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- /******************************************************************************/
- /******************************************************************************/
- class Pose
- {
- flt scale;
- Vec pos, rot;
- Matrix operator()()C;
- Str asText()C;
- Pose& reset();
- Pose& operator+=(C Vec &offset );
- Pose& operator*=(C Pose &transform);
- Pose& operator*=(C Matrix &matrix );
- Pose(C Matrix &matrix);
- bool operator==(C Pose &t)C;
- bool operator!=(C Pose &t)C;
- public:
- Pose();
- };
- /******************************************************************************/
- /******************************************************************************/
- extern const Pose PoseIdentity;
- /******************************************************************************/
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