// !$*UTF8*$!
{
	archiveVersion = 1;
	classes = {
	};
	objectVersion = 46;
	objects = {

/* Begin PBXBuildFile section */
		4201819014A41B18008C3F56 /* MeshBatch.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4201818D14A41B18008C3F56 /* MeshBatch.cpp */; };
		4201819114A41B18008C3F56 /* MeshBatch.h in Headers */ = {isa = PBXBuildFile; fileRef = 4201818E14A41B18008C3F56 /* MeshBatch.h */; settings = {ATTRIBUTES = (Public, ); }; };
		4208DEE914A4079F00D3C511 /* Image.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4208DEE614A4079F00D3C511 /* Image.cpp */; };
		4208DEEA14A4079F00D3C511 /* Image.h in Headers */ = {isa = PBXBuildFile; fileRef = 4208DEE714A4079F00D3C511 /* Image.h */; settings = {ATTRIBUTES = (Public, ); }; };
		4208DEEC14A407B900D3C511 /* Keyboard.h in Headers */ = {isa = PBXBuildFile; fileRef = 4208DEEB14A407B900D3C511 /* Keyboard.h */; settings = {ATTRIBUTES = (Public, ); }; };
		4208DEEE14A407D500D3C511 /* Touch.h in Headers */ = {isa = PBXBuildFile; fileRef = 4208DEED14A407D500D3C511 /* Touch.h */; settings = {ATTRIBUTES = (Public, ); }; };
		421A233415B600E8004F97C3 /* ScriptTarget.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 421A233215B600E8004F97C3 /* ScriptTarget.cpp */; };
		421A233515B600E8004F97C3 /* ScriptTarget.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 421A233215B600E8004F97C3 /* ScriptTarget.cpp */; };
		421A233615B600E8004F97C3 /* ScriptTarget.h in Headers */ = {isa = PBXBuildFile; fileRef = 421A233315B600E8004F97C3 /* ScriptTarget.h */; settings = {ATTRIBUTES = (Public, ); }; };
		421A233715B600E8004F97C3 /* ScriptTarget.h in Headers */ = {isa = PBXBuildFile; fileRef = 421A233315B600E8004F97C3 /* ScriptTarget.h */; settings = {ATTRIBUTES = (Public, ); }; };
		421FBD4F1602818800A61BC0 /* PhysicsVehicle.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 421FBD4B1602818800A61BC0 /* PhysicsVehicle.cpp */; };
		421FBD501602818800A61BC0 /* PhysicsVehicle.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 421FBD4B1602818800A61BC0 /* PhysicsVehicle.cpp */; };
		421FBD511602818800A61BC0 /* PhysicsVehicle.h in Headers */ = {isa = PBXBuildFile; fileRef = 421FBD4C1602818800A61BC0 /* PhysicsVehicle.h */; settings = {ATTRIBUTES = (Public, ); }; };
		421FBD521602818800A61BC0 /* PhysicsVehicle.h in Headers */ = {isa = PBXBuildFile; fileRef = 421FBD4C1602818800A61BC0 /* PhysicsVehicle.h */; settings = {ATTRIBUTES = (Public, ); }; };
		421FBD531602818800A61BC0 /* PhysicsVehicleWheel.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 421FBD4D1602818800A61BC0 /* PhysicsVehicleWheel.cpp */; };
		421FBD541602818800A61BC0 /* PhysicsVehicleWheel.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 421FBD4D1602818800A61BC0 /* PhysicsVehicleWheel.cpp */; };
		421FBD551602818800A61BC0 /* PhysicsVehicleWheel.h in Headers */ = {isa = PBXBuildFile; fileRef = 421FBD4E1602818800A61BC0 /* PhysicsVehicleWheel.h */; settings = {ATTRIBUTES = (Public, ); }; };
		421FBD561602818800A61BC0 /* PhysicsVehicleWheel.h in Headers */ = {isa = PBXBuildFile; fileRef = 421FBD4E1602818800A61BC0 /* PhysicsVehicleWheel.h */; settings = {ATTRIBUTES = (Public, ); }; };
		421FBD5C1602827C00A61BC0 /* lua_PhysicsVehicle.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 421FBD581602827C00A61BC0 /* lua_PhysicsVehicle.cpp */; };
		421FBD5D1602827C00A61BC0 /* lua_PhysicsVehicle.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 421FBD581602827C00A61BC0 /* lua_PhysicsVehicle.cpp */; };
		421FBD5E1602827C00A61BC0 /* lua_PhysicsVehicle.h in Headers */ = {isa = PBXBuildFile; fileRef = 421FBD591602827C00A61BC0 /* lua_PhysicsVehicle.h */; settings = {ATTRIBUTES = (Public, ); }; };
		421FBD5F1602827C00A61BC0 /* lua_PhysicsVehicle.h in Headers */ = {isa = PBXBuildFile; fileRef = 421FBD591602827C00A61BC0 /* lua_PhysicsVehicle.h */; settings = {ATTRIBUTES = (Public, ); }; };
		421FBD601602827C00A61BC0 /* lua_PhysicsVehicleWheel.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 421FBD5A1602827C00A61BC0 /* lua_PhysicsVehicleWheel.cpp */; };
		421FBD611602827C00A61BC0 /* lua_PhysicsVehicleWheel.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 421FBD5A1602827C00A61BC0 /* lua_PhysicsVehicleWheel.cpp */; };
		421FBD621602827C00A61BC0 /* lua_PhysicsVehicleWheel.h in Headers */ = {isa = PBXBuildFile; fileRef = 421FBD5B1602827C00A61BC0 /* lua_PhysicsVehicleWheel.h */; settings = {ATTRIBUTES = (Public, ); }; };
		421FBD631602827C00A61BC0 /* lua_PhysicsVehicleWheel.h in Headers */ = {isa = PBXBuildFile; fileRef = 421FBD5B1602827C00A61BC0 /* lua_PhysicsVehicleWheel.h */; settings = {ATTRIBUTES = (Public, ); }; };
		422260D61537790F0011E3AB /* Bundle.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 422260D41537790F0011E3AB /* Bundle.cpp */; };
		422260D71537790F0011E3AB /* Bundle.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 422260D41537790F0011E3AB /* Bundle.cpp */; };
		422260D81537790F0011E3AB /* Bundle.h in Headers */ = {isa = PBXBuildFile; fileRef = 422260D51537790F0011E3AB /* Bundle.h */; settings = {ATTRIBUTES = (Public, ); }; };
		422260D91537790F0011E3AB /* Bundle.h in Headers */ = {isa = PBXBuildFile; fileRef = 422260D51537790F0011E3AB /* Bundle.h */; settings = {ATTRIBUTES = (Public, ); }; };
		4234D99E14686C52003031B3 /* Cocoa.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 4234D99D14686C52003031B3 /* Cocoa.framework */; };
		4239DDEC157545A1005EA3F6 /* Joystick.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4239DDE9157545A1005EA3F6 /* Joystick.cpp */; };
		4239DDED157545A1005EA3F6 /* Joystick.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4239DDE9157545A1005EA3F6 /* Joystick.cpp */; };
		4239DDEE157545A1005EA3F6 /* Joystick.h in Headers */ = {isa = PBXBuildFile; fileRef = 4239DDEA157545A1005EA3F6 /* Joystick.h */; settings = {ATTRIBUTES = (Public, ); }; };
		4239DDEF157545A1005EA3F6 /* Joystick.h in Headers */ = {isa = PBXBuildFile; fileRef = 4239DDEA157545A1005EA3F6 /* Joystick.h */; settings = {ATTRIBUTES = (Public, ); }; };
		4239DDF4157545C1005EA3F6 /* MathUtil.h in Headers */ = {isa = PBXBuildFile; fileRef = 4239DDF1157545C1005EA3F6 /* MathUtil.h */; settings = {ATTRIBUTES = (Public, ); }; };
		4239DDF5157545C1005EA3F6 /* MathUtil.h in Headers */ = {isa = PBXBuildFile; fileRef = 4239DDF1157545C1005EA3F6 /* MathUtil.h */; settings = {ATTRIBUTES = (Public, ); }; };
		4251B131152D049B002F6199 /* ScreenDisplayer.h in Headers */ = {isa = PBXBuildFile; fileRef = 4251B12E152D049B002F6199 /* ScreenDisplayer.h */; settings = {ATTRIBUTES = (Public, ); }; };
		4251B132152D049B002F6199 /* ScreenDisplayer.h in Headers */ = {isa = PBXBuildFile; fileRef = 4251B12E152D049B002F6199 /* ScreenDisplayer.h */; settings = {ATTRIBUTES = (Public, ); }; };
		4251B133152D049B002F6199 /* ThemeStyle.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4251B12F152D049B002F6199 /* ThemeStyle.cpp */; };
		4251B134152D049B002F6199 /* ThemeStyle.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4251B12F152D049B002F6199 /* ThemeStyle.cpp */; };
		4251B135152D049B002F6199 /* ThemeStyle.h in Headers */ = {isa = PBXBuildFile; fileRef = 4251B130152D049B002F6199 /* ThemeStyle.h */; settings = {ATTRIBUTES = (Public, ); }; };
		4251B136152D049B002F6199 /* ThemeStyle.h in Headers */ = {isa = PBXBuildFile; fileRef = 4251B130152D049B002F6199 /* ThemeStyle.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42554EA1152BC35C000ED910 /* PhysicsCollisionShape.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42554E9F152BC35C000ED910 /* PhysicsCollisionShape.cpp */; };
		42554EA2152BC35C000ED910 /* PhysicsCollisionShape.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42554E9F152BC35C000ED910 /* PhysicsCollisionShape.cpp */; };
		42554EA3152BC35C000ED910 /* PhysicsCollisionShape.h in Headers */ = {isa = PBXBuildFile; fileRef = 42554EA0152BC35C000ED910 /* PhysicsCollisionShape.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42554EA4152BC35C000ED910 /* PhysicsCollisionShape.h in Headers */ = {isa = PBXBuildFile; fileRef = 42554EA0152BC35C000ED910 /* PhysicsCollisionShape.h */; settings = {ATTRIBUTES = (Public, ); }; };
		426878AC153F4BB300844500 /* FlowLayout.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 426878AA153F4BB300844500 /* FlowLayout.cpp */; };
		426878AD153F4BB300844500 /* FlowLayout.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 426878AA153F4BB300844500 /* FlowLayout.cpp */; };
		426878AE153F4BB300844500 /* FlowLayout.h in Headers */ = {isa = PBXBuildFile; fileRef = 426878AB153F4BB300844500 /* FlowLayout.h */; settings = {ATTRIBUTES = (Public, ); }; };
		426878AF153F4BB300844500 /* FlowLayout.h in Headers */ = {isa = PBXBuildFile; fileRef = 426878AB153F4BB300844500 /* FlowLayout.h */; settings = {ATTRIBUTES = (Public, ); }; };
		4271C08E15337C8200B89DA7 /* Layout.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4271C08D15337C8200B89DA7 /* Layout.cpp */; };
		4271C08F15337C8200B89DA7 /* Layout.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4271C08D15337C8200B89DA7 /* Layout.cpp */; };
		42789FCC15B0E83700866F5B /* AIAgent.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42789FC215B0E83700866F5B /* AIAgent.cpp */; };
		42789FCD15B0E83700866F5B /* AIAgent.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42789FC215B0E83700866F5B /* AIAgent.cpp */; };
		42789FCE15B0E83700866F5B /* AIAgent.h in Headers */ = {isa = PBXBuildFile; fileRef = 42789FC315B0E83700866F5B /* AIAgent.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42789FCF15B0E83700866F5B /* AIAgent.h in Headers */ = {isa = PBXBuildFile; fileRef = 42789FC315B0E83700866F5B /* AIAgent.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42789FD015B0E83700866F5B /* AIController.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42789FC415B0E83700866F5B /* AIController.cpp */; };
		42789FD115B0E83700866F5B /* AIController.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42789FC415B0E83700866F5B /* AIController.cpp */; };
		42789FD215B0E83700866F5B /* AIController.h in Headers */ = {isa = PBXBuildFile; fileRef = 42789FC515B0E83700866F5B /* AIController.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42789FD315B0E83700866F5B /* AIController.h in Headers */ = {isa = PBXBuildFile; fileRef = 42789FC515B0E83700866F5B /* AIController.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42789FD415B0E83700866F5B /* AIMessage.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42789FC615B0E83700866F5B /* AIMessage.cpp */; };
		42789FD515B0E83700866F5B /* AIMessage.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42789FC615B0E83700866F5B /* AIMessage.cpp */; };
		42789FD615B0E83700866F5B /* AIMessage.h in Headers */ = {isa = PBXBuildFile; fileRef = 42789FC715B0E83700866F5B /* AIMessage.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42789FD715B0E83700866F5B /* AIMessage.h in Headers */ = {isa = PBXBuildFile; fileRef = 42789FC715B0E83700866F5B /* AIMessage.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42789FD815B0E83700866F5B /* AIState.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42789FC815B0E83700866F5B /* AIState.cpp */; };
		42789FD915B0E83700866F5B /* AIState.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42789FC815B0E83700866F5B /* AIState.cpp */; };
		42789FDA15B0E83700866F5B /* AIState.h in Headers */ = {isa = PBXBuildFile; fileRef = 42789FC915B0E83700866F5B /* AIState.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42789FDB15B0E83700866F5B /* AIState.h in Headers */ = {isa = PBXBuildFile; fileRef = 42789FC915B0E83700866F5B /* AIState.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42789FDC15B0E83700866F5B /* AIStateMachine.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42789FCA15B0E83700866F5B /* AIStateMachine.cpp */; };
		42789FDD15B0E83700866F5B /* AIStateMachine.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42789FCA15B0E83700866F5B /* AIStateMachine.cpp */; };
		42789FDE15B0E83700866F5B /* AIStateMachine.h in Headers */ = {isa = PBXBuildFile; fileRef = 42789FCB15B0E83700866F5B /* AIStateMachine.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42789FDF15B0E83700866F5B /* AIStateMachine.h in Headers */ = {isa = PBXBuildFile; fileRef = 42789FCB15B0E83700866F5B /* AIStateMachine.h */; settings = {ATTRIBUTES = (Public, ); }; };
		428390991489D6E800E2B2F5 /* SceneLoader.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 428390971489D6E800E2B2F5 /* SceneLoader.cpp */; };
		4283909A1489D6E800E2B2F5 /* SceneLoader.h in Headers */ = {isa = PBXBuildFile; fileRef = 428390981489D6E800E2B2F5 /* SceneLoader.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42A5031116E8F06500F0246C /* ImageControl.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42A5030F16E8F06500F0246C /* ImageControl.cpp */; };
		42A5031216E8F06500F0246C /* ImageControl.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42A5030F16E8F06500F0246C /* ImageControl.cpp */; };
		42A5031316E8F06500F0246C /* ImageControl.h in Headers */ = {isa = PBXBuildFile; fileRef = 42A5031016E8F06500F0246C /* ImageControl.h */; };
		42A5031416E8F06500F0246C /* ImageControl.h in Headers */ = {isa = PBXBuildFile; fileRef = 42A5031016E8F06500F0246C /* ImageControl.h */; };
		42A5031716E8F08900F0246C /* lua_ImageControl.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42A5031516E8F08900F0246C /* lua_ImageControl.cpp */; };
		42A5031816E8F08900F0246C /* lua_ImageControl.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42A5031516E8F08900F0246C /* lua_ImageControl.cpp */; };
		42A5031916E8F08900F0246C /* lua_ImageControl.h in Headers */ = {isa = PBXBuildFile; fileRef = 42A5031616E8F08900F0246C /* lua_ImageControl.h */; };
		42A5031A16E8F08900F0246C /* lua_ImageControl.h in Headers */ = {isa = PBXBuildFile; fileRef = 42A5031616E8F08900F0246C /* lua_ImageControl.h */; };
		42A5031D16E8F0B800F0246C /* lua_TerrainListener.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42A5031B16E8F0B800F0246C /* lua_TerrainListener.cpp */; };
		42A5031E16E8F0B800F0246C /* lua_TerrainListener.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42A5031B16E8F0B800F0246C /* lua_TerrainListener.cpp */; };
		42A5031F16E8F0B800F0246C /* lua_TerrainListener.h in Headers */ = {isa = PBXBuildFile; fileRef = 42A5031C16E8F0B800F0246C /* lua_TerrainListener.h */; };
		42A5032016E8F0B800F0246C /* lua_TerrainListener.h in Headers */ = {isa = PBXBuildFile; fileRef = 42A5031C16E8F0B800F0246C /* lua_TerrainListener.h */; };
		42B7FAE315B08049002BB8C3 /* ScreenDisplayer.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42B7FADD15B08049002BB8C3 /* ScreenDisplayer.cpp */; };
		42B7FAE415B08049002BB8C3 /* ScreenDisplayer.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42B7FADD15B08049002BB8C3 /* ScreenDisplayer.cpp */; };
		42B7FAE515B08049002BB8C3 /* ScriptController.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42B7FADE15B08049002BB8C3 /* ScriptController.cpp */; };
		42B7FAE615B08049002BB8C3 /* ScriptController.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42B7FADE15B08049002BB8C3 /* ScriptController.cpp */; };
		42B7FAE715B08049002BB8C3 /* ScriptController.h in Headers */ = {isa = PBXBuildFile; fileRef = 42B7FADF15B08049002BB8C3 /* ScriptController.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42B7FAE815B08049002BB8C3 /* ScriptController.h in Headers */ = {isa = PBXBuildFile; fileRef = 42B7FADF15B08049002BB8C3 /* ScriptController.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD45A15EFD0F300C0E076 /* Gesture.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD31D15EFD0F300C0E076 /* Gesture.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD45B15EFD0F300C0E076 /* Gesture.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD31D15EFD0F300C0E076 /* Gesture.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD45C15EFD0F300C0E076 /* lua_AbsoluteLayout.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD31F15EFD0F300C0E076 /* lua_AbsoluteLayout.cpp */; };
		42BCD45D15EFD0F300C0E076 /* lua_AbsoluteLayout.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD31F15EFD0F300C0E076 /* lua_AbsoluteLayout.cpp */; };
		42BCD45E15EFD0F300C0E076 /* lua_AbsoluteLayout.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD32015EFD0F300C0E076 /* lua_AbsoluteLayout.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD45F15EFD0F300C0E076 /* lua_AbsoluteLayout.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD32015EFD0F300C0E076 /* lua_AbsoluteLayout.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD46015EFD0F300C0E076 /* lua_AIAgent.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD32115EFD0F300C0E076 /* lua_AIAgent.cpp */; };
		42BCD46115EFD0F300C0E076 /* lua_AIAgent.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD32115EFD0F300C0E076 /* lua_AIAgent.cpp */; };
		42BCD46215EFD0F300C0E076 /* lua_AIAgent.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD32215EFD0F300C0E076 /* lua_AIAgent.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD46315EFD0F300C0E076 /* lua_AIAgent.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD32215EFD0F300C0E076 /* lua_AIAgent.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD46415EFD0F300C0E076 /* lua_AIAgentListener.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD32315EFD0F300C0E076 /* lua_AIAgentListener.cpp */; };
		42BCD46515EFD0F300C0E076 /* lua_AIAgentListener.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD32315EFD0F300C0E076 /* lua_AIAgentListener.cpp */; };
		42BCD46615EFD0F300C0E076 /* lua_AIAgentListener.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD32415EFD0F300C0E076 /* lua_AIAgentListener.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD46715EFD0F300C0E076 /* lua_AIAgentListener.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD32415EFD0F300C0E076 /* lua_AIAgentListener.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD46815EFD0F300C0E076 /* lua_AIController.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD32515EFD0F300C0E076 /* lua_AIController.cpp */; };
		42BCD46915EFD0F300C0E076 /* lua_AIController.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD32515EFD0F300C0E076 /* lua_AIController.cpp */; };
		42BCD46A15EFD0F300C0E076 /* lua_AIController.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD32615EFD0F300C0E076 /* lua_AIController.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD46B15EFD0F300C0E076 /* lua_AIController.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD32615EFD0F300C0E076 /* lua_AIController.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD46C15EFD0F300C0E076 /* lua_AIMessage.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD32715EFD0F300C0E076 /* lua_AIMessage.cpp */; };
		42BCD46D15EFD0F300C0E076 /* lua_AIMessage.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD32715EFD0F300C0E076 /* lua_AIMessage.cpp */; };
		42BCD46E15EFD0F300C0E076 /* lua_AIMessage.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD32815EFD0F300C0E076 /* lua_AIMessage.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD46F15EFD0F300C0E076 /* lua_AIMessage.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD32815EFD0F300C0E076 /* lua_AIMessage.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD47015EFD0F300C0E076 /* lua_AIMessageParameterType.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD32915EFD0F300C0E076 /* lua_AIMessageParameterType.cpp */; };
		42BCD47115EFD0F300C0E076 /* lua_AIMessageParameterType.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD32915EFD0F300C0E076 /* lua_AIMessageParameterType.cpp */; };
		42BCD47215EFD0F300C0E076 /* lua_AIMessageParameterType.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD32A15EFD0F300C0E076 /* lua_AIMessageParameterType.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD47315EFD0F300C0E076 /* lua_AIMessageParameterType.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD32A15EFD0F300C0E076 /* lua_AIMessageParameterType.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD47415EFD0F300C0E076 /* lua_AIState.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD32B15EFD0F300C0E076 /* lua_AIState.cpp */; };
		42BCD47515EFD0F300C0E076 /* lua_AIState.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD32B15EFD0F300C0E076 /* lua_AIState.cpp */; };
		42BCD47615EFD0F300C0E076 /* lua_AIState.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD32C15EFD0F300C0E076 /* lua_AIState.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD47715EFD0F300C0E076 /* lua_AIState.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD32C15EFD0F300C0E076 /* lua_AIState.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD47815EFD0F300C0E076 /* lua_AIStateListener.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD32D15EFD0F300C0E076 /* lua_AIStateListener.cpp */; };
		42BCD47915EFD0F300C0E076 /* lua_AIStateListener.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD32D15EFD0F300C0E076 /* lua_AIStateListener.cpp */; };
		42BCD47A15EFD0F300C0E076 /* lua_AIStateListener.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD32E15EFD0F300C0E076 /* lua_AIStateListener.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD47B15EFD0F300C0E076 /* lua_AIStateListener.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD32E15EFD0F300C0E076 /* lua_AIStateListener.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD47C15EFD0F300C0E076 /* lua_AIStateMachine.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD32F15EFD0F300C0E076 /* lua_AIStateMachine.cpp */; };
		42BCD47D15EFD0F300C0E076 /* lua_AIStateMachine.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD32F15EFD0F300C0E076 /* lua_AIStateMachine.cpp */; };
		42BCD47E15EFD0F300C0E076 /* lua_AIStateMachine.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD33015EFD0F300C0E076 /* lua_AIStateMachine.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD47F15EFD0F300C0E076 /* lua_AIStateMachine.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD33015EFD0F300C0E076 /* lua_AIStateMachine.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD48015EFD0F300C0E076 /* lua_all_bindings.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD33115EFD0F300C0E076 /* lua_all_bindings.cpp */; };
		42BCD48115EFD0F300C0E076 /* lua_all_bindings.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD33115EFD0F300C0E076 /* lua_all_bindings.cpp */; };
		42BCD48215EFD0F300C0E076 /* lua_all_bindings.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD33215EFD0F300C0E076 /* lua_all_bindings.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD48315EFD0F300C0E076 /* lua_all_bindings.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD33215EFD0F300C0E076 /* lua_all_bindings.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD48415EFD0F300C0E076 /* lua_Animation.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD33315EFD0F300C0E076 /* lua_Animation.cpp */; };
		42BCD48515EFD0F300C0E076 /* lua_Animation.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD33315EFD0F300C0E076 /* lua_Animation.cpp */; };
		42BCD48615EFD0F300C0E076 /* lua_Animation.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD33415EFD0F300C0E076 /* lua_Animation.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD48715EFD0F300C0E076 /* lua_Animation.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD33415EFD0F300C0E076 /* lua_Animation.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD48815EFD0F300C0E076 /* lua_AnimationClip.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD33515EFD0F300C0E076 /* lua_AnimationClip.cpp */; };
		42BCD48915EFD0F300C0E076 /* lua_AnimationClip.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD33515EFD0F300C0E076 /* lua_AnimationClip.cpp */; };
		42BCD48A15EFD0F300C0E076 /* lua_AnimationClip.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD33615EFD0F300C0E076 /* lua_AnimationClip.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD48B15EFD0F300C0E076 /* lua_AnimationClip.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD33615EFD0F300C0E076 /* lua_AnimationClip.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD48C15EFD0F300C0E076 /* lua_AnimationClipListener.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD33715EFD0F300C0E076 /* lua_AnimationClipListener.cpp */; };
		42BCD48D15EFD0F300C0E076 /* lua_AnimationClipListener.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD33715EFD0F300C0E076 /* lua_AnimationClipListener.cpp */; };
		42BCD48E15EFD0F300C0E076 /* lua_AnimationClipListener.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD33815EFD0F300C0E076 /* lua_AnimationClipListener.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD48F15EFD0F300C0E076 /* lua_AnimationClipListener.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD33815EFD0F300C0E076 /* lua_AnimationClipListener.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD49015EFD0F300C0E076 /* lua_AnimationClipListenerEventType.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD33915EFD0F300C0E076 /* lua_AnimationClipListenerEventType.cpp */; };
		42BCD49115EFD0F300C0E076 /* lua_AnimationClipListenerEventType.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD33915EFD0F300C0E076 /* lua_AnimationClipListenerEventType.cpp */; };
		42BCD49215EFD0F300C0E076 /* lua_AnimationClipListenerEventType.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD33A15EFD0F300C0E076 /* lua_AnimationClipListenerEventType.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD49315EFD0F300C0E076 /* lua_AnimationClipListenerEventType.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD33A15EFD0F300C0E076 /* lua_AnimationClipListenerEventType.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD49415EFD0F300C0E076 /* lua_AnimationController.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD33B15EFD0F300C0E076 /* lua_AnimationController.cpp */; };
		42BCD49515EFD0F300C0E076 /* lua_AnimationController.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD33B15EFD0F300C0E076 /* lua_AnimationController.cpp */; };
		42BCD49615EFD0F300C0E076 /* lua_AnimationController.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD33C15EFD0F300C0E076 /* lua_AnimationController.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD49715EFD0F300C0E076 /* lua_AnimationController.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD33C15EFD0F300C0E076 /* lua_AnimationController.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD49815EFD0F300C0E076 /* lua_AnimationTarget.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD33D15EFD0F300C0E076 /* lua_AnimationTarget.cpp */; };
		42BCD49915EFD0F300C0E076 /* lua_AnimationTarget.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD33D15EFD0F300C0E076 /* lua_AnimationTarget.cpp */; };
		42BCD49A15EFD0F300C0E076 /* lua_AnimationTarget.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD33E15EFD0F300C0E076 /* lua_AnimationTarget.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD49B15EFD0F300C0E076 /* lua_AnimationTarget.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD33E15EFD0F300C0E076 /* lua_AnimationTarget.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD49C15EFD0F300C0E076 /* lua_AnimationValue.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD33F15EFD0F300C0E076 /* lua_AnimationValue.cpp */; };
		42BCD49D15EFD0F300C0E076 /* lua_AnimationValue.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD33F15EFD0F300C0E076 /* lua_AnimationValue.cpp */; };
		42BCD49E15EFD0F300C0E076 /* lua_AnimationValue.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD34015EFD0F300C0E076 /* lua_AnimationValue.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD49F15EFD0F300C0E076 /* lua_AnimationValue.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD34015EFD0F300C0E076 /* lua_AnimationValue.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD4A015EFD0F300C0E076 /* lua_AudioBuffer.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD34115EFD0F300C0E076 /* lua_AudioBuffer.cpp */; };
		42BCD4A115EFD0F300C0E076 /* lua_AudioBuffer.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD34115EFD0F300C0E076 /* lua_AudioBuffer.cpp */; };
		42BCD4A215EFD0F300C0E076 /* lua_AudioBuffer.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD34215EFD0F300C0E076 /* lua_AudioBuffer.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD4A315EFD0F300C0E076 /* lua_AudioBuffer.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD34215EFD0F300C0E076 /* lua_AudioBuffer.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD4A415EFD0F300C0E076 /* lua_AudioController.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD34315EFD0F300C0E076 /* lua_AudioController.cpp */; };
		42BCD4A515EFD0F300C0E076 /* lua_AudioController.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD34315EFD0F300C0E076 /* lua_AudioController.cpp */; };
		42BCD4A615EFD0F300C0E076 /* lua_AudioController.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD34415EFD0F300C0E076 /* lua_AudioController.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD4A715EFD0F300C0E076 /* lua_AudioController.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD34415EFD0F300C0E076 /* lua_AudioController.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD4A815EFD0F300C0E076 /* lua_AudioListener.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD34515EFD0F300C0E076 /* lua_AudioListener.cpp */; };
		42BCD4A915EFD0F300C0E076 /* lua_AudioListener.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD34515EFD0F300C0E076 /* lua_AudioListener.cpp */; };
		42BCD4AA15EFD0F300C0E076 /* lua_AudioListener.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD34615EFD0F300C0E076 /* lua_AudioListener.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD4AB15EFD0F300C0E076 /* lua_AudioListener.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD34615EFD0F300C0E076 /* lua_AudioListener.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD4AC15EFD0F300C0E076 /* lua_AudioSource.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD34715EFD0F300C0E076 /* lua_AudioSource.cpp */; };
		42BCD4AD15EFD0F300C0E076 /* lua_AudioSource.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD34715EFD0F300C0E076 /* lua_AudioSource.cpp */; };
		42BCD4AE15EFD0F300C0E076 /* lua_AudioSource.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD34815EFD0F300C0E076 /* lua_AudioSource.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD4AF15EFD0F300C0E076 /* lua_AudioSource.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD34815EFD0F300C0E076 /* lua_AudioSource.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD4B015EFD0F300C0E076 /* lua_AudioSourceState.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD34915EFD0F300C0E076 /* lua_AudioSourceState.cpp */; };
		42BCD4B115EFD0F300C0E076 /* lua_AudioSourceState.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD34915EFD0F300C0E076 /* lua_AudioSourceState.cpp */; };
		42BCD4B215EFD0F300C0E076 /* lua_AudioSourceState.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD34A15EFD0F300C0E076 /* lua_AudioSourceState.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD4B315EFD0F300C0E076 /* lua_AudioSourceState.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD34A15EFD0F300C0E076 /* lua_AudioSourceState.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD4B415EFD0F300C0E076 /* lua_BoundingBox.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD34B15EFD0F300C0E076 /* lua_BoundingBox.cpp */; };
		42BCD4B515EFD0F300C0E076 /* lua_BoundingBox.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD34B15EFD0F300C0E076 /* lua_BoundingBox.cpp */; };
		42BCD4B615EFD0F300C0E076 /* lua_BoundingBox.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD34C15EFD0F300C0E076 /* lua_BoundingBox.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD4B715EFD0F300C0E076 /* lua_BoundingBox.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD34C15EFD0F300C0E076 /* lua_BoundingBox.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD4B815EFD0F300C0E076 /* lua_BoundingSphere.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD34D15EFD0F300C0E076 /* lua_BoundingSphere.cpp */; };
		42BCD4B915EFD0F300C0E076 /* lua_BoundingSphere.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD34D15EFD0F300C0E076 /* lua_BoundingSphere.cpp */; };
		42BCD4BA15EFD0F300C0E076 /* lua_BoundingSphere.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD34E15EFD0F300C0E076 /* lua_BoundingSphere.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD4BB15EFD0F300C0E076 /* lua_BoundingSphere.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD34E15EFD0F300C0E076 /* lua_BoundingSphere.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD4BC15EFD0F300C0E076 /* lua_Bundle.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD34F15EFD0F300C0E076 /* lua_Bundle.cpp */; };
		42BCD4BD15EFD0F300C0E076 /* lua_Bundle.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD34F15EFD0F300C0E076 /* lua_Bundle.cpp */; };
		42BCD4BE15EFD0F300C0E076 /* lua_Bundle.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD35015EFD0F300C0E076 /* lua_Bundle.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD4BF15EFD0F300C0E076 /* lua_Bundle.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD35015EFD0F300C0E076 /* lua_Bundle.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD4C015EFD0F300C0E076 /* lua_Button.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD35115EFD0F300C0E076 /* lua_Button.cpp */; };
		42BCD4C115EFD0F300C0E076 /* lua_Button.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD35115EFD0F300C0E076 /* lua_Button.cpp */; };
		42BCD4C215EFD0F300C0E076 /* lua_Button.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD35215EFD0F300C0E076 /* lua_Button.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD4C315EFD0F300C0E076 /* lua_Button.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD35215EFD0F300C0E076 /* lua_Button.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD4C415EFD0F300C0E076 /* lua_Camera.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD35315EFD0F300C0E076 /* lua_Camera.cpp */; };
		42BCD4C515EFD0F300C0E076 /* lua_Camera.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD35315EFD0F300C0E076 /* lua_Camera.cpp */; };
		42BCD4C615EFD0F300C0E076 /* lua_Camera.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD35415EFD0F300C0E076 /* lua_Camera.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD4C715EFD0F300C0E076 /* lua_Camera.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD35415EFD0F300C0E076 /* lua_Camera.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD4C815EFD0F300C0E076 /* lua_CameraType.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD35515EFD0F300C0E076 /* lua_CameraType.cpp */; };
		42BCD4C915EFD0F300C0E076 /* lua_CameraType.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD35515EFD0F300C0E076 /* lua_CameraType.cpp */; };
		42BCD4CA15EFD0F300C0E076 /* lua_CameraType.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD35615EFD0F300C0E076 /* lua_CameraType.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD4CB15EFD0F300C0E076 /* lua_CameraType.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD35615EFD0F300C0E076 /* lua_CameraType.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD4CC15EFD0F300C0E076 /* lua_CheckBox.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD35715EFD0F300C0E076 /* lua_CheckBox.cpp */; };
		42BCD4CD15EFD0F300C0E076 /* lua_CheckBox.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD35715EFD0F300C0E076 /* lua_CheckBox.cpp */; };
		42BCD4CE15EFD0F300C0E076 /* lua_CheckBox.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD35815EFD0F300C0E076 /* lua_CheckBox.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD4CF15EFD0F300C0E076 /* lua_CheckBox.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD35815EFD0F300C0E076 /* lua_CheckBox.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD4D015EFD0F300C0E076 /* lua_Container.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD35915EFD0F300C0E076 /* lua_Container.cpp */; };
		42BCD4D115EFD0F300C0E076 /* lua_Container.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD35915EFD0F300C0E076 /* lua_Container.cpp */; };
		42BCD4D215EFD0F300C0E076 /* lua_Container.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD35A15EFD0F300C0E076 /* lua_Container.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD4D315EFD0F300C0E076 /* lua_Container.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD35A15EFD0F300C0E076 /* lua_Container.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD4D415EFD0F300C0E076 /* lua_ContainerScroll.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD35B15EFD0F300C0E076 /* lua_ContainerScroll.cpp */; };
		42BCD4D515EFD0F300C0E076 /* lua_ContainerScroll.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD35B15EFD0F300C0E076 /* lua_ContainerScroll.cpp */; };
		42BCD4D615EFD0F300C0E076 /* lua_ContainerScroll.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD35C15EFD0F300C0E076 /* lua_ContainerScroll.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD4D715EFD0F300C0E076 /* lua_ContainerScroll.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD35C15EFD0F300C0E076 /* lua_ContainerScroll.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD4D815EFD0F300C0E076 /* lua_Control.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD35D15EFD0F300C0E076 /* lua_Control.cpp */; };
		42BCD4D915EFD0F300C0E076 /* lua_Control.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD35D15EFD0F300C0E076 /* lua_Control.cpp */; };
		42BCD4DA15EFD0F300C0E076 /* lua_Control.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD35E15EFD0F300C0E076 /* lua_Control.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD4DB15EFD0F300C0E076 /* lua_Control.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD35E15EFD0F300C0E076 /* lua_Control.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD4DC15EFD0F300C0E076 /* lua_ControlAlignment.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD35F15EFD0F300C0E076 /* lua_ControlAlignment.cpp */; };
		42BCD4DD15EFD0F300C0E076 /* lua_ControlAlignment.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD35F15EFD0F300C0E076 /* lua_ControlAlignment.cpp */; };
		42BCD4DE15EFD0F300C0E076 /* lua_ControlAlignment.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD36015EFD0F300C0E076 /* lua_ControlAlignment.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD4DF15EFD0F300C0E076 /* lua_ControlAlignment.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD36015EFD0F300C0E076 /* lua_ControlAlignment.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD4E015EFD0F300C0E076 /* lua_ControlListener.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD36115EFD0F300C0E076 /* lua_ControlListener.cpp */; };
		42BCD4E115EFD0F300C0E076 /* lua_ControlListener.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD36115EFD0F300C0E076 /* lua_ControlListener.cpp */; };
		42BCD4E215EFD0F300C0E076 /* lua_ControlListener.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD36215EFD0F300C0E076 /* lua_ControlListener.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD4E315EFD0F300C0E076 /* lua_ControlListener.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD36215EFD0F300C0E076 /* lua_ControlListener.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD4E415EFD0F300C0E076 /* lua_ControlListenerEventType.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD36315EFD0F300C0E076 /* lua_ControlListenerEventType.cpp */; };
		42BCD4E515EFD0F300C0E076 /* lua_ControlListenerEventType.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD36315EFD0F300C0E076 /* lua_ControlListenerEventType.cpp */; };
		42BCD4E615EFD0F300C0E076 /* lua_ControlListenerEventType.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD36415EFD0F300C0E076 /* lua_ControlListenerEventType.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD4E715EFD0F300C0E076 /* lua_ControlListenerEventType.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD36415EFD0F300C0E076 /* lua_ControlListenerEventType.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD4E815EFD0F300C0E076 /* lua_ControlState.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD36515EFD0F300C0E076 /* lua_ControlState.cpp */; };
		42BCD4E915EFD0F300C0E076 /* lua_ControlState.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD36515EFD0F300C0E076 /* lua_ControlState.cpp */; };
		42BCD4EA15EFD0F300C0E076 /* lua_ControlState.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD36615EFD0F300C0E076 /* lua_ControlState.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD4EB15EFD0F300C0E076 /* lua_ControlState.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD36615EFD0F300C0E076 /* lua_ControlState.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD4EC15EFD0F300C0E076 /* lua_Curve.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD36715EFD0F300C0E076 /* lua_Curve.cpp */; };
		42BCD4ED15EFD0F300C0E076 /* lua_Curve.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD36715EFD0F300C0E076 /* lua_Curve.cpp */; };
		42BCD4EE15EFD0F300C0E076 /* lua_Curve.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD36815EFD0F300C0E076 /* lua_Curve.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD4EF15EFD0F300C0E076 /* lua_Curve.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD36815EFD0F300C0E076 /* lua_Curve.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD4F015EFD0F300C0E076 /* lua_CurveInterpolationType.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD36915EFD0F300C0E076 /* lua_CurveInterpolationType.cpp */; };
		42BCD4F115EFD0F300C0E076 /* lua_CurveInterpolationType.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD36915EFD0F300C0E076 /* lua_CurveInterpolationType.cpp */; };
		42BCD4F215EFD0F300C0E076 /* lua_CurveInterpolationType.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD36A15EFD0F300C0E076 /* lua_CurveInterpolationType.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD4F315EFD0F300C0E076 /* lua_CurveInterpolationType.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD36A15EFD0F300C0E076 /* lua_CurveInterpolationType.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD4F415EFD0F300C0E076 /* lua_DepthStencilTarget.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD36B15EFD0F300C0E076 /* lua_DepthStencilTarget.cpp */; };
		42BCD4F515EFD0F300C0E076 /* lua_DepthStencilTarget.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD36B15EFD0F300C0E076 /* lua_DepthStencilTarget.cpp */; };
		42BCD4F615EFD0F300C0E076 /* lua_DepthStencilTarget.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD36C15EFD0F300C0E076 /* lua_DepthStencilTarget.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD4F715EFD0F300C0E076 /* lua_DepthStencilTarget.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD36C15EFD0F300C0E076 /* lua_DepthStencilTarget.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD4F815EFD0F300C0E076 /* lua_DepthStencilTargetFormat.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD36D15EFD0F300C0E076 /* lua_DepthStencilTargetFormat.cpp */; };
		42BCD4F915EFD0F300C0E076 /* lua_DepthStencilTargetFormat.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD36D15EFD0F300C0E076 /* lua_DepthStencilTargetFormat.cpp */; };
		42BCD4FA15EFD0F300C0E076 /* lua_DepthStencilTargetFormat.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD36E15EFD0F300C0E076 /* lua_DepthStencilTargetFormat.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD4FB15EFD0F300C0E076 /* lua_DepthStencilTargetFormat.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD36E15EFD0F300C0E076 /* lua_DepthStencilTargetFormat.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD4FC15EFD0F300C0E076 /* lua_Effect.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD36F15EFD0F300C0E076 /* lua_Effect.cpp */; };
		42BCD4FD15EFD0F300C0E076 /* lua_Effect.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD36F15EFD0F300C0E076 /* lua_Effect.cpp */; };
		42BCD4FE15EFD0F300C0E076 /* lua_Effect.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD37015EFD0F300C0E076 /* lua_Effect.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD4FF15EFD0F300C0E076 /* lua_Effect.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD37015EFD0F300C0E076 /* lua_Effect.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD50015EFD0F300C0E076 /* lua_FileSystem.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD37115EFD0F300C0E076 /* lua_FileSystem.cpp */; };
		42BCD50115EFD0F300C0E076 /* lua_FileSystem.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD37115EFD0F300C0E076 /* lua_FileSystem.cpp */; };
		42BCD50215EFD0F300C0E076 /* lua_FileSystem.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD37215EFD0F300C0E076 /* lua_FileSystem.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD50315EFD0F300C0E076 /* lua_FileSystem.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD37215EFD0F300C0E076 /* lua_FileSystem.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD50415EFD0F300C0E076 /* lua_FlowLayout.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD37315EFD0F300C0E076 /* lua_FlowLayout.cpp */; };
		42BCD50515EFD0F300C0E076 /* lua_FlowLayout.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD37315EFD0F300C0E076 /* lua_FlowLayout.cpp */; };
		42BCD50615EFD0F300C0E076 /* lua_FlowLayout.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD37415EFD0F300C0E076 /* lua_FlowLayout.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD50715EFD0F300C0E076 /* lua_FlowLayout.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD37415EFD0F300C0E076 /* lua_FlowLayout.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD50815EFD0F300C0E076 /* lua_Font.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD37515EFD0F300C0E076 /* lua_Font.cpp */; };
		42BCD50915EFD0F300C0E076 /* lua_Font.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD37515EFD0F300C0E076 /* lua_Font.cpp */; };
		42BCD50A15EFD0F300C0E076 /* lua_Font.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD37615EFD0F300C0E076 /* lua_Font.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD50B15EFD0F300C0E076 /* lua_Font.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD37615EFD0F300C0E076 /* lua_Font.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD50C15EFD0F300C0E076 /* lua_FontJustify.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD37715EFD0F300C0E076 /* lua_FontJustify.cpp */; };
		42BCD50D15EFD0F300C0E076 /* lua_FontJustify.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD37715EFD0F300C0E076 /* lua_FontJustify.cpp */; };
		42BCD50E15EFD0F300C0E076 /* lua_FontJustify.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD37815EFD0F300C0E076 /* lua_FontJustify.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD50F15EFD0F300C0E076 /* lua_FontJustify.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD37815EFD0F300C0E076 /* lua_FontJustify.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD51015EFD0F300C0E076 /* lua_FontStyle.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD37915EFD0F300C0E076 /* lua_FontStyle.cpp */; };
		42BCD51115EFD0F300C0E076 /* lua_FontStyle.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD37915EFD0F300C0E076 /* lua_FontStyle.cpp */; };
		42BCD51215EFD0F300C0E076 /* lua_FontStyle.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD37A15EFD0F300C0E076 /* lua_FontStyle.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD51315EFD0F300C0E076 /* lua_FontStyle.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD37A15EFD0F300C0E076 /* lua_FontStyle.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD51415EFD0F300C0E076 /* lua_FontText.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD37B15EFD0F300C0E076 /* lua_FontText.cpp */; };
		42BCD51515EFD0F300C0E076 /* lua_FontText.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD37B15EFD0F300C0E076 /* lua_FontText.cpp */; };
		42BCD51615EFD0F300C0E076 /* lua_FontText.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD37C15EFD0F300C0E076 /* lua_FontText.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD51715EFD0F300C0E076 /* lua_FontText.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD37C15EFD0F300C0E076 /* lua_FontText.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD51815EFD0F300C0E076 /* lua_Form.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD37D15EFD0F300C0E076 /* lua_Form.cpp */; };
		42BCD51915EFD0F300C0E076 /* lua_Form.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD37D15EFD0F300C0E076 /* lua_Form.cpp */; };
		42BCD51A15EFD0F300C0E076 /* lua_Form.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD37E15EFD0F300C0E076 /* lua_Form.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD51B15EFD0F300C0E076 /* lua_Form.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD37E15EFD0F300C0E076 /* lua_Form.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD51C15EFD0F300C0E076 /* lua_FrameBuffer.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD37F15EFD0F300C0E076 /* lua_FrameBuffer.cpp */; };
		42BCD51D15EFD0F300C0E076 /* lua_FrameBuffer.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD37F15EFD0F300C0E076 /* lua_FrameBuffer.cpp */; };
		42BCD51E15EFD0F300C0E076 /* lua_FrameBuffer.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD38015EFD0F300C0E076 /* lua_FrameBuffer.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD51F15EFD0F300C0E076 /* lua_FrameBuffer.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD38015EFD0F300C0E076 /* lua_FrameBuffer.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD52015EFD0F300C0E076 /* lua_Frustum.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD38115EFD0F300C0E076 /* lua_Frustum.cpp */; };
		42BCD52115EFD0F300C0E076 /* lua_Frustum.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD38115EFD0F300C0E076 /* lua_Frustum.cpp */; };
		42BCD52215EFD0F300C0E076 /* lua_Frustum.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD38215EFD0F300C0E076 /* lua_Frustum.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD52315EFD0F300C0E076 /* lua_Frustum.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD38215EFD0F300C0E076 /* lua_Frustum.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD52415EFD0F300C0E076 /* lua_Game.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD38315EFD0F300C0E076 /* lua_Game.cpp */; };
		42BCD52515EFD0F300C0E076 /* lua_Game.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD38315EFD0F300C0E076 /* lua_Game.cpp */; };
		42BCD52615EFD0F300C0E076 /* lua_Game.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD38415EFD0F300C0E076 /* lua_Game.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD52715EFD0F300C0E076 /* lua_Game.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD38415EFD0F300C0E076 /* lua_Game.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD52815EFD0F300C0E076 /* lua_GameClearFlags.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD38515EFD0F300C0E076 /* lua_GameClearFlags.cpp */; };
		42BCD52915EFD0F300C0E076 /* lua_GameClearFlags.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD38515EFD0F300C0E076 /* lua_GameClearFlags.cpp */; };
		42BCD52A15EFD0F300C0E076 /* lua_GameClearFlags.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD38615EFD0F300C0E076 /* lua_GameClearFlags.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD52B15EFD0F300C0E076 /* lua_GameClearFlags.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD38615EFD0F300C0E076 /* lua_GameClearFlags.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD52C15EFD0F300C0E076 /* lua_Gamepad.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD38715EFD0F300C0E076 /* lua_Gamepad.cpp */; };
		42BCD52D15EFD0F300C0E076 /* lua_Gamepad.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD38715EFD0F300C0E076 /* lua_Gamepad.cpp */; };
		42BCD52E15EFD0F300C0E076 /* lua_Gamepad.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD38815EFD0F300C0E076 /* lua_Gamepad.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD52F15EFD0F300C0E076 /* lua_Gamepad.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD38815EFD0F300C0E076 /* lua_Gamepad.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD53415EFD0F300C0E076 /* lua_GamepadGamepadEvent.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD38B15EFD0F300C0E076 /* lua_GamepadGamepadEvent.cpp */; };
		42BCD53515EFD0F300C0E076 /* lua_GamepadGamepadEvent.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD38B15EFD0F300C0E076 /* lua_GamepadGamepadEvent.cpp */; };
		42BCD53615EFD0F300C0E076 /* lua_GamepadGamepadEvent.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD38C15EFD0F300C0E076 /* lua_GamepadGamepadEvent.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD53715EFD0F300C0E076 /* lua_GamepadGamepadEvent.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD38C15EFD0F300C0E076 /* lua_GamepadGamepadEvent.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD53815EFD0F300C0E076 /* lua_GameState.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD38D15EFD0F300C0E076 /* lua_GameState.cpp */; };
		42BCD53915EFD0F300C0E076 /* lua_GameState.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD38D15EFD0F300C0E076 /* lua_GameState.cpp */; };
		42BCD53A15EFD0F300C0E076 /* lua_GameState.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD38E15EFD0F300C0E076 /* lua_GameState.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD53B15EFD0F300C0E076 /* lua_GameState.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD38E15EFD0F300C0E076 /* lua_GameState.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD53C15EFD0F300C0E076 /* lua_Global.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD38F15EFD0F300C0E076 /* lua_Global.cpp */; };
		42BCD53D15EFD0F300C0E076 /* lua_Global.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD38F15EFD0F300C0E076 /* lua_Global.cpp */; };
		42BCD53E15EFD0F300C0E076 /* lua_Global.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD39015EFD0F300C0E076 /* lua_Global.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD53F15EFD0F300C0E076 /* lua_Global.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD39015EFD0F300C0E076 /* lua_Global.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD54015EFD0F300C0E076 /* lua_Image.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD39115EFD0F300C0E076 /* lua_Image.cpp */; };
		42BCD54115EFD0F300C0E076 /* lua_Image.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD39115EFD0F300C0E076 /* lua_Image.cpp */; };
		42BCD54215EFD0F300C0E076 /* lua_Image.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD39215EFD0F300C0E076 /* lua_Image.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD54315EFD0F300C0E076 /* lua_Image.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD39215EFD0F300C0E076 /* lua_Image.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD54415EFD0F300C0E076 /* lua_ImageFormat.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD39315EFD0F300C0E076 /* lua_ImageFormat.cpp */; };
		42BCD54515EFD0F300C0E076 /* lua_ImageFormat.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD39315EFD0F300C0E076 /* lua_ImageFormat.cpp */; };
		42BCD54615EFD0F300C0E076 /* lua_ImageFormat.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD39415EFD0F300C0E076 /* lua_ImageFormat.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD54715EFD0F300C0E076 /* lua_ImageFormat.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD39415EFD0F300C0E076 /* lua_ImageFormat.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD54815EFD0F300C0E076 /* lua_Joint.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD39515EFD0F300C0E076 /* lua_Joint.cpp */; };
		42BCD54915EFD0F300C0E076 /* lua_Joint.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD39515EFD0F300C0E076 /* lua_Joint.cpp */; };
		42BCD54A15EFD0F300C0E076 /* lua_Joint.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD39615EFD0F300C0E076 /* lua_Joint.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD54B15EFD0F300C0E076 /* lua_Joint.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD39615EFD0F300C0E076 /* lua_Joint.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD54C15EFD0F300C0E076 /* lua_Joystick.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD39715EFD0F300C0E076 /* lua_Joystick.cpp */; };
		42BCD54D15EFD0F300C0E076 /* lua_Joystick.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD39715EFD0F300C0E076 /* lua_Joystick.cpp */; };
		42BCD54E15EFD0F300C0E076 /* lua_Joystick.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD39815EFD0F300C0E076 /* lua_Joystick.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD54F15EFD0F300C0E076 /* lua_Joystick.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD39815EFD0F300C0E076 /* lua_Joystick.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD55015EFD0F300C0E076 /* lua_Keyboard.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD39915EFD0F300C0E076 /* lua_Keyboard.cpp */; };
		42BCD55115EFD0F300C0E076 /* lua_Keyboard.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD39915EFD0F300C0E076 /* lua_Keyboard.cpp */; };
		42BCD55215EFD0F300C0E076 /* lua_Keyboard.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD39A15EFD0F300C0E076 /* lua_Keyboard.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD55315EFD0F300C0E076 /* lua_Keyboard.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD39A15EFD0F300C0E076 /* lua_Keyboard.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD55415EFD0F300C0E076 /* lua_KeyboardKey.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD39B15EFD0F300C0E076 /* lua_KeyboardKey.cpp */; };
		42BCD55515EFD0F300C0E076 /* lua_KeyboardKey.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD39B15EFD0F300C0E076 /* lua_KeyboardKey.cpp */; };
		42BCD55615EFD0F300C0E076 /* lua_KeyboardKey.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD39C15EFD0F300C0E076 /* lua_KeyboardKey.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD55715EFD0F300C0E076 /* lua_KeyboardKey.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD39C15EFD0F300C0E076 /* lua_KeyboardKey.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD55815EFD0F300C0E076 /* lua_KeyboardKeyEvent.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD39D15EFD0F300C0E076 /* lua_KeyboardKeyEvent.cpp */; };
		42BCD55915EFD0F300C0E076 /* lua_KeyboardKeyEvent.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD39D15EFD0F300C0E076 /* lua_KeyboardKeyEvent.cpp */; };
		42BCD55A15EFD0F300C0E076 /* lua_KeyboardKeyEvent.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD39E15EFD0F300C0E076 /* lua_KeyboardKeyEvent.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD55B15EFD0F300C0E076 /* lua_KeyboardKeyEvent.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD39E15EFD0F300C0E076 /* lua_KeyboardKeyEvent.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD55C15EFD0F300C0E076 /* lua_Label.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD39F15EFD0F300C0E076 /* lua_Label.cpp */; };
		42BCD55D15EFD0F300C0E076 /* lua_Label.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD39F15EFD0F300C0E076 /* lua_Label.cpp */; };
		42BCD55E15EFD0F300C0E076 /* lua_Label.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD3A015EFD0F300C0E076 /* lua_Label.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD55F15EFD0F300C0E076 /* lua_Label.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD3A015EFD0F300C0E076 /* lua_Label.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD56015EFD0F300C0E076 /* lua_Layout.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD3A115EFD0F300C0E076 /* lua_Layout.cpp */; };
		42BCD56115EFD0F300C0E076 /* lua_Layout.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD3A115EFD0F300C0E076 /* lua_Layout.cpp */; };
		42BCD56215EFD0F300C0E076 /* lua_Layout.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD3A215EFD0F300C0E076 /* lua_Layout.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD56315EFD0F300C0E076 /* lua_Layout.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD3A215EFD0F300C0E076 /* lua_Layout.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD56415EFD0F300C0E076 /* lua_LayoutType.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD3A315EFD0F300C0E076 /* lua_LayoutType.cpp */; };
		42BCD56515EFD0F300C0E076 /* lua_LayoutType.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD3A315EFD0F300C0E076 /* lua_LayoutType.cpp */; };
		42BCD56615EFD0F300C0E076 /* lua_LayoutType.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD3A415EFD0F300C0E076 /* lua_LayoutType.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD56715EFD0F300C0E076 /* lua_LayoutType.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD3A415EFD0F300C0E076 /* lua_LayoutType.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD56815EFD0F300C0E076 /* lua_Light.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD3A515EFD0F300C0E076 /* lua_Light.cpp */; };
		42BCD56915EFD0F300C0E076 /* lua_Light.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD3A515EFD0F300C0E076 /* lua_Light.cpp */; };
		42BCD56A15EFD0F300C0E076 /* lua_Light.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD3A615EFD0F300C0E076 /* lua_Light.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD56B15EFD0F300C0E076 /* lua_Light.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD3A615EFD0F300C0E076 /* lua_Light.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD56C15EFD0F300C0E076 /* lua_LightType.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD3A715EFD0F300C0E076 /* lua_LightType.cpp */; };
		42BCD56D15EFD0F300C0E076 /* lua_LightType.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD3A715EFD0F300C0E076 /* lua_LightType.cpp */; };
		42BCD56E15EFD0F300C0E076 /* lua_LightType.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD3A815EFD0F300C0E076 /* lua_LightType.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD56F15EFD0F300C0E076 /* lua_LightType.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD3A815EFD0F300C0E076 /* lua_LightType.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD57015EFD0F300C0E076 /* lua_Material.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD3A915EFD0F300C0E076 /* lua_Material.cpp */; };
		42BCD57115EFD0F300C0E076 /* lua_Material.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD3A915EFD0F300C0E076 /* lua_Material.cpp */; };
		42BCD57215EFD0F300C0E076 /* lua_Material.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD3AA15EFD0F300C0E076 /* lua_Material.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD57315EFD0F300C0E076 /* lua_Material.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD3AA15EFD0F300C0E076 /* lua_Material.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD57415EFD0F300C0E076 /* lua_MaterialParameter.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD3AB15EFD0F300C0E076 /* lua_MaterialParameter.cpp */; };
		42BCD57515EFD0F300C0E076 /* lua_MaterialParameter.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD3AB15EFD0F300C0E076 /* lua_MaterialParameter.cpp */; };
		42BCD57615EFD0F300C0E076 /* lua_MaterialParameter.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD3AC15EFD0F300C0E076 /* lua_MaterialParameter.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD57715EFD0F300C0E076 /* lua_MaterialParameter.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD3AC15EFD0F300C0E076 /* lua_MaterialParameter.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD57815EFD0F300C0E076 /* lua_MathUtil.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD3AD15EFD0F300C0E076 /* lua_MathUtil.cpp */; };
		42BCD57915EFD0F300C0E076 /* lua_MathUtil.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD3AD15EFD0F300C0E076 /* lua_MathUtil.cpp */; };
		42BCD57A15EFD0F300C0E076 /* lua_MathUtil.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD3AE15EFD0F300C0E076 /* lua_MathUtil.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD57B15EFD0F300C0E076 /* lua_MathUtil.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD3AE15EFD0F300C0E076 /* lua_MathUtil.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD57C15EFD0F300C0E076 /* lua_Matrix.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD3AF15EFD0F300C0E076 /* lua_Matrix.cpp */; };
		42BCD57D15EFD0F300C0E076 /* lua_Matrix.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD3AF15EFD0F300C0E076 /* lua_Matrix.cpp */; };
		42BCD57E15EFD0F300C0E076 /* lua_Matrix.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD3B015EFD0F300C0E076 /* lua_Matrix.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD57F15EFD0F300C0E076 /* lua_Matrix.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD3B015EFD0F300C0E076 /* lua_Matrix.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD58015EFD0F300C0E076 /* lua_Mesh.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD3B115EFD0F300C0E076 /* lua_Mesh.cpp */; };
		42BCD58115EFD0F300C0E076 /* lua_Mesh.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD3B115EFD0F300C0E076 /* lua_Mesh.cpp */; };
		42BCD58215EFD0F300C0E076 /* lua_Mesh.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD3B215EFD0F300C0E076 /* lua_Mesh.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD58315EFD0F300C0E076 /* lua_Mesh.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD3B215EFD0F300C0E076 /* lua_Mesh.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD58415EFD0F300C0E076 /* lua_MeshBatch.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD3B315EFD0F300C0E076 /* lua_MeshBatch.cpp */; };
		42BCD58515EFD0F300C0E076 /* lua_MeshBatch.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD3B315EFD0F300C0E076 /* lua_MeshBatch.cpp */; };
		42BCD58615EFD0F300C0E076 /* lua_MeshBatch.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD3B415EFD0F300C0E076 /* lua_MeshBatch.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD58715EFD0F300C0E076 /* lua_MeshBatch.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD3B415EFD0F300C0E076 /* lua_MeshBatch.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD58815EFD0F300C0E076 /* lua_MeshIndexFormat.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD3B515EFD0F300C0E076 /* lua_MeshIndexFormat.cpp */; };
		42BCD58915EFD0F300C0E076 /* lua_MeshIndexFormat.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD3B515EFD0F300C0E076 /* lua_MeshIndexFormat.cpp */; };
		42BCD58A15EFD0F300C0E076 /* lua_MeshIndexFormat.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD3B615EFD0F300C0E076 /* lua_MeshIndexFormat.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD58B15EFD0F300C0E076 /* lua_MeshIndexFormat.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD3B615EFD0F300C0E076 /* lua_MeshIndexFormat.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD58C15EFD0F300C0E076 /* lua_MeshPart.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD3B715EFD0F300C0E076 /* lua_MeshPart.cpp */; };
		42BCD58D15EFD0F300C0E076 /* lua_MeshPart.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD3B715EFD0F300C0E076 /* lua_MeshPart.cpp */; };
		42BCD58E15EFD0F300C0E076 /* lua_MeshPart.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD3B815EFD0F300C0E076 /* lua_MeshPart.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD58F15EFD0F300C0E076 /* lua_MeshPart.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD3B815EFD0F300C0E076 /* lua_MeshPart.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD59015EFD0F300C0E076 /* lua_MeshPrimitiveType.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD3B915EFD0F300C0E076 /* lua_MeshPrimitiveType.cpp */; };
		42BCD59115EFD0F300C0E076 /* lua_MeshPrimitiveType.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD3B915EFD0F300C0E076 /* lua_MeshPrimitiveType.cpp */; };
		42BCD59215EFD0F300C0E076 /* lua_MeshPrimitiveType.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD3BA15EFD0F300C0E076 /* lua_MeshPrimitiveType.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD59315EFD0F300C0E076 /* lua_MeshPrimitiveType.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD3BA15EFD0F300C0E076 /* lua_MeshPrimitiveType.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD59415EFD0F300C0E076 /* lua_MeshSkin.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD3BB15EFD0F300C0E076 /* lua_MeshSkin.cpp */; };
		42BCD59515EFD0F300C0E076 /* lua_MeshSkin.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD3BB15EFD0F300C0E076 /* lua_MeshSkin.cpp */; };
		42BCD59615EFD0F300C0E076 /* lua_MeshSkin.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD3BC15EFD0F300C0E076 /* lua_MeshSkin.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD59715EFD0F300C0E076 /* lua_MeshSkin.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD3BC15EFD0F300C0E076 /* lua_MeshSkin.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD59815EFD0F300C0E076 /* lua_Model.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD3BD15EFD0F300C0E076 /* lua_Model.cpp */; };
		42BCD59915EFD0F300C0E076 /* lua_Model.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD3BD15EFD0F300C0E076 /* lua_Model.cpp */; };
		42BCD59A15EFD0F300C0E076 /* lua_Model.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD3BE15EFD0F300C0E076 /* lua_Model.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD59B15EFD0F300C0E076 /* lua_Model.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD3BE15EFD0F300C0E076 /* lua_Model.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD59C15EFD0F300C0E076 /* lua_Mouse.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD3BF15EFD0F300C0E076 /* lua_Mouse.cpp */; };
		42BCD59D15EFD0F300C0E076 /* lua_Mouse.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD3BF15EFD0F300C0E076 /* lua_Mouse.cpp */; };
		42BCD59E15EFD0F300C0E076 /* lua_Mouse.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD3C015EFD0F300C0E076 /* lua_Mouse.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD59F15EFD0F300C0E076 /* lua_Mouse.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD3C015EFD0F300C0E076 /* lua_Mouse.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD5A015EFD0F300C0E076 /* lua_MouseMouseEvent.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD3C115EFD0F300C0E076 /* lua_MouseMouseEvent.cpp */; };
		42BCD5A115EFD0F300C0E076 /* lua_MouseMouseEvent.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD3C115EFD0F300C0E076 /* lua_MouseMouseEvent.cpp */; };
		42BCD5A215EFD0F300C0E076 /* lua_MouseMouseEvent.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD3C215EFD0F300C0E076 /* lua_MouseMouseEvent.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD5A315EFD0F300C0E076 /* lua_MouseMouseEvent.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD3C215EFD0F300C0E076 /* lua_MouseMouseEvent.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD5A415EFD0F300C0E076 /* lua_Node.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD3C315EFD0F300C0E076 /* lua_Node.cpp */; };
		42BCD5A515EFD0F300C0E076 /* lua_Node.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD3C315EFD0F300C0E076 /* lua_Node.cpp */; };
		42BCD5A615EFD0F300C0E076 /* lua_Node.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD3C415EFD0F300C0E076 /* lua_Node.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD5A715EFD0F300C0E076 /* lua_Node.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD3C415EFD0F300C0E076 /* lua_Node.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD5A815EFD0F300C0E076 /* lua_NodeCloneContext.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD3C515EFD0F300C0E076 /* lua_NodeCloneContext.cpp */; };
		42BCD5A915EFD0F300C0E076 /* lua_NodeCloneContext.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD3C515EFD0F300C0E076 /* lua_NodeCloneContext.cpp */; };
		42BCD5AA15EFD0F300C0E076 /* lua_NodeCloneContext.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD3C615EFD0F300C0E076 /* lua_NodeCloneContext.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD5AB15EFD0F300C0E076 /* lua_NodeCloneContext.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD3C615EFD0F300C0E076 /* lua_NodeCloneContext.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD5AC15EFD0F300C0E076 /* lua_NodeType.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD3C715EFD0F300C0E076 /* lua_NodeType.cpp */; };
		42BCD5AD15EFD0F300C0E076 /* lua_NodeType.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD3C715EFD0F300C0E076 /* lua_NodeType.cpp */; };
		42BCD5AE15EFD0F300C0E076 /* lua_NodeType.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD3C815EFD0F300C0E076 /* lua_NodeType.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD5AF15EFD0F300C0E076 /* lua_NodeType.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD3C815EFD0F300C0E076 /* lua_NodeType.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD5B015EFD0F300C0E076 /* lua_ParticleEmitter.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD3C915EFD0F300C0E076 /* lua_ParticleEmitter.cpp */; };
		42BCD5B115EFD0F300C0E076 /* lua_ParticleEmitter.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD3C915EFD0F300C0E076 /* lua_ParticleEmitter.cpp */; };
		42BCD5B215EFD0F300C0E076 /* lua_ParticleEmitter.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD3CA15EFD0F300C0E076 /* lua_ParticleEmitter.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD5B315EFD0F300C0E076 /* lua_ParticleEmitter.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD3CA15EFD0F300C0E076 /* lua_ParticleEmitter.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD5B415EFD0F300C0E076 /* lua_ParticleEmitterTextureBlending.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD3CB15EFD0F300C0E076 /* lua_ParticleEmitterTextureBlending.cpp */; };
		42BCD5B515EFD0F300C0E076 /* lua_ParticleEmitterTextureBlending.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD3CB15EFD0F300C0E076 /* lua_ParticleEmitterTextureBlending.cpp */; };
		42BCD5B615EFD0F300C0E076 /* lua_ParticleEmitterTextureBlending.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD3CC15EFD0F300C0E076 /* lua_ParticleEmitterTextureBlending.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD5B715EFD0F300C0E076 /* lua_ParticleEmitterTextureBlending.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD3CC15EFD0F300C0E076 /* lua_ParticleEmitterTextureBlending.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD5B815EFD0F300C0E076 /* lua_Pass.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD3CD15EFD0F300C0E076 /* lua_Pass.cpp */; };
		42BCD5B915EFD0F300C0E076 /* lua_Pass.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD3CD15EFD0F300C0E076 /* lua_Pass.cpp */; };
		42BCD5BA15EFD0F300C0E076 /* lua_Pass.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD3CE15EFD0F300C0E076 /* lua_Pass.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD5BB15EFD0F300C0E076 /* lua_Pass.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD3CE15EFD0F300C0E076 /* lua_Pass.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD5BC15EFD0F300C0E076 /* lua_PhysicsCharacter.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD3CF15EFD0F300C0E076 /* lua_PhysicsCharacter.cpp */; };
		42BCD5BD15EFD0F300C0E076 /* lua_PhysicsCharacter.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD3CF15EFD0F300C0E076 /* lua_PhysicsCharacter.cpp */; };
		42BCD5BE15EFD0F300C0E076 /* lua_PhysicsCharacter.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD3D015EFD0F300C0E076 /* lua_PhysicsCharacter.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD5BF15EFD0F300C0E076 /* lua_PhysicsCharacter.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD3D015EFD0F300C0E076 /* lua_PhysicsCharacter.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD5C015EFD0F300C0E076 /* lua_PhysicsCollisionObject.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD3D115EFD0F300C0E076 /* lua_PhysicsCollisionObject.cpp */; };
		42BCD5C115EFD0F300C0E076 /* lua_PhysicsCollisionObject.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD3D115EFD0F300C0E076 /* lua_PhysicsCollisionObject.cpp */; };
		42BCD5C215EFD0F300C0E076 /* lua_PhysicsCollisionObject.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD3D215EFD0F300C0E076 /* lua_PhysicsCollisionObject.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD5C315EFD0F300C0E076 /* lua_PhysicsCollisionObject.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD3D215EFD0F300C0E076 /* lua_PhysicsCollisionObject.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD5C415EFD0F300C0E076 /* lua_PhysicsCollisionObjectCollisionListener.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD3D315EFD0F300C0E076 /* lua_PhysicsCollisionObjectCollisionListener.cpp */; };
		42BCD5C515EFD0F300C0E076 /* lua_PhysicsCollisionObjectCollisionListener.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD3D315EFD0F300C0E076 /* lua_PhysicsCollisionObjectCollisionListener.cpp */; };
		42BCD5C615EFD0F300C0E076 /* lua_PhysicsCollisionObjectCollisionListener.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD3D415EFD0F300C0E076 /* lua_PhysicsCollisionObjectCollisionListener.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD5C715EFD0F300C0E076 /* lua_PhysicsCollisionObjectCollisionListener.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD3D415EFD0F300C0E076 /* lua_PhysicsCollisionObjectCollisionListener.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD5C815EFD0F300C0E076 /* lua_PhysicsCollisionObjectCollisionListenerEventType.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD3D515EFD0F300C0E076 /* lua_PhysicsCollisionObjectCollisionListenerEventType.cpp */; };
		42BCD5C915EFD0F300C0E076 /* lua_PhysicsCollisionObjectCollisionListenerEventType.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD3D515EFD0F300C0E076 /* lua_PhysicsCollisionObjectCollisionListenerEventType.cpp */; };
		42BCD5CA15EFD0F300C0E076 /* lua_PhysicsCollisionObjectCollisionListenerEventType.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD3D615EFD0F300C0E076 /* lua_PhysicsCollisionObjectCollisionListenerEventType.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD5CB15EFD0F300C0E076 /* lua_PhysicsCollisionObjectCollisionListenerEventType.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD3D615EFD0F300C0E076 /* lua_PhysicsCollisionObjectCollisionListenerEventType.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD5CC15EFD0F300C0E076 /* lua_PhysicsCollisionObjectCollisionPair.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD3D715EFD0F300C0E076 /* lua_PhysicsCollisionObjectCollisionPair.cpp */; };
		42BCD5CD15EFD0F300C0E076 /* lua_PhysicsCollisionObjectCollisionPair.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD3D715EFD0F300C0E076 /* lua_PhysicsCollisionObjectCollisionPair.cpp */; };
		42BCD5CE15EFD0F300C0E076 /* lua_PhysicsCollisionObjectCollisionPair.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD3D815EFD0F300C0E076 /* lua_PhysicsCollisionObjectCollisionPair.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD5CF15EFD0F300C0E076 /* lua_PhysicsCollisionObjectCollisionPair.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD3D815EFD0F300C0E076 /* lua_PhysicsCollisionObjectCollisionPair.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD5D015EFD0F300C0E076 /* lua_PhysicsCollisionObjectType.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD3D915EFD0F300C0E076 /* lua_PhysicsCollisionObjectType.cpp */; };
		42BCD5D115EFD0F300C0E076 /* lua_PhysicsCollisionObjectType.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD3D915EFD0F300C0E076 /* lua_PhysicsCollisionObjectType.cpp */; };
		42BCD5D215EFD0F300C0E076 /* lua_PhysicsCollisionObjectType.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD3DA15EFD0F300C0E076 /* lua_PhysicsCollisionObjectType.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD5D315EFD0F300C0E076 /* lua_PhysicsCollisionObjectType.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD3DA15EFD0F300C0E076 /* lua_PhysicsCollisionObjectType.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD5D415EFD0F300C0E076 /* lua_PhysicsCollisionShape.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD3DB15EFD0F300C0E076 /* lua_PhysicsCollisionShape.cpp */; };
		42BCD5D515EFD0F300C0E076 /* lua_PhysicsCollisionShape.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD3DB15EFD0F300C0E076 /* lua_PhysicsCollisionShape.cpp */; };
		42BCD5D615EFD0F300C0E076 /* lua_PhysicsCollisionShape.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD3DC15EFD0F300C0E076 /* lua_PhysicsCollisionShape.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD5D715EFD0F300C0E076 /* lua_PhysicsCollisionShape.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD3DC15EFD0F300C0E076 /* lua_PhysicsCollisionShape.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD5D815EFD0F300C0E076 /* lua_PhysicsCollisionShapeDefinition.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD3DD15EFD0F300C0E076 /* lua_PhysicsCollisionShapeDefinition.cpp */; };
		42BCD5D915EFD0F300C0E076 /* lua_PhysicsCollisionShapeDefinition.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD3DD15EFD0F300C0E076 /* lua_PhysicsCollisionShapeDefinition.cpp */; };
		42BCD5DA15EFD0F300C0E076 /* lua_PhysicsCollisionShapeDefinition.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD3DE15EFD0F300C0E076 /* lua_PhysicsCollisionShapeDefinition.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD5DB15EFD0F300C0E076 /* lua_PhysicsCollisionShapeDefinition.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD3DE15EFD0F300C0E076 /* lua_PhysicsCollisionShapeDefinition.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD5DC15EFD0F300C0E076 /* lua_PhysicsCollisionShapeType.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD3DF15EFD0F300C0E076 /* lua_PhysicsCollisionShapeType.cpp */; };
		42BCD5DD15EFD0F300C0E076 /* lua_PhysicsCollisionShapeType.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD3DF15EFD0F300C0E076 /* lua_PhysicsCollisionShapeType.cpp */; };
		42BCD5DE15EFD0F300C0E076 /* lua_PhysicsCollisionShapeType.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD3E015EFD0F300C0E076 /* lua_PhysicsCollisionShapeType.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD5DF15EFD0F300C0E076 /* lua_PhysicsCollisionShapeType.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD3E015EFD0F300C0E076 /* lua_PhysicsCollisionShapeType.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD5E015EFD0F300C0E076 /* lua_PhysicsConstraint.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD3E115EFD0F300C0E076 /* lua_PhysicsConstraint.cpp */; };
		42BCD5E115EFD0F300C0E076 /* lua_PhysicsConstraint.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD3E115EFD0F300C0E076 /* lua_PhysicsConstraint.cpp */; };
		42BCD5E215EFD0F300C0E076 /* lua_PhysicsConstraint.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD3E215EFD0F300C0E076 /* lua_PhysicsConstraint.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD5E315EFD0F300C0E076 /* lua_PhysicsConstraint.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD3E215EFD0F300C0E076 /* lua_PhysicsConstraint.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD5E415EFD0F300C0E076 /* lua_PhysicsController.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD3E315EFD0F300C0E076 /* lua_PhysicsController.cpp */; };
		42BCD5E515EFD0F300C0E076 /* lua_PhysicsController.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD3E315EFD0F300C0E076 /* lua_PhysicsController.cpp */; };
		42BCD5E615EFD0F300C0E076 /* lua_PhysicsController.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD3E415EFD0F300C0E076 /* lua_PhysicsController.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD5E715EFD0F300C0E076 /* lua_PhysicsController.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD3E415EFD0F300C0E076 /* lua_PhysicsController.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD5E815EFD0F300C0E076 /* lua_PhysicsControllerHitFilter.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD3E515EFD0F300C0E076 /* lua_PhysicsControllerHitFilter.cpp */; };
		42BCD5E915EFD0F300C0E076 /* lua_PhysicsControllerHitFilter.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD3E515EFD0F300C0E076 /* lua_PhysicsControllerHitFilter.cpp */; };
		42BCD5EA15EFD0F300C0E076 /* lua_PhysicsControllerHitFilter.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD3E615EFD0F300C0E076 /* lua_PhysicsControllerHitFilter.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD5EB15EFD0F300C0E076 /* lua_PhysicsControllerHitFilter.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD3E615EFD0F300C0E076 /* lua_PhysicsControllerHitFilter.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD5EC15EFD0F300C0E076 /* lua_PhysicsControllerHitResult.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD3E715EFD0F300C0E076 /* lua_PhysicsControllerHitResult.cpp */; };
		42BCD5ED15EFD0F300C0E076 /* lua_PhysicsControllerHitResult.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD3E715EFD0F300C0E076 /* lua_PhysicsControllerHitResult.cpp */; };
		42BCD5EE15EFD0F300C0E076 /* lua_PhysicsControllerHitResult.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD3E815EFD0F300C0E076 /* lua_PhysicsControllerHitResult.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD5EF15EFD0F300C0E076 /* lua_PhysicsControllerHitResult.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD3E815EFD0F300C0E076 /* lua_PhysicsControllerHitResult.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD5F015EFD0F300C0E076 /* lua_PhysicsControllerListener.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD3E915EFD0F300C0E076 /* lua_PhysicsControllerListener.cpp */; };
		42BCD5F115EFD0F300C0E076 /* lua_PhysicsControllerListener.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD3E915EFD0F300C0E076 /* lua_PhysicsControllerListener.cpp */; };
		42BCD5F215EFD0F300C0E076 /* lua_PhysicsControllerListener.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD3EA15EFD0F300C0E076 /* lua_PhysicsControllerListener.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD5F315EFD0F300C0E076 /* lua_PhysicsControllerListener.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD3EA15EFD0F300C0E076 /* lua_PhysicsControllerListener.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD5F415EFD0F300C0E076 /* lua_PhysicsControllerListenerEventType.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD3EB15EFD0F300C0E076 /* lua_PhysicsControllerListenerEventType.cpp */; };
		42BCD5F515EFD0F300C0E076 /* lua_PhysicsControllerListenerEventType.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD3EB15EFD0F300C0E076 /* lua_PhysicsControllerListenerEventType.cpp */; };
		42BCD5F615EFD0F300C0E076 /* lua_PhysicsControllerListenerEventType.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD3EC15EFD0F300C0E076 /* lua_PhysicsControllerListenerEventType.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD5F715EFD0F300C0E076 /* lua_PhysicsControllerListenerEventType.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD3EC15EFD0F300C0E076 /* lua_PhysicsControllerListenerEventType.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD5F815EFD0F300C0E076 /* lua_PhysicsFixedConstraint.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD3ED15EFD0F300C0E076 /* lua_PhysicsFixedConstraint.cpp */; };
		42BCD5F915EFD0F300C0E076 /* lua_PhysicsFixedConstraint.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD3ED15EFD0F300C0E076 /* lua_PhysicsFixedConstraint.cpp */; };
		42BCD5FA15EFD0F300C0E076 /* lua_PhysicsFixedConstraint.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD3EE15EFD0F300C0E076 /* lua_PhysicsFixedConstraint.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD5FB15EFD0F300C0E076 /* lua_PhysicsFixedConstraint.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD3EE15EFD0F300C0E076 /* lua_PhysicsFixedConstraint.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD5FC15EFD0F300C0E076 /* lua_PhysicsGenericConstraint.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD3EF15EFD0F300C0E076 /* lua_PhysicsGenericConstraint.cpp */; };
		42BCD5FD15EFD0F300C0E076 /* lua_PhysicsGenericConstraint.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD3EF15EFD0F300C0E076 /* lua_PhysicsGenericConstraint.cpp */; };
		42BCD5FE15EFD0F300C0E076 /* lua_PhysicsGenericConstraint.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD3F015EFD0F300C0E076 /* lua_PhysicsGenericConstraint.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD5FF15EFD0F300C0E076 /* lua_PhysicsGenericConstraint.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD3F015EFD0F300C0E076 /* lua_PhysicsGenericConstraint.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD60015EFD0F300C0E076 /* lua_PhysicsGhostObject.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD3F115EFD0F300C0E076 /* lua_PhysicsGhostObject.cpp */; };
		42BCD60115EFD0F300C0E076 /* lua_PhysicsGhostObject.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD3F115EFD0F300C0E076 /* lua_PhysicsGhostObject.cpp */; };
		42BCD60215EFD0F300C0E076 /* lua_PhysicsGhostObject.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD3F215EFD0F300C0E076 /* lua_PhysicsGhostObject.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD60315EFD0F300C0E076 /* lua_PhysicsGhostObject.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD3F215EFD0F300C0E076 /* lua_PhysicsGhostObject.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD60415EFD0F300C0E076 /* lua_PhysicsHingeConstraint.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD3F315EFD0F300C0E076 /* lua_PhysicsHingeConstraint.cpp */; };
		42BCD60515EFD0F300C0E076 /* lua_PhysicsHingeConstraint.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD3F315EFD0F300C0E076 /* lua_PhysicsHingeConstraint.cpp */; };
		42BCD60615EFD0F300C0E076 /* lua_PhysicsHingeConstraint.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD3F415EFD0F300C0E076 /* lua_PhysicsHingeConstraint.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD60715EFD0F300C0E076 /* lua_PhysicsHingeConstraint.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD3F415EFD0F300C0E076 /* lua_PhysicsHingeConstraint.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD60815EFD0F300C0E076 /* lua_PhysicsRigidBody.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD3F515EFD0F300C0E076 /* lua_PhysicsRigidBody.cpp */; };
		42BCD60915EFD0F300C0E076 /* lua_PhysicsRigidBody.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD3F515EFD0F300C0E076 /* lua_PhysicsRigidBody.cpp */; };
		42BCD60A15EFD0F300C0E076 /* lua_PhysicsRigidBody.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD3F615EFD0F300C0E076 /* lua_PhysicsRigidBody.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD60B15EFD0F300C0E076 /* lua_PhysicsRigidBody.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD3F615EFD0F300C0E076 /* lua_PhysicsRigidBody.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD60C15EFD0F300C0E076 /* lua_PhysicsRigidBodyParameters.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD3F715EFD0F300C0E076 /* lua_PhysicsRigidBodyParameters.cpp */; };
		42BCD60D15EFD0F300C0E076 /* lua_PhysicsRigidBodyParameters.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD3F715EFD0F300C0E076 /* lua_PhysicsRigidBodyParameters.cpp */; };
		42BCD60E15EFD0F300C0E076 /* lua_PhysicsRigidBodyParameters.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD3F815EFD0F300C0E076 /* lua_PhysicsRigidBodyParameters.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD60F15EFD0F300C0E076 /* lua_PhysicsRigidBodyParameters.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD3F815EFD0F300C0E076 /* lua_PhysicsRigidBodyParameters.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD61015EFD0F300C0E076 /* lua_PhysicsSocketConstraint.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD3F915EFD0F300C0E076 /* lua_PhysicsSocketConstraint.cpp */; };
		42BCD61115EFD0F300C0E076 /* lua_PhysicsSocketConstraint.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD3F915EFD0F300C0E076 /* lua_PhysicsSocketConstraint.cpp */; };
		42BCD61215EFD0F300C0E076 /* lua_PhysicsSocketConstraint.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD3FA15EFD0F300C0E076 /* lua_PhysicsSocketConstraint.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD61315EFD0F300C0E076 /* lua_PhysicsSocketConstraint.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD3FA15EFD0F300C0E076 /* lua_PhysicsSocketConstraint.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD61415EFD0F300C0E076 /* lua_PhysicsSpringConstraint.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD3FB15EFD0F300C0E076 /* lua_PhysicsSpringConstraint.cpp */; };
		42BCD61515EFD0F300C0E076 /* lua_PhysicsSpringConstraint.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD3FB15EFD0F300C0E076 /* lua_PhysicsSpringConstraint.cpp */; };
		42BCD61615EFD0F300C0E076 /* lua_PhysicsSpringConstraint.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD3FC15EFD0F300C0E076 /* lua_PhysicsSpringConstraint.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD61715EFD0F300C0E076 /* lua_PhysicsSpringConstraint.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD3FC15EFD0F300C0E076 /* lua_PhysicsSpringConstraint.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD61815EFD0F300C0E076 /* lua_Plane.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD3FD15EFD0F300C0E076 /* lua_Plane.cpp */; };
		42BCD61915EFD0F300C0E076 /* lua_Plane.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD3FD15EFD0F300C0E076 /* lua_Plane.cpp */; };
		42BCD61A15EFD0F300C0E076 /* lua_Plane.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD3FE15EFD0F300C0E076 /* lua_Plane.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD61B15EFD0F300C0E076 /* lua_Plane.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD3FE15EFD0F300C0E076 /* lua_Plane.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD61C15EFD0F300C0E076 /* lua_Platform.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD3FF15EFD0F300C0E076 /* lua_Platform.cpp */; };
		42BCD61D15EFD0F300C0E076 /* lua_Platform.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD3FF15EFD0F300C0E076 /* lua_Platform.cpp */; };
		42BCD61E15EFD0F300C0E076 /* lua_Platform.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD40015EFD0F300C0E076 /* lua_Platform.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD61F15EFD0F300C0E076 /* lua_Platform.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD40015EFD0F300C0E076 /* lua_Platform.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD62015EFD0F300C0E076 /* lua_Properties.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD40115EFD0F300C0E076 /* lua_Properties.cpp */; };
		42BCD62115EFD0F300C0E076 /* lua_Properties.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD40115EFD0F300C0E076 /* lua_Properties.cpp */; };
		42BCD62215EFD0F300C0E076 /* lua_Properties.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD40215EFD0F300C0E076 /* lua_Properties.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD62315EFD0F300C0E076 /* lua_Properties.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD40215EFD0F300C0E076 /* lua_Properties.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD62415EFD0F300C0E076 /* lua_PropertiesType.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD40315EFD0F300C0E076 /* lua_PropertiesType.cpp */; };
		42BCD62515EFD0F300C0E076 /* lua_PropertiesType.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD40315EFD0F300C0E076 /* lua_PropertiesType.cpp */; };
		42BCD62615EFD0F300C0E076 /* lua_PropertiesType.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD40415EFD0F300C0E076 /* lua_PropertiesType.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD62715EFD0F300C0E076 /* lua_PropertiesType.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD40415EFD0F300C0E076 /* lua_PropertiesType.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD62815EFD0F300C0E076 /* lua_Quaternion.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD40515EFD0F300C0E076 /* lua_Quaternion.cpp */; };
		42BCD62915EFD0F300C0E076 /* lua_Quaternion.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD40515EFD0F300C0E076 /* lua_Quaternion.cpp */; };
		42BCD62A15EFD0F300C0E076 /* lua_Quaternion.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD40615EFD0F300C0E076 /* lua_Quaternion.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD62B15EFD0F300C0E076 /* lua_Quaternion.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD40615EFD0F300C0E076 /* lua_Quaternion.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD62C15EFD0F300C0E076 /* lua_RadioButton.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD40715EFD0F300C0E076 /* lua_RadioButton.cpp */; };
		42BCD62D15EFD0F300C0E076 /* lua_RadioButton.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD40715EFD0F300C0E076 /* lua_RadioButton.cpp */; };
		42BCD62E15EFD0F300C0E076 /* lua_RadioButton.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD40815EFD0F300C0E076 /* lua_RadioButton.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD62F15EFD0F300C0E076 /* lua_RadioButton.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD40815EFD0F300C0E076 /* lua_RadioButton.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD63015EFD0F300C0E076 /* lua_Ray.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD40915EFD0F300C0E076 /* lua_Ray.cpp */; };
		42BCD63115EFD0F300C0E076 /* lua_Ray.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD40915EFD0F300C0E076 /* lua_Ray.cpp */; };
		42BCD63215EFD0F300C0E076 /* lua_Ray.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD40A15EFD0F300C0E076 /* lua_Ray.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD63315EFD0F300C0E076 /* lua_Ray.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD40A15EFD0F300C0E076 /* lua_Ray.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD63415EFD0F300C0E076 /* lua_Rectangle.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD40B15EFD0F300C0E076 /* lua_Rectangle.cpp */; };
		42BCD63515EFD0F300C0E076 /* lua_Rectangle.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD40B15EFD0F300C0E076 /* lua_Rectangle.cpp */; };
		42BCD63615EFD0F300C0E076 /* lua_Rectangle.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD40C15EFD0F300C0E076 /* lua_Rectangle.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD63715EFD0F300C0E076 /* lua_Rectangle.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD40C15EFD0F300C0E076 /* lua_Rectangle.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD63815EFD0F300C0E076 /* lua_Ref.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD40D15EFD0F300C0E076 /* lua_Ref.cpp */; };
		42BCD63915EFD0F300C0E076 /* lua_Ref.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD40D15EFD0F300C0E076 /* lua_Ref.cpp */; };
		42BCD63A15EFD0F300C0E076 /* lua_Ref.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD40E15EFD0F300C0E076 /* lua_Ref.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD63B15EFD0F300C0E076 /* lua_Ref.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD40E15EFD0F300C0E076 /* lua_Ref.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD63C15EFD0F300C0E076 /* lua_RenderState.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD40F15EFD0F300C0E076 /* lua_RenderState.cpp */; };
		42BCD63D15EFD0F300C0E076 /* lua_RenderState.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD40F15EFD0F300C0E076 /* lua_RenderState.cpp */; };
		42BCD63E15EFD0F300C0E076 /* lua_RenderState.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD41015EFD0F300C0E076 /* lua_RenderState.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD63F15EFD0F300C0E076 /* lua_RenderState.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD41015EFD0F300C0E076 /* lua_RenderState.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD64015EFD0F300C0E076 /* lua_RenderStateAutoBinding.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD41115EFD0F300C0E076 /* lua_RenderStateAutoBinding.cpp */; };
		42BCD64115EFD0F300C0E076 /* lua_RenderStateAutoBinding.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD41115EFD0F300C0E076 /* lua_RenderStateAutoBinding.cpp */; };
		42BCD64215EFD0F300C0E076 /* lua_RenderStateAutoBinding.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD41215EFD0F300C0E076 /* lua_RenderStateAutoBinding.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD64315EFD0F300C0E076 /* lua_RenderStateAutoBinding.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD41215EFD0F300C0E076 /* lua_RenderStateAutoBinding.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD64415EFD0F300C0E076 /* lua_RenderStateBlend.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD41315EFD0F300C0E076 /* lua_RenderStateBlend.cpp */; };
		42BCD64515EFD0F300C0E076 /* lua_RenderStateBlend.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD41315EFD0F300C0E076 /* lua_RenderStateBlend.cpp */; };
		42BCD64615EFD0F300C0E076 /* lua_RenderStateBlend.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD41415EFD0F300C0E076 /* lua_RenderStateBlend.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD64715EFD0F300C0E076 /* lua_RenderStateBlend.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD41415EFD0F300C0E076 /* lua_RenderStateBlend.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD64815EFD0F300C0E076 /* lua_RenderStateStateBlock.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD41515EFD0F300C0E076 /* lua_RenderStateStateBlock.cpp */; };
		42BCD64915EFD0F300C0E076 /* lua_RenderStateStateBlock.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD41515EFD0F300C0E076 /* lua_RenderStateStateBlock.cpp */; };
		42BCD64A15EFD0F300C0E076 /* lua_RenderStateStateBlock.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD41615EFD0F300C0E076 /* lua_RenderStateStateBlock.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD64B15EFD0F300C0E076 /* lua_RenderStateStateBlock.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD41615EFD0F300C0E076 /* lua_RenderStateStateBlock.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD64C15EFD0F300C0E076 /* lua_RenderTarget.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD41715EFD0F300C0E076 /* lua_RenderTarget.cpp */; };
		42BCD64D15EFD0F300C0E076 /* lua_RenderTarget.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD41715EFD0F300C0E076 /* lua_RenderTarget.cpp */; };
		42BCD64E15EFD0F300C0E076 /* lua_RenderTarget.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD41815EFD0F300C0E076 /* lua_RenderTarget.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD64F15EFD0F300C0E076 /* lua_RenderTarget.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD41815EFD0F300C0E076 /* lua_RenderTarget.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD65015EFD0F300C0E076 /* lua_Scene.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD41915EFD0F300C0E076 /* lua_Scene.cpp */; };
		42BCD65115EFD0F300C0E076 /* lua_Scene.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD41915EFD0F300C0E076 /* lua_Scene.cpp */; };
		42BCD65215EFD0F300C0E076 /* lua_Scene.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD41A15EFD0F300C0E076 /* lua_Scene.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD65315EFD0F300C0E076 /* lua_Scene.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD41A15EFD0F300C0E076 /* lua_Scene.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD65415EFD0F300C0E076 /* lua_SceneDebugFlags.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD41B15EFD0F300C0E076 /* lua_SceneDebugFlags.cpp */; };
		42BCD65515EFD0F300C0E076 /* lua_SceneDebugFlags.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD41B15EFD0F300C0E076 /* lua_SceneDebugFlags.cpp */; };
		42BCD65615EFD0F300C0E076 /* lua_SceneDebugFlags.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD41C15EFD0F300C0E076 /* lua_SceneDebugFlags.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD65715EFD0F300C0E076 /* lua_SceneDebugFlags.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD41C15EFD0F300C0E076 /* lua_SceneDebugFlags.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD65815EFD0F300C0E076 /* lua_ScreenDisplayer.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD41D15EFD0F300C0E076 /* lua_ScreenDisplayer.cpp */; };
		42BCD65915EFD0F300C0E076 /* lua_ScreenDisplayer.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD41D15EFD0F300C0E076 /* lua_ScreenDisplayer.cpp */; };
		42BCD65A15EFD0F300C0E076 /* lua_ScreenDisplayer.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD41E15EFD0F300C0E076 /* lua_ScreenDisplayer.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD65B15EFD0F300C0E076 /* lua_ScreenDisplayer.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD41E15EFD0F300C0E076 /* lua_ScreenDisplayer.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD65C15EFD0F300C0E076 /* lua_ScriptController.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD41F15EFD0F300C0E076 /* lua_ScriptController.cpp */; };
		42BCD65D15EFD0F300C0E076 /* lua_ScriptController.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD41F15EFD0F300C0E076 /* lua_ScriptController.cpp */; };
		42BCD65E15EFD0F300C0E076 /* lua_ScriptController.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD42015EFD0F300C0E076 /* lua_ScriptController.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD65F15EFD0F300C0E076 /* lua_ScriptController.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD42015EFD0F300C0E076 /* lua_ScriptController.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD66015EFD0F300C0E076 /* lua_ScriptTarget.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD42115EFD0F300C0E076 /* lua_ScriptTarget.cpp */; };
		42BCD66115EFD0F300C0E076 /* lua_ScriptTarget.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD42115EFD0F300C0E076 /* lua_ScriptTarget.cpp */; };
		42BCD66215EFD0F300C0E076 /* lua_ScriptTarget.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD42215EFD0F300C0E076 /* lua_ScriptTarget.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD66315EFD0F300C0E076 /* lua_ScriptTarget.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD42215EFD0F300C0E076 /* lua_ScriptTarget.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD66415EFD0F300C0E076 /* lua_Slider.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD42315EFD0F300C0E076 /* lua_Slider.cpp */; };
		42BCD66515EFD0F300C0E076 /* lua_Slider.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD42315EFD0F300C0E076 /* lua_Slider.cpp */; };
		42BCD66615EFD0F300C0E076 /* lua_Slider.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD42415EFD0F300C0E076 /* lua_Slider.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD66715EFD0F300C0E076 /* lua_Slider.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD42415EFD0F300C0E076 /* lua_Slider.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD66815EFD0F300C0E076 /* lua_SpriteBatch.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD42515EFD0F300C0E076 /* lua_SpriteBatch.cpp */; };
		42BCD66915EFD0F300C0E076 /* lua_SpriteBatch.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD42515EFD0F300C0E076 /* lua_SpriteBatch.cpp */; };
		42BCD66A15EFD0F300C0E076 /* lua_SpriteBatch.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD42615EFD0F300C0E076 /* lua_SpriteBatch.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD66B15EFD0F300C0E076 /* lua_SpriteBatch.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD42615EFD0F300C0E076 /* lua_SpriteBatch.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD66C15EFD0F300C0E076 /* lua_Technique.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD42715EFD0F300C0E076 /* lua_Technique.cpp */; };
		42BCD66D15EFD0F300C0E076 /* lua_Technique.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD42715EFD0F300C0E076 /* lua_Technique.cpp */; };
		42BCD66E15EFD0F300C0E076 /* lua_Technique.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD42815EFD0F300C0E076 /* lua_Technique.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD66F15EFD0F300C0E076 /* lua_Technique.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD42815EFD0F300C0E076 /* lua_Technique.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD67015EFD0F300C0E076 /* lua_TextBox.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD42915EFD0F300C0E076 /* lua_TextBox.cpp */; };
		42BCD67115EFD0F300C0E076 /* lua_TextBox.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD42915EFD0F300C0E076 /* lua_TextBox.cpp */; };
		42BCD67215EFD0F300C0E076 /* lua_TextBox.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD42A15EFD0F300C0E076 /* lua_TextBox.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD67315EFD0F300C0E076 /* lua_TextBox.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD42A15EFD0F300C0E076 /* lua_TextBox.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD67415EFD0F300C0E076 /* lua_Texture.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD42B15EFD0F300C0E076 /* lua_Texture.cpp */; };
		42BCD67515EFD0F300C0E076 /* lua_Texture.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD42B15EFD0F300C0E076 /* lua_Texture.cpp */; };
		42BCD67615EFD0F300C0E076 /* lua_Texture.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD42C15EFD0F300C0E076 /* lua_Texture.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD67715EFD0F300C0E076 /* lua_Texture.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD42C15EFD0F300C0E076 /* lua_Texture.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD67815EFD0F300C0E076 /* lua_TextureFilter.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD42D15EFD0F300C0E076 /* lua_TextureFilter.cpp */; };
		42BCD67915EFD0F300C0E076 /* lua_TextureFilter.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD42D15EFD0F300C0E076 /* lua_TextureFilter.cpp */; };
		42BCD67A15EFD0F300C0E076 /* lua_TextureFilter.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD42E15EFD0F300C0E076 /* lua_TextureFilter.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD67B15EFD0F300C0E076 /* lua_TextureFilter.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD42E15EFD0F300C0E076 /* lua_TextureFilter.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD67C15EFD0F300C0E076 /* lua_TextureFormat.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD42F15EFD0F300C0E076 /* lua_TextureFormat.cpp */; };
		42BCD67D15EFD0F300C0E076 /* lua_TextureFormat.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD42F15EFD0F300C0E076 /* lua_TextureFormat.cpp */; };
		42BCD67E15EFD0F300C0E076 /* lua_TextureFormat.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD43015EFD0F300C0E076 /* lua_TextureFormat.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD67F15EFD0F300C0E076 /* lua_TextureFormat.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD43015EFD0F300C0E076 /* lua_TextureFormat.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD68015EFD0F300C0E076 /* lua_TextureSampler.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD43115EFD0F300C0E076 /* lua_TextureSampler.cpp */; };
		42BCD68115EFD0F300C0E076 /* lua_TextureSampler.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD43115EFD0F300C0E076 /* lua_TextureSampler.cpp */; };
		42BCD68215EFD0F300C0E076 /* lua_TextureSampler.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD43215EFD0F300C0E076 /* lua_TextureSampler.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD68315EFD0F300C0E076 /* lua_TextureSampler.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD43215EFD0F300C0E076 /* lua_TextureSampler.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD68415EFD0F300C0E076 /* lua_TextureWrap.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD43315EFD0F300C0E076 /* lua_TextureWrap.cpp */; };
		42BCD68515EFD0F300C0E076 /* lua_TextureWrap.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD43315EFD0F300C0E076 /* lua_TextureWrap.cpp */; };
		42BCD68615EFD0F300C0E076 /* lua_TextureWrap.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD43415EFD0F300C0E076 /* lua_TextureWrap.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD68715EFD0F300C0E076 /* lua_TextureWrap.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD43415EFD0F300C0E076 /* lua_TextureWrap.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD68815EFD0F300C0E076 /* lua_Theme.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD43515EFD0F300C0E076 /* lua_Theme.cpp */; };
		42BCD68915EFD0F300C0E076 /* lua_Theme.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD43515EFD0F300C0E076 /* lua_Theme.cpp */; };
		42BCD68A15EFD0F300C0E076 /* lua_Theme.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD43615EFD0F300C0E076 /* lua_Theme.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD68B15EFD0F300C0E076 /* lua_Theme.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD43615EFD0F300C0E076 /* lua_Theme.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD68C15EFD0F300C0E076 /* lua_ThemeSideRegions.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD43715EFD0F300C0E076 /* lua_ThemeSideRegions.cpp */; };
		42BCD68D15EFD0F300C0E076 /* lua_ThemeSideRegions.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD43715EFD0F300C0E076 /* lua_ThemeSideRegions.cpp */; };
		42BCD68E15EFD0F300C0E076 /* lua_ThemeSideRegions.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD43815EFD0F300C0E076 /* lua_ThemeSideRegions.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD68F15EFD0F300C0E076 /* lua_ThemeSideRegions.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD43815EFD0F300C0E076 /* lua_ThemeSideRegions.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD69015EFD0F300C0E076 /* lua_ThemeStyle.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD43915EFD0F300C0E076 /* lua_ThemeStyle.cpp */; };
		42BCD69115EFD0F300C0E076 /* lua_ThemeStyle.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD43915EFD0F300C0E076 /* lua_ThemeStyle.cpp */; };
		42BCD69215EFD0F300C0E076 /* lua_ThemeStyle.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD43A15EFD0F300C0E076 /* lua_ThemeStyle.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD69315EFD0F300C0E076 /* lua_ThemeStyle.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD43A15EFD0F300C0E076 /* lua_ThemeStyle.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD69415EFD0F300C0E076 /* lua_ThemeThemeImage.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD43B15EFD0F300C0E076 /* lua_ThemeThemeImage.cpp */; };
		42BCD69515EFD0F300C0E076 /* lua_ThemeThemeImage.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD43B15EFD0F300C0E076 /* lua_ThemeThemeImage.cpp */; };
		42BCD69615EFD0F300C0E076 /* lua_ThemeThemeImage.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD43C15EFD0F300C0E076 /* lua_ThemeThemeImage.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD69715EFD0F300C0E076 /* lua_ThemeThemeImage.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD43C15EFD0F300C0E076 /* lua_ThemeThemeImage.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD69815EFD0F300C0E076 /* lua_ThemeUVs.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD43D15EFD0F300C0E076 /* lua_ThemeUVs.cpp */; };
		42BCD69915EFD0F300C0E076 /* lua_ThemeUVs.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD43D15EFD0F300C0E076 /* lua_ThemeUVs.cpp */; };
		42BCD69A15EFD0F300C0E076 /* lua_ThemeUVs.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD43E15EFD0F300C0E076 /* lua_ThemeUVs.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD69B15EFD0F300C0E076 /* lua_ThemeUVs.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD43E15EFD0F300C0E076 /* lua_ThemeUVs.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD69C15EFD0F300C0E076 /* lua_Touch.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD43F15EFD0F300C0E076 /* lua_Touch.cpp */; };
		42BCD69D15EFD0F300C0E076 /* lua_Touch.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD43F15EFD0F300C0E076 /* lua_Touch.cpp */; };
		42BCD69E15EFD0F300C0E076 /* lua_Touch.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD44015EFD0F300C0E076 /* lua_Touch.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD69F15EFD0F300C0E076 /* lua_Touch.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD44015EFD0F300C0E076 /* lua_Touch.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD6A015EFD0F300C0E076 /* lua_TouchTouchEvent.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD44115EFD0F300C0E076 /* lua_TouchTouchEvent.cpp */; };
		42BCD6A115EFD0F300C0E076 /* lua_TouchTouchEvent.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD44115EFD0F300C0E076 /* lua_TouchTouchEvent.cpp */; };
		42BCD6A215EFD0F300C0E076 /* lua_TouchTouchEvent.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD44215EFD0F300C0E076 /* lua_TouchTouchEvent.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD6A315EFD0F300C0E076 /* lua_TouchTouchEvent.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD44215EFD0F300C0E076 /* lua_TouchTouchEvent.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD6A415EFD0F300C0E076 /* lua_Transform.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD44315EFD0F300C0E076 /* lua_Transform.cpp */; };
		42BCD6A515EFD0F300C0E076 /* lua_Transform.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD44315EFD0F300C0E076 /* lua_Transform.cpp */; };
		42BCD6A615EFD0F300C0E076 /* lua_Transform.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD44415EFD0F300C0E076 /* lua_Transform.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD6A715EFD0F300C0E076 /* lua_Transform.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD44415EFD0F300C0E076 /* lua_Transform.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD6A815EFD0F300C0E076 /* lua_TransformListener.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD44515EFD0F300C0E076 /* lua_TransformListener.cpp */; };
		42BCD6A915EFD0F300C0E076 /* lua_TransformListener.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD44515EFD0F300C0E076 /* lua_TransformListener.cpp */; };
		42BCD6AA15EFD0F300C0E076 /* lua_TransformListener.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD44615EFD0F300C0E076 /* lua_TransformListener.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD6AB15EFD0F300C0E076 /* lua_TransformListener.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD44615EFD0F300C0E076 /* lua_TransformListener.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD6AC15EFD0F300C0E076 /* lua_Uniform.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD44715EFD0F300C0E076 /* lua_Uniform.cpp */; };
		42BCD6AD15EFD0F300C0E076 /* lua_Uniform.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD44715EFD0F300C0E076 /* lua_Uniform.cpp */; };
		42BCD6AE15EFD0F300C0E076 /* lua_Uniform.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD44815EFD0F300C0E076 /* lua_Uniform.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD6AF15EFD0F300C0E076 /* lua_Uniform.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD44815EFD0F300C0E076 /* lua_Uniform.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD6B015EFD0F300C0E076 /* lua_Vector2.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD44915EFD0F300C0E076 /* lua_Vector2.cpp */; };
		42BCD6B115EFD0F300C0E076 /* lua_Vector2.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD44915EFD0F300C0E076 /* lua_Vector2.cpp */; };
		42BCD6B215EFD0F300C0E076 /* lua_Vector2.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD44A15EFD0F300C0E076 /* lua_Vector2.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD6B315EFD0F300C0E076 /* lua_Vector2.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD44A15EFD0F300C0E076 /* lua_Vector2.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD6B415EFD0F300C0E076 /* lua_Vector3.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD44B15EFD0F300C0E076 /* lua_Vector3.cpp */; };
		42BCD6B515EFD0F300C0E076 /* lua_Vector3.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD44B15EFD0F300C0E076 /* lua_Vector3.cpp */; };
		42BCD6B615EFD0F300C0E076 /* lua_Vector3.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD44C15EFD0F300C0E076 /* lua_Vector3.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD6B715EFD0F300C0E076 /* lua_Vector3.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD44C15EFD0F300C0E076 /* lua_Vector3.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD6B815EFD0F300C0E076 /* lua_Vector4.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD44D15EFD0F300C0E076 /* lua_Vector4.cpp */; };
		42BCD6B915EFD0F300C0E076 /* lua_Vector4.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD44D15EFD0F300C0E076 /* lua_Vector4.cpp */; };
		42BCD6BA15EFD0F300C0E076 /* lua_Vector4.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD44E15EFD0F300C0E076 /* lua_Vector4.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD6BB15EFD0F300C0E076 /* lua_Vector4.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD44E15EFD0F300C0E076 /* lua_Vector4.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD6BC15EFD0F300C0E076 /* lua_VertexAttributeBinding.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD44F15EFD0F300C0E076 /* lua_VertexAttributeBinding.cpp */; };
		42BCD6BD15EFD0F300C0E076 /* lua_VertexAttributeBinding.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD44F15EFD0F300C0E076 /* lua_VertexAttributeBinding.cpp */; };
		42BCD6BE15EFD0F300C0E076 /* lua_VertexAttributeBinding.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD45015EFD0F300C0E076 /* lua_VertexAttributeBinding.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD6BF15EFD0F300C0E076 /* lua_VertexAttributeBinding.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD45015EFD0F300C0E076 /* lua_VertexAttributeBinding.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD6C015EFD0F300C0E076 /* lua_VertexFormat.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD45115EFD0F300C0E076 /* lua_VertexFormat.cpp */; };
		42BCD6C115EFD0F300C0E076 /* lua_VertexFormat.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD45115EFD0F300C0E076 /* lua_VertexFormat.cpp */; };
		42BCD6C215EFD0F300C0E076 /* lua_VertexFormat.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD45215EFD0F300C0E076 /* lua_VertexFormat.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD6C315EFD0F300C0E076 /* lua_VertexFormat.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD45215EFD0F300C0E076 /* lua_VertexFormat.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD6C415EFD0F300C0E076 /* lua_VertexFormatElement.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD45315EFD0F300C0E076 /* lua_VertexFormatElement.cpp */; };
		42BCD6C515EFD0F300C0E076 /* lua_VertexFormatElement.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD45315EFD0F300C0E076 /* lua_VertexFormatElement.cpp */; };
		42BCD6C615EFD0F300C0E076 /* lua_VertexFormatElement.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD45415EFD0F300C0E076 /* lua_VertexFormatElement.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD6C715EFD0F300C0E076 /* lua_VertexFormatElement.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD45415EFD0F300C0E076 /* lua_VertexFormatElement.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD6C815EFD0F300C0E076 /* lua_VertexFormatUsage.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD45515EFD0F300C0E076 /* lua_VertexFormatUsage.cpp */; };
		42BCD6C915EFD0F300C0E076 /* lua_VertexFormatUsage.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD45515EFD0F300C0E076 /* lua_VertexFormatUsage.cpp */; };
		42BCD6CA15EFD0F300C0E076 /* lua_VertexFormatUsage.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD45615EFD0F300C0E076 /* lua_VertexFormatUsage.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD6CB15EFD0F300C0E076 /* lua_VertexFormatUsage.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD45615EFD0F300C0E076 /* lua_VertexFormatUsage.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD6CC15EFD0F300C0E076 /* lua_VerticalLayout.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD45715EFD0F300C0E076 /* lua_VerticalLayout.cpp */; };
		42BCD6CD15EFD0F300C0E076 /* lua_VerticalLayout.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42BCD45715EFD0F300C0E076 /* lua_VerticalLayout.cpp */; };
		42BCD6CE15EFD0F300C0E076 /* lua_VerticalLayout.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD45815EFD0F300C0E076 /* lua_VerticalLayout.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42BCD6CF15EFD0F300C0E076 /* lua_VerticalLayout.h in Headers */ = {isa = PBXBuildFile; fileRef = 42BCD45815EFD0F300C0E076 /* lua_VerticalLayout.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42CD0E46147D8FF60000361E /* Animation.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0DB1147D8FF50000361E /* Animation.cpp */; };
		42CD0E47147D8FF60000361E /* Animation.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0DB2147D8FF50000361E /* Animation.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42CD0E48147D8FF60000361E /* AnimationClip.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0DB3147D8FF50000361E /* AnimationClip.cpp */; };
		42CD0E49147D8FF60000361E /* AnimationClip.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0DB4147D8FF50000361E /* AnimationClip.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42CD0E4A147D8FF60000361E /* AnimationController.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0DB5147D8FF50000361E /* AnimationController.cpp */; };
		42CD0E4B147D8FF60000361E /* AnimationController.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0DB6147D8FF50000361E /* AnimationController.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42CD0E4C147D8FF60000361E /* AnimationTarget.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0DB7147D8FF50000361E /* AnimationTarget.cpp */; };
		42CD0E4D147D8FF60000361E /* AnimationTarget.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0DB8147D8FF50000361E /* AnimationTarget.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42CD0E4E147D8FF60000361E /* AnimationValue.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0DB9147D8FF50000361E /* AnimationValue.cpp */; };
		42CD0E4F147D8FF60000361E /* AnimationValue.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0DBA147D8FF50000361E /* AnimationValue.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42CD0E50147D8FF60000361E /* AudioBuffer.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0DBB147D8FF50000361E /* AudioBuffer.cpp */; };
		42CD0E51147D8FF60000361E /* AudioBuffer.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0DBC147D8FF50000361E /* AudioBuffer.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42CD0E52147D8FF60000361E /* AudioController.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0DBD147D8FF50000361E /* AudioController.cpp */; };
		42CD0E53147D8FF60000361E /* AudioController.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0DBE147D8FF50000361E /* AudioController.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42CD0E54147D8FF60000361E /* AudioListener.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0DBF147D8FF50000361E /* AudioListener.cpp */; };
		42CD0E55147D8FF60000361E /* AudioListener.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0DC0147D8FF50000361E /* AudioListener.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42CD0E56147D8FF60000361E /* AudioSource.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0DC1147D8FF50000361E /* AudioSource.cpp */; };
		42CD0E57147D8FF60000361E /* AudioSource.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0DC2147D8FF50000361E /* AudioSource.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42CD0E58147D8FF60000361E /* Base.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0DC3147D8FF50000361E /* Base.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42CD0E59147D8FF60000361E /* BoundingBox.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0DC4147D8FF50000361E /* BoundingBox.cpp */; };
		42CD0E5A147D8FF60000361E /* BoundingBox.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0DC5147D8FF50000361E /* BoundingBox.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42CD0E5B147D8FF60000361E /* BoundingSphere.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0DC7147D8FF50000361E /* BoundingSphere.cpp */; };
		42CD0E5C147D8FF60000361E /* BoundingSphere.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0DC8147D8FF50000361E /* BoundingSphere.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42CD0E5D147D8FF60000361E /* Camera.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0DCA147D8FF50000361E /* Camera.cpp */; };
		42CD0E5E147D8FF60000361E /* Camera.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0DCB147D8FF50000361E /* Camera.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42CD0E5F147D8FF60000361E /* Curve.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0DCC147D8FF50000361E /* Curve.cpp */; };
		42CD0E60147D8FF60000361E /* Curve.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0DCD147D8FF50000361E /* Curve.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42CD0E61147D8FF60000361E /* DebugNew.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0DCE147D8FF50000361E /* DebugNew.cpp */; };
		42CD0E62147D8FF60000361E /* DebugNew.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0DCF147D8FF50000361E /* DebugNew.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42CD0E63147D8FF60000361E /* DepthStencilTarget.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0DD0147D8FF50000361E /* DepthStencilTarget.cpp */; };
		42CD0E64147D8FF60000361E /* DepthStencilTarget.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0DD1147D8FF50000361E /* DepthStencilTarget.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42CD0E65147D8FF60000361E /* Effect.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0DD2147D8FF50000361E /* Effect.cpp */; };
		42CD0E66147D8FF60000361E /* Effect.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0DD3147D8FF50000361E /* Effect.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42CD0E67147D8FF60000361E /* FileSystem.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0DD4147D8FF50000361E /* FileSystem.cpp */; };
		42CD0E68147D8FF60000361E /* FileSystem.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0DD5147D8FF50000361E /* FileSystem.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42CD0E69147D8FF60000361E /* Font.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0DD6147D8FF50000361E /* Font.cpp */; };
		42CD0E6A147D8FF60000361E /* Font.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0DD7147D8FF50000361E /* Font.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42CD0E6B147D8FF60000361E /* FrameBuffer.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0DD8147D8FF50000361E /* FrameBuffer.cpp */; };
		42CD0E6C147D8FF60000361E /* FrameBuffer.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0DD9147D8FF50000361E /* FrameBuffer.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42CD0E6D147D8FF60000361E /* Frustum.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0DDA147D8FF50000361E /* Frustum.cpp */; };
		42CD0E6E147D8FF60000361E /* Frustum.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0DDB147D8FF50000361E /* Frustum.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42CD0E6F147D8FF60000361E /* Game.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0DDC147D8FF50000361E /* Game.cpp */; };
		42CD0E70147D8FF60000361E /* Game.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0DDD147D8FF50000361E /* Game.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42CD0E74147D8FF60000361E /* gameplay.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0DE1147D8FF50000361E /* gameplay.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42CD0E77147D8FF60000361E /* Joint.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0DE4147D8FF50000361E /* Joint.cpp */; };
		42CD0E78147D8FF60000361E /* Joint.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0DE5147D8FF50000361E /* Joint.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42CD0E79147D8FF60000361E /* Light.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0DE6147D8FF50000361E /* Light.cpp */; };
		42CD0E7A147D8FF60000361E /* Light.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0DE7147D8FF50000361E /* Light.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42CD0E7B147D8FF60000361E /* Material.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0DE8147D8FF50000361E /* Material.cpp */; };
		42CD0E7C147D8FF60000361E /* Material.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0DE9147D8FF50000361E /* Material.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42CD0E7D147D8FF60000361E /* MaterialParameter.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0DEA147D8FF50000361E /* MaterialParameter.cpp */; };
		42CD0E7E147D8FF60000361E /* MaterialParameter.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0DEB147D8FF50000361E /* MaterialParameter.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42CD0E7F147D8FF60000361E /* Matrix.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0DEC147D8FF50000361E /* Matrix.cpp */; };
		42CD0E80147D8FF60000361E /* Matrix.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0DED147D8FF50000361E /* Matrix.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42CD0E81147D8FF60000361E /* Mesh.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0DEF147D8FF50000361E /* Mesh.cpp */; };
		42CD0E82147D8FF60000361E /* Mesh.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0DF0147D8FF50000361E /* Mesh.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42CD0E83147D8FF60000361E /* MeshPart.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0DF1147D8FF50000361E /* MeshPart.cpp */; };
		42CD0E84147D8FF60000361E /* MeshPart.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0DF2147D8FF50000361E /* MeshPart.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42CD0E85147D8FF60000361E /* MeshSkin.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0DF3147D8FF50000361E /* MeshSkin.cpp */; };
		42CD0E86147D8FF60000361E /* MeshSkin.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0DF4147D8FF50000361E /* MeshSkin.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42CD0E87147D8FF60000361E /* Model.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0DF5147D8FF50000361E /* Model.cpp */; };
		42CD0E88147D8FF60000361E /* Model.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0DF6147D8FF50000361E /* Model.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42CD0E89147D8FF60000361E /* Node.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0DF7147D8FF50000361E /* Node.cpp */; };
		42CD0E8A147D8FF60000361E /* Node.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0DF8147D8FF50000361E /* Node.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42CD0E8D147D8FF60000361E /* ParticleEmitter.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0DFB147D8FF50000361E /* ParticleEmitter.cpp */; };
		42CD0E8E147D8FF60000361E /* ParticleEmitter.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0DFC147D8FF50000361E /* ParticleEmitter.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42CD0E8F147D8FF60000361E /* Pass.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0DFD147D8FF50000361E /* Pass.cpp */; };
		42CD0E90147D8FF60000361E /* Pass.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0DFE147D8FF50000361E /* Pass.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42CD0E91147D8FF60000361E /* PhysicsConstraint.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0DFF147D8FF50000361E /* PhysicsConstraint.cpp */; };
		42CD0E92147D8FF60000361E /* PhysicsConstraint.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0E00147D8FF50000361E /* PhysicsConstraint.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42CD0E93147D8FF60000361E /* PhysicsController.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0E02147D8FF50000361E /* PhysicsController.cpp */; };
		42CD0E94147D8FF60000361E /* PhysicsController.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0E03147D8FF50000361E /* PhysicsController.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42CD0E95147D8FF60000361E /* PhysicsFixedConstraint.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0E04147D8FF50000361E /* PhysicsFixedConstraint.cpp */; };
		42CD0E96147D8FF60000361E /* PhysicsFixedConstraint.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0E05147D8FF50000361E /* PhysicsFixedConstraint.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42CD0E97147D8FF60000361E /* PhysicsGenericConstraint.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0E07147D8FF50000361E /* PhysicsGenericConstraint.cpp */; };
		42CD0E98147D8FF60000361E /* PhysicsGenericConstraint.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0E08147D8FF50000361E /* PhysicsGenericConstraint.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42CD0E99147D8FF60000361E /* PhysicsHingeConstraint.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0E0A147D8FF50000361E /* PhysicsHingeConstraint.cpp */; };
		42CD0E9A147D8FF60000361E /* PhysicsHingeConstraint.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0E0B147D8FF50000361E /* PhysicsHingeConstraint.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42CD0E9D147D8FF60000361E /* PhysicsRigidBody.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0E0E147D8FF50000361E /* PhysicsRigidBody.cpp */; };
		42CD0E9E147D8FF60000361E /* PhysicsRigidBody.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0E0F147D8FF50000361E /* PhysicsRigidBody.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42CD0E9F147D8FF60000361E /* PhysicsSocketConstraint.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0E11147D8FF50000361E /* PhysicsSocketConstraint.cpp */; };
		42CD0EA0147D8FF60000361E /* PhysicsSocketConstraint.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0E12147D8FF50000361E /* PhysicsSocketConstraint.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42CD0EA1147D8FF60000361E /* PhysicsSpringConstraint.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0E13147D8FF50000361E /* PhysicsSpringConstraint.cpp */; };
		42CD0EA2147D8FF60000361E /* PhysicsSpringConstraint.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0E14147D8FF50000361E /* PhysicsSpringConstraint.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42CD0EA3147D8FF60000361E /* Plane.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0E16147D8FF50000361E /* Plane.cpp */; };
		42CD0EA4147D8FF60000361E /* Plane.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0E17147D8FF50000361E /* Plane.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42CD0EA5147D8FF60000361E /* Platform.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0E19147D8FF50000361E /* Platform.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42CD0EA6147D8FF60000361E /* PlatformMacOSX.mm in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0E1A147D8FF50000361E /* PlatformMacOSX.mm */; };
		42CD0EA9147D8FF60000361E /* Properties.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0E1D147D8FF50000361E /* Properties.cpp */; };
		42CD0EAA147D8FF60000361E /* Properties.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0E1E147D8FF50000361E /* Properties.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42CD0EAB147D8FF60000361E /* Quaternion.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0E1F147D8FF50000361E /* Quaternion.cpp */; };
		42CD0EAC147D8FF60000361E /* Quaternion.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0E20147D8FF50000361E /* Quaternion.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42CD0EAD147D8FF60000361E /* Ray.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0E22147D8FF50000361E /* Ray.cpp */; };
		42CD0EAE147D8FF60000361E /* Ray.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0E23147D8FF50000361E /* Ray.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42CD0EAF147D8FF60000361E /* Rectangle.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0E25147D8FF50000361E /* Rectangle.cpp */; };
		42CD0EB0147D8FF60000361E /* Rectangle.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0E26147D8FF50000361E /* Rectangle.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42CD0EB1147D8FF60000361E /* Ref.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0E27147D8FF50000361E /* Ref.cpp */; };
		42CD0EB2147D8FF60000361E /* Ref.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0E28147D8FF50000361E /* Ref.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42CD0EB3147D8FF60000361E /* RenderState.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0E29147D8FF50000361E /* RenderState.cpp */; };
		42CD0EB4147D8FF60000361E /* RenderState.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0E2A147D8FF50000361E /* RenderState.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42CD0EB5147D8FF60000361E /* RenderTarget.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0E2B147D8FF50000361E /* RenderTarget.cpp */; };
		42CD0EB6147D8FF60000361E /* RenderTarget.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0E2C147D8FF50000361E /* RenderTarget.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42CD0EB7147D8FF60000361E /* Scene.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0E2D147D8FF50000361E /* Scene.cpp */; };
		42CD0EB8147D8FF60000361E /* Scene.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0E2E147D8FF50000361E /* Scene.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42CD0EB9147D8FF60000361E /* SpriteBatch.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0E2F147D8FF50000361E /* SpriteBatch.cpp */; };
		42CD0EBA147D8FF60000361E /* SpriteBatch.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0E30147D8FF50000361E /* SpriteBatch.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42CD0EBB147D8FF60000361E /* Technique.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0E31147D8FF50000361E /* Technique.cpp */; };
		42CD0EBC147D8FF60000361E /* Technique.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0E32147D8FF50000361E /* Technique.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42CD0EBD147D8FF60000361E /* Texture.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0E33147D8FF50000361E /* Texture.cpp */; };
		42CD0EBE147D8FF60000361E /* Texture.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0E34147D8FF50000361E /* Texture.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42CD0EBF147D8FF60000361E /* Transform.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0E35147D8FF50000361E /* Transform.cpp */; };
		42CD0EC0147D8FF60000361E /* Transform.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0E36147D8FF50000361E /* Transform.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42CD0EC1147D8FF60000361E /* Vector2.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0E37147D8FF50000361E /* Vector2.cpp */; };
		42CD0EC2147D8FF60000361E /* Vector2.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0E38147D8FF50000361E /* Vector2.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42CD0EC3147D8FF60000361E /* Vector3.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0E3A147D8FF50000361E /* Vector3.cpp */; };
		42CD0EC4147D8FF60000361E /* Vector3.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0E3B147D8FF50000361E /* Vector3.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42CD0EC5147D8FF60000361E /* Vector4.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0E3D147D8FF50000361E /* Vector4.cpp */; };
		42CD0EC6147D8FF60000361E /* Vector4.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0E3E147D8FF50000361E /* Vector4.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42CD0EC7147D8FF60000361E /* VertexAttributeBinding.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0E40147D8FF50000361E /* VertexAttributeBinding.cpp */; };
		42CD0EC8147D8FF60000361E /* VertexAttributeBinding.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0E41147D8FF50000361E /* VertexAttributeBinding.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42CD0EC9147D8FF60000361E /* VertexFormat.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0E42147D8FF50000361E /* VertexFormat.cpp */; };
		42CD0ECA147D8FF60000361E /* VertexFormat.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0E43147D8FF50000361E /* VertexFormat.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42F4B7D715994CED00B5A78D /* Gamepad.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42F4B7D515994CED00B5A78D /* Gamepad.cpp */; };
		42F4B7D815994CED00B5A78D /* Gamepad.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42F4B7D515994CED00B5A78D /* Gamepad.cpp */; };
		42F4B7D915994CED00B5A78D /* Gamepad.h in Headers */ = {isa = PBXBuildFile; fileRef = 42F4B7D615994CED00B5A78D /* Gamepad.h */; settings = {ATTRIBUTES = (Public, ); }; };
		42F4B7DA15994CED00B5A78D /* Gamepad.h in Headers */ = {isa = PBXBuildFile; fileRef = 42F4B7D615994CED00B5A78D /* Gamepad.h */; settings = {ATTRIBUTES = (Public, ); }; };
		5B04C52D14BFCFE100EB0071 /* Animation.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0DB1147D8FF50000361E /* Animation.cpp */; };
		5B04C52E14BFCFE100EB0071 /* AnimationClip.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0DB3147D8FF50000361E /* AnimationClip.cpp */; };
		5B04C52F14BFCFE100EB0071 /* AnimationController.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0DB5147D8FF50000361E /* AnimationController.cpp */; };
		5B04C53014BFCFE100EB0071 /* AnimationTarget.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0DB7147D8FF50000361E /* AnimationTarget.cpp */; };
		5B04C53114BFCFE100EB0071 /* AnimationValue.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0DB9147D8FF50000361E /* AnimationValue.cpp */; };
		5B04C53214BFCFE100EB0071 /* AudioBuffer.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0DBB147D8FF50000361E /* AudioBuffer.cpp */; };
		5B04C53314BFCFE100EB0071 /* AudioController.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0DBD147D8FF50000361E /* AudioController.cpp */; };
		5B04C53414BFCFE100EB0071 /* AudioListener.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0DBF147D8FF50000361E /* AudioListener.cpp */; };
		5B04C53514BFCFE100EB0071 /* AudioSource.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0DC1147D8FF50000361E /* AudioSource.cpp */; };
		5B04C53614BFCFE100EB0071 /* BoundingBox.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0DC4147D8FF50000361E /* BoundingBox.cpp */; };
		5B04C53714BFCFE100EB0071 /* BoundingSphere.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0DC7147D8FF50000361E /* BoundingSphere.cpp */; };
		5B04C53814BFCFE100EB0071 /* Camera.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0DCA147D8FF50000361E /* Camera.cpp */; };
		5B04C53914BFCFE100EB0071 /* Curve.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0DCC147D8FF50000361E /* Curve.cpp */; };
		5B04C53A14BFCFE100EB0071 /* DebugNew.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0DCE147D8FF50000361E /* DebugNew.cpp */; };
		5B04C53B14BFCFE100EB0071 /* DepthStencilTarget.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0DD0147D8FF50000361E /* DepthStencilTarget.cpp */; };
		5B04C53C14BFCFE100EB0071 /* Effect.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0DD2147D8FF50000361E /* Effect.cpp */; };
		5B04C53D14BFCFE100EB0071 /* FileSystem.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0DD4147D8FF50000361E /* FileSystem.cpp */; };
		5B04C53E14BFCFE100EB0071 /* Font.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0DD6147D8FF50000361E /* Font.cpp */; };
		5B04C53F14BFCFE100EB0071 /* FrameBuffer.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0DD8147D8FF50000361E /* FrameBuffer.cpp */; };
		5B04C54014BFCFE100EB0071 /* Frustum.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0DDA147D8FF50000361E /* Frustum.cpp */; };
		5B04C54114BFCFE100EB0071 /* Game.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0DDC147D8FF50000361E /* Game.cpp */; };
		5B04C54514BFCFE100EB0071 /* Joint.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0DE4147D8FF50000361E /* Joint.cpp */; };
		5B04C54614BFCFE100EB0071 /* Light.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0DE6147D8FF50000361E /* Light.cpp */; };
		5B04C54714BFCFE100EB0071 /* Material.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0DE8147D8FF50000361E /* Material.cpp */; };
		5B04C54814BFCFE100EB0071 /* MaterialParameter.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0DEA147D8FF50000361E /* MaterialParameter.cpp */; };
		5B04C54914BFCFE100EB0071 /* Matrix.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0DEC147D8FF50000361E /* Matrix.cpp */; settings = {COMPILER_FLAGS = "-O1"; }; };
		5B04C54A14BFCFE100EB0071 /* Mesh.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0DEF147D8FF50000361E /* Mesh.cpp */; };
		5B04C54B14BFCFE100EB0071 /* MeshPart.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0DF1147D8FF50000361E /* MeshPart.cpp */; };
		5B04C54C14BFCFE100EB0071 /* MeshSkin.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0DF3147D8FF50000361E /* MeshSkin.cpp */; };
		5B04C54D14BFCFE100EB0071 /* Model.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0DF5147D8FF50000361E /* Model.cpp */; };
		5B04C54E14BFCFE100EB0071 /* Node.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0DF7147D8FF50000361E /* Node.cpp */; };
		5B04C55014BFCFE100EB0071 /* ParticleEmitter.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0DFB147D8FF50000361E /* ParticleEmitter.cpp */; };
		5B04C55114BFCFE100EB0071 /* Pass.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0DFD147D8FF50000361E /* Pass.cpp */; };
		5B04C55214BFCFE100EB0071 /* PhysicsConstraint.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0DFF147D8FF50000361E /* PhysicsConstraint.cpp */; };
		5B04C55314BFCFE100EB0071 /* PhysicsController.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0E02147D8FF50000361E /* PhysicsController.cpp */; };
		5B04C55414BFCFE100EB0071 /* PhysicsFixedConstraint.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0E04147D8FF50000361E /* PhysicsFixedConstraint.cpp */; };
		5B04C55514BFCFE100EB0071 /* PhysicsGenericConstraint.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0E07147D8FF50000361E /* PhysicsGenericConstraint.cpp */; };
		5B04C55614BFCFE100EB0071 /* PhysicsHingeConstraint.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0E0A147D8FF50000361E /* PhysicsHingeConstraint.cpp */; };
		5B04C55814BFCFE100EB0071 /* PhysicsRigidBody.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0E0E147D8FF50000361E /* PhysicsRigidBody.cpp */; };
		5B04C55914BFCFE100EB0071 /* PhysicsSocketConstraint.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0E11147D8FF50000361E /* PhysicsSocketConstraint.cpp */; };
		5B04C55A14BFCFE100EB0071 /* PhysicsSpringConstraint.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0E13147D8FF50000361E /* PhysicsSpringConstraint.cpp */; };
		5B04C55B14BFCFE100EB0071 /* Plane.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0E16147D8FF50000361E /* Plane.cpp */; };
		5B04C55F14BFCFE100EB0071 /* Properties.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0E1D147D8FF50000361E /* Properties.cpp */; };
		5B04C56014BFCFE100EB0071 /* Quaternion.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0E1F147D8FF50000361E /* Quaternion.cpp */; };
		5B04C56114BFCFE100EB0071 /* Ray.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0E22147D8FF50000361E /* Ray.cpp */; };
		5B04C56214BFCFE100EB0071 /* Rectangle.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0E25147D8FF50000361E /* Rectangle.cpp */; };
		5B04C56314BFCFE100EB0071 /* Ref.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0E27147D8FF50000361E /* Ref.cpp */; };
		5B04C56414BFCFE100EB0071 /* RenderState.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0E29147D8FF50000361E /* RenderState.cpp */; };
		5B04C56514BFCFE100EB0071 /* RenderTarget.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0E2B147D8FF50000361E /* RenderTarget.cpp */; };
		5B04C56614BFCFE100EB0071 /* Scene.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0E2D147D8FF50000361E /* Scene.cpp */; };
		5B04C56714BFCFE100EB0071 /* SpriteBatch.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0E2F147D8FF50000361E /* SpriteBatch.cpp */; };
		5B04C56814BFCFE100EB0071 /* Technique.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0E31147D8FF50000361E /* Technique.cpp */; };
		5B04C56914BFCFE100EB0071 /* Texture.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0E33147D8FF50000361E /* Texture.cpp */; };
		5B04C56A14BFCFE100EB0071 /* Transform.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0E35147D8FF50000361E /* Transform.cpp */; };
		5B04C56B14BFCFE100EB0071 /* Vector2.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0E37147D8FF50000361E /* Vector2.cpp */; };
		5B04C56C14BFCFE100EB0071 /* Vector3.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0E3A147D8FF50000361E /* Vector3.cpp */; };
		5B04C56D14BFCFE100EB0071 /* Vector4.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0E3D147D8FF50000361E /* Vector4.cpp */; };
		5B04C56E14BFCFE100EB0071 /* VertexAttributeBinding.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0E40147D8FF50000361E /* VertexAttributeBinding.cpp */; };
		5B04C56F14BFCFE100EB0071 /* VertexFormat.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42CD0E42147D8FF50000361E /* VertexFormat.cpp */; };
		5B04C57114BFCFE100EB0071 /* SceneLoader.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 428390971489D6E800E2B2F5 /* SceneLoader.cpp */; };
		5B04C57214BFCFE100EB0071 /* Image.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4208DEE614A4079F00D3C511 /* Image.cpp */; };
		5B04C57314BFCFE100EB0071 /* MeshBatch.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4201818D14A41B18008C3F56 /* MeshBatch.cpp */; };
		5B04C58114BFCFE100EB0071 /* Animation.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0DB2147D8FF50000361E /* Animation.h */; settings = {ATTRIBUTES = (Public, ); }; };
		5B04C58214BFCFE100EB0071 /* AnimationClip.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0DB4147D8FF50000361E /* AnimationClip.h */; settings = {ATTRIBUTES = (Public, ); }; };
		5B04C58314BFCFE100EB0071 /* AnimationController.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0DB6147D8FF50000361E /* AnimationController.h */; settings = {ATTRIBUTES = (Public, ); }; };
		5B04C58414BFCFE100EB0071 /* AnimationTarget.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0DB8147D8FF50000361E /* AnimationTarget.h */; settings = {ATTRIBUTES = (Public, ); }; };
		5B04C58514BFCFE100EB0071 /* AnimationValue.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0DBA147D8FF50000361E /* AnimationValue.h */; settings = {ATTRIBUTES = (Public, ); }; };
		5B04C58614BFCFE100EB0071 /* AudioBuffer.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0DBC147D8FF50000361E /* AudioBuffer.h */; settings = {ATTRIBUTES = (Public, ); }; };
		5B04C58714BFCFE100EB0071 /* AudioController.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0DBE147D8FF50000361E /* AudioController.h */; settings = {ATTRIBUTES = (Public, ); }; };
		5B04C58814BFCFE100EB0071 /* AudioListener.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0DC0147D8FF50000361E /* AudioListener.h */; settings = {ATTRIBUTES = (Public, ); }; };
		5B04C58914BFCFE100EB0071 /* AudioSource.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0DC2147D8FF50000361E /* AudioSource.h */; settings = {ATTRIBUTES = (Public, ); }; };
		5B04C58A14BFCFE100EB0071 /* Base.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0DC3147D8FF50000361E /* Base.h */; settings = {ATTRIBUTES = (Public, ); }; };
		5B04C58B14BFCFE100EB0071 /* BoundingBox.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0DC5147D8FF50000361E /* BoundingBox.h */; settings = {ATTRIBUTES = (Public, ); }; };
		5B04C58C14BFCFE100EB0071 /* BoundingSphere.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0DC8147D8FF50000361E /* BoundingSphere.h */; settings = {ATTRIBUTES = (Public, ); }; };
		5B04C58D14BFCFE100EB0071 /* Camera.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0DCB147D8FF50000361E /* Camera.h */; settings = {ATTRIBUTES = (Public, ); }; };
		5B04C58E14BFCFE100EB0071 /* Curve.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0DCD147D8FF50000361E /* Curve.h */; settings = {ATTRIBUTES = (Public, ); }; };
		5B04C58F14BFCFE100EB0071 /* DebugNew.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0DCF147D8FF50000361E /* DebugNew.h */; settings = {ATTRIBUTES = (Public, ); }; };
		5B04C59014BFCFE100EB0071 /* DepthStencilTarget.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0DD1147D8FF50000361E /* DepthStencilTarget.h */; settings = {ATTRIBUTES = (Public, ); }; };
		5B04C59114BFCFE100EB0071 /* Effect.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0DD3147D8FF50000361E /* Effect.h */; settings = {ATTRIBUTES = (Public, ); }; };
		5B04C59214BFCFE100EB0071 /* FileSystem.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0DD5147D8FF50000361E /* FileSystem.h */; settings = {ATTRIBUTES = (Public, ); }; };
		5B04C59314BFCFE100EB0071 /* Font.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0DD7147D8FF50000361E /* Font.h */; settings = {ATTRIBUTES = (Public, ); }; };
		5B04C59414BFCFE100EB0071 /* FrameBuffer.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0DD9147D8FF50000361E /* FrameBuffer.h */; settings = {ATTRIBUTES = (Public, ); }; };
		5B04C59514BFCFE100EB0071 /* Frustum.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0DDB147D8FF50000361E /* Frustum.h */; settings = {ATTRIBUTES = (Public, ); }; };
		5B04C59614BFCFE100EB0071 /* Game.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0DDD147D8FF50000361E /* Game.h */; settings = {ATTRIBUTES = (Public, ); }; };
		5B04C59714BFCFE100EB0071 /* gameplay.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0DE1147D8FF50000361E /* gameplay.h */; settings = {ATTRIBUTES = (Public, ); }; };
		5B04C59814BFCFE100EB0071 /* Joint.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0DE5147D8FF50000361E /* Joint.h */; settings = {ATTRIBUTES = (Public, ); }; };
		5B04C59914BFCFE100EB0071 /* Light.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0DE7147D8FF50000361E /* Light.h */; settings = {ATTRIBUTES = (Public, ); }; };
		5B04C59A14BFCFE100EB0071 /* Material.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0DE9147D8FF50000361E /* Material.h */; settings = {ATTRIBUTES = (Public, ); }; };
		5B04C59B14BFCFE100EB0071 /* MaterialParameter.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0DEB147D8FF50000361E /* MaterialParameter.h */; settings = {ATTRIBUTES = (Public, ); }; };
		5B04C59C14BFCFE100EB0071 /* Matrix.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0DED147D8FF50000361E /* Matrix.h */; settings = {ATTRIBUTES = (Public, ); }; };
		5B04C59D14BFCFE100EB0071 /* Mesh.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0DF0147D8FF50000361E /* Mesh.h */; settings = {ATTRIBUTES = (Public, ); }; };
		5B04C59E14BFCFE100EB0071 /* MeshPart.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0DF2147D8FF50000361E /* MeshPart.h */; settings = {ATTRIBUTES = (Public, ); }; };
		5B04C59F14BFCFE100EB0071 /* MeshSkin.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0DF4147D8FF50000361E /* MeshSkin.h */; settings = {ATTRIBUTES = (Public, ); }; };
		5B04C5A014BFCFE100EB0071 /* Model.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0DF6147D8FF50000361E /* Model.h */; settings = {ATTRIBUTES = (Public, ); }; };
		5B04C5A114BFCFE100EB0071 /* Node.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0DF8147D8FF50000361E /* Node.h */; settings = {ATTRIBUTES = (Public, ); }; };
		5B04C5A314BFCFE100EB0071 /* ParticleEmitter.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0DFC147D8FF50000361E /* ParticleEmitter.h */; settings = {ATTRIBUTES = (Public, ); }; };
		5B04C5A414BFCFE100EB0071 /* Pass.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0DFE147D8FF50000361E /* Pass.h */; settings = {ATTRIBUTES = (Public, ); }; };
		5B04C5A514BFCFE100EB0071 /* PhysicsConstraint.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0E00147D8FF50000361E /* PhysicsConstraint.h */; settings = {ATTRIBUTES = (Public, ); }; };
		5B04C5A614BFCFE100EB0071 /* PhysicsController.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0E03147D8FF50000361E /* PhysicsController.h */; settings = {ATTRIBUTES = (Public, ); }; };
		5B04C5A714BFCFE100EB0071 /* PhysicsFixedConstraint.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0E05147D8FF50000361E /* PhysicsFixedConstraint.h */; settings = {ATTRIBUTES = (Public, ); }; };
		5B04C5A814BFCFE100EB0071 /* PhysicsGenericConstraint.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0E08147D8FF50000361E /* PhysicsGenericConstraint.h */; settings = {ATTRIBUTES = (Public, ); }; };
		5B04C5A914BFCFE100EB0071 /* PhysicsHingeConstraint.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0E0B147D8FF50000361E /* PhysicsHingeConstraint.h */; settings = {ATTRIBUTES = (Public, ); }; };
		5B04C5AB14BFCFE100EB0071 /* PhysicsRigidBody.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0E0F147D8FF50000361E /* PhysicsRigidBody.h */; settings = {ATTRIBUTES = (Public, ); }; };
		5B04C5AC14BFCFE100EB0071 /* PhysicsSocketConstraint.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0E12147D8FF50000361E /* PhysicsSocketConstraint.h */; settings = {ATTRIBUTES = (Public, ); }; };
		5B04C5AD14BFCFE100EB0071 /* PhysicsSpringConstraint.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0E14147D8FF50000361E /* PhysicsSpringConstraint.h */; settings = {ATTRIBUTES = (Public, ); }; };
		5B04C5AE14BFCFE100EB0071 /* Plane.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0E17147D8FF50000361E /* Plane.h */; settings = {ATTRIBUTES = (Public, ); }; };
		5B04C5AF14BFCFE100EB0071 /* Platform.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0E19147D8FF50000361E /* Platform.h */; settings = {ATTRIBUTES = (Public, ); }; };
		5B04C5B014BFCFE100EB0071 /* Properties.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0E1E147D8FF50000361E /* Properties.h */; settings = {ATTRIBUTES = (Public, ); }; };
		5B04C5B114BFCFE100EB0071 /* Quaternion.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0E20147D8FF50000361E /* Quaternion.h */; settings = {ATTRIBUTES = (Public, ); }; };
		5B04C5B214BFCFE100EB0071 /* Ray.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0E23147D8FF50000361E /* Ray.h */; settings = {ATTRIBUTES = (Public, ); }; };
		5B04C5B314BFCFE100EB0071 /* Rectangle.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0E26147D8FF50000361E /* Rectangle.h */; settings = {ATTRIBUTES = (Public, ); }; };
		5B04C5B414BFCFE100EB0071 /* Ref.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0E28147D8FF50000361E /* Ref.h */; settings = {ATTRIBUTES = (Public, ); }; };
		5B04C5B514BFCFE100EB0071 /* RenderState.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0E2A147D8FF50000361E /* RenderState.h */; settings = {ATTRIBUTES = (Public, ); }; };
		5B04C5B614BFCFE100EB0071 /* RenderTarget.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0E2C147D8FF50000361E /* RenderTarget.h */; settings = {ATTRIBUTES = (Public, ); }; };
		5B04C5B714BFCFE100EB0071 /* Scene.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0E2E147D8FF50000361E /* Scene.h */; settings = {ATTRIBUTES = (Public, ); }; };
		5B04C5B814BFCFE100EB0071 /* SpriteBatch.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0E30147D8FF50000361E /* SpriteBatch.h */; settings = {ATTRIBUTES = (Public, ); }; };
		5B04C5B914BFCFE100EB0071 /* Technique.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0E32147D8FF50000361E /* Technique.h */; settings = {ATTRIBUTES = (Public, ); }; };
		5B04C5BA14BFCFE100EB0071 /* Texture.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0E34147D8FF50000361E /* Texture.h */; settings = {ATTRIBUTES = (Public, ); }; };
		5B04C5BB14BFCFE100EB0071 /* Transform.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0E36147D8FF50000361E /* Transform.h */; settings = {ATTRIBUTES = (Public, ); }; };
		5B04C5BC14BFCFE100EB0071 /* Vector2.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0E38147D8FF50000361E /* Vector2.h */; settings = {ATTRIBUTES = (Public, ); }; };
		5B04C5BD14BFCFE100EB0071 /* Vector3.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0E3B147D8FF50000361E /* Vector3.h */; settings = {ATTRIBUTES = (Public, ); }; };
		5B04C5BE14BFCFE100EB0071 /* Vector4.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0E3E147D8FF50000361E /* Vector4.h */; settings = {ATTRIBUTES = (Public, ); }; };
		5B04C5BF14BFCFE100EB0071 /* VertexAttributeBinding.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0E41147D8FF50000361E /* VertexAttributeBinding.h */; settings = {ATTRIBUTES = (Public, ); }; };
		5B04C5C014BFCFE100EB0071 /* VertexFormat.h in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0E43147D8FF50000361E /* VertexFormat.h */; settings = {ATTRIBUTES = (Public, ); }; };
		5B04C5C214BFCFE100EB0071 /* SceneLoader.h in Headers */ = {isa = PBXBuildFile; fileRef = 428390981489D6E800E2B2F5 /* SceneLoader.h */; settings = {ATTRIBUTES = (Public, ); }; };
		5B04C5C314BFCFE100EB0071 /* Image.h in Headers */ = {isa = PBXBuildFile; fileRef = 4208DEE714A4079F00D3C511 /* Image.h */; settings = {ATTRIBUTES = (Public, ); }; };
		5B04C5C414BFCFE100EB0071 /* Keyboard.h in Headers */ = {isa = PBXBuildFile; fileRef = 4208DEEB14A407B900D3C511 /* Keyboard.h */; settings = {ATTRIBUTES = (Public, ); }; };
		5B04C5C514BFCFE100EB0071 /* Touch.h in Headers */ = {isa = PBXBuildFile; fileRef = 4208DEED14A407D500D3C511 /* Touch.h */; settings = {ATTRIBUTES = (Public, ); }; };
		5B04C5C614BFCFE100EB0071 /* MeshBatch.h in Headers */ = {isa = PBXBuildFile; fileRef = 4201818E14A41B18008C3F56 /* MeshBatch.h */; settings = {ATTRIBUTES = (Public, ); }; };
		5B04C5CE14BFD48500EB0071 /* PlatformiOS.mm in Sources */ = {isa = PBXBuildFile; fileRef = 5B04C5CC14BFD48500EB0071 /* PlatformiOS.mm */; };
		5B21E99616153890006EBEAC /* IOKit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 5B21E99516153890006EBEAC /* IOKit.framework */; };
		5B2BC75F1512514500D176CD /* OpenAL.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 5B2BC75D1512514500D176CD /* OpenAL.framework */; };
		5B2BC7601512514500D176CD /* OpenGL.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 5B2BC75E1512514500D176CD /* OpenGL.framework */; };
		5B2BC7621512514D00D176CD /* QuartzCore.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 5B2BC7611512514D00D176CD /* QuartzCore.framework */; };
		5B2BC7641512516B00D176CD /* libz.dylib in Frameworks */ = {isa = PBXBuildFile; fileRef = 5B2BC7631512516B00D176CD /* libz.dylib */; };
		5BB0823D14C6FEC40019975F /* Mouse.h in Headers */ = {isa = PBXBuildFile; fileRef = 5BB0823C14C6FEC40019975F /* Mouse.h */; settings = {ATTRIBUTES = (Public, ); }; };
		5BB0823E14C6FEC40019975F /* Mouse.h in Headers */ = {isa = PBXBuildFile; fileRef = 5BB0823C14C6FEC40019975F /* Mouse.h */; settings = {ATTRIBUTES = (Public, ); }; };
		5BBAD0F315F5251E004C9639 /* lua_Gesture.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 5BBAD0EF15F5251D004C9639 /* lua_Gesture.cpp */; };
		5BBAD0F415F5251E004C9639 /* lua_Gesture.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 5BBAD0EF15F5251D004C9639 /* lua_Gesture.cpp */; };
		5BBAD0F515F5251E004C9639 /* lua_Gesture.h in Headers */ = {isa = PBXBuildFile; fileRef = 5BBAD0F015F5251D004C9639 /* lua_Gesture.h */; settings = {ATTRIBUTES = (Public, ); }; };
		5BBAD0F615F5251E004C9639 /* lua_Gesture.h in Headers */ = {isa = PBXBuildFile; fileRef = 5BBAD0F015F5251D004C9639 /* lua_Gesture.h */; settings = {ATTRIBUTES = (Public, ); }; };
		5BBAD0F715F5251E004C9639 /* lua_GestureGestureEvent.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 5BBAD0F115F5251D004C9639 /* lua_GestureGestureEvent.cpp */; };
		5BBAD0F815F5251E004C9639 /* lua_GestureGestureEvent.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 5BBAD0F115F5251D004C9639 /* lua_GestureGestureEvent.cpp */; };
		5BBAD0F915F5251E004C9639 /* lua_GestureGestureEvent.h in Headers */ = {isa = PBXBuildFile; fileRef = 5BBAD0F215F5251D004C9639 /* lua_GestureGestureEvent.h */; settings = {ATTRIBUTES = (Public, ); }; };
		5BBAD0FA15F5251E004C9639 /* lua_GestureGestureEvent.h in Headers */ = {isa = PBXBuildFile; fileRef = 5BBAD0F215F5251D004C9639 /* lua_GestureGestureEvent.h */; settings = {ATTRIBUTES = (Public, ); }; };
		5BBE143E1513E400003FB362 /* PhysicsGhostObject.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 5BBE143C1513E400003FB362 /* PhysicsGhostObject.cpp */; };
		5BBE143F1513E400003FB362 /* PhysicsGhostObject.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 5BBE143C1513E400003FB362 /* PhysicsGhostObject.cpp */; };
		5BBE14401513E400003FB362 /* PhysicsGhostObject.h in Headers */ = {isa = PBXBuildFile; fileRef = 5BBE143D1513E400003FB362 /* PhysicsGhostObject.h */; settings = {ATTRIBUTES = (Public, ); }; };
		5BBE14411513E400003FB362 /* PhysicsGhostObject.h in Headers */ = {isa = PBXBuildFile; fileRef = 5BBE143D1513E400003FB362 /* PhysicsGhostObject.h */; settings = {ATTRIBUTES = (Public, ); }; };
		5BC4E73F150F843D00CBE1C0 /* AbsoluteLayout.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 5BD52634150F822A004C9099 /* AbsoluteLayout.cpp */; };
		5BC4E740150F843D00CBE1C0 /* AbsoluteLayout.h in Headers */ = {isa = PBXBuildFile; fileRef = 5BD52635150F822A004C9099 /* AbsoluteLayout.h */; settings = {ATTRIBUTES = (Public, ); }; };
		5BC4E741150F843D00CBE1C0 /* Button.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 5BD52636150F822A004C9099 /* Button.cpp */; };
		5BC4E742150F843D00CBE1C0 /* Button.h in Headers */ = {isa = PBXBuildFile; fileRef = 5BD52637150F822A004C9099 /* Button.h */; settings = {ATTRIBUTES = (Public, ); }; };
		5BC4E743150F843D00CBE1C0 /* CheckBox.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 5BD52638150F822A004C9099 /* CheckBox.cpp */; };
		5BC4E744150F843D00CBE1C0 /* CheckBox.h in Headers */ = {isa = PBXBuildFile; fileRef = 5BD52639150F822A004C9099 /* CheckBox.h */; settings = {ATTRIBUTES = (Public, ); }; };
		5BC4E745150F843D00CBE1C0 /* Container.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 5BD5263A150F822A004C9099 /* Container.cpp */; };
		5BC4E746150F843D00CBE1C0 /* Container.h in Headers */ = {isa = PBXBuildFile; fileRef = 5BD5263B150F822A004C9099 /* Container.h */; settings = {ATTRIBUTES = (Public, ); }; };
		5BC4E747150F843D00CBE1C0 /* Control.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 5BD5263C150F822A004C9099 /* Control.cpp */; };
		5BC4E748150F843D00CBE1C0 /* Control.h in Headers */ = {isa = PBXBuildFile; fileRef = 5BD5263D150F822A004C9099 /* Control.h */; settings = {ATTRIBUTES = (Public, ); }; };
		5BC4E74A150F843D00CBE1C0 /* Form.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 5BD5263F150F822A004C9099 /* Form.cpp */; };
		5BC4E74B150F843D00CBE1C0 /* Form.h in Headers */ = {isa = PBXBuildFile; fileRef = 5BD52640150F822A004C9099 /* Form.h */; settings = {ATTRIBUTES = (Public, ); }; };
		5BC4E74C150F843D00CBE1C0 /* Label.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 5BD52641150F822A004C9099 /* Label.cpp */; };
		5BC4E74D150F843D00CBE1C0 /* Label.h in Headers */ = {isa = PBXBuildFile; fileRef = 5BD52642150F822A004C9099 /* Label.h */; settings = {ATTRIBUTES = (Public, ); }; };
		5BC4E74E150F843D00CBE1C0 /* Layout.h in Headers */ = {isa = PBXBuildFile; fileRef = 5BD52643150F822A004C9099 /* Layout.h */; settings = {ATTRIBUTES = (Public, ); }; };
		5BC4E74F150F843D00CBE1C0 /* RadioButton.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 5BD52644150F822A004C9099 /* RadioButton.cpp */; };
		5BC4E750150F843D00CBE1C0 /* RadioButton.h in Headers */ = {isa = PBXBuildFile; fileRef = 5BD52645150F822A004C9099 /* RadioButton.h */; settings = {ATTRIBUTES = (Public, ); }; };
		5BC4E751150F843D00CBE1C0 /* Slider.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 5BD52646150F822A004C9099 /* Slider.cpp */; };
		5BC4E752150F843D00CBE1C0 /* Slider.h in Headers */ = {isa = PBXBuildFile; fileRef = 5BD52647150F822A004C9099 /* Slider.h */; settings = {ATTRIBUTES = (Public, ); }; };
		5BC4E753150F843D00CBE1C0 /* TextBox.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 5BD52648150F822A004C9099 /* TextBox.cpp */; };
		5BC4E754150F843D00CBE1C0 /* TextBox.h in Headers */ = {isa = PBXBuildFile; fileRef = 5BD52649150F822A004C9099 /* TextBox.h */; settings = {ATTRIBUTES = (Public, ); }; };
		5BC4E755150F843D00CBE1C0 /* Theme.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 5BD5264A150F822A004C9099 /* Theme.cpp */; };
		5BC4E756150F843D00CBE1C0 /* Theme.h in Headers */ = {isa = PBXBuildFile; fileRef = 5BD5264B150F822A004C9099 /* Theme.h */; settings = {ATTRIBUTES = (Public, ); }; };
		5BC4E757150F843D00CBE1C0 /* VerticalLayout.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 5BD5264D150F822A004C9099 /* VerticalLayout.cpp */; };
		5BC4E758150F843D00CBE1C0 /* VerticalLayout.h in Headers */ = {isa = PBXBuildFile; fileRef = 5BD5264E150F822A004C9099 /* VerticalLayout.h */; settings = {ATTRIBUTES = (Public, ); }; };
		5BD5264F150F822A004C9099 /* AbsoluteLayout.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 5BD52634150F822A004C9099 /* AbsoluteLayout.cpp */; };
		5BD52650150F822A004C9099 /* AbsoluteLayout.h in Headers */ = {isa = PBXBuildFile; fileRef = 5BD52635150F822A004C9099 /* AbsoluteLayout.h */; settings = {ATTRIBUTES = (Public, ); }; };
		5BD52651150F822A004C9099 /* Button.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 5BD52636150F822A004C9099 /* Button.cpp */; };
		5BD52652150F822A004C9099 /* Button.h in Headers */ = {isa = PBXBuildFile; fileRef = 5BD52637150F822A004C9099 /* Button.h */; settings = {ATTRIBUTES = (Public, ); }; };
		5BD52653150F822A004C9099 /* CheckBox.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 5BD52638150F822A004C9099 /* CheckBox.cpp */; };
		5BD52654150F822A004C9099 /* CheckBox.h in Headers */ = {isa = PBXBuildFile; fileRef = 5BD52639150F822A004C9099 /* CheckBox.h */; settings = {ATTRIBUTES = (Public, ); }; };
		5BD52655150F822A004C9099 /* Container.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 5BD5263A150F822A004C9099 /* Container.cpp */; };
		5BD52656150F822A004C9099 /* Container.h in Headers */ = {isa = PBXBuildFile; fileRef = 5BD5263B150F822A004C9099 /* Container.h */; settings = {ATTRIBUTES = (Public, ); }; };
		5BD52657150F822A004C9099 /* Control.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 5BD5263C150F822A004C9099 /* Control.cpp */; };
		5BD52658150F822A004C9099 /* Control.h in Headers */ = {isa = PBXBuildFile; fileRef = 5BD5263D150F822A004C9099 /* Control.h */; settings = {ATTRIBUTES = (Public, ); }; };
		5BD5265A150F822A004C9099 /* Form.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 5BD5263F150F822A004C9099 /* Form.cpp */; };
		5BD5265B150F822A004C9099 /* Form.h in Headers */ = {isa = PBXBuildFile; fileRef = 5BD52640150F822A004C9099 /* Form.h */; settings = {ATTRIBUTES = (Public, ); }; };
		5BD5265C150F822A004C9099 /* Label.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 5BD52641150F822A004C9099 /* Label.cpp */; };
		5BD5265D150F822A004C9099 /* Label.h in Headers */ = {isa = PBXBuildFile; fileRef = 5BD52642150F822A004C9099 /* Label.h */; settings = {ATTRIBUTES = (Public, ); }; };
		5BD5265E150F822A004C9099 /* Layout.h in Headers */ = {isa = PBXBuildFile; fileRef = 5BD52643150F822A004C9099 /* Layout.h */; settings = {ATTRIBUTES = (Public, ); }; };
		5BD5265F150F822A004C9099 /* RadioButton.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 5BD52644150F822A004C9099 /* RadioButton.cpp */; };
		5BD52660150F822A004C9099 /* RadioButton.h in Headers */ = {isa = PBXBuildFile; fileRef = 5BD52645150F822A004C9099 /* RadioButton.h */; settings = {ATTRIBUTES = (Public, ); }; };
		5BD52661150F822A004C9099 /* Slider.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 5BD52646150F822A004C9099 /* Slider.cpp */; };
		5BD52662150F822A004C9099 /* Slider.h in Headers */ = {isa = PBXBuildFile; fileRef = 5BD52647150F822A004C9099 /* Slider.h */; settings = {ATTRIBUTES = (Public, ); }; };
		5BD52663150F822A004C9099 /* TextBox.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 5BD52648150F822A004C9099 /* TextBox.cpp */; };
		5BD52664150F822A004C9099 /* TextBox.h in Headers */ = {isa = PBXBuildFile; fileRef = 5BD52649150F822A004C9099 /* TextBox.h */; settings = {ATTRIBUTES = (Public, ); }; };
		5BD52665150F822A004C9099 /* Theme.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 5BD5264A150F822A004C9099 /* Theme.cpp */; };
		5BD52666150F822A004C9099 /* Theme.h in Headers */ = {isa = PBXBuildFile; fileRef = 5BD5264B150F822A004C9099 /* Theme.h */; settings = {ATTRIBUTES = (Public, ); }; };
		5BD52667150F822A004C9099 /* TimeListener.h in Headers */ = {isa = PBXBuildFile; fileRef = 5BD5264C150F822A004C9099 /* TimeListener.h */; settings = {ATTRIBUTES = (Public, ); }; };
		5BD52668150F822A004C9099 /* VerticalLayout.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 5BD5264D150F822A004C9099 /* VerticalLayout.cpp */; };
		5BD52669150F822A004C9099 /* VerticalLayout.h in Headers */ = {isa = PBXBuildFile; fileRef = 5BD5264E150F822A004C9099 /* VerticalLayout.h */; settings = {ATTRIBUTES = (Public, ); }; };
		5BD5266F150F8258004C9099 /* PhysicsCharacter.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 5BD5266B150F8257004C9099 /* PhysicsCharacter.cpp */; };
		5BD52670150F8258004C9099 /* PhysicsCharacter.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 5BD5266B150F8257004C9099 /* PhysicsCharacter.cpp */; };
		5BD52671150F8258004C9099 /* PhysicsCharacter.h in Headers */ = {isa = PBXBuildFile; fileRef = 5BD5266C150F8257004C9099 /* PhysicsCharacter.h */; settings = {ATTRIBUTES = (Public, ); }; };
		5BD52672150F8258004C9099 /* PhysicsCharacter.h in Headers */ = {isa = PBXBuildFile; fileRef = 5BD5266C150F8257004C9099 /* PhysicsCharacter.h */; settings = {ATTRIBUTES = (Public, ); }; };
		5BD52673150F8258004C9099 /* PhysicsCollisionObject.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 5BD5266D150F8257004C9099 /* PhysicsCollisionObject.cpp */; };
		5BD52674150F8258004C9099 /* PhysicsCollisionObject.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 5BD5266D150F8257004C9099 /* PhysicsCollisionObject.cpp */; };
		5BD52675150F8258004C9099 /* PhysicsCollisionObject.h in Headers */ = {isa = PBXBuildFile; fileRef = 5BD5266E150F8258004C9099 /* PhysicsCollisionObject.h */; settings = {ATTRIBUTES = (Public, ); }; };
		5BD52676150F8258004C9099 /* PhysicsCollisionObject.h in Headers */ = {isa = PBXBuildFile; fileRef = 5BD5266E150F8258004C9099 /* PhysicsCollisionObject.h */; settings = {ATTRIBUTES = (Public, ); }; };
		9FC6EE731665304F00F39955 /* Stream.h in Headers */ = {isa = PBXBuildFile; fileRef = 9FC6EE721665304F00F39955 /* Stream.h */; settings = {ATTRIBUTES = (Public, ); }; };
		9FC6EE741665304F00F39955 /* Stream.h in Headers */ = {isa = PBXBuildFile; fileRef = 9FC6EE721665304F00F39955 /* Stream.h */; settings = {ATTRIBUTES = (Public, ); }; };
		B661730B16A619A60083A307 /* lua_HeightField.cpp in Sources */ = {isa = PBXBuildFile; fileRef = B661730916A619A60083A307 /* lua_HeightField.cpp */; };
		B661730C16A619A60083A307 /* lua_HeightField.cpp in Sources */ = {isa = PBXBuildFile; fileRef = B661730916A619A60083A307 /* lua_HeightField.cpp */; };
		B661730D16A619A60083A307 /* lua_HeightField.h in Headers */ = {isa = PBXBuildFile; fileRef = B661730A16A619A60083A307 /* lua_HeightField.h */; settings = {ATTRIBUTES = (Public, ); }; };
		B661730E16A619A60083A307 /* lua_HeightField.h in Headers */ = {isa = PBXBuildFile; fileRef = B661730A16A619A60083A307 /* lua_HeightField.h */; settings = {ATTRIBUTES = (Public, ); }; };
		B661731316A619D30083A307 /* lua_Terrain.cpp in Sources */ = {isa = PBXBuildFile; fileRef = B661730F16A619D30083A307 /* lua_Terrain.cpp */; };
		B661731416A619D30083A307 /* lua_Terrain.cpp in Sources */ = {isa = PBXBuildFile; fileRef = B661730F16A619D30083A307 /* lua_Terrain.cpp */; };
		B661731516A619D30083A307 /* lua_Terrain.h in Headers */ = {isa = PBXBuildFile; fileRef = B661731016A619D30083A307 /* lua_Terrain.h */; settings = {ATTRIBUTES = (Public, ); }; };
		B661731616A619D30083A307 /* lua_Terrain.h in Headers */ = {isa = PBXBuildFile; fileRef = B661731016A619D30083A307 /* lua_Terrain.h */; settings = {ATTRIBUTES = (Public, ); }; };
		B661731716A619D30083A307 /* lua_TerrainFlags.cpp in Sources */ = {isa = PBXBuildFile; fileRef = B661731116A619D30083A307 /* lua_TerrainFlags.cpp */; };
		B661731816A619D30083A307 /* lua_TerrainFlags.cpp in Sources */ = {isa = PBXBuildFile; fileRef = B661731116A619D30083A307 /* lua_TerrainFlags.cpp */; };
		B661731916A619D30083A307 /* lua_TerrainFlags.h in Headers */ = {isa = PBXBuildFile; fileRef = B661731216A619D30083A307 /* lua_TerrainFlags.h */; settings = {ATTRIBUTES = (Public, ); }; };
		B661731A16A619D30083A307 /* lua_TerrainFlags.h in Headers */ = {isa = PBXBuildFile; fileRef = B661731216A619D30083A307 /* lua_TerrainFlags.h */; settings = {ATTRIBUTES = (Public, ); }; };
		B661731F16A619FB0083A307 /* Terrain.cpp in Sources */ = {isa = PBXBuildFile; fileRef = B661731B16A619FB0083A307 /* Terrain.cpp */; };
		B661732016A619FB0083A307 /* Terrain.cpp in Sources */ = {isa = PBXBuildFile; fileRef = B661731B16A619FB0083A307 /* Terrain.cpp */; };
		B661732116A619FB0083A307 /* Terrain.h in Headers */ = {isa = PBXBuildFile; fileRef = B661731C16A619FB0083A307 /* Terrain.h */; settings = {ATTRIBUTES = (Public, ); }; };
		B661732216A619FB0083A307 /* Terrain.h in Headers */ = {isa = PBXBuildFile; fileRef = B661731C16A619FB0083A307 /* Terrain.h */; settings = {ATTRIBUTES = (Public, ); }; };
		B661732316A619FB0083A307 /* TerrainPatch.cpp in Sources */ = {isa = PBXBuildFile; fileRef = B661731D16A619FB0083A307 /* TerrainPatch.cpp */; };
		B661732416A619FB0083A307 /* TerrainPatch.cpp in Sources */ = {isa = PBXBuildFile; fileRef = B661731D16A619FB0083A307 /* TerrainPatch.cpp */; };
		B661732516A619FB0083A307 /* TerrainPatch.h in Headers */ = {isa = PBXBuildFile; fileRef = B661731E16A619FB0083A307 /* TerrainPatch.h */; settings = {ATTRIBUTES = (Public, ); }; };
		B661732616A619FB0083A307 /* TerrainPatch.h in Headers */ = {isa = PBXBuildFile; fileRef = B661731E16A619FB0083A307 /* TerrainPatch.h */; settings = {ATTRIBUTES = (Public, ); }; };
		B661732916A61A140083A307 /* HeightField.cpp in Sources */ = {isa = PBXBuildFile; fileRef = B661732716A61A140083A307 /* HeightField.cpp */; };
		B661732A16A61A140083A307 /* HeightField.cpp in Sources */ = {isa = PBXBuildFile; fileRef = B661732716A61A140083A307 /* HeightField.cpp */; };
		B661732B16A61A140083A307 /* HeightField.h in Headers */ = {isa = PBXBuildFile; fileRef = B661732816A61A140083A307 /* HeightField.h */; settings = {ATTRIBUTES = (Public, ); }; };
		B661732C16A61A140083A307 /* HeightField.h in Headers */ = {isa = PBXBuildFile; fileRef = B661732816A61A140083A307 /* HeightField.h */; settings = {ATTRIBUTES = (Public, ); }; };
		B661732F16A61A4B0083A307 /* lua_RenderStateDepthFunction.cpp in Sources */ = {isa = PBXBuildFile; fileRef = B661732D16A61A4B0083A307 /* lua_RenderStateDepthFunction.cpp */; };
		B661733016A61A4B0083A307 /* lua_RenderStateDepthFunction.cpp in Sources */ = {isa = PBXBuildFile; fileRef = B661732D16A61A4B0083A307 /* lua_RenderStateDepthFunction.cpp */; };
		B661733116A61A4B0083A307 /* lua_RenderStateDepthFunction.h in Headers */ = {isa = PBXBuildFile; fileRef = B661732E16A61A4B0083A307 /* lua_RenderStateDepthFunction.h */; settings = {ATTRIBUTES = (Public, ); }; };
		B661733216A61A4B0083A307 /* lua_RenderStateDepthFunction.h in Headers */ = {isa = PBXBuildFile; fileRef = B661732E16A61A4B0083A307 /* lua_RenderStateDepthFunction.h */; settings = {ATTRIBUTES = (Public, ); }; };
		B661733516A61B430083A307 /* lua_GamepadButtonMapping.cpp in Sources */ = {isa = PBXBuildFile; fileRef = B661733316A61B430083A307 /* lua_GamepadButtonMapping.cpp */; };
		B661733616A61B430083A307 /* lua_GamepadButtonMapping.cpp in Sources */ = {isa = PBXBuildFile; fileRef = B661733316A61B430083A307 /* lua_GamepadButtonMapping.cpp */; };
		B661733716A61B430083A307 /* lua_GamepadButtonMapping.h in Headers */ = {isa = PBXBuildFile; fileRef = B661733416A61B430083A307 /* lua_GamepadButtonMapping.h */; settings = {ATTRIBUTES = (Public, ); }; };
		B661733816A61B430083A307 /* lua_GamepadButtonMapping.h in Headers */ = {isa = PBXBuildFile; fileRef = B661733416A61B430083A307 /* lua_GamepadButtonMapping.h */; settings = {ATTRIBUTES = (Public, ); }; };
		B67EC8EB161DFC8E000B4D12 /* lua_Logger.cpp in Sources */ = {isa = PBXBuildFile; fileRef = B67EC8E7161DFC8E000B4D12 /* lua_Logger.cpp */; };
		B67EC8EC161DFC8E000B4D12 /* lua_Logger.cpp in Sources */ = {isa = PBXBuildFile; fileRef = B67EC8E7161DFC8E000B4D12 /* lua_Logger.cpp */; };
		B67EC8ED161DFC8E000B4D12 /* lua_Logger.h in Headers */ = {isa = PBXBuildFile; fileRef = B67EC8E8161DFC8E000B4D12 /* lua_Logger.h */; settings = {ATTRIBUTES = (Public, ); }; };
		B67EC8EE161DFC8E000B4D12 /* lua_Logger.h in Headers */ = {isa = PBXBuildFile; fileRef = B67EC8E8161DFC8E000B4D12 /* lua_Logger.h */; settings = {ATTRIBUTES = (Public, ); }; };
		B67EC8EF161DFC8E000B4D12 /* lua_LoggerLevel.cpp in Sources */ = {isa = PBXBuildFile; fileRef = B67EC8E9161DFC8E000B4D12 /* lua_LoggerLevel.cpp */; };
		B67EC8F0161DFC8E000B4D12 /* lua_LoggerLevel.cpp in Sources */ = {isa = PBXBuildFile; fileRef = B67EC8E9161DFC8E000B4D12 /* lua_LoggerLevel.cpp */; };
		B67EC8F1161DFC8E000B4D12 /* lua_LoggerLevel.h in Headers */ = {isa = PBXBuildFile; fileRef = B67EC8EA161DFC8E000B4D12 /* lua_LoggerLevel.h */; settings = {ATTRIBUTES = (Public, ); }; };
		B67EC8F2161DFC8E000B4D12 /* lua_LoggerLevel.h in Headers */ = {isa = PBXBuildFile; fileRef = B67EC8EA161DFC8E000B4D12 /* lua_LoggerLevel.h */; settings = {ATTRIBUTES = (Public, ); }; };
		B67EC8F6161DFCA8000B4D12 /* Logger.cpp in Sources */ = {isa = PBXBuildFile; fileRef = B67EC8F4161DFCA8000B4D12 /* Logger.cpp */; };
		B67EC8F7161DFCA8000B4D12 /* Logger.cpp in Sources */ = {isa = PBXBuildFile; fileRef = B67EC8F4161DFCA8000B4D12 /* Logger.cpp */; };
		B67EC8F8161DFCA8000B4D12 /* Logger.h in Headers */ = {isa = PBXBuildFile; fileRef = B67EC8F5161DFCA8000B4D12 /* Logger.h */; settings = {ATTRIBUTES = (Public, ); }; };
		B67EC8F9161DFCA8000B4D12 /* Logger.h in Headers */ = {isa = PBXBuildFile; fileRef = B67EC8F5161DFCA8000B4D12 /* Logger.h */; settings = {ATTRIBUTES = (Public, ); }; };
		BD2636E516CF5B7400CFE15F /* CoreMotion.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = BD2636DF16CF5B7400CFE15F /* CoreMotion.framework */; };
		BD2636E616CF5B7400CFE15F /* Foundation.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = BD2636E016CF5B7400CFE15F /* Foundation.framework */; };
		BD2636E716CF5B7400CFE15F /* OpenAL.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = BD2636E116CF5B7400CFE15F /* OpenAL.framework */; };
		BD2636E816CF5B7400CFE15F /* OpenGLES.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = BD2636E216CF5B7400CFE15F /* OpenGLES.framework */; };
		BD2636E916CF5B7400CFE15F /* QuartzCore.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = BD2636E316CF5B7400CFE15F /* QuartzCore.framework */; };
		BD2636EA16CF5B7400CFE15F /* UIKit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = BD2636E416CF5B7400CFE15F /* UIKit.framework */; };
		BD26370016CF760400CFE15F /* Matrix.inl in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0DEE147D8FF50000361E /* Matrix.inl */; settings = {ATTRIBUTES = (Public, ); }; };
		BD26370116CF760400CFE15F /* Vector2.inl in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0E39147D8FF50000361E /* Vector2.inl */; settings = {ATTRIBUTES = (Public, ); }; };
		BD26370216CF760400CFE15F /* Vector3.inl in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0E3C147D8FF50000361E /* Vector3.inl */; settings = {ATTRIBUTES = (Public, ); }; };
		BD26370316CF760400CFE15F /* Vector4.inl in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0E3F147D8FF50000361E /* Vector4.inl */; settings = {ATTRIBUTES = (Public, ); }; };
		BD26370416CF76C800CFE15F /* Quaternion.inl in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0E21147D8FF50000361E /* Quaternion.inl */; settings = {ATTRIBUTES = (Public, ); }; };
		BD26370516CF76C800CFE15F /* Ray.inl in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0E24147D8FF50000361E /* Ray.inl */; settings = {ATTRIBUTES = (Public, ); }; };
		BD26370616CF779100CFE15F /* BoundingBox.inl in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0DC6147D8FF50000361E /* BoundingBox.inl */; settings = {ATTRIBUTES = (Public, ); }; };
		BD26370716CF779100CFE15F /* BoundingSphere.inl in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0DC9147D8FF50000361E /* BoundingSphere.inl */; settings = {ATTRIBUTES = (Public, ); }; };
		BD26370816CF779100CFE15F /* Game.inl in Headers */ = {isa = PBXBuildFile; fileRef = 42C932AF14919FD10098216A /* Game.inl */; settings = {ATTRIBUTES = (Public, ); }; };
		BD26370916CF779100CFE15F /* Image.inl in Headers */ = {isa = PBXBuildFile; fileRef = 4208DEE814A4079F00D3C511 /* Image.inl */; settings = {ATTRIBUTES = (Public, ); }; };
		BD26370A16CF779100CFE15F /* Joystick.inl in Headers */ = {isa = PBXBuildFile; fileRef = 4239DDEB157545A1005EA3F6 /* Joystick.inl */; settings = {ATTRIBUTES = (Public, ); }; };
		BD26370B16CF779100CFE15F /* MathUtil.inl in Headers */ = {isa = PBXBuildFile; fileRef = 4239DDF2157545C1005EA3F6 /* MathUtil.inl */; settings = {ATTRIBUTES = (Public, ); }; };
		BD26370C16CF779100CFE15F /* MathUtilNeon.inl in Headers */ = {isa = PBXBuildFile; fileRef = 4239DDF3157545C1005EA3F6 /* MathUtilNeon.inl */; settings = {ATTRIBUTES = (Public, ); }; };
		BD26370D16CF779100CFE15F /* MeshBatch.inl in Headers */ = {isa = PBXBuildFile; fileRef = 4201818F14A41B18008C3F56 /* MeshBatch.inl */; settings = {ATTRIBUTES = (Public, ); }; };
		BD26370E16CF779100CFE15F /* Plane.inl in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0E18147D8FF50000361E /* Plane.inl */; settings = {ATTRIBUTES = (Public, ); }; };
		BD26370F16CF779100CFE15F /* PhysicsConstraint.inl in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0E01147D8FF50000361E /* PhysicsConstraint.inl */; settings = {ATTRIBUTES = (Public, ); }; };
		BD26371016CF779100CFE15F /* PhysicsFixedConstraint.inl in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0E06147D8FF50000361E /* PhysicsFixedConstraint.inl */; settings = {ATTRIBUTES = (Public, ); }; };
		BD26371116CF779100CFE15F /* PhysicsGenericConstraint.inl in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0E09147D8FF50000361E /* PhysicsGenericConstraint.inl */; settings = {ATTRIBUTES = (Public, ); }; };
		BD26371216CF779100CFE15F /* PhysicsRigidBody.inl in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0E10147D8FF50000361E /* PhysicsRigidBody.inl */; settings = {ATTRIBUTES = (Public, ); }; };
		BD26371316CF779100CFE15F /* PhysicsSpringConstraint.inl in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0E15147D8FF50000361E /* PhysicsSpringConstraint.inl */; settings = {ATTRIBUTES = (Public, ); }; };
		BD26371416CF779100CFE15F /* ScriptController.inl in Headers */ = {isa = PBXBuildFile; fileRef = 42B7FAE015B08049002BB8C3 /* ScriptController.inl */; settings = {ATTRIBUTES = (Public, ); }; };
		BD26371516CF787600CFE15F /* TimeListener.h in Headers */ = {isa = PBXBuildFile; fileRef = 5BD5264C150F822A004C9099 /* TimeListener.h */; settings = {ATTRIBUTES = (Public, ); }; };
		BD26372416CF865B00CFE15F /* BoundingBox.inl in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0DC6147D8FF50000361E /* BoundingBox.inl */; settings = {ATTRIBUTES = (Public, ); }; };
		BD26372516CF865B00CFE15F /* BoundingSphere.inl in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0DC9147D8FF50000361E /* BoundingSphere.inl */; settings = {ATTRIBUTES = (Public, ); }; };
		BD26372616CF865B00CFE15F /* Game.inl in Headers */ = {isa = PBXBuildFile; fileRef = 42C932AF14919FD10098216A /* Game.inl */; settings = {ATTRIBUTES = (Public, ); }; };
		BD26372716CF865B00CFE15F /* Image.inl in Headers */ = {isa = PBXBuildFile; fileRef = 4208DEE814A4079F00D3C511 /* Image.inl */; settings = {ATTRIBUTES = (Public, ); }; };
		BD26372816CF865B00CFE15F /* Joystick.inl in Headers */ = {isa = PBXBuildFile; fileRef = 4239DDEB157545A1005EA3F6 /* Joystick.inl */; settings = {ATTRIBUTES = (Public, ); }; };
		BD26372916CF865B00CFE15F /* MathUtil.inl in Headers */ = {isa = PBXBuildFile; fileRef = 4239DDF2157545C1005EA3F6 /* MathUtil.inl */; settings = {ATTRIBUTES = (Public, ); }; };
		BD26372A16CF865B00CFE15F /* MathUtilNeon.inl in Headers */ = {isa = PBXBuildFile; fileRef = 4239DDF3157545C1005EA3F6 /* MathUtilNeon.inl */; settings = {ATTRIBUTES = (Public, ); }; };
		BD26372B16CF865B00CFE15F /* Matrix.inl in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0DEE147D8FF50000361E /* Matrix.inl */; settings = {ATTRIBUTES = (Public, ); }; };
		BD26372C16CF865B00CFE15F /* MeshBatch.inl in Headers */ = {isa = PBXBuildFile; fileRef = 4201818F14A41B18008C3F56 /* MeshBatch.inl */; settings = {ATTRIBUTES = (Public, ); }; };
		BD26372D16CF865B00CFE15F /* Plane.inl in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0E18147D8FF50000361E /* Plane.inl */; settings = {ATTRIBUTES = (Public, ); }; };
		BD26372E16CF865B00CFE15F /* PhysicsConstraint.inl in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0E01147D8FF50000361E /* PhysicsConstraint.inl */; settings = {ATTRIBUTES = (Public, ); }; };
		BD26372F16CF865B00CFE15F /* PhysicsFixedConstraint.inl in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0E06147D8FF50000361E /* PhysicsFixedConstraint.inl */; settings = {ATTRIBUTES = (Public, ); }; };
		BD26373016CF865B00CFE15F /* PhysicsGenericConstraint.inl in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0E09147D8FF50000361E /* PhysicsGenericConstraint.inl */; settings = {ATTRIBUTES = (Public, ); }; };
		BD26373116CF865B00CFE15F /* PhysicsRigidBody.inl in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0E10147D8FF50000361E /* PhysicsRigidBody.inl */; settings = {ATTRIBUTES = (Public, ); }; };
		BD26373216CF865B00CFE15F /* PhysicsSpringConstraint.inl in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0E15147D8FF50000361E /* PhysicsSpringConstraint.inl */; settings = {ATTRIBUTES = (Public, ); }; };
		BD26373316CF865B00CFE15F /* Quaternion.inl in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0E21147D8FF50000361E /* Quaternion.inl */; settings = {ATTRIBUTES = (Public, ); }; };
		BD26373416CF865B00CFE15F /* Ray.inl in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0E24147D8FF50000361E /* Ray.inl */; settings = {ATTRIBUTES = (Public, ); }; };
		BD26373516CF865B00CFE15F /* ScriptController.inl in Headers */ = {isa = PBXBuildFile; fileRef = 42B7FAE015B08049002BB8C3 /* ScriptController.inl */; settings = {ATTRIBUTES = (Public, ); }; };
		BD26373616CF865B00CFE15F /* Vector2.inl in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0E39147D8FF50000361E /* Vector2.inl */; settings = {ATTRIBUTES = (Public, ); }; };
		BD26373716CF865B00CFE15F /* Vector3.inl in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0E3C147D8FF50000361E /* Vector3.inl */; settings = {ATTRIBUTES = (Public, ); }; };
		BD26373816CF865B00CFE15F /* Vector4.inl in Headers */ = {isa = PBXBuildFile; fileRef = 42CD0E3F147D8FF50000361E /* Vector4.inl */; settings = {ATTRIBUTES = (Public, ); }; };
		DD1FF47216DBD8F9000B42EF /* Platform.cpp in Sources */ = {isa = PBXBuildFile; fileRef = DD1FF47116DBD8F9000B42EF /* Platform.cpp */; };
		DD1FF47316DBD8F9000B42EF /* Platform.cpp in Sources */ = {isa = PBXBuildFile; fileRef = DD1FF47116DBD8F9000B42EF /* Platform.cpp */; };
		F1616ABC1614E24B008DD8B7 /* MathUtil.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F1616ABB1614E24B008DD8B7 /* MathUtil.cpp */; };
		F1616ABD1614E24B008DD8B7 /* MathUtil.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F1616ABB1614E24B008DD8B7 /* MathUtil.cpp */; };
		F18024A51627000D001BFF87 /* gameplay-main-ios.mm in Sources */ = {isa = PBXBuildFile; fileRef = F18024A31627000D001BFF87 /* gameplay-main-ios.mm */; };
		F18024A61627000D001BFF87 /* gameplay-main-ios.mm in Sources */ = {isa = PBXBuildFile; fileRef = F18024A31627000D001BFF87 /* gameplay-main-ios.mm */; };
		F18024A71627000D001BFF87 /* gameplay-main-macosx.mm in Sources */ = {isa = PBXBuildFile; fileRef = F18024A41627000D001BFF87 /* gameplay-main-macosx.mm */; };
		F18024A81627000D001BFF87 /* gameplay-main-macosx.mm in Sources */ = {isa = PBXBuildFile; fileRef = F18024A41627000D001BFF87 /* gameplay-main-macosx.mm */; };
/* End PBXBuildFile section */

/* Begin PBXFileReference section */
		4201818D14A41B18008C3F56 /* MeshBatch.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = MeshBatch.cpp; path = src/MeshBatch.cpp; sourceTree = SOURCE_ROOT; };
		4201818E14A41B18008C3F56 /* MeshBatch.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = MeshBatch.h; path = src/MeshBatch.h; sourceTree = SOURCE_ROOT; };
		4201818F14A41B18008C3F56 /* MeshBatch.inl */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = text; name = MeshBatch.inl; path = src/MeshBatch.inl; sourceTree = SOURCE_ROOT; };
		4208DEE614A4079F00D3C511 /* Image.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = Image.cpp; path = src/Image.cpp; sourceTree = SOURCE_ROOT; };
		4208DEE714A4079F00D3C511 /* Image.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = Image.h; path = src/Image.h; sourceTree = SOURCE_ROOT; };
		4208DEE814A4079F00D3C511 /* Image.inl */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = text; name = Image.inl; path = src/Image.inl; sourceTree = SOURCE_ROOT; };
		4208DEEB14A407B900D3C511 /* Keyboard.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = Keyboard.h; path = src/Keyboard.h; sourceTree = SOURCE_ROOT; };
		4208DEED14A407D500D3C511 /* Touch.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = Touch.h; path = src/Touch.h; sourceTree = SOURCE_ROOT; };
		421A233215B600E8004F97C3 /* ScriptTarget.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = ScriptTarget.cpp; path = src/ScriptTarget.cpp; sourceTree = SOURCE_ROOT; };
		421A233315B600E8004F97C3 /* ScriptTarget.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = ScriptTarget.h; path = src/ScriptTarget.h; sourceTree = SOURCE_ROOT; };
		421FBD4B1602818800A61BC0 /* PhysicsVehicle.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = PhysicsVehicle.cpp; path = src/PhysicsVehicle.cpp; sourceTree = SOURCE_ROOT; };
		421FBD4C1602818800A61BC0 /* PhysicsVehicle.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = PhysicsVehicle.h; path = src/PhysicsVehicle.h; sourceTree = SOURCE_ROOT; };
		421FBD4D1602818800A61BC0 /* PhysicsVehicleWheel.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = PhysicsVehicleWheel.cpp; path = src/PhysicsVehicleWheel.cpp; sourceTree = SOURCE_ROOT; };
		421FBD4E1602818800A61BC0 /* PhysicsVehicleWheel.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = PhysicsVehicleWheel.h; path = src/PhysicsVehicleWheel.h; sourceTree = SOURCE_ROOT; };
		421FBD581602827C00A61BC0 /* lua_PhysicsVehicle.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_PhysicsVehicle.cpp; sourceTree = "<group>"; };
		421FBD591602827C00A61BC0 /* lua_PhysicsVehicle.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_PhysicsVehicle.h; sourceTree = "<group>"; };
		421FBD5A1602827C00A61BC0 /* lua_PhysicsVehicleWheel.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_PhysicsVehicleWheel.cpp; sourceTree = "<group>"; };
		421FBD5B1602827C00A61BC0 /* lua_PhysicsVehicleWheel.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_PhysicsVehicleWheel.h; sourceTree = "<group>"; };
		422260D41537790F0011E3AB /* Bundle.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = Bundle.cpp; path = src/Bundle.cpp; sourceTree = SOURCE_ROOT; };
		422260D51537790F0011E3AB /* Bundle.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = Bundle.h; path = src/Bundle.h; sourceTree = SOURCE_ROOT; };
		4234D99A14686C52003031B3 /* libgameplay.a */ = {isa = PBXFileReference; explicitFileType = archive.ar; includeInIndex = 0; path = libgameplay.a; sourceTree = BUILT_PRODUCTS_DIR; };
		4234D99D14686C52003031B3 /* Cocoa.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = Cocoa.framework; path = System/Library/Frameworks/Cocoa.framework; sourceTree = SDKROOT; };
		4239DDE9157545A1005EA3F6 /* Joystick.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = Joystick.cpp; path = src/Joystick.cpp; sourceTree = SOURCE_ROOT; };
		4239DDEA157545A1005EA3F6 /* Joystick.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = Joystick.h; path = src/Joystick.h; sourceTree = SOURCE_ROOT; };
		4239DDEB157545A1005EA3F6 /* Joystick.inl */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = text; name = Joystick.inl; path = src/Joystick.inl; sourceTree = SOURCE_ROOT; };
		4239DDF1157545C1005EA3F6 /* MathUtil.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = MathUtil.h; path = src/MathUtil.h; sourceTree = SOURCE_ROOT; };
		4239DDF2157545C1005EA3F6 /* MathUtil.inl */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = text; name = MathUtil.inl; path = src/MathUtil.inl; sourceTree = SOURCE_ROOT; };
		4239DDF3157545C1005EA3F6 /* MathUtilNeon.inl */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = text; name = MathUtilNeon.inl; path = src/MathUtilNeon.inl; sourceTree = SOURCE_ROOT; };
		4251B12E152D049B002F6199 /* ScreenDisplayer.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = ScreenDisplayer.h; path = src/ScreenDisplayer.h; sourceTree = SOURCE_ROOT; };
		4251B12F152D049B002F6199 /* ThemeStyle.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = ThemeStyle.cpp; path = src/ThemeStyle.cpp; sourceTree = SOURCE_ROOT; };
		4251B130152D049B002F6199 /* ThemeStyle.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = ThemeStyle.h; path = src/ThemeStyle.h; sourceTree = SOURCE_ROOT; };
		42554E9F152BC35C000ED910 /* PhysicsCollisionShape.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = PhysicsCollisionShape.cpp; path = src/PhysicsCollisionShape.cpp; sourceTree = SOURCE_ROOT; };
		42554EA0152BC35C000ED910 /* PhysicsCollisionShape.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = PhysicsCollisionShape.h; path = src/PhysicsCollisionShape.h; sourceTree = SOURCE_ROOT; };
		426878AA153F4BB300844500 /* FlowLayout.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = FlowLayout.cpp; path = src/FlowLayout.cpp; sourceTree = SOURCE_ROOT; };
		426878AB153F4BB300844500 /* FlowLayout.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = FlowLayout.h; path = src/FlowLayout.h; sourceTree = SOURCE_ROOT; };
		4271C08D15337C8200B89DA7 /* Layout.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = Layout.cpp; path = src/Layout.cpp; sourceTree = SOURCE_ROOT; };
		42789FC215B0E83700866F5B /* AIAgent.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = AIAgent.cpp; path = src/AIAgent.cpp; sourceTree = SOURCE_ROOT; };
		42789FC315B0E83700866F5B /* AIAgent.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = AIAgent.h; path = src/AIAgent.h; sourceTree = SOURCE_ROOT; };
		42789FC415B0E83700866F5B /* AIController.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = AIController.cpp; path = src/AIController.cpp; sourceTree = SOURCE_ROOT; };
		42789FC515B0E83700866F5B /* AIController.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = AIController.h; path = src/AIController.h; sourceTree = SOURCE_ROOT; };
		42789FC615B0E83700866F5B /* AIMessage.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = AIMessage.cpp; path = src/AIMessage.cpp; sourceTree = SOURCE_ROOT; };
		42789FC715B0E83700866F5B /* AIMessage.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = AIMessage.h; path = src/AIMessage.h; sourceTree = SOURCE_ROOT; };
		42789FC815B0E83700866F5B /* AIState.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = AIState.cpp; path = src/AIState.cpp; sourceTree = SOURCE_ROOT; };
		42789FC915B0E83700866F5B /* AIState.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = AIState.h; path = src/AIState.h; sourceTree = SOURCE_ROOT; };
		42789FCA15B0E83700866F5B /* AIStateMachine.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = AIStateMachine.cpp; path = src/AIStateMachine.cpp; sourceTree = SOURCE_ROOT; };
		42789FCB15B0E83700866F5B /* AIStateMachine.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = AIStateMachine.h; path = src/AIStateMachine.h; sourceTree = SOURCE_ROOT; };
		428390971489D6E800E2B2F5 /* SceneLoader.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = SceneLoader.cpp; path = src/SceneLoader.cpp; sourceTree = SOURCE_ROOT; };
		428390981489D6E800E2B2F5 /* SceneLoader.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = SceneLoader.h; path = src/SceneLoader.h; sourceTree = SOURCE_ROOT; };
		42A5030F16E8F06500F0246C /* ImageControl.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = ImageControl.cpp; path = src/ImageControl.cpp; sourceTree = SOURCE_ROOT; };
		42A5031016E8F06500F0246C /* ImageControl.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = ImageControl.h; path = src/ImageControl.h; sourceTree = SOURCE_ROOT; };
		42A5031516E8F08900F0246C /* lua_ImageControl.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_ImageControl.cpp; sourceTree = "<group>"; };
		42A5031616E8F08900F0246C /* lua_ImageControl.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_ImageControl.h; sourceTree = "<group>"; };
		42A5031B16E8F0B800F0246C /* lua_TerrainListener.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_TerrainListener.cpp; sourceTree = "<group>"; };
		42A5031C16E8F0B800F0246C /* lua_TerrainListener.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_TerrainListener.h; sourceTree = "<group>"; };
		42B701F615B08177002BB8C3 /* liblua.a */ = {isa = PBXFileReference; lastKnownFileType = archive.ar; name = liblua.a; path = "../external-deps/lua/lib/macosx/liblua.a"; sourceTree = "<group>"; };
		42B701F815B081B6002BB8C3 /* liblua.a */ = {isa = PBXFileReference; lastKnownFileType = archive.ar; name = liblua.a; path = "../external-deps/lua/lib/ios/armv7/liblua.a"; sourceTree = "<group>"; };
		42B7FADD15B08049002BB8C3 /* ScreenDisplayer.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = ScreenDisplayer.cpp; path = src/ScreenDisplayer.cpp; sourceTree = SOURCE_ROOT; };
		42B7FADE15B08049002BB8C3 /* ScriptController.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = ScriptController.cpp; path = src/ScriptController.cpp; sourceTree = SOURCE_ROOT; };
		42B7FADF15B08049002BB8C3 /* ScriptController.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = ScriptController.h; path = src/ScriptController.h; sourceTree = SOURCE_ROOT; };
		42B7FAE015B08049002BB8C3 /* ScriptController.inl */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = text; name = ScriptController.inl; path = src/ScriptController.inl; sourceTree = SOURCE_ROOT; };
		42BCD31D15EFD0F300C0E076 /* Gesture.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = Gesture.h; path = src/Gesture.h; sourceTree = SOURCE_ROOT; };
		42BCD31F15EFD0F300C0E076 /* lua_AbsoluteLayout.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_AbsoluteLayout.cpp; sourceTree = "<group>"; };
		42BCD32015EFD0F300C0E076 /* lua_AbsoluteLayout.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_AbsoluteLayout.h; sourceTree = "<group>"; };
		42BCD32115EFD0F300C0E076 /* lua_AIAgent.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_AIAgent.cpp; sourceTree = "<group>"; };
		42BCD32215EFD0F300C0E076 /* lua_AIAgent.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_AIAgent.h; sourceTree = "<group>"; };
		42BCD32315EFD0F300C0E076 /* lua_AIAgentListener.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_AIAgentListener.cpp; sourceTree = "<group>"; };
		42BCD32415EFD0F300C0E076 /* lua_AIAgentListener.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_AIAgentListener.h; sourceTree = "<group>"; };
		42BCD32515EFD0F300C0E076 /* lua_AIController.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_AIController.cpp; sourceTree = "<group>"; };
		42BCD32615EFD0F300C0E076 /* lua_AIController.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_AIController.h; sourceTree = "<group>"; };
		42BCD32715EFD0F300C0E076 /* lua_AIMessage.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_AIMessage.cpp; sourceTree = "<group>"; };
		42BCD32815EFD0F300C0E076 /* lua_AIMessage.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_AIMessage.h; sourceTree = "<group>"; };
		42BCD32915EFD0F300C0E076 /* lua_AIMessageParameterType.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_AIMessageParameterType.cpp; sourceTree = "<group>"; };
		42BCD32A15EFD0F300C0E076 /* lua_AIMessageParameterType.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_AIMessageParameterType.h; sourceTree = "<group>"; };
		42BCD32B15EFD0F300C0E076 /* lua_AIState.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_AIState.cpp; sourceTree = "<group>"; };
		42BCD32C15EFD0F300C0E076 /* lua_AIState.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_AIState.h; sourceTree = "<group>"; };
		42BCD32D15EFD0F300C0E076 /* lua_AIStateListener.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_AIStateListener.cpp; sourceTree = "<group>"; };
		42BCD32E15EFD0F300C0E076 /* lua_AIStateListener.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_AIStateListener.h; sourceTree = "<group>"; };
		42BCD32F15EFD0F300C0E076 /* lua_AIStateMachine.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_AIStateMachine.cpp; sourceTree = "<group>"; };
		42BCD33015EFD0F300C0E076 /* lua_AIStateMachine.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_AIStateMachine.h; sourceTree = "<group>"; };
		42BCD33115EFD0F300C0E076 /* lua_all_bindings.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_all_bindings.cpp; sourceTree = "<group>"; };
		42BCD33215EFD0F300C0E076 /* lua_all_bindings.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_all_bindings.h; sourceTree = "<group>"; };
		42BCD33315EFD0F300C0E076 /* lua_Animation.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_Animation.cpp; sourceTree = "<group>"; };
		42BCD33415EFD0F300C0E076 /* lua_Animation.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_Animation.h; sourceTree = "<group>"; };
		42BCD33515EFD0F300C0E076 /* lua_AnimationClip.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_AnimationClip.cpp; sourceTree = "<group>"; };
		42BCD33615EFD0F300C0E076 /* lua_AnimationClip.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_AnimationClip.h; sourceTree = "<group>"; };
		42BCD33715EFD0F300C0E076 /* lua_AnimationClipListener.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_AnimationClipListener.cpp; sourceTree = "<group>"; };
		42BCD33815EFD0F300C0E076 /* lua_AnimationClipListener.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_AnimationClipListener.h; sourceTree = "<group>"; };
		42BCD33915EFD0F300C0E076 /* lua_AnimationClipListenerEventType.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_AnimationClipListenerEventType.cpp; sourceTree = "<group>"; };
		42BCD33A15EFD0F300C0E076 /* lua_AnimationClipListenerEventType.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_AnimationClipListenerEventType.h; sourceTree = "<group>"; };
		42BCD33B15EFD0F300C0E076 /* lua_AnimationController.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_AnimationController.cpp; sourceTree = "<group>"; };
		42BCD33C15EFD0F300C0E076 /* lua_AnimationController.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_AnimationController.h; sourceTree = "<group>"; };
		42BCD33D15EFD0F300C0E076 /* lua_AnimationTarget.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_AnimationTarget.cpp; sourceTree = "<group>"; };
		42BCD33E15EFD0F300C0E076 /* lua_AnimationTarget.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_AnimationTarget.h; sourceTree = "<group>"; };
		42BCD33F15EFD0F300C0E076 /* lua_AnimationValue.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_AnimationValue.cpp; sourceTree = "<group>"; };
		42BCD34015EFD0F300C0E076 /* lua_AnimationValue.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_AnimationValue.h; sourceTree = "<group>"; };
		42BCD34115EFD0F300C0E076 /* lua_AudioBuffer.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_AudioBuffer.cpp; sourceTree = "<group>"; };
		42BCD34215EFD0F300C0E076 /* lua_AudioBuffer.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_AudioBuffer.h; sourceTree = "<group>"; };
		42BCD34315EFD0F300C0E076 /* lua_AudioController.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_AudioController.cpp; sourceTree = "<group>"; };
		42BCD34415EFD0F300C0E076 /* lua_AudioController.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_AudioController.h; sourceTree = "<group>"; };
		42BCD34515EFD0F300C0E076 /* lua_AudioListener.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_AudioListener.cpp; sourceTree = "<group>"; };
		42BCD34615EFD0F300C0E076 /* lua_AudioListener.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_AudioListener.h; sourceTree = "<group>"; };
		42BCD34715EFD0F300C0E076 /* lua_AudioSource.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_AudioSource.cpp; sourceTree = "<group>"; };
		42BCD34815EFD0F300C0E076 /* lua_AudioSource.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_AudioSource.h; sourceTree = "<group>"; };
		42BCD34915EFD0F300C0E076 /* lua_AudioSourceState.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_AudioSourceState.cpp; sourceTree = "<group>"; };
		42BCD34A15EFD0F300C0E076 /* lua_AudioSourceState.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_AudioSourceState.h; sourceTree = "<group>"; };
		42BCD34B15EFD0F300C0E076 /* lua_BoundingBox.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_BoundingBox.cpp; sourceTree = "<group>"; };
		42BCD34C15EFD0F300C0E076 /* lua_BoundingBox.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_BoundingBox.h; sourceTree = "<group>"; };
		42BCD34D15EFD0F300C0E076 /* lua_BoundingSphere.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_BoundingSphere.cpp; sourceTree = "<group>"; };
		42BCD34E15EFD0F300C0E076 /* lua_BoundingSphere.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_BoundingSphere.h; sourceTree = "<group>"; };
		42BCD34F15EFD0F300C0E076 /* lua_Bundle.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_Bundle.cpp; sourceTree = "<group>"; };
		42BCD35015EFD0F300C0E076 /* lua_Bundle.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_Bundle.h; sourceTree = "<group>"; };
		42BCD35115EFD0F300C0E076 /* lua_Button.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_Button.cpp; sourceTree = "<group>"; };
		42BCD35215EFD0F300C0E076 /* lua_Button.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_Button.h; sourceTree = "<group>"; };
		42BCD35315EFD0F300C0E076 /* lua_Camera.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_Camera.cpp; sourceTree = "<group>"; };
		42BCD35415EFD0F300C0E076 /* lua_Camera.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_Camera.h; sourceTree = "<group>"; };
		42BCD35515EFD0F300C0E076 /* lua_CameraType.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_CameraType.cpp; sourceTree = "<group>"; };
		42BCD35615EFD0F300C0E076 /* lua_CameraType.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_CameraType.h; sourceTree = "<group>"; };
		42BCD35715EFD0F300C0E076 /* lua_CheckBox.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_CheckBox.cpp; sourceTree = "<group>"; };
		42BCD35815EFD0F300C0E076 /* lua_CheckBox.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_CheckBox.h; sourceTree = "<group>"; };
		42BCD35915EFD0F300C0E076 /* lua_Container.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_Container.cpp; sourceTree = "<group>"; };
		42BCD35A15EFD0F300C0E076 /* lua_Container.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_Container.h; sourceTree = "<group>"; };
		42BCD35B15EFD0F300C0E076 /* lua_ContainerScroll.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_ContainerScroll.cpp; sourceTree = "<group>"; };
		42BCD35C15EFD0F300C0E076 /* lua_ContainerScroll.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_ContainerScroll.h; sourceTree = "<group>"; };
		42BCD35D15EFD0F300C0E076 /* lua_Control.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_Control.cpp; sourceTree = "<group>"; };
		42BCD35E15EFD0F300C0E076 /* lua_Control.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_Control.h; sourceTree = "<group>"; };
		42BCD35F15EFD0F300C0E076 /* lua_ControlAlignment.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_ControlAlignment.cpp; sourceTree = "<group>"; };
		42BCD36015EFD0F300C0E076 /* lua_ControlAlignment.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_ControlAlignment.h; sourceTree = "<group>"; };
		42BCD36115EFD0F300C0E076 /* lua_ControlListener.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_ControlListener.cpp; sourceTree = "<group>"; };
		42BCD36215EFD0F300C0E076 /* lua_ControlListener.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_ControlListener.h; sourceTree = "<group>"; };
		42BCD36315EFD0F300C0E076 /* lua_ControlListenerEventType.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_ControlListenerEventType.cpp; sourceTree = "<group>"; };
		42BCD36415EFD0F300C0E076 /* lua_ControlListenerEventType.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_ControlListenerEventType.h; sourceTree = "<group>"; };
		42BCD36515EFD0F300C0E076 /* lua_ControlState.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_ControlState.cpp; sourceTree = "<group>"; };
		42BCD36615EFD0F300C0E076 /* lua_ControlState.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_ControlState.h; sourceTree = "<group>"; };
		42BCD36715EFD0F300C0E076 /* lua_Curve.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_Curve.cpp; sourceTree = "<group>"; };
		42BCD36815EFD0F300C0E076 /* lua_Curve.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_Curve.h; sourceTree = "<group>"; };
		42BCD36915EFD0F300C0E076 /* lua_CurveInterpolationType.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_CurveInterpolationType.cpp; sourceTree = "<group>"; };
		42BCD36A15EFD0F300C0E076 /* lua_CurveInterpolationType.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_CurveInterpolationType.h; sourceTree = "<group>"; };
		42BCD36B15EFD0F300C0E076 /* lua_DepthStencilTarget.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_DepthStencilTarget.cpp; sourceTree = "<group>"; };
		42BCD36C15EFD0F300C0E076 /* lua_DepthStencilTarget.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_DepthStencilTarget.h; sourceTree = "<group>"; };
		42BCD36D15EFD0F300C0E076 /* lua_DepthStencilTargetFormat.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_DepthStencilTargetFormat.cpp; sourceTree = "<group>"; };
		42BCD36E15EFD0F300C0E076 /* lua_DepthStencilTargetFormat.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_DepthStencilTargetFormat.h; sourceTree = "<group>"; };
		42BCD36F15EFD0F300C0E076 /* lua_Effect.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_Effect.cpp; sourceTree = "<group>"; };
		42BCD37015EFD0F300C0E076 /* lua_Effect.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_Effect.h; sourceTree = "<group>"; };
		42BCD37115EFD0F300C0E076 /* lua_FileSystem.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_FileSystem.cpp; sourceTree = "<group>"; };
		42BCD37215EFD0F300C0E076 /* lua_FileSystem.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_FileSystem.h; sourceTree = "<group>"; };
		42BCD37315EFD0F300C0E076 /* lua_FlowLayout.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_FlowLayout.cpp; sourceTree = "<group>"; };
		42BCD37415EFD0F300C0E076 /* lua_FlowLayout.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_FlowLayout.h; sourceTree = "<group>"; };
		42BCD37515EFD0F300C0E076 /* lua_Font.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_Font.cpp; sourceTree = "<group>"; };
		42BCD37615EFD0F300C0E076 /* lua_Font.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_Font.h; sourceTree = "<group>"; };
		42BCD37715EFD0F300C0E076 /* lua_FontJustify.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_FontJustify.cpp; sourceTree = "<group>"; };
		42BCD37815EFD0F300C0E076 /* lua_FontJustify.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_FontJustify.h; sourceTree = "<group>"; };
		42BCD37915EFD0F300C0E076 /* lua_FontStyle.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_FontStyle.cpp; sourceTree = "<group>"; };
		42BCD37A15EFD0F300C0E076 /* lua_FontStyle.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_FontStyle.h; sourceTree = "<group>"; };
		42BCD37B15EFD0F300C0E076 /* lua_FontText.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_FontText.cpp; sourceTree = "<group>"; };
		42BCD37C15EFD0F300C0E076 /* lua_FontText.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_FontText.h; sourceTree = "<group>"; };
		42BCD37D15EFD0F300C0E076 /* lua_Form.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_Form.cpp; sourceTree = "<group>"; };
		42BCD37E15EFD0F300C0E076 /* lua_Form.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_Form.h; sourceTree = "<group>"; };
		42BCD37F15EFD0F300C0E076 /* lua_FrameBuffer.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_FrameBuffer.cpp; sourceTree = "<group>"; };
		42BCD38015EFD0F300C0E076 /* lua_FrameBuffer.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_FrameBuffer.h; sourceTree = "<group>"; };
		42BCD38115EFD0F300C0E076 /* lua_Frustum.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_Frustum.cpp; sourceTree = "<group>"; };
		42BCD38215EFD0F300C0E076 /* lua_Frustum.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_Frustum.h; sourceTree = "<group>"; };
		42BCD38315EFD0F300C0E076 /* lua_Game.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_Game.cpp; sourceTree = "<group>"; };
		42BCD38415EFD0F300C0E076 /* lua_Game.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_Game.h; sourceTree = "<group>"; };
		42BCD38515EFD0F300C0E076 /* lua_GameClearFlags.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_GameClearFlags.cpp; sourceTree = "<group>"; };
		42BCD38615EFD0F300C0E076 /* lua_GameClearFlags.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_GameClearFlags.h; sourceTree = "<group>"; };
		42BCD38715EFD0F300C0E076 /* lua_Gamepad.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_Gamepad.cpp; sourceTree = "<group>"; };
		42BCD38815EFD0F300C0E076 /* lua_Gamepad.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_Gamepad.h; sourceTree = "<group>"; };
		42BCD38B15EFD0F300C0E076 /* lua_GamepadGamepadEvent.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_GamepadGamepadEvent.cpp; sourceTree = "<group>"; };
		42BCD38C15EFD0F300C0E076 /* lua_GamepadGamepadEvent.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_GamepadGamepadEvent.h; sourceTree = "<group>"; };
		42BCD38D15EFD0F300C0E076 /* lua_GameState.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_GameState.cpp; sourceTree = "<group>"; };
		42BCD38E15EFD0F300C0E076 /* lua_GameState.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_GameState.h; sourceTree = "<group>"; };
		42BCD38F15EFD0F300C0E076 /* lua_Global.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_Global.cpp; sourceTree = "<group>"; };
		42BCD39015EFD0F300C0E076 /* lua_Global.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_Global.h; sourceTree = "<group>"; };
		42BCD39115EFD0F300C0E076 /* lua_Image.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_Image.cpp; sourceTree = "<group>"; };
		42BCD39215EFD0F300C0E076 /* lua_Image.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_Image.h; sourceTree = "<group>"; };
		42BCD39315EFD0F300C0E076 /* lua_ImageFormat.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_ImageFormat.cpp; sourceTree = "<group>"; };
		42BCD39415EFD0F300C0E076 /* lua_ImageFormat.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_ImageFormat.h; sourceTree = "<group>"; };
		42BCD39515EFD0F300C0E076 /* lua_Joint.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_Joint.cpp; sourceTree = "<group>"; };
		42BCD39615EFD0F300C0E076 /* lua_Joint.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_Joint.h; sourceTree = "<group>"; };
		42BCD39715EFD0F300C0E076 /* lua_Joystick.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_Joystick.cpp; sourceTree = "<group>"; };
		42BCD39815EFD0F300C0E076 /* lua_Joystick.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_Joystick.h; sourceTree = "<group>"; };
		42BCD39915EFD0F300C0E076 /* lua_Keyboard.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_Keyboard.cpp; sourceTree = "<group>"; };
		42BCD39A15EFD0F300C0E076 /* lua_Keyboard.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_Keyboard.h; sourceTree = "<group>"; };
		42BCD39B15EFD0F300C0E076 /* lua_KeyboardKey.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_KeyboardKey.cpp; sourceTree = "<group>"; };
		42BCD39C15EFD0F300C0E076 /* lua_KeyboardKey.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_KeyboardKey.h; sourceTree = "<group>"; };
		42BCD39D15EFD0F300C0E076 /* lua_KeyboardKeyEvent.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_KeyboardKeyEvent.cpp; sourceTree = "<group>"; };
		42BCD39E15EFD0F300C0E076 /* lua_KeyboardKeyEvent.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_KeyboardKeyEvent.h; sourceTree = "<group>"; };
		42BCD39F15EFD0F300C0E076 /* lua_Label.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_Label.cpp; sourceTree = "<group>"; };
		42BCD3A015EFD0F300C0E076 /* lua_Label.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_Label.h; sourceTree = "<group>"; };
		42BCD3A115EFD0F300C0E076 /* lua_Layout.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_Layout.cpp; sourceTree = "<group>"; };
		42BCD3A215EFD0F300C0E076 /* lua_Layout.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_Layout.h; sourceTree = "<group>"; };
		42BCD3A315EFD0F300C0E076 /* lua_LayoutType.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_LayoutType.cpp; sourceTree = "<group>"; };
		42BCD3A415EFD0F300C0E076 /* lua_LayoutType.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_LayoutType.h; sourceTree = "<group>"; };
		42BCD3A515EFD0F300C0E076 /* lua_Light.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_Light.cpp; sourceTree = "<group>"; };
		42BCD3A615EFD0F300C0E076 /* lua_Light.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_Light.h; sourceTree = "<group>"; };
		42BCD3A715EFD0F300C0E076 /* lua_LightType.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_LightType.cpp; sourceTree = "<group>"; };
		42BCD3A815EFD0F300C0E076 /* lua_LightType.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_LightType.h; sourceTree = "<group>"; };
		42BCD3A915EFD0F300C0E076 /* lua_Material.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_Material.cpp; sourceTree = "<group>"; };
		42BCD3AA15EFD0F300C0E076 /* lua_Material.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_Material.h; sourceTree = "<group>"; };
		42BCD3AB15EFD0F300C0E076 /* lua_MaterialParameter.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_MaterialParameter.cpp; sourceTree = "<group>"; };
		42BCD3AC15EFD0F300C0E076 /* lua_MaterialParameter.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_MaterialParameter.h; sourceTree = "<group>"; };
		42BCD3AD15EFD0F300C0E076 /* lua_MathUtil.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_MathUtil.cpp; sourceTree = "<group>"; };
		42BCD3AE15EFD0F300C0E076 /* lua_MathUtil.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_MathUtil.h; sourceTree = "<group>"; };
		42BCD3AF15EFD0F300C0E076 /* lua_Matrix.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_Matrix.cpp; sourceTree = "<group>"; };
		42BCD3B015EFD0F300C0E076 /* lua_Matrix.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_Matrix.h; sourceTree = "<group>"; };
		42BCD3B115EFD0F300C0E076 /* lua_Mesh.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_Mesh.cpp; sourceTree = "<group>"; };
		42BCD3B215EFD0F300C0E076 /* lua_Mesh.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_Mesh.h; sourceTree = "<group>"; };
		42BCD3B315EFD0F300C0E076 /* lua_MeshBatch.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_MeshBatch.cpp; sourceTree = "<group>"; };
		42BCD3B415EFD0F300C0E076 /* lua_MeshBatch.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_MeshBatch.h; sourceTree = "<group>"; };
		42BCD3B515EFD0F300C0E076 /* lua_MeshIndexFormat.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_MeshIndexFormat.cpp; sourceTree = "<group>"; };
		42BCD3B615EFD0F300C0E076 /* lua_MeshIndexFormat.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_MeshIndexFormat.h; sourceTree = "<group>"; };
		42BCD3B715EFD0F300C0E076 /* lua_MeshPart.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_MeshPart.cpp; sourceTree = "<group>"; };
		42BCD3B815EFD0F300C0E076 /* lua_MeshPart.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_MeshPart.h; sourceTree = "<group>"; };
		42BCD3B915EFD0F300C0E076 /* lua_MeshPrimitiveType.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_MeshPrimitiveType.cpp; sourceTree = "<group>"; };
		42BCD3BA15EFD0F300C0E076 /* lua_MeshPrimitiveType.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_MeshPrimitiveType.h; sourceTree = "<group>"; };
		42BCD3BB15EFD0F300C0E076 /* lua_MeshSkin.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_MeshSkin.cpp; sourceTree = "<group>"; };
		42BCD3BC15EFD0F300C0E076 /* lua_MeshSkin.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_MeshSkin.h; sourceTree = "<group>"; };
		42BCD3BD15EFD0F300C0E076 /* lua_Model.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_Model.cpp; sourceTree = "<group>"; };
		42BCD3BE15EFD0F300C0E076 /* lua_Model.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_Model.h; sourceTree = "<group>"; };
		42BCD3BF15EFD0F300C0E076 /* lua_Mouse.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_Mouse.cpp; sourceTree = "<group>"; };
		42BCD3C015EFD0F300C0E076 /* lua_Mouse.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_Mouse.h; sourceTree = "<group>"; };
		42BCD3C115EFD0F300C0E076 /* lua_MouseMouseEvent.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_MouseMouseEvent.cpp; sourceTree = "<group>"; };
		42BCD3C215EFD0F300C0E076 /* lua_MouseMouseEvent.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_MouseMouseEvent.h; sourceTree = "<group>"; };
		42BCD3C315EFD0F300C0E076 /* lua_Node.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_Node.cpp; sourceTree = "<group>"; };
		42BCD3C415EFD0F300C0E076 /* lua_Node.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_Node.h; sourceTree = "<group>"; };
		42BCD3C515EFD0F300C0E076 /* lua_NodeCloneContext.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_NodeCloneContext.cpp; sourceTree = "<group>"; };
		42BCD3C615EFD0F300C0E076 /* lua_NodeCloneContext.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_NodeCloneContext.h; sourceTree = "<group>"; };
		42BCD3C715EFD0F300C0E076 /* lua_NodeType.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_NodeType.cpp; sourceTree = "<group>"; };
		42BCD3C815EFD0F300C0E076 /* lua_NodeType.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_NodeType.h; sourceTree = "<group>"; };
		42BCD3C915EFD0F300C0E076 /* lua_ParticleEmitter.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_ParticleEmitter.cpp; sourceTree = "<group>"; };
		42BCD3CA15EFD0F300C0E076 /* lua_ParticleEmitter.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_ParticleEmitter.h; sourceTree = "<group>"; };
		42BCD3CB15EFD0F300C0E076 /* lua_ParticleEmitterTextureBlending.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_ParticleEmitterTextureBlending.cpp; sourceTree = "<group>"; };
		42BCD3CC15EFD0F300C0E076 /* lua_ParticleEmitterTextureBlending.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_ParticleEmitterTextureBlending.h; sourceTree = "<group>"; };
		42BCD3CD15EFD0F300C0E076 /* lua_Pass.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_Pass.cpp; sourceTree = "<group>"; };
		42BCD3CE15EFD0F300C0E076 /* lua_Pass.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_Pass.h; sourceTree = "<group>"; };
		42BCD3CF15EFD0F300C0E076 /* lua_PhysicsCharacter.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_PhysicsCharacter.cpp; sourceTree = "<group>"; };
		42BCD3D015EFD0F300C0E076 /* lua_PhysicsCharacter.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_PhysicsCharacter.h; sourceTree = "<group>"; };
		42BCD3D115EFD0F300C0E076 /* lua_PhysicsCollisionObject.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_PhysicsCollisionObject.cpp; sourceTree = "<group>"; };
		42BCD3D215EFD0F300C0E076 /* lua_PhysicsCollisionObject.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_PhysicsCollisionObject.h; sourceTree = "<group>"; };
		42BCD3D315EFD0F300C0E076 /* lua_PhysicsCollisionObjectCollisionListener.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_PhysicsCollisionObjectCollisionListener.cpp; sourceTree = "<group>"; };
		42BCD3D415EFD0F300C0E076 /* lua_PhysicsCollisionObjectCollisionListener.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_PhysicsCollisionObjectCollisionListener.h; sourceTree = "<group>"; };
		42BCD3D515EFD0F300C0E076 /* lua_PhysicsCollisionObjectCollisionListenerEventType.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_PhysicsCollisionObjectCollisionListenerEventType.cpp; sourceTree = "<group>"; };
		42BCD3D615EFD0F300C0E076 /* lua_PhysicsCollisionObjectCollisionListenerEventType.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_PhysicsCollisionObjectCollisionListenerEventType.h; sourceTree = "<group>"; };
		42BCD3D715EFD0F300C0E076 /* lua_PhysicsCollisionObjectCollisionPair.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_PhysicsCollisionObjectCollisionPair.cpp; sourceTree = "<group>"; };
		42BCD3D815EFD0F300C0E076 /* lua_PhysicsCollisionObjectCollisionPair.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_PhysicsCollisionObjectCollisionPair.h; sourceTree = "<group>"; };
		42BCD3D915EFD0F300C0E076 /* lua_PhysicsCollisionObjectType.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_PhysicsCollisionObjectType.cpp; sourceTree = "<group>"; };
		42BCD3DA15EFD0F300C0E076 /* lua_PhysicsCollisionObjectType.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_PhysicsCollisionObjectType.h; sourceTree = "<group>"; };
		42BCD3DB15EFD0F300C0E076 /* lua_PhysicsCollisionShape.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_PhysicsCollisionShape.cpp; sourceTree = "<group>"; };
		42BCD3DC15EFD0F300C0E076 /* lua_PhysicsCollisionShape.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_PhysicsCollisionShape.h; sourceTree = "<group>"; };
		42BCD3DD15EFD0F300C0E076 /* lua_PhysicsCollisionShapeDefinition.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_PhysicsCollisionShapeDefinition.cpp; sourceTree = "<group>"; };
		42BCD3DE15EFD0F300C0E076 /* lua_PhysicsCollisionShapeDefinition.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_PhysicsCollisionShapeDefinition.h; sourceTree = "<group>"; };
		42BCD3DF15EFD0F300C0E076 /* lua_PhysicsCollisionShapeType.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_PhysicsCollisionShapeType.cpp; sourceTree = "<group>"; };
		42BCD3E015EFD0F300C0E076 /* lua_PhysicsCollisionShapeType.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_PhysicsCollisionShapeType.h; sourceTree = "<group>"; };
		42BCD3E115EFD0F300C0E076 /* lua_PhysicsConstraint.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_PhysicsConstraint.cpp; sourceTree = "<group>"; };
		42BCD3E215EFD0F300C0E076 /* lua_PhysicsConstraint.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_PhysicsConstraint.h; sourceTree = "<group>"; };
		42BCD3E315EFD0F300C0E076 /* lua_PhysicsController.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_PhysicsController.cpp; sourceTree = "<group>"; };
		42BCD3E415EFD0F300C0E076 /* lua_PhysicsController.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_PhysicsController.h; sourceTree = "<group>"; };
		42BCD3E515EFD0F300C0E076 /* lua_PhysicsControllerHitFilter.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_PhysicsControllerHitFilter.cpp; sourceTree = "<group>"; };
		42BCD3E615EFD0F300C0E076 /* lua_PhysicsControllerHitFilter.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_PhysicsControllerHitFilter.h; sourceTree = "<group>"; };
		42BCD3E715EFD0F300C0E076 /* lua_PhysicsControllerHitResult.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_PhysicsControllerHitResult.cpp; sourceTree = "<group>"; };
		42BCD3E815EFD0F300C0E076 /* lua_PhysicsControllerHitResult.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_PhysicsControllerHitResult.h; sourceTree = "<group>"; };
		42BCD3E915EFD0F300C0E076 /* lua_PhysicsControllerListener.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_PhysicsControllerListener.cpp; sourceTree = "<group>"; };
		42BCD3EA15EFD0F300C0E076 /* lua_PhysicsControllerListener.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_PhysicsControllerListener.h; sourceTree = "<group>"; };
		42BCD3EB15EFD0F300C0E076 /* lua_PhysicsControllerListenerEventType.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_PhysicsControllerListenerEventType.cpp; sourceTree = "<group>"; };
		42BCD3EC15EFD0F300C0E076 /* lua_PhysicsControllerListenerEventType.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_PhysicsControllerListenerEventType.h; sourceTree = "<group>"; };
		42BCD3ED15EFD0F300C0E076 /* lua_PhysicsFixedConstraint.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_PhysicsFixedConstraint.cpp; sourceTree = "<group>"; };
		42BCD3EE15EFD0F300C0E076 /* lua_PhysicsFixedConstraint.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_PhysicsFixedConstraint.h; sourceTree = "<group>"; };
		42BCD3EF15EFD0F300C0E076 /* lua_PhysicsGenericConstraint.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_PhysicsGenericConstraint.cpp; sourceTree = "<group>"; };
		42BCD3F015EFD0F300C0E076 /* lua_PhysicsGenericConstraint.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_PhysicsGenericConstraint.h; sourceTree = "<group>"; };
		42BCD3F115EFD0F300C0E076 /* lua_PhysicsGhostObject.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_PhysicsGhostObject.cpp; sourceTree = "<group>"; };
		42BCD3F215EFD0F300C0E076 /* lua_PhysicsGhostObject.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_PhysicsGhostObject.h; sourceTree = "<group>"; };
		42BCD3F315EFD0F300C0E076 /* lua_PhysicsHingeConstraint.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_PhysicsHingeConstraint.cpp; sourceTree = "<group>"; };
		42BCD3F415EFD0F300C0E076 /* lua_PhysicsHingeConstraint.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_PhysicsHingeConstraint.h; sourceTree = "<group>"; };
		42BCD3F515EFD0F300C0E076 /* lua_PhysicsRigidBody.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_PhysicsRigidBody.cpp; sourceTree = "<group>"; };
		42BCD3F615EFD0F300C0E076 /* lua_PhysicsRigidBody.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_PhysicsRigidBody.h; sourceTree = "<group>"; };
		42BCD3F715EFD0F300C0E076 /* lua_PhysicsRigidBodyParameters.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_PhysicsRigidBodyParameters.cpp; sourceTree = "<group>"; };
		42BCD3F815EFD0F300C0E076 /* lua_PhysicsRigidBodyParameters.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_PhysicsRigidBodyParameters.h; sourceTree = "<group>"; };
		42BCD3F915EFD0F300C0E076 /* lua_PhysicsSocketConstraint.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_PhysicsSocketConstraint.cpp; sourceTree = "<group>"; };
		42BCD3FA15EFD0F300C0E076 /* lua_PhysicsSocketConstraint.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_PhysicsSocketConstraint.h; sourceTree = "<group>"; };
		42BCD3FB15EFD0F300C0E076 /* lua_PhysicsSpringConstraint.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_PhysicsSpringConstraint.cpp; sourceTree = "<group>"; };
		42BCD3FC15EFD0F300C0E076 /* lua_PhysicsSpringConstraint.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_PhysicsSpringConstraint.h; sourceTree = "<group>"; };
		42BCD3FD15EFD0F300C0E076 /* lua_Plane.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_Plane.cpp; sourceTree = "<group>"; };
		42BCD3FE15EFD0F300C0E076 /* lua_Plane.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_Plane.h; sourceTree = "<group>"; };
		42BCD3FF15EFD0F300C0E076 /* lua_Platform.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_Platform.cpp; sourceTree = "<group>"; };
		42BCD40015EFD0F300C0E076 /* lua_Platform.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_Platform.h; sourceTree = "<group>"; };
		42BCD40115EFD0F300C0E076 /* lua_Properties.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_Properties.cpp; sourceTree = "<group>"; };
		42BCD40215EFD0F300C0E076 /* lua_Properties.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_Properties.h; sourceTree = "<group>"; };
		42BCD40315EFD0F300C0E076 /* lua_PropertiesType.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_PropertiesType.cpp; sourceTree = "<group>"; };
		42BCD40415EFD0F300C0E076 /* lua_PropertiesType.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_PropertiesType.h; sourceTree = "<group>"; };
		42BCD40515EFD0F300C0E076 /* lua_Quaternion.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_Quaternion.cpp; sourceTree = "<group>"; };
		42BCD40615EFD0F300C0E076 /* lua_Quaternion.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_Quaternion.h; sourceTree = "<group>"; };
		42BCD40715EFD0F300C0E076 /* lua_RadioButton.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_RadioButton.cpp; sourceTree = "<group>"; };
		42BCD40815EFD0F300C0E076 /* lua_RadioButton.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_RadioButton.h; sourceTree = "<group>"; };
		42BCD40915EFD0F300C0E076 /* lua_Ray.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_Ray.cpp; sourceTree = "<group>"; };
		42BCD40A15EFD0F300C0E076 /* lua_Ray.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_Ray.h; sourceTree = "<group>"; };
		42BCD40B15EFD0F300C0E076 /* lua_Rectangle.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_Rectangle.cpp; sourceTree = "<group>"; };
		42BCD40C15EFD0F300C0E076 /* lua_Rectangle.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_Rectangle.h; sourceTree = "<group>"; };
		42BCD40D15EFD0F300C0E076 /* lua_Ref.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_Ref.cpp; sourceTree = "<group>"; };
		42BCD40E15EFD0F300C0E076 /* lua_Ref.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_Ref.h; sourceTree = "<group>"; };
		42BCD40F15EFD0F300C0E076 /* lua_RenderState.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_RenderState.cpp; sourceTree = "<group>"; };
		42BCD41015EFD0F300C0E076 /* lua_RenderState.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_RenderState.h; sourceTree = "<group>"; };
		42BCD41115EFD0F300C0E076 /* lua_RenderStateAutoBinding.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_RenderStateAutoBinding.cpp; sourceTree = "<group>"; };
		42BCD41215EFD0F300C0E076 /* lua_RenderStateAutoBinding.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_RenderStateAutoBinding.h; sourceTree = "<group>"; };
		42BCD41315EFD0F300C0E076 /* lua_RenderStateBlend.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_RenderStateBlend.cpp; sourceTree = "<group>"; };
		42BCD41415EFD0F300C0E076 /* lua_RenderStateBlend.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_RenderStateBlend.h; sourceTree = "<group>"; };
		42BCD41515EFD0F300C0E076 /* lua_RenderStateStateBlock.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_RenderStateStateBlock.cpp; sourceTree = "<group>"; };
		42BCD41615EFD0F300C0E076 /* lua_RenderStateStateBlock.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_RenderStateStateBlock.h; sourceTree = "<group>"; };
		42BCD41715EFD0F300C0E076 /* lua_RenderTarget.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_RenderTarget.cpp; sourceTree = "<group>"; };
		42BCD41815EFD0F300C0E076 /* lua_RenderTarget.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_RenderTarget.h; sourceTree = "<group>"; };
		42BCD41915EFD0F300C0E076 /* lua_Scene.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_Scene.cpp; sourceTree = "<group>"; };
		42BCD41A15EFD0F300C0E076 /* lua_Scene.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_Scene.h; sourceTree = "<group>"; };
		42BCD41B15EFD0F300C0E076 /* lua_SceneDebugFlags.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_SceneDebugFlags.cpp; sourceTree = "<group>"; };
		42BCD41C15EFD0F300C0E076 /* lua_SceneDebugFlags.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_SceneDebugFlags.h; sourceTree = "<group>"; };
		42BCD41D15EFD0F300C0E076 /* lua_ScreenDisplayer.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_ScreenDisplayer.cpp; sourceTree = "<group>"; };
		42BCD41E15EFD0F300C0E076 /* lua_ScreenDisplayer.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_ScreenDisplayer.h; sourceTree = "<group>"; };
		42BCD41F15EFD0F300C0E076 /* lua_ScriptController.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_ScriptController.cpp; sourceTree = "<group>"; };
		42BCD42015EFD0F300C0E076 /* lua_ScriptController.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_ScriptController.h; sourceTree = "<group>"; };
		42BCD42115EFD0F300C0E076 /* lua_ScriptTarget.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_ScriptTarget.cpp; sourceTree = "<group>"; };
		42BCD42215EFD0F300C0E076 /* lua_ScriptTarget.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_ScriptTarget.h; sourceTree = "<group>"; };
		42BCD42315EFD0F300C0E076 /* lua_Slider.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_Slider.cpp; sourceTree = "<group>"; };
		42BCD42415EFD0F300C0E076 /* lua_Slider.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_Slider.h; sourceTree = "<group>"; };
		42BCD42515EFD0F300C0E076 /* lua_SpriteBatch.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_SpriteBatch.cpp; sourceTree = "<group>"; };
		42BCD42615EFD0F300C0E076 /* lua_SpriteBatch.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_SpriteBatch.h; sourceTree = "<group>"; };
		42BCD42715EFD0F300C0E076 /* lua_Technique.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_Technique.cpp; sourceTree = "<group>"; };
		42BCD42815EFD0F300C0E076 /* lua_Technique.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_Technique.h; sourceTree = "<group>"; };
		42BCD42915EFD0F300C0E076 /* lua_TextBox.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_TextBox.cpp; sourceTree = "<group>"; };
		42BCD42A15EFD0F300C0E076 /* lua_TextBox.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_TextBox.h; sourceTree = "<group>"; };
		42BCD42B15EFD0F300C0E076 /* lua_Texture.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_Texture.cpp; sourceTree = "<group>"; };
		42BCD42C15EFD0F300C0E076 /* lua_Texture.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_Texture.h; sourceTree = "<group>"; };
		42BCD42D15EFD0F300C0E076 /* lua_TextureFilter.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_TextureFilter.cpp; sourceTree = "<group>"; };
		42BCD42E15EFD0F300C0E076 /* lua_TextureFilter.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_TextureFilter.h; sourceTree = "<group>"; };
		42BCD42F15EFD0F300C0E076 /* lua_TextureFormat.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_TextureFormat.cpp; sourceTree = "<group>"; };
		42BCD43015EFD0F300C0E076 /* lua_TextureFormat.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_TextureFormat.h; sourceTree = "<group>"; };
		42BCD43115EFD0F300C0E076 /* lua_TextureSampler.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_TextureSampler.cpp; sourceTree = "<group>"; };
		42BCD43215EFD0F300C0E076 /* lua_TextureSampler.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_TextureSampler.h; sourceTree = "<group>"; };
		42BCD43315EFD0F300C0E076 /* lua_TextureWrap.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_TextureWrap.cpp; sourceTree = "<group>"; };
		42BCD43415EFD0F300C0E076 /* lua_TextureWrap.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_TextureWrap.h; sourceTree = "<group>"; };
		42BCD43515EFD0F300C0E076 /* lua_Theme.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_Theme.cpp; sourceTree = "<group>"; };
		42BCD43615EFD0F300C0E076 /* lua_Theme.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_Theme.h; sourceTree = "<group>"; };
		42BCD43715EFD0F300C0E076 /* lua_ThemeSideRegions.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_ThemeSideRegions.cpp; sourceTree = "<group>"; };
		42BCD43815EFD0F300C0E076 /* lua_ThemeSideRegions.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_ThemeSideRegions.h; sourceTree = "<group>"; };
		42BCD43915EFD0F300C0E076 /* lua_ThemeStyle.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_ThemeStyle.cpp; sourceTree = "<group>"; };
		42BCD43A15EFD0F300C0E076 /* lua_ThemeStyle.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_ThemeStyle.h; sourceTree = "<group>"; };
		42BCD43B15EFD0F300C0E076 /* lua_ThemeThemeImage.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_ThemeThemeImage.cpp; sourceTree = "<group>"; };
		42BCD43C15EFD0F300C0E076 /* lua_ThemeThemeImage.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_ThemeThemeImage.h; sourceTree = "<group>"; };
		42BCD43D15EFD0F300C0E076 /* lua_ThemeUVs.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_ThemeUVs.cpp; sourceTree = "<group>"; };
		42BCD43E15EFD0F300C0E076 /* lua_ThemeUVs.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_ThemeUVs.h; sourceTree = "<group>"; };
		42BCD43F15EFD0F300C0E076 /* lua_Touch.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_Touch.cpp; sourceTree = "<group>"; };
		42BCD44015EFD0F300C0E076 /* lua_Touch.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_Touch.h; sourceTree = "<group>"; };
		42BCD44115EFD0F300C0E076 /* lua_TouchTouchEvent.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_TouchTouchEvent.cpp; sourceTree = "<group>"; };
		42BCD44215EFD0F300C0E076 /* lua_TouchTouchEvent.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_TouchTouchEvent.h; sourceTree = "<group>"; };
		42BCD44315EFD0F300C0E076 /* lua_Transform.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_Transform.cpp; sourceTree = "<group>"; };
		42BCD44415EFD0F300C0E076 /* lua_Transform.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_Transform.h; sourceTree = "<group>"; };
		42BCD44515EFD0F300C0E076 /* lua_TransformListener.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_TransformListener.cpp; sourceTree = "<group>"; };
		42BCD44615EFD0F300C0E076 /* lua_TransformListener.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_TransformListener.h; sourceTree = "<group>"; };
		42BCD44715EFD0F300C0E076 /* lua_Uniform.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_Uniform.cpp; sourceTree = "<group>"; };
		42BCD44815EFD0F300C0E076 /* lua_Uniform.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_Uniform.h; sourceTree = "<group>"; };
		42BCD44915EFD0F300C0E076 /* lua_Vector2.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_Vector2.cpp; sourceTree = "<group>"; };
		42BCD44A15EFD0F300C0E076 /* lua_Vector2.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_Vector2.h; sourceTree = "<group>"; };
		42BCD44B15EFD0F300C0E076 /* lua_Vector3.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_Vector3.cpp; sourceTree = "<group>"; };
		42BCD44C15EFD0F300C0E076 /* lua_Vector3.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_Vector3.h; sourceTree = "<group>"; };
		42BCD44D15EFD0F300C0E076 /* lua_Vector4.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_Vector4.cpp; sourceTree = "<group>"; };
		42BCD44E15EFD0F300C0E076 /* lua_Vector4.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_Vector4.h; sourceTree = "<group>"; };
		42BCD44F15EFD0F300C0E076 /* lua_VertexAttributeBinding.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_VertexAttributeBinding.cpp; sourceTree = "<group>"; };
		42BCD45015EFD0F300C0E076 /* lua_VertexAttributeBinding.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_VertexAttributeBinding.h; sourceTree = "<group>"; };
		42BCD45115EFD0F300C0E076 /* lua_VertexFormat.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_VertexFormat.cpp; sourceTree = "<group>"; };
		42BCD45215EFD0F300C0E076 /* lua_VertexFormat.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_VertexFormat.h; sourceTree = "<group>"; };
		42BCD45315EFD0F300C0E076 /* lua_VertexFormatElement.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_VertexFormatElement.cpp; sourceTree = "<group>"; };
		42BCD45415EFD0F300C0E076 /* lua_VertexFormatElement.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_VertexFormatElement.h; sourceTree = "<group>"; };
		42BCD45515EFD0F300C0E076 /* lua_VertexFormatUsage.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_VertexFormatUsage.cpp; sourceTree = "<group>"; };
		42BCD45615EFD0F300C0E076 /* lua_VertexFormatUsage.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_VertexFormatUsage.h; sourceTree = "<group>"; };
		42BCD45715EFD0F300C0E076 /* lua_VerticalLayout.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_VerticalLayout.cpp; sourceTree = "<group>"; };
		42BCD45815EFD0F300C0E076 /* lua_VerticalLayout.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_VerticalLayout.h; sourceTree = "<group>"; };
		42C932AF14919FD10098216A /* Game.inl */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = text; name = Game.inl; path = src/Game.inl; sourceTree = SOURCE_ROOT; };
		42CCD555146EC1EB00353661 /* libpng.a */ = {isa = PBXFileReference; lastKnownFileType = archive.ar; name = libpng.a; path = "../external-deps/libpng/lib/macosx/libpng.a"; sourceTree = "<group>"; };
		42CD0DA6147D8EA80000361E /* libbullet.a */ = {isa = PBXFileReference; lastKnownFileType = archive.ar; name = libbullet.a; path = "../external-deps/bullet/lib/macosx/libbullet.a"; sourceTree = "<group>"; };
		42CD0DA7147D8EA80000361E /* libogg.a */ = {isa = PBXFileReference; lastKnownFileType = archive.ar; name = libogg.a; path = "../external-deps/oggvorbis/lib/macosx/libogg.a"; sourceTree = "<group>"; };
		42CD0DA8147D8EA80000361E /* libvorbis.a */ = {isa = PBXFileReference; lastKnownFileType = archive.ar; name = libvorbis.a; path = "../external-deps/oggvorbis/lib/macosx/libvorbis.a"; sourceTree = "<group>"; };
		42CD0DA9147D8EA80000361E /* libvorbisenc.a */ = {isa = PBXFileReference; lastKnownFileType = archive.ar; name = libvorbisenc.a; path = "../external-deps/oggvorbis/lib/macosx/libvorbisenc.a"; sourceTree = "<group>"; };
		42CD0DAA147D8EA80000361E /* libvorbisfile.a */ = {isa = PBXFileReference; lastKnownFileType = archive.ar; name = libvorbisfile.a; path = "../external-deps/oggvorbis/lib/macosx/libvorbisfile.a"; sourceTree = "<group>"; };
		42CD0DB1147D8FF50000361E /* Animation.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = Animation.cpp; path = src/Animation.cpp; sourceTree = SOURCE_ROOT; };
		42CD0DB2147D8FF50000361E /* Animation.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = Animation.h; path = src/Animation.h; sourceTree = SOURCE_ROOT; };
		42CD0DB3147D8FF50000361E /* AnimationClip.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = AnimationClip.cpp; path = src/AnimationClip.cpp; sourceTree = SOURCE_ROOT; };
		42CD0DB4147D8FF50000361E /* AnimationClip.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = AnimationClip.h; path = src/AnimationClip.h; sourceTree = SOURCE_ROOT; };
		42CD0DB5147D8FF50000361E /* AnimationController.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = AnimationController.cpp; path = src/AnimationController.cpp; sourceTree = SOURCE_ROOT; };
		42CD0DB6147D8FF50000361E /* AnimationController.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = AnimationController.h; path = src/AnimationController.h; sourceTree = SOURCE_ROOT; };
		42CD0DB7147D8FF50000361E /* AnimationTarget.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = AnimationTarget.cpp; path = src/AnimationTarget.cpp; sourceTree = SOURCE_ROOT; };
		42CD0DB8147D8FF50000361E /* AnimationTarget.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = AnimationTarget.h; path = src/AnimationTarget.h; sourceTree = SOURCE_ROOT; };
		42CD0DB9147D8FF50000361E /* AnimationValue.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = AnimationValue.cpp; path = src/AnimationValue.cpp; sourceTree = SOURCE_ROOT; };
		42CD0DBA147D8FF50000361E /* AnimationValue.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = AnimationValue.h; path = src/AnimationValue.h; sourceTree = SOURCE_ROOT; };
		42CD0DBB147D8FF50000361E /* AudioBuffer.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = AudioBuffer.cpp; path = src/AudioBuffer.cpp; sourceTree = SOURCE_ROOT; };
		42CD0DBC147D8FF50000361E /* AudioBuffer.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = AudioBuffer.h; path = src/AudioBuffer.h; sourceTree = SOURCE_ROOT; };
		42CD0DBD147D8FF50000361E /* AudioController.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = AudioController.cpp; path = src/AudioController.cpp; sourceTree = SOURCE_ROOT; };
		42CD0DBE147D8FF50000361E /* AudioController.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = AudioController.h; path = src/AudioController.h; sourceTree = SOURCE_ROOT; };
		42CD0DBF147D8FF50000361E /* AudioListener.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = AudioListener.cpp; path = src/AudioListener.cpp; sourceTree = SOURCE_ROOT; };
		42CD0DC0147D8FF50000361E /* AudioListener.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = AudioListener.h; path = src/AudioListener.h; sourceTree = SOURCE_ROOT; };
		42CD0DC1147D8FF50000361E /* AudioSource.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = AudioSource.cpp; path = src/AudioSource.cpp; sourceTree = SOURCE_ROOT; };
		42CD0DC2147D8FF50000361E /* AudioSource.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = AudioSource.h; path = src/AudioSource.h; sourceTree = SOURCE_ROOT; };
		42CD0DC3147D8FF50000361E /* Base.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = Base.h; path = src/Base.h; sourceTree = SOURCE_ROOT; };
		42CD0DC4147D8FF50000361E /* BoundingBox.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = BoundingBox.cpp; path = src/BoundingBox.cpp; sourceTree = SOURCE_ROOT; };
		42CD0DC5147D8FF50000361E /* BoundingBox.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = BoundingBox.h; path = src/BoundingBox.h; sourceTree = SOURCE_ROOT; };
		42CD0DC6147D8FF50000361E /* BoundingBox.inl */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = text; name = BoundingBox.inl; path = src/BoundingBox.inl; sourceTree = SOURCE_ROOT; };
		42CD0DC7147D8FF50000361E /* BoundingSphere.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = BoundingSphere.cpp; path = src/BoundingSphere.cpp; sourceTree = SOURCE_ROOT; };
		42CD0DC8147D8FF50000361E /* BoundingSphere.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = BoundingSphere.h; path = src/BoundingSphere.h; sourceTree = SOURCE_ROOT; };
		42CD0DC9147D8FF50000361E /* BoundingSphere.inl */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = text; name = BoundingSphere.inl; path = src/BoundingSphere.inl; sourceTree = SOURCE_ROOT; };
		42CD0DCA147D8FF50000361E /* Camera.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = Camera.cpp; path = src/Camera.cpp; sourceTree = SOURCE_ROOT; };
		42CD0DCB147D8FF50000361E /* Camera.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = Camera.h; path = src/Camera.h; sourceTree = SOURCE_ROOT; };
		42CD0DCC147D8FF50000361E /* Curve.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = Curve.cpp; path = src/Curve.cpp; sourceTree = SOURCE_ROOT; };
		42CD0DCD147D8FF50000361E /* Curve.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = Curve.h; path = src/Curve.h; sourceTree = SOURCE_ROOT; };
		42CD0DCE147D8FF50000361E /* DebugNew.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = DebugNew.cpp; path = src/DebugNew.cpp; sourceTree = SOURCE_ROOT; };
		42CD0DCF147D8FF50000361E /* DebugNew.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = DebugNew.h; path = src/DebugNew.h; sourceTree = SOURCE_ROOT; };
		42CD0DD0147D8FF50000361E /* DepthStencilTarget.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = DepthStencilTarget.cpp; path = src/DepthStencilTarget.cpp; sourceTree = SOURCE_ROOT; };
		42CD0DD1147D8FF50000361E /* DepthStencilTarget.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = DepthStencilTarget.h; path = src/DepthStencilTarget.h; sourceTree = SOURCE_ROOT; };
		42CD0DD2147D8FF50000361E /* Effect.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = Effect.cpp; path = src/Effect.cpp; sourceTree = SOURCE_ROOT; };
		42CD0DD3147D8FF50000361E /* Effect.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = Effect.h; path = src/Effect.h; sourceTree = SOURCE_ROOT; };
		42CD0DD4147D8FF50000361E /* FileSystem.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = FileSystem.cpp; path = src/FileSystem.cpp; sourceTree = SOURCE_ROOT; };
		42CD0DD5147D8FF50000361E /* FileSystem.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = FileSystem.h; path = src/FileSystem.h; sourceTree = SOURCE_ROOT; };
		42CD0DD6147D8FF50000361E /* Font.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = Font.cpp; path = src/Font.cpp; sourceTree = SOURCE_ROOT; };
		42CD0DD7147D8FF50000361E /* Font.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = Font.h; path = src/Font.h; sourceTree = SOURCE_ROOT; };
		42CD0DD8147D8FF50000361E /* FrameBuffer.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = FrameBuffer.cpp; path = src/FrameBuffer.cpp; sourceTree = SOURCE_ROOT; };
		42CD0DD9147D8FF50000361E /* FrameBuffer.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = FrameBuffer.h; path = src/FrameBuffer.h; sourceTree = SOURCE_ROOT; };
		42CD0DDA147D8FF50000361E /* Frustum.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = Frustum.cpp; path = src/Frustum.cpp; sourceTree = SOURCE_ROOT; };
		42CD0DDB147D8FF50000361E /* Frustum.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = Frustum.h; path = src/Frustum.h; sourceTree = SOURCE_ROOT; };
		42CD0DDC147D8FF50000361E /* Game.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = Game.cpp; path = src/Game.cpp; sourceTree = SOURCE_ROOT; };
		42CD0DDD147D8FF50000361E /* Game.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = Game.h; path = src/Game.h; sourceTree = SOURCE_ROOT; };
		42CD0DE1147D8FF50000361E /* gameplay.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = gameplay.h; path = src/gameplay.h; sourceTree = SOURCE_ROOT; };
		42CD0DE4147D8FF50000361E /* Joint.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = Joint.cpp; path = src/Joint.cpp; sourceTree = SOURCE_ROOT; };
		42CD0DE5147D8FF50000361E /* Joint.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = Joint.h; path = src/Joint.h; sourceTree = SOURCE_ROOT; };
		42CD0DE6147D8FF50000361E /* Light.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = Light.cpp; path = src/Light.cpp; sourceTree = SOURCE_ROOT; };
		42CD0DE7147D8FF50000361E /* Light.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = Light.h; path = src/Light.h; sourceTree = SOURCE_ROOT; };
		42CD0DE8147D8FF50000361E /* Material.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = Material.cpp; path = src/Material.cpp; sourceTree = SOURCE_ROOT; };
		42CD0DE9147D8FF50000361E /* Material.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = Material.h; path = src/Material.h; sourceTree = SOURCE_ROOT; };
		42CD0DEA147D8FF50000361E /* MaterialParameter.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = MaterialParameter.cpp; path = src/MaterialParameter.cpp; sourceTree = SOURCE_ROOT; };
		42CD0DEB147D8FF50000361E /* MaterialParameter.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = MaterialParameter.h; path = src/MaterialParameter.h; sourceTree = SOURCE_ROOT; };
		42CD0DEC147D8FF50000361E /* Matrix.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = Matrix.cpp; path = src/Matrix.cpp; sourceTree = SOURCE_ROOT; };
		42CD0DED147D8FF50000361E /* Matrix.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = Matrix.h; path = src/Matrix.h; sourceTree = SOURCE_ROOT; };
		42CD0DEE147D8FF50000361E /* Matrix.inl */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = text; name = Matrix.inl; path = src/Matrix.inl; sourceTree = SOURCE_ROOT; };
		42CD0DEF147D8FF50000361E /* Mesh.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = Mesh.cpp; path = src/Mesh.cpp; sourceTree = SOURCE_ROOT; };
		42CD0DF0147D8FF50000361E /* Mesh.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = Mesh.h; path = src/Mesh.h; sourceTree = SOURCE_ROOT; };
		42CD0DF1147D8FF50000361E /* MeshPart.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = MeshPart.cpp; path = src/MeshPart.cpp; sourceTree = SOURCE_ROOT; };
		42CD0DF2147D8FF50000361E /* MeshPart.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = MeshPart.h; path = src/MeshPart.h; sourceTree = SOURCE_ROOT; };
		42CD0DF3147D8FF50000361E /* MeshSkin.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = MeshSkin.cpp; path = src/MeshSkin.cpp; sourceTree = SOURCE_ROOT; };
		42CD0DF4147D8FF50000361E /* MeshSkin.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = MeshSkin.h; path = src/MeshSkin.h; sourceTree = SOURCE_ROOT; };
		42CD0DF5147D8FF50000361E /* Model.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = Model.cpp; path = src/Model.cpp; sourceTree = SOURCE_ROOT; };
		42CD0DF6147D8FF50000361E /* Model.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = Model.h; path = src/Model.h; sourceTree = SOURCE_ROOT; };
		42CD0DF7147D8FF50000361E /* Node.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = Node.cpp; path = src/Node.cpp; sourceTree = SOURCE_ROOT; };
		42CD0DF8147D8FF50000361E /* Node.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = Node.h; path = src/Node.h; sourceTree = SOURCE_ROOT; };
		42CD0DFB147D8FF50000361E /* ParticleEmitter.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = ParticleEmitter.cpp; path = src/ParticleEmitter.cpp; sourceTree = SOURCE_ROOT; };
		42CD0DFC147D8FF50000361E /* ParticleEmitter.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = ParticleEmitter.h; path = src/ParticleEmitter.h; sourceTree = SOURCE_ROOT; };
		42CD0DFD147D8FF50000361E /* Pass.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = Pass.cpp; path = src/Pass.cpp; sourceTree = SOURCE_ROOT; };
		42CD0DFE147D8FF50000361E /* Pass.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = Pass.h; path = src/Pass.h; sourceTree = SOURCE_ROOT; };
		42CD0DFF147D8FF50000361E /* PhysicsConstraint.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = PhysicsConstraint.cpp; path = src/PhysicsConstraint.cpp; sourceTree = SOURCE_ROOT; };
		42CD0E00147D8FF50000361E /* PhysicsConstraint.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = PhysicsConstraint.h; path = src/PhysicsConstraint.h; sourceTree = SOURCE_ROOT; };
		42CD0E01147D8FF50000361E /* PhysicsConstraint.inl */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = text; name = PhysicsConstraint.inl; path = src/PhysicsConstraint.inl; sourceTree = SOURCE_ROOT; };
		42CD0E02147D8FF50000361E /* PhysicsController.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = PhysicsController.cpp; path = src/PhysicsController.cpp; sourceTree = SOURCE_ROOT; };
		42CD0E03147D8FF50000361E /* PhysicsController.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = PhysicsController.h; path = src/PhysicsController.h; sourceTree = SOURCE_ROOT; };
		42CD0E04147D8FF50000361E /* PhysicsFixedConstraint.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = PhysicsFixedConstraint.cpp; path = src/PhysicsFixedConstraint.cpp; sourceTree = SOURCE_ROOT; };
		42CD0E05147D8FF50000361E /* PhysicsFixedConstraint.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = PhysicsFixedConstraint.h; path = src/PhysicsFixedConstraint.h; sourceTree = SOURCE_ROOT; };
		42CD0E06147D8FF50000361E /* PhysicsFixedConstraint.inl */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = text; name = PhysicsFixedConstraint.inl; path = src/PhysicsFixedConstraint.inl; sourceTree = SOURCE_ROOT; };
		42CD0E07147D8FF50000361E /* PhysicsGenericConstraint.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = PhysicsGenericConstraint.cpp; path = src/PhysicsGenericConstraint.cpp; sourceTree = SOURCE_ROOT; };
		42CD0E08147D8FF50000361E /* PhysicsGenericConstraint.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = PhysicsGenericConstraint.h; path = src/PhysicsGenericConstraint.h; sourceTree = SOURCE_ROOT; };
		42CD0E09147D8FF50000361E /* PhysicsGenericConstraint.inl */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = text; name = PhysicsGenericConstraint.inl; path = src/PhysicsGenericConstraint.inl; sourceTree = SOURCE_ROOT; };
		42CD0E0A147D8FF50000361E /* PhysicsHingeConstraint.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = PhysicsHingeConstraint.cpp; path = src/PhysicsHingeConstraint.cpp; sourceTree = SOURCE_ROOT; };
		42CD0E0B147D8FF50000361E /* PhysicsHingeConstraint.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = PhysicsHingeConstraint.h; path = src/PhysicsHingeConstraint.h; sourceTree = SOURCE_ROOT; };
		42CD0E0E147D8FF50000361E /* PhysicsRigidBody.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = PhysicsRigidBody.cpp; path = src/PhysicsRigidBody.cpp; sourceTree = SOURCE_ROOT; };
		42CD0E0F147D8FF50000361E /* PhysicsRigidBody.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = PhysicsRigidBody.h; path = src/PhysicsRigidBody.h; sourceTree = SOURCE_ROOT; };
		42CD0E10147D8FF50000361E /* PhysicsRigidBody.inl */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = text; name = PhysicsRigidBody.inl; path = src/PhysicsRigidBody.inl; sourceTree = SOURCE_ROOT; };
		42CD0E11147D8FF50000361E /* PhysicsSocketConstraint.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = PhysicsSocketConstraint.cpp; path = src/PhysicsSocketConstraint.cpp; sourceTree = SOURCE_ROOT; };
		42CD0E12147D8FF50000361E /* PhysicsSocketConstraint.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = PhysicsSocketConstraint.h; path = src/PhysicsSocketConstraint.h; sourceTree = SOURCE_ROOT; };
		42CD0E13147D8FF50000361E /* PhysicsSpringConstraint.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = PhysicsSpringConstraint.cpp; path = src/PhysicsSpringConstraint.cpp; sourceTree = SOURCE_ROOT; };
		42CD0E14147D8FF50000361E /* PhysicsSpringConstraint.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = PhysicsSpringConstraint.h; path = src/PhysicsSpringConstraint.h; sourceTree = SOURCE_ROOT; };
		42CD0E15147D8FF50000361E /* PhysicsSpringConstraint.inl */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = text; name = PhysicsSpringConstraint.inl; path = src/PhysicsSpringConstraint.inl; sourceTree = SOURCE_ROOT; };
		42CD0E16147D8FF50000361E /* Plane.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = Plane.cpp; path = src/Plane.cpp; sourceTree = SOURCE_ROOT; };
		42CD0E17147D8FF50000361E /* Plane.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = Plane.h; path = src/Plane.h; sourceTree = SOURCE_ROOT; };
		42CD0E18147D8FF50000361E /* Plane.inl */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = text; name = Plane.inl; path = src/Plane.inl; sourceTree = SOURCE_ROOT; };
		42CD0E19147D8FF50000361E /* Platform.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = Platform.h; path = src/Platform.h; sourceTree = SOURCE_ROOT; };
		42CD0E1A147D8FF50000361E /* PlatformMacOSX.mm */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.objcpp; name = PlatformMacOSX.mm; path = src/PlatformMacOSX.mm; sourceTree = SOURCE_ROOT; };
		42CD0E1D147D8FF50000361E /* Properties.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = Properties.cpp; path = src/Properties.cpp; sourceTree = SOURCE_ROOT; };
		42CD0E1E147D8FF50000361E /* Properties.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = Properties.h; path = src/Properties.h; sourceTree = SOURCE_ROOT; };
		42CD0E1F147D8FF50000361E /* Quaternion.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = Quaternion.cpp; path = src/Quaternion.cpp; sourceTree = SOURCE_ROOT; };
		42CD0E20147D8FF50000361E /* Quaternion.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = Quaternion.h; path = src/Quaternion.h; sourceTree = SOURCE_ROOT; };
		42CD0E21147D8FF50000361E /* Quaternion.inl */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = text; name = Quaternion.inl; path = src/Quaternion.inl; sourceTree = SOURCE_ROOT; };
		42CD0E22147D8FF50000361E /* Ray.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = Ray.cpp; path = src/Ray.cpp; sourceTree = SOURCE_ROOT; };
		42CD0E23147D8FF50000361E /* Ray.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = Ray.h; path = src/Ray.h; sourceTree = SOURCE_ROOT; };
		42CD0E24147D8FF50000361E /* Ray.inl */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = text; name = Ray.inl; path = src/Ray.inl; sourceTree = SOURCE_ROOT; };
		42CD0E25147D8FF50000361E /* Rectangle.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = Rectangle.cpp; path = src/Rectangle.cpp; sourceTree = SOURCE_ROOT; };
		42CD0E26147D8FF50000361E /* Rectangle.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = Rectangle.h; path = src/Rectangle.h; sourceTree = SOURCE_ROOT; };
		42CD0E27147D8FF50000361E /* Ref.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = Ref.cpp; path = src/Ref.cpp; sourceTree = SOURCE_ROOT; };
		42CD0E28147D8FF50000361E /* Ref.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = Ref.h; path = src/Ref.h; sourceTree = SOURCE_ROOT; };
		42CD0E29147D8FF50000361E /* RenderState.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = RenderState.cpp; path = src/RenderState.cpp; sourceTree = SOURCE_ROOT; };
		42CD0E2A147D8FF50000361E /* RenderState.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = RenderState.h; path = src/RenderState.h; sourceTree = SOURCE_ROOT; };
		42CD0E2B147D8FF50000361E /* RenderTarget.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = RenderTarget.cpp; path = src/RenderTarget.cpp; sourceTree = SOURCE_ROOT; };
		42CD0E2C147D8FF50000361E /* RenderTarget.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = RenderTarget.h; path = src/RenderTarget.h; sourceTree = SOURCE_ROOT; };
		42CD0E2D147D8FF50000361E /* Scene.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = Scene.cpp; path = src/Scene.cpp; sourceTree = SOURCE_ROOT; };
		42CD0E2E147D8FF50000361E /* Scene.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = Scene.h; path = src/Scene.h; sourceTree = SOURCE_ROOT; };
		42CD0E2F147D8FF50000361E /* SpriteBatch.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = SpriteBatch.cpp; path = src/SpriteBatch.cpp; sourceTree = SOURCE_ROOT; };
		42CD0E30147D8FF50000361E /* SpriteBatch.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = SpriteBatch.h; path = src/SpriteBatch.h; sourceTree = SOURCE_ROOT; };
		42CD0E31147D8FF50000361E /* Technique.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = Technique.cpp; path = src/Technique.cpp; sourceTree = SOURCE_ROOT; };
		42CD0E32147D8FF50000361E /* Technique.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = Technique.h; path = src/Technique.h; sourceTree = SOURCE_ROOT; };
		42CD0E33147D8FF50000361E /* Texture.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = Texture.cpp; path = src/Texture.cpp; sourceTree = SOURCE_ROOT; };
		42CD0E34147D8FF50000361E /* Texture.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = Texture.h; path = src/Texture.h; sourceTree = SOURCE_ROOT; };
		42CD0E35147D8FF50000361E /* Transform.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = Transform.cpp; path = src/Transform.cpp; sourceTree = SOURCE_ROOT; };
		42CD0E36147D8FF50000361E /* Transform.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = Transform.h; path = src/Transform.h; sourceTree = SOURCE_ROOT; };
		42CD0E37147D8FF50000361E /* Vector2.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = Vector2.cpp; path = src/Vector2.cpp; sourceTree = SOURCE_ROOT; };
		42CD0E38147D8FF50000361E /* Vector2.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = Vector2.h; path = src/Vector2.h; sourceTree = SOURCE_ROOT; };
		42CD0E39147D8FF50000361E /* Vector2.inl */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = text; name = Vector2.inl; path = src/Vector2.inl; sourceTree = SOURCE_ROOT; };
		42CD0E3A147D8FF50000361E /* Vector3.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = Vector3.cpp; path = src/Vector3.cpp; sourceTree = SOURCE_ROOT; };
		42CD0E3B147D8FF50000361E /* Vector3.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = Vector3.h; path = src/Vector3.h; sourceTree = SOURCE_ROOT; };
		42CD0E3C147D8FF50000361E /* Vector3.inl */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = text; name = Vector3.inl; path = src/Vector3.inl; sourceTree = SOURCE_ROOT; };
		42CD0E3D147D8FF50000361E /* Vector4.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = Vector4.cpp; path = src/Vector4.cpp; sourceTree = SOURCE_ROOT; };
		42CD0E3E147D8FF50000361E /* Vector4.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = Vector4.h; path = src/Vector4.h; sourceTree = SOURCE_ROOT; };
		42CD0E3F147D8FF50000361E /* Vector4.inl */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = text; name = Vector4.inl; path = src/Vector4.inl; sourceTree = SOURCE_ROOT; };
		42CD0E40147D8FF50000361E /* VertexAttributeBinding.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = VertexAttributeBinding.cpp; path = src/VertexAttributeBinding.cpp; sourceTree = SOURCE_ROOT; };
		42CD0E41147D8FF50000361E /* VertexAttributeBinding.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = VertexAttributeBinding.h; path = src/VertexAttributeBinding.h; sourceTree = SOURCE_ROOT; };
		42CD0E42147D8FF50000361E /* VertexFormat.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = VertexFormat.cpp; path = src/VertexFormat.cpp; sourceTree = SOURCE_ROOT; };
		42CD0E43147D8FF50000361E /* VertexFormat.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = VertexFormat.h; path = src/VertexFormat.h; sourceTree = SOURCE_ROOT; };
		42DFAB4F16AD8ECD0000F342 /* libz.dylib */ = {isa = PBXFileReference; lastKnownFileType = "compiled.mach-o.dylib"; name = libz.dylib; path = Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS6.0.sdk/usr/lib/libz.dylib; sourceTree = DEVELOPER_DIR; };
		42F4B7D515994CED00B5A78D /* Gamepad.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = Gamepad.cpp; path = src/Gamepad.cpp; sourceTree = SOURCE_ROOT; };
		42F4B7D615994CED00B5A78D /* Gamepad.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = Gamepad.h; path = src/Gamepad.h; sourceTree = SOURCE_ROOT; };
		5B04C5CA14BFCFE100EB0071 /* libgameplay.a */ = {isa = PBXFileReference; explicitFileType = archive.ar; includeInIndex = 0; path = libgameplay.a; sourceTree = BUILT_PRODUCTS_DIR; };
		5B04C5CC14BFD48500EB0071 /* PlatformiOS.mm */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.objcpp; name = PlatformiOS.mm; path = src/PlatformiOS.mm; sourceTree = SOURCE_ROOT; };
		5B21E99516153890006EBEAC /* IOKit.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = IOKit.framework; path = System/Library/Frameworks/IOKit.framework; sourceTree = SDKROOT; };
		5B2BC75D1512514500D176CD /* OpenAL.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = OpenAL.framework; path = System/Library/Frameworks/OpenAL.framework; sourceTree = SDKROOT; };
		5B2BC75E1512514500D176CD /* OpenGL.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = OpenGL.framework; path = System/Library/Frameworks/OpenGL.framework; sourceTree = SDKROOT; };
		5B2BC7611512514D00D176CD /* QuartzCore.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = QuartzCore.framework; path = System/Library/Frameworks/QuartzCore.framework; sourceTree = SDKROOT; };
		5B2BC7631512516B00D176CD /* libz.dylib */ = {isa = PBXFileReference; lastKnownFileType = "compiled.mach-o.dylib"; name = libz.dylib; path = /usr/lib/libz.dylib; sourceTree = "<absolute>"; };
		5B5DB92D14C25B7B007755DB /* libbullet.a */ = {isa = PBXFileReference; lastKnownFileType = archive.ar; name = libbullet.a; path = "../external-deps/bullet/lib/ios/i386/libbullet.a"; sourceTree = "<group>"; };
		5B5DB92F14C25B94007755DB /* libpng.a */ = {isa = PBXFileReference; lastKnownFileType = archive.ar; name = libpng.a; path = "../external-deps/libpng/lib/ios/armv7/libpng.a"; sourceTree = "<group>"; };
		5B5DB93114C25BA5007755DB /* libogg.a */ = {isa = PBXFileReference; lastKnownFileType = archive.ar; name = libogg.a; path = "../external-deps/oggvorbis/lib/ios/armv7/libogg.a"; sourceTree = "<group>"; };
		5B5DB93214C25BA5007755DB /* libvorbis.a */ = {isa = PBXFileReference; lastKnownFileType = archive.ar; name = libvorbis.a; path = "../external-deps/oggvorbis/lib/ios/armv7/libvorbis.a"; sourceTree = "<group>"; };
		5B5DB93314C25BA5007755DB /* libvorbisenc.a */ = {isa = PBXFileReference; lastKnownFileType = archive.ar; name = libvorbisenc.a; path = "../external-deps/oggvorbis/lib/ios/armv7/libvorbisenc.a"; sourceTree = "<group>"; };
		5B5DB93414C25BA5007755DB /* libvorbisfile.a */ = {isa = PBXFileReference; lastKnownFileType = archive.ar; name = libvorbisfile.a; path = "../external-deps/oggvorbis/lib/ios/armv7/libvorbisfile.a"; sourceTree = "<group>"; };
		5BB0823C14C6FEC40019975F /* Mouse.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = Mouse.h; path = src/Mouse.h; sourceTree = SOURCE_ROOT; };
		5BBAD0EF15F5251D004C9639 /* lua_Gesture.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_Gesture.cpp; sourceTree = "<group>"; };
		5BBAD0F015F5251D004C9639 /* lua_Gesture.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_Gesture.h; sourceTree = "<group>"; };
		5BBAD0F115F5251D004C9639 /* lua_GestureGestureEvent.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_GestureGestureEvent.cpp; sourceTree = "<group>"; };
		5BBAD0F215F5251D004C9639 /* lua_GestureGestureEvent.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_GestureGestureEvent.h; sourceTree = "<group>"; };
		5BBE143C1513E400003FB362 /* PhysicsGhostObject.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = PhysicsGhostObject.cpp; path = src/PhysicsGhostObject.cpp; sourceTree = SOURCE_ROOT; };
		5BBE143D1513E400003FB362 /* PhysicsGhostObject.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = PhysicsGhostObject.h; path = src/PhysicsGhostObject.h; sourceTree = SOURCE_ROOT; };
		5BC4E7D4150F8C3C00CBE1C0 /* res */ = {isa = PBXFileReference; lastKnownFileType = folder; path = res; sourceTree = "<group>"; };
		5BD52634150F822A004C9099 /* AbsoluteLayout.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = AbsoluteLayout.cpp; path = src/AbsoluteLayout.cpp; sourceTree = SOURCE_ROOT; };
		5BD52635150F822A004C9099 /* AbsoluteLayout.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = AbsoluteLayout.h; path = src/AbsoluteLayout.h; sourceTree = SOURCE_ROOT; };
		5BD52636150F822A004C9099 /* Button.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = Button.cpp; path = src/Button.cpp; sourceTree = SOURCE_ROOT; };
		5BD52637150F822A004C9099 /* Button.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = Button.h; path = src/Button.h; sourceTree = SOURCE_ROOT; };
		5BD52638150F822A004C9099 /* CheckBox.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = CheckBox.cpp; path = src/CheckBox.cpp; sourceTree = SOURCE_ROOT; };
		5BD52639150F822A004C9099 /* CheckBox.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = CheckBox.h; path = src/CheckBox.h; sourceTree = SOURCE_ROOT; };
		5BD5263A150F822A004C9099 /* Container.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = Container.cpp; path = src/Container.cpp; sourceTree = SOURCE_ROOT; };
		5BD5263B150F822A004C9099 /* Container.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = Container.h; path = src/Container.h; sourceTree = SOURCE_ROOT; };
		5BD5263C150F822A004C9099 /* Control.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = Control.cpp; path = src/Control.cpp; sourceTree = SOURCE_ROOT; };
		5BD5263D150F822A004C9099 /* Control.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = Control.h; path = src/Control.h; sourceTree = SOURCE_ROOT; };
		5BD5263F150F822A004C9099 /* Form.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = Form.cpp; path = src/Form.cpp; sourceTree = SOURCE_ROOT; };
		5BD52640150F822A004C9099 /* Form.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = Form.h; path = src/Form.h; sourceTree = SOURCE_ROOT; };
		5BD52641150F822A004C9099 /* Label.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = Label.cpp; path = src/Label.cpp; sourceTree = SOURCE_ROOT; };
		5BD52642150F822A004C9099 /* Label.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = Label.h; path = src/Label.h; sourceTree = SOURCE_ROOT; };
		5BD52643150F822A004C9099 /* Layout.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = Layout.h; path = src/Layout.h; sourceTree = SOURCE_ROOT; };
		5BD52644150F822A004C9099 /* RadioButton.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = RadioButton.cpp; path = src/RadioButton.cpp; sourceTree = SOURCE_ROOT; };
		5BD52645150F822A004C9099 /* RadioButton.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = RadioButton.h; path = src/RadioButton.h; sourceTree = SOURCE_ROOT; };
		5BD52646150F822A004C9099 /* Slider.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = Slider.cpp; path = src/Slider.cpp; sourceTree = SOURCE_ROOT; };
		5BD52647150F822A004C9099 /* Slider.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = Slider.h; path = src/Slider.h; sourceTree = SOURCE_ROOT; };
		5BD52648150F822A004C9099 /* TextBox.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = TextBox.cpp; path = src/TextBox.cpp; sourceTree = SOURCE_ROOT; };
		5BD52649150F822A004C9099 /* TextBox.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = TextBox.h; path = src/TextBox.h; sourceTree = SOURCE_ROOT; };
		5BD5264A150F822A004C9099 /* Theme.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = Theme.cpp; path = src/Theme.cpp; sourceTree = SOURCE_ROOT; };
		5BD5264B150F822A004C9099 /* Theme.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = Theme.h; path = src/Theme.h; sourceTree = SOURCE_ROOT; };
		5BD5264C150F822A004C9099 /* TimeListener.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = TimeListener.h; path = src/TimeListener.h; sourceTree = SOURCE_ROOT; };
		5BD5264D150F822A004C9099 /* VerticalLayout.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = VerticalLayout.cpp; path = src/VerticalLayout.cpp; sourceTree = SOURCE_ROOT; };
		5BD5264E150F822A004C9099 /* VerticalLayout.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = VerticalLayout.h; path = src/VerticalLayout.h; sourceTree = SOURCE_ROOT; };
		5BD5266A150F8257004C9099 /* gameplay.dox */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = text; name = gameplay.dox; path = src/gameplay.dox; sourceTree = SOURCE_ROOT; };
		5BD5266B150F8257004C9099 /* PhysicsCharacter.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = PhysicsCharacter.cpp; path = src/PhysicsCharacter.cpp; sourceTree = SOURCE_ROOT; };
		5BD5266C150F8257004C9099 /* PhysicsCharacter.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = PhysicsCharacter.h; path = src/PhysicsCharacter.h; sourceTree = SOURCE_ROOT; };
		5BD5266D150F8257004C9099 /* PhysicsCollisionObject.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = PhysicsCollisionObject.cpp; path = src/PhysicsCollisionObject.cpp; sourceTree = SOURCE_ROOT; };
		5BD5266E150F8258004C9099 /* PhysicsCollisionObject.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = PhysicsCollisionObject.h; path = src/PhysicsCollisionObject.h; sourceTree = SOURCE_ROOT; };
		9FC6EE721665304F00F39955 /* Stream.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = Stream.h; path = src/Stream.h; sourceTree = SOURCE_ROOT; };
		B661730916A619A60083A307 /* lua_HeightField.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_HeightField.cpp; sourceTree = "<group>"; };
		B661730A16A619A60083A307 /* lua_HeightField.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_HeightField.h; sourceTree = "<group>"; };
		B661730F16A619D30083A307 /* lua_Terrain.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_Terrain.cpp; sourceTree = "<group>"; };
		B661731016A619D30083A307 /* lua_Terrain.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_Terrain.h; sourceTree = "<group>"; };
		B661731116A619D30083A307 /* lua_TerrainFlags.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_TerrainFlags.cpp; sourceTree = "<group>"; };
		B661731216A619D30083A307 /* lua_TerrainFlags.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_TerrainFlags.h; sourceTree = "<group>"; };
		B661731B16A619FB0083A307 /* Terrain.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = Terrain.cpp; path = src/Terrain.cpp; sourceTree = SOURCE_ROOT; };
		B661731C16A619FB0083A307 /* Terrain.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = Terrain.h; path = src/Terrain.h; sourceTree = SOURCE_ROOT; };
		B661731D16A619FB0083A307 /* TerrainPatch.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = TerrainPatch.cpp; path = src/TerrainPatch.cpp; sourceTree = SOURCE_ROOT; };
		B661731E16A619FB0083A307 /* TerrainPatch.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = TerrainPatch.h; path = src/TerrainPatch.h; sourceTree = SOURCE_ROOT; };
		B661732716A61A140083A307 /* HeightField.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = HeightField.cpp; path = src/HeightField.cpp; sourceTree = SOURCE_ROOT; };
		B661732816A61A140083A307 /* HeightField.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = HeightField.h; path = src/HeightField.h; sourceTree = SOURCE_ROOT; };
		B661732D16A61A4B0083A307 /* lua_RenderStateDepthFunction.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_RenderStateDepthFunction.cpp; sourceTree = "<group>"; };
		B661732E16A61A4B0083A307 /* lua_RenderStateDepthFunction.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_RenderStateDepthFunction.h; sourceTree = "<group>"; };
		B661733316A61B430083A307 /* lua_GamepadButtonMapping.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_GamepadButtonMapping.cpp; sourceTree = "<group>"; };
		B661733416A61B430083A307 /* lua_GamepadButtonMapping.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_GamepadButtonMapping.h; sourceTree = "<group>"; };
		B67EC8E7161DFC8E000B4D12 /* lua_Logger.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_Logger.cpp; sourceTree = "<group>"; };
		B67EC8E8161DFC8E000B4D12 /* lua_Logger.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_Logger.h; sourceTree = "<group>"; };
		B67EC8E9161DFC8E000B4D12 /* lua_LoggerLevel.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = lua_LoggerLevel.cpp; sourceTree = "<group>"; };
		B67EC8EA161DFC8E000B4D12 /* lua_LoggerLevel.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lua_LoggerLevel.h; sourceTree = "<group>"; };
		B67EC8F4161DFCA8000B4D12 /* Logger.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = Logger.cpp; path = src/Logger.cpp; sourceTree = SOURCE_ROOT; };
		B67EC8F5161DFCA8000B4D12 /* Logger.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = Logger.h; path = src/Logger.h; sourceTree = SOURCE_ROOT; };
		BD2636DF16CF5B7400CFE15F /* CoreMotion.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = CoreMotion.framework; path = Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS6.1.sdk/System/Library/Frameworks/CoreMotion.framework; sourceTree = DEVELOPER_DIR; };
		BD2636E016CF5B7400CFE15F /* Foundation.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = Foundation.framework; path = Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS6.1.sdk/System/Library/Frameworks/Foundation.framework; sourceTree = DEVELOPER_DIR; };
		BD2636E116CF5B7400CFE15F /* OpenAL.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = OpenAL.framework; path = Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS6.1.sdk/System/Library/Frameworks/OpenAL.framework; sourceTree = DEVELOPER_DIR; };
		BD2636E216CF5B7400CFE15F /* OpenGLES.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = OpenGLES.framework; path = Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS6.1.sdk/System/Library/Frameworks/OpenGLES.framework; sourceTree = DEVELOPER_DIR; };
		BD2636E316CF5B7400CFE15F /* QuartzCore.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = QuartzCore.framework; path = Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS6.1.sdk/System/Library/Frameworks/QuartzCore.framework; sourceTree = DEVELOPER_DIR; };
		BD2636E416CF5B7400CFE15F /* UIKit.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = UIKit.framework; path = Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS6.1.sdk/System/Library/Frameworks/UIKit.framework; sourceTree = DEVELOPER_DIR; };
		DD1FF47116DBD8F9000B42EF /* Platform.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = Platform.cpp; path = src/Platform.cpp; sourceTree = SOURCE_ROOT; };
		F1616ABB1614E24B008DD8B7 /* MathUtil.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = MathUtil.cpp; path = src/MathUtil.cpp; sourceTree = SOURCE_ROOT; };
		F18024A31627000D001BFF87 /* gameplay-main-ios.mm */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.objcpp; name = "gameplay-main-ios.mm"; path = "src/gameplay-main-ios.mm"; sourceTree = SOURCE_ROOT; };
		F18024A41627000D001BFF87 /* gameplay-main-macosx.mm */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.objcpp; name = "gameplay-main-macosx.mm"; path = "src/gameplay-main-macosx.mm"; sourceTree = SOURCE_ROOT; };
/* End PBXFileReference section */

/* Begin PBXFrameworksBuildPhase section */
		4234D99714686C52003031B3 /* Frameworks */ = {
			isa = PBXFrameworksBuildPhase;
			buildActionMask = 2147483647;
			files = (
				5B21E99616153890006EBEAC /* IOKit.framework in Frameworks */,
				5B2BC7641512516B00D176CD /* libz.dylib in Frameworks */,
				5B2BC7621512514D00D176CD /* QuartzCore.framework in Frameworks */,
				5B2BC75F1512514500D176CD /* OpenAL.framework in Frameworks */,
				5B2BC7601512514500D176CD /* OpenGL.framework in Frameworks */,
				4234D99E14686C52003031B3 /* Cocoa.framework in Frameworks */,
			);
			runOnlyForDeploymentPostprocessing = 0;
		};
		5B04C57414BFCFE100EB0071 /* Frameworks */ = {
			isa = PBXFrameworksBuildPhase;
			buildActionMask = 2147483647;
			files = (
				BD2636E516CF5B7400CFE15F /* CoreMotion.framework in Frameworks */,
				BD2636E616CF5B7400CFE15F /* Foundation.framework in Frameworks */,
				BD2636E716CF5B7400CFE15F /* OpenAL.framework in Frameworks */,
				BD2636E816CF5B7400CFE15F /* OpenGLES.framework in Frameworks */,
				BD2636E916CF5B7400CFE15F /* QuartzCore.framework in Frameworks */,
				BD2636EA16CF5B7400CFE15F /* UIKit.framework in Frameworks */,
			);
			runOnlyForDeploymentPostprocessing = 0;
		};
/* End PBXFrameworksBuildPhase section */

/* Begin PBXGroup section */
		4234D98A14686BB6003031B3 = {
			isa = PBXGroup;
			children = (
				5BC4E7D4150F8C3C00CBE1C0 /* res */,
				4234D9A314686C52003031B3 /* src */,
				427D4F42147DC8DE0076760E /* Libraries */,
				42CCD4AF146D811D00353661 /* Frameworks */,
				4234D99B14686C52003031B3 /* Products */,
			);
			sourceTree = "<group>";
		};
		4234D99B14686C52003031B3 /* Products */ = {
			isa = PBXGroup;
			children = (
				4234D99A14686C52003031B3 /* libgameplay.a */,
				5B04C5CA14BFCFE100EB0071 /* libgameplay.a */,
			);
			name = Products;
			sourceTree = "<group>";
		};
		4234D9A314686C52003031B3 /* src */ = {
			isa = PBXGroup;
			children = (
				42BCD31E15EFD0F300C0E076 /* lua */,
				5BD52634150F822A004C9099 /* AbsoluteLayout.cpp */,
				5BD52635150F822A004C9099 /* AbsoluteLayout.h */,
				42789FC215B0E83700866F5B /* AIAgent.cpp */,
				42789FC315B0E83700866F5B /* AIAgent.h */,
				42789FC415B0E83700866F5B /* AIController.cpp */,
				42789FC515B0E83700866F5B /* AIController.h */,
				42789FC615B0E83700866F5B /* AIMessage.cpp */,
				42789FC715B0E83700866F5B /* AIMessage.h */,
				42789FC815B0E83700866F5B /* AIState.cpp */,
				42789FC915B0E83700866F5B /* AIState.h */,
				42789FCA15B0E83700866F5B /* AIStateMachine.cpp */,
				42789FCB15B0E83700866F5B /* AIStateMachine.h */,
				42CD0DB1147D8FF50000361E /* Animation.cpp */,
				42CD0DB2147D8FF50000361E /* Animation.h */,
				42CD0DB3147D8FF50000361E /* AnimationClip.cpp */,
				42CD0DB4147D8FF50000361E /* AnimationClip.h */,
				42CD0DB5147D8FF50000361E /* AnimationController.cpp */,
				42CD0DB6147D8FF50000361E /* AnimationController.h */,
				42CD0DB7147D8FF50000361E /* AnimationTarget.cpp */,
				42CD0DB8147D8FF50000361E /* AnimationTarget.h */,
				42CD0DB9147D8FF50000361E /* AnimationValue.cpp */,
				42CD0DBA147D8FF50000361E /* AnimationValue.h */,
				42CD0DBB147D8FF50000361E /* AudioBuffer.cpp */,
				42CD0DBC147D8FF50000361E /* AudioBuffer.h */,
				42CD0DBD147D8FF50000361E /* AudioController.cpp */,
				42CD0DBE147D8FF50000361E /* AudioController.h */,
				42CD0DBF147D8FF50000361E /* AudioListener.cpp */,
				42CD0DC0147D8FF50000361E /* AudioListener.h */,
				42CD0DC1147D8FF50000361E /* AudioSource.cpp */,
				42CD0DC2147D8FF50000361E /* AudioSource.h */,
				42CD0DC3147D8FF50000361E /* Base.h */,
				42CD0DC4147D8FF50000361E /* BoundingBox.cpp */,
				42CD0DC5147D8FF50000361E /* BoundingBox.h */,
				42CD0DC6147D8FF50000361E /* BoundingBox.inl */,
				42CD0DC7147D8FF50000361E /* BoundingSphere.cpp */,
				42CD0DC8147D8FF50000361E /* BoundingSphere.h */,
				42CD0DC9147D8FF50000361E /* BoundingSphere.inl */,
				422260D41537790F0011E3AB /* Bundle.cpp */,
				422260D51537790F0011E3AB /* Bundle.h */,
				5BD52636150F822A004C9099 /* Button.cpp */,
				5BD52637150F822A004C9099 /* Button.h */,
				42CD0DCA147D8FF50000361E /* Camera.cpp */,
				42CD0DCB147D8FF50000361E /* Camera.h */,
				5BD52638150F822A004C9099 /* CheckBox.cpp */,
				5BD52639150F822A004C9099 /* CheckBox.h */,
				5BD5263A150F822A004C9099 /* Container.cpp */,
				5BD5263B150F822A004C9099 /* Container.h */,
				5BD5263C150F822A004C9099 /* Control.cpp */,
				5BD5263D150F822A004C9099 /* Control.h */,
				42CD0DCC147D8FF50000361E /* Curve.cpp */,
				42CD0DCD147D8FF50000361E /* Curve.h */,
				42CD0DCE147D8FF50000361E /* DebugNew.cpp */,
				42CD0DCF147D8FF50000361E /* DebugNew.h */,
				42CD0DD0147D8FF50000361E /* DepthStencilTarget.cpp */,
				42CD0DD1147D8FF50000361E /* DepthStencilTarget.h */,
				42CD0DD2147D8FF50000361E /* Effect.cpp */,
				42CD0DD3147D8FF50000361E /* Effect.h */,
				42CD0DD4147D8FF50000361E /* FileSystem.cpp */,
				42CD0DD5147D8FF50000361E /* FileSystem.h */,
				426878AA153F4BB300844500 /* FlowLayout.cpp */,
				426878AB153F4BB300844500 /* FlowLayout.h */,
				42CD0DD6147D8FF50000361E /* Font.cpp */,
				42CD0DD7147D8FF50000361E /* Font.h */,
				5BD5263F150F822A004C9099 /* Form.cpp */,
				5BD52640150F822A004C9099 /* Form.h */,
				42CD0DD8147D8FF50000361E /* FrameBuffer.cpp */,
				42CD0DD9147D8FF50000361E /* FrameBuffer.h */,
				42CD0DDA147D8FF50000361E /* Frustum.cpp */,
				42CD0DDB147D8FF50000361E /* Frustum.h */,
				42CD0DDC147D8FF50000361E /* Game.cpp */,
				42CD0DDD147D8FF50000361E /* Game.h */,
				42C932AF14919FD10098216A /* Game.inl */,
				42F4B7D515994CED00B5A78D /* Gamepad.cpp */,
				42F4B7D615994CED00B5A78D /* Gamepad.h */,
				5BD5266A150F8257004C9099 /* gameplay.dox */,
				42CD0DE1147D8FF50000361E /* gameplay.h */,
				42BCD31D15EFD0F300C0E076 /* Gesture.h */,
				B661732716A61A140083A307 /* HeightField.cpp */,
				B661732816A61A140083A307 /* HeightField.h */,
				4208DEE614A4079F00D3C511 /* Image.cpp */,
				4208DEE714A4079F00D3C511 /* Image.h */,
				4208DEE814A4079F00D3C511 /* Image.inl */,
				42A5030F16E8F06500F0246C /* ImageControl.cpp */,
				42A5031016E8F06500F0246C /* ImageControl.h */,
				42CD0DE4147D8FF50000361E /* Joint.cpp */,
				42CD0DE5147D8FF50000361E /* Joint.h */,
				4239DDE9157545A1005EA3F6 /* Joystick.cpp */,
				4239DDEA157545A1005EA3F6 /* Joystick.h */,
				4239DDEB157545A1005EA3F6 /* Joystick.inl */,
				4208DEEB14A407B900D3C511 /* Keyboard.h */,
				5BD52641150F822A004C9099 /* Label.cpp */,
				5BD52642150F822A004C9099 /* Label.h */,
				4271C08D15337C8200B89DA7 /* Layout.cpp */,
				5BD52643150F822A004C9099 /* Layout.h */,
				42CD0DE6147D8FF50000361E /* Light.cpp */,
				42CD0DE7147D8FF50000361E /* Light.h */,
				B67EC8F4161DFCA8000B4D12 /* Logger.cpp */,
				B67EC8F5161DFCA8000B4D12 /* Logger.h */,
				F18024A31627000D001BFF87 /* gameplay-main-ios.mm */,
				F18024A41627000D001BFF87 /* gameplay-main-macosx.mm */,
				42CD0DE8147D8FF50000361E /* Material.cpp */,
				42CD0DE9147D8FF50000361E /* Material.h */,
				42CD0DEA147D8FF50000361E /* MaterialParameter.cpp */,
				42CD0DEB147D8FF50000361E /* MaterialParameter.h */,
				F1616ABB1614E24B008DD8B7 /* MathUtil.cpp */,
				4239DDF1157545C1005EA3F6 /* MathUtil.h */,
				4239DDF2157545C1005EA3F6 /* MathUtil.inl */,
				4239DDF3157545C1005EA3F6 /* MathUtilNeon.inl */,
				42CD0DEC147D8FF50000361E /* Matrix.cpp */,
				42CD0DED147D8FF50000361E /* Matrix.h */,
				42CD0DEE147D8FF50000361E /* Matrix.inl */,
				42CD0DEF147D8FF50000361E /* Mesh.cpp */,
				42CD0DF0147D8FF50000361E /* Mesh.h */,
				4201818D14A41B18008C3F56 /* MeshBatch.cpp */,
				4201818E14A41B18008C3F56 /* MeshBatch.h */,
				4201818F14A41B18008C3F56 /* MeshBatch.inl */,
				42CD0DF1147D8FF50000361E /* MeshPart.cpp */,
				42CD0DF2147D8FF50000361E /* MeshPart.h */,
				42CD0DF3147D8FF50000361E /* MeshSkin.cpp */,
				42CD0DF4147D8FF50000361E /* MeshSkin.h */,
				42CD0DF5147D8FF50000361E /* Model.cpp */,
				42CD0DF6147D8FF50000361E /* Model.h */,
				5BB0823C14C6FEC40019975F /* Mouse.h */,
				42CD0DF7147D8FF50000361E /* Node.cpp */,
				42CD0DF8147D8FF50000361E /* Node.h */,
				42CD0DFB147D8FF50000361E /* ParticleEmitter.cpp */,
				42CD0DFC147D8FF50000361E /* ParticleEmitter.h */,
				42CD0DFD147D8FF50000361E /* Pass.cpp */,
				42CD0DFE147D8FF50000361E /* Pass.h */,
				42CD0E16147D8FF50000361E /* Plane.cpp */,
				42CD0E17147D8FF50000361E /* Plane.h */,
				42CD0E18147D8FF50000361E /* Plane.inl */,
				5BD5266B150F8257004C9099 /* PhysicsCharacter.cpp */,
				5BD5266C150F8257004C9099 /* PhysicsCharacter.h */,
				5BD5266D150F8257004C9099 /* PhysicsCollisionObject.cpp */,
				5BD5266E150F8258004C9099 /* PhysicsCollisionObject.h */,
				42554E9F152BC35C000ED910 /* PhysicsCollisionShape.cpp */,
				42554EA0152BC35C000ED910 /* PhysicsCollisionShape.h */,
				42CD0DFF147D8FF50000361E /* PhysicsConstraint.cpp */,
				42CD0E00147D8FF50000361E /* PhysicsConstraint.h */,
				42CD0E01147D8FF50000361E /* PhysicsConstraint.inl */,
				42CD0E02147D8FF50000361E /* PhysicsController.cpp */,
				42CD0E03147D8FF50000361E /* PhysicsController.h */,
				42CD0E04147D8FF50000361E /* PhysicsFixedConstraint.cpp */,
				42CD0E05147D8FF50000361E /* PhysicsFixedConstraint.h */,
				42CD0E06147D8FF50000361E /* PhysicsFixedConstraint.inl */,
				42CD0E07147D8FF50000361E /* PhysicsGenericConstraint.cpp */,
				42CD0E08147D8FF50000361E /* PhysicsGenericConstraint.h */,
				42CD0E09147D8FF50000361E /* PhysicsGenericConstraint.inl */,
				42CD0E0A147D8FF50000361E /* PhysicsHingeConstraint.cpp */,
				42CD0E0B147D8FF50000361E /* PhysicsHingeConstraint.h */,
				5BBE143C1513E400003FB362 /* PhysicsGhostObject.cpp */,
				5BBE143D1513E400003FB362 /* PhysicsGhostObject.h */,
				42CD0E0E147D8FF50000361E /* PhysicsRigidBody.cpp */,
				42CD0E0F147D8FF50000361E /* PhysicsRigidBody.h */,
				42CD0E10147D8FF50000361E /* PhysicsRigidBody.inl */,
				42CD0E11147D8FF50000361E /* PhysicsSocketConstraint.cpp */,
				42CD0E12147D8FF50000361E /* PhysicsSocketConstraint.h */,
				42CD0E13147D8FF50000361E /* PhysicsSpringConstraint.cpp */,
				42CD0E14147D8FF50000361E /* PhysicsSpringConstraint.h */,
				42CD0E15147D8FF50000361E /* PhysicsSpringConstraint.inl */,
				421FBD4B1602818800A61BC0 /* PhysicsVehicle.cpp */,
				421FBD4C1602818800A61BC0 /* PhysicsVehicle.h */,
				421FBD4D1602818800A61BC0 /* PhysicsVehicleWheel.cpp */,
				421FBD4E1602818800A61BC0 /* PhysicsVehicleWheel.h */,
				DD1FF47116DBD8F9000B42EF /* Platform.cpp */,
				42CD0E19147D8FF50000361E /* Platform.h */,
				42CD0E1A147D8FF50000361E /* PlatformMacOSX.mm */,
				5B04C5CC14BFD48500EB0071 /* PlatformiOS.mm */,
				42CD0E1D147D8FF50000361E /* Properties.cpp */,
				42CD0E1E147D8FF50000361E /* Properties.h */,
				42CD0E1F147D8FF50000361E /* Quaternion.cpp */,
				42CD0E20147D8FF50000361E /* Quaternion.h */,
				42CD0E21147D8FF50000361E /* Quaternion.inl */,
				5BD52644150F822A004C9099 /* RadioButton.cpp */,
				5BD52645150F822A004C9099 /* RadioButton.h */,
				42CD0E22147D8FF50000361E /* Ray.cpp */,
				42CD0E23147D8FF50000361E /* Ray.h */,
				42CD0E24147D8FF50000361E /* Ray.inl */,
				42CD0E25147D8FF50000361E /* Rectangle.cpp */,
				42CD0E26147D8FF50000361E /* Rectangle.h */,
				42CD0E27147D8FF50000361E /* Ref.cpp */,
				42CD0E28147D8FF50000361E /* Ref.h */,
				42CD0E29147D8FF50000361E /* RenderState.cpp */,
				42CD0E2A147D8FF50000361E /* RenderState.h */,
				42CD0E2B147D8FF50000361E /* RenderTarget.cpp */,
				42CD0E2C147D8FF50000361E /* RenderTarget.h */,
				42CD0E2D147D8FF50000361E /* Scene.cpp */,
				42CD0E2E147D8FF50000361E /* Scene.h */,
				428390971489D6E800E2B2F5 /* SceneLoader.cpp */,
				428390981489D6E800E2B2F5 /* SceneLoader.h */,
				42B7FADD15B08049002BB8C3 /* ScreenDisplayer.cpp */,
				4251B12E152D049B002F6199 /* ScreenDisplayer.h */,
				42B7FADE15B08049002BB8C3 /* ScriptController.cpp */,
				42B7FADF15B08049002BB8C3 /* ScriptController.h */,
				42B7FAE015B08049002BB8C3 /* ScriptController.inl */,
				421A233215B600E8004F97C3 /* ScriptTarget.cpp */,
				421A233315B600E8004F97C3 /* ScriptTarget.h */,
				5BD52646150F822A004C9099 /* Slider.cpp */,
				5BD52647150F822A004C9099 /* Slider.h */,
				42CD0E2F147D8FF50000361E /* SpriteBatch.cpp */,
				42CD0E30147D8FF50000361E /* SpriteBatch.h */,
				9FC6EE721665304F00F39955 /* Stream.h */,
				42CD0E31147D8FF50000361E /* Technique.cpp */,
				42CD0E32147D8FF50000361E /* Technique.h */,
				B661731B16A619FB0083A307 /* Terrain.cpp */,
				B661731C16A619FB0083A307 /* Terrain.h */,
				B661731D16A619FB0083A307 /* TerrainPatch.cpp */,
				B661731E16A619FB0083A307 /* TerrainPatch.h */,
				42CD0E33147D8FF50000361E /* Texture.cpp */,
				42CD0E34147D8FF50000361E /* Texture.h */,
				5BD52648150F822A004C9099 /* TextBox.cpp */,
				5BD52649150F822A004C9099 /* TextBox.h */,
				5BD5264C150F822A004C9099 /* TimeListener.h */,
				5BD5264A150F822A004C9099 /* Theme.cpp */,
				5BD5264B150F822A004C9099 /* Theme.h */,
				4251B12F152D049B002F6199 /* ThemeStyle.cpp */,
				4251B130152D049B002F6199 /* ThemeStyle.h */,
				4208DEED14A407D500D3C511 /* Touch.h */,
				42CD0E35147D8FF50000361E /* Transform.cpp */,
				42CD0E36147D8FF50000361E /* Transform.h */,
				42CD0E37147D8FF50000361E /* Vector2.cpp */,
				42CD0E38147D8FF50000361E /* Vector2.h */,
				42CD0E39147D8FF50000361E /* Vector2.inl */,
				42CD0E3A147D8FF50000361E /* Vector3.cpp */,
				42CD0E3B147D8FF50000361E /* Vector3.h */,
				42CD0E3C147D8FF50000361E /* Vector3.inl */,
				42CD0E3D147D8FF50000361E /* Vector4.cpp */,
				42CD0E3E147D8FF50000361E /* Vector4.h */,
				42CD0E3F147D8FF50000361E /* Vector4.inl */,
				42CD0E40147D8FF50000361E /* VertexAttributeBinding.cpp */,
				42CD0E41147D8FF50000361E /* VertexAttributeBinding.h */,
				42CD0E42147D8FF50000361E /* VertexFormat.cpp */,
				42CD0E43147D8FF50000361E /* VertexFormat.h */,
				5BD5264D150F822A004C9099 /* VerticalLayout.cpp */,
				5BD5264E150F822A004C9099 /* VerticalLayout.h */,
			);
			name = src;
			path = gameplay;
			sourceTree = "<group>";
		};
		427D4F42147DC8DE0076760E /* Libraries */ = {
			isa = PBXGroup;
			children = (
				5B5ADCE114C22DC700AC6109 /* MacOSX */,
				5B5ADCE014C22DBE00AC6109 /* iOS */,
			);
			name = Libraries;
			sourceTree = "<group>";
		};
		42BCD31E15EFD0F300C0E076 /* lua */ = {
			isa = PBXGroup;
			children = (
				42BCD31F15EFD0F300C0E076 /* lua_AbsoluteLayout.cpp */,
				42BCD32015EFD0F300C0E076 /* lua_AbsoluteLayout.h */,
				42BCD32115EFD0F300C0E076 /* lua_AIAgent.cpp */,
				42BCD32215EFD0F300C0E076 /* lua_AIAgent.h */,
				42BCD32315EFD0F300C0E076 /* lua_AIAgentListener.cpp */,
				42BCD32415EFD0F300C0E076 /* lua_AIAgentListener.h */,
				42BCD32515EFD0F300C0E076 /* lua_AIController.cpp */,
				42BCD32615EFD0F300C0E076 /* lua_AIController.h */,
				42BCD32715EFD0F300C0E076 /* lua_AIMessage.cpp */,
				42BCD32815EFD0F300C0E076 /* lua_AIMessage.h */,
				42BCD32915EFD0F300C0E076 /* lua_AIMessageParameterType.cpp */,
				42BCD32A15EFD0F300C0E076 /* lua_AIMessageParameterType.h */,
				42BCD32B15EFD0F300C0E076 /* lua_AIState.cpp */,
				42BCD32C15EFD0F300C0E076 /* lua_AIState.h */,
				42BCD32D15EFD0F300C0E076 /* lua_AIStateListener.cpp */,
				42BCD32E15EFD0F300C0E076 /* lua_AIStateListener.h */,
				42BCD32F15EFD0F300C0E076 /* lua_AIStateMachine.cpp */,
				42BCD33015EFD0F300C0E076 /* lua_AIStateMachine.h */,
				42BCD33115EFD0F300C0E076 /* lua_all_bindings.cpp */,
				42BCD33215EFD0F300C0E076 /* lua_all_bindings.h */,
				42BCD33315EFD0F300C0E076 /* lua_Animation.cpp */,
				42BCD33415EFD0F300C0E076 /* lua_Animation.h */,
				42BCD33515EFD0F300C0E076 /* lua_AnimationClip.cpp */,
				42BCD33615EFD0F300C0E076 /* lua_AnimationClip.h */,
				42BCD33715EFD0F300C0E076 /* lua_AnimationClipListener.cpp */,
				42BCD33815EFD0F300C0E076 /* lua_AnimationClipListener.h */,
				42BCD33915EFD0F300C0E076 /* lua_AnimationClipListenerEventType.cpp */,
				42BCD33A15EFD0F300C0E076 /* lua_AnimationClipListenerEventType.h */,
				42BCD33B15EFD0F300C0E076 /* lua_AnimationController.cpp */,
				42BCD33C15EFD0F300C0E076 /* lua_AnimationController.h */,
				42BCD33D15EFD0F300C0E076 /* lua_AnimationTarget.cpp */,
				42BCD33E15EFD0F300C0E076 /* lua_AnimationTarget.h */,
				42BCD33F15EFD0F300C0E076 /* lua_AnimationValue.cpp */,
				42BCD34015EFD0F300C0E076 /* lua_AnimationValue.h */,
				42BCD34115EFD0F300C0E076 /* lua_AudioBuffer.cpp */,
				42BCD34215EFD0F300C0E076 /* lua_AudioBuffer.h */,
				42BCD34315EFD0F300C0E076 /* lua_AudioController.cpp */,
				42BCD34415EFD0F300C0E076 /* lua_AudioController.h */,
				42BCD34515EFD0F300C0E076 /* lua_AudioListener.cpp */,
				42BCD34615EFD0F300C0E076 /* lua_AudioListener.h */,
				42BCD34715EFD0F300C0E076 /* lua_AudioSource.cpp */,
				42BCD34815EFD0F300C0E076 /* lua_AudioSource.h */,
				42BCD34915EFD0F300C0E076 /* lua_AudioSourceState.cpp */,
				42BCD34A15EFD0F300C0E076 /* lua_AudioSourceState.h */,
				42BCD34B15EFD0F300C0E076 /* lua_BoundingBox.cpp */,
				42BCD34C15EFD0F300C0E076 /* lua_BoundingBox.h */,
				42BCD34D15EFD0F300C0E076 /* lua_BoundingSphere.cpp */,
				42BCD34E15EFD0F300C0E076 /* lua_BoundingSphere.h */,
				42BCD34F15EFD0F300C0E076 /* lua_Bundle.cpp */,
				42BCD35015EFD0F300C0E076 /* lua_Bundle.h */,
				42BCD35115EFD0F300C0E076 /* lua_Button.cpp */,
				42BCD35215EFD0F300C0E076 /* lua_Button.h */,
				42BCD35315EFD0F300C0E076 /* lua_Camera.cpp */,
				42BCD35415EFD0F300C0E076 /* lua_Camera.h */,
				42BCD35515EFD0F300C0E076 /* lua_CameraType.cpp */,
				42BCD35615EFD0F300C0E076 /* lua_CameraType.h */,
				42BCD35715EFD0F300C0E076 /* lua_CheckBox.cpp */,
				42BCD35815EFD0F300C0E076 /* lua_CheckBox.h */,
				42BCD35915EFD0F300C0E076 /* lua_Container.cpp */,
				42BCD35A15EFD0F300C0E076 /* lua_Container.h */,
				42BCD35B15EFD0F300C0E076 /* lua_ContainerScroll.cpp */,
				42BCD35C15EFD0F300C0E076 /* lua_ContainerScroll.h */,
				42BCD35D15EFD0F300C0E076 /* lua_Control.cpp */,
				42BCD35E15EFD0F300C0E076 /* lua_Control.h */,
				42BCD35F15EFD0F300C0E076 /* lua_ControlAlignment.cpp */,
				42BCD36015EFD0F300C0E076 /* lua_ControlAlignment.h */,
				42BCD36115EFD0F300C0E076 /* lua_ControlListener.cpp */,
				42BCD36215EFD0F300C0E076 /* lua_ControlListener.h */,
				42BCD36315EFD0F300C0E076 /* lua_ControlListenerEventType.cpp */,
				42BCD36415EFD0F300C0E076 /* lua_ControlListenerEventType.h */,
				42BCD36515EFD0F300C0E076 /* lua_ControlState.cpp */,
				42BCD36615EFD0F300C0E076 /* lua_ControlState.h */,
				42BCD36715EFD0F300C0E076 /* lua_Curve.cpp */,
				42BCD36815EFD0F300C0E076 /* lua_Curve.h */,
				42BCD36915EFD0F300C0E076 /* lua_CurveInterpolationType.cpp */,
				42BCD36A15EFD0F300C0E076 /* lua_CurveInterpolationType.h */,
				42BCD36B15EFD0F300C0E076 /* lua_DepthStencilTarget.cpp */,
				42BCD36C15EFD0F300C0E076 /* lua_DepthStencilTarget.h */,
				42BCD36D15EFD0F300C0E076 /* lua_DepthStencilTargetFormat.cpp */,
				42BCD36E15EFD0F300C0E076 /* lua_DepthStencilTargetFormat.h */,
				42BCD36F15EFD0F300C0E076 /* lua_Effect.cpp */,
				42BCD37015EFD0F300C0E076 /* lua_Effect.h */,
				42BCD37115EFD0F300C0E076 /* lua_FileSystem.cpp */,
				42BCD37215EFD0F300C0E076 /* lua_FileSystem.h */,
				42BCD37315EFD0F300C0E076 /* lua_FlowLayout.cpp */,
				42BCD37415EFD0F300C0E076 /* lua_FlowLayout.h */,
				42BCD37515EFD0F300C0E076 /* lua_Font.cpp */,
				42BCD37615EFD0F300C0E076 /* lua_Font.h */,
				42BCD37715EFD0F300C0E076 /* lua_FontJustify.cpp */,
				42BCD37815EFD0F300C0E076 /* lua_FontJustify.h */,
				42BCD37915EFD0F300C0E076 /* lua_FontStyle.cpp */,
				42BCD37A15EFD0F300C0E076 /* lua_FontStyle.h */,
				42BCD37B15EFD0F300C0E076 /* lua_FontText.cpp */,
				42BCD37C15EFD0F300C0E076 /* lua_FontText.h */,
				42BCD37D15EFD0F300C0E076 /* lua_Form.cpp */,
				42BCD37E15EFD0F300C0E076 /* lua_Form.h */,
				42BCD37F15EFD0F300C0E076 /* lua_FrameBuffer.cpp */,
				42BCD38015EFD0F300C0E076 /* lua_FrameBuffer.h */,
				42BCD38115EFD0F300C0E076 /* lua_Frustum.cpp */,
				42BCD38215EFD0F300C0E076 /* lua_Frustum.h */,
				42BCD38315EFD0F300C0E076 /* lua_Game.cpp */,
				42BCD38415EFD0F300C0E076 /* lua_Game.h */,
				42BCD38515EFD0F300C0E076 /* lua_GameClearFlags.cpp */,
				42BCD38615EFD0F300C0E076 /* lua_GameClearFlags.h */,
				42BCD38715EFD0F300C0E076 /* lua_Gamepad.cpp */,
				42BCD38815EFD0F300C0E076 /* lua_Gamepad.h */,
				B661733316A61B430083A307 /* lua_GamepadButtonMapping.cpp */,
				B661733416A61B430083A307 /* lua_GamepadButtonMapping.h */,
				42BCD38B15EFD0F300C0E076 /* lua_GamepadGamepadEvent.cpp */,
				42BCD38C15EFD0F300C0E076 /* lua_GamepadGamepadEvent.h */,
				42BCD38D15EFD0F300C0E076 /* lua_GameState.cpp */,
				42BCD38E15EFD0F300C0E076 /* lua_GameState.h */,
				5BBAD0EF15F5251D004C9639 /* lua_Gesture.cpp */,
				5BBAD0F015F5251D004C9639 /* lua_Gesture.h */,
				5BBAD0F115F5251D004C9639 /* lua_GestureGestureEvent.cpp */,
				5BBAD0F215F5251D004C9639 /* lua_GestureGestureEvent.h */,
				42BCD38F15EFD0F300C0E076 /* lua_Global.cpp */,
				42BCD39015EFD0F300C0E076 /* lua_Global.h */,
				B661730916A619A60083A307 /* lua_HeightField.cpp */,
				B661730A16A619A60083A307 /* lua_HeightField.h */,
				42BCD39115EFD0F300C0E076 /* lua_Image.cpp */,
				42BCD39215EFD0F300C0E076 /* lua_Image.h */,
				42A5031516E8F08900F0246C /* lua_ImageControl.cpp */,
				42A5031616E8F08900F0246C /* lua_ImageControl.h */,
				42BCD39315EFD0F300C0E076 /* lua_ImageFormat.cpp */,
				42BCD39415EFD0F300C0E076 /* lua_ImageFormat.h */,
				42BCD39515EFD0F300C0E076 /* lua_Joint.cpp */,
				42BCD39615EFD0F300C0E076 /* lua_Joint.h */,
				42BCD39715EFD0F300C0E076 /* lua_Joystick.cpp */,
				42BCD39815EFD0F300C0E076 /* lua_Joystick.h */,
				42BCD39915EFD0F300C0E076 /* lua_Keyboard.cpp */,
				42BCD39A15EFD0F300C0E076 /* lua_Keyboard.h */,
				42BCD39B15EFD0F300C0E076 /* lua_KeyboardKey.cpp */,
				42BCD39C15EFD0F300C0E076 /* lua_KeyboardKey.h */,
				42BCD39D15EFD0F300C0E076 /* lua_KeyboardKeyEvent.cpp */,
				42BCD39E15EFD0F300C0E076 /* lua_KeyboardKeyEvent.h */,
				42BCD39F15EFD0F300C0E076 /* lua_Label.cpp */,
				42BCD3A015EFD0F300C0E076 /* lua_Label.h */,
				42BCD3A115EFD0F300C0E076 /* lua_Layout.cpp */,
				42BCD3A215EFD0F300C0E076 /* lua_Layout.h */,
				42BCD3A315EFD0F300C0E076 /* lua_LayoutType.cpp */,
				42BCD3A415EFD0F300C0E076 /* lua_LayoutType.h */,
				42BCD3A515EFD0F300C0E076 /* lua_Light.cpp */,
				42BCD3A615EFD0F300C0E076 /* lua_Light.h */,
				42BCD3A715EFD0F300C0E076 /* lua_LightType.cpp */,
				42BCD3A815EFD0F300C0E076 /* lua_LightType.h */,
				B67EC8E7161DFC8E000B4D12 /* lua_Logger.cpp */,
				B67EC8E8161DFC8E000B4D12 /* lua_Logger.h */,
				B67EC8E9161DFC8E000B4D12 /* lua_LoggerLevel.cpp */,
				B67EC8EA161DFC8E000B4D12 /* lua_LoggerLevel.h */,
				42BCD3A915EFD0F300C0E076 /* lua_Material.cpp */,
				42BCD3AA15EFD0F300C0E076 /* lua_Material.h */,
				42BCD3AB15EFD0F300C0E076 /* lua_MaterialParameter.cpp */,
				42BCD3AC15EFD0F300C0E076 /* lua_MaterialParameter.h */,
				42BCD3AD15EFD0F300C0E076 /* lua_MathUtil.cpp */,
				42BCD3AE15EFD0F300C0E076 /* lua_MathUtil.h */,
				42BCD3AF15EFD0F300C0E076 /* lua_Matrix.cpp */,
				42BCD3B015EFD0F300C0E076 /* lua_Matrix.h */,
				42BCD3B115EFD0F300C0E076 /* lua_Mesh.cpp */,
				42BCD3B215EFD0F300C0E076 /* lua_Mesh.h */,
				42BCD3B315EFD0F300C0E076 /* lua_MeshBatch.cpp */,
				42BCD3B415EFD0F300C0E076 /* lua_MeshBatch.h */,
				42BCD3B515EFD0F300C0E076 /* lua_MeshIndexFormat.cpp */,
				42BCD3B615EFD0F300C0E076 /* lua_MeshIndexFormat.h */,
				42BCD3B715EFD0F300C0E076 /* lua_MeshPart.cpp */,
				42BCD3B815EFD0F300C0E076 /* lua_MeshPart.h */,
				42BCD3B915EFD0F300C0E076 /* lua_MeshPrimitiveType.cpp */,
				42BCD3BA15EFD0F300C0E076 /* lua_MeshPrimitiveType.h */,
				42BCD3BB15EFD0F300C0E076 /* lua_MeshSkin.cpp */,
				42BCD3BC15EFD0F300C0E076 /* lua_MeshSkin.h */,
				42BCD3BD15EFD0F300C0E076 /* lua_Model.cpp */,
				42BCD3BE15EFD0F300C0E076 /* lua_Model.h */,
				42BCD3BF15EFD0F300C0E076 /* lua_Mouse.cpp */,
				42BCD3C015EFD0F300C0E076 /* lua_Mouse.h */,
				42BCD3C115EFD0F300C0E076 /* lua_MouseMouseEvent.cpp */,
				42BCD3C215EFD0F300C0E076 /* lua_MouseMouseEvent.h */,
				42BCD3C315EFD0F300C0E076 /* lua_Node.cpp */,
				42BCD3C415EFD0F300C0E076 /* lua_Node.h */,
				42BCD3C515EFD0F300C0E076 /* lua_NodeCloneContext.cpp */,
				42BCD3C615EFD0F300C0E076 /* lua_NodeCloneContext.h */,
				42BCD3C715EFD0F300C0E076 /* lua_NodeType.cpp */,
				42BCD3C815EFD0F300C0E076 /* lua_NodeType.h */,
				42BCD3C915EFD0F300C0E076 /* lua_ParticleEmitter.cpp */,
				42BCD3CA15EFD0F300C0E076 /* lua_ParticleEmitter.h */,
				42BCD3CB15EFD0F300C0E076 /* lua_ParticleEmitterTextureBlending.cpp */,
				42BCD3CC15EFD0F300C0E076 /* lua_ParticleEmitterTextureBlending.h */,
				42BCD3CD15EFD0F300C0E076 /* lua_Pass.cpp */,
				42BCD3CE15EFD0F300C0E076 /* lua_Pass.h */,
				42BCD3CF15EFD0F300C0E076 /* lua_PhysicsCharacter.cpp */,
				42BCD3D015EFD0F300C0E076 /* lua_PhysicsCharacter.h */,
				42BCD3D115EFD0F300C0E076 /* lua_PhysicsCollisionObject.cpp */,
				42BCD3D215EFD0F300C0E076 /* lua_PhysicsCollisionObject.h */,
				42BCD3D315EFD0F300C0E076 /* lua_PhysicsCollisionObjectCollisionListener.cpp */,
				42BCD3D415EFD0F300C0E076 /* lua_PhysicsCollisionObjectCollisionListener.h */,
				42BCD3D515EFD0F300C0E076 /* lua_PhysicsCollisionObjectCollisionListenerEventType.cpp */,
				42BCD3D615EFD0F300C0E076 /* lua_PhysicsCollisionObjectCollisionListenerEventType.h */,
				42BCD3D715EFD0F300C0E076 /* lua_PhysicsCollisionObjectCollisionPair.cpp */,
				42BCD3D815EFD0F300C0E076 /* lua_PhysicsCollisionObjectCollisionPair.h */,
				42BCD3D915EFD0F300C0E076 /* lua_PhysicsCollisionObjectType.cpp */,
				42BCD3DA15EFD0F300C0E076 /* lua_PhysicsCollisionObjectType.h */,
				42BCD3DB15EFD0F300C0E076 /* lua_PhysicsCollisionShape.cpp */,
				42BCD3DC15EFD0F300C0E076 /* lua_PhysicsCollisionShape.h */,
				42BCD3DD15EFD0F300C0E076 /* lua_PhysicsCollisionShapeDefinition.cpp */,
				42BCD3DE15EFD0F300C0E076 /* lua_PhysicsCollisionShapeDefinition.h */,
				42BCD3DF15EFD0F300C0E076 /* lua_PhysicsCollisionShapeType.cpp */,
				42BCD3E015EFD0F300C0E076 /* lua_PhysicsCollisionShapeType.h */,
				42BCD3E115EFD0F300C0E076 /* lua_PhysicsConstraint.cpp */,
				42BCD3E215EFD0F300C0E076 /* lua_PhysicsConstraint.h */,
				42BCD3E315EFD0F300C0E076 /* lua_PhysicsController.cpp */,
				42BCD3E415EFD0F300C0E076 /* lua_PhysicsController.h */,
				42BCD3E515EFD0F300C0E076 /* lua_PhysicsControllerHitFilter.cpp */,
				42BCD3E615EFD0F300C0E076 /* lua_PhysicsControllerHitFilter.h */,
				42BCD3E715EFD0F300C0E076 /* lua_PhysicsControllerHitResult.cpp */,
				42BCD3E815EFD0F300C0E076 /* lua_PhysicsControllerHitResult.h */,
				42BCD3E915EFD0F300C0E076 /* lua_PhysicsControllerListener.cpp */,
				42BCD3EA15EFD0F300C0E076 /* lua_PhysicsControllerListener.h */,
				42BCD3EB15EFD0F300C0E076 /* lua_PhysicsControllerListenerEventType.cpp */,
				42BCD3EC15EFD0F300C0E076 /* lua_PhysicsControllerListenerEventType.h */,
				42BCD3ED15EFD0F300C0E076 /* lua_PhysicsFixedConstraint.cpp */,
				42BCD3EE15EFD0F300C0E076 /* lua_PhysicsFixedConstraint.h */,
				42BCD3EF15EFD0F300C0E076 /* lua_PhysicsGenericConstraint.cpp */,
				42BCD3F015EFD0F300C0E076 /* lua_PhysicsGenericConstraint.h */,
				42BCD3F115EFD0F300C0E076 /* lua_PhysicsGhostObject.cpp */,
				42BCD3F215EFD0F300C0E076 /* lua_PhysicsGhostObject.h */,
				42BCD3F315EFD0F300C0E076 /* lua_PhysicsHingeConstraint.cpp */,
				42BCD3F415EFD0F300C0E076 /* lua_PhysicsHingeConstraint.h */,
				42BCD3F515EFD0F300C0E076 /* lua_PhysicsRigidBody.cpp */,
				42BCD3F615EFD0F300C0E076 /* lua_PhysicsRigidBody.h */,
				42BCD3F715EFD0F300C0E076 /* lua_PhysicsRigidBodyParameters.cpp */,
				42BCD3F815EFD0F300C0E076 /* lua_PhysicsRigidBodyParameters.h */,
				42BCD3F915EFD0F300C0E076 /* lua_PhysicsSocketConstraint.cpp */,
				42BCD3FA15EFD0F300C0E076 /* lua_PhysicsSocketConstraint.h */,
				42BCD3FB15EFD0F300C0E076 /* lua_PhysicsSpringConstraint.cpp */,
				42BCD3FC15EFD0F300C0E076 /* lua_PhysicsSpringConstraint.h */,
				421FBD581602827C00A61BC0 /* lua_PhysicsVehicle.cpp */,
				421FBD591602827C00A61BC0 /* lua_PhysicsVehicle.h */,
				421FBD5A1602827C00A61BC0 /* lua_PhysicsVehicleWheel.cpp */,
				421FBD5B1602827C00A61BC0 /* lua_PhysicsVehicleWheel.h */,
				42BCD3FD15EFD0F300C0E076 /* lua_Plane.cpp */,
				42BCD3FE15EFD0F300C0E076 /* lua_Plane.h */,
				42BCD3FF15EFD0F300C0E076 /* lua_Platform.cpp */,
				42BCD40015EFD0F300C0E076 /* lua_Platform.h */,
				42BCD40115EFD0F300C0E076 /* lua_Properties.cpp */,
				42BCD40215EFD0F300C0E076 /* lua_Properties.h */,
				42BCD40315EFD0F300C0E076 /* lua_PropertiesType.cpp */,
				42BCD40415EFD0F300C0E076 /* lua_PropertiesType.h */,
				42BCD40515EFD0F300C0E076 /* lua_Quaternion.cpp */,
				42BCD40615EFD0F300C0E076 /* lua_Quaternion.h */,
				42BCD40715EFD0F300C0E076 /* lua_RadioButton.cpp */,
				42BCD40815EFD0F300C0E076 /* lua_RadioButton.h */,
				42BCD40915EFD0F300C0E076 /* lua_Ray.cpp */,
				42BCD40A15EFD0F300C0E076 /* lua_Ray.h */,
				42BCD40B15EFD0F300C0E076 /* lua_Rectangle.cpp */,
				42BCD40C15EFD0F300C0E076 /* lua_Rectangle.h */,
				42BCD40D15EFD0F300C0E076 /* lua_Ref.cpp */,
				42BCD40E15EFD0F300C0E076 /* lua_Ref.h */,
				42BCD40F15EFD0F300C0E076 /* lua_RenderState.cpp */,
				42BCD41015EFD0F300C0E076 /* lua_RenderState.h */,
				42BCD41115EFD0F300C0E076 /* lua_RenderStateAutoBinding.cpp */,
				42BCD41215EFD0F300C0E076 /* lua_RenderStateAutoBinding.h */,
				42BCD41315EFD0F300C0E076 /* lua_RenderStateBlend.cpp */,
				42BCD41415EFD0F300C0E076 /* lua_RenderStateBlend.h */,
				B661732D16A61A4B0083A307 /* lua_RenderStateDepthFunction.cpp */,
				B661732E16A61A4B0083A307 /* lua_RenderStateDepthFunction.h */,
				42BCD41515EFD0F300C0E076 /* lua_RenderStateStateBlock.cpp */,
				42BCD41615EFD0F300C0E076 /* lua_RenderStateStateBlock.h */,
				42BCD41715EFD0F300C0E076 /* lua_RenderTarget.cpp */,
				42BCD41815EFD0F300C0E076 /* lua_RenderTarget.h */,
				42BCD41915EFD0F300C0E076 /* lua_Scene.cpp */,
				42BCD41A15EFD0F300C0E076 /* lua_Scene.h */,
				42BCD41B15EFD0F300C0E076 /* lua_SceneDebugFlags.cpp */,
				42BCD41C15EFD0F300C0E076 /* lua_SceneDebugFlags.h */,
				42BCD41D15EFD0F300C0E076 /* lua_ScreenDisplayer.cpp */,
				42BCD41E15EFD0F300C0E076 /* lua_ScreenDisplayer.h */,
				42BCD41F15EFD0F300C0E076 /* lua_ScriptController.cpp */,
				42BCD42015EFD0F300C0E076 /* lua_ScriptController.h */,
				42BCD42115EFD0F300C0E076 /* lua_ScriptTarget.cpp */,
				42BCD42215EFD0F300C0E076 /* lua_ScriptTarget.h */,
				42BCD42315EFD0F300C0E076 /* lua_Slider.cpp */,
				42BCD42415EFD0F300C0E076 /* lua_Slider.h */,
				42BCD42515EFD0F300C0E076 /* lua_SpriteBatch.cpp */,
				42BCD42615EFD0F300C0E076 /* lua_SpriteBatch.h */,
				42BCD42715EFD0F300C0E076 /* lua_Technique.cpp */,
				42BCD42815EFD0F300C0E076 /* lua_Technique.h */,
				B661730F16A619D30083A307 /* lua_Terrain.cpp */,
				B661731016A619D30083A307 /* lua_Terrain.h */,
				B661731116A619D30083A307 /* lua_TerrainFlags.cpp */,
				B661731216A619D30083A307 /* lua_TerrainFlags.h */,
				42A5031B16E8F0B800F0246C /* lua_TerrainListener.cpp */,
				42A5031C16E8F0B800F0246C /* lua_TerrainListener.h */,
				42BCD42915EFD0F300C0E076 /* lua_TextBox.cpp */,
				42BCD42A15EFD0F300C0E076 /* lua_TextBox.h */,
				42BCD42B15EFD0F300C0E076 /* lua_Texture.cpp */,
				42BCD42C15EFD0F300C0E076 /* lua_Texture.h */,
				42BCD42D15EFD0F300C0E076 /* lua_TextureFilter.cpp */,
				42BCD42E15EFD0F300C0E076 /* lua_TextureFilter.h */,
				42BCD42F15EFD0F300C0E076 /* lua_TextureFormat.cpp */,
				42BCD43015EFD0F300C0E076 /* lua_TextureFormat.h */,
				42BCD43115EFD0F300C0E076 /* lua_TextureSampler.cpp */,
				42BCD43215EFD0F300C0E076 /* lua_TextureSampler.h */,
				42BCD43315EFD0F300C0E076 /* lua_TextureWrap.cpp */,
				42BCD43415EFD0F300C0E076 /* lua_TextureWrap.h */,
				42BCD43515EFD0F300C0E076 /* lua_Theme.cpp */,
				42BCD43615EFD0F300C0E076 /* lua_Theme.h */,
				42BCD43715EFD0F300C0E076 /* lua_ThemeSideRegions.cpp */,
				42BCD43815EFD0F300C0E076 /* lua_ThemeSideRegions.h */,
				42BCD43915EFD0F300C0E076 /* lua_ThemeStyle.cpp */,
				42BCD43A15EFD0F300C0E076 /* lua_ThemeStyle.h */,
				42BCD43B15EFD0F300C0E076 /* lua_ThemeThemeImage.cpp */,
				42BCD43C15EFD0F300C0E076 /* lua_ThemeThemeImage.h */,
				42BCD43D15EFD0F300C0E076 /* lua_ThemeUVs.cpp */,
				42BCD43E15EFD0F300C0E076 /* lua_ThemeUVs.h */,
				42BCD43F15EFD0F300C0E076 /* lua_Touch.cpp */,
				42BCD44015EFD0F300C0E076 /* lua_Touch.h */,
				42BCD44115EFD0F300C0E076 /* lua_TouchTouchEvent.cpp */,
				42BCD44215EFD0F300C0E076 /* lua_TouchTouchEvent.h */,
				42BCD44315EFD0F300C0E076 /* lua_Transform.cpp */,
				42BCD44415EFD0F300C0E076 /* lua_Transform.h */,
				42BCD44515EFD0F300C0E076 /* lua_TransformListener.cpp */,
				42BCD44615EFD0F300C0E076 /* lua_TransformListener.h */,
				42BCD44715EFD0F300C0E076 /* lua_Uniform.cpp */,
				42BCD44815EFD0F300C0E076 /* lua_Uniform.h */,
				42BCD44915EFD0F300C0E076 /* lua_Vector2.cpp */,
				42BCD44A15EFD0F300C0E076 /* lua_Vector2.h */,
				42BCD44B15EFD0F300C0E076 /* lua_Vector3.cpp */,
				42BCD44C15EFD0F300C0E076 /* lua_Vector3.h */,
				42BCD44D15EFD0F300C0E076 /* lua_Vector4.cpp */,
				42BCD44E15EFD0F300C0E076 /* lua_Vector4.h */,
				42BCD44F15EFD0F300C0E076 /* lua_VertexAttributeBinding.cpp */,
				42BCD45015EFD0F300C0E076 /* lua_VertexAttributeBinding.h */,
				42BCD45115EFD0F300C0E076 /* lua_VertexFormat.cpp */,
				42BCD45215EFD0F300C0E076 /* lua_VertexFormat.h */,
				42BCD45315EFD0F300C0E076 /* lua_VertexFormatElement.cpp */,
				42BCD45415EFD0F300C0E076 /* lua_VertexFormatElement.h */,
				42BCD45515EFD0F300C0E076 /* lua_VertexFormatUsage.cpp */,
				42BCD45615EFD0F300C0E076 /* lua_VertexFormatUsage.h */,
				42BCD45715EFD0F300C0E076 /* lua_VerticalLayout.cpp */,
				42BCD45815EFD0F300C0E076 /* lua_VerticalLayout.h */,
			);
			name = lua;
			path = src/lua;
			sourceTree = SOURCE_ROOT;
		};
		42CCD4AF146D811D00353661 /* Frameworks */ = {
			isa = PBXGroup;
			children = (
				5B04C5FE14BFE52F00EB0071 /* MacOSX */,
				5B04C5FD14BFE52300EB0071 /* iOS */,
			);
			name = Frameworks;
			sourceTree = "<group>";
		};
		5B04C5FD14BFE52300EB0071 /* iOS */ = {
			isa = PBXGroup;
			children = (
				BD2636DF16CF5B7400CFE15F /* CoreMotion.framework */,
				BD2636E016CF5B7400CFE15F /* Foundation.framework */,
				BD2636E116CF5B7400CFE15F /* OpenAL.framework */,
				BD2636E216CF5B7400CFE15F /* OpenGLES.framework */,
				BD2636E316CF5B7400CFE15F /* QuartzCore.framework */,
				BD2636E416CF5B7400CFE15F /* UIKit.framework */,
			);
			name = iOS;
			sourceTree = "<group>";
		};
		5B04C5FE14BFE52F00EB0071 /* MacOSX */ = {
			isa = PBXGroup;
			children = (
				5B21E99516153890006EBEAC /* IOKit.framework */,
				5B2BC7611512514D00D176CD /* QuartzCore.framework */,
				5B2BC75D1512514500D176CD /* OpenAL.framework */,
				5B2BC75E1512514500D176CD /* OpenGL.framework */,
				4234D99D14686C52003031B3 /* Cocoa.framework */,
			);
			name = MacOSX;
			sourceTree = "<group>";
		};
		5B5ADCE014C22DBE00AC6109 /* iOS */ = {
			isa = PBXGroup;
			children = (
				5B5DB92D14C25B7B007755DB /* libbullet.a */,
				42B701F815B081B6002BB8C3 /* liblua.a */,
				5B5DB93114C25BA5007755DB /* libogg.a */,
				5B5DB93214C25BA5007755DB /* libvorbis.a */,
				5B5DB93314C25BA5007755DB /* libvorbisenc.a */,
				5B5DB93414C25BA5007755DB /* libvorbisfile.a */,
				5B5DB92F14C25B94007755DB /* libpng.a */,
				42DFAB4F16AD8ECD0000F342 /* libz.dylib */,
			);
			name = iOS;
			sourceTree = "<group>";
		};
		5B5ADCE114C22DC700AC6109 /* MacOSX */ = {
			isa = PBXGroup;
			children = (
				42CD0DA6147D8EA80000361E /* libbullet.a */,
				42B701F615B08177002BB8C3 /* liblua.a */,
				42CD0DA7147D8EA80000361E /* libogg.a */,
				42CD0DA8147D8EA80000361E /* libvorbis.a */,
				42CD0DA9147D8EA80000361E /* libvorbisenc.a */,
				42CD0DAA147D8EA80000361E /* libvorbisfile.a */,
				42CCD555146EC1EB00353661 /* libpng.a */,
				5B2BC7631512516B00D176CD /* libz.dylib */,
			);
			name = MacOSX;
			sourceTree = "<group>";
		};
/* End PBXGroup section */

/* Begin PBXHeadersBuildPhase section */
		4234D99814686C52003031B3 /* Headers */ = {
			isa = PBXHeadersBuildPhase;
			buildActionMask = 2147483647;
			files = (
				42CD0E47147D8FF60000361E /* Animation.h in Headers */,
				42CD0E49147D8FF60000361E /* AnimationClip.h in Headers */,
				42CD0E4B147D8FF60000361E /* AnimationController.h in Headers */,
				42CD0E4D147D8FF60000361E /* AnimationTarget.h in Headers */,
				42CD0E4F147D8FF60000361E /* AnimationValue.h in Headers */,
				42CD0E51147D8FF60000361E /* AudioBuffer.h in Headers */,
				42CD0E53147D8FF60000361E /* AudioController.h in Headers */,
				42CD0E55147D8FF60000361E /* AudioListener.h in Headers */,
				42CD0E57147D8FF60000361E /* AudioSource.h in Headers */,
				42CD0E58147D8FF60000361E /* Base.h in Headers */,
				42CD0E5A147D8FF60000361E /* BoundingBox.h in Headers */,
				42CD0E5C147D8FF60000361E /* BoundingSphere.h in Headers */,
				42CD0E5E147D8FF60000361E /* Camera.h in Headers */,
				42CD0E60147D8FF60000361E /* Curve.h in Headers */,
				42CD0E62147D8FF60000361E /* DebugNew.h in Headers */,
				42CD0E64147D8FF60000361E /* DepthStencilTarget.h in Headers */,
				42CD0E66147D8FF60000361E /* Effect.h in Headers */,
				42CD0E68147D8FF60000361E /* FileSystem.h in Headers */,
				42CD0E6A147D8FF60000361E /* Font.h in Headers */,
				42CD0E6C147D8FF60000361E /* FrameBuffer.h in Headers */,
				42CD0E6E147D8FF60000361E /* Frustum.h in Headers */,
				42CD0E70147D8FF60000361E /* Game.h in Headers */,
				42CD0E74147D8FF60000361E /* gameplay.h in Headers */,
				42CD0E78147D8FF60000361E /* Joint.h in Headers */,
				42CD0E7A147D8FF60000361E /* Light.h in Headers */,
				42CD0E7C147D8FF60000361E /* Material.h in Headers */,
				42CD0E7E147D8FF60000361E /* MaterialParameter.h in Headers */,
				42CD0E80147D8FF60000361E /* Matrix.h in Headers */,
				42CD0E82147D8FF60000361E /* Mesh.h in Headers */,
				42CD0E84147D8FF60000361E /* MeshPart.h in Headers */,
				42CD0E86147D8FF60000361E /* MeshSkin.h in Headers */,
				42CD0E88147D8FF60000361E /* Model.h in Headers */,
				42CD0E8A147D8FF60000361E /* Node.h in Headers */,
				42CD0E8E147D8FF60000361E /* ParticleEmitter.h in Headers */,
				42CD0E90147D8FF60000361E /* Pass.h in Headers */,
				42CD0E92147D8FF60000361E /* PhysicsConstraint.h in Headers */,
				42CD0E94147D8FF60000361E /* PhysicsController.h in Headers */,
				42CD0E96147D8FF60000361E /* PhysicsFixedConstraint.h in Headers */,
				42CD0E98147D8FF60000361E /* PhysicsGenericConstraint.h in Headers */,
				42CD0E9A147D8FF60000361E /* PhysicsHingeConstraint.h in Headers */,
				42CD0E9E147D8FF60000361E /* PhysicsRigidBody.h in Headers */,
				42CD0EA0147D8FF60000361E /* PhysicsSocketConstraint.h in Headers */,
				42CD0EA2147D8FF60000361E /* PhysicsSpringConstraint.h in Headers */,
				42CD0EA4147D8FF60000361E /* Plane.h in Headers */,
				42CD0EA5147D8FF60000361E /* Platform.h in Headers */,
				42CD0EAA147D8FF60000361E /* Properties.h in Headers */,
				42CD0EAC147D8FF60000361E /* Quaternion.h in Headers */,
				42CD0EAE147D8FF60000361E /* Ray.h in Headers */,
				42CD0EB0147D8FF60000361E /* Rectangle.h in Headers */,
				42CD0EB2147D8FF60000361E /* Ref.h in Headers */,
				42CD0EB4147D8FF60000361E /* RenderState.h in Headers */,
				42CD0EB6147D8FF60000361E /* RenderTarget.h in Headers */,
				42CD0EB8147D8FF60000361E /* Scene.h in Headers */,
				42CD0EBA147D8FF60000361E /* SpriteBatch.h in Headers */,
				42CD0EBC147D8FF60000361E /* Technique.h in Headers */,
				42CD0EBE147D8FF60000361E /* Texture.h in Headers */,
				42CD0EC0147D8FF60000361E /* Transform.h in Headers */,
				42CD0EC2147D8FF60000361E /* Vector2.h in Headers */,
				42CD0EC4147D8FF60000361E /* Vector3.h in Headers */,
				42CD0EC6147D8FF60000361E /* Vector4.h in Headers */,
				42CD0EC8147D8FF60000361E /* VertexAttributeBinding.h in Headers */,
				42CD0ECA147D8FF60000361E /* VertexFormat.h in Headers */,
				4283909A1489D6E800E2B2F5 /* SceneLoader.h in Headers */,
				4208DEEA14A4079F00D3C511 /* Image.h in Headers */,
				4208DEEC14A407B900D3C511 /* Keyboard.h in Headers */,
				4208DEEE14A407D500D3C511 /* Touch.h in Headers */,
				4201819114A41B18008C3F56 /* MeshBatch.h in Headers */,
				5BB0823D14C6FEC40019975F /* Mouse.h in Headers */,
				5BD52650150F822A004C9099 /* AbsoluteLayout.h in Headers */,
				5BD52652150F822A004C9099 /* Button.h in Headers */,
				5BD52654150F822A004C9099 /* CheckBox.h in Headers */,
				5BD52656150F822A004C9099 /* Container.h in Headers */,
				5BD52658150F822A004C9099 /* Control.h in Headers */,
				5BD5265B150F822A004C9099 /* Form.h in Headers */,
				5BD5265D150F822A004C9099 /* Label.h in Headers */,
				5BD5265E150F822A004C9099 /* Layout.h in Headers */,
				5BD52660150F822A004C9099 /* RadioButton.h in Headers */,
				5BD52662150F822A004C9099 /* Slider.h in Headers */,
				5BD52664150F822A004C9099 /* TextBox.h in Headers */,
				5BD52666150F822A004C9099 /* Theme.h in Headers */,
				5BD52667150F822A004C9099 /* TimeListener.h in Headers */,
				5BD52669150F822A004C9099 /* VerticalLayout.h in Headers */,
				5BD52671150F8258004C9099 /* PhysicsCharacter.h in Headers */,
				5BD52675150F8258004C9099 /* PhysicsCollisionObject.h in Headers */,
				5BBE14401513E400003FB362 /* PhysicsGhostObject.h in Headers */,
				42554EA3152BC35C000ED910 /* PhysicsCollisionShape.h in Headers */,
				4251B131152D049B002F6199 /* ScreenDisplayer.h in Headers */,
				4251B135152D049B002F6199 /* ThemeStyle.h in Headers */,
				422260D81537790F0011E3AB /* Bundle.h in Headers */,
				426878AE153F4BB300844500 /* FlowLayout.h in Headers */,
				4239DDEE157545A1005EA3F6 /* Joystick.h in Headers */,
				4239DDF4157545C1005EA3F6 /* MathUtil.h in Headers */,
				42F4B7D915994CED00B5A78D /* Gamepad.h in Headers */,
				42B7FAE715B08049002BB8C3 /* ScriptController.h in Headers */,
				42789FCE15B0E83700866F5B /* AIAgent.h in Headers */,
				42789FD215B0E83700866F5B /* AIController.h in Headers */,
				42789FD615B0E83700866F5B /* AIMessage.h in Headers */,
				42789FDA15B0E83700866F5B /* AIState.h in Headers */,
				42789FDE15B0E83700866F5B /* AIStateMachine.h in Headers */,
				421A233615B600E8004F97C3 /* ScriptTarget.h in Headers */,
				42BCD45A15EFD0F300C0E076 /* Gesture.h in Headers */,
				42BCD45E15EFD0F300C0E076 /* lua_AbsoluteLayout.h in Headers */,
				42BCD46215EFD0F300C0E076 /* lua_AIAgent.h in Headers */,
				42BCD46615EFD0F300C0E076 /* lua_AIAgentListener.h in Headers */,
				42BCD46A15EFD0F300C0E076 /* lua_AIController.h in Headers */,
				42BCD46E15EFD0F300C0E076 /* lua_AIMessage.h in Headers */,
				42BCD47215EFD0F300C0E076 /* lua_AIMessageParameterType.h in Headers */,
				42BCD47615EFD0F300C0E076 /* lua_AIState.h in Headers */,
				42BCD47A15EFD0F300C0E076 /* lua_AIStateListener.h in Headers */,
				42BCD47E15EFD0F300C0E076 /* lua_AIStateMachine.h in Headers */,
				42BCD48215EFD0F300C0E076 /* lua_all_bindings.h in Headers */,
				42BCD48615EFD0F300C0E076 /* lua_Animation.h in Headers */,
				42BCD48A15EFD0F300C0E076 /* lua_AnimationClip.h in Headers */,
				42BCD48E15EFD0F300C0E076 /* lua_AnimationClipListener.h in Headers */,
				42BCD49215EFD0F300C0E076 /* lua_AnimationClipListenerEventType.h in Headers */,
				42BCD49615EFD0F300C0E076 /* lua_AnimationController.h in Headers */,
				42BCD49A15EFD0F300C0E076 /* lua_AnimationTarget.h in Headers */,
				42BCD49E15EFD0F300C0E076 /* lua_AnimationValue.h in Headers */,
				42BCD4A215EFD0F300C0E076 /* lua_AudioBuffer.h in Headers */,
				42BCD4A615EFD0F300C0E076 /* lua_AudioController.h in Headers */,
				42BCD4AA15EFD0F300C0E076 /* lua_AudioListener.h in Headers */,
				42BCD4AE15EFD0F300C0E076 /* lua_AudioSource.h in Headers */,
				42BCD4B215EFD0F300C0E076 /* lua_AudioSourceState.h in Headers */,
				42BCD4B615EFD0F300C0E076 /* lua_BoundingBox.h in Headers */,
				42BCD4BA15EFD0F300C0E076 /* lua_BoundingSphere.h in Headers */,
				42BCD4BE15EFD0F300C0E076 /* lua_Bundle.h in Headers */,
				42BCD4C215EFD0F300C0E076 /* lua_Button.h in Headers */,
				42BCD4C615EFD0F300C0E076 /* lua_Camera.h in Headers */,
				42BCD4CA15EFD0F300C0E076 /* lua_CameraType.h in Headers */,
				42BCD4CE15EFD0F300C0E076 /* lua_CheckBox.h in Headers */,
				42BCD4D215EFD0F300C0E076 /* lua_Container.h in Headers */,
				42BCD4D615EFD0F300C0E076 /* lua_ContainerScroll.h in Headers */,
				42BCD4DA15EFD0F300C0E076 /* lua_Control.h in Headers */,
				42BCD4DE15EFD0F300C0E076 /* lua_ControlAlignment.h in Headers */,
				42BCD4E215EFD0F300C0E076 /* lua_ControlListener.h in Headers */,
				42BCD4E615EFD0F300C0E076 /* lua_ControlListenerEventType.h in Headers */,
				42BCD4EA15EFD0F300C0E076 /* lua_ControlState.h in Headers */,
				42BCD4EE15EFD0F300C0E076 /* lua_Curve.h in Headers */,
				42BCD4F215EFD0F300C0E076 /* lua_CurveInterpolationType.h in Headers */,
				42BCD4F615EFD0F300C0E076 /* lua_DepthStencilTarget.h in Headers */,
				42BCD4FA15EFD0F300C0E076 /* lua_DepthStencilTargetFormat.h in Headers */,
				42BCD4FE15EFD0F300C0E076 /* lua_Effect.h in Headers */,
				42BCD50215EFD0F300C0E076 /* lua_FileSystem.h in Headers */,
				42BCD50615EFD0F300C0E076 /* lua_FlowLayout.h in Headers */,
				42BCD50A15EFD0F300C0E076 /* lua_Font.h in Headers */,
				42BCD50E15EFD0F300C0E076 /* lua_FontJustify.h in Headers */,
				42BCD51215EFD0F300C0E076 /* lua_FontStyle.h in Headers */,
				42BCD51615EFD0F300C0E076 /* lua_FontText.h in Headers */,
				42BCD51A15EFD0F300C0E076 /* lua_Form.h in Headers */,
				42BCD51E15EFD0F300C0E076 /* lua_FrameBuffer.h in Headers */,
				42BCD52215EFD0F300C0E076 /* lua_Frustum.h in Headers */,
				42BCD52615EFD0F300C0E076 /* lua_Game.h in Headers */,
				42BCD52A15EFD0F300C0E076 /* lua_GameClearFlags.h in Headers */,
				42BCD52E15EFD0F300C0E076 /* lua_Gamepad.h in Headers */,
				42BCD53615EFD0F300C0E076 /* lua_GamepadGamepadEvent.h in Headers */,
				42BCD53A15EFD0F300C0E076 /* lua_GameState.h in Headers */,
				42BCD53E15EFD0F300C0E076 /* lua_Global.h in Headers */,
				42BCD54215EFD0F300C0E076 /* lua_Image.h in Headers */,
				42BCD54615EFD0F300C0E076 /* lua_ImageFormat.h in Headers */,
				42BCD54A15EFD0F300C0E076 /* lua_Joint.h in Headers */,
				42BCD54E15EFD0F300C0E076 /* lua_Joystick.h in Headers */,
				42BCD55215EFD0F300C0E076 /* lua_Keyboard.h in Headers */,
				42BCD55615EFD0F300C0E076 /* lua_KeyboardKey.h in Headers */,
				42BCD55A15EFD0F300C0E076 /* lua_KeyboardKeyEvent.h in Headers */,
				42BCD55E15EFD0F300C0E076 /* lua_Label.h in Headers */,
				42BCD56215EFD0F300C0E076 /* lua_Layout.h in Headers */,
				42BCD56615EFD0F300C0E076 /* lua_LayoutType.h in Headers */,
				42BCD56A15EFD0F300C0E076 /* lua_Light.h in Headers */,
				42BCD56E15EFD0F300C0E076 /* lua_LightType.h in Headers */,
				42BCD57215EFD0F300C0E076 /* lua_Material.h in Headers */,
				42BCD57615EFD0F300C0E076 /* lua_MaterialParameter.h in Headers */,
				42BCD57A15EFD0F300C0E076 /* lua_MathUtil.h in Headers */,
				42BCD57E15EFD0F300C0E076 /* lua_Matrix.h in Headers */,
				42BCD58215EFD0F300C0E076 /* lua_Mesh.h in Headers */,
				42BCD58615EFD0F300C0E076 /* lua_MeshBatch.h in Headers */,
				42BCD58A15EFD0F300C0E076 /* lua_MeshIndexFormat.h in Headers */,
				42BCD58E15EFD0F300C0E076 /* lua_MeshPart.h in Headers */,
				42BCD59215EFD0F300C0E076 /* lua_MeshPrimitiveType.h in Headers */,
				42BCD59615EFD0F300C0E076 /* lua_MeshSkin.h in Headers */,
				42BCD59A15EFD0F300C0E076 /* lua_Model.h in Headers */,
				42BCD59E15EFD0F300C0E076 /* lua_Mouse.h in Headers */,
				42BCD5A215EFD0F300C0E076 /* lua_MouseMouseEvent.h in Headers */,
				42BCD5A615EFD0F300C0E076 /* lua_Node.h in Headers */,
				42BCD5AA15EFD0F300C0E076 /* lua_NodeCloneContext.h in Headers */,
				42BCD5AE15EFD0F300C0E076 /* lua_NodeType.h in Headers */,
				42BCD5B215EFD0F300C0E076 /* lua_ParticleEmitter.h in Headers */,
				42BCD5B615EFD0F300C0E076 /* lua_ParticleEmitterTextureBlending.h in Headers */,
				42BCD5BA15EFD0F300C0E076 /* lua_Pass.h in Headers */,
				42BCD5BE15EFD0F300C0E076 /* lua_PhysicsCharacter.h in Headers */,
				42BCD5C215EFD0F300C0E076 /* lua_PhysicsCollisionObject.h in Headers */,
				42BCD5C615EFD0F300C0E076 /* lua_PhysicsCollisionObjectCollisionListener.h in Headers */,
				42BCD5CA15EFD0F300C0E076 /* lua_PhysicsCollisionObjectCollisionListenerEventType.h in Headers */,
				42BCD5CE15EFD0F300C0E076 /* lua_PhysicsCollisionObjectCollisionPair.h in Headers */,
				42BCD5D215EFD0F300C0E076 /* lua_PhysicsCollisionObjectType.h in Headers */,
				42BCD5D615EFD0F300C0E076 /* lua_PhysicsCollisionShape.h in Headers */,
				42BCD5DA15EFD0F300C0E076 /* lua_PhysicsCollisionShapeDefinition.h in Headers */,
				42BCD5DE15EFD0F300C0E076 /* lua_PhysicsCollisionShapeType.h in Headers */,
				42BCD5E215EFD0F300C0E076 /* lua_PhysicsConstraint.h in Headers */,
				42BCD5E615EFD0F300C0E076 /* lua_PhysicsController.h in Headers */,
				42BCD5EA15EFD0F300C0E076 /* lua_PhysicsControllerHitFilter.h in Headers */,
				42BCD5EE15EFD0F300C0E076 /* lua_PhysicsControllerHitResult.h in Headers */,
				42BCD5F215EFD0F300C0E076 /* lua_PhysicsControllerListener.h in Headers */,
				42BCD5F615EFD0F300C0E076 /* lua_PhysicsControllerListenerEventType.h in Headers */,
				42BCD5FA15EFD0F300C0E076 /* lua_PhysicsFixedConstraint.h in Headers */,
				42BCD5FE15EFD0F300C0E076 /* lua_PhysicsGenericConstraint.h in Headers */,
				42BCD60215EFD0F300C0E076 /* lua_PhysicsGhostObject.h in Headers */,
				42BCD60615EFD0F300C0E076 /* lua_PhysicsHingeConstraint.h in Headers */,
				42BCD60A15EFD0F300C0E076 /* lua_PhysicsRigidBody.h in Headers */,
				42BCD60E15EFD0F300C0E076 /* lua_PhysicsRigidBodyParameters.h in Headers */,
				42BCD61215EFD0F300C0E076 /* lua_PhysicsSocketConstraint.h in Headers */,
				42BCD61615EFD0F300C0E076 /* lua_PhysicsSpringConstraint.h in Headers */,
				42BCD61A15EFD0F300C0E076 /* lua_Plane.h in Headers */,
				42BCD61E15EFD0F300C0E076 /* lua_Platform.h in Headers */,
				42BCD62215EFD0F300C0E076 /* lua_Properties.h in Headers */,
				42BCD62615EFD0F300C0E076 /* lua_PropertiesType.h in Headers */,
				42BCD62A15EFD0F300C0E076 /* lua_Quaternion.h in Headers */,
				42BCD62E15EFD0F300C0E076 /* lua_RadioButton.h in Headers */,
				42BCD63215EFD0F300C0E076 /* lua_Ray.h in Headers */,
				42BCD63615EFD0F300C0E076 /* lua_Rectangle.h in Headers */,
				42BCD63A15EFD0F300C0E076 /* lua_Ref.h in Headers */,
				42BCD63E15EFD0F300C0E076 /* lua_RenderState.h in Headers */,
				42BCD64215EFD0F300C0E076 /* lua_RenderStateAutoBinding.h in Headers */,
				42BCD64615EFD0F300C0E076 /* lua_RenderStateBlend.h in Headers */,
				42BCD64A15EFD0F300C0E076 /* lua_RenderStateStateBlock.h in Headers */,
				42BCD64E15EFD0F300C0E076 /* lua_RenderTarget.h in Headers */,
				42BCD65215EFD0F300C0E076 /* lua_Scene.h in Headers */,
				42BCD65615EFD0F300C0E076 /* lua_SceneDebugFlags.h in Headers */,
				42BCD65A15EFD0F300C0E076 /* lua_ScreenDisplayer.h in Headers */,
				42BCD65E15EFD0F300C0E076 /* lua_ScriptController.h in Headers */,
				42BCD66215EFD0F300C0E076 /* lua_ScriptTarget.h in Headers */,
				42BCD66615EFD0F300C0E076 /* lua_Slider.h in Headers */,
				42BCD66A15EFD0F300C0E076 /* lua_SpriteBatch.h in Headers */,
				42BCD66E15EFD0F300C0E076 /* lua_Technique.h in Headers */,
				42BCD67215EFD0F300C0E076 /* lua_TextBox.h in Headers */,
				42BCD67615EFD0F300C0E076 /* lua_Texture.h in Headers */,
				42BCD67A15EFD0F300C0E076 /* lua_TextureFilter.h in Headers */,
				42BCD67E15EFD0F300C0E076 /* lua_TextureFormat.h in Headers */,
				42BCD68215EFD0F300C0E076 /* lua_TextureSampler.h in Headers */,
				42BCD68615EFD0F300C0E076 /* lua_TextureWrap.h in Headers */,
				42BCD68A15EFD0F300C0E076 /* lua_Theme.h in Headers */,
				42BCD68E15EFD0F300C0E076 /* lua_ThemeSideRegions.h in Headers */,
				42BCD69215EFD0F300C0E076 /* lua_ThemeStyle.h in Headers */,
				42BCD69615EFD0F300C0E076 /* lua_ThemeThemeImage.h in Headers */,
				42BCD69A15EFD0F300C0E076 /* lua_ThemeUVs.h in Headers */,
				42BCD69E15EFD0F300C0E076 /* lua_Touch.h in Headers */,
				42BCD6A215EFD0F300C0E076 /* lua_TouchTouchEvent.h in Headers */,
				42BCD6A615EFD0F300C0E076 /* lua_Transform.h in Headers */,
				42BCD6AA15EFD0F300C0E076 /* lua_TransformListener.h in Headers */,
				42BCD6AE15EFD0F300C0E076 /* lua_Uniform.h in Headers */,
				42BCD6B215EFD0F300C0E076 /* lua_Vector2.h in Headers */,
				42BCD6B615EFD0F300C0E076 /* lua_Vector3.h in Headers */,
				42BCD6BA15EFD0F300C0E076 /* lua_Vector4.h in Headers */,
				42BCD6BE15EFD0F300C0E076 /* lua_VertexAttributeBinding.h in Headers */,
				42BCD6C215EFD0F300C0E076 /* lua_VertexFormat.h in Headers */,
				42BCD6C615EFD0F300C0E076 /* lua_VertexFormatElement.h in Headers */,
				42BCD6CA15EFD0F300C0E076 /* lua_VertexFormatUsage.h in Headers */,
				42BCD6CE15EFD0F300C0E076 /* lua_VerticalLayout.h in Headers */,
				5BBAD0F515F5251E004C9639 /* lua_Gesture.h in Headers */,
				5BBAD0F915F5251E004C9639 /* lua_GestureGestureEvent.h in Headers */,
				421FBD511602818800A61BC0 /* PhysicsVehicle.h in Headers */,
				421FBD551602818800A61BC0 /* PhysicsVehicleWheel.h in Headers */,
				421FBD5E1602827C00A61BC0 /* lua_PhysicsVehicle.h in Headers */,
				421FBD621602827C00A61BC0 /* lua_PhysicsVehicleWheel.h in Headers */,
				B67EC8ED161DFC8E000B4D12 /* lua_Logger.h in Headers */,
				B67EC8F1161DFC8E000B4D12 /* lua_LoggerLevel.h in Headers */,
				B67EC8F8161DFCA8000B4D12 /* Logger.h in Headers */,
				9FC6EE731665304F00F39955 /* Stream.h in Headers */,
				B661730D16A619A60083A307 /* lua_HeightField.h in Headers */,
				B661731516A619D30083A307 /* lua_Terrain.h in Headers */,
				B661731916A619D30083A307 /* lua_TerrainFlags.h in Headers */,
				B661732116A619FB0083A307 /* Terrain.h in Headers */,
				B661732516A619FB0083A307 /* TerrainPatch.h in Headers */,
				B661732B16A61A140083A307 /* HeightField.h in Headers */,
				B661733116A61A4B0083A307 /* lua_RenderStateDepthFunction.h in Headers */,
				B661733716A61B430083A307 /* lua_GamepadButtonMapping.h in Headers */,
				BD26372416CF865B00CFE15F /* BoundingBox.inl in Headers */,
				BD26372516CF865B00CFE15F /* BoundingSphere.inl in Headers */,
				BD26372616CF865B00CFE15F /* Game.inl in Headers */,
				BD26372716CF865B00CFE15F /* Image.inl in Headers */,
				BD26372816CF865B00CFE15F /* Joystick.inl in Headers */,
				BD26372916CF865B00CFE15F /* MathUtil.inl in Headers */,
				BD26372A16CF865B00CFE15F /* MathUtilNeon.inl in Headers */,
				BD26372B16CF865B00CFE15F /* Matrix.inl in Headers */,
				BD26372C16CF865B00CFE15F /* MeshBatch.inl in Headers */,
				BD26372D16CF865B00CFE15F /* Plane.inl in Headers */,
				BD26372E16CF865B00CFE15F /* PhysicsConstraint.inl in Headers */,
				BD26372F16CF865B00CFE15F /* PhysicsFixedConstraint.inl in Headers */,
				BD26373016CF865B00CFE15F /* PhysicsGenericConstraint.inl in Headers */,
				BD26373116CF865B00CFE15F /* PhysicsRigidBody.inl in Headers */,
				BD26373216CF865B00CFE15F /* PhysicsSpringConstraint.inl in Headers */,
				BD26373316CF865B00CFE15F /* Quaternion.inl in Headers */,
				BD26373416CF865B00CFE15F /* Ray.inl in Headers */,
				BD26373516CF865B00CFE15F /* ScriptController.inl in Headers */,
				BD26373616CF865B00CFE15F /* Vector2.inl in Headers */,
				BD26373716CF865B00CFE15F /* Vector3.inl in Headers */,
				BD26373816CF865B00CFE15F /* Vector4.inl in Headers */,
				42A5031316E8F06500F0246C /* ImageControl.h in Headers */,
				42A5031916E8F08900F0246C /* lua_ImageControl.h in Headers */,
				42A5031F16E8F0B800F0246C /* lua_TerrainListener.h in Headers */,
			);
			runOnlyForDeploymentPostprocessing = 0;
		};
		5B04C58014BFCFE100EB0071 /* Headers */ = {
			isa = PBXHeadersBuildPhase;
			buildActionMask = 2147483647;
			files = (
				5B04C58114BFCFE100EB0071 /* Animation.h in Headers */,
				5B04C58214BFCFE100EB0071 /* AnimationClip.h in Headers */,
				5B04C58314BFCFE100EB0071 /* AnimationController.h in Headers */,
				5B04C58414BFCFE100EB0071 /* AnimationTarget.h in Headers */,
				5B04C58514BFCFE100EB0071 /* AnimationValue.h in Headers */,
				5B04C58614BFCFE100EB0071 /* AudioBuffer.h in Headers */,
				5B04C58714BFCFE100EB0071 /* AudioController.h in Headers */,
				5B04C58814BFCFE100EB0071 /* AudioListener.h in Headers */,
				5B04C58914BFCFE100EB0071 /* AudioSource.h in Headers */,
				5B04C58A14BFCFE100EB0071 /* Base.h in Headers */,
				5B04C58B14BFCFE100EB0071 /* BoundingBox.h in Headers */,
				5B04C58C14BFCFE100EB0071 /* BoundingSphere.h in Headers */,
				5B04C58D14BFCFE100EB0071 /* Camera.h in Headers */,
				5B04C58E14BFCFE100EB0071 /* Curve.h in Headers */,
				5B04C58F14BFCFE100EB0071 /* DebugNew.h in Headers */,
				5B04C59014BFCFE100EB0071 /* DepthStencilTarget.h in Headers */,
				5B04C59114BFCFE100EB0071 /* Effect.h in Headers */,
				5B04C59214BFCFE100EB0071 /* FileSystem.h in Headers */,
				5B04C59314BFCFE100EB0071 /* Font.h in Headers */,
				5B04C59414BFCFE100EB0071 /* FrameBuffer.h in Headers */,
				5B04C59514BFCFE100EB0071 /* Frustum.h in Headers */,
				5B04C59614BFCFE100EB0071 /* Game.h in Headers */,
				5B04C59714BFCFE100EB0071 /* gameplay.h in Headers */,
				5B04C59814BFCFE100EB0071 /* Joint.h in Headers */,
				5B04C59914BFCFE100EB0071 /* Light.h in Headers */,
				5B04C59A14BFCFE100EB0071 /* Material.h in Headers */,
				5B04C59B14BFCFE100EB0071 /* MaterialParameter.h in Headers */,
				5B04C59C14BFCFE100EB0071 /* Matrix.h in Headers */,
				5B04C59D14BFCFE100EB0071 /* Mesh.h in Headers */,
				5B04C59E14BFCFE100EB0071 /* MeshPart.h in Headers */,
				5B04C59F14BFCFE100EB0071 /* MeshSkin.h in Headers */,
				5B04C5A014BFCFE100EB0071 /* Model.h in Headers */,
				5B04C5A114BFCFE100EB0071 /* Node.h in Headers */,
				5B04C5A314BFCFE100EB0071 /* ParticleEmitter.h in Headers */,
				5B04C5A414BFCFE100EB0071 /* Pass.h in Headers */,
				5B04C5A514BFCFE100EB0071 /* PhysicsConstraint.h in Headers */,
				5B04C5A614BFCFE100EB0071 /* PhysicsController.h in Headers */,
				5B04C5A714BFCFE100EB0071 /* PhysicsFixedConstraint.h in Headers */,
				5B04C5A814BFCFE100EB0071 /* PhysicsGenericConstraint.h in Headers */,
				5B04C5A914BFCFE100EB0071 /* PhysicsHingeConstraint.h in Headers */,
				5B04C5AB14BFCFE100EB0071 /* PhysicsRigidBody.h in Headers */,
				5B04C5AC14BFCFE100EB0071 /* PhysicsSocketConstraint.h in Headers */,
				5B04C5AD14BFCFE100EB0071 /* PhysicsSpringConstraint.h in Headers */,
				5B04C5AE14BFCFE100EB0071 /* Plane.h in Headers */,
				5B04C5AF14BFCFE100EB0071 /* Platform.h in Headers */,
				5B04C5B014BFCFE100EB0071 /* Properties.h in Headers */,
				5B04C5B114BFCFE100EB0071 /* Quaternion.h in Headers */,
				5B04C5B214BFCFE100EB0071 /* Ray.h in Headers */,
				5B04C5B314BFCFE100EB0071 /* Rectangle.h in Headers */,
				5B04C5B414BFCFE100EB0071 /* Ref.h in Headers */,
				5B04C5B514BFCFE100EB0071 /* RenderState.h in Headers */,
				5B04C5B614BFCFE100EB0071 /* RenderTarget.h in Headers */,
				5B04C5B714BFCFE100EB0071 /* Scene.h in Headers */,
				5B04C5B814BFCFE100EB0071 /* SpriteBatch.h in Headers */,
				5B04C5B914BFCFE100EB0071 /* Technique.h in Headers */,
				5B04C5BA14BFCFE100EB0071 /* Texture.h in Headers */,
				5B04C5BB14BFCFE100EB0071 /* Transform.h in Headers */,
				5B04C5BC14BFCFE100EB0071 /* Vector2.h in Headers */,
				5B04C5BD14BFCFE100EB0071 /* Vector3.h in Headers */,
				5B04C5BE14BFCFE100EB0071 /* Vector4.h in Headers */,
				5B04C5BF14BFCFE100EB0071 /* VertexAttributeBinding.h in Headers */,
				5B04C5C014BFCFE100EB0071 /* VertexFormat.h in Headers */,
				5B04C5C214BFCFE100EB0071 /* SceneLoader.h in Headers */,
				5B04C5C314BFCFE100EB0071 /* Image.h in Headers */,
				5B04C5C414BFCFE100EB0071 /* Keyboard.h in Headers */,
				5B04C5C514BFCFE100EB0071 /* Touch.h in Headers */,
				5B04C5C614BFCFE100EB0071 /* MeshBatch.h in Headers */,
				5BB0823E14C6FEC40019975F /* Mouse.h in Headers */,
				5BD52672150F8258004C9099 /* PhysicsCharacter.h in Headers */,
				5BD52676150F8258004C9099 /* PhysicsCollisionObject.h in Headers */,
				5BC4E740150F843D00CBE1C0 /* AbsoluteLayout.h in Headers */,
				5BC4E742150F843D00CBE1C0 /* Button.h in Headers */,
				5BC4E744150F843D00CBE1C0 /* CheckBox.h in Headers */,
				5BC4E746150F843D00CBE1C0 /* Container.h in Headers */,
				5BC4E748150F843D00CBE1C0 /* Control.h in Headers */,
				5BC4E74B150F843D00CBE1C0 /* Form.h in Headers */,
				5BC4E74D150F843D00CBE1C0 /* Label.h in Headers */,
				5BC4E74E150F843D00CBE1C0 /* Layout.h in Headers */,
				5BC4E750150F843D00CBE1C0 /* RadioButton.h in Headers */,
				5BC4E752150F843D00CBE1C0 /* Slider.h in Headers */,
				5BC4E754150F843D00CBE1C0 /* TextBox.h in Headers */,
				5BC4E756150F843D00CBE1C0 /* Theme.h in Headers */,
				5BC4E758150F843D00CBE1C0 /* VerticalLayout.h in Headers */,
				5BBE14411513E400003FB362 /* PhysicsGhostObject.h in Headers */,
				42554EA4152BC35C000ED910 /* PhysicsCollisionShape.h in Headers */,
				4251B132152D049B002F6199 /* ScreenDisplayer.h in Headers */,
				4251B136152D049B002F6199 /* ThemeStyle.h in Headers */,
				422260D91537790F0011E3AB /* Bundle.h in Headers */,
				426878AF153F4BB300844500 /* FlowLayout.h in Headers */,
				4239DDEF157545A1005EA3F6 /* Joystick.h in Headers */,
				4239DDF5157545C1005EA3F6 /* MathUtil.h in Headers */,
				42F4B7DA15994CED00B5A78D /* Gamepad.h in Headers */,
				42B7FAE815B08049002BB8C3 /* ScriptController.h in Headers */,
				42789FCF15B0E83700866F5B /* AIAgent.h in Headers */,
				42789FD315B0E83700866F5B /* AIController.h in Headers */,
				42789FD715B0E83700866F5B /* AIMessage.h in Headers */,
				42789FDB15B0E83700866F5B /* AIState.h in Headers */,
				42789FDF15B0E83700866F5B /* AIStateMachine.h in Headers */,
				421A233715B600E8004F97C3 /* ScriptTarget.h in Headers */,
				42BCD45B15EFD0F300C0E076 /* Gesture.h in Headers */,
				42BCD45F15EFD0F300C0E076 /* lua_AbsoluteLayout.h in Headers */,
				42BCD46315EFD0F300C0E076 /* lua_AIAgent.h in Headers */,
				42BCD46715EFD0F300C0E076 /* lua_AIAgentListener.h in Headers */,
				42BCD46B15EFD0F300C0E076 /* lua_AIController.h in Headers */,
				42BCD46F15EFD0F300C0E076 /* lua_AIMessage.h in Headers */,
				42BCD47315EFD0F300C0E076 /* lua_AIMessageParameterType.h in Headers */,
				42BCD47715EFD0F300C0E076 /* lua_AIState.h in Headers */,
				42BCD47B15EFD0F300C0E076 /* lua_AIStateListener.h in Headers */,
				42BCD47F15EFD0F300C0E076 /* lua_AIStateMachine.h in Headers */,
				42BCD48315EFD0F300C0E076 /* lua_all_bindings.h in Headers */,
				42BCD48715EFD0F300C0E076 /* lua_Animation.h in Headers */,
				42BCD48B15EFD0F300C0E076 /* lua_AnimationClip.h in Headers */,
				42BCD48F15EFD0F300C0E076 /* lua_AnimationClipListener.h in Headers */,
				42BCD49315EFD0F300C0E076 /* lua_AnimationClipListenerEventType.h in Headers */,
				42BCD49715EFD0F300C0E076 /* lua_AnimationController.h in Headers */,
				42BCD49B15EFD0F300C0E076 /* lua_AnimationTarget.h in Headers */,
				42BCD49F15EFD0F300C0E076 /* lua_AnimationValue.h in Headers */,
				42BCD4A315EFD0F300C0E076 /* lua_AudioBuffer.h in Headers */,
				42BCD4A715EFD0F300C0E076 /* lua_AudioController.h in Headers */,
				42BCD4AB15EFD0F300C0E076 /* lua_AudioListener.h in Headers */,
				42BCD4AF15EFD0F300C0E076 /* lua_AudioSource.h in Headers */,
				42BCD4B315EFD0F300C0E076 /* lua_AudioSourceState.h in Headers */,
				42BCD4B715EFD0F300C0E076 /* lua_BoundingBox.h in Headers */,
				42BCD4BB15EFD0F300C0E076 /* lua_BoundingSphere.h in Headers */,
				42BCD4BF15EFD0F300C0E076 /* lua_Bundle.h in Headers */,
				42BCD4C315EFD0F300C0E076 /* lua_Button.h in Headers */,
				42BCD4C715EFD0F300C0E076 /* lua_Camera.h in Headers */,
				42BCD4CB15EFD0F300C0E076 /* lua_CameraType.h in Headers */,
				42BCD4CF15EFD0F300C0E076 /* lua_CheckBox.h in Headers */,
				42BCD4D315EFD0F300C0E076 /* lua_Container.h in Headers */,
				42BCD4D715EFD0F300C0E076 /* lua_ContainerScroll.h in Headers */,
				42BCD4DB15EFD0F300C0E076 /* lua_Control.h in Headers */,
				42BCD4DF15EFD0F300C0E076 /* lua_ControlAlignment.h in Headers */,
				42BCD4E315EFD0F300C0E076 /* lua_ControlListener.h in Headers */,
				42BCD4E715EFD0F300C0E076 /* lua_ControlListenerEventType.h in Headers */,
				42BCD4EB15EFD0F300C0E076 /* lua_ControlState.h in Headers */,
				42BCD4EF15EFD0F300C0E076 /* lua_Curve.h in Headers */,
				42BCD4F315EFD0F300C0E076 /* lua_CurveInterpolationType.h in Headers */,
				42BCD4F715EFD0F300C0E076 /* lua_DepthStencilTarget.h in Headers */,
				42BCD4FB15EFD0F300C0E076 /* lua_DepthStencilTargetFormat.h in Headers */,
				42BCD4FF15EFD0F300C0E076 /* lua_Effect.h in Headers */,
				42BCD50315EFD0F300C0E076 /* lua_FileSystem.h in Headers */,
				42BCD50715EFD0F300C0E076 /* lua_FlowLayout.h in Headers */,
				42BCD50B15EFD0F300C0E076 /* lua_Font.h in Headers */,
				42BCD50F15EFD0F300C0E076 /* lua_FontJustify.h in Headers */,
				42BCD51315EFD0F300C0E076 /* lua_FontStyle.h in Headers */,
				42BCD51715EFD0F300C0E076 /* lua_FontText.h in Headers */,
				42BCD51B15EFD0F300C0E076 /* lua_Form.h in Headers */,
				42BCD51F15EFD0F300C0E076 /* lua_FrameBuffer.h in Headers */,
				42BCD52315EFD0F300C0E076 /* lua_Frustum.h in Headers */,
				42BCD52715EFD0F300C0E076 /* lua_Game.h in Headers */,
				42BCD52B15EFD0F300C0E076 /* lua_GameClearFlags.h in Headers */,
				42BCD52F15EFD0F300C0E076 /* lua_Gamepad.h in Headers */,
				42BCD53715EFD0F300C0E076 /* lua_GamepadGamepadEvent.h in Headers */,
				42BCD53B15EFD0F300C0E076 /* lua_GameState.h in Headers */,
				42BCD53F15EFD0F300C0E076 /* lua_Global.h in Headers */,
				42BCD54315EFD0F300C0E076 /* lua_Image.h in Headers */,
				42BCD54715EFD0F300C0E076 /* lua_ImageFormat.h in Headers */,
				42BCD54B15EFD0F300C0E076 /* lua_Joint.h in Headers */,
				42BCD54F15EFD0F300C0E076 /* lua_Joystick.h in Headers */,
				42BCD55315EFD0F300C0E076 /* lua_Keyboard.h in Headers */,
				42BCD55715EFD0F300C0E076 /* lua_KeyboardKey.h in Headers */,
				42BCD55B15EFD0F300C0E076 /* lua_KeyboardKeyEvent.h in Headers */,
				42BCD55F15EFD0F300C0E076 /* lua_Label.h in Headers */,
				42BCD56315EFD0F300C0E076 /* lua_Layout.h in Headers */,
				42BCD56715EFD0F300C0E076 /* lua_LayoutType.h in Headers */,
				42BCD56B15EFD0F300C0E076 /* lua_Light.h in Headers */,
				42BCD56F15EFD0F300C0E076 /* lua_LightType.h in Headers */,
				42BCD57315EFD0F300C0E076 /* lua_Material.h in Headers */,
				42BCD57715EFD0F300C0E076 /* lua_MaterialParameter.h in Headers */,
				42BCD57B15EFD0F300C0E076 /* lua_MathUtil.h in Headers */,
				42BCD57F15EFD0F300C0E076 /* lua_Matrix.h in Headers */,
				42BCD58315EFD0F300C0E076 /* lua_Mesh.h in Headers */,
				42BCD58715EFD0F300C0E076 /* lua_MeshBatch.h in Headers */,
				42BCD58B15EFD0F300C0E076 /* lua_MeshIndexFormat.h in Headers */,
				42BCD58F15EFD0F300C0E076 /* lua_MeshPart.h in Headers */,
				42BCD59315EFD0F300C0E076 /* lua_MeshPrimitiveType.h in Headers */,
				42BCD59715EFD0F300C0E076 /* lua_MeshSkin.h in Headers */,
				42BCD59B15EFD0F300C0E076 /* lua_Model.h in Headers */,
				42BCD59F15EFD0F300C0E076 /* lua_Mouse.h in Headers */,
				42BCD5A315EFD0F300C0E076 /* lua_MouseMouseEvent.h in Headers */,
				42BCD5A715EFD0F300C0E076 /* lua_Node.h in Headers */,
				42BCD5AB15EFD0F300C0E076 /* lua_NodeCloneContext.h in Headers */,
				42BCD5AF15EFD0F300C0E076 /* lua_NodeType.h in Headers */,
				42BCD5B315EFD0F300C0E076 /* lua_ParticleEmitter.h in Headers */,
				42BCD5B715EFD0F300C0E076 /* lua_ParticleEmitterTextureBlending.h in Headers */,
				42BCD5BB15EFD0F300C0E076 /* lua_Pass.h in Headers */,
				42BCD5BF15EFD0F300C0E076 /* lua_PhysicsCharacter.h in Headers */,
				42BCD5C315EFD0F300C0E076 /* lua_PhysicsCollisionObject.h in Headers */,
				42BCD5C715EFD0F300C0E076 /* lua_PhysicsCollisionObjectCollisionListener.h in Headers */,
				42BCD5CB15EFD0F300C0E076 /* lua_PhysicsCollisionObjectCollisionListenerEventType.h in Headers */,
				42BCD5CF15EFD0F300C0E076 /* lua_PhysicsCollisionObjectCollisionPair.h in Headers */,
				42BCD5D315EFD0F300C0E076 /* lua_PhysicsCollisionObjectType.h in Headers */,
				42BCD5D715EFD0F300C0E076 /* lua_PhysicsCollisionShape.h in Headers */,
				42BCD5DB15EFD0F300C0E076 /* lua_PhysicsCollisionShapeDefinition.h in Headers */,
				42BCD5DF15EFD0F300C0E076 /* lua_PhysicsCollisionShapeType.h in Headers */,
				42BCD5E315EFD0F300C0E076 /* lua_PhysicsConstraint.h in Headers */,
				42BCD5E715EFD0F300C0E076 /* lua_PhysicsController.h in Headers */,
				42BCD5EB15EFD0F300C0E076 /* lua_PhysicsControllerHitFilter.h in Headers */,
				42BCD5EF15EFD0F300C0E076 /* lua_PhysicsControllerHitResult.h in Headers */,
				42BCD5F315EFD0F300C0E076 /* lua_PhysicsControllerListener.h in Headers */,
				42BCD5F715EFD0F300C0E076 /* lua_PhysicsControllerListenerEventType.h in Headers */,
				42BCD5FB15EFD0F300C0E076 /* lua_PhysicsFixedConstraint.h in Headers */,
				42BCD5FF15EFD0F300C0E076 /* lua_PhysicsGenericConstraint.h in Headers */,
				42BCD60315EFD0F300C0E076 /* lua_PhysicsGhostObject.h in Headers */,
				42BCD60715EFD0F300C0E076 /* lua_PhysicsHingeConstraint.h in Headers */,
				42BCD60B15EFD0F300C0E076 /* lua_PhysicsRigidBody.h in Headers */,
				42BCD60F15EFD0F300C0E076 /* lua_PhysicsRigidBodyParameters.h in Headers */,
				42BCD61315EFD0F300C0E076 /* lua_PhysicsSocketConstraint.h in Headers */,
				42BCD61715EFD0F300C0E076 /* lua_PhysicsSpringConstraint.h in Headers */,
				42BCD61B15EFD0F300C0E076 /* lua_Plane.h in Headers */,
				42BCD61F15EFD0F300C0E076 /* lua_Platform.h in Headers */,
				42BCD62315EFD0F300C0E076 /* lua_Properties.h in Headers */,
				42BCD62715EFD0F300C0E076 /* lua_PropertiesType.h in Headers */,
				42BCD62B15EFD0F300C0E076 /* lua_Quaternion.h in Headers */,
				42BCD62F15EFD0F300C0E076 /* lua_RadioButton.h in Headers */,
				42BCD63315EFD0F300C0E076 /* lua_Ray.h in Headers */,
				42BCD63715EFD0F300C0E076 /* lua_Rectangle.h in Headers */,
				42BCD63B15EFD0F300C0E076 /* lua_Ref.h in Headers */,
				42BCD63F15EFD0F300C0E076 /* lua_RenderState.h in Headers */,
				42BCD64315EFD0F300C0E076 /* lua_RenderStateAutoBinding.h in Headers */,
				42BCD64715EFD0F300C0E076 /* lua_RenderStateBlend.h in Headers */,
				42BCD64B15EFD0F300C0E076 /* lua_RenderStateStateBlock.h in Headers */,
				42BCD64F15EFD0F300C0E076 /* lua_RenderTarget.h in Headers */,
				42BCD65315EFD0F300C0E076 /* lua_Scene.h in Headers */,
				42BCD65715EFD0F300C0E076 /* lua_SceneDebugFlags.h in Headers */,
				42BCD65B15EFD0F300C0E076 /* lua_ScreenDisplayer.h in Headers */,
				42BCD65F15EFD0F300C0E076 /* lua_ScriptController.h in Headers */,
				42BCD66315EFD0F300C0E076 /* lua_ScriptTarget.h in Headers */,
				42BCD66715EFD0F300C0E076 /* lua_Slider.h in Headers */,
				42BCD66B15EFD0F300C0E076 /* lua_SpriteBatch.h in Headers */,
				42BCD66F15EFD0F300C0E076 /* lua_Technique.h in Headers */,
				42BCD67315EFD0F300C0E076 /* lua_TextBox.h in Headers */,
				42BCD67715EFD0F300C0E076 /* lua_Texture.h in Headers */,
				42BCD67B15EFD0F300C0E076 /* lua_TextureFilter.h in Headers */,
				42BCD67F15EFD0F300C0E076 /* lua_TextureFormat.h in Headers */,
				42BCD68315EFD0F300C0E076 /* lua_TextureSampler.h in Headers */,
				42BCD68715EFD0F300C0E076 /* lua_TextureWrap.h in Headers */,
				42BCD68B15EFD0F300C0E076 /* lua_Theme.h in Headers */,
				42BCD68F15EFD0F300C0E076 /* lua_ThemeSideRegions.h in Headers */,
				42BCD69315EFD0F300C0E076 /* lua_ThemeStyle.h in Headers */,
				42BCD69715EFD0F300C0E076 /* lua_ThemeThemeImage.h in Headers */,
				42BCD69B15EFD0F300C0E076 /* lua_ThemeUVs.h in Headers */,
				42BCD69F15EFD0F300C0E076 /* lua_Touch.h in Headers */,
				42BCD6A315EFD0F300C0E076 /* lua_TouchTouchEvent.h in Headers */,
				42BCD6A715EFD0F300C0E076 /* lua_Transform.h in Headers */,
				42BCD6AB15EFD0F300C0E076 /* lua_TransformListener.h in Headers */,
				42BCD6AF15EFD0F300C0E076 /* lua_Uniform.h in Headers */,
				42BCD6B315EFD0F300C0E076 /* lua_Vector2.h in Headers */,
				42BCD6B715EFD0F300C0E076 /* lua_Vector3.h in Headers */,
				42BCD6BB15EFD0F300C0E076 /* lua_Vector4.h in Headers */,
				42BCD6BF15EFD0F300C0E076 /* lua_VertexAttributeBinding.h in Headers */,
				42BCD6C315EFD0F300C0E076 /* lua_VertexFormat.h in Headers */,
				42BCD6C715EFD0F300C0E076 /* lua_VertexFormatElement.h in Headers */,
				42BCD6CB15EFD0F300C0E076 /* lua_VertexFormatUsage.h in Headers */,
				42BCD6CF15EFD0F300C0E076 /* lua_VerticalLayout.h in Headers */,
				5BBAD0F615F5251E004C9639 /* lua_Gesture.h in Headers */,
				5BBAD0FA15F5251E004C9639 /* lua_GestureGestureEvent.h in Headers */,
				421FBD521602818800A61BC0 /* PhysicsVehicle.h in Headers */,
				421FBD561602818800A61BC0 /* PhysicsVehicleWheel.h in Headers */,
				421FBD5F1602827C00A61BC0 /* lua_PhysicsVehicle.h in Headers */,
				421FBD631602827C00A61BC0 /* lua_PhysicsVehicleWheel.h in Headers */,
				B67EC8EE161DFC8E000B4D12 /* lua_Logger.h in Headers */,
				B67EC8F2161DFC8E000B4D12 /* lua_LoggerLevel.h in Headers */,
				B67EC8F9161DFCA8000B4D12 /* Logger.h in Headers */,
				9FC6EE741665304F00F39955 /* Stream.h in Headers */,
				B661730E16A619A60083A307 /* lua_HeightField.h in Headers */,
				B661731616A619D30083A307 /* lua_Terrain.h in Headers */,
				B661731A16A619D30083A307 /* lua_TerrainFlags.h in Headers */,
				B661732216A619FB0083A307 /* Terrain.h in Headers */,
				B661732616A619FB0083A307 /* TerrainPatch.h in Headers */,
				B661732C16A61A140083A307 /* HeightField.h in Headers */,
				B661733216A61A4B0083A307 /* lua_RenderStateDepthFunction.h in Headers */,
				B661733816A61B430083A307 /* lua_GamepadButtonMapping.h in Headers */,
				BD26370016CF760400CFE15F /* Matrix.inl in Headers */,
				BD26370116CF760400CFE15F /* Vector2.inl in Headers */,
				BD26370216CF760400CFE15F /* Vector3.inl in Headers */,
				BD26370316CF760400CFE15F /* Vector4.inl in Headers */,
				BD26370416CF76C800CFE15F /* Quaternion.inl in Headers */,
				BD26370516CF76C800CFE15F /* Ray.inl in Headers */,
				BD26370616CF779100CFE15F /* BoundingBox.inl in Headers */,
				BD26370716CF779100CFE15F /* BoundingSphere.inl in Headers */,
				BD26370816CF779100CFE15F /* Game.inl in Headers */,
				BD26370916CF779100CFE15F /* Image.inl in Headers */,
				BD26370A16CF779100CFE15F /* Joystick.inl in Headers */,
				BD26370B16CF779100CFE15F /* MathUtil.inl in Headers */,
				BD26370C16CF779100CFE15F /* MathUtilNeon.inl in Headers */,
				BD26370D16CF779100CFE15F /* MeshBatch.inl in Headers */,
				BD26370E16CF779100CFE15F /* Plane.inl in Headers */,
				BD26370F16CF779100CFE15F /* PhysicsConstraint.inl in Headers */,
				BD26371016CF779100CFE15F /* PhysicsFixedConstraint.inl in Headers */,
				BD26371116CF779100CFE15F /* PhysicsGenericConstraint.inl in Headers */,
				BD26371216CF779100CFE15F /* PhysicsRigidBody.inl in Headers */,
				BD26371316CF779100CFE15F /* PhysicsSpringConstraint.inl in Headers */,
				BD26371416CF779100CFE15F /* ScriptController.inl in Headers */,
				BD26371516CF787600CFE15F /* TimeListener.h in Headers */,
				42A5031416E8F06500F0246C /* ImageControl.h in Headers */,
				42A5031A16E8F08900F0246C /* lua_ImageControl.h in Headers */,
				42A5032016E8F0B800F0246C /* lua_TerrainListener.h in Headers */,
			);
			runOnlyForDeploymentPostprocessing = 0;
		};
/* End PBXHeadersBuildPhase section */

/* Begin PBXNativeTarget section */
		4234D99914686C52003031B3 /* gameplay-macosx */ = {
			isa = PBXNativeTarget;
			buildConfigurationList = 4234D9AB14686C52003031B3 /* Build configuration list for PBXNativeTarget "gameplay-macosx" */;
			buildPhases = (
				4234D99614686C52003031B3 /* Sources */,
				4234D99714686C52003031B3 /* Frameworks */,
				4234D99814686C52003031B3 /* Headers */,
				BD26372016CF7E1700CFE15F /* ShellScript */,
			);
			buildRules = (
			);
			dependencies = (
			);
			name = "gameplay-macosx";
			productName = gameplay;
			productReference = 4234D99A14686C52003031B3 /* libgameplay.a */;
			productType = "com.apple.product-type.library.static";
		};
		5B04C52B14BFCFE100EB0071 /* gameplay-ios */ = {
			isa = PBXNativeTarget;
			buildConfigurationList = 5B04C5C714BFCFE100EB0071 /* Build configuration list for PBXNativeTarget "gameplay-ios" */;
			buildPhases = (
				5B04C52C14BFCFE100EB0071 /* Sources */,
				5B04C57414BFCFE100EB0071 /* Frameworks */,
				5B04C58014BFCFE100EB0071 /* Headers */,
				BD2636DE16CF4DBD00CFE15F /* ShellScript */,
			);
			buildRules = (
			);
			dependencies = (
			);
			name = "gameplay-ios";
			productName = gameplay;
			productReference = 5B04C5CA14BFCFE100EB0071 /* libgameplay.a */;
			productType = "com.apple.product-type.library.static";
		};
/* End PBXNativeTarget section */

/* Begin PBXProject section */
		4234D98C14686BB6003031B3 /* Project object */ = {
			isa = PBXProject;
			attributes = {
				LastUpgradeCheck = 0440;
			};
			buildConfigurationList = 4234D98F14686BB6003031B3 /* Build configuration list for PBXProject "gameplay" */;
			compatibilityVersion = "Xcode 3.2";
			developmentRegion = English;
			hasScannedForEncodings = 0;
			knownRegions = (
				en,
			);
			mainGroup = 4234D98A14686BB6003031B3;
			productRefGroup = 4234D99B14686C52003031B3 /* Products */;
			projectDirPath = "";
			projectRoot = "";
			targets = (
				4234D99914686C52003031B3 /* gameplay-macosx */,
				5B04C52B14BFCFE100EB0071 /* gameplay-ios */,
			);
		};
/* End PBXProject section */

/* Begin PBXShellScriptBuildPhase section */
		BD2636DE16CF4DBD00CFE15F /* ShellScript */ = {
			isa = PBXShellScriptBuildPhase;
			buildActionMask = 2147483647;
			files = (
			);
			inputPaths = (
			);
			outputPaths = (
			);
			runOnlyForDeploymentPostprocessing = 0;
			shellPath = /bin/sh;
			shellScript = "set -e\n\nmkdir -p \"${BUILT_PRODUCTS_DIR}/${PRODUCT_NAME}.framework/Versions/A/Headers\"\n\n# Link the \"Current\" version to \"A\"\n/bin/ln -sfh A \"${BUILT_PRODUCTS_DIR}/${PRODUCT_NAME}.framework/Versions/Current\"\n/bin/ln -sfh Versions/Current/Headers \"${BUILT_PRODUCTS_DIR}/${PRODUCT_NAME}.framework/Headers\"\n/bin/ln -sfh \"Versions/Current/${PRODUCT_NAME}\" \"${BUILT_PRODUCTS_DIR}/${PRODUCT_NAME}.framework/${PRODUCT_NAME}\"\n\n# The -a ensures that the headers maintain the source modification date so that we don't constantly\n# cause propagating rebuilds of files that import these headers.\n/bin/cp -a \"${TARGET_BUILD_DIR}/${PUBLIC_HEADERS_FOLDER_PATH}/\" \"${BUILT_PRODUCTS_DIR}/${PRODUCT_NAME}.framework/Versions/A/Headers\"\n";
		};
		BD26372016CF7E1700CFE15F /* ShellScript */ = {
			isa = PBXShellScriptBuildPhase;
			buildActionMask = 2147483647;
			files = (
			);
			inputPaths = (
			);
			outputPaths = (
			);
			runOnlyForDeploymentPostprocessing = 0;
			shellPath = /bin/sh;
			shellScript = "set -e\n\nmkdir -p \"${BUILT_PRODUCTS_DIR}/${PRODUCT_NAME}.framework/Versions/A/Headers\"\n\n# Link the \"Current\" version to \"A\"\n/bin/ln -sfh A \"${BUILT_PRODUCTS_DIR}/${PRODUCT_NAME}.framework/Versions/Current\"\n/bin/ln -sfh Versions/Current/Headers \"${BUILT_PRODUCTS_DIR}/${PRODUCT_NAME}.framework/Headers\"\n/bin/ln -sfh \"Versions/Current/${PRODUCT_NAME}\" \"${BUILT_PRODUCTS_DIR}/${PRODUCT_NAME}.framework/${PRODUCT_NAME}\"\n\n# The -a ensures that the headers maintain the source modification date so that we don't constantly\n# cause propagating rebuilds of files that import these headers.\n/bin/cp -a \"${TARGET_BUILD_DIR}/${PUBLIC_HEADERS_FOLDER_PATH}/\" \"${BUILT_PRODUCTS_DIR}/${PRODUCT_NAME}.framework/Versions/A/Headers\"\n";
		};
/* End PBXShellScriptBuildPhase section */

/* Begin PBXSourcesBuildPhase section */
		4234D99614686C52003031B3 /* Sources */ = {
			isa = PBXSourcesBuildPhase;
			buildActionMask = 2147483647;
			files = (
				42CD0E46147D8FF60000361E /* Animation.cpp in Sources */,
				42CD0E48147D8FF60000361E /* AnimationClip.cpp in Sources */,
				42CD0E4A147D8FF60000361E /* AnimationController.cpp in Sources */,
				42CD0E4C147D8FF60000361E /* AnimationTarget.cpp in Sources */,
				42CD0E4E147D8FF60000361E /* AnimationValue.cpp in Sources */,
				42CD0E50147D8FF60000361E /* AudioBuffer.cpp in Sources */,
				42CD0E52147D8FF60000361E /* AudioController.cpp in Sources */,
				42CD0E54147D8FF60000361E /* AudioListener.cpp in Sources */,
				42CD0E56147D8FF60000361E /* AudioSource.cpp in Sources */,
				42CD0E59147D8FF60000361E /* BoundingBox.cpp in Sources */,
				42CD0E5B147D8FF60000361E /* BoundingSphere.cpp in Sources */,
				42CD0E5D147D8FF60000361E /* Camera.cpp in Sources */,
				42CD0E5F147D8FF60000361E /* Curve.cpp in Sources */,
				42CD0E61147D8FF60000361E /* DebugNew.cpp in Sources */,
				42CD0E63147D8FF60000361E /* DepthStencilTarget.cpp in Sources */,
				42CD0E65147D8FF60000361E /* Effect.cpp in Sources */,
				42CD0E67147D8FF60000361E /* FileSystem.cpp in Sources */,
				42CD0E69147D8FF60000361E /* Font.cpp in Sources */,
				42CD0E6B147D8FF60000361E /* FrameBuffer.cpp in Sources */,
				42CD0E6D147D8FF60000361E /* Frustum.cpp in Sources */,
				42CD0E6F147D8FF60000361E /* Game.cpp in Sources */,
				42CD0E77147D8FF60000361E /* Joint.cpp in Sources */,
				42CD0E79147D8FF60000361E /* Light.cpp in Sources */,
				42CD0E7B147D8FF60000361E /* Material.cpp in Sources */,
				42CD0E7D147D8FF60000361E /* MaterialParameter.cpp in Sources */,
				42CD0E7F147D8FF60000361E /* Matrix.cpp in Sources */,
				42CD0E81147D8FF60000361E /* Mesh.cpp in Sources */,
				42CD0E83147D8FF60000361E /* MeshPart.cpp in Sources */,
				42CD0E85147D8FF60000361E /* MeshSkin.cpp in Sources */,
				42CD0E87147D8FF60000361E /* Model.cpp in Sources */,
				42CD0E89147D8FF60000361E /* Node.cpp in Sources */,
				42CD0E8D147D8FF60000361E /* ParticleEmitter.cpp in Sources */,
				42CD0E8F147D8FF60000361E /* Pass.cpp in Sources */,
				42CD0E91147D8FF60000361E /* PhysicsConstraint.cpp in Sources */,
				42CD0E93147D8FF60000361E /* PhysicsController.cpp in Sources */,
				42CD0E95147D8FF60000361E /* PhysicsFixedConstraint.cpp in Sources */,
				42CD0E97147D8FF60000361E /* PhysicsGenericConstraint.cpp in Sources */,
				42CD0E99147D8FF60000361E /* PhysicsHingeConstraint.cpp in Sources */,
				42CD0E9D147D8FF60000361E /* PhysicsRigidBody.cpp in Sources */,
				42CD0E9F147D8FF60000361E /* PhysicsSocketConstraint.cpp in Sources */,
				42CD0EA1147D8FF60000361E /* PhysicsSpringConstraint.cpp in Sources */,
				42CD0EA3147D8FF60000361E /* Plane.cpp in Sources */,
				42CD0EA6147D8FF60000361E /* PlatformMacOSX.mm in Sources */,
				42CD0EA9147D8FF60000361E /* Properties.cpp in Sources */,
				42CD0EAB147D8FF60000361E /* Quaternion.cpp in Sources */,
				42CD0EAD147D8FF60000361E /* Ray.cpp in Sources */,
				42CD0EAF147D8FF60000361E /* Rectangle.cpp in Sources */,
				42CD0EB1147D8FF60000361E /* Ref.cpp in Sources */,
				42CD0EB3147D8FF60000361E /* RenderState.cpp in Sources */,
				42CD0EB5147D8FF60000361E /* RenderTarget.cpp in Sources */,
				42CD0EB7147D8FF60000361E /* Scene.cpp in Sources */,
				42CD0EB9147D8FF60000361E /* SpriteBatch.cpp in Sources */,
				42CD0EBB147D8FF60000361E /* Technique.cpp in Sources */,
				42CD0EBD147D8FF60000361E /* Texture.cpp in Sources */,
				42CD0EBF147D8FF60000361E /* Transform.cpp in Sources */,
				42CD0EC1147D8FF60000361E /* Vector2.cpp in Sources */,
				42CD0EC3147D8FF60000361E /* Vector3.cpp in Sources */,
				42CD0EC5147D8FF60000361E /* Vector4.cpp in Sources */,
				42CD0EC7147D8FF60000361E /* VertexAttributeBinding.cpp in Sources */,
				42CD0EC9147D8FF60000361E /* VertexFormat.cpp in Sources */,
				428390991489D6E800E2B2F5 /* SceneLoader.cpp in Sources */,
				4208DEE914A4079F00D3C511 /* Image.cpp in Sources */,
				4201819014A41B18008C3F56 /* MeshBatch.cpp in Sources */,
				5BD5264F150F822A004C9099 /* AbsoluteLayout.cpp in Sources */,
				5BD52651150F822A004C9099 /* Button.cpp in Sources */,
				5BD52653150F822A004C9099 /* CheckBox.cpp in Sources */,
				5BD52655150F822A004C9099 /* Container.cpp in Sources */,
				5BD52657150F822A004C9099 /* Control.cpp in Sources */,
				5BD5265A150F822A004C9099 /* Form.cpp in Sources */,
				5BD5265C150F822A004C9099 /* Label.cpp in Sources */,
				5BD5265F150F822A004C9099 /* RadioButton.cpp in Sources */,
				5BD52661150F822A004C9099 /* Slider.cpp in Sources */,
				5BD52663150F822A004C9099 /* TextBox.cpp in Sources */,
				5BD52665150F822A004C9099 /* Theme.cpp in Sources */,
				5BD52668150F822A004C9099 /* VerticalLayout.cpp in Sources */,
				5BD5266F150F8258004C9099 /* PhysicsCharacter.cpp in Sources */,
				5BD52673150F8258004C9099 /* PhysicsCollisionObject.cpp in Sources */,
				5BBE143E1513E400003FB362 /* PhysicsGhostObject.cpp in Sources */,
				42554EA1152BC35C000ED910 /* PhysicsCollisionShape.cpp in Sources */,
				4251B133152D049B002F6199 /* ThemeStyle.cpp in Sources */,
				4271C08E15337C8200B89DA7 /* Layout.cpp in Sources */,
				422260D61537790F0011E3AB /* Bundle.cpp in Sources */,
				426878AC153F4BB300844500 /* FlowLayout.cpp in Sources */,
				4239DDEC157545A1005EA3F6 /* Joystick.cpp in Sources */,
				42F4B7D715994CED00B5A78D /* Gamepad.cpp in Sources */,
				42B7FAE315B08049002BB8C3 /* ScreenDisplayer.cpp in Sources */,
				42B7FAE515B08049002BB8C3 /* ScriptController.cpp in Sources */,
				42789FCC15B0E83700866F5B /* AIAgent.cpp in Sources */,
				42789FD015B0E83700866F5B /* AIController.cpp in Sources */,
				42789FD415B0E83700866F5B /* AIMessage.cpp in Sources */,
				42789FD815B0E83700866F5B /* AIState.cpp in Sources */,
				42789FDC15B0E83700866F5B /* AIStateMachine.cpp in Sources */,
				421A233415B600E8004F97C3 /* ScriptTarget.cpp in Sources */,
				42BCD45C15EFD0F300C0E076 /* lua_AbsoluteLayout.cpp in Sources */,
				42BCD46015EFD0F300C0E076 /* lua_AIAgent.cpp in Sources */,
				42BCD46415EFD0F300C0E076 /* lua_AIAgentListener.cpp in Sources */,
				42BCD46815EFD0F300C0E076 /* lua_AIController.cpp in Sources */,
				42BCD46C15EFD0F300C0E076 /* lua_AIMessage.cpp in Sources */,
				42BCD47015EFD0F300C0E076 /* lua_AIMessageParameterType.cpp in Sources */,
				42BCD47415EFD0F300C0E076 /* lua_AIState.cpp in Sources */,
				42BCD47815EFD0F300C0E076 /* lua_AIStateListener.cpp in Sources */,
				42BCD47C15EFD0F300C0E076 /* lua_AIStateMachine.cpp in Sources */,
				42BCD48015EFD0F300C0E076 /* lua_all_bindings.cpp in Sources */,
				42BCD48415EFD0F300C0E076 /* lua_Animation.cpp in Sources */,
				42BCD48815EFD0F300C0E076 /* lua_AnimationClip.cpp in Sources */,
				42BCD48C15EFD0F300C0E076 /* lua_AnimationClipListener.cpp in Sources */,
				42BCD49015EFD0F300C0E076 /* lua_AnimationClipListenerEventType.cpp in Sources */,
				42BCD49415EFD0F300C0E076 /* lua_AnimationController.cpp in Sources */,
				42BCD49815EFD0F300C0E076 /* lua_AnimationTarget.cpp in Sources */,
				42BCD49C15EFD0F300C0E076 /* lua_AnimationValue.cpp in Sources */,
				42BCD4A015EFD0F300C0E076 /* lua_AudioBuffer.cpp in Sources */,
				42BCD4A415EFD0F300C0E076 /* lua_AudioController.cpp in Sources */,
				42BCD4A815EFD0F300C0E076 /* lua_AudioListener.cpp in Sources */,
				42BCD4AC15EFD0F300C0E076 /* lua_AudioSource.cpp in Sources */,
				42BCD4B015EFD0F300C0E076 /* lua_AudioSourceState.cpp in Sources */,
				42BCD4B415EFD0F300C0E076 /* lua_BoundingBox.cpp in Sources */,
				42BCD4B815EFD0F300C0E076 /* lua_BoundingSphere.cpp in Sources */,
				42BCD4BC15EFD0F300C0E076 /* lua_Bundle.cpp in Sources */,
				42BCD4C015EFD0F300C0E076 /* lua_Button.cpp in Sources */,
				42BCD4C415EFD0F300C0E076 /* lua_Camera.cpp in Sources */,
				42BCD4C815EFD0F300C0E076 /* lua_CameraType.cpp in Sources */,
				42BCD4CC15EFD0F300C0E076 /* lua_CheckBox.cpp in Sources */,
				42BCD4D015EFD0F300C0E076 /* lua_Container.cpp in Sources */,
				42BCD4D415EFD0F300C0E076 /* lua_ContainerScroll.cpp in Sources */,
				42BCD4D815EFD0F300C0E076 /* lua_Control.cpp in Sources */,
				42BCD4DC15EFD0F300C0E076 /* lua_ControlAlignment.cpp in Sources */,
				42BCD4E015EFD0F300C0E076 /* lua_ControlListener.cpp in Sources */,
				42BCD4E415EFD0F300C0E076 /* lua_ControlListenerEventType.cpp in Sources */,
				42BCD4E815EFD0F300C0E076 /* lua_ControlState.cpp in Sources */,
				42BCD4EC15EFD0F300C0E076 /* lua_Curve.cpp in Sources */,
				42BCD4F015EFD0F300C0E076 /* lua_CurveInterpolationType.cpp in Sources */,
				42BCD4F415EFD0F300C0E076 /* lua_DepthStencilTarget.cpp in Sources */,
				42BCD4F815EFD0F300C0E076 /* lua_DepthStencilTargetFormat.cpp in Sources */,
				42BCD4FC15EFD0F300C0E076 /* lua_Effect.cpp in Sources */,
				42BCD50015EFD0F300C0E076 /* lua_FileSystem.cpp in Sources */,
				42BCD50415EFD0F300C0E076 /* lua_FlowLayout.cpp in Sources */,
				42BCD50815EFD0F300C0E076 /* lua_Font.cpp in Sources */,
				42BCD50C15EFD0F300C0E076 /* lua_FontJustify.cpp in Sources */,
				42BCD51015EFD0F300C0E076 /* lua_FontStyle.cpp in Sources */,
				42BCD51415EFD0F300C0E076 /* lua_FontText.cpp in Sources */,
				42BCD51815EFD0F300C0E076 /* lua_Form.cpp in Sources */,
				42BCD51C15EFD0F300C0E076 /* lua_FrameBuffer.cpp in Sources */,
				42BCD52015EFD0F300C0E076 /* lua_Frustum.cpp in Sources */,
				42BCD52415EFD0F300C0E076 /* lua_Game.cpp in Sources */,
				42BCD52815EFD0F300C0E076 /* lua_GameClearFlags.cpp in Sources */,
				42BCD52C15EFD0F300C0E076 /* lua_Gamepad.cpp in Sources */,
				42BCD53415EFD0F300C0E076 /* lua_GamepadGamepadEvent.cpp in Sources */,
				42BCD53815EFD0F300C0E076 /* lua_GameState.cpp in Sources */,
				42BCD53C15EFD0F300C0E076 /* lua_Global.cpp in Sources */,
				42BCD54015EFD0F300C0E076 /* lua_Image.cpp in Sources */,
				42BCD54415EFD0F300C0E076 /* lua_ImageFormat.cpp in Sources */,
				42BCD54815EFD0F300C0E076 /* lua_Joint.cpp in Sources */,
				42BCD54C15EFD0F300C0E076 /* lua_Joystick.cpp in Sources */,
				42BCD55015EFD0F300C0E076 /* lua_Keyboard.cpp in Sources */,
				42BCD55415EFD0F300C0E076 /* lua_KeyboardKey.cpp in Sources */,
				42BCD55815EFD0F300C0E076 /* lua_KeyboardKeyEvent.cpp in Sources */,
				42BCD55C15EFD0F300C0E076 /* lua_Label.cpp in Sources */,
				42BCD56015EFD0F300C0E076 /* lua_Layout.cpp in Sources */,
				42BCD56415EFD0F300C0E076 /* lua_LayoutType.cpp in Sources */,
				42BCD56815EFD0F300C0E076 /* lua_Light.cpp in Sources */,
				42BCD56C15EFD0F300C0E076 /* lua_LightType.cpp in Sources */,
				42BCD57015EFD0F300C0E076 /* lua_Material.cpp in Sources */,
				42BCD57415EFD0F300C0E076 /* lua_MaterialParameter.cpp in Sources */,
				42BCD57815EFD0F300C0E076 /* lua_MathUtil.cpp in Sources */,
				42BCD57C15EFD0F300C0E076 /* lua_Matrix.cpp in Sources */,
				42BCD58015EFD0F300C0E076 /* lua_Mesh.cpp in Sources */,
				42BCD58415EFD0F300C0E076 /* lua_MeshBatch.cpp in Sources */,
				42BCD58815EFD0F300C0E076 /* lua_MeshIndexFormat.cpp in Sources */,
				42BCD58C15EFD0F300C0E076 /* lua_MeshPart.cpp in Sources */,
				42BCD59015EFD0F300C0E076 /* lua_MeshPrimitiveType.cpp in Sources */,
				42BCD59415EFD0F300C0E076 /* lua_MeshSkin.cpp in Sources */,
				42BCD59815EFD0F300C0E076 /* lua_Model.cpp in Sources */,
				42BCD59C15EFD0F300C0E076 /* lua_Mouse.cpp in Sources */,
				42BCD5A015EFD0F300C0E076 /* lua_MouseMouseEvent.cpp in Sources */,
				42BCD5A415EFD0F300C0E076 /* lua_Node.cpp in Sources */,
				42BCD5A815EFD0F300C0E076 /* lua_NodeCloneContext.cpp in Sources */,
				42BCD5AC15EFD0F300C0E076 /* lua_NodeType.cpp in Sources */,
				42BCD5B015EFD0F300C0E076 /* lua_ParticleEmitter.cpp in Sources */,
				42BCD5B415EFD0F300C0E076 /* lua_ParticleEmitterTextureBlending.cpp in Sources */,
				42BCD5B815EFD0F300C0E076 /* lua_Pass.cpp in Sources */,
				42BCD5BC15EFD0F300C0E076 /* lua_PhysicsCharacter.cpp in Sources */,
				42BCD5C015EFD0F300C0E076 /* lua_PhysicsCollisionObject.cpp in Sources */,
				42BCD5C415EFD0F300C0E076 /* lua_PhysicsCollisionObjectCollisionListener.cpp in Sources */,
				42BCD5C815EFD0F300C0E076 /* lua_PhysicsCollisionObjectCollisionListenerEventType.cpp in Sources */,
				42BCD5CC15EFD0F300C0E076 /* lua_PhysicsCollisionObjectCollisionPair.cpp in Sources */,
				42BCD5D015EFD0F300C0E076 /* lua_PhysicsCollisionObjectType.cpp in Sources */,
				42BCD5D415EFD0F300C0E076 /* lua_PhysicsCollisionShape.cpp in Sources */,
				42BCD5D815EFD0F300C0E076 /* lua_PhysicsCollisionShapeDefinition.cpp in Sources */,
				42BCD5DC15EFD0F300C0E076 /* lua_PhysicsCollisionShapeType.cpp in Sources */,
				42BCD5E015EFD0F300C0E076 /* lua_PhysicsConstraint.cpp in Sources */,
				42BCD5E415EFD0F300C0E076 /* lua_PhysicsController.cpp in Sources */,
				42BCD5E815EFD0F300C0E076 /* lua_PhysicsControllerHitFilter.cpp in Sources */,
				42BCD5EC15EFD0F300C0E076 /* lua_PhysicsControllerHitResult.cpp in Sources */,
				42BCD5F015EFD0F300C0E076 /* lua_PhysicsControllerListener.cpp in Sources */,
				42BCD5F415EFD0F300C0E076 /* lua_PhysicsControllerListenerEventType.cpp in Sources */,
				42BCD5F815EFD0F300C0E076 /* lua_PhysicsFixedConstraint.cpp in Sources */,
				42BCD5FC15EFD0F300C0E076 /* lua_PhysicsGenericConstraint.cpp in Sources */,
				42BCD60015EFD0F300C0E076 /* lua_PhysicsGhostObject.cpp in Sources */,
				42BCD60415EFD0F300C0E076 /* lua_PhysicsHingeConstraint.cpp in Sources */,
				42BCD60815EFD0F300C0E076 /* lua_PhysicsRigidBody.cpp in Sources */,
				42BCD60C15EFD0F300C0E076 /* lua_PhysicsRigidBodyParameters.cpp in Sources */,
				42BCD61015EFD0F300C0E076 /* lua_PhysicsSocketConstraint.cpp in Sources */,
				42BCD61415EFD0F300C0E076 /* lua_PhysicsSpringConstraint.cpp in Sources */,
				42BCD61815EFD0F300C0E076 /* lua_Plane.cpp in Sources */,
				42BCD61C15EFD0F300C0E076 /* lua_Platform.cpp in Sources */,
				42BCD62015EFD0F300C0E076 /* lua_Properties.cpp in Sources */,
				42BCD62415EFD0F300C0E076 /* lua_PropertiesType.cpp in Sources */,
				42BCD62815EFD0F300C0E076 /* lua_Quaternion.cpp in Sources */,
				42BCD62C15EFD0F300C0E076 /* lua_RadioButton.cpp in Sources */,
				42BCD63015EFD0F300C0E076 /* lua_Ray.cpp in Sources */,
				42BCD63415EFD0F300C0E076 /* lua_Rectangle.cpp in Sources */,
				42BCD63815EFD0F300C0E076 /* lua_Ref.cpp in Sources */,
				42BCD63C15EFD0F300C0E076 /* lua_RenderState.cpp in Sources */,
				42BCD64015EFD0F300C0E076 /* lua_RenderStateAutoBinding.cpp in Sources */,
				42BCD64415EFD0F300C0E076 /* lua_RenderStateBlend.cpp in Sources */,
				42BCD64815EFD0F300C0E076 /* lua_RenderStateStateBlock.cpp in Sources */,
				42BCD64C15EFD0F300C0E076 /* lua_RenderTarget.cpp in Sources */,
				42BCD65015EFD0F300C0E076 /* lua_Scene.cpp in Sources */,
				42BCD65415EFD0F300C0E076 /* lua_SceneDebugFlags.cpp in Sources */,
				42BCD65815EFD0F300C0E076 /* lua_ScreenDisplayer.cpp in Sources */,
				42BCD65C15EFD0F300C0E076 /* lua_ScriptController.cpp in Sources */,
				42BCD66015EFD0F300C0E076 /* lua_ScriptTarget.cpp in Sources */,
				42BCD66415EFD0F300C0E076 /* lua_Slider.cpp in Sources */,
				42BCD66815EFD0F300C0E076 /* lua_SpriteBatch.cpp in Sources */,
				42BCD66C15EFD0F300C0E076 /* lua_Technique.cpp in Sources */,
				42BCD67015EFD0F300C0E076 /* lua_TextBox.cpp in Sources */,
				42BCD67415EFD0F300C0E076 /* lua_Texture.cpp in Sources */,
				42BCD67815EFD0F300C0E076 /* lua_TextureFilter.cpp in Sources */,
				42BCD67C15EFD0F300C0E076 /* lua_TextureFormat.cpp in Sources */,
				42BCD68015EFD0F300C0E076 /* lua_TextureSampler.cpp in Sources */,
				42BCD68415EFD0F300C0E076 /* lua_TextureWrap.cpp in Sources */,
				42BCD68815EFD0F300C0E076 /* lua_Theme.cpp in Sources */,
				42BCD68C15EFD0F300C0E076 /* lua_ThemeSideRegions.cpp in Sources */,
				42BCD69015EFD0F300C0E076 /* lua_ThemeStyle.cpp in Sources */,
				42BCD69415EFD0F300C0E076 /* lua_ThemeThemeImage.cpp in Sources */,
				42BCD69815EFD0F300C0E076 /* lua_ThemeUVs.cpp in Sources */,
				42BCD69C15EFD0F300C0E076 /* lua_Touch.cpp in Sources */,
				42BCD6A015EFD0F300C0E076 /* lua_TouchTouchEvent.cpp in Sources */,
				42BCD6A415EFD0F300C0E076 /* lua_Transform.cpp in Sources */,
				42BCD6A815EFD0F300C0E076 /* lua_TransformListener.cpp in Sources */,
				42BCD6AC15EFD0F300C0E076 /* lua_Uniform.cpp in Sources */,
				42BCD6B015EFD0F300C0E076 /* lua_Vector2.cpp in Sources */,
				42BCD6B415EFD0F300C0E076 /* lua_Vector3.cpp in Sources */,
				42BCD6B815EFD0F300C0E076 /* lua_Vector4.cpp in Sources */,
				42BCD6BC15EFD0F300C0E076 /* lua_VertexAttributeBinding.cpp in Sources */,
				42BCD6C015EFD0F300C0E076 /* lua_VertexFormat.cpp in Sources */,
				42BCD6C415EFD0F300C0E076 /* lua_VertexFormatElement.cpp in Sources */,
				42BCD6C815EFD0F300C0E076 /* lua_VertexFormatUsage.cpp in Sources */,
				42BCD6CC15EFD0F300C0E076 /* lua_VerticalLayout.cpp in Sources */,
				5BBAD0F315F5251E004C9639 /* lua_Gesture.cpp in Sources */,
				5BBAD0F715F5251E004C9639 /* lua_GestureGestureEvent.cpp in Sources */,
				421FBD4F1602818800A61BC0 /* PhysicsVehicle.cpp in Sources */,
				421FBD531602818800A61BC0 /* PhysicsVehicleWheel.cpp in Sources */,
				421FBD5C1602827C00A61BC0 /* lua_PhysicsVehicle.cpp in Sources */,
				421FBD601602827C00A61BC0 /* lua_PhysicsVehicleWheel.cpp in Sources */,
				F1616ABC1614E24B008DD8B7 /* MathUtil.cpp in Sources */,
				B67EC8EB161DFC8E000B4D12 /* lua_Logger.cpp in Sources */,
				B67EC8EF161DFC8E000B4D12 /* lua_LoggerLevel.cpp in Sources */,
				B67EC8F6161DFCA8000B4D12 /* Logger.cpp in Sources */,
				F18024A51627000D001BFF87 /* gameplay-main-ios.mm in Sources */,
				F18024A71627000D001BFF87 /* gameplay-main-macosx.mm in Sources */,
				B661730B16A619A60083A307 /* lua_HeightField.cpp in Sources */,
				B661731316A619D30083A307 /* lua_Terrain.cpp in Sources */,
				B661731716A619D30083A307 /* lua_TerrainFlags.cpp in Sources */,
				B661731F16A619FB0083A307 /* Terrain.cpp in Sources */,
				B661732316A619FB0083A307 /* TerrainPatch.cpp in Sources */,
				B661732916A61A140083A307 /* HeightField.cpp in Sources */,
				B661732F16A61A4B0083A307 /* lua_RenderStateDepthFunction.cpp in Sources */,
				B661733516A61B430083A307 /* lua_GamepadButtonMapping.cpp in Sources */,
				DD1FF47216DBD8F9000B42EF /* Platform.cpp in Sources */,
				42A5031116E8F06500F0246C /* ImageControl.cpp in Sources */,
				42A5031716E8F08900F0246C /* lua_ImageControl.cpp in Sources */,
				42A5031D16E8F0B800F0246C /* lua_TerrainListener.cpp in Sources */,
			);
			runOnlyForDeploymentPostprocessing = 0;
		};
		5B04C52C14BFCFE100EB0071 /* Sources */ = {
			isa = PBXSourcesBuildPhase;
			buildActionMask = 2147483647;
			files = (
				5B04C52D14BFCFE100EB0071 /* Animation.cpp in Sources */,
				5B04C52E14BFCFE100EB0071 /* AnimationClip.cpp in Sources */,
				5B04C52F14BFCFE100EB0071 /* AnimationController.cpp in Sources */,
				5B04C53014BFCFE100EB0071 /* AnimationTarget.cpp in Sources */,
				5B04C53114BFCFE100EB0071 /* AnimationValue.cpp in Sources */,
				5B04C53214BFCFE100EB0071 /* AudioBuffer.cpp in Sources */,
				5B04C53314BFCFE100EB0071 /* AudioController.cpp in Sources */,
				5B04C53414BFCFE100EB0071 /* AudioListener.cpp in Sources */,
				5B04C53514BFCFE100EB0071 /* AudioSource.cpp in Sources */,
				5B04C53614BFCFE100EB0071 /* BoundingBox.cpp in Sources */,
				5B04C53714BFCFE100EB0071 /* BoundingSphere.cpp in Sources */,
				5B04C53814BFCFE100EB0071 /* Camera.cpp in Sources */,
				5B04C53914BFCFE100EB0071 /* Curve.cpp in Sources */,
				5B04C53A14BFCFE100EB0071 /* DebugNew.cpp in Sources */,
				5B04C53B14BFCFE100EB0071 /* DepthStencilTarget.cpp in Sources */,
				5B04C53C14BFCFE100EB0071 /* Effect.cpp in Sources */,
				5B04C53D14BFCFE100EB0071 /* FileSystem.cpp in Sources */,
				5B04C53E14BFCFE100EB0071 /* Font.cpp in Sources */,
				5B04C53F14BFCFE100EB0071 /* FrameBuffer.cpp in Sources */,
				5B04C54014BFCFE100EB0071 /* Frustum.cpp in Sources */,
				5B04C54114BFCFE100EB0071 /* Game.cpp in Sources */,
				5B04C54514BFCFE100EB0071 /* Joint.cpp in Sources */,
				5B04C54614BFCFE100EB0071 /* Light.cpp in Sources */,
				5B04C54714BFCFE100EB0071 /* Material.cpp in Sources */,
				5B04C54814BFCFE100EB0071 /* MaterialParameter.cpp in Sources */,
				5B04C54914BFCFE100EB0071 /* Matrix.cpp in Sources */,
				5B04C54A14BFCFE100EB0071 /* Mesh.cpp in Sources */,
				5B04C54B14BFCFE100EB0071 /* MeshPart.cpp in Sources */,
				5B04C54C14BFCFE100EB0071 /* MeshSkin.cpp in Sources */,
				5B04C54D14BFCFE100EB0071 /* Model.cpp in Sources */,
				5B04C54E14BFCFE100EB0071 /* Node.cpp in Sources */,
				5B04C55014BFCFE100EB0071 /* ParticleEmitter.cpp in Sources */,
				5B04C55114BFCFE100EB0071 /* Pass.cpp in Sources */,
				5B04C55214BFCFE100EB0071 /* PhysicsConstraint.cpp in Sources */,
				5B04C55314BFCFE100EB0071 /* PhysicsController.cpp in Sources */,
				5B04C55414BFCFE100EB0071 /* PhysicsFixedConstraint.cpp in Sources */,
				5B04C55514BFCFE100EB0071 /* PhysicsGenericConstraint.cpp in Sources */,
				5B04C55614BFCFE100EB0071 /* PhysicsHingeConstraint.cpp in Sources */,
				5B04C55814BFCFE100EB0071 /* PhysicsRigidBody.cpp in Sources */,
				5B04C55914BFCFE100EB0071 /* PhysicsSocketConstraint.cpp in Sources */,
				5B04C55A14BFCFE100EB0071 /* PhysicsSpringConstraint.cpp in Sources */,
				5B04C55B14BFCFE100EB0071 /* Plane.cpp in Sources */,
				5B04C55F14BFCFE100EB0071 /* Properties.cpp in Sources */,
				5B04C56014BFCFE100EB0071 /* Quaternion.cpp in Sources */,
				5B04C56114BFCFE100EB0071 /* Ray.cpp in Sources */,
				5B04C56214BFCFE100EB0071 /* Rectangle.cpp in Sources */,
				5B04C56314BFCFE100EB0071 /* Ref.cpp in Sources */,
				5B04C56414BFCFE100EB0071 /* RenderState.cpp in Sources */,
				5B04C56514BFCFE100EB0071 /* RenderTarget.cpp in Sources */,
				5B04C56614BFCFE100EB0071 /* Scene.cpp in Sources */,
				5B04C56714BFCFE100EB0071 /* SpriteBatch.cpp in Sources */,
				5B04C56814BFCFE100EB0071 /* Technique.cpp in Sources */,
				5B04C56914BFCFE100EB0071 /* Texture.cpp in Sources */,
				5B04C56A14BFCFE100EB0071 /* Transform.cpp in Sources */,
				5B04C56B14BFCFE100EB0071 /* Vector2.cpp in Sources */,
				5B04C56C14BFCFE100EB0071 /* Vector3.cpp in Sources */,
				5B04C56D14BFCFE100EB0071 /* Vector4.cpp in Sources */,
				5B04C56E14BFCFE100EB0071 /* VertexAttributeBinding.cpp in Sources */,
				5B04C56F14BFCFE100EB0071 /* VertexFormat.cpp in Sources */,
				5B04C57114BFCFE100EB0071 /* SceneLoader.cpp in Sources */,
				5B04C57214BFCFE100EB0071 /* Image.cpp in Sources */,
				5B04C57314BFCFE100EB0071 /* MeshBatch.cpp in Sources */,
				5B04C5CE14BFD48500EB0071 /* PlatformiOS.mm in Sources */,
				5BD52670150F8258004C9099 /* PhysicsCharacter.cpp in Sources */,
				5BD52674150F8258004C9099 /* PhysicsCollisionObject.cpp in Sources */,
				5BC4E73F150F843D00CBE1C0 /* AbsoluteLayout.cpp in Sources */,
				5BC4E741150F843D00CBE1C0 /* Button.cpp in Sources */,
				5BC4E743150F843D00CBE1C0 /* CheckBox.cpp in Sources */,
				5BC4E745150F843D00CBE1C0 /* Container.cpp in Sources */,
				5BC4E747150F843D00CBE1C0 /* Control.cpp in Sources */,
				5BC4E74A150F843D00CBE1C0 /* Form.cpp in Sources */,
				5BC4E74C150F843D00CBE1C0 /* Label.cpp in Sources */,
				5BC4E74F150F843D00CBE1C0 /* RadioButton.cpp in Sources */,
				5BC4E751150F843D00CBE1C0 /* Slider.cpp in Sources */,
				5BC4E753150F843D00CBE1C0 /* TextBox.cpp in Sources */,
				5BC4E755150F843D00CBE1C0 /* Theme.cpp in Sources */,
				5BC4E757150F843D00CBE1C0 /* VerticalLayout.cpp in Sources */,
				5BBE143F1513E400003FB362 /* PhysicsGhostObject.cpp in Sources */,
				42554EA2152BC35C000ED910 /* PhysicsCollisionShape.cpp in Sources */,
				4251B134152D049B002F6199 /* ThemeStyle.cpp in Sources */,
				4271C08F15337C8200B89DA7 /* Layout.cpp in Sources */,
				422260D71537790F0011E3AB /* Bundle.cpp in Sources */,
				426878AD153F4BB300844500 /* FlowLayout.cpp in Sources */,
				4239DDED157545A1005EA3F6 /* Joystick.cpp in Sources */,
				42F4B7D815994CED00B5A78D /* Gamepad.cpp in Sources */,
				42B7FAE415B08049002BB8C3 /* ScreenDisplayer.cpp in Sources */,
				42B7FAE615B08049002BB8C3 /* ScriptController.cpp in Sources */,
				42789FCD15B0E83700866F5B /* AIAgent.cpp in Sources */,
				42789FD115B0E83700866F5B /* AIController.cpp in Sources */,
				42789FD515B0E83700866F5B /* AIMessage.cpp in Sources */,
				42789FD915B0E83700866F5B /* AIState.cpp in Sources */,
				42789FDD15B0E83700866F5B /* AIStateMachine.cpp in Sources */,
				421A233515B600E8004F97C3 /* ScriptTarget.cpp in Sources */,
				42BCD45D15EFD0F300C0E076 /* lua_AbsoluteLayout.cpp in Sources */,
				42BCD46115EFD0F300C0E076 /* lua_AIAgent.cpp in Sources */,
				42BCD46515EFD0F300C0E076 /* lua_AIAgentListener.cpp in Sources */,
				42BCD46915EFD0F300C0E076 /* lua_AIController.cpp in Sources */,
				42BCD46D15EFD0F300C0E076 /* lua_AIMessage.cpp in Sources */,
				42BCD47115EFD0F300C0E076 /* lua_AIMessageParameterType.cpp in Sources */,
				42BCD47515EFD0F300C0E076 /* lua_AIState.cpp in Sources */,
				42BCD47915EFD0F300C0E076 /* lua_AIStateListener.cpp in Sources */,
				42BCD47D15EFD0F300C0E076 /* lua_AIStateMachine.cpp in Sources */,
				42BCD48115EFD0F300C0E076 /* lua_all_bindings.cpp in Sources */,
				42BCD48515EFD0F300C0E076 /* lua_Animation.cpp in Sources */,
				42BCD48915EFD0F300C0E076 /* lua_AnimationClip.cpp in Sources */,
				42BCD48D15EFD0F300C0E076 /* lua_AnimationClipListener.cpp in Sources */,
				42BCD49115EFD0F300C0E076 /* lua_AnimationClipListenerEventType.cpp in Sources */,
				42BCD49515EFD0F300C0E076 /* lua_AnimationController.cpp in Sources */,
				42BCD49915EFD0F300C0E076 /* lua_AnimationTarget.cpp in Sources */,
				42BCD49D15EFD0F300C0E076 /* lua_AnimationValue.cpp in Sources */,
				42BCD4A115EFD0F300C0E076 /* lua_AudioBuffer.cpp in Sources */,
				42BCD4A515EFD0F300C0E076 /* lua_AudioController.cpp in Sources */,
				42BCD4A915EFD0F300C0E076 /* lua_AudioListener.cpp in Sources */,
				42BCD4AD15EFD0F300C0E076 /* lua_AudioSource.cpp in Sources */,
				42BCD4B115EFD0F300C0E076 /* lua_AudioSourceState.cpp in Sources */,
				42BCD4B515EFD0F300C0E076 /* lua_BoundingBox.cpp in Sources */,
				42BCD4B915EFD0F300C0E076 /* lua_BoundingSphere.cpp in Sources */,
				42BCD4BD15EFD0F300C0E076 /* lua_Bundle.cpp in Sources */,
				42BCD4C115EFD0F300C0E076 /* lua_Button.cpp in Sources */,
				42BCD4C515EFD0F300C0E076 /* lua_Camera.cpp in Sources */,
				42BCD4C915EFD0F300C0E076 /* lua_CameraType.cpp in Sources */,
				42BCD4CD15EFD0F300C0E076 /* lua_CheckBox.cpp in Sources */,
				42BCD4D115EFD0F300C0E076 /* lua_Container.cpp in Sources */,
				42BCD4D515EFD0F300C0E076 /* lua_ContainerScroll.cpp in Sources */,
				42BCD4D915EFD0F300C0E076 /* lua_Control.cpp in Sources */,
				42BCD4DD15EFD0F300C0E076 /* lua_ControlAlignment.cpp in Sources */,
				42BCD4E115EFD0F300C0E076 /* lua_ControlListener.cpp in Sources */,
				42BCD4E515EFD0F300C0E076 /* lua_ControlListenerEventType.cpp in Sources */,
				42BCD4E915EFD0F300C0E076 /* lua_ControlState.cpp in Sources */,
				42BCD4ED15EFD0F300C0E076 /* lua_Curve.cpp in Sources */,
				42BCD4F115EFD0F300C0E076 /* lua_CurveInterpolationType.cpp in Sources */,
				42BCD4F515EFD0F300C0E076 /* lua_DepthStencilTarget.cpp in Sources */,
				42BCD4F915EFD0F300C0E076 /* lua_DepthStencilTargetFormat.cpp in Sources */,
				42BCD4FD15EFD0F300C0E076 /* lua_Effect.cpp in Sources */,
				42BCD50115EFD0F300C0E076 /* lua_FileSystem.cpp in Sources */,
				42BCD50515EFD0F300C0E076 /* lua_FlowLayout.cpp in Sources */,
				42BCD50915EFD0F300C0E076 /* lua_Font.cpp in Sources */,
				42BCD50D15EFD0F300C0E076 /* lua_FontJustify.cpp in Sources */,
				42BCD51115EFD0F300C0E076 /* lua_FontStyle.cpp in Sources */,
				42BCD51515EFD0F300C0E076 /* lua_FontText.cpp in Sources */,
				42BCD51915EFD0F300C0E076 /* lua_Form.cpp in Sources */,
				42BCD51D15EFD0F300C0E076 /* lua_FrameBuffer.cpp in Sources */,
				42BCD52115EFD0F300C0E076 /* lua_Frustum.cpp in Sources */,
				42BCD52515EFD0F300C0E076 /* lua_Game.cpp in Sources */,
				42BCD52915EFD0F300C0E076 /* lua_GameClearFlags.cpp in Sources */,
				42BCD52D15EFD0F300C0E076 /* lua_Gamepad.cpp in Sources */,
				42BCD53515EFD0F300C0E076 /* lua_GamepadGamepadEvent.cpp in Sources */,
				42BCD53915EFD0F300C0E076 /* lua_GameState.cpp in Sources */,
				42BCD53D15EFD0F300C0E076 /* lua_Global.cpp in Sources */,
				42BCD54115EFD0F300C0E076 /* lua_Image.cpp in Sources */,
				42BCD54515EFD0F300C0E076 /* lua_ImageFormat.cpp in Sources */,
				42BCD54915EFD0F300C0E076 /* lua_Joint.cpp in Sources */,
				42BCD54D15EFD0F300C0E076 /* lua_Joystick.cpp in Sources */,
				42BCD55115EFD0F300C0E076 /* lua_Keyboard.cpp in Sources */,
				42BCD55515EFD0F300C0E076 /* lua_KeyboardKey.cpp in Sources */,
				42BCD55915EFD0F300C0E076 /* lua_KeyboardKeyEvent.cpp in Sources */,
				42BCD55D15EFD0F300C0E076 /* lua_Label.cpp in Sources */,
				42BCD56115EFD0F300C0E076 /* lua_Layout.cpp in Sources */,
				42BCD56515EFD0F300C0E076 /* lua_LayoutType.cpp in Sources */,
				42BCD56915EFD0F300C0E076 /* lua_Light.cpp in Sources */,
				42BCD56D15EFD0F300C0E076 /* lua_LightType.cpp in Sources */,
				42BCD57115EFD0F300C0E076 /* lua_Material.cpp in Sources */,
				42BCD57515EFD0F300C0E076 /* lua_MaterialParameter.cpp in Sources */,
				42BCD57915EFD0F300C0E076 /* lua_MathUtil.cpp in Sources */,
				42BCD57D15EFD0F300C0E076 /* lua_Matrix.cpp in Sources */,
				42BCD58115EFD0F300C0E076 /* lua_Mesh.cpp in Sources */,
				42BCD58515EFD0F300C0E076 /* lua_MeshBatch.cpp in Sources */,
				42BCD58915EFD0F300C0E076 /* lua_MeshIndexFormat.cpp in Sources */,
				42BCD58D15EFD0F300C0E076 /* lua_MeshPart.cpp in Sources */,
				42BCD59115EFD0F300C0E076 /* lua_MeshPrimitiveType.cpp in Sources */,
				42BCD59515EFD0F300C0E076 /* lua_MeshSkin.cpp in Sources */,
				42BCD59915EFD0F300C0E076 /* lua_Model.cpp in Sources */,
				42BCD59D15EFD0F300C0E076 /* lua_Mouse.cpp in Sources */,
				42BCD5A115EFD0F300C0E076 /* lua_MouseMouseEvent.cpp in Sources */,
				42BCD5A515EFD0F300C0E076 /* lua_Node.cpp in Sources */,
				42BCD5A915EFD0F300C0E076 /* lua_NodeCloneContext.cpp in Sources */,
				42BCD5AD15EFD0F300C0E076 /* lua_NodeType.cpp in Sources */,
				42BCD5B115EFD0F300C0E076 /* lua_ParticleEmitter.cpp in Sources */,
				42BCD5B515EFD0F300C0E076 /* lua_ParticleEmitterTextureBlending.cpp in Sources */,
				42BCD5B915EFD0F300C0E076 /* lua_Pass.cpp in Sources */,
				42BCD5BD15EFD0F300C0E076 /* lua_PhysicsCharacter.cpp in Sources */,
				42BCD5C115EFD0F300C0E076 /* lua_PhysicsCollisionObject.cpp in Sources */,
				42BCD5C515EFD0F300C0E076 /* lua_PhysicsCollisionObjectCollisionListener.cpp in Sources */,
				42BCD5C915EFD0F300C0E076 /* lua_PhysicsCollisionObjectCollisionListenerEventType.cpp in Sources */,
				42BCD5CD15EFD0F300C0E076 /* lua_PhysicsCollisionObjectCollisionPair.cpp in Sources */,
				42BCD5D115EFD0F300C0E076 /* lua_PhysicsCollisionObjectType.cpp in Sources */,
				42BCD5D515EFD0F300C0E076 /* lua_PhysicsCollisionShape.cpp in Sources */,
				42BCD5D915EFD0F300C0E076 /* lua_PhysicsCollisionShapeDefinition.cpp in Sources */,
				42BCD5DD15EFD0F300C0E076 /* lua_PhysicsCollisionShapeType.cpp in Sources */,
				42BCD5E115EFD0F300C0E076 /* lua_PhysicsConstraint.cpp in Sources */,
				42BCD5E515EFD0F300C0E076 /* lua_PhysicsController.cpp in Sources */,
				42BCD5E915EFD0F300C0E076 /* lua_PhysicsControllerHitFilter.cpp in Sources */,
				42BCD5ED15EFD0F300C0E076 /* lua_PhysicsControllerHitResult.cpp in Sources */,
				42BCD5F115EFD0F300C0E076 /* lua_PhysicsControllerListener.cpp in Sources */,
				42BCD5F515EFD0F300C0E076 /* lua_PhysicsControllerListenerEventType.cpp in Sources */,
				42BCD5F915EFD0F300C0E076 /* lua_PhysicsFixedConstraint.cpp in Sources */,
				42BCD5FD15EFD0F300C0E076 /* lua_PhysicsGenericConstraint.cpp in Sources */,
				42BCD60115EFD0F300C0E076 /* lua_PhysicsGhostObject.cpp in Sources */,
				42BCD60515EFD0F300C0E076 /* lua_PhysicsHingeConstraint.cpp in Sources */,
				42BCD60915EFD0F300C0E076 /* lua_PhysicsRigidBody.cpp in Sources */,
				42BCD60D15EFD0F300C0E076 /* lua_PhysicsRigidBodyParameters.cpp in Sources */,
				42BCD61115EFD0F300C0E076 /* lua_PhysicsSocketConstraint.cpp in Sources */,
				42BCD61515EFD0F300C0E076 /* lua_PhysicsSpringConstraint.cpp in Sources */,
				42BCD61915EFD0F300C0E076 /* lua_Plane.cpp in Sources */,
				42BCD61D15EFD0F300C0E076 /* lua_Platform.cpp in Sources */,
				42BCD62115EFD0F300C0E076 /* lua_Properties.cpp in Sources */,
				42BCD62515EFD0F300C0E076 /* lua_PropertiesType.cpp in Sources */,
				42BCD62915EFD0F300C0E076 /* lua_Quaternion.cpp in Sources */,
				42BCD62D15EFD0F300C0E076 /* lua_RadioButton.cpp in Sources */,
				42BCD63115EFD0F300C0E076 /* lua_Ray.cpp in Sources */,
				42BCD63515EFD0F300C0E076 /* lua_Rectangle.cpp in Sources */,
				42BCD63915EFD0F300C0E076 /* lua_Ref.cpp in Sources */,
				42BCD63D15EFD0F300C0E076 /* lua_RenderState.cpp in Sources */,
				42BCD64115EFD0F300C0E076 /* lua_RenderStateAutoBinding.cpp in Sources */,
				42BCD64515EFD0F300C0E076 /* lua_RenderStateBlend.cpp in Sources */,
				42BCD64915EFD0F300C0E076 /* lua_RenderStateStateBlock.cpp in Sources */,
				42BCD64D15EFD0F300C0E076 /* lua_RenderTarget.cpp in Sources */,
				42BCD65115EFD0F300C0E076 /* lua_Scene.cpp in Sources */,
				42BCD65515EFD0F300C0E076 /* lua_SceneDebugFlags.cpp in Sources */,
				42BCD65915EFD0F300C0E076 /* lua_ScreenDisplayer.cpp in Sources */,
				42BCD65D15EFD0F300C0E076 /* lua_ScriptController.cpp in Sources */,
				42BCD66115EFD0F300C0E076 /* lua_ScriptTarget.cpp in Sources */,
				42BCD66515EFD0F300C0E076 /* lua_Slider.cpp in Sources */,
				42BCD66915EFD0F300C0E076 /* lua_SpriteBatch.cpp in Sources */,
				42BCD66D15EFD0F300C0E076 /* lua_Technique.cpp in Sources */,
				42BCD67115EFD0F300C0E076 /* lua_TextBox.cpp in Sources */,
				42BCD67515EFD0F300C0E076 /* lua_Texture.cpp in Sources */,
				42BCD67915EFD0F300C0E076 /* lua_TextureFilter.cpp in Sources */,
				42BCD67D15EFD0F300C0E076 /* lua_TextureFormat.cpp in Sources */,
				42BCD68115EFD0F300C0E076 /* lua_TextureSampler.cpp in Sources */,
				42BCD68515EFD0F300C0E076 /* lua_TextureWrap.cpp in Sources */,
				42BCD68915EFD0F300C0E076 /* lua_Theme.cpp in Sources */,
				42BCD68D15EFD0F300C0E076 /* lua_ThemeSideRegions.cpp in Sources */,
				42BCD69115EFD0F300C0E076 /* lua_ThemeStyle.cpp in Sources */,
				42BCD69515EFD0F300C0E076 /* lua_ThemeThemeImage.cpp in Sources */,
				42BCD69915EFD0F300C0E076 /* lua_ThemeUVs.cpp in Sources */,
				42BCD69D15EFD0F300C0E076 /* lua_Touch.cpp in Sources */,
				42BCD6A115EFD0F300C0E076 /* lua_TouchTouchEvent.cpp in Sources */,
				42BCD6A515EFD0F300C0E076 /* lua_Transform.cpp in Sources */,
				42BCD6A915EFD0F300C0E076 /* lua_TransformListener.cpp in Sources */,
				42BCD6AD15EFD0F300C0E076 /* lua_Uniform.cpp in Sources */,
				42BCD6B115EFD0F300C0E076 /* lua_Vector2.cpp in Sources */,
				42BCD6B515EFD0F300C0E076 /* lua_Vector3.cpp in Sources */,
				42BCD6B915EFD0F300C0E076 /* lua_Vector4.cpp in Sources */,
				42BCD6BD15EFD0F300C0E076 /* lua_VertexAttributeBinding.cpp in Sources */,
				42BCD6C115EFD0F300C0E076 /* lua_VertexFormat.cpp in Sources */,
				42BCD6C515EFD0F300C0E076 /* lua_VertexFormatElement.cpp in Sources */,
				42BCD6C915EFD0F300C0E076 /* lua_VertexFormatUsage.cpp in Sources */,
				42BCD6CD15EFD0F300C0E076 /* lua_VerticalLayout.cpp in Sources */,
				5BBAD0F415F5251E004C9639 /* lua_Gesture.cpp in Sources */,
				5BBAD0F815F5251E004C9639 /* lua_GestureGestureEvent.cpp in Sources */,
				421FBD501602818800A61BC0 /* PhysicsVehicle.cpp in Sources */,
				421FBD541602818800A61BC0 /* PhysicsVehicleWheel.cpp in Sources */,
				421FBD5D1602827C00A61BC0 /* lua_PhysicsVehicle.cpp in Sources */,
				421FBD611602827C00A61BC0 /* lua_PhysicsVehicleWheel.cpp in Sources */,
				F1616ABD1614E24B008DD8B7 /* MathUtil.cpp in Sources */,
				B67EC8EC161DFC8E000B4D12 /* lua_Logger.cpp in Sources */,
				B67EC8F0161DFC8E000B4D12 /* lua_LoggerLevel.cpp in Sources */,
				B67EC8F7161DFCA8000B4D12 /* Logger.cpp in Sources */,
				F18024A61627000D001BFF87 /* gameplay-main-ios.mm in Sources */,
				F18024A81627000D001BFF87 /* gameplay-main-macosx.mm in Sources */,
				B661730C16A619A60083A307 /* lua_HeightField.cpp in Sources */,
				B661731416A619D30083A307 /* lua_Terrain.cpp in Sources */,
				B661731816A619D30083A307 /* lua_TerrainFlags.cpp in Sources */,
				B661732016A619FB0083A307 /* Terrain.cpp in Sources */,
				B661732416A619FB0083A307 /* TerrainPatch.cpp in Sources */,
				B661732A16A61A140083A307 /* HeightField.cpp in Sources */,
				B661733016A61A4B0083A307 /* lua_RenderStateDepthFunction.cpp in Sources */,
				B661733616A61B430083A307 /* lua_GamepadButtonMapping.cpp in Sources */,
				DD1FF47316DBD8F9000B42EF /* Platform.cpp in Sources */,
				42A5031216E8F06500F0246C /* ImageControl.cpp in Sources */,
				42A5031816E8F08900F0246C /* lua_ImageControl.cpp in Sources */,
				42A5031E16E8F0B800F0246C /* lua_TerrainListener.cpp in Sources */,
			);
			runOnlyForDeploymentPostprocessing = 0;
		};
/* End PBXSourcesBuildPhase section */

/* Begin XCBuildConfiguration section */
		4234D99114686BB6003031B3 /* Debug */ = {
			isa = XCBuildConfiguration;
			buildSettings = {
				ONLY_ACTIVE_ARCH = YES;
				SDKROOT = macosx;
				SUPPORTED_PLATFORMS = "iphonesimulator macosx iphoneos";
				VALID_ARCHS = "armv7 armv7s i386 x86_64";
			};
			name = Debug;
		};
		4234D99214686BB6003031B3 /* Release */ = {
			isa = XCBuildConfiguration;
			buildSettings = {
				SDKROOT = macosx;
				SUPPORTED_PLATFORMS = "iphonesimulator macosx iphoneos";
				VALID_ARCHS = "armv7 armv7s i386 x86_64";
			};
			name = Release;
		};
		4234D9A914686C52003031B3 /* Debug */ = {
			isa = XCBuildConfiguration;
			buildSettings = {
				ALWAYS_SEARCH_USER_PATHS = NO;
				ARCHS = "$(ARCHS_STANDARD_32_BIT)";
				COMBINE_HIDPI_IMAGES = YES;
				COPY_PHASE_STRIP = NO;
				FRAMEWORK_SEARCH_PATHS = "$(inherited)";
				GCC_C_LANGUAGE_STANDARD = gnu99;
				GCC_DYNAMIC_NO_PIC = NO;
				GCC_ENABLE_OBJC_EXCEPTIONS = YES;
				GCC_OPTIMIZATION_LEVEL = 0;
				GCC_PRECOMPILE_PREFIX_HEADER = NO;
				GCC_PREFIX_HEADER = "";
				GCC_PREPROCESSOR_DEFINITIONS = (
					"DEBUG=1",
					"$(inherited)",
				);
				GCC_SYMBOLS_PRIVATE_EXTERN = NO;
				GCC_VERSION = com.apple.compilers.llvm.clang.1_0;
				GCC_WARN_64_TO_32_BIT_CONVERSION = NO;
				GCC_WARN_ABOUT_MISSING_PROTOTYPES = NO;
				GCC_WARN_ABOUT_RETURN_TYPE = YES;
				GCC_WARN_CHECK_SWITCH_STATEMENTS = NO;
				GCC_WARN_MISSING_PARENTHESES = NO;
				GCC_WARN_UNUSED_VARIABLE = NO;
				HEADER_SEARCH_PATHS = (
					"../external-deps/bullet/include",
					"../external-deps/lua/include",
					"../external-deps/libpng/include",
					"../external-deps/oggvorbis/include",
					./gameplay,
				);
				LIBRARY_SEARCH_PATHS = "$(inherited)";
				MACOSX_DEPLOYMENT_TARGET = 10.7;
				ONLY_ACTIVE_ARCH = YES;
				PRECOMPS_INCLUDE_HEADERS_FROM_BUILT_PRODUCTS_DIR = NO;
				PRODUCT_NAME = gameplay;
				PUBLIC_HEADERS_FOLDER_PATH = "$(PROJECT_NAME)_include";
				SHARED_PRECOMPS_DIR = "";
				SUPPORTED_PLATFORMS = macosx;
				USER_HEADER_SEARCH_PATHS = "";
				VALID_ARCHS = "i386 x86_64";
			};
			name = Debug;
		};
		4234D9AA14686C52003031B3 /* Release */ = {
			isa = XCBuildConfiguration;
			buildSettings = {
				ALWAYS_SEARCH_USER_PATHS = NO;
				ARCHS = "$(ARCHS_STANDARD_32_BIT)";
				COMBINE_HIDPI_IMAGES = YES;
				COPY_PHASE_STRIP = YES;
				DEBUG_INFORMATION_FORMAT = "dwarf-with-dsym";
				FRAMEWORK_SEARCH_PATHS = "$(inherited)";
				GCC_C_LANGUAGE_STANDARD = gnu99;
				GCC_ENABLE_OBJC_EXCEPTIONS = YES;
				GCC_PRECOMPILE_PREFIX_HEADER = NO;
				GCC_PREFIX_HEADER = "";
				GCC_VERSION = com.apple.compilers.llvm.clang.1_0;
				GCC_WARN_64_TO_32_BIT_CONVERSION = NO;
				GCC_WARN_ABOUT_MISSING_PROTOTYPES = NO;
				GCC_WARN_ABOUT_RETURN_TYPE = YES;
				GCC_WARN_CHECK_SWITCH_STATEMENTS = NO;
				GCC_WARN_MISSING_PARENTHESES = NO;
				GCC_WARN_UNUSED_VARIABLE = NO;
				HEADER_SEARCH_PATHS = (
					"../external-deps/bullet/include",
					"../external-deps/lua/include",
					"../external-deps/libpng/include",
					"../external-deps/oggvorbis/include",
					./gameplay,
				);
				LIBRARY_SEARCH_PATHS = "$(inherited)";
				MACOSX_DEPLOYMENT_TARGET = 10.7;
				PRECOMPS_INCLUDE_HEADERS_FROM_BUILT_PRODUCTS_DIR = NO;
				PRODUCT_NAME = gameplay;
				PUBLIC_HEADERS_FOLDER_PATH = "$(PROJECT_NAME)_include";
				SHARED_PRECOMPS_DIR = "";
				SUPPORTED_PLATFORMS = macosx;
				USER_HEADER_SEARCH_PATHS = "";
				VALID_ARCHS = "i386 x86_64";
			};
			name = Release;
		};
		5B04C5C814BFCFE100EB0071 /* Debug */ = {
			isa = XCBuildConfiguration;
			buildSettings = {
				ALWAYS_SEARCH_USER_PATHS = NO;
				ARCHS = "$(ARCHS_STANDARD_32_BIT)";
				CODE_SIGN_IDENTITY = "iPhone Developer";
				COPY_PHASE_STRIP = NO;
				DEPLOYMENT_LOCATION = NO;
				FRAMEWORK_SEARCH_PATHS = "$(inherited)";
				GCC_C_LANGUAGE_STANDARD = gnu99;
				GCC_DYNAMIC_NO_PIC = NO;
				GCC_ENABLE_OBJC_EXCEPTIONS = YES;
				GCC_OPTIMIZATION_LEVEL = 0;
				GCC_PRECOMPILE_PREFIX_HEADER = NO;
				GCC_PREFIX_HEADER = "";
				GCC_PREPROCESSOR_DEFINITIONS = "DEBUG=1";
				GCC_SYMBOLS_PRIVATE_EXTERN = NO;
				GCC_VERSION = com.apple.compilers.llvm.clang.1_0;
				GCC_WARN_64_TO_32_BIT_CONVERSION = NO;
				GCC_WARN_ABOUT_MISSING_PROTOTYPES = NO;
				GCC_WARN_ABOUT_RETURN_TYPE = YES;
				GCC_WARN_CHECK_SWITCH_STATEMENTS = NO;
				GCC_WARN_MISSING_PARENTHESES = NO;
				GCC_WARN_UNUSED_VARIABLE = NO;
				HEADER_SEARCH_PATHS = (
					"../external-deps/bullet/include",
					"../external-deps/lua/include",
					"../external-deps/libpng/include",
					"../external-deps/oggvorbis/include",
				);
				LIBRARY_SEARCH_PATHS = "$(inherited)";
				MACOSX_DEPLOYMENT_TARGET = 10.7;
				ONLY_ACTIVE_ARCH = YES;
				OTHER_LDFLAGS = "-ObjC";
				PRECOMPS_INCLUDE_HEADERS_FROM_BUILT_PRODUCTS_DIR = NO;
				PRODUCT_NAME = gameplay;
				PROVISIONING_PROFILE = "";
				PUBLIC_HEADERS_FOLDER_PATH = "$(PROJECT_NAME)_include";
				SDKROOT = iphoneos;
				SHARED_PRECOMPS_DIR = "";
				SUPPORTED_PLATFORMS = "iphonesimulator iphoneos";
				USER_HEADER_SEARCH_PATHS = "";
				VALID_ARCHS = "armv7 armv7s i386";
			};
			name = Debug;
		};
		5B04C5C914BFCFE100EB0071 /* Release */ = {
			isa = XCBuildConfiguration;
			buildSettings = {
				ALWAYS_SEARCH_USER_PATHS = NO;
				ARCHS = "$(ARCHS_STANDARD_32_BIT)";
				CODE_SIGN_IDENTITY = "iPhone Developer";
				COPY_PHASE_STRIP = YES;
				DEBUG_INFORMATION_FORMAT = "dwarf-with-dsym";
				DEPLOYMENT_LOCATION = NO;
				FRAMEWORK_SEARCH_PATHS = "$(inherited)";
				GCC_C_LANGUAGE_STANDARD = gnu99;
				GCC_ENABLE_OBJC_EXCEPTIONS = YES;
				GCC_PRECOMPILE_PREFIX_HEADER = NO;
				GCC_PREFIX_HEADER = "";
				GCC_PREPROCESSOR_DEFINITIONS = "";
				GCC_VERSION = com.apple.compilers.llvm.clang.1_0;
				GCC_WARN_64_TO_32_BIT_CONVERSION = NO;
				GCC_WARN_ABOUT_MISSING_PROTOTYPES = NO;
				GCC_WARN_ABOUT_RETURN_TYPE = YES;
				GCC_WARN_CHECK_SWITCH_STATEMENTS = NO;
				GCC_WARN_MISSING_PARENTHESES = NO;
				GCC_WARN_UNUSED_VARIABLE = NO;
				HEADER_SEARCH_PATHS = (
					"../external-deps/bullet/include",
					"../external-deps/lua/include",
					"../external-deps/libpng/include",
					"../external-deps/oggvorbis/include",
				);
				LIBRARY_SEARCH_PATHS = "$(inherited)";
				MACOSX_DEPLOYMENT_TARGET = 10.7;
				OTHER_LDFLAGS = "-ObjC";
				PRECOMPS_INCLUDE_HEADERS_FROM_BUILT_PRODUCTS_DIR = NO;
				PRODUCT_NAME = gameplay;
				PROVISIONING_PROFILE = "";
				PUBLIC_HEADERS_FOLDER_PATH = "$(PROJECT_NAME)_include";
				SDKROOT = iphoneos;
				SHARED_PRECOMPS_DIR = "";
				SUPPORTED_PLATFORMS = "iphonesimulator iphoneos";
				USER_HEADER_SEARCH_PATHS = "";
				VALID_ARCHS = "armv7 armv7s i386";
			};
			name = Release;
		};
/* End XCBuildConfiguration section */

/* Begin XCConfigurationList section */
		4234D98F14686BB6003031B3 /* Build configuration list for PBXProject "gameplay" */ = {
			isa = XCConfigurationList;
			buildConfigurations = (
				4234D99114686BB6003031B3 /* Debug */,
				4234D99214686BB6003031B3 /* Release */,
			);
			defaultConfigurationIsVisible = 0;
			defaultConfigurationName = Release;
		};
		4234D9AB14686C52003031B3 /* Build configuration list for PBXNativeTarget "gameplay-macosx" */ = {
			isa = XCConfigurationList;
			buildConfigurations = (
				4234D9A914686C52003031B3 /* Debug */,
				4234D9AA14686C52003031B3 /* Release */,
			);
			defaultConfigurationIsVisible = 0;
			defaultConfigurationName = Release;
		};
		5B04C5C714BFCFE100EB0071 /* Build configuration list for PBXNativeTarget "gameplay-ios" */ = {
			isa = XCConfigurationList;
			buildConfigurations = (
				5B04C5C814BFCFE100EB0071 /* Debug */,
				5B04C5C914BFCFE100EB0071 /* Release */,
			);
			defaultConfigurationIsVisible = 0;
			defaultConfigurationName = Release;
		};
/* End XCConfigurationList section */
	};
	rootObject = 4234D98C14686BB6003031B3 /* Project object */;
}
