Effects11_2015.vcxproj.filters 1.3 KB

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  1. <?xml version="1.0" encoding="utf-8"?>
  2. <Project ToolsVersion="4.0" xmlns:atg="http://atg.xbox.com" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  3. <ItemGroup>
  4. <Filter Include="Resource Files">
  5. <UniqueIdentifier>{8e114980-c1a3-4ada-ad7c-83caadf5daeb}</UniqueIdentifier>
  6. <Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe</Extensions>
  7. </Filter>
  8. </ItemGroup>
  9. <ItemGroup />
  10. <ItemGroup>
  11. <CLInclude Include="pchfx.h" />
  12. <CLInclude Include=".\Inc\d3dx11effect.h" />
  13. <CLInclude Include=".\Inc\d3dxglobal.h" />
  14. <CLInclude Include=".\Binary\EffectBinaryFormat.h" />
  15. <CLInclude Include=".\Binary\EffectStateBase11.h" />
  16. <CLInclude Include=".\Binary\EffectStates11.h" />
  17. <CLInclude Include=".\Binary\SOParser.h" />
  18. <ClCompile Include="d3dxGlobal.cpp" />
  19. <CLInclude Include="Effect.h" />
  20. <ClCompile Include="EffectAPI.cpp" />
  21. <ClCompile Include="EffectLoad.cpp" />
  22. <CLInclude Include="EffectLoad.h" />
  23. <ClCompile Include="EffectNonRuntime.cpp" />
  24. <ClCompile Include="EffectReflection.cpp" />
  25. <ClCompile Include="EffectRuntime.cpp" />
  26. <None Include="EffectVariable.inl" />
  27. <CLInclude Include="IUnknownImp.h" />
  28. </ItemGroup>
  29. <ItemGroup>
  30. </ItemGroup>
  31. <ItemGroup>
  32. </ItemGroup>
  33. <ItemGroup>
  34. </ItemGroup>
  35. </Project>