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- # GM GameMonkey LANGUAGE SPECIFICATION FILE FOR CRIMSON EDITOR
- # FIRST EDITED BY Greg
- $CASESENSITIVE=YES
- $DELIMITERS=~`!@#$%^&*()-+=|\{}[]:;"',.<>/?
- # There are currently no preprocessor commands in GM, but there maybe sometime
- # $KEYWORDPREFIX=#
- # Bit of a hack to highlight binary constants
- # Will need to set Variable color to match constants
- #$BINARYMARK=0x Be nice if this was available
- # The below lines don't behave as expected
- #$VARIABLEPREFIX=0b
- #$SPECIALVARIABLECHARS=0b
- $HEXADECIMALMARK=0x
- $ESCAPECHAR=\
- $QUOTATIONMARK1="
- $QUOTATIONMARK2='
- # In the current version of CrimsonEditor (3.51), the $QUOTATIONMARK3
- # tag isn't supported, but maybe it will be in the future...
- #$QUOTATIONMARK3=`
- $LINECOMMENT=//
- $BLOCKCOMMENTON=/*
- $BLOCKCOMMENTOFF=*/
- $INDENTATIONON={
- $INDENTATIONOFF=}
- $PAIRS1=()
- $PAIRS2=[]
- $PAIRS3={}
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