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gameplay::AnimationClip Member List
This is the complete list of members for gameplay::AnimationClip, including all inherited members.

_scriptCallbacks | gameplay::ScriptTarget | `[protected]`
_scriptRegistries | gameplay::ScriptTarget | `[protected]`
_scripts | gameplay::ScriptTarget | `[protected]`
addBeginListener(AnimationClip::Listener *listener) | gameplay::AnimationClip |
addEndListener(AnimationClip::Listener *listener) | gameplay::AnimationClip |
addListener(AnimationClip::Listener *listener, unsigned long eventTime) | gameplay::AnimationClip |
addRef() | gameplay::Ref |
addScript(const char *path) | gameplay::ScriptTarget |
addScriptCallback(const Event *event, const char *function) | gameplay::ScriptTarget |
clearScripts() | gameplay::ScriptTarget |
crossFade(AnimationClip *clip, unsigned long duration) | gameplay::AnimationClip |
fireScriptEvent(const Event *event,...) | gameplay::ScriptTarget |
getActiveDuration() const | gameplay::AnimationClip |
getAnimation() const | gameplay::AnimationClip |
getBlendWeight() const | gameplay::AnimationClip |
getDuration() const | gameplay::AnimationClip |
getElapsedTime() const | gameplay::AnimationClip |
getEndTime() const | gameplay::AnimationClip |
getId() const | gameplay::AnimationClip |
getLoopBlendTime() const | gameplay::AnimationClip |
getRefCount() const | gameplay::Ref |
getRepeatCount() const | gameplay::AnimationClip |
getScriptEvent(const char *eventName) const | gameplay::ScriptTarget |
getSpeed() const | gameplay::AnimationClip |
getStartTime() const | gameplay::AnimationClip |
getTypeName() const | gameplay::AnimationClip | `[virtual]`
hasScriptListener(const char *eventName) const | gameplay::ScriptTarget |
hasScriptListener(const Event *event) const | gameplay::ScriptTarget |
isPlaying() const | gameplay::AnimationClip |
pause() | gameplay::AnimationClip |
play() | gameplay::AnimationClip |
Ref() | gameplay::Ref | `[protected]`
Ref(const Ref &copy) | gameplay::Ref | `[protected]`
registerEvents(EventRegistry *registry) | gameplay::ScriptTarget | `[protected]`
release() | gameplay::Ref |
removeBeginListener(AnimationClip::Listener *listener) | gameplay::AnimationClip |
removeEndListener(AnimationClip::Listener *listener) | gameplay::AnimationClip |
removeListener(AnimationClip::Listener *listener, unsigned long eventTime) | gameplay::AnimationClip |
removeScript(const char *path) | gameplay::ScriptTarget |
removeScript(ScriptEntry *entry) | gameplay::ScriptTarget | `[protected]`
removeScriptCallback(const Event *event, const char *function) | gameplay::ScriptTarget |
REPEAT_INDEFINITE | gameplay::AnimationClip | `[static]`
ScriptTarget() | gameplay::ScriptTarget | `[protected]`
setActiveDuration(unsigned long duration) | gameplay::AnimationClip |
setBlendWeight(float blendWeight) | gameplay::AnimationClip |
setLoopBlendTime(float loopBlendTime) | gameplay::AnimationClip |
setRepeatCount(float repeatCount) | gameplay::AnimationClip |
setSpeed(float speed) | gameplay::AnimationClip |
stop() | gameplay::AnimationClip |
~Ref() | gameplay::Ref | `[protected, virtual]`
~ScriptTarget() | gameplay::ScriptTarget | `[protected, virtual]`

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