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@@ -70,7 +70,6 @@
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5BAF206C152F2DDD003E2AC3 /* UIKit.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = UIKit.framework; path = Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS5.1.sdk/System/Library/Frameworks/UIKit.framework; sourceTree = DEVELOPER_DIR; };
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5BC4E77F150F879E00CBE1C0 /* gameplay.xcodeproj */ = {isa = PBXFileReference; lastKnownFileType = "wrapper.pb-project"; name = gameplay.xcodeproj; path = GAMEPLAY_PATH/gameplay/gameplay.xcodeproj; sourceTree = SOURCE_ROOT; };
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5BC4E849150F911D00CBE1C0 /* shaders */ = {isa = PBXFileReference; lastKnownFileType = text; name = shaders; path = GAMEPLAY_PATH/gameplay/res/shaders; sourceTree = SOURCE_ROOT; };
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- 5BC4E84A150F911D00CBE1C0 /* textures */ = {isa = PBXFileReference; lastKnownFileType = text; name = textures; path = GAMEPLAY_PATH/gameplay/res/textures; sourceTree = SOURCE_ROOT; };
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/* End PBXFileReference section */
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/* Begin PBXFrameworksBuildPhase section */
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@@ -202,7 +201,6 @@
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isa = PBXGroup;
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children = (
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5BC4E849150F911D00CBE1C0 /* shaders */,
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- 5BC4E84A150F911D00CBE1C0 /* textures */,
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5BC4E77F150F879E00CBE1C0 /* gameplay.xcodeproj */,
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);
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name = GamePlay;
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