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Public Types
gameplay::Keyboard Class Reference

`#include <Keyboard.h>`

List of all members.

## Public Types

enum | KeyEvent { KEY_PRESS, KEY_RELEASE, KEY_CHAR }

enum

Key {
KEY_NONE = 0, KEY_PAUSE = 0x0013, KEY_SCROLL_LOCK = 0x1014, KEY_PRINT = 0x1061,
KEY_SYSREQ = 0x106A, KEY_BREAK = 0x106B, KEY_ESCAPE = 0x001B, KEY_BACKSPACE = 0x0008,
KEY_TAB = 0x0009, KEY_BACK_TAB = 0x0089, KEY_RETURN = 0x000D, KEY_CAPS_LOCK = 0x00E5,
KEY_SHIFT = 0x00E1, KEY_CTRL = 0x00E3, KEY_ALT = 0x00E9, KEY_MENU = 0x1067,
KEY_HYPER = 0x10ED, KEY_INSERT = 0x1063, KEY_HOME = 0x1050, KEY_PG_UP = 0x1055,
KEY_DELETE = 0x10FF, KEY_END = 0x1057, KEY_PG_DOWN = 0x1056, KEY_LEFT_ARROW = 0x1051,
KEY_RIGHT_ARROW = 0x1053, KEY_UP_ARROW = 0x1052, KEY_DOWN_ARROW = 0x1054, KEY_NUM_LOCK = 0x107F,
KEY_KP_PLUS = 0x10AB, KEY_KP_MINUS = 0x10AD, KEY_KP_MULTIPLY = 0x10AA, KEY_KP_DIVIDE = 0x10AF,
KEY_KP_ENTER = 0x108D, KEY_KP_HOME = 0x10B7, KEY_KP_UP = 0x10B8, KEY_KP_PG_UP = 0x10B9,
KEY_KP_LEFT = 0x10B4, KEY_KP_FIVE = 0x10B5, KEY_KP_RIGHT = 0x10B6, KEY_KP_END = 0x10B1,
KEY_KP_DOWN = 0x10B2, KEY_KP_PG_DOWN = 0x10B3, KEY_KP_INSERT = 0x10B0, KEY_KP_DELETE = 0x10AE,
KEY_F1 = 0x00BE, KEY_F2 = 0x00BF, KEY_F3 = 0x00C0, KEY_F4 = 0x00C1,
KEY_F5 = 0x00C2, KEY_F6 = 0x00C3, KEY_F7 = 0x00C4, KEY_F8 = 0x00C5,
KEY_F9 = 0x00C6, KEY_F10 = 0x00C7, KEY_F11 = 0x00C8, KEY_F12 = 0x00C9,
KEY_SPACE = ' ', KEY_EXCLAM = '!', KEY_QUOTE = '"', KEY_NUMBER = '#',
KEY_DOLLAR = '$', KEY_PERCENT = '', KEY_CIRCUMFLEX = '^', KEY_AMPERSAND = '&',
KEY_APOSTROPHE = '\'', KEY_LEFT_PARENTHESIS = '(', KEY_RIGHT_PARENTHESIS = ')', KEY_ASTERISK = '*',
KEY_PLUS = '+', KEY_COMMA = ',', KEY_MINUS = '-', KEY_PERIOD = '.',
KEY_SLASH = '/', KEY_ZERO = '0', KEY_ONE = '1', KEY_TWO = '2',
KEY_THREE = '3', KEY_FOUR = '4', KEY_FIVE = '5', KEY_SIX = '6',
KEY_SEVEN = '7', KEY_EIGHT = '8', KEY_NINE = '9', KEY_COLON = ':',
KEY_SEMICOLON = ';', KEY_LESS_THAN = '<', KEY_EQUAL = '=', KEY_GREATER_THAN = '>',
KEY_QUESTION = '?', KEY_AT = '@', KEY_CAPITAL_A = 'A', KEY_CAPITAL_B = 'B',
KEY_CAPITAL_C = 'C', KEY_CAPITAL_D = 'D', KEY_CAPITAL_E = 'E', KEY_CAPITAL_F = 'F',
KEY_CAPITAL_G = 'G', KEY_CAPITAL_H = 'H', KEY_CAPITAL_I = 'I', KEY_CAPITAL_J = 'J',
KEY_CAPITAL_K = 'K', KEY_CAPITAL_L = 'L', KEY_CAPITAL_M = 'M', KEY_CAPITAL_N = 'N',
KEY_CAPITAL_O = 'O', KEY_CAPITAL_P = 'P', KEY_CAPITAL_Q = 'Q', KEY_CAPITAL_R = 'R',
KEY_CAPITAL_S = 'S', KEY_CAPITAL_T = 'T', KEY_CAPITAL_U = 'U', KEY_CAPITAL_V = 'V',
KEY_CAPITAL_W = 'W', KEY_CAPITAL_X = 'X', KEY_CAPITAL_Y = 'Y', KEY_CAPITAL_Z = 'Z',
KEY_LEFT_BRACKET = '[', KEY_BACK_SLASH = '\\', KEY_RIGHT_BRACKET = ']', KEY_UNDERSCORE = '_',
KEY_GRAVE = '`', KEY_A = 'a', KEY_B = 'b', KEY_C = 'c',
KEY_D = 'd', KEY_E = 'e', KEY_F = 'f', KEY_G = 'g',
KEY_H = 'h', KEY_I = 'i', KEY_J = 'j', KEY_K = 'k',
KEY_L = 'l', KEY_M = 'm', KEY_N = 'n', KEY_O = 'o',
KEY_P = 'p', KEY_Q = 'q', KEY_R = 'r', KEY_S = 's',
KEY_T = 't', KEY_U = 'u', KEY_V = 'v', KEY_W = 'w',
KEY_X = 'x', KEY_Y = 'y', KEY_Z = 'z', KEY_LEFT_BRACE = '{',
KEY_BAR = '|', KEY_RIGHT_BRACE = '}', KEY_TILDE = '~', KEY_EURO = 0x20AC,
KEY_POUND = 0x00A3, KEY_YEN = 0x00A5, KEY_MIDDLE_DOT = 0x0095, KEY_SEARCH = 0xFFAA
}

## Detailed Description

Defines a keyboard key event and key definitions.

## Member Enumeration Documentation

enum gameplay::Keyboard::Key

The key (code).

enum gameplay::Keyboard::KeyEvent

The keyboard event.

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