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- #ifndef _PVRT_PIXEL_FORMAT_H
- #define _PVRT_PIXEL_FORMAT_H
- #include "PVRTextureDefines.h"
- #include "PVRTString.h"
- namespace pvrtexture
- {
- //Channel Names
- enum EChannelName
- {
- eNoChannel,
- eRed,
- eGreen,
- eBlue,
- eAlpha,
- eLuminance,
- eIntensity,
- eUnspecified,
- eNumChannels
- };
- //PixelType union
- union PVR_DLL PixelType
- {
- /*!***********************************************************************
- @Function PixelType
- @Return A new PixelType
- @Description Creates an empty pixeltype.
- *************************************************************************/
- PixelType();
- /*!***********************************************************************
- @Function PixelType
- @Input Type
- @Return A new PixelType
- @Description Initialises a new pixel type from a 64 bit integer value.
- *************************************************************************/
- PixelType(uint64 Type);
- /*!***********************************************************************
- @Function PixelType
- @Input C1Name
- @Input C2Name
- @Input C3Name
- @Input C4Name
- @Input C1Bits
- @Input C2Bits
- @Input C3Bits
- @Input C4Bits
- @Return A new PixelType
- @Description Takes up to 4 characters (CnName) and 4 values (CnBits)
- to create a new PixelType. Any unused channels should be set to 0.
- For example: PixelType('r','g','b',0,8,8,8,0);
- *************************************************************************/
- PixelType(uint8 C1Name, uint8 C2Name, uint8 C3Name, uint8 C4Name, uint8 C1Bits, uint8 C2Bits, uint8 C3Bits, uint8 C4Bits);
- struct PVR_DLL LowHigh
- {
- uint32 Low;
- uint32 High;
- } Part;
- uint64 PixelTypeID;
- uint8 PixelTypeChar[8];
- };
- static const PixelType PVRStandard8PixelType = PixelType('r','g','b','a',8,8,8,8);
- static const PixelType PVRStandard16PixelType = PixelType('r','g','b','a',16,16,16,16);
- static const PixelType PVRStandard32PixelType = PixelType('r','g','b','a',32,32,32,32);
- }
- #endif
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