|
@@ -1,9 +1,9 @@
|
|
|
-## gameplay v1.2.0
|
|
|
|
|
|
|
+## gameplay v1.3.0
|
|
|
An open-source, cross-platform 3D native C++ game framework making it easy to learn and write mobile and desktop games.
|
|
An open-source, cross-platform 3D native C++ game framework making it easy to learn and write mobile and desktop games.
|
|
|
|
|
|
|
|
## Supported Mobile Platforms
|
|
## Supported Mobile Platforms
|
|
|
-- BlackBerry PlayBook 2.0 (using BlackBerry Native SDK 2)
|
|
|
|
|
-- Google Android 2.3 (using Google Android NDK r7, SDK API level 9 and up)
|
|
|
|
|
|
|
+- BlackBerry 10 and PlayBook 2.0 (using BlackBerry Native SDK)
|
|
|
|
|
+- Google Android 2.3+ (using Google Android NDK r7, SDK API level 9+)
|
|
|
- Apple iOS 5.1 (using Apple XCode 4.3.2)
|
|
- Apple iOS 5.1 (using Apple XCode 4.3.2)
|
|
|
|
|
|
|
|
## Supported Desktop Platforms
|
|
## Supported Desktop Platforms
|
|
@@ -11,12 +11,12 @@ An open-source, cross-platform 3D native C++ game framework making it easy to le
|
|
|
- Apple MacOS X (using Apple XCode 4.3.2)
|
|
- Apple MacOS X (using Apple XCode 4.3.2)
|
|
|
|
|
|
|
|
## Roadmap for 'next' branch
|
|
## Roadmap for 'next' branch
|
|
|
-- Shadows
|
|
|
|
|
-- Lua Script Bindings
|
|
|
|
|
|
|
+- Gamepad support
|
|
|
|
|
+- Lua script bindings
|
|
|
|
|
+- Vehicle physics
|
|
|
- Terrain
|
|
- Terrain
|
|
|
-- AI
|
|
|
|
|
-- Editor
|
|
|
|
|
-- Performance/Optimizations
|
|
|
|
|
|
|
+- Lightmaps
|
|
|
|
|
+- Shadows
|
|
|
|
|
|
|
|
## Licence
|
|
## Licence
|
|
|
The project is open sourced under the Apache 2.0 license.
|
|
The project is open sourced under the Apache 2.0 license.
|