<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_project_file>
	<FileVersion major="1" minor="6" />
	<Project>
		<Option title="gameplay" />
		<Option pch_mode="2" />
		<Option compiler="gcc" />
		<Build>
			<Target title="Debug">
				<Option output="Debug/libgameplay" prefix_auto="1" extension_auto="1" />
				<Option working_dir="" />
				<Option object_output="Debug/" />
				<Option type="2" />
				<Option compiler="gcc" />
				<Option createDefFile="1" />
				<Compiler>
					<Add option="-g" />
				</Compiler>
			</Target>
			<Target title="Release">
				<Option output="Release/libgameplay" prefix_auto="1" extension_auto="1" />
				<Option working_dir="" />
				<Option object_output="Release/" />
				<Option type="2" />
				<Option compiler="gcc" />
				<Option createDefFile="1" />
				<Compiler>
					<Add option="-O2" />
				</Compiler>
				<Linker>
					<Add option="-s" />
				</Linker>
			</Target>
		</Build>
		<Compiler>
			<Add option="-pedantic" />
			<Add option="-Wswitch" />
			<Add option="-Wunused-variable" />
			<Add directory="../external-deps/zlib/include" />
			<Add directory="../external-deps/lua/include" />
			<Add directory="../external-deps/libpng/include" />
			<Add directory="../external-deps/bullet/include" />
			<Add directory="../external-deps/oggvorbis/include" />
			<Add directory="../gameplay/src" />
		</Compiler>
		<Linker>
			<Add directory="../external-deps/lua/lib/linux" />
			<Add directory="../external-deps/libpng/lib/linux" />
			<Add directory="../external-deps/bullet/lib/linux" />
			<Add directory="../external-deps/oggvorbis/lib/linux" />
		</Linker>
		<Unit filename="src/AIAgent.cpp" />
		<Unit filename="src/AIAgent.h" />
		<Unit filename="src/AIController.cpp" />
		<Unit filename="src/AIController.h" />
		<Unit filename="src/AIMessage.cpp" />
		<Unit filename="src/AIMessage.h" />
		<Unit filename="src/AIState.cpp" />
		<Unit filename="src/AIState.h" />
		<Unit filename="src/AIStateMachine.cpp" />
		<Unit filename="src/AIStateMachine.h" />
		<Unit filename="src/AbsoluteLayout.cpp" />
		<Unit filename="src/AbsoluteLayout.h" />
		<Unit filename="src/Animation.cpp" />
		<Unit filename="src/Animation.h" />
		<Unit filename="src/AnimationClip.cpp" />
		<Unit filename="src/AnimationClip.h" />
		<Unit filename="src/AnimationController.cpp" />
		<Unit filename="src/AnimationController.h" />
		<Unit filename="src/AnimationTarget.cpp" />
		<Unit filename="src/AnimationTarget.h" />
		<Unit filename="src/AnimationValue.cpp" />
		<Unit filename="src/AnimationValue.h" />
		<Unit filename="src/AudioBuffer.cpp" />
		<Unit filename="src/AudioBuffer.h" />
		<Unit filename="src/AudioController.cpp" />
		<Unit filename="src/AudioController.h" />
		<Unit filename="src/AudioListener.cpp" />
		<Unit filename="src/AudioListener.h" />
		<Unit filename="src/AudioSource.cpp" />
		<Unit filename="src/AudioSource.h" />
		<Unit filename="src/Base.h" />
		<Unit filename="src/BoundingBox.cpp" />
		<Unit filename="src/BoundingBox.h" />
		<Unit filename="src/BoundingSphere.cpp" />
		<Unit filename="src/BoundingSphere.h" />
		<Unit filename="src/Bundle.cpp" />
		<Unit filename="src/Bundle.h" />
		<Unit filename="src/Button.cpp" />
		<Unit filename="src/Button.h" />
		<Unit filename="src/Camera.cpp" />
		<Unit filename="src/Camera.h" />
		<Unit filename="src/CheckBox.cpp" />
		<Unit filename="src/CheckBox.h" />
		<Unit filename="src/Container.cpp" />
		<Unit filename="src/Container.h" />
		<Unit filename="src/Control.cpp" />
		<Unit filename="src/Control.h" />
		<Unit filename="src/Curve.cpp" />
		<Unit filename="src/Curve.h" />
		<Unit filename="src/DebugNew.cpp" />
		<Unit filename="src/DebugNew.h" />
		<Unit filename="src/DepthStencilTarget.cpp" />
		<Unit filename="src/DepthStencilTarget.h" />
		<Unit filename="src/Effect.cpp" />
		<Unit filename="src/Effect.h" />
		<Unit filename="src/FileSystem.cpp" />
		<Unit filename="src/FileSystem.h" />
		<Unit filename="src/FlowLayout.cpp" />
		<Unit filename="src/FlowLayout.h" />
		<Unit filename="src/Font.cpp" />
		<Unit filename="src/Font.h" />
		<Unit filename="src/Form.cpp" />
		<Unit filename="src/Form.h" />
		<Unit filename="src/FrameBuffer.cpp" />
		<Unit filename="src/FrameBuffer.h" />
		<Unit filename="src/Frustum.cpp" />
		<Unit filename="src/Frustum.h" />
		<Unit filename="src/Game.cpp" />
		<Unit filename="src/Game.h" />
		<Unit filename="src/Gamepad.cpp" />
		<Unit filename="src/Gamepad.h" />
		<Unit filename="src/gameplay.h" />
        <Unit filename="src/gameplay-main-android.cpp" />
		<Unit filename="src/gameplay-main-blackberry.cpp" />
		<Unit filename="src/gameplay-main-linux.cpp" />
		<Unit filename="src/gameplay-main-windows.cpp" />
		<Unit filename="src/Gesture.h" />
		<Unit filename="src/Image.cpp" />
		<Unit filename="src/Image.h" />
		<Unit filename="src/Joint.cpp" />
		<Unit filename="src/Joint.h" />
		<Unit filename="src/Joystick.cpp" />
		<Unit filename="src/Joystick.h" />
		<Unit filename="src/Keyboard.h" />
		<Unit filename="src/Label.cpp" />
		<Unit filename="src/Label.h" />
		<Unit filename="src/Layout.cpp" />
		<Unit filename="src/Layout.h" />
		<Unit filename="src/Light.cpp" />
		<Unit filename="src/Light.h" />
		<Unit filename="src/Logger.cpp" />
		<Unit filename="src/Logger.h" />
		<Unit filename="src/Material.cpp" />
		<Unit filename="src/Material.h" />
		<Unit filename="src/MaterialParameter.cpp" />
		<Unit filename="src/MaterialParameter.h" />
		<Unit filename="src/MathUtil.cpp" />
		<Unit filename="src/MathUtil.h" />
		<Unit filename="src/Matrix.cpp" />
		<Unit filename="src/Matrix.h" />
		<Unit filename="src/Mesh.cpp" />
		<Unit filename="src/Mesh.h" />
		<Unit filename="src/MeshBatch.cpp" />
		<Unit filename="src/MeshBatch.h" />
		<Unit filename="src/MeshPart.cpp" />
		<Unit filename="src/MeshPart.h" />
		<Unit filename="src/MeshSkin.cpp" />
		<Unit filename="src/MeshSkin.h" />
		<Unit filename="src/Model.cpp" />
		<Unit filename="src/Model.h" />
		<Unit filename="src/Mouse.h" />
		<Unit filename="src/Node.cpp" />
		<Unit filename="src/Node.h" />
		<Unit filename="src/ParticleEmitter.cpp" />
		<Unit filename="src/ParticleEmitter.h" />
		<Unit filename="src/Pass.cpp" />
		<Unit filename="src/Pass.h" />
		<Unit filename="src/PhysicsCharacter.cpp" />
		<Unit filename="src/PhysicsCharacter.h" />
		<Unit filename="src/PhysicsCollisionObject.cpp" />
		<Unit filename="src/PhysicsCollisionObject.h" />
		<Unit filename="src/PhysicsCollisionShape.cpp" />
		<Unit filename="src/PhysicsCollisionShape.h" />
		<Unit filename="src/PhysicsConstraint.cpp" />
		<Unit filename="src/PhysicsConstraint.h" />
		<Unit filename="src/PhysicsController.cpp" />
		<Unit filename="src/PhysicsController.h" />
		<Unit filename="src/PhysicsFixedConstraint.cpp" />
		<Unit filename="src/PhysicsFixedConstraint.h" />
		<Unit filename="src/PhysicsGenericConstraint.cpp" />
		<Unit filename="src/PhysicsGenericConstraint.h" />
		<Unit filename="src/PhysicsGhostObject.cpp" />
		<Unit filename="src/PhysicsGhostObject.h" />
		<Unit filename="src/PhysicsHingeConstraint.cpp" />
		<Unit filename="src/PhysicsHingeConstraint.h" />
		<Unit filename="src/PhysicsRigidBody.cpp" />
		<Unit filename="src/PhysicsRigidBody.h" />
		<Unit filename="src/PhysicsSocketConstraint.cpp" />
		<Unit filename="src/PhysicsSocketConstraint.h" />
		<Unit filename="src/PhysicsSpringConstraint.cpp" />
		<Unit filename="src/PhysicsSpringConstraint.h" />
		<Unit filename="src/PhysicsVehicle.cpp" />
		<Unit filename="src/PhysicsVehicle.h" />
		<Unit filename="src/PhysicsVehicleWheel.cpp" />
		<Unit filename="src/PhysicsVehicleWheel.h" />
		<Unit filename="src/Plane.cpp" />
		<Unit filename="src/Plane.h" />
		<Unit filename="src/Platform.h" />
		<Unit filename="src/PlatformAndroid.cpp" />
		<Unit filename="src/PlatformBlackBerry.cpp" />
		<Unit filename="src/PlatformLinux.cpp" />
		<Unit filename="src/PlatformWindows.cpp" />
		<Unit filename="src/Properties.cpp" />
		<Unit filename="src/Properties.h" />
		<Unit filename="src/Quaternion.cpp" />
		<Unit filename="src/Quaternion.h" />
		<Unit filename="src/RadioButton.cpp" />
		<Unit filename="src/RadioButton.h" />
		<Unit filename="src/Ray.cpp" />
		<Unit filename="src/Ray.h" />
		<Unit filename="src/Rectangle.cpp" />
		<Unit filename="src/Rectangle.h" />
		<Unit filename="src/Ref.cpp" />
		<Unit filename="src/Ref.h" />
		<Unit filename="src/RenderState.cpp" />
		<Unit filename="src/RenderState.h" />
		<Unit filename="src/RenderTarget.cpp" />
		<Unit filename="src/RenderTarget.h" />
		<Unit filename="src/Scene.cpp" />
		<Unit filename="src/Scene.h" />
		<Unit filename="src/SceneLoader.cpp" />
		<Unit filename="src/SceneLoader.h" />
		<Unit filename="src/ScreenDisplayer.cpp" />
		<Unit filename="src/ScreenDisplayer.h" />
		<Unit filename="src/ScriptController.cpp" />
		<Unit filename="src/ScriptController.h" />
		<Unit filename="src/ScriptTarget.cpp" />
		<Unit filename="src/ScriptTarget.h" />
		<Unit filename="src/Slider.cpp" />
		<Unit filename="src/Slider.h" />
		<Unit filename="src/SpriteBatch.cpp" />
		<Unit filename="src/SpriteBatch.h" />
		<Unit filename="src/Technique.cpp" />
		<Unit filename="src/Technique.h" />
		<Unit filename="src/TextBox.cpp" />
		<Unit filename="src/TextBox.h" />
		<Unit filename="src/Texture.cpp" />
		<Unit filename="src/Texture.h" />
		<Unit filename="src/Theme.cpp" />
		<Unit filename="src/Theme.h" />
		<Unit filename="src/ThemeStyle.cpp" />
		<Unit filename="src/ThemeStyle.h" />
		<Unit filename="src/TimeListener.h" />
		<Unit filename="src/Touch.h" />
		<Unit filename="src/Transform.cpp" />
		<Unit filename="src/Transform.h" />
		<Unit filename="src/Vector2.cpp" />
		<Unit filename="src/Vector2.h" />
		<Unit filename="src/Vector3.cpp" />
		<Unit filename="src/Vector3.h" />
		<Unit filename="src/Vector4.cpp" />
		<Unit filename="src/Vector4.h" />
		<Unit filename="src/VertexAttributeBinding.cpp" />
		<Unit filename="src/VertexAttributeBinding.h" />
		<Unit filename="src/VertexFormat.cpp" />
		<Unit filename="src/VertexFormat.h" />
		<Unit filename="src/VerticalLayout.cpp" />
		<Unit filename="src/VerticalLayout.h" />
		<Unit filename="src/lua/lua_AIAgent.cpp" />
		<Unit filename="src/lua/lua_AIAgent.h" />
		<Unit filename="src/lua/lua_AIAgentListener.cpp" />
		<Unit filename="src/lua/lua_AIAgentListener.h" />
		<Unit filename="src/lua/lua_AIController.cpp" />
		<Unit filename="src/lua/lua_AIController.h" />
		<Unit filename="src/lua/lua_AIMessage.cpp" />
		<Unit filename="src/lua/lua_AIMessage.h" />
		<Unit filename="src/lua/lua_AIMessageParameterType.cpp" />
		<Unit filename="src/lua/lua_AIMessageParameterType.h" />
		<Unit filename="src/lua/lua_AIState.cpp" />
		<Unit filename="src/lua/lua_AIState.h" />
		<Unit filename="src/lua/lua_AIStateListener.cpp" />
		<Unit filename="src/lua/lua_AIStateListener.h" />
		<Unit filename="src/lua/lua_AIStateMachine.cpp" />
		<Unit filename="src/lua/lua_AIStateMachine.h" />
		<Unit filename="src/lua/lua_AbsoluteLayout.cpp" />
		<Unit filename="src/lua/lua_AbsoluteLayout.h" />
		<Unit filename="src/lua/lua_Animation.cpp" />
		<Unit filename="src/lua/lua_Animation.h" />
		<Unit filename="src/lua/lua_AnimationClip.cpp" />
		<Unit filename="src/lua/lua_AnimationClip.h" />
		<Unit filename="src/lua/lua_AnimationClipListener.cpp" />
		<Unit filename="src/lua/lua_AnimationClipListener.h" />
		<Unit filename="src/lua/lua_AnimationClipListenerEventType.cpp" />
		<Unit filename="src/lua/lua_AnimationClipListenerEventType.h" />
		<Unit filename="src/lua/lua_AnimationController.cpp" />
		<Unit filename="src/lua/lua_AnimationController.h" />
		<Unit filename="src/lua/lua_AnimationTarget.cpp" />
		<Unit filename="src/lua/lua_AnimationTarget.h" />
		<Unit filename="src/lua/lua_AnimationValue.cpp" />
		<Unit filename="src/lua/lua_AnimationValue.h" />
		<Unit filename="src/lua/lua_AudioBuffer.cpp" />
		<Unit filename="src/lua/lua_AudioBuffer.h" />
		<Unit filename="src/lua/lua_AudioController.cpp" />
		<Unit filename="src/lua/lua_AudioController.h" />
		<Unit filename="src/lua/lua_AudioListener.cpp" />
		<Unit filename="src/lua/lua_AudioListener.h" />
		<Unit filename="src/lua/lua_AudioSource.cpp" />
		<Unit filename="src/lua/lua_AudioSource.h" />
		<Unit filename="src/lua/lua_AudioSourceState.cpp" />
		<Unit filename="src/lua/lua_AudioSourceState.h" />
		<Unit filename="src/lua/lua_BoundingBox.cpp" />
		<Unit filename="src/lua/lua_BoundingBox.h" />
		<Unit filename="src/lua/lua_BoundingSphere.cpp" />
		<Unit filename="src/lua/lua_BoundingSphere.h" />
		<Unit filename="src/lua/lua_Bundle.cpp" />
		<Unit filename="src/lua/lua_Bundle.h" />
		<Unit filename="src/lua/lua_Button.cpp" />
		<Unit filename="src/lua/lua_Button.h" />
		<Unit filename="src/lua/lua_Camera.cpp" />
		<Unit filename="src/lua/lua_Camera.h" />
		<Unit filename="src/lua/lua_CameraType.cpp" />
		<Unit filename="src/lua/lua_CameraType.h" />
		<Unit filename="src/lua/lua_CheckBox.cpp" />
		<Unit filename="src/lua/lua_CheckBox.h" />
		<Unit filename="src/lua/lua_Container.cpp" />
		<Unit filename="src/lua/lua_Container.h" />
		<Unit filename="src/lua/lua_ContainerScroll.cpp" />
		<Unit filename="src/lua/lua_ContainerScroll.h" />
		<Unit filename="src/lua/lua_Control.cpp" />
		<Unit filename="src/lua/lua_Control.h" />
		<Unit filename="src/lua/lua_ControlAlignment.cpp" />
		<Unit filename="src/lua/lua_ControlAlignment.h" />
		<Unit filename="src/lua/lua_ControlListener.cpp" />
		<Unit filename="src/lua/lua_ControlListener.h" />
		<Unit filename="src/lua/lua_ControlListenerEventType.cpp" />
		<Unit filename="src/lua/lua_ControlListenerEventType.h" />
		<Unit filename="src/lua/lua_ControlState.cpp" />
		<Unit filename="src/lua/lua_ControlState.h" />
		<Unit filename="src/lua/lua_Curve.cpp" />
		<Unit filename="src/lua/lua_Curve.h" />
		<Unit filename="src/lua/lua_CurveInterpolationType.cpp" />
		<Unit filename="src/lua/lua_CurveInterpolationType.h" />
		<Unit filename="src/lua/lua_DepthStencilTarget.cpp" />
		<Unit filename="src/lua/lua_DepthStencilTarget.h" />
		<Unit filename="src/lua/lua_DepthStencilTargetFormat.cpp" />
		<Unit filename="src/lua/lua_DepthStencilTargetFormat.h" />
		<Unit filename="src/lua/lua_Effect.cpp" />
		<Unit filename="src/lua/lua_Effect.h" />
		<Unit filename="src/lua/lua_FileSystem.cpp" />
		<Unit filename="src/lua/lua_FileSystem.h" />
		<Unit filename="src/lua/lua_FlowLayout.cpp" />
		<Unit filename="src/lua/lua_FlowLayout.h" />
		<Unit filename="src/lua/lua_Font.cpp" />
		<Unit filename="src/lua/lua_Font.h" />
		<Unit filename="src/lua/lua_FontJustify.cpp" />
		<Unit filename="src/lua/lua_FontJustify.h" />
		<Unit filename="src/lua/lua_FontStyle.cpp" />
		<Unit filename="src/lua/lua_FontStyle.h" />
		<Unit filename="src/lua/lua_FontText.cpp" />
		<Unit filename="src/lua/lua_FontText.h" />
		<Unit filename="src/lua/lua_Form.cpp" />
		<Unit filename="src/lua/lua_Form.h" />
		<Unit filename="src/lua/lua_FrameBuffer.cpp" />
		<Unit filename="src/lua/lua_FrameBuffer.h" />
		<Unit filename="src/lua/lua_Frustum.cpp" />
		<Unit filename="src/lua/lua_Frustum.h" />
		<Unit filename="src/lua/lua_Game.cpp" />
		<Unit filename="src/lua/lua_Game.h" />
		<Unit filename="src/lua/lua_GameClearFlags.cpp" />
		<Unit filename="src/lua/lua_GameClearFlags.h" />
		<Unit filename="src/lua/lua_GameState.cpp" />
		<Unit filename="src/lua/lua_GameState.h" />
		<Unit filename="src/lua/lua_Gamepad.cpp" />
		<Unit filename="src/lua/lua_Gamepad.h" />
		<Unit filename="src/lua/lua_GamepadButtonState.cpp" />
		<Unit filename="src/lua/lua_GamepadButtonState.h" />
		<Unit filename="src/lua/lua_GamepadGamepadEvent.cpp" />
		<Unit filename="src/lua/lua_GamepadGamepadEvent.h" />
		<Unit filename="src/lua/lua_Gesture.cpp" />
		<Unit filename="src/lua/lua_Gesture.h" />
		<Unit filename="src/lua/lua_GestureGestureEvent.cpp" />
		<Unit filename="src/lua/lua_GestureGestureEvent.h" />
		<Unit filename="src/lua/lua_Global.cpp" />
		<Unit filename="src/lua/lua_Global.h" />
		<Unit filename="src/lua/lua_Image.cpp" />
		<Unit filename="src/lua/lua_Image.h" />
		<Unit filename="src/lua/lua_ImageFormat.cpp" />
		<Unit filename="src/lua/lua_ImageFormat.h" />
		<Unit filename="src/lua/lua_Joint.cpp" />
		<Unit filename="src/lua/lua_Joint.h" />
		<Unit filename="src/lua/lua_Joystick.cpp" />
		<Unit filename="src/lua/lua_Joystick.h" />
		<Unit filename="src/lua/lua_Keyboard.cpp" />
		<Unit filename="src/lua/lua_Keyboard.h" />
		<Unit filename="src/lua/lua_KeyboardKey.cpp" />
		<Unit filename="src/lua/lua_KeyboardKey.h" />
		<Unit filename="src/lua/lua_KeyboardKeyEvent.cpp" />
		<Unit filename="src/lua/lua_KeyboardKeyEvent.h" />
		<Unit filename="src/lua/lua_Label.cpp" />
		<Unit filename="src/lua/lua_Label.h" />
		<Unit filename="src/lua/lua_Layout.cpp" />
		<Unit filename="src/lua/lua_Layout.h" />
		<Unit filename="src/lua/lua_LayoutType.cpp" />
		<Unit filename="src/lua/lua_LayoutType.h" />
		<Unit filename="src/lua/lua_Light.cpp" />
		<Unit filename="src/lua/lua_Light.h" />
		<Unit filename="src/lua/lua_LightType.cpp" />
		<Unit filename="src/lua/lua_LightType.h" />
		<Unit filename="src/lua/lua_Logger.cpp" />
		<Unit filename="src/lua/lua_Logger.h" />
		<Unit filename="src/lua/lua_LoggerLevel.cpp" />
		<Unit filename="src/lua/lua_LoggerLevel.h" />
		<Unit filename="src/lua/lua_Material.cpp" />
		<Unit filename="src/lua/lua_Material.h" />
		<Unit filename="src/lua/lua_MaterialParameter.cpp" />
		<Unit filename="src/lua/lua_MaterialParameter.h" />
		<Unit filename="src/lua/lua_MathUtil.cpp" />
		<Unit filename="src/lua/lua_MathUtil.h" />
		<Unit filename="src/lua/lua_Matrix.cpp" />
		<Unit filename="src/lua/lua_Matrix.h" />
		<Unit filename="src/lua/lua_Mesh.cpp" />
		<Unit filename="src/lua/lua_Mesh.h" />
		<Unit filename="src/lua/lua_MeshBatch.cpp" />
		<Unit filename="src/lua/lua_MeshBatch.h" />
		<Unit filename="src/lua/lua_MeshIndexFormat.cpp" />
		<Unit filename="src/lua/lua_MeshIndexFormat.h" />
		<Unit filename="src/lua/lua_MeshPart.cpp" />
		<Unit filename="src/lua/lua_MeshPart.h" />
		<Unit filename="src/lua/lua_MeshPrimitiveType.cpp" />
		<Unit filename="src/lua/lua_MeshPrimitiveType.h" />
		<Unit filename="src/lua/lua_MeshSkin.cpp" />
		<Unit filename="src/lua/lua_MeshSkin.h" />
		<Unit filename="src/lua/lua_Model.cpp" />
		<Unit filename="src/lua/lua_Model.h" />
		<Unit filename="src/lua/lua_Mouse.cpp" />
		<Unit filename="src/lua/lua_Mouse.h" />
		<Unit filename="src/lua/lua_MouseMouseEvent.cpp" />
		<Unit filename="src/lua/lua_MouseMouseEvent.h" />
		<Unit filename="src/lua/lua_Node.cpp" />
		<Unit filename="src/lua/lua_Node.h" />
		<Unit filename="src/lua/lua_NodeCloneContext.cpp" />
		<Unit filename="src/lua/lua_NodeCloneContext.h" />
		<Unit filename="src/lua/lua_NodeType.cpp" />
		<Unit filename="src/lua/lua_NodeType.h" />
		<Unit filename="src/lua/lua_ParticleEmitter.cpp" />
		<Unit filename="src/lua/lua_ParticleEmitter.h" />
		<Unit filename="src/lua/lua_ParticleEmitterTextureBlending.cpp" />
		<Unit filename="src/lua/lua_ParticleEmitterTextureBlending.h" />
		<Unit filename="src/lua/lua_Pass.cpp" />
		<Unit filename="src/lua/lua_Pass.h" />
		<Unit filename="src/lua/lua_PhysicsCharacter.cpp" />
		<Unit filename="src/lua/lua_PhysicsCharacter.h" />
		<Unit filename="src/lua/lua_PhysicsCollisionObject.cpp" />
		<Unit filename="src/lua/lua_PhysicsCollisionObject.h" />
		<Unit filename="src/lua/lua_PhysicsCollisionObjectCollisionListener.cpp" />
		<Unit filename="src/lua/lua_PhysicsCollisionObjectCollisionListener.h" />
		<Unit filename="src/lua/lua_PhysicsCollisionObjectCollisionListenerEventType.cpp" />
		<Unit filename="src/lua/lua_PhysicsCollisionObjectCollisionListenerEventType.h" />
		<Unit filename="src/lua/lua_PhysicsCollisionObjectCollisionPair.cpp" />
		<Unit filename="src/lua/lua_PhysicsCollisionObjectCollisionPair.h" />
		<Unit filename="src/lua/lua_PhysicsCollisionObjectType.cpp" />
		<Unit filename="src/lua/lua_PhysicsCollisionObjectType.h" />
		<Unit filename="src/lua/lua_PhysicsCollisionShape.cpp" />
		<Unit filename="src/lua/lua_PhysicsCollisionShape.h" />
		<Unit filename="src/lua/lua_PhysicsCollisionShapeDefinition.cpp" />
		<Unit filename="src/lua/lua_PhysicsCollisionShapeDefinition.h" />
		<Unit filename="src/lua/lua_PhysicsCollisionShapeType.cpp" />
		<Unit filename="src/lua/lua_PhysicsCollisionShapeType.h" />
		<Unit filename="src/lua/lua_PhysicsConstraint.cpp" />
		<Unit filename="src/lua/lua_PhysicsConstraint.h" />
		<Unit filename="src/lua/lua_PhysicsController.cpp" />
		<Unit filename="src/lua/lua_PhysicsController.h" />
		<Unit filename="src/lua/lua_PhysicsControllerHitFilter.cpp" />
		<Unit filename="src/lua/lua_PhysicsControllerHitFilter.h" />
		<Unit filename="src/lua/lua_PhysicsControllerHitResult.cpp" />
		<Unit filename="src/lua/lua_PhysicsControllerHitResult.h" />
		<Unit filename="src/lua/lua_PhysicsControllerListener.cpp" />
		<Unit filename="src/lua/lua_PhysicsControllerListener.h" />
		<Unit filename="src/lua/lua_PhysicsControllerListenerEventType.cpp" />
		<Unit filename="src/lua/lua_PhysicsControllerListenerEventType.h" />
		<Unit filename="src/lua/lua_PhysicsFixedConstraint.cpp" />
		<Unit filename="src/lua/lua_PhysicsFixedConstraint.h" />
		<Unit filename="src/lua/lua_PhysicsGenericConstraint.cpp" />
		<Unit filename="src/lua/lua_PhysicsGenericConstraint.h" />
		<Unit filename="src/lua/lua_PhysicsGhostObject.cpp" />
		<Unit filename="src/lua/lua_PhysicsGhostObject.h" />
		<Unit filename="src/lua/lua_PhysicsHingeConstraint.cpp" />
		<Unit filename="src/lua/lua_PhysicsHingeConstraint.h" />
		<Unit filename="src/lua/lua_PhysicsRigidBody.cpp" />
		<Unit filename="src/lua/lua_PhysicsRigidBody.h" />
		<Unit filename="src/lua/lua_PhysicsRigidBodyParameters.cpp" />
		<Unit filename="src/lua/lua_PhysicsRigidBodyParameters.h" />
		<Unit filename="src/lua/lua_PhysicsSocketConstraint.cpp" />
		<Unit filename="src/lua/lua_PhysicsSocketConstraint.h" />
		<Unit filename="src/lua/lua_PhysicsSpringConstraint.cpp" />
		<Unit filename="src/lua/lua_PhysicsSpringConstraint.h" />
		<Unit filename="src/lua/lua_PhysicsVehicle.cpp" />
		<Unit filename="src/lua/lua_PhysicsVehicle.h" />
		<Unit filename="src/lua/lua_PhysicsVehicleWheel.cpp" />
		<Unit filename="src/lua/lua_PhysicsVehicleWheel.h" />
		<Unit filename="src/lua/lua_Plane.cpp" />
		<Unit filename="src/lua/lua_Plane.h" />
		<Unit filename="src/lua/lua_Platform.cpp" />
		<Unit filename="src/lua/lua_Platform.h" />
		<Unit filename="src/lua/lua_Properties.cpp" />
		<Unit filename="src/lua/lua_Properties.h" />
		<Unit filename="src/lua/lua_PropertiesType.cpp" />
		<Unit filename="src/lua/lua_PropertiesType.h" />
		<Unit filename="src/lua/lua_Quaternion.cpp" />
		<Unit filename="src/lua/lua_Quaternion.h" />
		<Unit filename="src/lua/lua_RadioButton.cpp" />
		<Unit filename="src/lua/lua_RadioButton.h" />
		<Unit filename="src/lua/lua_Ray.cpp" />
		<Unit filename="src/lua/lua_Ray.h" />
		<Unit filename="src/lua/lua_Rectangle.cpp" />
		<Unit filename="src/lua/lua_Rectangle.h" />
		<Unit filename="src/lua/lua_Ref.cpp" />
		<Unit filename="src/lua/lua_Ref.h" />
		<Unit filename="src/lua/lua_RenderState.cpp" />
		<Unit filename="src/lua/lua_RenderState.h" />
		<Unit filename="src/lua/lua_RenderStateAutoBinding.cpp" />
		<Unit filename="src/lua/lua_RenderStateAutoBinding.h" />
		<Unit filename="src/lua/lua_RenderStateBlend.cpp" />
		<Unit filename="src/lua/lua_RenderStateBlend.h" />
		<Unit filename="src/lua/lua_RenderStateStateBlock.cpp" />
		<Unit filename="src/lua/lua_RenderStateStateBlock.h" />
		<Unit filename="src/lua/lua_RenderTarget.cpp" />
		<Unit filename="src/lua/lua_RenderTarget.h" />
		<Unit filename="src/lua/lua_Scene.cpp" />
		<Unit filename="src/lua/lua_Scene.h" />
		<Unit filename="src/lua/lua_SceneDebugFlags.cpp" />
		<Unit filename="src/lua/lua_SceneDebugFlags.h" />
		<Unit filename="src/lua/lua_ScreenDisplayer.cpp" />
		<Unit filename="src/lua/lua_ScreenDisplayer.h" />
		<Unit filename="src/lua/lua_ScriptController.cpp" />
		<Unit filename="src/lua/lua_ScriptController.h" />
		<Unit filename="src/lua/lua_ScriptTarget.cpp" />
		<Unit filename="src/lua/lua_ScriptTarget.h" />
		<Unit filename="src/lua/lua_Slider.cpp" />
		<Unit filename="src/lua/lua_Slider.h" />
		<Unit filename="src/lua/lua_SpriteBatch.cpp" />
		<Unit filename="src/lua/lua_SpriteBatch.h" />
		<Unit filename="src/lua/lua_Technique.cpp" />
		<Unit filename="src/lua/lua_Technique.h" />
		<Unit filename="src/lua/lua_TextBox.cpp" />
		<Unit filename="src/lua/lua_TextBox.h" />
		<Unit filename="src/lua/lua_Texture.cpp" />
		<Unit filename="src/lua/lua_Texture.h" />
		<Unit filename="src/lua/lua_TextureFilter.cpp" />
		<Unit filename="src/lua/lua_TextureFilter.h" />
		<Unit filename="src/lua/lua_TextureFormat.cpp" />
		<Unit filename="src/lua/lua_TextureFormat.h" />
		<Unit filename="src/lua/lua_TextureSampler.cpp" />
		<Unit filename="src/lua/lua_TextureSampler.h" />
		<Unit filename="src/lua/lua_TextureWrap.cpp" />
		<Unit filename="src/lua/lua_TextureWrap.h" />
		<Unit filename="src/lua/lua_Theme.cpp" />
		<Unit filename="src/lua/lua_Theme.h" />
		<Unit filename="src/lua/lua_ThemeSideRegions.cpp" />
		<Unit filename="src/lua/lua_ThemeSideRegions.h" />
		<Unit filename="src/lua/lua_ThemeStyle.cpp" />
		<Unit filename="src/lua/lua_ThemeStyle.h" />
		<Unit filename="src/lua/lua_ThemeThemeImage.cpp" />
		<Unit filename="src/lua/lua_ThemeThemeImage.h" />
		<Unit filename="src/lua/lua_ThemeUVs.cpp" />
		<Unit filename="src/lua/lua_ThemeUVs.h" />
		<Unit filename="src/lua/lua_Touch.cpp" />
		<Unit filename="src/lua/lua_Touch.h" />
		<Unit filename="src/lua/lua_TouchTouchEvent.cpp" />
		<Unit filename="src/lua/lua_TouchTouchEvent.h" />
		<Unit filename="src/lua/lua_Transform.cpp" />
		<Unit filename="src/lua/lua_Transform.h" />
		<Unit filename="src/lua/lua_TransformListener.cpp" />
		<Unit filename="src/lua/lua_TransformListener.h" />
		<Unit filename="src/lua/lua_Uniform.cpp" />
		<Unit filename="src/lua/lua_Uniform.h" />
		<Unit filename="src/lua/lua_Vector2.cpp" />
		<Unit filename="src/lua/lua_Vector2.h" />
		<Unit filename="src/lua/lua_Vector3.cpp" />
		<Unit filename="src/lua/lua_Vector3.h" />
		<Unit filename="src/lua/lua_Vector4.cpp" />
		<Unit filename="src/lua/lua_Vector4.h" />
		<Unit filename="src/lua/lua_VertexAttributeBinding.cpp" />
		<Unit filename="src/lua/lua_VertexAttributeBinding.h" />
		<Unit filename="src/lua/lua_VertexFormat.cpp" />
		<Unit filename="src/lua/lua_VertexFormat.h" />
		<Unit filename="src/lua/lua_VertexFormatElement.cpp" />
		<Unit filename="src/lua/lua_VertexFormatElement.h" />
		<Unit filename="src/lua/lua_VertexFormatUsage.cpp" />
		<Unit filename="src/lua/lua_VertexFormatUsage.h" />
		<Unit filename="src/lua/lua_VerticalLayout.cpp" />
		<Unit filename="src/lua/lua_VerticalLayout.h" />
		<Unit filename="src/lua/lua_all_bindings.cpp" />
		<Unit filename="src/lua/lua_all_bindings.h" />
		<Extensions>
			<code_completion />
			<debugger />
		</Extensions>
	</Project>
</CodeBlocks_project_file>
