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@@ -1,6 +1,10 @@
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<?xml version="1.0" encoding="utf-8"?>
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ItemGroup Label="ProjectConfigurations">
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+ <ProjectConfiguration Include="DebugMem|Win32">
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+ <Configuration>DebugMem</Configuration>
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+ <Platform>Win32</Platform>
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+ </ProjectConfiguration>
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<ProjectConfiguration Include="Debug|Win32">
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<ProjectConfiguration Include="Debug|Win32">
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<Configuration>Debug</Configuration>
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<Configuration>Debug</Configuration>
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<Platform>Win32</Platform>
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<Platform>Win32</Platform>
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@@ -24,6 +28,7 @@
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<ClCompile Include="src\BoundingSphere.cpp" />
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<ClCompile Include="src\BoundingSphere.cpp" />
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<ClCompile Include="src\Camera.cpp" />
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<ClCompile Include="src\Camera.cpp" />
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<ClCompile Include="src\Curve.cpp" />
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<ClCompile Include="src\Curve.cpp" />
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+ <ClCompile Include="src\DebugNew.cpp" />
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<ClCompile Include="src\Effect.cpp" />
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<ClCompile Include="src\Effect.cpp" />
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<ClCompile Include="src\FileSystem.cpp" />
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<ClCompile Include="src\FileSystem.cpp" />
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<ClCompile Include="src\Font.cpp" />
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<ClCompile Include="src\Font.cpp" />
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@@ -79,6 +84,7 @@
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<ClInclude Include="src\BoundingSphere.h" />
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<ClInclude Include="src\BoundingSphere.h" />
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<ClInclude Include="src\Camera.h" />
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<ClInclude Include="src\Camera.h" />
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<ClInclude Include="src\Curve.h" />
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<ClInclude Include="src\Curve.h" />
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+ <ClInclude Include="src\DebugNew.h" />
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<ClInclude Include="src\Effect.h" />
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<ClInclude Include="src\Effect.h" />
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<ClInclude Include="src\FileSystem.h" />
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<ClInclude Include="src\FileSystem.h" />
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<ClInclude Include="src\Font.h" />
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<ClInclude Include="src\Font.h" />
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@@ -155,6 +161,11 @@
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<UseDebugLibraries>true</UseDebugLibraries>
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<UseDebugLibraries>true</UseDebugLibraries>
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<CharacterSet>Unicode</CharacterSet>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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</PropertyGroup>
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+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='DebugMem|Win32'" Label="Configuration">
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+ <ConfigurationType>StaticLibrary</ConfigurationType>
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+ <UseDebugLibraries>true</UseDebugLibraries>
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+ <CharacterSet>Unicode</CharacterSet>
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+ </PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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<UseDebugLibraries>false</UseDebugLibraries>
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@@ -167,6 +178,9 @@
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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</ImportGroup>
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+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='DebugMem|Win32'" Label="PropertySheets">
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+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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+ </ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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</ImportGroup>
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@@ -174,9 +188,15 @@
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<OutDir>$(Configuration)\</OutDir>
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<OutDir>$(Configuration)\</OutDir>
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</PropertyGroup>
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</PropertyGroup>
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+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='DebugMem|Win32'">
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+ <OutDir>$(Configuration)\</OutDir>
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+ </PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<IntDir>$(Configuration)\</IntDir>
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<IntDir>$(Configuration)\</IntDir>
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</PropertyGroup>
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</PropertyGroup>
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+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='DebugMem|Win32'">
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+ <IntDir>$(Configuration)\</IntDir>
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+ </PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<OutDir>$(Configuration)\</OutDir>
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<OutDir>$(Configuration)\</OutDir>
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</PropertyGroup>
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</PropertyGroup>
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@@ -191,11 +211,32 @@
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<Optimization>Disabled</Optimization>
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<Optimization>Disabled</Optimization>
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<PreprocessorDefinitions>WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<AdditionalIncludeDirectories>..\external-deps\openal\include\AL;..\external-deps\alut\include\AL;..\external-deps\glew\include;..\external-deps\libpng\include;..\external-deps\zlib\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>..\external-deps\openal\include\AL;..\external-deps\alut\include\AL;..\external-deps\glew\include;..\external-deps\libpng\include;..\external-deps\zlib\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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+ <RuntimeTypeInfo>
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+ </RuntimeTypeInfo>
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+ </ClCompile>
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+ <Link>
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+ <SubSystem>Windows</SubSystem>
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+ <GenerateDebugInformation>true</GenerateDebugInformation>
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+ </Link>
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+ </ItemDefinitionGroup>
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+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='DebugMem|Win32'">
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+ <ClCompile>
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+ <PrecompiledHeader>
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+ </PrecompiledHeader>
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+ <WarningLevel>Level3</WarningLevel>
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+ <Optimization>Disabled</Optimization>
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+ <PreprocessorDefinitions>WIN32;_DEBUG;_LIB;GAMEPLAY_MEM_LEAK_DETECTION;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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+ <AdditionalIncludeDirectories>..\external-deps\openal\include\AL;..\external-deps\alut\include\AL;..\external-deps\glew\include;..\external-deps\libpng\include;..\external-deps\zlib\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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+ <RuntimeTypeInfo>true</RuntimeTypeInfo>
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</ClCompile>
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</ClCompile>
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<Link>
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<Link>
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<SubSystem>Windows</SubSystem>
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<SubSystem>Windows</SubSystem>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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</Link>
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</Link>
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+ <Lib>
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+ <Verbose>
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+ </Verbose>
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+ </Lib>
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</ItemDefinitionGroup>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<ClCompile>
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<ClCompile>
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