gdouglas
|
ed99956f5e
Add ignores (based on .bzrignore)
|
14 years ago |
gdouglas
|
5b4d7920ab
Add .gitignore (Just converted from Bazaar)
|
14 years ago |
Greg
|
7963ca453b
Add stack GC write barriers
|
14 years ago |
Greg
|
692531a3c8
Fix GC when local objects transfer ownership
|
14 years ago |
Greg
|
f19598516b
scan roots ignore persistent objects. simplify table key equality check.
|
14 years ago |
Greg
|
1c1dff5322
Fix GC scan roots, max thread stack size, 64bit gmTable, 64bit byte code gen patched branches
|
14 years ago |
Greg
|
3e5997bfcf
Updated flex code snips for 64bit fix
|
14 years ago |
Greg
|
95dc6e4c37
Add 64bit build configs for GME
|
14 years ago |
Greg
|
3890ca3bbc
Update GameObject and Minimal projects to MSVC 2010, fix some mispelled macros, fix X64 macro
|
14 years ago |
Greg
|
f2dd84c558
Fix gmMachine::GetTypeId. Update to MSVC 2010 SP1
|
14 years ago |
Greg
|
135e3997b4
Added syntactical sugar for functions
|
15 years ago |
Greg
|
b699df68d0
update version number
|
15 years ago |
Greg
|
b1a7f0241a
64bit address target
|
15 years ago |
Greg
|
a7e508ec1e
Improve minimal example. Not all errors were logged before exit.
|
15 years ago |
Greg
|
ee6c7fbf1d
Fix GC calibration
|
16 years ago |
Greg
|
e3626f954b
new to GM_NEW
|
16 years ago |
Greg
|
f92eb77ff9
prevent multiple signals on blocked thread
|
16 years ago |
Greg
|
3c4b6e7f27
Add all files
|
16 years ago |