Node.h 392 B

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  1. /******************************************************************************/
  2. T1(TYPE) struct Node : TYPE // Custom Data Node
  3. {
  4. Memx<Node> children; // children
  5. Node& New ( ) {return children.New();} // create new child
  6. void operator++(Int) { children.New();} // create new child
  7. };
  8. /******************************************************************************/