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### - t -

- targets() : gameplay::Animation
- Text() : gameplay::Text
- TextBox() : gameplay::TextBox
- TileSet() : gameplay::TileSet
- timeEvent() : gameplay::TimeListener
- toAxisAngle() : gameplay::Quaternion
- top() : gameplay::Rectangle
- toString() : gameplay::VertexFormat
- touchEvent() : gameplay::Control , gameplay::Game , gameplay::JoystickControl , gameplay::Layout , gameplay::Slider , gameplay::TextBox
- touchEventInternal() : gameplay::Platform
- touchEventScroll() : gameplay::Container
- Transform() : gameplay::Transform
- transform() : gameplay::BoundingBox , gameplay::BoundingSphere , gameplay::PhysicsVehicleWheel , gameplay::Plane , gameplay::Ray
- transformChanged() : gameplay::Joint , gameplay::MeshSkin , gameplay::Node , gameplay::PhysicsGhostObject , gameplay::Transform::Listener , gameplay::Transform
- transformPoint() : gameplay::Matrix , gameplay::Transform
- transformVector() : gameplay::Transform , gameplay::Matrix , gameplay::Transform , gameplay::Matrix , gameplay::Transform , gameplay::Matrix
- translate() : gameplay::Transform , gameplay::Matrix , gameplay::Transform , gameplay::Matrix
- translateForward() : gameplay::Transform
- translateLeft() : gameplay::Transform
- translateSmooth() : gameplay::Transform
- translateUp() : gameplay::Transform
- translateX() : gameplay::Transform
- translateY() : gameplay::Transform
- translateZ() : gameplay::Transform
- transpose() : gameplay::Matrix

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