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@@ -8,6 +8,8 @@
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/* Begin PBXBuildFile section */
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42475D7C14720ECE00610A6A /* libdom.a in Frameworks */ = {isa = PBXBuildFile; fileRef = 42475D7B14720ECE00610A6A /* libdom.a */; };
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+ 4283905914896E6C00E2B2F5 /* BoundingVolume.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4283905714896E6C00E2B2F5 /* BoundingVolume.cpp */; };
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+ 4283906314896F1600E2B2F5 /* Curve.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4283906114896F1600E2B2F5 /* Curve.cpp */; };
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42C8EE0A14724CD700E43619 /* Animation.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42C8EDB714724CD700E43619 /* Animation.cpp */; };
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42C8EE0B14724CD700E43619 /* AnimationChannel.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42C8EDB914724CD700E43619 /* AnimationChannel.cpp */; };
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42C8EE0C14724CD700E43619 /* Animations.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 42C8EDBB14724CD700E43619 /* Animations.cpp */; };
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@@ -73,6 +75,10 @@
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/* Begin PBXFileReference section */
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42475CE6147208A000610A6A /* gameplay-encoder */ = {isa = PBXFileReference; explicitFileType = "compiled.mach-o.executable"; includeInIndex = 0; path = "gameplay-encoder"; sourceTree = BUILT_PRODUCTS_DIR; };
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42475D7B14720ECE00610A6A /* libdom.a */ = {isa = PBXFileReference; lastKnownFileType = archive.ar; name = libdom.a; path = "../external-deps/collada-dom/lib/macos/libdom.a"; sourceTree = "<group>"; };
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+ 4283905714896E6C00E2B2F5 /* BoundingVolume.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = BoundingVolume.cpp; path = src/BoundingVolume.cpp; sourceTree = SOURCE_ROOT; };
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+ 4283905814896E6C00E2B2F5 /* BoundingVolume.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = BoundingVolume.h; path = src/BoundingVolume.h; sourceTree = SOURCE_ROOT; };
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+ 4283906114896F1600E2B2F5 /* Curve.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = Curve.cpp; path = ../gameplay/src/Curve.cpp; sourceTree = "<group>"; };
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+ 4283906214896F1600E2B2F5 /* Curve.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = Curve.h; path = ../gameplay/src/Curve.h; sourceTree = "<group>"; };
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42C8EDB714724CD700E43619 /* Animation.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = Animation.cpp; path = src/Animation.cpp; sourceTree = SOURCE_ROOT; };
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42C8EDB814724CD700E43619 /* Animation.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = Animation.h; path = src/Animation.h; sourceTree = SOURCE_ROOT; };
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42C8EDB914724CD700E43619 /* AnimationChannel.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = AnimationChannel.cpp; path = src/AnimationChannel.cpp; sourceTree = SOURCE_ROOT; };
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@@ -185,6 +191,7 @@
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42475CDB147208A000610A6A = {
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isa = PBXGroup;
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children = (
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+ 4283906414896F3000E2B2F5 /* gameplay */,
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42475CE9147208A000610A6A /* src */,
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427D4F44147DC9080076760E /* Libraries */,
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42475CE7147208A000610A6A /* Products */,
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@@ -210,6 +217,8 @@
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42C8EDBC14724CD700E43619 /* Animations.h */,
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42C8EDBD14724CD700E43619 /* Base.cpp */,
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42C8EDBE14724CD700E43619 /* Base.h */,
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+ 4283905714896E6C00E2B2F5 /* BoundingVolume.cpp */,
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+ 4283905814896E6C00E2B2F5 /* BoundingVolume.h */,
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42C8EDBF14724CD700E43619 /* Camera.cpp */,
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42C8EDC014724CD700E43619 /* Camera.h */,
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42C8EDC114724CD700E43619 /* CameraInstance.cpp */,
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@@ -304,6 +313,15 @@
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name = Libraries;
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sourceTree = "<group>";
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};
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+ 4283906414896F3000E2B2F5 /* gameplay */ = {
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+ isa = PBXGroup;
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+ children = (
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+ 4283906114896F1600E2B2F5 /* Curve.cpp */,
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+ 4283906214896F1600E2B2F5 /* Curve.h */,
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+ );
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+ name = gameplay;
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+ sourceTree = "<group>";
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+ };
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/* End PBXGroup section */
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/* Begin PBXNativeTarget section */
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@@ -396,6 +414,8 @@
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42C8EE3114724CD700E43619 /* Vector4.cpp in Sources */,
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42C8EE3214724CD700E43619 /* Vertex.cpp in Sources */,
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42C8EE3314724CD700E43619 /* VertexElement.cpp in Sources */,
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+ 4283905914896E6C00E2B2F5 /* BoundingVolume.cpp in Sources */,
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+ 4283906314896F1600E2B2F5 /* Curve.cpp in Sources */,
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);
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runOnlyForDeploymentPostprocessing = 0;
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};
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