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@@ -77,7 +77,7 @@ set(GAMEPLAY_SRC
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src/gameplay-main-blackberry.cpp
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src/gameplay-main-linux.cpp
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src/gameplay-main-windows.cpp
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- src/Gesture.h
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+ src/Gesture.h
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src/Image.cpp
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src/Image.h
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src/Image.inl
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@@ -146,10 +146,10 @@ set(GAMEPLAY_SRC
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src/PhysicsSocketConstraint.h
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src/PhysicsSpringConstraint.cpp
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src/PhysicsSpringConstraint.h
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- src/PhysicsVehicle.cpp
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- src/PhysicsVehicle.h
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- src/PhysicsVehicleWheel.cpp
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- src/PhysicsVehicle.h
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+ src/PhysicsVehicle.cpp
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+ src/PhysicsVehicle.h
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+ src/PhysicsVehicleWheel.cpp
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+ src/PhysicsVehicle.h
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src/Plane.cpp
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src/Plane.h
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src/Plane.inl
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@@ -333,10 +333,10 @@ set(GAMEPLAY_LUA
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src/lua/lua_GamepadGamepadEvent.h
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src/lua/lua_GameState.cpp
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src/lua/lua_GameState.h
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- src/lua/lua_Gesture.cpp
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- src/lua/lua_Gesture.h
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- src/lua/lua_GestureGestureEvent.cpp
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- src/lua/lua_GestureGestureEvent.h
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+ src/lua/lua_Gesture.cpp
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+ src/lua/lua_Gesture.h
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+ src/lua/lua_GestureGestureEvent.cpp
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+ src/lua/lua_GestureGestureEvent.h
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src/lua/lua_Global.cpp
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src/lua/lua_Global.h
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src/lua/lua_Image.cpp
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@@ -451,10 +451,10 @@ set(GAMEPLAY_LUA
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src/lua/lua_PhysicsSocketConstraint.h
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src/lua/lua_PhysicsSpringConstraint.cpp
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src/lua/lua_PhysicsSpringConstraint.h
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- src/lua/lua_PhysicsVehicle.cpp
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- src/lua/lua_PhysicsVehicle.h
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- src/lua/lua_PhysicsVehicleWheel.cpp
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- src/lua/lua_PhysicsVehicleWheel.h
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+ src/lua/lua_PhysicsVehicle.cpp
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+ src/lua/lua_PhysicsVehicle.h
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+ src/lua/lua_PhysicsVehicleWheel.cpp
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+ src/lua/lua_PhysicsVehicleWheel.h
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src/lua/lua_Plane.cpp
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src/lua/lua_Plane.h
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src/lua/lua_Platform.cpp
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