|
@@ -12,7 +12,7 @@ else()
|
|
|
endif()
|
|
endif()
|
|
|
|
|
|
|
|
set(GAMEPLAY_SRC_PATH "GAMEPLAY_PATH")
|
|
set(GAMEPLAY_SRC_PATH "GAMEPLAY_PATH")
|
|
|
-set(GAMEPLAY_EXT_LIBS_PATH "${GAMEPLAY_SRC_PATH}/external-deps/libs")
|
|
|
|
|
|
|
+set(GAMEPLAY_EXT_LIBS_PATH "${GAMEPLAY_SRC_PATH}/external-deps/lib")
|
|
|
|
|
|
|
|
IF(CMAKE_SYSTEM_NAME MATCHES "Linux")
|
|
IF(CMAKE_SYSTEM_NAME MATCHES "Linux")
|
|
|
ADD_DEFINITIONS(-D__linux__)
|
|
ADD_DEFINITIONS(-D__linux__)
|
|
@@ -55,11 +55,12 @@ macro (append_gameplay_lib listToAppend)
|
|
|
endmacro(append_gameplay_lib)
|
|
endmacro(append_gameplay_lib)
|
|
|
|
|
|
|
|
macro (append_gameplay_ext_lib listToAppend libName libDirName)
|
|
macro (append_gameplay_ext_lib listToAppend libName libDirName)
|
|
|
|
|
+ string(TOLOWER ${CMAKE_SYSTEM_NAME} systemName)
|
|
|
IF("${libDirName}" STREQUAL "")
|
|
IF("${libDirName}" STREQUAL "")
|
|
|
find_library(FOUND_LIB_${libName} NAMES ${libName} ${ARGN})
|
|
find_library(FOUND_LIB_${libName} NAMES ${libName} ${ARGN})
|
|
|
ELSE("${libDirName}" STREQUAL "")
|
|
ELSE("${libDirName}" STREQUAL "")
|
|
|
set(pathToSearch
|
|
set(pathToSearch
|
|
|
- "${GAMEPLAY_EXT_LIBS_PATH}/${CMAKE_SYSTEM_NAME}/${ARCH_DEPS_DIR}")
|
|
|
|
|
|
|
+ "${GAMEPLAY_EXT_LIBS_PATH}/${systemName}/${ARCH_DEPS_DIR}")
|
|
|
find_library(FOUND_LIB_${libName} NAMES ${libName} ${ARGN} HINTS ${pathToSearch})
|
|
find_library(FOUND_LIB_${libName} NAMES ${libName} ${ARGN} HINTS ${pathToSearch})
|
|
|
ENDIF("${libDirName}" STREQUAL "")
|
|
ENDIF("${libDirName}" STREQUAL "")
|
|
|
|
|
|
|
@@ -93,7 +94,6 @@ endmacro(copy_files)
|
|
|
include_directories(
|
|
include_directories(
|
|
|
${GAMEPLAY_SRC_PATH}/gameplay/src
|
|
${GAMEPLAY_SRC_PATH}/gameplay/src
|
|
|
${GAMEPLAY_SRC_PATH}/external-deps/include
|
|
${GAMEPLAY_SRC_PATH}/external-deps/include
|
|
|
- ${GAMEPLAY_SRC_PATH}/external-deps/include/bullet
|
|
|
|
|
)
|
|
)
|
|
|
|
|
|
|
|
append_gameplay_lib(GAMEPLAY_LIBRARIES)
|
|
append_gameplay_lib(GAMEPLAY_LIBRARIES)
|