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gameplay::PhysicsCollisionObject::CollisionListener Member List
This is the complete list of members for gameplay::PhysicsCollisionObject::CollisionListener, including all inherited members.

COLLIDING enum value | gameplay::PhysicsCollisionObject::CollisionListener |
collisionEvent(PhysicsCollisionObject::CollisionListener::EventType type, const PhysicsCollisionObject::CollisionPair &collisionPair, const Vector3 &contactPointA=Vector3::zero(), const Vector3 &contactPointB=Vector3::zero())=0 | gameplay::PhysicsCollisionObject::CollisionListener | `[pure virtual]`
EventType enum name | gameplay::PhysicsCollisionObject::CollisionListener |
NOT_COLLIDING enum value | gameplay::PhysicsCollisionObject::CollisionListener |
~CollisionListener() | gameplay::PhysicsCollisionObject::CollisionListener | `[inline, virtual]`

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