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### - a -

- a : gameplay::SpriteBatch::SpriteVertex
- angularDamping : gameplay::PhysicsRigidBody::Parameters
- angularFactor : gameplay::PhysicsRigidBody::Parameters
- ANIMATE_COLOR : gameplay::Sprite , gameplay::Text
- ANIMATE_KEYFRAME : gameplay::Sprite
- ANIMATE_OPACITY : gameplay::Sprite , gameplay::Text , gameplay::Control
- ANIMATE_POSITION : gameplay::Control
- ANIMATE_POSITION_X : gameplay::Control
- ANIMATE_POSITION_Y : gameplay::Control
- ANIMATE_ROTATE : gameplay::Transform
- ANIMATE_ROTATE_TRANSLATE : gameplay::Transform
- ANIMATE_SCALE : gameplay::Transform
- ANIMATE_SCALE_ROTATE : gameplay::Transform
- ANIMATE_SCALE_ROTATE_TRANSLATE : gameplay::Transform
- ANIMATE_SCALE_TRANSLATE : gameplay::Transform
- ANIMATE_SCALE_UNIT : gameplay::Transform
- ANIMATE_SCALE_X : gameplay::Transform
- ANIMATE_SCALE_Y : gameplay::Transform
- ANIMATE_SCALE_Z : gameplay::Transform
- ANIMATE_SCROLLBAR_OPACITY : gameplay::Container
- ANIMATE_SIZE : gameplay::Control
- ANIMATE_SIZE_HEIGHT : gameplay::Control
- ANIMATE_SIZE_WIDTH : gameplay::Control
- ANIMATE_TRANSLATE : gameplay::Transform
- ANIMATE_TRANSLATE_X : gameplay::Transform
- ANIMATE_TRANSLATE_Y : gameplay::Transform
- ANIMATE_TRANSLATE_Z : gameplay::Transform
- ANIMATE_UNIFORM : gameplay::MaterialParameter
- anisotropicFriction : gameplay::PhysicsRigidBody::Parameters

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