Effects11_Windows10.vcxproj.filters 1000 B

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  1. <?xml version="1.0" encoding="utf-8"?>
  2. <Project ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  3. <ItemGroup>
  4. <ClInclude Include="Binary\EffectBinaryFormat.h" />
  5. <ClInclude Include="Binary\EffectStateBase11.h" />
  6. <ClInclude Include="Binary\EffectStates11.h" />
  7. <ClInclude Include="Binary\SOParser.h" />
  8. <ClInclude Include="inc\d3dx11effect.h" />
  9. <ClInclude Include="inc\d3dxGlobal.h" />
  10. <ClInclude Include="Effect.h" />
  11. <ClInclude Include="EffectLoad.h" />
  12. <ClInclude Include="IUnknownImp.h" />
  13. <ClInclude Include="pchfx.h" />
  14. </ItemGroup>
  15. <ItemGroup>
  16. <ClCompile Include="d3dxGlobal.cpp" />
  17. <ClCompile Include="EffectAPI.cpp" />
  18. <ClCompile Include="EffectLoad.cpp" />
  19. <ClCompile Include="EffectNonRuntime.cpp" />
  20. <ClCompile Include="EffectReflection.cpp" />
  21. <ClCompile Include="EffectRuntime.cpp" />
  22. </ItemGroup>
  23. <ItemGroup>
  24. <None Include="EffectVariable.inl" />
  25. </ItemGroup>
  26. </Project>