Sfoglia il codice sorgente

Update all Android.mk

Nick Landry 11 anni fa
parent
commit
1c5604c9cd

+ 2 - 2
gameplay/android/jni/Android.mk

@@ -1,7 +1,7 @@
 GAMEPLAY_PATH := $(call my-dir)/../../src
 
 # external-deps
-GAMEPLAY_DEPS := ../../external-deps/libs/Android/$(TARGET_ARCH_ABI)
+GAMEPLAY_DEPS := ../../external-deps/lib/android/$(TARGET_ARCH_ABI)
 
 # libgameplay-deps
 LOCAL_PATH := $(GAMEPLAY_DEPS)
@@ -255,7 +255,7 @@ LOCAL_SRC_FILES := \
 LOCAL_CPPFLAGS += -std=c++11 -Wno-switch-enum -Wno-switch
 LOCAL_ARM_MODE := arm
 LOCAL_LDLIBS    := -llog -landroid -lEGL -lGLESv2 -lOpenSLES
-LOCAL_CFLAGS := -D__ANDROID__ -I"../../external-deps/include" -I"../../external-deps/include/bullet"
+LOCAL_CFLAGS := -D__ANDROID__ -I"../../external-deps/include"
 LOCAL_ADDITIONAL_DEPENDENCIES := gameplay
 LOCAL_STATIC_LIBRARIES := android_native_app_glue libgameplay-deps
 include $(BUILD_SHARED_LIBRARY)

+ 2 - 2
samples/browser/android/jni/Android.mk

@@ -1,7 +1,7 @@
 SAMPLE_PATH := $(call my-dir)/../../src
 
 # external-deps
-GAMEPLAY_DEPS := $(call my-dir)/../../../../external-deps/libs/Android/$(TARGET_ARCH_ABI)
+GAMEPLAY_DEPS := $(call my-dir)/../../../../external-deps/lib/android/$(TARGET_ARCH_ABI)
 
 # libgameplay
 LOCAL_PATH := $(call my-dir)/../../../../gameplay/android/libs/$(TARGET_ARCH_ABI)
@@ -52,7 +52,7 @@ LOCAL_SRC_FILES := ../../../gameplay/src/gameplay-main-android.cpp \
 LOCAL_CPPFLAGS += -std=c++11 -Wno-switch-enum -Wno-switch
 LOCAL_ARM_MODE := arm
 LOCAL_LDLIBS    := -llog -landroid -lEGL -lGLESv2 -lOpenSLES
-LOCAL_CFLAGS    := -D__ANDROID__ -I"../../../external-deps/include" -I"../../../external-deps/include/bullet" -I"../../../gameplay/src"
+LOCAL_CFLAGS    := -D__ANDROID__ -I"../../../external-deps/include" -I"../../../gameplay/src"
 LOCAL_STATIC_LIBRARIES := android_native_app_glue libgameplay-deps
 LOCAL_SHARED_LIBRARIES := gameplay
 include $(BUILD_SHARED_LIBRARY)

+ 2 - 2
samples/character/android/jni/Android.mk

@@ -1,7 +1,7 @@
 SAMPLE_PATH := $(call my-dir)/../../src
 
 # external-deps
-GAMEPLAY_DEPS := $(call my-dir)/../../../../external-deps/libs/Android/$(TARGET_ARCH_ABI)
+GAMEPLAY_DEPS := $(call my-dir)/../../../../external-deps/lib/android/$(TARGET_ARCH_ABI)
 
 # libgameplay
 LOCAL_PATH := $(call my-dir)/../../../../gameplay/android/libs/$(TARGET_ARCH_ABI)
@@ -25,7 +25,7 @@ LOCAL_SRC_FILES := ../../../gameplay/src/gameplay-main-android.cpp CharacterGame
 LOCAL_CPPFLAGS += -std=c++11 -Wno-switch-enum -Wno-switch
 LOCAL_ARM_MODE := arm
 LOCAL_LDLIBS    := -llog -landroid -lEGL -lGLESv2 -lOpenSLES
-LOCAL_CFLAGS    := -D__ANDROID__ -I"../../../external-deps/include" -I"../../../external-deps/include/bullet" -I"../../../gameplay/src"
+LOCAL_CFLAGS    := -D__ANDROID__ -I"../../../external-deps/include" -I"../../../gameplay/src"
 LOCAL_STATIC_LIBRARIES := android_native_app_glue libgameplay-deps
 LOCAL_SHARED_LIBRARIES := gameplay
 include $(BUILD_SHARED_LIBRARY)

+ 2 - 2
samples/racer/android/jni/Android.mk

@@ -1,7 +1,7 @@
 SAMPLE_PATH := $(call my-dir)/../../src
 
 # external-deps
-GAMEPLAY_DEPS := $(call my-dir)/../../../../external-deps/libs/Android/$(TARGET_ARCH_ABI)
+GAMEPLAY_DEPS := $(call my-dir)/../../../../external-deps/lib/android/$(TARGET_ARCH_ABI)
 
 # libgameplay
 LOCAL_PATH := $(call my-dir)/../../../../gameplay/android/libs/$(TARGET_ARCH_ABI)
@@ -25,7 +25,7 @@ LOCAL_SRC_FILES := ../../../gameplay/src/gameplay-main-android.cpp RacerGame.cpp
 LOCAL_CPPFLAGS += -std=c++11 -Wno-switch-enum -Wno-switch
 LOCAL_ARM_MODE := arm
 LOCAL_LDLIBS    := -llog -landroid -lEGL -lGLESv2 -lOpenSLES
-LOCAL_CFLAGS    := -D__ANDROID__ -I"../../../external-deps/include" -I"../../../external-deps/include/bullet" -I"../../../gameplay/src"
+LOCAL_CFLAGS    := -D__ANDROID__ -I"../../../external-deps/include" -I"../../../gameplay/src"
 LOCAL_STATIC_LIBRARIES := android_native_app_glue libgameplay-deps
 LOCAL_SHARED_LIBRARIES := gameplay
 include $(BUILD_SHARED_LIBRARY)

+ 2 - 2
samples/spaceship/android/jni/Android.mk

@@ -1,7 +1,7 @@
 SAMPLE_PATH := $(call my-dir)/../../src
 
 # external-deps
-GAMEPLAY_DEPS := $(call my-dir)/../../../../external-deps/libs/Android/$(TARGET_ARCH_ABI)
+GAMEPLAY_DEPS := $(call my-dir)/../../../../external-deps/lib/android/$(TARGET_ARCH_ABI)
 
 # libgameplay
 LOCAL_PATH := $(call my-dir)/../../../../gameplay/android/libs/armeabi-v7a
@@ -25,7 +25,7 @@ LOCAL_SRC_FILES := ../../../gameplay/src/gameplay-main-android.cpp SpaceshipGame
 LOCAL_CPPFLAGS += -std=c++11 -Wno-switch-enum -Wno-switch
 LOCAL_ARM_MODE := arm
 LOCAL_LDLIBS    := -llog -landroid -lEGL -lGLESv2 -lOpenSLES
-LOCAL_CFLAGS    := -D__ANDROID__ -I"../../../external-deps/include" -I"../../../external-deps/include/bullet" -I"../../../gameplay/src"
+LOCAL_CFLAGS    := -D__ANDROID__ -I"../../../external-deps/include" -I"../../../gameplay/src"
 LOCAL_STATIC_LIBRARIES := android_native_app_glue libgameplay-deps
 LOCAL_SHARED_LIBRARIES := gameplay
 include $(BUILD_SHARED_LIBRARY)

+ 7 - 69
template/android/jni/Android.mk

@@ -1,13 +1,7 @@
 SAMPLE_PATH := $(call my-dir)/../../src
 
 # external-deps
-PNG_PATH := $(call my-dir)/../../GAMEPLAY_PATH/external-deps/png/lib/android/$(TARGET_ARCH_ABI)
-ZLIB_PATH := $(call my-dir)/../../GAMEPLAY_PATH/external-deps/zlib/lib/android/$(TARGET_ARCH_ABI)
-LUA_PATH := $(call my-dir)/../../GAMEPLAY_PATH/external-deps/lua/lib/android/$(TARGET_ARCH_ABI)
-BULLET_PATH := $(call my-dir)/../../GAMEPLAY_PATH/external-deps/bullet/lib/android/$(TARGET_ARCH_ABI)
-OGG_PATH := $(call my-dir)/../../GAMEPLAY_PATH/external-deps/ogg/lib/android/$(TARGET_ARCH_ABI)
-VORBIS_PATH := $(call my-dir)/../../GAMEPLAY_PATH/external-deps/vorbis/lib/android/$(TARGET_ARCH_ABI)
-OPENAL_PATH := $(call my-dir)/../../GAMEPLAY_PATH/external-deps/openal/lib/android/$(TARGET_ARCH_ABI)
+GAMEPLAY_DEPS := $(call my-dir)/../../GAMEPLAY_PATH/external-deps/lib/android/$(TARGET_ARCH_ABI)
 
 # libgameplay
 LOCAL_PATH := $(call my-dir)/../../GAMEPLAY_PATH/gameplay/android/libs/$(TARGET_ARCH_ABI)
@@ -16,67 +10,11 @@ LOCAL_MODULE    := libgameplay
 LOCAL_SRC_FILES := libgameplay.so
 include $(PREBUILT_SHARED_LIBRARY)
 
-# libpng
-LOCAL_PATH := $(PNG_PATH)
+# libgameplay-deps
+LOCAL_PATH := $(GAMEPLAY_DEPS)
 include $(CLEAR_VARS)
-LOCAL_MODULE    := libpng 
-LOCAL_SRC_FILES := libpng.a
-include $(PREBUILT_STATIC_LIBRARY)
-
-# libz
-LOCAL_PATH := $(ZLIB_PATH)
-include $(CLEAR_VARS)
-LOCAL_MODULE    := libz
-LOCAL_SRC_FILES := libz.a
-include $(PREBUILT_STATIC_LIBRARY)
-
-# liblua
-LOCAL_PATH := $(LUA_PATH)
-include $(CLEAR_VARS)
-LOCAL_MODULE    := liblua
-LOCAL_SRC_FILES := liblua.a
-include $(PREBUILT_STATIC_LIBRARY)
-
-# libLinearMath
-LOCAL_PATH := $(BULLET_PATH)
-include $(CLEAR_VARS)
-LOCAL_MODULE    := libLinearMath
-LOCAL_SRC_FILES := libLinearMath.a
-include $(PREBUILT_STATIC_LIBRARY)
-
-# libBulletCollision
-LOCAL_PATH := $(BULLET_PATH)
-include $(CLEAR_VARS)
-LOCAL_MODULE    := libBulletCollision
-LOCAL_SRC_FILES := libBulletCollision.a
-include $(PREBUILT_STATIC_LIBRARY)
-
-# libBulletDynamics
-LOCAL_PATH := $(BULLET_PATH)
-include $(CLEAR_VARS)
-LOCAL_MODULE    := libBulletDynamics
-LOCAL_SRC_FILES := libBulletDynamics.a
-include $(PREBUILT_STATIC_LIBRARY)
-
-# libogg
-LOCAL_PATH := $(OGG_PATH)
-include $(CLEAR_VARS)
-LOCAL_MODULE    := libogg
-LOCAL_SRC_FILES := libogg.a
-include $(PREBUILT_STATIC_LIBRARY)
-
-# libvorbis
-LOCAL_PATH := $(VORBIS_PATH)
-include $(CLEAR_VARS)
-LOCAL_MODULE    := libvorbis
-LOCAL_SRC_FILES := libvorbis.a
-include $(PREBUILT_STATIC_LIBRARY)
-
-# libOpenAL
-LOCAL_PATH := $(OPENAL_PATH)
-include $(CLEAR_VARS)
-LOCAL_MODULE    := libOpenAL
-LOCAL_SRC_FILES := libOpenAL.a
+LOCAL_MODULE    := libgameplay-deps
+LOCAL_SRC_FILES := libgameplay-deps.a
 include $(PREBUILT_STATIC_LIBRARY)
 
 # TEMPLATE_PROJECT
@@ -89,8 +27,8 @@ LOCAL_SRC_FILES := ../GAMEPLAY_PATH/gameplay/src/gameplay-main-android.cpp Templ
 LOCAL_CPPFLAGS += -std=c++11 -Wno-switch-enum -Wno-switch
 LOCAL_ARM_MODE := arm
 LOCAL_LDLIBS    := -llog -landroid -lEGL -lGLESv2 -lOpenSLES
-LOCAL_CFLAGS    := -D__ANDROID__ -I"../GAMEPLAY_PATH/external-deps/lua/include" -I"../GAMEPLAY_PATH/external-deps/bullet/include" -I"../GAMEPLAY_PATH/external-deps/png/include" -I"../GAMEPLAY_PATH/external-deps/ogg/include" -I"../GAMEPLAY_PATH/external-deps/vorbis/include" -I"../GAMEPLAY_PATH/external-deps/openal/include" -I"../GAMEPLAY_PATH/gameplay/src"
-LOCAL_STATIC_LIBRARIES := android_native_app_glue libpng libz liblua libBulletDynamics libBulletCollision libLinearMath libvorbis libogg libOpenAL
+LOCAL_CFLAGS    := -D__ANDROID__ -I"../GAMEPLAY_PATH/external-deps/include" -I"../GAMEPLAY_PATH/gameplay/src"
+LOCAL_STATIC_LIBRARIES := android_native_app_glue libgameplay-deps
 LOCAL_SHARED_LIBRARIES := gameplay
 include $(BUILD_SHARED_LIBRARY)