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gameplay-encoder: Adds IgnoreSpecificDefaultLibraries MSVCRT back to the debug build config. It was only necessary to remove it for release.

Darryl Gough 14 gadi atpakaļ
vecāks
revīzija
2fc6dd01e3
1 mainītis faili ar 3 papildinājumiem un 0 dzēšanām
  1. 3 0
      gameplay-encoder/gameplay-encoder.vcxproj

+ 3 - 0
gameplay-encoder/gameplay-encoder.vcxproj

@@ -155,6 +155,7 @@
       <GenerateDebugInformation>true</GenerateDebugInformation>
       <GenerateDebugInformation>true</GenerateDebugInformation>
       <AdditionalLibraryDirectories>;../external-deps/freetype2/lib/win32;../external-deps/collada-dom/lib/win32</AdditionalLibraryDirectories>
       <AdditionalLibraryDirectories>;../external-deps/freetype2/lib/win32;../external-deps/collada-dom/lib/win32</AdditionalLibraryDirectories>
       <AdditionalDependencies>freetype245.lib;libcollada14dom22-d.lib;%(AdditionalDependencies)</AdditionalDependencies>
       <AdditionalDependencies>freetype245.lib;libcollada14dom22-d.lib;%(AdditionalDependencies)</AdditionalDependencies>
+      <IgnoreSpecificDefaultLibraries>MSVCRT</IgnoreSpecificDefaultLibraries>
     </Link>
     </Link>
     <PostBuildEvent>
     <PostBuildEvent>
       <Command>copy /Y "$(ProjectDir)..\external-deps\collada-dom\lib\win32\*.dll" "$(TargetDir)"</Command>
       <Command>copy /Y "$(ProjectDir)..\external-deps\collada-dom\lib\win32\*.dll" "$(TargetDir)"</Command>
@@ -178,6 +179,8 @@
       <OptimizeReferences>true</OptimizeReferences>
       <OptimizeReferences>true</OptimizeReferences>
       <AdditionalDependencies>freetype245.lib;libcollada14dom22-d.lib;%(AdditionalDependencies)</AdditionalDependencies>
       <AdditionalDependencies>freetype245.lib;libcollada14dom22-d.lib;%(AdditionalDependencies)</AdditionalDependencies>
       <AdditionalLibraryDirectories>;../external-deps/freetype2/lib/win32;../external-deps/collada-dom/lib/win32</AdditionalLibraryDirectories>
       <AdditionalLibraryDirectories>;../external-deps/freetype2/lib/win32;../external-deps/collada-dom/lib/win32</AdditionalLibraryDirectories>
+      <IgnoreSpecificDefaultLibraries>
+      </IgnoreSpecificDefaultLibraries>
     </Link>
     </Link>
     <PostBuildEvent>
     <PostBuildEvent>
       <Command>copy /Y "$(ProjectDir)..\external-deps\collada-dom\lib\win32\*.dll" "$(TargetDir)"</Command>
       <Command>copy /Y "$(ProjectDir)..\external-deps\collada-dom\lib\win32\*.dll" "$(TargetDir)"</Command>