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Here is a list of all documented class members with links to the class documentation for each member:

### - t -

- targets() : gameplay::Animation
- TargetType : gameplay::AnimationTarget
- TEXT : gameplay::TextBox
- Text() : gameplay::Text
- TEXT_CHANGED : gameplay::Control::Listener
- TextBox() : gameplay::TextBox
- TileSet() : gameplay::TileSet
- TIME : gameplay::AnimationClip::Listener
- timeEvent() : gameplay::TimeListener
- toAxisAngle() : gameplay::Quaternion
- top : gameplay::Theme::SideRegions , gameplay::Rectangle
- toString() : gameplay::VertexFormat
- touchEvent() : gameplay::Game , gameplay::JoystickControl , gameplay::Layout , gameplay::Slider , gameplay::TextBox
- TouchEvent : gameplay::Touch
- touchEvent() : gameplay::Control
- touchEventInternal() : gameplay::Platform
- touchEventScroll() : gameplay::Container
- Transform() : gameplay::Transform
- transform() : gameplay::BoundingBox , gameplay::BoundingSphere , gameplay::PhysicsVehicleWheel , gameplay::Plane , gameplay::Ray
- transformChanged() : gameplay::Joint , gameplay::MeshSkin , gameplay::Node , gameplay::PhysicsGhostObject , gameplay::Transform::Listener , gameplay::Transform
- transformPoint() : gameplay::Matrix , gameplay::Transform
- transformVector() : gameplay::Matrix , gameplay::Transform
- translate() : gameplay::Matrix , gameplay::Transform , gameplay::Matrix , gameplay::Transform , gameplay::Matrix
- translateForward() : gameplay::Transform
- translateLeft() : gameplay::Transform
- translateSmooth() : gameplay::Transform
- translateUp() : gameplay::Transform
- translateX() : gameplay::Transform
- translateY() : gameplay::Transform
- translateZ() : gameplay::Transform
- transpose() : gameplay::Matrix
- Type : gameplay::Light , gameplay::Camera , gameplay::Layout , gameplay::Properties , gameplay::Texture , gameplay::Node , gameplay::PhysicsCollisionObject , gameplay::PhysicsCollisionShape

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