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- /********************************************************************************//**
- \file OVR_CAPI_GL.h
- \brief OpenGL-specific structures used by the CAPI interface.
- \copyright Copyright 2013 Oculus VR, LLC. All Rights reserved.
- ************************************************************************************/
- #ifndef OVR_CAPI_GL_h
- #define OVR_CAPI_GL_h
- #include "OVR_CAPI.h"
- // We avoid gl.h #includes here which interferes with some users' use of alternatives and typedef GLuint manually.
- typedef unsigned int GLuint;
- #if defined(_MSC_VER)
- #pragma warning(push)
- #pragma warning(disable: 4324) // structure was padded due to __declspec(align())
- #endif
- /// Used to pass GL eye texture data to ovr_EndFrame.
- typedef struct ovrGLTextureData_s
- {
- ovrTextureHeader Header; ///< General device settings.
- GLuint TexId; ///< The OpenGL name for this texture.
- } ovrGLTextureData;
- OVR_STATIC_ASSERT(sizeof(ovrTexture) >= sizeof(ovrGLTextureData), "Insufficient size.");
- OVR_STATIC_ASSERT(sizeof(ovrGLTextureData) == sizeof(ovrTextureHeader) + 4, "size mismatch");
- /// Contains OpenGL-specific texture information.
- typedef union ovrGLTexture_s
- {
- ovrTexture Texture; ///< General device settings.
- ovrGLTextureData OGL; ///< OpenGL-specific settings.
- } ovrGLTexture;
- #if defined(_MSC_VER)
- #pragma warning(pop)
- #endif
- /// Creates a Texture Set suitable for use with OpenGL.
- ///
- /// Multiple calls to ovr_CreateSwapTextureSetD3D11 for the same ovrHmd are supported, but applications
- /// cannot rely on switching between ovrSwapTextureSets at runtime without a performance penalty.
- ///
- /// \param[in] session Specifies an ovrSession previously returned by ovr_Create.
- /// \param[in] format Specifies the texture format.
- /// \param[in] width Specifies the requested texture width.
- /// \param[in] height Specifies the requested texture height.
- /// \param[out] outTextureSet Specifies the created ovrSwapTextureSet, which will be valid upon a successful return value, else it will be NULL.
- /// This texture set must be eventually destroyed via ovr_DestroySwapTextureSet before destroying the HMD with ovr_Destroy.
- ///
- /// \return Returns an ovrResult indicating success or failure. In the case of failure, use
- /// ovr_GetLastErrorInfo to get more information.
- ///
- /// \note The \a format provided should be thought of as the format the distortion compositor will use when reading the contents of the
- /// texture. To that end, it is highly recommended that the application requests swap-texture-set formats that are in sRGB-space (e.g. GL_SRGB_ALPHA8)
- /// as the distortion compositor does sRGB-correct rendering. Furthermore, the app should then make sure "glEnable(GL_FRAMEBUFFER_SRGB);"
- /// is called before rendering into these textures. Even though it is not recommended, if the application would like to treat the
- /// texture as a linear format and do linear-to-gamma conversion in GLSL, then the application can avoid calling "glEnable(GL_FRAMEBUFFER_SRGB);",
- /// but should still pass in GL_SRGB_ALPHA8 (not GL_RGBA) for the \a format. Failure to do so will cause the distortion compositor
- /// to apply incorrect gamma conversions leading to gamma-curve artifacts.
- ///
- /// \see ovr_DestroySwapTextureSet
- ///
- OVR_PUBLIC_FUNCTION(ovrResult) ovr_CreateSwapTextureSetGL(ovrSession session, GLuint format,
- int width, int height,
- ovrSwapTextureSet** outTextureSet);
- /// Creates a Mirror Texture which is auto-refreshed to mirror Rift contents produced by this application.
- ///
- /// A second call to ovr_CreateMirrorTextureGL for a given ovrHmd before destroying the first one
- /// is not supported and will result in an error return.
- ///
- /// \param[in] session Specifies an ovrSession previously returned by ovr_Create.
- /// \param[in] format Specifies the texture format.
- /// \param[in] width Specifies the requested texture width.
- /// \param[in] height Specifies the requested texture height.
- /// \param[out] outMirrorTexture Specifies the created ovrSwapTexture, which will be valid upon a successful return value, else it will be NULL.
- /// This texture must be eventually destroyed via ovr_DestroyMirrorTexture before destroying the HMD with ovr_Destroy.
- ///
- /// \return Returns an ovrResult indicating success or failure. In the case of failure, use
- /// ovr_GetLastErrorInfo to get more information.
- ///
- /// \note The \a format provided should be thought of as the format the distortion compositor will use when writing into the mirror
- /// texture. It is highly recommended that mirror textures are requested as GL_SRGB_ALPHA8 because the distortion compositor
- /// does sRGB-correct rendering. If the application requests a non-sRGB format (e.g. GL_RGBA) as the mirror texture,
- /// then the application might have to apply a manual linear-to-gamma conversion when reading from the mirror texture.
- /// Failure to do so can result in incorrect gamma conversions leading to gamma-curve artifacts and color banding.
- ///
- /// \see ovr_DestroyMirrorTexture
- ///
- OVR_PUBLIC_FUNCTION(ovrResult) ovr_CreateMirrorTextureGL(ovrSession session, GLuint format,
- int width, int height,
- ovrTexture** outMirrorTexture);
- #endif // OVR_CAPI_GL_h
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