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Merge pull request #256 from kcunney/master

Fixes bug in Button control where touchEvent() was returning false when handling Touch::TOUCH_RELEASE events instead of _consumeInputEvents.
Sean Paul Taylor 13 years ago
parent
commit
0e9fc5d57b
1 changed files with 1 additions and 3 deletions
  1. 1 3
      gameplay/src/Button.cpp

+ 1 - 3
gameplay/src/Button.cpp

@@ -64,14 +64,12 @@ bool Button::touchEvent(Touch::TouchEvent evt, int x, int y, unsigned int contac
             setState(Control::FOCUS);
 
             notifyListeners(Listener::CLICK);
-
-            return _consumeInputEvents;
         }
         else
         {
             setState(Control::NORMAL);
         }
-        break;
+        return _consumeInputEvents;
 
     case Touch::TOUCH_MOVE:
         return _consumeInputEvents;