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- /*!****************************************************************************
- @file PVRTTexture.h
- @copyright Copyright (c) Imagination Technologies Limited.
- @brief Texture loading.
- ******************************************************************************/
- #ifndef _PVRTTEXTURE_H_
- #define _PVRTTEXTURE_H_
- #include "PVRTGlobal.h"
- /*****************************************************************************
- * Texture related constants and enumerations.
- *****************************************************************************/
- // V3 Header Identifiers.
- const PVRTuint32 PVRTEX3_IDENT = 0x03525650; // 'P''V''R'3
- const PVRTuint32 PVRTEX3_IDENT_REV = 0x50565203;
- // If endianness is backwards then PVR3 will read as 3RVP, hence why it is written as an int.
- //Current version texture identifiers
- const PVRTuint32 PVRTEX_CURR_IDENT = PVRTEX3_IDENT;
- const PVRTuint32 PVRTEX_CURR_IDENT_REV = PVRTEX3_IDENT_REV;
- // PVR Header file flags. Condition if true. If false, opposite is true unless specified.
- const PVRTuint32 PVRTEX3_FILE_COMPRESSED = (1<<0); // Texture has been file compressed using PVRTexLib (currently unused)
- const PVRTuint32 PVRTEX3_PREMULTIPLIED = (1<<1); // Texture has been premultiplied by alpha value.
- // Mip Map level specifier constants. Other levels are specified by 1,2...n
- const PVRTint32 PVRTEX_TOPMIPLEVEL = 0;
- const PVRTint32 PVRTEX_ALLMIPLEVELS = -1; //This is a special number used simply to return a total of all MIP levels when dealing with data sizes.
- //values for each meta data type that we know about. Texture arrays hinge on each surface being identical in all but content, including meta data.
- //If the meta data varies even slightly then a new texture should be used. It is possible to write your own extension to get around this however.
- enum EPVRTMetaData
- {
- ePVRTMetaDataTextureAtlasCoords=0,
- ePVRTMetaDataBumpData,
- ePVRTMetaDataCubeMapOrder,
- ePVRTMetaDataTextureOrientation,
- ePVRTMetaDataBorderData,
- ePVRTMetaDataPadding,
- ePVRTMetaDataNumMetaDataTypes
- };
- enum EPVRTAxis
- {
- ePVRTAxisX = 0,
- ePVRTAxisY = 1,
- ePVRTAxisZ = 2
- };
- enum EPVRTOrientation
- {
- ePVRTOrientLeft = 1<<ePVRTAxisX,
- ePVRTOrientRight= 0,
- ePVRTOrientUp = 1<<ePVRTAxisY,
- ePVRTOrientDown = 0,
- ePVRTOrientOut = 1<<ePVRTAxisZ,
- ePVRTOrientIn = 0
- };
- enum EPVRTColourSpace
- {
- ePVRTCSpacelRGB,
- ePVRTCSpacesRGB,
- ePVRTCSpaceNumSpaces
- };
- //Compressed pixel formats
- enum EPVRTPixelFormat
- {
- ePVRTPF_PVRTCI_2bpp_RGB,
- ePVRTPF_PVRTCI_2bpp_RGBA,
- ePVRTPF_PVRTCI_4bpp_RGB,
- ePVRTPF_PVRTCI_4bpp_RGBA,
- ePVRTPF_PVRTCII_2bpp,
- ePVRTPF_PVRTCII_4bpp,
- ePVRTPF_ETC1,
- ePVRTPF_DXT1,
- ePVRTPF_DXT2,
- ePVRTPF_DXT3,
- ePVRTPF_DXT4,
- ePVRTPF_DXT5,
- //These formats are identical to some DXT formats.
- ePVRTPF_BC1 = ePVRTPF_DXT1,
- ePVRTPF_BC2 = ePVRTPF_DXT3,
- ePVRTPF_BC3 = ePVRTPF_DXT5,
- //These are currently unsupported:
- ePVRTPF_BC4,
- ePVRTPF_BC5,
- ePVRTPF_BC6,
- ePVRTPF_BC7,
- //These are supported
- ePVRTPF_UYVY,
- ePVRTPF_YUY2,
- ePVRTPF_BW1bpp,
- ePVRTPF_SharedExponentR9G9B9E5,
- ePVRTPF_RGBG8888,
- ePVRTPF_GRGB8888,
- ePVRTPF_ETC2_RGB,
- ePVRTPF_ETC2_RGBA,
- ePVRTPF_ETC2_RGB_A1,
- ePVRTPF_EAC_R11,
- ePVRTPF_EAC_RG11,
- ePVRTPF_ASTC_4x4,
- ePVRTPF_ASTC_5x4,
- ePVRTPF_ASTC_5x5,
- ePVRTPF_ASTC_6x5,
- ePVRTPF_ASTC_6x6,
- ePVRTPF_ASTC_8x5,
- ePVRTPF_ASTC_8x6,
- ePVRTPF_ASTC_8x8,
- ePVRTPF_ASTC_10x5,
- ePVRTPF_ASTC_10x6,
- ePVRTPF_ASTC_10x8,
- ePVRTPF_ASTC_10x10,
- ePVRTPF_ASTC_12x10,
- ePVRTPF_ASTC_12x12,
- ePVRTPF_ASTC_3x3x3,
- ePVRTPF_ASTC_4x3x3,
- ePVRTPF_ASTC_4x4x3,
- ePVRTPF_ASTC_4x4x4,
- ePVRTPF_ASTC_5x4x4,
- ePVRTPF_ASTC_5x5x4,
- ePVRTPF_ASTC_5x5x5,
- ePVRTPF_ASTC_6x5x5,
- ePVRTPF_ASTC_6x6x5,
- ePVRTPF_ASTC_6x6x6,
- //Invalid value
- ePVRTPF_NumCompressedPFs
- };
- //Variable Type Names
- enum EPVRTVariableType
- {
- ePVRTVarTypeUnsignedByteNorm,
- ePVRTVarTypeSignedByteNorm,
- ePVRTVarTypeUnsignedByte,
- ePVRTVarTypeSignedByte,
- ePVRTVarTypeUnsignedShortNorm,
- ePVRTVarTypeSignedShortNorm,
- ePVRTVarTypeUnsignedShort,
- ePVRTVarTypeSignedShort,
- ePVRTVarTypeUnsignedIntegerNorm,
- ePVRTVarTypeSignedIntegerNorm,
- ePVRTVarTypeUnsignedInteger,
- ePVRTVarTypeSignedInteger,
- ePVRTVarTypeSignedFloat, ePVRTVarTypeFloat=ePVRTVarTypeSignedFloat, //the name ePVRTVarTypeFloat is now deprecated.
- ePVRTVarTypeUnsignedFloat,
- ePVRTVarTypeNumVarTypes
- };
- //A 64 bit pixel format ID & this will give you the high bits of a pixel format to check for a compressed format.
- static const PVRTuint64 PVRTEX_PFHIGHMASK=0xffffffff00000000ull;
- /*****************************************************************************
- * Texture header structures.
- *****************************************************************************/
- /*!***********************************************************************
- @struct MetaDataBlock
- @brief A struct containing a block of extraneous meta data for a texture.
- *************************************************************************/
- struct MetaDataBlock
- {
- PVRTuint32 DevFOURCC; ///< A 4cc descriptor of the data type's creator. Values equating to values between 'P' 'V' 'R' 0 and 'P' 'V' 'R' 255 will be used by our headers.
- PVRTuint32 u32Key; ///< A DWORD (enum value) identifying the data type, and thus how to read it.
- PVRTuint32 u32DataSize; ///< Size of the Data member.
- PVRTuint8* Data; ///< Data array, can be absolutely anything, the loader needs to know how to handle it based on DevFOURCC and Key. Use new operator to assign to it.
-
- /*!***********************************************************************
- @fn MetaDataBlock
- @brief Meta Data Block Constructor
- *************************************************************************/
- MetaDataBlock() : DevFOURCC(0), u32Key(0), u32DataSize(0), Data(NULL)
- {}
-
- /*!***********************************************************************
- @fn MetaDataBlock
- @brief Meta Data Block Copy Constructor
- *************************************************************************/
- MetaDataBlock(const MetaDataBlock& rhs) : DevFOURCC(rhs.DevFOURCC), u32Key(rhs.u32Key), u32DataSize(rhs.u32DataSize)
- {
- //Copy the data across.
- Data = new PVRTuint8[u32DataSize];
- for (PVRTuint32 uiDataAmt=0; uiDataAmt<u32DataSize; ++uiDataAmt)
- {
- Data[uiDataAmt]=rhs.Data[uiDataAmt];
- }
- }
- /*!***********************************************************************
- @fn ~MetaDataBlock
- @brief Meta Data Block Destructor
- *************************************************************************/
- ~MetaDataBlock()
- {
- if (Data)
- delete [] Data;
- Data = NULL;
- }
- /*!***********************************************************************
- @fn SizeOfBlock
- @return size_t Size (in a file) of the block.
- @brief Returns the number of extra bytes this will add to any output files.
- *************************************************************************/
- size_t SizeOfBlock() const
- {
- return sizeof(DevFOURCC)+sizeof(u32Key)+sizeof(u32DataSize)+u32DataSize;
- }
- /*!***********************************************************************
- @brief Assigns one MetaDataBlock to the other.
- @return MetaDataBlock This MetaDataBlock after the operation.
- *************************************************************************/
- MetaDataBlock& operator=(const MetaDataBlock& rhs)
- {
- if (&rhs==this)
- return *this;
- //Remove pre-existing data.
- if (Data)
- delete [] Data;
- Data=NULL;
- //Copy the basic parameters
- DevFOURCC=rhs.DevFOURCC;
- u32Key=rhs.u32Key;
- u32DataSize=rhs.u32DataSize;
- //Copy the data across.
- if (rhs.Data)
- {
- Data = new PVRTuint8[u32DataSize];
- for (PVRTuint32 uiDataAmt=0; uiDataAmt<u32DataSize; ++uiDataAmt)
- {
- Data[uiDataAmt]=rhs.Data[uiDataAmt];
- }
- }
- return *this;
- }
- /*!***************************************************************************
- @fn ReadFromPtr
- @param[in] pDataCursor The data to read
- @brief Reads from a pointer of memory in to the meta data block.
- *****************************************************************************/
- bool ReadFromPtr(const unsigned char** pDataCursor);
- };
- #pragma pack(push,4)
- /*!***************************************************************************
- @struct PVRTextureHeaderV3
- @brief A header for a PVR texture.
- @details Contains everything required to read a texture accurately, and nothing more. Extraneous data is stored in a MetaDataBlock.
- Correct use of the texture may rely on MetaDataBlock, but accurate data loading can be done through the standard header alone.
- *****************************************************************************/
- struct PVRTextureHeaderV3{
- PVRTuint32 u32Version; ///< Version of the file header, used to identify it.
- PVRTuint32 u32Flags; ///< Various format flags.
- PVRTuint64 u64PixelFormat; ///< The pixel format, 8cc value storing the 4 channel identifiers and their respective sizes.
- PVRTuint32 u32ColourSpace; ///< The Colour Space of the texture, currently either linear RGB or sRGB.
- PVRTuint32 u32ChannelType; ///< Variable type that the channel is stored in. Supports signed/unsigned int/short/byte or float for now.
- PVRTuint32 u32Height; ///< Height of the texture.
- PVRTuint32 u32Width; ///< Width of the texture.
- PVRTuint32 u32Depth; ///< Depth of the texture. (Z-slices)
- PVRTuint32 u32NumSurfaces; ///< Number of members in a Texture Array.
- PVRTuint32 u32NumFaces; ///< Number of faces in a Cube Map. Maybe be a value other than 6.
- PVRTuint32 u32MIPMapCount; ///< Number of MIP Maps in the texture - NB: Includes top level.
- PVRTuint32 u32MetaDataSize; ///< Size of the accompanying meta data.
- /*!***************************************************************************
- @brief Constructor for the header - used to make sure that the header is initialised usefully.
- The initial pixel format is an invalid one and must be set.
- *****************************************************************************/
- PVRTextureHeaderV3() :
- u32Version(PVRTEX3_IDENT), ///< Version of the file header.
- u32Flags(0), ///< Format flags.
- u64PixelFormat(ePVRTPF_NumCompressedPFs), ///< The pixel format.
- u32ColourSpace(0), ///< The Colour Space of the texture.
- u32ChannelType(0), ///< Variable type that the channel is stored in.
- u32Height(1), ///< Height of the texture.
- u32Width(1), ///< Width of the texture.
- u32Depth(1), ///< Depth of the texture. (Z-slices)
- u32NumSurfaces(1), ///< Number of members in a Texture Array.
- u32NumFaces(1), ///< Number of faces in a Cube Map. Maybe be a value other than 6.
- u32MIPMapCount(1), ///< Number of MIP Maps in the texture - NB: Includes top level.
- u32MetaDataSize(0) ///< Size of the accompanying meta data.
- {}
- };
- #pragma pack(pop)
- #define PVRTEX3_HEADERSIZE 52
- /*!***************************************************************************
- @brief Describes the Version 2 header of a PVR texture header.
- *****************************************************************************/
- struct PVR_Texture_Header
- {
- PVRTuint32 dwHeaderSize; /*!< size of the structure */
- PVRTuint32 dwHeight; /*!< height of surface to be created */
- PVRTuint32 dwWidth; /*!< width of input surface */
- PVRTuint32 dwMipMapCount; /*!< number of mip-map levels requested */
- PVRTuint32 dwpfFlags; /*!< pixel format flags */
- PVRTuint32 dwTextureDataSize; /*!< Total size in bytes */
- PVRTuint32 dwBitCount; /*!< number of bits per pixel */
- PVRTuint32 dwRBitMask; /*!< mask for red bit */
- PVRTuint32 dwGBitMask; /*!< mask for green bits */
- PVRTuint32 dwBBitMask; /*!< mask for blue bits */
- PVRTuint32 dwAlphaBitMask; /*!< mask for alpha channel */
- PVRTuint32 dwPVR; /*!< magic number identifying pvr file */
- PVRTuint32 dwNumSurfs; /*!< the number of surfaces present in the pvr */
- } ;
- /*****************************************************************************
- * Legacy (V2 and V1) ENUMS
- *****************************************************************************/
- /*!***************************************************************************
- @brief Legacy pixel type. DEPRECATED.
- *****************************************************************************/
- enum PVRTPixelType
- {
- MGLPT_ARGB_4444 = 0x00,
- MGLPT_ARGB_1555,
- MGLPT_RGB_565,
- MGLPT_RGB_555,
- MGLPT_RGB_888,
- MGLPT_ARGB_8888,
- MGLPT_ARGB_8332,
- MGLPT_I_8,
- MGLPT_AI_88,
- MGLPT_1_BPP,
- MGLPT_VY1UY0,
- MGLPT_Y1VY0U,
- MGLPT_PVRTC2,
- MGLPT_PVRTC4,
- // OpenGL version of pixel types
- OGL_RGBA_4444= 0x10,
- OGL_RGBA_5551,
- OGL_RGBA_8888,
- OGL_RGB_565,
- OGL_RGB_555,
- OGL_RGB_888,
- OGL_I_8,
- OGL_AI_88,
- OGL_PVRTC2,
- OGL_PVRTC4,
- OGL_BGRA_8888,
- OGL_A_8,
- OGL_PVRTCII4, ///< Not in use
- OGL_PVRTCII2, ///< Not in use
- // S3TC Encoding
- D3D_DXT1 = 0x20,
- D3D_DXT2,
- D3D_DXT3,
- D3D_DXT4,
- D3D_DXT5,
- //RGB Formats
- D3D_RGB_332,
- D3D_AL_44,
- D3D_LVU_655,
- D3D_XLVU_8888,
- D3D_QWVU_8888,
-
- //10 bit integer - 2 bit alpha
- D3D_ABGR_2101010,
- D3D_ARGB_2101010,
- D3D_AWVU_2101010,
- //16 bit integers
- D3D_GR_1616,
- D3D_VU_1616,
- D3D_ABGR_16161616,
- //Float Formats
- D3D_R16F,
- D3D_GR_1616F,
- D3D_ABGR_16161616F,
- //32 bits per channel
- D3D_R32F,
- D3D_GR_3232F,
- D3D_ABGR_32323232F,
-
- // Ericsson
- ETC_RGB_4BPP,
- ETC_RGBA_EXPLICIT, ///< Unimplemented
- ETC_RGBA_INTERPOLATED, ///< Unimplemented
-
- D3D_A8 = 0x40,
- D3D_V8U8,
- D3D_L16,
-
- D3D_L8,
- D3D_AL_88,
- //Y'UV Colourspace
- D3D_UYVY,
- D3D_YUY2,
-
- // DX10
- DX10_R32G32B32A32_FLOAT= 0x50,
- DX10_R32G32B32A32_UINT ,
- DX10_R32G32B32A32_SINT,
- DX10_R32G32B32_FLOAT,
- DX10_R32G32B32_UINT,
- DX10_R32G32B32_SINT,
- DX10_R16G16B16A16_FLOAT ,
- DX10_R16G16B16A16_UNORM,
- DX10_R16G16B16A16_UINT ,
- DX10_R16G16B16A16_SNORM ,
- DX10_R16G16B16A16_SINT ,
- DX10_R32G32_FLOAT ,
- DX10_R32G32_UINT ,
- DX10_R32G32_SINT ,
- DX10_R10G10B10A2_UNORM ,
- DX10_R10G10B10A2_UINT ,
- DX10_R11G11B10_FLOAT , ///< Unimplemented
- DX10_R8G8B8A8_UNORM ,
- DX10_R8G8B8A8_UNORM_SRGB ,
- DX10_R8G8B8A8_UINT ,
- DX10_R8G8B8A8_SNORM ,
- DX10_R8G8B8A8_SINT ,
- DX10_R16G16_FLOAT ,
- DX10_R16G16_UNORM ,
- DX10_R16G16_UINT ,
- DX10_R16G16_SNORM ,
- DX10_R16G16_SINT ,
- DX10_R32_FLOAT ,
- DX10_R32_UINT ,
- DX10_R32_SINT ,
- DX10_R8G8_UNORM ,
- DX10_R8G8_UINT ,
- DX10_R8G8_SNORM ,
- DX10_R8G8_SINT ,
- DX10_R16_FLOAT ,
- DX10_R16_UNORM ,
- DX10_R16_UINT ,
- DX10_R16_SNORM ,
- DX10_R16_SINT ,
- DX10_R8_UNORM,
- DX10_R8_UINT,
- DX10_R8_SNORM,
- DX10_R8_SINT,
- DX10_A8_UNORM,
- DX10_R1_UNORM,
- DX10_R9G9B9E5_SHAREDEXP, ///< Unimplemented
- DX10_R8G8_B8G8_UNORM, ///< Unimplemented
- DX10_G8R8_G8B8_UNORM, ///< Unimplemented
- DX10_BC1_UNORM,
- DX10_BC1_UNORM_SRGB,
- DX10_BC2_UNORM,
- DX10_BC2_UNORM_SRGB,
- DX10_BC3_UNORM,
- DX10_BC3_UNORM_SRGB,
- DX10_BC4_UNORM, ///< Unimplemented
- DX10_BC4_SNORM, ///< Unimplemented
- DX10_BC5_UNORM, ///< Unimplemented
- DX10_BC5_SNORM, ///< Unimplemented
- // OpenVG
- /* RGB{A,X} channel ordering */
- ePT_VG_sRGBX_8888 = 0x90,
- ePT_VG_sRGBA_8888,
- ePT_VG_sRGBA_8888_PRE,
- ePT_VG_sRGB_565,
- ePT_VG_sRGBA_5551,
- ePT_VG_sRGBA_4444,
- ePT_VG_sL_8,
- ePT_VG_lRGBX_8888,
- ePT_VG_lRGBA_8888,
- ePT_VG_lRGBA_8888_PRE,
- ePT_VG_lL_8,
- ePT_VG_A_8,
- ePT_VG_BW_1,
- /* {A,X}RGB channel ordering */
- ePT_VG_sXRGB_8888,
- ePT_VG_sARGB_8888,
- ePT_VG_sARGB_8888_PRE,
- ePT_VG_sARGB_1555,
- ePT_VG_sARGB_4444,
- ePT_VG_lXRGB_8888,
- ePT_VG_lARGB_8888,
- ePT_VG_lARGB_8888_PRE,
- /* BGR{A,X} channel ordering */
- ePT_VG_sBGRX_8888,
- ePT_VG_sBGRA_8888,
- ePT_VG_sBGRA_8888_PRE,
- ePT_VG_sBGR_565,
- ePT_VG_sBGRA_5551,
- ePT_VG_sBGRA_4444,
- ePT_VG_lBGRX_8888,
- ePT_VG_lBGRA_8888,
- ePT_VG_lBGRA_8888_PRE,
- /* {A,X}BGR channel ordering */
- ePT_VG_sXBGR_8888,
- ePT_VG_sABGR_8888 ,
- ePT_VG_sABGR_8888_PRE,
- ePT_VG_sABGR_1555,
- ePT_VG_sABGR_4444,
- ePT_VG_lXBGR_8888,
- ePT_VG_lABGR_8888,
- ePT_VG_lABGR_8888_PRE,
- // max cap for iterating
- END_OF_PIXEL_TYPES,
- MGLPT_NOTYPE = 0xffffffff
- };
- /*****************************************************************************
- * Legacy constants (V1/V2)
- *****************************************************************************/
- const PVRTuint32 PVRTEX_MIPMAP = (1<<8); ///< Has mip map levels. DEPRECATED.
- const PVRTuint32 PVRTEX_TWIDDLE = (1<<9); ///< Is twiddled. DEPRECATED.
- const PVRTuint32 PVRTEX_BUMPMAP = (1<<10); ///< Has normals encoded for a bump map. DEPRECATED.
- const PVRTuint32 PVRTEX_TILING = (1<<11); ///< Is bordered for tiled pvr. DEPRECATED.
- const PVRTuint32 PVRTEX_CUBEMAP = (1<<12); ///< Is a cubemap/skybox. DEPRECATED.
- const PVRTuint32 PVRTEX_FALSEMIPCOL = (1<<13); ///< Are there false coloured MIP levels. DEPRECATED.
- const PVRTuint32 PVRTEX_VOLUME = (1<<14); ///< Is this a volume texture. DEPRECATED.
- const PVRTuint32 PVRTEX_ALPHA = (1<<15); ///< v2.1. Is there transparency info in the texture. DEPRECATED.
- const PVRTuint32 PVRTEX_VERTICAL_FLIP = (1<<16); ///< v2.1. Is the texture vertically flipped. DEPRECATED.
- const PVRTuint32 PVRTEX_PIXELTYPE = 0xff; ///< Pixel type is always in the last 16bits of the flags. DEPRECATED.
- const PVRTuint32 PVRTEX_IDENTIFIER = 0x21525650; ///< The pvr identifier is the characters 'P','V','R'. DEPRECATED.
- const PVRTuint32 PVRTEX_V1_HEADER_SIZE = 44; ///< Old header size was 44 for identification purposes. DEPRECATED.
- const PVRTuint32 PVRTC2_MIN_TEXWIDTH = 16; ///< DEPRECATED.
- const PVRTuint32 PVRTC2_MIN_TEXHEIGHT = 8; ///< DEPRECATED.
- const PVRTuint32 PVRTC4_MIN_TEXWIDTH = 8; ///< DEPRECATED.
- const PVRTuint32 PVRTC4_MIN_TEXHEIGHT = 8; ///< DEPRECATED.
- const PVRTuint32 ETC_MIN_TEXWIDTH = 4; ///< DEPRECATED.
- const PVRTuint32 ETC_MIN_TEXHEIGHT = 4; ///< DEPRECATED.
- const PVRTuint32 DXT_MIN_TEXWIDTH = 4; ///< DEPRECATED.
- const PVRTuint32 DXT_MIN_TEXHEIGHT = 4; ///< DEPRECATED.
- /****************************************************************************
- ** Functions
- ****************************************************************************/
- /*!***************************************************************************
- @fn PVRTTextureCreate
- @param[in] w Size of the texture
- @param[in] h Size of the texture
- @param[in] wMin Minimum size of a texture level
- @param[in] hMin Minimum size of a texture level
- @param[in] nBPP Bits per pixel of the format
- @param[in] bMIPMap Create memory for MIP-map levels also?
- @return Allocated texture memory (must be free()d)
- @brief Creates a PVRTextureHeaderV3 structure, including room for
- the specified texture, in memory.
- *****************************************************************************/
- PVRTextureHeaderV3 *PVRTTextureCreate(
- unsigned int w,
- unsigned int h,
- const unsigned int wMin,
- const unsigned int hMin,
- const unsigned int nBPP,
- const bool bMIPMap);
- /*!***************************************************************************
- @fn PVRTTextureTile
- @param[in,out] pOut The tiled texture in system memory
- @param[in] pIn The source texture
- @param[in] nRepeatCnt Number of times to repeat the source texture
- @brief Allocates and fills, in system memory, a texture large enough
- to repeat the source texture specified number of times.
- *****************************************************************************/
- void PVRTTextureTile(
- PVRTextureHeaderV3 **pOut,
- const PVRTextureHeaderV3 * const pIn,
- const int nRepeatCnt);
- /****************************************************************************
- ** Internal Functions
- ****************************************************************************/
- //Preprocessor definitions to generate a pixelID for use when consts are needed. For example - switch statements. These should be evaluated by the compiler rather than at run time - assuming that arguments are all constant.
- //Generate a 4 channel PixelID.
- #define PVRTGENPIXELID4(C1Name, C2Name, C3Name, C4Name, C1Bits, C2Bits, C3Bits, C4Bits) ( ( (PVRTuint64)C1Name) + ( (PVRTuint64)C2Name<<8) + ( (PVRTuint64)C3Name<<16) + ( (PVRTuint64)C4Name<<24) + ( (PVRTuint64)C1Bits<<32) + ( (PVRTuint64)C2Bits<<40) + ( (PVRTuint64)C3Bits<<48) + ( (PVRTuint64)C4Bits<<56) )
- //Generate a 1 channel PixelID.
- #define PVRTGENPIXELID3(C1Name, C2Name, C3Name, C1Bits, C2Bits, C3Bits)( PVRTGENPIXELID4(C1Name, C2Name, C3Name, 0, C1Bits, C2Bits, C3Bits, 0) )
- //Generate a 2 channel PixelID.
- #define PVRTGENPIXELID2(C1Name, C2Name, C1Bits, C2Bits) ( PVRTGENPIXELID4(C1Name, C2Name, 0, 0, C1Bits, C2Bits, 0, 0) )
- //Generate a 3 channel PixelID.
- #define PVRTGENPIXELID1(C1Name, C1Bits) ( PVRTGENPIXELID4(C1Name, 0, 0, 0, C1Bits, 0, 0, 0))
- //Forward declaration of CPVRTMap.
- template <typename KeyType, typename DataType>
- class CPVRTMap;
- /*!***********************************************************************
- @fn PVRTGetBitsPerPixel
- @param[in] u64PixelFormat A PVR Pixel Format ID.
- @return const PVRTuint32 Number of bits per pixel.
- @brief Returns the number of bits per pixel in a PVR Pixel Format
- identifier.
- *************************************************************************/
- PVRTuint32 PVRTGetBitsPerPixel(PVRTuint64 u64PixelFormat);
- /*!***********************************************************************
- @fn PVRTGetFormatMinDims
- @param[in] u64PixelFormat A PVR Pixel Format ID.
- @param[in,out] minX Returns the minimum width.
- @param[in,out] minY Returns the minimum height.
- @param[in,out] minZ Returns the minimum depth.
- @brief Gets the minimum dimensions (x,y,z) for a given pixel format.
- *************************************************************************/
- void PVRTGetFormatMinDims(PVRTuint64 u64PixelFormat, PVRTuint32 &minX, PVRTuint32 &minY, PVRTuint32 &minZ);
- /*!***********************************************************************
- @fn PVRTConvertOldTextureHeaderToV3
- @param[in] LegacyHeader Legacy header for conversion.
- @param[in,out] NewHeader New header to output into.
- @param[in,out] pMetaData MetaData Map to output into.
- @brief Converts a legacy texture header (V1 or V2) to a current
- generation header (V3)
- *************************************************************************/
- void PVRTConvertOldTextureHeaderToV3(const PVR_Texture_Header* LegacyHeader, PVRTextureHeaderV3& NewHeader, CPVRTMap<PVRTuint32, CPVRTMap<PVRTuint32,MetaDataBlock> >* pMetaData);
- /*!***********************************************************************
- @fn PVRTMapLegacyTextureEnumToNewFormat
- @param[in] OldFormat Legacy Enumeration Value
- @param[in,out] newType New PixelType identifier.
- @param[in,out] newCSpace New ColourSpace
- @param[in,out] newChanType New Channel Type
- @param[in,out] isPreMult Whether format is pre-multiplied
- @brief Maps a legacy enumeration value to the new PVR3 style format.
- *************************************************************************/
- void PVRTMapLegacyTextureEnumToNewFormat(PVRTPixelType OldFormat, PVRTuint64& newType, EPVRTColourSpace& newCSpace, EPVRTVariableType& newChanType, bool& isPreMult);
- /*!***************************************************************************
- @fn PVRTTextureLoadTiled
- @param[in,out] pDst Texture to place the tiled data
- @param[in] nWidthDst Width of destination texture
- @param[in] nHeightDst Height of destination texture
- @param[in] pSrc Texture to tile
- @param[in] nWidthSrc Width of source texture
- @param[in] nHeightSrc Height of source texture
- @param[in] nElementSize Bytes per pixel
- @param[in] bTwiddled True if the data is twiddled
- @brief Needed by PVRTTextureTile() in the various PVRTTextureAPIs
- *****************************************************************************/
- void PVRTTextureLoadTiled(
- PVRTuint8 * const pDst,
- const unsigned int nWidthDst,
- const unsigned int nHeightDst,
- const PVRTuint8 * const pSrc,
- const unsigned int nWidthSrc,
- const unsigned int nHeightSrc,
- const unsigned int nElementSize,
- const bool bTwiddled);
- /*!***************************************************************************
- @fn PVRTTextureTwiddle
- @param[out] a Twiddled value
- @param[in] u Coordinate axis 0
- @param[in] v Coordinate axis 1
- @brief Combine a 2D coordinate into a twiddled value
- *****************************************************************************/
- void PVRTTextureTwiddle(unsigned int &a, const unsigned int u, const unsigned int v);
- /*!***************************************************************************
- @fn PVRTTextureDeTwiddle
- @param[out] u Coordinate axis 0
- @param[out] v Coordinate axis 1
- @param[in] a Twiddled value
- @brief Extract 2D coordinates from a twiddled value.
- *****************************************************************************/
- void PVRTTextureDeTwiddle(unsigned int &u, unsigned int &v, const unsigned int a);
- /*!***********************************************************************
- @fn PVRTGetTextureDataSize
- @param[in] sTextureHeader Specifies the texture header.
- @param[in] iMipLevel Specifies a mip level to check, 'PVRTEX_ALLMIPLEVELS'
- can be passed to get the size of all MIP levels.
- @param[in] bAllSurfaces Size of all surfaces is calculated if true,
- only a single surface if false.
- @param[in] bAllFaces Size of all faces is calculated if true,
- only a single face if false.
- @return PVRTuint32 Size in BYTES of the specified texture area.
- @brief Gets the size in BYTES of the texture, given various input
- parameters. User can retrieve the size of either all
- surfaces or a single surface, all faces or a single face and
- all MIP-Maps or a single specified MIP level.
- *************************************************************************/
- PVRTuint32 PVRTGetTextureDataSize(PVRTextureHeaderV3 sTextureHeader, PVRTint32 iMipLevel=PVRTEX_ALLMIPLEVELS, bool bAllSurfaces = true, bool bAllFaces = true);
- #endif /* _PVRTTEXTURE_H_ */
- /*****************************************************************************
- End of file (PVRTTexture.h)
- *****************************************************************************/
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