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- /******************************************************************************/
- /******************************************************************************/
- class LeafRegion : Region
- {
- TextWhite ts;
- Text leaf_attachment;
- ImageSkin texture;
- Button remove_attachment, set_attachment_cam, random_bending, same_random_bending, remove_bending, random_color, remove_color;
- TextLine color_value;
- static void RemoveAttachment(LeafRegion &leaf);
- static void RemoveBending (LeafRegion &leaf);
- static void RemoveColor (LeafRegion &leaf);
- static void SetAttachmentCam(LeafRegion &leaf);
- static void RandomBending(LeafRegion &leaf);
- static void SameRandomBending(LeafRegion &leaf);
- static void RandomColor(LeafRegion &leaf);
- bool meshHasMtrl(C MaterialPtr &mtrl);
- LeafRegion& create();
- virtual void update(C GuiPC &gpc)override;
- };
- /******************************************************************************/
- /******************************************************************************/
- /******************************************************************************/
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