERYSURFACEPROC)glewGetProcAddress((const GLubyte*)"eglQuerySurface")) == NULL) || r;
  12949. r = ((eglSwapBuffers = (PFNEGLSWAPBUFFERSPROC)glewGetProcAddress((const GLubyte*)"eglSwapBuffers")) == NULL) || r;
  12950. r = ((eglTerminate = (PFNEGLTERMINATEPROC)glewGetProcAddress((const GLubyte*)"eglTerminate")) == NULL) || r;
  12951. r = ((eglWaitGL = (PFNEGLWAITGLPROC)glewGetProcAddress((const GLubyte*)"eglWaitGL")) == NULL) || r;
  12952. r = ((eglWaitNative = (PFNEGLWAITNATIVEPROC)glewGetProcAddress((const GLubyte*)"eglWaitNative")) == NULL) || r;
  12953. return r;
  12954. }
  12955. #endif /* EGL_VERSION_1_0 */
  12956. #ifdef EGL_VERSION_1_1
  12957. static GLboolean _glewInit_EGL_VERSION_1_1 ()
  12958. {
  12959. GLboolean r = GL_FALSE;
  12960. r = ((eglBindTexImage = (PFNEGLBINDTEXIMAGEPROC)glewGetProcAddress((const GLubyte*)"eglBindTexImage")) == NULL) || r;
  12961. r = ((eglReleaseTexImage = (PFNEGLRELEASETEXIMAGEPROC)glewGetProcAddress((const GLubyte*)"eglReleaseTexImage")) == NULL) || r;
  12962. r = ((eglSurfaceAttrib = (PFNEGLSURFACEATTRIBPROC)glewGetProcAddress((const GLubyte*)"eglSurfaceAttrib")) == NULL) || r;
  12963. r = ((eglSwapInterval = (PFNEGLSWAPINTERVALPROC)glewGetProcAddress((const GLubyte*)"eglSwapInterval")) == NULL) || r;
  12964. return r;
  12965. }
  12966. #endif /* EGL_VERSION_1_1 */
  12967. #ifdef EGL_VERSION_1_2
  12968. static GLboolean _glewInit_EGL_VERSION_1_2 ()
  12969. {
  12970. GLboolean r = GL_FALSE;
  12971. r = ((eglBindAPI = (PFNEGLBINDAPIPROC)glewGetProcAddress((const GLubyte*)"eglBindAPI")) == NULL) || r;
  12972. r = ((eglCreatePbufferFromClientBuffer = (PFNEGLCREATEPBUFFERFROMCLIENTBUFFERPROC)glewGetProcAddress((const GLubyte*)"eglCreatePbufferFromClientBuffer")) == NULL) || r;
  12973. r = ((eglQueryAPI = (PFNEGLQUERYAPIPROC)glewGetProcAddress((const GLubyte*)"eglQueryAPI")) == NULL) || r;
  12974. r = ((eglReleaseThread = (PFNEGLRELEASETHREADPROC)glewGetProcAddress((const GLubyte*)"eglReleaseThread")) == NULL) || r;
  12975. r = ((eglWaitClient = (PFNEGLWAITCLIENTPROC)glewGetProcAddress((const GLubyte*)"eglWaitClient")) == NULL) || r;
  12976. return r;
  12977. }
  12978. #endif /* EGL_VERSION_1_2 */
  12979. #ifdef EGL_VERSION_1_4
  12980. static GLboolean _glewInit_EGL_VERSION_1_4 ()
  12981. {
  12982. GLboolean r = GL_FALSE;
  12983. r = ((eglGetCurrentContext = (PFNEGLGETCURRENTCONTEXTPROC)glewGetProcAddress((const GLubyte*)"eglGetCurrentContext")) == NULL) || r;
  12984. return r;
  12985. }
  12986. #endif /* EGL_VERSION_1_4 */
  12987. #ifdef EGL_VERSION_1_5
  12988. static GLboolean _glewInit_EGL_VERSION_1_5 ()
  12989. {
  12990. GLboolean r = GL_FALSE;
  12991. r = ((eglClientWaitSync = (PFNEGLCLIENTWAITSYNCPROC)glewGetProcAddress((const GLubyte*)"eglClientWaitSync")) == NULL) || r;
  12992. r = ((eglCreateImage = (PFNEGLCREATEIMAGEPROC)glewGetProcAddress((const GLubyte*)"eglCreateImage")) == NULL) || r;
  12993. r = ((eglCreatePlatformPixmapSurface = (PFNEGLCREATEPLATFORMPIXMAPSURFACEPROC)glewGetProcAddress((const GLubyte*)"eglCreatePlatformPixmapSurface")) == NULL) || r;
  12994. r = ((eglCreatePlatformWindowSurface = (PFNEGLCREATEPLATFORMWINDOWSURFACEPROC)glewGetProcAddress((const GLubyte*)"eglCreatePlatformWindowSurface")) == NULL) || r;
  12995. r = ((eglCreateSync = (PFNEGLCREATESYNCPROC)glewGetProcAddress((const GLubyte*)"eglCreateSync")) == NULL) || r;
  12996. r = ((eglDestroyImage = (PFNEGLDESTROYIMAGEPROC)glewGetProcAddress((const GLubyte*)"eglDestroyImage")) == NULL) || r;
  12997. r = ((eglDestroySync = (PFNEGLDESTROYSYNCPROC)glewGetProcAddress((const GLubyte*)"eglDestroySync")) == NULL) || r;
  12998. r = ((eglGetPlatformDisplay = (PFNEGLGETPLATFORMDISPLAYPROC)glewGetProcAddress((const GLubyte*)"eglGetPlatformDisplay")) == NULL) || r;
  12999. r = ((eglGetSyncAttrib = (PFNEGLGETSYNCATTRIBPROC)glewGetProcAddress((const GLubyte*)"eglGetSyncAttrib")) == NULL) || r;
  13000. r = ((eglWaitSync = (PFNEGLWAITSYNCPROC)glewGetProcAddress((const GLubyte*)"eglWaitSync")) == NULL) || r;
  13001. return r;
  13002. }
  13003. #endif /* EGL_VERSION_1_5 */
  13004. #ifdef EGL_ANDROID_blob_cache
  13005. static GLboolean _glewInit_EGL_ANDROID_blob_cache ()
  13006. {
  13007. GLboolean r = GL_FALSE;
  13008. r = ((eglSetBlobCacheFuncsANDROID = (PFNEGLSETBLOBCACHEFUNCSANDROIDPROC)glewGetProcAddress((const GLubyte*)"eglSetBlobCacheFuncsANDROID")) == NULL) || r;
  13009. return r;
  13010. }
  13011. #endif /* EGL_ANDROID_blob_cache */
  13012. #ifdef EGL_ANDROID_create_native_client_buffer
  13013. static GLboolean _glewInit_EGL_ANDROID_create_native_client_buffer ()
  13014. {
  13015. GLboolean r = GL_FALSE;
  13016. r = ((eglCreateNativeClientBufferANDROID = (PFNEGLCREATENATIVECLIENTBUFFERANDROIDPROC)glewGetProcAddress((const GLubyte*)"eglCreateNativeClientBufferANDROID")) == NULL) || r;
  13017. return r;
  13018. }
  13019. #endif /* EGL_ANDROID_create_native_client_buffer */
  13020. #ifdef EGL_ANDROID_native_fence_sync
  13021. static GLboolean _glewInit_EGL_ANDROID_native_fence_sync ()
  13022. {
  13023. GLboolean r = GL_FALSE;
  13024. r = ((eglDupNativeFenceFDANDROID = (PFNEGLDUPNATIVEFENCEFDANDROIDPROC)glewGetProcAddress((const GLubyte*)"eglDupNativeFenceFDANDROID")) == NULL) || r;
  13025. return r;
  13026. }
  13027. #endif /* EGL_ANDROID_native_fence_sync */
  13028. #ifdef EGL_ANDROID_presentation_time
  13029. static GLboolean _glewInit_EGL_ANDROID_presentation_time ()
  13030. {
  13031. GLboolean r = GL_FALSE;
  13032. r = ((eglPresentationTimeANDROID = (PFNEGLPRESENTATIONTIMEANDROIDPROC)glewGetProcAddress((const GLubyte*)"eglPresentationTimeANDROID")) == NULL) || r;
  13033. return r;
  13034. }
  13035. #endif /* EGL_ANDROID_presentation_time */
  13036. #ifdef EGL_ANGLE_query_surface_pointer
  13037. static GLboolean _glewInit_EGL_ANGLE_query_surface_pointer ()
  13038. {
  13039. GLboolean r = GL_FALSE;
  13040. r = ((eglQuerySurfacePointerANGLE = (PFNEGLQUERYSURFACEPOINTERANGLEPROC)glewGetProcAddress((const GLubyte*)"eglQuerySurfacePointerANGLE")) == NULL) || r;
  13041. return r;
  13042. }
  13043. #endif /* EGL_ANGLE_query_surface_pointer */
  13044. #ifdef EGL_EXT_device_enumeration
  13045. static GLboolean _glewInit_EGL_EXT_device_enumeration ()
  13046. {
  13047. GLboolean r = GL_FALSE;
  13048. r = ((eglQueryDevicesEXT = (PFNEGLQUERYDEVICESEXTPROC)glewGetProcAddress((const GLubyte*)"eglQueryDevicesEXT")) == NULL) || r;
  13049. return r;
  13050. }
  13051. #endif /* EGL_EXT_device_enumeration */
  13052. #ifdef EGL_EXT_device_query
  13053. static GLboolean _glewInit_EGL_EXT_device_query ()
  13054. {
  13055. GLboolean r = GL_FALSE;
  13056. r = ((eglQueryDeviceAttribEXT = (PFNEGLQUERYDEVICEATTRIBEXTPROC)glewGetProcAddress((const GLubyte*)"eglQueryDeviceAttribEXT")) == NULL) || r;
  13057. r = ((eglQueryDeviceStringEXT = (PFNEGLQUERYDEVICESTRINGEXTPROC)glewGetProcAddress((const GLubyte*)"eglQueryDeviceStringEXT")) == NULL) || r;
  13058. r = ((eglQueryDisplayAttribEXT = (PFNEGLQUERYDISPLAYATTRIBEXTPROC)glewGetProcAddress((const GLubyte*)"eglQueryDisplayAttribEXT")) == NULL) || r;
  13059. return r;
  13060. }
  13061. #endif /* EGL_EXT_device_query */
  13062. #ifdef EGL_EXT_output_base
  13063. static GLboolean _glewInit_EGL_EXT_output_base ()
  13064. {
  13065. GLboolean r = GL_FALSE;
  13066. r = ((eglGetOutputLayersEXT = (PFNEGLGETOUTPUTLAYERSEXTPROC)glewGetProcAddress((const GLubyte*)"eglGetOutputLayersEXT")) == NULL) || r;
  13067. r = ((eglGetOutputPortsEXT = (PFNEGLGETOUTPUTPORTSEXTPROC)glewGetProcAddress((const GLubyte*)"eglGetOutputPortsEXT")) == NULL) || r;
  13068. r = ((eglOutputLayerAttribEXT = (PFNEGLOUTPUTLAYERATTRIBEXTPROC)glewGetProcAddress((const GLubyte*)"eglOutputLayerAttribEXT")) == NULL) || r;
  13069. r = ((eglOutputPortAttribEXT = (PFNEGLOUTPUTPORTATTRIBEXTPROC)glewGetProcAddress((const GLubyte*)"eglOutputPortAttribEXT")) == NULL) || r;
  13070. r = ((eglQueryOutputLayerAttribEXT = (PFNEGLQUERYOUTPUTLAYERATTRIBEXTPROC)glewGetProcAddress((const GLubyte*)"eglQueryOutputLayerAttribEXT")) == NULL) || r;
  13071. r = ((eglQueryOutputLayerStringEXT = (PFNEGLQUERYOUTPUTLAYERSTRINGEXTPROC)glewGetProcAddress((const GLubyte*)"eglQueryOutputLayerStringEXT")) == NULL) || r;
  13072. r = ((eglQueryOutputPortAttribEXT = (PFNEGLQUERYOUTPUTPORTATTRIBEXTPROC)glewGetProcAddress((const GLubyte*)"eglQueryOutputPortAttribEXT")) == NULL) || r;
  13073. r = ((eglQueryOutputPortStringEXT = (PFNEGLQUERYOUTPUTPORTSTRINGEXTPROC)glewGetProcAddress((const GLubyte*)"eglQueryOutputPortStringEXT")) == NULL) || r;
  13074. return r;
  13075. }
  13076. #endif /* EGL_EXT_output_base */
  13077. #ifdef EGL_EXT_platform_base
  13078. static GLboolean _glewInit_EGL_EXT_platform_base ()
  13079. {
  13080. GLboolean r = GL_FALSE;
  13081. r = ((eglCreatePlatformPixmapSurfaceEXT = (PFNEGLCREATEPLATFORMPIXMAPSURFACEEXTPROC)glewGetProcAddress((const GLubyte*)"eglCreatePlatformPixmapSurfaceEXT")) == NULL) || r;
  13082. r = ((eglCreatePlatformWindowSurfaceEXT = (PFNEGLCREATEPLATFORMWINDOWSURFACEEXTPROC)glewGetProcAddress((const GLubyte*)"eglCreatePlatformWindowSurfaceEXT")) == NULL) || r;
  13083. r = ((eglGetPlatformDisplayEXT = (PFNEGLGETPLATFORMDISPLAYEXTPROC)glewGetProcAddress((const GLubyte*)"eglGetPlatformDisplayEXT")) == NULL) || r;
  13084. return r;
  13085. }
  13086. #endif /* EGL_EXT_platform_base */
  13087. #ifdef EGL_EXT_stream_consumer_egloutput
  13088. static GLboolean _glewInit_EGL_EXT_stream_consumer_egloutput ()
  13089. {
  13090. GLboolean r = GL_FALSE;
  13091. r = ((eglStreamConsumerOutputEXT = (PFNEGLSTREAMCONSUMEROUTPUTEXTPROC)glewGetProcAddress((const GLubyte*)"eglStreamConsumerOutputEXT")) == NULL) || r;
  13092. return r;
  13093. }
  13094. #endif /* EGL_EXT_stream_consumer_egloutput */
  13095. #ifdef EGL_EXT_swap_buffers_with_damage
  13096. static GLboolean _glewInit_EGL_EXT_swap_buffers_with_damage ()
  13097. {
  13098. GLboolean r = GL_FALSE;
  13099. r = ((eglSwapBuffersWithDamageEXT = (PFNEGLSWAPBUFFERSWITHDAMAGEEXTPROC)glewGetProcAddress((const GLubyte*)"eglSwapBuffersWithDamageEXT")) == NULL) || r;
  13100. return r;
  13101. }
  13102. #endif /* EGL_EXT_swap_buffers_with_damage */
  13103. #ifdef EGL_HI_clientpixmap
  13104. static GLboolean _glewInit_EGL_HI_clientpixmap ()
  13105. {
  13106. GLboolean r = GL_FALSE;
  13107. r = ((eglCreatePixmapSurfaceHI = (PFNEGLCREATEPIXMAPSURFACEHIPROC)glewGetProcAddress((const GLubyte*)"eglCreatePixmapSurfaceHI")) == NULL) || r;
  13108. return r;
  13109. }
  13110. #endif /* EGL_HI_clientpixmap */
  13111. #ifdef EGL_KHR_cl_event2
  13112. static GLboolean _glewInit_EGL_KHR_cl_event2 ()
  13113. {
  13114. GLboolean r = GL_FALSE;
  13115. r = ((eglCreateSync64KHR = (PFNEGLCREATESYNC64KHRPROC)glewGetProcAddress((const GLubyte*)"eglCreateSync64KHR")) == NULL) || r;
  13116. return r;
  13117. }
  13118. #endif /* EGL_KHR_cl_event2 */
  13119. #ifdef EGL_KHR_debug
  13120. static GLboolean _glewInit_EGL_KHR_debug ()
  13121. {
  13122. GLboolean r = GL_FALSE;
  13123. r = ((eglDebugMessageControlKHR = (PFNEGLDEBUGMESSAGECONTROLKHRPROC)glewGetProcAddress((const GLubyte*)"eglDebugMessageControlKHR")) == NULL) || r;
  13124. r = ((eglLabelObjectKHR = (PFNEGLLABELOBJECTKHRPROC)glewGetProcAddress((const GLubyte*)"eglLabelObjectKHR")) == NULL) || r;
  13125. r = ((eglQueryDebugKHR = (PFNEGLQUERYDEBUGKHRPROC)glewGetProcAddress((const GLubyte*)"eglQueryDebugKHR")) == NULL) || r;
  13126. return r;
  13127. }
  13128. #endif /* EGL_KHR_debug */
  13129. #ifdef EGL_KHR_image
  13130. static GLboolean _glewInit_EGL_KHR_image ()
  13131. {
  13132. GLboolean r = GL_FALSE;
  13133. r = ((eglCreateImageKHR = (PFNEGLCREATEIMAGEKHRPROC)glewGetProcAddress((const GLubyte*)"eglCreateImageKHR")) == NULL) || r;
  13134. r = ((eglDestroyImageKHR = (PFNEGLDESTROYIMAGEKHRPROC)glewGetProcAddress((const GLubyte*)"eglDestroyImageKHR")) == NULL) || r;
  13135. return r;
  13136. }
  13137. #endif /* EGL_KHR_image */
  13138. #ifdef EGL_KHR_lock_surface
  13139. static GLboolean _glewInit_EGL_KHR_lock_surface ()
  13140. {
  13141. GLboolean r = GL_FALSE;
  13142. r = ((eglLockSurfaceKHR = (PFNEGLLOCKSURFACEKHRPROC)glewGetProcAddress((const GLubyte*)"eglLockSurfaceKHR")) == NULL) || r;
  13143. r = ((eglUnlockSurfaceKHR = (PFNEGLUNLOCKSURFACEKHRPROC)glewGetProcAddress((const GLubyte*)"eglUnlockSurfaceKHR")) == NULL) || r;
  13144. return r;
  13145. }
  13146. #endif /* EGL_KHR_lock_surface */
  13147. #ifdef EGL_KHR_lock_surface3
  13148. static GLboolean _glewInit_EGL_KHR_lock_surface3 ()
  13149. {
  13150. GLboolean r = GL_FALSE;
  13151. r = ((eglQuerySurface64KHR = (PFNEGLQUERYSURFACE64KHRPROC)glewGetProcAddress((const GLubyte*)"eglQuerySurface64KHR")) == NULL) || r;
  13152. return r;
  13153. }
  13154. #endif /* EGL_KHR_lock_surface3 */
  13155. #ifdef EGL_KHR_partial_update
  13156. static GLboolean _glewInit_EGL_KHR_partial_update ()
  13157. {
  13158. GLboolean r = GL_FALSE;
  13159. r = ((eglSetDamageRegionKHR = (PFNEGLSETDAMAGEREGIONKHRPROC)glewGetProcAddress((const GLubyte*)"eglSetDamageRegionKHR")) == NULL) || r;
  13160. return r;
  13161. }
  13162. #endif /* EGL_KHR_partial_update */
  13163. #ifdef EGL_KHR_reusable_sync
  13164. static GLboolean _glewInit_EGL_KHR_reusable_sync ()
  13165. {
  13166. GLboolean r = GL_FALSE;
  13167. r = ((eglClientWaitSyncKHR = (PFNEGLCLIENTWAITSYNCKHRPROC)glewGetProcAddress((const GLubyte*)"eglClientWaitSyncKHR")) == NULL) || r;
  13168. r = ((eglCreateSyncKHR = (PFNEGLCREATESYNCKHRPROC)glewGetProcAddress((const GLubyte*)"eglCreateSyncKHR")) == NULL) || r;
  13169. r = ((eglDestroySyncKHR = (PFNEGLDESTROYSYNCKHRPROC)glewGetProcAddress((const GLubyte*)"eglDestroySyncKHR")) == NULL) || r;
  13170. r = ((eglGetSyncAttribKHR = (PFNEGLGETSYNCATTRIBKHRPROC)glewGetProcAddress((const GLubyte*)"eglGetSyncAttribKHR")) == NULL) || r;
  13171. r = ((eglSignalSyncKHR = (PFNEGLSIGNALSYNCKHRPROC)glewGetProcAddress((const GLubyte*)"eglSignalSyncKHR")) == NULL) || r;
  13172. return r;
  13173. }
  13174. #endif /* EGL_KHR_reusable_sync */
  13175. #ifdef EGL_KHR_stream
  13176. static GLboolean _glewInit_EGL_KHR_stream ()
  13177. {
  13178. GLboolean r = GL_FALSE;
  13179. r = ((eglCreateStreamKHR = (PFNEGLCREATESTREAMKHRPROC)glewGetProcAddress((const GLubyte*)"eglCreateStreamKHR")) == NULL) || r;
  13180. r = ((eglDestroyStreamKHR = (PFNEGLDESTROYSTREAMKHRPROC)glewGetProcAddress((const GLubyte*)"eglDestroyStreamKHR")) == NULL) || r;
  13181. r = ((eglQueryStreamKHR = (PFNEGLQUERYSTREAMKHRPROC)glewGetProcAddress((const GLubyte*)"eglQueryStreamKHR")) == NULL) || r;
  13182. r = ((eglQueryStreamu64KHR = (PFNEGLQUERYSTREAMU64KHRPROC)glewGetProcAddress((const GLubyte*)"eglQueryStreamu64KHR")) == NULL) || r;
  13183. r = ((eglStreamAttribKHR = (PFNEGLSTREAMATTRIBKHRPROC)glewGetProcAddress((const GLubyte*)"eglStreamAttribKHR")) == NULL) || r;
  13184. return r;
  13185. }
  13186. #endif /* EGL_KHR_stream */
  13187. #ifdef EGL_KHR_stream_consumer_gltexture
  13188. static GLboolean _glewInit_EGL_KHR_stream_consumer_gltexture ()
  13189. {
  13190. GLboolean r = GL_FALSE;
  13191. r = ((eglStreamConsumerAcquireKHR = (PFNEGLSTREAMCONSUMERACQUIREKHRPROC)glewGetProcAddress((const GLubyte*)"eglStreamConsumerAcquireKHR")) == NULL) || r;
  13192. r = ((eglStreamConsumerGLTextureExternalKHR = (PFNEGLSTREAMCONSUMERGLTEXTUREEXTERNALKHRPROC)glewGetProcAddress((const GLubyte*)"eglStreamConsumerGLTextureExternalKHR")) == NULL) || r;
  13193. r = ((eglStreamConsumerReleaseKHR = (PFNEGLSTREAMCONSUMERRELEASEKHRPROC)glewGetProcAddress((const GLubyte*)"eglStreamConsumerReleaseKHR")) == NULL) || r;
  13194. return r;
  13195. }
  13196. #endif /* EGL_KHR_stream_consumer_gltexture */
  13197. #ifdef EGL_KHR_stream_cross_process_fd
  13198. static GLboolean _glewInit_EGL_KHR_stream_cross_process_fd ()
  13199. {
  13200. GLboolean r = GL_FALSE;
  13201. r = ((eglCreateStreamFromFileDescriptorKHR = (PFNEGLCREATESTREAMFROMFILEDESCRIPTORKHRPROC)glewGetProcAddress((const GLubyte*)"eglCreateStreamFromFileDescriptorKHR")) == NULL) || r;
  13202. r = ((eglGetStreamFileDescriptorKHR = (PFNEGLGETSTREAMFILEDESCRIPTORKHRPROC)glewGetProcAddress((const GLubyte*)"eglGetStreamFileDescriptorKHR")) == NULL) || r;
  13203. return r;
  13204. }
  13205. #endif /* EGL_KHR_stream_cross_process_fd */
  13206. #ifdef EGL_KHR_stream_fifo
  13207. static GLboolean _glewInit_EGL_KHR_stream_fifo ()
  13208. {
  13209. GLboolean r = GL_FALSE;
  13210. r = ((eglQueryStreamTimeKHR = (PFNEGLQUERYSTREAMTIMEKHRPROC)glewGetProcAddress((const GLubyte*)"eglQueryStreamTimeKHR")) == NULL) || r;
  13211. return r;
  13212. }
  13213. #endif /* EGL_KHR_stream_fifo */
  13214. #ifdef EGL_KHR_stream_producer_eglsurface
  13215. static GLboolean _glewInit_EGL_KHR_stream_producer_eglsurface ()
  13216. {
  13217. GLboolean r = GL_FALSE;
  13218. r = ((eglCreateStreamProducerSurfaceKHR = (PFNEGLCREATESTREAMPRODUCERSURFACEKHRPROC)glewGetProcAddress((const GLubyte*)"eglCreateStreamProducerSurfaceKHR")) == NULL) || r;
  13219. return r;
  13220. }
  13221. #endif /* EGL_KHR_stream_producer_eglsurface */
  13222. #ifdef EGL_KHR_swap_buffers_with_damage
  13223. static GLboolean _glewInit_EGL_KHR_swap_buffers_with_damage ()
  13224. {
  13225. GLboolean r = GL_FALSE;
  13226. r = ((eglSwapBuffersWithDamageKHR = (PFNEGLSWAPBUFFERSWITHDAMAGEKHRPROC)glewGetProcAddress((const GLubyte*)"eglSwapBuffersWithDamageKHR")) == NULL) || r;
  13227. return r;
  13228. }
  13229. #endif /* EGL_KHR_swap_buffers_with_damage */
  13230. #ifdef EGL_KHR_wait_sync
  13231. static GLboolean _glewInit_EGL_KHR_wait_sync ()
  13232. {
  13233. GLboolean r = GL_FALSE;
  13234. r = ((eglWaitSyncKHR = (PFNEGLWAITSYNCKHRPROC)glewGetProcAddress((const GLubyte*)"eglWaitSyncKHR")) == NULL) || r;
  13235. return r;
  13236. }
  13237. #endif /* EGL_KHR_wait_sync */
  13238. #ifdef EGL_MESA_drm_image
  13239. static GLboolean _glewInit_EGL_MESA_drm_image ()
  13240. {
  13241. GLboolean r = GL_FALSE;
  13242. r = ((eglCreateDRMImageMESA = (PFNEGLCREATEDRMIMAGEMESAPROC)glewGetProcAddress((const GLubyte*)"eglCreateDRMImageMESA")) == NULL) || r;
  13243. r = ((eglExportDRMImageMESA = (PFNEGLEXPORTDRMIMAGEMESAPROC)glewGetProcAddress((const GLubyte*)"eglExportDRMImageMESA")) == NULL) || r;
  13244. return r;
  13245. }
  13246. #endif /* EGL_MESA_drm_image */
  13247. #ifdef EGL_MESA_image_dma_buf_export
  13248. static GLboolean _glewInit_EGL_MESA_image_dma_buf_export ()
  13249. {
  13250. GLboolean r = GL_FALSE;
  13251. r = ((eglExportDMABUFImageMESA = (PFNEGLEXPORTDMABUFIMAGEMESAPROC)glewGetProcAddress((const GLubyte*)"eglExportDMABUFImageMESA")) == NULL) || r;
  13252. r = ((eglExportDMABUFImageQueryMESA = (PFNEGLEXPORTDMABUFIMAGEQUERYMESAPROC)glewGetProcAddress((const GLubyte*)"eglExportDMABUFImageQueryMESA")) == NULL) || r;
  13253. return r;
  13254. }
  13255. #endif /* EGL_MESA_image_dma_buf_export */
  13256. #ifdef EGL_NOK_swap_region
  13257. static GLboolean _glewInit_EGL_NOK_swap_region ()
  13258. {
  13259. GLboolean r = GL_FALSE;
  13260. r = ((eglSwapBuffersRegionNOK = (PFNEGLSWAPBUFFERSREGIONNOKPROC)glewGetProcAddress((const GLubyte*)"eglSwapBuffersRegionNOK")) == NULL) || r;
  13261. return r;
  13262. }
  13263. #endif /* EGL_NOK_swap_region */
  13264. #ifdef EGL_NOK_swap_region2
  13265. static GLboolean _glewInit_EGL_NOK_swap_region2 ()
  13266. {
  13267. GLboolean r = GL_FALSE;
  13268. r = ((eglSwapBuffersRegion2NOK = (PFNEGLSWAPBUFFERSREGION2NOKPROC)glewGetProcAddress((const GLubyte*)"eglSwapBuffersRegion2NOK")) == NULL) || r;
  13269. return r;
  13270. }
  13271. #endif /* EGL_NOK_swap_region2 */
  13272. #ifdef EGL_NV_native_query
  13273. static GLboolean _glewInit_EGL_NV_native_query ()
  13274. {
  13275. GLboolean r = GL_FALSE;
  13276. r = ((eglQueryNativeDisplayNV = (PFNEGLQUERYNATIVEDISPLAYNVPROC)glewGetProcAddress((const GLubyte*)"eglQueryNativeDisplayNV")) == NULL) || r;
  13277. r = ((eglQueryNativePixmapNV = (PFNEGLQUERYNATIVEPIXMAPNVPROC)glewGetProcAddress((const GLubyte*)"eglQueryNativePixmapNV")) == NULL) || r;
  13278. r = ((eglQueryNativeWindowNV = (PFNEGLQUERYNATIVEWINDOWNVPROC)glewGetProcAddress((const GLubyte*)"eglQueryNativeWindowNV")) == NULL) || r;
  13279. return r;
  13280. }
  13281. #endif /* EGL_NV_native_query */
  13282. #ifdef EGL_NV_post_sub_buffer
  13283. static GLboolean _glewInit_EGL_NV_post_sub_buffer ()
  13284. {
  13285. GLboolean r = GL_FALSE;
  13286. r = ((eglPostSubBufferNV = (PFNEGLPOSTSUBBUFFERNVPROC)glewGetProcAddress((const GLubyte*)"eglPostSubBufferNV")) == NULL) || r;
  13287. return r;
  13288. }
  13289. #endif /* EGL_NV_post_sub_buffer */
  13290. #ifdef EGL_NV_stream_consumer_gltexture_yuv
  13291. static GLboolean _glewInit_EGL_NV_stream_consumer_gltexture_yuv ()
  13292. {
  13293. GLboolean r = GL_FALSE;
  13294. r = ((eglStreamConsumerGLTextureExternalAttribsNV = (PFNEGLSTREAMCONSUMERGLTEXTUREEXTERNALATTRIBSNVPROC)glewGetProcAddress((const GLubyte*)"eglStreamConsumerGLTextureExternalAttribsNV")) == NULL) || r;
  13295. return r;
  13296. }
  13297. #endif /* EGL_NV_stream_consumer_gltexture_yuv */
  13298. #ifdef EGL_NV_stream_metadata
  13299. static GLboolean _glewInit_EGL_NV_stream_metadata ()
  13300. {
  13301. GLboolean r = GL_FALSE;
  13302. r = ((eglQueryDisplayAttribNV = (PFNEGLQUERYDISPLAYATTRIBNVPROC)glewGetProcAddress((const GLubyte*)"eglQueryDisplayAttribNV")) == NULL) || r;
  13303. r = ((eglQueryStreamMetadataNV = (PFNEGLQUERYSTREAMMETADATANVPROC)glewGetProcAddress((const GLubyte*)"eglQueryStreamMetadataNV")) == NULL) || r;
  13304. r = ((eglSetStreamMetadataNV = (PFNEGLSETSTREAMMETADATANVPROC)glewGetProcAddress((const GLubyte*)"eglSetStreamMetadataNV")) == NULL) || r;
  13305. return r;
  13306. }
  13307. #endif /* EGL_NV_stream_metadata */
  13308. #ifdef EGL_NV_stream_sync
  13309. static GLboolean _glewInit_EGL_NV_stream_sync ()
  13310. {
  13311. GLboolean r = GL_FALSE;
  13312. r = ((eglCreateStreamSyncNV = (PFNEGLCREATESTREAMSYNCNVPROC)glewGetProcAddress((const GLubyte*)"eglCreateStreamSyncNV")) == NULL) || r;
  13313. return r;
  13314. }
  13315. #endif /* EGL_NV_stream_sync */
  13316. #ifdef EGL_NV_sync
  13317. static GLboolean _glewInit_EGL_NV_sync ()
  13318. {
  13319. GLboolean r = GL_FALSE;
  13320. r = ((eglClientWaitSyncNV = (PFNEGLCLIENTWAITSYNCNVPROC)glewGetProcAddress((const GLubyte*)"eglClientWaitSyncNV")) == NULL) || r;
  13321. r = ((eglCreateFenceSyncNV = (PFNEGLCREATEFENCESYNCNVPROC)glewGetProcAddress((const GLubyte*)"eglCreateFenceSyncNV")) == NULL) || r;
  13322. r = ((eglDestroySyncNV = (PFNEGLDESTROYSYNCNVPROC)glewGetProcAddress((const GLubyte*)"eglDestroySyncNV")) == NULL) || r;
  13323. r = ((eglFenceNV = (PFNEGLFENCENVPROC)glewGetProcAddress((const GLubyte*)"eglFenceNV")) == NULL) || r;
  13324. r = ((eglGetSyncAttribNV = (PFNEGLGETSYNCATTRIBNVPROC)glewGetProcAddress((const GLubyte*)"eglGetSyncAttribNV")) == NULL) || r;
  13325. r = ((eglSignalSyncNV = (PFNEGLSIGNALSYNCNVPROC)glewGetProcAddress((const GLubyte*)"eglSignalSyncNV")) == NULL) || r;
  13326. return r;
  13327. }
  13328. #endif /* EGL_NV_sync */
  13329. #ifdef EGL_NV_system_time
  13330. static GLboolean _glewInit_EGL_NV_system_time ()
  13331. {
  13332. GLboolean r = GL_FALSE;
  13333. r = ((eglGetSystemTimeFrequencyNV = (PFNEGLGETSYSTEMTIMEFREQUENCYNVPROC)glewGetProcAddress((const GLubyte*)"eglGetSystemTimeFrequencyNV")) == NULL) || r;
  13334. r = ((eglGetSystemTimeNV = (PFNEGLGETSYSTEMTIMENVPROC)glewGetProcAddress((const GLubyte*)"eglGetSystemTimeNV")) == NULL) || r;
  13335. return r;
  13336. }
  13337. #endif /* EGL_NV_system_time */
  13338. /* ------------------------------------------------------------------------ */
  13339. GLboolean eglewGetExtension (const char* name)
  13340. {
  13341. const GLubyte* start;
  13342. const GLubyte* end;
  13343. start = (const GLubyte*) eglQueryString(eglGetCurrentDisplay(), EGL_EXTENSIONS);
  13344. if (0 == start) return GL_FALSE;
  13345. end = start + _glewStrLen(start);
  13346. return _glewSearchExtension(name, start, end);
  13347. }
  13348. GLenum eglewInit (EGLDisplay display)
  13349. {
  13350. EGLint major, minor;
  13351. const GLubyte* extStart;
  13352. const GLubyte* extEnd;
  13353. PFNEGLINITIALIZEPROC initialize = NULL;
  13354. PFNEGLQUERYSTRINGPROC queryString = NULL;
  13355. /* Load necessary entry points */
  13356. initialize = (PFNEGLINITIALIZEPROC) glewGetProcAddress("eglInitialize");
  13357. queryString = (PFNEGLQUERYSTRINGPROC) glewGetProcAddress("eglQueryString");
  13358. if (!initialize || !queryString)
  13359. return 1;
  13360. /* query EGK version */
  13361. if (initialize(display, &major, &minor) != EGL_TRUE)
  13362. return 1;
  13363. EGLEW_VERSION_1_5 = ( major > 1 ) || ( major == 1 && minor >= 5 ) ? GL_TRUE : GL_FALSE;
  13364. EGLEW_VERSION_1_4 = EGLEW_VERSION_1_5 == GL_TRUE || ( major == 1 && minor >= 4 ) ? GL_TRUE : GL_FALSE;
  13365. EGLEW_VERSION_1_3 = EGLEW_VERSION_1_4 == GL_TRUE || ( major == 1 && minor >= 3 ) ? GL_TRUE : GL_FALSE;
  13366. EGLEW_VERSION_1_2 = EGLEW_VERSION_1_3 == GL_TRUE || ( major == 1 && minor >= 2 ) ? GL_TRUE : GL_FALSE;
  13367. EGLEW_VERSION_1_1 = EGLEW_VERSION_1_2 == GL_TRUE || ( major == 1 && minor >= 1 ) ? GL_TRUE : GL_FALSE;
  13368. EGLEW_VERSION_1_0 = EGLEW_VERSION_1_1 == GL_TRUE || ( major == 1 && minor >= 0 ) ? GL_TRUE : GL_FALSE;
  13369. /* query EGL extension string */
  13370. extStart = (const GLubyte*) queryString(display, EGL_EXTENSIONS);
  13371. if (extStart == 0)
  13372. extStart = (const GLubyte *)"";
  13373. extEnd = extStart + _glewStrLen(extStart);
  13374. /* initialize extensions */
  13375. #ifdef EGL_VERSION_1_0
  13376. if (glewExperimental || EGLEW_VERSION_1_0) EGLEW_VERSION_1_0 = !_glewInit_EGL_VERSION_1_0();
  13377. #endif /* EGL_VERSION_1_0 */
  13378. #ifdef EGL_VERSION_1_1
  13379. if (glewExperimental || EGLEW_VERSION_1_1) EGLEW_VERSION_1_1 = !_glewInit_EGL_VERSION_1_1();
  13380. #endif /* EGL_VERSION_1_1 */
  13381. #ifdef EGL_VERSION_1_2
  13382. if (glewExperimental || EGLEW_VERSION_1_2) EGLEW_VERSION_1_2 = !_glewInit_EGL_VERSION_1_2();
  13383. #endif /* EGL_VERSION_1_2 */
  13384. #ifdef EGL_VERSION_1_4
  13385. if (glewExperimental || EGLEW_VERSION_1_4) EGLEW_VERSION_1_4 = !_glewInit_EGL_VERSION_1_4();
  13386. #endif /* EGL_VERSION_1_4 */
  13387. #ifdef EGL_VERSION_1_5
  13388. if (glewExperimental || EGLEW_VERSION_1_5) EGLEW_VERSION_1_5 = !_glewInit_EGL_VERSION_1_5();
  13389. #endif /* EGL_VERSION_1_5 */
  13390. #ifdef EGL_ANDROID_blob_cache
  13391. EGLEW_ANDROID_blob_cache = _glewSearchExtension("EGL_ANDROID_blob_cache", extStart, extEnd);
  13392. if (glewExperimental || EGLEW_ANDROID_blob_cache) EGLEW_ANDROID_blob_cache = !_glewInit_EGL_ANDROID_blob_cache();
  13393. #endif /* EGL_ANDROID_blob_cache */
  13394. #ifdef EGL_ANDROID_create_native_client_buffer
  13395. EGLEW_ANDROID_create_native_client_buffer = _glewSearchExtension("EGL_ANDROID_create_native_client_buffer", extStart, extEnd);
  13396. if (glewExperimental || EGLEW_ANDROID_create_native_client_buffer) EGLEW_ANDROID_create_native_client_buffer = !_glewInit_EGL_ANDROID_create_native_client_buffer();
  13397. #endif /* EGL_ANDROID_create_native_client_buffer */
  13398. #ifdef EGL_ANDROID_framebuffer_target
  13399. EGLEW_ANDROID_framebuffer_target = _glewSearchExtension("EGL_ANDROID_framebuffer_target", extStart, extEnd);
  13400. #endif /* EGL_ANDROID_framebuffer_target */
  13401. #ifdef EGL_ANDROID_front_buffer_auto_refresh
  13402. EGLEW_ANDROID_front_buffer_auto_refresh = _glewSearchExtension("EGL_ANDROID_front_buffer_auto_refresh", extStart, extEnd);
  13403. #endif /* EGL_ANDROID_front_buffer_auto_refresh */
  13404. #ifdef EGL_ANDROID_image_native_buffer
  13405. EGLEW_ANDROID_image_native_buffer = _glewSearchExtension("EGL_ANDROID_image_native_buffer", extStart, extEnd);
  13406. #endif /* EGL_ANDROID_image_native_buffer */
  13407. #ifdef EGL_ANDROID_native_fence_sync
  13408. EGLEW_ANDROID_native_fence_sync = _glewSearchExtension("EGL_ANDROID_native_fence_sync", extStart, extEnd);
  13409. if (glewExperimental || EGLEW_ANDROID_native_fence_sync) EGLEW_ANDROID_native_fence_sync = !_glewInit_EGL_ANDROID_native_fence_sync();
  13410. #endif /* EGL_ANDROID_native_fence_sync */
  13411. #ifdef EGL_ANDROID_presentation_time
  13412. EGLEW_ANDROID_presentation_time = _glewSearchExtension("EGL_ANDROID_presentation_time", extStart, extEnd);
  13413. if (glewExperimental || EGLEW_ANDROID_presentation_time) EGLEW_ANDROID_presentation_time = !_glewInit_EGL_ANDROID_presentation_time();
  13414. #endif /* EGL_ANDROID_presentation_time */
  13415. #ifdef EGL_ANDROID_recordable
  13416. EGLEW_ANDROID_recordable = _glewSearchExtension("EGL_ANDROID_recordable", extStart, extEnd);
  13417. #endif /* EGL_ANDROID_recordable */
  13418. #ifdef EGL_ANGLE_d3d_share_handle_client_buffer
  13419. EGLEW_ANGLE_d3d_share_handle_client_buffer = _glewSearchExtension("EGL_ANGLE_d3d_share_handle_client_buffer", extStart, extEnd);
  13420. #endif /* EGL_ANGLE_d3d_share_handle_client_buffer */
  13421. #ifdef EGL_ANGLE_device_d3d
  13422. EGLEW_ANGLE_device_d3d = _glewSearchExtension("EGL_ANGLE_device_d3d", extStart, extEnd);
  13423. #endif /* EGL_ANGLE_device_d3d */
  13424. #ifdef EGL_ANGLE_query_surface_pointer
  13425. EGLEW_ANGLE_query_surface_pointer = _glewSearchExtension("EGL_ANGLE_query_surface_pointer", extStart, extEnd);
  13426. if (glewExperimental || EGLEW_ANGLE_query_surface_pointer) EGLEW_ANGLE_query_surface_pointer = !_glewInit_EGL_ANGLE_query_surface_pointer();
  13427. #endif /* EGL_ANGLE_query_surface_pointer */
  13428. #ifdef EGL_ANGLE_surface_d3d_texture_2d_share_handle
  13429. EGLEW_ANGLE_surface_d3d_texture_2d_share_handle = _glewSearchExtension("EGL_ANGLE_surface_d3d_texture_2d_share_handle", extStart, extEnd);
  13430. #endif /* EGL_ANGLE_surface_d3d_texture_2d_share_handle */
  13431. #ifdef EGL_ANGLE_window_fixed_size
  13432. EGLEW_ANGLE_window_fixed_size = _glewSearchExtension("EGL_ANGLE_window_fixed_size", extStart, extEnd);
  13433. #endif /* EGL_ANGLE_window_fixed_size */
  13434. #ifdef EGL_ARM_pixmap_multisample_discard
  13435. EGLEW_ARM_pixmap_multisample_discard = _glewSearchExtension("EGL_ARM_pixmap_multisample_discard", extStart, extEnd);
  13436. #endif /* EGL_ARM_pixmap_multisample_discard */
  13437. #ifdef EGL_EXT_buffer_age
  13438. EGLEW_EXT_buffer_age = _glewSearchExtension("EGL_EXT_buffer_age", extStart, extEnd);
  13439. #endif /* EGL_EXT_buffer_age */
  13440. #ifdef EGL_EXT_client_extensions
  13441. EGLEW_EXT_client_extensions = _glewSearchExtension("EGL_EXT_client_extensions", extStart, extEnd);
  13442. #endif /* EGL_EXT_client_extensions */
  13443. #ifdef EGL_EXT_create_context_robustness
  13444. EGLEW_EXT_create_context_robustness = _glewSearchExtension("EGL_EXT_create_context_robustness", extStart, extEnd);
  13445. #endif /* EGL_EXT_create_context_robustness */
  13446. #ifdef EGL_EXT_device_base
  13447. EGLEW_EXT_device_base = _glewSearchExtension("EGL_EXT_device_base", extStart, extEnd);
  13448. #endif /* EGL_EXT_device_base */
  13449. #ifdef EGL_EXT_device_drm
  13450. EGLEW_EXT_device_drm = _glewSearchExtension("EGL_EXT_device_drm", extStart, extEnd);
  13451. #endif /* EGL_EXT_device_drm */
  13452. #ifdef EGL_EXT_device_enumeration
  13453. EGLEW_EXT_device_enumeration = _glewSearchExtension("EGL_EXT_device_enumeration", extStart, extEnd);
  13454. if (glewExperimental || EGLEW_EXT_device_enumeration) EGLEW_EXT_device_enumeration = !_glewInit_EGL_EXT_device_enumeration();
  13455. #endif /* EGL_EXT_device_enumeration */
  13456. #ifdef EGL_EXT_device_openwf
  13457. EGLEW_EXT_device_openwf = _glewSearchExtension("EGL_EXT_device_openwf", extStart, extEnd);
  13458. #endif /* EGL_EXT_device_openwf */
  13459. #ifdef EGL_EXT_device_query
  13460. EGLEW_EXT_device_query = _glewSearchExtension("EGL_EXT_device_query", extStart, extEnd);
  13461. if (glewExperimental || EGLEW_EXT_device_query) EGLEW_EXT_device_query = !_glewInit_EGL_EXT_device_query();
  13462. #endif /* EGL_EXT_device_query */
  13463. #ifdef EGL_EXT_image_dma_buf_import
  13464. EGLEW_EXT_image_dma_buf_import = _glewSearchExtension("EGL_EXT_image_dma_buf_import", extStart, extEnd);
  13465. #endif /* EGL_EXT_image_dma_buf_import */
  13466. #ifdef EGL_EXT_multiview_window
  13467. EGLEW_EXT_multiview_window = _glewSearchExtension("EGL_EXT_multiview_window", extStart, extEnd);
  13468. #endif /* EGL_EXT_multiview_window */
  13469. #ifdef EGL_EXT_output_base
  13470. EGLEW_EXT_output_base = _glewSearchExtension("EGL_EXT_output_base", extStart, extEnd);
  13471. if (glewExperimental || EGLEW_EXT_output_base) EGLEW_EXT_output_base = !_glewInit_EGL_EXT_output_base();
  13472. #endif /* EGL_EXT_output_base */
  13473. #ifdef EGL_EXT_output_drm
  13474. EGLEW_EXT_output_drm = _glewSearchExtension("EGL_EXT_output_drm", extStart, extEnd);
  13475. #endif /* EGL_EXT_output_drm */
  13476. #ifdef EGL_EXT_output_openwf
  13477. EGLEW_EXT_output_openwf = _glewSearchExtension("EGL_EXT_output_openwf", extStart, extEnd);
  13478. #endif /* EGL_EXT_output_openwf */
  13479. #ifdef EGL_EXT_platform_base
  13480. EGLEW_EXT_platform_base = _glewSearchExtension("EGL_EXT_platform_base", extStart, extEnd);
  13481. if (glewExperimental || EGLEW_EXT_platform_base) EGLEW_EXT_platform_base = !_glewInit_EGL_EXT_platform_base();
  13482. #endif /* EGL_EXT_platform_base */
  13483. #ifdef EGL_EXT_platform_device
  13484. EGLEW_EXT_platform_device = _glewSearchExtension("EGL_EXT_platform_device", extStart, extEnd);
  13485. #endif /* EGL_EXT_platform_device */
  13486. #ifdef EGL_EXT_platform_wayland
  13487. EGLEW_EXT_platform_wayland = _glewSearchExtension("EGL_EXT_platform_wayland", extStart, extEnd);
  13488. #endif /* EGL_EXT_platform_wayland */
  13489. #ifdef EGL_EXT_platform_x11
  13490. EGLEW_EXT_platform_x11 = _glewSearchExtension("EGL_EXT_platform_x11", extStart, extEnd);
  13491. #endif /* EGL_EXT_platform_x11 */
  13492. #ifdef EGL_EXT_protected_content
  13493. EGLEW_EXT_protected_content = _glewSearchExtension("EGL_EXT_protected_content", extStart, extEnd);
  13494. #endif /* EGL_EXT_protected_content */
  13495. #ifdef EGL_EXT_protected_surface
  13496. EGLEW_EXT_protected_surface = _glewSearchExtension("EGL_EXT_protected_surface", extStart, extEnd);
  13497. #endif /* EGL_EXT_protected_surface */
  13498. #ifdef EGL_EXT_stream_consumer_egloutput
  13499. EGLEW_EXT_stream_consumer_egloutput = _glewSearchExtension("EGL_EXT_stream_consumer_egloutput", extStart, extEnd);
  13500. if (glewExperimental || EGLEW_EXT_stream_consumer_egloutput) EGLEW_EXT_stream_consumer_egloutput = !_glewInit_EGL_EXT_stream_consumer_egloutput();
  13501. #endif /* EGL_EXT_stream_consumer_egloutput */
  13502. #ifdef EGL_EXT_swap_buffers_with_damage
  13503. EGLEW_EXT_swap_buffers_with_damage = _glewSearchExtension("EGL_EXT_swap_buffers_with_damage", extStart, extEnd);
  13504. if (glewExperimental || EGLEW_EXT_swap_buffers_with_damage) EGLEW_EXT_swap_buffers_with_damage = !_glewInit_EGL_EXT_swap_buffers_with_damage();
  13505. #endif /* EGL_EXT_swap_buffers_with_damage */
  13506. #ifdef EGL_EXT_yuv_surface
  13507. EGLEW_EXT_yuv_surface = _glewSearchExtension("EGL_EXT_yuv_surface", extStart, extEnd);
  13508. #endif /* EGL_EXT_yuv_surface */
  13509. #ifdef EGL_HI_clientpixmap
  13510. EGLEW_HI_clientpixmap = _glewSearchExtension("EGL_HI_clientpixmap", extStart, extEnd);
  13511. if (glewExperimental || EGLEW_HI_clientpixmap) EGLEW_HI_clientpixmap = !_glewInit_EGL_HI_clientpixmap();
  13512. #endif /* EGL_HI_clientpixmap */
  13513. #ifdef EGL_HI_colorformats
  13514. EGLEW_HI_colorformats = _glewSearchExtension("EGL_HI_colorformats", extStart, extEnd);
  13515. #endif /* EGL_HI_colorformats */
  13516. #ifdef EGL_IMG_context_priority
  13517. EGLEW_IMG_context_priority = _glewSearchExtension("EGL_IMG_context_priority", extStart, extEnd);
  13518. #endif /* EGL_IMG_context_priority */
  13519. #ifdef EGL_IMG_image_plane_attribs
  13520. EGLEW_IMG_image_plane_attribs = _glewSearchExtension("EGL_IMG_image_plane_attribs", extStart, extEnd);
  13521. #endif /* EGL_IMG_image_plane_attribs */
  13522. #ifdef EGL_KHR_cl_event
  13523. EGLEW_KHR_cl_event = _glewSearchExtension("EGL_KHR_cl_event", extStart, extEnd);
  13524. #endif /* EGL_KHR_cl_event */
  13525. #ifdef EGL_KHR_cl_event2
  13526. EGLEW_KHR_cl_event2 = _glewSearchExtension("EGL_KHR_cl_event2", extStart, extEnd);
  13527. if (glewExperimental || EGLEW_KHR_cl_event2) EGLEW_KHR_cl_event2 = !_glewInit_EGL_KHR_cl_event2();
  13528. #endif /* EGL_KHR_cl_event2 */
  13529. #ifdef EGL_KHR_client_get_all_proc_addresses
  13530. EGLEW_KHR_client_get_all_proc_addresses = _glewSearchExtension("EGL_KHR_client_get_all_proc_addresses", extStart, extEnd);
  13531. #endif /* EGL_KHR_client_get_all_proc_addresses */
  13532. #ifdef EGL_KHR_config_attribs
  13533. EGLEW_KHR_config_attribs = _glewSearchExtension("EGL_KHR_config_attribs", extStart, extEnd);
  13534. #endif /* EGL_KHR_config_attribs */
  13535. #ifdef EGL_KHR_create_context
  13536. EGLEW_KHR_create_context = _glewSearchExtension("EGL_KHR_create_context", extStart, extEnd);
  13537. #endif /* EGL_KHR_create_context */
  13538. #ifdef EGL_KHR_create_context_no_error
  13539. EGLEW_KHR_create_context_no_error = _glewSearchExtension("EGL_KHR_create_context_no_error", extStart, extEnd);
  13540. #endif /* EGL_KHR_create_context_no_error */
  13541. #ifdef EGL_KHR_debug
  13542. EGLEW_KHR_debug = _glewSearchExtension("EGL_KHR_debug", extStart, extEnd);
  13543. if (glewExperimental || EGLEW_KHR_debug) EGLEW_KHR_debug = !_glewInit_EGL_KHR_debug();
  13544. #endif /* EGL_KHR_debug */
  13545. #ifdef EGL_KHR_fence_sync
  13546. EGLEW_KHR_fence_sync = _glewSearchExtension("EGL_KHR_fence_sync", extStart, extEnd);
  13547. #endif /* EGL_KHR_fence_sync */
  13548. #ifdef EGL_KHR_get_all_proc_addresses
  13549. EGLEW_KHR_get_all_proc_addresses = _glewSearchExtension("EGL_KHR_get_all_proc_addresses", extStart, extEnd);
  13550. #endif /* EGL_KHR_get_all_proc_addresses */
  13551. #ifdef EGL_KHR_gl_colorspace
  13552. EGLEW_KHR_gl_colorspace = _glewSearchExtension("EGL_KHR_gl_colorspace", extStart, extEnd);
  13553. #endif /* EGL_KHR_gl_colorspace */
  13554. #ifdef EGL_KHR_gl_renderbuffer_image
  13555. EGLEW_KHR_gl_renderbuffer_image = _glewSearchExtension("EGL_KHR_gl_renderbuffer_image", extStart, extEnd);
  13556. #endif /* EGL_KHR_gl_renderbuffer_image */
  13557. #ifdef EGL_KHR_gl_texture_2D_image
  13558. EGLEW_KHR_gl_texture_2D_image = _glewSearchExtension("EGL_KHR_gl_texture_2D_image", extStart, extEnd);
  13559. #endif /* EGL_KHR_gl_texture_2D_image */
  13560. #ifdef EGL_KHR_gl_texture_3D_image
  13561. EGLEW_KHR_gl_texture_3D_image = _glewSearchExtension("EGL_KHR_gl_texture_3D_image", extStart, extEnd);
  13562. #endif /* EGL_KHR_gl_texture_3D_image */
  13563. #ifdef EGL_KHR_gl_texture_cubemap_image
  13564. EGLEW_KHR_gl_texture_cubemap_image = _glewSearchExtension("EGL_KHR_gl_texture_cubemap_image", extStart, extEnd);
  13565. #endif /* EGL_KHR_gl_texture_cubemap_image */
  13566. #ifdef EGL_KHR_image
  13567. EGLEW_KHR_image = _glewSearchExtension("EGL_KHR_image", extStart, extEnd);
  13568. if (glewExperimental || EGLEW_KHR_image) EGLEW_KHR_image = !_glewInit_EGL_KHR_image();
  13569. #endif /* EGL_KHR_image */
  13570. #ifdef EGL_KHR_image_base
  13571. EGLEW_KHR_image_base = _glewSearchExtension("EGL_KHR_image_base", extStart, extEnd);
  13572. #endif /* EGL_KHR_image_base */
  13573. #ifdef EGL_KHR_image_pixmap
  13574. EGLEW_KHR_image_pixmap = _glewSearchExtension("EGL_KHR_image_pixmap", extStart, extEnd);
  13575. #endif /* EGL_KHR_image_pixmap */
  13576. #ifdef EGL_KHR_lock_surface
  13577. EGLEW_KHR_lock_surface = _glewSearchExtension("EGL_KHR_lock_surface", extStart, extEnd);
  13578. if (glewExperimental || EGLEW_KHR_lock_surface) EGLEW_KHR_lock_surface = !_glewInit_EGL_KHR_lock_surface();
  13579. #endif /* EGL_KHR_lock_surface */
  13580. #ifdef EGL_KHR_lock_surface2
  13581. EGLEW_KHR_lock_surface2 = _glewSearchExtension("EGL_KHR_lock_surface2", extStart, extEnd);
  13582. #endif /* EGL_KHR_lock_surface2 */
  13583. #ifdef EGL_KHR_lock_surface3
  13584. EGLEW_KHR_lock_surface3 = _glewSearchExtension("EGL_KHR_lock_surface3", extStart, extEnd);
  13585. if (glewExperimental || EGLEW_KHR_lock_surface3) EGLEW_KHR_lock_surface3 = !_glewInit_EGL_KHR_lock_surface3();
  13586. #endif /* EGL_KHR_lock_surface3 */
  13587. #ifdef EGL_KHR_mutable_render_buffer
  13588. EGLEW_KHR_mutable_render_buffer = _glewSearchExtension("EGL_KHR_mutable_render_buffer", extStart, extEnd);
  13589. #endif /* EGL_KHR_mutable_render_buffer */
  13590. #ifdef EGL_KHR_partial_update
  13591. EGLEW_KHR_partial_update = _glewSearchExtension("EGL_KHR_partial_update", extStart, extEnd);
  13592. if (glewExperimental || EGLEW_KHR_partial_update) EGLEW_KHR_partial_update = !_glewInit_EGL_KHR_partial_update();
  13593. #endif /* EGL_KHR_partial_update */
  13594. #ifdef EGL_KHR_platform_android
  13595. EGLEW_KHR_platform_android = _glewSearchExtension("EGL_KHR_platform_android", extStart, extEnd);
  13596. #endif /* EGL_KHR_platform_android */
  13597. #ifdef EGL_KHR_platform_gbm
  13598. EGLEW_KHR_platform_gbm = _glewSearchExtension("EGL_KHR_platform_gbm", extStart, extEnd);
  13599. #endif /* EGL_KHR_platform_gbm */
  13600. #ifdef EGL_KHR_platform_wayland
  13601. EGLEW_KHR_platform_wayland = _glewSearchExtension("EGL_KHR_platform_wayland", extStart, extEnd);
  13602. #endif /* EGL_KHR_platform_wayland */
  13603. #ifdef EGL_KHR_platform_x11
  13604. EGLEW_KHR_platform_x11 = _glewSearchExtension("EGL_KHR_platform_x11", extStart, extEnd);
  13605. #endif /* EGL_KHR_platform_x11 */
  13606. #ifdef EGL_KHR_reusable_sync
  13607. EGLEW_KHR_reusable_sync = _glewSearchExtension("EGL_KHR_reusable_sync", extStart, extEnd);
  13608. if (glewExperimental || EGLEW_KHR_reusable_sync) EGLEW_KHR_reusable_sync = !_glewInit_EGL_KHR_reusable_sync();
  13609. #endif /* EGL_KHR_reusable_sync */
  13610. #ifdef EGL_KHR_stream
  13611. EGLEW_KHR_stream = _glewSearchExtension("EGL_KHR_stream", extStart, extEnd);
  13612. if (glewExperimental || EGLEW_KHR_stream) EGLEW_KHR_stream = !_glewInit_EGL_KHR_stream();
  13613. #endif /* EGL_KHR_stream */
  13614. #ifdef EGL_KHR_stream_consumer_gltexture
  13615. EGLEW_KHR_stream_consumer_gltexture = _glewSearchExtension("EGL_KHR_stream_consumer_gltexture", extStart, extEnd);
  13616. if (glewExperimental || EGLEW_KHR_stream_consumer_gltexture) EGLEW_KHR_stream_consumer_gltexture = !_glewInit_EGL_KHR_stream_consumer_gltexture();
  13617. #endif /* EGL_KHR_stream_consumer_gltexture */
  13618. #ifdef EGL_KHR_stream_cross_process_fd
  13619. EGLEW_KHR_stream_cross_process_fd = _glewSearchExtension("EGL_KHR_stream_cross_process_fd", extStart, extEnd);
  13620. if (glewExperimental || EGLEW_KHR_stream_cross_process_fd) EGLEW_KHR_stream_cross_process_fd = !_glewInit_EGL_KHR_stream_cross_process_fd();
  13621. #endif /* EGL_KHR_stream_cross_process_fd */
  13622. #ifdef EGL_KHR_stream_fifo
  13623. EGLEW_KHR_stream_fifo = _glewSearchExtension("EGL_KHR_stream_fifo", extStart, extEnd);
  13624. if (glewExperimental || EGLEW_KHR_stream_fifo) EGLEW_KHR_stream_fifo = !_glewInit_EGL_KHR_stream_fifo();
  13625. #endif /* EGL_KHR_stream_fifo */
  13626. #ifdef EGL_KHR_stream_producer_aldatalocator
  13627. EGLEW_KHR_stream_producer_aldatalocator = _glewSearchExtension("EGL_KHR_stream_producer_aldatalocator", extStart, extEnd);
  13628. #endif /* EGL_KHR_stream_producer_aldatalocator */
  13629. #ifdef EGL_KHR_stream_producer_eglsurface
  13630. EGLEW_KHR_stream_producer_eglsurface = _glewSearchExtension("EGL_KHR_stream_producer_eglsurface", extStart, extEnd);
  13631. if (glewExperimental || EGLEW_KHR_stream_producer_eglsurface) EGLEW_KHR_stream_producer_eglsurface = !_glewInit_EGL_KHR_stream_producer_eglsurface();
  13632. #endif /* EGL_KHR_stream_producer_eglsurface */
  13633. #ifdef EGL_KHR_surfaceless_context
  13634. EGLEW_KHR_surfaceless_context = _glewSearchExtension("EGL_KHR_surfaceless_context", extStart, extEnd);
  13635. #endif /* EGL_KHR_surfaceless_context */
  13636. #ifdef EGL_KHR_swap_buffers_with_damage
  13637. EGLEW_KHR_swap_buffers_with_damage = _glewSearchExtension("EGL_KHR_swap_buffers_with_damage", extStart, extEnd);
  13638. if (glewExperimental || EGLEW_KHR_swap_buffers_with_damage) EGLEW_KHR_swap_buffers_with_damage = !_glewInit_EGL_KHR_swap_buffers_with_damage();
  13639. #endif /* EGL_KHR_swap_buffers_with_damage */
  13640. #ifdef EGL_KHR_vg_parent_image
  13641. EGLEW_KHR_vg_parent_image = _glewSearchExtension("EGL_KHR_vg_parent_image", extStart, extEnd);
  13642. #endif /* EGL_KHR_vg_parent_image */
  13643. #ifdef EGL_KHR_wait_sync
  13644. EGLEW_KHR_wait_sync = _glewSearchExtension("EGL_KHR_wait_sync", extStart, extEnd);
  13645. if (glewExperimental || EGLEW_KHR_wait_sync) EGLEW_KHR_wait_sync = !_glewInit_EGL_KHR_wait_sync();
  13646. #endif /* EGL_KHR_wait_sync */
  13647. #ifdef EGL_MESA_drm_image
  13648. EGLEW_MESA_drm_image = _glewSearchExtension("EGL_MESA_drm_image", extStart, extEnd);
  13649. if (glewExperimental || EGLEW_MESA_drm_image) EGLEW_MESA_drm_image = !_glewInit_EGL_MESA_drm_image();
  13650. #endif /* EGL_MESA_drm_image */
  13651. #ifdef EGL_MESA_image_dma_buf_export
  13652. EGLEW_MESA_image_dma_buf_export = _glewSearchExtension("EGL_MESA_image_dma_buf_export", extStart, extEnd);
  13653. if (glewExperimental || EGLEW_MESA_image_dma_buf_export) EGLEW_MESA_image_dma_buf_export = !_glewInit_EGL_MESA_image_dma_buf_export();
  13654. #endif /* EGL_MESA_image_dma_buf_export */
  13655. #ifdef EGL_MESA_platform_gbm
  13656. EGLEW_MESA_platform_gbm = _glewSearchExtension("EGL_MESA_platform_gbm", extStart, extEnd);
  13657. #endif /* EGL_MESA_platform_gbm */
  13658. #ifdef EGL_NOK_swap_region
  13659. EGLEW_NOK_swap_region = _glewSearchExtension("EGL_NOK_swap_region", extStart, extEnd);
  13660. if (glewExperimental || EGLEW_NOK_swap_region) EGLEW_NOK_swap_region = !_glewInit_EGL_NOK_swap_region();
  13661. #endif /* EGL_NOK_swap_region */
  13662. #ifdef EGL_NOK_swap_region2
  13663. EGLEW_NOK_swap_region2 = _glewSearchExtension("EGL_NOK_swap_region2", extStart, extEnd);
  13664. if (glewExperimental || EGLEW_NOK_swap_region2) EGLEW_NOK_swap_region2 = !_glewInit_EGL_NOK_swap_region2();
  13665. #endif /* EGL_NOK_swap_region2 */
  13666. #ifdef EGL_NOK_texture_from_pixmap
  13667. EGLEW_NOK_texture_from_pixmap = _glewSearchExtension("EGL_NOK_texture_from_pixmap", extStart, extEnd);
  13668. #endif /* EGL_NOK_texture_from_pixmap */
  13669. #ifdef EGL_NV_3dvision_surface
  13670. EGLEW_NV_3dvision_surface = _glewSearchExtension("EGL_NV_3dvision_surface", extStart, extEnd);
  13671. #endif /* EGL_NV_3dvision_surface */
  13672. #ifdef EGL_NV_coverage_sample
  13673. EGLEW_NV_coverage_sample = _glewSearchExtension("EGL_NV_coverage_sample", extStart, extEnd);
  13674. #endif /* EGL_NV_coverage_sample */
  13675. #ifdef EGL_NV_coverage_sample_resolve
  13676. EGLEW_NV_coverage_sample_resolve = _glewSearchExtension("EGL_NV_coverage_sample_resolve", extStart, extEnd);
  13677. #endif /* EGL_NV_coverage_sample_resolve */
  13678. #ifdef EGL_NV_cuda_event
  13679. EGLEW_NV_cuda_event = _glewSearchExtension("EGL_NV_cuda_event", extStart, extEnd);
  13680. #endif /* EGL_NV_cuda_event */
  13681. #ifdef EGL_NV_depth_nonlinear
  13682. EGLEW_NV_depth_nonlinear = _glewSearchExtension("EGL_NV_depth_nonlinear", extStart, extEnd);
  13683. #endif /* EGL_NV_depth_nonlinear */
  13684. #ifdef EGL_NV_device_cuda
  13685. EGLEW_NV_device_cuda = _glewSearchExtension("EGL_NV_device_cuda", extStart, extEnd);
  13686. #endif /* EGL_NV_device_cuda */
  13687. #ifdef EGL_NV_native_query
  13688. EGLEW_NV_native_query = _glewSearchExtension("EGL_NV_native_query", extStart, extEnd);
  13689. if (glewExperimental || EGLEW_NV_native_query) EGLEW_NV_native_query = !_glewInit_EGL_NV_native_query();
  13690. #endif /* EGL_NV_native_query */
  13691. #ifdef EGL_NV_post_convert_rounding
  13692. EGLEW_NV_post_convert_rounding = _glewSearchExtension("EGL_NV_post_convert_rounding", extStart, extEnd);
  13693. #endif /* EGL_NV_post_convert_rounding */
  13694. #ifdef EGL_NV_post_sub_buffer
  13695. EGLEW_NV_post_sub_buffer = _glewSearchExtension("EGL_NV_post_sub_buffer", extStart, extEnd);
  13696. if (glewExperimental || EGLEW_NV_post_sub_buffer) EGLEW_NV_post_sub_buffer = !_glewInit_EGL_NV_post_sub_buffer();
  13697. #endif /* EGL_NV_post_sub_buffer */
  13698. #ifdef EGL_NV_robustness_video_memory_purge
  13699. EGLEW_NV_robustness_video_memory_purge = _glewSearchExtension("EGL_NV_robustness_video_memory_purge", extStart, extEnd);
  13700. #endif /* EGL_NV_robustness_video_memory_purge */
  13701. #ifdef EGL_NV_stream_consumer_gltexture_yuv
  13702. EGLEW_NV_stream_consumer_gltexture_yuv = _glewSearchExtension("EGL_NV_stream_consumer_gltexture_yuv", extStart, extEnd);
  13703. if (glewExperimental || EGLEW_NV_stream_consumer_gltexture_yuv) EGLEW_NV_stream_consumer_gltexture_yuv = !_glewInit_EGL_NV_stream_consumer_gltexture_yuv();
  13704. #endif /* EGL_NV_stream_consumer_gltexture_yuv */
  13705. #ifdef EGL_NV_stream_metadata
  13706. EGLEW_NV_stream_metadata = _glewSearchExtension("EGL_NV_stream_metadata", extStart, extEnd);
  13707. if (glewExperimental || EGLEW_NV_stream_metadata) EGLEW_NV_stream_metadata = !_glewInit_EGL_NV_stream_metadata();
  13708. #endif /* EGL_NV_stream_metadata */
  13709. #ifdef EGL_NV_stream_sync
  13710. EGLEW_NV_stream_sync = _glewSearchExtension("EGL_NV_stream_sync", extStart, extEnd);
  13711. if (glewExperimental || EGLEW_NV_stream_sync) EGLEW_NV_stream_sync = !_glewInit_EGL_NV_stream_sync();
  13712. #endif /* EGL_NV_stream_sync */
  13713. #ifdef EGL_NV_sync
  13714. EGLEW_NV_sync = _glewSearchExtension("EGL_NV_sync", extStart, extEnd);
  13715. if (glewExperimental || EGLEW_NV_sync) EGLEW_NV_sync = !_glewInit_EGL_NV_sync();
  13716. #endif /* EGL_NV_sync */
  13717. #ifdef EGL_NV_system_time
  13718. EGLEW_NV_system_time = _glewSearchExtension("EGL_NV_system_time", extStart, extEnd);
  13719. if (glewExperimental || EGLEW_NV_system_time) EGLEW_NV_system_time = !_glewInit_EGL_NV_system_time();
  13720. #endif /* EGL_NV_system_time */
  13721. #ifdef EGL_TIZEN_image_native_buffer
  13722. EGLEW_TIZEN_image_native_buffer = _glewSearchExtension("EGL_TIZEN_image_native_buffer", extStart, extEnd);
  13723. #endif /* EGL_TIZEN_image_native_buffer */
  13724. #ifdef EGL_TIZEN_image_native_surface
  13725. EGLEW_TIZEN_image_native_surface = _glewSearchExtension("EGL_TIZEN_image_native_surface", extStart, extEnd);
  13726. #endif /* EGL_TIZEN_image_native_surface */
  13727. return GLEW_OK;
  13728. }
  13729. #elif defined(_WIN32)
  13730. PFNWGLSETSTEREOEMITTERSTATE3DLPROC __wglewSetStereoEmitterState3DL = NULL;
  13731. PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC __wglewBlitContextFramebufferAMD = NULL;
  13732. PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC __wglewCreateAssociatedContextAMD = NULL;
  13733. PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC __wglewCreateAssociatedContextAttribsAMD = NULL;
  13734. PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC __wglewDeleteAssociatedContextAMD = NULL;
  13735. PFNWGLGETCONTEXTGPUIDAMDPROC __wglewGetContextGPUIDAMD = NULL;
  13736. PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC __wglewGetCurrentAssociatedContextAMD = NULL;
  13737. PFNWGLGETGPUIDSAMDPROC __wglewGetGPUIDsAMD = NULL;
  13738. PFNWGLGETGPUINFOAMDPROC __wglewGetGPUInfoAMD = NULL;
  13739. PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC __wglewMakeAssociatedContextCurrentAMD = NULL;
  13740. PFNWGLCREATEBUFFERREGIONARBPROC __wglewCreateBufferRegionARB = NULL;
  13741. PFNWGLDELETEBUFFERREGIONARBPROC __wglewDeleteBufferRegionARB = NULL;
  13742. PFNWGLRESTOREBUFFERREGIONARBPROC __wglewRestoreBufferRegionARB = NULL;
  13743. PFNWGLSAVEBUFFERREGIONARBPROC __wglewSaveBufferRegionARB = NULL;
  13744. PFNWGLCREATECONTEXTATTRIBSARBPROC __wglewCreateContextAttribsARB = NULL;
  13745. PFNWGLGETEXTENSIONSSTRINGARBPROC __wglewGetExtensionsStringARB = NULL;
  13746. PFNWGLGETCURRENTREADDCARBPROC __wglewGetCurrentReadDCARB = NULL;
  13747. PFNWGLMAKECONTEXTCURRENTARBPROC __wglewMakeContextCurrentARB = NULL;
  13748. PFNWGLCREATEPBUFFERARBPROC __wglewCreatePbufferARB = NULL;
  13749. PFNWGLDESTROYPBUFFERARBPROC __wglewDestroyPbufferARB = NULL;
  13750. PFNWGLGETPBUFFERDCARBPROC __wglewGetPbufferDCARB = NULL;
  13751. PFNWGLQUERYPBUFFERARBPROC __wglewQueryPbufferARB = NULL;
  13752. PFNWGLRELEASEPBUFFERDCARBPROC __wglewReleasePbufferDCARB = NULL;
  13753. PFNWGLCHOOSEPIXELFORMATARBPROC __wglewChoosePixelFormatARB = NULL;
  13754. PFNWGLGETPIXELFORMATATTRIBFVARBPROC __wglewGetPixelFormatAttribfvARB = NULL;
  13755. PFNWGLGETPIXELFORMATATTRIBIVARBPROC __wglewGetPixelFormatAttribivARB = NULL;
  13756. PFNWGLBINDTEXIMAGEARBPROC __wglewBindTexImageARB = NULL;
  13757. PFNWGLRELEASETEXIMAGEARBPROC __wglewReleaseTexImageARB = NULL;
  13758. PFNWGLSETPBUFFERATTRIBARBPROC __wglewSetPbufferAttribARB = NULL;
  13759. PFNWGLBINDDISPLAYCOLORTABLEEXTPROC __wglewBindDisplayColorTableEXT = NULL;
  13760. PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC __wglewCreateDisplayColorTableEXT = NULL;
  13761. PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC __wglewDestroyDisplayColorTableEXT = NULL;
  13762. PFNWGLLOADDISPLAYCOLORTABLEEXTPROC __wglewLoadDisplayColorTableEXT = NULL;
  13763. PFNWGLGETEXTENSIONSSTRINGEXTPROC __wglewGetExtensionsStringEXT = NULL;
  13764. PFNWGLGETCURRENTREADDCEXTPROC __wglewGetCurrentReadDCEXT = NULL;
  13765. PFNWGLMAKECONTEXTCURRENTEXTPROC __wglewMakeContextCurrentEXT = NULL;
  13766. PFNWGLCREATEPBUFFEREXTPROC __wglewCreatePbufferEXT = NULL;
  13767. PFNWGLDESTROYPBUFFEREXTPROC __wglewDestroyPbufferEXT = NULL;
  13768. PFNWGLGETPBUFFERDCEXTPROC __wglewGetPbufferDCEXT = NULL;
  13769. PFNWGLQUERYPBUFFEREXTPROC __wglewQueryPbufferEXT = NULL;
  13770. PFNWGLRELEASEPBUFFERDCEXTPROC __wglewReleasePbufferDCEXT = NULL;
  13771. PFNWGLCHOOSEPIXELFORMATEXTPROC __wglewChoosePixelFormatEXT = NULL;
  13772. PFNWGLGETPIXELFORMATATTRIBFVEXTPROC __wglewGetPixelFormatAttribfvEXT = NULL;
  13773. PFNWGLGETPIXELFORMATATTRIBIVEXTPROC __wglewGetPixelFormatAttribivEXT = NULL;
  13774. PFNWGLGETSWAPINTERVALEXTPROC __wglewGetSwapIntervalEXT = NULL;
  13775. PFNWGLSWAPINTERVALEXTPROC __wglewSwapIntervalEXT = NULL;
  13776. PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC __wglewGetDigitalVideoParametersI3D = NULL;
  13777. PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC __wglewSetDigitalVideoParametersI3D = NULL;
  13778. PFNWGLGETGAMMATABLEI3DPROC __wglewGetGammaTableI3D = NULL;
  13779. PFNWGLGETGAMMATABLEPARAMETERSI3DPROC __wglewGetGammaTableParametersI3D = NULL;
  13780. PFNWGLSETGAMMATABLEI3DPROC __wglewSetGammaTableI3D = NULL;
  13781. PFNWGLSETGAMMATABLEPARAMETERSI3DPROC __wglewSetGammaTableParametersI3D = NULL;
  13782. PFNWGLDISABLEGENLOCKI3DPROC __wglewDisableGenlockI3D = NULL;
  13783. PFNWGLENABLEGENLOCKI3DPROC __wglewEnableGenlockI3D = NULL;
  13784. PFNWGLGENLOCKSAMPLERATEI3DPROC __wglewGenlockSampleRateI3D = NULL;
  13785. PFNWGLGENLOCKSOURCEDELAYI3DPROC __wglewGenlockSourceDelayI3D = NULL;
  13786. PFNWGLGENLOCKSOURCEEDGEI3DPROC __wglewGenlockSourceEdgeI3D = NULL;
  13787. PFNWGLGENLOCKSOURCEI3DPROC __wglewGenlockSourceI3D = NULL;
  13788. PFNWGLGETGENLOCKSAMPLERATEI3DPROC __wglewGetGenlockSampleRateI3D = NULL;
  13789. PFNWGLGETGENLOCKSOURCEDELAYI3DPROC __wglewGetGenlockSourceDelayI3D = NULL;
  13790. PFNWGLGETGENLOCKSOURCEEDGEI3DPROC __wglewGetGenlockSourceEdgeI3D = NULL;
  13791. PFNWGLGETGENLOCKSOURCEI3DPROC __wglewGetGenlockSourceI3D = NULL;
  13792. PFNWGLISENABLEDGENLOCKI3DPROC __wglewIsEnabledGenlockI3D = NULL;
  13793. PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC __wglewQueryGenlockMaxSourceDelayI3D = NULL;
  13794. PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC __wglewAssociateImageBufferEventsI3D = NULL;
  13795. PFNWGLCREATEIMAGEBUFFERI3DPROC __wglewCreateImageBufferI3D = NULL;
  13796. PFNWGLDESTROYIMAGEBUFFERI3DPROC __wglewDestroyImageBufferI3D = NULL;
  13797. PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC __wglewReleaseImageBufferEventsI3D = NULL;
  13798. PFNWGLDISABLEFRAMELOCKI3DPROC __wglewDisableFrameLockI3D = NULL;
  13799. PFNWGLENABLEFRAMELOCKI3DPROC __wglewEnableFrameLockI3D = NULL;
  13800. PFNWGLISENABLEDFRAMELOCKI3DPROC __wglewIsEnabledFrameLockI3D = NULL;
  13801. PFNWGLQUERYFRAMELOCKMASTERI3DPROC __wglewQueryFrameLockMasterI3D = NULL;
  13802. PFNWGLBEGINFRAMETRACKINGI3DPROC __wglewBeginFrameTrackingI3D = NULL;
  13803. PFNWGLENDFRAMETRACKINGI3DPROC __wglewEndFrameTrackingI3D = NULL;
  13804. PFNWGLGETFRAMEUSAGEI3DPROC __wglewGetFrameUsageI3D = NULL;
  13805. PFNWGLQUERYFRAMETRACKINGI3DPROC __wglewQueryFrameTrackingI3D = NULL;
  13806. PFNWGLDXCLOSEDEVICENVPROC __wglewDXCloseDeviceNV = NULL;
  13807. PFNWGLDXLOCKOBJECTSNVPROC __wglewDXLockObjectsNV = NULL;
  13808. PFNWGLDXOBJECTACCESSNVPROC __wglewDXObjectAccessNV = NULL;
  13809. PFNWGLDXOPENDEVICENVPROC __wglewDXOpenDeviceNV = NULL;
  13810. PFNWGLDXREGISTEROBJECTNVPROC __wglewDXRegisterObjectNV = NULL;
  13811. PFNWGLDXSETRESOURCESHAREHANDLENVPROC __wglewDXSetResourceShareHandleNV = NULL;
  13812. PFNWGLDXUNLOCKOBJECTSNVPROC __wglewDXUnlockObjectsNV = NULL;
  13813. PFNWGLDXUNREGISTEROBJECTNVPROC __wglewDXUnregisterObjectNV = NULL;
  13814. PFNWGLCOPYIMAGESUBDATANVPROC __wglewCopyImageSubDataNV = NULL;
  13815. PFNWGLDELAYBEFORESWAPNVPROC __wglewDelayBeforeSwapNV = NULL;
  13816. PFNWGLCREATEAFFINITYDCNVPROC __wglewCreateAffinityDCNV = NULL;
  13817. PFNWGLDELETEDCNVPROC __wglewDeleteDCNV = NULL;
  13818. PFNWGLENUMGPUDEVICESNVPROC __wglewEnumGpuDevicesNV = NULL;
  13819. PFNWGLENUMGPUSFROMAFFINITYDCNVPROC __wglewEnumGpusFromAffinityDCNV = NULL;
  13820. PFNWGLENUMGPUSNVPROC __wglewEnumGpusNV = NULL;
  13821. PFNWGLBINDVIDEODEVICENVPROC __wglewBindVideoDeviceNV = NULL;
  13822. PFNWGLENUMERATEVIDEODEVICESNVPROC __wglewEnumerateVideoDevicesNV = NULL;
  13823. PFNWGLQUERYCURRENTCONTEXTNVPROC __wglewQueryCurrentContextNV = NULL;
  13824. PFNWGLBINDSWAPBARRIERNVPROC __wglewBindSwapBarrierNV = NULL;
  13825. PFNWGLJOINSWAPGROUPNVPROC __wglewJoinSwapGroupNV = NULL;
  13826. PFNWGLQUERYFRAMECOUNTNVPROC __wglewQueryFrameCountNV = NULL;
  13827. PFNWGLQUERYMAXSWAPGROUPSNVPROC __wglewQueryMaxSwapGroupsNV = NULL;
  13828. PFNWGLQUERYSWAPGROUPNVPROC __wglewQuerySwapGroupNV = NULL;
  13829. PFNWGLRESETFRAMECOUNTNVPROC __wglewResetFrameCountNV = NULL;
  13830. PFNWGLALLOCATEMEMORYNVPROC __wglewAllocateMemoryNV = NULL;
  13831. PFNWGLFREEMEMORYNVPROC __wglewFreeMemoryNV = NULL;
  13832. PFNWGLBINDVIDEOCAPTUREDEVICENVPROC __wglewBindVideoCaptureDeviceNV = NULL;
  13833. PFNWGLENUMERATEVIDEOCAPTUREDEVICESNVPROC __wglewEnumerateVideoCaptureDevicesNV = NULL;
  13834. PFNWGLLOCKVIDEOCAPTUREDEVICENVPROC __wglewLockVideoCaptureDeviceNV = NULL;
  13835. PFNWGLQUERYVIDEOCAPTUREDEVICENVPROC __wglewQueryVideoCaptureDeviceNV = NULL;
  13836. PFNWGLRELEASEVIDEOCAPTUREDEVICENVPROC __wglewReleaseVideoCaptureDeviceNV = NULL;
  13837. PFNWGLBINDVIDEOIMAGENVPROC __wglewBindVideoImageNV = NULL;
  13838. PFNWGLGETVIDEODEVICENVPROC __wglewGetVideoDeviceNV = NULL;
  13839. PFNWGLGETVIDEOINFONVPROC __wglewGetVideoInfoNV = NULL;
  13840. PFNWGLRELEASEVIDEODEVICENVPROC __wglewReleaseVideoDeviceNV = NULL;
  13841. PFNWGLRELEASEVIDEOIMAGENVPROC __wglewReleaseVideoImageNV = NULL;
  13842. PFNWGLSENDPBUFFERTOVIDEONVPROC __wglewSendPbufferToVideoNV = NULL;
  13843. PFNWGLGETMSCRATEOMLPROC __wglewGetMscRateOML = NULL;
  13844. PFNWGLGETSYNCVALUESOMLPROC __wglewGetSyncValuesOML = NULL;
  13845. PFNWGLSWAPBUFFERSMSCOMLPROC __wglewSwapBuffersMscOML = NULL;
  13846. PFNWGLSWAPLAYERBUFFERSMSCOMLPROC __wglewSwapLayerBuffersMscOML = NULL;
  13847. PFNWGLWAITFORMSCOMLPROC __wglewWaitForMscOML = NULL;
  13848. PFNWGLWAITFORSBCOMLPROC __wglewWaitForSbcOML = NULL;
  13849. GLboolean __WGLEW_3DFX_multisample = GL_FALSE;
  13850. GLboolean __WGLEW_3DL_stereo_control = GL_FALSE;
  13851. GLboolean __WGLEW_AMD_gpu_association = GL_FALSE;
  13852. GLboolean __WGLEW_ARB_buffer_region = GL_FALSE;
  13853. GLboolean __WGLEW_ARB_context_flush_control = GL_FALSE;
  13854. GLboolean __WGLEW_ARB_create_context = GL_FALSE;
  13855. GLboolean __WGLEW_ARB_create_context_profile = GL_FALSE;
  13856. GLboolean __WGLEW_ARB_create_context_robustness = GL_FALSE;
  13857. GLboolean __WGLEW_ARB_extensions_string = GL_FALSE;
  13858. GLboolean __WGLEW_ARB_framebuffer_sRGB = GL_FALSE;
  13859. GLboolean __WGLEW_ARB_make_current_read = GL_FALSE;
  13860. GLboolean __WGLEW_ARB_multisample = GL_FALSE;
  13861. GLboolean __WGLEW_ARB_pbuffer = GL_FALSE;
  13862. GLboolean __WGLEW_ARB_pixel_format = GL_FALSE;
  13863. GLboolean __WGLEW_ARB_pixel_format_float = GL_FALSE;
  13864. GLboolean __WGLEW_ARB_render_texture = GL_FALSE;
  13865. GLboolean __WGLEW_ARB_robustness_application_isolation = GL_FALSE;
  13866. GLboolean __WGLEW_ARB_robustness_share_group_isolation = GL_FALSE;
  13867. GLboolean __WGLEW_ATI_pixel_format_float = GL_FALSE;
  13868. GLboolean __WGLEW_ATI_render_texture_rectangle = GL_FALSE;
  13869. GLboolean __WGLEW_EXT_create_context_es2_profile = GL_FALSE;
  13870. GLboolean __WGLEW_EXT_create_context_es_profile = GL_FALSE;
  13871. GLboolean __WGLEW_EXT_depth_float = GL_FALSE;
  13872. GLboolean __WGLEW_EXT_display_color_table = GL_FALSE;
  13873. GLboolean __WGLEW_EXT_extensions_string = GL_FALSE;
  13874. GLboolean __WGLEW_EXT_framebuffer_sRGB = GL_FALSE;
  13875. GLboolean __WGLEW_EXT_make_current_read = GL_FALSE;
  13876. GLboolean __WGLEW_EXT_multisample = GL_FALSE;
  13877. GLboolean __WGLEW_EXT_pbuffer = GL_FALSE;
  13878. GLboolean __WGLEW_EXT_pixel_format = GL_FALSE;
  13879. GLboolean __WGLEW_EXT_pixel_format_packed_float = GL_FALSE;
  13880. GLboolean __WGLEW_EXT_swap_control = GL_FALSE;
  13881. GLboolean __WGLEW_EXT_swap_control_tear = GL_FALSE;
  13882. GLboolean __WGLEW_I3D_digital_video_control = GL_FALSE;
  13883. GLboolean __WGLEW_I3D_gamma = GL_FALSE;
  13884. GLboolean __WGLEW_I3D_genlock = GL_FALSE;
  13885. GLboolean __WGLEW_I3D_image_buffer = GL_FALSE;
  13886. GLboolean __WGLEW_I3D_swap_frame_lock = GL_FALSE;
  13887. GLboolean __WGLEW_I3D_swap_frame_usage = GL_FALSE;
  13888. GLboolean __WGLEW_NV_DX_interop = GL_FALSE;
  13889. GLboolean __WGLEW_NV_DX_interop2 = GL_FALSE;
  13890. GLboolean __WGLEW_NV_copy_image = GL_FALSE;
  13891. GLboolean __WGLEW_NV_delay_before_swap = GL_FALSE;
  13892. GLboolean __WGLEW_NV_float_buffer = GL_FALSE;
  13893. GLboolean __WGLEW_NV_gpu_affinity = GL_FALSE;
  13894. GLboolean __WGLEW_NV_multisample_coverage = GL_FALSE;
  13895. GLboolean __WGLEW_NV_present_video = GL_FALSE;
  13896. GLboolean __WGLEW_NV_render_depth_texture = GL_FALSE;
  13897. GLboolean __WGLEW_NV_render_texture_rectangle = GL_FALSE;
  13898. GLboolean __WGLEW_NV_swap_group = GL_FALSE;
  13899. GLboolean __WGLEW_NV_vertex_array_range = GL_FALSE;
  13900. GLboolean __WGLEW_NV_video_capture = GL_FALSE;
  13901. GLboolean __WGLEW_NV_video_output = GL_FALSE;
  13902. GLboolean __WGLEW_OML_sync_control = GL_FALSE;
  13903. #ifdef WGL_3DL_stereo_control
  13904. static GLboolean _glewInit_WGL_3DL_stereo_control ()
  13905. {
  13906. GLboolean r = GL_FALSE;
  13907. r = ((wglSetStereoEmitterState3DL = (PFNWGLSETSTEREOEMITTERSTATE3DLPROC)glewGetProcAddress((const GLubyte*)"wglSetStereoEmitterState3DL")) == NULL) || r;
  13908. return r;
  13909. }
  13910. #endif /* WGL_3DL_stereo_control */
  13911. #ifdef WGL_AMD_gpu_association
  13912. static GLboolean _glewInit_WGL_AMD_gpu_association ()
  13913. {
  13914. GLboolean r = GL_FALSE;
  13915. r = ((wglBlitContextFramebufferAMD = (PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC)glewGetProcAddress((const GLubyte*)"wglBlitContextFramebufferAMD")) == NULL) || r;
  13916. r = ((wglCreateAssociatedContextAMD = (PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC)glewGetProcAddress((const GLubyte*)"wglCreateAssociatedContextAMD")) == NULL) || r;
  13917. r = ((wglCreateAssociatedContextAttribsAMD = (PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC)glewGetProcAddress((const GLubyte*)"wglCreateAssociatedContextAttribsAMD")) == NULL) || r;
  13918. r = ((wglDeleteAssociatedContextAMD = (PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC)glewGetProcAddress((const GLubyte*)"wglDeleteAssociatedContextAMD")) == NULL) || r;
  13919. r = ((wglGetContextGPUIDAMD = (PFNWGLGETCONTEXTGPUIDAMDPROC)glewGetProcAddress((const GLubyte*)"wglGetContextGPUIDAMD")) == NULL) || r;
  13920. r = ((wglGetCurrentAssociatedContextAMD = (PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC)glewGetProcAddress((const GLubyte*)"wglGetCurrentAssociatedContextAMD")) == NULL) || r;
  13921. r = ((wglGetGPUIDsAMD = (PFNWGLGETGPUIDSAMDPROC)glewGetProcAddress((const GLubyte*)"wglGetGPUIDsAMD")) == NULL) || r;
  13922. r = ((wglGetGPUInfoAMD = (PFNWGLGETGPUINFOAMDPROC)glewGetProcAddress((const GLubyte*)"wglGetGPUInfoAMD")) == NULL) || r;
  13923. r = ((wglMakeAssociatedContextCurrentAMD = (PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC)glewGetProcAddress((const GLubyte*)"wglMakeAssociatedContextCurrentAMD")) == NULL) || r;
  13924. return r;
  13925. }
  13926. #endif /* WGL_AMD_gpu_association */
  13927. #ifdef WGL_ARB_buffer_region
  13928. static GLboolean _glewInit_WGL_ARB_buffer_region ()
  13929. {
  13930. GLboolean r = GL_FALSE;
  13931. r = ((wglCreateBufferRegionARB = (PFNWGLCREATEBUFFERREGIONARBPROC)glewGetProcAddress((const GLubyte*)"wglCreateBufferRegionARB")) == NULL) || r;
  13932. r = ((wglDeleteBufferRegionARB = (PFNWGLDELETEBUFFERREGIONARBPROC)glewGetProcAddress((const GLubyte*)"wglDeleteBufferRegionARB")) == NULL) || r;
  13933. r = ((wglRestoreBufferRegionARB = (PFNWGLRESTOREBUFFERREGIONARBPROC)glewGetProcAddress((const GLubyte*)"wglRestoreBufferRegionARB")) == NULL) || r;
  13934. r = ((wglSaveBufferRegionARB = (PFNWGLSAVEBUFFERREGIONARBPROC)glewGetProcAddress((const GLubyte*)"wglSaveBufferRegionARB")) == NULL) || r;
  13935. return r;
  13936. }
  13937. #endif /* WGL_ARB_buffer_region */
  13938. #ifdef WGL_ARB_create_context
  13939. static GLboolean _glewInit_WGL_ARB_create_context ()
  13940. {
  13941. GLboolean r = GL_FALSE;
  13942. r = ((wglCreateContextAttribsARB = (PFNWGLCREATECONTEXTATTRIBSARBPROC)glewGetProcAddress((const GLubyte*)"wglCreateContextAttribsARB")) == NULL) || r;
  13943. return r;
  13944. }
  13945. #endif /* WGL_ARB_create_context */
  13946. #ifdef WGL_ARB_extensions_string
  13947. static GLboolean _glewInit_WGL_ARB_extensions_string ()
  13948. {
  13949. GLboolean r = GL_FALSE;
  13950. r = ((wglGetExtensionsStringARB = (PFNWGLGETEXTENSIONSSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"wglGetExtensionsStringARB")) == NULL) || r;
  13951. return r;
  13952. }
  13953. #endif /* WGL_ARB_extensions_string */
  13954. #ifdef WGL_ARB_make_current_read
  13955. static GLboolean _glewInit_WGL_ARB_make_current_read ()
  13956. {
  13957. GLboolean r = GL_FALSE;
  13958. r = ((wglGetCurrentReadDCARB = (PFNWGLGETCURRENTREADDCARBPROC)glewGetProcAddress((const GLubyte*)"wglGetCurrentReadDCARB")) == NULL) || r;
  13959. r = ((wglMakeContextCurrentARB = (PFNWGLMAKECONTEXTCURRENTARBPROC)glewGetProcAddress((const GLubyte*)"wglMakeContextCurrentARB")) == NULL) || r;
  13960. return r;
  13961. }
  13962. #endif /* WGL_ARB_make_current_read */
  13963. #ifdef WGL_ARB_pbuffer
  13964. static GLboolean _glewInit_WGL_ARB_pbuffer ()
  13965. {
  13966. GLboolean r = GL_FALSE;
  13967. r = ((wglCreatePbufferARB = (PFNWGLCREATEPBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"wglCreatePbufferARB")) == NULL) || r;
  13968. r = ((wglDestroyPbufferARB = (PFNWGLDESTROYPBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"wglDestroyPbufferARB")) == NULL) || r;
  13969. r = ((wglGetPbufferDCARB = (PFNWGLGETPBUFFERDCARBPROC)glewGetProcAddress((const GLubyte*)"wglGetPbufferDCARB")) == NULL) || r;
  13970. r = ((wglQueryPbufferARB = (PFNWGLQUERYPBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"wglQueryPbufferARB")) == NULL) || r;
  13971. r = ((wglReleasePbufferDCARB = (PFNWGLRELEASEPBUFFERDCARBPROC)glewGetProcAddress((const GLubyte*)"wglReleasePbufferDCARB")) == NULL) || r;
  13972. return r;
  13973. }
  13974. #endif /* WGL_ARB_pbuffer */
  13975. #ifdef WGL_ARB_pixel_format
  13976. static GLboolean _glewInit_WGL_ARB_pixel_format ()
  13977. {
  13978. GLboolean r = GL_FALSE;
  13979. r = ((wglChoosePixelFormatARB = (PFNWGLCHOOSEPIXELFORMATARBPROC)glewGetProcAddress((const GLubyte*)"wglChoosePixelFormatARB")) == NULL) || r;
  13980. r = ((wglGetPixelFormatAttribfvARB = (PFNWGLGETPIXELFORMATATTRIBFVARBPROC)glewGetProcAddress((const GLubyte*)"wglGetPixelFormatAttribfvARB")) == NULL) || r;
  13981. r = ((wglGetPixelFormatAttribivARB = (PFNWGLGETPIXELFORMATATTRIBIVARBPROC)glewGetProcAddress((const GLubyte*)"wglGetPixelFormatAttribivARB")) == NULL) || r;
  13982. return r;
  13983. }
  13984. #endif /* WGL_ARB_pixel_format */
  13985. #ifdef WGL_ARB_render_texture
  13986. static GLboolean _glewInit_WGL_ARB_render_texture ()
  13987. {
  13988. GLboolean r = GL_FALSE;
  13989. r = ((wglBindTexImageARB = (PFNWGLBINDTEXIMAGEARBPROC)glewGetProcAddress((const GLubyte*)"wglBindTexImageARB")) == NULL) || r;
  13990. r = ((wglReleaseTexImageARB = (PFNWGLRELEASETEXIMAGEARBPROC)glewGetProcAddress((const GLubyte*)"wglReleaseTexImageARB")) == NULL) || r;
  13991. r = ((wglSetPbufferAttribARB = (PFNWGLSETPBUFFERATTRIBARBPROC)glewGetProcAddress((const GLubyte*)"wglSetPbufferAttribARB")) == NULL) || r;
  13992. return r;
  13993. }
  13994. #endif /* WGL_ARB_render_texture */
  13995. #ifdef WGL_EXT_display_color_table
  13996. static GLboolean _glewInit_WGL_EXT_display_color_table ()
  13997. {
  13998. GLboolean r = GL_FALSE;
  13999. r = ((wglBindDisplayColorTableEXT = (PFNWGLBINDDISPLAYCOLORTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"wglBindDisplayColorTableEXT")) == NULL) || r;
  14000. r = ((wglCreateDisplayColorTableEXT = (PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"wglCreateDisplayColorTableEXT")) == NULL) || r;
  14001. r = ((wglDestroyDisplayColorTableEXT = (PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"wglDestroyDisplayColorTableEXT")) == NULL) || r;
  14002. r = ((wglLoadDisplayColorTableEXT = (PFNWGLLOADDISPLAYCOLORTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"wglLoadDisplayColorTableEXT")) == NULL) || r;
  14003. return r;
  14004. }
  14005. #endif /* WGL_EXT_display_color_table */
  14006. #ifdef WGL_EXT_extensions_string
  14007. static GLboolean _glewInit_WGL_EXT_extensions_string ()
  14008. {
  14009. GLboolean r = GL_FALSE;
  14010. r = ((wglGetExtensionsStringEXT = (PFNWGLGETEXTENSIONSSTRINGEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetExtensionsStringEXT")) == NULL) || r;
  14011. return r;
  14012. }
  14013. #endif /* WGL_EXT_extensions_string */
  14014. #ifdef WGL_EXT_make_current_read
  14015. static GLboolean _glewInit_WGL_EXT_make_current_read ()
  14016. {
  14017. GLboolean r = GL_FALSE;
  14018. r = ((wglGetCurrentReadDCEXT = (PFNWGLGETCURRENTREADDCEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetCurrentReadDCEXT")) == NULL) || r;
  14019. r = ((wglMakeContextCurrentEXT = (PFNWGLMAKECONTEXTCURRENTEXTPROC)glewGetProcAddress((const GLubyte*)"wglMakeContextCurrentEXT")) == NULL) || r;
  14020. return r;
  14021. }
  14022. #endif /* WGL_EXT_make_current_read */
  14023. #ifdef WGL_EXT_pbuffer
  14024. static GLboolean _glewInit_WGL_EXT_pbuffer ()
  14025. {
  14026. GLboolean r = GL_FALSE;
  14027. r = ((wglCreatePbufferEXT = (PFNWGLCREATEPBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"wglCreatePbufferEXT")) == NULL) || r;
  14028. r = ((wglDestroyPbufferEXT = (PFNWGLDESTROYPBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"wglDestroyPbufferEXT")) == NULL) || r;
  14029. r = ((wglGetPbufferDCEXT = (PFNWGLGETPBUFFERDCEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetPbufferDCEXT")) == NULL) || r;
  14030. r = ((wglQueryPbufferEXT = (PFNWGLQUERYPBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"wglQueryPbufferEXT")) == NULL) || r;
  14031. r = ((wglReleasePbufferDCEXT = (PFNWGLRELEASEPBUFFERDCEXTPROC)glewGetProcAddress((const GLubyte*)"wglReleasePbufferDCEXT")) == NULL) || r;
  14032. return r;
  14033. }
  14034. #endif /* WGL_EXT_pbuffer */
  14035. #ifdef WGL_EXT_pixel_format
  14036. static GLboolean _glewInit_WGL_EXT_pixel_format ()
  14037. {
  14038. GLboolean r = GL_FALSE;
  14039. r = ((wglChoosePixelFormatEXT = (PFNWGLCHOOSEPIXELFORMATEXTPROC)glewGetProcAddress((const GLubyte*)"wglChoosePixelFormatEXT")) == NULL) || r;
  14040. r = ((wglGetPixelFormatAttribfvEXT = (PFNWGLGETPIXELFORMATATTRIBFVEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetPixelFormatAttribfvEXT")) == NULL) || r;
  14041. r = ((wglGetPixelFormatAttribivEXT = (PFNWGLGETPIXELFORMATATTRIBIVEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetPixelFormatAttribivEXT")) == NULL) || r;
  14042. return r;
  14043. }
  14044. #endif /* WGL_EXT_pixel_format */
  14045. #ifdef WGL_EXT_swap_control
  14046. static GLboolean _glewInit_WGL_EXT_swap_control ()
  14047. {
  14048. GLboolean r = GL_FALSE;
  14049. r = ((wglGetSwapIntervalEXT = (PFNWGLGETSWAPINTERVALEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetSwapIntervalEXT")) == NULL) || r;
  14050. r = ((wglSwapIntervalEXT = (PFNWGLSWAPINTERVALEXTPROC)glewGetProcAddress((const GLubyte*)"wglSwapIntervalEXT")) == NULL) || r;
  14051. return r;
  14052. }
  14053. #endif /* WGL_EXT_swap_control */
  14054. #ifdef WGL_I3D_digital_video_control
  14055. static GLboolean _glewInit_WGL_I3D_digital_video_control ()
  14056. {
  14057. GLboolean r = GL_FALSE;
  14058. r = ((wglGetDigitalVideoParametersI3D = (PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetDigitalVideoParametersI3D")) == NULL) || r;
  14059. r = ((wglSetDigitalVideoParametersI3D = (PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC)glewGetProcAddress((const GLubyte*)"wglSetDigitalVideoParametersI3D")) == NULL) || r;
  14060. return r;
  14061. }
  14062. #endif /* WGL_I3D_digital_video_control */
  14063. #ifdef WGL_I3D_gamma
  14064. static GLboolean _glewInit_WGL_I3D_gamma ()
  14065. {
  14066. GLboolean r = GL_FALSE;
  14067. r = ((wglGetGammaTableI3D = (PFNWGLGETGAMMATABLEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetGammaTableI3D")) == NULL) || r;
  14068. r = ((wglGetGammaTableParametersI3D = (PFNWGLGETGAMMATABLEPARAMETERSI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetGammaTableParametersI3D")) == NULL) || r;
  14069. r = ((wglSetGammaTableI3D = (PFNWGLSETGAMMATABLEI3DPROC)glewGetProcAddress((const GLubyte*)"wglSetGammaTableI3D")) == NULL) || r;
  14070. r = ((wglSetGammaTableParametersI3D = (PFNWGLSETGAMMATABLEPARAMETERSI3DPROC)glewGetProcAddress((const GLubyte*)"wglSetGammaTableParametersI3D")) == NULL) || r;
  14071. return r;
  14072. }
  14073. #endif /* WGL_I3D_gamma */
  14074. #ifdef WGL_I3D_genlock
  14075. static GLboolean _glewInit_WGL_I3D_genlock ()
  14076. {
  14077. GLboolean r = GL_FALSE;
  14078. r = ((wglDisableGenlockI3D = (PFNWGLDISABLEGENLOCKI3DPROC)glewGetProcAddress((const GLubyte*)"wglDisableGenlockI3D")) == NULL) || r;
  14079. r = ((wglEnableGenlockI3D = (PFNWGLENABLEGENLOCKI3DPROC)glewGetProcAddress((const GLubyte*)"wglEnableGenlockI3D")) == NULL) || r;
  14080. r = ((wglGenlockSampleRateI3D = (PFNWGLGENLOCKSAMPLERATEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGenlockSampleRateI3D")) == NULL) || r;
  14081. r = ((wglGenlockSourceDelayI3D = (PFNWGLGENLOCKSOURCEDELAYI3DPROC)glewGetProcAddress((const GLubyte*)"wglGenlockSourceDelayI3D")) == NULL) || r;
  14082. r = ((wglGenlockSourceEdgeI3D = (PFNWGLGENLOCKSOURCEEDGEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGenlockSourceEdgeI3D")) == NULL) || r;
  14083. r = ((wglGenlockSourceI3D = (PFNWGLGENLOCKSOURCEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGenlockSourceI3D")) == NULL) || r;
  14084. r = ((wglGetGenlockSampleRateI3D = (PFNWGLGETGENLOCKSAMPLERATEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetGenlockSampleRateI3D")) == NULL) || r;
  14085. r = ((wglGetGenlockSourceDelayI3D = (PFNWGLGETGENLOCKSOURCEDELAYI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetGenlockSourceDelayI3D")) == NULL) || r;
  14086. r = ((wglGetGenlockSourceEdgeI3D = (PFNWGLGETGENLOCKSOURCEEDGEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetGenlockSourceEdgeI3D")) == NULL) || r;
  14087. r = ((wglGetGenlockSourceI3D = (PFNWGLGETGENLOCKSOURCEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetGenlockSourceI3D")) == NULL) || r;
  14088. r = ((wglIsEnabledGenlockI3D = (PFNWGLISENABLEDGENLOCKI3DPROC)glewGetProcAddress((const GLubyte*)"wglIsEnabledGenlockI3D")) == NULL) || r;
  14089. r = ((wglQueryGenlockMaxSourceDelayI3D = (PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC)glewGetProcAddress((const GLubyte*)"wglQueryGenlockMaxSourceDelayI3D")) == NULL) || r;
  14090. return r;
  14091. }
  14092. #endif /* WGL_I3D_genlock */
  14093. #ifdef WGL_I3D_image_buffer
  14094. static GLboolean _glewInit_WGL_I3D_image_buffer ()
  14095. {
  14096. GLboolean r = GL_FALSE;
  14097. r = ((wglAssociateImageBufferEventsI3D = (PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC)glewGetProcAddress((const GLubyte*)"wglAssociateImageBufferEventsI3D")) == NULL) || r;
  14098. r = ((wglCreateImageBufferI3D = (PFNWGLCREATEIMAGEBUFFERI3DPROC)glewGetProcAddress((const GLubyte*)"wglCreateImageBufferI3D")) == NULL) || r;
  14099. r = ((wglDestroyImageBufferI3D = (PFNWGLDESTROYIMAGEBUFFERI3DPROC)glewGetProcAddress((const GLubyte*)"wglDestroyImageBufferI3D")) == NULL) || r;
  14100. r = ((wglReleaseImageBufferEventsI3D = (PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC)glewGetProcAddress((const GLubyte*)"wglReleaseImageBufferEventsI3D")) == NULL) || r;
  14101. return r;
  14102. }
  14103. #endif /* WGL_I3D_image_buffer */
  14104. #ifdef WGL_I3D_swap_frame_lock
  14105. static GLboolean _glewInit_WGL_I3D_swap_frame_lock ()
  14106. {
  14107. GLboolean r = GL_FALSE;
  14108. r = ((wglDisableFrameLockI3D = (PFNWGLDISABLEFRAMELOCKI3DPROC)glewGetProcAddress((const GLubyte*)"wglDisableFrameLockI3D")) == NULL) || r;
  14109. r = ((wglEnableFrameLockI3D = (PFNWGLENABLEFRAMELOCKI3DPROC)glewGetProcAddress((const GLubyte*)"wglEnableFrameLockI3D")) == NULL) || r;
  14110. r = ((wglIsEnabledFrameLockI3D = (PFNWGLISENABLEDFRAMELOCKI3DPROC)glewGetProcAddress((const GLubyte*)"wglIsEnabledFrameLockI3D")) == NULL) || r;
  14111. r = ((wglQueryFrameLockMasterI3D = (PFNWGLQUERYFRAMELOCKMASTERI3DPROC)glewGetProcAddress((const GLubyte*)"wglQueryFrameLockMasterI3D")) == NULL) || r;
  14112. return r;
  14113. }
  14114. #endif /* WGL_I3D_swap_frame_lock */
  14115. #ifdef WGL_I3D_swap_frame_usage
  14116. static GLboolean _glewInit_WGL_I3D_swap_frame_usage ()
  14117. {
  14118. GLboolean r = GL_FALSE;
  14119. r = ((wglBeginFrameTrackingI3D = (PFNWGLBEGINFRAMETRACKINGI3DPROC)glewGetProcAddress((const GLubyte*)"wglBeginFrameTrackingI3D")) == NULL) || r;
  14120. r = ((wglEndFrameTrackingI3D = (PFNWGLENDFRAMETRACKINGI3DPROC)glewGetProcAddress((const GLubyte*)"wglEndFrameTrackingI3D")) == NULL) || r;
  14121. r = ((wglGetFrameUsageI3D = (PFNWGLGETFRAMEUSAGEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetFrameUsageI3D")) == NULL) || r;
  14122. r = ((wglQueryFrameTrackingI3D = (PFNWGLQUERYFRAMETRACKINGI3DPROC)glewGetProcAddress((const GLubyte*)"wglQueryFrameTrackingI3D")) == NULL) || r;
  14123. return r;
  14124. }
  14125. #endif /* WGL_I3D_swap_frame_usage */
  14126. #ifdef WGL_NV_DX_interop
  14127. static GLboolean _glewInit_WGL_NV_DX_interop ()
  14128. {
  14129. GLboolean r = GL_FALSE;
  14130. r = ((wglDXCloseDeviceNV = (PFNWGLDXCLOSEDEVICENVPROC)glewGetProcAddress((const GLubyte*)"wglDXCloseDeviceNV")) == NULL) || r;
  14131. r = ((wglDXLockObjectsNV = (PFNWGLDXLOCKOBJECTSNVPROC)glewGetProcAddress((const GLubyte*)"wglDXLockObjectsNV")) == NULL) || r;
  14132. r = ((wglDXObjectAccessNV = (PFNWGLDXOBJECTACCESSNVPROC)glewGetProcAddress((const GLubyte*)"wglDXObjectAccessNV")) == NULL) || r;
  14133. r = ((wglDXOpenDeviceNV = (PFNWGLDXOPENDEVICENVPROC)glewGetProcAddress((const GLubyte*)"wglDXOpenDeviceNV")) == NULL) || r;
  14134. r = ((wglDXRegisterObjectNV = (PFNWGLDXREGISTEROBJECTNVPROC)glewGetProcAddress((const GLubyte*)"wglDXRegisterObjectNV")) == NULL) || r;
  14135. r = ((wglDXSetResourceShareHandleNV = (PFNWGLDXSETRESOURCESHAREHANDLENVPROC)glewGetProcAddress((const GLubyte*)"wglDXSetResourceShareHandleNV")) == NULL) || r;
  14136. r = ((wglDXUnlockObjectsNV = (PFNWGLDXUNLOCKOBJECTSNVPROC)glewGetProcAddress((const GLubyte*)"wglDXUnlockObjectsNV")) == NULL) || r;
  14137. r = ((wglDXUnregisterObjectNV = (PFNWGLDXUNREGISTEROBJECTNVPROC)glewGetProcAddress((const GLubyte*)"wglDXUnregisterObjectNV")) == NULL) || r;
  14138. return r;
  14139. }
  14140. #endif /* WGL_NV_DX_interop */
  14141. #ifdef WGL_NV_copy_image
  14142. static GLboolean _glewInit_WGL_NV_copy_image ()
  14143. {
  14144. GLboolean r = GL_FALSE;
  14145. r = ((wglCopyImageSubDataNV = (PFNWGLCOPYIMAGESUBDATANVPROC)glewGetProcAddress((const GLubyte*)"wglCopyImageSubDataNV")) == NULL) || r;
  14146. return r;
  14147. }
  14148. #endif /* WGL_NV_copy_image */
  14149. #ifdef WGL_NV_delay_before_swap
  14150. static GLboolean _glewInit_WGL_NV_delay_before_swap ()
  14151. {
  14152. GLboolean r = GL_FALSE;
  14153. r = ((wglDelayBeforeSwapNV = (PFNWGLDELAYBEFORESWAPNVPROC)glewGetProcAddress((const GLubyte*)"wglDelayBeforeSwapNV")) == NULL) || r;
  14154. return r;
  14155. }
  14156. #endif /* WGL_NV_delay_before_swap */
  14157. #ifdef WGL_NV_gpu_affinity
  14158. static GLboolean _glewInit_WGL_NV_gpu_affinity ()
  14159. {
  14160. GLboolean r = GL_FALSE;
  14161. r = ((wglCreateAffinityDCNV = (PFNWGLCREATEAFFINITYDCNVPROC)glewGetProcAddress((const GLubyte*)"wglCreateAffinityDCNV")) == NULL) || r;
  14162. r = ((wglDeleteDCNV = (PFNWGLDELETEDCNVPROC)glewGetProcAddress((const GLubyte*)"wglDeleteDCNV")) == NULL) || r;
  14163. r = ((wglEnumGpuDevicesNV = (PFNWGLENUMGPUDEVICESNVPROC)glewGetProcAddress((const GLubyte*)"wglEnumGpuDevicesNV")) == NULL) || r;
  14164. r = ((wglEnumGpusFromAffinityDCNV = (PFNWGLENUMGPUSFROMAFFINITYDCNVPROC)glewGetProcAddress((const GLubyte*)"wglEnumGpusFromAffinityDCNV")) == NULL) || r;
  14165. r = ((wglEnumGpusNV = (PFNWGLENUMGPUSNVPROC)glewGetProcAddress((const GLubyte*)"wglEnumGpusNV")) == NULL) || r;
  14166. return r;
  14167. }
  14168. #endif /* WGL_NV_gpu_affinity */
  14169. #ifdef WGL_NV_present_video
  14170. static GLboolean _glewInit_WGL_NV_present_video ()
  14171. {
  14172. GLboolean r = GL_FALSE;
  14173. r = ((wglBindVideoDeviceNV = (PFNWGLBINDVIDEODEVICENVPROC)glewGetProcAddress((const GLubyte*)"wglBindVideoDeviceNV")) == NULL) || r;
  14174. r = ((wglEnumerateVideoDevicesNV = (PFNWGLENUMERATEVIDEODEVICESNVPROC)glewGetProcAddress((const GLubyte*)"wglEnumerateVideoDevicesNV")) == NULL) || r;
  14175. r = ((wglQueryCurrentContextNV = (PFNWGLQUERYCURRENTCONTEXTNVPROC)glewGetProcAddress((const GLubyte*)"wglQueryCurrentContextNV")) == NULL) || r;
  14176. return r;
  14177. }
  14178. #endif /* WGL_NV_present_video */
  14179. #ifdef WGL_NV_swap_group
  14180. static GLboolean _glewInit_WGL_NV_swap_group ()
  14181. {
  14182. GLboolean r = GL_FALSE;
  14183. r = ((wglBindSwapBarrierNV = (PFNWGLBINDSWAPBARRIERNVPROC)glewGetProcAddress((const GLubyte*)"wglBindSwapBarrierNV")) == NULL) || r;
  14184. r = ((wglJoinSwapGroupNV = (PFNWGLJOINSWAPGROUPNVPROC)glewGetProcAddress((const GLubyte*)"wglJoinSwapGroupNV")) == NULL) || r;
  14185. r = ((wglQueryFrameCountNV = (PFNWGLQUERYFRAMECOUNTNVPROC)glewGetProcAddress((const GLubyte*)"wglQueryFrameCountNV")) == NULL) || r;
  14186. r = ((wglQueryMaxSwapGroupsNV = (PFNWGLQUERYMAXSWAPGROUPSNVPROC)glewGetProcAddress((const GLubyte*)"wglQueryMaxSwapGroupsNV")) == NULL) || r;
  14187. r = ((wglQuerySwapGroupNV = (PFNWGLQUERYSWAPGROUPNVPROC)glewGetProcAddress((const GLubyte*)"wglQuerySwapGroupNV")) == NULL) || r;
  14188. r = ((wglResetFrameCountNV = (PFNWGLRESETFRAMECOUNTNVPROC)glewGetProcAddress((const GLubyte*)"wglResetFrameCountNV")) == NULL) || r;
  14189. return r;
  14190. }
  14191. #endif /* WGL_NV_swap_group */
  14192. #ifdef WGL_NV_vertex_array_range
  14193. static GLboolean _glewInit_WGL_NV_vertex_array_range ()
  14194. {
  14195. GLboolean r = GL_FALSE;
  14196. r = ((wglAllocateMemoryNV = (PFNWGLALLOCATEMEMORYNVPROC)glewGetProcAddress((const GLubyte*)"wglAllocateMemoryNV")) == NULL) || r;
  14197. r = ((wglFreeMemoryNV = (PFNWGLFREEMEMORYNVPROC)glewGetProcAddress((const GLubyte*)"wglFreeMemoryNV")) == NULL) || r;
  14198. return r;
  14199. }
  14200. #endif /* WGL_NV_vertex_array_range */
  14201. #ifdef WGL_NV_video_capture
  14202. static GLboolean _glewInit_WGL_NV_video_capture ()
  14203. {
  14204. GLboolean r = GL_FALSE;
  14205. r = ((wglBindVideoCaptureDeviceNV = (PFNWGLBINDVIDEOCAPTUREDEVICENVPROC)glewGetProcAddress((const GLubyte*)"wglBindVideoCaptureDeviceNV")) == NULL) || r;
  14206. r = ((wglEnumerateVideoCaptureDevicesNV = (PFNWGLENUMERATEVIDEOCAPTUREDEVICESNVPROC)glewGetProcAddress((const GLubyte*)"wglEnumerateVideoCaptureDevicesNV")) == NULL) || r;
  14207. r = ((wglLockVideoCaptureDeviceNV = (PFNWGLLOCKVIDEOCAPTUREDEVICENVPROC)glewGetProcAddress((const GLubyte*)"wglLockVideoCaptureDeviceNV")) == NULL) || r;
  14208. r = ((wglQueryVideoCaptureDeviceNV = (PFNWGLQUERYVIDEOCAPTUREDEVICENVPROC)glewGetProcAddress((const GLubyte*)"wglQueryVideoCaptureDeviceNV")) == NULL) || r;
  14209. r = ((wglReleaseVideoCaptureDeviceNV = (PFNWGLRELEASEVIDEOCAPTUREDEVICENVPROC)glewGetProcAddress((const GLubyte*)"wglReleaseVideoCaptureDeviceNV")) == NULL) || r;
  14210. return r;
  14211. }
  14212. #endif /* WGL_NV_video_capture */
  14213. #ifdef WGL_NV_video_output
  14214. static GLboolean _glewInit_WGL_NV_video_output ()
  14215. {
  14216. GLboolean r = GL_FALSE;
  14217. r = ((wglBindVideoImageNV = (PFNWGLBINDVIDEOIMAGENVPROC)glewGetProcAddress((const GLubyte*)"wglBindVideoImageNV")) == NULL) || r;
  14218. r = ((wglGetVideoDeviceNV = (PFNWGLGETVIDEODEVICENVPROC)glewGetProcAddress((const GLubyte*)"wglGetVideoDeviceNV")) == NULL) || r;
  14219. r = ((wglGetVideoInfoNV = (PFNWGLGETVIDEOINFONVPROC)glewGetProcAddress((const GLubyte*)"wglGetVideoInfoNV")) == NULL) || r;
  14220. r = ((wglReleaseVideoDeviceNV = (PFNWGLRELEASEVIDEODEVICENVPROC)glewGetProcAddress((const GLubyte*)"wglReleaseVideoDeviceNV")) == NULL) || r;
  14221. r = ((wglReleaseVideoImageNV = (PFNWGLRELEASEVIDEOIMAGENVPROC)glewGetProcAddress((const GLubyte*)"wglReleaseVideoImageNV")) == NULL) || r;
  14222. r = ((wglSendPbufferToVideoNV = (PFNWGLSENDPBUFFERTOVIDEONVPROC)glewGetProcAddress((const GLubyte*)"wglSendPbufferToVideoNV")) == NULL) || r;
  14223. return r;
  14224. }
  14225. #endif /* WGL_NV_video_output */
  14226. #ifdef WGL_OML_sync_control
  14227. static GLboolean _glewInit_WGL_OML_sync_control ()
  14228. {
  14229. GLboolean r = GL_FALSE;
  14230. r = ((wglGetMscRateOML = (PFNWGLGETMSCRATEOMLPROC)glewGetProcAddress((const GLubyte*)"wglGetMscRateOML")) == NULL) || r;
  14231. r = ((wglGetSyncValuesOML = (PFNWGLGETSYNCVALUESOMLPROC)glewGetProcAddress((const GLubyte*)"wglGetSyncValuesOML")) == NULL) || r;
  14232. r = ((wglSwapBuffersMscOML = (PFNWGLSWAPBUFFERSMSCOMLPROC)glewGetProcAddress((const GLubyte*)"wglSwapBuffersMscOML")) == NULL) || r;
  14233. r = ((wglSwapLayerBuffersMscOML = (PFNWGLSWAPLAYERBUFFERSMSCOMLPROC)glewGetProcAddress((const GLubyte*)"wglSwapLayerBuffersMscOML")) == NULL) || r;
  14234. r = ((wglWaitForMscOML = (PFNWGLWAITFORMSCOMLPROC)glewGetProcAddress((const GLubyte*)"wglWaitForMscOML")) == NULL) || r;
  14235. r = ((wglWaitForSbcOML = (PFNWGLWAITFORSBCOMLPROC)glewGetProcAddress((const GLubyte*)"wglWaitForSbcOML")) == NULL) || r;
  14236. return r;
  14237. }
  14238. #endif /* WGL_OML_sync_control */
  14239. /* ------------------------------------------------------------------------- */
  14240. static PFNWGLGETEXTENSIONSSTRINGARBPROC _wglewGetExtensionsStringARB = NULL;
  14241. static PFNWGLGETEXTENSIONSSTRINGEXTPROC _wglewGetExtensionsStringEXT = NULL;
  14242. GLboolean GLEWAPIENTRY wglewGetExtension (const char* name)
  14243. {
  14244. const GLubyte* start;
  14245. const GLubyte* end;
  14246. if (_wglewGetExtensionsStringARB == NULL)
  14247. if (_wglewGetExtensionsStringEXT == NULL)
  14248. return GL_FALSE;
  14249. else
  14250. start = (const GLubyte*)_wglewGetExtensionsStringEXT();
  14251. else
  14252. start = (const GLubyte*)_wglewGetExtensionsStringARB(wglGetCurrentDC());
  14253. if (start == 0)
  14254. return GL_FALSE;
  14255. end = start + _glewStrLen(start);
  14256. return _glewSearchExtension(name, start, end);
  14257. }
  14258. GLenum GLEWAPIENTRY wglewInit ()
  14259. {
  14260. GLboolean crippled;
  14261. const GLubyte* extStart;
  14262. const GLubyte* extEnd;
  14263. /* find wgl extension string query functions */
  14264. _wglewGetExtensionsStringARB = (PFNWGLGETEXTENSIONSSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"wglGetExtensionsStringARB");
  14265. _wglewGetExtensionsStringEXT = (PFNWGLGETEXTENSIONSSTRINGEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetExtensionsStringEXT");
  14266. /* query wgl extension string */
  14267. if (_wglewGetExtensionsStringARB == NULL)
  14268. if (_wglewGetExtensionsStringEXT == NULL)
  14269. extStart = (const GLubyte*)"";
  14270. else
  14271. extStart = (const GLubyte*)_wglewGetExtensionsStringEXT();
  14272. else
  14273. extStart = (const GLubyte*)_wglewGetExtensionsStringARB(wglGetCurrentDC());
  14274. extEnd = extStart + _glewStrLen(extStart);
  14275. /* initialize extensions */
  14276. crippled = _wglewGetExtensionsStringARB == NULL && _wglewGetExtensionsStringEXT == NULL;
  14277. #ifdef WGL_3DFX_multisample
  14278. WGLEW_3DFX_multisample = _glewSearchExtension("WGL_3DFX_multisample", extStart, extEnd);
  14279. #endif /* WGL_3DFX_multisample */
  14280. #ifdef WGL_3DL_stereo_control
  14281. WGLEW_3DL_stereo_control = _glewSearchExtension("WGL_3DL_stereo_control", extStart, extEnd);
  14282. if (glewExperimental || WGLEW_3DL_stereo_control|| crippled) WGLEW_3DL_stereo_control= !_glewInit_WGL_3DL_stereo_control();
  14283. #endif /* WGL_3DL_stereo_control */
  14284. #ifdef WGL_AMD_gpu_association
  14285. WGLEW_AMD_gpu_association = _glewSearchExtension("WGL_AMD_gpu_association", extStart, extEnd);
  14286. if (glewExperimental || WGLEW_AMD_gpu_association|| crippled) WGLEW_AMD_gpu_association= !_glewInit_WGL_AMD_gpu_association();
  14287. #endif /* WGL_AMD_gpu_association */
  14288. #ifdef WGL_ARB_buffer_region
  14289. WGLEW_ARB_buffer_region = _glewSearchExtension("WGL_ARB_buffer_region", extStart, extEnd);
  14290. if (glewExperimental || WGLEW_ARB_buffer_region|| crippled) WGLEW_ARB_buffer_region= !_glewInit_WGL_ARB_buffer_region();
  14291. #endif /* WGL_ARB_buffer_region */
  14292. #ifdef WGL_ARB_context_flush_control
  14293. WGLEW_ARB_context_flush_control = _glewSearchExtension("WGL_ARB_context_flush_control", extStart, extEnd);
  14294. #endif /* WGL_ARB_context_flush_control */
  14295. #ifdef WGL_ARB_create_context
  14296. WGLEW_ARB_create_context = _glewSearchExtension("WGL_ARB_create_context", extStart, extEnd);
  14297. if (glewExperimental || WGLEW_ARB_create_context|| crippled) WGLEW_ARB_create_context= !_glewInit_WGL_ARB_create_context();
  14298. #endif /* WGL_ARB_create_context */
  14299. #ifdef WGL_ARB_create_context_profile
  14300. WGLEW_ARB_create_context_profile = _glewSearchExtension("WGL_ARB_create_context_profile", extStart, extEnd);
  14301. #endif /* WGL_ARB_create_context_profile */
  14302. #ifdef WGL_ARB_create_context_robustness
  14303. WGLEW_ARB_create_context_robustness = _glewSearchExtension("WGL_ARB_create_context_robustness", extStart, extEnd);
  14304. #endif /* WGL_ARB_create_context_robustness */
  14305. #ifdef WGL_ARB_extensions_string
  14306. WGLEW_ARB_extensions_string = _glewSearchExtension("WGL_ARB_extensions_string", extStart, extEnd);
  14307. if (glewExperimental || WGLEW_ARB_extensions_string|| crippled) WGLEW_ARB_extensions_string= !_glewInit_WGL_ARB_extensions_string();
  14308. #endif /* WGL_ARB_extensions_string */
  14309. #ifdef WGL_ARB_framebuffer_sRGB
  14310. WGLEW_ARB_framebuffer_sRGB = _glewSearchExtension("WGL_ARB_framebuffer_sRGB", extStart, extEnd);
  14311. #endif /* WGL_ARB_framebuffer_sRGB */
  14312. #ifdef WGL_ARB_make_current_read
  14313. WGLEW_ARB_make_current_read = _glewSearchExtension("WGL_ARB_make_current_read", extStart, extEnd);
  14314. if (glewExperimental || WGLEW_ARB_make_current_read|| crippled) WGLEW_ARB_make_current_read= !_glewInit_WGL_ARB_make_current_read();
  14315. #endif /* WGL_ARB_make_current_read */
  14316. #ifdef WGL_ARB_multisample
  14317. WGLEW_ARB_multisample = _glewSearchExtension("WGL_ARB_multisample", extStart, extEnd);
  14318. #endif /* WGL_ARB_multisample */
  14319. #ifdef WGL_ARB_pbuffer
  14320. WGLEW_ARB_pbuffer = _glewSearchExtension("WGL_ARB_pbuffer", extStart, extEnd);
  14321. if (glewExperimental || WGLEW_ARB_pbuffer|| crippled) WGLEW_ARB_pbuffer= !_glewInit_WGL_ARB_pbuffer();
  14322. #endif /* WGL_ARB_pbuffer */
  14323. #ifdef WGL_ARB_pixel_format
  14324. WGLEW_ARB_pixel_format = _glewSearchExtension("WGL_ARB_pixel_format", extStart, extEnd);
  14325. if (glewExperimental || WGLEW_ARB_pixel_format|| crippled) WGLEW_ARB_pixel_format= !_glewInit_WGL_ARB_pixel_format();
  14326. #endif /* WGL_ARB_pixel_format */
  14327. #ifdef WGL_ARB_pixel_format_float
  14328. WGLEW_ARB_pixel_format_float = _glewSearchExtension("WGL_ARB_pixel_format_float", extStart, extEnd);
  14329. #endif /* WGL_ARB_pixel_format_float */
  14330. #ifdef WGL_ARB_render_texture
  14331. WGLEW_ARB_render_texture = _glewSearchExtension("WGL_ARB_render_texture", extStart, extEnd);
  14332. if (glewExperimental || WGLEW_ARB_render_texture|| crippled) WGLEW_ARB_render_texture= !_glewInit_WGL_ARB_render_texture();
  14333. #endif /* WGL_ARB_render_texture */
  14334. #ifdef WGL_ARB_robustness_application_isolation
  14335. WGLEW_ARB_robustness_application_isolation = _glewSearchExtension("WGL_ARB_robustness_application_isolation", extStart, extEnd);
  14336. #endif /* WGL_ARB_robustness_application_isolation */
  14337. #ifdef WGL_ARB_robustness_share_group_isolation
  14338. WGLEW_ARB_robustness_share_group_isolation = _glewSearchExtension("WGL_ARB_robustness_share_group_isolation", extStart, extEnd);
  14339. #endif /* WGL_ARB_robustness_share_group_isolation */
  14340. #ifdef WGL_ATI_pixel_format_float
  14341. WGLEW_ATI_pixel_format_float = _glewSearchExtension("WGL_ATI_pixel_format_float", extStart, extEnd);
  14342. #endif /* WGL_ATI_pixel_format_float */
  14343. #ifdef WGL_ATI_render_texture_rectangle
  14344. WGLEW_ATI_render_texture_rectangle = _glewSearchExtension("WGL_ATI_render_texture_rectangle", extStart, extEnd);
  14345. #endif /* WGL_ATI_render_texture_rectangle */
  14346. #ifdef WGL_EXT_create_context_es2_profile
  14347. WGLEW_EXT_create_context_es2_profile = _glewSearchExtension("WGL_EXT_create_context_es2_profile", extStart, extEnd);
  14348. #endif /* WGL_EXT_create_context_es2_profile */
  14349. #ifdef WGL_EXT_create_context_es_profile
  14350. WGLEW_EXT_create_context_es_profile = _glewSearchExtension("WGL_EXT_create_context_es_profile", extStart, extEnd);
  14351. #endif /* WGL_EXT_create_context_es_profile */
  14352. #ifdef WGL_EXT_depth_float
  14353. WGLEW_EXT_depth_float = _glewSearchExtension("WGL_EXT_depth_float", extStart, extEnd);
  14354. #endif /* WGL_EXT_depth_float */
  14355. #ifdef WGL_EXT_display_color_table
  14356. WGLEW_EXT_display_color_table = _glewSearchExtension("WGL_EXT_display_color_table", extStart, extEnd);
  14357. if (glewExperimental || WGLEW_EXT_display_color_table|| crippled) WGLEW_EXT_display_color_table= !_glewInit_WGL_EXT_display_color_table();
  14358. #endif /* WGL_EXT_display_color_table */
  14359. #ifdef WGL_EXT_extensions_string
  14360. WGLEW_EXT_extensions_string = _glewSearchExtension("WGL_EXT_extensions_string", extStart, extEnd);
  14361. if (glewExperimental || WGLEW_EXT_extensions_string|| crippled) WGLEW_EXT_extensions_string= !_glewInit_WGL_EXT_extensions_string();
  14362. #endif /* WGL_EXT_extensions_string */
  14363. #ifdef WGL_EXT_framebuffer_sRGB
  14364. WGLEW_EXT_framebuffer_sRGB = _glewSearchExtension("WGL_EXT_framebuffer_sRGB", extStart, extEnd);
  14365. #endif /* WGL_EXT_framebuffer_sRGB */
  14366. #ifdef WGL_EXT_make_current_read
  14367. WGLEW_EXT_make_current_read = _glewSearchExtension("WGL_EXT_make_current_read", extStart, extEnd);
  14368. if (glewExperimental || WGLEW_EXT_make_current_read|| crippled) WGLEW_EXT_make_current_read= !_glewInit_WGL_EXT_make_current_read();
  14369. #endif /* WGL_EXT_make_current_read */
  14370. #ifdef WGL_EXT_multisample
  14371. WGLEW_EXT_multisample = _glewSearchExtension("WGL_EXT_multisample", extStart, extEnd);
  14372. #endif /* WGL_EXT_multisample */
  14373. #ifdef WGL_EXT_pbuffer
  14374. WGLEW_EXT_pbuffer = _glewSearchExtension("WGL_EXT_pbuffer", extStart, extEnd);
  14375. if (glewExperimental || WGLEW_EXT_pbuffer|| crippled) WGLEW_EXT_pbuffer= !_glewInit_WGL_EXT_pbuffer();
  14376. #endif /* WGL_EXT_pbuffer */
  14377. #ifdef WGL_EXT_pixel_format
  14378. WGLEW_EXT_pixel_format = _glewSearchExtension("WGL_EXT_pixel_format", extStart, extEnd);
  14379. if (glewExperimental || WGLEW_EXT_pixel_format|| crippled) WGLEW_EXT_pixel_format= !_glewInit_WGL_EXT_pixel_format();
  14380. #endif /* WGL_EXT_pixel_format */
  14381. #ifdef WGL_EXT_pixel_format_packed_float
  14382. WGLEW_EXT_pixel_format_packed_float = _glewSearchExtension("WGL_EXT_pixel_format_packed_float", extStart, extEnd);
  14383. #endif /* WGL_EXT_pixel_format_packed_float */
  14384. #ifdef WGL_EXT_swap_control
  14385. WGLEW_EXT_swap_control = _glewSearchExtension("WGL_EXT_swap_control", extStart, extEnd);
  14386. if (glewExperimental || WGLEW_EXT_swap_control|| crippled) WGLEW_EXT_swap_control= !_glewInit_WGL_EXT_swap_control();
  14387. #endif /* WGL_EXT_swap_control */
  14388. #ifdef WGL_EXT_swap_control_tear
  14389. WGLEW_EXT_swap_control_tear = _glewSearchExtension("WGL_EXT_swap_control_tear", extStart, extEnd);
  14390. #endif /* WGL_EXT_swap_control_tear */
  14391. #ifdef WGL_I3D_digital_video_control
  14392. WGLEW_I3D_digital_video_control = _glewSearchExtension("WGL_I3D_digital_video_control", extStart, extEnd);
  14393. if (glewExperimental || WGLEW_I3D_digital_video_control|| crippled) WGLEW_I3D_digital_video_control= !_glewInit_WGL_I3D_digital_video_control();
  14394. #endif /* WGL_I3D_digital_video_control */
  14395. #ifdef WGL_I3D_gamma
  14396. WGLEW_I3D_gamma = _glewSearchExtension("WGL_I3D_gamma", extStart, extEnd);
  14397. if (glewExperimental || WGLEW_I3D_gamma|| crippled) WGLEW_I3D_gamma= !_glewInit_WGL_I3D_gamma();
  14398. #endif /* WGL_I3D_gamma */
  14399. #ifdef WGL_I3D_genlock
  14400. WGLEW_I3D_genlock = _glewSearchExtension("WGL_I3D_genlock", extStart, extEnd);
  14401. if (glewExperimental || WGLEW_I3D_genlock|| crippled) WGLEW_I3D_genlock= !_glewInit_WGL_I3D_genlock();
  14402. #endif /* WGL_I3D_genlock */
  14403. #ifdef WGL_I3D_image_buffer
  14404. WGLEW_I3D_image_buffer = _glewSearchExtension("WGL_I3D_image_buffer", extStart, extEnd);
  14405. if (glewExperimental || WGLEW_I3D_image_buffer|| crippled) WGLEW_I3D_image_buffer= !_glewInit_WGL_I3D_image_buffer();
  14406. #endif /* WGL_I3D_image_buffer */
  14407. #ifdef WGL_I3D_swap_frame_lock
  14408. WGLEW_I3D_swap_frame_lock = _glewSearchExtension("WGL_I3D_swap_frame_lock", extStart, extEnd);
  14409. if (glewExperimental || WGLEW_I3D_swap_frame_lock|| crippled) WGLEW_I3D_swap_frame_lock= !_glewInit_WGL_I3D_swap_frame_lock();
  14410. #endif /* WGL_I3D_swap_frame_lock */
  14411. #ifdef WGL_I3D_swap_frame_usage
  14412. WGLEW_I3D_swap_frame_usage = _glewSearchExtension("WGL_I3D_swap_frame_usage", extStart, extEnd);
  14413. if (glewExperimental || WGLEW_I3D_swap_frame_usage|| crippled) WGLEW_I3D_swap_frame_usage= !_glewInit_WGL_I3D_swap_frame_usage();
  14414. #endif /* WGL_I3D_swap_frame_usage */
  14415. #ifdef WGL_NV_DX_interop
  14416. WGLEW_NV_DX_interop = _glewSearchExtension("WGL_NV_DX_interop", extStart, extEnd);
  14417. if (glewExperimental || WGLEW_NV_DX_interop|| crippled) WGLEW_NV_DX_interop= !_glewInit_WGL_NV_DX_interop();
  14418. #endif /* WGL_NV_DX_interop */
  14419. #ifdef WGL_NV_DX_interop2
  14420. WGLEW_NV_DX_interop2 = _glewSearchExtension("WGL_NV_DX_interop2", extStart, extEnd);
  14421. #endif /* WGL_NV_DX_interop2 */
  14422. #ifdef WGL_NV_copy_image
  14423. WGLEW_NV_copy_image = _glewSearchExtension("WGL_NV_copy_image", extStart, extEnd);
  14424. if (glewExperimental || WGLEW_NV_copy_image|| crippled) WGLEW_NV_copy_image= !_glewInit_WGL_NV_copy_image();
  14425. #endif /* WGL_NV_copy_image */
  14426. #ifdef WGL_NV_delay_before_swap
  14427. WGLEW_NV_delay_before_swap = _glewSearchExtension("WGL_NV_delay_before_swap", extStart, extEnd);
  14428. if (glewExperimental || WGLEW_NV_delay_before_swap|| crippled) WGLEW_NV_delay_before_swap= !_glewInit_WGL_NV_delay_before_swap();
  14429. #endif /* WGL_NV_delay_before_swap */
  14430. #ifdef WGL_NV_float_buffer
  14431. WGLEW_NV_float_buffer = _glewSearchExtension("WGL_NV_float_buffer", extStart, extEnd);
  14432. #endif /* WGL_NV_float_buffer */
  14433. #ifdef WGL_NV_gpu_affinity
  14434. WGLEW_NV_gpu_affinity = _glewSearchExtension("WGL_NV_gpu_affinity", extStart, extEnd);
  14435. if (glewExperimental || WGLEW_NV_gpu_affinity|| crippled) WGLEW_NV_gpu_affinity= !_glewInit_WGL_NV_gpu_affinity();
  14436. #endif /* WGL_NV_gpu_affinity */
  14437. #ifdef WGL_NV_multisample_coverage
  14438. WGLEW_NV_multisample_coverage = _glewSearchExtension("WGL_NV_multisample_coverage", extStart, extEnd);
  14439. #endif /* WGL_NV_multisample_coverage */
  14440. #ifdef WGL_NV_present_video
  14441. WGLEW_NV_present_video = _glewSearchExtension("WGL_NV_present_video", extStart, extEnd);
  14442. if (glewExperimental || WGLEW_NV_present_video|| crippled) WGLEW_NV_present_video= !_glewInit_WGL_NV_present_video();
  14443. #endif /* WGL_NV_present_video */
  14444. #ifdef WGL_NV_render_depth_texture
  14445. WGLEW_NV_render_depth_texture = _glewSearchExtension("WGL_NV_render_depth_texture", extStart, extEnd);
  14446. #endif /* WGL_NV_render_depth_texture */
  14447. #ifdef WGL_NV_render_texture_rectangle
  14448. WGLEW_NV_render_texture_rectangle = _glewSearchExtension("WGL_NV_render_texture_rectangle", extStart, extEnd);
  14449. #endif /* WGL_NV_render_texture_rectangle */
  14450. #ifdef WGL_NV_swap_group
  14451. WGLEW_NV_swap_group = _glewSearchExtension("WGL_NV_swap_group", extStart, extEnd);
  14452. if (glewExperimental || WGLEW_NV_swap_group|| crippled) WGLEW_NV_swap_group= !_glewInit_WGL_NV_swap_group();
  14453. #endif /* WGL_NV_swap_group */
  14454. #ifdef WGL_NV_vertex_array_range
  14455. WGLEW_NV_vertex_array_range = _glewSearchExtension("WGL_NV_vertex_array_range", extStart, extEnd);
  14456. if (glewExperimental || WGLEW_NV_vertex_array_range|| crippled) WGLEW_NV_vertex_array_range= !_glewInit_WGL_NV_vertex_array_range();
  14457. #endif /* WGL_NV_vertex_array_range */
  14458. #ifdef WGL_NV_video_capture
  14459. WGLEW_NV_video_capture = _glewSearchExtension("WGL_NV_video_capture", extStart, extEnd);
  14460. if (glewExperimental || WGLEW_NV_video_capture|| crippled) WGLEW_NV_video_capture= !_glewInit_WGL_NV_video_capture();
  14461. #endif /* WGL_NV_video_capture */
  14462. #ifdef WGL_NV_video_output
  14463. WGLEW_NV_video_output = _glewSearchExtension("WGL_NV_video_output", extStart, extEnd);
  14464. if (glewExperimental || WGLEW_NV_video_output|| crippled) WGLEW_NV_video_output= !_glewInit_WGL_NV_video_output();
  14465. #endif /* WGL_NV_video_output */
  14466. #ifdef WGL_OML_sync_control
  14467. WGLEW_OML_sync_control = _glewSearchExtension("WGL_OML_sync_control", extStart, extEnd);
  14468. if (glewExperimental || WGLEW_OML_sync_control|| crippled) WGLEW_OML_sync_control= !_glewInit_WGL_OML_sync_control();
  14469. #endif /* WGL_OML_sync_control */
  14470. return GLEW_OK;
  14471. }
  14472. #elif !defined(__ANDROID__) && !defined(__native_client__) && !defined(__HAIKU__) && (!defined(__APPLE__) || defined(GLEW_APPLE_GLX))
  14473. PFNGLXGETCURRENTDISPLAYPROC __glewXGetCurrentDisplay = NULL;
  14474. PFNGLXCHOOSEFBCONFIGPROC __glewXChooseFBConfig = NULL;
  14475. PFNGLXCREATENEWCONTEXTPROC __glewXCreateNewContext = NULL;
  14476. PFNGLXCREATEPBUFFERPROC __glewXCreatePbuffer = NULL;
  14477. PFNGLXCREATEPIXMAPPROC __glewXCreatePixmap = NULL;
  14478. PFNGLXCREATEWINDOWPROC __glewXCreateWindow = NULL;
  14479. PFNGLXDESTROYPBUFFERPROC __glewXDestroyPbuffer = NULL;
  14480. PFNGLXDESTROYPIXMAPPROC __glewXDestroyPixmap = NULL;
  14481. PFNGLXDESTROYWINDOWPROC __glewXDestroyWindow = NULL;
  14482. PFNGLXGETCURRENTREADDRAWABLEPROC __glewXGetCurrentReadDrawable = NULL;
  14483. PFNGLXGETFBCONFIGATTRIBPROC __glewXGetFBConfigAttrib = NULL;
  14484. PFNGLXGETFBCONFIGSPROC __glewXGetFBConfigs = NULL;
  14485. PFNGLXGETSELECTEDEVENTPROC __glewXGetSelectedEvent = NULL;
  14486. PFNGLXGETVISUALFROMFBCONFIGPROC __glewXGetVisualFromFBConfig = NULL;
  14487. PFNGLXMAKECONTEXTCURRENTPROC __glewXMakeContextCurrent = NULL;
  14488. PFNGLXQUERYCONTEXTPROC __glewXQueryContext = NULL;
  14489. PFNGLXQUERYDRAWABLEPROC __glewXQueryDrawable = NULL;
  14490. PFNGLXSELECTEVENTPROC __glewXSelectEvent = NULL;
  14491. PFNGLXBLITCONTEXTFRAMEBUFFERAMDPROC __glewXBlitContextFramebufferAMD = NULL;
  14492. PFNGLXCREATEASSOCIATEDCONTEXTAMDPROC __glewXCreateAssociatedContextAMD = NULL;
  14493. PFNGLXCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC __glewXCreateAssociatedContextAttribsAMD = NULL;
  14494. PFNGLXDELETEASSOCIATEDCONTEXTAMDPROC __glewXDeleteAssociatedContextAMD = NULL;
  14495. PFNGLXGETCONTEXTGPUIDAMDPROC __glewXGetContextGPUIDAMD = NULL;
  14496. PFNGLXGETCURRENTASSOCIATEDCONTEXTAMDPROC __glewXGetCurrentAssociatedContextAMD = NULL;
  14497. PFNGLXGETGPUIDSAMDPROC __glewXGetGPUIDsAMD = NULL;
  14498. PFNGLXGETGPUINFOAMDPROC __glewXGetGPUInfoAMD = NULL;
  14499. PFNGLXMAKEASSOCIATEDCONTEXTCURRENTAMDPROC __glewXMakeAssociatedContextCurrentAMD = NULL;
  14500. PFNGLXCREATECONTEXTATTRIBSARBPROC __glewXCreateContextAttribsARB = NULL;
  14501. PFNGLXBINDTEXIMAGEATIPROC __glewXBindTexImageATI = NULL;
  14502. PFNGLXDRAWABLEATTRIBATIPROC __glewXDrawableAttribATI = NULL;
  14503. PFNGLXRELEASETEXIMAGEATIPROC __glewXReleaseTexImageATI = NULL;
  14504. PFNGLXFREECONTEXTEXTPROC __glewXFreeContextEXT = NULL;
  14505. PFNGLXGETCONTEXTIDEXTPROC __glewXGetContextIDEXT = NULL;
  14506. PFNGLXIMPORTCONTEXTEXTPROC __glewXImportContextEXT = NULL;
  14507. PFNGLXQUERYCONTEXTINFOEXTPROC __glewXQueryContextInfoEXT = NULL;
  14508. PFNGLXSWAPINTERVALEXTPROC __glewXSwapIntervalEXT = NULL;
  14509. PFNGLXBINDTEXIMAGEEXTPROC __glewXBindTexImageEXT = NULL;
  14510. PFNGLXRELEASETEXIMAGEEXTPROC __glewXReleaseTexImageEXT = NULL;
  14511. PFNGLXGETAGPOFFSETMESAPROC __glewXGetAGPOffsetMESA = NULL;
  14512. PFNGLXCOPYSUBBUFFERMESAPROC __glewXCopySubBufferMESA = NULL;
  14513. PFNGLXCREATEGLXPIXMAPMESAPROC __glewXCreateGLXPixmapMESA = NULL;
  14514. PFNGLXQUERYCURRENTRENDERERINTEGERMESAPROC __glewXQueryCurrentRendererIntegerMESA = NULL;
  14515. PFNGLXQUERYCURRENTRENDERERSTRINGMESAPROC __glewXQueryCurrentRendererStringMESA = NULL;
  14516. PFNGLXQUERYRENDERERINTEGERMESAPROC __glewXQueryRendererIntegerMESA = NULL;
  14517. PFNGLXQUERYRENDERERSTRINGMESAPROC __glewXQueryRendererStringMESA = NULL;
  14518. PFNGLXRELEASEBUFFERSMESAPROC __glewXReleaseBuffersMESA = NULL;
  14519. PFNGLXSET3DFXMODEMESAPROC __glewXSet3DfxModeMESA = NULL;
  14520. PFNGLXGETSWAPINTERVALMESAPROC __glewXGetSwapIntervalMESA = NULL;
  14521. PFNGLXSWAPINTERVALMESAPROC __glewXSwapIntervalMESA = NULL;
  14522. PFNGLXCOPYBUFFERSUBDATANVPROC __glewXCopyBufferSubDataNV = NULL;
  14523. PFNGLXNAMEDCOPYBUFFERSUBDATANVPROC __glewXNamedCopyBufferSubDataNV = NULL;
  14524. PFNGLXCOPYIMAGESUBDATANVPROC __glewXCopyImageSubDataNV = NULL;
  14525. PFNGLXDELAYBEFORESWAPNVPROC __glewXDelayBeforeSwapNV = NULL;
  14526. PFNGLXBINDVIDEODEVICENVPROC __glewXBindVideoDeviceNV = NULL;
  14527. PFNGLXENUMERATEVIDEODEVICESNVPROC __glewXEnumerateVideoDevicesNV = NULL;
  14528. PFNGLXBINDSWAPBARRIERNVPROC __glewXBindSwapBarrierNV = NULL;
  14529. PFNGLXJOINSWAPGROUPNVPROC __glewXJoinSwapGroupNV = NULL;
  14530. PFNGLXQUERYFRAMECOUNTNVPROC __glewXQueryFrameCountNV = NULL;
  14531. PFNGLXQUERYMAXSWAPGROUPSNVPROC __glewXQueryMaxSwapGroupsNV = NULL;
  14532. PFNGLXQUERYSWAPGROUPNVPROC __glewXQuerySwapGroupNV = NULL;
  14533. PFNGLXRESETFRAMECOUNTNVPROC __glewXResetFrameCountNV = NULL;
  14534. PFNGLXALLOCATEMEMORYNVPROC __glewXAllocateMemoryNV = NULL;
  14535. PFNGLXFREEMEMORYNVPROC __glewXFreeMemoryNV = NULL;
  14536. PFNGLXBINDVIDEOCAPTUREDEVICENVPROC __glewXBindVideoCaptureDeviceNV = NULL;
  14537. PFNGLXENUMERATEVIDEOCAPTUREDEVICESNVPROC __glewXEnumerateVideoCaptureDevicesNV = NULL;
  14538. PFNGLXLOCKVIDEOCAPTUREDEVICENVPROC __glewXLockVideoCaptureDeviceNV = NULL;
  14539. PFNGLXQUERYVIDEOCAPTUREDEVICENVPROC __glewXQueryVideoCaptureDeviceNV = NULL;
  14540. PFNGLXRELEASEVIDEOCAPTUREDEVICENVPROC __glewXReleaseVideoCaptureDeviceNV = NULL;
  14541. PFNGLXBINDVIDEOIMAGENVPROC __glewXBindVideoImageNV = NULL;
  14542. PFNGLXGETVIDEODEVICENVPROC __glewXGetVideoDeviceNV = NULL;
  14543. PFNGLXGETVIDEOINFONVPROC __glewXGetVideoInfoNV = NULL;
  14544. PFNGLXRELEASEVIDEODEVICENVPROC __glewXReleaseVideoDeviceNV = NULL;
  14545. PFNGLXRELEASEVIDEOIMAGENVPROC __glewXReleaseVideoImageNV = NULL;
  14546. PFNGLXSENDPBUFFERTOVIDEONVPROC __glewXSendPbufferToVideoNV = NULL;
  14547. PFNGLXGETMSCRATEOMLPROC __glewXGetMscRateOML = NULL;
  14548. PFNGLXGETSYNCVALUESOMLPROC __glewXGetSyncValuesOML = NULL;
  14549. PFNGLXSWAPBUFFERSMSCOMLPROC __glewXSwapBuffersMscOML = NULL;
  14550. PFNGLXWAITFORMSCOMLPROC __glewXWaitForMscOML = NULL;
  14551. PFNGLXWAITFORSBCOMLPROC __glewXWaitForSbcOML = NULL;
  14552. PFNGLXCHOOSEFBCONFIGSGIXPROC __glewXChooseFBConfigSGIX = NULL;
  14553. PFNGLXCREATECONTEXTWITHCONFIGSGIXPROC __glewXCreateContextWithConfigSGIX = NULL;
  14554. PFNGLXCREATEGLXPIXMAPWITHCONFIGSGIXPROC __glewXCreateGLXPixmapWithConfigSGIX = NULL;
  14555. PFNGLXGETFBCONFIGATTRIBSGIXPROC __glewXGetFBConfigAttribSGIX = NULL;
  14556. PFNGLXGETFBCONFIGFROMVISUALSGIXPROC __glewXGetFBConfigFromVisualSGIX = NULL;
  14557. PFNGLXGETVISUALFROMFBCONFIGSGIXPROC __glewXGetVisualFromFBConfigSGIX = NULL;
  14558. PFNGLXBINDHYPERPIPESGIXPROC __glewXBindHyperpipeSGIX = NULL;
  14559. PFNGLXDESTROYHYPERPIPECONFIGSGIXPROC __glewXDestroyHyperpipeConfigSGIX = NULL;
  14560. PFNGLXHYPERPIPEATTRIBSGIXPROC __glewXHyperpipeAttribSGIX = NULL;
  14561. PFNGLXHYPERPIPECONFIGSGIXPROC __glewXHyperpipeConfigSGIX = NULL;
  14562. PFNGLXQUERYHYPERPIPEATTRIBSGIXPROC __glewXQueryHyperpipeAttribSGIX = NULL;
  14563. PFNGLXQUERYHYPERPIPEBESTATTRIBSGIXPROC __glewXQueryHyperpipeBestAttribSGIX = NULL;
  14564. PFNGLXQUERYHYPERPIPECONFIGSGIXPROC __glewXQueryHyperpipeConfigSGIX = NULL;
  14565. PFNGLXQUERYHYPERPIPENETWORKSGIXPROC __glewXQueryHyperpipeNetworkSGIX = NULL;
  14566. PFNGLXCREATEGLXPBUFFERSGIXPROC __glewXCreateGLXPbufferSGIX = NULL;
  14567. PFNGLXDESTROYGLXPBUFFERSGIXPROC __glewXDestroyGLXPbufferSGIX = NULL;
  14568. PFNGLXGETSELECTEDEVENTSGIXPROC __glewXGetSelectedEventSGIX = NULL;
  14569. PFNGLXQUERYGLXPBUFFERSGIXPROC __glewXQueryGLXPbufferSGIX = NULL;
  14570. PFNGLXSELECTEVENTSGIXPROC __glewXSelectEventSGIX = NULL;
  14571. PFNGLXBINDSWAPBARRIERSGIXPROC __glewXBindSwapBarrierSGIX = NULL;
  14572. PFNGLXQUERYMAXSWAPBARRIERSSGIXPROC __glewXQueryMaxSwapBarriersSGIX = NULL;
  14573. PFNGLXJOINSWAPGROUPSGIXPROC __glewXJoinSwapGroupSGIX = NULL;
  14574. PFNGLXBINDCHANNELTOWINDOWSGIXPROC __glewXBindChannelToWindowSGIX = NULL;
  14575. PFNGLXCHANNELRECTSGIXPROC __glewXChannelRectSGIX = NULL;
  14576. PFNGLXCHANNELRECTSYNCSGIXPROC __glewXChannelRectSyncSGIX = NULL;
  14577. PFNGLXQUERYCHANNELDELTASSGIXPROC __glewXQueryChannelDeltasSGIX = NULL;
  14578. PFNGLXQUERYCHANNELRECTSGIXPROC __glewXQueryChannelRectSGIX = NULL;
  14579. PFNGLXCUSHIONSGIPROC __glewXCushionSGI = NULL;
  14580. PFNGLXGETCURRENTREADDRAWABLESGIPROC __glewXGetCurrentReadDrawableSGI = NULL;
  14581. PFNGLXMAKECURRENTREADSGIPROC __glewXMakeCurrentReadSGI = NULL;
  14582. PFNGLXSWAPINTERVALSGIPROC __glewXSwapIntervalSGI = NULL;
  14583. PFNGLXGETVIDEOSYNCSGIPROC __glewXGetVideoSyncSGI = NULL;
  14584. PFNGLXWAITVIDEOSYNCSGIPROC __glewXWaitVideoSyncSGI = NULL;
  14585. PFNGLXGETTRANSPARENTINDEXSUNPROC __glewXGetTransparentIndexSUN = NULL;
  14586. PFNGLXGETVIDEORESIZESUNPROC __glewXGetVideoResizeSUN = NULL;
  14587. PFNGLXVIDEORESIZESUNPROC __glewXVideoResizeSUN = NULL;
  14588. GLboolean __GLXEW_VERSION_1_0 = GL_FALSE;
  14589. GLboolean __GLXEW_VERSION_1_1 = GL_FALSE;
  14590. GLboolean __GLXEW_VERSION_1_2 = GL_FALSE;
  14591. GLboolean __GLXEW_VERSION_1_3 = GL_FALSE;
  14592. GLboolean __GLXEW_VERSION_1_4 = GL_FALSE;
  14593. GLboolean __GLXEW_3DFX_multisample = GL_FALSE;
  14594. GLboolean __GLXEW_AMD_gpu_association = GL_FALSE;
  14595. GLboolean __GLXEW_ARB_context_flush_control = GL_FALSE;
  14596. GLboolean __GLXEW_ARB_create_context = GL_FALSE;
  14597. GLboolean __GLXEW_ARB_create_context_profile = GL_FALSE;
  14598. GLboolean __GLXEW_ARB_create_context_robustness = GL_FALSE;
  14599. GLboolean __GLXEW_ARB_fbconfig_float = GL_FALSE;
  14600. GLboolean __GLXEW_ARB_framebuffer_sRGB = GL_FALSE;
  14601. GLboolean __GLXEW_ARB_get_proc_address = GL_FALSE;
  14602. GLboolean __GLXEW_ARB_multisample = GL_FALSE;
  14603. GLboolean __GLXEW_ARB_robustness_application_isolation = GL_FALSE;
  14604. GLboolean __GLXEW_ARB_robustness_share_group_isolation = GL_FALSE;
  14605. GLboolean __GLXEW_ARB_vertex_buffer_object = GL_FALSE;
  14606. GLboolean __GLXEW_ATI_pixel_format_float = GL_FALSE;
  14607. GLboolean __GLXEW_ATI_render_texture = GL_FALSE;
  14608. GLboolean __GLXEW_EXT_buffer_age = GL_FALSE;
  14609. GLboolean __GLXEW_EXT_create_context_es2_profile = GL_FALSE;
  14610. GLboolean __GLXEW_EXT_create_context_es_profile = GL_FALSE;
  14611. GLboolean __GLXEW_EXT_fbconfig_packed_float = GL_FALSE;
  14612. GLboolean __GLXEW_EXT_framebuffer_sRGB = GL_FALSE;
  14613. GLboolean __GLXEW_EXT_import_context = GL_FALSE;
  14614. GLboolean __GLXEW_EXT_libglvnd = GL_FALSE;
  14615. GLboolean __GLXEW_EXT_scene_marker = GL_FALSE;
  14616. GLboolean __GLXEW_EXT_stereo_tree = GL_FALSE;
  14617. GLboolean __GLXEW_EXT_swap_control = GL_FALSE;
  14618. GLboolean __GLXEW_EXT_swap_control_tear = GL_FALSE;
  14619. GLboolean __GLXEW_EXT_texture_from_pixmap = GL_FALSE;
  14620. GLboolean __GLXEW_EXT_visual_info = GL_FALSE;
  14621. GLboolean __GLXEW_EXT_visual_rating = GL_FALSE;
  14622. GLboolean __GLXEW_INTEL_swap_event = GL_FALSE;
  14623. GLboolean __GLXEW_MESA_agp_offset = GL_FALSE;
  14624. GLboolean __GLXEW_MESA_copy_sub_buffer = GL_FALSE;
  14625. GLboolean __GLXEW_MESA_pixmap_colormap = GL_FALSE;
  14626. GLboolean __GLXEW_MESA_query_renderer = GL_FALSE;
  14627. GLboolean __GLXEW_MESA_release_buffers = GL_FALSE;
  14628. GLboolean __GLXEW_MESA_set_3dfx_mode = GL_FALSE;
  14629. GLboolean __GLXEW_MESA_swap_control = GL_FALSE;
  14630. GLboolean __GLXEW_NV_copy_buffer = GL_FALSE;
  14631. GLboolean __GLXEW_NV_copy_image = GL_FALSE;
  14632. GLboolean __GLXEW_NV_delay_before_swap = GL_FALSE;
  14633. GLboolean __GLXEW_NV_float_buffer = GL_FALSE;
  14634. GLboolean __GLXEW_NV_multisample_coverage = GL_FALSE;
  14635. GLboolean __GLXEW_NV_present_video = GL_FALSE;
  14636. GLboolean __GLXEW_NV_robustness_video_memory_purge = GL_FALSE;
  14637. GLboolean __GLXEW_NV_swap_group = GL_FALSE;
  14638. GLboolean __GLXEW_NV_vertex_array_range = GL_FALSE;
  14639. GLboolean __GLXEW_NV_video_capture = GL_FALSE;
  14640. GLboolean __GLXEW_NV_video_out = GL_FALSE;
  14641. GLboolean __GLXEW_OML_swap_method = GL_FALSE;
  14642. GLboolean __GLXEW_OML_sync_control = GL_FALSE;
  14643. GLboolean __GLXEW_SGIS_blended_overlay = GL_FALSE;
  14644. GLboolean __GLXEW_SGIS_color_range = GL_FALSE;
  14645. GLboolean __GLXEW_SGIS_multisample = GL_FALSE;
  14646. GLboolean __GLXEW_SGIS_shared_multisample = GL_FALSE;
  14647. GLboolean __GLXEW_SGIX_fbconfig = GL_FALSE;
  14648. GLboolean __GLXEW_SGIX_hyperpipe = GL_FALSE;
  14649. GLboolean __GLXEW_SGIX_pbuffer = GL_FALSE;
  14650. GLboolean __GLXEW_SGIX_swap_barrier = GL_FALSE;
  14651. GLboolean __GLXEW_SGIX_swap_group = GL_FALSE;
  14652. GLboolean __GLXEW_SGIX_video_resize = GL_FALSE;
  14653. GLboolean __GLXEW_SGIX_visual_select_group = GL_FALSE;
  14654. GLboolean __GLXEW_SGI_cushion = GL_FALSE;
  14655. GLboolean __GLXEW_SGI_make_current_read = GL_FALSE;
  14656. GLboolean __GLXEW_SGI_swap_control = GL_FALSE;
  14657. GLboolean __GLXEW_SGI_video_sync = GL_FALSE;
  14658. GLboolean __GLXEW_SUN_get_transparent_index = GL_FALSE;
  14659. GLboolean __GLXEW_SUN_video_resize = GL_FALSE;
  14660. #ifdef GLX_VERSION_1_2
  14661. static GLboolean _glewInit_GLX_VERSION_1_2 ()
  14662. {
  14663. GLboolean r = GL_FALSE;
  14664. r = ((glXGetCurrentDisplay = (PFNGLXGETCURRENTDISPLAYPROC)glewGetProcAddress((const GLubyte*)"glXGetCurrentDisplay")) == NULL) || r;
  14665. return r;
  14666. }
  14667. #endif /* GLX_VERSION_1_2 */
  14668. #ifdef GLX_VERSION_1_3
  14669. static GLboolean _glewInit_GLX_VERSION_1_3 ()
  14670. {
  14671. GLboolean r = GL_FALSE;
  14672. r = ((glXChooseFBConfig = (PFNGLXCHOOSEFBCONFIGPROC)glewGetProcAddress((const GLubyte*)"glXChooseFBConfig")) == NULL) || r;
  14673. r = ((glXCreateNewContext = (PFNGLXCREATENEWCONTEXTPROC)glewGetProcAddress((const GLubyte*)"glXCreateNewContext")) == NULL) || r;
  14674. r = ((glXCreatePbuffer = (PFNGLXCREATEPBUFFERPROC)glewGetProcAddress((const GLubyte*)"glXCreatePbuffer")) == NULL) || r;
  14675. r = ((glXCreatePixmap = (PFNGLXCREATEPIXMAPPROC)glewGetProcAddress((const GLubyte*)"glXCreatePixmap")) == NULL) || r;
  14676. r = ((glXCreateWindow = (PFNGLXCREATEWINDOWPROC)glewGetProcAddress((const GLubyte*)"glXCreateWindow")) == NULL) || r;
  14677. r = ((glXDestroyPbuffer = (PFNGLXDESTROYPBUFFERPROC)glewGetProcAddress((const GLubyte*)"glXDestroyPbuffer")) == NULL) || r;
  14678. r = ((glXDestroyPixmap = (PFNGLXDESTROYPIXMAPPROC)glewGetProcAddress((const GLubyte*)"glXDestroyPixmap")) == NULL) || r;
  14679. r = ((glXDestroyWindow = (PFNGLXDESTROYWINDOWPROC)glewGetProcAddress((const GLubyte*)"glXDestroyWindow")) == NULL) || r;
  14680. r = ((glXGetCurrentReadDrawable = (PFNGLXGETCURRENTREADDRAWABLEPROC)glewGetProcAddress((const GLubyte*)"glXGetCurrentReadDrawable")) == NULL) || r;
  14681. r = ((glXGetFBConfigAttrib = (PFNGLXGETFBCONFIGATTRIBPROC)glewGetProcAddress((const GLubyte*)"glXGetFBConfigAttrib")) == NULL) || r;
  14682. r = ((glXGetFBConfigs = (PFNGLXGETFBCONFIGSPROC)glewGetProcAddress((const GLubyte*)"glXGetFBConfigs")) == NULL) || r;
  14683. r = ((glXGetSelectedEvent = (PFNGLXGETSELECTEDEVENTPROC)glewGetProcAddress((const GLubyte*)"glXGetSelectedEvent")) == NULL) || r;
  14684. r = ((glXGetVisualFromFBConfig = (PFNGLXGETVISUALFROMFBCONFIGPROC)glewGetProcAddress((const GLubyte*)"glXGetVisualFromFBConfig")) == NULL) || r;
  14685. r = ((glXMakeContextCurrent = (PFNGLXMAKECONTEXTCURRENTPROC)glewGetProcAddress((const GLubyte*)"glXMakeContextCurrent")) == NULL) || r;
  14686. r = ((glXQueryContext = (PFNGLXQUERYCONTEXTPROC)glewGetProcAddress((const GLubyte*)"glXQueryContext")) == NULL) || r;
  14687. r = ((glXQueryDrawable = (PFNGLXQUERYDRAWABLEPROC)glewGetProcAddress((const GLubyte*)"glXQueryDrawable")) == NULL) || r;
  14688. r = ((glXSelectEvent = (PFNGLXSELECTEVENTPROC)glewGetProcAddress((const GLubyte*)"glXSelectEvent")) == NULL) || r;
  14689. return r;
  14690. }
  14691. #endif /* GLX_VERSION_1_3 */
  14692. #ifdef GLX_AMD_gpu_association
  14693. static GLboolean _glewInit_GLX_AMD_gpu_association ()
  14694. {
  14695. GLboolean r = GL_FALSE;
  14696. r = ((glXBlitContextFramebufferAMD = (PFNGLXBLITCONTEXTFRAMEBUFFERAMDPROC)glewGetProcAddress((const GLubyte*)"glXBlitContextFramebufferAMD")) == NULL) || r;
  14697. r = ((glXCreateAssociatedContextAMD = (PFNGLXCREATEASSOCIATEDCONTEXTAMDPROC)glewGetProcAddress((const GLubyte*)"glXCreateAssociatedContextAMD")) == NULL) || r;
  14698. r = ((glXCreateAssociatedContextAttribsAMD = (PFNGLXCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC)glewGetProcAddress((const GLubyte*)"glXCreateAssociatedContextAttribsAMD")) == NULL) || r;
  14699. r = ((glXDeleteAssociatedContextAMD = (PFNGLXDELETEASSOCIATEDCONTEXTAMDPROC)glewGetProcAddress((const GLubyte*)"glXDeleteAssociatedContextAMD")) == NULL) || r;
  14700. r = ((glXGetContextGPUIDAMD = (PFNGLXGETCONTEXTGPUIDAMDPROC)glewGetProcAddress((const GLubyte*)"glXGetContextGPUIDAMD")) == NULL) || r;
  14701. r = ((glXGetCurrentAssociatedContextAMD = (PFNGLXGETCURRENTASSOCIATEDCONTEXTAMDPROC)glewGetProcAddress((const GLubyte*)"glXGetCurrentAssociatedContextAMD")) == NULL) || r;
  14702. r = ((glXGetGPUIDsAMD = (PFNGLXGETGPUIDSAMDPROC)glewGetProcAddress((const GLubyte*)"glXGetGPUIDsAMD")) == NULL) || r;
  14703. r = ((glXGetGPUInfoAMD = (PFNGLXGETGPUINFOAMDPROC)glewGetProcAddress((const GLubyte*)"glXGetGPUInfoAMD")) == NULL) || r;
  14704. r = ((glXMakeAssociatedContextCurrentAMD = (PFNGLXMAKEASSOCIATEDCONTEXTCURRENTAMDPROC)glewGetProcAddress((const GLubyte*)"glXMakeAssociatedContextCurrentAMD")) == NULL) || r;
  14705. return r;
  14706. }
  14707. #endif /* GLX_AMD_gpu_association */
  14708. #ifdef GLX_ARB_create_context
  14709. static GLboolean _glewInit_GLX_ARB_create_context ()
  14710. {
  14711. GLboolean r = GL_FALSE;
  14712. r = ((glXCreateContextAttribsARB = (PFNGLXCREATECONTEXTATTRIBSARBPROC)glewGetProcAddress((const GLubyte*)"glXCreateContextAttribsARB")) == NULL) || r;
  14713. return r;
  14714. }
  14715. #endif /* GLX_ARB_create_context */
  14716. #ifdef GLX_ATI_render_texture
  14717. static GLboolean _glewInit_GLX_ATI_render_texture ()
  14718. {
  14719. GLboolean r = GL_FALSE;
  14720. r = ((glXBindTexImageATI = (PFNGLXBINDTEXIMAGEATIPROC)glewGetProcAddress((const GLubyte*)"glXBindTexImageATI")) == NULL) || r;
  14721. r = ((glXDrawableAttribATI = (PFNGLXDRAWABLEATTRIBATIPROC)glewGetProcAddress((const GLubyte*)"glXDrawableAttribATI")) == NULL) || r;
  14722. r = ((glXReleaseTexImageATI = (PFNGLXRELEASETEXIMAGEATIPROC)glewGetProcAddress((const GLubyte*)"glXReleaseTexImageATI")) == NULL) || r;
  14723. return r;
  14724. }
  14725. #endif /* GLX_ATI_render_texture */
  14726. #ifdef GLX_EXT_import_context
  14727. static GLboolean _glewInit_GLX_EXT_import_context ()
  14728. {
  14729. GLboolean r = GL_FALSE;
  14730. r = ((glXFreeContextEXT = (PFNGLXFREECONTEXTEXTPROC)glewGetProcAddress((const GLubyte*)"glXFreeContextEXT")) == NULL) || r;
  14731. r = ((glXGetContextIDEXT = (PFNGLXGETCONTEXTIDEXTPROC)glewGetProcAddress((const GLubyte*)"glXGetContextIDEXT")) == NULL) || r;
  14732. r = ((glXImportContextEXT = (PFNGLXIMPORTCONTEXTEXTPROC)glewGetProcAddress((const GLubyte*)"glXImportContextEXT")) == NULL) || r;
  14733. r = ((glXQueryContextInfoEXT = (PFNGLXQUERYCONTEXTINFOEXTPROC)glewGetProcAddress((const GLubyte*)"glXQueryContextInfoEXT")) == NULL) || r;
  14734. return r;
  14735. }
  14736. #endif /* GLX_EXT_import_context */
  14737. #ifdef GLX_EXT_swap_control
  14738. static GLboolean _glewInit_GLX_EXT_swap_control ()
  14739. {
  14740. GLboolean r = GL_FALSE;
  14741. r = ((glXSwapIntervalEXT = (PFNGLXSWAPINTERVALEXTPROC)glewGetProcAddress((const GLubyte*)"glXSwapIntervalEXT")) == NULL) || r;
  14742. return r;
  14743. }
  14744. #endif /* GLX_EXT_swap_control */
  14745. #ifdef GLX_EXT_texture_from_pixmap
  14746. static GLboolean _glewInit_GLX_EXT_texture_from_pixmap ()
  14747. {
  14748. GLboolean r = GL_FALSE;
  14749. r = ((glXBindTexImageEXT = (PFNGLXBINDTEXIMAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glXBindTexImageEXT")) == NULL) || r;
  14750. r = ((glXReleaseTexImageEXT = (PFNGLXRELEASETEXIMAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glXReleaseTexImageEXT")) == NULL) || r;
  14751. return r;
  14752. }
  14753. #endif /* GLX_EXT_texture_from_pixmap */
  14754. #ifdef GLX_MESA_agp_offset
  14755. static GLboolean _glewInit_GLX_MESA_agp_offset ()
  14756. {
  14757. GLboolean r = GL_FALSE;
  14758. r = ((glXGetAGPOffsetMESA = (PFNGLXGETAGPOFFSETMESAPROC)glewGetProcAddress((const GLubyte*)"glXGetAGPOffsetMESA")) == NULL) || r;
  14759. return r;
  14760. }
  14761. #endif /* GLX_MESA_agp_offset */
  14762. #ifdef GLX_MESA_copy_sub_buffer
  14763. static GLboolean _glewInit_GLX_MESA_copy_sub_buffer ()
  14764. {
  14765. GLboolean r = GL_FALSE;
  14766. r = ((glXCopySubBufferMESA = (PFNGLXCOPYSUBBUFFERMESAPROC)glewGetProcAddress((const GLubyte*)"glXCopySubBufferMESA")) == NULL) || r;
  14767. return r;
  14768. }
  14769. #endif /* GLX_MESA_copy_sub_buffer */
  14770. #ifdef GLX_MESA_pixmap_colormap
  14771. static GLboolean _glewInit_GLX_MESA_pixmap_colormap ()
  14772. {
  14773. GLboolean r = GL_FALSE;
  14774. r = ((glXCreateGLXPixmapMESA = (PFNGLXCREATEGLXPIXMAPMESAPROC)glewGetProcAddress((const GLubyte*)"glXCreateGLXPixmapMESA")) == NULL) || r;
  14775. return r;
  14776. }
  14777. #endif /* GLX_MESA_pixmap_colormap */
  14778. #ifdef GLX_MESA_query_renderer
  14779. static GLboolean _glewInit_GLX_MESA_query_renderer ()
  14780. {
  14781. GLboolean r = GL_FALSE;
  14782. r = ((glXQueryCurrentRendererIntegerMESA = (PFNGLXQUERYCURRENTRENDERERINTEGERMESAPROC)glewGetProcAddress((const GLubyte*)"glXQueryCurrentRendererIntegerMESA")) == NULL) || r;
  14783. r = ((glXQueryCurrentRendererStringMESA = (PFNGLXQUERYCURRENTRENDERERSTRINGMESAPROC)glewGetProcAddress((const GLubyte*)"glXQueryCurrentRendererStringMESA")) == NULL) || r;
  14784. r = ((glXQueryRendererIntegerMESA = (PFNGLXQUERYRENDERERINTEGERMESAPROC)glewGetProcAddress((const GLubyte*)"glXQueryRendererIntegerMESA")) == NULL) || r;
  14785. r = ((glXQueryRendererStringMESA = (PFNGLXQUERYRENDERERSTRINGMESAPROC)glewGetProcAddress((const GLubyte*)"glXQueryRendererStringMESA")) == NULL) || r;
  14786. return r;
  14787. }
  14788. #endif /* GLX_MESA_query_renderer */
  14789. #ifdef GLX_MESA_release_buffers
  14790. static GLboolean _glewInit_GLX_MESA_release_buffers ()
  14791. {
  14792. GLboolean r = GL_FALSE;
  14793. r = ((glXReleaseBuffersMESA = (PFNGLXRELEASEBUFFERSMESAPROC)glewGetProcAddress((const GLubyte*)"glXReleaseBuffersMESA")) == NULL) || r;
  14794. return r;
  14795. }
  14796. #endif /* GLX_MESA_release_buffers */
  14797. #ifdef GLX_MESA_set_3dfx_mode
  14798. static GLboolean _glewInit_GLX_MESA_set_3dfx_mode ()
  14799. {
  14800. GLboolean r = GL_FALSE;
  14801. r = ((glXSet3DfxModeMESA = (PFNGLXSET3DFXMODEMESAPROC)glewGetProcAddress((const GLubyte*)"glXSet3DfxModeMESA")) == NULL) || r;
  14802. return r;
  14803. }
  14804. #endif /* GLX_MESA_set_3dfx_mode */
  14805. #ifdef GLX_MESA_swap_control
  14806. static GLboolean _glewInit_GLX_MESA_swap_control ()
  14807. {
  14808. GLboolean r = GL_FALSE;
  14809. r = ((glXGetSwapIntervalMESA = (PFNGLXGETSWAPINTERVALMESAPROC)glewGetProcAddress((const GLubyte*)"glXGetSwapIntervalMESA")) == NULL) || r;
  14810. r = ((glXSwapIntervalMESA = (PFNGLXSWAPINTERVALMESAPROC)glewGetProcAddress((const GLubyte*)"glXSwapIntervalMESA")) == NULL) || r;
  14811. return r;
  14812. }
  14813. #endif /* GLX_MESA_swap_control */
  14814. #ifdef GLX_NV_copy_buffer
  14815. static GLboolean _glewInit_GLX_NV_copy_buffer ()
  14816. {
  14817. GLboolean r = GL_FALSE;
  14818. r = ((glXCopyBufferSubDataNV = (PFNGLXCOPYBUFFERSUBDATANVPROC)glewGetProcAddress((const GLubyte*)"glXCopyBufferSubDataNV")) == NULL) || r;
  14819. r = ((glXNamedCopyBufferSubDataNV = (PFNGLXNAMEDCOPYBUFFERSUBDATANVPROC)glewGetProcAddress((const GLubyte*)"glXNamedCopyBufferSubDataNV")) == NULL) || r;
  14820. return r;
  14821. }
  14822. #endif /* GLX_NV_copy_buffer */
  14823. #ifdef GLX_NV_copy_image
  14824. static GLboolean _glewInit_GLX_NV_copy_image ()
  14825. {
  14826. GLboolean r = GL_FALSE;
  14827. r = ((glXCopyImageSubDataNV = (PFNGLXCOPYIMAGESUBDATANVPROC)glewGetProcAddress((const GLubyte*)"glXCopyImageSubDataNV")) == NULL) || r;
  14828. return r;
  14829. }
  14830. #endif /* GLX_NV_copy_image */
  14831. #ifdef GLX_NV_delay_before_swap
  14832. static GLboolean _glewInit_GLX_NV_delay_before_swap ()
  14833. {
  14834. GLboolean r = GL_FALSE;
  14835. r = ((glXDelayBeforeSwapNV = (PFNGLXDELAYBEFORESWAPNVPROC)glewGetProcAddress((const GLubyte*)"glXDelayBeforeSwapNV")) == NULL) || r;
  14836. return r;
  14837. }
  14838. #endif /* GLX_NV_delay_before_swap */
  14839. #ifdef GLX_NV_present_video
  14840. static GLboolean _glewInit_GLX_NV_present_video ()
  14841. {
  14842. GLboolean r = GL_FALSE;
  14843. r = ((glXBindVideoDeviceNV = (PFNGLXBINDVIDEODEVICENVPROC)glewGetProcAddress((const GLubyte*)"glXBindVideoDeviceNV")) == NULL) || r;
  14844. r = ((glXEnumerateVideoDevicesNV = (PFNGLXENUMERATEVIDEODEVICESNVPROC)glewGetProcAddress((const GLubyte*)"glXEnumerateVideoDevicesNV")) == NULL) || r;
  14845. return r;
  14846. }
  14847. #endif /* GLX_NV_present_video */
  14848. #ifdef GLX_NV_swap_group
  14849. static GLboolean _glewInit_GLX_NV_swap_group ()
  14850. {
  14851. GLboolean r = GL_FALSE;
  14852. r = ((glXBindSwapBarrierNV = (PFNGLXBINDSWAPBARRIERNVPROC)glewGetProcAddress((const GLubyte*)"glXBindSwapBarrierNV")) == NULL) || r;
  14853. r = ((glXJoinSwapGroupNV = (PFNGLXJOINSWAPGROUPNVPROC)glewGetProcAddress((const GLubyte*)"glXJoinSwapGroupNV")) == NULL) || r;
  14854. r = ((glXQueryFrameCountNV = (PFNGLXQUERYFRAMECOUNTNVPROC)glewGetProcAddress((const GLubyte*)"glXQueryFrameCountNV")) == NULL) || r;
  14855. r = ((glXQueryMaxSwapGroupsNV = (PFNGLXQUERYMAXSWAPGROUPSNVPROC)glewGetProcAddress((const GLubyte*)"glXQueryMaxSwapGroupsNV")) == NULL) || r;
  14856. r = ((glXQuerySwapGroupNV = (PFNGLXQUERYSWAPGROUPNVPROC)glewGetProcAddress((const GLubyte*)"glXQuerySwapGroupNV")) == NULL) || r;
  14857. r = ((glXResetFrameCountNV = (PFNGLXRESETFRAMECOUNTNVPROC)glewGetProcAddress((const GLubyte*)"glXResetFrameCountNV")) == NULL) || r;
  14858. return r;
  14859. }
  14860. #endif /* GLX_NV_swap_group */
  14861. #ifdef GLX_NV_vertex_array_range
  14862. static GLboolean _glewInit_GLX_NV_vertex_array_range ()
  14863. {
  14864. GLboolean r = GL_FALSE;
  14865. r = ((glXAllocateMemoryNV = (PFNGLXALLOCATEMEMORYNVPROC)glewGetProcAddress((const GLubyte*)"glXAllocateMemoryNV")) == NULL) || r;
  14866. r = ((glXFreeMemoryNV = (PFNGLXFREEMEMORYNVPROC)glewGetProcAddress((const GLubyte*)"glXFreeMemoryNV")) == NULL) || r;
  14867. return r;
  14868. }
  14869. #endif /* GLX_NV_vertex_array_range */
  14870. #ifdef GLX_NV_video_capture
  14871. static GLboolean _glewInit_GLX_NV_video_capture ()
  14872. {
  14873. GLboolean r = GL_FALSE;
  14874. r = ((glXBindVideoCaptureDeviceNV = (PFNGLXBINDVIDEOCAPTUREDEVICENVPROC)glewGetProcAddress((const GLubyte*)"glXBindVideoCaptureDeviceNV")) == NULL) || r;
  14875. r = ((glXEnumerateVideoCaptureDevicesNV = (PFNGLXENUMERATEVIDEOCAPTUREDEVICESNVPROC)glewGetProcAddress((const GLubyte*)"glXEnumerateVideoCaptureDevicesNV")) == NULL) || r;
  14876. r = ((glXLockVideoCaptureDeviceNV = (PFNGLXLOCKVIDEOCAPTUREDEVICENVPROC)glewGetProcAddress((const GLubyte*)"glXLockVideoCaptureDeviceNV")) == NULL) || r;
  14877. r = ((glXQueryVideoCaptureDeviceNV = (PFNGLXQUERYVIDEOCAPTUREDEVICENVPROC)glewGetProcAddress((const GLubyte*)"glXQueryVideoCaptureDeviceNV")) == NULL) || r;
  14878. r = ((glXReleaseVideoCaptureDeviceNV = (PFNGLXRELEASEVIDEOCAPTUREDEVICENVPROC)glewGetProcAddress((const GLubyte*)"glXReleaseVideoCaptureDeviceNV")) == NULL) || r;
  14879. return r;
  14880. }
  14881. #endif /* GLX_NV_video_capture */
  14882. #ifdef GLX_NV_video_out
  14883. static GLboolean _glewInit_GLX_NV_video_out ()
  14884. {
  14885. GLboolean r = GL_FALSE;
  14886. r = ((glXBindVideoImageNV = (PFNGLXBINDVIDEOIMAGENVPROC)glewGetProcAddress((const GLubyte*)"glXBindVideoImageNV")) == NULL) || r;
  14887. r = ((glXGetVideoDeviceNV = (PFNGLXGETVIDEODEVICENVPROC)glewGetProcAddress((const GLubyte*)"glXGetVideoDeviceNV")) == NULL) || r;
  14888. r = ((glXGetVideoInfoNV = (PFNGLXGETVIDEOINFONVPROC)glewGetProcAddress((const GLubyte*)"glXGetVideoInfoNV")) == NULL) || r;
  14889. r = ((glXReleaseVideoDeviceNV = (PFNGLXRELEASEVIDEODEVICENVPROC)glewGetProcAddress((const GLubyte*)"glXReleaseVideoDeviceNV")) == NULL) || r;
  14890. r = ((glXReleaseVideoImageNV = (PFNGLXRELEASEVIDEOIMAGENVPROC)glewGetProcAddress((const GLubyte*)"glXReleaseVideoImageNV")) == NULL) || r;
  14891. r = ((glXSendPbufferToVideoNV = (PFNGLXSENDPBUFFERTOVIDEONVPROC)glewGetProcAddress((const GLubyte*)"glXSendPbufferToVideoNV")) == NULL) || r;
  14892. return r;
  14893. }
  14894. #endif /* GLX_NV_video_out */
  14895. #ifdef GLX_OML_sync_control
  14896. static GLboolean _glewInit_GLX_OML_sync_control ()
  14897. {
  14898. GLboolean r = GL_FALSE;
  14899. r = ((glXGetMscRateOML = (PFNGLXGETMSCRATEOMLPROC)glewGetProcAddress((const GLubyte*)"glXGetMscRateOML")) == NULL) || r;
  14900. r = ((glXGetSyncValuesOML = (PFNGLXGETSYNCVALUESOMLPROC)glewGetProcAddress((const GLubyte*)"glXGetSyncValuesOML")) == NULL) || r;
  14901. r = ((glXSwapBuffersMscOML = (PFNGLXSWAPBUFFERSMSCOMLPROC)glewGetProcAddress((const GLubyte*)"glXSwapBuffersMscOML")) == NULL) || r;
  14902. r = ((glXWaitForMscOML = (PFNGLXWAITFORMSCOMLPROC)glewGetProcAddress((const GLubyte*)"glXWaitForMscOML")) == NULL) || r;
  14903. r = ((glXWaitForSbcOML = (PFNGLXWAITFORSBCOMLPROC)glewGetProcAddress((const GLubyte*)"glXWaitForSbcOML")) == NULL) || r;
  14904. return r;
  14905. }
  14906. #endif /* GLX_OML_sync_control */
  14907. #ifdef GLX_SGIX_fbconfig
  14908. static GLboolean _glewInit_GLX_SGIX_fbconfig ()
  14909. {
  14910. GLboolean r = GL_FALSE;
  14911. r = ((glXChooseFBConfigSGIX = (PFNGLXCHOOSEFBCONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXChooseFBConfigSGIX")) == NULL) || r;
  14912. r = ((glXCreateContextWithConfigSGIX = (PFNGLXCREATECONTEXTWITHCONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXCreateContextWithConfigSGIX")) == NULL) || r;
  14913. r = ((glXCreateGLXPixmapWithConfigSGIX = (PFNGLXCREATEGLXPIXMAPWITHCONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXCreateGLXPixmapWithConfigSGIX")) == NULL) || r;
  14914. r = ((glXGetFBConfigAttribSGIX = (PFNGLXGETFBCONFIGATTRIBSGIXPROC)glewGetProcAddress((const GLubyte*)"glXGetFBConfigAttribSGIX")) == NULL) || r;
  14915. r = ((glXGetFBConfigFromVisualSGIX = (PFNGLXGETFBCONFIGFROMVISUALSGIXPROC)glewGetProcAddress((const GLubyte*)"glXGetFBConfigFromVisualSGIX")) == NULL) || r;
  14916. r = ((glXGetVisualFromFBConfigSGIX = (PFNGLXGETVISUALFROMFBCONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXGetVisualFromFBConfigSGIX")) == NULL) || r;
  14917. return r;
  14918. }
  14919. #endif /* GLX_SGIX_fbconfig */
  14920. #ifdef GLX_SGIX_hyperpipe
  14921. static GLboolean _glewInit_GLX_SGIX_hyperpipe ()
  14922. {
  14923. GLboolean r = GL_FALSE;
  14924. r = ((glXBindHyperpipeSGIX = (PFNGLXBINDHYPERPIPESGIXPROC)glewGetProcAddress((const GLubyte*)"glXBindHyperpipeSGIX")) == NULL) || r;
  14925. r = ((glXDestroyHyperpipeConfigSGIX = (PFNGLXDESTROYHYPERPIPECONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXDestroyHyperpipeConfigSGIX")) == NULL) || r;
  14926. r = ((glXHyperpipeAttribSGIX = (PFNGLXHYPERPIPEATTRIBSGIXPROC)glewGetProcAddress((const GLubyte*)"glXHyperpipeAttribSGIX")) == NULL) || r;
  14927. r = ((glXHyperpipeConfigSGIX = (PFNGLXHYPERPIPECONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXHyperpipeConfigSGIX")) == NULL) || r;
  14928. r = ((glXQueryHyperpipeAttribSGIX = (PFNGLXQUERYHYPERPIPEATTRIBSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryHyperpipeAttribSGIX")) == NULL) || r;
  14929. r = ((glXQueryHyperpipeBestAttribSGIX = (PFNGLXQUERYHYPERPIPEBESTATTRIBSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryHyperpipeBestAttribSGIX")) == NULL) || r;
  14930. r = ((glXQueryHyperpipeConfigSGIX = (PFNGLXQUERYHYPERPIPECONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryHyperpipeConfigSGIX")) == NULL) || r;
  14931. r = ((glXQueryHyperpipeNetworkSGIX = (PFNGLXQUERYHYPERPIPENETWORKSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryHyperpipeNetworkSGIX")) == NULL) || r;
  14932. return r;
  14933. }
  14934. #endif /* GLX_SGIX_hyperpipe */
  14935. #ifdef GLX_SGIX_pbuffer
  14936. static GLboolean _glewInit_GLX_SGIX_pbuffer ()
  14937. {
  14938. GLboolean r = GL_FALSE;
  14939. r = ((glXCreateGLXPbufferSGIX = (PFNGLXCREATEGLXPBUFFERSGIXPROC)glewGetProcAddress((const GLubyte*)"glXCreateGLXPbufferSGIX")) == NULL) || r;
  14940. r = ((glXDestroyGLXPbufferSGIX = (PFNGLXDESTROYGLXPBUFFERSGIXPROC)glewGetProcAddress((const GLubyte*)"glXDestroyGLXPbufferSGIX")) == NULL) || r;
  14941. r = ((glXGetSelectedEventSGIX = (PFNGLXGETSELECTEDEVENTSGIXPROC)glewGetProcAddress((const GLubyte*)"glXGetSelectedEventSGIX")) == NULL) || r;
  14942. r = ((glXQueryGLXPbufferSGIX = (PFNGLXQUERYGLXPBUFFERSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryGLXPbufferSGIX")) == NULL) || r;
  14943. r = ((glXSelectEventSGIX = (PFNGLXSELECTEVENTSGIXPROC)glewGetProcAddress((const GLubyte*)"glXSelectEventSGIX")) == NULL) || r;
  14944. return r;
  14945. }
  14946. #endif /* GLX_SGIX_pbuffer */
  14947. #ifdef GLX_SGIX_swap_barrier
  14948. static GLboolean _glewInit_GLX_SGIX_swap_barrier ()
  14949. {
  14950. GLboolean r = GL_FALSE;
  14951. r = ((glXBindSwapBarrierSGIX = (PFNGLXBINDSWAPBARRIERSGIXPROC)glewGetProcAddress((const GLubyte*)"glXBindSwapBarrierSGIX")) == NULL) || r;
  14952. r = ((glXQueryMaxSwapBarriersSGIX = (PFNGLXQUERYMAXSWAPBARRIERSSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryMaxSwapBarriersSGIX")) == NULL) || r;
  14953. return r;
  14954. }
  14955. #endif /* GLX_SGIX_swap_barrier */
  14956. #ifdef GLX_SGIX_swap_group
  14957. static GLboolean _glewInit_GLX_SGIX_swap_group ()
  14958. {
  14959. GLboolean r = GL_FALSE;
  14960. r = ((glXJoinSwapGroupSGIX = (PFNGLXJOINSWAPGROUPSGIXPROC)glewGetProcAddress((const GLubyte*)"glXJoinSwapGroupSGIX")) == NULL) || r;
  14961. return r;
  14962. }
  14963. #endif /* GLX_SGIX_swap_group */
  14964. #ifdef GLX_SGIX_video_resize
  14965. static GLboolean _glewInit_GLX_SGIX_video_resize ()
  14966. {
  14967. GLboolean r = GL_FALSE;
  14968. r = ((glXBindChannelToWindowSGIX = (PFNGLXBINDCHANNELTOWINDOWSGIXPROC)glewGetProcAddress((const GLubyte*)"glXBindChannelToWindowSGIX")) == NULL) || r;
  14969. r = ((glXChannelRectSGIX = (PFNGLXCHANNELRECTSGIXPROC)glewGetProcAddress((const GLubyte*)"glXChannelRectSGIX")) == NULL) || r;
  14970. r = ((glXChannelRectSyncSGIX = (PFNGLXCHANNELRECTSYNCSGIXPROC)glewGetProcAddress((const GLubyte*)"glXChannelRectSyncSGIX")) == NULL) || r;
  14971. r = ((glXQueryChannelDeltasSGIX = (PFNGLXQUERYCHANNELDELTASSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryChannelDeltasSGIX")) == NULL) || r;
  14972. r = ((glXQueryChannelRectSGIX = (PFNGLXQUERYCHANNELRECTSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryChannelRectSGIX")) == NULL) || r;
  14973. return r;
  14974. }
  14975. #endif /* GLX_SGIX_video_resize */
  14976. #ifdef GLX_SGI_cushion
  14977. static GLboolean _glewInit_GLX_SGI_cushion ()
  14978. {
  14979. GLboolean r = GL_FALSE;
  14980. r = ((glXCushionSGI = (PFNGLXCUSHIONSGIPROC)glewGetProcAddress((const GLubyte*)"glXCushionSGI")) == NULL) || r;
  14981. return r;
  14982. }
  14983. #endif /* GLX_SGI_cushion */
  14984. #ifdef GLX_SGI_make_current_read
  14985. static GLboolean _glewInit_GLX_SGI_make_current_read ()
  14986. {
  14987. GLboolean r = GL_FALSE;
  14988. r = ((glXGetCurrentReadDrawableSGI = (PFNGLXGETCURRENTREADDRAWABLESGIPROC)glewGetProcAddress((const GLubyte*)"glXGetCurrentReadDrawableSGI")) == NULL) || r;
  14989. r = ((glXMakeCurrentReadSGI = (PFNGLXMAKECURRENTREADSGIPROC)glewGetProcAddress((const GLubyte*)"glXMakeCurrentReadSGI")) == NULL) || r;
  14990. return r;
  14991. }
  14992. #endif /* GLX_SGI_make_current_read */
  14993. #ifdef GLX_SGI_swap_control
  14994. static GLboolean _glewInit_GLX_SGI_swap_control ()
  14995. {
  14996. GLboolean r = GL_FALSE;
  14997. r = ((glXSwapIntervalSGI = (PFNGLXSWAPINTERVALSGIPROC)glewGetProcAddress((const GLubyte*)"glXSwapIntervalSGI")) == NULL) || r;
  14998. return r;
  14999. }
  15000. #endif /* GLX_SGI_swap_control */
  15001. #ifdef GLX_SGI_video_sync
  15002. static GLboolean _glewInit_GLX_SGI_video_sync ()
  15003. {
  15004. GLboolean r = GL_FALSE;
  15005. r = ((glXGetVideoSyncSGI = (PFNGLXGETVIDEOSYNCSGIPROC)glewGetProcAddress((const GLubyte*)"glXGetVideoSyncSGI")) == NULL) || r;
  15006. r = ((glXWaitVideoSyncSGI = (PFNGLXWAITVIDEOSYNCSGIPROC)glewGetProcAddress((const GLubyte*)"glXWaitVideoSyncSGI")) == NULL) || r;
  15007. return r;
  15008. }
  15009. #endif /* GLX_SGI_video_sync */
  15010. #ifdef GLX_SUN_get_transparent_index
  15011. static GLboolean _glewInit_GLX_SUN_get_transparent_index ()
  15012. {
  15013. GLboolean r = GL_FALSE;
  15014. r = ((glXGetTransparentIndexSUN = (PFNGLXGETTRANSPARENTINDEXSUNPROC)glewGetProcAddress((const GLubyte*)"glXGetTransparentIndexSUN")) == NULL) || r;
  15015. return r;
  15016. }
  15017. #endif /* GLX_SUN_get_transparent_index */
  15018. #ifdef GLX_SUN_video_resize
  15019. static GLboolean _glewInit_GLX_SUN_video_resize ()
  15020. {
  15021. GLboolean r = GL_FALSE;
  15022. r = ((glXGetVideoResizeSUN = (PFNGLXGETVIDEORESIZESUNPROC)glewGetProcAddress((const GLubyte*)"glXGetVideoResizeSUN")) == NULL) || r;
  15023. r = ((glXVideoResizeSUN = (PFNGLXVIDEORESIZESUNPROC)glewGetProcAddress((const GLubyte*)"glXVideoResizeSUN")) == NULL) || r;
  15024. return r;
  15025. }
  15026. #endif /* GLX_SUN_video_resize */
  15027. /* ------------------------------------------------------------------------ */
  15028. GLboolean glxewGetExtension (const char* name)
  15029. {
  15030. const GLubyte* start;
  15031. const GLubyte* end;
  15032. if (glXGetCurrentDisplay == NULL) return GL_FALSE;
  15033. start = (const GLubyte*)glXGetClientString(glXGetCurrentDisplay(), GLX_EXTENSIONS);
  15034. if (0 == start) return GL_FALSE;
  15035. end = start + _glewStrLen(start);
  15036. return _glewSearchExtension(name, start, end);
  15037. }
  15038. GLenum glxewInit ()
  15039. {
  15040. int major, minor;
  15041. const GLubyte* extStart;
  15042. const GLubyte* extEnd;
  15043. /* initialize core GLX 1.2 */
  15044. if (_glewInit_GLX_VERSION_1_2()) return GLEW_ERROR_GLX_VERSION_11_ONLY;
  15045. /* initialize flags */
  15046. GLXEW_VERSION_1_0 = GL_TRUE;
  15047. GLXEW_VERSION_1_1 = GL_TRUE;
  15048. GLXEW_VERSION_1_2 = GL_TRUE;
  15049. GLXEW_VERSION_1_3 = GL_TRUE;
  15050. GLXEW_VERSION_1_4 = GL_TRUE;
  15051. /* query GLX version */
  15052. glXQueryVersion(glXGetCurrentDisplay(), &major, &minor);
  15053. if (major == 1 && minor <= 3)
  15054. {
  15055. switch (minor)
  15056. {
  15057. case 3:
  15058. GLXEW_VERSION_1_4 = GL_FALSE;
  15059. break;
  15060. case 2:
  15061. GLXEW_VERSION_1_4 = GL_FALSE;
  15062. GLXEW_VERSION_1_3 = GL_FALSE;
  15063. break;
  15064. default:
  15065. return GLEW_ERROR_GLX_VERSION_11_ONLY;
  15066. break;
  15067. }
  15068. }
  15069. /* query GLX extension string */
  15070. extStart = 0;
  15071. if (glXGetCurrentDisplay != NULL)
  15072. extStart = (const GLubyte*)glXGetClientString(glXGetCurrentDisplay(), GLX_EXTENSIONS);
  15073. if (extStart == 0)
  15074. extStart = (const GLubyte *)"";
  15075. extEnd = extStart + _glewStrLen(extStart);
  15076. /* initialize extensions */
  15077. #ifdef GLX_VERSION_1_3
  15078. if (glewExperimental || GLXEW_VERSION_1_3) GLXEW_VERSION_1_3 = !_glewInit_GLX_VERSION_1_3();
  15079. #endif /* GLX_VERSION_1_3 */
  15080. #ifdef GLX_3DFX_multisample
  15081. GLXEW_3DFX_multisample = _glewSearchExtension("GLX_3DFX_multisample", extStart, extEnd);
  15082. #endif /* GLX_3DFX_multisample */
  15083. #ifdef GLX_AMD_gpu_association
  15084. GLXEW_AMD_gpu_association = _glewSearchExtension("GLX_AMD_gpu_association", extStart, extEnd);
  15085. if (glewExperimental || GLXEW_AMD_gpu_association) GLXEW_AMD_gpu_association = !_glewInit_GLX_AMD_gpu_association();
  15086. #endif /* GLX_AMD_gpu_association */
  15087. #ifdef GLX_ARB_context_flush_control
  15088. GLXEW_ARB_context_flush_control = _glewSearchExtension("GLX_ARB_context_flush_control", extStart, extEnd);
  15089. #endif /* GLX_ARB_context_flush_control */
  15090. #ifdef GLX_ARB_create_context
  15091. GLXEW_ARB_create_context = _glewSearchExtension("GLX_ARB_create_context", extStart, extEnd);
  15092. if (glewExperimental || GLXEW_ARB_create_context) GLXEW_ARB_create_context = !_glewInit_GLX_ARB_create_context();
  15093. #endif /* GLX_ARB_create_context */
  15094. #ifdef GLX_ARB_create_context_profile
  15095. GLXEW_ARB_create_context_profile = _glewSearchExtension("GLX_ARB_create_context_profile", extStart, extEnd);
  15096. #endif /* GLX_ARB_create_context_profile */
  15097. #ifdef GLX_ARB_create_context_robustness
  15098. GLXEW_ARB_create_context_robustness = _glewSearchExtension("GLX_ARB_create_context_robustness", extStart, extEnd);
  15099. #endif /* GLX_ARB_create_context_robustness */
  15100. #ifdef GLX_ARB_fbconfig_float
  15101. GLXEW_ARB_fbconfig_float = _glewSearchExtension("GLX_ARB_fbconfig_float", extStart, extEnd);
  15102. #endif /* GLX_ARB_fbconfig_float */
  15103. #ifdef GLX_ARB_framebuffer_sRGB
  15104. GLXEW_ARB_framebuffer_sRGB = _glewSearchExtension("GLX_ARB_framebuffer_sRGB", extStart, extEnd);
  15105. #endif /* GLX_ARB_framebuffer_sRGB */
  15106. #ifdef GLX_ARB_get_proc_address
  15107. GLXEW_ARB_get_proc_address = _glewSearchExtension("GLX_ARB_get_proc_address", extStart, extEnd);
  15108. #endif /* GLX_ARB_get_proc_address */
  15109. #ifdef GLX_ARB_multisample
  15110. GLXEW_ARB_multisample = _glewSearchExtension("GLX_ARB_multisample", extStart, extEnd);
  15111. #endif /* GLX_ARB_multisample */
  15112. #ifdef GLX_ARB_robustness_application_isolation
  15113. GLXEW_ARB_robustness_application_isolation = _glewSearchExtension("GLX_ARB_robustness_application_isolation", extStart, extEnd);
  15114. #endif /* GLX_ARB_robustness_application_isolation */
  15115. #ifdef GLX_ARB_robustness_share_group_isolation
  15116. GLXEW_ARB_robustness_share_group_isolation = _glewSearchExtension("GLX_ARB_robustness_share_group_isolation", extStart, extEnd);
  15117. #endif /* GLX_ARB_robustness_share_group_isolation */
  15118. #ifdef GLX_ARB_vertex_buffer_object
  15119. GLXEW_ARB_vertex_buffer_object = _glewSearchExtension("GLX_ARB_vertex_buffer_object", extStart, extEnd);
  15120. #endif /* GLX_ARB_vertex_buffer_object */
  15121. #ifdef GLX_ATI_pixel_format_float
  15122. GLXEW_ATI_pixel_format_float = _glewSearchExtension("GLX_ATI_pixel_format_float", extStart, extEnd);
  15123. #endif /* GLX_ATI_pixel_format_float */
  15124. #ifdef GLX_ATI_render_texture
  15125. GLXEW_ATI_render_texture = _glewSearchExtension("GLX_ATI_render_texture", extStart, extEnd);
  15126. if (glewExperimental || GLXEW_ATI_render_texture) GLXEW_ATI_render_texture = !_glewInit_GLX_ATI_render_texture();
  15127. #endif /* GLX_ATI_render_texture */
  15128. #ifdef GLX_EXT_buffer_age
  15129. GLXEW_EXT_buffer_age = _glewSearchExtension("GLX_EXT_buffer_age", extStart, extEnd);
  15130. #endif /* GLX_EXT_buffer_age */
  15131. #ifdef GLX_EXT_create_context_es2_profile
  15132. GLXEW_EXT_create_context_es2_profile = _glewSearchExtension("GLX_EXT_create_context_es2_profile", extStart, extEnd);
  15133. #endif /* GLX_EXT_create_context_es2_profile */
  15134. #ifdef GLX_EXT_create_context_es_profile
  15135. GLXEW_EXT_create_context_es_profile = _glewSearchExtension("GLX_EXT_create_context_es_profile", extStart, extEnd);
  15136. #endif /* GLX_EXT_create_context_es_profile */
  15137. #ifdef GLX_EXT_fbconfig_packed_float
  15138. GLXEW_EXT_fbconfig_packed_float = _glewSearchExtension("GLX_EXT_fbconfig_packed_float", extStart, extEnd);
  15139. #endif /* GLX_EXT_fbconfig_packed_float */
  15140. #ifdef GLX_EXT_framebuffer_sRGB
  15141. GLXEW_EXT_framebuffer_sRGB = _glewSearchExtension("GLX_EXT_framebuffer_sRGB", extStart, extEnd);
  15142. #endif /* GLX_EXT_framebuffer_sRGB */
  15143. #ifdef GLX_EXT_import_context
  15144. GLXEW_EXT_import_context = _glewSearchExtension("GLX_EXT_import_context", extStart, extEnd);
  15145. if (glewExperimental || GLXEW_EXT_import_context) GLXEW_EXT_import_context = !_glewInit_GLX_EXT_import_context();
  15146. #endif /* GLX_EXT_import_context */
  15147. #ifdef GLX_EXT_libglvnd
  15148. GLXEW_EXT_libglvnd = _glewSearchExtension("GLX_EXT_libglvnd", extStart, extEnd);
  15149. #endif /* GLX_EXT_libglvnd */
  15150. #ifdef GLX_EXT_scene_marker
  15151. GLXEW_EXT_scene_marker = _glewSearchExtension("GLX_EXT_scene_marker", extStart, extEnd);
  15152. #endif /* GLX_EXT_scene_marker */
  15153. #ifdef GLX_EXT_stereo_tree
  15154. GLXEW_EXT_stereo_tree = _glewSearchExtension("GLX_EXT_stereo_tree", extStart, extEnd);
  15155. #endif /* GLX_EXT_stereo_tree */
  15156. #ifdef GLX_EXT_swap_control
  15157. GLXEW_EXT_swap_control = _glewSearchExtension("GLX_EXT_swap_control", extStart, extEnd);
  15158. if (glewExperimental || GLXEW_EXT_swap_control) GLXEW_EXT_swap_control = !_glewInit_GLX_EXT_swap_control();
  15159. #endif /* GLX_EXT_swap_control */
  15160. #ifdef GLX_EXT_swap_control_tear
  15161. GLXEW_EXT_swap_control_tear = _glewSearchExtension("GLX_EXT_swap_control_tear", extStart, extEnd);
  15162. #endif /* GLX_EXT_swap_control_tear */
  15163. #ifdef GLX_EXT_texture_from_pixmap
  15164. GLXEW_EXT_texture_from_pixmap = _glewSearchExtension("GLX_EXT_texture_from_pixmap", extStart, extEnd);
  15165. if (glewExperimental || GLXEW_EXT_texture_from_pixmap) GLXEW_EXT_texture_from_pixmap = !_glewInit_GLX_EXT_texture_from_pixmap();
  15166. #endif /* GLX_EXT_texture_from_pixmap */
  15167. #ifdef GLX_EXT_visual_info
  15168. GLXEW_EXT_visual_info = _glewSearchExtension("GLX_EXT_visual_info", extStart, extEnd);
  15169. #endif /* GLX_EXT_visual_info */
  15170. #ifdef GLX_EXT_visual_rating
  15171. GLXEW_EXT_visual_rating = _glewSearchExtension("GLX_EXT_visual_rating", extStart, extEnd);
  15172. #endif /* GLX_EXT_visual_rating */
  15173. #ifdef GLX_INTEL_swap_event
  15174. GLXEW_INTEL_swap_event = _glewSearchExtension("GLX_INTEL_swap_event", extStart, extEnd);
  15175. #endif /* GLX_INTEL_swap_event */
  15176. #ifdef GLX_MESA_agp_offset
  15177. GLXEW_MESA_agp_offset = _glewSearchExtension("GLX_MESA_agp_offset", extStart, extEnd);
  15178. if (glewExperimental || GLXEW_MESA_agp_offset) GLXEW_MESA_agp_offset = !_glewInit_GLX_MESA_agp_offset();
  15179. #endif /* GLX_MESA_agp_offset */
  15180. #ifdef GLX_MESA_copy_sub_buffer
  15181. GLXEW_MESA_copy_sub_buffer = _glewSearchExtension("GLX_MESA_copy_sub_buffer", extStart, extEnd);
  15182. if (glewExperimental || GLXEW_MESA_copy_sub_buffer) GLXEW_MESA_copy_sub_buffer = !_glewInit_GLX_MESA_copy_sub_buffer();
  15183. #endif /* GLX_MESA_copy_sub_buffer */
  15184. #ifdef GLX_MESA_pixmap_colormap
  15185. GLXEW_MESA_pixmap_colormap = _glewSearchExtension("GLX_MESA_pixmap_colormap", extStart, extEnd);
  15186. if (glewExperimental || GLXEW_MESA_pixmap_colormap) GLXEW_MESA_pixmap_colormap = !_glewInit_GLX_MESA_pixmap_colormap();
  15187. #endif /* GLX_MESA_pixmap_colormap */
  15188. #ifdef GLX_MESA_query_renderer
  15189. GLXEW_MESA_query_renderer = _glewSearchExtension("GLX_MESA_query_renderer", extStart, extEnd);
  15190. if (glewExperimental || GLXEW_MESA_query_renderer) GLXEW_MESA_query_renderer = !_glewInit_GLX_MESA_query_renderer();
  15191. #endif /* GLX_MESA_query_renderer */
  15192. #ifdef GLX_MESA_release_buffers
  15193. GLXEW_MESA_release_buffers = _glewSearchExtension("GLX_MESA_release_buffers", extStart, extEnd);
  15194. if (glewExperimental || GLXEW_MESA_release_buffers) GLXEW_MESA_release_buffers = !_glewInit_GLX_MESA_release_buffers();
  15195. #endif /* GLX_MESA_release_buffers */
  15196. #ifdef GLX_MESA_set_3dfx_mode
  15197. GLXEW_MESA_set_3dfx_mode = _glewSearchExtension("GLX_MESA_set_3dfx_mode", extStart, extEnd);
  15198. if (glewExperimental || GLXEW_MESA_set_3dfx_mode) GLXEW_MESA_set_3dfx_mode = !_glewInit_GLX_MESA_set_3dfx_mode();
  15199. #endif /* GLX_MESA_set_3dfx_mode */
  15200. #ifdef GLX_MESA_swap_control
  15201. GLXEW_MESA_swap_control = _glewSearchExtension("GLX_MESA_swap_control", extStart, extEnd);
  15202. if (glewExperimental || GLXEW_MESA_swap_control) GLXEW_MESA_swap_control = !_glewInit_GLX_MESA_swap_control();
  15203. #endif /* GLX_MESA_swap_control */
  15204. #ifdef GLX_NV_copy_buffer
  15205. GLXEW_NV_copy_buffer = _glewSearchExtension("GLX_NV_copy_buffer", extStart, extEnd);
  15206. if (glewExperimental || GLXEW_NV_copy_buffer) GLXEW_NV_copy_buffer = !_glewInit_GLX_NV_copy_buffer();
  15207. #endif /* GLX_NV_copy_buffer */
  15208. #ifdef GLX_NV_copy_image
  15209. GLXEW_NV_copy_image = _glewSearchExtension("GLX_NV_copy_image", extStart, extEnd);
  15210. if (glewExperimental || GLXEW_NV_copy_image) GLXEW_NV_copy_image = !_glewInit_GLX_NV_copy_image();
  15211. #endif /* GLX_NV_copy_image */
  15212. #ifdef GLX_NV_delay_before_swap
  15213. GLXEW_NV_delay_before_swap = _glewSearchExtension("GLX_NV_delay_before_swap", extStart, extEnd);
  15214. if (glewExperimental || GLXEW_NV_delay_before_swap) GLXEW_NV_delay_before_swap = !_glewInit_GLX_NV_delay_before_swap();
  15215. #endif /* GLX_NV_delay_before_swap */
  15216. #ifdef GLX_NV_float_buffer
  15217. GLXEW_NV_float_buffer = _glewSearchExtension("GLX_NV_float_buffer", extStart, extEnd);
  15218. #endif /* GLX_NV_float_buffer */
  15219. #ifdef GLX_NV_multisample_coverage
  15220. GLXEW_NV_multisample_coverage = _glewSearchExtension("GLX_NV_multisample_coverage", extStart, extEnd);
  15221. #endif /* GLX_NV_multisample_coverage */
  15222. #ifdef GLX_NV_present_video
  15223. GLXEW_NV_present_video = _glewSearchExtension("GLX_NV_present_video", extStart, extEnd);
  15224. if (glewExperimental || GLXEW_NV_present_video) GLXEW_NV_present_video = !_glewInit_GLX_NV_present_video();
  15225. #endif /* GLX_NV_present_video */
  15226. #ifdef GLX_NV_robustness_video_memory_purge
  15227. GLXEW_NV_robustness_video_memory_purge = _glewSearchExtension("GLX_NV_robustness_video_memory_purge", extStart, extEnd);
  15228. #endif /* GLX_NV_robustness_video_memory_purge */
  15229. #ifdef GLX_NV_swap_group
  15230. GLXEW_NV_swap_group = _glewSearchExtension("GLX_NV_swap_group", extStart, extEnd);
  15231. if (glewExperimental || GLXEW_NV_swap_group) GLXEW_NV_swap_group = !_glewInit_GLX_NV_swap_group();
  15232. #endif /* GLX_NV_swap_group */
  15233. #ifdef GLX_NV_vertex_array_range
  15234. GLXEW_NV_vertex_array_range = _glewSearchExtension("GLX_NV_vertex_array_range", extStart, extEnd);
  15235. if (glewExperimental || GLXEW_NV_vertex_array_range) GLXEW_NV_vertex_array_range = !_glewInit_GLX_NV_vertex_array_range();
  15236. #endif /* GLX_NV_vertex_array_range */
  15237. #ifdef GLX_NV_video_capture
  15238. GLXEW_NV_video_capture = _glewSearchExtension("GLX_NV_video_capture", extStart, extEnd);
  15239. if (glewExperimental || GLXEW_NV_video_capture) GLXEW_NV_video_capture = !_glewInit_GLX_NV_video_capture();
  15240. #endif /* GLX_NV_video_capture */
  15241. #ifdef GLX_NV_video_out
  15242. GLXEW_NV_video_out = _glewSearchExtension("GLX_NV_video_out", extStart, extEnd);
  15243. if (glewExperimental || GLXEW_NV_video_out) GLXEW_NV_video_out = !_glewInit_GLX_NV_video_out();
  15244. #endif /* GLX_NV_video_out */
  15245. #ifdef GLX_OML_swap_method
  15246. GLXEW_OML_swap_method = _glewSearchExtension("GLX_OML_swap_method", extStart, extEnd);
  15247. #endif /* GLX_OML_swap_method */
  15248. #ifdef GLX_OML_sync_control
  15249. GLXEW_OML_sync_control = _glewSearchExtension("GLX_OML_sync_control", extStart, extEnd);
  15250. if (glewExperimental || GLXEW_OML_sync_control) GLXEW_OML_sync_control = !_glewInit_GLX_OML_sync_control();
  15251. #endif /* GLX_OML_sync_control */
  15252. #ifdef GLX_SGIS_blended_overlay
  15253. GLXEW_SGIS_blended_overlay = _glewSearchExtension("GLX_SGIS_blended_overlay", extStart, extEnd);
  15254. #endif /* GLX_SGIS_blended_overlay */
  15255. #ifdef GLX_SGIS_color_range
  15256. GLXEW_SGIS_color_range = _glewSearchExtension("GLX_SGIS_color_range", extStart, extEnd);
  15257. #endif /* GLX_SGIS_color_range */
  15258. #ifdef GLX_SGIS_multisample
  15259. GLXEW_SGIS_multisample = _glewSearchExtension("GLX_SGIS_multisample", extStart, extEnd);
  15260. #endif /* GLX_SGIS_multisample */
  15261. #ifdef GLX_SGIS_shared_multisample
  15262. GLXEW_SGIS_shared_multisample = _glewSearchExtension("GLX_SGIS_shared_multisample", extStart, extEnd);
  15263. #endif /* GLX_SGIS_shared_multisample */
  15264. #ifdef GLX_SGIX_fbconfig
  15265. GLXEW_SGIX_fbconfig = _glewSearchExtension("GLX_SGIX_fbconfig", extStart, extEnd);
  15266. if (glewExperimental || GLXEW_SGIX_fbconfig) GLXEW_SGIX_fbconfig = !_glewInit_GLX_SGIX_fbconfig();
  15267. #endif /* GLX_SGIX_fbconfig */
  15268. #ifdef GLX_SGIX_hyperpipe
  15269. GLXEW_SGIX_hyperpipe = _glewSearchExtension("GLX_SGIX_hyperpipe", extStart, extEnd);
  15270. if (glewExperimental || GLXEW_SGIX_hyperpipe) GLXEW_SGIX_hyperpipe = !_glewInit_GLX_SGIX_hyperpipe();
  15271. #endif /* GLX_SGIX_hyperpipe */
  15272. #ifdef GLX_SGIX_pbuffer
  15273. GLXEW_SGIX_pbuffer = _glewSearchExtension("GLX_SGIX_pbuffer", extStart, extEnd);
  15274. if (glewExperimental || GLXEW_SGIX_pbuffer) GLXEW_SGIX_pbuffer = !_glewInit_GLX_SGIX_pbuffer();
  15275. #endif /* GLX_SGIX_pbuffer */
  15276. #ifdef GLX_SGIX_swap_barrier
  15277. GLXEW_SGIX_swap_barrier = _glewSearchExtension("GLX_SGIX_swap_barrier", extStart, extEnd);
  15278. if (glewExperimental || GLXEW_SGIX_swap_barrier) GLXEW_SGIX_swap_barrier = !_glewInit_GLX_SGIX_swap_barrier();
  15279. #endif /* GLX_SGIX_swap_barrier */
  15280. #ifdef GLX_SGIX_swap_group
  15281. GLXEW_SGIX_swap_group = _glewSearchExtension("GLX_SGIX_swap_group", extStart, extEnd);
  15282. if (glewExperimental || GLXEW_SGIX_swap_group) GLXEW_SGIX_swap_group = !_glewInit_GLX_SGIX_swap_group();
  15283. #endif /* GLX_SGIX_swap_group */
  15284. #ifdef GLX_SGIX_video_resize
  15285. GLXEW_SGIX_video_resize = _glewSearchExtension("GLX_SGIX_video_resize", extStart, extEnd);
  15286. if (glewExperimental || GLXEW_SGIX_video_resize) GLXEW_SGIX_video_resize = !_glewInit_GLX_SGIX_video_resize();
  15287. #endif /* GLX_SGIX_video_resize */
  15288. #ifdef GLX_SGIX_visual_select_group
  15289. GLXEW_SGIX_visual_select_group = _glewSearchExtension("GLX_SGIX_visual_select_group", extStart, extEnd);
  15290. #endif /* GLX_SGIX_visual_select_group */
  15291. #ifdef GLX_SGI_cushion
  15292. GLXEW_SGI_cushion = _glewSearchExtension("GLX_SGI_cushion", extStart, extEnd);
  15293. if (glewExperimental || GLXEW_SGI_cushion) GLXEW_SGI_cushion = !_glewInit_GLX_SGI_cushion();
  15294. #endif /* GLX_SGI_cushion */
  15295. #ifdef GLX_SGI_make_current_read
  15296. GLXEW_SGI_make_current_read = _glewSearchExtension("GLX_SGI_make_current_read", extStart, extEnd);
  15297. if (glewExperimental || GLXEW_SGI_make_current_read) GLXEW_SGI_make_current_read = !_glewInit_GLX_SGI_make_current_read();
  15298. #endif /* GLX_SGI_make_current_read */
  15299. #ifdef GLX_SGI_swap_control
  15300. GLXEW_SGI_swap_control = _glewSearchExtension("GLX_SGI_swap_control", extStart, extEnd);
  15301. if (glewExperimental || GLXEW_SGI_swap_control) GLXEW_SGI_swap_control = !_glewInit_GLX_SGI_swap_control();
  15302. #endif /* GLX_SGI_swap_control */
  15303. #ifdef GLX_SGI_video_sync
  15304. GLXEW_SGI_video_sync = _glewSearchExtension("GLX_SGI_video_sync", extStart, extEnd);
  15305. if (glewExperimental || GLXEW_SGI_video_sync) GLXEW_SGI_video_sync = !_glewInit_GLX_SGI_video_sync();
  15306. #endif /* GLX_SGI_video_sync */
  15307. #ifdef GLX_SUN_get_transparent_index
  15308. GLXEW_SUN_get_transparent_index = _glewSearchExtension("GLX_SUN_get_transparent_index", extStart, extEnd);
  15309. if (glewExperimental || GLXEW_SUN_get_transparent_index) GLXEW_SUN_get_transparent_index = !_glewInit_GLX_SUN_get_transparent_index();
  15310. #endif /* GLX_SUN_get_transparent_index */
  15311. #ifdef GLX_SUN_video_resize
  15312. GLXEW_SUN_video_resize = _glewSearchExtension("GLX_SUN_video_resize", extStart, extEnd);
  15313. if (glewExperimental || GLXEW_SUN_video_resize) GLXEW_SUN_video_resize = !_glewInit_GLX_SUN_video_resize();
  15314. #endif /* GLX_SUN_video_resize */
  15315. return GLEW_OK;
  15316. }
  15317. #endif /* !defined(__ANDROID__) && !defined(__native_client__) && !defined(__HAIKU__) && (!defined(__APPLE__) || defined(GLEW_APPLE_GLX)) */
  15318. /* ------------------------------------------------------------------------ */
  15319. const GLubyte * GLEWAPIENTRY glewGetErrorString (GLenum error)
  15320. {
  15321. static const GLubyte* _glewErrorString[] =
  15322. {
  15323. (const GLubyte*)"No error",
  15324. (const GLubyte*)"Missing GL version",
  15325. (const GLubyte*)"GL 1.1 and up are not supported",
  15326. (const GLubyte*)"GLX 1.2 and up are not supported",
  15327. (const GLubyte*)"Unknown error"
  15328. };
  15329. const size_t max_error = sizeof(_glewErrorString)/sizeof(*_glewErrorString) - 1;
  15330. return _glewErrorString[(size_t)error > max_error ? max_error : (size_t)error];
  15331. }
  15332. const GLubyte * GLEWAPIENTRY glewGetString (GLenum name)
  15333. {
  15334. static const GLubyte* _glewString[] =
  15335. {
  15336. (const GLubyte*)NULL,
  15337. (const GLubyte*)"2.0.0",
  15338. (const GLubyte*)"2",
  15339. (const GLubyte*)"0",
  15340. (const GLubyte*)"0"
  15341. };
  15342. const size_t max_string = sizeof(_glewString)/sizeof(*_glewString) - 1;
  15343. return _glewString[(size_t)name > max_string ? 0 : (size_t)name];
  15344. }
  15345. /* ------------------------------------------------------------------------ */
  15346. GLboolean glewExperimental = GL_FALSE;
  15347. GLenum GLEWAPIENTRY glewInit (void)
  15348. {
  15349. GLenum r;
  15350. #if defined(GLEW_EGL)
  15351. PFNEGLGETCURRENTDISPLAYPROC getCurrentDisplay = NULL;
  15352. #endif
  15353. r = glewContextInit();
  15354. if ( r != 0 ) return r;
  15355. #if defined(GLEW_EGL)
  15356. getCurrentDisplay = (PFNEGLGETCURRENTDISPLAYPROC) glewGetProcAddress("eglGetCurrentDisplay");
  15357. return eglewInit(getCurrentDisplay());
  15358. #elif defined(GLEW_OSMESA) || defined(__ANDROID__) || defined(__native_client__) || defined(__HAIKU__)
  15359. return r;
  15360. #elif defined(_WIN32)
  15361. return wglewInit();
  15362. #elif !defined(__APPLE__) || defined(GLEW_APPLE_GLX) /* _UNIX */
  15363. return glxewInit();
  15364. #else
  15365. return r;
  15366. #endif /* _WIN32 */
  15367. }
  15368. #if defined(_WIN32) && defined(GLEW_BUILD) && defined(__GNUC__)
  15369. /* GCC requires a DLL entry point even without any standard library included. */
  15370. /* Types extracted from windows.h to avoid polluting the rest of the file. */
  15371. int __stdcall DllMainCRTStartup(void* instance, unsigned reason, void* reserved)
  15372. {
  15373. (void) instance;
  15374. (void) reason;
  15375. (void) reserved;
  15376. return 1;
  15377. }
  15378. #endif
  15379. GLboolean GLEWAPIENTRY glewIsSupported (const char* name)
  15380. {
  15381. const GLubyte* pos = (const GLubyte*)name;
  15382. GLuint len = _glewStrLen(pos);
  15383. GLboolean ret = GL_TRUE;
  15384. while (ret && len > 0)
  15385. {
  15386. if (_glewStrSame1(&pos, &len, (const GLubyte*)"GL_", 3))
  15387. {
  15388. if (_glewStrSame2(&pos, &len, (const GLubyte*)"VERSION_", 8))
  15389. {
  15390. #ifdef GL_VERSION_1_2
  15391. if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_2", 3))
  15392. {
  15393. ret = GLEW_VERSION_1_2;
  15394. continue;
  15395. }
  15396. #endif
  15397. #ifdef GL_VERSION_1_2_1
  15398. if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_2_1", 5))
  15399. {
  15400. ret = GLEW_VERSION_1_2_1;
  15401. continue;
  15402. }
  15403. #endif
  15404. #ifdef GL_VERSION_1_3
  15405. if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_3", 3))
  15406. {
  15407. ret = GLEW_VERSION_1_3;
  15408. continue;
  15409. }
  15410. #endif
  15411. #ifdef GL_VERSION_1_4
  15412. if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_4", 3))
  15413. {
  15414. ret = GLEW_VERSION_1_4;
  15415. continue;
  15416. }
  15417. #endif
  15418. #ifdef GL_VERSION_1_5
  15419. if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_5", 3))
  15420. {
  15421. ret = GLEW_VERSION_1_5;
  15422. continue;
  15423. }
  15424. #endif
  15425. #ifdef GL_VERSION_2_0
  15426. if (_glewStrSame3(&pos, &len, (const GLubyte*)"2_0", 3))
  15427. {
  15428. ret = GLEW_VERSION_2_0;
  15429. continue;
  15430. }
  15431. #endif
  15432. #ifdef GL_VERSION_2_1
  15433. if (_glewStrSame3(&pos, &len, (const GLubyte*)"2_1", 3))
  15434. {
  15435. ret = GLEW_VERSION_2_1;
  15436. continue;
  15437. }
  15438. #endif
  15439. #ifdef GL_VERSION_3_0
  15440. if (_glewStrSame3(&pos, &len, (const GLubyte*)"3_0", 3))
  15441. {
  15442. ret = GLEW_VERSION_3_0;
  15443. continue;
  15444. }
  15445. #endif
  15446. #ifdef GL_VERSION_3_1
  15447. if (_glewStrSame3(&pos, &len, (const GLubyte*)"3_1", 3))
  15448. {
  15449. ret = GLEW_VERSION_3_1;
  15450. continue;
  15451. }
  15452. #endif
  15453. #ifdef GL_VERSION_3_2
  15454. if (_glewStrSame3(&pos, &len, (const GLubyte*)"3_2", 3))
  15455. {
  15456. ret = GLEW_VERSION_3_2;
  15457. continue;
  15458. }
  15459. #endif
  15460. #ifdef GL_VERSION_3_3
  15461. if (_glewStrSame3(&pos, &len, (const GLubyte*)"3_3", 3))
  15462. {
  15463. ret = GLEW_VERSION_3_3;
  15464. continue;
  15465. }
  15466. #endif
  15467. #ifdef GL_VERSION_4_0
  15468. if (_glewStrSame3(&pos, &len, (const GLubyte*)"4_0", 3))
  15469. {
  15470. ret = GLEW_VERSION_4_0;
  15471. continue;
  15472. }
  15473. #endif
  15474. #ifdef GL_VERSION_4_1
  15475. if (_glewStrSame3(&pos, &len, (const GLubyte*)"4_1", 3))
  15476. {
  15477. ret = GLEW_VERSION_4_1;
  15478. continue;
  15479. }
  15480. #endif
  15481. #ifdef GL_VERSION_4_2
  15482. if (_glewStrSame3(&pos, &len, (const GLubyte*)"4_2", 3))
  15483. {
  15484. ret = GLEW_VERSION_4_2;
  15485. continue;
  15486. }
  15487. #endif
  15488. #ifdef GL_VERSION_4_3
  15489. if (_glewStrSame3(&pos, &len, (const GLubyte*)"4_3", 3))
  15490. {
  15491. ret = GLEW_VERSION_4_3;
  15492. continue;
  15493. }
  15494. #endif
  15495. #ifdef GL_VERSION_4_4
  15496. if (_glewStrSame3(&pos, &len, (const GLubyte*)"4_4", 3))
  15497. {
  15498. ret = GLEW_VERSION_4_4;
  15499. continue;
  15500. }
  15501. #endif
  15502. #ifdef GL_VERSION_4_5
  15503. if (_glewStrSame3(&pos, &len, (const GLubyte*)"4_5", 3))
  15504. {
  15505. ret = GLEW_VERSION_4_5;
  15506. continue;
  15507. }
  15508. #endif
  15509. }
  15510. if (_glewStrSame2(&pos, &len, (const GLubyte*)"3DFX_", 5))
  15511. {
  15512. #ifdef GL_3DFX_multisample
  15513. if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
  15514. {
  15515. ret = GLEW_3DFX_multisample;
  15516. continue;
  15517. }
  15518. #endif
  15519. #ifdef GL_3DFX_tbuffer
  15520. if (_glewStrSame3(&pos, &len, (const GLubyte*)"tbuffer", 7))
  15521. {
  15522. ret = GLEW_3DFX_tbuffer;
  15523. continue;
  15524. }
  15525. #endif
  15526. #ifdef GL_3DFX_texture_compression_FXT1
  15527. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_FXT1", 24))
  15528. {
  15529. ret = GLEW_3DFX_texture_compression_FXT1;
  15530. continue;
  15531. }
  15532. #endif
  15533. }
  15534. if (_glewStrSame2(&pos, &len, (const GLubyte*)"AMD_", 4))
  15535. {
  15536. #ifdef GL_AMD_blend_minmax_factor
  15537. if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_minmax_factor", 19))
  15538. {
  15539. ret = GLEW_AMD_blend_minmax_factor;
  15540. continue;
  15541. }
  15542. #endif
  15543. #ifdef GL_AMD_conservative_depth
  15544. if (_glewStrSame3(&pos, &len, (const GLubyte*)"conservative_depth", 18))
  15545. {
  15546. ret = GLEW_AMD_conservative_depth;
  15547. continue;
  15548. }
  15549. #endif
  15550. #ifdef GL_AMD_debug_output
  15551. if (_glewStrSame3(&pos, &len, (const GLubyte*)"debug_output", 12))
  15552. {
  15553. ret = GLEW_AMD_debug_output;
  15554. continue;
  15555. }
  15556. #endif
  15557. #ifdef GL_AMD_depth_clamp_separate
  15558. if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_clamp_separate", 20))
  15559. {
  15560. ret = GLEW_AMD_depth_clamp_separate;
  15561. continue;
  15562. }
  15563. #endif
  15564. #ifdef GL_AMD_draw_buffers_blend
  15565. if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_buffers_blend", 18))
  15566. {
  15567. ret = GLEW_AMD_draw_buffers_blend;
  15568. continue;
  15569. }
  15570. #endif
  15571. #ifdef GL_AMD_gcn_shader
  15572. if (_glewStrSame3(&pos, &len, (const GLubyte*)"gcn_shader", 10))
  15573. {
  15574. ret = GLEW_AMD_gcn_shader;
  15575. continue;
  15576. }
  15577. #endif
  15578. #ifdef GL_AMD_gpu_shader_int64
  15579. if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_shader_int64", 16))
  15580. {
  15581. ret = GLEW_AMD_gpu_shader_int64;
  15582. continue;
  15583. }
  15584. #endif
  15585. #ifdef GL_AMD_interleaved_elements
  15586. if (_glewStrSame3(&pos, &len, (const GLubyte*)"interleaved_elements", 20))
  15587. {
  15588. ret = GLEW_AMD_interleaved_elements;
  15589. continue;
  15590. }
  15591. #endif
  15592. #ifdef GL_AMD_multi_draw_indirect
  15593. if (_glewStrSame3(&pos, &len, (const GLubyte*)"multi_draw_indirect", 19))
  15594. {
  15595. ret = GLEW_AMD_multi_draw_indirect;
  15596. continue;
  15597. }
  15598. #endif
  15599. #ifdef GL_AMD_name_gen_delete
  15600. if (_glewStrSame3(&pos, &len, (const GLubyte*)"name_gen_delete", 15))
  15601. {
  15602. ret = GLEW_AMD_name_gen_delete;
  15603. continue;
  15604. }
  15605. #endif
  15606. #ifdef GL_AMD_occlusion_query_event
  15607. if (_glewStrSame3(&pos, &len, (const GLubyte*)"occlusion_query_event", 21))
  15608. {
  15609. ret = GLEW_AMD_occlusion_query_event;
  15610. continue;
  15611. }
  15612. #endif
  15613. #ifdef GL_AMD_performance_monitor
  15614. if (_glewStrSame3(&pos, &len, (const GLubyte*)"performance_monitor", 19))
  15615. {
  15616. ret = GLEW_AMD_performance_monitor;
  15617. continue;
  15618. }
  15619. #endif
  15620. #ifdef GL_AMD_pinned_memory
  15621. if (_glewStrSame3(&pos, &len, (const GLubyte*)"pinned_memory", 13))
  15622. {
  15623. ret = GLEW_AMD_pinned_memory;
  15624. continue;
  15625. }
  15626. #endif
  15627. #ifdef GL_AMD_query_buffer_object
  15628. if (_glewStrSame3(&pos, &len, (const GLubyte*)"query_buffer_object", 19))
  15629. {
  15630. ret = GLEW_AMD_query_buffer_object;
  15631. continue;
  15632. }
  15633. #endif
  15634. #ifdef GL_AMD_sample_positions
  15635. if (_glewStrSame3(&pos, &len, (const GLubyte*)"sample_positions", 16))
  15636. {
  15637. ret = GLEW_AMD_sample_positions;
  15638. continue;
  15639. }
  15640. #endif
  15641. #ifdef GL_AMD_seamless_cubemap_per_texture
  15642. if (_glewStrSame3(&pos, &len, (const GLubyte*)"seamless_cubemap_per_texture", 28))
  15643. {
  15644. ret = GLEW_AMD_seamless_cubemap_per_texture;
  15645. continue;
  15646. }
  15647. #endif
  15648. #ifdef GL_AMD_shader_atomic_counter_ops
  15649. if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_atomic_counter_ops", 25))
  15650. {
  15651. ret = GLEW_AMD_shader_atomic_counter_ops;
  15652. continue;
  15653. }
  15654. #endif
  15655. #ifdef GL_AMD_shader_explicit_vertex_parameter
  15656. if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_explicit_vertex_parameter", 32))
  15657. {
  15658. ret = GLEW_AMD_shader_explicit_vertex_parameter;
  15659. continue;
  15660. }
  15661. #endif
  15662. #ifdef GL_AMD_shader_stencil_export
  15663. if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_stencil_export", 21))
  15664. {
  15665. ret = GLEW_AMD_shader_stencil_export;
  15666. continue;
  15667. }
  15668. #endif
  15669. #ifdef GL_AMD_shader_stencil_value_export
  15670. if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_stencil_value_export", 27))
  15671. {
  15672. ret = GLEW_AMD_shader_stencil_value_export;
  15673. continue;
  15674. }
  15675. #endif
  15676. #ifdef GL_AMD_shader_trinary_minmax
  15677. if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_trinary_minmax", 21))
  15678. {
  15679. ret = GLEW_AMD_shader_trinary_minmax;
  15680. continue;
  15681. }
  15682. #endif
  15683. #ifdef GL_AMD_sparse_texture
  15684. if (_glewStrSame3(&pos, &len, (const GLubyte*)"sparse_texture", 14))
  15685. {
  15686. ret = GLEW_AMD_sparse_texture;
  15687. continue;
  15688. }
  15689. #endif
  15690. #ifdef GL_AMD_stencil_operation_extended
  15691. if (_glewStrSame3(&pos, &len, (const GLubyte*)"stencil_operation_extended", 26))
  15692. {
  15693. ret = GLEW_AMD_stencil_operation_extended;
  15694. continue;
  15695. }
  15696. #endif
  15697. #ifdef GL_AMD_texture_texture4
  15698. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_texture4", 16))
  15699. {
  15700. ret = GLEW_AMD_texture_texture4;
  15701. continue;
  15702. }
  15703. #endif
  15704. #ifdef GL_AMD_transform_feedback3_lines_triangles
  15705. if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback3_lines_triangles", 35))
  15706. {
  15707. ret = GLEW_AMD_transform_feedback3_lines_triangles;
  15708. continue;
  15709. }
  15710. #endif
  15711. #ifdef GL_AMD_transform_feedback4
  15712. if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback4", 19))
  15713. {
  15714. ret = GLEW_AMD_transform_feedback4;
  15715. continue;
  15716. }
  15717. #endif
  15718. #ifdef GL_AMD_vertex_shader_layer
  15719. if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_shader_layer", 19))
  15720. {
  15721. ret = GLEW_AMD_vertex_shader_layer;
  15722. continue;
  15723. }
  15724. #endif
  15725. #ifdef GL_AMD_vertex_shader_tessellator
  15726. if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_shader_tessellator", 25))
  15727. {
  15728. ret = GLEW_AMD_vertex_shader_tessellator;
  15729. continue;
  15730. }
  15731. #endif
  15732. #ifdef GL_AMD_vertex_shader_viewport_index
  15733. if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_shader_viewport_index", 28))
  15734. {
  15735. ret = GLEW_AMD_vertex_shader_viewport_index;
  15736. continue;
  15737. }
  15738. #endif
  15739. }
  15740. if (_glewStrSame2(&pos, &len, (const GLubyte*)"ANGLE_", 6))
  15741. {
  15742. #ifdef GL_ANGLE_depth_texture
  15743. if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_texture", 13))
  15744. {
  15745. ret = GLEW_ANGLE_depth_texture;
  15746. continue;
  15747. }
  15748. #endif
  15749. #ifdef GL_ANGLE_framebuffer_blit
  15750. if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_blit", 16))
  15751. {
  15752. ret = GLEW_ANGLE_framebuffer_blit;
  15753. continue;
  15754. }
  15755. #endif
  15756. #ifdef GL_ANGLE_framebuffer_multisample
  15757. if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_multisample", 23))
  15758. {
  15759. ret = GLEW_ANGLE_framebuffer_multisample;
  15760. continue;
  15761. }
  15762. #endif
  15763. #ifdef GL_ANGLE_instanced_arrays
  15764. if (_glewStrSame3(&pos, &len, (const GLubyte*)"instanced_arrays", 16))
  15765. {
  15766. ret = GLEW_ANGLE_instanced_arrays;
  15767. continue;
  15768. }
  15769. #endif
  15770. #ifdef GL_ANGLE_pack_reverse_row_order
  15771. if (_glewStrSame3(&pos, &len, (const GLubyte*)"pack_reverse_row_order", 22))
  15772. {
  15773. ret = GLEW_ANGLE_pack_reverse_row_order;
  15774. continue;
  15775. }
  15776. #endif
  15777. #ifdef GL_ANGLE_program_binary
  15778. if (_glewStrSame3(&pos, &len, (const GLubyte*)"program_binary", 14))
  15779. {
  15780. ret = GLEW_ANGLE_program_binary;
  15781. continue;
  15782. }
  15783. #endif
  15784. #ifdef GL_ANGLE_texture_compression_dxt1
  15785. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_dxt1", 24))
  15786. {
  15787. ret = GLEW_ANGLE_texture_compression_dxt1;
  15788. continue;
  15789. }
  15790. #endif
  15791. #ifdef GL_ANGLE_texture_compression_dxt3
  15792. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_dxt3", 24))
  15793. {
  15794. ret = GLEW_ANGLE_texture_compression_dxt3;
  15795. continue;
  15796. }
  15797. #endif
  15798. #ifdef GL_ANGLE_texture_compression_dxt5
  15799. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_dxt5", 24))
  15800. {
  15801. ret = GLEW_ANGLE_texture_compression_dxt5;
  15802. continue;
  15803. }
  15804. #endif
  15805. #ifdef GL_ANGLE_texture_usage
  15806. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_usage", 13))
  15807. {
  15808. ret = GLEW_ANGLE_texture_usage;
  15809. continue;
  15810. }
  15811. #endif
  15812. #ifdef GL_ANGLE_timer_query
  15813. if (_glewStrSame3(&pos, &len, (const GLubyte*)"timer_query", 11))
  15814. {
  15815. ret = GLEW_ANGLE_timer_query;
  15816. continue;
  15817. }
  15818. #endif
  15819. #ifdef GL_ANGLE_translated_shader_source
  15820. if (_glewStrSame3(&pos, &len, (const GLubyte*)"translated_shader_source", 24))
  15821. {
  15822. ret = GLEW_ANGLE_translated_shader_source;
  15823. continue;
  15824. }
  15825. #endif
  15826. }
  15827. if (_glewStrSame2(&pos, &len, (const GLubyte*)"APPLE_", 6))
  15828. {
  15829. #ifdef GL_APPLE_aux_depth_stencil
  15830. if (_glewStrSame3(&pos, &len, (const GLubyte*)"aux_depth_stencil", 17))
  15831. {
  15832. ret = GLEW_APPLE_aux_depth_stencil;
  15833. continue;
  15834. }
  15835. #endif
  15836. #ifdef GL_APPLE_client_storage
  15837. if (_glewStrSame3(&pos, &len, (const GLubyte*)"client_storage", 14))
  15838. {
  15839. ret = GLEW_APPLE_client_storage;
  15840. continue;
  15841. }
  15842. #endif
  15843. #ifdef GL_APPLE_element_array
  15844. if (_glewStrSame3(&pos, &len, (const GLubyte*)"element_array", 13))
  15845. {
  15846. ret = GLEW_APPLE_element_array;
  15847. continue;
  15848. }
  15849. #endif
  15850. #ifdef GL_APPLE_fence
  15851. if (_glewStrSame3(&pos, &len, (const GLubyte*)"fence", 5))
  15852. {
  15853. ret = GLEW_APPLE_fence;
  15854. continue;
  15855. }
  15856. #endif
  15857. #ifdef GL_APPLE_float_pixels
  15858. if (_glewStrSame3(&pos, &len, (const GLubyte*)"float_pixels", 12))
  15859. {
  15860. ret = GLEW_APPLE_float_pixels;
  15861. continue;
  15862. }
  15863. #endif
  15864. #ifdef GL_APPLE_flush_buffer_range
  15865. if (_glewStrSame3(&pos, &len, (const GLubyte*)"flush_buffer_range", 18))
  15866. {
  15867. ret = GLEW_APPLE_flush_buffer_range;
  15868. continue;
  15869. }
  15870. #endif
  15871. #ifdef GL_APPLE_object_purgeable
  15872. if (_glewStrSame3(&pos, &len, (const GLubyte*)"object_purgeable", 16))
  15873. {
  15874. ret = GLEW_APPLE_object_purgeable;
  15875. continue;
  15876. }
  15877. #endif
  15878. #ifdef GL_APPLE_pixel_buffer
  15879. if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_buffer", 12))
  15880. {
  15881. ret = GLEW_APPLE_pixel_buffer;
  15882. continue;
  15883. }
  15884. #endif
  15885. #ifdef GL_APPLE_rgb_422
  15886. if (_glewStrSame3(&pos, &len, (const GLubyte*)"rgb_422", 7))
  15887. {
  15888. ret = GLEW_APPLE_rgb_422;
  15889. continue;
  15890. }
  15891. #endif
  15892. #ifdef GL_APPLE_row_bytes
  15893. if (_glewStrSame3(&pos, &len, (const GLubyte*)"row_bytes", 9))
  15894. {
  15895. ret = GLEW_APPLE_row_bytes;
  15896. continue;
  15897. }
  15898. #endif
  15899. #ifdef GL_APPLE_specular_vector
  15900. if (_glewStrSame3(&pos, &len, (const GLubyte*)"specular_vector", 15))
  15901. {
  15902. ret = GLEW_APPLE_specular_vector;
  15903. continue;
  15904. }
  15905. #endif
  15906. #ifdef GL_APPLE_texture_range
  15907. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_range", 13))
  15908. {
  15909. ret = GLEW_APPLE_texture_range;
  15910. continue;
  15911. }
  15912. #endif
  15913. #ifdef GL_APPLE_transform_hint
  15914. if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_hint", 14))
  15915. {
  15916. ret = GLEW_APPLE_transform_hint;
  15917. continue;
  15918. }
  15919. #endif
  15920. #ifdef GL_APPLE_vertex_array_object
  15921. if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_object", 19))
  15922. {
  15923. ret = GLEW_APPLE_vertex_array_object;
  15924. continue;
  15925. }
  15926. #endif
  15927. #ifdef GL_APPLE_vertex_array_range
  15928. if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_range", 18))
  15929. {
  15930. ret = GLEW_APPLE_vertex_array_range;
  15931. continue;
  15932. }
  15933. #endif
  15934. #ifdef GL_APPLE_vertex_program_evaluators
  15935. if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program_evaluators", 25))
  15936. {
  15937. ret = GLEW_APPLE_vertex_program_evaluators;
  15938. continue;
  15939. }
  15940. #endif
  15941. #ifdef GL_APPLE_ycbcr_422
  15942. if (_glewStrSame3(&pos, &len, (const GLubyte*)"ycbcr_422", 9))
  15943. {
  15944. ret = GLEW_APPLE_ycbcr_422;
  15945. continue;
  15946. }
  15947. #endif
  15948. }
  15949. if (_glewStrSame2(&pos, &len, (const GLubyte*)"ARB_", 4))
  15950. {
  15951. #ifdef GL_ARB_ES2_compatibility
  15952. if (_glewStrSame3(&pos, &len, (const GLubyte*)"ES2_compatibility", 17))
  15953. {
  15954. ret = GLEW_ARB_ES2_compatibility;
  15955. continue;
  15956. }
  15957. #endif
  15958. #ifdef GL_ARB_ES3_1_compatibility
  15959. if (_glewStrSame3(&pos, &len, (const GLubyte*)"ES3_1_compatibility", 19))
  15960. {
  15961. ret = GLEW_ARB_ES3_1_compatibility;
  15962. continue;
  15963. }
  15964. #endif
  15965. #ifdef GL_ARB_ES3_2_compatibility
  15966. if (_glewStrSame3(&pos, &len, (const GLubyte*)"ES3_2_compatibility", 19))
  15967. {
  15968. ret = GLEW_ARB_ES3_2_compatibility;
  15969. continue;
  15970. }
  15971. #endif
  15972. #ifdef GL_ARB_ES3_compatibility
  15973. if (_glewStrSame3(&pos, &len, (const GLubyte*)"ES3_compatibility", 17))
  15974. {
  15975. ret = GLEW_ARB_ES3_compatibility;
  15976. continue;
  15977. }
  15978. #endif
  15979. #ifdef GL_ARB_arrays_of_arrays
  15980. if (_glewStrSame3(&pos, &len, (const GLubyte*)"arrays_of_arrays", 16))
  15981. {
  15982. ret = GLEW_ARB_arrays_of_arrays;
  15983. continue;
  15984. }
  15985. #endif
  15986. #ifdef GL_ARB_base_instance
  15987. if (_glewStrSame3(&pos, &len, (const GLubyte*)"base_instance", 13))
  15988. {
  15989. ret = GLEW_ARB_base_instance;
  15990. continue;
  15991. }
  15992. #endif
  15993. #ifdef GL_ARB_bindless_texture
  15994. if (_glewStrSame3(&pos, &len, (const GLubyte*)"bindless_texture", 16))
  15995. {
  15996. ret = GLEW_ARB_bindless_texture;
  15997. continue;
  15998. }
  15999. #endif
  16000. #ifdef GL_ARB_blend_func_extended
  16001. if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_func_extended", 19))
  16002. {
  16003. ret = GLEW_ARB_blend_func_extended;
  16004. continue;
  16005. }
  16006. #endif
  16007. #ifdef GL_ARB_buffer_storage
  16008. if (_glewStrSame3(&pos, &len, (const GLubyte*)"buffer_storage", 14))
  16009. {
  16010. ret = GLEW_ARB_buffer_storage;
  16011. continue;
  16012. }
  16013. #endif
  16014. #ifdef GL_ARB_cl_event
  16015. if (_glewStrSame3(&pos, &len, (const GLubyte*)"cl_event", 8))
  16016. {
  16017. ret = GLEW_ARB_cl_event;
  16018. continue;
  16019. }
  16020. #endif
  16021. #ifdef GL_ARB_clear_buffer_object
  16022. if (_glewStrSame3(&pos, &len, (const GLubyte*)"clear_buffer_object", 19))
  16023. {
  16024. ret = GLEW_ARB_clear_buffer_object;
  16025. continue;
  16026. }
  16027. #endif
  16028. #ifdef GL_ARB_clear_texture
  16029. if (_glewStrSame3(&pos, &len, (const GLubyte*)"clear_texture", 13))
  16030. {
  16031. ret = GLEW_ARB_clear_texture;
  16032. continue;
  16033. }
  16034. #endif
  16035. #ifdef GL_ARB_clip_control
  16036. if (_glewStrSame3(&pos, &len, (const GLubyte*)"clip_control", 12))
  16037. {
  16038. ret = GLEW_ARB_clip_control;
  16039. continue;
  16040. }
  16041. #endif
  16042. #ifdef GL_ARB_color_buffer_float
  16043. if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_buffer_float", 18))
  16044. {
  16045. ret = GLEW_ARB_color_buffer_float;
  16046. continue;
  16047. }
  16048. #endif
  16049. #ifdef GL_ARB_compatibility
  16050. if (_glewStrSame3(&pos, &len, (const GLubyte*)"compatibility", 13))
  16051. {
  16052. ret = GLEW_ARB_compatibility;
  16053. continue;
  16054. }
  16055. #endif
  16056. #ifdef GL_ARB_compressed_texture_pixel_storage
  16057. if (_glewStrSame3(&pos, &len, (const GLubyte*)"compressed_texture_pixel_storage", 32))
  16058. {
  16059. ret = GLEW_ARB_compressed_texture_pixel_storage;
  16060. continue;
  16061. }
  16062. #endif
  16063. #ifdef GL_ARB_compute_shader
  16064. if (_glewStrSame3(&pos, &len, (const GLubyte*)"compute_shader", 14))
  16065. {
  16066. ret = GLEW_ARB_compute_shader;
  16067. continue;
  16068. }
  16069. #endif
  16070. #ifdef GL_ARB_compute_variable_group_size
  16071. if (_glewStrSame3(&pos, &len, (const GLubyte*)"compute_variable_group_size", 27))
  16072. {
  16073. ret = GLEW_ARB_compute_variable_group_size;
  16074. continue;
  16075. }
  16076. #endif
  16077. #ifdef GL_ARB_conditional_render_inverted
  16078. if (_glewStrSame3(&pos, &len, (const GLubyte*)"conditional_render_inverted", 27))
  16079. {
  16080. ret = GLEW_ARB_conditional_render_inverted;
  16081. continue;
  16082. }
  16083. #endif
  16084. #ifdef GL_ARB_conservative_depth
  16085. if (_glewStrSame3(&pos, &len, (const GLubyte*)"conservative_depth", 18))
  16086. {
  16087. ret = GLEW_ARB_conservative_depth;
  16088. continue;
  16089. }
  16090. #endif
  16091. #ifdef GL_ARB_copy_buffer
  16092. if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_buffer", 11))
  16093. {
  16094. ret = GLEW_ARB_copy_buffer;
  16095. continue;
  16096. }
  16097. #endif
  16098. #ifdef GL_ARB_copy_image
  16099. if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_image", 10))
  16100. {
  16101. ret = GLEW_ARB_copy_image;
  16102. continue;
  16103. }
  16104. #endif
  16105. #ifdef GL_ARB_cull_distance
  16106. if (_glewStrSame3(&pos, &len, (const GLubyte*)"cull_distance", 13))
  16107. {
  16108. ret = GLEW_ARB_cull_distance;
  16109. continue;
  16110. }
  16111. #endif
  16112. #ifdef GL_ARB_debug_output
  16113. if (_glewStrSame3(&pos, &len, (const GLubyte*)"debug_output", 12))
  16114. {
  16115. ret = GLEW_ARB_debug_output;
  16116. continue;
  16117. }
  16118. #endif
  16119. #ifdef GL_ARB_depth_buffer_float
  16120. if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_buffer_float", 18))
  16121. {
  16122. ret = GLEW_ARB_depth_buffer_float;
  16123. continue;
  16124. }
  16125. #endif
  16126. #ifdef GL_ARB_depth_clamp
  16127. if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_clamp", 11))
  16128. {
  16129. ret = GLEW_ARB_depth_clamp;
  16130. continue;
  16131. }
  16132. #endif
  16133. #ifdef GL_ARB_depth_texture
  16134. if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_texture", 13))
  16135. {
  16136. ret = GLEW_ARB_depth_texture;
  16137. continue;
  16138. }
  16139. #endif
  16140. #ifdef GL_ARB_derivative_control
  16141. if (_glewStrSame3(&pos, &len, (const GLubyte*)"derivative_control", 18))
  16142. {
  16143. ret = GLEW_ARB_derivative_control;
  16144. continue;
  16145. }
  16146. #endif
  16147. #ifdef GL_ARB_direct_state_access
  16148. if (_glewStrSame3(&pos, &len, (const GLubyte*)"direct_state_access", 19))
  16149. {
  16150. ret = GLEW_ARB_direct_state_access;
  16151. continue;
  16152. }
  16153. #endif
  16154. #ifdef GL_ARB_draw_buffers
  16155. if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_buffers", 12))
  16156. {
  16157. ret = GLEW_ARB_draw_buffers;
  16158. continue;
  16159. }
  16160. #endif
  16161. #ifdef GL_ARB_draw_buffers_blend
  16162. if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_buffers_blend", 18))
  16163. {
  16164. ret = GLEW_ARB_draw_buffers_blend;
  16165. continue;
  16166. }
  16167. #endif
  16168. #ifdef GL_ARB_draw_elements_base_vertex
  16169. if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_elements_base_vertex", 25))
  16170. {
  16171. ret = GLEW_ARB_draw_elements_base_vertex;
  16172. continue;
  16173. }
  16174. #endif
  16175. #ifdef GL_ARB_draw_indirect
  16176. if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_indirect", 13))
  16177. {
  16178. ret = GLEW_ARB_draw_indirect;
  16179. continue;
  16180. }
  16181. #endif
  16182. #ifdef GL_ARB_draw_instanced
  16183. if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_instanced", 14))
  16184. {
  16185. ret = GLEW_ARB_draw_instanced;
  16186. continue;
  16187. }
  16188. #endif
  16189. #ifdef GL_ARB_enhanced_layouts
  16190. if (_glewStrSame3(&pos, &len, (const GLubyte*)"enhanced_layouts", 16))
  16191. {
  16192. ret = GLEW_ARB_enhanced_layouts;
  16193. continue;
  16194. }
  16195. #endif
  16196. #ifdef GL_ARB_explicit_attrib_location
  16197. if (_glewStrSame3(&pos, &len, (const GLubyte*)"explicit_attrib_location", 24))
  16198. {
  16199. ret = GLEW_ARB_explicit_attrib_location;
  16200. continue;
  16201. }
  16202. #endif
  16203. #ifdef GL_ARB_explicit_uniform_location
  16204. if (_glewStrSame3(&pos, &len, (const GLubyte*)"explicit_uniform_location", 25))
  16205. {
  16206. ret = GLEW_ARB_explicit_uniform_location;
  16207. continue;
  16208. }
  16209. #endif
  16210. #ifdef GL_ARB_fragment_coord_conventions
  16211. if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_coord_conventions", 26))
  16212. {
  16213. ret = GLEW_ARB_fragment_coord_conventions;
  16214. continue;
  16215. }
  16216. #endif
  16217. #ifdef GL_ARB_fragment_layer_viewport
  16218. if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_layer_viewport", 23))
  16219. {
  16220. ret = GLEW_ARB_fragment_layer_viewport;
  16221. continue;
  16222. }
  16223. #endif
  16224. #ifdef GL_ARB_fragment_program
  16225. if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program", 16))
  16226. {
  16227. ret = GLEW_ARB_fragment_program;
  16228. continue;
  16229. }
  16230. #endif
  16231. #ifdef GL_ARB_fragment_program_shadow
  16232. if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program_shadow", 23))
  16233. {
  16234. ret = GLEW_ARB_fragment_program_shadow;
  16235. continue;
  16236. }
  16237. #endif
  16238. #ifdef GL_ARB_fragment_shader
  16239. if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_shader", 15))
  16240. {
  16241. ret = GLEW_ARB_fragment_shader;
  16242. continue;
  16243. }
  16244. #endif
  16245. #ifdef GL_ARB_fragment_shader_interlock
  16246. if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_shader_interlock", 25))
  16247. {
  16248. ret = GLEW_ARB_fragment_shader_interlock;
  16249. continue;
  16250. }
  16251. #endif
  16252. #ifdef GL_ARB_framebuffer_no_attachments
  16253. if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_no_attachments", 26))
  16254. {
  16255. ret = GLEW_ARB_framebuffer_no_attachments;
  16256. continue;
  16257. }
  16258. #endif
  16259. #ifdef GL_ARB_framebuffer_object
  16260. if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_object", 18))
  16261. {
  16262. ret = GLEW_ARB_framebuffer_object;
  16263. continue;
  16264. }
  16265. #endif
  16266. #ifdef GL_ARB_framebuffer_sRGB
  16267. if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_sRGB", 16))
  16268. {
  16269. ret = GLEW_ARB_framebuffer_sRGB;
  16270. continue;
  16271. }
  16272. #endif
  16273. #ifdef GL_ARB_geometry_shader4
  16274. if (_glewStrSame3(&pos, &len, (const GLubyte*)"geometry_shader4", 16))
  16275. {
  16276. ret = GLEW_ARB_geometry_shader4;
  16277. continue;
  16278. }
  16279. #endif
  16280. #ifdef GL_ARB_get_program_binary
  16281. if (_glewStrSame3(&pos, &len, (const GLubyte*)"get_program_binary", 18))
  16282. {
  16283. ret = GLEW_ARB_get_program_binary;
  16284. continue;
  16285. }
  16286. #endif
  16287. #ifdef GL_ARB_get_texture_sub_image
  16288. if (_glewStrSame3(&pos, &len, (const GLubyte*)"get_texture_sub_image", 21))
  16289. {
  16290. ret = GLEW_ARB_get_texture_sub_image;
  16291. continue;
  16292. }
  16293. #endif
  16294. #ifdef GL_ARB_gl_spirv
  16295. if (_glewStrSame3(&pos, &len, (const GLubyte*)"gl_spirv", 8))
  16296. {
  16297. ret = GLEW_ARB_gl_spirv;
  16298. continue;
  16299. }
  16300. #endif
  16301. #ifdef GL_ARB_gpu_shader5
  16302. if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_shader5", 11))
  16303. {
  16304. ret = GLEW_ARB_gpu_shader5;
  16305. continue;
  16306. }
  16307. #endif
  16308. #ifdef GL_ARB_gpu_shader_fp64
  16309. if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_shader_fp64", 15))
  16310. {
  16311. ret = GLEW_ARB_gpu_shader_fp64;
  16312. continue;
  16313. }
  16314. #endif
  16315. #ifdef GL_ARB_gpu_shader_int64
  16316. if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_shader_int64", 16))
  16317. {
  16318. ret = GLEW_ARB_gpu_shader_int64;
  16319. continue;
  16320. }
  16321. #endif
  16322. #ifdef GL_ARB_half_float_pixel
  16323. if (_glewStrSame3(&pos, &len, (const GLubyte*)"half_float_pixel", 16))
  16324. {
  16325. ret = GLEW_ARB_half_float_pixel;
  16326. continue;
  16327. }
  16328. #endif
  16329. #ifdef GL_ARB_half_float_vertex
  16330. if (_glewStrSame3(&pos, &len, (const GLubyte*)"half_float_vertex", 17))
  16331. {
  16332. ret = GLEW_ARB_half_float_vertex;
  16333. continue;
  16334. }
  16335. #endif
  16336. #ifdef GL_ARB_imaging
  16337. if (_glewStrSame3(&pos, &len, (const GLubyte*)"imaging", 7))
  16338. {
  16339. ret = GLEW_ARB_imaging;
  16340. continue;
  16341. }
  16342. #endif
  16343. #ifdef GL_ARB_indirect_parameters
  16344. if (_glewStrSame3(&pos, &len, (const GLubyte*)"indirect_parameters", 19))
  16345. {
  16346. ret = GLEW_ARB_indirect_parameters;
  16347. continue;
  16348. }
  16349. #endif
  16350. #ifdef GL_ARB_instanced_arrays
  16351. if (_glewStrSame3(&pos, &len, (const GLubyte*)"instanced_arrays", 16))
  16352. {
  16353. ret = GLEW_ARB_instanced_arrays;
  16354. continue;
  16355. }
  16356. #endif
  16357. #ifdef GL_ARB_internalformat_query
  16358. if (_glewStrSame3(&pos, &len, (const GLubyte*)"internalformat_query", 20))
  16359. {
  16360. ret = GLEW_ARB_internalformat_query;
  16361. continue;
  16362. }
  16363. #endif
  16364. #ifdef GL_ARB_internalformat_query2
  16365. if (_glewStrSame3(&pos, &len, (const GLubyte*)"internalformat_query2", 21))
  16366. {
  16367. ret = GLEW_ARB_internalformat_query2;
  16368. continue;
  16369. }
  16370. #endif
  16371. #ifdef GL_ARB_invalidate_subdata
  16372. if (_glewStrSame3(&pos, &len, (const GLubyte*)"invalidate_subdata", 18))
  16373. {
  16374. ret = GLEW_ARB_invalidate_subdata;
  16375. continue;
  16376. }
  16377. #endif
  16378. #ifdef GL_ARB_map_buffer_alignment
  16379. if (_glewStrSame3(&pos, &len, (const GLubyte*)"map_buffer_alignment", 20))
  16380. {
  16381. ret = GLEW_ARB_map_buffer_alignment;
  16382. continue;
  16383. }
  16384. #endif
  16385. #ifdef GL_ARB_map_buffer_range
  16386. if (_glewStrSame3(&pos, &len, (const GLubyte*)"map_buffer_range", 16))
  16387. {
  16388. ret = GLEW_ARB_map_buffer_range;
  16389. continue;
  16390. }
  16391. #endif
  16392. #ifdef GL_ARB_matrix_palette
  16393. if (_glewStrSame3(&pos, &len, (const GLubyte*)"matrix_palette", 14))
  16394. {
  16395. ret = GLEW_ARB_matrix_palette;
  16396. continue;
  16397. }
  16398. #endif
  16399. #ifdef GL_ARB_multi_bind
  16400. if (_glewStrSame3(&pos, &len, (const GLubyte*)"multi_bind", 10))
  16401. {
  16402. ret = GLEW_ARB_multi_bind;
  16403. continue;
  16404. }
  16405. #endif
  16406. #ifdef GL_ARB_multi_draw_indirect
  16407. if (_glewStrSame3(&pos, &len, (const GLubyte*)"multi_draw_indirect", 19))
  16408. {
  16409. ret = GLEW_ARB_multi_draw_indirect;
  16410. continue;
  16411. }
  16412. #endif
  16413. #ifdef GL_ARB_multisample
  16414. if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
  16415. {
  16416. ret = GLEW_ARB_multisample;
  16417. continue;
  16418. }
  16419. #endif
  16420. #ifdef GL_ARB_multitexture
  16421. if (_glewStrSame3(&pos, &len, (const GLubyte*)"multitexture", 12))
  16422. {
  16423. ret = GLEW_ARB_multitexture;
  16424. continue;
  16425. }
  16426. #endif
  16427. #ifdef GL_ARB_occlusion_query
  16428. if (_glewStrSame3(&pos, &len, (const GLubyte*)"occlusion_query", 15))
  16429. {
  16430. ret = GLEW_ARB_occlusion_query;
  16431. continue;
  16432. }
  16433. #endif
  16434. #ifdef GL_ARB_occlusion_query2
  16435. if (_glewStrSame3(&pos, &len, (const GLubyte*)"occlusion_query2", 16))
  16436. {
  16437. ret = GLEW_ARB_occlusion_query2;
  16438. continue;
  16439. }
  16440. #endif
  16441. #ifdef GL_ARB_parallel_shader_compile
  16442. if (_glewStrSame3(&pos, &len, (const GLubyte*)"parallel_shader_compile", 23))
  16443. {
  16444. ret = GLEW_ARB_parallel_shader_compile;
  16445. continue;
  16446. }
  16447. #endif
  16448. #ifdef GL_ARB_pipeline_statistics_query
  16449. if (_glewStrSame3(&pos, &len, (const GLubyte*)"pipeline_statistics_query", 25))
  16450. {
  16451. ret = GLEW_ARB_pipeline_statistics_query;
  16452. continue;
  16453. }
  16454. #endif
  16455. #ifdef GL_ARB_pixel_buffer_object
  16456. if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_buffer_object", 19))
  16457. {
  16458. ret = GLEW_ARB_pixel_buffer_object;
  16459. continue;
  16460. }
  16461. #endif
  16462. #ifdef GL_ARB_point_parameters
  16463. if (_glewStrSame3(&pos, &len, (const GLubyte*)"point_parameters", 16))
  16464. {
  16465. ret = GLEW_ARB_point_parameters;
  16466. continue;
  16467. }
  16468. #endif
  16469. #ifdef GL_ARB_point_sprite
  16470. if (_glewStrSame3(&pos, &len, (const GLubyte*)"point_sprite", 12))
  16471. {
  16472. ret = GLEW_ARB_point_sprite;
  16473. continue;
  16474. }
  16475. #endif
  16476. #ifdef GL_ARB_post_depth_coverage
  16477. if (_glewStrSame3(&pos, &len, (const GLubyte*)"post_depth_coverage", 19))
  16478. {
  16479. ret = GLEW_ARB_post_depth_coverage;
  16480. continue;
  16481. }
  16482. #endif
  16483. #ifdef GL_ARB_program_interface_query
  16484. if (_glewStrSame3(&pos, &len, (const GLubyte*)"program_interface_query", 23))
  16485. {
  16486. ret = GLEW_ARB_program_interface_query;
  16487. continue;
  16488. }
  16489. #endif
  16490. #ifdef GL_ARB_provoking_vertex
  16491. if (_glewStrSame3(&pos, &len, (const GLubyte*)"provoking_vertex", 16))
  16492. {
  16493. ret = GLEW_ARB_provoking_vertex;
  16494. continue;
  16495. }
  16496. #endif
  16497. #ifdef GL_ARB_query_buffer_object
  16498. if (_glewStrSame3(&pos, &len, (const GLubyte*)"query_buffer_object", 19))
  16499. {
  16500. ret = GLEW_ARB_query_buffer_object;
  16501. continue;
  16502. }
  16503. #endif
  16504. #ifdef GL_ARB_robust_buffer_access_behavior
  16505. if (_glewStrSame3(&pos, &len, (const GLubyte*)"robust_buffer_access_behavior", 29))
  16506. {
  16507. ret = GLEW_ARB_robust_buffer_access_behavior;
  16508. continue;
  16509. }
  16510. #endif
  16511. #ifdef GL_ARB_robustness
  16512. if (_glewStrSame3(&pos, &len, (const GLubyte*)"robustness", 10))
  16513. {
  16514. ret = GLEW_ARB_robustness;
  16515. continue;
  16516. }
  16517. #endif
  16518. #ifdef GL_ARB_robustness_application_isolation
  16519. if (_glewStrSame3(&pos, &len, (const GLubyte*)"robustness_application_isolation", 32))
  16520. {
  16521. ret = GLEW_ARB_robustness_application_isolation;
  16522. continue;
  16523. }
  16524. #endif
  16525. #ifdef GL_ARB_robustness_share_group_isolation
  16526. if (_glewStrSame3(&pos, &len, (const GLubyte*)"robustness_share_group_isolation", 32))
  16527. {
  16528. ret = GLEW_ARB_robustness_share_group_isolation;
  16529. continue;
  16530. }
  16531. #endif
  16532. #ifdef GL_ARB_sample_locations
  16533. if (_glewStrSame3(&pos, &len, (const GLubyte*)"sample_locations", 16))
  16534. {
  16535. ret = GLEW_ARB_sample_locations;
  16536. continue;
  16537. }
  16538. #endif
  16539. #ifdef GL_ARB_sample_shading
  16540. if (_glewStrSame3(&pos, &len, (const GLubyte*)"sample_shading", 14))
  16541. {
  16542. ret = GLEW_ARB_sample_shading;
  16543. continue;
  16544. }
  16545. #endif
  16546. #ifdef GL_ARB_sampler_objects
  16547. if (_glewStrSame3(&pos, &len, (const GLubyte*)"sampler_objects", 15))
  16548. {
  16549. ret = GLEW_ARB_sampler_objects;
  16550. continue;
  16551. }
  16552. #endif
  16553. #ifdef GL_ARB_seamless_cube_map
  16554. if (_glewStrSame3(&pos, &len, (const GLubyte*)"seamless_cube_map", 17))
  16555. {
  16556. ret = GLEW_ARB_seamless_cube_map;
  16557. continue;
  16558. }
  16559. #endif
  16560. #ifdef GL_ARB_seamless_cubemap_per_texture
  16561. if (_glewStrSame3(&pos, &len, (const GLubyte*)"seamless_cubemap_per_texture", 28))
  16562. {
  16563. ret = GLEW_ARB_seamless_cubemap_per_texture;
  16564. continue;
  16565. }
  16566. #endif
  16567. #ifdef GL_ARB_separate_shader_objects
  16568. if (_glewStrSame3(&pos, &len, (const GLubyte*)"separate_shader_objects", 23))
  16569. {
  16570. ret = GLEW_ARB_separate_shader_objects;
  16571. continue;
  16572. }
  16573. #endif
  16574. #ifdef GL_ARB_shader_atomic_counter_ops
  16575. if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_atomic_counter_ops", 25))
  16576. {
  16577. ret = GLEW_ARB_shader_atomic_counter_ops;
  16578. continue;
  16579. }
  16580. #endif
  16581. #ifdef GL_ARB_shader_atomic_counters
  16582. if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_atomic_counters", 22))
  16583. {
  16584. ret = GLEW_ARB_shader_atomic_counters;
  16585. continue;
  16586. }
  16587. #endif
  16588. #ifdef GL_ARB_shader_ballot
  16589. if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_ballot", 13))
  16590. {
  16591. ret = GLEW_ARB_shader_ballot;
  16592. continue;
  16593. }
  16594. #endif
  16595. #ifdef GL_ARB_shader_bit_encoding
  16596. if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_bit_encoding", 19))
  16597. {
  16598. ret = GLEW_ARB_shader_bit_encoding;
  16599. continue;
  16600. }
  16601. #endif
  16602. #ifdef GL_ARB_shader_clock
  16603. if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_clock", 12))
  16604. {
  16605. ret = GLEW_ARB_shader_clock;
  16606. continue;
  16607. }
  16608. #endif
  16609. #ifdef GL_ARB_shader_draw_parameters
  16610. if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_draw_parameters", 22))
  16611. {
  16612. ret = GLEW_ARB_shader_draw_parameters;
  16613. continue;
  16614. }
  16615. #endif
  16616. #ifdef GL_ARB_shader_group_vote
  16617. if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_group_vote", 17))
  16618. {
  16619. ret = GLEW_ARB_shader_group_vote;
  16620. continue;
  16621. }
  16622. #endif
  16623. #ifdef GL_ARB_shader_image_load_store
  16624. if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_image_load_store", 23))
  16625. {
  16626. ret = GLEW_ARB_shader_image_load_store;
  16627. continue;
  16628. }
  16629. #endif
  16630. #ifdef GL_ARB_shader_image_size
  16631. if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_image_size", 17))
  16632. {
  16633. ret = GLEW_ARB_shader_image_size;
  16634. continue;
  16635. }
  16636. #endif
  16637. #ifdef GL_ARB_shader_objects
  16638. if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_objects", 14))
  16639. {
  16640. ret = GLEW_ARB_shader_objects;
  16641. continue;
  16642. }
  16643. #endif
  16644. #ifdef GL_ARB_shader_precision
  16645. if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_precision", 16))
  16646. {
  16647. ret = GLEW_ARB_shader_precision;
  16648. continue;
  16649. }
  16650. #endif
  16651. #ifdef GL_ARB_shader_stencil_export
  16652. if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_stencil_export", 21))
  16653. {
  16654. ret = GLEW_ARB_shader_stencil_export;
  16655. continue;
  16656. }
  16657. #endif
  16658. #ifdef GL_ARB_shader_storage_buffer_object
  16659. if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_storage_buffer_object", 28))
  16660. {
  16661. ret = GLEW_ARB_shader_storage_buffer_object;
  16662. continue;
  16663. }
  16664. #endif
  16665. #ifdef GL_ARB_shader_subroutine
  16666. if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_subroutine", 17))
  16667. {
  16668. ret = GLEW_ARB_shader_subroutine;
  16669. continue;
  16670. }
  16671. #endif
  16672. #ifdef GL_ARB_shader_texture_image_samples
  16673. if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_texture_image_samples", 28))
  16674. {
  16675. ret = GLEW_ARB_shader_texture_image_samples;
  16676. continue;
  16677. }
  16678. #endif
  16679. #ifdef GL_ARB_shader_texture_lod
  16680. if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_texture_lod", 18))
  16681. {
  16682. ret = GLEW_ARB_shader_texture_lod;
  16683. continue;
  16684. }
  16685. #endif
  16686. #ifdef GL_ARB_shader_viewport_layer_array
  16687. if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_viewport_layer_array", 27))
  16688. {
  16689. ret = GLEW_ARB_shader_viewport_layer_array;
  16690. continue;
  16691. }
  16692. #endif
  16693. #ifdef GL_ARB_shading_language_100
  16694. if (_glewStrSame3(&pos, &len, (const GLubyte*)"shading_language_100", 20))
  16695. {
  16696. ret = GLEW_ARB_shading_language_100;
  16697. continue;
  16698. }
  16699. #endif
  16700. #ifdef GL_ARB_shading_language_420pack
  16701. if (_glewStrSame3(&pos, &len, (const GLubyte*)"shading_language_420pack", 24))
  16702. {
  16703. ret = GLEW_ARB_shading_language_420pack;
  16704. continue;
  16705. }
  16706. #endif
  16707. #ifdef GL_ARB_shading_language_include
  16708. if (_glewStrSame3(&pos, &len, (const GLubyte*)"shading_language_include", 24))
  16709. {
  16710. ret = GLEW_ARB_shading_language_include;
  16711. continue;
  16712. }
  16713. #endif
  16714. #ifdef GL_ARB_shading_language_packing
  16715. if (_glewStrSame3(&pos, &len, (const GLubyte*)"shading_language_packing", 24))
  16716. {
  16717. ret = GLEW_ARB_shading_language_packing;
  16718. continue;
  16719. }
  16720. #endif
  16721. #ifdef GL_ARB_shadow
  16722. if (_glewStrSame3(&pos, &len, (const GLubyte*)"shadow", 6))
  16723. {
  16724. ret = GLEW_ARB_shadow;
  16725. continue;
  16726. }
  16727. #endif
  16728. #ifdef GL_ARB_shadow_ambient
  16729. if (_glewStrSame3(&pos, &len, (const GLubyte*)"shadow_ambient", 14))
  16730. {
  16731. ret = GLEW_ARB_shadow_ambient;
  16732. continue;
  16733. }
  16734. #endif
  16735. #ifdef GL_ARB_sparse_buffer
  16736. if (_glewStrSame3(&pos, &len, (const GLubyte*)"sparse_buffer", 13))
  16737. {
  16738. ret = GLEW_ARB_sparse_buffer;
  16739. continue;
  16740. }
  16741. #endif
  16742. #ifdef GL_ARB_sparse_texture
  16743. if (_glewStrSame3(&pos, &len, (const GLubyte*)"sparse_texture", 14))
  16744. {
  16745. ret = GLEW_ARB_sparse_texture;
  16746. continue;
  16747. }
  16748. #endif
  16749. #ifdef GL_ARB_sparse_texture2
  16750. if (_glewStrSame3(&pos, &len, (const GLubyte*)"sparse_texture2", 15))
  16751. {
  16752. ret = GLEW_ARB_sparse_texture2;
  16753. continue;
  16754. }
  16755. #endif
  16756. #ifdef GL_ARB_sparse_texture_clamp
  16757. if (_glewStrSame3(&pos, &len, (const GLubyte*)"sparse_texture_clamp", 20))
  16758. {
  16759. ret = GLEW_ARB_sparse_texture_clamp;
  16760. continue;
  16761. }
  16762. #endif
  16763. #ifdef GL_ARB_stencil_texturing
  16764. if (_glewStrSame3(&pos, &len, (const GLubyte*)"stencil_texturing", 17))
  16765. {
  16766. ret = GLEW_ARB_stencil_texturing;
  16767. continue;
  16768. }
  16769. #endif
  16770. #ifdef GL_ARB_sync
  16771. if (_glewStrSame3(&pos, &len, (const GLubyte*)"sync", 4))
  16772. {
  16773. ret = GLEW_ARB_sync;
  16774. continue;
  16775. }
  16776. #endif
  16777. #ifdef GL_ARB_tessellation_shader
  16778. if (_glewStrSame3(&pos, &len, (const GLubyte*)"tessellation_shader", 19))
  16779. {
  16780. ret = GLEW_ARB_tessellation_shader;
  16781. continue;
  16782. }
  16783. #endif
  16784. #ifdef GL_ARB_texture_barrier
  16785. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_barrier", 15))
  16786. {
  16787. ret = GLEW_ARB_texture_barrier;
  16788. continue;
  16789. }
  16790. #endif
  16791. #ifdef GL_ARB_texture_border_clamp
  16792. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_border_clamp", 20))
  16793. {
  16794. ret = GLEW_ARB_texture_border_clamp;
  16795. continue;
  16796. }
  16797. #endif
  16798. #ifdef GL_ARB_texture_buffer_object
  16799. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_buffer_object", 21))
  16800. {
  16801. ret = GLEW_ARB_texture_buffer_object;
  16802. continue;
  16803. }
  16804. #endif
  16805. #ifdef GL_ARB_texture_buffer_object_rgb32
  16806. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_buffer_object_rgb32", 27))
  16807. {
  16808. ret = GLEW_ARB_texture_buffer_object_rgb32;
  16809. continue;
  16810. }
  16811. #endif
  16812. #ifdef GL_ARB_texture_buffer_range
  16813. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_buffer_range", 20))
  16814. {
  16815. ret = GLEW_ARB_texture_buffer_range;
  16816. continue;
  16817. }
  16818. #endif
  16819. #ifdef GL_ARB_texture_compression
  16820. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression", 19))
  16821. {
  16822. ret = GLEW_ARB_texture_compression;
  16823. continue;
  16824. }
  16825. #endif
  16826. #ifdef GL_ARB_texture_compression_bptc
  16827. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_bptc", 24))
  16828. {
  16829. ret = GLEW_ARB_texture_compression_bptc;
  16830. continue;
  16831. }
  16832. #endif
  16833. #ifdef GL_ARB_texture_compression_rgtc
  16834. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_rgtc", 24))
  16835. {
  16836. ret = GLEW_ARB_texture_compression_rgtc;
  16837. continue;
  16838. }
  16839. #endif
  16840. #ifdef GL_ARB_texture_cube_map
  16841. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_cube_map", 16))
  16842. {
  16843. ret = GLEW_ARB_texture_cube_map;
  16844. continue;
  16845. }
  16846. #endif
  16847. #ifdef GL_ARB_texture_cube_map_array
  16848. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_cube_map_array", 22))
  16849. {
  16850. ret = GLEW_ARB_texture_cube_map_array;
  16851. continue;
  16852. }
  16853. #endif
  16854. #ifdef GL_ARB_texture_env_add
  16855. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_add", 15))
  16856. {
  16857. ret = GLEW_ARB_texture_env_add;
  16858. continue;
  16859. }
  16860. #endif
  16861. #ifdef GL_ARB_texture_env_combine
  16862. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_combine", 19))
  16863. {
  16864. ret = GLEW_ARB_texture_env_combine;
  16865. continue;
  16866. }
  16867. #endif
  16868. #ifdef GL_ARB_texture_env_crossbar
  16869. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_crossbar", 20))
  16870. {
  16871. ret = GLEW_ARB_texture_env_crossbar;
  16872. continue;
  16873. }
  16874. #endif
  16875. #ifdef GL_ARB_texture_env_dot3
  16876. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_dot3", 16))
  16877. {
  16878. ret = GLEW_ARB_texture_env_dot3;
  16879. continue;
  16880. }
  16881. #endif
  16882. #ifdef GL_ARB_texture_filter_minmax
  16883. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_filter_minmax", 21))
  16884. {
  16885. ret = GLEW_ARB_texture_filter_minmax;
  16886. continue;
  16887. }
  16888. #endif
  16889. #ifdef GL_ARB_texture_float
  16890. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_float", 13))
  16891. {
  16892. ret = GLEW_ARB_texture_float;
  16893. continue;
  16894. }
  16895. #endif
  16896. #ifdef GL_ARB_texture_gather
  16897. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_gather", 14))
  16898. {
  16899. ret = GLEW_ARB_texture_gather;
  16900. continue;
  16901. }
  16902. #endif
  16903. #ifdef GL_ARB_texture_mirror_clamp_to_edge
  16904. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_mirror_clamp_to_edge", 28))
  16905. {
  16906. ret = GLEW_ARB_texture_mirror_clamp_to_edge;
  16907. continue;
  16908. }
  16909. #endif
  16910. #ifdef GL_ARB_texture_mirrored_repeat
  16911. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_mirrored_repeat", 23))
  16912. {
  16913. ret = GLEW_ARB_texture_mirrored_repeat;
  16914. continue;
  16915. }
  16916. #endif
  16917. #ifdef GL_ARB_texture_multisample
  16918. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_multisample", 19))
  16919. {
  16920. ret = GLEW_ARB_texture_multisample;
  16921. continue;
  16922. }
  16923. #endif
  16924. #ifdef GL_ARB_texture_non_power_of_two
  16925. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_non_power_of_two", 24))
  16926. {
  16927. ret = GLEW_ARB_texture_non_power_of_two;
  16928. continue;
  16929. }
  16930. #endif
  16931. #ifdef GL_ARB_texture_query_levels
  16932. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_query_levels", 20))
  16933. {
  16934. ret = GLEW_ARB_texture_query_levels;
  16935. continue;
  16936. }
  16937. #endif
  16938. #ifdef GL_ARB_texture_query_lod
  16939. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_query_lod", 17))
  16940. {
  16941. ret = GLEW_ARB_texture_query_lod;
  16942. continue;
  16943. }
  16944. #endif
  16945. #ifdef GL_ARB_texture_rectangle
  16946. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_rectangle", 17))
  16947. {
  16948. ret = GLEW_ARB_texture_rectangle;
  16949. continue;
  16950. }
  16951. #endif
  16952. #ifdef GL_ARB_texture_rg
  16953. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_rg", 10))
  16954. {
  16955. ret = GLEW_ARB_texture_rg;
  16956. continue;
  16957. }
  16958. #endif
  16959. #ifdef GL_ARB_texture_rgb10_a2ui
  16960. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_rgb10_a2ui", 18))
  16961. {
  16962. ret = GLEW_ARB_texture_rgb10_a2ui;
  16963. continue;
  16964. }
  16965. #endif
  16966. #ifdef GL_ARB_texture_stencil8
  16967. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_stencil8", 16))
  16968. {
  16969. ret = GLEW_ARB_texture_stencil8;
  16970. continue;
  16971. }
  16972. #endif
  16973. #ifdef GL_ARB_texture_storage
  16974. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_storage", 15))
  16975. {
  16976. ret = GLEW_ARB_texture_storage;
  16977. continue;
  16978. }
  16979. #endif
  16980. #ifdef GL_ARB_texture_storage_multisample
  16981. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_storage_multisample", 27))
  16982. {
  16983. ret = GLEW_ARB_texture_storage_multisample;
  16984. continue;
  16985. }
  16986. #endif
  16987. #ifdef GL_ARB_texture_swizzle
  16988. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_swizzle", 15))
  16989. {
  16990. ret = GLEW_ARB_texture_swizzle;
  16991. continue;
  16992. }
  16993. #endif
  16994. #ifdef GL_ARB_texture_view
  16995. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_view", 12))
  16996. {
  16997. ret = GLEW_ARB_texture_view;
  16998. continue;
  16999. }
  17000. #endif
  17001. #ifdef GL_ARB_timer_query
  17002. if (_glewStrSame3(&pos, &len, (const GLubyte*)"timer_query", 11))
  17003. {
  17004. ret = GLEW_ARB_timer_query;
  17005. continue;
  17006. }
  17007. #endif
  17008. #ifdef GL_ARB_transform_feedback2
  17009. if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback2", 19))
  17010. {
  17011. ret = GLEW_ARB_transform_feedback2;
  17012. continue;
  17013. }
  17014. #endif
  17015. #ifdef GL_ARB_transform_feedback3
  17016. if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback3", 19))
  17017. {
  17018. ret = GLEW_ARB_transform_feedback3;
  17019. continue;
  17020. }
  17021. #endif
  17022. #ifdef GL_ARB_transform_feedback_instanced
  17023. if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback_instanced", 28))
  17024. {
  17025. ret = GLEW_ARB_transform_feedback_instanced;
  17026. continue;
  17027. }
  17028. #endif
  17029. #ifdef GL_ARB_transform_feedback_overflow_query
  17030. if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback_overflow_query", 33))
  17031. {
  17032. ret = GLEW_ARB_transform_feedback_overflow_query;
  17033. continue;
  17034. }
  17035. #endif
  17036. #ifdef GL_ARB_transpose_matrix
  17037. if (_glewStrSame3(&pos, &len, (const GLubyte*)"transpose_matrix", 16))
  17038. {
  17039. ret = GLEW_ARB_transpose_matrix;
  17040. continue;
  17041. }
  17042. #endif
  17043. #ifdef GL_ARB_uniform_buffer_object
  17044. if (_glewStrSame3(&pos, &len, (const GLubyte*)"uniform_buffer_object", 21))
  17045. {
  17046. ret = GLEW_ARB_uniform_buffer_object;
  17047. continue;
  17048. }
  17049. #endif
  17050. #ifdef GL_ARB_vertex_array_bgra
  17051. if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_bgra", 17))
  17052. {
  17053. ret = GLEW_ARB_vertex_array_bgra;
  17054. continue;
  17055. }
  17056. #endif
  17057. #ifdef GL_ARB_vertex_array_object
  17058. if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_object", 19))
  17059. {
  17060. ret = GLEW_ARB_vertex_array_object;
  17061. continue;
  17062. }
  17063. #endif
  17064. #ifdef GL_ARB_vertex_attrib_64bit
  17065. if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_attrib_64bit", 19))
  17066. {
  17067. ret = GLEW_ARB_vertex_attrib_64bit;
  17068. continue;
  17069. }
  17070. #endif
  17071. #ifdef GL_ARB_vertex_attrib_binding
  17072. if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_attrib_binding", 21))
  17073. {
  17074. ret = GLEW_ARB_vertex_attrib_binding;
  17075. continue;
  17076. }
  17077. #endif
  17078. #ifdef GL_ARB_vertex_blend
  17079. if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_blend", 12))
  17080. {
  17081. ret = GLEW_ARB_vertex_blend;
  17082. continue;
  17083. }
  17084. #endif
  17085. #ifdef GL_ARB_vertex_buffer_object
  17086. if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_buffer_object", 20))
  17087. {
  17088. ret = GLEW_ARB_vertex_buffer_object;
  17089. continue;
  17090. }
  17091. #endif
  17092. #ifdef GL_ARB_vertex_program
  17093. if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program", 14))
  17094. {
  17095. ret = GLEW_ARB_vertex_program;
  17096. continue;
  17097. }
  17098. #endif
  17099. #ifdef GL_ARB_vertex_shader
  17100. if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_shader", 13))
  17101. {
  17102. ret = GLEW_ARB_vertex_shader;
  17103. continue;
  17104. }
  17105. #endif
  17106. #ifdef GL_ARB_vertex_type_10f_11f_11f_rev
  17107. if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_type_10f_11f_11f_rev", 27))
  17108. {
  17109. ret = GLEW_ARB_vertex_type_10f_11f_11f_rev;
  17110. continue;
  17111. }
  17112. #endif
  17113. #ifdef GL_ARB_vertex_type_2_10_10_10_rev
  17114. if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_type_2_10_10_10_rev", 26))
  17115. {
  17116. ret = GLEW_ARB_vertex_type_2_10_10_10_rev;
  17117. continue;
  17118. }
  17119. #endif
  17120. #ifdef GL_ARB_viewport_array
  17121. if (_glewStrSame3(&pos, &len, (const GLubyte*)"viewport_array", 14))
  17122. {
  17123. ret = GLEW_ARB_viewport_array;
  17124. continue;
  17125. }
  17126. #endif
  17127. #ifdef GL_ARB_window_pos
  17128. if (_glewStrSame3(&pos, &len, (const GLubyte*)"window_pos", 10))
  17129. {
  17130. ret = GLEW_ARB_window_pos;
  17131. continue;
  17132. }
  17133. #endif
  17134. }
  17135. if (_glewStrSame2(&pos, &len, (const GLubyte*)"ATIX_", 5))
  17136. {
  17137. #ifdef GL_ATIX_point_sprites
  17138. if (_glewStrSame3(&pos, &len, (const GLubyte*)"point_sprites", 13))
  17139. {
  17140. ret = GLEW_ATIX_point_sprites;
  17141. continue;
  17142. }
  17143. #endif
  17144. #ifdef GL_ATIX_texture_env_combine3
  17145. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_combine3", 20))
  17146. {
  17147. ret = GLEW_ATIX_texture_env_combine3;
  17148. continue;
  17149. }
  17150. #endif
  17151. #ifdef GL_ATIX_texture_env_route
  17152. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_route", 17))
  17153. {
  17154. ret = GLEW_ATIX_texture_env_route;
  17155. continue;
  17156. }
  17157. #endif
  17158. #ifdef GL_ATIX_vertex_shader_output_point_size
  17159. if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_shader_output_point_size", 31))
  17160. {
  17161. ret = GLEW_ATIX_vertex_shader_output_point_size;
  17162. continue;
  17163. }
  17164. #endif
  17165. }
  17166. if (_glewStrSame2(&pos, &len, (const GLubyte*)"ATI_", 4))
  17167. {
  17168. #ifdef GL_ATI_draw_buffers
  17169. if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_buffers", 12))
  17170. {
  17171. ret = GLEW_ATI_draw_buffers;
  17172. continue;
  17173. }
  17174. #endif
  17175. #ifdef GL_ATI_element_array
  17176. if (_glewStrSame3(&pos, &len, (const GLubyte*)"element_array", 13))
  17177. {
  17178. ret = GLEW_ATI_element_array;
  17179. continue;
  17180. }
  17181. #endif
  17182. #ifdef GL_ATI_envmap_bumpmap
  17183. if (_glewStrSame3(&pos, &len, (const GLubyte*)"envmap_bumpmap", 14))
  17184. {
  17185. ret = GLEW_ATI_envmap_bumpmap;
  17186. continue;
  17187. }
  17188. #endif
  17189. #ifdef GL_ATI_fragment_shader
  17190. if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_shader", 15))
  17191. {
  17192. ret = GLEW_ATI_fragment_shader;
  17193. continue;
  17194. }
  17195. #endif
  17196. #ifdef GL_ATI_map_object_buffer
  17197. if (_glewStrSame3(&pos, &len, (const GLubyte*)"map_object_buffer", 17))
  17198. {
  17199. ret = GLEW_ATI_map_object_buffer;
  17200. continue;
  17201. }
  17202. #endif
  17203. #ifdef GL_ATI_meminfo
  17204. if (_glewStrSame3(&pos, &len, (const GLubyte*)"meminfo", 7))
  17205. {
  17206. ret = GLEW_ATI_meminfo;
  17207. continue;
  17208. }
  17209. #endif
  17210. #ifdef GL_ATI_pn_triangles
  17211. if (_glewStrSame3(&pos, &len, (const GLubyte*)"pn_triangles", 12))
  17212. {
  17213. ret = GLEW_ATI_pn_triangles;
  17214. continue;
  17215. }
  17216. #endif
  17217. #ifdef GL_ATI_separate_stencil
  17218. if (_glewStrSame3(&pos, &len, (const GLubyte*)"separate_stencil", 16))
  17219. {
  17220. ret = GLEW_ATI_separate_stencil;
  17221. continue;
  17222. }
  17223. #endif
  17224. #ifdef GL_ATI_shader_texture_lod
  17225. if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_texture_lod", 18))
  17226. {
  17227. ret = GLEW_ATI_shader_texture_lod;
  17228. continue;
  17229. }
  17230. #endif
  17231. #ifdef GL_ATI_text_fragment_shader
  17232. if (_glewStrSame3(&pos, &len, (const GLubyte*)"text_fragment_shader", 20))
  17233. {
  17234. ret = GLEW_ATI_text_fragment_shader;
  17235. continue;
  17236. }
  17237. #endif
  17238. #ifdef GL_ATI_texture_compression_3dc
  17239. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_3dc", 23))
  17240. {
  17241. ret = GLEW_ATI_texture_compression_3dc;
  17242. continue;
  17243. }
  17244. #endif
  17245. #ifdef GL_ATI_texture_env_combine3
  17246. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_combine3", 20))
  17247. {
  17248. ret = GLEW_ATI_texture_env_combine3;
  17249. continue;
  17250. }
  17251. #endif
  17252. #ifdef GL_ATI_texture_float
  17253. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_float", 13))
  17254. {
  17255. ret = GLEW_ATI_texture_float;
  17256. continue;
  17257. }
  17258. #endif
  17259. #ifdef GL_ATI_texture_mirror_once
  17260. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_mirror_once", 19))
  17261. {
  17262. ret = GLEW_ATI_texture_mirror_once;
  17263. continue;
  17264. }
  17265. #endif
  17266. #ifdef GL_ATI_vertex_array_object
  17267. if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_object", 19))
  17268. {
  17269. ret = GLEW_ATI_vertex_array_object;
  17270. continue;
  17271. }
  17272. #endif
  17273. #ifdef GL_ATI_vertex_attrib_array_object
  17274. if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_attrib_array_object", 26))
  17275. {
  17276. ret = GLEW_ATI_vertex_attrib_array_object;
  17277. continue;
  17278. }
  17279. #endif
  17280. #ifdef GL_ATI_vertex_streams
  17281. if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_streams", 14))
  17282. {
  17283. ret = GLEW_ATI_vertex_streams;
  17284. continue;
  17285. }
  17286. #endif
  17287. }
  17288. if (_glewStrSame2(&pos, &len, (const GLubyte*)"EGL_", 4))
  17289. {
  17290. #ifdef GL_EGL_NV_robustness_video_memory_purge
  17291. if (_glewStrSame3(&pos, &len, (const GLubyte*)"NV_robustness_video_memory_purge", 32))
  17292. {
  17293. ret = GLEW_EGL_NV_robustness_video_memory_purge;
  17294. continue;
  17295. }
  17296. #endif
  17297. }
  17298. if (_glewStrSame2(&pos, &len, (const GLubyte*)"EXT_", 4))
  17299. {
  17300. #ifdef GL_EXT_422_pixels
  17301. if (_glewStrSame3(&pos, &len, (const GLubyte*)"422_pixels", 10))
  17302. {
  17303. ret = GLEW_EXT_422_pixels;
  17304. continue;
  17305. }
  17306. #endif
  17307. #ifdef GL_EXT_Cg_shader
  17308. if (_glewStrSame3(&pos, &len, (const GLubyte*)"Cg_shader", 9))
  17309. {
  17310. ret = GLEW_EXT_Cg_shader;
  17311. continue;
  17312. }
  17313. #endif
  17314. #ifdef GL_EXT_abgr
  17315. if (_glewStrSame3(&pos, &len, (const GLubyte*)"abgr", 4))
  17316. {
  17317. ret = GLEW_EXT_abgr;
  17318. continue;
  17319. }
  17320. #endif
  17321. #ifdef GL_EXT_bgra
  17322. if (_glewStrSame3(&pos, &len, (const GLubyte*)"bgra", 4))
  17323. {
  17324. ret = GLEW_EXT_bgra;
  17325. continue;
  17326. }
  17327. #endif
  17328. #ifdef GL_EXT_bindable_uniform
  17329. if (_glewStrSame3(&pos, &len, (const GLubyte*)"bindable_uniform", 16))
  17330. {
  17331. ret = GLEW_EXT_bindable_uniform;
  17332. continue;
  17333. }
  17334. #endif
  17335. #ifdef GL_EXT_blend_color
  17336. if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_color", 11))
  17337. {
  17338. ret = GLEW_EXT_blend_color;
  17339. continue;
  17340. }
  17341. #endif
  17342. #ifdef GL_EXT_blend_equation_separate
  17343. if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_equation_separate", 23))
  17344. {
  17345. ret = GLEW_EXT_blend_equation_separate;
  17346. continue;
  17347. }
  17348. #endif
  17349. #ifdef GL_EXT_blend_func_separate
  17350. if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_func_separate", 19))
  17351. {
  17352. ret = GLEW_EXT_blend_func_separate;
  17353. continue;
  17354. }
  17355. #endif
  17356. #ifdef GL_EXT_blend_logic_op
  17357. if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_logic_op", 14))
  17358. {
  17359. ret = GLEW_EXT_blend_logic_op;
  17360. continue;
  17361. }
  17362. #endif
  17363. #ifdef GL_EXT_blend_minmax
  17364. if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_minmax", 12))
  17365. {
  17366. ret = GLEW_EXT_blend_minmax;
  17367. continue;
  17368. }
  17369. #endif
  17370. #ifdef GL_EXT_blend_subtract
  17371. if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_subtract", 14))
  17372. {
  17373. ret = GLEW_EXT_blend_subtract;
  17374. continue;
  17375. }
  17376. #endif
  17377. #ifdef GL_EXT_clip_volume_hint
  17378. if (_glewStrSame3(&pos, &len, (const GLubyte*)"clip_volume_hint", 16))
  17379. {
  17380. ret = GLEW_EXT_clip_volume_hint;
  17381. continue;
  17382. }
  17383. #endif
  17384. #ifdef GL_EXT_cmyka
  17385. if (_glewStrSame3(&pos, &len, (const GLubyte*)"cmyka", 5))
  17386. {
  17387. ret = GLEW_EXT_cmyka;
  17388. continue;
  17389. }
  17390. #endif
  17391. #ifdef GL_EXT_color_subtable
  17392. if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_subtable", 14))
  17393. {
  17394. ret = GLEW_EXT_color_subtable;
  17395. continue;
  17396. }
  17397. #endif
  17398. #ifdef GL_EXT_compiled_vertex_array
  17399. if (_glewStrSame3(&pos, &len, (const GLubyte*)"compiled_vertex_array", 21))
  17400. {
  17401. ret = GLEW_EXT_compiled_vertex_array;
  17402. continue;
  17403. }
  17404. #endif
  17405. #ifdef GL_EXT_convolution
  17406. if (_glewStrSame3(&pos, &len, (const GLubyte*)"convolution", 11))
  17407. {
  17408. ret = GLEW_EXT_convolution;
  17409. continue;
  17410. }
  17411. #endif
  17412. #ifdef GL_EXT_coordinate_frame
  17413. if (_glewStrSame3(&pos, &len, (const GLubyte*)"coordinate_frame", 16))
  17414. {
  17415. ret = GLEW_EXT_coordinate_frame;
  17416. continue;
  17417. }
  17418. #endif
  17419. #ifdef GL_EXT_copy_texture
  17420. if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_texture", 12))
  17421. {
  17422. ret = GLEW_EXT_copy_texture;
  17423. continue;
  17424. }
  17425. #endif
  17426. #ifdef GL_EXT_cull_vertex
  17427. if (_glewStrSame3(&pos, &len, (const GLubyte*)"cull_vertex", 11))
  17428. {
  17429. ret = GLEW_EXT_cull_vertex;
  17430. continue;
  17431. }
  17432. #endif
  17433. #ifdef GL_EXT_debug_label
  17434. if (_glewStrSame3(&pos, &len, (const GLubyte*)"debug_label", 11))
  17435. {
  17436. ret = GLEW_EXT_debug_label;
  17437. continue;
  17438. }
  17439. #endif
  17440. #ifdef GL_EXT_debug_marker
  17441. if (_glewStrSame3(&pos, &len, (const GLubyte*)"debug_marker", 12))
  17442. {
  17443. ret = GLEW_EXT_debug_marker;
  17444. continue;
  17445. }
  17446. #endif
  17447. #ifdef GL_EXT_depth_bounds_test
  17448. if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_bounds_test", 17))
  17449. {
  17450. ret = GLEW_EXT_depth_bounds_test;
  17451. continue;
  17452. }
  17453. #endif
  17454. #ifdef GL_EXT_direct_state_access
  17455. if (_glewStrSame3(&pos, &len, (const GLubyte*)"direct_state_access", 19))
  17456. {
  17457. ret = GLEW_EXT_direct_state_access;
  17458. continue;
  17459. }
  17460. #endif
  17461. #ifdef GL_EXT_draw_buffers2
  17462. if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_buffers2", 13))
  17463. {
  17464. ret = GLEW_EXT_draw_buffers2;
  17465. continue;
  17466. }
  17467. #endif
  17468. #ifdef GL_EXT_draw_instanced
  17469. if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_instanced", 14))
  17470. {
  17471. ret = GLEW_EXT_draw_instanced;
  17472. continue;
  17473. }
  17474. #endif
  17475. #ifdef GL_EXT_draw_range_elements
  17476. if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_range_elements", 19))
  17477. {
  17478. ret = GLEW_EXT_draw_range_elements;
  17479. continue;
  17480. }
  17481. #endif
  17482. #ifdef GL_EXT_fog_coord
  17483. if (_glewStrSame3(&pos, &len, (const GLubyte*)"fog_coord", 9))
  17484. {
  17485. ret = GLEW_EXT_fog_coord;
  17486. continue;
  17487. }
  17488. #endif
  17489. #ifdef GL_EXT_fragment_lighting
  17490. if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_lighting", 17))
  17491. {
  17492. ret = GLEW_EXT_fragment_lighting;
  17493. continue;
  17494. }
  17495. #endif
  17496. #ifdef GL_EXT_framebuffer_blit
  17497. if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_blit", 16))
  17498. {
  17499. ret = GLEW_EXT_framebuffer_blit;
  17500. continue;
  17501. }
  17502. #endif
  17503. #ifdef GL_EXT_framebuffer_multisample
  17504. if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_multisample", 23))
  17505. {
  17506. ret = GLEW_EXT_framebuffer_multisample;
  17507. continue;
  17508. }
  17509. #endif
  17510. #ifdef GL_EXT_framebuffer_multisample_blit_scaled
  17511. if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_multisample_blit_scaled", 35))
  17512. {
  17513. ret = GLEW_EXT_framebuffer_multisample_blit_scaled;
  17514. continue;
  17515. }
  17516. #endif
  17517. #ifdef GL_EXT_framebuffer_object
  17518. if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_object", 18))
  17519. {
  17520. ret = GLEW_EXT_framebuffer_object;
  17521. continue;
  17522. }
  17523. #endif
  17524. #ifdef GL_EXT_framebuffer_sRGB
  17525. if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_sRGB", 16))
  17526. {
  17527. ret = GLEW_EXT_framebuffer_sRGB;
  17528. continue;
  17529. }
  17530. #endif
  17531. #ifdef GL_EXT_geometry_shader4
  17532. if (_glewStrSame3(&pos, &len, (const GLubyte*)"geometry_shader4", 16))
  17533. {
  17534. ret = GLEW_EXT_geometry_shader4;
  17535. continue;
  17536. }
  17537. #endif
  17538. #ifdef GL_EXT_gpu_program_parameters
  17539. if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_program_parameters", 22))
  17540. {
  17541. ret = GLEW_EXT_gpu_program_parameters;
  17542. continue;
  17543. }
  17544. #endif
  17545. #ifdef GL_EXT_gpu_shader4
  17546. if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_shader4", 11))
  17547. {
  17548. ret = GLEW_EXT_gpu_shader4;
  17549. continue;
  17550. }
  17551. #endif
  17552. #ifdef GL_EXT_histogram
  17553. if (_glewStrSame3(&pos, &len, (const GLubyte*)"histogram", 9))
  17554. {
  17555. ret = GLEW_EXT_histogram;
  17556. continue;
  17557. }
  17558. #endif
  17559. #ifdef GL_EXT_index_array_formats
  17560. if (_glewStrSame3(&pos, &len, (const GLubyte*)"index_array_formats", 19))
  17561. {
  17562. ret = GLEW_EXT_index_array_formats;
  17563. continue;
  17564. }
  17565. #endif
  17566. #ifdef GL_EXT_index_func
  17567. if (_glewStrSame3(&pos, &len, (const GLubyte*)"index_func", 10))
  17568. {
  17569. ret = GLEW_EXT_index_func;
  17570. continue;
  17571. }
  17572. #endif
  17573. #ifdef GL_EXT_index_material
  17574. if (_glewStrSame3(&pos, &len, (const GLubyte*)"index_material", 14))
  17575. {
  17576. ret = GLEW_EXT_index_material;
  17577. continue;
  17578. }
  17579. #endif
  17580. #ifdef GL_EXT_index_texture
  17581. if (_glewStrSame3(&pos, &len, (const GLubyte*)"index_texture", 13))
  17582. {
  17583. ret = GLEW_EXT_index_texture;
  17584. continue;
  17585. }
  17586. #endif
  17587. #ifdef GL_EXT_light_texture
  17588. if (_glewStrSame3(&pos, &len, (const GLubyte*)"light_texture", 13))
  17589. {
  17590. ret = GLEW_EXT_light_texture;
  17591. continue;
  17592. }
  17593. #endif
  17594. #ifdef GL_EXT_misc_attribute
  17595. if (_glewStrSame3(&pos, &len, (const GLubyte*)"misc_attribute", 14))
  17596. {
  17597. ret = GLEW_EXT_misc_attribute;
  17598. continue;
  17599. }
  17600. #endif
  17601. #ifdef GL_EXT_multi_draw_arrays
  17602. if (_glewStrSame3(&pos, &len, (const GLubyte*)"multi_draw_arrays", 17))
  17603. {
  17604. ret = GLEW_EXT_multi_draw_arrays;
  17605. continue;
  17606. }
  17607. #endif
  17608. #ifdef GL_EXT_multisample
  17609. if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
  17610. {
  17611. ret = GLEW_EXT_multisample;
  17612. continue;
  17613. }
  17614. #endif
  17615. #ifdef GL_EXT_packed_depth_stencil
  17616. if (_glewStrSame3(&pos, &len, (const GLubyte*)"packed_depth_stencil", 20))
  17617. {
  17618. ret = GLEW_EXT_packed_depth_stencil;
  17619. continue;
  17620. }
  17621. #endif
  17622. #ifdef GL_EXT_packed_float
  17623. if (_glewStrSame3(&pos, &len, (const GLubyte*)"packed_float", 12))
  17624. {
  17625. ret = GLEW_EXT_packed_float;
  17626. continue;
  17627. }
  17628. #endif
  17629. #ifdef GL_EXT_packed_pixels
  17630. if (_glewStrSame3(&pos, &len, (const GLubyte*)"packed_pixels", 13))
  17631. {
  17632. ret = GLEW_EXT_packed_pixels;
  17633. continue;
  17634. }
  17635. #endif
  17636. #ifdef GL_EXT_paletted_texture
  17637. if (_glewStrSame3(&pos, &len, (const GLubyte*)"paletted_texture", 16))
  17638. {
  17639. ret = GLEW_EXT_paletted_texture;
  17640. continue;
  17641. }
  17642. #endif
  17643. #ifdef GL_EXT_pixel_buffer_object
  17644. if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_buffer_object", 19))
  17645. {
  17646. ret = GLEW_EXT_pixel_buffer_object;
  17647. continue;
  17648. }
  17649. #endif
  17650. #ifdef GL_EXT_pixel_transform
  17651. if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_transform", 15))
  17652. {
  17653. ret = GLEW_EXT_pixel_transform;
  17654. continue;
  17655. }
  17656. #endif
  17657. #ifdef GL_EXT_pixel_transform_color_table
  17658. if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_transform_color_table", 27))
  17659. {
  17660. ret = GLEW_EXT_pixel_transform_color_table;
  17661. continue;
  17662. }
  17663. #endif
  17664. #ifdef GL_EXT_point_parameters
  17665. if (_glewStrSame3(&pos, &len, (const GLubyte*)"point_parameters", 16))
  17666. {
  17667. ret = GLEW_EXT_point_parameters;
  17668. continue;
  17669. }
  17670. #endif
  17671. #ifdef GL_EXT_polygon_offset
  17672. if (_glewStrSame3(&pos, &len, (const GLubyte*)"polygon_offset", 14))
  17673. {
  17674. ret = GLEW_EXT_polygon_offset;
  17675. continue;
  17676. }
  17677. #endif
  17678. #ifdef GL_EXT_polygon_offset_clamp
  17679. if (_glewStrSame3(&pos, &len, (const GLubyte*)"polygon_offset_clamp", 20))
  17680. {
  17681. ret = GLEW_EXT_polygon_offset_clamp;
  17682. continue;
  17683. }
  17684. #endif
  17685. #ifdef GL_EXT_post_depth_coverage
  17686. if (_glewStrSame3(&pos, &len, (const GLubyte*)"post_depth_coverage", 19))
  17687. {
  17688. ret = GLEW_EXT_post_depth_coverage;
  17689. continue;
  17690. }
  17691. #endif
  17692. #ifdef GL_EXT_provoking_vertex
  17693. if (_glewStrSame3(&pos, &len, (const GLubyte*)"provoking_vertex", 16))
  17694. {
  17695. ret = GLEW_EXT_provoking_vertex;
  17696. continue;
  17697. }
  17698. #endif
  17699. #ifdef GL_EXT_raster_multisample
  17700. if (_glewStrSame3(&pos, &len, (const GLubyte*)"raster_multisample", 18))
  17701. {
  17702. ret = GLEW_EXT_raster_multisample;
  17703. continue;
  17704. }
  17705. #endif
  17706. #ifdef GL_EXT_rescale_normal
  17707. if (_glewStrSame3(&pos, &len, (const GLubyte*)"rescale_normal", 14))
  17708. {
  17709. ret = GLEW_EXT_rescale_normal;
  17710. continue;
  17711. }
  17712. #endif
  17713. #ifdef GL_EXT_scene_marker
  17714. if (_glewStrSame3(&pos, &len, (const GLubyte*)"scene_marker", 12))
  17715. {
  17716. ret = GLEW_EXT_scene_marker;
  17717. continue;
  17718. }
  17719. #endif
  17720. #ifdef GL_EXT_secondary_color
  17721. if (_glewStrSame3(&pos, &len, (const GLubyte*)"secondary_color", 15))
  17722. {
  17723. ret = GLEW_EXT_secondary_color;
  17724. continue;
  17725. }
  17726. #endif
  17727. #ifdef GL_EXT_separate_shader_objects
  17728. if (_glewStrSame3(&pos, &len, (const GLubyte*)"separate_shader_objects", 23))
  17729. {
  17730. ret = GLEW_EXT_separate_shader_objects;
  17731. continue;
  17732. }
  17733. #endif
  17734. #ifdef GL_EXT_separate_specular_color
  17735. if (_glewStrSame3(&pos, &len, (const GLubyte*)"separate_specular_color", 23))
  17736. {
  17737. ret = GLEW_EXT_separate_specular_color;
  17738. continue;
  17739. }
  17740. #endif
  17741. #ifdef GL_EXT_shader_image_load_formatted
  17742. if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_image_load_formatted", 27))
  17743. {
  17744. ret = GLEW_EXT_shader_image_load_formatted;
  17745. continue;
  17746. }
  17747. #endif
  17748. #ifdef GL_EXT_shader_image_load_store
  17749. if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_image_load_store", 23))
  17750. {
  17751. ret = GLEW_EXT_shader_image_load_store;
  17752. continue;
  17753. }
  17754. #endif
  17755. #ifdef GL_EXT_shader_integer_mix
  17756. if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_integer_mix", 18))
  17757. {
  17758. ret = GLEW_EXT_shader_integer_mix;
  17759. continue;
  17760. }
  17761. #endif
  17762. #ifdef GL_EXT_shadow_funcs
  17763. if (_glewStrSame3(&pos, &len, (const GLubyte*)"shadow_funcs", 12))
  17764. {
  17765. ret = GLEW_EXT_shadow_funcs;
  17766. continue;
  17767. }
  17768. #endif
  17769. #ifdef GL_EXT_shared_texture_palette
  17770. if (_glewStrSame3(&pos, &len, (const GLubyte*)"shared_texture_palette", 22))
  17771. {
  17772. ret = GLEW_EXT_shared_texture_palette;
  17773. continue;
  17774. }
  17775. #endif
  17776. #ifdef GL_EXT_sparse_texture2
  17777. if (_glewStrSame3(&pos, &len, (const GLubyte*)"sparse_texture2", 15))
  17778. {
  17779. ret = GLEW_EXT_sparse_texture2;
  17780. continue;
  17781. }
  17782. #endif
  17783. #ifdef GL_EXT_stencil_clear_tag
  17784. if (_glewStrSame3(&pos, &len, (const GLubyte*)"stencil_clear_tag", 17))
  17785. {
  17786. ret = GLEW_EXT_stencil_clear_tag;
  17787. continue;
  17788. }
  17789. #endif
  17790. #ifdef GL_EXT_stencil_two_side
  17791. if (_glewStrSame3(&pos, &len, (const GLubyte*)"stencil_two_side", 16))
  17792. {
  17793. ret = GLEW_EXT_stencil_two_side;
  17794. continue;
  17795. }
  17796. #endif
  17797. #ifdef GL_EXT_stencil_wrap
  17798. if (_glewStrSame3(&pos, &len, (const GLubyte*)"stencil_wrap", 12))
  17799. {
  17800. ret = GLEW_EXT_stencil_wrap;
  17801. continue;
  17802. }
  17803. #endif
  17804. #ifdef GL_EXT_subtexture
  17805. if (_glewStrSame3(&pos, &len, (const GLubyte*)"subtexture", 10))
  17806. {
  17807. ret = GLEW_EXT_subtexture;
  17808. continue;
  17809. }
  17810. #endif
  17811. #ifdef GL_EXT_texture
  17812. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture", 7))
  17813. {
  17814. ret = GLEW_EXT_texture;
  17815. continue;
  17816. }
  17817. #endif
  17818. #ifdef GL_EXT_texture3D
  17819. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture3D", 9))
  17820. {
  17821. ret = GLEW_EXT_texture3D;
  17822. continue;
  17823. }
  17824. #endif
  17825. #ifdef GL_EXT_texture_array
  17826. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_array", 13))
  17827. {
  17828. ret = GLEW_EXT_texture_array;
  17829. continue;
  17830. }
  17831. #endif
  17832. #ifdef GL_EXT_texture_buffer_object
  17833. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_buffer_object", 21))
  17834. {
  17835. ret = GLEW_EXT_texture_buffer_object;
  17836. continue;
  17837. }
  17838. #endif
  17839. #ifdef GL_EXT_texture_compression_dxt1
  17840. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_dxt1", 24))
  17841. {
  17842. ret = GLEW_EXT_texture_compression_dxt1;
  17843. continue;
  17844. }
  17845. #endif
  17846. #ifdef GL_EXT_texture_compression_latc
  17847. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_latc", 24))
  17848. {
  17849. ret = GLEW_EXT_texture_compression_latc;
  17850. continue;
  17851. }
  17852. #endif
  17853. #ifdef GL_EXT_texture_compression_rgtc
  17854. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_rgtc", 24))
  17855. {
  17856. ret = GLEW_EXT_texture_compression_rgtc;
  17857. continue;
  17858. }
  17859. #endif
  17860. #ifdef GL_EXT_texture_compression_s3tc
  17861. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_s3tc", 24))
  17862. {
  17863. ret = GLEW_EXT_texture_compression_s3tc;
  17864. continue;
  17865. }
  17866. #endif
  17867. #ifdef GL_EXT_texture_cube_map
  17868. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_cube_map", 16))
  17869. {
  17870. ret = GLEW_EXT_texture_cube_map;
  17871. continue;
  17872. }
  17873. #endif
  17874. #ifdef GL_EXT_texture_edge_clamp
  17875. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_edge_clamp", 18))
  17876. {
  17877. ret = GLEW_EXT_texture_edge_clamp;
  17878. continue;
  17879. }
  17880. #endif
  17881. #ifdef GL_EXT_texture_env
  17882. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env", 11))
  17883. {
  17884. ret = GLEW_EXT_texture_env;
  17885. continue;
  17886. }
  17887. #endif
  17888. #ifdef GL_EXT_texture_env_add
  17889. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_add", 15))
  17890. {
  17891. ret = GLEW_EXT_texture_env_add;
  17892. continue;
  17893. }
  17894. #endif
  17895. #ifdef GL_EXT_texture_env_combine
  17896. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_combine", 19))
  17897. {
  17898. ret = GLEW_EXT_texture_env_combine;
  17899. continue;
  17900. }
  17901. #endif
  17902. #ifdef GL_EXT_texture_env_dot3
  17903. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_dot3", 16))
  17904. {
  17905. ret = GLEW_EXT_texture_env_dot3;
  17906. continue;
  17907. }
  17908. #endif
  17909. #ifdef GL_EXT_texture_filter_anisotropic
  17910. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_filter_anisotropic", 26))
  17911. {
  17912. ret = GLEW_EXT_texture_filter_anisotropic;
  17913. continue;
  17914. }
  17915. #endif
  17916. #ifdef GL_EXT_texture_filter_minmax
  17917. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_filter_minmax", 21))
  17918. {
  17919. ret = GLEW_EXT_texture_filter_minmax;
  17920. continue;
  17921. }
  17922. #endif
  17923. #ifdef GL_EXT_texture_integer
  17924. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_integer", 15))
  17925. {
  17926. ret = GLEW_EXT_texture_integer;
  17927. continue;
  17928. }
  17929. #endif
  17930. #ifdef GL_EXT_texture_lod_bias
  17931. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_lod_bias", 16))
  17932. {
  17933. ret = GLEW_EXT_texture_lod_bias;
  17934. continue;
  17935. }
  17936. #endif
  17937. #ifdef GL_EXT_texture_mirror_clamp
  17938. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_mirror_clamp", 20))
  17939. {
  17940. ret = GLEW_EXT_texture_mirror_clamp;
  17941. continue;
  17942. }
  17943. #endif
  17944. #ifdef GL_EXT_texture_object
  17945. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_object", 14))
  17946. {
  17947. ret = GLEW_EXT_texture_object;
  17948. continue;
  17949. }
  17950. #endif
  17951. #ifdef GL_EXT_texture_perturb_normal
  17952. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_perturb_normal", 22))
  17953. {
  17954. ret = GLEW_EXT_texture_perturb_normal;
  17955. continue;
  17956. }
  17957. #endif
  17958. #ifdef GL_EXT_texture_rectangle
  17959. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_rectangle", 17))
  17960. {
  17961. ret = GLEW_EXT_texture_rectangle;
  17962. continue;
  17963. }
  17964. #endif
  17965. #ifdef GL_EXT_texture_sRGB
  17966. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_sRGB", 12))
  17967. {
  17968. ret = GLEW_EXT_texture_sRGB;
  17969. continue;
  17970. }
  17971. #endif
  17972. #ifdef GL_EXT_texture_sRGB_decode
  17973. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_sRGB_decode", 19))
  17974. {
  17975. ret = GLEW_EXT_texture_sRGB_decode;
  17976. continue;
  17977. }
  17978. #endif
  17979. #ifdef GL_EXT_texture_shared_exponent
  17980. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_shared_exponent", 23))
  17981. {
  17982. ret = GLEW_EXT_texture_shared_exponent;
  17983. continue;
  17984. }
  17985. #endif
  17986. #ifdef GL_EXT_texture_snorm
  17987. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_snorm", 13))
  17988. {
  17989. ret = GLEW_EXT_texture_snorm;
  17990. continue;
  17991. }
  17992. #endif
  17993. #ifdef GL_EXT_texture_swizzle
  17994. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_swizzle", 15))
  17995. {
  17996. ret = GLEW_EXT_texture_swizzle;
  17997. continue;
  17998. }
  17999. #endif
  18000. #ifdef GL_EXT_timer_query
  18001. if (_glewStrSame3(&pos, &len, (const GLubyte*)"timer_query", 11))
  18002. {
  18003. ret = GLEW_EXT_timer_query;
  18004. continue;
  18005. }
  18006. #endif
  18007. #ifdef GL_EXT_transform_feedback
  18008. if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback", 18))
  18009. {
  18010. ret = GLEW_EXT_transform_feedback;
  18011. continue;
  18012. }
  18013. #endif
  18014. #ifdef GL_EXT_vertex_array
  18015. if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array", 12))
  18016. {
  18017. ret = GLEW_EXT_vertex_array;
  18018. continue;
  18019. }
  18020. #endif
  18021. #ifdef GL_EXT_vertex_array_bgra
  18022. if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_bgra", 17))
  18023. {
  18024. ret = GLEW_EXT_vertex_array_bgra;
  18025. continue;
  18026. }
  18027. #endif
  18028. #ifdef GL_EXT_vertex_attrib_64bit
  18029. if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_attrib_64bit", 19))
  18030. {
  18031. ret = GLEW_EXT_vertex_attrib_64bit;
  18032. continue;
  18033. }
  18034. #endif
  18035. #ifdef GL_EXT_vertex_shader
  18036. if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_shader", 13))
  18037. {
  18038. ret = GLEW_EXT_vertex_shader;
  18039. continue;
  18040. }
  18041. #endif
  18042. #ifdef GL_EXT_vertex_weighting
  18043. if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_weighting", 16))
  18044. {
  18045. ret = GLEW_EXT_vertex_weighting;
  18046. continue;
  18047. }
  18048. #endif
  18049. #ifdef GL_EXT_window_rectangles
  18050. if (_glewStrSame3(&pos, &len, (const GLubyte*)"window_rectangles", 17))
  18051. {
  18052. ret = GLEW_EXT_window_rectangles;
  18053. continue;
  18054. }
  18055. #endif
  18056. #ifdef GL_EXT_x11_sync_object
  18057. if (_glewStrSame3(&pos, &len, (const GLubyte*)"x11_sync_object", 15))
  18058. {
  18059. ret = GLEW_EXT_x11_sync_object;
  18060. continue;
  18061. }
  18062. #endif
  18063. }
  18064. if (_glewStrSame2(&pos, &len, (const GLubyte*)"GREMEDY_", 8))
  18065. {
  18066. #ifdef GL_GREMEDY_frame_terminator
  18067. if (_glewStrSame3(&pos, &len, (const GLubyte*)"frame_terminator", 16))
  18068. {
  18069. ret = GLEW_GREMEDY_frame_terminator;
  18070. continue;
  18071. }
  18072. #endif
  18073. #ifdef GL_GREMEDY_string_marker
  18074. if (_glewStrSame3(&pos, &len, (const GLubyte*)"string_marker", 13))
  18075. {
  18076. ret = GLEW_GREMEDY_string_marker;
  18077. continue;
  18078. }
  18079. #endif
  18080. }
  18081. if (_glewStrSame2(&pos, &len, (const GLubyte*)"HP_", 3))
  18082. {
  18083. #ifdef GL_HP_convolution_border_modes
  18084. if (_glewStrSame3(&pos, &len, (const GLubyte*)"convolution_border_modes", 24))
  18085. {
  18086. ret = GLEW_HP_convolution_border_modes;
  18087. continue;
  18088. }
  18089. #endif
  18090. #ifdef GL_HP_image_transform
  18091. if (_glewStrSame3(&pos, &len, (const GLubyte*)"image_transform", 15))
  18092. {
  18093. ret = GLEW_HP_image_transform;
  18094. continue;
  18095. }
  18096. #endif
  18097. #ifdef GL_HP_occlusion_test
  18098. if (_glewStrSame3(&pos, &len, (const GLubyte*)"occlusion_test", 14))
  18099. {
  18100. ret = GLEW_HP_occlusion_test;
  18101. continue;
  18102. }
  18103. #endif
  18104. #ifdef GL_HP_texture_lighting
  18105. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_lighting", 16))
  18106. {
  18107. ret = GLEW_HP_texture_lighting;
  18108. continue;
  18109. }
  18110. #endif
  18111. }
  18112. if (_glewStrSame2(&pos, &len, (const GLubyte*)"IBM_", 4))
  18113. {
  18114. #ifdef GL_IBM_cull_vertex
  18115. if (_glewStrSame3(&pos, &len, (const GLubyte*)"cull_vertex", 11))
  18116. {
  18117. ret = GLEW_IBM_cull_vertex;
  18118. continue;
  18119. }
  18120. #endif
  18121. #ifdef GL_IBM_multimode_draw_arrays
  18122. if (_glewStrSame3(&pos, &len, (const GLubyte*)"multimode_draw_arrays", 21))
  18123. {
  18124. ret = GLEW_IBM_multimode_draw_arrays;
  18125. continue;
  18126. }
  18127. #endif
  18128. #ifdef GL_IBM_rasterpos_clip
  18129. if (_glewStrSame3(&pos, &len, (const GLubyte*)"rasterpos_clip", 14))
  18130. {
  18131. ret = GLEW_IBM_rasterpos_clip;
  18132. continue;
  18133. }
  18134. #endif
  18135. #ifdef GL_IBM_static_data
  18136. if (_glewStrSame3(&pos, &len, (const GLubyte*)"static_data", 11))
  18137. {
  18138. ret = GLEW_IBM_static_data;
  18139. continue;
  18140. }
  18141. #endif
  18142. #ifdef GL_IBM_texture_mirrored_repeat
  18143. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_mirrored_repeat", 23))
  18144. {
  18145. ret = GLEW_IBM_texture_mirrored_repeat;
  18146. continue;
  18147. }
  18148. #endif
  18149. #ifdef GL_IBM_vertex_array_lists
  18150. if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_lists", 18))
  18151. {
  18152. ret = GLEW_IBM_vertex_array_lists;
  18153. continue;
  18154. }
  18155. #endif
  18156. }
  18157. if (_glewStrSame2(&pos, &len, (const GLubyte*)"INGR_", 5))
  18158. {
  18159. #ifdef GL_INGR_color_clamp
  18160. if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_clamp", 11))
  18161. {
  18162. ret = GLEW_INGR_color_clamp;
  18163. continue;
  18164. }
  18165. #endif
  18166. #ifdef GL_INGR_interlace_read
  18167. if (_glewStrSame3(&pos, &len, (const GLubyte*)"interlace_read", 14))
  18168. {
  18169. ret = GLEW_INGR_interlace_read;
  18170. continue;
  18171. }
  18172. #endif
  18173. }
  18174. if (_glewStrSame2(&pos, &len, (const GLubyte*)"INTEL_", 6))
  18175. {
  18176. #ifdef GL_INTEL_conservative_rasterization
  18177. if (_glewStrSame3(&pos, &len, (const GLubyte*)"conservative_rasterization", 26))
  18178. {
  18179. ret = GLEW_INTEL_conservative_rasterization;
  18180. continue;
  18181. }
  18182. #endif
  18183. #ifdef GL_INTEL_fragment_shader_ordering
  18184. if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_shader_ordering", 24))
  18185. {
  18186. ret = GLEW_INTEL_fragment_shader_ordering;
  18187. continue;
  18188. }
  18189. #endif
  18190. #ifdef GL_INTEL_framebuffer_CMAA
  18191. if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_CMAA", 16))
  18192. {
  18193. ret = GLEW_INTEL_framebuffer_CMAA;
  18194. continue;
  18195. }
  18196. #endif
  18197. #ifdef GL_INTEL_map_texture
  18198. if (_glewStrSame3(&pos, &len, (const GLubyte*)"map_texture", 11))
  18199. {
  18200. ret = GLEW_INTEL_map_texture;
  18201. continue;
  18202. }
  18203. #endif
  18204. #ifdef GL_INTEL_parallel_arrays
  18205. if (_glewStrSame3(&pos, &len, (const GLubyte*)"parallel_arrays", 15))
  18206. {
  18207. ret = GLEW_INTEL_parallel_arrays;
  18208. continue;
  18209. }
  18210. #endif
  18211. #ifdef GL_INTEL_performance_query
  18212. if (_glewStrSame3(&pos, &len, (const GLubyte*)"performance_query", 17))
  18213. {
  18214. ret = GLEW_INTEL_performance_query;
  18215. continue;
  18216. }
  18217. #endif
  18218. #ifdef GL_INTEL_texture_scissor
  18219. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_scissor", 15))
  18220. {
  18221. ret = GLEW_INTEL_texture_scissor;
  18222. continue;
  18223. }
  18224. #endif
  18225. }
  18226. if (_glewStrSame2(&pos, &len, (const GLubyte*)"KHR_", 4))
  18227. {
  18228. #ifdef GL_KHR_blend_equation_advanced
  18229. if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_equation_advanced", 23))
  18230. {
  18231. ret = GLEW_KHR_blend_equation_advanced;
  18232. continue;
  18233. }
  18234. #endif
  18235. #ifdef GL_KHR_blend_equation_advanced_coherent
  18236. if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_equation_advanced_coherent", 32))
  18237. {
  18238. ret = GLEW_KHR_blend_equation_advanced_coherent;
  18239. continue;
  18240. }
  18241. #endif
  18242. #ifdef GL_KHR_context_flush_control
  18243. if (_glewStrSame3(&pos, &len, (const GLubyte*)"context_flush_control", 21))
  18244. {
  18245. ret = GLEW_KHR_context_flush_control;
  18246. continue;
  18247. }
  18248. #endif
  18249. #ifdef GL_KHR_debug
  18250. if (_glewStrSame3(&pos, &len, (const GLubyte*)"debug", 5))
  18251. {
  18252. ret = GLEW_KHR_debug;
  18253. continue;
  18254. }
  18255. #endif
  18256. #ifdef GL_KHR_no_error
  18257. if (_glewStrSame3(&pos, &len, (const GLubyte*)"no_error", 8))
  18258. {
  18259. ret = GLEW_KHR_no_error;
  18260. continue;
  18261. }
  18262. #endif
  18263. #ifdef GL_KHR_robust_buffer_access_behavior
  18264. if (_glewStrSame3(&pos, &len, (const GLubyte*)"robust_buffer_access_behavior", 29))
  18265. {
  18266. ret = GLEW_KHR_robust_buffer_access_behavior;
  18267. continue;
  18268. }
  18269. #endif
  18270. #ifdef GL_KHR_robustness
  18271. if (_glewStrSame3(&pos, &len, (const GLubyte*)"robustness", 10))
  18272. {
  18273. ret = GLEW_KHR_robustness;
  18274. continue;
  18275. }
  18276. #endif
  18277. #ifdef GL_KHR_texture_compression_astc_hdr
  18278. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_astc_hdr", 28))
  18279. {
  18280. ret = GLEW_KHR_texture_compression_astc_hdr;
  18281. continue;
  18282. }
  18283. #endif
  18284. #ifdef GL_KHR_texture_compression_astc_ldr
  18285. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_astc_ldr", 28))
  18286. {
  18287. ret = GLEW_KHR_texture_compression_astc_ldr;
  18288. continue;
  18289. }
  18290. #endif
  18291. #ifdef GL_KHR_texture_compression_astc_sliced_3d
  18292. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_astc_sliced_3d", 34))
  18293. {
  18294. ret = GLEW_KHR_texture_compression_astc_sliced_3d;
  18295. continue;
  18296. }
  18297. #endif
  18298. }
  18299. if (_glewStrSame2(&pos, &len, (const GLubyte*)"KTX_", 4))
  18300. {
  18301. #ifdef GL_KTX_buffer_region
  18302. if (_glewStrSame3(&pos, &len, (const GLubyte*)"buffer_region", 13))
  18303. {
  18304. ret = GLEW_KTX_buffer_region;
  18305. continue;
  18306. }
  18307. #endif
  18308. }
  18309. if (_glewStrSame2(&pos, &len, (const GLubyte*)"MESAX_", 6))
  18310. {
  18311. #ifdef GL_MESAX_texture_stack
  18312. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_stack", 13))
  18313. {
  18314. ret = GLEW_MESAX_texture_stack;
  18315. continue;
  18316. }
  18317. #endif
  18318. }
  18319. if (_glewStrSame2(&pos, &len, (const GLubyte*)"MESA_", 5))
  18320. {
  18321. #ifdef GL_MESA_pack_invert
  18322. if (_glewStrSame3(&pos, &len, (const GLubyte*)"pack_invert", 11))
  18323. {
  18324. ret = GLEW_MESA_pack_invert;
  18325. continue;
  18326. }
  18327. #endif
  18328. #ifdef GL_MESA_resize_buffers
  18329. if (_glewStrSame3(&pos, &len, (const GLubyte*)"resize_buffers", 14))
  18330. {
  18331. ret = GLEW_MESA_resize_buffers;
  18332. continue;
  18333. }
  18334. #endif
  18335. #ifdef GL_MESA_shader_integer_functions
  18336. if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_integer_functions", 24))
  18337. {
  18338. ret = GLEW_MESA_shader_integer_functions;
  18339. continue;
  18340. }
  18341. #endif
  18342. #ifdef GL_MESA_window_pos
  18343. if (_glewStrSame3(&pos, &len, (const GLubyte*)"window_pos", 10))
  18344. {
  18345. ret = GLEW_MESA_window_pos;
  18346. continue;
  18347. }
  18348. #endif
  18349. #ifdef GL_MESA_ycbcr_texture
  18350. if (_glewStrSame3(&pos, &len, (const GLubyte*)"ycbcr_texture", 13))
  18351. {
  18352. ret = GLEW_MESA_ycbcr_texture;
  18353. continue;
  18354. }
  18355. #endif
  18356. }
  18357. if (_glewStrSame2(&pos, &len, (const GLubyte*)"NVX_", 4))
  18358. {
  18359. #ifdef GL_NVX_blend_equation_advanced_multi_draw_buffers
  18360. if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_equation_advanced_multi_draw_buffers", 42))
  18361. {
  18362. ret = GLEW_NVX_blend_equation_advanced_multi_draw_buffers;
  18363. continue;
  18364. }
  18365. #endif
  18366. #ifdef GL_NVX_conditional_render
  18367. if (_glewStrSame3(&pos, &len, (const GLubyte*)"conditional_render", 18))
  18368. {
  18369. ret = GLEW_NVX_conditional_render;
  18370. continue;
  18371. }
  18372. #endif
  18373. #ifdef GL_NVX_gpu_memory_info
  18374. if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_memory_info", 15))
  18375. {
  18376. ret = GLEW_NVX_gpu_memory_info;
  18377. continue;
  18378. }
  18379. #endif
  18380. #ifdef GL_NVX_linked_gpu_multicast
  18381. if (_glewStrSame3(&pos, &len, (const GLubyte*)"linked_gpu_multicast", 20))
  18382. {
  18383. ret = GLEW_NVX_linked_gpu_multicast;
  18384. continue;
  18385. }
  18386. #endif
  18387. }
  18388. if (_glewStrSame2(&pos, &len, (const GLubyte*)"NV_", 3))
  18389. {
  18390. #ifdef GL_NV_bindless_multi_draw_indirect
  18391. if (_glewStrSame3(&pos, &len, (const GLubyte*)"bindless_multi_draw_indirect", 28))
  18392. {
  18393. ret = GLEW_NV_bindless_multi_draw_indirect;
  18394. continue;
  18395. }
  18396. #endif
  18397. #ifdef GL_NV_bindless_multi_draw_indirect_count
  18398. if (_glewStrSame3(&pos, &len, (const GLubyte*)"bindless_multi_draw_indirect_count", 34))
  18399. {
  18400. ret = GLEW_NV_bindless_multi_draw_indirect_count;
  18401. continue;
  18402. }
  18403. #endif
  18404. #ifdef GL_NV_bindless_texture
  18405. if (_glewStrSame3(&pos, &len, (const GLubyte*)"bindless_texture", 16))
  18406. {
  18407. ret = GLEW_NV_bindless_texture;
  18408. continue;
  18409. }
  18410. #endif
  18411. #ifdef GL_NV_blend_equation_advanced
  18412. if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_equation_advanced", 23))
  18413. {
  18414. ret = GLEW_NV_blend_equation_advanced;
  18415. continue;
  18416. }
  18417. #endif
  18418. #ifdef GL_NV_blend_equation_advanced_coherent
  18419. if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_equation_advanced_coherent", 32))
  18420. {
  18421. ret = GLEW_NV_blend_equation_advanced_coherent;
  18422. continue;
  18423. }
  18424. #endif
  18425. #ifdef GL_NV_blend_square
  18426. if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_square", 12))
  18427. {
  18428. ret = GLEW_NV_blend_square;
  18429. continue;
  18430. }
  18431. #endif
  18432. #ifdef GL_NV_clip_space_w_scaling
  18433. if (_glewStrSame3(&pos, &len, (const GLubyte*)"clip_space_w_scaling", 20))
  18434. {
  18435. ret = GLEW_NV_clip_space_w_scaling;
  18436. continue;
  18437. }
  18438. #endif
  18439. #ifdef GL_NV_command_list
  18440. if (_glewStrSame3(&pos, &len, (const GLubyte*)"command_list", 12))
  18441. {
  18442. ret = GLEW_NV_command_list;
  18443. continue;
  18444. }
  18445. #endif
  18446. #ifdef GL_NV_compute_program5
  18447. if (_glewStrSame3(&pos, &len, (const GLubyte*)"compute_program5", 16))
  18448. {
  18449. ret = GLEW_NV_compute_program5;
  18450. continue;
  18451. }
  18452. #endif
  18453. #ifdef GL_NV_conditional_render
  18454. if (_glewStrSame3(&pos, &len, (const GLubyte*)"conditional_render", 18))
  18455. {
  18456. ret = GLEW_NV_conditional_render;
  18457. continue;
  18458. }
  18459. #endif
  18460. #ifdef GL_NV_conservative_raster
  18461. if (_glewStrSame3(&pos, &len, (const GLubyte*)"conservative_raster", 19))
  18462. {
  18463. ret = GLEW_NV_conservative_raster;
  18464. continue;
  18465. }
  18466. #endif
  18467. #ifdef GL_NV_conservative_raster_dilate
  18468. if (_glewStrSame3(&pos, &len, (const GLubyte*)"conservative_raster_dilate", 26))
  18469. {
  18470. ret = GLEW_NV_conservative_raster_dilate;
  18471. continue;
  18472. }
  18473. #endif
  18474. #ifdef GL_NV_conservative_raster_pre_snap_triangles
  18475. if (_glewStrSame3(&pos, &len, (const GLubyte*)"conservative_raster_pre_snap_triangles", 38))
  18476. {
  18477. ret = GLEW_NV_conservative_raster_pre_snap_triangles;
  18478. continue;
  18479. }
  18480. #endif
  18481. #ifdef GL_NV_copy_depth_to_color
  18482. if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_depth_to_color", 19))
  18483. {
  18484. ret = GLEW_NV_copy_depth_to_color;
  18485. continue;
  18486. }
  18487. #endif
  18488. #ifdef GL_NV_copy_image
  18489. if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_image", 10))
  18490. {
  18491. ret = GLEW_NV_copy_image;
  18492. continue;
  18493. }
  18494. #endif
  18495. #ifdef GL_NV_deep_texture3D
  18496. if (_glewStrSame3(&pos, &len, (const GLubyte*)"deep_texture3D", 14))
  18497. {
  18498. ret = GLEW_NV_deep_texture3D;
  18499. continue;
  18500. }
  18501. #endif
  18502. #ifdef GL_NV_depth_buffer_float
  18503. if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_buffer_float", 18))
  18504. {
  18505. ret = GLEW_NV_depth_buffer_float;
  18506. continue;
  18507. }
  18508. #endif
  18509. #ifdef GL_NV_depth_clamp
  18510. if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_clamp", 11))
  18511. {
  18512. ret = GLEW_NV_depth_clamp;
  18513. continue;
  18514. }
  18515. #endif
  18516. #ifdef GL_NV_depth_range_unclamped
  18517. if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_range_unclamped", 21))
  18518. {
  18519. ret = GLEW_NV_depth_range_unclamped;
  18520. continue;
  18521. }
  18522. #endif
  18523. #ifdef GL_NV_draw_texture
  18524. if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_texture", 12))
  18525. {
  18526. ret = GLEW_NV_draw_texture;
  18527. continue;
  18528. }
  18529. #endif
  18530. #ifdef GL_NV_draw_vulkan_image
  18531. if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_vulkan_image", 17))
  18532. {
  18533. ret = GLEW_NV_draw_vulkan_image;
  18534. continue;
  18535. }
  18536. #endif
  18537. #ifdef GL_NV_evaluators
  18538. if (_glewStrSame3(&pos, &len, (const GLubyte*)"evaluators", 10))
  18539. {
  18540. ret = GLEW_NV_evaluators;
  18541. continue;
  18542. }
  18543. #endif
  18544. #ifdef GL_NV_explicit_multisample
  18545. if (_glewStrSame3(&pos, &len, (const GLubyte*)"explicit_multisample", 20))
  18546. {
  18547. ret = GLEW_NV_explicit_multisample;
  18548. continue;
  18549. }
  18550. #endif
  18551. #ifdef GL_NV_fence
  18552. if (_glewStrSame3(&pos, &len, (const GLubyte*)"fence", 5))
  18553. {
  18554. ret = GLEW_NV_fence;
  18555. continue;
  18556. }
  18557. #endif
  18558. #ifdef GL_NV_fill_rectangle
  18559. if (_glewStrSame3(&pos, &len, (const GLubyte*)"fill_rectangle", 14))
  18560. {
  18561. ret = GLEW_NV_fill_rectangle;
  18562. continue;
  18563. }
  18564. #endif
  18565. #ifdef GL_NV_float_buffer
  18566. if (_glewStrSame3(&pos, &len, (const GLubyte*)"float_buffer", 12))
  18567. {
  18568. ret = GLEW_NV_float_buffer;
  18569. continue;
  18570. }
  18571. #endif
  18572. #ifdef GL_NV_fog_distance
  18573. if (_glewStrSame3(&pos, &len, (const GLubyte*)"fog_distance", 12))
  18574. {
  18575. ret = GLEW_NV_fog_distance;
  18576. continue;
  18577. }
  18578. #endif
  18579. #ifdef GL_NV_fragment_coverage_to_color
  18580. if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_coverage_to_color", 26))
  18581. {
  18582. ret = GLEW_NV_fragment_coverage_to_color;
  18583. continue;
  18584. }
  18585. #endif
  18586. #ifdef GL_NV_fragment_program
  18587. if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program", 16))
  18588. {
  18589. ret = GLEW_NV_fragment_program;
  18590. continue;
  18591. }
  18592. #endif
  18593. #ifdef GL_NV_fragment_program2
  18594. if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program2", 17))
  18595. {
  18596. ret = GLEW_NV_fragment_program2;
  18597. continue;
  18598. }
  18599. #endif
  18600. #ifdef GL_NV_fragment_program4
  18601. if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program4", 17))
  18602. {
  18603. ret = GLEW_NV_fragment_program4;
  18604. continue;
  18605. }
  18606. #endif
  18607. #ifdef GL_NV_fragment_program_option
  18608. if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program_option", 23))
  18609. {
  18610. ret = GLEW_NV_fragment_program_option;
  18611. continue;
  18612. }
  18613. #endif
  18614. #ifdef GL_NV_fragment_shader_interlock
  18615. if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_shader_interlock", 25))
  18616. {
  18617. ret = GLEW_NV_fragment_shader_interlock;
  18618. continue;
  18619. }
  18620. #endif
  18621. #ifdef GL_NV_framebuffer_mixed_samples
  18622. if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_mixed_samples", 25))
  18623. {
  18624. ret = GLEW_NV_framebuffer_mixed_samples;
  18625. continue;
  18626. }
  18627. #endif
  18628. #ifdef GL_NV_framebuffer_multisample_coverage
  18629. if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_multisample_coverage", 32))
  18630. {
  18631. ret = GLEW_NV_framebuffer_multisample_coverage;
  18632. continue;
  18633. }
  18634. #endif
  18635. #ifdef GL_NV_geometry_program4
  18636. if (_glewStrSame3(&pos, &len, (const GLubyte*)"geometry_program4", 17))
  18637. {
  18638. ret = GLEW_NV_geometry_program4;
  18639. continue;
  18640. }
  18641. #endif
  18642. #ifdef GL_NV_geometry_shader4
  18643. if (_glewStrSame3(&pos, &len, (const GLubyte*)"geometry_shader4", 16))
  18644. {
  18645. ret = GLEW_NV_geometry_shader4;
  18646. continue;
  18647. }
  18648. #endif
  18649. #ifdef GL_NV_geometry_shader_passthrough
  18650. if (_glewStrSame3(&pos, &len, (const GLubyte*)"geometry_shader_passthrough", 27))
  18651. {
  18652. ret = GLEW_NV_geometry_shader_passthrough;
  18653. continue;
  18654. }
  18655. #endif
  18656. #ifdef GL_NV_gpu_multicast
  18657. if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_multicast", 13))
  18658. {
  18659. ret = GLEW_NV_gpu_multicast;
  18660. continue;
  18661. }
  18662. #endif
  18663. #ifdef GL_NV_gpu_program4
  18664. if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_program4", 12))
  18665. {
  18666. ret = GLEW_NV_gpu_program4;
  18667. continue;
  18668. }
  18669. #endif
  18670. #ifdef GL_NV_gpu_program5
  18671. if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_program5", 12))
  18672. {
  18673. ret = GLEW_NV_gpu_program5;
  18674. continue;
  18675. }
  18676. #endif
  18677. #ifdef GL_NV_gpu_program5_mem_extended
  18678. if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_program5_mem_extended", 25))
  18679. {
  18680. ret = GLEW_NV_gpu_program5_mem_extended;
  18681. continue;
  18682. }
  18683. #endif
  18684. #ifdef GL_NV_gpu_program_fp64
  18685. if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_program_fp64", 16))
  18686. {
  18687. ret = GLEW_NV_gpu_program_fp64;
  18688. continue;
  18689. }
  18690. #endif
  18691. #ifdef GL_NV_gpu_shader5
  18692. if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_shader5", 11))
  18693. {
  18694. ret = GLEW_NV_gpu_shader5;
  18695. continue;
  18696. }
  18697. #endif
  18698. #ifdef GL_NV_half_float
  18699. if (_glewStrSame3(&pos, &len, (const GLubyte*)"half_float", 10))
  18700. {
  18701. ret = GLEW_NV_half_float;
  18702. continue;
  18703. }
  18704. #endif
  18705. #ifdef GL_NV_internalformat_sample_query
  18706. if (_glewStrSame3(&pos, &len, (const GLubyte*)"internalformat_sample_query", 27))
  18707. {
  18708. ret = GLEW_NV_internalformat_sample_query;
  18709. continue;
  18710. }
  18711. #endif
  18712. #ifdef GL_NV_light_max_exponent
  18713. if (_glewStrSame3(&pos, &len, (const GLubyte*)"light_max_exponent", 18))
  18714. {
  18715. ret = GLEW_NV_light_max_exponent;
  18716. continue;
  18717. }
  18718. #endif
  18719. #ifdef GL_NV_multisample_coverage
  18720. if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample_coverage", 20))
  18721. {
  18722. ret = GLEW_NV_multisample_coverage;
  18723. continue;
  18724. }
  18725. #endif
  18726. #ifdef GL_NV_multisample_filter_hint
  18727. if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample_filter_hint", 23))
  18728. {
  18729. ret = GLEW_NV_multisample_filter_hint;
  18730. continue;
  18731. }
  18732. #endif
  18733. #ifdef GL_NV_occlusion_query
  18734. if (_glewStrSame3(&pos, &len, (const GLubyte*)"occlusion_query", 15))
  18735. {
  18736. ret = GLEW_NV_occlusion_query;
  18737. continue;
  18738. }
  18739. #endif
  18740. #ifdef GL_NV_packed_depth_stencil
  18741. if (_glewStrSame3(&pos, &len, (const GLubyte*)"packed_depth_stencil", 20))
  18742. {
  18743. ret = GLEW_NV_packed_depth_stencil;
  18744. continue;
  18745. }
  18746. #endif
  18747. #ifdef GL_NV_parameter_buffer_object
  18748. if (_glewStrSame3(&pos, &len, (const GLubyte*)"parameter_buffer_object", 23))
  18749. {
  18750. ret = GLEW_NV_parameter_buffer_object;
  18751. continue;
  18752. }
  18753. #endif
  18754. #ifdef GL_NV_parameter_buffer_object2
  18755. if (_glewStrSame3(&pos, &len, (const GLubyte*)"parameter_buffer_object2", 24))
  18756. {
  18757. ret = GLEW_NV_parameter_buffer_object2;
  18758. continue;
  18759. }
  18760. #endif
  18761. #ifdef GL_NV_path_rendering
  18762. if (_glewStrSame3(&pos, &len, (const GLubyte*)"path_rendering", 14))
  18763. {
  18764. ret = GLEW_NV_path_rendering;
  18765. continue;
  18766. }
  18767. #endif
  18768. #ifdef GL_NV_path_rendering_shared_edge
  18769. if (_glewStrSame3(&pos, &len, (const GLubyte*)"path_rendering_shared_edge", 26))
  18770. {
  18771. ret = GLEW_NV_path_rendering_shared_edge;
  18772. continue;
  18773. }
  18774. #endif
  18775. #ifdef GL_NV_pixel_data_range
  18776. if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_data_range", 16))
  18777. {
  18778. ret = GLEW_NV_pixel_data_range;
  18779. continue;
  18780. }
  18781. #endif
  18782. #ifdef GL_NV_point_sprite
  18783. if (_glewStrSame3(&pos, &len, (const GLubyte*)"point_sprite", 12))
  18784. {
  18785. ret = GLEW_NV_point_sprite;
  18786. continue;
  18787. }
  18788. #endif
  18789. #ifdef GL_NV_present_video
  18790. if (_glewStrSame3(&pos, &len, (const GLubyte*)"present_video", 13))
  18791. {
  18792. ret = GLEW_NV_present_video;
  18793. continue;
  18794. }
  18795. #endif
  18796. #ifdef GL_NV_primitive_restart
  18797. if (_glewStrSame3(&pos, &len, (const GLubyte*)"primitive_restart", 17))
  18798. {
  18799. ret = GLEW_NV_primitive_restart;
  18800. continue;
  18801. }
  18802. #endif
  18803. #ifdef GL_NV_register_combiners
  18804. if (_glewStrSame3(&pos, &len, (const GLubyte*)"register_combiners", 18))
  18805. {
  18806. ret = GLEW_NV_register_combiners;
  18807. continue;
  18808. }
  18809. #endif
  18810. #ifdef GL_NV_register_combiners2
  18811. if (_glewStrSame3(&pos, &len, (const GLubyte*)"register_combiners2", 19))
  18812. {
  18813. ret = GLEW_NV_register_combiners2;
  18814. continue;
  18815. }
  18816. #endif
  18817. #ifdef GL_NV_robustness_video_memory_purge
  18818. if (_glewStrSame3(&pos, &len, (const GLubyte*)"robustness_video_memory_purge", 29))
  18819. {
  18820. ret = GLEW_NV_robustness_video_memory_purge;
  18821. continue;
  18822. }
  18823. #endif
  18824. #ifdef GL_NV_sample_locations
  18825. if (_glewStrSame3(&pos, &len, (const GLubyte*)"sample_locations", 16))
  18826. {
  18827. ret = GLEW_NV_sample_locations;
  18828. continue;
  18829. }
  18830. #endif
  18831. #ifdef GL_NV_sample_mask_override_coverage
  18832. if (_glewStrSame3(&pos, &len, (const GLubyte*)"sample_mask_override_coverage", 29))
  18833. {
  18834. ret = GLEW_NV_sample_mask_override_coverage;
  18835. continue;
  18836. }
  18837. #endif
  18838. #ifdef GL_NV_shader_atomic_counters
  18839. if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_atomic_counters", 22))
  18840. {
  18841. ret = GLEW_NV_shader_atomic_counters;
  18842. continue;
  18843. }
  18844. #endif
  18845. #ifdef GL_NV_shader_atomic_float
  18846. if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_atomic_float", 19))
  18847. {
  18848. ret = GLEW_NV_shader_atomic_float;
  18849. continue;
  18850. }
  18851. #endif
  18852. #ifdef GL_NV_shader_atomic_float64
  18853. if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_atomic_float64", 21))
  18854. {
  18855. ret = GLEW_NV_shader_atomic_float64;
  18856. continue;
  18857. }
  18858. #endif
  18859. #ifdef GL_NV_shader_atomic_fp16_vector
  18860. if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_atomic_fp16_vector", 25))
  18861. {
  18862. ret = GLEW_NV_shader_atomic_fp16_vector;
  18863. continue;
  18864. }
  18865. #endif
  18866. #ifdef GL_NV_shader_atomic_int64
  18867. if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_atomic_int64", 19))
  18868. {
  18869. ret = GLEW_NV_shader_atomic_int64;
  18870. continue;
  18871. }
  18872. #endif
  18873. #ifdef GL_NV_shader_buffer_load
  18874. if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_buffer_load", 18))
  18875. {
  18876. ret = GLEW_NV_shader_buffer_load;
  18877. continue;
  18878. }
  18879. #endif
  18880. #ifdef GL_NV_shader_storage_buffer_object
  18881. if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_storage_buffer_object", 28))
  18882. {
  18883. ret = GLEW_NV_shader_storage_buffer_object;
  18884. continue;
  18885. }
  18886. #endif
  18887. #ifdef GL_NV_shader_thread_group
  18888. if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_thread_group", 19))
  18889. {
  18890. ret = GLEW_NV_shader_thread_group;
  18891. continue;
  18892. }
  18893. #endif
  18894. #ifdef GL_NV_shader_thread_shuffle
  18895. if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_thread_shuffle", 21))
  18896. {
  18897. ret = GLEW_NV_shader_thread_shuffle;
  18898. continue;
  18899. }
  18900. #endif
  18901. #ifdef GL_NV_stereo_view_rendering
  18902. if (_glewStrSame3(&pos, &len, (const GLubyte*)"stereo_view_rendering", 21))
  18903. {
  18904. ret = GLEW_NV_stereo_view_rendering;
  18905. continue;
  18906. }
  18907. #endif
  18908. #ifdef GL_NV_tessellation_program5
  18909. if (_glewStrSame3(&pos, &len, (const GLubyte*)"tessellation_program5", 21))
  18910. {
  18911. ret = GLEW_NV_tessellation_program5;
  18912. continue;
  18913. }
  18914. #endif
  18915. #ifdef GL_NV_texgen_emboss
  18916. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texgen_emboss", 13))
  18917. {
  18918. ret = GLEW_NV_texgen_emboss;
  18919. continue;
  18920. }
  18921. #endif
  18922. #ifdef GL_NV_texgen_reflection
  18923. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texgen_reflection", 17))
  18924. {
  18925. ret = GLEW_NV_texgen_reflection;
  18926. continue;
  18927. }
  18928. #endif
  18929. #ifdef GL_NV_texture_barrier
  18930. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_barrier", 15))
  18931. {
  18932. ret = GLEW_NV_texture_barrier;
  18933. continue;
  18934. }
  18935. #endif
  18936. #ifdef GL_NV_texture_compression_vtc
  18937. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_vtc", 23))
  18938. {
  18939. ret = GLEW_NV_texture_compression_vtc;
  18940. continue;
  18941. }
  18942. #endif
  18943. #ifdef GL_NV_texture_env_combine4
  18944. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_combine4", 20))
  18945. {
  18946. ret = GLEW_NV_texture_env_combine4;
  18947. continue;
  18948. }
  18949. #endif
  18950. #ifdef GL_NV_texture_expand_normal
  18951. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_expand_normal", 21))
  18952. {
  18953. ret = GLEW_NV_texture_expand_normal;
  18954. continue;
  18955. }
  18956. #endif
  18957. #ifdef GL_NV_texture_multisample
  18958. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_multisample", 19))
  18959. {
  18960. ret = GLEW_NV_texture_multisample;
  18961. continue;
  18962. }
  18963. #endif
  18964. #ifdef GL_NV_texture_rectangle
  18965. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_rectangle", 17))
  18966. {
  18967. ret = GLEW_NV_texture_rectangle;
  18968. continue;
  18969. }
  18970. #endif
  18971. #ifdef GL_NV_texture_shader
  18972. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_shader", 14))
  18973. {
  18974. ret = GLEW_NV_texture_shader;
  18975. continue;
  18976. }
  18977. #endif
  18978. #ifdef GL_NV_texture_shader2
  18979. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_shader2", 15))
  18980. {
  18981. ret = GLEW_NV_texture_shader2;
  18982. continue;
  18983. }
  18984. #endif
  18985. #ifdef GL_NV_texture_shader3
  18986. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_shader3", 15))
  18987. {
  18988. ret = GLEW_NV_texture_shader3;
  18989. continue;
  18990. }
  18991. #endif
  18992. #ifdef GL_NV_transform_feedback
  18993. if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback", 18))
  18994. {
  18995. ret = GLEW_NV_transform_feedback;
  18996. continue;
  18997. }
  18998. #endif
  18999. #ifdef GL_NV_transform_feedback2
  19000. if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback2", 19))
  19001. {
  19002. ret = GLEW_NV_transform_feedback2;
  19003. continue;
  19004. }
  19005. #endif
  19006. #ifdef GL_NV_uniform_buffer_unified_memory
  19007. if (_glewStrSame3(&pos, &len, (const GLubyte*)"uniform_buffer_unified_memory", 29))
  19008. {
  19009. ret = GLEW_NV_uniform_buffer_unified_memory;
  19010. continue;
  19011. }
  19012. #endif
  19013. #ifdef GL_NV_vdpau_interop
  19014. if (_glewStrSame3(&pos, &len, (const GLubyte*)"vdpau_interop", 13))
  19015. {
  19016. ret = GLEW_NV_vdpau_interop;
  19017. continue;
  19018. }
  19019. #endif
  19020. #ifdef GL_NV_vertex_array_range
  19021. if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_range", 18))
  19022. {
  19023. ret = GLEW_NV_vertex_array_range;
  19024. continue;
  19025. }
  19026. #endif
  19027. #ifdef GL_NV_vertex_array_range2
  19028. if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_range2", 19))
  19029. {
  19030. ret = GLEW_NV_vertex_array_range2;
  19031. continue;
  19032. }
  19033. #endif
  19034. #ifdef GL_NV_vertex_attrib_integer_64bit
  19035. if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_attrib_integer_64bit", 27))
  19036. {
  19037. ret = GLEW_NV_vertex_attrib_integer_64bit;
  19038. continue;
  19039. }
  19040. #endif
  19041. #ifdef GL_NV_vertex_buffer_unified_memory
  19042. if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_buffer_unified_memory", 28))
  19043. {
  19044. ret = GLEW_NV_vertex_buffer_unified_memory;
  19045. continue;
  19046. }
  19047. #endif
  19048. #ifdef GL_NV_vertex_program
  19049. if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program", 14))
  19050. {
  19051. ret = GLEW_NV_vertex_program;
  19052. continue;
  19053. }
  19054. #endif
  19055. #ifdef GL_NV_vertex_program1_1
  19056. if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program1_1", 17))
  19057. {
  19058. ret = GLEW_NV_vertex_program1_1;
  19059. continue;
  19060. }
  19061. #endif
  19062. #ifdef GL_NV_vertex_program2
  19063. if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program2", 15))
  19064. {
  19065. ret = GLEW_NV_vertex_program2;
  19066. continue;
  19067. }
  19068. #endif
  19069. #ifdef GL_NV_vertex_program2_option
  19070. if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program2_option", 22))
  19071. {
  19072. ret = GLEW_NV_vertex_program2_option;
  19073. continue;
  19074. }
  19075. #endif
  19076. #ifdef GL_NV_vertex_program3
  19077. if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program3", 15))
  19078. {
  19079. ret = GLEW_NV_vertex_program3;
  19080. continue;
  19081. }
  19082. #endif
  19083. #ifdef GL_NV_vertex_program4
  19084. if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program4", 15))
  19085. {
  19086. ret = GLEW_NV_vertex_program4;
  19087. continue;
  19088. }
  19089. #endif
  19090. #ifdef GL_NV_video_capture
  19091. if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_capture", 13))
  19092. {
  19093. ret = GLEW_NV_video_capture;
  19094. continue;
  19095. }
  19096. #endif
  19097. #ifdef GL_NV_viewport_array2
  19098. if (_glewStrSame3(&pos, &len, (const GLubyte*)"viewport_array2", 15))
  19099. {
  19100. ret = GLEW_NV_viewport_array2;
  19101. continue;
  19102. }
  19103. #endif
  19104. #ifdef GL_NV_viewport_swizzle
  19105. if (_glewStrSame3(&pos, &len, (const GLubyte*)"viewport_swizzle", 16))
  19106. {
  19107. ret = GLEW_NV_viewport_swizzle;
  19108. continue;
  19109. }
  19110. #endif
  19111. }
  19112. if (_glewStrSame2(&pos, &len, (const GLubyte*)"OES_", 4))
  19113. {
  19114. #ifdef GL_OES_byte_coordinates
  19115. if (_glewStrSame3(&pos, &len, (const GLubyte*)"byte_coordinates", 16))
  19116. {
  19117. ret = GLEW_OES_byte_coordinates;
  19118. continue;
  19119. }
  19120. #endif
  19121. #ifdef GL_OES_compressed_paletted_texture
  19122. if (_glewStrSame3(&pos, &len, (const GLubyte*)"compressed_paletted_texture", 27))
  19123. {
  19124. ret = GLEW_OES_compressed_paletted_texture;
  19125. continue;
  19126. }
  19127. #endif
  19128. #ifdef GL_OES_read_format
  19129. if (_glewStrSame3(&pos, &len, (const GLubyte*)"read_format", 11))
  19130. {
  19131. ret = GLEW_OES_read_format;
  19132. continue;
  19133. }
  19134. #endif
  19135. #ifdef GL_OES_single_precision
  19136. if (_glewStrSame3(&pos, &len, (const GLubyte*)"single_precision", 16))
  19137. {
  19138. ret = GLEW_OES_single_precision;
  19139. continue;
  19140. }
  19141. #endif
  19142. }
  19143. if (_glewStrSame2(&pos, &len, (const GLubyte*)"OML_", 4))
  19144. {
  19145. #ifdef GL_OML_interlace
  19146. if (_glewStrSame3(&pos, &len, (const GLubyte*)"interlace", 9))
  19147. {
  19148. ret = GLEW_OML_interlace;
  19149. continue;
  19150. }
  19151. #endif
  19152. #ifdef GL_OML_resample
  19153. if (_glewStrSame3(&pos, &len, (const GLubyte*)"resample", 8))
  19154. {
  19155. ret = GLEW_OML_resample;
  19156. continue;
  19157. }
  19158. #endif
  19159. #ifdef GL_OML_subsample
  19160. if (_glewStrSame3(&pos, &len, (const GLubyte*)"subsample", 9))
  19161. {
  19162. ret = GLEW_OML_subsample;
  19163. continue;
  19164. }
  19165. #endif
  19166. }
  19167. if (_glewStrSame2(&pos, &len, (const GLubyte*)"OVR_", 4))
  19168. {
  19169. #ifdef GL_OVR_multiview
  19170. if (_glewStrSame3(&pos, &len, (const GLubyte*)"multiview", 9))
  19171. {
  19172. ret = GLEW_OVR_multiview;
  19173. continue;
  19174. }
  19175. #endif
  19176. #ifdef GL_OVR_multiview2
  19177. if (_glewStrSame3(&pos, &len, (const GLubyte*)"multiview2", 10))
  19178. {
  19179. ret = GLEW_OVR_multiview2;
  19180. continue;
  19181. }
  19182. #endif
  19183. }
  19184. if (_glewStrSame2(&pos, &len, (const GLubyte*)"PGI_", 4))
  19185. {
  19186. #ifdef GL_PGI_misc_hints
  19187. if (_glewStrSame3(&pos, &len, (const GLubyte*)"misc_hints", 10))
  19188. {
  19189. ret = GLEW_PGI_misc_hints;
  19190. continue;
  19191. }
  19192. #endif
  19193. #ifdef GL_PGI_vertex_hints
  19194. if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_hints", 12))
  19195. {
  19196. ret = GLEW_PGI_vertex_hints;
  19197. continue;
  19198. }
  19199. #endif
  19200. }
  19201. if (_glewStrSame2(&pos, &len, (const GLubyte*)"REGAL_", 6))
  19202. {
  19203. #ifdef GL_REGAL_ES1_0_compatibility
  19204. if (_glewStrSame3(&pos, &len, (const GLubyte*)"ES1_0_compatibility", 19))
  19205. {
  19206. ret = GLEW_REGAL_ES1_0_compatibility;
  19207. continue;
  19208. }
  19209. #endif
  19210. #ifdef GL_REGAL_ES1_1_compatibility
  19211. if (_glewStrSame3(&pos, &len, (const GLubyte*)"ES1_1_compatibility", 19))
  19212. {
  19213. ret = GLEW_REGAL_ES1_1_compatibility;
  19214. continue;
  19215. }
  19216. #endif
  19217. #ifdef GL_REGAL_enable
  19218. if (_glewStrSame3(&pos, &len, (const GLubyte*)"enable", 6))
  19219. {
  19220. ret = GLEW_REGAL_enable;
  19221. continue;
  19222. }
  19223. #endif
  19224. #ifdef GL_REGAL_error_string
  19225. if (_glewStrSame3(&pos, &len, (const GLubyte*)"error_string", 12))
  19226. {
  19227. ret = GLEW_REGAL_error_string;
  19228. continue;
  19229. }
  19230. #endif
  19231. #ifdef GL_REGAL_extension_query
  19232. if (_glewStrSame3(&pos, &len, (const GLubyte*)"extension_query", 15))
  19233. {
  19234. ret = GLEW_REGAL_extension_query;
  19235. continue;
  19236. }
  19237. #endif
  19238. #ifdef GL_REGAL_log
  19239. if (_glewStrSame3(&pos, &len, (const GLubyte*)"log", 3))
  19240. {
  19241. ret = GLEW_REGAL_log;
  19242. continue;
  19243. }
  19244. #endif
  19245. #ifdef GL_REGAL_proc_address
  19246. if (_glewStrSame3(&pos, &len, (const GLubyte*)"proc_address", 12))
  19247. {
  19248. ret = GLEW_REGAL_proc_address;
  19249. continue;
  19250. }
  19251. #endif
  19252. }
  19253. if (_glewStrSame2(&pos, &len, (const GLubyte*)"REND_", 5))
  19254. {
  19255. #ifdef GL_REND_screen_coordinates
  19256. if (_glewStrSame3(&pos, &len, (const GLubyte*)"screen_coordinates", 18))
  19257. {
  19258. ret = GLEW_REND_screen_coordinates;
  19259. continue;
  19260. }
  19261. #endif
  19262. }
  19263. if (_glewStrSame2(&pos, &len, (const GLubyte*)"S3_", 3))
  19264. {
  19265. #ifdef GL_S3_s3tc
  19266. if (_glewStrSame3(&pos, &len, (const GLubyte*)"s3tc", 4))
  19267. {
  19268. ret = GLEW_S3_s3tc;
  19269. continue;
  19270. }
  19271. #endif
  19272. }
  19273. if (_glewStrSame2(&pos, &len, (const GLubyte*)"SGIS_", 5))
  19274. {
  19275. #ifdef GL_SGIS_color_range
  19276. if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_range", 11))
  19277. {
  19278. ret = GLEW_SGIS_color_range;
  19279. continue;
  19280. }
  19281. #endif
  19282. #ifdef GL_SGIS_detail_texture
  19283. if (_glewStrSame3(&pos, &len, (const GLubyte*)"detail_texture", 14))
  19284. {
  19285. ret = GLEW_SGIS_detail_texture;
  19286. continue;
  19287. }
  19288. #endif
  19289. #ifdef GL_SGIS_fog_function
  19290. if (_glewStrSame3(&pos, &len, (const GLubyte*)"fog_function", 12))
  19291. {
  19292. ret = GLEW_SGIS_fog_function;
  19293. continue;
  19294. }
  19295. #endif
  19296. #ifdef GL_SGIS_generate_mipmap
  19297. if (_glewStrSame3(&pos, &len, (const GLubyte*)"generate_mipmap", 15))
  19298. {
  19299. ret = GLEW_SGIS_generate_mipmap;
  19300. continue;
  19301. }
  19302. #endif
  19303. #ifdef GL_SGIS_multisample
  19304. if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
  19305. {
  19306. ret = GLEW_SGIS_multisample;
  19307. continue;
  19308. }
  19309. #endif
  19310. #ifdef GL_SGIS_pixel_texture
  19311. if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_texture", 13))
  19312. {
  19313. ret = GLEW_SGIS_pixel_texture;
  19314. continue;
  19315. }
  19316. #endif
  19317. #ifdef GL_SGIS_point_line_texgen
  19318. if (_glewStrSame3(&pos, &len, (const GLubyte*)"point_line_texgen", 17))
  19319. {
  19320. ret = GLEW_SGIS_point_line_texgen;
  19321. continue;
  19322. }
  19323. #endif
  19324. #ifdef GL_SGIS_sharpen_texture
  19325. if (_glewStrSame3(&pos, &len, (const GLubyte*)"sharpen_texture", 15))
  19326. {
  19327. ret = GLEW_SGIS_sharpen_texture;
  19328. continue;
  19329. }
  19330. #endif
  19331. #ifdef GL_SGIS_texture4D
  19332. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture4D", 9))
  19333. {
  19334. ret = GLEW_SGIS_texture4D;
  19335. continue;
  19336. }
  19337. #endif
  19338. #ifdef GL_SGIS_texture_border_clamp
  19339. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_border_clamp", 20))
  19340. {
  19341. ret = GLEW_SGIS_texture_border_clamp;
  19342. continue;
  19343. }
  19344. #endif
  19345. #ifdef GL_SGIS_texture_edge_clamp
  19346. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_edge_clamp", 18))
  19347. {
  19348. ret = GLEW_SGIS_texture_edge_clamp;
  19349. continue;
  19350. }
  19351. #endif
  19352. #ifdef GL_SGIS_texture_filter4
  19353. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_filter4", 15))
  19354. {
  19355. ret = GLEW_SGIS_texture_filter4;
  19356. continue;
  19357. }
  19358. #endif
  19359. #ifdef GL_SGIS_texture_lod
  19360. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_lod", 11))
  19361. {
  19362. ret = GLEW_SGIS_texture_lod;
  19363. continue;
  19364. }
  19365. #endif
  19366. #ifdef GL_SGIS_texture_select
  19367. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_select", 14))
  19368. {
  19369. ret = GLEW_SGIS_texture_select;
  19370. continue;
  19371. }
  19372. #endif
  19373. }
  19374. if (_glewStrSame2(&pos, &len, (const GLubyte*)"SGIX_", 5))
  19375. {
  19376. #ifdef GL_SGIX_async
  19377. if (_glewStrSame3(&pos, &len, (const GLubyte*)"async", 5))
  19378. {
  19379. ret = GLEW_SGIX_async;
  19380. continue;
  19381. }
  19382. #endif
  19383. #ifdef GL_SGIX_async_histogram
  19384. if (_glewStrSame3(&pos, &len, (const GLubyte*)"async_histogram", 15))
  19385. {
  19386. ret = GLEW_SGIX_async_histogram;
  19387. continue;
  19388. }
  19389. #endif
  19390. #ifdef GL_SGIX_async_pixel
  19391. if (_glewStrSame3(&pos, &len, (const GLubyte*)"async_pixel", 11))
  19392. {
  19393. ret = GLEW_SGIX_async_pixel;
  19394. continue;
  19395. }
  19396. #endif
  19397. #ifdef GL_SGIX_blend_alpha_minmax
  19398. if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_alpha_minmax", 18))
  19399. {
  19400. ret = GLEW_SGIX_blend_alpha_minmax;
  19401. continue;
  19402. }
  19403. #endif
  19404. #ifdef GL_SGIX_clipmap
  19405. if (_glewStrSame3(&pos, &len, (const GLubyte*)"clipmap", 7))
  19406. {
  19407. ret = GLEW_SGIX_clipmap;
  19408. continue;
  19409. }
  19410. #endif
  19411. #ifdef GL_SGIX_convolution_accuracy
  19412. if (_glewStrSame3(&pos, &len, (const GLubyte*)"convolution_accuracy", 20))
  19413. {
  19414. ret = GLEW_SGIX_convolution_accuracy;
  19415. continue;
  19416. }
  19417. #endif
  19418. #ifdef GL_SGIX_depth_texture
  19419. if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_texture", 13))
  19420. {
  19421. ret = GLEW_SGIX_depth_texture;
  19422. continue;
  19423. }
  19424. #endif
  19425. #ifdef GL_SGIX_flush_raster
  19426. if (_glewStrSame3(&pos, &len, (const GLubyte*)"flush_raster", 12))
  19427. {
  19428. ret = GLEW_SGIX_flush_raster;
  19429. continue;
  19430. }
  19431. #endif
  19432. #ifdef GL_SGIX_fog_offset
  19433. if (_glewStrSame3(&pos, &len, (const GLubyte*)"fog_offset", 10))
  19434. {
  19435. ret = GLEW_SGIX_fog_offset;
  19436. continue;
  19437. }
  19438. #endif
  19439. #ifdef GL_SGIX_fog_texture
  19440. if (_glewStrSame3(&pos, &len, (const GLubyte*)"fog_texture", 11))
  19441. {
  19442. ret = GLEW_SGIX_fog_texture;
  19443. continue;
  19444. }
  19445. #endif
  19446. #ifdef GL_SGIX_fragment_specular_lighting
  19447. if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_specular_lighting", 26))
  19448. {
  19449. ret = GLEW_SGIX_fragment_specular_lighting;
  19450. continue;
  19451. }
  19452. #endif
  19453. #ifdef GL_SGIX_framezoom
  19454. if (_glewStrSame3(&pos, &len, (const GLubyte*)"framezoom", 9))
  19455. {
  19456. ret = GLEW_SGIX_framezoom;
  19457. continue;
  19458. }
  19459. #endif
  19460. #ifdef GL_SGIX_interlace
  19461. if (_glewStrSame3(&pos, &len, (const GLubyte*)"interlace", 9))
  19462. {
  19463. ret = GLEW_SGIX_interlace;
  19464. continue;
  19465. }
  19466. #endif
  19467. #ifdef GL_SGIX_ir_instrument1
  19468. if (_glewStrSame3(&pos, &len, (const GLubyte*)"ir_instrument1", 14))
  19469. {
  19470. ret = GLEW_SGIX_ir_instrument1;
  19471. continue;
  19472. }
  19473. #endif
  19474. #ifdef GL_SGIX_list_priority
  19475. if (_glewStrSame3(&pos, &len, (const GLubyte*)"list_priority", 13))
  19476. {
  19477. ret = GLEW_SGIX_list_priority;
  19478. continue;
  19479. }
  19480. #endif
  19481. #ifdef GL_SGIX_pixel_texture
  19482. if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_texture", 13))
  19483. {
  19484. ret = GLEW_SGIX_pixel_texture;
  19485. continue;
  19486. }
  19487. #endif
  19488. #ifdef GL_SGIX_pixel_texture_bits
  19489. if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_texture_bits", 18))
  19490. {
  19491. ret = GLEW_SGIX_pixel_texture_bits;
  19492. continue;
  19493. }
  19494. #endif
  19495. #ifdef GL_SGIX_reference_plane
  19496. if (_glewStrSame3(&pos, &len, (const GLubyte*)"reference_plane", 15))
  19497. {
  19498. ret = GLEW_SGIX_reference_plane;
  19499. continue;
  19500. }
  19501. #endif
  19502. #ifdef GL_SGIX_resample
  19503. if (_glewStrSame3(&pos, &len, (const GLubyte*)"resample", 8))
  19504. {
  19505. ret = GLEW_SGIX_resample;
  19506. continue;
  19507. }
  19508. #endif
  19509. #ifdef GL_SGIX_shadow
  19510. if (_glewStrSame3(&pos, &len, (const GLubyte*)"shadow", 6))
  19511. {
  19512. ret = GLEW_SGIX_shadow;
  19513. continue;
  19514. }
  19515. #endif
  19516. #ifdef GL_SGIX_shadow_ambient
  19517. if (_glewStrSame3(&pos, &len, (const GLubyte*)"shadow_ambient", 14))
  19518. {
  19519. ret = GLEW_SGIX_shadow_ambient;
  19520. continue;
  19521. }
  19522. #endif
  19523. #ifdef GL_SGIX_sprite
  19524. if (_glewStrSame3(&pos, &len, (const GLubyte*)"sprite", 6))
  19525. {
  19526. ret = GLEW_SGIX_sprite;
  19527. continue;
  19528. }
  19529. #endif
  19530. #ifdef GL_SGIX_tag_sample_buffer
  19531. if (_glewStrSame3(&pos, &len, (const GLubyte*)"tag_sample_buffer", 17))
  19532. {
  19533. ret = GLEW_SGIX_tag_sample_buffer;
  19534. continue;
  19535. }
  19536. #endif
  19537. #ifdef GL_SGIX_texture_add_env
  19538. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_add_env", 15))
  19539. {
  19540. ret = GLEW_SGIX_texture_add_env;
  19541. continue;
  19542. }
  19543. #endif
  19544. #ifdef GL_SGIX_texture_coordinate_clamp
  19545. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_coordinate_clamp", 24))
  19546. {
  19547. ret = GLEW_SGIX_texture_coordinate_clamp;
  19548. continue;
  19549. }
  19550. #endif
  19551. #ifdef GL_SGIX_texture_lod_bias
  19552. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_lod_bias", 16))
  19553. {
  19554. ret = GLEW_SGIX_texture_lod_bias;
  19555. continue;
  19556. }
  19557. #endif
  19558. #ifdef GL_SGIX_texture_multi_buffer
  19559. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_multi_buffer", 20))
  19560. {
  19561. ret = GLEW_SGIX_texture_multi_buffer;
  19562. continue;
  19563. }
  19564. #endif
  19565. #ifdef GL_SGIX_texture_range
  19566. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_range", 13))
  19567. {
  19568. ret = GLEW_SGIX_texture_range;
  19569. continue;
  19570. }
  19571. #endif
  19572. #ifdef GL_SGIX_texture_scale_bias
  19573. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_scale_bias", 18))
  19574. {
  19575. ret = GLEW_SGIX_texture_scale_bias;
  19576. continue;
  19577. }
  19578. #endif
  19579. #ifdef GL_SGIX_vertex_preclip
  19580. if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_preclip", 14))
  19581. {
  19582. ret = GLEW_SGIX_vertex_preclip;
  19583. continue;
  19584. }
  19585. #endif
  19586. #ifdef GL_SGIX_vertex_preclip_hint
  19587. if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_preclip_hint", 19))
  19588. {
  19589. ret = GLEW_SGIX_vertex_preclip_hint;
  19590. continue;
  19591. }
  19592. #endif
  19593. #ifdef GL_SGIX_ycrcb
  19594. if (_glewStrSame3(&pos, &len, (const GLubyte*)"ycrcb", 5))
  19595. {
  19596. ret = GLEW_SGIX_ycrcb;
  19597. continue;
  19598. }
  19599. #endif
  19600. }
  19601. if (_glewStrSame2(&pos, &len, (const GLubyte*)"SGI_", 4))
  19602. {
  19603. #ifdef GL_SGI_color_matrix
  19604. if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_matrix", 12))
  19605. {
  19606. ret = GLEW_SGI_color_matrix;
  19607. continue;
  19608. }
  19609. #endif
  19610. #ifdef GL_SGI_color_table
  19611. if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_table", 11))
  19612. {
  19613. ret = GLEW_SGI_color_table;
  19614. continue;
  19615. }
  19616. #endif
  19617. #ifdef GL_SGI_texture_color_table
  19618. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_color_table", 19))
  19619. {
  19620. ret = GLEW_SGI_texture_color_table;
  19621. continue;
  19622. }
  19623. #endif
  19624. }
  19625. if (_glewStrSame2(&pos, &len, (const GLubyte*)"SUNX_", 5))
  19626. {
  19627. #ifdef GL_SUNX_constant_data
  19628. if (_glewStrSame3(&pos, &len, (const GLubyte*)"constant_data", 13))
  19629. {
  19630. ret = GLEW_SUNX_constant_data;
  19631. continue;
  19632. }
  19633. #endif
  19634. }
  19635. if (_glewStrSame2(&pos, &len, (const GLubyte*)"SUN_", 4))
  19636. {
  19637. #ifdef GL_SUN_convolution_border_modes
  19638. if (_glewStrSame3(&pos, &len, (const GLubyte*)"convolution_border_modes", 24))
  19639. {
  19640. ret = GLEW_SUN_convolution_border_modes;
  19641. continue;
  19642. }
  19643. #endif
  19644. #ifdef GL_SUN_global_alpha
  19645. if (_glewStrSame3(&pos, &len, (const GLubyte*)"global_alpha", 12))
  19646. {
  19647. ret = GLEW_SUN_global_alpha;
  19648. continue;
  19649. }
  19650. #endif
  19651. #ifdef GL_SUN_mesh_array
  19652. if (_glewStrSame3(&pos, &len, (const GLubyte*)"mesh_array", 10))
  19653. {
  19654. ret = GLEW_SUN_mesh_array;
  19655. continue;
  19656. }
  19657. #endif
  19658. #ifdef GL_SUN_read_video_pixels
  19659. if (_glewStrSame3(&pos, &len, (const GLubyte*)"read_video_pixels", 17))
  19660. {
  19661. ret = GLEW_SUN_read_video_pixels;
  19662. continue;
  19663. }
  19664. #endif
  19665. #ifdef GL_SUN_slice_accum
  19666. if (_glewStrSame3(&pos, &len, (const GLubyte*)"slice_accum", 11))
  19667. {
  19668. ret = GLEW_SUN_slice_accum;
  19669. continue;
  19670. }
  19671. #endif
  19672. #ifdef GL_SUN_triangle_list
  19673. if (_glewStrSame3(&pos, &len, (const GLubyte*)"triangle_list", 13))
  19674. {
  19675. ret = GLEW_SUN_triangle_list;
  19676. continue;
  19677. }
  19678. #endif
  19679. #ifdef GL_SUN_vertex
  19680. if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex", 6))
  19681. {
  19682. ret = GLEW_SUN_vertex;
  19683. continue;
  19684. }
  19685. #endif
  19686. }
  19687. if (_glewStrSame2(&pos, &len, (const GLubyte*)"WIN_", 4))
  19688. {
  19689. #ifdef GL_WIN_phong_shading
  19690. if (_glewStrSame3(&pos, &len, (const GLubyte*)"phong_shading", 13))
  19691. {
  19692. ret = GLEW_WIN_phong_shading;
  19693. continue;
  19694. }
  19695. #endif
  19696. #ifdef GL_WIN_specular_fog
  19697. if (_glewStrSame3(&pos, &len, (const GLubyte*)"specular_fog", 12))
  19698. {
  19699. ret = GLEW_WIN_specular_fog;
  19700. continue;
  19701. }
  19702. #endif
  19703. #ifdef GL_WIN_swap_hint
  19704. if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_hint", 9))
  19705. {
  19706. ret = GLEW_WIN_swap_hint;
  19707. continue;
  19708. }
  19709. #endif
  19710. }
  19711. }
  19712. ret = (len == 0);
  19713. }
  19714. return ret;
  19715. }
  19716. #if defined(_WIN32) && !defined(GLEW_EGL) && !defined(GLEW_OSMESA)
  19717. GLboolean GLEWAPIENTRY wglewIsSupported (const char* name)
  19718. {
  19719. const GLubyte* pos = (const GLubyte*)name;
  19720. GLuint len = _glewStrLen(pos);
  19721. GLboolean ret = GL_TRUE;
  19722. while (ret && len > 0)
  19723. {
  19724. if (_glewStrSame1(&pos, &len, (const GLubyte*)"WGL_", 4))
  19725. {
  19726. if (_glewStrSame2(&pos, &len, (const GLubyte*)"3DFX_", 5))
  19727. {
  19728. #ifdef WGL_3DFX_multisample
  19729. if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
  19730. {
  19731. ret = WGLEW_3DFX_multisample;
  19732. continue;
  19733. }
  19734. #endif
  19735. }
  19736. if (_glewStrSame2(&pos, &len, (const GLubyte*)"3DL_", 4))
  19737. {
  19738. #ifdef WGL_3DL_stereo_control
  19739. if (_glewStrSame3(&pos, &len, (const GLubyte*)"stereo_control", 14))
  19740. {
  19741. ret = WGLEW_3DL_stereo_control;
  19742. continue;
  19743. }
  19744. #endif
  19745. }
  19746. if (_glewStrSame2(&pos, &len, (const GLubyte*)"AMD_", 4))
  19747. {
  19748. #ifdef WGL_AMD_gpu_association
  19749. if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_association", 15))
  19750. {
  19751. ret = WGLEW_AMD_gpu_association;
  19752. continue;
  19753. }
  19754. #endif
  19755. }
  19756. if (_glewStrSame2(&pos, &len, (const GLubyte*)"ARB_", 4))
  19757. {
  19758. #ifdef WGL_ARB_buffer_region
  19759. if (_glewStrSame3(&pos, &len, (const GLubyte*)"buffer_region", 13))
  19760. {
  19761. ret = WGLEW_ARB_buffer_region;
  19762. continue;
  19763. }
  19764. #endif
  19765. #ifdef WGL_ARB_context_flush_control
  19766. if (_glewStrSame3(&pos, &len, (const GLubyte*)"context_flush_control", 21))
  19767. {
  19768. ret = WGLEW_ARB_context_flush_control;
  19769. continue;
  19770. }
  19771. #endif
  19772. #ifdef WGL_ARB_create_context
  19773. if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context", 14))
  19774. {
  19775. ret = WGLEW_ARB_create_context;
  19776. continue;
  19777. }
  19778. #endif
  19779. #ifdef WGL_ARB_create_context_profile
  19780. if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_profile", 22))
  19781. {
  19782. ret = WGLEW_ARB_create_context_profile;
  19783. continue;
  19784. }
  19785. #endif
  19786. #ifdef WGL_ARB_create_context_robustness
  19787. if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_robustness", 25))
  19788. {
  19789. ret = WGLEW_ARB_create_context_robustness;
  19790. continue;
  19791. }
  19792. #endif
  19793. #ifdef WGL_ARB_extensions_string
  19794. if (_glewStrSame3(&pos, &len, (const GLubyte*)"extensions_string", 17))
  19795. {
  19796. ret = WGLEW_ARB_extensions_string;
  19797. continue;
  19798. }
  19799. #endif
  19800. #ifdef WGL_ARB_framebuffer_sRGB
  19801. if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_sRGB", 16))
  19802. {
  19803. ret = WGLEW_ARB_framebuffer_sRGB;
  19804. continue;
  19805. }
  19806. #endif
  19807. #ifdef WGL_ARB_make_current_read
  19808. if (_glewStrSame3(&pos, &len, (const GLubyte*)"make_current_read", 17))
  19809. {
  19810. ret = WGLEW_ARB_make_current_read;
  19811. continue;
  19812. }
  19813. #endif
  19814. #ifdef WGL_ARB_multisample
  19815. if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
  19816. {
  19817. ret = WGLEW_ARB_multisample;
  19818. continue;
  19819. }
  19820. #endif
  19821. #ifdef WGL_ARB_pbuffer
  19822. if (_glewStrSame3(&pos, &len, (const GLubyte*)"pbuffer", 7))
  19823. {
  19824. ret = WGLEW_ARB_pbuffer;
  19825. continue;
  19826. }
  19827. #endif
  19828. #ifdef WGL_ARB_pixel_format
  19829. if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_format", 12))
  19830. {
  19831. ret = WGLEW_ARB_pixel_format;
  19832. continue;
  19833. }
  19834. #endif
  19835. #ifdef WGL_ARB_pixel_format_float
  19836. if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_format_float", 18))
  19837. {
  19838. ret = WGLEW_ARB_pixel_format_float;
  19839. continue;
  19840. }
  19841. #endif
  19842. #ifdef WGL_ARB_render_texture
  19843. if (_glewStrSame3(&pos, &len, (const GLubyte*)"render_texture", 14))
  19844. {
  19845. ret = WGLEW_ARB_render_texture;
  19846. continue;
  19847. }
  19848. #endif
  19849. #ifdef WGL_ARB_robustness_application_isolation
  19850. if (_glewStrSame3(&pos, &len, (const GLubyte*)"robustness_application_isolation", 32))
  19851. {
  19852. ret = WGLEW_ARB_robustness_application_isolation;
  19853. continue;
  19854. }
  19855. #endif
  19856. #ifdef WGL_ARB_robustness_share_group_isolation
  19857. if (_glewStrSame3(&pos, &len, (const GLubyte*)"robustness_share_group_isolation", 32))
  19858. {
  19859. ret = WGLEW_ARB_robustness_share_group_isolation;
  19860. continue;
  19861. }
  19862. #endif
  19863. }
  19864. if (_glewStrSame2(&pos, &len, (const GLubyte*)"ATI_", 4))
  19865. {
  19866. #ifdef WGL_ATI_pixel_format_float
  19867. if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_format_float", 18))
  19868. {
  19869. ret = WGLEW_ATI_pixel_format_float;
  19870. continue;
  19871. }
  19872. #endif
  19873. #ifdef WGL_ATI_render_texture_rectangle
  19874. if (_glewStrSame3(&pos, &len, (const GLubyte*)"render_texture_rectangle", 24))
  19875. {
  19876. ret = WGLEW_ATI_render_texture_rectangle;
  19877. continue;
  19878. }
  19879. #endif
  19880. }
  19881. if (_glewStrSame2(&pos, &len, (const GLubyte*)"EXT_", 4))
  19882. {
  19883. #ifdef WGL_EXT_create_context_es2_profile
  19884. if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_es2_profile", 26))
  19885. {
  19886. ret = WGLEW_EXT_create_context_es2_profile;
  19887. continue;
  19888. }
  19889. #endif
  19890. #ifdef WGL_EXT_create_context_es_profile
  19891. if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_es_profile", 25))
  19892. {
  19893. ret = WGLEW_EXT_create_context_es_profile;
  19894. continue;
  19895. }
  19896. #endif
  19897. #ifdef WGL_EXT_depth_float
  19898. if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_float", 11))
  19899. {
  19900. ret = WGLEW_EXT_depth_float;
  19901. continue;
  19902. }
  19903. #endif
  19904. #ifdef WGL_EXT_display_color_table
  19905. if (_glewStrSame3(&pos, &len, (const GLubyte*)"display_color_table", 19))
  19906. {
  19907. ret = WGLEW_EXT_display_color_table;
  19908. continue;
  19909. }
  19910. #endif
  19911. #ifdef WGL_EXT_extensions_string
  19912. if (_glewStrSame3(&pos, &len, (const GLubyte*)"extensions_string", 17))
  19913. {
  19914. ret = WGLEW_EXT_extensions_string;
  19915. continue;
  19916. }
  19917. #endif
  19918. #ifdef WGL_EXT_framebuffer_sRGB
  19919. if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_sRGB", 16))
  19920. {
  19921. ret = WGLEW_EXT_framebuffer_sRGB;
  19922. continue;
  19923. }
  19924. #endif
  19925. #ifdef WGL_EXT_make_current_read
  19926. if (_glewStrSame3(&pos, &len, (const GLubyte*)"make_current_read", 17))
  19927. {
  19928. ret = WGLEW_EXT_make_current_read;
  19929. continue;
  19930. }
  19931. #endif
  19932. #ifdef WGL_EXT_multisample
  19933. if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
  19934. {
  19935. ret = WGLEW_EXT_multisample;
  19936. continue;
  19937. }
  19938. #endif
  19939. #ifdef WGL_EXT_pbuffer
  19940. if (_glewStrSame3(&pos, &len, (const GLubyte*)"pbuffer", 7))
  19941. {
  19942. ret = WGLEW_EXT_pbuffer;
  19943. continue;
  19944. }
  19945. #endif
  19946. #ifdef WGL_EXT_pixel_format
  19947. if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_format", 12))
  19948. {
  19949. ret = WGLEW_EXT_pixel_format;
  19950. continue;
  19951. }
  19952. #endif
  19953. #ifdef WGL_EXT_pixel_format_packed_float
  19954. if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_format_packed_float", 25))
  19955. {
  19956. ret = WGLEW_EXT_pixel_format_packed_float;
  19957. continue;
  19958. }
  19959. #endif
  19960. #ifdef WGL_EXT_swap_control
  19961. if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_control", 12))
  19962. {
  19963. ret = WGLEW_EXT_swap_control;
  19964. continue;
  19965. }
  19966. #endif
  19967. #ifdef WGL_EXT_swap_control_tear
  19968. if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_control_tear", 17))
  19969. {
  19970. ret = WGLEW_EXT_swap_control_tear;
  19971. continue;
  19972. }
  19973. #endif
  19974. }
  19975. if (_glewStrSame2(&pos, &len, (const GLubyte*)"I3D_", 4))
  19976. {
  19977. #ifdef WGL_I3D_digital_video_control
  19978. if (_glewStrSame3(&pos, &len, (const GLubyte*)"digital_video_control", 21))
  19979. {
  19980. ret = WGLEW_I3D_digital_video_control;
  19981. continue;
  19982. }
  19983. #endif
  19984. #ifdef WGL_I3D_gamma
  19985. if (_glewStrSame3(&pos, &len, (const GLubyte*)"gamma", 5))
  19986. {
  19987. ret = WGLEW_I3D_gamma;
  19988. continue;
  19989. }
  19990. #endif
  19991. #ifdef WGL_I3D_genlock
  19992. if (_glewStrSame3(&pos, &len, (const GLubyte*)"genlock", 7))
  19993. {
  19994. ret = WGLEW_I3D_genlock;
  19995. continue;
  19996. }
  19997. #endif
  19998. #ifdef WGL_I3D_image_buffer
  19999. if (_glewStrSame3(&pos, &len, (const GLubyte*)"image_buffer", 12))
  20000. {
  20001. ret = WGLEW_I3D_image_buffer;
  20002. continue;
  20003. }
  20004. #endif
  20005. #ifdef WGL_I3D_swap_frame_lock
  20006. if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_frame_lock", 15))
  20007. {
  20008. ret = WGLEW_I3D_swap_frame_lock;
  20009. continue;
  20010. }
  20011. #endif
  20012. #ifdef WGL_I3D_swap_frame_usage
  20013. if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_frame_usage", 16))
  20014. {
  20015. ret = WGLEW_I3D_swap_frame_usage;
  20016. continue;
  20017. }
  20018. #endif
  20019. }
  20020. if (_glewStrSame2(&pos, &len, (const GLubyte*)"NV_", 3))
  20021. {
  20022. #ifdef WGL_NV_DX_interop
  20023. if (_glewStrSame3(&pos, &len, (const GLubyte*)"DX_interop", 10))
  20024. {
  20025. ret = WGLEW_NV_DX_interop;
  20026. continue;
  20027. }
  20028. #endif
  20029. #ifdef WGL_NV_DX_interop2
  20030. if (_glewStrSame3(&pos, &len, (const GLubyte*)"DX_interop2", 11))
  20031. {
  20032. ret = WGLEW_NV_DX_interop2;
  20033. continue;
  20034. }
  20035. #endif
  20036. #ifdef WGL_NV_copy_image
  20037. if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_image", 10))
  20038. {
  20039. ret = WGLEW_NV_copy_image;
  20040. continue;
  20041. }
  20042. #endif
  20043. #ifdef WGL_NV_delay_before_swap
  20044. if (_glewStrSame3(&pos, &len, (const GLubyte*)"delay_before_swap", 17))
  20045. {
  20046. ret = WGLEW_NV_delay_before_swap;
  20047. continue;
  20048. }
  20049. #endif
  20050. #ifdef WGL_NV_float_buffer
  20051. if (_glewStrSame3(&pos, &len, (const GLubyte*)"float_buffer", 12))
  20052. {
  20053. ret = WGLEW_NV_float_buffer;
  20054. continue;
  20055. }
  20056. #endif
  20057. #ifdef WGL_NV_gpu_affinity
  20058. if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_affinity", 12))
  20059. {
  20060. ret = WGLEW_NV_gpu_affinity;
  20061. continue;
  20062. }
  20063. #endif
  20064. #ifdef WGL_NV_multisample_coverage
  20065. if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample_coverage", 20))
  20066. {
  20067. ret = WGLEW_NV_multisample_coverage;
  20068. continue;
  20069. }
  20070. #endif
  20071. #ifdef WGL_NV_present_video
  20072. if (_glewStrSame3(&pos, &len, (const GLubyte*)"present_video", 13))
  20073. {
  20074. ret = WGLEW_NV_present_video;
  20075. continue;
  20076. }
  20077. #endif
  20078. #ifdef WGL_NV_render_depth_texture
  20079. if (_glewStrSame3(&pos, &len, (const GLubyte*)"render_depth_texture", 20))
  20080. {
  20081. ret = WGLEW_NV_render_depth_texture;
  20082. continue;
  20083. }
  20084. #endif
  20085. #ifdef WGL_NV_render_texture_rectangle
  20086. if (_glewStrSame3(&pos, &len, (const GLubyte*)"render_texture_rectangle", 24))
  20087. {
  20088. ret = WGLEW_NV_render_texture_rectangle;
  20089. continue;
  20090. }
  20091. #endif
  20092. #ifdef WGL_NV_swap_group
  20093. if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_group", 10))
  20094. {
  20095. ret = WGLEW_NV_swap_group;
  20096. continue;
  20097. }
  20098. #endif
  20099. #ifdef WGL_NV_vertex_array_range
  20100. if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_range", 18))
  20101. {
  20102. ret = WGLEW_NV_vertex_array_range;
  20103. continue;
  20104. }
  20105. #endif
  20106. #ifdef WGL_NV_video_capture
  20107. if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_capture", 13))
  20108. {
  20109. ret = WGLEW_NV_video_capture;
  20110. continue;
  20111. }
  20112. #endif
  20113. #ifdef WGL_NV_video_output
  20114. if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_output", 12))
  20115. {
  20116. ret = WGLEW_NV_video_output;
  20117. continue;
  20118. }
  20119. #endif
  20120. }
  20121. if (_glewStrSame2(&pos, &len, (const GLubyte*)"OML_", 4))
  20122. {
  20123. #ifdef WGL_OML_sync_control
  20124. if (_glewStrSame3(&pos, &len, (const GLubyte*)"sync_control", 12))
  20125. {
  20126. ret = WGLEW_OML_sync_control;
  20127. continue;
  20128. }
  20129. #endif
  20130. }
  20131. }
  20132. ret = (len == 0);
  20133. }
  20134. return ret;
  20135. }
  20136. #elif !defined(GLEW_OSMESA) && !defined(GLEW_EGL) && !defined(__ANDROID__) && !defined(__native_client__) && !defined(__HAIKU__) && !defined(__APPLE__) || defined(GLEW_APPLE_GLX)
  20137. GLboolean glxewIsSupported (const char* name)
  20138. {
  20139. const GLubyte* pos = (const GLubyte*)name;
  20140. GLuint len = _glewStrLen(pos);
  20141. GLboolean ret = GL_TRUE;
  20142. while (ret && len > 0)
  20143. {
  20144. if(_glewStrSame1(&pos, &len, (const GLubyte*)"GLX_", 4))
  20145. {
  20146. if (_glewStrSame2(&pos, &len, (const GLubyte*)"VERSION_", 8))
  20147. {
  20148. #ifdef GLX_VERSION_1_2
  20149. if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_2", 3))
  20150. {
  20151. ret = GLXEW_VERSION_1_2;
  20152. continue;
  20153. }
  20154. #endif
  20155. #ifdef GLX_VERSION_1_3
  20156. if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_3", 3))
  20157. {
  20158. ret = GLXEW_VERSION_1_3;
  20159. continue;
  20160. }
  20161. #endif
  20162. #ifdef GLX_VERSION_1_4
  20163. if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_4", 3))
  20164. {
  20165. ret = GLXEW_VERSION_1_4;
  20166. continue;
  20167. }
  20168. #endif
  20169. }
  20170. if (_glewStrSame2(&pos, &len, (const GLubyte*)"3DFX_", 5))
  20171. {
  20172. #ifdef GLX_3DFX_multisample
  20173. if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
  20174. {
  20175. ret = GLXEW_3DFX_multisample;
  20176. continue;
  20177. }
  20178. #endif
  20179. }
  20180. if (_glewStrSame2(&pos, &len, (const GLubyte*)"AMD_", 4))
  20181. {
  20182. #ifdef GLX_AMD_gpu_association
  20183. if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_association", 15))
  20184. {
  20185. ret = GLXEW_AMD_gpu_association;
  20186. continue;
  20187. }
  20188. #endif
  20189. }
  20190. if (_glewStrSame2(&pos, &len, (const GLubyte*)"ARB_", 4))
  20191. {
  20192. #ifdef GLX_ARB_context_flush_control
  20193. if (_glewStrSame3(&pos, &len, (const GLubyte*)"context_flush_control", 21))
  20194. {
  20195. ret = GLXEW_ARB_context_flush_control;
  20196. continue;
  20197. }
  20198. #endif
  20199. #ifdef GLX_ARB_create_context
  20200. if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context", 14))
  20201. {
  20202. ret = GLXEW_ARB_create_context;
  20203. continue;
  20204. }
  20205. #endif
  20206. #ifdef GLX_ARB_create_context_profile
  20207. if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_profile", 22))
  20208. {
  20209. ret = GLXEW_ARB_create_context_profile;
  20210. continue;
  20211. }
  20212. #endif
  20213. #ifdef GLX_ARB_create_context_robustness
  20214. if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_robustness", 25))
  20215. {
  20216. ret = GLXEW_ARB_create_context_robustness;
  20217. continue;
  20218. }
  20219. #endif
  20220. #ifdef GLX_ARB_fbconfig_float
  20221. if (_glewStrSame3(&pos, &len, (const GLubyte*)"fbconfig_float", 14))
  20222. {
  20223. ret = GLXEW_ARB_fbconfig_float;
  20224. continue;
  20225. }
  20226. #endif
  20227. #ifdef GLX_ARB_framebuffer_sRGB
  20228. if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_sRGB", 16))
  20229. {
  20230. ret = GLXEW_ARB_framebuffer_sRGB;
  20231. continue;
  20232. }
  20233. #endif
  20234. #ifdef GLX_ARB_get_proc_address
  20235. if (_glewStrSame3(&pos, &len, (const GLubyte*)"get_proc_address", 16))
  20236. {
  20237. ret = GLXEW_ARB_get_proc_address;
  20238. continue;
  20239. }
  20240. #endif
  20241. #ifdef GLX_ARB_multisample
  20242. if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
  20243. {
  20244. ret = GLXEW_ARB_multisample;
  20245. continue;
  20246. }
  20247. #endif
  20248. #ifdef GLX_ARB_robustness_application_isolation
  20249. if (_glewStrSame3(&pos, &len, (const GLubyte*)"robustness_application_isolation", 32))
  20250. {
  20251. ret = GLXEW_ARB_robustness_application_isolation;
  20252. continue;
  20253. }
  20254. #endif
  20255. #ifdef GLX_ARB_robustness_share_group_isolation
  20256. if (_glewStrSame3(&pos, &len, (const GLubyte*)"robustness_share_group_isolation", 32))
  20257. {
  20258. ret = GLXEW_ARB_robustness_share_group_isolation;
  20259. continue;
  20260. }
  20261. #endif
  20262. #ifdef GLX_ARB_vertex_buffer_object
  20263. if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_buffer_object", 20))
  20264. {
  20265. ret = GLXEW_ARB_vertex_buffer_object;
  20266. continue;
  20267. }
  20268. #endif
  20269. }
  20270. if (_glewStrSame2(&pos, &len, (const GLubyte*)"ATI_", 4))
  20271. {
  20272. #ifdef GLX_ATI_pixel_format_float
  20273. if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_format_float", 18))
  20274. {
  20275. ret = GLXEW_ATI_pixel_format_float;
  20276. continue;
  20277. }
  20278. #endif
  20279. #ifdef GLX_ATI_render_texture
  20280. if (_glewStrSame3(&pos, &len, (const GLubyte*)"render_texture", 14))
  20281. {
  20282. ret = GLXEW_ATI_render_texture;
  20283. continue;
  20284. }
  20285. #endif
  20286. }
  20287. if (_glewStrSame2(&pos, &len, (const GLubyte*)"EXT_", 4))
  20288. {
  20289. #ifdef GLX_EXT_buffer_age
  20290. if (_glewStrSame3(&pos, &len, (const GLubyte*)"buffer_age", 10))
  20291. {
  20292. ret = GLXEW_EXT_buffer_age;
  20293. continue;
  20294. }
  20295. #endif
  20296. #ifdef GLX_EXT_create_context_es2_profile
  20297. if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_es2_profile", 26))
  20298. {
  20299. ret = GLXEW_EXT_create_context_es2_profile;
  20300. continue;
  20301. }
  20302. #endif
  20303. #ifdef GLX_EXT_create_context_es_profile
  20304. if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_es_profile", 25))
  20305. {
  20306. ret = GLXEW_EXT_create_context_es_profile;
  20307. continue;
  20308. }
  20309. #endif
  20310. #ifdef GLX_EXT_fbconfig_packed_float
  20311. if (_glewStrSame3(&pos, &len, (const GLubyte*)"fbconfig_packed_float", 21))
  20312. {
  20313. ret = GLXEW_EXT_fbconfig_packed_float;
  20314. continue;
  20315. }
  20316. #endif
  20317. #ifdef GLX_EXT_framebuffer_sRGB
  20318. if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_sRGB", 16))
  20319. {
  20320. ret = GLXEW_EXT_framebuffer_sRGB;
  20321. continue;
  20322. }
  20323. #endif
  20324. #ifdef GLX_EXT_import_context
  20325. if (_glewStrSame3(&pos, &len, (const GLubyte*)"import_context", 14))
  20326. {
  20327. ret = GLXEW_EXT_import_context;
  20328. continue;
  20329. }
  20330. #endif
  20331. #ifdef GLX_EXT_libglvnd
  20332. if (_glewStrSame3(&pos, &len, (const GLubyte*)"libglvnd", 8))
  20333. {
  20334. ret = GLXEW_EXT_libglvnd;
  20335. continue;
  20336. }
  20337. #endif
  20338. #ifdef GLX_EXT_scene_marker
  20339. if (_glewStrSame3(&pos, &len, (const GLubyte*)"scene_marker", 12))
  20340. {
  20341. ret = GLXEW_EXT_scene_marker;
  20342. continue;
  20343. }
  20344. #endif
  20345. #ifdef GLX_EXT_stereo_tree
  20346. if (_glewStrSame3(&pos, &len, (const GLubyte*)"stereo_tree", 11))
  20347. {
  20348. ret = GLXEW_EXT_stereo_tree;
  20349. continue;
  20350. }
  20351. #endif
  20352. #ifdef GLX_EXT_swap_control
  20353. if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_control", 12))
  20354. {
  20355. ret = GLXEW_EXT_swap_control;
  20356. continue;
  20357. }
  20358. #endif
  20359. #ifdef GLX_EXT_swap_control_tear
  20360. if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_control_tear", 17))
  20361. {
  20362. ret = GLXEW_EXT_swap_control_tear;
  20363. continue;
  20364. }
  20365. #endif
  20366. #ifdef GLX_EXT_texture_from_pixmap
  20367. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_from_pixmap", 19))
  20368. {
  20369. ret = GLXEW_EXT_texture_from_pixmap;
  20370. continue;
  20371. }
  20372. #endif
  20373. #ifdef GLX_EXT_visual_info
  20374. if (_glewStrSame3(&pos, &len, (const GLubyte*)"visual_info", 11))
  20375. {
  20376. ret = GLXEW_EXT_visual_info;
  20377. continue;
  20378. }
  20379. #endif
  20380. #ifdef GLX_EXT_visual_rating
  20381. if (_glewStrSame3(&pos, &len, (const GLubyte*)"visual_rating", 13))
  20382. {
  20383. ret = GLXEW_EXT_visual_rating;
  20384. continue;
  20385. }
  20386. #endif
  20387. }
  20388. if (_glewStrSame2(&pos, &len, (const GLubyte*)"INTEL_", 6))
  20389. {
  20390. #ifdef GLX_INTEL_swap_event
  20391. if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_event", 10))
  20392. {
  20393. ret = GLXEW_INTEL_swap_event;
  20394. continue;
  20395. }
  20396. #endif
  20397. }
  20398. if (_glewStrSame2(&pos, &len, (const GLubyte*)"MESA_", 5))
  20399. {
  20400. #ifdef GLX_MESA_agp_offset
  20401. if (_glewStrSame3(&pos, &len, (const GLubyte*)"agp_offset", 10))
  20402. {
  20403. ret = GLXEW_MESA_agp_offset;
  20404. continue;
  20405. }
  20406. #endif
  20407. #ifdef GLX_MESA_copy_sub_buffer
  20408. if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_sub_buffer", 15))
  20409. {
  20410. ret = GLXEW_MESA_copy_sub_buffer;
  20411. continue;
  20412. }
  20413. #endif
  20414. #ifdef GLX_MESA_pixmap_colormap
  20415. if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixmap_colormap", 15))
  20416. {
  20417. ret = GLXEW_MESA_pixmap_colormap;
  20418. continue;
  20419. }
  20420. #endif
  20421. #ifdef GLX_MESA_query_renderer
  20422. if (_glewStrSame3(&pos, &len, (const GLubyte*)"query_renderer", 14))
  20423. {
  20424. ret = GLXEW_MESA_query_renderer;
  20425. continue;
  20426. }
  20427. #endif
  20428. #ifdef GLX_MESA_release_buffers
  20429. if (_glewStrSame3(&pos, &len, (const GLubyte*)"release_buffers", 15))
  20430. {
  20431. ret = GLXEW_MESA_release_buffers;
  20432. continue;
  20433. }
  20434. #endif
  20435. #ifdef GLX_MESA_set_3dfx_mode
  20436. if (_glewStrSame3(&pos, &len, (const GLubyte*)"set_3dfx_mode", 13))
  20437. {
  20438. ret = GLXEW_MESA_set_3dfx_mode;
  20439. continue;
  20440. }
  20441. #endif
  20442. #ifdef GLX_MESA_swap_control
  20443. if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_control", 12))
  20444. {
  20445. ret = GLXEW_MESA_swap_control;
  20446. continue;
  20447. }
  20448. #endif
  20449. }
  20450. if (_glewStrSame2(&pos, &len, (const GLubyte*)"NV_", 3))
  20451. {
  20452. #ifdef GLX_NV_copy_buffer
  20453. if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_buffer", 11))
  20454. {
  20455. ret = GLXEW_NV_copy_buffer;
  20456. continue;
  20457. }
  20458. #endif
  20459. #ifdef GLX_NV_copy_image
  20460. if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_image", 10))
  20461. {
  20462. ret = GLXEW_NV_copy_image;
  20463. continue;
  20464. }
  20465. #endif
  20466. #ifdef GLX_NV_delay_before_swap
  20467. if (_glewStrSame3(&pos, &len, (const GLubyte*)"delay_before_swap", 17))
  20468. {
  20469. ret = GLXEW_NV_delay_before_swap;
  20470. continue;
  20471. }
  20472. #endif
  20473. #ifdef GLX_NV_float_buffer
  20474. if (_glewStrSame3(&pos, &len, (const GLubyte*)"float_buffer", 12))
  20475. {
  20476. ret = GLXEW_NV_float_buffer;
  20477. continue;
  20478. }
  20479. #endif
  20480. #ifdef GLX_NV_multisample_coverage
  20481. if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample_coverage", 20))
  20482. {
  20483. ret = GLXEW_NV_multisample_coverage;
  20484. continue;
  20485. }
  20486. #endif
  20487. #ifdef GLX_NV_present_video
  20488. if (_glewStrSame3(&pos, &len, (const GLubyte*)"present_video", 13))
  20489. {
  20490. ret = GLXEW_NV_present_video;
  20491. continue;
  20492. }
  20493. #endif
  20494. #ifdef GLX_NV_robustness_video_memory_purge
  20495. if (_glewStrSame3(&pos, &len, (const GLubyte*)"robustness_video_memory_purge", 29))
  20496. {
  20497. ret = GLXEW_NV_robustness_video_memory_purge;
  20498. continue;
  20499. }
  20500. #endif
  20501. #ifdef GLX_NV_swap_group
  20502. if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_group", 10))
  20503. {
  20504. ret = GLXEW_NV_swap_group;
  20505. continue;
  20506. }
  20507. #endif
  20508. #ifdef GLX_NV_vertex_array_range
  20509. if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_range", 18))
  20510. {
  20511. ret = GLXEW_NV_vertex_array_range;
  20512. continue;
  20513. }
  20514. #endif
  20515. #ifdef GLX_NV_video_capture
  20516. if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_capture", 13))
  20517. {
  20518. ret = GLXEW_NV_video_capture;
  20519. continue;
  20520. }
  20521. #endif
  20522. #ifdef GLX_NV_video_out
  20523. if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_out", 9))
  20524. {
  20525. ret = GLXEW_NV_video_out;
  20526. continue;
  20527. }
  20528. #endif
  20529. }
  20530. if (_glewStrSame2(&pos, &len, (const GLubyte*)"OML_", 4))
  20531. {
  20532. #ifdef GLX_OML_swap_method
  20533. if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_method", 11))
  20534. {
  20535. ret = GLXEW_OML_swap_method;
  20536. continue;
  20537. }
  20538. #endif
  20539. #ifdef GLX_OML_sync_control
  20540. if (_glewStrSame3(&pos, &len, (const GLubyte*)"sync_control", 12))
  20541. {
  20542. ret = GLXEW_OML_sync_control;
  20543. continue;
  20544. }
  20545. #endif
  20546. }
  20547. if (_glewStrSame2(&pos, &len, (const GLubyte*)"SGIS_", 5))
  20548. {
  20549. #ifdef GLX_SGIS_blended_overlay
  20550. if (_glewStrSame3(&pos, &len, (const GLubyte*)"blended_overlay", 15))
  20551. {
  20552. ret = GLXEW_SGIS_blended_overlay;
  20553. continue;
  20554. }
  20555. #endif
  20556. #ifdef GLX_SGIS_color_range
  20557. if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_range", 11))
  20558. {
  20559. ret = GLXEW_SGIS_color_range;
  20560. continue;
  20561. }
  20562. #endif
  20563. #ifdef GLX_SGIS_multisample
  20564. if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
  20565. {
  20566. ret = GLXEW_SGIS_multisample;
  20567. continue;
  20568. }
  20569. #endif
  20570. #ifdef GLX_SGIS_shared_multisample
  20571. if (_glewStrSame3(&pos, &len, (const GLubyte*)"shared_multisample", 18))
  20572. {
  20573. ret = GLXEW_SGIS_shared_multisample;
  20574. continue;
  20575. }
  20576. #endif
  20577. }
  20578. if (_glewStrSame2(&pos, &len, (const GLubyte*)"SGIX_", 5))
  20579. {
  20580. #ifdef GLX_SGIX_fbconfig
  20581. if (_glewStrSame3(&pos, &len, (const GLubyte*)"fbconfig", 8))
  20582. {
  20583. ret = GLXEW_SGIX_fbconfig;
  20584. continue;
  20585. }
  20586. #endif
  20587. #ifdef GLX_SGIX_hyperpipe
  20588. if (_glewStrSame3(&pos, &len, (const GLubyte*)"hyperpipe", 9))
  20589. {
  20590. ret = GLXEW_SGIX_hyperpipe;
  20591. continue;
  20592. }
  20593. #endif
  20594. #ifdef GLX_SGIX_pbuffer
  20595. if (_glewStrSame3(&pos, &len, (const GLubyte*)"pbuffer", 7))
  20596. {
  20597. ret = GLXEW_SGIX_pbuffer;
  20598. continue;
  20599. }
  20600. #endif
  20601. #ifdef GLX_SGIX_swap_barrier
  20602. if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_barrier", 12))
  20603. {
  20604. ret = GLXEW_SGIX_swap_barrier;
  20605. continue;
  20606. }
  20607. #endif
  20608. #ifdef GLX_SGIX_swap_group
  20609. if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_group", 10))
  20610. {
  20611. ret = GLXEW_SGIX_swap_group;
  20612. continue;
  20613. }
  20614. #endif
  20615. #ifdef GLX_SGIX_video_resize
  20616. if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_resize", 12))
  20617. {
  20618. ret = GLXEW_SGIX_video_resize;
  20619. continue;
  20620. }
  20621. #endif
  20622. #ifdef GLX_SGIX_visual_select_group
  20623. if (_glewStrSame3(&pos, &len, (const GLubyte*)"visual_select_group", 19))
  20624. {
  20625. ret = GLXEW_SGIX_visual_select_group;
  20626. continue;
  20627. }
  20628. #endif
  20629. }
  20630. if (_glewStrSame2(&pos, &len, (const GLubyte*)"SGI_", 4))
  20631. {
  20632. #ifdef GLX_SGI_cushion
  20633. if (_glewStrSame3(&pos, &len, (const GLubyte*)"cushion", 7))
  20634. {
  20635. ret = GLXEW_SGI_cushion;
  20636. continue;
  20637. }
  20638. #endif
  20639. #ifdef GLX_SGI_make_current_read
  20640. if (_glewStrSame3(&pos, &len, (const GLubyte*)"make_current_read", 17))
  20641. {
  20642. ret = GLXEW_SGI_make_current_read;
  20643. continue;
  20644. }
  20645. #endif
  20646. #ifdef GLX_SGI_swap_control
  20647. if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_control", 12))
  20648. {
  20649. ret = GLXEW_SGI_swap_control;
  20650. continue;
  20651. }
  20652. #endif
  20653. #ifdef GLX_SGI_video_sync
  20654. if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_sync", 10))
  20655. {
  20656. ret = GLXEW_SGI_video_sync;
  20657. continue;
  20658. }
  20659. #endif
  20660. }
  20661. if (_glewStrSame2(&pos, &len, (const GLubyte*)"SUN_", 4))
  20662. {
  20663. #ifdef GLX_SUN_get_transparent_index
  20664. if (_glewStrSame3(&pos, &len, (const GLubyte*)"get_transparent_index", 21))
  20665. {
  20666. ret = GLXEW_SUN_get_transparent_index;
  20667. continue;
  20668. }
  20669. #endif
  20670. #ifdef GLX_SUN_video_resize
  20671. if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_resize", 12))
  20672. {
  20673. ret = GLXEW_SUN_video_resize;
  20674. continue;
  20675. }
  20676. #endif
  20677. }
  20678. }
  20679. ret = (len == 0);
  20680. }
  20681. return ret;
  20682. }
  20683. #elif defined(GLEW_EGL)
  20684. GLboolean eglewIsSupported (const char* name)
  20685. {
  20686. const GLubyte* pos = (const GLubyte*)name;
  20687. GLuint len = _glewStrLen(pos);
  20688. GLboolean ret = GL_TRUE;
  20689. while (ret && len > 0)
  20690. {
  20691. if(_glewStrSame1(&pos, &len, (const GLubyte*)"EGL_", 4))
  20692. {
  20693. if (_glewStrSame2(&pos, &len, (const GLubyte*)"VERSION_", 8))
  20694. {
  20695. #ifdef EGL_VERSION_1_0
  20696. if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_0", 3))
  20697. {
  20698. ret = EGLEW_VERSION_1_0;
  20699. continue;
  20700. }
  20701. #endif
  20702. #ifdef EGL_VERSION_1_1
  20703. if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_1", 3))
  20704. {
  20705. ret = EGLEW_VERSION_1_1;
  20706. continue;
  20707. }
  20708. #endif
  20709. #ifdef EGL_VERSION_1_2
  20710. if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_2", 3))
  20711. {
  20712. ret = EGLEW_VERSION_1_2;
  20713. continue;
  20714. }
  20715. #endif
  20716. #ifdef EGL_VERSION_1_3
  20717. if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_3", 3))
  20718. {
  20719. ret = EGLEW_VERSION_1_3;
  20720. continue;
  20721. }
  20722. #endif
  20723. #ifdef EGL_VERSION_1_4
  20724. if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_4", 3))
  20725. {
  20726. ret = EGLEW_VERSION_1_4;
  20727. continue;
  20728. }
  20729. #endif
  20730. #ifdef EGL_VERSION_1_5
  20731. if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_5", 3))
  20732. {
  20733. ret = EGLEW_VERSION_1_5;
  20734. continue;
  20735. }
  20736. #endif
  20737. }
  20738. if (_glewStrSame2(&pos, &len, (const GLubyte*)"ANDROID_", 8))
  20739. {
  20740. #ifdef EGL_ANDROID_blob_cache
  20741. if (_glewStrSame3(&pos, &len, (const GLubyte*)"blob_cache", 10))
  20742. {
  20743. ret = EGLEW_ANDROID_blob_cache;
  20744. continue;
  20745. }
  20746. #endif
  20747. #ifdef EGL_ANDROID_create_native_client_buffer
  20748. if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_native_client_buffer", 27))
  20749. {
  20750. ret = EGLEW_ANDROID_create_native_client_buffer;
  20751. continue;
  20752. }
  20753. #endif
  20754. #ifdef EGL_ANDROID_framebuffer_target
  20755. if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_target", 18))
  20756. {
  20757. ret = EGLEW_ANDROID_framebuffer_target;
  20758. continue;
  20759. }
  20760. #endif
  20761. #ifdef EGL_ANDROID_front_buffer_auto_refresh
  20762. if (_glewStrSame3(&pos, &len, (const GLubyte*)"front_buffer_auto_refresh", 25))
  20763. {
  20764. ret = EGLEW_ANDROID_front_buffer_auto_refresh;
  20765. continue;
  20766. }
  20767. #endif
  20768. #ifdef EGL_ANDROID_image_native_buffer
  20769. if (_glewStrSame3(&pos, &len, (const GLubyte*)"image_native_buffer", 19))
  20770. {
  20771. ret = EGLEW_ANDROID_image_native_buffer;
  20772. continue;
  20773. }
  20774. #endif
  20775. #ifdef EGL_ANDROID_native_fence_sync
  20776. if (_glewStrSame3(&pos, &len, (const GLubyte*)"native_fence_sync", 17))
  20777. {
  20778. ret = EGLEW_ANDROID_native_fence_sync;
  20779. continue;
  20780. }
  20781. #endif
  20782. #ifdef EGL_ANDROID_presentation_time
  20783. if (_glewStrSame3(&pos, &len, (const GLubyte*)"presentation_time", 17))
  20784. {
  20785. ret = EGLEW_ANDROID_presentation_time;
  20786. continue;
  20787. }
  20788. #endif
  20789. #ifdef EGL_ANDROID_recordable
  20790. if (_glewStrSame3(&pos, &len, (const GLubyte*)"recordable", 10))
  20791. {
  20792. ret = EGLEW_ANDROID_recordable;
  20793. continue;
  20794. }
  20795. #endif
  20796. }
  20797. if (_glewStrSame2(&pos, &len, (const GLubyte*)"ANGLE_", 6))
  20798. {
  20799. #ifdef EGL_ANGLE_d3d_share_handle_client_buffer
  20800. if (_glewStrSame3(&pos, &len, (const GLubyte*)"d3d_share_handle_client_buffer", 30))
  20801. {
  20802. ret = EGLEW_ANGLE_d3d_share_handle_client_buffer;
  20803. continue;
  20804. }
  20805. #endif
  20806. #ifdef EGL_ANGLE_device_d3d
  20807. if (_glewStrSame3(&pos, &len, (const GLubyte*)"device_d3d", 10))
  20808. {
  20809. ret = EGLEW_ANGLE_device_d3d;
  20810. continue;
  20811. }
  20812. #endif
  20813. #ifdef EGL_ANGLE_query_surface_pointer
  20814. if (_glewStrSame3(&pos, &len, (const GLubyte*)"query_surface_pointer", 21))
  20815. {
  20816. ret = EGLEW_ANGLE_query_surface_pointer;
  20817. continue;
  20818. }
  20819. #endif
  20820. #ifdef EGL_ANGLE_surface_d3d_texture_2d_share_handle
  20821. if (_glewStrSame3(&pos, &len, (const GLubyte*)"surface_d3d_texture_2d_share_handle", 35))
  20822. {
  20823. ret = EGLEW_ANGLE_surface_d3d_texture_2d_share_handle;
  20824. continue;
  20825. }
  20826. #endif
  20827. #ifdef EGL_ANGLE_window_fixed_size
  20828. if (_glewStrSame3(&pos, &len, (const GLubyte*)"window_fixed_size", 17))
  20829. {
  20830. ret = EGLEW_ANGLE_window_fixed_size;
  20831. continue;
  20832. }
  20833. #endif
  20834. }
  20835. if (_glewStrSame2(&pos, &len, (const GLubyte*)"ARM_", 4))
  20836. {
  20837. #ifdef EGL_ARM_pixmap_multisample_discard
  20838. if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixmap_multisample_discard", 26))
  20839. {
  20840. ret = EGLEW_ARM_pixmap_multisample_discard;
  20841. continue;
  20842. }
  20843. #endif
  20844. }
  20845. if (_glewStrSame2(&pos, &len, (const GLubyte*)"EXT_", 4))
  20846. {
  20847. #ifdef EGL_EXT_buffer_age
  20848. if (_glewStrSame3(&pos, &len, (const GLubyte*)"buffer_age", 10))
  20849. {
  20850. ret = EGLEW_EXT_buffer_age;
  20851. continue;
  20852. }
  20853. #endif
  20854. #ifdef EGL_EXT_client_extensions
  20855. if (_glewStrSame3(&pos, &len, (const GLubyte*)"client_extensions", 17))
  20856. {
  20857. ret = EGLEW_EXT_client_extensions;
  20858. continue;
  20859. }
  20860. #endif
  20861. #ifdef EGL_EXT_create_context_robustness
  20862. if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_robustness", 25))
  20863. {
  20864. ret = EGLEW_EXT_create_context_robustness;
  20865. continue;
  20866. }
  20867. #endif
  20868. #ifdef EGL_EXT_device_base
  20869. if (_glewStrSame3(&pos, &len, (const GLubyte*)"device_base", 11))
  20870. {
  20871. ret = EGLEW_EXT_device_base;
  20872. continue;
  20873. }
  20874. #endif
  20875. #ifdef EGL_EXT_device_drm
  20876. if (_glewStrSame3(&pos, &len, (const GLubyte*)"device_drm", 10))
  20877. {
  20878. ret = EGLEW_EXT_device_drm;
  20879. continue;
  20880. }
  20881. #endif
  20882. #ifdef EGL_EXT_device_enumeration
  20883. if (_glewStrSame3(&pos, &len, (const GLubyte*)"device_enumeration", 18))
  20884. {
  20885. ret = EGLEW_EXT_device_enumeration;
  20886. continue;
  20887. }
  20888. #endif
  20889. #ifdef EGL_EXT_device_openwf
  20890. if (_glewStrSame3(&pos, &len, (const GLubyte*)"device_openwf", 13))
  20891. {
  20892. ret = EGLEW_EXT_device_openwf;
  20893. continue;
  20894. }
  20895. #endif
  20896. #ifdef EGL_EXT_device_query
  20897. if (_glewStrSame3(&pos, &len, (const GLubyte*)"device_query", 12))
  20898. {
  20899. ret = EGLEW_EXT_device_query;
  20900. continue;
  20901. }
  20902. #endif
  20903. #ifdef EGL_EXT_image_dma_buf_import
  20904. if (_glewStrSame3(&pos, &len, (const GLubyte*)"image_dma_buf_import", 20))
  20905. {
  20906. ret = EGLEW_EXT_image_dma_buf_import;
  20907. continue;
  20908. }
  20909. #endif
  20910. #ifdef EGL_EXT_multiview_window
  20911. if (_glewStrSame3(&pos, &len, (const GLubyte*)"multiview_window", 16))
  20912. {
  20913. ret = EGLEW_EXT_multiview_window;
  20914. continue;
  20915. }
  20916. #endif
  20917. #ifdef EGL_EXT_output_base
  20918. if (_glewStrSame3(&pos, &len, (const GLubyte*)"output_base", 11))
  20919. {
  20920. ret = EGLEW_EXT_output_base;
  20921. continue;
  20922. }
  20923. #endif
  20924. #ifdef EGL_EXT_output_drm
  20925. if (_glewStrSame3(&pos, &len, (const GLubyte*)"output_drm", 10))
  20926. {
  20927. ret = EGLEW_EXT_output_drm;
  20928. continue;
  20929. }
  20930. #endif
  20931. #ifdef EGL_EXT_output_openwf
  20932. if (_glewStrSame3(&pos, &len, (const GLubyte*)"output_openwf", 13))
  20933. {
  20934. ret = EGLEW_EXT_output_openwf;
  20935. continue;
  20936. }
  20937. #endif
  20938. #ifdef EGL_EXT_platform_base
  20939. if (_glewStrSame3(&pos, &len, (const GLubyte*)"platform_base", 13))
  20940. {
  20941. ret = EGLEW_EXT_platform_base;
  20942. continue;
  20943. }
  20944. #endif
  20945. #ifdef EGL_EXT_platform_device
  20946. if (_glewStrSame3(&pos, &len, (const GLubyte*)"platform_device", 15))
  20947. {
  20948. ret = EGLEW_EXT_platform_device;
  20949. continue;
  20950. }
  20951. #endif
  20952. #ifdef EGL_EXT_platform_wayland
  20953. if (_glewStrSame3(&pos, &len, (const GLubyte*)"platform_wayland", 16))
  20954. {
  20955. ret = EGLEW_EXT_platform_wayland;
  20956. continue;
  20957. }
  20958. #endif
  20959. #ifdef EGL_EXT_platform_x11
  20960. if (_glewStrSame3(&pos, &len, (const GLubyte*)"platform_x11", 12))
  20961. {
  20962. ret = EGLEW_EXT_platform_x11;
  20963. continue;
  20964. }
  20965. #endif
  20966. #ifdef EGL_EXT_protected_content
  20967. if (_glewStrSame3(&pos, &len, (const GLubyte*)"protected_content", 17))
  20968. {
  20969. ret = EGLEW_EXT_protected_content;
  20970. continue;
  20971. }
  20972. #endif
  20973. #ifdef EGL_EXT_protected_surface
  20974. if (_glewStrSame3(&pos, &len, (const GLubyte*)"protected_surface", 17))
  20975. {
  20976. ret = EGLEW_EXT_protected_surface;
  20977. continue;
  20978. }
  20979. #endif
  20980. #ifdef EGL_EXT_stream_consumer_egloutput
  20981. if (_glewStrSame3(&pos, &len, (const GLubyte*)"stream_consumer_egloutput", 25))
  20982. {
  20983. ret = EGLEW_EXT_stream_consumer_egloutput;
  20984. continue;
  20985. }
  20986. #endif
  20987. #ifdef EGL_EXT_swap_buffers_with_damage
  20988. if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_buffers_with_damage", 24))
  20989. {
  20990. ret = EGLEW_EXT_swap_buffers_with_damage;
  20991. continue;
  20992. }
  20993. #endif
  20994. #ifdef EGL_EXT_yuv_surface
  20995. if (_glewStrSame3(&pos, &len, (const GLubyte*)"yuv_surface", 11))
  20996. {
  20997. ret = EGLEW_EXT_yuv_surface;
  20998. continue;
  20999. }
  21000. #endif
  21001. }
  21002. if (_glewStrSame2(&pos, &len, (const GLubyte*)"HI_", 3))
  21003. {
  21004. #ifdef EGL_HI_clientpixmap
  21005. if (_glewStrSame3(&pos, &len, (const GLubyte*)"clientpixmap", 12))
  21006. {
  21007. ret = EGLEW_HI_clientpixmap;
  21008. continue;
  21009. }
  21010. #endif
  21011. #ifdef EGL_HI_colorformats
  21012. if (_glewStrSame3(&pos, &len, (const GLubyte*)"colorformats", 12))
  21013. {
  21014. ret = EGLEW_HI_colorformats;
  21015. continue;
  21016. }
  21017. #endif
  21018. }
  21019. if (_glewStrSame2(&pos, &len, (const GLubyte*)"IMG_", 4))
  21020. {
  21021. #ifdef EGL_IMG_context_priority
  21022. if (_glewStrSame3(&pos, &len, (const GLubyte*)"context_priority", 16))
  21023. {
  21024. ret = EGLEW_IMG_context_priority;
  21025. continue;
  21026. }
  21027. #endif
  21028. #ifdef EGL_IMG_image_plane_attribs
  21029. if (_glewStrSame3(&pos, &len, (const GLubyte*)"image_plane_attribs", 19))
  21030. {
  21031. ret = EGLEW_IMG_image_plane_attribs;
  21032. continue;
  21033. }
  21034. #endif
  21035. }
  21036. if (_glewStrSame2(&pos, &len, (const GLubyte*)"KHR_", 4))
  21037. {
  21038. #ifdef EGL_KHR_cl_event
  21039. if (_glewStrSame3(&pos, &len, (const GLubyte*)"cl_event", 8))
  21040. {
  21041. ret = EGLEW_KHR_cl_event;
  21042. continue;
  21043. }
  21044. #endif
  21045. #ifdef EGL_KHR_cl_event2
  21046. if (_glewStrSame3(&pos, &len, (const GLubyte*)"cl_event2", 9))
  21047. {
  21048. ret = EGLEW_KHR_cl_event2;
  21049. continue;
  21050. }
  21051. #endif
  21052. #ifdef EGL_KHR_client_get_all_proc_addresses
  21053. if (_glewStrSame3(&pos, &len, (const GLubyte*)"client_get_all_proc_addresses", 29))
  21054. {
  21055. ret = EGLEW_KHR_client_get_all_proc_addresses;
  21056. continue;
  21057. }
  21058. #endif
  21059. #ifdef EGL_KHR_config_attribs
  21060. if (_glewStrSame3(&pos, &len, (const GLubyte*)"config_attribs", 14))
  21061. {
  21062. ret = EGLEW_KHR_config_attribs;
  21063. continue;
  21064. }
  21065. #endif
  21066. #ifdef EGL_KHR_create_context
  21067. if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context", 14))
  21068. {
  21069. ret = EGLEW_KHR_create_context;
  21070. continue;
  21071. }
  21072. #endif
  21073. #ifdef EGL_KHR_create_context_no_error
  21074. if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_no_error", 23))
  21075. {
  21076. ret = EGLEW_KHR_create_context_no_error;
  21077. continue;
  21078. }
  21079. #endif
  21080. #ifdef EGL_KHR_debug
  21081. if (_glewStrSame3(&pos, &len, (const GLubyte*)"debug", 5))
  21082. {
  21083. ret = EGLEW_KHR_debug;
  21084. continue;
  21085. }
  21086. #endif
  21087. #ifdef EGL_KHR_fence_sync
  21088. if (_glewStrSame3(&pos, &len, (const GLubyte*)"fence_sync", 10))
  21089. {
  21090. ret = EGLEW_KHR_fence_sync;
  21091. continue;
  21092. }
  21093. #endif
  21094. #ifdef EGL_KHR_get_all_proc_addresses
  21095. if (_glewStrSame3(&pos, &len, (const GLubyte*)"get_all_proc_addresses", 22))
  21096. {
  21097. ret = EGLEW_KHR_get_all_proc_addresses;
  21098. continue;
  21099. }
  21100. #endif
  21101. #ifdef EGL_KHR_gl_colorspace
  21102. if (_glewStrSame3(&pos, &len, (const GLubyte*)"gl_colorspace", 13))
  21103. {
  21104. ret = EGLEW_KHR_gl_colorspace;
  21105. continue;
  21106. }
  21107. #endif
  21108. #ifdef EGL_KHR_gl_renderbuffer_image
  21109. if (_glewStrSame3(&pos, &len, (const GLubyte*)"gl_renderbuffer_image", 21))
  21110. {
  21111. ret = EGLEW_KHR_gl_renderbuffer_image;
  21112. continue;
  21113. }
  21114. #endif
  21115. #ifdef EGL_KHR_gl_texture_2D_image
  21116. if (_glewStrSame3(&pos, &len, (const GLubyte*)"gl_texture_2D_image", 19))
  21117. {
  21118. ret = EGLEW_KHR_gl_texture_2D_image;
  21119. continue;
  21120. }
  21121. #endif
  21122. #ifdef EGL_KHR_gl_texture_3D_image
  21123. if (_glewStrSame3(&pos, &len, (const GLubyte*)"gl_texture_3D_image", 19))
  21124. {
  21125. ret = EGLEW_KHR_gl_texture_3D_image;
  21126. continue;
  21127. }
  21128. #endif
  21129. #ifdef EGL_KHR_gl_texture_cubemap_image
  21130. if (_glewStrSame3(&pos, &len, (const GLubyte*)"gl_texture_cubemap_image", 24))
  21131. {
  21132. ret = EGLEW_KHR_gl_texture_cubemap_image;
  21133. continue;
  21134. }
  21135. #endif
  21136. #ifdef EGL_KHR_image
  21137. if (_glewStrSame3(&pos, &len, (const GLubyte*)"image", 5))
  21138. {
  21139. ret = EGLEW_KHR_image;
  21140. continue;
  21141. }
  21142. #endif
  21143. #ifdef EGL_KHR_image_base
  21144. if (_glewStrSame3(&pos, &len, (const GLubyte*)"image_base", 10))
  21145. {
  21146. ret = EGLEW_KHR_image_base;
  21147. continue;
  21148. }
  21149. #endif
  21150. #ifdef EGL_KHR_image_pixmap
  21151. if (_glewStrSame3(&pos, &len, (const GLubyte*)"image_pixmap", 12))
  21152. {
  21153. ret = EGLEW_KHR_image_pixmap;
  21154. continue;
  21155. }
  21156. #endif
  21157. #ifdef EGL_KHR_lock_surface
  21158. if (_glewStrSame3(&pos, &len, (const GLubyte*)"lock_surface", 12))
  21159. {
  21160. ret = EGLEW_KHR_lock_surface;
  21161. continue;
  21162. }
  21163. #endif
  21164. #ifdef EGL_KHR_lock_surface2
  21165. if (_glewStrSame3(&pos, &len, (const GLubyte*)"lock_surface2", 13))
  21166. {
  21167. ret = EGLEW_KHR_lock_surface2;
  21168. continue;
  21169. }
  21170. #endif
  21171. #ifdef EGL_KHR_lock_surface3
  21172. if (_glewStrSame3(&pos, &len, (const GLubyte*)"lock_surface3", 13))
  21173. {
  21174. ret = EGLEW_KHR_lock_surface3;
  21175. continue;
  21176. }
  21177. #endif
  21178. #ifdef EGL_KHR_mutable_render_buffer
  21179. if (_glewStrSame3(&pos, &len, (const GLubyte*)"mutable_render_buffer", 21))
  21180. {
  21181. ret = EGLEW_KHR_mutable_render_buffer;
  21182. continue;
  21183. }
  21184. #endif
  21185. #ifdef EGL_KHR_partial_update
  21186. if (_glewStrSame3(&pos, &len, (const GLubyte*)"partial_update", 14))
  21187. {
  21188. ret = EGLEW_KHR_partial_update;
  21189. continue;
  21190. }
  21191. #endif
  21192. #ifdef EGL_KHR_platform_android
  21193. if (_glewStrSame3(&pos, &len, (const GLubyte*)"platform_android", 16))
  21194. {
  21195. ret = EGLEW_KHR_platform_android;
  21196. continue;
  21197. }
  21198. #endif
  21199. #ifdef EGL_KHR_platform_gbm
  21200. if (_glewStrSame3(&pos, &len, (const GLubyte*)"platform_gbm", 12))
  21201. {
  21202. ret = EGLEW_KHR_platform_gbm;
  21203. continue;
  21204. }
  21205. #endif
  21206. #ifdef EGL_KHR_platform_wayland
  21207. if (_glewStrSame3(&pos, &len, (const GLubyte*)"platform_wayland", 16))
  21208. {
  21209. ret = EGLEW_KHR_platform_wayland;
  21210. continue;
  21211. }
  21212. #endif
  21213. #ifdef EGL_KHR_platform_x11
  21214. if (_glewStrSame3(&pos, &len, (const GLubyte*)"platform_x11", 12))
  21215. {
  21216. ret = EGLEW_KHR_platform_x11;
  21217. continue;
  21218. }
  21219. #endif
  21220. #ifdef EGL_KHR_reusable_sync
  21221. if (_glewStrSame3(&pos, &len, (const GLubyte*)"reusable_sync", 13))
  21222. {
  21223. ret = EGLEW_KHR_reusable_sync;
  21224. continue;
  21225. }
  21226. #endif
  21227. #ifdef EGL_KHR_stream
  21228. if (_glewStrSame3(&pos, &len, (const GLubyte*)"stream", 6))
  21229. {
  21230. ret = EGLEW_KHR_stream;
  21231. continue;
  21232. }
  21233. #endif
  21234. #ifdef EGL_KHR_stream_consumer_gltexture
  21235. if (_glewStrSame3(&pos, &len, (const GLubyte*)"stream_consumer_gltexture", 25))
  21236. {
  21237. ret = EGLEW_KHR_stream_consumer_gltexture;
  21238. continue;
  21239. }
  21240. #endif
  21241. #ifdef EGL_KHR_stream_cross_process_fd
  21242. if (_glewStrSame3(&pos, &len, (const GLubyte*)"stream_cross_process_fd", 23))
  21243. {
  21244. ret = EGLEW_KHR_stream_cross_process_fd;
  21245. continue;
  21246. }
  21247. #endif
  21248. #ifdef EGL_KHR_stream_fifo
  21249. if (_glewStrSame3(&pos, &len, (const GLubyte*)"stream_fifo", 11))
  21250. {
  21251. ret = EGLEW_KHR_stream_fifo;
  21252. continue;
  21253. }
  21254. #endif
  21255. #ifdef EGL_KHR_stream_producer_aldatalocator
  21256. if (_glewStrSame3(&pos, &len, (const GLubyte*)"stream_producer_aldatalocator", 29))
  21257. {
  21258. ret = EGLEW_KHR_stream_producer_aldatalocator;
  21259. continue;
  21260. }
  21261. #endif
  21262. #ifdef EGL_KHR_stream_producer_eglsurface
  21263. if (_glewStrSame3(&pos, &len, (const GLubyte*)"stream_producer_eglsurface", 26))
  21264. {
  21265. ret = EGLEW_KHR_stream_producer_eglsurface;
  21266. continue;
  21267. }
  21268. #endif
  21269. #ifdef EGL_KHR_surfaceless_context
  21270. if (_glewStrSame3(&pos, &len, (const GLubyte*)"surfaceless_context", 19))
  21271. {
  21272. ret = EGLEW_KHR_surfaceless_context;
  21273. continue;
  21274. }
  21275. #endif
  21276. #ifdef EGL_KHR_swap_buffers_with_damage
  21277. if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_buffers_with_damage", 24))
  21278. {
  21279. ret = EGLEW_KHR_swap_buffers_with_damage;
  21280. continue;
  21281. }
  21282. #endif
  21283. #ifdef EGL_KHR_vg_parent_image
  21284. if (_glewStrSame3(&pos, &len, (const GLubyte*)"vg_parent_image", 15))
  21285. {
  21286. ret = EGLEW_KHR_vg_parent_image;
  21287. continue;
  21288. }
  21289. #endif
  21290. #ifdef EGL_KHR_wait_sync
  21291. if (_glewStrSame3(&pos, &len, (const GLubyte*)"wait_sync", 9))
  21292. {
  21293. ret = EGLEW_KHR_wait_sync;
  21294. continue;
  21295. }
  21296. #endif
  21297. }
  21298. if (_glewStrSame2(&pos, &len, (const GLubyte*)"MESA_", 5))
  21299. {
  21300. #ifdef EGL_MESA_drm_image
  21301. if (_glewStrSame3(&pos, &len, (const GLubyte*)"drm_image", 9))
  21302. {
  21303. ret = EGLEW_MESA_drm_image;
  21304. continue;
  21305. }
  21306. #endif
  21307. #ifdef EGL_MESA_image_dma_buf_export
  21308. if (_glewStrSame3(&pos, &len, (const GLubyte*)"image_dma_buf_export", 20))
  21309. {
  21310. ret = EGLEW_MESA_image_dma_buf_export;
  21311. continue;
  21312. }
  21313. #endif
  21314. #ifdef EGL_MESA_platform_gbm
  21315. if (_glewStrSame3(&pos, &len, (const GLubyte*)"platform_gbm", 12))
  21316. {
  21317. ret = EGLEW_MESA_platform_gbm;
  21318. continue;
  21319. }
  21320. #endif
  21321. }
  21322. if (_glewStrSame2(&pos, &len, (const GLubyte*)"NOK_", 4))
  21323. {
  21324. #ifdef EGL_NOK_swap_region
  21325. if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_region", 11))
  21326. {
  21327. ret = EGLEW_NOK_swap_region;
  21328. continue;
  21329. }
  21330. #endif
  21331. #ifdef EGL_NOK_swap_region2
  21332. if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_region2", 12))
  21333. {
  21334. ret = EGLEW_NOK_swap_region2;
  21335. continue;
  21336. }
  21337. #endif
  21338. #ifdef EGL_NOK_texture_from_pixmap
  21339. if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_from_pixmap", 19))
  21340. {
  21341. ret = EGLEW_NOK_texture_from_pixmap;
  21342. continue;
  21343. }
  21344. #endif
  21345. }
  21346. if (_glewStrSame2(&pos, &len, (const GLubyte*)"NV_", 3))
  21347. {
  21348. #ifdef EGL_NV_3dvision_surface
  21349. if (_glewStrSame3(&pos, &len, (const GLubyte*)"3dvision_surface", 16))
  21350. {
  21351. ret = EGLEW_NV_3dvision_surface;
  21352. continue;
  21353. }
  21354. #endif
  21355. #ifdef EGL_NV_coverage_sample
  21356. if (_glewStrSame3(&pos, &len, (const GLubyte*)"coverage_sample", 15))
  21357. {
  21358. ret = EGLEW_NV_coverage_sample;
  21359. continue;
  21360. }
  21361. #endif
  21362. #ifdef EGL_NV_coverage_sample_resolve
  21363. if (_glewStrSame3(&pos, &len, (const GLubyte*)"coverage_sample_resolve", 23))
  21364. {
  21365. ret = EGLEW_NV_coverage_sample_resolve;
  21366. continue;
  21367. }
  21368. #endif
  21369. #ifdef EGL_NV_cuda_event
  21370. if (_glewStrSame3(&pos, &len, (const GLubyte*)"cuda_event", 10))
  21371. {
  21372. ret = EGLEW_NV_cuda_event;
  21373. continue;
  21374. }
  21375. #endif
  21376. #ifdef EGL_NV_depth_nonlinear
  21377. if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_nonlinear", 15))
  21378. {
  21379. ret = EGLEW_NV_depth_nonlinear;
  21380. continue;
  21381. }
  21382. #endif
  21383. #ifdef EGL_NV_device_cuda
  21384. if (_glewStrSame3(&pos, &len, (const GLubyte*)"device_cuda", 11))
  21385. {
  21386. ret = EGLEW_NV_device_cuda;
  21387. continue;
  21388. }
  21389. #endif
  21390. #ifdef EGL_NV_native_query
  21391. if (_glewStrSame3(&pos, &len, (const GLubyte*)"native_query", 12))
  21392. {
  21393. ret = EGLEW_NV_native_query;
  21394. continue;
  21395. }
  21396. #endif
  21397. #ifdef EGL_NV_post_convert_rounding
  21398. if (_glewStrSame3(&pos, &len, (const GLubyte*)"post_convert_rounding", 21))
  21399. {
  21400. ret = EGLEW_NV_post_convert_rounding;
  21401. continue;
  21402. }
  21403. #endif
  21404. #ifdef EGL_NV_post_sub_buffer
  21405. if (_glewStrSame3(&pos, &len, (const GLubyte*)"post_sub_buffer", 15))
  21406. {
  21407. ret = EGLEW_NV_post_sub_buffer;
  21408. continue;
  21409. }
  21410. #endif
  21411. #ifdef EGL_NV_robustness_video_memory_purge
  21412. if (_glewStrSame3(&pos, &len, (const GLubyte*)"robustness_video_memory_purge", 29))
  21413. {
  21414. ret = EGLEW_NV_robustness_video_memory_purge;
  21415. continue;
  21416. }
  21417. #endif
  21418. #ifdef EGL_NV_stream_consumer_gltexture_yuv
  21419. if (_glewStrSame3(&pos, &len, (const GLubyte*)"stream_consumer_gltexture_yuv", 29))
  21420. {
  21421. ret = EGLEW_NV_stream_consumer_gltexture_yuv;
  21422. continue;
  21423. }
  21424. #endif
  21425. #ifdef EGL_NV_stream_metadata
  21426. if (_glewStrSame3(&pos, &len, (const GLubyte*)"stream_metadata", 15))
  21427. {
  21428. ret = EGLEW_NV_stream_metadata;
  21429. continue;
  21430. }
  21431. #endif
  21432. #ifdef EGL_NV_stream_sync
  21433. if (_glewStrSame3(&pos, &len, (const GLubyte*)"stream_sync", 11))
  21434. {
  21435. ret = EGLEW_NV_stream_sync;
  21436. continue;
  21437. }
  21438. #endif
  21439. #ifdef EGL_NV_sync
  21440. if (_glewStrSame3(&pos, &len, (const GLubyte*)"sync", 4))
  21441. {
  21442. ret = EGLEW_NV_sync;
  21443. continue;
  21444. }
  21445. #endif
  21446. #ifdef EGL_NV_system_time
  21447. if (_glewStrSame3(&pos, &len, (const GLubyte*)"system_time", 11))
  21448. {
  21449. ret = EGLEW_NV_system_time;
  21450. continue;
  21451. }
  21452. #endif
  21453. }
  21454. if (_glewStrSame2(&pos, &len, (const GLubyte*)"TIZEN_", 6))
  21455. {
  21456. #ifdef EGL_TIZEN_image_native_buffer
  21457. if (_glewStrSame3(&pos, &len, (const GLubyte*)"image_native_buffer", 19))
  21458. {
  21459. ret = EGLEW_TIZEN_image_native_buffer;
  21460. continue;
  21461. }
  21462. #endif
  21463. #ifdef EGL_TIZEN_image_native_surface
  21464. if (_glewStrSame3(&pos, &len, (const GLubyte*)"image_native_surface", 20))
  21465. {
  21466. ret = EGLEW_TIZEN_image_native_surface;
  21467. continue;
  21468. }
  21469. #endif
  21470. }
  21471. }
  21472. ret = (len == 0);
  21473. }
  21474. return ret;
  21475. }
  21476. #endif /* _WIN32 */
  21477. /******************************************************************************/
  21478. #endif
  21479. /******************************************************************************/