Commit History

Author SHA1 Message Date
  gdouglas f222e551f9 Update version number 14 years ago
  gdouglas 27ed2acfba Add debugger dot net 14 years ago
  gdouglas b944ce433d Improved syntax sugar for functions 14 years ago
  gdouglas 0c139ad01a ignore visual studio temp files 14 years ago
  gdouglas 63cb208fb7 ignore file comments 14 years ago
  gdouglas ed99956f5e Add ignores (based on .bzrignore) 14 years ago
  gdouglas 5b4d7920ab Add .gitignore (Just converted from Bazaar) 14 years ago
  Greg 7963ca453b Add stack GC write barriers 14 years ago
  Greg 692531a3c8 Fix GC when local objects transfer ownership 14 years ago
  Greg f19598516b scan roots ignore persistent objects. simplify table key equality check. 14 years ago
  Greg 1c1dff5322 Fix GC scan roots, max thread stack size, 64bit gmTable, 64bit byte code gen patched branches 14 years ago
  Greg 3e5997bfcf Updated flex code snips for 64bit fix 14 years ago
  Greg 95dc6e4c37 Add 64bit build configs for GME 14 years ago
  Greg 3890ca3bbc Update GameObject and Minimal projects to MSVC 2010, fix some mispelled macros, fix X64 macro 14 years ago
  Greg f2dd84c558 Fix gmMachine::GetTypeId. Update to MSVC 2010 SP1 14 years ago
  Greg 135e3997b4 Added syntactical sugar for functions 15 years ago
  Greg b699df68d0 update version number 15 years ago
  Greg b1a7f0241a 64bit address target 15 years ago
  Greg a7e508ec1e Improve minimal example. Not all errors were logged before exit. 15 years ago
  Greg ee6c7fbf1d Fix GC calibration 16 years ago
  Greg e3626f954b new to GM_NEW 16 years ago
  Greg f92eb77ff9 prevent multiple signals on blocked thread 16 years ago
  Greg 3c4b6e7f27 Add all files 16 years ago