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gameplay::RenderTarget Member List
This is the complete list of members for gameplay::RenderTarget, including all inherited members.

addRef() | gameplay::Ref |
create(const char *id, unsigned int width, unsigned int height) | gameplay::RenderTarget | `[static]`
create(const char *id, Texture *texture) | gameplay::RenderTarget | `[static]`
getHeight() const | gameplay::RenderTarget |
getId() const | gameplay::RenderTarget |
getRefCount() const | gameplay::Ref |
getRenderTarget(const char *id) | gameplay::RenderTarget | `[static]`
getTexture() const | gameplay::RenderTarget |
getWidth() const | gameplay::RenderTarget |
Ref() | gameplay::Ref | `[protected]`
Ref(const Ref &copy) | gameplay::Ref | `[protected]`
release() | gameplay::Ref |
~Ref() | gameplay::Ref | `[protected, virtual]`

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