|
|
@@ -1,15 +1,48 @@
|
|
|
## v2.0.0
|
|
|
|
|
|
- Adds support for Visual Studio 2013.
|
|
|
-- Adds support for iOS 7, MacOS 10.8 and XCode 5.
|
|
|
+- Adds support for iOS 7, MacOS X 10.8 and XCode 5.
|
|
|
- Adds support for BlackBerry NDK 10.2.
|
|
|
-- Adds support for social achievements, leaderboard and challenges.
|
|
|
-- Adds password mode on textbox controls.
|
|
|
-- Adds collision object group mask filtering.
|
|
|
-- Adds support in shaders for mulitple lights.
|
|
|
-- Adds support for scene renderer.
|
|
|
+- Adds support for CollisionObject group mask filtering.
|
|
|
+- Adds support in shaders for mulitple lights using shader defines.
|
|
|
+- Adds various improvements to Material binding support.
|
|
|
+- Adds support for array MaterialParameter's.
|
|
|
- Adds support for encoding distance field based fonts.
|
|
|
-- Fixes Mesh Collision shapes.
|
|
|
+- Adds support for multiple sizes of fonts encoded into single bundle.
|
|
|
+- Adds improvements for simplified layout for forms and theming.
|
|
|
+- Adds ControlFactory to instantiate core controls and support users registering custom controls.
|
|
|
+- Adds support for percentage based layout definitions for controls in forms.
|
|
|
+- Adds password mode on Textbox controls.
|
|
|
+- Adds improvements to Textbox key repeat and cursor jump modifiers.
|
|
|
+- Adds FileSystem::displayFileDialog on all desktop platforms.
|
|
|
+- Adds Terrain support for material definition for user customization.
|
|
|
+- Adds support to RenderState FrontFace.
|
|
|
+- Adds Node::setActive, getActive and getActiveInHierachy.
|
|
|
+- Adds ETC compressed texture support.
|
|
|
+- Adds gameplay::strcmpnocase as a platform-independent case-insensitive string compare function.
|
|
|
+- Adds new gestures for Long Tap, Drag and Drop.
|
|
|
+- Adds support for Android pinch gestures.
|
|
|
+- Adds version number to encoder output files.
|
|
|
+- Fixes to specular and bumped shader for spot lights.
|
|
|
+- Fixes to UI rendering quality from FrameBuffer usage which is no longer used.
|
|
|
+- Fixes to Texbox focus related issues.
|
|
|
+- Fixes to Label clipping and Labels to automatically re-size around their text.
|
|
|
+- Fixes in Camera related to invalid project() and setActiveCamera() issues.
|
|
|
+- Fixes for Linux VSYNC and Mouse capture.
|
|
|
+- Fixes various logging and warning problems and annoyances.
|
|
|
+- Fixes bitmap font rendering quality in gameplay-encoder and Font class.
|
|
|
+- Fixes Mesh CollisionShape's.
|
|
|
+- Fixes for destroying CollisionObject that does not notify CollisionListener.
|
|
|
+- Fixes to PhysicsVehicle where wheels detach and may collide with body.
|
|
|
+- Fixes to encoder spotlight for properly extracting inner and outer angle from FBX.
|
|
|
+- Fixes to invalid assertion in AnimationClip.
|
|
|
+- Fixes for FrameBuffer width/height goeing out of date.
|
|
|
+- Fixes for incorrect RenderState Type specifier.
|
|
|
+- Fixes to FileSystem for Windows file paths.
|
|
|
+- Fixes to improve speed of installation of binaries via install.sh/.bat scripts.
|
|
|
+- Fixes related to disable and non-visible controls not receiving input.
|
|
|
+- Fixes to Bundle, Font, Properties and SceneLoader to use GP_WARN and improve locations of errors.
|
|
|
+- Fixes to encoder related to Material generation.
|
|
|
|
|
|
|
|
|
## v1.7.0
|